JustPaste.it

[2016-04-25 19:25:21.351] ping
[2016-04-25 19:25:21.392] Your version is: 0.2.8
[2016-04-25 19:25:24.204] ping
[2016-04-25 19:25:27.456] First use: false
[2016-04-25 19:26:08.817] Update status: Checking
[2016-04-25 19:26:09.831] Update status: NoneFound
[2016-04-27 14:10:27.477] ping
[2016-04-27 14:10:27.779] Your version is: 0.2.8
[2016-04-27 14:10:33.137] ping
[2016-04-27 14:10:35.815] First use: false
[2016-04-27 14:10:40.663] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 14:11:21.419] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 14:11:37.298] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 14:12:21.147] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 14:12:40.739] SceneChanged: Object { GameID: 'hearth', Scene: 'FATAL_ERROR' }
[2016-04-27 14:12:58.760] SceneChanged: Object { GameID: 'hearth', Scene: 'LOGIN' }
[2016-04-27 14:13:26.437] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 14:13:31.662] SceneChanged: Object { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-04-27 14:14:23.865] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 14:14:27.250] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 14:18:08.674] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 14:18:09.986] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 14:19:19.152] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 18:48:44.322] ping
[2016-04-27 18:48:44.329] Your version is: 0.2.8
[2016-04-27 18:48:48.472] ping
[2016-04-27 18:48:51.709] First use: false
[2016-04-27 18:49:03.632] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 18:49:07.058] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 18:52:16.835] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 18:54:53.068] SceneChanged: Object { GameID: 'hearth', Scene: 'LOGIN' }
[2016-04-27 18:55:18.383] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-27 18:55:30.033] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 18:57:34.392] ping
[2016-04-27 18:57:34.441] Your version is: 0.2.8
[2016-04-27 18:57:37.712] ping
[2016-04-27 18:57:40.654] First use: false
[2016-04-27 18:57:49.783] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-27 18:59:19.715] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-28 01:00:29.223] ping
[2016-04-28 01:00:29.261] Your version is: 0.2.8
[2016-04-28 01:00:31.535] ping
[2016-04-28 01:00:32.441] First use: false
[2016-04-28 01:00:44.239] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-28 01:01:12.248] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-29 16:13:59.259] ping
[2016-04-29 16:13:59.548] Your version is: 0.2.8
[2016-04-29 16:15:43.228] ping
[2016-04-29 16:15:43.259] Your version is: 0.2.9
[2016-04-29 16:15:45.213] ping
[2016-04-29 16:15:47.420] First use: false
[2016-04-29 16:15:52.172] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-29 16:16:30.028] SceneChanged: Object { GameID: 'hearth', Scene: 'LOGIN' }
[2016-04-29 16:16:48.020] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-29 16:17:11.966] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-29 16:23:41.335] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-29 16:24:06.260] Update status: Checking
[2016-04-29 16:24:07.589] Update status: NoneFound
[2016-04-30 04:14:43.485] ping
[2016-04-30 04:14:43.622] Your version is: 0.2.9
[2016-04-30 04:14:47.688] ping
[2016-04-30 04:14:49.762] First use: false
[2016-04-30 04:15:02.124] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-04-30 04:15:20.235] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-04-30 04:15:24.593] SceneChanged: Object { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-05-01 02:44:37.185] ping
[2016-05-01 02:44:37.353] Your version is: 0.2.9
[2016-05-01 02:44:39.433] ping
[2016-05-01 02:44:40.737] First use: false
[2016-05-01 02:44:50.189] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-02 18:31:28.106] ping
[2016-05-02 18:31:28.186] Your version is: 0.2.9
[2016-05-02 18:31:32.719] ping
[2016-05-02 18:31:34.563] First use: false
[2016-05-02 18:31:46.569] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-05 03:02:37.906] ping
[2016-05-05 03:02:38.096] Your version is: 0.2.9
[2016-05-05 03:02:44.039] ping
[2016-05-05 03:02:45.796] First use: false
[2016-05-05 03:02:58.168] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-06 18:31:34.479] ping
[2016-05-06 18:31:34.570] Your version is: 0.2.9
[2016-05-06 18:31:41.928] ping
[2016-05-06 18:31:44.292] First use: false
[2016-05-06 18:31:57.027] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-06 18:36:49.820] SceneChanged: Object { GameID: 'hearth', Scene: 'FATAL_ERROR' }
[2016-05-06 18:37:36.930] SceneChanged: Object { GameID: 'hearth', Scene: 'FATAL_ERROR' }
[2016-05-06 18:38:00.212] SceneChanged: Object { GameID: 'hearth', Scene: 'LOGIN' }
[2016-05-06 18:38:28.098] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-06 18:38:30.957] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-06 18:40:10.278] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-06 18:40:12.298] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-06 18:40:43.612] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-08 03:11:32.627] ping
[2016-05-08 03:11:32.917] Your version is: 0.2.9
[2016-05-08 03:11:37.931] ping
[2016-05-08 03:11:39.980] First use: false
[2016-05-08 03:11:53.429] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-08 03:12:12.996] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-12 18:23:11.531] ping
[2016-05-12 18:23:11.610] Your version is: 0.2.9
[2016-05-12 18:23:17.882] ping
[2016-05-12 18:23:20.416] First use: false
[2016-05-12 18:23:26.939] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-12 18:23:44.432] Update status: Checking
[2016-05-12 18:23:46.073] Update status: NoneFound
[2016-05-15 15:05:39.556] ping
[2016-05-15 15:05:39.656] Your version is: 0.2.9
[2016-05-15 15:05:44.060] ping
[2016-05-15 15:05:45.762] First use: false
[2016-05-15 15:05:58.127] SceneChanged: Object { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-05-15 15:13:49.070] SceneChanged: Object { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-05-15 15:14:10.995] SceneChanged: Object { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-05-15 15:14:11.304] NewGameFound: Object {
GameID: 'hearth',
Deck: 808621861,
Type: 'Unranked',
Spectating: false }
[2016-05-15 15:14:11.359] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_234', Count: -1 }
[2016-05-15 15:14:11.488] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_235', Count: -1 }
[2016-05-15 15:14:11.534] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_334', Count: -1 }
[2016-05-15 15:14:11.568] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_334', Count: -1 }
[2016-05-15 15:14:30.283] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS1_112', Count: -1 }
[2016-05-15 15:14:30.313] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_334', Count: 1 }
[2016-05-15 15:14:58.316] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_321', Count: -1 }
[2016-05-15 15:15:19.358] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_286', Count: -1 }
[2016-05-15 15:15:44.448] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS1_112', Count: -1 }
[2016-05-15 15:16:09.573] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_004', Count: -1 }
[2016-05-15 15:16:31.680] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_007', Count: -1 }
[2016-05-15 15:16:59.780] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_255', Count: -1 }
[2016-05-15 15:17:26.902] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_104', Count: -1 }
[2016-05-15 15:17:34.937] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_096', Count: -1 }
[2016-05-15 15:18:11.074] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_096', Count: -1 }
[2016-05-15 15:19:04.267] Uncaught exception in overlay.js!
[2016-05-15 15:19:04.274] TypeError: Cannot read property 'currentCount' of undefined
at changeOverlayDeck (http://localhost:31090/overlay.js:343:23)
at WebSocket.ws.onmessage (http://localhost:31090/overlay.js:124:17)
[2016-05-15 15:19:52.503] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_096', Count: -1 }
[2016-05-15 15:19:55.539] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_283', Count: -1 }
[2016-05-15 15:20:42.689] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_004', Count: -1 }
[2016-05-15 15:20:53.704] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_281', Count: -1 }
[2016-05-15 15:21:35.804] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_280', Count: -1 }
[2016-05-15 15:22:18.852] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_111', Count: -1 }
[2016-05-15 15:22:55.921] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_334', Count: -1 }
[2016-05-15 15:23:07.839] SceneChanged: Object { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-05-15 15:23:26.981] NewGameFound: Object {
GameID: 'hearth',
Deck: 808621861,
Type: 'Unranked',
Spectating: false }
[2016-05-15 15:23:27.002] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_104', Count: -1 }
[2016-05-15 15:23:27.027] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_111', Count: -1 }
[2016-05-15 15:23:27.058] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_280', Count: -1 }
[2016-05-15 15:23:27.081] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_622', Count: -1 }
[2016-05-15 15:23:27.159] SceneChanged: Object { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-05-15 15:23:49.005] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_162', Count: -1 }
[2016-05-15 15:23:49.041] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_104', Count: 1 }
[2016-05-15 15:23:49.075] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_096', Count: -1 }
[2016-05-15 15:23:49.113] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_622', Count: 1 }
[2016-05-15 15:23:49.154] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_004', Count: -1 }
[2016-05-15 15:23:49.191] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_280', Count: 1 }
[2016-05-15 15:24:01.071] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS1_112', Count: -1 }
[2016-05-15 15:24:12.108] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_622', Count: -1 }
[2016-05-15 15:24:40.251] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_091', Count: -1 }
[2016-05-15 15:25:00.319] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_131', Count: -1 }
[2016-05-15 15:25:14.876] SceneChanged: Object { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-05-15 15:25:34.357] SceneChanged: Object { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-05-15 15:25:34.467] NewGameFound: Object {
GameID: 'hearth',
Deck: 808621861,
Type: 'Unranked',
Spectating: false }
[2016-05-15 15:25:34.504] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_111', Count: -1 }
[2016-05-15 15:25:34.535] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_281', Count: -1 }
[2016-05-15 15:25:34.563] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_131', Count: -1 }
[2016-05-15 15:25:52.472] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_283', Count: -1 }
[2016-05-15 15:25:52.500] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_131', Count: 1 }
[2016-05-15 15:25:56.479] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_234', Count: -1 }
[2016-05-15 15:26:09.502] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_321', Count: -1 }
[2016-05-15 15:26:47.699] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_281', Count: -1 }
[2016-05-15 15:27:17.804] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_096', Count: -1 }
[2016-05-15 15:27:38.899] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_004', Count: -1 }
[2016-05-15 15:28:13.005] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS1_112', Count: -1 }
[2016-05-15 15:29:14.241] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_104', Count: -1 }
[2016-05-15 15:29:53.396] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_077', Count: -1 }
[2016-05-15 15:30:21.518] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_280', Count: -1 }
[2016-05-15 15:30:57.613] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_235', Count: -1 }
[2016-05-15 15:31:06.658] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_006', Count: -1 }
[2016-05-15 15:31:54.852] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_622', Count: -1 }
[2016-05-15 16:16:20.346] SceneChanged: Object { GameID: 'hearth', Scene: 'LOGIN' }
[2016-05-15 16:16:38.434] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-15 16:16:47.215] SceneChanged: Object { GameID: 'hearth', Scene: 'PACKOPENING' }
[2016-05-15 16:17:13.697] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-15 16:17:16.019] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-15 16:17:54.633] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-16 18:24:04.364] ping
[2016-05-16 18:24:04.388] Your version is: 0.2.9
[2016-05-16 18:24:09.580] ping
[2016-05-16 18:24:11.990] First use: false
[2016-05-16 18:24:23.640] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-19 00:48:34.045] ping
[2016-05-19 00:48:34.224] Your version is: 0.2.9
[2016-05-19 00:48:38.802] ping
[2016-05-19 00:48:40.656] First use: false
[2016-05-19 00:48:51.796] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-19 18:42:34.590] ping
[2016-05-19 18:42:34.598] Your version is: 0.2.9
[2016-05-19 18:42:40.508] ping
[2016-05-19 18:42:43.163] First use: false
[2016-05-19 18:42:54.745] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-23 00:21:58.982] ping
[2016-05-23 00:21:59.237] Your version is: 0.2.9
[2016-05-23 00:22:06.431] ping
[2016-05-23 00:22:09.216] First use: false
[2016-05-23 00:22:24.004] Update status: Checking
[2016-05-23 00:22:24.364] Update status: NoneFound
[2016-05-24 06:41:42.421] ping
[2016-05-24 06:41:42.655] Your version is: 0.2.9
[2016-05-24 06:41:46.565] ping
[2016-05-24 06:41:48.120] First use: false
[2016-05-24 06:41:59.696] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-26 02:02:45.269] ping
[2016-05-26 02:02:45.381] Your version is: 0.2.9
[2016-05-26 02:02:50.309] ping
[2016-05-26 02:02:52.966] First use: false
[2016-05-26 02:03:04.394] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-26 02:03:17.669] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-26 02:03:21.222] SceneChanged: Object { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-05-26 02:03:43.708] NewGameFound: Object {
GameID: 'hearth',
Deck: 818315321,
Type: 'Unranked',
Spectating: false }
[2016-05-26 02:03:44.054] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_029', Count: -1 }
[2016-05-26 02:03:44.085] PlayerCardChanged: Object { GameID: 'hearth', Card: 'LOE_012', Count: -1 }
[2016-05-26 02:03:44.170] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_129', Count: -1 }
[2016-05-26 02:03:44.204] PlayerCardChanged: Object { GameID: 'hearth', Card: 'BRM_028', Count: -1 }
[2016-05-26 02:03:45.528] SceneChanged: Object { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-05-26 02:04:19.861] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_162', Count: -1 }
[2016-05-26 02:04:19.911] PlayerCardChanged: Object { GameID: 'hearth', Card: 'BRM_028', Count: 1 }
[2016-05-26 02:04:19.960] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_581', Count: -1 }
[2016-05-26 02:04:20.004] PlayerCardChanged: Object { GameID: 'hearth', Card: 'EX1_129', Count: 1 }
[2016-05-26 02:04:32.884] PlayerCardChanged: Object { GameID: 'hearth', Card: 'CS2_142', Count: -1 }
[2016-05-26 02:04:55.025] PlayerCardChanged: Object { GameID: 'hearth', Card: 'OG_131', Count: -1 }
[2016-05-26 03:21:33.661] ping
[2016-05-26 03:21:33.735] Your version is: 0.2.9
[2016-05-26 03:21:35.665] ping
[2016-05-26 03:21:36.483] First use: false
[2016-05-26 03:21:48.055] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-05-27 13:29:31.461] ping
[2016-05-27 13:29:31.492] Your version is: 0.2.9
[2016-05-27 13:29:33.323] ping
[2016-05-27 13:29:34.136] First use: false
[2016-05-27 13:29:38.862] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-05-28 08:16:26.368] ping
[2016-05-28 08:16:26.387] Your version is: 0.2.9
[2016-05-28 08:16:32.407] ping
[2016-05-28 08:16:34.099] First use: false
[2016-05-28 08:16:39.363] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-04 20:46:02.035] ping
[2016-06-04 20:46:02.277] Your version is: 0.2.9
[2016-06-04 20:46:07.281] ping
[2016-06-04 20:46:09.537] First use: false
[2016-06-04 20:46:21.907] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-04 20:46:57.235] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-06-04 20:47:16.425] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-08 03:58:10.853] ping
[2016-06-08 03:58:11.287] Your version is: 0.2.9
[2016-06-08 03:58:16.220] ping
[2016-06-08 03:58:18.091] First use: false
[2016-06-08 03:58:29.590] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-08 18:11:01.648] ping
[2016-06-08 18:11:01.851] Your version is: 0.2.9
[2016-06-08 18:11:07.634] ping
[2016-06-08 18:11:09.861] First use: false
[2016-06-08 18:11:14.869] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-08 18:13:42.218] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-06-09 04:51:30.916] ping
[2016-06-09 04:51:30.962] Your version is: 0.2.9
[2016-06-09 04:51:35.864] ping
[2016-06-09 04:51:37.873] First use: false
[2016-06-09 04:51:50.411] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-17 06:15:20.692] ping
[2016-06-17 06:15:21.077] Your version is: 0.2.9
[2016-06-17 06:15:25.978] ping
[2016-06-17 06:15:28.602] First use: false
[2016-06-17 06:15:33.728] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-19 19:12:34.043] ping
[2016-06-19 19:12:34.355] Your version is: 0.2.9
[2016-06-19 19:12:38.532] ping
[2016-06-19 19:12:40.665] First use: false
[2016-06-19 19:12:52.521] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-06-22 18:31:51.723] ping
[2016-06-22 18:31:51.870] Your version is: 0.2.9
[2016-06-22 18:31:55.568] ping
[2016-06-22 18:31:57.446] First use: false
[2016-06-22 18:32:02.431] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-23 04:54:40.059] ping
[2016-06-23 04:54:40.078] Your version is: 0.2.9
[2016-06-23 04:54:44.710] ping
[2016-06-23 04:54:46.571] First use: false
[2016-06-23 04:54:51.467] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-25 01:28:28.909] ping
[2016-06-25 01:28:29.076] Your version is: 0.2.9
[2016-06-25 01:28:32.315] ping
[2016-06-25 01:28:34.029] First use: false
[2016-06-25 01:28:38.924] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-06-26 04:27:32.163] ping
[2016-06-26 04:27:32.956] Your version is: 0.2.9
[2016-06-26 04:27:38.092] ping
[2016-06-26 04:27:40.315] First use: false
[2016-06-26 04:27:45.595] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-07-03 15:42:09.243] ping
[2016-07-03 15:42:09.522] Your version is: 0.2.9
[2016-07-03 15:42:13.394] ping
[2016-07-03 15:42:15.424] First use: false
[2016-07-03 15:42:26.104] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-07-09 14:53:49.573] ping
[2016-07-09 14:53:49.647] Your version is: 0.2.9
[2016-07-09 14:53:53.554] ping
[2016-07-09 14:53:55.448] First use: false
[2016-07-09 14:54:00.297] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-07-09 14:54:09.835] Update status: Checking
[2016-07-09 14:54:10.340] Update status: NoneFound
[2016-07-12 14:52:57.223] ping
[2016-07-12 14:52:57.312] Your version is: 0.2.9
[2016-07-12 14:53:01.814] ping
[2016-07-12 14:53:04.549] First use: false
[2016-07-12 14:53:09.816] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-07-13 01:22:31.061] ping
[2016-07-13 01:22:31.195] Your version is: 0.2.9
[2016-07-13 01:25:39.940] ping
[2016-07-13 01:25:39.975] Your version is: 0.2.11
[2016-07-13 01:25:41.962] ping
[2016-07-13 01:25:43.937] First use: false
[2016-07-14 03:36:58.839] ping
[2016-07-14 03:36:58.889] Your version is: 0.2.11
[2016-07-14 03:37:08.783] ping
[2016-07-14 03:37:12.994] First use: false
[2016-07-14 03:37:18.209] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-07-14 18:30:21.900] ping
[2016-07-14 18:30:22.968] Your version is: 0.2.11
[2016-07-14 18:30:26.839] ping
[2016-07-14 18:30:28.694] First use: false
[2016-07-14 18:30:38.076] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-07-15 16:29:11.975] ping
[2016-07-15 16:29:12.033] Your version is: 0.2.11
[2016-07-15 16:29:16.609] ping
[2016-07-15 16:29:18.722] First use: false
[2016-07-15 16:34:04.863] Update status: Checking
[2016-07-15 16:34:05.719] Update status: NoneFound
[2016-07-17 01:11:36.619] ping
[2016-07-17 01:11:36.806] Your version is: 0.2.11
[2016-07-17 01:11:42.254] ping
[2016-07-17 01:11:49.409] First use: false
[2016-07-17 03:34:07.915] ping
[2016-07-17 03:34:07.951] Your version is: 0.2.11
[2016-07-17 03:34:11.683] ping
[2016-07-17 03:34:13.702] First use: false
[2016-07-17 03:34:18.421] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-07-18 04:13:00.837] ping
[2016-07-18 04:13:00.902] Your version is: 0.2.11
[2016-07-18 04:13:06.506] ping
[2016-07-18 04:13:08.793] First use: false
[2016-07-18 04:13:28.299] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-07-19 23:27:51.730] ping
[2016-07-19 23:27:51.810] Your version is: 0.2.11
[2016-07-19 23:28:00.151] ping
[2016-07-19 23:28:02.187] First use: false
[2016-07-19 23:28:10.408] SceneChanged: Object { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-07-31 19:11:56.347] ping
[2016-07-31 19:11:57.701] Your version is: 0.2.11
[2016-07-31 19:12:06.035] ping
[2016-07-31 19:12:10.282] First use: false
[2016-07-31 19:12:38.739] Update status: Checking
[2016-07-31 19:12:39.206] Update status: NoneFound
[2016-08-10 16:39:30.050] ping
[2016-08-10 16:39:30.249] Your version is: 0.2.11
[2016-08-10 16:39:46.458] ping
[2016-08-10 16:39:54.363] First use: false
[2016-08-10 16:40:28.016] Update status: Checking
[2016-08-10 16:40:31.751] Update status: NoneFound
[2016-08-11 04:19:59.984] ping
[2016-08-11 04:20:00.374] Your version is: 0.2.11
[2016-08-11 04:20:06.395] ping
[2016-08-11 04:20:08.563] First use: false
[2016-08-11 04:20:17.594] SceneChanged: Object { GameID: 'hearth', Scene: 'HUB' }
[2016-08-11 04:20:33.111] SceneChanged: Object { GameID: 'hearth', Scene: 'TAVERN_BRAWL' }
[2016-08-11 04:20:44.760] NewGameFound: Object {
GameID: 'hearth',
Deck: -1,
Type: 'TavernBrawl',
Spectating: false }
[2016-08-11 04:20:46.275] SceneChanged: Object { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-12 05:13:44.608] ping
[2016-08-12 05:13:44.666] Your version is: 0.2.11
[2016-08-12 05:16:23.476] Your version is: 0.3.0
[2016-08-12 05:16:23.479] undefined
[2016-08-12 05:16:23.543] WebSocket connected!
[2016-08-12 05:16:28.109] First use: false
[2016-08-12 05:16:36.481] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-08-12 05:17:47.559] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-08-12 05:17:49.985] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-08-14 20:20:35.175] Your version is: 0.3.0
[2016-08-14 20:20:35.178] undefined
[2016-08-14 20:20:35.692] WebSocket connected!
[2016-08-14 20:20:41.045] First use: false
[2016-08-14 20:21:30.516] Update status: Checking
[2016-08-14 20:21:32.725] Update status: NoneFound
[2016-08-18 01:13:27.903] Your version is: 0.3.0
[2016-08-18 01:13:27.906] undefined
[2016-08-18 01:13:28.837] WebSocket connected!
[2016-08-18 01:13:35.015] First use: false
[2016-08-18 01:13:45.924] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-18 01:16:12.154] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-08-18 01:16:19.689] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'Unknown', Spectating: false }
[2016-08-18 01:16:20.117] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:17:53.646] Your version is: 0.3.0
[2016-08-19 03:17:53.649] undefined
[2016-08-19 03:17:54.370] WebSocket connected!
[2016-08-19 03:18:07.409] First use: false
[2016-08-19 03:18:12.523] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-08-19 03:18:13.039] { Editing: true,
DeckGUID: 932759227,
DeckName: 'Custom Paladin',
CardCount: 0 }
[2016-08-19 03:19:02.104] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-08-19 03:19:11.462] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-08-19 03:19:15.783] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-08-19 03:19:16.793] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:19:30.644] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:19:31.011] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:22:01.926] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:22:11.558] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:22:11.615] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:24:05.434] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:24:14.672] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:24:15.181] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:27:14.830] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:27:25.739] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:27:25.907] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:30:55.111] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:30:55.668] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:33:14.612] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:33:15.240] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:35:39.758] NewGameFound: { GameID: 'hearth',
Deck: 932759227,
Type: 'AI',
Spectating: false }
[2016-08-19 03:35:39.838] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:40:25.923] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:41:12.243] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-08-19 03:41:24.516] { Editing: true,
DeckGUID: 928200458,
DeckName: 'Mill',
CardCount: 30 }
[2016-08-19 03:41:26.819] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-08-19 03:41:29.142] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:41:34.757] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:41:35.147] NewGameFound: { GameID: 'hearth',
Deck: 928200458,
Type: 'AI',
Spectating: false }
[2016-08-19 03:42:22.265] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:42:28.658] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-08-19 03:42:41.712] { Editing: true,
DeckGUID: 932677896,
DeckName: 'Custom Priest',
CardCount: 0 }
[2016-08-19 03:45:19.008] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-08-19 03:45:22.319] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:45:30.005] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:45:30.088] NewGameFound: { GameID: 'hearth',
Deck: 932677896,
Type: 'AI',
Spectating: false }
[2016-08-19 03:50:04.262] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:50:19.084] NewGameFound: { GameID: 'hearth',
Deck: 932677896,
Type: 'AI',
Spectating: false }
[2016-08-19 03:50:19.468] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-08-19 03:53:02.074] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-08-19 03:53:12.809] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-08-19 03:53:18.034] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-08-24 13:32:53.744] Your version is: 0.3.0
[2016-08-24 13:32:53.750] undefined
[2016-08-24 13:32:54.895] WebSocket connected!
[2016-08-24 13:33:00.501] First use: false
[2016-08-24 13:33:20.882] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-08-25 02:16:30.254] Your version is: 0.3.0
[2016-08-25 02:16:30.262] undefined
[2016-08-25 02:16:31.468] WebSocket connected!
[2016-08-25 02:16:37.941] First use: false
[2016-08-25 02:16:59.485] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-08-26 03:11:29.295] Your version is: 0.3.0
[2016-08-26 03:11:29.298] undefined
[2016-08-26 03:11:30.610] WebSocket connected!
[2016-08-26 03:11:36.397] First use: false
[2016-08-26 03:11:45.439] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 03:56:00.552] WebSocket connected!
[2016-09-02 03:56:00.575] Your version is: 0.3.0
[2016-09-02 03:56:00.576] undefined
[2016-09-02 03:56:06.835] First use: false
[2016-09-02 03:56:16.401] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 03:56:27.495] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-02 03:56:29.005] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 03:56:53.310] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 03:57:00.035] { Editing: true,
DeckGUID: 944304264,
DeckName: 'Custom Mage',
CardCount: 0 }
[2016-09-02 03:57:00.135] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 03:57:04.140] { Editing: true,
DeckGUID: 944304264,
DeckName: 'Custom Mage',
CardCount: 0 }
[2016-09-02 03:57:04.240] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 03:57:05.548] { Editing: true,
DeckGUID: 944304264,
DeckName: 'Custom Mage',
CardCount: 0 }
[2016-09-02 03:58:16.216] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 03:58:19.118] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 03:58:26.809] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 03:58:27.151] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:01:05.601] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:01:05.716] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:03:10.723] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:03:11.182] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:07:05.677] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:07:06.262] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:09:24.286] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 04:09:38.253] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 04:09:40.308] { Editing: true,
DeckGUID: 944304264,
DeckName: 'Hc Easy Shade Of Aran',
CardCount: 30 }
[2016-09-02 04:09:54.524] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 04:09:57.223] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 04:10:00.736] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 04:10:03.619] { Editing: true,
DeckGUID: 944304264,
DeckName: 'Hc Easy Shade Of Aran',
CardCount: 30 }
[2016-09-02 04:10:11.323] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 04:10:13.821] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 04:10:20.834] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:10:21.234] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:16:21.091] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:16:21.624] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:20:00.524] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 04:20:00.769] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:32:19.229] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 04:34:42.669] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-02 04:44:07.156] Your version is: 0.3.0
[2016-09-02 04:44:07.160] WebSocket connected!
[2016-09-02 04:44:07.161] undefined
[2016-09-02 05:09:44.093] Your version is: 0.3.0
[2016-09-02 05:09:44.097] WebSocket connected!
[2016-09-02 05:09:44.098] undefined
[2016-09-02 05:09:47.747] First use: false
[2016-09-02 05:09:59.263] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-02 05:10:11.123] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-02 05:10:13.076] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 05:10:33.284] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:10:33.455] NewGameFound: { GameID: 'hearth',
Deck: 944304264,
Type: 'AI',
Spectating: false }
[2016-09-02 05:17:50.861] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 05:18:00.078] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 05:18:26.517] { Editing: true,
DeckGUID: 944317172,
DeckName: 'Custom Warlock',
CardCount: 0 }
[2016-09-02 05:18:26.720] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 05:18:28.357] { Editing: true,
DeckGUID: 944317172,
DeckName: 'Custom Warlock',
CardCount: 0 }
[2016-09-02 05:18:54.475] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 05:18:57.381] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 05:19:04.721] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:19:04.802] NewGameFound: { GameID: 'hearth',
Deck: 944317172,
Type: 'AI',
Spectating: false }
[2016-09-02 05:24:04.932] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 05:24:12.585] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 05:24:33.667] { Editing: true,
DeckGUID: 944317811,
DeckName: 'Custom Paladin',
CardCount: 0 }
[2016-09-02 05:24:33.769] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 05:24:46.587] { Editing: true,
DeckGUID: 944317811,
DeckName: 'Custom Paladin',
CardCount: 0 }
[2016-09-02 05:24:46.688] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 05:24:48.282] { Editing: true,
DeckGUID: 944317811,
DeckName: 'Custom Paladin',
CardCount: 0 }
[2016-09-02 05:26:03.400] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 05:26:06.297] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 05:26:14.447] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:26:14.690] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:29:30.750] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 05:29:40.095] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:29:40.229] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:38:04.887] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:38:05.218] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:41:59.676] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:42:00.049] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:43:04.742] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:43:05.324] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:47:04.300] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:47:04.635] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:50:44.754] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:50:45.291] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:53:44.602] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 05:53:45.025] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:58:24.210] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 05:58:24.330] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 06:15:25.543] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-02 06:15:30.881] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-02 06:15:39.351] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 06:16:23.757] NewGameFound: { GameID: 'hearth',
Deck: 944317811,
Type: 'AI',
Spectating: false }
[2016-09-02 06:16:24.346] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 07:03:56.392] Your version is: 0.3.0
[2016-09-02 07:03:56.398] WebSocket connected!
[2016-09-02 07:03:56.399] undefined
[2016-09-02 07:04:07.476] First use: false
[2016-09-02 07:04:31.465] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 07:05:55.473] { Editing: true,
DeckGUID: 944377577,
DeckName: 'Custom Paladin',
CardCount: 0 }
[2016-09-02 07:07:12.620] SceneChanged: { GameID: 'hearth', Scene: 'FATAL_ERROR' }
[2016-09-02 07:07:43.639] Your version is: 0.3.0
[2016-09-02 07:07:43.641] WebSocket connected!
[2016-09-02 07:07:43.642] undefined
[2016-09-02 16:50:06.396] Your version is: 0.3.0
[2016-09-02 16:50:06.399] WebSocket connected!
[2016-09-02 16:50:06.401] undefined
[2016-09-02 16:50:14.068] First use: false
[2016-09-02 16:50:27.780] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-02 16:50:49.731] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-02 16:51:00.319] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 16:51:31.152] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-02 16:51:35.492] { Editing: true,
DeckGUID: 944377577,
DeckName: 'Custom Paladin',
CardCount: 0 }
[2016-09-02 16:52:53.048] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 16:53:05.444] { Editing: true,
DeckGUID: 944747230,
DeckName: 'Custom Priest',
CardCount: 0 }
[2016-09-02 16:53:05.648] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 16:53:07.359] { Editing: true,
DeckGUID: 944747230,
DeckName: 'Custom Priest',
CardCount: 0 }
[2016-09-02 16:53:57.919] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-02 16:54:01.226] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 16:54:10.850] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 16:54:11.313] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 16:58:39.096] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 16:58:39.368] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 16:59:58.652] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-02 17:00:21.721] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-02 17:00:40.783] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 17:01:23.974] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 11, Health: 11 }
[2016-09-02 17:01:28.003] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 12, Health: 12 }
[2016-09-02 17:01:33.017] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 13, Health: 13 }
[2016-09-02 17:01:58.099] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-02 17:02:03.114] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 15, Health: 15 }
[2016-09-02 17:02:16.190] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 16, Health: 16 }
[2016-09-02 17:02:21.222] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 17, Health: 17 }
[2016-09-02 17:02:29.255] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 18, Health: 18 }
[2016-09-02 17:03:01.395] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 19, Health: 19 }
[2016-09-02 17:03:06.425] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 20, Health: 20 }
[2016-09-02 17:03:09.442] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 21, Health: 21 }
[2016-09-02 17:03:49.642] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 22, Health: 22 }
[2016-09-02 17:03:59.660] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 23, Health: 23 }
[2016-09-02 17:04:04.688] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 24, Health: 24 }
[2016-09-02 17:04:53.881] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 25, Health: 25 }
[2016-09-02 17:04:55.883] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 26, Health: 26 }
[2016-09-02 17:05:01.924] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 27, Health: 27 }
[2016-09-02 17:05:03.909] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 28, Health: 28 }
[2016-09-02 17:05:30.031] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 30, Health: 30 }
[2016-09-02 17:06:11.221] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 31, Health: 31 }
[2016-09-02 17:06:15.220] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 32, Health: 32 }
[2016-09-02 17:06:51.410] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 33, Health: 33 }
[2016-09-02 17:06:56.425] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 34, Health: 34 }
[2016-09-02 17:06:59.441] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 35, Health: 35 }
[2016-09-02 17:07:24.036] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:07:24.455] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:08:35.864] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 17:08:54.944] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-02 17:08:57.943] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 17:12:54.864] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 12, Health: 12 }
[2016-09-02 17:13:33.839] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:13:33.937] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:15:44.457] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 17:16:32.646] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-02 17:16:37.661] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-02 17:16:40.672] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 17:17:08.865] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 11, Health: 11 }
[2016-09-02 17:17:41.940] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 13, Health: 13 }
[2016-09-02 17:17:44.955] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-02 17:17:53.988] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 15, Health: 15 }
[2016-09-02 17:20:25.357] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:20:25.536] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:20:40.787] WebSocket connected!
[2016-09-02 17:20:40.802] Your version is: 0.3.0
[2016-09-02 17:20:40.803] undefined
[2016-09-02 17:20:43.714] First use: false
[2016-09-02 17:21:04.330] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:25:56.030] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:25:56.518] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:27:06.944] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 17:28:24.210] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-02 17:29:03.270] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-02 17:29:45.457] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 17:30:18.600] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 12, Health: 12 }
[2016-09-02 17:30:30.645] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 13, Health: 13 }
[2016-09-02 17:31:02.771] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-02 17:31:31.848] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 15, Health: 15 }
[2016-09-02 17:31:36.895] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 16, Health: 16 }
[2016-09-02 17:32:07.050] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 17, Health: 17 }
[2016-09-02 17:32:15.102] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 18, Health: 18 }
[2016-09-02 17:32:49.207] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 19, Health: 19 }
[2016-09-02 17:32:56.255] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 20, Health: 20 }
[2016-09-02 17:33:03.287] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 21, Health: 21 }
[2016-09-02 17:33:06.303] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 22, Health: 22 }
[2016-09-02 17:33:47.444] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 23, Health: 23 }
[2016-09-02 17:33:58.520] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 24, Health: 24 }
[2016-09-02 17:34:00.518] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 25, Health: 25 }
[2016-09-02 17:34:03.532] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 26, Health: 26 }
[2016-09-02 17:34:06.551] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 27, Health: 27 }
[2016-09-02 17:34:11.596] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 28, Health: 28 }
[2016-09-02 17:34:15.598] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 29, Health: 29 }
[2016-09-02 17:34:47.737] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 30, Health: 30 }
[2016-09-02 17:34:51.752] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 31, Health: 31 }
[2016-09-02 17:34:53.766] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 32, Health: 32 }
[2016-09-02 17:35:39.971] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 33, Health: 33 }
[2016-09-02 17:35:43.986] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 34, Health: 34 }
[2016-09-02 17:35:49.001] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 35, Health: 35 }
[2016-09-02 17:35:51.018] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 36, Health: 36 }
[2016-09-02 17:36:19.142] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 37, Health: 37 }
[2016-09-02 17:36:24.156] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 38, Health: 38 }
[2016-09-02 17:36:32.193] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 39, Health: 39 }
[2016-09-02 17:36:35.194] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 40, Health: 40 }
[2016-09-02 17:36:58.284] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 42, Health: 42 }
[2016-09-02 17:37:20.378] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 43, Health: 43 }
[2016-09-02 17:37:24.407] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 44, Health: 44 }
[2016-09-02 17:37:28.424] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 45, Health: 45 }
[2016-09-02 17:37:56.539] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 46, Health: 46 }
[2016-09-02 17:38:02.583] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 47, Health: 47 }
[2016-09-02 17:38:07.627] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 48, Health: 48 }
[2016-09-02 17:38:09.643] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 49, Health: 49 }
[2016-09-02 17:38:32.740] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 50, Health: 50 }
[2016-09-02 17:38:36.768] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 51, Health: 51 }
[2016-09-02 17:38:41.798] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 52, Health: 52 }
[2016-09-02 17:38:56.847] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 53, Health: 53 }
[2016-09-02 17:40:04.000] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:40:04.343] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:46:22.255] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 17:48:23.656] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:48:23.985] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 17:53:00.613] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 17:53:05.641] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-02 17:53:28.740] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 17:53:31.754] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 11, Health: 11 }
[2016-09-02 17:53:35.785] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 12, Health: 12 }
[2016-09-02 17:54:44.039] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 13, Health: 13 }
[2016-09-02 17:55:22.133] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-02 17:55:39.107] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'AI', Spectating: false }
[2016-09-02 17:55:39.151] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 18:38:07.292] Your version is: 0.3.0
[2016-09-02 18:38:07.297] WebSocket connected!
[2016-09-02 18:38:07.301] undefined
[2016-09-02 18:38:10.081] First use: false
[2016-09-02 18:38:19.265] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-02 18:38:25.573] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-02 18:38:31.619] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-02 18:38:34.132] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-02 18:38:36.252] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-02 18:38:55.485] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-02 18:38:55.565] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 18:40:34.080] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 18:41:35.888] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 18:41:36.198] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-02 18:45:13.192] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-02 18:45:13.352] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 18:46:03.327] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 18:46:03.442] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-02 18:47:43.958] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-02 18:47:46.986] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-02 18:48:06.053] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 18:48:09.067] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 11, Health: 11 }
[2016-09-02 18:48:39.236] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 13, Health: 13 }
[2016-09-02 18:48:42.251] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-02 18:48:46.273] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 15, Health: 15 }
[2016-09-02 18:49:33.473] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 16, Health: 16 }
[2016-09-02 18:49:38.489] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 17, Health: 17 }
[2016-09-02 18:51:06.908] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 18, Health: 18 }
[2016-09-02 18:51:28.323] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-02 18:51:28.868] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-02 18:53:24.503] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-02 18:54:05.723] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-02 18:54:07.745] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-02 18:54:32.833] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-02 18:54:36.865] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 11, Health: 11 }
[2016-09-02 18:54:41.880] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 12, Health: 12 }
[2016-09-02 18:55:03.987] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-02 18:55:08.989] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 15, Health: 15 }
[2016-09-02 18:55:13.020] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 16, Health: 16 }
[2016-09-02 18:55:17.049] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 17, Health: 17 }
[2016-09-02 18:55:55.218] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 18, Health: 18 }
[2016-09-02 18:55:57.237] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 19, Health: 19 }
[2016-09-02 18:56:02.259] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 20, Health: 20 }
[2016-09-02 18:56:04.268] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 21, Health: 21 }
[2016-09-02 18:56:07.286] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 22, Health: 22 }
[2016-09-02 18:56:10.286] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 23, Health: 23 }
[2016-09-02 18:56:12.315] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 24, Health: 24 }
[2016-09-02 18:56:15.317] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 25, Health: 25 }
[2016-09-02 18:56:17.348] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 26, Health: 26 }
[2016-09-02 18:56:42.470] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 27, Health: 27 }
[2016-09-02 18:56:44.488] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 28, Health: 28 }
[2016-09-02 18:56:49.520] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 29, Health: 29 }
[2016-09-02 18:56:51.522] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 30, Health: 30 }
[2016-09-02 18:56:58.566] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 31, Health: 31 }
[2016-09-02 18:57:21.690] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 32, Health: 32 }
[2016-09-02 18:57:24.704] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 33, Health: 33 }
[2016-09-02 18:57:31.727] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 34, Health: 34 }
[2016-09-02 18:57:34.752] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 35, Health: 35 }
[2016-09-02 18:57:37.814] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 36, Health: 36 }
[2016-09-02 18:57:39.766] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 37, Health: 37 }
[2016-09-02 18:58:09.865] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 38, Health: 38 }
[2016-09-02 18:58:11.881] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 39, Health: 39 }
[2016-09-02 18:58:19.900] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 40, Health: 40 }
[2016-09-02 18:58:46.971] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 41, Health: 41 }
[2016-09-02 18:58:49.001] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 42, Health: 42 }
[2016-09-02 18:58:52.004] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 43, Health: 43 }
[2016-09-02 18:58:54.018] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 44, Health: 44 }
[2016-09-02 18:58:57.018] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 45, Health: 45 }
[2016-09-02 18:58:59.030] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 46, Health: 46 }
[2016-09-02 18:59:02.036] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 47, Health: 47 }
[2016-09-02 18:59:05.050] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 48, Health: 48 }
[2016-09-02 18:59:07.078] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 49, Health: 49 }
[2016-09-02 18:59:28.160] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 50, Health: 50 }
[2016-09-02 18:59:30.177] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 51, Health: 51 }
[2016-09-02 18:59:35.194] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 52, Health: 52 }
[2016-09-02 18:59:37.191] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 53, Health: 53 }
[2016-09-02 19:00:03.413] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 54, Health: 54 }
[2016-09-03 00:06:26.907] ping fail
[2016-09-03 00:55:24.706] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-03 00:55:33.386] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 00:56:57.051] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-03 00:57:24.065] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 00:57:24.203] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-03 01:00:26.486] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 01:00:26.633] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-03 01:03:31.392] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-03 01:04:26.525] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-03 01:04:26.828] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 01:07:39.460] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-03 01:09:28.631] NewGameFound: { GameID: 'hearth',
Deck: 944747230,
Type: 'AI',
Spectating: false }
[2016-09-03 01:09:28.656] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 01:10:39.004] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 7, Health: 7 }
[2016-09-03 01:11:07.113] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 8, Health: 8 }
[2016-09-03 01:11:26.223] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 9, Health: 9 }
[2016-09-03 01:11:49.317] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 10, Health: 10 }
[2016-09-03 01:11:56.346] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 11, Health: 11 }
[2016-09-03 01:12:04.376] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 12, Health: 12 }
[2016-09-03 01:12:38.488] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 13, Health: 13 }
[2016-09-03 01:12:42.518] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 14, Health: 14 }
[2016-09-03 01:12:47.537] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 15, Health: 15 }
[2016-09-03 01:12:54.567] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 16, Health: 16 }
[2016-09-03 01:13:20.691] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 17, Health: 17 }
[2016-09-03 01:13:24.718] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 18, Health: 18 }
[2016-09-03 01:13:27.723] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 19, Health: 19 }
[2016-09-03 01:14:02.879] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 20, Health: 20 }
[2016-09-03 01:14:05.898] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 21, Health: 21 }
[2016-09-03 01:14:09.896] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 22, Health: 22 }
[2016-09-03 01:14:12.907] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 23, Health: 23 }
[2016-09-03 01:14:20.944] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 24, Health: 24 }
[2016-09-03 01:14:23.958] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 25, Health: 25 }
[2016-09-03 01:14:53.083] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 26, Health: 26 }
[2016-09-03 01:14:55.112] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 27, Health: 27 }
[2016-09-03 01:15:00.140] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 28, Health: 28 }
[2016-09-03 01:15:02.142] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 29, Health: 29 }
[2016-09-03 01:15:16.229] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 30, Health: 30 }
[2016-09-03 01:15:18.206] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 31, Health: 31 }
[2016-09-03 01:15:57.378] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 32, Health: 32 }
[2016-09-03 01:15:59.380] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 33, Health: 33 }
[2016-09-03 01:16:04.411] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 34, Health: 34 }
[2016-09-03 01:16:06.413] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 35, Health: 35 }
[2016-09-03 01:16:11.440] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 36, Health: 36 }
[2016-09-03 01:16:13.444] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 37, Health: 37 }
[2016-09-03 01:16:17.478] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 38, Health: 38 }
[2016-09-03 01:16:19.458] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 39, Health: 39 }
[2016-09-03 01:16:22.469] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 40, Health: 40 }
[2016-09-03 01:16:25.475] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 41, Health: 41 }
[2016-09-03 01:16:27.525] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 42, Health: 42 }
[2016-09-03 01:16:30.489] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 43, Health: 43 }
[2016-09-03 01:16:32.501] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 44, Health: 44 }
[2016-09-03 01:16:34.521] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 45, Health: 45 }
[2016-09-03 01:16:37.531] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 46, Health: 46 }
[2016-09-03 01:16:39.534] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 47, Health: 47 }
[2016-09-03 01:16:56.609] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 48, Health: 48 }
[2016-09-03 01:16:59.642] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 49, Health: 49 }
[2016-09-03 01:17:03.644] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 50, Health: 50 }
[2016-09-03 01:17:06.661] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 51, Health: 51 }
[2016-09-03 01:17:08.678] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 52, Health: 52 }
[2016-09-03 01:17:11.676] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 53, Health: 53 }
[2016-09-03 01:17:39.797] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 54, Health: 54 }
[2016-09-03 01:17:42.799] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 55, Health: 55 }
[2016-09-03 01:17:45.801] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 56, Health: 56 }
[2016-09-03 01:17:47.815] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 57, Health: 57 }
[2016-09-03 01:18:07.880] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 58, Health: 58 }
[2016-09-03 01:18:09.884] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 59, Health: 59 }
[2016-09-03 01:18:12.892] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 60, Health: 60 }
[2016-09-03 01:18:14.892] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 61, Health: 61 }
[2016-09-03 01:18:17.897] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 62, Health: 62 }
[2016-09-03 01:18:19.907] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 63, Health: 63 }
[2016-09-03 01:18:22.910] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 64, Health: 64 }
[2016-09-03 01:18:24.912] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 65, Health: 65 }
[2016-09-03 01:18:27.928] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 66, Health: 66 }
[2016-09-03 01:18:29.939] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 67, Health: 67 }
[2016-09-03 01:18:32.958] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 68, Health: 68 }
[2016-09-03 01:18:35.991] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 69, Health: 69 }
[2016-09-03 01:18:38.000] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 70, Health: 70 }
[2016-09-03 01:18:41.004] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 71, Health: 71 }
[2016-09-03 01:18:55.064] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 72, Health: 72 }
[2016-09-03 01:18:58.064] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 73, Health: 73 }
[2016-09-03 01:19:00.067] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 74, Health: 74 }
[2016-09-03 01:19:02.078] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 75, Health: 75 }
[2016-09-03 01:19:35.209] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 76, Health: 76 }
[2016-09-03 01:19:38.227] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 77, Health: 77 }
[2016-09-03 01:19:43.238] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 78, Health: 78 }
[2016-09-03 01:19:46.253] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 79, Health: 79 }
[2016-09-03 01:20:21.378] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 80, Health: 80 }
[2016-09-03 01:20:23.381] CthunChanged: { GameID: 'hearth', IsPlayer: true, Attack: 81, Health: 81 }
[2016-09-03 01:22:59.957] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-03 01:23:28.938] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 01:23:31.775] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-03 01:23:48.120] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 01:24:14.448] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-09-03 01:24:22.017] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 01:24:25.046] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-03 01:24:35.133] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 01:24:46.921] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-03 01:25:00.198] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 01:25:06.188] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-03 01:25:18.893] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 04:29:28.969] Your version is: 0.3.0
[2016-09-03 04:29:28.971] WebSocket connected!
[2016-09-03 04:29:28.972] undefined
[2016-09-03 04:29:32.884] First use: false
[2016-09-03 04:29:37.364] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-03 04:29:37.794] { Editing: true,
DeckGUID: 945452363,
DeckName: 'Custom Mage',
CardCount: 0 }
[2016-09-03 04:31:01.461] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-03 04:31:04.582] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-03 04:31:34.959] NewGameFound: { GameID: 'hearth',
Deck: 945452363,
Type: 'Unranked',
Spectating: false }
[2016-09-03 04:31:39.831] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 04:39:57.032] Your version is: 0.3.0
[2016-09-03 04:39:57.035] WebSocket connected!
[2016-09-03 04:39:57.036] undefined
[2016-09-03 04:39:59.346] First use: false
[2016-09-03 04:40:07.349] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 04:48:38.641] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-03 04:49:01.595] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-03 04:49:01.821] NewGameFound: { GameID: 'hearth',
Deck: 945452363,
Type: 'Unranked',
Spectating: false }
[2016-09-03 15:54:37.668] Your version is: 0.3.0
[2016-09-03 15:54:37.674] WebSocket connected!
[2016-09-03 15:54:37.676] undefined
[2016-09-03 15:54:40.981] First use: false
[2016-09-03 15:54:50.682] SceneChanged: { GameID: 'hearth', Scene: 'ADVENTURE' }
[2016-09-03 15:56:04.338] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-03 15:56:12.431] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-03 16:05:28.434] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-04 04:02:18.278] Your version is: 0.3.0
[2016-09-04 04:02:18.285] undefined
[2016-09-04 04:02:19.713] WebSocket connected!
[2016-09-04 04:02:24.903] First use: false
[2016-09-04 04:02:47.456] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-04 04:03:12.686] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-07 04:37:43.335] Your version is: 0.3.0
[2016-09-07 04:37:43.341] undefined
[2016-09-07 04:37:44.104] WebSocket connected!
[2016-09-07 04:37:49.604] First use: false
[2016-09-07 04:38:10.550] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-07 04:39:07.099] Your version is: 0.3.0
[2016-09-07 04:39:07.104] WebSocket connected!
[2016-09-07 04:39:07.109] undefined
[2016-09-07 04:39:09.467] First use: false
[2016-09-07 04:39:29.734] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-07 04:39:30.353] { Editing: true,
DeckGUID: 948594699,
DeckName: 'Custom Rogue',
CardCount: 0 }
[2016-09-07 04:39:32.533] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-07 04:39:41.808] { Editing: true,
DeckGUID: 948594768,
DeckName: 'Custom Rogue',
CardCount: 0 }
[2016-09-07 04:42:27.368] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-07 04:42:32.511] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-07 04:42:46.625] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-07 04:42:46.710] NewGameFound: { GameID: 'hearth',
Deck: 948594768,
Type: 'Unranked',
Spectating: false }
[2016-09-07 04:45:24.382] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 7, Health: 7 }
[2016-09-07 04:45:31.367] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-09-07 04:45:58.452] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 10, Health: 10 }
[2016-09-07 04:49:17.394] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 12, Health: 12 }
[2016-09-07 04:50:18.615] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 15, Health: 15 }
[2016-09-07 04:52:32.238] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 16, Health: 16 }
[2016-09-07 04:53:31.517] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 17, Health: 17 }
[2016-09-07 04:54:08.670] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 19, Health: 19 }
[2016-09-07 04:54:17.703] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 21, Health: 21 }
[2016-09-07 04:54:29.928] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-07 04:54:51.830] NewGameFound: { GameID: 'hearth',
Deck: 948594768,
Type: 'Unranked',
Spectating: false }
[2016-09-07 04:54:52.058] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-07 05:05:35.411] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-07 05:05:47.638] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-07 05:05:47.803] NewGameFound: { GameID: 'hearth',
Deck: 948594768,
Type: 'Unranked',
Spectating: false }
[2016-09-07 05:10:43.002] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-07 05:11:08.082] NewGameFound: { GameID: 'hearth',
Deck: 948594768,
Type: 'Unranked',
Spectating: false }
[2016-09-07 05:11:08.568] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-07 05:20:51.537] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-07 05:21:08.420] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-07 05:21:08.508] NewGameFound: { GameID: 'hearth',
Deck: 948594768,
Type: 'Unranked',
Spectating: false }
[2016-09-07 05:21:33.942] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-07 05:21:48.678] NewGameFound: { GameID: 'hearth',
Deck: 948594768,
Type: 'Unranked',
Spectating: false }
[2016-09-07 05:21:48.795] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-07 05:28:41.922] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-08 01:35:14.666] Your version is: 0.3.0
[2016-09-08 01:35:14.669] WebSocket connected!
[2016-09-08 01:35:14.670] undefined
[2016-09-08 01:35:17.131] First use: false
[2016-09-08 01:35:25.665] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-08 01:36:23.843] Update status: Checking
[2016-09-08 01:36:39.156] Update status: NoneFound
[2016-09-08 01:48:16.067] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-08 01:48:23.791] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-08 01:48:27.099] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-08 01:48:39.606] Your version is: 0.3.0
[2016-09-08 01:48:39.608] WebSocket connected!
[2016-09-08 01:48:39.610] undefined
[2016-09-08 01:48:41.902] First use: false
[2016-09-08 01:48:49.374] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-12 03:54:26.010] Your version is: 0.3.0
[2016-09-12 03:54:26.017] undefined
[2016-09-12 03:54:26.676] WebSocket connected!
[2016-09-12 03:54:32.581] First use: false
[2016-09-12 03:54:54.754] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-12 03:54:55.741] { Editing: true,
DeckGUID: 952248507,
DeckName: 'Custom Druid',
CardCount: 0 }
[2016-09-12 03:56:05.686] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-12 03:56:13.960] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 03:56:37.355] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 03:56:37.587] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 03:57:57.736] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 7, Health: 7 }
[2016-09-12 03:58:51.878] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 9, Health: 9 }
[2016-09-12 04:02:46.334] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 04:03:05.627] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 04:03:06.005] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 04:16:14.235] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 04:16:24.020] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 04:16:24.437] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 04:31:38.143] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 04:31:46.443] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 04:31:46.479] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 04:32:39.722] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-09-12 04:33:13.863] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 10, Health: 10 }
[2016-09-12 04:34:56.295] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 12, Health: 12 }
[2016-09-12 04:37:22.865] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 14, Health: 14 }
[2016-09-12 04:37:27.874] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 16, Health: 16 }
[2016-09-12 04:37:38.842] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 04:38:06.550] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 04:38:06.950] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 04:42:24.354] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 04:42:46.527] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 04:42:46.938] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 04:57:06.819] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 04:57:31.356] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 04:57:31.560] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 05:05:35.300] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 05:05:53.349] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 05:05:53.913] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 05:09:17.817] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 05:09:34.211] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-09-12 05:09:34.482] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-12 05:18:45.245] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-12 05:18:49.556] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-12 05:18:51.174] SceneChanged: { GameID: 'hearth', Scene: 'PACKOPENING' }
[2016-09-12 05:19:16.781] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-12 05:19:19.212] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-12 05:19:37.265] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-15 00:41:44.534] Your version is: 0.3.0
[2016-09-15 00:41:44.537] undefined
[2016-09-15 00:41:45.526] WebSocket connected!
[2016-09-15 00:42:58.537] Your version is: 0.3.1
[2016-09-15 00:42:58.540] WebSocket connected!
[2016-09-15 00:42:58.542] undefined
[2016-09-15 00:43:02.388] First use: false
[2016-09-15 00:43:10.631] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-15 00:43:30.362] Update status: Checking
[2016-09-15 00:43:30.732] Update status: NoneFound
[2016-09-15 00:43:43.169] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-17 02:00:31.222] Your version is: 0.3.1
[2016-09-17 02:00:31.229] undefined
[2016-09-17 02:00:32.017] WebSocket connected!
[2016-09-17 02:00:39.320] First use: false
[2016-09-17 02:01:07.924] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-18 19:03:37.745] Your version is: 0.3.1
[2016-09-18 19:03:37.750] undefined
[2016-09-18 19:03:38.515] WebSocket connected!
[2016-09-18 19:03:44.748] First use: false
[2016-09-18 19:03:50.095] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-18 19:05:11.841] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-09-20 03:15:40.937] Your version is: 0.3.1
[2016-09-20 03:15:40.943] undefined
[2016-09-20 03:15:41.980] WebSocket connected!
[2016-09-20 03:15:47.958] First use: false
[2016-09-20 03:16:11.427] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-23 23:21:07.233] Your version is: 0.3.1
[2016-09-23 23:21:07.237] undefined
[2016-09-23 23:21:08.774] WebSocket connected!
[2016-09-23 23:21:28.314] First use: false
[2016-09-23 23:21:47.374] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-23 23:22:12.865] Update status: Checking
[2016-09-23 23:22:13.883] Update status: NoneFound
[2016-09-24 13:18:04.891] Your version is: 0.3.1
[2016-09-24 13:18:04.895] undefined
[2016-09-24 13:18:05.473] WebSocket connected!
[2016-09-24 13:18:14.450] First use: false
[2016-09-24 13:18:23.842] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-26 13:42:59.405] Your version is: 0.3.1
[2016-09-26 13:42:59.408] undefined
[2016-09-26 13:43:00.246] WebSocket connected!
[2016-09-26 13:43:06.927] First use: false
[2016-09-26 13:43:16.852] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-09-26 13:43:17.439] { Editing: true,
DeckGUID: 808882257,
DeckName: 'Reno Lock',
CardCount: 0 }
[2016-09-26 13:44:44.708] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-09-26 13:44:48.722] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-26 13:45:08.458] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-26 13:45:08.468] NewGameFound: { GameID: 'hearth',
Deck: 808882257,
Type: 'Unranked',
Spectating: false }
[2016-09-26 13:46:24.894] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 7, Health: 7 }
[2016-09-26 13:46:53.966] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-09-26 13:47:19.088] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 9, Health: 9 }
[2016-09-26 13:48:09.119] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-09-26 13:48:21.013] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-09-26 13:48:21.271] NewGameFound: { GameID: 'hearth',
Deck: 808882257,
Type: 'Unranked',
Spectating: false }
[2016-09-26 23:26:51.219] Your version is: 0.3.1
[2016-09-26 23:26:51.225] undefined
[2016-09-26 23:26:52.315] WebSocket connected!
[2016-09-26 23:27:02.254] First use: false
[2016-09-26 23:27:23.360] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-03 13:33:23.823] Your version is: 0.3.1
[2016-10-03 13:33:23.830] undefined
[2016-10-03 13:33:24.635] WebSocket connected!
[2016-10-03 13:33:31.835] First use: false
[2016-10-03 13:33:45.979] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-03 13:33:46.921] { Editing: true,
DeckGUID: 952248507,
DeckName: 'Dream Of Medivh New Ramp',
CardCount: 0 }
[2016-10-03 13:35:49.795] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-03 13:35:54.433] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-03 13:36:04.626] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Ranked',
Spectating: false }
[2016-10-03 13:36:05.238] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-03 13:39:23.710] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-03 13:39:33.570] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Ranked',
Spectating: false }
[2016-10-03 13:39:34.848] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-03 13:44:59.446] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-03 13:45:04.334] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-03 13:45:22.165] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-03 13:45:25.986] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-05 00:36:17.488] Your version is: 0.3.1
[2016-10-05 00:36:17.495] undefined
[2016-10-05 00:36:18.356] WebSocket connected!
[2016-10-05 00:36:24.565] First use: false
[2016-10-05 00:36:47.318] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-05 00:38:47.694] Update status: Checking
[2016-10-05 00:38:48.632] Update status: NoneFound
[2016-10-05 00:43:20.886] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-05 00:43:22.805] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-05 11:48:12.089] Your version is: 0.3.1
[2016-10-05 11:48:12.093] undefined
[2016-10-05 11:48:13.008] WebSocket connected!
[2016-10-05 11:48:19.211] First use: false
[2016-10-05 11:48:28.439] Update status: Checking
[2016-10-05 11:48:28.739] Update status: NoneFound
[2016-10-05 18:03:18.099] Your version is: 0.3.1
[2016-10-05 18:03:18.106] undefined
[2016-10-05 18:03:19.380] WebSocket connected!
[2016-10-05 18:03:28.006] First use: false
[2016-10-05 18:03:51.898] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-06 00:32:19.507] Your version is: 0.3.1
[2016-10-06 00:32:19.512] WebSocket connected!
[2016-10-06 00:32:19.514] undefined
[2016-10-06 00:32:28.590] First use: false
[2016-10-06 00:32:42.026] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-06 00:32:49.870] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-06 00:32:52.383] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-06 00:32:55.098] SceneChanged: { GameID: 'hearth', Scene: 'TAVERN_BRAWL' }
[2016-10-13 01:08:50.036] Your version is: 0.3.1
[2016-10-13 01:08:50.040] undefined
[2016-10-13 01:08:52.070] WebSocket connected!
[2016-10-13 01:08:59.212] First use: false
[2016-10-13 01:09:05.950] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-13 01:09:06.912] { Editing: true,
DeckGUID: 981729260,
DeckName: 'Custom Priest',
CardCount: 0 }
[2016-10-13 01:10:45.660] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-13 01:10:49.040] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:11:08.756] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-13 01:11:15.891] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:18:06.968] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:18:20.377] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-13 01:18:20.850] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:24:31.817] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:24:51.813] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-13 01:24:52.252] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:25:59.252] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 7, Health: 7 }
[2016-10-13 01:26:26.245] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-10-13 01:31:59.728] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:32:08.795] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-13 01:32:17.070] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:32:45.589] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:32:45.695] NewGameFound: { GameID: 'hearth',
Deck: 801603494,
Type: 'Unranked',
Spectating: false }
[2016-10-13 01:43:23.829] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:43:40.633] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:43:41.215] NewGameFound: { GameID: 'hearth',
Deck: 801603494,
Type: 'Unranked',
Spectating: false }
[2016-10-13 01:49:25.907] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:49:48.657] NewGameFound: { GameID: 'hearth',
Deck: 801603494,
Type: 'Unranked',
Spectating: false }
[2016-10-13 01:49:48.744] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:57:43.364] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 01:57:57.168] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 01:57:57.456] NewGameFound: { GameID: 'hearth',
Deck: 801603494,
Type: 'Unranked',
Spectating: false }
[2016-10-13 02:05:40.561] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 02:06:03.090] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-13 02:06:03.485] NewGameFound: { GameID: 'hearth',
Deck: 801603494,
Type: 'Unranked',
Spectating: false }
[2016-10-13 02:09:45.051] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-13 02:09:48.259] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-13 02:09:49.065] SceneChanged: { GameID: 'hearth', Scene: 'PACKOPENING' }
[2016-10-13 02:10:15.058] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-13 02:10:16.371] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-13 02:11:48.651] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 01:22:12.198] Your version is: 0.3.1
[2016-10-15 01:22:12.201] undefined
[2016-10-15 01:22:13.699] WebSocket connected!
[2016-10-15 01:22:20.990] First use: false
[2016-10-15 01:22:29.978] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-15 01:22:38.854] Update status: Checking
[2016-10-15 01:22:39.022] Update status: NoneFound
[2016-10-15 01:22:45.524] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 01:22:52.118] NewGameFound: { GameID: 'hearth',
Deck: -1,
Type: 'Unranked',
Spectating: false }
[2016-10-15 01:22:54.988] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 01:31:14.545] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 01:32:23.594] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 01:32:23.928] NewGameFound: { GameID: 'hearth',
Deck: -1,
Type: 'Unranked',
Spectating: false }
[2016-10-15 01:33:23.553] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-10-15 01:40:04.261] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 10, Health: 10 }
[2016-10-15 01:42:42.022] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 12, Health: 12 }
[2016-10-15 01:46:27.761] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 01:46:51.871] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 01:46:52.031] NewGameFound: { GameID: 'hearth',
Deck: -1,
Type: 'Unranked',
Spectating: false }
[2016-10-15 01:47:18.677] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-15 01:47:33.822] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 01:47:44.753] NewGameFound: { GameID: 'hearth', Deck: -1, Type: 'Unknown', Spectating: false }
[2016-10-15 01:47:46.824] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 01:50:39.913] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 01:50:45.999] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 01:51:01.631] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 01:51:02.010] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 01:58:52.192] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 01:59:03.931] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 01:59:03.936] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:08:56.146] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:09:13.711] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:09:13.882] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:21:29.534] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:21:44.256] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:21:44.490] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:27:35.711] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:27:42.917] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:27:42.959] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:28:56.403] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-10-15 02:31:39.108] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 10, Health: 10 }
[2016-10-15 02:32:33.353] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 12, Health: 12 }
[2016-10-15 02:34:01.774] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 14, Health: 14 }
[2016-10-15 02:36:18.472] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 16, Health: 16 }
[2016-10-15 02:36:22.451] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 18, Health: 18 }
[2016-10-15 02:36:57.607] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 20, Health: 20 }
[2016-10-15 02:37:00.624] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 22, Health: 22 }
[2016-10-15 02:38:00.063] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:38:23.260] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:38:23.862] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:40:04.325] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:40:30.092] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:40:30.491] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:43:25.883] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:43:40.240] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:43:40.319] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:47:07.249] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 9, Health: 9 }
[2016-10-15 02:47:16.921] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:47:37.202] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 02:47:37.233] NewGameFound: { GameID: 'hearth',
Deck: 952248507,
Type: 'Unranked',
Spectating: false }
[2016-10-15 02:56:06.037] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 02:56:10.644] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 02:59:08.513] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-15 02:59:16.480] { Editing: true,
DeckGUID: 986547947,
DeckName: 'Custom Warrior',
CardCount: 0 }
[2016-10-15 02:59:16.684] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-15 02:59:23.994] { Editing: true,
DeckGUID: 986547947,
DeckName: 'Custom Warrior',
CardCount: 0 }
[2016-10-15 03:04:38.227] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-15 03:04:40.652] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 03:04:42.976] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 03:04:49.836] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 03:05:47.719] SceneChanged: { GameID: 'hearth', Scene: 'FRIENDLY' }
[2016-10-15 03:05:57.043] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 03:05:57.472] NewGameFound: { GameID: 'hearth',
Deck: 986547947,
Type: 'Friend',
Spectating: false }
[2016-10-15 03:12:59.802] SceneChanged: { GameID: 'hearth', Scene: 'FRIENDLY' }
[2016-10-15 03:13:03.501] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 03:13:04.915] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 03:13:26.073] NewGameFound: { GameID: 'hearth',
Deck: 986547947,
Type: 'Unranked',
Spectating: false }
[2016-10-15 03:13:26.436] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 03:19:00.850] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 03:19:07.429] NewGameFound: { GameID: 'hearth',
Deck: 986547947,
Type: 'Unranked',
Spectating: false }
[2016-10-15 03:19:07.475] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-15 03:25:18.402] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-15 03:25:22.209] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 03:25:23.724] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-15 03:25:31.289] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-15 03:26:37.727] SceneChanged: { GameID: 'hearth', Scene: 'PACKOPENING' }
[2016-10-15 03:27:01.004] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-15 03:27:11.443] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-16 03:29:51.315] Your version is: 0.3.1
[2016-10-16 03:29:51.323] undefined
[2016-10-16 03:29:52.214] WebSocket connected!
[2016-10-16 03:30:00.461] First use: false
[2016-10-16 03:30:23.575] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-17 03:48:04.293] Your version is: 0.3.1
[2016-10-17 03:48:04.302] undefined
[2016-10-17 03:48:05.028] WebSocket connected!
[2016-10-17 03:48:12.089] First use: false
[2016-10-17 03:48:33.464] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-18 21:40:58.632] Your version is: 0.3.1
[2016-10-18 21:40:58.636] undefined
[2016-10-18 21:40:59.525] WebSocket connected!
[2016-10-18 21:41:07.118] First use: false
[2016-10-18 21:41:11.849] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-18 21:41:23.806] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-18 21:41:40.200] { Editing: true,
DeckGUID: 990604708,
DeckName: 'Custom Druid',
CardCount: 0 }
[2016-10-18 21:41:40.301] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-18 21:41:46.413] { Editing: true,
DeckGUID: 990604708,
DeckName: 'Custom Druid',
CardCount: 0 }
[2016-10-18 21:43:26.009] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-18 21:43:29.935] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-18 21:43:36.398] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-18 21:44:00.798] NewGameFound: { GameID: 'hearth',
Deck: 808882257,
Type: 'Unranked',
Spectating: false }
[2016-10-18 21:44:02.645] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-18 21:47:05.157] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-18 21:47:21.292] NewGameFound: { GameID: 'hearth',
Deck: 808882257,
Type: 'Unranked',
Spectating: false }
[2016-10-18 21:47:21.356] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-18 22:28:41.275] Your version is: 0.3.1
[2016-10-18 22:28:41.278] WebSocket connected!
[2016-10-18 22:28:41.280] undefined
[2016-10-18 22:28:44.408] First use: false
[2016-10-18 22:28:52.045] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-18 22:33:52.913] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-18 22:34:08.526] NewGameFound: { GameID: 'hearth',
Deck: 990604708,
Type: 'Unranked',
Spectating: false }
[2016-10-18 22:34:09.089] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-18 22:39:49.512] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-18 22:39:56.106] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-18 22:39:56.193] NewGameFound: { GameID: 'hearth',
Deck: 990604708,
Type: 'Unranked',
Spectating: false }
[2016-10-18 22:44:27.645] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-18 22:44:41.492] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-18 22:44:41.552] NewGameFound: { GameID: 'hearth',
Deck: 990604708,
Type: 'Unranked',
Spectating: false }
[2016-10-18 22:52:02.763] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-18 22:52:06.766] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-19 23:53:03.222] Your version is: 0.3.1
[2016-10-19 23:53:03.229] undefined
[2016-10-19 23:53:04.290] WebSocket connected!
[2016-10-19 23:53:13.333] First use: false
[2016-10-19 23:53:27.302] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-19 23:57:06.899] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-19 23:57:34.907] Update status: Checking
[2016-10-19 23:57:37.163] Update status: NoneFound
[2016-10-19 23:57:55.354] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-19 23:58:17.976] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-19 23:58:24.370] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 00:00:51.033] Your version is: 0.3.1
[2016-10-20 00:00:51.039] WebSocket connected!
[2016-10-20 00:00:51.041] undefined
[2016-10-20 00:00:58.590] First use: false
[2016-10-20 00:01:10.523] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 00:04:13.708] { Editing: true,
DeckGUID: 991463240,
DeckName: 'Custom Shaman',
CardCount: 0 }
[2016-10-20 00:04:48.401] WebSocket closed: 1006 - !
[2016-10-20 00:04:51.439] ping fail
[2016-10-20 00:04:56.439] ping fail
[2016-10-20 00:05:01.453] App process went away, exiting
[2016-10-20 00:05:01.458] ping fail
[2016-10-20 00:05:14.010] Your version is: 0.3.1
[2016-10-20 00:05:14.013] WebSocket connected!
[2016-10-20 00:05:14.014] undefined
[2016-10-20 00:05:21.140] First use: false
[2016-10-20 00:05:26.334] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 00:05:26.601] { Editing: true,
DeckGUID: 991463240,
DeckName: 'Custom Shaman',
CardCount: 0 }
[2016-10-20 00:07:04.843] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-20 00:07:07.834] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 00:07:11.041] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 00:07:35.082] NewGameFound: { GameID: 'hearth',
Deck: 991463240,
Type: 'Unranked',
Spectating: false }
[2016-10-20 00:07:37.135] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 00:13:58.388] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 00:14:14.433] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 00:14:14.520] NewGameFound: { GameID: 'hearth',
Deck: 991463240,
Type: 'Unranked',
Spectating: false }
[2016-10-20 00:21:27.485] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 00:21:44.880] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 00:21:45.091] NewGameFound: { GameID: 'hearth',
Deck: 991463240,
Type: 'Unranked',
Spectating: false }
[2016-10-20 00:29:11.714] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 00:30:19.434] Update status: Checking
[2016-10-20 00:30:21.168] Update status: NoneFound
[2016-10-20 01:45:17.978] WebSocket connected!
[2016-10-20 01:45:17.985] Your version is: 0.3.1
[2016-10-20 01:45:17.986] undefined
[2016-10-20 01:45:27.126] First use: false
[2016-10-20 01:45:31.973] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 01:45:50.810] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 01:46:57.613] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 01:47:17.482] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 01:47:17.969] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 01:58:10.602] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 01:58:19.782] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 01:58:19.903] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 02:09:59.098] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 02:10:11.649] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 02:10:11.742] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 02:19:29.728] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 02:19:44.623] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 02:19:44.785] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 02:21:12.338] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 02:21:25.147] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 02:21:25.436] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 02:22:30.535] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 8, Health: 8 }
[2016-10-20 02:24:32.893] CthunChanged: { GameID: 'hearth', IsPlayer: false, Attack: 10, Health: 10 }
[2016-10-20 02:28:18.637] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 02:28:38.518] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 02:28:38.708] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 02:36:48.891] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 02:36:55.648] NewGameFound: { GameID: 'hearth',
Deck: 981729260,
Type: 'Unranked',
Spectating: false }
[2016-10-20 02:36:55.884] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }
[2016-10-20 02:42:29.965] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 02:42:36.425] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 02:42:49.916] SceneChanged: { GameID: 'hearth', Scene: 'PACKOPENING' }
[2016-10-20 02:43:19.122] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 02:43:20.331] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 02:44:02.574] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 02:48:51.349] Your version is: 0.3.1
[2016-10-20 02:48:51.355] undefined
[2016-10-20 02:48:51.357] WebSocket connected!
[2016-10-20 02:48:54.858] First use: false
[2016-10-20 02:49:02.985] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 02:49:49.823] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 02:57:58.122] Your version is: 0.3.1
[2016-10-20 02:57:58.125] WebSocket connected!
[2016-10-20 02:57:58.127] undefined
[2016-10-20 02:58:07.312] First use: false
[2016-10-20 02:58:16.270] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-20 03:04:34.836] Your version is: 0.3.1
[2016-10-20 03:04:34.838] WebSocket connected!
[2016-10-20 03:04:34.839] undefined
[2016-10-20 03:04:37.367] First use: false
[2016-10-20 03:04:41.232] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 03:05:04.140] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-20 03:05:38.423] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-20 03:05:50.444] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 03:06:39.928] Update status: Checking
[2016-10-20 03:06:40.709] Update status: NoneFound
[2016-10-20 03:08:08.716] Your version is: 0.3.1
[2016-10-20 03:08:08.718] WebSocket connected!
[2016-10-20 03:08:08.720] undefined
[2016-10-20 03:08:11.027] First use: false
[2016-10-20 03:09:33.134] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-20 03:09:48.507] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 03:10:41.667] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-20 03:11:27.542] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-20 03:11:30.122] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-22 03:42:13.654] Your version is: 0.3.1
[2016-10-22 03:42:13.658] undefined
[2016-10-22 03:42:14.291] WebSocket connected!
[2016-10-22 03:42:20.652] First use: false
[2016-10-22 03:42:30.922] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-22 03:42:37.189] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-22 03:43:11.381] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-23 01:13:35.523] Your version is: 0.3.1
[2016-10-23 01:13:35.530] undefined
[2016-10-23 01:13:36.542] WebSocket connected!
[2016-10-23 01:13:43.907] First use: false
[2016-10-23 01:13:56.693] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-23 01:18:00.234] Your version is: 0.3.1
[2016-10-23 01:18:00.240] WebSocket connected!
[2016-10-23 01:18:00.243] undefined
[2016-10-23 01:18:03.059] First use: false
[2016-10-23 01:18:15.675] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-23 01:18:28.065] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-23 01:19:46.203] Your version is: 0.3.1
[2016-10-23 01:19:46.212] WebSocket connected!
[2016-10-23 01:19:46.215] undefined
[2016-10-23 01:19:49.422] First use: false
[2016-10-23 01:20:02.707] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-23 01:21:19.707] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-23 01:21:32.922] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-23 01:35:23.217] SceneChanged: { GameID: 'hearth', Scene: 'LOGIN' }
[2016-10-23 01:35:37.054] SceneChanged: { GameID: 'hearth', Scene: 'HUB' }
[2016-10-29 00:14:32.113] Your version is: 0.3.1
[2016-10-29 00:14:32.117] WebSocket connected!
[2016-10-29 00:14:32.118] undefined
[2016-10-29 00:14:41.745] First use: false
[2016-10-29 00:14:51.592] SceneChanged: { GameID: 'hearth', Scene: 'COLLECTIONMANAGER' }
[2016-10-29 00:14:52.219] { Editing: true,
DeckGUID: 986547947,
DeckName: 'Nzoth Warrior',
CardCount: 30 }
[2016-10-29 00:15:02.890] { Editing: false, DeckGUID: -1, DeckName: '', CardCount: 0 }
[2016-10-29 00:15:06.603] SceneChanged: { GameID: 'hearth', Scene: 'TOURNAMENT' }
[2016-10-29 00:15:34.948] Your version is: 0.3.1
[2016-10-29 00:15:34.952] WebSocket connected!
[2016-10-29 00:15:34.953] undefined
[2016-10-29 00:15:37.133] First use: false
[2016-10-29 00:15:45.570] SceneChanged: { GameID: 'hearth', Scene: 'GAMEPLAY' }