You'll quickly notice the large area of the Poker online craps board labeled with 'COME' written in the middle of the playing area. If you know all there is to know about the Pass line bet, then you won't have any trouble getting your head around the simple 'COME' bet. The easiest way to understand the COME bet is to think of it as being exactly the same as the Pass line bet, but it can be made after the point is set. There is no such thing as a come bet on the come out roll, because it would be exactly the same as a Pass line bet.
For example, if a player were to make a come bet after the Poker online point had been set to 5, they would place the bet in the come section and wait for the next roll. If a 7 or 11 is hit the come bet wins; if a 2, 3 or 12 is rolled it's a loss. If any other number is rolled, it becomes the 'come point'. The come point is for the individual bet only, and is independent of the point for the shooter's round. If the 'come point' is rolled before a 7, it wins. Say a 9 is rolled to set the come point. At that time the come bet moves to the 9 on the table. If a 9 is rolled before a 7 the come bet wins; if a 7 is rolled before a 9 the come bet loses. Also remember that on come bets you also have the ability to place "odds" bets just like pass line bets after your 'come-point' is established.
The Don't Come Bet:
The Don't Come Bet is placed after the Poker online Come Out Roll.
Win: when the roll is 2 or 3
Lose: when the roll is 7 or 11
Push/Tie: when the roll is 12
Otherwise a Don't Come Point is set (when the roll is 4, 5, 6, 8, 9, or 10). To win, a 7 must be rolled before the Don't Come Point; if the Don't Come Point appears, the bet is a loss.
The Don't Come Bet is the opposite of a Come Bet. The bet is placed after the Come Out Roll in the "Don't Come Bar" on the craps table. Don't Come Bets win when the next roll is 2 or 3, and lose when the roll is 7 or 11. When you roll 12, the bet is returned in a push. When the roll is 4, 5, 6, 8, 9, or 10 it becomes "the Don't Come Point" and the dealer moves the bet from the "Don't Come" bar to the right corner over the box corresponding to the Don't Come Point: "4, 5, SIX, 8, NINE, or 10." After the Don't Come Point is established, Don't Come Bets win even money when 7 is rolled and lose if the Come Point is rolled. Don't Come Bets will stay in place until the Don't Come Point or 7 is rolled.
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