JustPaste.it

Ravenhearst Patch Notes - 10.1.0b13

Adjusted Menu Tips
 
Planks now made in Table Saw
 
Changed Icon On Ravenhearst Challenges
 
Fixed Cash Register Hitboxes
 
Items can now break if not repaired when they hit 0
 
You now receive a Working Toaster when destroying an in world toaster
 
Fixed Coffeemaker model offsets
 
Complete Armor Stat Rework
 
Adjusted Nut and Berry Bush Appearance
 
Added Nut and Berry Bush to an additional sub biome of the forest
 
Fixed Coffeemaker Vanilla Models
 
Fixed Stone and Scrap Shovel and Pickaxe Harvesting Tags
 
Added Multiple Car Paint Items
 
Added OCB Crooked Deco
 
Blood Moons last until dawn after day 14
 
Fixed On Screen Day and Date
 
Shortened Zombie Reaches
 
Recycle Bins now downgrade
 
Added Storage Progression
 
Added Localization to New Storage Options
 
Added New Storage
 
Added Cans of Nuts and Berries with better stats you can craft in Campfire with an Empty Can
 
More tiles will now spawn on RWG
 
Model changed for Barricades
 
Barricade health lowered to 150
 
Fixed Icon for Taza Stone Pickaxe
 
Seeds no longer scrap
 
Removed Aluminum from Wasteland
 
Removed Coal from Snow
 
Fixed Nitrate not spawning in one Snow biome
 
Added Dysentery to Moldy Bread
 
Adjustments to Outdoor Night Light and Indoor Lighting for a more natural darkness
 
Fixed Loading Screen Tip Localization
 
Crops give an 80 percent chance of seed back
 
Added New Challenges - Yakov
 
Added time back to hud
 
Seed Packs are now a bundle. Open for random seeds
 
Removed seed pack crafting
 
Farmer Class now gets schematic for Hoe
 
Hoe added to loot
 
Removed Grills from loot
 
Sap no longer scraps
 
Removed Steel and Iron Crates from Craft. Must upgrade Wooden one
 
Added Wood Writeable Crate to Progression
 
Moved Wood Crafts to Table Saw
 
Scrap Axe no longer repairs/upgrades
 
Fixed Book Reading Animations
 
Removed LOTL bonus from nuts and berries
 
Added New Zombies by Double G
 
Added Treasures and Trinkets that you can find while digging you can sell to the traders
 
Increased Leather made from Hides
 
Reduced Craft Time of Dried Jerky
 
Increased Brighntess of Survival Campfire, Campfire and Tanning Rack Icons
 
Moved Around Vanilla Challenges to make sense for the Basic Journal Quest
 
Updated Score
 
Fixed nut and berry harvests
 
Fixed Tags and Model on Dirty Bandage
 
Added Reinforced Repair Kits for Reinforced Tools and Weapons
 
Reinforced Tools are now Locked Properly
 
Fixed description on Bowl of Honey
 
Ammo Loot Rebalance. Less ammo found in the world
 
RWG Edits - Towns and cities can now spawn in Forests
 
Traders can now spawn roadside in the Wilderness
 
Various scope and iron sight tweaks and fixes to better align them
 
Extended Old Building Upgrading to include Aluminum and Tungsten Paths
 
Added Grass Cutter
 
Removed Cardio Perk as it is now integrated into Athletics
 
Removed Mother Lode as it is now integrated into Construction and Mining Tools Skills
 
Added Version Check to Mod Load - Yakov
 
Adjusted Animal Spawning
 
Added Sprint Toggling Fix
 
Added Startup Optimizer - OCBMaurice
 
Added Stop Fuel Waste - OCBMaurice
 
Added New Map Waypoint Icons - OCBMaurice
 
Adjustments to Interior Lighting
 
Adjustments to Night Time Exterior Lighting
 
Reduced Amount of XP Given for Harvesting, Repairing and Upgrading Blocks
 
Reduced chances of perk and skill books in mailboxes
 
Removed Junk Drone from loot
 
Added Multiple New Vehicle Mods for Speed, Gas Consumption, Light Intensity
 
Commented out Water Valve Block Model making water sounds in POIs
 
Added expanded firearms. Most are vanilla values, we will need to adjust them in the future. Schematics to make them can be found in Wasteland and Tier 5 loot crates. Have not decided on weapon loot only or to allow crafting.
 
Added Chance of Hazmat to Military Lockers and Army Trucks
 
Adjusted backpack loot in military lockers and laundry
 
Removed Sprains and Strains as Splint now heals Sprains
 
Gas can no longer be drinkable
 
Added Sounds to All Ravenhearst food and water
 
Added proper perk bonuses to Ravenhearst medical items
 
Added a Supply bundle to the starter kit so you can open the item portion at a later date
 
Removed Backpacks except for one type due to way action skill works for backpack
 
Updated RH Core - Yakov
 
Adjusted Skill Point Rewards for Basic Questline and Challenge Redemption to 5 total down from 8
 
Armor Tier Stat Fixes to Match our Quality
 
Fixed Armor Display Bug creating False Stat Displays - Redbeard + Yakov
 
Updated Active Ingredients - Redbeard
 
Fixed Air Drop Crates Not Despawning - Yakov
 
Fixed Boiled Water in Cans and Jars crafting in the Stove
 
Changed Icon Type on Backpacks
 
Removed Unused Craft Skill Books from Loot and Bundles
 
Raised Health on All Workstations
 
Increased cost to make Lockpicks
 
Added Wasteland Lockpick that unlocks Tier 5 and Wasteland Crates. Craftable at Advanced Engineering 5. Lootable where Hazmat is found.
 
Added Missing Perk Books to Research Desk (Fireman 7, Mining 7, Heist 3, Hunter Books, Looter Books)
 
Lowered Bee Hive Timer to 120 from 180
 
Changed Research Desk Ingredient to Office Chair Variant Block
 
Fixed Tomato Plant Hitbox
 
Vehicle Craft Skill now set to 200. Vehicle unlocks spaced put more
 
Mechanic now receives 5 vehicle skill books to craft a bicycle but no bicycle parts and a Wrench
 
Removed Buggy Action0 Left Click Actions from Sacks and Buckets
 
Increased and balanced HP on later tier building blocks
 
Increased resources needed to craft steel and concrete shape blocks
 
Increased Price of Water Filter
 
Removed Water Filter from craft of Dew Collector
 
Waster Filter now gives Murky Water and 1 jar as a mod in Dew Collector. Still doubles speed
 
Removed Water Filter from Chef Class
 
Adjusted haziness to radiation - Yakov
 
Updated pick up sounds for antibiotics, custom vehicles, books and magazines
 
Increased Health on trees
 
Fixed 1970 Refrigerator Harvest
 
Improved Wellness Death Logic - Yakov
 
Moved Death Wellness Buff to C# to make it more reliable switching Permadeath on and off - Yakov
 
Added Carbon Fiber Crafted
 
Added Resin Bottle Crafted
 
Added Treasure Maps - CTVI
 
Added Scrap Club, Spear and Sledgehammer
 
Rebalanced Scrap Tools
 
Added improved hordes game option. Off by default. - Yakov
 
Added improved hordes to config yaml - Yakov
 
Added Pick up Sounds to Repair Kits, Resources, Crops, Medicine, Ores, Bars
 
Added Pick up Sounds to Repair Kits, Resources, Crops, Medicine, Ores, Bars
 
Updated all of Bdubyah vehicles
 
New Onion Plant Asset Added
 
Updated Improved Hordes Localization with More Accurate Info - Yakov
 
Added Torch Framework from Laydor for Performance, Lighting and Config - Yakov
 
Fixed Working Gas and Charcoal Grill Models
 
Removed BBQ Grill Food Recipes from Stoves
 
Added and Removed Categories Needed and no Longer Needed from Grills and Stoves
 
Began Adding Back Vanilla Food Hand Models
 
Added More Arcade Machines
 
Added Slot Machines - 50,100,500 Denominations to Craft through Final Stand Reward
 
Added Arcade Machines to Craft through Final Stand Reward
 
Added Berries to Spoilage
 
Removed Moldy Bread from Spoiling
 
Scrap Weapons Now Repair with Reinforced Repair Kit
 
Wood Club Now Requires Primitive Repair Kit
 
Removed Scrapping from Primitive Weapons
 
Increased Random Chances of Getting Vehicle Part or Skill Books as Random Roll
 
Added Frozen Water and Stew to Chef Class heated up in Microwave When Needed
 
Added Craftable Freezer
 
Added Fridges and Cooler to Electrician Skill
 
Forging Tunnel scraps to Iron
 
Added Scrollable 63 slot backpack after going insane
 
Removed Old Jukebox due to deprecated Asset
 
Added Lemon Tree and Lemons. Recipes and Fixes to come
 
Added New Dew Collector. Place and Upgraded with 2 Tarp. Wait some time then loot the filled collector. Fix with Tarps again.
 
Collapsed Dew Collectors Now have a chance for a water filter and a tarp when harvested
 
Fixed sack holdtype for a few items - Yakov
 
Fix vanilla issue of zombies dropping loot on despawn. Now only drops loot on kill - Yakov
 
Removed Can and Jar of Insects from Spoiling
 
Special Enemies will Now Start to Appear after Gamestage 250 on Blood Moons, and in the world after GS 500
 
Air Drop Zombies Now run and are tiered to be more difficult and faster as gamestage increases
 
Added 2 Bottles of Acid to Mechanic Class
 
Tinkered With Spoilage Timers All Around to Last a Bit Longer
 
Lockpick Skill Matters. Lockpicking More Difficult and Slower but buying Perks in it Makes it Better
 
Added 45 and 556 ammo to ammo lootlists
 
Added Water to Trail Mix
 
Moved Hazmat Suit Loot to Infested Tier 4 and 5
 
Replaced Nude Female Zombie
 
Removed Harvestable Corpses for Performance and Balance
 
Increased Rotting Flesh and Bones Given from Certain Animals
 
Removed Male Nude Zombie
 
Doors Now Require a Door Knob to Be repaired
 
Cook those eggs boys and girls
 
Updated AGFHUD
 
Added Preloader - Redbeard
 
Added Rain Collector. Works like a Vanilla Dew, unlocked at Workstation 90 gives infected water. For now it does NOT have a filter but it may in next update
 
Added Proper Repair Kits to Class Weapon Selections
 
Removed Quad Armor Pocket Mod
 
Increased Craft Skill to 150-200 depending on the craft skill
 
Added a new Attribute Page for Tier 5 Books
 
Fixed All Action Skill Buffs (Bleed, KO)
 
Removed Incorrect Storages from Advanced Engineering
 
Added Painted Storage Boxes to Workstation Skill
 
You now get 5 Fertilizer per Craft
 
Fixed Fertilizer Sack Descriptions
 
Adjusted All Ingredient Counts To Our Action Skill Levels - Jax & Yakov
 
Increased Chance of Workstation Skill Magazines in Workbench and Chemistry Station
 
Removed Item Variation Rolls for Stats
 
Updated tagging on Axes and Tools so the custom Action Skill bonuses are tagged properly
 
Stone Hammers are no longer sellable
 
Storages can be picked up to tier 4 only. After they will destroy and you will need to make new ones.
 
Fridges and Coolers can be Taken via 15 second delays
 
Added Throwable Items and Perk
 
Reduced Compost needed to make ground fertile from 10 to 7
 
Reduced Fertilizer needed to fertilize crop from 5 to 4
 
Fixed Bleeding Particle - Yakov
 
Removed 200m Limit from Sharing Option - Yakov
 
Honeycomb no longer cures Infection
 
Reduced Action Skill Mailbox Loot
 
Increased Tier 8 Storage to 100 slots
 
Tier 8 Storage requires Forged Tungsten
 
Added RWG Modifications that will force a spawn of every poi at least once on a map
 
Fixed up Tier 7, 8 ,9 Storages so they flow better
 
Added some Wilderness Decor
 
Fixed Baton Unlock Order
 
Building Supply Loot Balance
 
Zombie Loot Bag Looting Adjustments
 
Added New Supply Pick Ups to Final Stand Satchels and Chests
 
Moved Icee to Special Drinks Category in Vending
 
Removed Socket tool from Motorcycle Handlebar Craft
 
Removed Propane Tank Harvest from Working Grills
 
Rain Collector Now Accepts Industrial Grade Tarp Mod to Convert Infected Water to Dirty
 
Fixed Tier 5 Painted Loot Container Size
 
Increased Health on Night Walkers
 
Fixed Loot Container cancel instant looting - Yakov
 
Fixed Final Stand Bloodmoon cancelling early - Yakov
 
Changed buff duration of questbloodmoon to 8 ingame hours - Yakov
 
Removed loot delay from player storage - Yakov
 
Fixed inconsistencies in Radios
 
Fixed Tags and name of Telescopic Baton to match Proper Perks
 
Renamed Pistols Skill to Handguns for Clarity
 
Weapons and Tools now have the correct Ingredient Cost Increases in Recipes, including Legendary Parts
 
Bow Parts and All Weapon Parts should start showing up in loot
 
Concrete and Cobble stacks increased to 500
 
Increased Hazmat Chance in Army Trucks
 
Added Tool and Weapon Parts to all RH Tools and Weapons
 
Fixed Crafting Ingredient Counts from base adds to percent adds to match vanilla increases
 
Changed Chromium Ore Texture
 
Added Pallets for Carbon, Chromium, Tungsten and Aluminum
 
Increased Recipe for Reinforced Chain Link Fencing
 
Increased Probability on 44 Ammo
 
Added Mods Category to Mechanic Bench
 
Added Farmer Set Health Bonuses to all RH food and veggies
 
Added Station Pickup Sounds to UI
 
Added Bucket Pickup Sounds to UI
 
Swapped Icons for Charred Red and White Meats
 
Added Missing Slot Info to Storages
 
Streamlined Furniture Blocks
 
Increased Toolbox, Fish Tackle and First Aid Storages in Loot
 
Moved Tier 1 Storage to Workstation Skill 20
 
Removed Safes from Workstation Skill, Schematic Only Now

 

Removed Health Bar Option from Menu
 
Updated Descriptions on Classes to reflect actual rewards
 
Fixes for Some Janky Animations and Sounds on Custom Zombies that could lead to dismemberment nulls

 

Removed Stone Tool Clutter from Traders and Loot
 
Removed Spoilage from Can of Berries
 
Removed Unneeded Farming Control Panel

 

Diggie holes have a range of 5 blocks from water to seed, placing pipes in the water and putting a sprinkler on TOP of the pipe has a 10 meter range! the range is from sprinkler to crops not pipe so keep that in mind.
 
Added the Following POIs
 
Added Old West Migration POI Set, adds more Old West towns and POIs to tiles and biomes
 
Added ZZTongs Prefab Pack which adds over 100 pois, decos and filler stamps for a lively world - ZZTong with edits by Jax
 
rh_factoryraid_xtiericee
rh_forestcamp_xtiericee
rh_warehouse_xtiericee
rh_junkyard_xtiericee
rh_farm_house_Lazy_Turtle
rh_LakeView_Lazy_Turtle
rh_LazyCafe_Lazy_Turtle
rh_LazyFarm_01_Lazy_Turtle
rh_LazyShops_Lazy_Turtle
rh_Red_Rocket_Lazy_Turtle
rh_barricaded_house_1_Officecats5
rh_Petting_Zoo_FluffyPanda
rh_Red_Rocket_01_FluffyPanda
rh_Stus_Zoo_Officecats5
rh_super_prison_max_Officecats5
rh_advanced_junkyard_02_Officecats5
oldwest_store_gun_01
oldwest_abandoned_house_01
oldwest_abandoned_house_02
oldwest_country_junkyard_01
oldwest_homesteader_01_arramus
oldwest_mixstrip_01_arramus
oldwest_25x50_corn_01_arramus
oldwest_rural_church_01
rh_TheAfterLife_Duhwolf
rh_Nuketown2024_Camabis
rh_airstrip_SurvivorAndy
rh_ultrascans_clinic_SurvivorAndy
rh_woodbury_SurvivorAndy
rh_tesko_supermarket_SurvivorAndy
rh_malibu_club_SurvivorAndy
rh_busty_beers_stripclub_SurvivorAndy
rh_bigbluebox_SurvivorAndy
rh_take_four_film_studio_SurvivorAndy
rh_wilderness1_SurvivorAndy
rh_wilderness2_SurvivorAndy
rh_wilderness3_SurvivorAndy
rh_wilderness4_SurvivorAndy
rh_wilderness5_SurvivorAndy
rh_Alamo_Level50Unlocked
rh_Data_Center_Level50Unlocked
oldwest_cran5000soda_01_arramus
rh_Cedar_Creek_Officecats5
rh_Club_Hotel_SG1o9
rh_Epidemic_Playland_old_SG1o9
rh_Harold_Fetchkick_Asylum_SG1o9
oldwest_ekoguns_01_arramus
oldwest_gas_station_07
oldwest_gas_station_08
oldwest_ranger_station_02
oldwest_remnant_bookshop_business_03
oldwest_remnant_mill_01
oldwest_store_book_04
oldwest_store_grocery_04
oldwest_store_grocery_05
oldwest_store_grocery_06
oldwest_survivor_site_05
oldwest_apper_01_arramus
oldwest_meatloaf_01_arramus
oldwest_ranger_station_02
oldwest_store_book_04
oldwest_store_grocery_05
rh_Jails_R_Us_zozoman