Rayleigh scattering USELESS @ daytime-border❚Green exclusion❟@sky sunrise&sunset❚VS. prismatic model
•evenings and mornings of day❟ clouds (A.–highlighted without green contrary to the prism)
•generally sun simulators excluded – cannot find any sun-sim in Poland
A.[my clouds collection]
•but from LuxCore Render phys. „correct”:
–––– The old Rayleigh scattering is a stereotypic – very very selective function/equation that completely omits daytime-border situations. The thumb images don’t contain green color in the whole pallette of its colors! A contrario, the prism optical dispersion of white (for example, solar) light does generate it.
•••Some Blender project details: simple scene, BiDir rendering on 1-core 1.8GHz CPU lasts approx. 1.5h
Important LuxCore rendering parameters |
Project objects list |
•No filter •Eye depth: 10 •Light depth: 10 •BiDir: enabled •Res.: 93%×1920×1080 •CPU-only |
•BG Sun •Camera •Lens •Prism •Sunray |
— — … Mie scattering (as linked to show some old scientific background) doesn’t matter ALSO – in fully the same way.