@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
Player p = (Player)sender;
Inventory inventory = Bukkit.createInventory(p, InventoryType.FURNACE, "§cOfen");
if (args.length == 0) {
p.openInventory(inventory);
} else {
p.sendMessage("Benutze: /ofen");
return true;
}
return false;
}
@EventHandler
public void onInventoryClose(InventoryCloseEvent e) {
Player p = (Player) e.getPlayer();
if (e.getInventory().getName() == "§cOfen") {
ItemStack[] items = e.getInventory().getContents();
p.getWorld().dropItem(p.getLocation(), items);
}
}