JustPaste.it


PCSX2 1.7.0-20211107034431- compiled on Nov  7 2021
Savestate version: 0x9a280000

Host Machine Init:
    Operating System =  Microsoft Windows 10, 64-bit
    Physical RAM     =  16335 MB
    CPU name         =  AMD Ryzen 5 3600 6-Core Processor
    Vendor/Model     =  AuthenticAMD (stepping 00)
    CPU speed        =  3.599 ghz (12 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  178bfbff 3ed8320b
    x86EFlags        =  2fd3fbff

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
    SSE4a 


Reserving memory for recompilers...
[GameDB] 10727 games on record (loaded in 339ms)
HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead.
isoFile open ok: G:\Games\Sony\PS2 Games\Project Zero (Europe) (En,Fr,De,Es,It).iso
    Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1831104 sectors)
Current Renderer: OpenGL
Created a OpenGL context
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 496.49
GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA
OpenGL information. GPU: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 496.49
INFO: GL_ARB_sparse_texture is available
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

Available VRAM/RAM:3840MB for textures
GS Lookup CRC:00000000
GS Lookup CRC:00000000
48000 SampleRate: 
McdSlot 0 [File]: G:\Games\Emulatoren\pcsx2-v1.7.2024-12-g59fd815c3d-windows-x86\pcsx2-v1.7.2024-12-g59fd815c3d-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: G:\Games\Emulatoren\pcsx2-v1.7.2024-12-g59fd815c3d-windows-x86\pcsx2-v1.7.2024-12-g59fd815c3d-windows-x86\memcards\Mcd002.ps2
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v02.00(14/06/2004)  Console
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x512 (4096x4096)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...

PlayStation 2 ======== Hard reset boot
 ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
found 9735 symbols
ELF (cdrom0:\SLES_508.21;1) Game CRC = 0x22E91837, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_508.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL


IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_508.21;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_508.21;1
0 00100000 0025e4cc ......................................
Loaded, cdrom0:¥SLES_508.21;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
[GameDB] Searching for 'sles-50821' in GameDB
[GameDB] Found 'sles-50821' in GameDB
[GameDB] Searching for patch with CRC '22e91837'
[GameDB] Found and falling back to default patch
comment: - At least when using GSdx in D3D11 Hardware mode, and due to missing
comment: -  rendering-fixes, black stripes can show up on ghosts,
comment: -  spirits and photos, when Upscaling and\or using WideScreen-patching.
comment: - This can be fixed by having 'Enable HW Hacks' set
comment: -  in the GSdx configuration dialog, and having 'Align Sprite' set
comment: -  and 'Sprite' set to Half in 'Advanced Settings and Hacks'.
Overall 0 Widescreen hacks loaded
Loading patch '22E91837.pnach' from archive 'G:\Games\Emulatoren\pcsx2-v1.7.2024-12-g59fd815c3d-windows-x86\pcsx2-v1.7.2024-12-g59fd815c3d-windows-x86\cheats_ws.zip'
comment: Project Zero * SLES-50821 * PAL-M5 * 22E91837
comment: - Widescreen & HD pnach by pgert.
comment: - Credits to ElHecht & nemesis2000.
(Wide Screen Cheats DB) Patches Loaded: 11
[GameDB] Searching for 'sles-50821' in GameDB
[GameDB] Found 'sles-50821' in GameDB
[GameDB] Searching for patch with CRC '22e91837'
[GameDB] Found and falling back to default patch
Get Reboot Request From EE
GS Lookup CRC:22E91837
GS Lookup CRC:22E91837

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

    Copyright 1999-2001 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 2.0.0 (C)SCEI
 Exit rsd_main 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOPSYS.IRX;1 args 0 arg 
loadmodule: id 31, ret 0
(UpdateVSyncRate) Mode Changed to PAL.
Frame buffer size set to  640x512 (5120x4096)
padman: *** VBLANK OVERLAP ***
padman: *** VBLANK OVERLAP ***