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eSports: Understanding the Basic Opportunities for Businesses

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Welcome to our latest blog post on eSports! The world of electronic sports or games is rapidly growing and becoming increasingly important for the business landscape. Electronic sports are becoming a significant player in the entertainment industry, ranging from professional gaming tournaments to streaming platforms. In 2022, its market value was worth more than 1.38 billion US dollars and can grow to as high as 1.87 billion dollars by 2025.  In this blog post, we dive into the basics of eSports, including its history, popular types, and the current state of the industry. We also look at the various business opportunities in electronic sports and their potential benefits.

By the end of this post, you will have a better understanding of what eSports is, why it matters to businesses, and how you can take advantage of this exciting industry.

 

Understanding the Basics

To fully understand the opportunities presented by this growing industry, one must first understand what eSports is and where it originated. eSports, short for electronic sports, is competitive video gaming at a professional level. It is a form of competition where players, either individuals or teams, compete against each other in various video games. Understanding the basics and the current state gives you a better understanding of the opportunities that are available for businesses in this space.

 

History of Electronic Sports

The origins of electronic sports can be traced back to the 1970s and 1980s when arcade games or LAN parties began to gain popularity and players would compete against each other for high scores. However, it was not until the 1990s and 2000s, with the rise of the internet, online gaming, and online streaming platforms that eSports truly began to take off.

 

Types of Electronic Games

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There are different types of electronic games, each with its own unique characteristics and player base. Each game has its unique set of rules and gameplay, and each community has its own culture and terminology. Here is a list of some of the most popular electronic games:

  • Dota 2
  • First-person shooters (FPS)
  • Counter-Strike: Global Offensive
  • Call of Duty
  • Multiplayer Online Battle Arenas (MOBA)
  • League of Legends
  • Fortnite
  • StarCraft II
  • Player Unknown’s Battlegrounds (PUBG)
  • FIFA
  • NBA 2K

Current State of the Market

  • In 2022, the worldwide eSports audience size reached 532 million viewers and is expected to reach over 640 million by 2025, worldwide.
  • Asia and North America currently represent the largest e-games market in terms of revenue, with China alone accounting for almost one-fifth of the market.
  • In terms of revenue, China claimed the largest portion of the eSports market revenue of 360.1 million dollars, in 2021.
  • By 2025, it is expected that there will be over 318 million electronic sports users worldwide, up from 215.2 million in 2020.

Opportunities for Businesses

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As the eSports industry continues to grow, it presents a wealth of opportunities for businesses looking to tap into a highly engaged and lucrative market. Here are some proven ways through which businesses can participate in.

 

1. Sponsorship

One of the most popular ways for businesses to get involved in eSports is through sponsorship. It includes sponsoring an individual player, a team, or even an entire league. Sponsorship offers businesses the opportunity to reach a highly engaged and dedicated audience, and it can also provide valuable brand exposure.

 

2. Advertising

Companies can place advertisements in online games, on websites, and in live events to reach a targeted audience. In-game advertising is a revenue strategy used by game developers to earn money by selling ad space in their games, such as banners, pop-up ads, or branded in-game items. The website and live event advertising can be more traditional, such as billboards or product placements. Such type of advertising allows companies to reach a highly engaged and passionate audience who are interested in gaming and eSports.

 

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