Changelog:
Skeleton Test Build
There isn't anything super special - it's a pretty straigh forward demo, where you can shoot multiple types of skeletons (sword/shield/archer), plus to look out for 2 secrets.
EP2 will have a similiar area, but it's gonna be much more complex - with puzzles, collectables and so on (and more detailed of course).
There was a lot of small issues we were dealing here, but it seems that we fixed majority of bugs already.
You can leave your feedback on enemy, if you had any suggestions and stuff.
Episode 1 - v8.1
- Fixed bug with certain items unable to be picked-up (like comic page near the Horus statue)
- Fixed bug with Magnum pistol ADS, where aiming while reloading will result in a bug (you had to un-aim and aim again, to be able to shoot)
- Fixed bug with missing reloading animation for Magnum
- Fixed pistols fire rate
- Fixed Dirt and Sand masks for the character's face/futa cock
- Fixed bug, allowing you to wear multiple Accessories at once
- Fixed bug with defused torches able to light up the arrow
- You can "revive" defused fire torches now
- Fixed small bug with Hand IKs on climbing
- You can remove the amulet (become a dickgirl) inside the Gallery
- Reduced "too glossy" look for pages, inside Comix book
- Reworked Climable lianas (now it has a proper "Use" widget on screen)
- Reworked certain level triggeres, which should fix rare bugs with incorrect water level/lighting
- Slightly improved Minotaur statue climbing
- Fixed "camera mode 2" bug for the sex scenes, where you can't move the camera (only rotate)
- Fixed Audio volume settings not saved after loading a game
- Improved Tara's ragdoll physics
- Fixed bug with altered "jiggle" physics after ragdolling
- Reduced accurancy for shooting range "shooters targets"
- Fixed incorrect time bonus on Shooting Range
- Fixed bug with incorrect Secrets count, after beating New Game+
- Different small fixes on the map
- Added "Teeth tone" slider, which can control how "bleach" Tara's teeth are
- Added "Drying speed" slider, which controls how fast clothes will become dry again
- Added new tattoo (made by Josep)
- Improved Dirt/Sand effects on clothes
- Dirt/Sand now visible inside "Inventory Tara" too
- Reduced amount of Dirt/Sand applied, when ragdolling
- Fixed bug with certain clothes "colorizing" feature (it was impossible to colorize black clothes before)
- Fixed bug with incorrect "Glasses" ID, now you can wear Hat and Glasses at the same time
- You can now colorize Glasses too
Episode 1 - v8
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings
- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group
- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation
- Game should not start in VR mode now, if you have VR hardware connected
- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
There isn't anything super special - it's a pretty straigh forward demo, where you can shoot multiple types of skeletons (sword/shield/archer), plus to look out for 2 secrets.
EP2 will have a similiar area, but it's gonna be much more complex - with puzzles, collectables and so on (and more detailed of course).
There was a lot of small issues we were dealing here, but it seems that we fixed majority of bugs already.
You can leave your feedback on enemy, if you had any suggestions and stuff.
Episode 1 - v8.1
- Fixed bug with certain items unable to be picked-up (like comic page near the Horus statue)
- Fixed bug with Magnum pistol ADS, where aiming while reloading will result in a bug (you had to un-aim and aim again, to be able to shoot)
- Fixed bug with missing reloading animation for Magnum
- Fixed pistols fire rate
- Fixed Dirt and Sand masks for the character's face/futa cock
- Fixed bug, allowing you to wear multiple Accessories at once
- Fixed bug with defused torches able to light up the arrow
- You can "revive" defused fire torches now
- Fixed small bug with Hand IKs on climbing
- You can remove the amulet (become a dickgirl) inside the Gallery
- Reduced "too glossy" look for pages, inside Comix book
- Reworked Climable lianas (now it has a proper "Use" widget on screen)
- Reworked certain level triggeres, which should fix rare bugs with incorrect water level/lighting
- Slightly improved Minotaur statue climbing
- Fixed "camera mode 2" bug for the sex scenes, where you can't move the camera (only rotate)
- Fixed Audio volume settings not saved after loading a game
- Improved Tara's ragdoll physics
- Fixed bug with altered "jiggle" physics after ragdolling
- Reduced accurancy for shooting range "shooters targets"
- Fixed incorrect time bonus on Shooting Range
- Fixed bug with incorrect Secrets count, after beating New Game+
- Different small fixes on the map
- Added "Teeth tone" slider, which can control how "bleach" Tara's teeth are
- Added "Drying speed" slider, which controls how fast clothes will become dry again
- Added new tattoo (made by Josep)
- Improved Dirt/Sand effects on clothes
- Dirt/Sand now visible inside "Inventory Tara" too
- Reduced amount of Dirt/Sand applied, when ragdolling
- Fixed bug with certain clothes "colorizing" feature (it was impossible to colorize black clothes before)
- Fixed bug with incorrect "Glasses" ID, now you can wear Hat and Glasses at the same time
- You can now colorize Glasses too
Episode 1 - v8
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings
- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group
- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation
- Game should not start in VR mode now, if you have VR hardware connected
- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon