JustPaste.it

TURBULENT Cloud, #Cycles❚A contrario WHY BLENDER 2.79B INTERNAL SO FAST..

faedfb3e27e8f36a2af5de2f317aa6fd.png

81e57782aa78a9b8f7cf1c834b040868.png

„Redshift” at evening & mornings:

ff52bf5ba26fd62ef089b8331657308f.png

DETAILS

•8 hours Blender CPU time (I hibernated thus measured it in Linux task manager)
•Bfor Artists [=german modified ver. of Blender] is more usable than org. Blender hi-ver

Mechanism used was this time was the combination of BI CloudPoints mesh applied to „„newer”” version of Blender –> [Cycles] by std. POINT DENSITY node.

ESPECIALLY
·2× displace Mods (v. interesting that it, along old CloudGen points, suffices to make turbulence?!….. )

·NO (ZERO) Particle Systems
·2 local lights, and relocated BI scene elem. has still mat. emission
(property imo unnecessary) NODES

Modelling View ↓↓↓↓ • & Cycles Nodes↓↓↓↓

ad91a43eb83990d964e6173dc9c0f297.png

8b539ee5ecafbc86027d93be2c0ad97b.png

No color gradients in nodes – simplicity matters.