Mono path[0] = 'G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'G:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
Vendor:
VRAM: 11127 MB
Driver: 30.0.14.9709
Begin MonoManager ReloadAssembly
- Completed reload, in 1.481 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.<RI> Input initialized.<RI> Initialized touch support.UnloadTime: 0.739200 ms
2021-12-31T08:58:58 0.017 INF [Platform] Init
2021-12-31T08:58:59 0.092 INF [Platform] Using native platform: Steam
2021-12-31T08:58:59 0.094 INF [Platform] Using cross platform: EOS
2021-12-31T08:58:59 0.094 INF [Platform] Using server platform: Steam
2021-12-31T08:58:59 0.094 INF [Platform] Initializing Steam
2021-12-31T08:58:59 0.098 INF Starting PlayerInputManager...
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2021-12-31T08:58:59 0.340 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2021-12-31T08:59:00 1.538 INF [Steamworks.NET] SteamAPI_Init() ok
2021-12-31T08:59:00 1.552 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-12-31T08:59:00 1.552 INF [Platform] Initializing EOS
2021-12-31T08:59:01 2.792 INF [EOS] Initialize: Success
2021-12-31T08:59:02 3.202 INF Localization language: spanish
2021-12-31T08:59:02 3.234 INF Texture quality is set to 0
2021-12-31T08:59:02 3.235 INF Precaching...
2021-12-31T08:59:02 3.283 INF Precaching file: 7DaysToDie_Data/resources.assets
2021-12-31T08:59:02 3.416 INF [EAC] Initializing ...
2021-12-31T08:59:02 3.419 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2021-12-31T08:59:06 7.771 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2021-12-31T08:59:06 7.798 INF Precaching file: Data/Bundles/blocktextureatlases
2021-12-31T08:59:11 12.594 INF Precaching file: Data/Bundles/terraintextures
2021-12-31T08:59:16 17.740 INF Precaching done
2021-12-31T08:59:16 17.742 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.631900 ms
2021-12-31T08:59:17 18.075 INF [GSM] Singleton Initialized...
2021-12-31T08:59:17 18.082 INF Awake IsFocused: True
2021-12-31T08:59:17 18.082 INF Awake
2021-12-31T08:59:17 18.094 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
2021-12-31T08:59:17 18.094 INF System information:
2021-12-31T08:59:17 18.095 INF OS: Windows 10 (10.0.19042) 64bit
2021-12-31T08:59:17 18.095 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
2021-12-31T08:59:17 18.095 INF RAM: 32709 MB
2021-12-31T08:59:17 18.095 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
2021-12-31T08:59:17 18.095 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2021-12-31T08:59:17 18.095 INF Last played version: Alpha 20
2021-12-31T08:59:17 18.096 INF Local UTC offset: 1 hours
2021-12-31T08:59:17 18.098 INF Command line arguments: G:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile G:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-31__08-58-39.txt -eac_executablename 7daystodie.exe
2021-12-31T08:59:17 18.133 INF Occlusion: Awake
2021-12-31T08:59:17 18.139 INF ApplyAllOptions streaming budget 10014.3 MB
2021-12-31T08:59:17 18.139 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2021-12-31T08:59:17 18.140 INF Texture quality is set to 0
2021-12-31T08:59:17 18.140 INF ApplyTextureFilter 2, AF Enable
2021-12-31T08:59:17 18.141 INF ApplyTerrainOptions 3
2021-12-31T08:59:18 19.042 INF [MODS] Start loading
2021-12-31T08:59:18 19.046 INF [MODS] Initializing mod code
2021-12-31T08:59:18 19.046 INF [MODS] Loading done
2021-12-31T08:59:18 19.055 INF Loading permissions file at 'C:\Users\Alfred\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-31T08:59:18 19.088 INF Loading permissions file done.
2021-12-31T08:59:18 19.393 INF GameSense server not found (no props file), disabling
2021-12-31T08:59:18 19.393 INF Awake done in 1310 ms
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5405.
Total: 9.570900 ms (FindLiveObjects: 0.161800 ms CreateObjectMapping: 0.136700 ms MarkObjects: 9.234800 ms DeleteObjects: 0.037200 ms)
2021-12-31T08:59:18 19.804 INF Reloading serveradmin.xml
2021-12-31T08:59:18 19.804 INF Loading permissions file at 'C:\Users\Alfred\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-12-31T08:59:18 19.804 INF Loading permissions file done.
2021-12-31T08:59:18 19.970 INF Updated culture for display texts
2021-12-31T08:59:19 20.449 INF [XUi] Parsing all window groups completed in 457 ms total.
2021-12-31T08:59:20 21.421 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2021-12-31T08:59:25 26.114 INF [GSM] GameSparks Connected
2021-12-31T08:59:25 26.208 INF [XUi] Initialized all window groups completed in 1170 ms total.
2021-12-31T08:59:25 26.895 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2021-12-31T08:59:25 27.011 INF [GSM] Skipping me
2021-12-31T08:59:27 28.076 INF Loaded (local): rwgmixer
2021-12-31T08:59:27 28.192 INF Loaded (local): archetypes
2021-12-31T08:59:27 28.293 INF Loaded (local): color_mappings
2021-12-31T08:59:27 28.392 INF Loaded (local): loadingscreen
2021-12-31T08:59:27 28.410 INF WorldStaticData.Init() needed 6.000s
2021-12-31T08:59:27 28.429 INF [Steamworks.NET] Login ok.
2021-12-31T08:59:27 28.430 INF [EOS] Login
2021-12-31T08:59:28 29.362 INF [EOS] Login succeeded, PUID: 0002e4d00f4a4495bfa955c2e5b7d2f3
2021-12-31T09:00:22 83.311 INF Stamp loading took 4.2132081 seconds
2021-12-31T09:00:22 83.319 INF NET: Starting server protocols
2021-12-31T09:00:22 83.369 INF NET: LiteNetLib server started
2021-12-31T09:00:22 83.370 INF [Steamworks.NET] NET: Server started
2021-12-31T09:00:22 83.371 INF Started thread SteamNetworkingServer
2021-12-31T09:00:22 83.372 INF StartGame
2021-12-31T09:00:22 83.372 INF NetPackageManager Init
2021-12-31T09:00:22 83.393 INF WorldGenerator:Generando Webui Valley
2021-12-31T09:00:23 84.812 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 168
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 16
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 172.96.166.50
GamePref.ConnectToServerPort = 18733
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8192
GamePref.CreateLevelName = FirstMap20
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 90
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 2
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = False
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 5
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = Prova
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20
GamePref.GameWorld = Webui Valley
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 30
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 12
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 60
GamePref.MaxSpawnedZombies = 30
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 0.7456896
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 4
GamePref.OptionsGfxAASharpness = 0.05
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.75
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 2
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 2
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.75
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0
GamePref.OptionsMicVolumeLevel = 0.5818965
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.1077586
GamePref.OptionsOverallAudioVolumeLevel = 0.5515464
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = False
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 200
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = tsuntsu
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Alfred\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\Alfred\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 2
GamePref.ZombieFeralMove = 1
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 2
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-12-31T09:00:24 85.810 INF Terrain detail placement took 1.0852073 seconds
2021-12-31T09:00:25 86.360 INF Border placement took 0.5493928 seconds
2021-12-31T09:04:13 314.885 INF Writing data files time passed: 33.8703966 seconds
NullReferenceException: Object reference not set to an instance of an object.
at WorldGenerationEngineFinal.PrefabLoader.LoadPrefabs (System.Boolean _applyMapping, System.Boolean _fixChildblocks, System.Boolean _allowMissingBlocks) [0x00056] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0
at WorldGenerationEngineFinal.WorldBuilder.PrepPrefabAndRoadGeneration () [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0
at WorldGenerationEngineFinal.WorldBuilder+<Generate>d__72.MoveNext () [0x001d7] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
2021-12-31T09:05:23 384.832 INF Preparing quit
2021-12-31T09:05:23 384.833 INF Disconnect
2021-12-31T09:05:23 384.833 INF [NET] ServerShutdown
2021-12-31T09:05:23 384.834 INF NET: Stopping server protocols
2021-12-31T09:05:24 385.186 INF NET: LiteNetLib server stopped
2021-12-31T09:05:24 385.192 INF SaveAndCleanupWorld
2021-12-31T09:05:24 385.199 INF [Steamworks.NET] Stopping server
2021-12-31T09:05:24 385.199 INF [Steamworks.NET] Exiting Lobby
2021-12-31T09:05:25 386.331 INF Clearing queues.
2021-12-31T09:05:25 386.332 INF Cleared queues.
2021-12-31T09:05:25 386.353 INF Persistent GamePrefs saved
2021-12-31T09:05:25 386.417 INF Persistent GamePrefs saved
2021-12-31T09:05:25 386.418 INF Cleanup
2021-12-31T09:05:26 387.200 INF AchievementManager.Cleanup
2021-12-31T09:05:26 387.248 INF [GSM] GameSparks Disconnected
2021-12-31T09:05:26 387.281 INF Terminating threads
2021-12-31T09:05:26 387.366 INF Exited thread SteamNetworkingServer
2021-12-31T09:05:26 387.366 INF OnApplicationQuit
2021-12-31T09:05:26 387.366 INF Terminating threads
2021-12-31T09:05:26 387.366 INF OnApplicationQuit
2021-12-31T09:05:26 387.532 INF Terminating threads
2021-12-31T09:05:26 387.532 INF OnApplicationQuit
2021-12-31T09:05:26 387.532 INF Terminating threads
2021-12-31T09:05:26 387.532 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
Thread -> id: 39d0 -> priority: 1
Thread -> id: 20b0 -> priority: 1
Thread -> id: 2394 -> priority: 1
Thread -> id: 3c34 -> priority: 1