JustPaste.it

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Input System module state changed to: Initialized.
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2022.3.62f2 (7670c08855a9)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a2)
    Vendor:   NVIDIA
    VRAM:     3965 MB
    Driver:   32.0.15.9597
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.189 seconds
- Finished resetting the current domain, in  0.001 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
UnloadTime: 1.029200 ms
2026-04-04T11:44:46 0.032 INF Backtrace Initialized
2026-04-04T11:44:46 0.065 INF Version: V 2.6 (b14) Compatibility Version: V 2.6, Build: WindowsPlayer 64 Bit
2026-04-04T11:44:46 0.065 INF System information:
2026-04-04T11:44:46 0.066 INF    OS: Windows 11  (10.0.26200) 64bit
2026-04-04T11:44:46 0.066 INF    CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (cores: 12)
2026-04-04T11:44:46 0.067 INF    RAM: 16085 MB
2026-04-04T11:44:46 0.068 INF    GPU: NVIDIA GeForce RTX 3050 Laptop GPU (3965 MB)
2026-04-04T11:44:46 0.072 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
2026-04-04T11:44:46 0.074 INF Local UTC offset: 2 hours
2026-04-04T11:44:46 0.094 INF Command line arguments: "C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -noeac -logfile C:\Users\adria\AppData\Roaming\7DaysToDie\logs\output_log_client__2026-04-04__11-44-45.txt
2026-04-04T11:44:46 0.096 INF UserDataFolder: C:\Users\adria\AppData\Roaming/7DaysToDie
2026-04-04T11:44:46 0.098 INF [Platform] Init
2026-04-04T11:44:46 0.147 INF [Platform] Using native platform: Steam
2026-04-04T11:44:46 0.150 INF [Platform] Using cross platform: EOS
2026-04-04T11:44:46 0.151 INF [Platform] Using server platform: Steam
2026-04-04T11:44:46 0.151 INF [Platform] Using server platform: XBL
2026-04-04T11:44:46 0.151 INF [Platform] Using server platform: PSN
2026-04-04T11:44:46 0.152 INF [Platform] Using server platform: LAN
2026-04-04T11:44:46 0.163 INF Starting PlayerInputManager...
2026-04-04T11:44:46 0.165 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
2026-04-04T11:44:46 0.169 INF InControl (version 1.8.9 build 9376)
2026-04-04T11:44:46 0.179 INF InControl Native (version 1.0.6)
2026-04-04T11:44:46 0.269 INF [InControl] NativeInputDeviceManager enabled.
2026-04-04T11:44:46 0.288 INF [Platform] Initializing Steam
2026-04-04T11:44:46 0.423 INF [Steamworks.NET] SteamAPI_Init() ok
2026-04-04T11:44:46 0.425 INF [Steamworks.NET] Registering auth callbacks
2026-04-04T11:44:46 0.427 INF Not running in Big Picture Mode, no on-screen keyboard available
2026-04-04T11:44:46 0.427 INF [Platform] Initializing EOS
2026-04-04T11:44:46 0.449 INF [EOS] Initialize: Success
2026-04-04T11:44:46 0.472 INF [EOS-Voice] Successfully initialized.
2026-04-04T11:44:46 0.473 INF [EOS-ACC] Not started with EAC, anticheat disabled
2026-04-04T11:44:46 0.473 INF [EAC] AntiCheatServerP2P initialized with null interface
2026-04-04T11:44:46 0.474 INF [Platform] Initializing XBL
2026-04-04T11:44:46 0.475 INF [Platform] Initializing PSN
2026-04-04T11:44:46 0.475 INF [Platform] Initializing LAN
2026-04-04T11:44:46 0.477 INF [SaveDataUtils] InitStatic Begin
2026-04-04T11:44:46 0.480 INF [SaveDataUtils] SdPlayerPrefs -> Unity
2026-04-04T11:44:46 0.480 INF [SaveDataUtils] InitStatic Complete
2026-04-04T11:44:46 0.502 INF Last played version: V 2.6
2026-04-04T11:44:46 0.728 INF Localization language from prefs: english
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
UnloadTime: 1.162400 ms
2026-04-04T11:44:47 0.748 INF Texture quality is set to 1
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6255.
Total: 8.595700 ms (FindLiveObjects: 0.224000 ms CreateObjectMapping: 0.186100 ms MarkObjects: 8.116100 ms  DeleteObjects: 0.069000 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
UnloadTime: 1.792700 ms
2026-04-04T11:44:48 2.513 INF Awake IsFocused: True
2026-04-04T11:44:48 2.514 INF Awake
2026-04-04T11:44:49 2.761 INF Occlusion: Awake
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6579.
Total: 11.489900 ms (FindLiveObjects: 0.264600 ms CreateObjectMapping: 0.210000 ms MarkObjects: 10.976100 ms  DeleteObjects: 0.038600 ms)

2026-04-04T11:44:49 2.818 INF ApplyAllOptions streaming budget 3568.5 MB
2026-04-04T11:44:49 2.822 INF ApplyAllOptions current screen 1920 x 1080, 120hz, window 1920 x 1080, mode FullScreenWindow
2026-04-04T11:44:49 2.823 INF Texture quality is set to 1
2026-04-04T11:44:49 2.824 INF ApplyTextureFilter 0, AF Disable
2026-04-04T11:44:49 2.825 INF ApplyTerrainOptions 2
2026-04-04T11:44:49 2.971 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
2026-04-04T11:44:49 2.974 INF [MODS]   Trying to load from folder: '0_TFP_Harmony'
2026-04-04T11:44:49 2.986 INF [MODS]     Loaded assembly 0Harmony (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\0Harmony.dll)
2026-04-04T11:44:49 2.987 INF [MODS]     Loaded assembly Mono.Cecil (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\Mono.Cecil.dll)
2026-04-04T11:44:49 2.989 INF [MODS]     Loaded assembly Mono.Cecil.Mdb (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\Mono.Cecil.Mdb.dll)
2026-04-04T11:44:49 2.990 INF [MODS]     Loaded assembly Mono.Cecil.Pdb (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\Mono.Cecil.Pdb.dll)
2026-04-04T11:44:49 2.991 INF [MODS]     Loaded assembly Mono.Cecil.Rocks (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\Mono.Cecil.Rocks.dll)
2026-04-04T11:44:49 2.992 INF [MODS]     Loaded assembly MonoMod.Backports (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\MonoMod.Backports.dll)
2026-04-04T11:44:49 2.993 INF [MODS]     Loaded assembly MonoMod.Core (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\MonoMod.Core.dll)
2026-04-04T11:44:49 2.994 INF [MODS]     Loaded assembly MonoMod.Iced (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\MonoMod.Iced.dll)
2026-04-04T11:44:49 2.995 INF [MODS]     Loaded assembly MonoMod.ILHelpers (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\MonoMod.ILHelpers.dll)
2026-04-04T11:44:49 2.996 INF [MODS]     Loaded assembly MonoMod.RuntimeDetour (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\MonoMod.RuntimeDetour.dll)
2026-04-04T11:44:49 2.997 INF [MODS]     Loaded assembly MonoMod.Utils (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\MonoMod.Utils.dll)
2026-04-04T11:44:49 2.998 INF [MODS]     Loaded assembly System.ValueTuple (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\System.ValueTuple.dll)
2026-04-04T11:44:49 2.999 INF [MODS]     Loaded assembly TfpHarmony (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\TfpHarmony.dll)
2026-04-04T11:44:49 3.000 INF [MODS]     Loaded Mod: TFP_Harmony (1.1.0.4)
2026-04-04T11:44:49 3.000 INF [MODS] Initializing mod code
2026-04-04T11:44:49 3.001 INF [MODS]   Initializing mod TFP_Harmony
2026-04-04T11:44:49 3.013 INF [MODS]     Found ModAPI in assembly TfpHarmony (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\TfpHarmony.dll), creating instance
2026-04-04T11:44:49 3.014 INF [MODS]       [Harmony] Init done
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B92F021090.dll
2026-04-04T11:44:49 3.244 INF [MODS]     Initialized code in mod 'TFP_Harmony' in assembly TfpHarmony (in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0_TFP_Harmony\TfpHarmony.dll)
2026-04-04T11:44:49 3.245 INF [MODS] Loading done
2026-04-04T11:44:49 3.254 INF Loading permissions file at 'C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
2026-04-04T11:44:49 3.266 INF Loading permissions file done.
2026-04-04T11:44:49 3.283 INF Creating TransformDebug GameObject
2026-04-04T11:44:49 3.310 INF GameSense server not found (no props file), disabling
2026-04-04T11:44:49 3.366 INF [Discord] Loaded settings with DiscordDisabled=False
2026-04-04T11:44:49 3.380 INF [Discord] Initializing, version 1.4.9649, # 763870b3777c80fd978f7ba35bb7bc0178c55098
2026-04-04T11:44:49 3.400 INF [Discord] Registering game for Discord invites: Success
2026-04-04T11:44:49 3.412 INF [Discord] Initialized
2026-04-04T11:44:49 3.420 INF [PartyQuests] Initialized
2026-04-04T11:44:49 3.426 INF Awake done in 912 ms
2026-04-04T11:44:49 3.514 INF [XUi] Instantiating XUi from default prefab.
2026-04-04T11:44:49 3.520 INF [XUi] XUi instantiation completed in 5 ms
2026-04-04T11:44:49 3.595 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.AppliedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
2026-04-04T11:44:49 3.596 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.RecommendedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
2026-04-04T11:44:49 3.607 INF [XUi] Loading XUi asynchronously
2026-04-04T11:44:49 3.622 INF Updated culture for display texts
2026-04-04T11:44:49 3.710 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
2026-04-04T11:44:50 3.845 INF [EOS] Read cached (NewsFeatured.xml) completed: 1875 bytes
2026-04-04T11:44:50 3.860 INF [EOS] Read cached (News.xml) completed: 10823 bytes
2026-04-04T11:44:50 3.995 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
2026-04-04T11:44:50 3.995 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.AppliedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
2026-04-04T11:44:50 3.996 WRN [Discord][RTC][Log] Will not log any `WebRTC.Audio.Apm.RecommendedInputVolume.*` histogram stats. (input_volume_stats_reporter.cc:98)
2026-04-04T11:44:50 4.003 INF Reloading serveradmin.xml
2026-04-04T11:44:50 4.003 INF Loading permissions file at 'C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml'
2026-04-04T11:44:50 4.004 INF Permissions file unchanged, skipping reloading
2026-04-04T11:44:50 4.129 INF [Discord] Current output device: default // default (25G3ZM (HD Audio Driver for Display Audio)) // True
2026-04-04T11:44:50 4.129 INF [Discord] Current input device: default // default (Microphone Array (Technologia Intel® Smart Sound dla mikrofonów cyfrowych)) // True
2026-04-04T11:44:50 4.130 INF [Discord] Current output device: default // default (25G3ZM (HD Audio Driver for Display Audio)) // True
2026-04-04T11:44:50 4.130 INF [Discord] Current input device: default // default (Microphone Array (Technologia Intel® Smart Sound dla mikrofonów cyfrowych)) // True
Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2026-04-04T11:44:50 4.552 INF [XUi] Parsing all window groups completed in 813 ms total.
2026-04-04T11:44:51 4.787 INF [EOS] Read cached (news_featured_2026_merger.jpg) completed: 154308 bytes
2026-04-04T11:44:51 4.808 INF [EOS] Read cached (news_featured_ytz2.1.jpg) completed: 123752 bytes
2026-04-04T11:44:51 4.837 INF [EOS] Read cached (news_featured_tfpmerch.jpg) completed: 78916 bytes
2026-04-04T11:44:51 4.860 INF [EOS] Read cached (news_featured_soundtrack.jpg) completed: 235045 bytes
2026-04-04T11:44:51 4.899 INF [EOS] Read cached (news_game_2026_2.6_stable.jpg) completed: 97562 bytes
2026-04-04T11:44:51 4.918 INF [EOS] Read cached (news_game_2026_merger.jpg) completed: 84307 bytes
2026-04-04T11:44:51 4.926 INF [EOS] Read cached (news_game_2025_2.5_stable.jpg) completed: 102102 bytes
2026-04-04T11:44:51 4.941 INF [EOS] Read cached (news_game_2.4_stable.jpg) completed: 87456 bytes
2026-04-04T11:44:51 4.958 INF [EOS] Read cached (news_game_2.3_stable.jpg) completed: 72704 bytes
2026-04-04T11:44:51 4.974 INF [EOS] Read cached (news_game_2.2_stable.jpg) completed: 96101 bytes
2026-04-04T11:44:51 4.993 INF [EOS] Read cached (news_game_2.1_stable.jpg) completed: 95868 bytes
2026-04-04T11:44:52 6.576 INF Loaded default EULA
2026-04-04T11:44:52 6.664 INF [XUi] Initialized all window groups completed in 1950 ms total.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2026-04-04T11:44:54 8.435 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2026-04-04T11:44:55 8.966 INF LoadTextureArraysForQuality took 0.53
2026-04-04T11:44:55 9.067 INF Loaded (local): events in 0.03
2026-04-04T11:44:55 9.167 INF Loaded (local): rwgmixer in 0.03
2026-04-04T11:44:55 9.268 INF Loaded (local): archetypes in 0.04
2026-04-04T11:44:55 9.366 INF Loaded (local): loadingscreen in 0.03
2026-04-04T11:44:55 9.453 INF Added 1336 subtitle data entries and 3 speaker colors
2026-04-04T11:44:55 9.467 INF Loaded (local): subtitles in 0.03
2026-04-04T11:44:55 9.566 INF Loaded (local): videos in 0.03
2026-04-04T11:44:55 9.567 INF WorldStaticData.Init() needed 5.000s
2026-04-04T11:44:55 9.586 INF [Steamworks.NET] Login ok.
2026-04-04T11:44:55 9.587 INF [EOS] Login
2026-04-04T11:44:56 9.884 INF AchievementManager: Received stats and achievements from Steam
2026-04-04T11:44:56 10.551 INF [EOS] Login succeeded, PUID: 0002e04ee7fc4db09ced142b2d3ccbad
2026-04-04T11:44:56 10.552 INF [EOS] Getting native user for 0002e04ee7fc4db09ced142b2d3ccbad
2026-04-04T11:44:56 10.554 INF [EOS] CopyIdToken result: Success
2026-04-04T11:44:57 10.786 INF [BACKTRACE] Attempting to get User ID from platform: EOS
2026-04-04T11:44:57 10.790 INF [EOS] Created RFS Request: NewsFeatured.xml
2026-04-04T11:44:57 10.792 INF [EOS] Created RFS Request: News.xml
2026-04-04T11:44:57 10.796 INF [EOS] Created RFS Request: DLCConfiguration
2026-04-04T11:44:57 10.797 INF [EOS] Created RFS Request: eula_english
2026-04-04T11:44:57 10.798 INF [PermissionsManager] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False)
2026-04-04T11:44:57 10.802 INF [PermissionsManager] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False) Fetching Title Storage Overrides...
2026-04-04T11:44:57 10.803 INF [EOS] Created RFS Request: PlatformOverrides
2026-04-04T11:44:57 10.817 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False)
2026-04-04T11:44:57 11.003 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 1875 bytes
2026-04-04T11:44:57 11.004 INF [EOS] Created RFS Request: news_featured_2026_merger.jpg
2026-04-04T11:44:57 11.005 INF [EOS] Created RFS Request: news_featured_ytz2.1.jpg
2026-04-04T11:44:57 11.005 INF [EOS] Created RFS Request: news_featured_tfpmerch.jpg
2026-04-04T11:44:57 11.084 INF [EOS] Read (News.xml) completed: Success, received 10823 bytes
2026-04-04T11:44:57 11.085 INF [EOS] Created RFS Request: news_game_2026_2.6_stable.jpg
2026-04-04T11:44:57 11.085 INF [EOS] Created RFS Request: news_game_2026_merger.jpg
2026-04-04T11:44:57 11.086 INF [EOS] Created RFS Request: news_game_2025_2.5_stable.jpg
2026-04-04T11:44:57 11.102 INF [EOS] Read (BlockedPlayerList) completed: Success, received 8 bytes
2026-04-04T11:44:57 11.167 INF [EOS] Read (DLCConfiguration) completed: Success, received 3232 bytes
2026-04-04T11:44:57 11.169 INF [DLCTitleStorageManager] Successfully retrieved DLC configuration.
2026-04-04T11:44:57 11.301 INF [EOS] Read (news_featured_2026_merger.jpg) completed: Success, received 154308 bytes
2026-04-04T11:44:57 11.302 INF [EOS] Created RFS Request: news_featured_soundtrack.jpg
2026-04-04T11:44:57 11.317 INF [EOS] Read (news_featured_ytz2.1.jpg) completed: Success, received 123752 bytes
2026-04-04T11:44:57 11.345 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
2026-04-04T11:44:57 11.433 INF [EOS] Read (eula_english) completed: Success, received 34433 bytes
2026-04-04T11:44:57 11.435 INF [EOS] Created RFS Request: backtraceconfig.xml
2026-04-04T11:44:57 11.484 INF [EOS] Read (news_game_2026_2.6_stable.jpg) completed: Success, received 97562 bytes
2026-04-04T11:44:57 11.485 INF [EOS] Created RFS Request: news_game_2.4_stable.jpg
2026-04-04T11:44:57 11.501 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
2026-04-04T11:44:57 11.502 INF [TitleStorageOverridesManager] Successfully retrieved overrides.
2026-04-04T11:44:57 11.503 INF [PermissionsManager] ResolvePermissions(_perms: [Multiplayer, Communication, Crossplay], _canPrompt: False) Fetched Title Storage Overrides!
2026-04-04T11:44:57 11.550 INF [EOS] Read (news_game_2026_merger.jpg) completed: Success, received 84307 bytes
2026-04-04T11:44:57 11.551 INF [EOS] Created RFS Request: news_game_2.3_stable.jpg
2026-04-04T11:44:57 11.566 INF [EOS] Read (news_game_2025_2.5_stable.jpg) completed: Success, received 102102 bytes
2026-04-04T11:44:57 11.567 INF [EOS] Created RFS Request: news_game_2.2_stable.jpg
2026-04-04T11:44:57 11.701 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2424 bytes
2026-04-04T11:44:57 11.704 INF [BACKTRACE] Bug reporting Enabled with save uploading: Disabled
2026-04-04T11:44:57 11.704 INF [BACKTRACE] Save Attaching Feature: Disabled
2026-04-04T11:44:57 11.704 INF [BACKTRACE] Entire World Attaching Feature: Disabled
2026-04-04T11:44:57 11.704 INF [BACKTRACE] Bug reporting Disabled with save uploading: Disabled
2026-04-04T11:44:57 11.705 INF Backtrace Configuration refreshed from XML: Enabled False
2026-04-04T11:44:57 11.705 INF [BACKTRACE] Bug reporting: Disabled
2026-04-04T11:44:57 11.705 INF [BACKTRACE] Bug reporting attach save feature: Disabled
2026-04-04T11:44:57 11.705 INF [BACKTRACE] Bug reporting attach entire world feature: Disabled
2026-04-04T11:44:57 11.717 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
2026-04-04T11:44:58 11.834 INF [EOS] Read (news_game_2.4_stable.jpg) completed: Success, received 87456 bytes
2026-04-04T11:44:58 11.835 INF [EOS] Created RFS Request: news_game_2.1_stable.jpg
2026-04-04T11:44:58 11.856 INF [EOS] Read (news_game_2.3_stable.jpg) completed: Success, received 72704 bytes
2026-04-04T11:44:58 11.876 INF [EOS] Read (news_game_2.2_stable.jpg) completed: Success, received 96101 bytes
2026-04-04T11:44:58 12.209 INF [EOS] Read (news_game_2.1_stable.jpg) completed: Success, received 95868 bytes
2026-04-04T11:45:00 14.463 INF [Discord] Logging in with existing access token
2026-04-04T11:45:02 15.874 INF [Discord] Saving settings with DiscordDisabled=False
2026-04-04T11:45:02 15.887 INF [Discord] Logged in
2026-04-04T11:45:02 15.903 INF [TitleStorageOverridesManager] Using cached last success.
2026-04-04T11:45:02 15.906 WRN [Discord][Log] RPC manager reset: RPC manager connecting with new client ID Status:0 (rpc_manager.cpp:130)
2026-04-04T11:45:02 15.906 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:45:02 15.906 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:45:04 17.866 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:45:04 17.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:45:05 19.309 INF NET: Starting offline server.
2026-04-04T11:45:05 19.310 INF [PlatformApplication] restart required = False
2026-04-04T11:45:05 19.311 INF StartGame
2026-04-04T11:45:05 19.312 INF NetPackageManager Init
2026-04-04T11:45:05 19.386 INF [XUi] Instantiating XUi from default prefab.
2026-04-04T11:45:05 19.404 INF [XUi] XUi instantiation completed in 17 ms
2026-04-04T11:45:05 19.420 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 0
GamePref.AirDropMarker = False
GamePref.AISmellMode = 5
GamePref.AllowSpawnNearBackpack = True
GamePref.AllowSpawnNearFriend = 2
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BiomeProgression = True
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 64
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 18
GamePref.BuildCreate = False
GamePref.CameraRestrictionMode = 0
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.CreateLevelDim = 
GamePref.CreateLevelName = 
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DeathPenalty = 3
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr,
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 1
GamePref.DynamicMeshDistance = 2000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 1
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 6
GamePref.DynamicMeshMaxRegionCache = 3
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnableMapRendering = False
GamePref.EnemyDifficulty = 1
GamePref.EnemySpawnMode = True
GamePref.EulaLatestVersion = 2
GamePref.EulaVersionAccepted = 2
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 5
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = 2.6
GamePref.GameNameClient = My Game
GamePref.GameVersion = V 2.6
GamePref.GameWorld = New Buboxogu County
GamePref.HideCommandExecutionLog = 0
GamePref.IgnoreEOSSanctions = False
GamePref.JarRefund = 50
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 5
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language = english
GamePref.LanguageBrowser = 
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = aaa_bandit_platforms_test
GamePref.LastLoadingTipRead = 18
GamePref.LootAbundance = 25
GamePref.LootRespawnDays = -1
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxChunkAge = -1
GamePref.MaxQueuedMeshLayers = 40
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsAutoPartyWithFriends = True
GamePref.OptionsBackgroundGlobalOpacity = 1
GamePref.OptionsBindingsResetRevision = 1
GamePref.OptionsChatCommunication = True
GamePref.OptionsControllerAimAssists = True
GamePref.OptionsControllerCursorHoverSensitivity = 0.5
GamePref.OptionsControllerCursorSnap = True
GamePref.OptionsControllerIconStyle = 0
GamePref.OptionsControllerJoystickLayout = 0
GamePref.OptionsControllerLookAcceleration = 4
GamePref.OptionsControllerLookAxisDeadzone = 0.1
GamePref.OptionsControllerLookInvert = False
GamePref.OptionsControllerMoveAxisDeadzone = 0.1
GamePref.OptionsControllerSensitivityX = 0.35
GamePref.OptionsControllerSensitivityY = 0.25
GamePref.OptionsControllerTriggerEffects = False
GamePref.OptionsControllerVehicleSensitivity = 1
GamePref.OptionsControllerVibration = True
GamePref.OptionsControllerVibrationStrength = 2
GamePref.OptionsControllerWeaponAiming = False
GamePref.OptionsControllerZoomSensitivity = 0.5
GamePref.OptionsControlsDefaultQuickAction = 0
GamePref.OptionsControlsResetRevision = 7
GamePref.OptionsControlsSprintLock = 1
GamePref.OptionsCrossplay = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDisableXmlEvents = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsFilterProfanity = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfx3PCameraMode = 0
GamePref.OptionsGfxAA = 2
GamePref.OptionsGfxAASharpness = 1
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxBrightness = 0
GamePref.OptionsGfxCameraDistance3P = 0
GamePref.OptionsGfxDefaultFirstPersonCamera = True
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 70
GamePref.OptionsGfxFOV3P = 70
GamePref.OptionsGfxFSRPreset = 2
GamePref.OptionsGfxGrassDistance = 2
GamePref.OptionsGfxLODDistance = 1
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxMotionBlurEnabled = False
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 0
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 4
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 0
GamePref.OptionsGfxShadowQuality = 1
GamePref.OptionsGfxSSAO = False
GamePref.OptionsGfxSSReflections = 0
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = False
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 0
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUpscalerMode = 5
GamePref.OptionsGfxViewDistance = 7
GamePref.OptionsGfxVsync = 2
GamePref.OptionsGfxWaterPtlLimiter = 0
GamePref.OptionsGfxWaterQuality = 0
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsIntroMovieEnabled = True
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLookSensitivity = 0.6
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMumblePositionalAudioSupport = False
GamePref.OptionsMusicVolumeLevel = 0
GamePref.OptionsOverallAudioVolumeLevel = 0.7558528
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = 
GamePref.OptionsPOICulling = 1
GamePref.OptionsPoiVolumesSkipDeleteConfirmation = False
GamePref.OptionsQuestsAutoAccept = True
GamePref.OptionsQuestsAutoShare = True
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowConsoleButton = False
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSubtitlesEnabled = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
GamePref.OptionsUiFpsScaling = 0.9982759
GamePref.OptionsVehicleLookSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice = {6c48c9f0-c9ae-43ab-9559-930ee21d0791}
GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{c77c1fe6-d19c-409f-b1ee-46e5c7ce04b1}
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomAccel = 0.5
GamePref.OptionsZoomSensitivity = 0.3
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Flip
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.PlaytestBiome = 3
GamePref.QuestProgressionDailyLimit = 4
GamePref.RebuildMap = False
GamePref.Region = Europe
GamePref.SaveDataLimit = -1
GamePref.SaveDataLimitType = Unlimited
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerAllowCrossplay = True
GamePref.ServerDescription = 
GamePref.ServerDisabledNetworkProtocols = 
GamePref.ServerEACPeerToPeer = False
GamePref.ServerEnabled = False
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMatchmakingGroup = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 4
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 1
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.SkipSpawnButton = False
GamePref.StormFreq = 100
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_ControlPanelEnabled = False
GamePref.UNUSED_ControlPanelPort = 8080
GamePref.UNUSED_LastLoadedPrefabSize = 
GamePref.UNUSED_NewGameSetDefaults = 
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsGfxGameplayResolutionHeight = 
GamePref.UNUSED_OptionsGfxGameplayResolutionWidth = 
GamePref.UNUSED_OptionsGfxUMATexQuality = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UNUSED_PlayerId = 
GamePref.UNUSED_SaveGameFolder = 
GamePref.UNUSED_UserDataFolder = 
GamePref.WebDashboardEnabled = False
GamePref.WebDashboardPort = 8080
GamePref.WebDashboardUrl = 
GamePref.WorldGenSeed = 
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 4
GamePref.ZombieFeralMove = 4
GamePref.ZombieFeralSense = 3
GamePref.ZombieMove = 4
GamePref.ZombieMoveNight = 4
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BiomeProgression = True
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.CameraRestrictionMode = 0
GameStat.ChunkStabilityEnabled = True
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DeathPenalty = XPOnly
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.JarRefund = 60
GameStat.LandClaimCount = 5
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.QuestProgressionDailyLimit = 4
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.StormFreq = 0
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter = 
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2026-04-04T11:45:05 19.513 INF StartAsServer
2026-04-04T11:45:05 19.526 INF Setting for 'DeathPenalty' does not match the default (server will go to the modded category): current = 3, default = 1
2026-04-04T11:45:05 19.526 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2026-04-04T11:45:05 19.526 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 64, default = 8
2026-04-04T11:45:05 19.527 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 7
2026-04-04T11:45:05 19.527 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100
2026-04-04T11:45:05 19.527 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
2026-04-04T11:45:05 19.700 INF Loaded (local): events in 0.03
2026-04-04T11:45:06 20.401 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2026-04-04T11:45:06 20.402 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2026-04-04T11:45:06 20.402 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2026-04-04T11:45:06 20.434 INF Loaded (local): materials in 0.67
2026-04-04T11:45:06 20.533 INF Loaded (local): physicsbodies in 0.03
2026-04-04T11:45:06 20.633 INF Loaded (local): painting in 0.03
2026-04-04T11:45:07 20.783 INF Loaded (local): shapes in 0.03
2026-04-04T11:45:08 21.896 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:45:08 21.896 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:45:16 29.861 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:45:16 29.862 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
Unloading 3 Unused Serialized files (Serialized files now loaded: 60)
2026-04-04T11:45:21 34.914 INF Block IDs with mapping
2026-04-04T11:45:21 34.925 INF Block IDs total 24312, terr 30, last 24533
2026-04-04T11:45:21 34.938 INF Loaded (local): blocks in 13.86
Unloading 24203 unused Assets to reduce memory usage. Loaded Objects now: 283198.
Total: 314.663300 ms (FindLiveObjects: 30.080200 ms CreateObjectMapping: 11.803100 ms MarkObjects: 258.344800 ms  DeleteObjects: 14.434900 ms)

2026-04-04T11:45:21 35.385 INF Loaded (local): progression in 0.09
2026-04-04T11:45:21 35.599 INF Loaded (local): buffs in 0.13
2026-04-04T11:45:21 35.691 INF Loaded (local): misc in 0.03
2026-04-04T11:45:22 36.323 INF Loaded (local): items in 0.49
2026-04-04T11:45:22 36.475 INF Item IDs with mapping
2026-04-04T11:45:22 36.476 INF ItemIDs from Mapping
2026-04-04T11:45:22 36.480 INF ItemClass assignLeftOverItems 67023 of 81920
2026-04-04T11:45:22 36.538 INF Loaded (local): item_modifiers in 0.06
2026-04-04T11:45:22 36.700 INF Loaded (local): entityclasses in 0.10
2026-04-04T11:45:23 36.783 INF Loaded (local): qualityinfo in 0.03
2026-04-04T11:45:23 36.932 INF Loaded (local): sounds in 0.05
2026-04-04T11:45:23 37.041 INF Loaded (local): recipes in 0.05
2026-04-04T11:45:23 37.133 INF Loaded (local): blockplaceholders in 0.03
2026-04-04T11:45:23 37.247 INF Loaded (local): loot in 0.05
2026-04-04T11:45:23 37.341 INF Loaded (local): entitygroups in 0.03
2026-04-04T11:45:23 37.441 INF Loaded (local): utilityai in 0.03
2026-04-04T11:45:23 37.542 INF Loaded (local): vehicles in 0.03
2026-04-04T11:45:23 37.642 INF Loaded (local): rwgmixer in 0.03
2026-04-04T11:45:24 37.742 INF Loaded (local): weathersurvival in 0.03
2026-04-04T11:45:24 37.841 INF Loaded (local): archetypes in 0.03
2026-04-04T11:45:24 37.942 INF Loaded (local): challenges in 0.03
2026-04-04T11:45:24 38.072 INF Loaded (local): quests in 0.06
2026-04-04T11:45:24 38.166 INF Loaded (local): traders in 0.03
2026-04-04T11:45:24 38.267 INF Loaded (local): npc in 0.03
2026-04-04T11:45:24 38.367 INF Loaded (local): dialogs in 0.03
2026-04-04T11:45:24 38.466 INF Loaded (local): ui_display in 0.03
2026-04-04T11:45:24 38.567 INF Loaded (local): nav_objects in 0.03
2026-04-04T11:45:24 38.667 INF Loaded (local): gamestages in 0.03
2026-04-04T11:45:25 38.952 INF Loaded (local): gameevents in 0.22
2026-04-04T11:45:25 39.079 INF Loaded (local): twitch in 0.05
2026-04-04T11:45:25 39.175 INF Loaded (local): twitch_events in 0.03
2026-04-04T11:45:25 39.281 INF Loaded (local): dmscontent in 0.04
2026-04-04T11:45:25 39.376 INF Loaded (local): XUi_Common/styles in 0.03
2026-04-04T11:45:25 39.475 INF Loaded (local): XUi_Common/controls in 0.03
2026-04-04T11:45:25 39.575 INF Loaded (local): XUi/styles in 0.03
2026-04-04T11:45:25 39.675 INF Loaded (local): XUi/controls in 0.03
2026-04-04T11:45:26 39.775 INF Loaded (local): XUi/windows in 0.03
2026-04-04T11:45:26 39.875 INF [XUi] Loading XUi asynchronously
2026-04-04T11:45:26 39.905 INF Loaded (local): XUi/xui in 0.06
2026-04-04T11:45:26 40.273 INF Loaded (local): biomes in 0.10
2026-04-04T11:45:26 40.572 INF Loaded (local): worldglobal in 0.06
2026-04-04T11:45:27 40.793 INF Loaded (local): spawning in 0.06
2026-04-04T11:45:27 40.844 INF [XUi] Parsing all window groups completed in 840 ms total.
2026-04-04T11:45:27 41.052 INF Loaded (local): loadingscreen in 0.06
2026-04-04T11:45:27 41.428 INF Added 1336 subtitle data entries and 3 speaker colors
2026-04-04T11:45:27 41.465 INF Loaded (local): subtitles in 0.12
2026-04-04T11:45:28 41.741 INF ShapeControllers: 96
2026-04-04T11:45:28 41.769 INF Loaded (local): videos in 0.06
2026-04-04T11:45:28 41.879 INF Loading players.xml
2026-04-04T11:45:28 41.899 INF createWorld: New Buboxogu County, 2.6, GameModeSurvival
2026-04-04T11:45:28 41.900 INF Occlusion: Enabled
2026-04-04T11:45:28 41.989 INF Started thread ChunkRegeneration
2026-04-04T11:45:28 41.990 INF Started thread ChunkCalc
2026-04-04T11:45:28 41.990 INF Started thread ChunkMeshBake
2026-04-04T11:45:28 42.092 INF World.Load: New Buboxogu County
2026-04-04T11:45:28 42.101 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2026-04-04T11:45:28 42.143 INF Started thread WaterSimulationApplyChanges
2026-04-04T11:45:28 42.341 INF [XUi] Initialized all window groups completed in 1134 ms total.
2026-04-04T11:45:32 45.924 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:45:32 45.924 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:45:34 48.168 INF Started thread GenerateChunks
2026-04-04T11:45:35 48.758 INF Calculating world hashes took 573 ms (world size 414 MiB)
2026-04-04T11:45:35 48.761 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
2026-04-04T11:45:35 48.920 INF GenWorldFromRaw load dtm took 736ms
2026-04-04T11:45:35 48.934 INF Biomes image size w= 1280, h = 1280
2026-04-04T11:45:35 49.085 INF GenWorldFromRaw biomes took 164ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 60)
Unloading 7385 unused Assets to reduce memory usage. Loaded Objects now: 429303.
Total: 761.859600 ms (FindLiveObjects: 26.613000 ms CreateObjectMapping: 17.501900 ms MarkObjects: 712.378400 ms  DeleteObjects: 5.365500 ms)

2026-04-04T11:45:38 51.926 INF GenWorldFromRaw shader control textures took 1768ms
2026-04-04T11:45:39 52.913 INF Computed 2037 chunk groups containing a total of 41481 chunks. Largest group contains 328 chunks.
2026-04-04T11:45:39 52.927 INF Started thread SaveChunks C:\Users\adria\AppData\Roaming\7DaysToDie\Saves\New Buboxogu County\2.6\Region
2026-04-04T11:45:39 52.940 INF GenWorldFromRaw misc took 1012ms
2026-04-04T11:45:40 54.542 INF GenWorldFromRaw splats took 1602ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429307.
Total: 772.094300 ms (FindLiveObjects: 31.583300 ms CreateObjectMapping: 13.303500 ms MarkObjects: 726.755800 ms  DeleteObjects: 0.451300 ms)

2026-04-04T11:45:42 56.715 INF [DECO] read 246486
2026-04-04T11:45:43 56.884 INF Dynamic Music Initialized on Server
2026-04-04T11:45:43 56.894 INF Dynamic Music Initialized on Client
2026-04-04T11:45:43 56.895 INF Begin DMS Conductor Preload Routine
2026-04-04T11:45:43 56.896 INF Preloading LayeredSection Exploration : Type: DynamicMusic.Adventure
2026-04-04T11:45:43 56.897 INF Loading new config for Exploration...
2026-04-04T11:45:43 56.901 INF Loading new ClipSets for Exploration...
2026-04-04T11:45:43 57.259 INF Exploration loaded new config and clipsets
2026-04-04T11:45:43 57.315 INF Preloading LayeredSection Suspense : Type: DynamicMusic.Adventure
2026-04-04T11:45:43 57.315 INF Loading new config for Suspense...
2026-04-04T11:45:43 57.317 INF Loading new ClipSets for Suspense...
2026-04-04T11:45:43 57.433 INF Suspense loaded new config and clipsets
2026-04-04T11:45:43 57.459 INF Preloading LayeredSection Combat : Type: DynamicMusic.Combat
2026-04-04T11:45:43 57.460 INF Loading new config for Combat...
2026-04-04T11:45:43 57.462 INF Loading new ClipSets for Combat...
2026-04-04T11:45:43 57.675 INF Combat loaded new config and clipsets
2026-04-04T11:45:43 57.713 INF Preloading LayeredSection Bloodmoon : Type: DynamicMusic.Bloodmoon
2026-04-04T11:45:43 57.714 INF Loading new config for Bloodmoon...
2026-04-04T11:45:44 58.043 INF [EOS] Created RFS Request: drops.xml
2026-04-04T11:45:44 58.266 INF AstarManager Init
2026-04-04T11:45:44 58.484 INF [EOS] Read (drops.xml) completed: Success, received 781 bytes
2026-04-04T11:45:44 58.489 INF fetching Twitch entitlements for s76561199038019187
2026-04-04T11:45:45 58.780 INF createWorld() done
2026-04-04T11:45:45 59.441 INF Successfully fetched Twitch entitlements
2026-04-04T11:45:47 61.471 INF Created player with id=171
2026-04-04T11:45:47 61.485 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Flip, id=171]
2026-04-04T11:45:47 61.515 INF Respawning: LoadedGame
2026-04-04T11:45:47 61.519 INF Loaded player
2026-04-04T11:45:47 61.646 INF VehicleManager C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/New Buboxogu County/2.6/vehicles.dat, loaded 0
2026-04-04T11:45:47 61.647 INF DroneManager C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/New Buboxogu County/2.6/drones.dat, loaded 0
2026-04-04T11:45:47 61.648 INF TurretTracker C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/New Buboxogu County/2.6/turrets.dat, loaded 0
Unloading 3 Unused Serialized files (Serialized files now loaded: 91)
Unloading 502 unused Assets to reduce memory usage. Loaded Objects now: 438037.
Total: 871.803300 ms (FindLiveObjects: 29.560800 ms CreateObjectMapping: 17.665400 ms MarkObjects: 820.694900 ms  DeleteObjects: 3.881600 ms)

2026-04-04T11:45:49 62.986 INF 60sec delta: 0,current: 1178807,desired: 1194167
2026-04-04T11:45:49 62.988 INF [Backtrace] Updated Statistics
2026-04-04T11:45:49 63.090 INF OpenSpawnWindow
2026-04-04T11:45:49 63.099 INF Loading dymesh settings
2026-04-04T11:45:49 63.100 INF Dynamic Mesh Settings
2026-04-04T11:45:49 63.100 INF Use Imposter Values: False
2026-04-04T11:45:49 63.100 INF Only Player Areas: False
2026-04-04T11:45:49 63.100 INF Player Area Buffer: 1
2026-04-04T11:45:49 63.100 INF Max View Distance: 2000
2026-04-04T11:45:49 63.101 INF Regen all on new world: False
2026-04-04T11:45:49 63.103 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2026-04-04T11:45:49 63.104 INF Dymesh: Mesh location: C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/New Buboxogu County/2.6/DynamicMeshes/
2026-04-04T11:45:49 63.104 INF StartGame done
2026-04-04T11:45:49 63.358 INF 1986 EntityBackpack id 188, plyrId -1, (0.0, 0.0, 0.0) (0, 0), chunk False (0, 0, 0), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Read
2026-04-04T11:45:49 63.359 INF 1986 EntityBackpack id 188, plyrId -1, (-121.3, 48.1, -478.0) (-8, -30), chunk True (-8, 3, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:45:49 63.399 INF 1986 EntityBackpack id 188, plyrId -1, (-121.3, 48.1, -478.0) (-8, -30), chunk True (-8, 3, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Start
2026-04-04T11:45:50 64.026 INF Dymesh: Warming dynamic mesh
2026-04-04T11:45:50 64.026 INF Dymesh: Creating dynamic mesh manager
2026-04-04T11:45:50 64.029 INF Dymesh: Awake
2026-04-04T11:45:50 64.030 INF Dymesh: Mesh location: C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/New Buboxogu County/2.6/DynamicMeshes/
2026-04-04T11:45:50 64.031 INF Dymesh: Loading Items: C:\Users\adria\AppData\Roaming/7DaysToDie\Saves/New Buboxogu County/2.6/DynamicMeshes/
2026-04-04T11:45:50 64.033 INF Dymesh: Loaded Items: 0
2026-04-04T11:45:50 64.034 INF Dymesh: Loading all items took: 0.0019924 seconds.
2026-04-04T11:45:50 64.044 INF Meshlist count is now 1
2026-04-04T11:45:50 64.044 INF Meshlist count is now 2
2026-04-04T11:45:50 64.045 INF Force load took 0 seconds
2026-04-04T11:45:50 64.047 INF Clearing queues.
2026-04-04T11:45:50 64.047 INF Cleared queues.
2026-04-04T11:45:50 64.048 INF Dynamic thread starting
2026-04-04T11:45:50 64.050 INF Dymesh door replacement: imposterBlock
2026-04-04T11:45:50 64.513 INF Respawn almost done
2026-04-04T11:45:50 64.522 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -121, 45, -478): localplayer
2026-04-04T11:45:50 64.523 INF 2038+0 Origin Reposition (0.0, 0.0, 0.0) to (-128.0, 32.0, -480.0)
2026-04-04T11:45:50 64.613 INF Flip onNewBiomeEntered +buffForest_Hazard
2026-04-04T11:45:52 66.685 INF [DECO] written 246486, in 47ms
2026-04-04T11:45:52 66.695 INF [DECO] write thread 9ms
2026-04-04T11:45:56 69.742 INF Flip WeatherStatusTick  to default
2026-04-04T11:45:56 69.743 INF Flip WeatherBuffUpdate , indoors False
2026-04-04T11:46:00 74.178 INF 2591 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:46:00 74.270 INF Saving 77 of chunks took 80ms
2026-04-04T11:46:04 77.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:46:04 77.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:47:07 137.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:47:07 137.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:48:07 197.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:48:07 197.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:48:44 234.779 INF Time: 1.40m FPS: 59.67 Heap: 2520.1MB Max: 2520.1MB Chunks: 298 CGO: 156 Ply: 1 Zom: 0 Ent: 3 (5) Items: 2 CO: 1 RSS: 4337.7MB
2026-04-04T11:48:46 237.617 INF 12385 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:49:07 257.866 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:49:07 257.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:49:10 261.617 INF 13825 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:49:23 274.549 INF Time: 1.90m FPS: 60.00 Heap: 2575.7MB Max: 2575.7MB Chunks: 298 CGO: 156 Ply: 1 Zom: 0 Ent: 3 (5) Items: 2 CO: 1 RSS: 4396.3MB
2026-04-04T11:49:23 274.552 INF 60sec delta: 1289319,current: 1289319,desired: 1284883
2026-04-04T11:49:23 274.553 INF [Backtrace] Updated Statistics
2026-04-04T11:49:40 291.617 INF 15625 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:49:57 308.694 INF Time: 2.41m FPS: 62.30 Heap: 2624.7MB Max: 2624.7MB Chunks: 298 CGO: 156 Ply: 1 Zom: 0 Ent: 3 (5) Items: 2 CO: 1 RSS: 4448.5MB
2026-04-04T11:50:04 315.608 INF 17064 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:50:07 317.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:50:07 317.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:50:30 341.646 INF VehicleManager saving 0 (0 + 0)
2026-04-04T11:50:30 341.647 INF DroneManager saving 0 (0 + 0)
2026-04-04T11:50:30 341.648 INF TurretTracker saving 0 (0 + 0)
2026-04-04T11:50:30 341.648 INF VehicleManager saved 9 bytes
2026-04-04T11:50:30 341.649 INF DroneManager saved 9 bytes
2026-04-04T11:50:30 341.650 INF TurretTracker saved 9 bytes
2026-04-04T11:50:30 341.653 INF 60sec delta: 517,current: 1289836,desired: 1285404
2026-04-04T11:50:30 341.653 INF [Backtrace] Updated Statistics
2026-04-04T11:50:31 341.959 INF Time: 2.91m FPS: 61.70 Heap: 2673.5MB Max: 2673.5MB Chunks: 298 CGO: 156 Ply: 1 Zom: 2 Ent: 5 (7) Items: 2 CO: 1 RSS: 4506.1MB
2026-04-04T11:50:32 343.609 INF 18744 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:51:07 377.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:51:07 377.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:51:08 378.975 INF Time: 3.41m FPS: 60.50 Heap: 2444.0MB Max: 2673.5MB Chunks: 298 CGO: 156 Ply: 1 Zom: 2 Ent: 5 (6) Items: 2 CO: 1 RSS: 4508.2MB
2026-04-04T11:51:12 383.608 INF 21144 EntityBackpack id 188, plyrId -1, (-121.3, 46.0, -478.0) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:51:17 387.936 INF GMSG: Player 'Flip' died
2026-04-04T11:51:17 387.939 INF Entity Flip 171 killed by zombieMoe 189
2026-04-04T11:51:27 397.909 INF Respawning: Died
2026-04-04T11:51:30 400.909 INF OpenSpawnWindow
2026-04-04T11:51:31 402.563 INF 22277 EntityBackpack id 188, plyrId -1, (-121.3, 46.2, -478.5) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead True, IsDespawned False
2026-04-04T11:51:32 403.521 INF 0 EntityBackpack id 188, plyrId -1, (-121.3, 46.2, -478.5) (-8, -30), chunk True (-8, 2, -30), items 7 noteDuke01, meleeToolTorch at (0, 0, 0, xz 0 0) : Write
2026-04-04T11:51:33 404.529 INF Spawn pos: random NewRandomSpawn SpawnPoint (-1466.0, 44.1, 1025.0)/62.0
2026-04-04T11:51:33 404.544 INF Respawn almost done
2026-04-04T11:51:33 404.547 INF PlayerSpawnedInWorld (reason: Died, position: -1466, 44, 1025): localplayer
2026-04-04T11:51:33 404.548 INF 22394+0 Origin Reposition (-128.0, 32.0, -480.0) to (-1472.0, 32.0, 1024.0)
2026-04-04T11:51:33 404.560 INF Flip onNewBiomeEntered -buffForest_Hazard
2026-04-04T11:51:33 404.560 INF Flip WeatherBuffUpdate , indoors True
2026-04-04T11:51:33 404.626 INF Flip onNewBiomeEntered +buffForest_Hazard
2026-04-04T11:51:34 405.499 INF Saving 254 of chunks took 203ms
2026-04-04T11:51:34 405.542 INF [DECO] written 246487, in 40ms
2026-04-04T11:51:34 405.551 INF [DECO] write thread 9ms
2026-04-04T11:52:07 437.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:52:07 437.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:52:41 472.650 INF Saving 98 of chunks took 80ms
2026-04-04T11:52:41 472.697 INF [DECO] written 246499, in 44ms
2026-04-04T11:52:42 472.706 INF [DECO] write thread 8ms
2026-04-04T11:53:07 497.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:53:07 497.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:54:07 557.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:54:07 557.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:55:07 617.866 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:55:07 617.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:56:07 677.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:56:07 677.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:57:07 737.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:57:07 737.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:58:07 797.866 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:58:07 797.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T11:59:07 857.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T11:59:07 857.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:00:07 917.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:00:07 917.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:01:07 977.874 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:01:07 977.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:02:07 1037.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:02:07 1037.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:03:07 1097.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:03:07 1097.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:04:07 1157.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:04:07 1157.866 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:05:07 1217.873 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:05:07 1217.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:06:07 1277.873 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:06:07 1277.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:07:07 1337.873 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:07:07 1337.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:08:07 1397.873 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:08:07 1397.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:09:07 1457.873 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:09:07 1457.874 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:09:58 1509.512 INF 60sec delta: 91975,current: 1381812,desired: 1311246
2026-04-04T12:09:58 1509.513 INF [Backtrace] Updated Statistics
2026-04-04T12:09:58 1509.692 INF Time: 3.91m FPS: 60.00 Heap: 2600.0MB Max: 2673.5MB Chunks: 303 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (7) Items: 2 CO: 1 RSS: 2852.0MB
2026-04-04T12:09:59 1510.392 INF Flip WeatherStatusTick  to default
2026-04-04T12:09:59 1510.392 INF Flip WeatherBuffUpdate , indoors False
2026-04-04T12:10:01 1512.218 INF Executing command 'dm'
2026-04-04T12:10:02 1513.067 INF Executing command 'cm'
2026-04-04T12:10:07 1517.865 WRN [Discord][Log] RPC Connect error: -4058 (rpc_manager.cpp:39)
2026-04-04T12:10:07 1517.865 WRN [Discord][Log] RPC manager reset: RPC failed to receive READY payload (rpc_manager.cpp:130)
2026-04-04T12:10:16 1527.491 INF Saving 81 of chunks took 81ms
2026-04-04T12:10:18 1528.876 INF Disconnect
2026-04-04T12:10:18 1528.885 INF 89780 EntityBackpack id 192, plyrId 171, (-1458.5, 45.4, 1013.2) (-92, 63), chunk False (0, 0, 0), items ? : Write
2026-04-04T12:10:18 1528.887 INF 89780 EntityBackpack id 193, plyrId 171, (0.0, 0.0, 0.0) (0, 0), chunk False (0, 0, 0), items 5 drinkJarBoiledWater, foodCanChili at (0, 0, 0, xz 0 0) : Read
2026-04-04T12:10:18 1528.887 INF 89780 EntityBackpack id 193, plyrId -1, (-1458.5, 45.4, 1013.2) (-92, 63), chunk True (-92, 2, 63), items 5 drinkJarBoiledWater, foodCanChili at (0, 0, 0, xz 0 0) : Write
2026-04-04T12:10:18 1528.887 INF 89780 EntityBackpack id 192, plyrId 171, (-1458.5, 45.4, 1013.2) (-92, 63), chunk False (0, 0, 0), items ? : OnEntityUnload markedForUnload False, IsDead False, IsDespawned False
2026-04-04T12:10:18 1528.888 INF [NET] ServerShutdown
2026-04-04T12:10:18 1528.888 INF NET: Stopping server protocols
2026-04-04T12:10:18 1528.891 INF SaveAndCleanupWorld
2026-04-04T12:10:18 1528.892 INF [Discord] Saving settings with DiscordDisabled=False
2026-04-04T12:10:18 1528.898 INF 89780 EntityBackpack id 193, plyrId -1, (-1458.5, 45.4, 1013.2) (-92, 63), chunk True (-92, 2, 63), items 5 drinkJarBoiledWater, foodCanChili at (0, 0, 0, xz 0 0) : Write
2026-04-04T12:10:18 1528.964 INF Saving 64 of chunks took 61ms
2026-04-04T12:10:18 1528.970 INF [Steamworks.NET] Exiting Lobby
2026-04-04T12:10:18 1528.973 INF [Steamworks.NET] Stopping server
2026-04-04T12:10:18 1528.974 INF [PlayerInteractions] Shutdown, record disconnect for all currently connected players
2026-04-04T12:10:18 1528.974 INF [PartyQuests] Player unregistered
2026-04-04T12:10:18 1529.337 INF [EOS] Created RFS Request: NewsFeatured.xml
2026-04-04T12:10:18 1529.337 INF [EOS] Created RFS Request: News.xml
2026-04-04T12:10:18 1529.338 INF [EOS] Created RFS Request: eula_english
2026-04-04T12:10:18 1529.355 INF [EOS] Created RFS Request: PlatformOverrides
2026-04-04T12:10:18 1529.357 INF AstarManager Cleanup
2026-04-04T12:10:18 1529.637 INF Clearing queues.
2026-04-04T12:10:18 1529.637 INF Cleared queues.
2026-04-04T12:10:19 1530.361 INF Clearing queues.
2026-04-04T12:10:19 1530.361 INF Cleared queues.
2026-04-04T12:10:19 1530.370 INF World.Unload
2026-04-04T12:10:19 1530.375 INF Exited thread GenerateChunks
2026-04-04T12:10:19 1530.376 INF 89780 EntityBackpack id 193, plyrId -1, (-1458.5, 45.4, 1013.2) (-92, 63), chunk True (-92, 2, 63), items 5 drinkJarBoiledWater, foodCanChili at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead False, IsDespawned False
2026-04-04T12:10:19 1530.405 INF 0 EntityBackpack id 193, plyrId -1, (-1458.5, 45.4, 1013.2) (-92, 63), chunk True (-92, 2, 63), items 5 drinkJarBoiledWater, foodCanChili at (0, 0, 0, xz 0 0) : Write
2026-04-04T12:10:19 1530.426 INF Exited thread SaveChunks C:\Users\adria\AppData\Roaming\7DaysToDie\Saves\New Buboxogu County\2.6\Region
2026-04-04T12:10:19 1530.505 INF World.Cleanup
2026-04-04T12:10:19 1530.508 INF Exited thread ChunkRegeneration
2026-04-04T12:10:19 1530.514 INF Exited thread ChunkCalc
2026-04-04T12:10:19 1530.514 INF Exited thread ChunkMeshBake
2026-04-04T12:10:19 1530.520 INF Exited thread WaterSimulationApplyChanges
2026-04-04T12:10:19 1530.525 INF VehicleManager saving 0 (0 + 0)
2026-04-04T12:10:19 1530.526 INF VehicleManager saved 9 bytes
2026-04-04T12:10:19 1530.527 INF DroneManager saving 0 (0 + 0)
2026-04-04T12:10:19 1530.528 INF DroneManager saved 9 bytes
2026-04-04T12:10:19 1530.528 INF TurretTracker saving 0 (0 + 0)
2026-04-04T12:10:19 1530.530 INF TurretTracker saved 9 bytes
2026-04-04T12:10:19 1530.561 INF Persistent GamePrefs saved
2026-04-04T12:10:20 1530.983 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 1875 bytes
2026-04-04T12:10:20 1530.984 INF [EOS] Created RFS Request: news_featured_2026_merger.jpg
2026-04-04T12:10:20 1530.984 INF [EOS] Created RFS Request: news_featured_ytz2.1.jpg
2026-04-04T12:10:20 1530.984 INF [EOS] Created RFS Request: news_featured_tfpmerch.jpg
2026-04-04T12:10:20 1531.084 INF [EOS] Read (BlockedPlayerList) completed: Success, received 8 bytes
2026-04-04T12:10:20 1531.084 INF [EOS] Read (News.xml) completed: Success, received 10823 bytes
2026-04-04T12:10:20 1531.085 INF [EOS] Created RFS Request: news_game_2026_2.6_stable.jpg
2026-04-04T12:10:20 1531.085 INF [EOS] Created RFS Request: news_game_2026_merger.jpg
2026-04-04T12:10:20 1531.085 INF [EOS] Created RFS Request: news_game_2025_2.5_stable.jpg
2026-04-04T12:10:20 1531.133 INF [EOS] Read (eula_english) completed: Success, received 34433 bytes
2026-04-04T12:10:20 1531.135 INF [EOS] Created RFS Request: backtraceconfig.xml
2026-04-04T12:10:20 1531.183 INF [EOS] Read (PlatformOverrides) completed: Success, received 532 bytes
2026-04-04T12:10:20 1531.184 INF [TitleStorageOverridesManager] Successfully retrieved overrides.
2026-04-04T12:10:20 1531.301 INF [EOS] Read (news_featured_2026_merger.jpg) completed: Success, received 154308 bytes
2026-04-04T12:10:20 1531.302 INF [EOS] Created RFS Request: news_featured_soundtrack.jpg
2026-04-04T12:10:20 1531.320 INF [EOS] Read (news_featured_ytz2.1.jpg) completed: Success, received 123752 bytes
2026-04-04T12:10:20 1531.355 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
2026-04-04T12:10:20 1531.475 INF [EOS] Read (news_game_2026_2.6_stable.jpg) completed: Success, received 97562 bytes
2026-04-04T12:10:20 1531.476 INF [EOS] Created RFS Request: news_game_2.4_stable.jpg
2026-04-04T12:10:20 1531.492 INF [EOS] Read (news_game_2026_merger.jpg) completed: Success, received 84307 bytes
2026-04-04T12:10:20 1531.493 INF [EOS] Created RFS Request: news_game_2.3_stable.jpg
2026-04-04T12:10:20 1531.504 INF [EOS] Read (news_game_2025_2.5_stable.jpg) completed: Success, received 102102 bytes
2026-04-04T12:10:20 1531.505 INF [EOS] Created RFS Request: news_game_2.2_stable.jpg
2026-04-04T12:10:20 1531.520 INF [EOS] Read (backtraceconfig.xml) completed: Success, received 2424 bytes
2026-04-04T12:10:20 1531.521 INF [BACKTRACE] Bug reporting Enabled with save uploading: Disabled
2026-04-04T12:10:20 1531.522 INF [BACKTRACE] Save Attaching Feature: Disabled
2026-04-04T12:10:20 1531.522 INF [BACKTRACE] Entire World Attaching Feature: Disabled
2026-04-04T12:10:20 1531.522 INF [BACKTRACE] Bug reporting Disabled with save uploading: Disabled
2026-04-04T12:10:20 1531.522 INF Backtrace Configuration refreshed from XML: Enabled False
2026-04-04T12:10:20 1531.522 INF [BACKTRACE] Bug reporting: Disabled
2026-04-04T12:10:20 1531.523 INF [BACKTRACE] Bug reporting attach save feature: Disabled
2026-04-04T12:10:20 1531.523 INF [BACKTRACE] Bug reporting attach entire world feature: Disabled
2026-04-04T12:10:21 1531.717 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
2026-04-04T12:10:21 1531.767 INF [EOS] Read (news_game_2.4_stable.jpg) completed: Success, received 87456 bytes
2026-04-04T12:10:21 1531.767 INF [EOS] Created RFS Request: news_game_2.1_stable.jpg
2026-04-04T12:10:21 1531.799 INF [EOS] Read (news_game_2.3_stable.jpg) completed: Success, received 72704 bytes
2026-04-04T12:10:21 1531.833 INF [EOS] Read (news_game_2.2_stable.jpg) completed: Success, received 96101 bytes
2026-04-04T12:10:21 1531.918 INF Preparing quit
2026-04-04T12:10:21 1531.928 INF Persistent GamePrefs saved
2026-04-04T12:10:21 1531.929 INF Cleanup
2026-04-04T12:10:21 1531.930 INF [Discord] Saving settings with DiscordDisabled=False
2026-04-04T12:10:21 1531.930 INF [Discord] Cleanup
2026-04-04T12:10:21 1532.136 WRN [EOS] [LogEOSTitleStorage - Warning] Attempted to read file but not allowed.
2026-04-04T12:10:22 1532.803 INF AchievementManager.Cleanup
2026-04-04T12:10:22 1533.118 WRN [Discord][Log] RPC manager reset: RPC manager disconnecting (rpc_manager.cpp:130)
2026-04-04T12:10:22 1533.119 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
2026-04-04T12:10:22 1533.119 WRN [Discord][RTC][Log] AudioDeviceWindowsCore::~AudioDeviceWindowsCore() the Avrt DLL module is now unloaded (audio_device_core_win.cc:603)
2026-04-04T12:10:22 1533.149 INF Terminating threads
2026-04-04T12:10:22 1533.149 INF OnApplicationQuit
2026-04-04T12:10:22 1533.155 INF Terminating threads
2026-04-04T12:10:22 1533.156 INF OnApplicationQuit
Input System module state changed to: ShutdownInProgress.
Input System polling thread exited.
Input System module state changed to: Shutdown.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [0-1.0 KB]: 608 frames, [1.0 KB-2.0 KB]: 29 frames, [2.0 KB-4.0 KB]: 19 frames, [4.0 KB-8.0 KB]: 5 frames, [8.0 KB-16.0 KB]: 1271 frames, [16.0 KB-32.0 KB]: 23976 frames, [32.0 KB-64.0 KB]: 63360 frames, [64.0 KB-128.0 KB]: 48 frames, [128.0 KB-256.0 KB]: 89 frames, [256.0 KB-0.5 MB]: 110 frames, [0.5 MB-1.0 MB]: 279 frames, [1.0 MB-2.0 MB]: 40 frames, [2.0 MB-4.0 MB]: 10 frames, [4.0 MB-8.0 MB]: 6 frames
      Initial Block Size 4.0 MB
      Current Block Size 8.0 MB
      Peak Allocated Bytes 8.0 MB
      Overflow Count 22370
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 128.0 KB
      Peak Allocated Bytes 128.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 0.5 MB
      Peak Allocated Bytes 511.4 KB
      Overflow Count 22383
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 24.0 KB
      Overflow Count 1
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 23.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 2.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 31.1 KB
      Overflow Count 1
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 27.0 KB
      Overflow Count 1
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 94.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 340 B
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 6
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 349 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 52.0 KB
      Peak Allocated Bytes 50.9 KB
      Overflow Count 2
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 40.0 KB
      Peak Allocated Bytes 35.9 KB
      Overflow Count 1
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 56.0 KB
      Peak Allocated Bytes 53.7 KB
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 65.0 KB
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 138 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 52.0 KB
      Peak Allocated Bytes 49.6 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 18.5 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 55.9 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 340.0 KB
      Peak Allocated Bytes 285.1 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 20.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 48.0 KB
      Peak Allocated Bytes 45.7 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 25.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 346 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 22.0 KB
      Overflow Count 1
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 171782
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 4 Subsections = 4096 buckets. Failed count: 3301914
        32B: 36 Subsections = 18432 buckets. Failed count: 1103656
        48B: 29 Subsections = 9898 buckets. Failed count: 1115007
        64B: 27 Subsections = 6912 buckets. Failed count: 745679
        80B: 72 Subsections = 14745 buckets. Failed count: 270633
        96B: 69 Subsections = 11776 buckets. Failed count: 148849
        112B: 11 Subsections = 1609 buckets. Failed count: 160465
        128B: 8 Subsections = 1024 buckets. Failed count: 296687
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [16.0 MB-32.0 MB]: 216 frames, [32.0 MB-64.0 MB]: 853 frames, [64.0 MB-128.0 MB]: 516 frames, [128.0 MB-256.0 MB]: 68420 frames, [256.0 MB-0.50 GB]: 19845 frames
      Requested Block Size 16.0 MB
      Peak Block count 17
      Peak Allocated memory 340.4 MB
      Peak Large allocation bytes 232.0 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [8.0 MB-16.0 MB]: 10 frames, [16.0 MB-32.0 MB]: 1015 frames, [32.0 MB-64.0 MB]: 752 frames, [64.0 MB-128.0 MB]: 121 frames, [128.0 MB-256.0 MB]: 87952 frames
      Requested Block Size 16.0 MB
      Peak Block count 17
      Peak Allocated memory 230.4 MB
      Peak Large allocation bytes 128.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 0
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 0
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 5
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 1
  Overflow Count (too large) 3
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 34
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 4 Subsections = 4096 buckets. Failed count: 3301914
        32B: 36 Subsections = 18432 buckets. Failed count: 1103656
        48B: 29 Subsections = 9898 buckets. Failed count: 1115007
        64B: 27 Subsections = 6912 buckets. Failed count: 745679
        80B: 72 Subsections = 14745 buckets. Failed count: 270633
        96B: 69 Subsections = 11776 buckets. Failed count: 148849
        112B: 11 Subsections = 1609 buckets. Failed count: 160465
        128B: 8 Subsections = 1024 buckets. Failed count: 296687
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [32.0 KB-64.0 KB]: 4 frames, [64.0 KB-128.0 KB]: 209 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 36 frames, [0.5 MB-1.0 MB]: 17 frames, [1.0 MB-2.0 MB]: 914 frames, [2.0 MB-4.0 MB]: 8 frames, [4.0 MB-8.0 MB]: 114 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 487 frames, [64.0 MB-128.0 MB]: 88026 frames, [128.0 MB-256.0 MB]: 4 frames, [256.0 MB-0.50 GB]: 6 frames, [0.50 GB-1.00 GB]: 22 frames
      Requested Block Size 16.0 MB
      Peak Block count 5
      Peak Allocated memory 0.93 GB
      Peak Large allocation bytes 0.89 GB
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [0-1.0 KB]: 4 frames, [128.0 KB-256.0 KB]: 47 frames, [256.0 KB-0.5 MB]: 154 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 31 frames, [8.0 MB-16.0 MB]: 223 frames, [16.0 MB-32.0 MB]: 759 frames, [32.0 MB-64.0 MB]: 25 frames, [64.0 MB-128.0 MB]: 4918 frames, [128.0 MB-256.0 MB]: 83685 frames
      Requested Block Size 16.0 MB
      Peak Block count 11
      Peak Allocated memory 170.9 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 11380
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 4 Subsections = 4096 buckets. Failed count: 3301914
        32B: 36 Subsections = 18432 buckets. Failed count: 1103656
        48B: 29 Subsections = 9898 buckets. Failed count: 1115007
        64B: 27 Subsections = 6912 buckets. Failed count: 745679
        80B: 72 Subsections = 14745 buckets. Failed count: 270633
        96B: 69 Subsections = 11776 buckets. Failed count: 148849
        112B: 11 Subsections = 1609 buckets. Failed count: 160465
        128B: 8 Subsections = 1024 buckets. Failed count: 296687
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [2.0 MB-4.0 MB]: 3 frames, [4.0 MB-8.0 MB]: 200 frames, [8.0 MB-16.0 MB]: 989 frames, [32.0 MB-64.0 MB]: 109 frames, [64.0 MB-128.0 MB]: 88549 frames
      Requested Block Size 4.0 MB
      Peak Block count 29
      Peak Allocated memory 122.7 MB
      Peak Large allocation bytes 47.0 MB
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [64.0 KB-128.0 KB]: 3 frames, [128.0 KB-256.0 KB]: 1 frames, [8.0 MB-16.0 MB]: 191 frames, [16.0 MB-32.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 873 frames, [256.0 MB-0.50 GB]: 25307 frames, [0.50 GB-1.00 GB]: 63465 frames
      Requested Block Size 4.0 MB
      Peak Block count 118
      Peak Allocated memory 0.56 GB
      Peak Large allocation bytes 132.6 MB
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 1
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 4.0 MB
      Failed Allocations. Bucket layout:
        16B: 4 Subsections = 4096 buckets. Failed count: 3301914
        32B: 36 Subsections = 18432 buckets. Failed count: 1103656
        48B: 29 Subsections = 9898 buckets. Failed count: 1115007
        64B: 27 Subsections = 6912 buckets. Failed count: 745679
        80B: 72 Subsections = 14745 buckets. Failed count: 270633
        96B: 69 Subsections = 11776 buckets. Failed count: 148849
        112B: 11 Subsections = 1609 buckets. Failed count: 160465
        128B: 8 Subsections = 1024 buckets. Failed count: 296687
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [4.0 KB-8.0 KB]: 196 frames, [8.0 KB-16.0 KB]: 996 frames, [128.0 KB-256.0 KB]: 88658 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 204.0 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [0-1.0 KB]: 4 frames, [2.0 KB-4.0 KB]: 192 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 1018 frames, [8.0 MB-16.0 MB]: 88629 frames
      Requested Block Size 2.0 MB
      Peak Block count 6
      Peak Allocated memory 9.8 MB
      Peak Large allocation bytes 0 B