JustPaste.it

Wicked Menu 3.5 for RDR2 Chinese

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  </Forms>
  <CheatEntries>
    <CheatEntry>
      <ID>397906</ID>
      <Description>"𝓐ᴠᴀɪʟᴀʙʟᴇ 𝓕ᴏʀ 𝓕ʀᴇᴇ ᴀᴛ 𝓤ɴᴋɴᴏᴡɴᴄʜᴇᴀᴛ𝓢"</Description>
      <Options moRecursiveSetValue="1" moAlwaysHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" Activated="1" RealAddress="00000000"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>00FFFF</Color>
      <GroupHeader>1</GroupHeader>
      <Address>𝖂𝕚𝕔𝕜𝕖𝕕 𝕸𝕖𝕟𝕦</Address>
      <CheatEntries>
        <CheatEntry>
          <ID>54</ID>
          <Description>"}]}{][{}{}{}Main CodeBase}]}{][{}{}{}"</Description>
          <Options moRecursiveSetValue="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    aobscanmodule(_Player,RDR2.exe,48 8B 03 4D 03 F6)
    aobscanmodule(_VitaliySystem,RDR2.exe,0F 28 CE FF 50 40 0F 2F)
    aobscanmodule(_StaminaHorseBase,RDR2.exe,49 8B cf F3 44 0F 10 60 20)//don't miss to change main code related to it
    aobscanmodule(_InfiniteDeadEye,RDR2.exe,0F 28 C8 48 8B CB E8 ** ** ** ** 48 8B CB)
    aobscanmodule(_StaminaBase,RDR2.exe,F3 0F 59 44 24 ** 45 33)
    aobscanmodule(_DeadEyeBase,RDR2.exe,0F 2F 70 20 72 11)
    aobscanmodule(_GetPlayerHealthBase,RDR2.exe,48 8B 41 10 0F 2F 78 20 72 07)
    aobscanmodule(_GodMode,RDR2.exe,48 8D 68 98 48 81 EC 30 01 00 00 41 F6)
    aobscanmodule(_NoReload,RDR2.exe,0F 57 DB 0F 57 D2 8B)
    //aobscanmodule(_InfiniteAmmo,RDR2.exe,44 38 B1 B0 00 00 00)
    aobscanmodule(_HealthBaseHorse,RDR2.exe,0f 57 c0 48 8B 48 10 0F 2F 41 20 0F 82)//added 3 infront of code. change below address pls
    aobscanmodule(_GetpHorse,RDR2.exe,F2 48 8B 02 FF 90 B8 00 00 00 48)
    aobscanmodule(_NoSpread,RDR2.exe,F3 0F 11 4B 10 F3 0F 10 05)
    aobscanmodule(_GetpAnyModel,RDR2.exe,48 8B 01 FF 90 F0 00 00 00 4C 8B F0)

    alloc(treasure_map, 4)
    alloc(newmemPlayer,$1000,RDR2.exe)
    alloc(_pAnyModelBase,8)
    alloc(_pPlayer,8)
    alloc(_enableInfiniteStaminaHorse,8)
    alloc(_enableInfiniteDeadEye,8)
    alloc(_enableInfiniteHealth,8)
    alloc(_enableInfiniteHealthCostumModel,8)
    alloc(_pStaminaHorse,8)
    alloc(_pDeadEye,8)
    alloc(_pStaminaBase,8)
    alloc(_enableInfiniteStamina,8)
    alloc(_pPlayerHealthBase,8)
    alloc(_enableNoReload,8)
    //alloc(_enableInfiniteAmmo,8)
    alloc(_addCamHeight,8)
    alloc(_subCamHeight,8)
    alloc(_ResetCamHeight,8)
    alloc(_CamHeightVar,8)
    alloc(_pHealthBaseHorse,8)
    alloc(_enableInfiniteHealthHorse,8)
    alloc(_pHorse,8)
    alloc(_enableNoSpread,8)
    registerSymbol(treasure_map)
    registersymbol(_enableNoSpread)
    registersymbol(_NoSpread)
    registersymbol(_pHorse)
    registersymbol(_GetpHorse)
    registersymbol(_enableInfiniteHealthHorse)
    registersymbol(_pHealthBaseHorse)
    registersymbol(_HealthBaseHorse)
    //registersymbol(_enableInfiniteAmmo)
    //registersymbol(_InfiniteAmmo)
    registersymbol(_enableNoReload)
    registersymbol(_NoReload)
    registersymbol(_pPlayer)
    registersymbol(_Player)
    registersymbol(_enableInfiniteHealth)
    registersymbol(_enableInfiniteHealthCostumModel)
    registersymbol(_pPlayerHealthBase)
    registersymbol(_GetPlayerHealthBase)
    registersymbol(_enableInfiniteStaminaHorse)
    registersymbol(_enableInfiniteDeadEye)
    registersymbol(_VitaliySystem)
    registersymbol(_pDeadEye)
    registersymbol(_DeadEyeBase)
    registersymbol(_pStaminaHorse)
    registersymbol(_StaminaHorseBase)
    registersymbol(_InfiniteDeadEye)
    registersymbol(_pStaminaBase)
    registersymbol(_enableInfiniteStamina)
    registersymbol(_StaminaBase)
    registersymbol(_GodMode)
    registersymbol(_addCamHeight)
    registersymbol(_subCamHeight)
    registersymbol(_ResetCamHeight)
    registersymbol(_CamHeightVar)
    registersymbol(_pAnyModelBase)
    registersymbol(_GetpAnyModel)

    newmemPlayer:
    mov [_pPlayer],rbx
    codePlayer:
      mov rax,[rbx]
      add r14,r14
      jmp returnPlayer


    newmem:
    code:
      movaps xmm1,xmm6
       cmp rdi,[_pStaminaHorse]
       je StaminaHorse
      cmp rdi,[_pStaminaBase]
      je Stamina

    Next:
      call qword ptr [rax+40]
      jmp return

    StaminaHorse:
     cmp [_enableInfiniteStaminaHorse],1
     jne Next
     jmp return

    Stamina:
    cmp [_enableInfiniteStamina],1
    jne Next
    jmp return


    //////////////

    newmemStaminaHorseBase:
     mov [_pStaminaHorse],rax

    codeStaminaHorseBase:
     mov rcx,r15
     movss xmm12,[rax+20]
     jmp returnStaminaHorseBase

    newmemDeadEyeBase:
    mov [_pDeadEye],rax
    codeDeadEyeBase:
      comiss xmm6,[rax+20]
      jb _DeadEyeBase+17
      jmp returnDeadEyeBase

    newmemInfiniteDeadEye:
    cmp [_enableInfiniteDeadEye],1
    jne codeInfiniteDeadEye
      mov rcx,rbx
      jmp returnInfiniteDeadEye

    codeInfiniteDeadEye:
      movaps xmm1,xmm0
      mov rcx,rbx
      jmp returnInfiniteDeadEye

    newmemStaminaBase:
    mov [_pStaminaBase],rax
    codeStaminaBase:
      movss xmm0,[rax+20]
      jmp returnStaminaBase

    newmemHealthBase:

    codeHealthBase:
      mov rax,[rcx+10]
      mov [_pPlayerHealthBase],rax
      comiss xmm7,[rax+20]
      jmp returnHealthBase


    newmemGodMode:
    cmp rdx,[_pPlayer]
    je PlayerHealth
    cmp rdx,[_pAnyModelBase]
    je PlayerHealthAnyModel
    codeGodMode:
      mov rax,rsp
      mov [rax+08],rbx
      jmp returnGodMode

    PlayerHealth:
    cmp [_enableInfiniteHealth],1
    jne codeGodMode
    RET

    HorseHealth:
    cmp [_enableInfiniteHealthHorse],1
    jne codeGodMode
    RET

    PlayerHealthAnyModel:
    cmp [_enableInfiniteHealthCostumModel],1
    jne codeGodMode
    RET

    newmemNoReload:
    CMP rbx,[_pPlayer]
    jne codeNoReload
    cmp [_enableNoReload],1
    jne codeNoReload
    RET

    codeNoReload:
      mov [rsp+08],rbx
      jmp returnNoReload


    //newmemInfiniteAmmo:
    //cmp [_enableInfiniteAmmo],1
    //jne codeInfiniteAmmo
    //RET
    //codeInfiniteAmmo:
    //  mov rax,rsp
    //  mov [rax+08],rbx
    //  jmp returnInfiniteAmmo

    newmemHealthBaseHorse:
    codeHealthBaseHorse:
     mov rcx,[rax+10]
     mov [_pHealthBaseHorse],rcx
     comiss xmm0,[rcx+20]
     jmp returnHealthBaseHorse

    newmemGetpHorse:
       mov [_pHorse],rdx
    codeGetpHorse:
      mov rax,[rdx]
      call qword ptr [rax+000000B8]
      jmp returnGetpHorse

    newmemNoSpread:
    cmp [_enableNoSpread],1
    jne codeNoSpread
    mov [rbx+10],0
    jmp returnNoSpread

    codeNoSpread:
    movss [rbx+10],xmm1
    jmp returnNoSpread

    newmemNoSpread2:
    cmp [_enableNoSpread],1
    jne codeNoSpread
    mov [rbx+10],0
    codeNoSpread2:
      movss xmm1,[rbx+10]
      jmp returnNoSpread2

    pAnyModelmem:
    mov [_pAnyModelBase],rcx
    pAnyModelcode:
      mov rax,[rcx]
      call qword ptr [rax+000000F0]
      jmp pAnyModelreturn


    _Player:
      jmp newmemPlayer
      nop
    returnPlayer:

    _VitaliySystem:
      jmp newmem
      nop
    return:

    _StaminaHorseBase:
     jmp newmemStaminaHorseBase
     nop
     nop
     nop
     nop
    returnStaminaHorseBase:

    _DeadEyeBase:
      jmp newmemDeadEyeBase
      nop
    returnDeadEyeBase:

    _InfiniteDeadEye:
      jmp newmemInfiniteDeadEye
      nop
    returnInfiniteDeadEye:

    _StaminaBase+37:
      jmp newmemStaminaBase
    returnStaminaBase:

    _GetPlayerHealthBase:
      jmp newmemHealthBase
      nop
      nop
      nop
    returnHealthBase:


    _GodMode-1A:
      jmp newmemGodMode
      nop
      nop
    returnGodMode:


    _NoReload-3D:
      jmp newmemNoReload
    returnNoReload:

    //_InfiniteAmmo-24:
   //   jmp newmemInfiniteAmmo
    //  nop
    //  nop
   // returnInfiniteAmmo:

    _HealthBaseHorse+3:
     jmp newmemHealthBaseHorse
     nop
     nop
     nop
    returnHealthBaseHorse:


    _GetpHorse+01:
      jmp newmemGetpHorse
      nop
      nop
      nop
      nop
    returnGetpHorse:

    _NoSpread:
      jmp newmemNoSpread
    returnNoSpread:

    _NoSpread-C:
      jmp newmemNoSpread2
    returnNoSpread2:

    _GetpAnyModel:
      jmp pAnyModelmem
      nop
      nop
      nop
      nop
    pAnyModelreturn:

    _pPlayer:
    dq 0
    _enableInfiniteStaminaHorse:
    dd 0
    _enableInfiniteDeadEye:
    dd 0
    _pStaminaHorse:
    dd 0
    _pDeadEye:
    dd 0
    _pStaminaBase:
    dd 0
    _enableInfiniteStamina:
    dd 0
    _pPlayerHealthBase:
    dd 0
    _enableInfiniteHealth:
    dd 0
    _enableNoReload:
    dd 0
   // _enableInfiniteAmmo:
   // dd 0
    _addCamHeight:
    dd 0
    _subCamHeight:
    dd 0
    _ResetCamHeight:
    dd 0
    _CamHeightVar:
    dq (float)1
    _pHealthBaseHorse:
    dd 0
    _enableInfiniteHealthHorse:
    dd 0
    _pHorse:
    dd 0
    _pMoney:
    dd 0
    _enableNoSpread:
    dd 0
    _pAnyModelBase:
    dq 0
    [DISABLE]

    _Player:
      db 48 8B 03 4D 03 F6
    _VitaliySystem:
      db 0F 28 CE FF 50 40
      _StaminaHorseBase:
      db 49 8B cf F3 44 0F 10 60 20
    _DeadEyeBase:
      db 0F 2F 70 20 72 11
    _InfiniteDeadEye:
      db 0F 28 C8 48 8B CB
    _StaminaBase+37:
      db F3 0F 10 40 20
    _GetPlayerHealthBase:
      db 48 8B 41 10 0F 2F 78 20
    _GodMode-1A:
      db 48 8B C4 48 89 58 08
    _NoReload-3D:
      db 48 89 5C 24 08
    //_InfiniteAmmo-24:
    //  db 48 8B C4 48 89 58 08
      _HealthBaseHorse+3:
      db 48 8B 48 10 0F 2F 41 20
    _GetpHorse+01:
      db 48 8B 02 FF 90 B8 00 00 00
    _NoSpread:
      db F3 0F 11 4B 10
    _NoSpread-C:
      db F3 0F 10 4B 10
    _GetpAnyModel:
      db 48 8B 01 FF 90 F0 00 00 00

    dealloc(treasure_map)
    dealloc(newmemPlayer)
    dealloc(_pPlayer)
    dealloc(_enableInfiniteStaminaHorse)
    dealloc(_enableInfiniteDeadEye)
    dealloc(_enableInfiniteHealth)
    dealloc(_pStaminaHorse)
    dealloc(_pDeadEye)
    dealloc(_pStaminaBase)
    dealloc(_enableInfiniteStamina)
    dealloc(_pPlayerHealthBase)
    dealloc(_enableNoReload)
    //dealloc(_enableInfiniteAmmo)
    dealloc(_addCamHeight)
    dealloc(_subCamHeight)
    dealloc(_ResetCamHeight)
    dealloc(_CamHeightVar)
    dealloc(_pHealthBaseHorse)
    dealloc(_enableInfiniteHealthHorse)
    dealloc(_pHorse)
    dealloc(_enableNoSpread)
    dealloc(_enableInfiniteHealthCostumModel)
    unregisterSymbol(treasure_map)
    unregistersymbol(_GetpAnyModel)
    unregistersymbol(_pAnyModelBase)
    dealloc(_pAnyModelBase)
    unregistersymbol(_enableInfiniteHealthCostumModel)
    unregistersymbol(_enableNoSpread)
    unregistersymbol(_NoSpread)
    unregistersymbol(_pHorse)
    unregistersymbol(_GetpHorse)
    unregistersymbol(_enableInfiniteHealthHorse)
    unregistersymbol(_pHealthBaseHorse)
    //unregistersymbol(_enableInfiniteAmmo)
    //unregistersymbol(_InfiniteAmmo)
    unregistersymbol(_enableNoReload)
    unregistersymbol(_NoReload)
    unregistersymbol(_pPlayer)
    unregistersymbol(_Player)
    unregistersymbol(_enableInfiniteHealth)
    unregistersymbol(_pPlayerHealthBase)
    unregistersymbol(_GetPlayerHealthBase)
    unregistersymbol(_enableInfiniteStaminaHorse)
    unregistersymbol(_enableInfiniteDeadEye)
    unregistersymbol(_VitaliySystem)
    unregistersymbol(_pDeadEye)
    unregistersymbol(_DeadEyeBase)
    unregistersymbol(_pStaminaHorse)
    unregistersymbol(_StaminaHorseBase)
    unregistersymbol(_InfiniteDeadEye)
    unregistersymbol(_pStaminaBase)
    unregistersymbol(_enableInfiniteStamina)
    unregistersymbol(_StaminaBase)
    unregistersymbol(_GodMode)
    unregistersymbol(_addCamHeight)
    unregistersymbol(_subCamHeight)
    unregistersymbol(_ResetCamHeight)
    unregistersymbol(_CamHeightVar)
{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+4277D2

"RDR2.exe"+4277B0: B0 01              -  mov al,01
"RDR2.exe"+4277B2: EB C4              -  jmp RDR2.exe+427778
"RDR2.exe"+4277B4: 40 53              -  push rbx
"RDR2.exe"+4277B6: 48 83 EC 20        -  sub rsp,20
"RDR2.exe"+4277BA: E8 F9 F0 5E 02     -  call RDR2.exe+2A168B8
"RDR2.exe"+4277BF: 48 8B D8           -  mov rbx,rax
"RDR2.exe"+4277C2: 48 85 C0           -  test rax,rax
"RDR2.exe"+4277C5: 74 22              -  je RDR2.exe+4277E9
"RDR2.exe"+4277C7: 8B 0D 1F DE 4A 03  -  mov ecx,[RDR2.exe+38D55EC]
"RDR2.exe"+4277CD: 48 8D 54 24 38     -  lea rdx,[rsp+38]
// ---------- INJECTING HERE ----------
"RDR2.exe"+4277D2: 4C 8B 00           -  mov r8,[rax]
"RDR2.exe"+4277D5: 89 4C 24 38        -  mov [rsp+38],ecx
// ---------- DONE INJECTING  ----------
"RDR2.exe"+4277D9: 48 8B C8           -  mov rcx,rax
"RDR2.exe"+4277DC: 41 FF 50 08        -  call qword ptr [r8+08]
"RDR2.exe"+4277E0: 84 C0              -  test al,al
"RDR2.exe"+4277E2: 74 05              -  je RDR2.exe+4277E9
"RDR2.exe"+4277E4: 48 8B C3           -  mov rax,rbx
"RDR2.exe"+4277E7: EB 02              -  jmp RDR2.exe+4277EB
"RDR2.exe"+4277E9: 33 C0              -  xor eax,eax
"RDR2.exe"+4277EB: 48 83 C4 20        -  add rsp,20
"RDR2.exe"+4277EF: 5B                 -  pop rbx
"RDR2.exe"+4277F0: C3                 -  ret
}
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>397899</ID>
              <Description>"BASEWelcomeMess"</Description>
              <LastState/>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
{$lua}

myShowMessage('欢迎来到Wicked Menu !',[[
邪恶的菜单是免费提供的

通过使用,您同意免责声明

控制方法
按住 "Alt "键,并点击 "Tab "来切换菜单和游戏。

如需支持,请访问&gt; UnKnoWnCheaTs.me的邪恶菜单主题。

直接链接&gt;
https://www.unknowncheats.me/forum/red-dead-redemption-2-a/372512-wicked-menu-cheat-engine.html

请等待菜单加载。...]]
, 10000)
if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 12000,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end
[DISABLE]
{$lua}

myShowMessage('邪恶的菜单','菜单现在可以使用了 !', 2000)

</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>16492</ID>
          <Description>"}]}{][{}{}{}Compact/Full Mode}]}{][{}{}{}"</Description>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>16314</ID>
          <Description>"{}{}{}{}{[{{BASEWeapons}]}{][{}{}{}"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscanmodule(getwptr,RDR2.exe,8B 55 30 48 8B CE F3 41 0F 5E 75 44 ?? ?? ?? ?? ?? 48 8D 4D B0)
alloc(newmem,1024,getwptr) //"RDR2.exe"+6E66EC

label(code)
label(return)

registersymbol(getwptr)

//------------------------
label(baseWeapon)
registersymbol(baseWeapon)
//------------------------

newmem:
  pushfq
  test rsi,rsi
  je code
  mov [baseWeapon],rsi

code:
  popfq
  mov edx,[rbp+30]
  mov rcx,rsi
  jmp return

baseWeapon:
  dq 0

getwptr:
  jmp newmem
  nop
return:

[DISABLE]
getwptr:
  db 8B 55 30 48 8B CE

unregistersymbol(getwptr)
unregistersymbol(baseWeapon)
dealloc(newmem)

{2nd JUN version
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+6E66EC

"RDR2.exe"+6E66BE: E8 65 BC 21 02           -  call RDR2.exe+2902328
"RDR2.exe"+6E66C3: 66 41 3B C4              -  cmp ax,r12w
"RDR2.exe"+6E66C7: 74 19                    -  je RDR2.exe+6E66E2
"RDR2.exe"+6E66C9: 48 0F BF D0              -  movsx rdx,ax
"RDR2.exe"+6E66CD: 49 8B 86 28 01 00 00     -  mov rax,[r14+00000128]
"RDR2.exe"+6E66D4: 48 8B 88 48 01 00 00     -  mov rcx,[rax+00000148]
"RDR2.exe"+6E66DB: 66 44 39 24 51           -  cmp [rcx+rdx*2],r12w
"RDR2.exe"+6E66E0: 74 4E                    -  je RDR2.exe+6E6730
"RDR2.exe"+6E66E2: F3 41 0F 10 75 40        -  movss xmm6,[r13+40]
"RDR2.exe"+6E66E8: 4C 8D 45 B0              -  lea r8,[rbp-50]
// ---------- INJECTING HERE ----------
"RDR2.exe"+6E66EC: 8B 55 30                 -  mov edx,[rbp+30]
"RDR2.exe"+6E66EF: 48 8B CE                 -  mov rcx,rsi
// ---------- DONE INJECTING  ----------
"RDR2.exe"+6E66F2: F3 41 0F 5E 75 44        -  divss xmm6,[r13+44]
"RDR2.exe"+6E66F8: E8 03 F5 F1 01           -  call RDR2.exe+2605C00
"RDR2.exe"+6E66FD: 48 8D 4D B0              -  lea rcx,[rbp-50]
"RDR2.exe"+6E6701: 0F 28 45 E0              -  movaps xmm0,[rbp-20]
"RDR2.exe"+6E6705: F3 41 0F 59 75 48        -  mulss xmm6,[r13+48]
"RDR2.exe"+6E670B: 0F 29 45 A0              -  movaps [rbp-60],xmm0
"RDR2.exe"+6E670F: F3 0F 11 75 A8           -  movss [rbp-58],xmm6
"RDR2.exe"+6E6714: 0F 28 45 A0              -  movaps xmm0,[rbp-60]
"RDR2.exe"+6E6718: 0F 29 45 E0              -  movaps [rbp-20],xmm0
"RDR2.exe"+6E671C: E8 27 FC E2 FF           -  call RDR2.exe+516348
}

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+182518

"RDR2.exe"+1824F9: 48 8B CE              -  mov rcx,rsi
"RDR2.exe"+1824FC: E8 07 9E FF FF        -  call RDR2.exe+17C308
"RDR2.exe"+182501: 8B 55 30              -  mov edx,[rbp+30]
"RDR2.exe"+182504: 48 8B CE              -  mov rcx,rsi
"RDR2.exe"+182507: 8B D8                 -  mov ebx,eax
"RDR2.exe"+182509: E8 56 62 FA 00        -  call RDR2.exe+1128764
"RDR2.exe"+18250E: 03 D8                 -  add ebx,eax
"RDR2.exe"+182510: 41 89 1F              -  mov [r15],ebx
"RDR2.exe"+182513: 83 C8 FF              -  or eax,-01
"RDR2.exe"+182516: EB 19                 -  jmp RDR2.exe+182531
// ---------- INJECTING HERE ----------
"RDR2.exe"+182518: 8B 55 30              -  mov edx,[rbp+30]
"RDR2.exe"+18251B: 48 8B CE              -  mov rcx,rsi
// ---------- DONE INJECTING  ----------
"RDR2.exe"+18251E: E8 E5 9D FF FF        -  call RDR2.exe+17C308
"RDR2.exe"+182523: 8B 55 30              -  mov edx,[rbp+30]
"RDR2.exe"+182526: 48 8B CE              -  mov rcx,rsi
"RDR2.exe"+182529: 41 89 07              -  mov [r15],eax
"RDR2.exe"+18252C: E8 33 62 FA 00        -  call RDR2.exe+1128764
"RDR2.exe"+182531: 41 89 06              -  mov [r14],eax
"RDR2.exe"+182534: 48 85 FF              -  test rdi,rdi
"RDR2.exe"+182537: 74 10                 -  je RDR2.exe+182549
"RDR2.exe"+182539: 8B 57 10              -  mov edx,[rdi+10]
"RDR2.exe"+18253C: 41 B0 01              -  mov r8l,01
}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>7448</ID>
          <Description>"{}{}{}{}{[{{BASECoords}}{}{}{}{}{}"</Description>
          <Options moHideChildren="1"/>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

    aobscanmodule(coord3,RDR2.exe,0F 10 59 70 48 8D 8D 80 00 00 00) // should be unique
    alloc(newmem,$1000,"RDR2.exe"+9C9D2D)

    alloc(coord2,4)

    registersymbol(coord2)

    label(code)
    label(return)

    coord2:
     dd 0

    newmem:
      mov [coord2],rcx

    code:
      movups xmm3,[rcx+70]
      lea rcx,[rbp+00000080]
      jmp return

    coord3:
      jmp newmem
      nop 6

    return:
      registersymbol(coord3)

    [DISABLE]

    coord3:
      db 0F 10 59 70 48 8D 8D 80 00 00 00

    unregistersymbol(coord3)
    dealloc(newmem)

    unregistersymbol(coord2)
    dealloc(coord2)

    {
    // ORIGINAL CODE - INJECTION POINT: RDR2.exe+9C9D2D

    RDR2.exe+9C9CF9: 48 83 E0 F0           - and rax,-10
    RDR2.exe+9C9CFD: 48 8B 48 38           - mov rcx,[rax+38]
    RDR2.exe+9C9D01: 0F 10 41 40           - movups xmm0,[rcx+40]
    RDR2.exe+9C9D05: 0F 29 85 90 04 00 00  - movaps [rbp+00000490],xmm0
    RDR2.exe+9C9D0C: 0F 10 49 50           - movups xmm1,[rcx+50]
    RDR2.exe+9C9D10: 0F 29 8D A0 04 00 00  - movaps [rbp+000004A0],xmm1
    RDR2.exe+9C9D17: 0F 10 41 60           - movups xmm0,[rcx+60]
    RDR2.exe+9C9D1B: 0F 29 85 B0 04 00 00  - movaps [rbp+000004B0],xmm0
    RDR2.exe+9C9D22: 0F 10 49 70           - movups xmm1,[rcx+70]
    RDR2.exe+9C9D26: 0F 29 8D C0 04 00 00  - movaps [rbp+000004C0],xmm1
    // ---------- INJECTING HERE ----------
    RDR2.exe+9C9D2D: 0F 10 59 70           - movups xmm3,[rcx+70]
    // ---------- DONE INJECTING  ----------
    RDR2.exe+9C9D31: 48 8D 8D 80 00 00 00  - lea rcx,[rbp+00000080]
    RDR2.exe+9C9D38: 66 0F 6F C3           - movdqa xmm0,xmm3
    RDR2.exe+9C9D3C: 66 0F 69 C3           - punpckhwd xmm0,xmm3
    RDR2.exe+9C9D40: 66 0F 72 E0 10        - psrad xmm0,10
    RDR2.exe+9C9D45: 0F 5B C0              - cvtdq2ps xmm0,xmm0
    RDR2.exe+9C9D48: 66 0F 70 C8 EE        - pshufd xmm1,xmm0-12
    RDR2.exe+9C9D4D: 0F 59 D1              - mulps xmm2,xmm1
    RDR2.exe+9C9D50: 0F 58 D3              - addps xmm2,xmm3
    RDR2.exe+9C9D53: 0F 29 95 C0 04 00 00  - movaps [rbp+000004C0],xmm2
    RDR2.exe+9C9D5A: E8 D1 67 9D FF        - call RDR2.exe+3A0530
    }
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>17222</ID>
          <Description>"{}{}{}{}{[{{BASEWaypoint][][][{}{}{}"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}

function SetCoordinates(X, Y, Z)

writeFloat("[coord2]+70", readFloat("[coord2]+70") + (X - readFloat("[coord2]+80")))
writeFloat("[coord2]+74", readFloat("[coord2]+74") + (Y - readFloat("[coord2]+84")))
writeFloat("[coord2]+78", readFloat("[coord2]+78") + (Z - readFloat("[coord2]+88")))

end

{$asm}


alloc(WaypointTeleport, 512)
registersymbol(WaypointTeleport)

createthread(WaypointTeleport)

label(TeleOn)
registersymbol(TeleOn)

label(WantedCoords)
registersymbol(WantedCoords)

label(DiffCoords)
registersymbol(DiffCoords)

label(FinalCoords)
registersymbol(FinalCoords)

label(Tempstorage)
registersymbol(Tempstorage)

label(ExitTeleScript)

WaypointTeleport:
cmp [TeleOn],01
jne ExitTeleScript

push rax
push rbx

movss [Tempstorage],xmm0
movss [Tempstorage+04],xmm1

// Offset

mov rax,[coord2]
movss xmm0,[rax+80]
movss xmm1,[WantedCoords]
subss xmm1,xmm0
movss [DiffCoords],xmm1

mov rax,[coord2]
movss xmm0,[rax+84]
movss xmm1,[WantedCoords+04]
subss xmm1,xmm0
movss [DiffCoords+04],xmm1

mov rax,[coord2]
movss xmm0,[rax+88]
movss xmm1,[WantedCoords+08]
subss xmm1,xmm0
movss [DiffCoords+08],xmm1

// Final Coordinates

mov rax,[coord2]
movss xmm0,[rax+70]
movss xmm1,[DiffCoords]
addss xmm1,xmm0
movss [FinalCoords],xmm1

mov rax,[coord2]
movss xmm0,[rax+74]
movss xmm1,[DiffCoords+04]
addss xmm1,xmm0
movss [FinalCoords+04],xmm1

mov rax,[coord2]
movss xmm0,[rax+78]
movss xmm1,[DiffCoords+08]
addss xmm1,xmm0
movss [FinalCoords+08],xmm1

// Teleportating

movss xmm0,[FinalCoords]
movss [rax+70],xmm0

movss xmm0,[FinalCoords+04]
movss [rax+74],xmm0

movss xmm0,[FinalCoords+08]
movss [rax+78],xmm0

// - - -

movss xmm0,[Tempstorage]
movss xmm1,[Tempstorage+04]

pop rax
pop rbx

mov [TeleOn],00000000

ExitTeleScript:
mov ecx,#500
call kernel32.sleep
jmp WaypointTeleport

TeleOn:
dd 00000000

WantedCoords:
dd 00000000
dd 00000000
dd 00000000

DiffCoords:
dd 00000000
dd 00000000
dd 00000000

FinalCoords:
dd 00000000
dd 00000000
dd 00000000

Tempstorage:
dd 00000000
dd 00000000

[DISABLE]

 

 

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>16409</ID>
          <Description>"}]}{][{}{}自动传送BASE }]}{][{}{}}自动传送BASE"</Description>
          <Options moHideChildren="1" moActivateChildrenAsWell="1"/>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}

target = nil

hWnd = findWindow(nil, "Red Dead Redemption 2")

function Teleportation()
if hWnd == 0 then return end
if hWnd ~= getForegroundWindow() then
executeCodeLocal("SetForegroundWindow", hWnd); Sleep(1000)
end
mouse_event(MOUSEEVENTF_LEFTDOWN); Sleep(50); mouse_event(MOUSEEVENTF_LEFTUP)
end

function DisableScript()
if not getAddressList().GetMemoryRecordByDescription(target) then return end
getAddressList().GetMemoryRecordByDescription(target).Active = false
end

if TeleportHook then TeleportHook.terminate() end

TeleportHook = createThread(function (threadObj)
while (not threadObj.Terminated) do
if target then
Teleportation()
DisableScript()
target = nil
end
Sleep(100)
end
end)

{$asm}
[DISABLE]
{$lua}

TeleportHook.terminate()

{$asm}

 

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>19547</ID>
          <Description>"{}{}{}{}{[{{BASETIME}]}{][{}{}{}"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Activated="1"/>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$STRICT}

{$lua}

----------------------------------------------------------------------------------------------------
-- Helper functions. From me (Otis_Inf), SunBeam and others.
----------------------------------------------------------------------------------------------------

-- nextOpCodeOffset is the # of bytes in the instruction starting from the RIP till the next opcode.
-- Usually 4, as the RIP value is at the end of the instruction
function ripToRealAddress(ripStartAddress, nextOpCodeOffset)
  local ripValue = readInteger(ripStartAddress)
  return ripStartAddress + nextOpCodeOffset + ripValue
end

function stopExec( s )
  error( string.format( "\r\n&gt;&gt; %s &lt;&lt;", s ) )
end

function aobScanEx( aob )
  -- thanks panraven for this function!
  -- https://forum.cheatengine.org/viewtopic.php?t=577536
  -- simplified for my needs
  local p, a, n, s, e = nil or '*X*W', nil or fsmNotAligned, nil or '0', getAddress( process ) or 0x0, ( getAddress( process ) + getModuleSize( process ) ) or 0xffffffffffffffff
  local ms = pb and createMemScan( pb ) or createMemScan()
  local fl = createFoundList( ms )
  ms.firstScan( soExactValue, vtByteArray, nil, aob, nil, s, e, p, a, n, true, false, false, false )
  ms.waitTillDone()
  fl.initialize()
  local result = nil
  if fl ~= nil and fl.getCount() &gt; 0 then
    result = createStringlist()
    for i = 1, fl.getCount() do result.add( fl.getAddress( i - 1 ) ) end
  end
  fl.destroy()
  ms.destroy()
  return result
end

function string.fromhex( s )
    return ( s:gsub( '..', function ( cc )
        return string.char( tonumber( cc, 16 ) )
    end ) )
end

function aobScanSmall( aob, s, e )
  local i = byteTableToString( readBytes( s, e, true ) ):find( string.fromhex( aob ), 1, true )
  if i == nil then i = 1 end
  return ( s + i - 1 )
end

----------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------

function obtainAddresses()
  unregisterSymbol("g_todMinutes")
  unregisterSymbol("g_todHours")
  unregisterSymbol("g_pauseByte")
  -- see notes
  -- Time of Day
  local todCode = aobScanEx("660F6E15????????4533C9660F6E05????????BA70406659")
  if not todCode or todCode.Count &lt; 1 then stopExec("Time of Day aob not found. The end") end
  local todCodeAddress = tonumber(todCode[0], 16)
  local minutesRealAddress = ripToRealAddress(todCodeAddress+4, 4)
  registerSymbol("g_todMinutes", minutesRealAddress, true)
  registerSymbol("g_todHours", minutesRealAddress-4, true)
  -- Pause byte
  local pauseCode = aobScanEx("8A05????????8805????????0F85????000040383D????????74")
  if not pauseCode or pauseCode.Count &lt; 1 then stopExec("Pause byte aob not found. The end") end
  local pauseCodeAddress = tonumber(pauseCode[0], 16) + 0x12   -- the cmp address starts 18 (0x12) bytes further than the aob starts.
  pauseCodeRealAddress = ripToRealAddress(pauseCodeAddress + 3, 4) + 1       -- the value we need is 1 byte further than the address we're reading here
  registerSymbol("g_pauseByte", pauseCodeRealAddress, true)
end

[ENABLE]
return obtainAddresses()
 
 
[DISABLE]
unregisterSymbol("g_todMinutes")
unregisterSymbol("g_todHours")
unregisterSymbol("g_pauseByte")
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>22</ID>
          <Description>"{}{}{}{}{[{{BASEWEATHER}]}{][{}{}{}"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Activated="1"/>
          <Color>46FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>/////////////////////////
// By Otis_Inf. All rights reserved.
// Re-using information from this table is prohibited.
// (c) Otis_Inf.
// FRAMED. Screenshot Community
// https://framedsc.github.io
/////////////////////////

[ENABLE]
aobscanmodule(WeatherIntercept,RDR2.exe,8B 83 6C 41 00 00 F3) // should be unique
aobscanmodule(WeatherFromIntercept,RDR2.exe, 8B 81 24 3F 00 00 48 69 D0 E0 01 00 00 48 8D 41 10)
alloc(newmem,$1000,"RDR2.exe"+70D31E)

label(code)
label(return)
label(weatherAddress)
label(weatherFromAddress)
label(interceptWeatherFrom)
label(returnWeatherFrom)
registersymbol(weatherAddress)
registersymbol(weatherFromAddress)
registersymbol(WeatherIntercept)
registersymbol(WeatherFromIntercept)

newmem:

code:
  mov eax,[rbx+0000416C]
  mov [weatherAddress], rbx
  jmp return

interceptWeatherFrom:
  mov eax,[rcx+00003F24]
  mov [weatherFromAddress], rcx
  jmp returnWeatherFrom

weatherAddress:
  dq 0
weatherFromAddress:
  dq 0

WeatherFromIntercept:
  jmp interceptWeatherFrom
  nop
returnWeatherFrom:

WeatherIntercept:
  jmp newmem
  nop
return:

[DISABLE]

WeatherIntercept:
  db 8B 83 6C 41 00 00

WeatherFromIntercept:
  db 8B 81 24 3F 00 00

unregistersymbol(WeatherIntercept)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+70D31E

"RDR2.exe"+70D2E4: 48 8D 8B 20 42 00 00     -  lea rcx,[rbx+00004220]
"RDR2.exe"+70D2EB: E8 B4 89 FF FF           -  call RDR2.exe+705CA4
"RDR2.exe"+70D2F0: 8B 83 D4 50 00 00        -  mov eax,[rbx+000050D4]
"RDR2.exe"+70D2F6: 48 C1 E0 05              -  shl rax,05
"RDR2.exe"+70D2FA: 8B 84 18 20 42 00 00     -  mov eax,[rax+rbx+00004220]
"RDR2.exe"+70D301: 89 83 18 3F 00 00        -  mov [rbx+00003F18],eax
"RDR2.exe"+70D307: 8B 83 D8 50 00 00        -  mov eax,[rbx+000050D8]
"RDR2.exe"+70D30D: 48 C1 E0 05              -  shl rax,05
"RDR2.exe"+70D311: 8B 84 18 20 42 00 00     -  mov eax,[rax+rbx+00004220]
"RDR2.exe"+70D318: 89 83 1C 3F 00 00        -  mov [rbx+00003F1C],eax
// ---------- INJECTING HERE ----------
"RDR2.exe"+70D31E: 8B 83 5C 41 00 00        -  mov eax,[rbx+0000415C]
// ---------- DONE INJECTING  ----------
"RDR2.exe"+70D324: F3 0F 10 83 DC 50 00 00  -  movss xmm0,[rbx+000050DC]
"RDR2.exe"+70D32C: 85 C0                    -  test eax,eax
"RDR2.exe"+70D32E: 78 0C                    -  js RDR2.exe+70D33C
"RDR2.exe"+70D330: 89 83 1C 3F 00 00        -  mov [rbx+00003F1C],eax
"RDR2.exe"+70D336: 89 83 18 3F 00 00        -  mov [rbx+00003F18],eax
"RDR2.exe"+70D33C: 48 8D 4C 24 40           -  lea rcx,[rsp+40]
"RDR2.exe"+70D341: F3 0F 11 83 20 3F 00 00  -  movss [rbx+00003F20],xmm0
"RDR2.exe"+70D349: E8 BE 40 A1 FF           -  call RDR2.exe+12140C
"RDR2.exe"+70D34E: 48 8D 54 24 30           -  lea rdx,[rsp+30]
"RDR2.exe"+70D353: 48 8B CB                 -  mov rcx,rbx
}
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>19437</ID>
      <Description>"{𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫}。"</Description>
      <LastState/>
      <Color>00FFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
shellExecute('https://justpaste.it/8peam')
[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>17918</ID>
      <Description>"𝓧"</Description>
      <LastState Value="-3060.546875" RealAddress="27E988A14E0"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>91B5FF</Color>
      <VariableType>Float</VariableType>
      <Address>[coord2]+80</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>17919</ID>
      <Description>"𝓨"</Description>
      <LastState Value="-3448.674316" RealAddress="27E988A14E4"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>91B5FF</Color>
      <VariableType>Float</VariableType>
      <Address>[coord2]+84</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>17920</ID>
      <Description>"𝓩"</Description>
      <LastState Value="-16.91030884" RealAddress="27E988A14E8"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>91B5FF</Color>
      <VariableType>Float</VariableType>
      <Address>[coord2]+88</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>398121</ID>
      <Description>"命名称"</Description>
      <Options moRecursiveSetValue="1" moAlwaysHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState RealAddress="7FF7D7C357C7"/>
      <Color>91B5FF</Color>
      <VariableType>String</VariableType>
      <Length>16</Length>
      <Unicode>0</Unicode>
      <CodePage>0</CodePage>
      <ZeroTerminate>1</ZeroTerminate>
      <Address>RDR2.exe+59157C7</Address>
      <CheatEntries>
        <CheatEntry>
          <ID>398112</ID>
          <Description>"名称"</Description>
          <LastState RealAddress="7FF7D75BD404"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+529D404</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398113</ID>
          <Description>"名称"</Description>
          <LastState RealAddress="7FF7D7C1609C"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+58F609C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398115</ID>
          <Description>"姓名"</Description>
          <LastState RealAddress="7FF7D7C20054"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+5900054</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398116</ID>
          <Description>"命名"</Description>
          <LastState RealAddress="7FF7D7C22980"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+5902980</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398117</ID>
          <Description>"命名"</Description>
          <LastState RealAddress="7FF7D7C22B48"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+5902B48</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398118</ID>
          <Description>"命名"</Description>
          <LastState RealAddress="7FF7D7C2C298"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+590C298</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398119</ID>
          <Description>"命名"</Description>
          <LastState RealAddress="7FF7D7C2C460"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+590C460</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>398120</ID>
          <Description>"姓名"</Description>
          <LastState RealAddress="7FF7D7C333AC"/>
          <VariableType>String</VariableType>
          <Length>16</Length>
          <Unicode>0</Unicode>
          <CodePage>0</CodePage>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>RDR2.exe+59133AC</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>57</ID>
      <Description>"一小时们"</Description>
      <LastState Value="4" RealAddress="7FF7D6862758"/>
      <Color>91B5FF</Color>
      <VariableType>2 Bytes</VariableType>
      <Address>g_todHours</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>19548</ID>
      <Description>"分钟ᴇ"</Description>
      <LastState Value="51" RealAddress="7FF7D686275C"/>
      <Color>91B5FF</Color>
      <VariableType>2 Bytes</VariableType>
      <Address>g_todMinutes</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>21728</ID>
      <Description>"天气A"</Description>
      <LastState Value="4" RealAddress="7FF7D6853FC4"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>91B5FF</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>weatherFromAddress</Address>
      <Offsets>
        <Offset>3F24</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>21729</ID>
      <Description>"天气B"</Description>
      <LastState Value="5" RealAddress="7FF7D6853FC8"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>91B5FF</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>weatherFromAddress</Address>
      <Offsets>
        <Offset>3F28</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>398125</ID>
      <Description>"宝藏指针"</Description>
      <LastState Value="0" RealAddress="27E8B6C685C"/>
      <ShowAsSigned>0</ShowAsSigned>
      <Color>91B5FF</Color>
      <VariableType>4 Bytes</VariableType>
      <Address>"RDR2.exe"+0454E6D0</Address>
      <Offsets>
        <Offset>7C</Offset>
        <Offset>8</Offset>
        <Offset>70</Offset>
        <Offset>38</Offset>
        <Offset>90</Offset>
        <Offset>188</Offset>
        <Offset>8</Offset>
      </Offsets>
    </CheatEntry>
    <CheatEntry>
      <ID>17226</ID>
      <Description>"惊恐钥匙--空荡荡的大厅"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>3E3EFF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>289</ID>
          <Description>"&lt;𝓒单击以𝓒确认 - 𝓔空 𝓛obby"</Description>
          <LastState Activated="1"/>
          <Color>6A6AFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
pause() for i=0,900,100 do sleep(900) end unpause()
[ENABLE]
[DISABLE]


</AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>16</Key>
                <Key>35</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound TTS="">Lobby Cleared</ActivateSound>
              <DeactivateSound TTS="">Lobby Cleared</DeactivateSound>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>60</ID>
      <Description>"无限物品/地图/物品"</Description>
      <LastState/>
      <Color>3E3EFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(dontconsumeitems,RDR2.exe,49 2B D4 4D 8B C6)

registersymbol(dontconsumeitems)

dontconsumeitems:
  db 90 90 90

[DISABLE]
dontconsumeitems:
  db 49 2B D4

unregistersymbol(dontconsumeitems)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+7449D0

"RDR2.exe"+7449AE: 48 8B 07           -  mov rax,[rdi]
"RDR2.exe"+7449B1: 48 8D 55 48        -  lea rdx,[rbp+48]
"RDR2.exe"+7449B5: 48 8B CF           -  mov rcx,rdi
"RDR2.exe"+7449B8: FF 50 08           -  call qword ptr [rax+08]
"RDR2.exe"+7449BB: 48 8B 57 28        -  mov rdx,[rdi+28]
"RDR2.exe"+7449BF: 8B 00              -  mov eax,[rax]
"RDR2.exe"+7449C1: 89 45 48           -  mov [rbp+48],eax
"RDR2.exe"+7449C4: 49 3B D4           -  cmp rdx,r12
"RDR2.exe"+7449C7: 0F 8C 3E 01 00 00  -  jl RDR2.exe+744B0B
"RDR2.exe"+7449CD: 48 8B 07           -  mov rax,[rdi]
// ---------- INJECTING HERE ----------
"RDR2.exe"+7449D0: 49 2B D4           -  sub rdx,r12
"RDR2.exe"+7449D3: 4D 8B C6           -  mov r8,r14
// ---------- DONE INJECTING  ----------
"RDR2.exe"+7449D6: 48 8B CF           -  mov rcx,rdi
"RDR2.exe"+7449D9: FF 50 78           -  call qword ptr [rax+78]
"RDR2.exe"+7449DC: B8 01 00 00 00     -  mov eax,00000001
"RDR2.exe"+7449E1: 48 8B CF           -  mov rcx,rdi
"RDR2.exe"+7449E4: 48 39 47 28        -  cmp [rdi+28],rax
"RDR2.exe"+7449E8: 0F 8D 3F 01 00 00  -  jnl RDR2.exe+744B2D
"RDR2.exe"+7449EE: 48 8B 07           -  mov rax,[rdi]
"RDR2.exe"+7449F1: FF 50 20           -  call qword ptr [rax+20]
"RDR2.exe"+7449F4: 44 8B 6D 68        -  mov r13d,[rbp+68]
"RDR2.exe"+7449F8: EB 24              -  jmp RDR2.exe+744A1E
}
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>119</Key>
          </Keys>
          <ID>0</ID>
          <ActivateSound TTS="">Infinite Items Activated</ActivateSound>
          <DeactivateSound TTS="">Infinite items Deactivated</DeactivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Activate</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <ID>1</ID>
        </Hotkey>
        <Hotkey>
          <Action>Deactivate</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <ID>2</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>397924</ID>
      <Description>"寻宝者"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>CEFFFD</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>397912</ID>
          <Description>"如何寻找宝藏"</Description>
          <LastState/>
          <Color>CEFFFD</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
 showMessage([[How to Use Treasure Chest Locator :

Turn on 'Infinite Items' , and leave it on Or you will lose map/

1. Open your Treasure Map
2. Double click on 'Bards Crossing'
3. Select the map you opened in the Drop Down Menu
4. Return to Game , Press 'Shift+F9' to Teleport to Chest
5. Repeat steps 1 and 4 up to 100 times .
 ]])

if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 500,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end
{$asm}

[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>397923</ID>
          <Description>"寻宝者

"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState/>
          <Color>CEFFFD</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

alloc(treasure_map, 4)
registerSymbol(treasure_map)


[DISABLE]

dealloc(treasure_map)
unregisterSymbol(treasure_map)


</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>21761</ID>
              <Description>"宝藏指针"</Description>
              <LastState Value="0" RealAddress="27E8B6C685C"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>00FF00</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>"RDR2.exe"+0454E6D0</Address>
              <Offsets>
                <Offset>7C</Offset>
                <Offset>8</Offset>
                <Offset>70</Offset>
                <Offset>38</Offset>
                <Offset>90</Offset>
                <Offset>188</Offset>
                <Offset>8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>21758</ID>
              <Description>"宝藏地图"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Bard's Crossing
1:Benedict Point
2:Blackbone Forest
3:Bluewater Marsh
4:Brandywine Drop
5:Burned Town
6:Calumet Ravine
7:Cattail Pond
8:Citadel Rock
9:Civil War Battlefield [unknown]
10:Cumberland Forest West [unknown]
11:Dakota River Bend
12:Diablo Ridge
13:East Watsons
14:Hanging Rock
15:Gaptooth Breach
16:Hawks Eye Creek [unknown]
17:Hennigan's Stead (Center)
18:Hennigan's Stead (North)
19:Kamassa River
20:Lake Isabella
21:Little Creek
22:North Clingman
23:North Ridgewood
24:North Tumbleweed
25:O'Creagh's Run
26:San Luis Shore
27:Southern Raanoke
28:West Hill Haven [unknown]
</DropDownList>
              <LastState Value="0" RealAddress="7FF7D2310000"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>00BF00</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>treasure_map</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>21760</ID>
              <Description>"传送到宝藏的位置 F9"</Description>
              <LastState/>
              <Color>FFFF80</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

{$lua}

local TREASURE_LOCATIONS = getAddressList().GetMemoryRecordByID(398075)
local TREASURE_MAP = getAddressList().GetMemoryRecordByID(21758)
local TREASURE_POINTER = getAddressList().GetMemoryRecordByID(21761)

local treasure_map = TREASURE_LOCATIONS.Child[tonumber(TREASURE_MAP.Value)]
local treasure_point = tonumber(TREASURE_POINTER.Value)

if treasure_point == 0 then treasure_map.Child[0].Active = true end
if treasure_point == 1 then treasure_map.Child[1].Active = true end
if treasure_point == 2 then treasure_map.Child[2].Active = true end
if treasure_point == 3 then treasure_map.Child[3].Active = true end

local THIS = getAddressList().GetMemoryRecordByID(21760)

local timer = createTimer()
timer.Interval = 2500
timer.OnTimer = function() THIS.Active = false; timer.destroy() end
{$asm}

[DISABLE]

//    ?? 00 00 00 00 00 ?? ?? 00 00 00 00 00 00 00 00 02 01 01 ?? ?? ?? ?? ?? 90 00 00 00 A0 00 00 00 01 00 00 08 00 00 00 00 00 00 00 00 FF FF FF FF
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Activate</Action>
                  <Keys>
                    <Key>16</Key>
                    <Key>120</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>397929</ID>
      <Description>"𝓣宝藏 𝓛位置"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>8AFFFF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>398075</ID>
          <Description>"宝箱位置"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>397930</ID>
              <Description>"吟游诗人十字路口"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00CACA</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397931</ID>
                  <Description>"bc0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bards Crossing treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -502.032)
writeFloat("WantedCoords+04", -624.328)
writeFloat("WantedCoords+08", 41.798)

target = "bc0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397932</ID>
                  <Description>"bc1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Bards Crossing treasure map location 1

SetCoordinates(-466.295, -459.891, 76.628)

target = "bc1"

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397933</ID>
                  <Description>"bc2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bards Crossing treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -600.681)
writeFloat("WantedCoords+04", -345.415)
writeFloat("WantedCoords+08", 80.387)

target = "bc2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397934</ID>
                  <Description>"bc3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bards Crossing treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -730.275)
writeFloat("WantedCoords+04", -464.562)
writeFloat("WantedCoords+08", 41.590)

target = "bc3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397935</ID>
              <Description>"本尼迪克特点"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>006262</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397936</ID>
                  <Description>"bp0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Benedict Point treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5355.505)
writeFloat("WantedCoords+04", -3577.749)
writeFloat("WantedCoords+08", -10.869)

target = "bp0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397937</ID>
                  <Description>"bp1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Benedict Point treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5215.224)
writeFloat("WantedCoords+04", -3421.959)
writeFloat("WantedCoords+08", -22.141)

target = "bp1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397938</ID>
                  <Description>"bp2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Benedict Point treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5288.064)
writeFloat("WantedCoords+04", -3448.512)
writeFloat("WantedCoords+08", -7.381)

target = "bp2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397939</ID>
                  <Description>"bp3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Benedict Point treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5302.585)
writeFloat("WantedCoords+04", -3345.256)
writeFloat("WantedCoords+08", -22.084)

target = "bp3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]


</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397940</ID>
              <Description>"黑骨森林"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>007575</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397941</ID>
                  <Description>"bf0"</Description>
                  <LastState/>
                  <Color>7C00F9</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Blackbone forest 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2641.435)
writeFloat("WantedCoords+04", 246.418)
writeFloat("WantedCoords+08", 157.485)

target = "bf0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397942</ID>
                  <Description>"bf1"</Description>
                  <LastState/>
                  <Color>3A0075</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Blackbone forrest map 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2736.982)
writeFloat("WantedCoords+04", 155.145)
writeFloat("WantedCoords+08", 159.461)

target = "bf1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397943</ID>
                  <Description>"bf2"</Description>
                  <LastState/>
                  <Color>AE5EFF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Blackbone forest 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2630.031)
writeFloat("WantedCoords+04", 18.684)
writeFloat("WantedCoords+08", 160.683)

target = "bf2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397944</ID>
                  <Description>"bf3"</Description>
                  <LastState/>
                  <Color>5C00B9</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Blackbone forest 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2600.094)
writeFloat("WantedCoords+04", 81.771)
writeFloat("WantedCoords+08", 166.693)

target = "bf3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397945</ID>
              <Description>"蓝水沼泽"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>009393</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397946</ID>
                  <Description>"bw0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bluewater Marsh treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2315.410)
writeFloat("WantedCoords+04", -502.399)
writeFloat("WantedCoords+08", 41.858)

target = "bw0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397947</ID>
                  <Description>"bw1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bluewater Marsh treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2269.946)
writeFloat("WantedCoords+04", -507.200)
writeFloat("WantedCoords+08", 41.769)

target = "bw1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397948</ID>
                  <Description>"bw2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bluewater Marsh treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2389.784)
writeFloat("WantedCoords+04", -614.383)
writeFloat("WantedCoords+08", 41.532)

target = "bw2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397949</ID>
                  <Description>"bw3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bluewater Marsh treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2243.010)
writeFloat("WantedCoords+04", -620.702)
writeFloat("WantedCoords+08", 41.551)

target = "bw3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397950</ID>
              <Description>"布兰迪瀑布 "</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00AAAA</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397951</ID>
                  <Description>"bd0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Brandywine Drop treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2681.637)
writeFloat("WantedCoords+04", 2046.185)
writeFloat("WantedCoords+08", 108.259)

target = "bd0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397952</ID>
                  <Description>"bd1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Brandywine Drop treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2671.421)
writeFloat("WantedCoords+04", 2038.282)
writeFloat("WantedCoords+08", 156.308)

target = "bd1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397953</ID>
                  <Description>"bd2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Brandywine Drop treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2711.996)
writeFloat("WantedCoords+04", 1990.216)
writeFloat("WantedCoords+08", 125.898)

target = "bd2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397954</ID>
                  <Description>"bd3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Brandywine Drop treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2606.403)
writeFloat("WantedCoords+04", 2018.763)
writeFloat("WantedCoords+08", 134.784)

target = "bd3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397955</ID>
              <Description>"烧毁的城镇"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>006A6A</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397956</ID>
                  <Description>"bt0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Burned Town treasure map location 4"

  //  TeleOn:
  //  dd 00000001

  //  WantedCoords:
  // dd (float)-328.853
  // dd (float)-151.167
  // dd (float)51.078

//[disable]
[ENABLE]

{$lua}

-- Teleport to Burned Town treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -328.853)
writeFloat("WantedCoords+04", -151.167)
writeFloat("WantedCoords+08", 51.078)

target = "bt4" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397957</ID>
                  <Description>"bt1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Burned Town treasure map location 2"

   // TeleOn:
   // dd 00000001

  //  WantedCoords:
  // dd (float)-365.696
  // dd (float)-117.222
  // dd (float)51.229

//[disable]

[ENABLE]

{$lua}

-- Teleport to Burned Town treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -365.696)
writeFloat("WantedCoords+04", -117.222)
writeFloat("WantedCoords+08", 51.229)

target = "bt2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397958</ID>
                  <Description>"bt2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Burned Town treasure map location 1"
//
 //   TeleOn:
 //   dd 00000001

  //  WantedCoords:
  // dd (float)-316.388
  // dd (float)-108.003
   //dd (float)49.198

//[disable]
[ENABLE]

{$lua}

-- Teleport to Burned Town treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -316.388)
writeFloat("WantedCoords+04", -108.003)
writeFloat("WantedCoords+08", 49.198)

target = "bt1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397959</ID>
                  <Description>"bt3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Burned Town treasure map location 3"

  //  TeleOn:
   // dd 00000001

   // WantedCoords:
  // dd (float)-344.492
  // dd (float)-160.095
  // dd (float)50.675

//[disable]
[ENABLE]

{$lua}

-- Teleport to Burned Town treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -344.492)
writeFloat("WantedCoords+04", -160.095)
writeFloat("WantedCoords+08", 50.675)

target = "bt3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397960</ID>
              <Description>"卡鲁梅特峡谷(Calumet Ravine"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>008080</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397964</ID>
                  <Description>"cr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Calumet Ravine treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 614.346)
writeFloat("WantedCoords+04", 2242.285)
writeFloat("WantedCoords+08", 222.202)

target = "cr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397962</ID>
                  <Description>"cr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Calumet Ravine treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 758.198)
writeFloat("WantedCoords+04", 2156.305)
writeFloat("WantedCoords+08", 257.831)

target = "cr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397963</ID>
                  <Description>"cr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Calumet Ravine treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 719.958)
writeFloat("WantedCoords+04", 2224.315)
writeFloat("WantedCoords+08", 230.666)

target = "cr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397961</ID>
                  <Description>"cr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Calumet Ravine treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 667.677)
writeFloat("WantedCoords+04", 2293.563)
writeFloat("WantedCoords+08", 225.201)

target = "cr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397965</ID>
              <Description>"猫尾巴池塘 "</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>009595</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397966</ID>
                  <Description>"ct0"</Description>
                  <LastState/>
                  <Color>00B700</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cat tail pond 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -974.681)
writeFloat("WantedCoords+04", 699.761)
writeFloat("WantedCoords+08", 105.423)

target = "ct0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397967</ID>
                  <Description>"ct1"</Description>
                  <LastState/>
                  <Color>95FF2B</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cat tail pond 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -885.222)
writeFloat("WantedCoords+04", 772.763)
writeFloat("WantedCoords+08", 111.255)

target = "ct1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397968</ID>
                  <Description>"ct2"</Description>
                  <LastState/>
                  <Color>008C00</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cat tail pond 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1015.997)
writeFloat("WantedCoords+04", 750.392)
writeFloat("WantedCoords+08", 117.491)

target = "ct2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397969</ID>
                  <Description>"ct3"</Description>
                  <LastState/>
                  <Color>005500</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cat tail pond 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1059.690)
writeFloat("WantedCoords+04", 773.690)
writeFloat("WantedCoords+08", 123.883)

target = "ct3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397970</ID>
              <Description>"城堡岩"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00AAAA</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397971</ID>
                  <Description>"cr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Citadel Rock treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 121.290)
writeFloat("WantedCoords+04", 196.009)
writeFloat("WantedCoords+08", 119.600)

target = "cr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397972</ID>
                  <Description>"cr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Citadel Rock treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 182.576)
writeFloat("WantedCoords+04", 403.490)
writeFloat("WantedCoords+08", 146.380)

target = "cr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397973</ID>
                  <Description>"cr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Citadel Rock treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 80.623)
writeFloat("WantedCoords+04", 387.318)
writeFloat("WantedCoords+08", 132.089)

target = "cr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397974</ID>
                  <Description>"cr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Citadel Rock treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 303.476)
writeFloat("WantedCoords+04", 328.476)
writeFloat("WantedCoords+08", 140.845)

target = "cr3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397975</ID>
              <Description>"内战战场。"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00BFBF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397976</ID>
                  <Description>"cw0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Civil War Battlefield treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1565.378)
writeFloat("WantedCoords+04", -1766.753)
writeFloat("WantedCoords+08", 52.575)

target = "cw0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397977</ID>
                  <Description>"cw1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Civil War Battlefield treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1480.152)
writeFloat("WantedCoords+04", -1824.502)
writeFloat("WantedCoords+08", 53.018)

target = "cw1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397978</ID>
                  <Description>"cw2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Civil War Battlefield treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1587.289)
writeFloat("WantedCoords+04", -1841.441)
writeFloat("WantedCoords+08", 58.414)
target = "cw2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397979</ID>
                  <Description>"cw3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Civil War Battlefield treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1430.350)
writeFloat("WantedCoords+04", -1782.387)
writeFloat("WantedCoords+08", 61.553)

target = "cw3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397980</ID>
              <Description>"坎伯兰森林西部。"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00D5D5</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397981</ID>
                  <Description>"cf1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Cumberland Forest West treasure map location 1"

    //TeleOn:
    //dd 00000001

    //WantedCoords:
   //dd (float)-108.650
  // dd (float)926.097
   //dd (float)177.303

//[disable]

[ENABLE]

{$lua}

-- Teleport to Cumberland Forest West treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -108.650)
writeFloat("WantedCoords+04", 926.097)
writeFloat("WantedCoords+08", 177.303)

target = "cf1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397982</ID>
                  <Description>"cf2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Cumberland Forest West treasure map location 2"

   // TeleOn:
   // dd 00000001

    //WantedCoords:
   //dd (float)-25.682
   //dd (float)1013.988
   //dd (float)200.027

//[disable]
[ENABLE]

{$lua}

-- Teleport to Cumberland Forest West treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -25.682)
writeFloat("WantedCoords+04", 1013.988)
writeFloat("WantedCoords+08", 200.027)

target = "cf2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397983</ID>
                  <Description>"cf3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Cumberland Forest West treasure map location 3"

   // TeleOn:
    //dd 00000001

    //WantedCoords:
   //dd (float)1.755
  // dd (float)912.887
  // dd (float)210.267

//[disable]

[ENABLE]

{$lua}

-- Teleport to Cumberland Forest West treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1.755)
writeFloat("WantedCoords+04", 912.887)
writeFloat("WantedCoords+08", 210.267)

target = "cf3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397984</ID>
                  <Description>"cf4"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Cumberland Forest West treasure map location 4"

  //  TeleOn:
   // dd 00000001

   // WantedCoords:
   //dd (float)127.468
  // dd (float)1013.150
  // dd (float)209.366

//[disable]

[ENABLE]

{$lua}

-- Teleport to Cumberland Forest West treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 127.468)
writeFloat("WantedCoords+04", 1013.150)
writeFloat("WantedCoords+08", 209.366)

target = "cf4" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397985</ID>
              <Description>"达科他河弯曲处"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00E1E1</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397986</ID>
                  <Description>"dr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Dakota River Bend treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1279.820)
writeFloat("WantedCoords+04", 296.026)
writeFloat("WantedCoords+08", 78.151)

target = "dr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397987</ID>
                  <Description>"dr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

  -- Teleport to Dakota River Bend treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1190.240)
writeFloat("WantedCoords+04", 330.393)
writeFloat("WantedCoords+08", 44.553)

target = "dr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397988</ID>
                  <Description>"dr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Dakota River Bend treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1094.604)
writeFloat("WantedCoords+04", 282.788)
writeFloat("WantedCoords+08", 56.486)

target = "dr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397989</ID>
                  <Description>"dr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Dakota River Bend treasure map location 3"

   // TeleOn:
    //dd 00000001

   // WantedCoords:
   //dd (float)-1125.542
  // dd (float)382.632
  // dd (float)55.394

//[disable]

[ENABLE]

{$lua}

-- Teleport to Dakota River Bend treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1125.542)
writeFloat("WantedCoords+04", 382.632)
writeFloat("WantedCoords+08", 55.394)

target = "dr3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397990</ID>
              <Description>"迪布罗山脊"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00E3E3</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397991</ID>
                  <Description>"diablo0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Diablo Ridge treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1194.878)
writeFloat("WantedCoords+04", -247.940)
writeFloat("WantedCoords+08", 96.275)

target = "diablo0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397992</ID>
                  <Description>"diablo1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Diablo Ridge treasure map location 1  --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1158.760)
writeFloat("WantedCoords+04", -158.383)
writeFloat("WantedCoords+08", 89.772)

target = "diablo1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397993</ID>
                  <Description>"diablo2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Diablo Ridge treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1116.573)
writeFloat("WantedCoords+04", -205.493)
writeFloat("WantedCoords+08", 90.476)

target = "diablo2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397994</ID>
                  <Description>"diablo3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Diablo Ridge treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1075.229)
writeFloat("WantedCoords+04", -311.281)
writeFloat("WantedCoords+08", 84.491)

target = "diablo3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>397995</ID>
              <Description>"鹰眼溪"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00ECEC</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>397996</ID>
                  <Description>"he1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Hawks Eye Creek treasure map location 1"

   // TeleOn:
  ///  dd 00000001

   /// WantedCoords:
  // dd (float)-1359.098
  // dd (float)-757.918
  // dd (float)92.109


//[disable]

[ENABLE]

{$lua}

-- Teleport to Hawks Eye Creek treasure map location 1--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1359.098)
writeFloat("WantedCoords+04", -757.918)
writeFloat("WantedCoords+08", 92.109)

target = "he1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397997</ID>
                  <Description>"he2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Hawks Eye Creek treasure map location 2"

    //TeleOn:
   // dd 00000001

   // WantedCoords:
   //dd (float)-1296.520
   //dd (float)-725.574
   //dd (float)88.163


//[disable]

[ENABLE]

{$lua}

-- Teleport to Hawks Eye Creek treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1296.520)
writeFloat("WantedCoords+04", -725.574)
writeFloat("WantedCoords+08", 88.163)

target = "he2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397998</ID>
                  <Description>"he3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Hawks Eye Creek treasure map location 3"

    //TeleOn:
    //dd 00000001

   // WantedCoords:
   //dd (float)-1303.178
   //dd (float)-865.887
   //dd (float)70.390


//[disable]

[ENABLE]

{$lua}

-- Teleport to Hawks Eye Creek treasure map location 3--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1303.178)
writeFloat("WantedCoords+04", -865.887)
writeFloat("WantedCoords+08", 70.390)

target = "he3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>397999</ID>
                  <Description>"he4"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Hawks Eye Creek treasure map location 4"

   // TeleOn:
    //dd 00000001

   // WantedCoords:
   //dd (float)-1212.432
   //dd (float)-827.887
   //dd (float)66.611


//[disable]

[ENABLE]

{$lua}

-- Teleport to Hawks Eye Creek treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1212.432)
writeFloat("WantedCoords+04", -827.887)
writeFloat("WantedCoords+08", 66.611)

target = "he4" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398000</ID>
              <Description>"东屈臣氏"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00E6E6</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398001</ID>
                  <Description>"ew0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to East Watsons treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1517.183)
writeFloat("WantedCoords+04", 742.632)
writeFloat("WantedCoords+08", 125.802)

target = "ew0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398002</ID>
                  <Description>"ew1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to East Watsons treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1597.339)
writeFloat("WantedCoords+04", 635.757)
writeFloat("WantedCoords+08", 125.398)

target = "ew1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398003</ID>
                  <Description>"ew2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to East Watsons treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1704.214)
writeFloat("WantedCoords+04", 791.851)
writeFloat("WantedCoords+08", 160.570)

target = "ew2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398004</ID>
                  <Description>"ew3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to East Watsons treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1751.323)
writeFloat("WantedCoords+04", 637.866)
writeFloat("WantedCoords+08", 122.372)

target = "ew3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398005</ID>
              <Description>"峡口突破口"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00E8E8</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398006</ID>
                  <Description>"gb0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Gaptooth Breach treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6015.451)
writeFloat("WantedCoords+04", -3219.041)
writeFloat("WantedCoords+08", -12.665)

target = "gb0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398007</ID>
                  <Description>"gb1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Gaptooth Breach treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5904.357)
writeFloat("WantedCoords+04", -3097.400)
writeFloat("WantedCoords+08", 13.187)

target = "gb1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398008</ID>
                  <Description>"gb2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Gaptooth Breach treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6090.686)
writeFloat("WantedCoords+04", -3159.979)
writeFloat("WantedCoords+08", -14.120)

target = "gb2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398009</ID>
                  <Description>"gb3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Gaptooth Breach treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5942.326)
writeFloat("WantedCoords+04", -3230.994)
writeFloat("WantedCoords+08", -13.678)

target = "gb3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398010</ID>
              <Description>"悬岩"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00EAEA</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398011</ID>
                  <Description>"hr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hanging Rock treasure map location 0--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3364.950)
writeFloat("WantedCoords+04", -2104.337)
writeFloat("WantedCoords+08", 5.635)

target = "hr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398012</ID>
                  <Description>"hr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hanging Rock treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3534.170)
writeFloat("WantedCoords+04", -2153.365)
writeFloat("WantedCoords+08", -12.338)

target = "hr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398013</ID>
                  <Description>"hr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hanging Rock treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3447.686)
writeFloat("WantedCoords+04", -2261.647)
writeFloat("WantedCoords+08", -0.949)

target = "hr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398014</ID>
                  <Description>"hr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hanging Rock treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3274.949)
writeFloat("WantedCoords+04", -2233.394)
writeFloat("WantedCoords+08", 9.798)

target = "hr3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398015</ID>
              <Description>"海尼根堡 (Central)"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00EAEA</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398016</ID>
                  <Description>"hsc0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (Central) treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1932.790)
writeFloat("WantedCoords+04", -2726.460)
writeFloat("WantedCoords+08", 68.411)

target = "hsc0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398017</ID>
                  <Description>"hsc1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (Central) treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2048.189)
writeFloat("WantedCoords+04", -2666.272)
writeFloat("WantedCoords+08", 68.203)

target = "hsc1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398018</ID>
                  <Description>"hsc2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (Central) treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2169.127)
writeFloat("WantedCoords+04", -2679.631)
writeFloat("WantedCoords+08", 66.304)

target = "hsc2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398019</ID>
                  <Description>"hsc3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (Central) treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2059.439)
writeFloat("WantedCoords+04", -2772.443)
writeFloat("WantedCoords+08", 70.834)

target = "hsc3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398020</ID>
              <Description>"黑尼根农场 (北区)"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00DFDF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398021</ID>
                  <Description>"hsn0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (North) treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2156.382)
writeFloat("WantedCoords+04", -2307.722)
writeFloat("WantedCoords+08", 90.593)

target = "hsn0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398022</ID>
                  <Description>"hsn1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (North) treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2289.975)
writeFloat("WantedCoords+04", -2032.800)
writeFloat("WantedCoords+08", 92.299)

target = "hsn1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398023</ID>
                  <Description>"hsn2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (North) treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2363.773)
writeFloat("WantedCoords+04", -2161.527)
writeFloat("WantedCoords+08", 75.382)

target = "hsn2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398024</ID>
                  <Description>"hsn3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Hennigan's Stead (North) treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2187.319)
writeFloat("WantedCoords+04", -2077.097)
writeFloat("WantedCoords+08", 66.937)

target = "hsn3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398025</ID>
              <Description>"卡马萨河"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00D5D5</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398026</ID>
                  <Description>"kr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Kamassa River treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2385.038)
writeFloat("WantedCoords+04", 1703.995)
writeFloat("WantedCoords+08", 99.308)

target = "kr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398027</ID>
                  <Description>"kr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Kamassa River treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2401.317)
writeFloat("WantedCoords+04", 1736.583)
writeFloat("WantedCoords+08", 96.645)

target = "kr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398028</ID>
                  <Description>"kr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Kamassa River treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2502.292)
writeFloat("WantedCoords+04", 1773.396)
writeFloat("WantedCoords+08", 87.086)

target = "kr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398029</ID>
                  <Description>"kr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Kamassa River treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2467.672)
writeFloat("WantedCoords+04", 1836.809)
writeFloat("WantedCoords+08", 98.870)

target = "kr3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398030</ID>
              <Description>"Isabella湖"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00BFBF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398031</ID>
                  <Description>"li0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Lake Isabella treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1785.125)
writeFloat("WantedCoords+04", 1774.475)
writeFloat("WantedCoords+08", 235.218)

target = "li0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398032</ID>
                  <Description>"li1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Lake Isabella treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1852.397)
writeFloat("WantedCoords+04", 1760.173)
writeFloat("WantedCoords+08", 235.220)

target = "li1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398033</ID>
                  <Description>"li2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"Lake Isabella treasure map location 1"

    //TeleOn:
    //dd 00000001

   // WantedCoords:
   //dd (float)-1795.320
   //dd (float)1643.333
   //dd (float)235.257


//[disable]

[ENABLE]

{$lua}

-- Teleport to Lake Isabella treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1795.320)
writeFloat("WantedCoords+04", 1643.333)
writeFloat("WantedCoords+08", 235.257)

target = "li2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398034</ID>
                  <Description>"li3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Lake Isabella treasure map location 3--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1649.328)
writeFloat("WantedCoords+04", 1637.880)
writeFloat("WantedCoords+08", 235.156)

target = "li3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398035</ID>
              <Description>"小溪"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>00AAAA</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398036</ID>
                  <Description>"lc0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Little Creek treasure map location 0

SetCoordinates(-2499.045, 811.479, 137.399)

target = "lc0"

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398037</ID>
                  <Description>"lc1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Little Creek treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2535.684)
writeFloat("WantedCoords+04", 719.716)
writeFloat("WantedCoords+08", 147.463)

target = "lc1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398038</ID>
                  <Description>"lc2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Little Creek treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2544.824)
writeFloat("WantedCoords+04", 852.606)
writeFloat("WantedCoords+08", 158.224)

target = "lc2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398039</ID>
                  <Description>"lc3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport toLittle Creek treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2369.988)
writeFloat("WantedCoords+04", 876.523)
writeFloat("WantedCoords+08", 156.492)

target = "lc3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398040</ID>
              <Description>"北克林曼"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>009595</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398041</ID>
                  <Description>"nc0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Clingman treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2045.266)
writeFloat("WantedCoords+04", 997.268)
writeFloat("WantedCoords+08", 112.496)

target = "nc0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398042</ID>
                  <Description>"nc1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Clingman treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1905.344)
writeFloat("WantedCoords+04", 943.488)
writeFloat("WantedCoords+08", 115.810)

target = "nc1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398043</ID>
                  <Description>"nc2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Clingman treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1958.079)
writeFloat("WantedCoords+04", 907.628)
writeFloat("WantedCoords+08", 115.103)

target = "nc2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398044</ID>
                  <Description>"nc3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Clingman treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1841.360)
writeFloat("WantedCoords+04", 1020.832)
writeFloat("WantedCoords+08", 124.490)

target = "nc3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398045</ID>
              <Description>"北里奇伍德(North Ridgewood"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>008080</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398046</ID>
                  <Description>"nr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Ridgewood treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4868.711)
writeFloat("WantedCoords+04", -2356.723)
writeFloat("WantedCoords+08", 5.570)

target = "nr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398047</ID>
                  <Description>"nr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Ridgewood treasure map location 1--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4915.118)
writeFloat("WantedCoords+04", -2401.020)
writeFloat("WantedCoords+08", 3.700)

target = "nr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398048</ID>
                  <Description>"nr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Ridgewood treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5011.716)
writeFloat("WantedCoords+04", -2313.704)
writeFloat("WantedCoords+08", 6.017)

target = "nr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398049</ID>
                  <Description>"nr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Ridgewood treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4954.763)
writeFloat("WantedCoords+04", -2210.344)
writeFloat("WantedCoords+08", 37.201)

target = "nr3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398050</ID>
              <Description>"北风铃草"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>407B7B</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398051</ID>
                  <Description>"nt0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Tumbleweed treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5403.087)
writeFloat("WantedCoords+04", -2662.584)
writeFloat("WantedCoords+08", 9.439)

target = "nt0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398052</ID>
                  <Description>"nt1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Tumbleweed treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5579.572)
writeFloat("WantedCoords+04", -2586.646)
writeFloat("WantedCoords+08", -8.201)

target = "nt1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398053</ID>
                  <Description>"nt2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Tumbleweed treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5366.541)
writeFloat("WantedCoords+04", -2515.644)
writeFloat("WantedCoords+08", -8.409)

target = "nt2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398054</ID>
                  <Description>"nt3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to North Tumbleweed treasure map location 3--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5557.072)
writeFloat("WantedCoords+04", -2385.552)
writeFloat("WantedCoords+08", -8.669)

target = "nt3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398055</ID>
              <Description>"奥克雷格之路(O'Creagh's Run"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>007777</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398056</ID>
                  <Description>"oc0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to O'Creagh's Run treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1935.525)
writeFloat("WantedCoords+04", 1616.399)
writeFloat("WantedCoords+08", 182.375)

target = "oc0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398057</ID>
                  <Description>"oc1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to O'Creagh's Run treasure map location 1--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2059.815)
writeFloat("WantedCoords+04", 1602.172)
writeFloat("WantedCoords+08", 184.478)

target = "oc1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398058</ID>
                  <Description>"oc2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to O'Creagh's Run treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1977.003)
writeFloat("WantedCoords+04", 1795.207)
writeFloat("WantedCoords+08", 192.620)

target = "oc2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398059</ID>
                  <Description>"oc3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to O'Creagh's Run treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1884.893)
writeFloat("WantedCoords+04", 1772.707)
writeFloat("WantedCoords+08", 191.556)

target = "oc3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398060</ID>
              <Description>"圣路易斯海岸"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>005B5B</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398061</ID>
                  <Description>"sl0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to San Luis Shore treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3060.424)
writeFloat("WantedCoords+04", -3452.929)
writeFloat("WantedCoords+08", -16.831)

target = "sl0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398062</ID>
                  <Description>"sl1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to San Luis Shore treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3144.096)
writeFloat("WantedCoords+04", -3400.897)
writeFloat("WantedCoords+08", -16.605)

target = "sl1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398063</ID>
                  <Description>"sl2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to San Luis Shore treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3213.003)
writeFloat("WantedCoords+04", -3599.882)
writeFloat("WantedCoords+08", 5.709)

target = "sl2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398064</ID>
                  <Description>"sl3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cat tail pond 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3157.456)
writeFloat("WantedCoords+04", -3559.101)
writeFloat("WantedCoords+08", 11.983)

target = "sl3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398065</ID>
              <Description>"南部罗阿诺克"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>005E5E</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398066</ID>
                  <Description>"sr0"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Southern Roanoke treasure map location 0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2425.762)
writeFloat("WantedCoords+04", 584.512)
writeFloat("WantedCoords+08", 68.377)

target = "sr0" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398067</ID>
                  <Description>"sr3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Southern Roanoke treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2408.186)
writeFloat("WantedCoords+04", 524.028)
writeFloat("WantedCoords+08", 74.326)

target = "sr3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398068</ID>
                  <Description>"sr1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Southern Roanoke treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2621.403)
writeFloat("WantedCoords+04", 639.227)
writeFloat("WantedCoords+08", 73.559)

target = "sr1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398069</ID>
                  <Description>"sr2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Southern Roanoke treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2550.258)
writeFloat("WantedCoords+04", 382.278)
writeFloat("WantedCoords+08", 71.661)

target = "sr2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398070</ID>
              <Description>"西山港"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>007777</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>398071</ID>
                  <Description>"wh1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"West Hill Haven treasure map location 1"

   // TeleOn:
   // dd 00000001

   // WantedCoords:
   //dd (float)937.984
   //dd (float)-860.000
  // dd (float)68.077

//[disable]
[ENABLE]

{$lua}

-- Teleport to West Hill Haven treasure map location 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 937.984)
writeFloat("WantedCoords+04", -860.000)
writeFloat("WantedCoords+08", 68.077)

target = "wh1" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398072</ID>
                  <Description>"wh2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"West Hill Haven treasure map location 2"

   // TeleOn:
   // dd 00000001

   // WantedCoords:
  // dd (float)911.266
  // dd (float)-985.859
  // dd (float)57.960

//[disable]

[ENABLE]

{$lua}

-- Teleport to West Hill Haven treasure map location 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 911.266)
writeFloat("WantedCoords+04", -985.859)
writeFloat("WantedCoords+08", 57.960)

target = "wh2" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398073</ID>
                  <Description>"wh3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"West Hill Haven treasure map location 3"

    //TeleOn:
    //dd 00000001

   // WantedCoords:
   //dd (float)999.156
   //dd (float)-943.672
   //dd (float)62.562

//[disable]

[ENABLE]

{$lua}

-- Teleport to West Hill Haven treasure map location 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 999.156)
writeFloat("WantedCoords+04", -943.672)
writeFloat("WantedCoords+08", 62.562)

target = "wh3" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>398074</ID>
                  <Description>"wh4"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //"West Hill Haven treasure map location 4"

    //TeleOn:
    //dd 00000001

    //WantedCoords:
   //dd (float)1072.281
  // dd (float)-965.469
   //dd (float)70.713

//[disable]

[ENABLE]

{$lua}

-- Teleport to West Hill Haven treasure map location 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1072.281)
writeFloat("WantedCoords+04", -965.469)
writeFloat("WantedCoords+08", 70.713)

target = "wh4" -- Trigger (Script Name) --

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>19235</ID>
      <Description>"传送菜单"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>77FF77</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>17218</ID>
          <Description>"传送至航点
"</Description>
          <LastState/>
          <Color>ECEC00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Waypoint --

local x = readFloat("RDR2.exe+3EAE188")
local y = readFloat("RDR2.exe+3EAE18C")

if (x and y) == 0 then return end

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", x)
writeFloat("WantedCoords+04", y)
writeFloat("WantedCoords+08", -250.000)

target = "𝓣eleport to 𝓦aypoint" -- Trigger (Script Name) --

[DISABLE]

{$lua}
local x = readFloat("RDR2.exe+3EAE188")
local y = readFloat("RDR2.exe+3EAE18C")

if (x and y) == 0 then return end

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", x)
writeFloat("WantedCoords+04", y)
writeFloat("WantedCoords+08", -250.000)

target = "𝓣eleport to 𝓦aypoint" -- Trigger (Script Name) --
if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 500,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end
</AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>120</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound>Activate</ActivateSound>
              <DeactivateSound>Activate</DeactivateSound>
            </Hotkey>
          </Hotkeys>
        </CheatEntry>
        <CheatEntry>
          <ID>397907</ID>
          <Description>"寻找藏宝图{非常罕见}。"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>CEFFFD</Color>
          <GroupHeader>1</GroupHeader>
          <Address>𝓕ind  𝓜aps</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>21766</ID>
              <Description>"树上地图 - 藏宝图会随机出现在树干上(通常在晚上--寻找灯笼)。"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21767</ID>
                  <Description>"树上的地图位置 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>9FFF40</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21768</ID>
                      <Description>"藏宝图树1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #1

 

SetCoordinates(2717.428, 154.368, 53.051)

target = "Treasure Map Tree 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21769</ID>
                      <Description>"藏宝图树2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #2

 

SetCoordinates(2103.663, 208.335, 73.608)

target = "Treasure Map Tree 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21770</ID>
                      <Description>"藏宝图树3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #3

 

SetCoordinates(1786.283, 1516.678, 156.049)

target = "Treasure Map Tree 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21771</ID>
                      <Description>"藏宝图树4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #4

 

SetCoordinates(1277.563, 1163.463, 150.017)

target = "Treasure Map Tree 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21772</ID>
                      <Description>"藏宝图树5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #5

 

SetCoordinates(1001.070, 419.792, 108.680)

target = "Treasure Map Tree 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21773</ID>
                      <Description>"藏宝图树6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #6

 

SetCoordinates(1092.136, 23.061, 89.281)

target = "Treasure Map Tree 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21774</ID>
                      <Description>"藏宝图树7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #7

 

SetCoordinates(716.278, 25.472, 152.281)

target = "Treasure Map Tree 7"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21775</ID>
                      <Description>"藏宝图树8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #8

 

SetCoordinates(368.239, 1411.670, 176.163)

target = "Treasure Map Tree 8"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21776</ID>
                      <Description>"藏宝图树9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #9

 

SetCoordinates(67.248, 1021.950, 203.104)

target = "Treasure Map Tree 9"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21777</ID>
                      <Description>"藏宝图树10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #10

 

SetCoordinates(-485.782, -72.828, 43.828)

target = "Treasure Map Tree 10"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21778</ID>
                      <Description>"藏宝图树11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #11

 

SetCoordinates(-457.079, -349.396, 82.166)

target = "Treasure Map Tree 11"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21779</ID>
                      <Description>"藏宝图树12"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #12

 

SetCoordinates(-1723.508, 555.377, 113.046)

target = "Treasure Map Tree 12"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21780</ID>
                      <Description>"藏宝图树13"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #13


SetCoordinates(-1414.894, -232.298, 100.313)

target = "Treasure Map Tree 13"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21781</ID>
                      <Description>"藏宝图树14"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #14


SetCoordinates(-1263.426, -775.418, 92.864)

target = "Treasure Map Tree 14"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21782</ID>
                      <Description>"藏宝图树15"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #15

SetCoordinates(-1231.330, -1118.539, 69.359)

target = "Treasure Map Tree 15"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21783</ID>
                      <Description>"藏宝图树16"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #16

SetCoordinates(-1583.893, -1657.539, 79.545)

target = "Treasure Map Tree 16"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21784</ID>
                      <Description>"藏宝图树17"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #17

SetCoordinates(-1538.300, -2334.278, 44.017)

target = "Treasure Map Tree 17"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21785</ID>
                      <Description>"藏宝图树18"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #18

SetCoordinates(-2053.673, -2494.291, 64.322)

target = "Treasure Map Tree 18"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21786</ID>
                      <Description>"藏宝图树19"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #19

SetCoordinates(-3457.696, -2261.144, 0.472)

target = "Treasure Map Tree 19"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21787</ID>
                      <Description>"藏宝图树20"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Map Tree Location #20

SetCoordinates(-3701.904, -3593.503, 46.162)

target = "Treasure Map Tree 20"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>21788</ID>
              <Description>"猎宝人 - 随机遭遇 - 携带一张藏宝图。"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21789</ID>
                  <Description>"猎宝人位置"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>57AE00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21790</ID>
                      <Description>"猎宝人1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #1

SetCoordinates(778.792, 576.201, 122.851)

target = "Treasure Hunter 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21791</ID>
                      <Description>"猎宝人2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #2

SetCoordinates(710.738, -31.929, 158.003)

target = "Treasure Hunter 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21792</ID>
                      <Description>"猎宝人3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #3

SetCoordinates(206.925, -228.394, 129.393)

target = "Treasure Hunter 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21793</ID>
                      <Description>"猎宝人4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #4

SetCoordinates(81.576, 465.968, 158.734)

target = "Treasure Hunter 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21794</ID>
                      <Description>"猎宝人5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #5

SetCoordinates(-589.701, 213.605, 44.285)

target = "Treasure Hunter 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21795</ID>
                      <Description>"猎宝人6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #6

SetCoordinates(-1135.839, -390.435, 104.891)

target = "Treasure Hunter 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21796</ID>
                      <Description>"猎宝人7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #7

SetCoordinates(-1678.129, -127.103, 172.050)

target = "Treasure Hunter 7"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21797</ID>
                      <Description>"猎宝人8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #8

SetCoordinates(-1315.564, 145.533, 75.100)

target = "Treasure Hunter 8"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21798</ID>
                      <Description>"猎宝人9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #9

SetCoordinates(-1357.919, 316.495, 86.130)

target = "Treasure Hunter 9"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21799</ID>
                      <Description>"猎宝人10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #10

SetCoordinates(-1308.966, 314.391, 80.427)

target = "Treasure Hunter 10"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21800</ID>
                      <Description>"猎宝人11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Treasure Hunter Location #11

SetCoordinates(-1147.247, 433.503, 58.569)

target = "Treasure Hunter 11"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>17819</ID>
          <Description>"地点"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>4080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>17820</ID>
              <Description>"快速旅行地点"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17821</ID>
                  <Description>"安斯堡FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Annesburg Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2938.549)
writeFloat("WantedCoords+04", 1263.878)
writeFloat("WantedCoords+08", 44.474)

target = "Annesburg FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17822</ID>
                  <Description>"阿马迪罗FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Armadillo Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3746.510)
writeFloat("WantedCoords+04", -2625.485)
writeFloat("WantedCoords+08", -13.410)

target = "Armadillo FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17823</ID>
                  <Description>"黑水镇FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Blackwater Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -755.328)
writeFloat("WantedCoords+04", -1259.775)
writeFloat("WantedCoords+08", 43.423)

target = "Blackwater FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17824</ID>
                  <Description>"Colter FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Colter Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1288.829)
writeFloat("WantedCoords+04", 2417.850)
writeFloat("WantedCoords+08", 305.748)

target = "Colter FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17825</ID>
                  <Description>"Emerald Ranch Station FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Emerald Ranch Station Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1522.471)
writeFloat("WantedCoords+04", 454.505)
writeFloat("WantedCoords+08", 89.655)

target = "Emerald Ranch Station FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17826</ID>
                  <Description>"麦克法兰牧场FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Macfarlane's Ranch Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2507.278)
writeFloat("WantedCoords+04", -2435.291)
writeFloat("WantedCoords+08", 60.053)

target = "Macfarlane's Ranch FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17827</ID>
                  <Description>"Manzanita Post FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Manzanita Post Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1951.318)
writeFloat("WantedCoords+04", -1668.209)
writeFloat("WantedCoords+08", 117.675)

target = "Manzanita Post FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17828</ID>
                  <Description>"Rhodes FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Rhodes Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1235.992)
writeFloat("WantedCoords+04", -1279.310)
writeFloat("WantedCoords+08", 75.744)

target = "Rhodes FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17829</ID>
                  <Description>"Saint Denis FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Saint Denis Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2678.452)
writeFloat("WantedCoords+04", -1417.976)
writeFloat("WantedCoords+08", 46.469)

target = "Saint Denis FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17830</ID>
                  <Description>"Strawberry FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Strawberry Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1723.073)
writeFloat("WantedCoords+04", -430.434)
writeFloat("WantedCoords+08", 151.839)

target = "Strawberry FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17831</ID>
                  <Description>"Tumbleweed FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Tumbleweed Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5433.781)
writeFloat("WantedCoords+04", -2933.445)
writeFloat("WantedCoords+08", 0.500)

target = "Tumbleweed FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17832</ID>
                  <Description>"Wapiti FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wapiti Indian Reservation Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 453.985)
writeFloat("WantedCoords+04", 2164.378)
writeFloat("WantedCoords+08", 243.578)

target = "Wapiti FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17833</ID>
                  <Description>"瓦伦丁FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Valentine Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -190.314)
writeFloat("WantedCoords+04", 639.523)
writeFloat("WantedCoords+08", 113.090)

target = "Valentine FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17834</ID>
                  <Description>"Van Horn FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Van Horn Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2975.262)
writeFloat("WantedCoords+04", 589.338)
writeFloat("WantedCoords+08", 44.420)

target = "Van Horn FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17835</ID>
                  <Description>"Lagras FT"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Lagras Fast Travel (Original Coordinates) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2073.625)
writeFloat("WantedCoords+04", -576.449)
writeFloat("WantedCoords+08", 41.496)

target = "Lagras FT" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17887</ID>
                  <Description>"灰熊队火车站"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Grizzlies Train Station (Bridge/Large Waterfall)
    //TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)571.4683
   // dd (float)1709.609
   // dd (float)187.5573

//[disable]

[ENABLE]

{$lua}

-- Teleport to Grizzlies Train Station (Bridge/Large Waterfall --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 571.4683)
writeFloat("WantedCoords+04", 1709.609)
writeFloat("WantedCoords+08", 187.5573)

target = "Grizzlies Train Station" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17836</ID>
              <Description>"主要城市和城镇"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17837</ID>
                  <Description>"安尼斯堡"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Annesburg
    //TeleOn:
    //dd 00000001

    //WantedCoords:
    //dd (float)2904.366
    //dd (float)1248.808
    //dd (float)44.87448

    //[disable]
    [ENABLE]

{$lua}

-- Teleport to Annesburg --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2904.366)
writeFloat("WantedCoords+04", 1248.808)
writeFloat("WantedCoords+08", 44.87448)

target = "Annesburg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17838</ID>
                  <Description>"安尼斯堡矿区"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Annesburg Mines
    //TeleOn:
    //dd 00000001

    //WantedCoords:
    //dd (float)2811.514
    //dd (float)1350.152
    //dd (float)71.40891

//[disable]
[ENABLE]

{$lua}

-- Teleport to Annesburg Mines --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2811.514)
writeFloat("WantedCoords+04", 1350.152)
writeFloat("WantedCoords+08", 71.40891)

target = "Annesburg Mines" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17839</ID>
                  <Description>"阿马迪罗"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Armadillo --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3665.947)
writeFloat("WantedCoords+04", -2612.442)
writeFloat("WantedCoords+08", -14.08434)

target = "Armadillo" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17840</ID>
                  <Description>"巴伊欧-诺瓦(Bayou NWA"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Bayou NWA
    //TeleOn:
    //dd 00000001

    //WantedCoords:
    //dd (float)2105.414
    //dd (float)-682.1608
   // dd (float)42.2669

   // [disable]


[ENABLE]

{$lua}

-- Teleport to Bayou NWA --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2105.414)
writeFloat("WantedCoords+04", -682.1608)
writeFloat("WantedCoords+08", 42.2669)

target = "Bayou NWA" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17841</ID>
                  <Description>"黑水镇"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Blackwater
  ///  TeleOn:
   // dd 00000001

    //WantedCoords:
    //dd (float)-798.9842
    //dd (float)-1247.722
    //dd (float)43.42519

    //[disable]
    [ENABLE]

{$lua}

-- Teleport to Blackwater --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -798.9842)
writeFloat("WantedCoords+04", -1247.722)
writeFloat("WantedCoords+08", 43.42519)

target = "Blackwater" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17842</ID>
                  <Description>"科尔特"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Colter
    //TeleOn:
   // dd 00000001

    //WantedCoords:
   // dd (float)-1343.558
    //dd (float)2425.952
    //dd (float)307.4015

    //[disable]
    [ENABLE]

{$lua}

-- Teleport to Colter --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1343.558)
writeFloat("WantedCoords+04", 2425.952)
writeFloat("WantedCoords+08", 307.4015)

target = "Colter" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17843</ID>
                  <Description>"哈根山"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Mount Hagen
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1504.352
    dd (float)1246.987
    dd (float)313.6848
    [disable]

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17844</ID>
                  <Description>"罗德斯"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Rhodes --

SetCoordinates(1235.992, -1279.310, 75.744)

target = "Rhodes"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17845</ID>
                  <Description>"圣丹尼斯入口处"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Entrance
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2209.557
    dd (float)-1346.319
    dd (float)45.27962

[disable]

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17846</ID>
                  <Description>"圣丹尼斯栅栏"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Fence
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2849.29
    dd (float)-1203.049
    dd (float)47.69022
[disable]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17847</ID>
                  <Description>"圣丹尼斯报童"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Paperboy
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2683.755
    dd (float)-1401.467
    dd (float)46.36121

[disable]

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17848</ID>
                  <Description>"草莓"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Strawberry
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1731.426
    dd (float)-412.8995
    dd (float)154.8678

    [disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17849</ID>
                  <Description>"蓑衣"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Strawberry
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1731.426
    dd (float)-412.8995
    dd (float)154.8678
    [disable]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17850</ID>
                  <Description>"风滚草"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Tumbleweed
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-5517.375
    dd (float)-2936.821
    dd (float)-2.219434

    [disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17851</ID>
                  <Description>"浪漫情人节"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Valentine
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-231.3357
    dd (float)703.2683
    dd (float)113.7415

    [disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17852</ID>
                  <Description>"圣丹尼斯"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Tele
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2631
    dd (float)-1288
    dd (float)52

    [disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17853</ID>
                  <Description>"梵高"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Van Horn
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2983.451
    dd (float)430.152
    dd (float)51.17512

    [disable]

</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17854</ID>
              <Description>"地标/杂项"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17855</ID>
                  <Description>"瓦皮提保留地"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Wapiti Reservation
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)448.9348
    dd (float)2239.867
    dd (float)248.4422

    [disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17856</ID>
                  <Description>"加普托斯断裂带"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Gaptooth Breach
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-6000.769
    dd (float)-3319.31
    dd (float)-21.72198

    [disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17857</ID>
                  <Description>"灰熊营地(教程区)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Grizzlies Camp (Tutorial Area)
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1343.558
    dd (float)2425.952
    dd (float)307.4015
    [disable]

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17858</ID>
                  <Description>"马蹄铁俯瞰图"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Horseshoe Overlook
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-69.79318
    dd (float)109.2834
    dd (float)89.52379

    [disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17859</ID>
                  <Description>"梅西站"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Mercer Station
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-4352.891
    dd (float)-3052.94
    dd (float)-11.10614
    [disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17860</ID>
                  <Description>"墨西哥"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Mexico
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-2179.264
    dd (float)-3382.99
    dd (float)32.82836

    [disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17861</ID>
                  <Description>"蒙托的休息(建筑营地)/暗黑山脊"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Monto's Rest (Building Camp)
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1389.252
    dd (float)-235.0196
    dd (float)98.85808
    [disable]

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17862</ID>
                  <Description>"拉斯凯勒岔路口"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Rathskeller Fork
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-5165.079
    dd (float)-2143.5
    dd (float)11.77453

    [disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17863</ID>
                  <Description>"根部教堂"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Roots Chapel
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-3322.755
    dd (float)-2833.409
    dd (float)-6.234455

    [disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17864</ID>
                  <Description>"斯嘉丽草场"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Clemens Point
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)843.9913
    dd (float)-1029.49
    dd (float)51.98533

    [disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17865</ID>
                  <Description>"阴凉的贝勒"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Shady Belle
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)1763.23
    dd (float)-1772.336
    dd (float)50.68247

    [disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17866</ID>
                  <Description>"斯瓦德拉斯点/极光盆地"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Swadlass Point
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-2573.16
    dd (float)-1371.534
    dd (float)149.7127
    [disable]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17867</ID>
                  <Description>"泰纳河畔"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Tanner's Reach
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-2370.176
    dd (float)-1595.122
    dd (float)154.0966
    [disable]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17868</ID>
                  <Description>"剧院Raleur"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Theatre Raleur
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2531.462
    dd (float)-1271.88
    dd (float)49.19459
[disable]

 

 

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17869</ID>
                  <Description>"幽浮邪教之家"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //UFO Cult House
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)1469.529
    dd (float)803.9516
    dd (float)100.2565
[disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17870</ID>
                  <Description>"退伍军人的家园"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Veteran's Homestead
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)1695.536
    dd (float)1517.756
    dd (float)146.7541

[disable]

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17871</ID>
                  <Description>"坠毁的船只"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    // Crashed Boat
   // TeleOn:
    //dd 00000001

    //WantedCoords:
    //dd (float)3587.617
    //dd (float)1412.362
    //dd (float)41.64929

//[disable]

[ENABLE]

{$lua}

-- Teleport to Better than my dog" Crashed Boat --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 3587.617)
writeFloat("WantedCoords+04", 1412.362)
writeFloat("WantedCoords+08", 41.64929)

target = "Crashed Boat" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17872</ID>
                  <Description>"安巴里诺标志"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Ambarino Sign
    //TeleOn:
   // dd 00000001

    //WantedCoords:
    //dd (float)1977.036
    //dd (float)1782.974
    //dd (float)191.9578

//[disable]
[ENABLE]

{$lua}

-- Teleport to Ambarino Sign --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1977.036)
writeFloat("WantedCoords+04", 1782.974)
writeFloat("WantedCoords+08", 191.9578)

target = "Ambarino Sign" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17873</ID>
                  <Description>"海狸洞/原住民攻击遗址"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    ///Native Attack Site
   // TeleOn:
   // dd 00000001

    //WantedCoords:
    //dd (float)-2037.57
    //dd (float)-1917.054
    //dd (float)110.0583

    //[disable]
[ENABLE]

{$lua}

-- Teleport to BEAR CLAW/Native Attack Site --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2037.57)
writeFloat("WantedCoords+04", -1917.054)
writeFloat("WantedCoords+08", 110.0583)

target = "BEAR CLAW/Native Attack Site" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17874</ID>
                  <Description>"海狸山洞 "</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Beaver Hollow cave
    //TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)2401.964
   // dd (float)1237.943
   // dd (float)102.5372

    //[disable]

    [ENABLE]

{$lua}

-- Teleport to Beaver Hollow cave --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2401.964)
writeFloat("WantedCoords+04", 1237.943)
writeFloat("WantedCoords+08", 102.5372)

target = "Beaver Hollow cave " -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17875</ID>
                  <Description>"比彻的希望"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Beecher's Hope
  //  TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)-1641.797
   // dd (float)-1247.722
   // dd (float)82.80418

    //[disable]

[ENABLE]

{$lua}

-- Teleport to Beecher's Hope --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1641.797)
writeFloat("WantedCoords+04", -1247.722)
writeFloat("WantedCoords+08", 82.80418)

target = "Beecher's Hope" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17876</ID>
                  <Description>"本尼迪克特点"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Benedict Point
   // TeleOn:
   // dd 00000001

   // WantedCoords:
    //dd (float)-5245.899
    //dd (float)-3470.671
   // dd (float)-22.09243

   // [disable]
   [ENABLE]

{$lua}

-- Teleport to Benedict Point --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5245.899)
writeFloat("WantedCoords+04", -3470.671)
writeFloat("WantedCoords+08", -22.09243)

target = "Benedict Point" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17877</ID>
                  <Description>"布莱斯韦特庄园"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Braithwaite Manor
    //TeleOn:
   // dd 00000001

    //WantedCoords:
    //dd (float)1010.883
    //dd (float)-1741.42
    //dd (float)46.57271

//[disable]
[ENABLE]

{$lua}

-- Teleport to Braithwaite Manor --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1010.883)
writeFloat("WantedCoords+04", -1741.42)
writeFloat("WantedCoords+08", 46.57271)

target = "Braithwaite Manor" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17878</ID>
                  <Description>"卡利加大厅"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Caliga Hall
   // TeleOn:
   // dd 00000001

    //WantedCoords:
   // dd (float)1748.701
    //dd (float)-1373.015
    //dd (float)44.07471

//[disable]
[ENABLE]

{$lua}

-- Teleport to Caliga Hall --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1748.701)
writeFloat("WantedCoords+04", -1373.015)
writeFloat("WantedCoords+08", 44.07471)

target = "Caliga Hall" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17879</ID>
                  <Description>"康沃尔货运"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Cornwall Freight
    //TeleOn:
    //dd 00000001

    //WantedCoords:
    //dd (float)2683.755
    //dd (float)-1502.421
    //dd (float)46.15683

//[disable]
[ENABLE]

{$lua}

-- Teleport to Cornwall Freight--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2683.755)
writeFloat("WantedCoords+04", -1502.421)
writeFloat("WantedCoords+08", 46.15683)

target = "Cornwall Freight" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17880</ID>
                  <Description>"多佛希尔(特斯拉线圈)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Doverhill (Tesla Coil)
   // TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)2528.707
    //dd (float)2289.215
    //dd (float)176.5532

//[disable]
[ENABLE]

{$lua}

-- Teleport to Doverhill (Tesla Coil) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2528.707)
writeFloat("WantedCoords+04", 2289.215)
writeFloat("WantedCoords+08", 176.5532)

target = "Doverhill (Tesla Coil)" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17881</ID>
                  <Description>"麦瑟堡"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Fort Mercer
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-4217.854
    dd (float)-3514.639
    dd (float)36.98927

    [disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17882</ID>
                  <Description>"华莱士堡"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
        //Fort Wallace
        TeleOn:
        dd 00000001

        WantedCoords:
        dd (float)361.913    //X
        dd (float)1461.297  //Y
        dd (float)179.1987 //Z
        [disable]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17883</ID>
                  <Description>"冷冻夫妇"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Frozen Couple
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1596.308
    dd (float)1838.178
    dd (float)299.4427
    [disable]

 

 


</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17884</ID>
              <Description>"灯塔/风景"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17885</ID>
                  <Description>"威拉德休息区"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Willard's Rest (and Waterfalls)
  //  TeleOn:
  //  dd 00000001

 //   WantedCoords:
 //   dd (float)2962.592
  //  dd (float)2206.051
   // dd (float)165.286

//[disable]

 


[ENABLE]

{$lua}

-- Teleport to Willard's Rest (and Waterfalls) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2962.592)
writeFloat("WantedCoords+04", 2206.051)
writeFloat("WantedCoords+08", 165.286)

target = "Willards Rest" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17886</ID>
                  <Description>"范霍恩灯塔"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Van Horn Lighthouse
   // TeleOn:
    //dd 00000001

   // WantedCoords:
   // dd (float)3034.831
   // dd (float)434.7511
   // dd (float)63.76253

//[disable]
[ENABLE]

{$lua}

-- Teleport to Van Horn Lighthouse

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 3034.831)
writeFloat("WantedCoords+04", 434.7511)
writeFloat("WantedCoords+08", 63.76253)

target = "Van Horn Lighthouse" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17888</ID>
                  <Description>"上蒙大拿河"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Upper Montana River
  //  TeleOn:
   // dd 00000001

   // WantedCoords:
    //dd (float)-2003.783
    //dd (float)-1058.096
    //dd (float)77.02795
    //[disable]

    [ENABLE]

{$lua}

-- Teleport to Upper Montana River --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2003.783)
writeFloat("WantedCoords+04", -1058.096)
writeFloat("WantedCoords+08", 77.02795)

target = "Upper Montana River" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17890</ID>
                  <Description>"巴罗泻湖"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Barrow Lagoon
    //TeleOn:
    //dd 00000001

    //WantedCoords:
    //dd (float)-1022.5
    //dd (float)1682.607
    //dd (float)242.1601

//[disable]

[ENABLE]

{$lua}

-- Teleport to Barrow Lagoon --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1022.5)
writeFloat("WantedCoords+04", 1682.607)
writeFloat("WantedCoords+08", 242.1601)

target = "Barrow Lagoon" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21734</ID>
                  <Description>"冰川"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Glacier --

SetCoordinates(-1576.763, 3165.148, 481.249)

target = "Glacier"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>19526</ID>
                  <Description>"维京人之墓"</Description>
                  <LastState/>
                  <Color>C0C0C0</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Viking Tomb

 

SetCoordinates(2391.619, 1685.363, 97.689)

target = "Viking Tomb"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>19527</ID>
                  <Description>"灰熊?"</Description>
                  <LastState/>
                  <Color>C0C0C0</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Grizzly Bear

 

SetCoordinates(-2086.475, -1886.934, 113.369)

target = "Grizzly Bear"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17891</ID>
              <Description>"警察/警长"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17892</ID>
                  <Description>"罗德郡警察局"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Rhodes Sheriff Station
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)1359.575
    dd (float)-1301.451
    dd (float)77.76775

[disable]

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17893</ID>
                  <Description>"圣丹尼斯警察局总部"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Police Dept. HQ
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2519.439
    dd (float)-1309.522
    dd (float)48.98456

[disable]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17894</ID>
                  <Description>"草莓警长站"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Strawberry Sheriff Station
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-1809.933
    dd (float)-349.4936
    dd (float)164.6563
    [disable]

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17895</ID>
                  <Description>"瓦伦丁警长站"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Valentine Sheriff Station
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-278.2138
    dd (float)807.0493
    dd (float)119.38
    [disable]

 


</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17896</ID>
              <Description>"商店"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17897</ID>
                  <Description>"霍尔登理发店"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Holdern Barber
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2663.265
    dd (float)-1182.402
    dd (float)53.18868

[disable]

 

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17898</ID>
                  <Description>"霍纳公司杂货店"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Horner &amp; Co General Store
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2819.6
    dd (float)-1311.311
    dd (float)46.73164
[disable]

 

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17899</ID>
                  <Description>"郭超和公司(枪支)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Kuo Chao and Co (Guns)
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2724.051
    dd (float)-1283.323
    dd (float)49.40885
[disable]

 

 

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17900</ID>
                  <Description>"Marcel Beliveau (摄影)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Marcel Beliveau (Photography)
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2734.564
    dd (float)-1111.322
    dd (float)48.8867
    [disable]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17901</ID>
                  <Description>"磨坊 (服装)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Milliners (Clothes)
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2552.014
    dd (float)-1176.577
    dd (float)53.31112
[disable]

 

 

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17902</ID>
                  <Description>"公园凉亭(多米诺骨牌)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Park Gazebo (Dominos)
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2520.084
    dd (float)-1250.082
    dd (float)50.04138
[disable]

 

 

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17903</ID>
                  <Description>"圣丹尼斯邮局"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Post Office
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2747.493
    dd (float)-1403.775
    dd (float)46.19331

[disable]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17904</ID>
                  <Description>"圣丹尼斯捕快"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Saint Denis Trapper
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2831.333
    dd (float)-1203.049
    dd (float)47.64871
[disable]

 

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17905</ID>
                  <Description>"Doyle's Tavern(酒馆"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Doyle's Tavern
   // TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)2792.439
    //dd (float)-1176.049
   // dd (float)47.94577
   //  [disable]
   [ENABLE]

{$lua}

-- Teleport to Doyle's Tavern --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2792.439)
writeFloat("WantedCoords+04", -1176.049)
writeFloat("WantedCoords+08", 47.94577)

target = "Doyle's Tavern" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17906</ID>
                  <Description>"Dr. Joseph R Barnes MD (医生)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Dr. Joseph R Barnes MD (Doctor)
   // TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)2725.046
    //dd (float)-1240.167
   // dd (float)49.9267
//[disable]


[ENABLE]

{$lua}

-- Teleport to Dr. Joseph R Barnes MD (Doctor) --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2725.046)
writeFloat("WantedCoords+04", -1240.167)
writeFloat("WantedCoords+08", 49.9267)

target = "Dr. Joseph R Barnes MD (Doctor)" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17907</ID>
                  <Description>"丰塔纳剧院"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Fontana Theatre
   // TeleOn:
   // dd 00000001

   // WantedCoords:
   // dd (float)2683.063
    //dd (float)-638.0975
    //dd (float)47.4687
//[disable]
[ENABLE]

{$lua}

-- Teleport to Fontana Theatre --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2683.063)
writeFloat("WantedCoords+04", -638.0975)
writeFloat("WantedCoords+08", 47.4687)

target = "Fontana Theatre" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17908</ID>
                  <Description>"希弗啤酒厂"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Schiffer Brewery
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)2626.123
    dd (float)-1219.239
    dd (float)53.24075

[disable]

 

 

 

 


</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17909</ID>
              <Description>"牧场/农场"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17910</ID>
                  <Description>"麦克法兰的牧场"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Macfarlane's Ranch
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-2300.929
    dd (float)-2450.016
    dd (float)61.97258

    [disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17911</ID>
                  <Description>"里奇伍德农场"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Ridgewood Farm
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)-4823.544
    dd (float)-2711.381
    dd (float)-13.74694
    [disable]


</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17912</ID>
                  <Description>"翡翠牧场"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Emerald ranch
   // TeleOn:
    //dd 00000001

    //WantedCoords:
   // dd (float)1417
    //dd (float)268
    //dd (float)89

    //[disable]
    [ENABLE]

{$lua}

-- Teleport to Emerald ranch --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1417)
writeFloat("WantedCoords+04", 268)
writeFloat("WantedCoords+08", 89)

target = "Emerald ranch" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>17913</ID>
              <Description>"遥不可及"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17914</ID>
                  <Description>"瓜尔马"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Guarma
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)1997.57
    dd (float)-4499.807
    dd (float)41.77455

    [disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17915</ID>
                  <Description>"西西卡监狱"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
    //Sisika Penitentiary
    TeleOn:
    dd 00000001

    WantedCoords:
    dd (float)3348.683
    dd (float)-638.0975
    dd (float)44.96677

   [disable]

 

 

 

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>17889</ID>
                  <Description>"西西卡岛"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//[enable]
    //Sisika Island
   // TeleOn:
   // dd 00000001

    //WantedCoords:
    //dd (float)3136.868
    //dd (float)-767.7388
    //dd (float)44.81798

   // [disable]
   [ENABLE]

{$lua}

-- Teleport to Sisika Island --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 3136.868)
writeFloat("WantedCoords+04", -767.7388)
writeFloat("WantedCoords+08", 44.81798)

target = "Sisika Island" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>19633</ID>
          <Description>"采集器"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF93C9</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>19634</ID>
              <Description>"酒精"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FF80FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>19635</ID>
                  <Description>"循环1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19636</ID>
                      <Description>"苦艾酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Absinthe Bottle cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3830.270752)
writeFloat("WantedCoords+04", -3174.864502)
writeFloat("WantedCoords+08", -12.09262657)

target = "Absinthe Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19637</ID>
                      <Description>"老汤姆金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Old Tom Gin Bottle cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2582.580566)
writeFloat("WantedCoords+04", -1380.308594)
writeFloat("WantedCoords+08", 147.3841553)

target = "Old Tom Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19638</ID>
                      <Description>"干邑酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cognac Bottle cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2783.744873)
writeFloat("WantedCoords+04", 531.7348022)
writeFloat("WantedCoords+08", 71.115448)

target = "Cognac Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19639</ID>
                      <Description>"加勒比海朗姆酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Caribbean Rum Bottle cycle 1" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1349.908936)
writeFloat("WantedCoords+04", 2436.056885)
writeFloat("WantedCoords+08", 308.2390137)

target = "Caribbean Rum Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19640</ID>
                      <Description>"伦敦干金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "London Dry Gin Bottle cycle 1" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1005.419922)
writeFloat("WantedCoords+04", -1764.823608)
writeFloat("WantedCoords+08", 47.41972351)

target = "London Dry Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19641</ID>
                      <Description>"爱尔兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Irish Whiskey Bottle cycle 1" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2688.951172)
writeFloat("WantedCoords+04", -1170.966309)
writeFloat("WantedCoords+08", 56.34989929)

target = "Irish Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19642</ID>
                      <Description>"苏格兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Scotch Whisky Bottle cycle 1" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1707.283081)
writeFloat("WantedCoords+04", -1004.244019)
writeFloat("WantedCoords+08", 43.29926682)

target = "Scotch Whisky Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19643</ID>
                      <Description>"马德拉酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Gran Corazon Madeira Bottle cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2843.48999)
writeFloat("WantedCoords+04", 141.9951172)
writeFloat("WantedCoords+08", 184.4353333)

target = "Gran Corazon Madeira Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19644</ID>
                      <Description>"田纳西威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Tennessee Whiskey Bottle cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 224.583847)
writeFloat("WantedCoords+04", 986.1497192)
writeFloat("WantedCoords+08", 190.713501)

target = "Tennessee Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19645</ID>
                  <Description>"循环2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19646</ID>
                      <Description>"苦艾酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Absinthe Bottle cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2700.828125)
writeFloat("WantedCoords+04", -1060.25708)
writeFloat("WantedCoords+08", 47.92282867)

target = "Absinthe Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19647</ID>
                      <Description>"老汤姆金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Old Tom Gin Bottle cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1875.834961)
writeFloat("WantedCoords+04", -739.6480713)
writeFloat("WantedCoords+08", 42.56787872)

target = "Old Tom Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19648</ID>
                      <Description>"干邑酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cognac Bottle cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2003.710205)
writeFloat("WantedCoords+04", -1607.569946)
writeFloat("WantedCoords+08", 41.54343033)

target = "Cognac Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19649</ID>
                      <Description>"加勒比海朗姆酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Caribbean Rum Bottle cycle 2" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4185.947754)
writeFloat("WantedCoords+04", -2505.78833)
writeFloat("WantedCoords+08", 2.744022369)

target = "Caribbean Rum Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19650</ID>
                      <Description>"伦敦干金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "London Dry Gin Bottle cycle 2" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 399.6654358)
writeFloat("WantedCoords+04", 888.2658691)
writeFloat("WantedCoords+08", 154.9015198)

target = "London Dry Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19651</ID>
                      <Description>"爱尔兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Irish Whiskey Bottle cycle 2" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2459.761719)
writeFloat("WantedCoords+04", 841.2024536)
writeFloat("WantedCoords+08", 146.2310791)

target = "Irish Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19652</ID>
                      <Description>"苏格兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Scotch Whisky Bottle cycle 2" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 404.3175049)
writeFloat("WantedCoords+04", -1256.537354)
writeFloat("WantedCoords+08", 41.58055496)

target = "Scotch Whisky Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19653</ID>
                      <Description>"马德拉酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Gran Corazon Madeira Bottle cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2636.117676)
writeFloat("WantedCoords+04", -1.429267168)
writeFloat("WantedCoords+08", 52.19333267)

target = "Gran Corazon Madeira Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19654</ID>
                      <Description>"田纳西威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Tennessee Whiskey Bottle cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1981.377319)
writeFloat("WantedCoords+04", -1669.030518)
writeFloat("WantedCoords+08", 118.0291443)

target = "Tennessee Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19655</ID>
                  <Description>"循环3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19656</ID>
                      <Description>"苦艾酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Absinthe Bottle cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1164.102783)
writeFloat("WantedCoords+04", -1940.318359)
writeFloat("WantedCoords+08", 42.20498657)

target = "Absinthe Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19657</ID>
                      <Description>"老汤姆金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Old Tom Gin Bottle cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2237.448975)
writeFloat("WantedCoords+04", -144.8115387)
writeFloat("WantedCoords+08", 47.45427704)

target = "Old Tom Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19658</ID>
                      <Description>"干邑酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cognac Bottle cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -341.8352051)
writeFloat("WantedCoords+04", -153.9239044)
writeFloat("WantedCoords+08", 50.50035858)

target = "Cognac Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19659</ID>
                      <Description>"加勒比海朗姆酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Caribbean Rum Bottle cycle 3" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -155.7171326)
writeFloat("WantedCoords+04", 1489.880737)
writeFloat("WantedCoords+08", 115.9913483)

target = "Caribbean Rum Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19660</ID>
                      <Description>"伦敦干金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "London Dry Gin Bottle cycle 3" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 3036.543945)
writeFloat("WantedCoords+04", 431.5960388)
writeFloat("WantedCoords+08", 59.97784042)

target = "London Dry Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19661</ID>
                      <Description>"爱尔兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Irish Whiskey Bottle cycle 3" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2368.976562)
writeFloat("WantedCoords+04", -860.2773438)
writeFloat("WantedCoords+08", 42.85201263)

target = "Irish Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19662</ID>
                      <Description>"苏格兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Scotch Whisky Bottle cycle 3" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6047.261719)
writeFloat("WantedCoords+04", -3254.88501)
writeFloat("WantedCoords+08", -14.46853828)

target = "Scotch Whisky Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19663</ID>
                      <Description>"马德拉酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Gran Corazon Madeira Bottle cycle 3"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1937.377197)
writeFloat("WantedCoords+04", 1948.393921)
writeFloat("WantedCoords+08", 265.931366)

target = "Gran Corazon Madeira Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19664</ID>
                      <Description>"田纳西威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Tennessee Whiskey Bottle cycle 3"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1320.967041)
writeFloat("WantedCoords+04", -2285.248779)
writeFloat("WantedCoords+08", 50.38104248)

target = "Tennessee Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19665</ID>
                  <Description>"循环4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19666</ID>
                      <Description>"苦艾酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Absinthe Bottle cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2523.55957)
writeFloat("WantedCoords+04", 2300.177002)
writeFloat("WantedCoords+08", 193.5634003)

target = "Absinthe Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19667</ID>
                      <Description>"老汤姆金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Old Tom Gin Bottle cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5962.450195)
writeFloat("WantedCoords+04", -3241.403809)
writeFloat("WantedCoords+08", -21.80228043)

target = "Old Tom Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19668</ID>
                      <Description>"干邑酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cognac Bottle cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4368.306152)
writeFloat("WantedCoords+04", -2415.358643)
writeFloat("WantedCoords+08", 20.22941399)

target = "Cognac Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19669</ID>
                      <Description>"加勒比海朗姆酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Caribbean Rum Bottle cycle 4" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -852.1947021)
writeFloat("WantedCoords+04", -1223.127319)
writeFloat("WantedCoords+08", 43.48307419)

target = "Caribbean Rum Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19670</ID>
                      <Description>"伦敦干金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "London Dry Gin Bottle cycle 4" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2238.417969)
writeFloat("WantedCoords+04", 734.9478149)
writeFloat("WantedCoords+08", 136.1363831)

target = "London Dry Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19671</ID>
                      <Description>"爱尔兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Irish Whiskey Bottle cycle 4" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 608.0531616)
writeFloat("WantedCoords+04", -143.4789581)
writeFloat("WantedCoords+08", 145.2982483)

target = "Irish Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19672</ID>
                      <Description>"苏格兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Scotch Whisky Bottle cycle 4" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 756.5531006)
writeFloat("WantedCoords+04", -977.072937)
writeFloat("WantedCoords+08", 48.57821655)

target = "Scotch Whisky Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19673</ID>
                      <Description>"马德拉酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Gran Corazon Madeira Bottle cycle 4"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2827.394775)
writeFloat("WantedCoords+04", 275.4615784)
writeFloat("WantedCoords+08", 47.92462158)

target = "Gran Corazon Madeira Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19674</ID>
                      <Description>"田纳西威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Tennessee Whiskey Bottle cycle 4"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2330.800781)
writeFloat("WantedCoords+04", -1515.030273)
writeFloat("WantedCoords+08", 41.92040634)

target = "Tennessee Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19675</ID>
                  <Description>"循环5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19676</ID>
                      <Description>"苦艾酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Absinthe Bottle cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2369.843018)
writeFloat("WantedCoords+04", 473.4992065)
writeFloat("WantedCoords+08", 132.0571594)

target = "Absinthe Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19677</ID>
                      <Description>"老汤姆金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Old Tom Gin Bottle cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2904.346436)
writeFloat("WantedCoords+04", 1376.729858)
writeFloat("WantedCoords+08", 54.36836624)

target = "Old Tom Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19678</ID>
                      <Description>"干邑酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cognac Bottle cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1621.53894)
writeFloat("WantedCoords+04", -362.5369568)
writeFloat("WantedCoords+08", 75.72463989)

target = "Cognac Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19679</ID>
                      <Description>"加勒比海朗姆酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Caribbean Rum Bottle cycle 5" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2705.633301)
writeFloat("WantedCoords+04", 435.917572)
writeFloat("WantedCoords+08", 88.0234375)

target = "Caribbean Rum Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19680</ID>
                      <Description>"伦敦干金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "London Dry Gin Bottle cycle 5" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2198.16748)
writeFloat("WantedCoords+04", -1504.978027)
writeFloat("WantedCoords+08", 46.55181122)

target = "London Dry Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19681</ID>
                      <Description>"爱尔兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Irish Whiskey Bottle cycle 5" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1492.853516)
writeFloat("WantedCoords+04", 1247.252075)
writeFloat("WantedCoords+08", 317.4535217)

target = "Irish Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19682</ID>
                      <Description>"苏格兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Scotch Whisky Bottle cycle 5" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2873.212402)
writeFloat("WantedCoords+04", -259.6281738)
writeFloat("WantedCoords+08", 42.1718483)

target = "Scotch Whisky Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19683</ID>
                      <Description>"马德拉酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Gran Corazon Madeira Bottle cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -239.1992188)
writeFloat("WantedCoords+04", 771.7883911)
writeFloat("WantedCoords+08", 117.9248962)

target = "Gran Corazon Madeira Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19684</ID>
                      <Description>"田纳西威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Tennessee Whiskey Bottle cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3598.595703)
writeFloat("WantedCoords+04", -2644.589844)
writeFloat("WantedCoords+08", -11.54995918)

target = "Tennessee Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19685</ID>
                  <Description>"循环6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19686</ID>
                      <Description>"苦艾酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Absinthe Bottle cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5394.669434)
writeFloat("WantedCoords+04", -3665.370605)
writeFloat("WantedCoords+08", -25.14053726)

target = "Absinthe Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19687</ID>
                      <Description>"老汤姆金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Old Tom Gin Bottle cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -719.4147339)
writeFloat("WantedCoords+04", 925.5838013)
writeFloat("WantedCoords+08", 116.9822693)

target = "Old Tom Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19688</ID>
                      <Description>"干邑酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cognac Bottle cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1893.0802)
writeFloat("WantedCoords+04", 1333.735107)
writeFloat("WantedCoords+08", 203.7679291)

target = "Cognac Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19689</ID>
                      <Description>"加勒比海朗姆酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Caribbean Rum Bottle cycle 6" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 3004.651855)
writeFloat("WantedCoords+04", 479.5908813)
writeFloat("WantedCoords+08", 44.48628998)

target = "Caribbean Rum Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19690</ID>
                      <Description>"伦敦干金酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "London Dry Gin Bottle cycle 6" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3549.249756)
writeFloat("WantedCoords+04", -3007.459961)
writeFloat("WantedCoords+08", 11.63528824)

target = "London Dry Gin Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19691</ID>
                      <Description>"爱尔兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Irish Whiskey Bottle cycle 6" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2153.260254)
writeFloat("WantedCoords+04", -1647.750122)
writeFloat("WantedCoords+08", 41.48989487)

target = "Irish Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19692</ID>
                      <Description>"苏格兰威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Scotch Whisky Bottle cycle 6" --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5199.013672)
writeFloat("WantedCoords+04", -2094.168945)
writeFloat("WantedCoords+08", 12.21576595)

target = "Scotch Whisky Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19693</ID>
                      <Description>"马德拉酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Gran Corazon Madeira Bottle cycle 6"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1807.030151)
writeFloat("WantedCoords+04", -406.105896)
writeFloat("WantedCoords+08", 153.7434845)

target = "Gran Corazon Madeira Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19694</ID>
                      <Description>"田纳西威士忌酒瓶"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Tennessee Whiskey Bottle cycle 6"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1451.014282)
writeFloat("WantedCoords+04", 369.5193787)
writeFloat("WantedCoords+08", 89.71562958)

target = "Tennessee Whiskey Bottle" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>19695</ID>
              <Description>"美国野花"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>40FF00</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20062</ID>
                  <Description>"循环1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>D1FFC1</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20063</ID>
                      <Description>"阿加里塔0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Agarita #0

SetCoordinates(-2860.172, -2869.365, 89.648)

target = "Agarita 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20064</ID>
                      <Description>"阿加里塔1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Agarita #1

SetCoordinates(-5399.666, -3534.222, 5.542)

target = "Agarita 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20065</ID>
                      <Description>"Agarita 2 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Agarita #2

SetCoordinates(-3677.704, -3581.902, 47.376)

target = "Agarita 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20066</ID>
                      <Description>"德州蓝帽子0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Texas Bluebonnet #0

SetCoordinates(-5506.710, -3186.490, -20.909)

target = "Texas Bluebonnet 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20067</ID>
                      <Description>"德州蓝花楹1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Texas Bluebonnet #1

SetCoordinates(-4346.992, -3357.897, 34.377)

target = "Texas Bluebonnet 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20068</ID>
                      <Description>"德州蓝花楹2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Texas Bluebonnet #2

SetCoordinates(-4671.959, -3541.514, 16.020)

target = "Texas Bluebonnet 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20069</ID>
                      <Description>"德州蓝花楹3周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Texas Bluebonnet #3

SetCoordinates(-5527.801, -3599.251, -21.634)

target = "Texas Bluebonnet 3 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20070</ID>
                      <Description>"德州蓝花楹4周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Texas Bluebonnet #4

SetCoordinates(-759.028, -1756.772, 54.260)

target = "Texas Bluebonnet 4 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20071</ID>
                      <Description>"德克萨斯蓝花楹5周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Texas Bluebonnet #5

SetCoordinates(-1137.913, -1829.826, 62.080)

target = "Texas Bluebonnet 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20072</ID>
                      <Description>"野生大黄0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #0

SetCoordinates(-3818.125, -2432.561, -11.074)

target = "Wild Rhubarb 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20073</ID>
                      <Description>"野生大黄1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #1

SetCoordinates(-2414.686, -2600.645, 80.479)

target = "Wild Rhubarb 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20074</ID>
                      <Description>"野生大黄2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #2

SetCoordinates(-1557.974, -2653.740, 61.833)

target = "Wild Rhubarb 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20075</ID>
                      <Description>"野生大黄3周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #3

SetCoordinates(-3019.647, -2678.629, 84.387)

target = "Wild Rhubarb 3 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20076</ID>
                      <Description>"野生大黄4周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #4

SetCoordinates(-4880.649, -3002.146, -18.969)

target = "Wild Rhubarb 4 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20077</ID>
                      <Description>"野生大黄5周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #5

SetCoordinates(-4268.595, -3031.925, -9.646)

target = "Wild Rhubarb 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20078</ID>
                      <Description>"野生大黄6周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #6

SetCoordinates(-2787.157, -3094.653, 12.491)

target = "Wild Rhubarb 6 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20079</ID>
                      <Description>"野生大黄7周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #7

SetCoordinates(-3753.060, -3147.528, -6.263)

target = "Wild Rhubarb 7 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20080</ID>
                      <Description>"野生大黄8周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wild Rhubarb #8

SetCoordinates(-3573.175, -2077.294, -12.981)

target = "Wild Rhubarb 8 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20081</ID>
                      <Description>"血花0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Blood Flower #0

SetCoordinates(2143.875, -349.501, 41.343)

target = "Blood Flower 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20082</ID>
                      <Description>"血花1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Blood Flower #1

SetCoordinates(2243.543, -620.591, 41.388)

target = "Blood Flower 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20083</ID>
                      <Description>"血花2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Blood Flower #2

SetCoordinates(2193.138, -1229.578, 41.811)

target = "Blood Flower 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20084</ID>
                      <Description>"苦草0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Bitterweed #0

SetCoordinates(2364.509, 883.570, 74.735)

target = "Bitterweed 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20085</ID>
                      <Description>"苦草1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Bitterweed #1

SetCoordinates(-2541.222, 657.861, 136.924)

target = "Bitterweed 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20086</ID>
                      <Description>"苦草2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Bitterweed #2

SetCoordinates(-1708.332, 603.022, 118.534)

target = "Bitterweed 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20087</ID>
                      <Description>"苦草3周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Bitterweed #3

SetCoordinates(2245.068, 392.246, 47.320)

target = "Bitterweed 3 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20088</ID>
                      <Description>"苦草4周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Bitterweed #4

SetCoordinates(-1450.613, 108.285, 90.363)

target = "Bitterweed 4 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20089</ID>
                      <Description>"苦草5周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Bitterweed #5

SetCoordinates(-622.665, -18.718, 86.044)

target = "Bitterweed 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20090</ID>
                      <Description>"红雀花0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #0

SetCoordinates(2302.758, -350.350, 42.615)

target = "Cardinal Flower 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20091</ID>
                      <Description>"红雀花1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #1

SetCoordinates(2308.502, -567.367, 41.564)

target = "Cardinal Flower 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20092</ID>
                      <Description>"红雀花2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #2

SetCoordinates(2411.878, -725.259, 41.768)

target = "Cardinal Flower 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20093</ID>
                      <Description>"红雀花3周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #3

SetCoordinates(1509.457, -825.972, 45.334)

target = "Cardinal Flower 3 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20094</ID>
                      <Description>"红雀花4周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #4

SetCoordinates(2001.041, -1001.209, 43.156)

target = "Cardinal Flower 4 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20095</ID>
                      <Description>"红衣主教花5周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #5

SetCoordinates(1947.785, -1158.361, 41.631)

target = "Cardinal Flower 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20096</ID>
                      <Description>"红衣主教花6周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #6

SetCoordinates(2014.610, -1555.282, 41.547)

target = "Cardinal Flower 6 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20097</ID>
                      <Description>"红衣主教花7周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #7

SetCoordinates(1920.057, -1850.184, 41.755)

target = "Cardinal Flower 7 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20098</ID>
                      <Description>"红雀花8周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Cardinal Flower #8

SetCoordinates(2035.551, -1999.392, 41.933)

target = "Cardinal Flower 8 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20099</ID>
                      <Description>"溪梅0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Creek Plum #0

SetCoordinates(-1937.608, -254.472, 188.734)

target = "Creek Plum 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20100</ID>
                      <Description>"溪梅1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Creek Plum #1

SetCoordinates(-1158.332, -416.696, 108.141)

target = "Creek Plum 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20101</ID>
                      <Description>"溪梅2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Creek Plum #2

SetCoordinates(761.232, -1441.406, 51.326)

target = "Creek Plum 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20102</ID>
                      <Description>"巧克力雏菊0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #0

SetCoordinates(-1017.855, -33.223, 43.862)

target = "Chocolate Daisy 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20103</ID>
                      <Description>"巧克力雏菊1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #1

SetCoordinates(-571.222, -297.578, 53.884)

target = "Chocolate Daisy 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20104</ID>
                      <Description>"巧克力菊花2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #2

SetCoordinates(-302.818, -493.977, 65.877)

target = "Chocolate Daisy 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20105</ID>
                      <Description>"雏菊巧克力3周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #3

SetCoordinates(713.053, -556.053, 77.962)

target = "Chocolate Daisy 3 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20106</ID>
                      <Description>"雏菊巧克力4周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #4

SetCoordinates(267.003, -567.418, 61.598)

target = "Chocolate Daisy 4 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20107</ID>
                      <Description>"雏菊巧克力5周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #5

SetCoordinates(-999.512, -755.154, 59.519)

target = "Chocolate Daisy 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20108</ID>
                      <Description>"雏菊巧克力6周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #6

SetCoordinates(807.434, -988.886, 53.244)

target = "Chocolate Daisy 6 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20109</ID>
                      <Description>"雏菊巧克力7周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #7

SetCoordinates(-1664.804, -1162.592, 78.130)

target = "Chocolate Daisy 7 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20110</ID>
                      <Description>"雏菊巧克力8周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #8

SetCoordinates(907.914, -2012.777, 45.532)

target = "Chocolate Daisy 8 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20111</ID>
                      <Description>"紫藤花0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
-- Wisteria #0

SetCoordinates(2625.621, 1852.785, 90.827)

target = "Wisteria 0 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20112</ID>
                      <Description>"紫藤花1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
-- Wisteria #1

SetCoordinates(2377.143, 1068.739, 84.884)

target = "Wisteria 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20113</ID>
                      <Description>"紫藤花2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
-- Wisteria #2

SetCoordinates(-2143.950, -563.617, 138.679)

target = "Wisteria 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20114</ID>
                      <Description>"紫藤花3周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
-- Wisteria #3

SetCoordinates(-1970.403, -1124.351, 75.487)

target = "Wisteria 3 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20115</ID>
                      <Description>"紫藤花4周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
-- Wisteria #4

SetCoordinates(-2435.728, -1587.615, 149.203)

target = "Wisteria 4 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20116</ID>
                      <Description>"5周期的紫藤花"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
-- Wisteria #5

SetCoordinates(-2123.152, -2031.247, 59.758)

target = "Wisteria 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20117</ID>
                  <Description>"周期2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>C9FFB7</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20118</ID>
                      <Description>"琼浆玉液0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #2 Agarita #0

SetCoordinates(-3176.006, -2494.431, 72.519)

target = "Agarita 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20119</ID>
                      <Description>"琼花1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #2 Agarita #1

SetCoordinates(-4456.834, -3670.906, 56.585)

target = "Agarita 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20120</ID>
                      <Description>"阿加里塔2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Agarita #2 Cycle #2

SetCoordinates(-6157.207, -3671.617, 24.460)

target = "Agarita 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20121</ID>
                      <Description>"德州蓝花楹0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers   Texas Bluebonnet #0

SetCoordinates(-5176.258, -2451.274, 1.473)

target = "Texas Bluebonnet 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20122</ID>
                      <Description>"德州蓝花楹1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Texas Bluebonnet #1

SetCoordinates(-4756.340, -3243.203, 7.892)

target = "Texas Bluebonnet 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20123</ID>
                      <Description>"德州蓝花楹2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Texas Bluebonnet #2

SetCoordinates(-5986.940, -3677.810, -5.781)

target = "Texas Bluebonnet 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20124</ID>
                      <Description>"德州蓝花楹3周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Texas Bluebonnet #3

SetCoordinates(-4551.621, -3717.210, 17.516)

target = "Texas Bluebonnet 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20125</ID>
                      <Description>"德州蓝花楹4周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Texas Bluebonnet #4

SetCoordinates(-1308.419, -1904.522, 62.993)

target = "Texas Bluebonnet 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20126</ID>
                      <Description>"德州蓝花楹5周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Texas Bluebonnet #5

SetCoordinates(-882.378, -1970.557, 50.259)

target = "Texas Bluebonnet 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20127</ID>
                      <Description>"野生大黄0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #0

SetCoordinates(-4953.546, -2448.544, -3.800)

target = "Wild Rhubarb 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20128</ID>
                      <Description>"野生大黄1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #1

SetCoordinates(-2278.999, -2539.100, 64.988)

target = "Wild Rhubarb 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20129</ID>
                      <Description>"野生大黄2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #2

SetCoordinates(-3550.949, -2539.996, -13.290)

target = "Wild Rhubarb 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20130</ID>
                      <Description>"野生大黄3周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #3

SetCoordinates(-2736.117, -2584.120, 67.463)

target = "Wild Rhubarb 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20131</ID>
                      <Description>"野生大黄4周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #4

SetCoordinates(-3807.576, -2660.844, -14.164)

target = "Wild Rhubarb 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20132</ID>
                      <Description>"野生大黄5周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #5

SetCoordinates(-3421.814, -2737.479, -4.722)

target = "Wild Rhubarb 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20133</ID>
                      <Description>"野生大黄6周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #6

SetCoordinates(-2028.032, -2913.287, 8.645)

target = "Wild Rhubarb 6 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20134</ID>
                      <Description>"野生大黄7周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #7

SetCoordinates(-4586.077, -2931.559, -18.321)

target = "Wild Rhubarb 7 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20135</ID>
                      <Description>"野生大黄8周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Wild Rhubarb #8

SetCoordinates(-3003.019, -3204.137, 0.108)

target = "Wild Rhubarb 8 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20136</ID>
                      <Description>"血花0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--     Blood Flower #0

SetCoordinates(2307.031, -194.224, 41.767)

target = "Blood Flower 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20137</ID>
                      <Description>"血花1 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--     Blood Flower #1

SetCoordinates(2740.811, -695.344, 41.408)

target = "Blood Flower 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20138</ID>
                      <Description>"血花2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--     Blood Flower #2

SetCoordinates(1578.275, -920.524, 41.760)

target = "Blood Flower 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20139</ID>
                      <Description>"苦草0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--      Bitterweed #0

SetCoordinates(2853.448, 694.006, 65.748)

target = "Bitterweed 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20140</ID>
                      <Description>"苦草1 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--      Bitterweed #1

SetCoordinates(-2080.821, 693.806, 122.716)

target = "Bitterweed 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20141</ID>
                      <Description>"苦草2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--      Bitterweed #2

SetCoordinates(-1451.079, 475.258, 104.433)

target = "Bitterweed 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20142</ID>
                      <Description>"苦草3 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--      Bitterweed #3

SetCoordinates(-2528.362, 362.355, 152.516)

target = "Bitterweed 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20143</ID>
                      <Description>"苦草4 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--      Bitterweed #4

SetCoordinates(2546.709, 274.657, 70.117)

target = "Bitterweed 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20144</ID>
                      <Description>"苦草5 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--      Bitterweed #5

SetCoordinates(-837.333, -179.215, 78.494)

target = "Bitterweed 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20145</ID>
                      <Description>"红雀花0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #0

SetCoordinates(2271.385, -475.007, 41.737)

target = "Cardinal Flower 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20146</ID>
                      <Description>"红雀花1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #1

SetCoordinates(2096.388, -570.995, 41.597)

target = "Cardinal Flower 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20147</ID>
                      <Description>"红雀花2 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #2

SetCoordinates(2212.173, -816.333, 41.809)

target = "Cardinal Flower 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20148</ID>
                      <Description>"红雀花3周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #3

SetCoordinates(2213.495, -1137.109, 42.929)

target = "Cardinal Flower 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20149</ID>
                      <Description>"红雀花4 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #4

SetCoordinates(2050.720, -1233.870, 42.902)

target = "Cardinal Flower 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20150</ID>
                      <Description>"红衣主教花5周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #5

SetCoordinates(1765.650, -1275.331, 42.701)

target = "Cardinal Flower 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20151</ID>
                      <Description>"红衣主教花6周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #6

SetCoordinates(2031.106, -1605.825, 41.663)

target = "Cardinal Flower 6 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20152</ID>
                      <Description>"红衣主教花7周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #7

SetCoordinates(2118.188, -1861.417, 41.374)

target = "Cardinal Flower 7 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20153</ID>
                      <Description>"红衣主教花8周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--   Cardinal Flower #8

SetCoordinates(1894.015, -1989.042, 42.300)

target = "Cardinal Flower 8 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20154</ID>
                      <Description>"溪梅0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Creek Plum #0

SetCoordinates(-1693.009, 150.290, 140.132)

target = "Creek Plum 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20155</ID>
                      <Description>"溪梅1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Creek Plum #1

SetCoordinates(1214.586, -550.977, 69.907)

target = "Creek Plum 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20156</ID>
                      <Description>"溪流梅花2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--    Creek Plum #2

SetCoordinates(-1604.130, -720.776, 135.802)

target = "Creek Plum 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20157</ID>
                      <Description>"巧克力菊花0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #0

SetCoordinates(-646.851, 259.677, 90.852)

target = "Chocolate Daisy 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20158</ID>
                      <Description>"巧克力雏菊1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #1

SetCoordinates(-470.998, -441.293, 85.008)

target = "Chocolate Daisy 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20159</ID>
                      <Description>"雏菊巧克力2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #2

SetCoordinates(167.431, -542.598, 63.858)

target = "Chocolate Daisy 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20160</ID>
                      <Description>"雏菊巧克力3周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #3

SetCoordinates(558.749, -562.430, 70.185)

target = "Chocolate Daisy 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20161</ID>
                      <Description>"雏菊巧克力4周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #4

SetCoordinates(-798.598, -573.353, 54.559)

target = "Chocolate Daisy 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20162</ID>
                      <Description>"雏菊巧克力5周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #5

SetCoordinates(688.693, -855.100, 48.854)

target = "Chocolate Daisy 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20163</ID>
                      <Description>"雏菊巧克力6周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #6

SetCoordinates(-996.762, -943.408, 61.318)

target = "Chocolate Daisy 6 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20164</ID>
                      <Description>"雏菊巧克力7周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #7

SetCoordinates(-1802.955, -1230.956, 82.135)

target = "Chocolate Daisy 7 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20165</ID>
                      <Description>"雏菊巧克力8周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Chocolate Daisy #8

SetCoordinates(887.445, -1619.925, 44.288)

target = "Chocolate Daisy 8 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20166</ID>
                      <Description>"紫藤花0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wisteria #0

SetCoordinates(2769.650, 2072.648, 167.795)

target = "Wisteria 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20167</ID>
                      <Description>"紫藤花1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wisteria #1

SetCoordinates(2236.225, 1627.557, 85.680)

target = "Wisteria 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20168</ID>
                      <Description>"紫藤花2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wisteria #2

SetCoordinates(-2362.545, -364.250, 144.140)

target = "Wisteria 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20169</ID>
                      <Description>"紫藤花3周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wisteria #3

SetCoordinates(-1999.790, -967.413, 101.140)

target = "Wisteria 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20170</ID>
                      <Description>"紫藤花4周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wisteria #4

SetCoordinates(-2369.203, -1823.308, 108.277)

target = "Wisteria 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20171</ID>
                      <Description>"第5周期"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers
--  Wisteria #5

SetCoordinates(-2054.218, -2128.524, 51.978)

target = "Wisteria 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19829</ID>
                  <Description>"周期3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>D9FFCC</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19830</ID>
                      <Description>"德州蓝花楹0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
-- Texas Bluebonnet #0

SetCoordinates(-5643.191, -2895.731, 3.863)

target = "Texas Bluebonnet 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19831</ID>
                      <Description>"德州蓝花楹1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
-- Texas Bluebonnet #1

SetCoordinates(-4486.021, -3139.316, 8.876)

target = "Texas Bluebonnet 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19832</ID>
                      <Description>"德州蓝花楹2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
-- Texas Bluebonnet #2

SetCoordinates(-4700.117, -3751.061, 12.848)

target = "Texas Bluebonnet 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19833</ID>
                      <Description>"德州蓝花楹3周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
-- Texas Bluebonnet #3

SetCoordinates(-5608.915, -3765.322, -23.244)

target = "Texas Bluebonnet 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19834</ID>
                      <Description>"德州蓝花楹4周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
-- Texas Bluebonnet #4

SetCoordinates(-1150.411, -1911.433, 42.500)

target = "Texas Bluebonnet 4 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19835</ID>
                      <Description>"德州蓝花楹5周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
-- Texas Bluebonnet #5

SetCoordinates(-749.339, -1941.025, 48.055)

target = "Texas Bluebonnet 5 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19836</ID>
                      <Description>"阿加里塔0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Agarita #0

SetCoordinates(-2839.303, -2626.409, 92.923)

target = "Agarita 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19837</ID>
                      <Description>"阿加里塔1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Agarita #1

SetCoordinates(-5995.136, -3684.244, -5.512)

target = "Agarita 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19838</ID>
                      <Description>"阿加里塔2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Agarita #2

SetCoordinates(-3517.378, -1923.979, 10.939)

target = "Agarita 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19839</ID>
                      <Description>"野生大黄0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #0

SetCoordinates(-3981.151, -2376.053, -8.242)

target = "Wild Rhubarb 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19840</ID>
                      <Description>"野生大黄 1 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #1

SetCoordinates(-2902.867, -2519.109, 65.838)

target = "Wild Rhubarb 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19841</ID>
                      <Description>"野生大黄2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #2

SetCoordinates(-2366.136, -2718.560, 68.184)

target = "Wild Rhubarb 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19842</ID>
                      <Description>"野生大黄3周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #3

SetCoordinates(-4902.153, -2732.220, -10.240)

target = "Wild Rhubarb 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19843</ID>
                      <Description>"野生大黄4周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #4

SetCoordinates(-1785.547, -2868.384, 4.821)

target = "Wild Rhubarb 4 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19844</ID>
                      <Description>"野生大黄5周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #5

SetCoordinates(-4534.549, -2959.536, -18.054)

target = "Wild Rhubarb 5 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19845</ID>
                      <Description>"野生大黄6周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #6

SetCoordinates(-3645.853, -2967.115, 4.113)

target = "Wild Rhubarb 6 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19846</ID>
                      <Description>"野生大黄7周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #7

SetCoordinates(-2959.482, -3104.200, 7.942)

target = "Wild Rhubarb 7 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19847</ID>
                      <Description>"野生大黄 8 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wild Rhubarb #8

SetCoordinates(-3671.893, -2227.477, -12.710)

target = "Wild Rhubarb 8 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19848</ID>
                      <Description>"血花0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Blood Flower #0

SetCoordinates(2306.424, -257.143, 42.104)

target = "Blood Flower 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19849</ID>
                      <Description>"血花1 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Blood Flower #1

SetCoordinates(2349.768, -616.848, 41.659)

target = "Blood Flower 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19850</ID>
                      <Description>"血花2 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Blood Flower #2

SetCoordinates(1955.620, -1140.203, 41.424)

target = "Blood Flower 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19851</ID>
                      <Description>"苦草0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Bitterweed #0

SetCoordinates(2072.733, 823.250, 154.703)

target = "Bitterweed 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19852</ID>
                      <Description>"苦草1 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Bitterweed #1

SetCoordinates(-1959.240, 479.498, 116.987)

target = "Bitterweed 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19853</ID>
                      <Description>"苦草2 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Bitterweed #2

SetCoordinates(-2458.066, 458.214, 145.062)

target = "Bitterweed 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19854</ID>
                      <Description>"苦草3 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Bitterweed #3

SetCoordinates(2681.987, 295.605, 62.820)

target = "Bitterweed 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19855</ID>
                      <Description>"苦草4 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Bitterweed #4

SetCoordinates(-1310.889, 287.060, 76.791)

target = "Bitterweed 4 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19856</ID>
                      <Description>"苦草5 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Bitterweed #5

SetCoordinates(-754.674, 23.951, 82.906)

target = "Bitterweed 5 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19857</ID>
                      <Description>"红雀花0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #0

SetCoordinates(2168.741, -287.650, 42.181)

target = "Cardinal Flower 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19858</ID>
                      <Description>"红雀花1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #1

SetCoordinates(2267.676, -506.551, 41.632)

target = "Cardinal Flower 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19859</ID>
                      <Description>"红雀花2 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #2

SetCoordinates(2402.127, -755.450, 41.777)

target = "Cardinal Flower 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19860</ID>
                      <Description>"红雀花3 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #3

SetCoordinates(1596.798, -970.704, 42.064)

target = "Cardinal Flower 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19861</ID>
                      <Description>"红雀花4 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #4

SetCoordinates(2096.339, -1046.852, 42.299)

target = "Cardinal Flower 4 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19862</ID>
                      <Description>"红衣主教花5周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #5

SetCoordinates(2030.769, -1137.526, 41.400)

target = "Cardinal Flower 5 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19863</ID>
                      <Description>"红衣主教花6周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #6

SetCoordinates(1993.938, -1558.134, 41.607)

target = "Cardinal Flower 6 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19864</ID>
                      <Description>"红衣主教花7周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #7

SetCoordinates(2052.091, -1839.979, 41.607)

target = "Cardinal Flower 7 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19865</ID>
                      <Description>"红衣主教花8周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--    Cardinal Flower #8

SetCoordinates(1981.539, -2006.966, 41.822)

target = "Cardinal Flower 8 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19866</ID>
                      <Description>"溪梅0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Creek Plum #0

SetCoordinates(-2296.632, -74.976, 237.833)

target = "Creek Plum 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19867</ID>
                      <Description>"溪梅1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Creek Plum #1

SetCoordinates(-1446.263, -597.053, 125.961)

target = "Creek Plum 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19868</ID>
                      <Description>"溪梅2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Creek Plum #2

SetCoordinates(1352.025, -947.083, 55.526)

target = "Creek Plum 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19869</ID>
                      <Description>"巧克力菊花0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #0

SetCoordinates(-772.084, 139.220, 42.833)

target = "Chocolate Daisy 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19870</ID>
                      <Description>"巧克力菊花1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #1

SetCoordinates(-414.635, -454.147, 77.492)

target = "Chocolate Daisy 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19871</ID>
                      <Description>"巧克力菊花2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #2

SetCoordinates(-658.072, -471.238, 51.422)

target = "Chocolate Daisy 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19872</ID>
                      <Description>"雏菊巧克力3周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #3

SetCoordinates(775.682, -632.794, 76.634)

target = "Chocolate Daisy 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19873</ID>
                      <Description>"雏菊巧克力4周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #4

SetCoordinates(625.302, -627.358, 51.921)

target = "Chocolate Daisy 4 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19874</ID>
                      <Description>"雏菊巧克力5周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #5

SetCoordinates(-1161.105, -841.668, 58.458)

target = "Chocolate Daisy 5 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19875</ID>
                      <Description>"雏菊巧克力6周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #6

SetCoordinates(713.586, -881.369, 49.248)

target = "Chocolate Daisy 6 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19876</ID>
                      <Description>"雏菊巧克力7周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #7

SetCoordinates(-1770.000, -1233.371, 81.849)

target = "Chocolate Daisy 7 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19877</ID>
                      <Description>"雏菊巧克力8周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--  Chocolate Daisy #8

SetCoordinates(863.543, -1818.451, 43.467)

target = "Chocolate Daisy 8 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19878</ID>
                      <Description>"紫藤花0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wisteria #0

SetCoordinates(2631.284, 1974.866, 97.226)

target = "Wisteria 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19879</ID>
                      <Description>"紫藤花1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wisteria #1

SetCoordinates(2269.100, 1272.356, 94.896)

target = "Wisteria 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19880</ID>
                      <Description>"紫藤花2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wisteria #2

SetCoordinates(-2366.323, -507.805, 146.399)

target = "Wisteria 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19881</ID>
                      <Description>"紫藤花3周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wisteria #3

SetCoordinates(-1951.666, -1062.179, 76.132)

target = "Wisteria 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19882</ID>
                      <Description>"紫藤花4周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wisteria #4

SetCoordinates(-2344.566, -1739.819, 115.609)

target = "Wisteria 4 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19883</ID>
                      <Description>"5周期3的紫藤"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #3
--   Wisteria #5

SetCoordinates(-2083.164, -2089.487, 57.543)

target = "Wisteria 5 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19992</ID>
                  <Description>"周期4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>E1FFD7</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19993</ID>
                      <Description>"琼浆玉液0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Agarita #0 cycle 4--

SetCoordinates(-4743.081, -2474.587, 8.803)

target = "Agarita 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19994</ID>
                      <Description>"琼花1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Agarita #1 cycle 4--

SetCoordinates(-5242.509, -3846.010, -3.117)

target = "Agarita 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19995</ID>
                      <Description>"阿加里塔2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Agarita #2 cycle 4--

SetCoordinates(-3108.123, -2258.426, 74.671)

target = "Agarita 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19996</ID>
                      <Description>"德州蓝花楹0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Texas Bluebonnet #0 cycle 4--

SetCoordinates(-4059.184, -3292.444, 32.974)

target = "Texas Bluebonnet 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19997</ID>
                      <Description>"德州蓝花楹1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Texas Bluebonnet #1 cycle 4--

SetCoordinates(-5734.418, -3351.384, -23.246)

target = "Texas Bluebonnet 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19998</ID>
                      <Description>"德州蓝花楹2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Texas Bluebonnet #2 cycle 4--

SetCoordinates(-5310.925, -3985.890, -8.735)

target = "Texas Bluebonnet 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19999</ID>
                      <Description>"德州蓝花楹3周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Texas Bluebonnet #3 cycle 4--

SetCoordinates(-817.471, -1644.067, 62.022)

target = "Texas Bluebonnet 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20000</ID>
                      <Description>"德州蓝花楹4周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Texas Bluebonnet #4 cycle 4--

SetCoordinates(-1049.227, -1691.135, 82.016)

target = "Texas Bluebonnet 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20001</ID>
                      <Description>"德克萨斯蓝花楹5周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Texas Bluebonnet #5 cycle 4--

SetCoordinates(-1519.875, -1988.725, 47.358)

target = "Texas Bluebonnet 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20002</ID>
                      <Description>"野生大黄0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #0 cycle 4--

SetCoordinates(-3682.243, -2437.600, -13.820)

target = "Wild Rhubarb 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20003</ID>
                      <Description>"野生大黄1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #1 cycle 4--

SetCoordinates(-3053.314, -2550.835, 70.369)

target = "Wild Rhubarb 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20004</ID>
                      <Description>"野生大黄2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #2 cycle 4--

SetCoordinates(-2482.190, -2620.302, 75.332)

target = "Wild Rhubarb 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20005</ID>
                      <Description>"野生大黄3周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #3 cycle 4--

SetCoordinates(-1753.970, -2664.712, 65.131)

target = "Wild Rhubarb 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20006</ID>
                      <Description>"野生大黄4周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #4 cycle 4--

SetCoordinates(-4718.122, -2796.501, -9.936)

target = "Wild Rhubarb 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20007</ID>
                      <Description>"野生大黄5周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #5 cycle 4--

SetCoordinates(-4040.919, -2842.492, -7.288)

target = "Wild Rhubarb 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20008</ID>
                      <Description>"野生大黄6周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #6 cycle 4--

SetCoordinates(-2749.842, -3067.434, 9.572)

target = "Wild Rhubarb 6 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20009</ID>
                      <Description>"野生大黄7周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #7 cycle 4--

SetCoordinates(-3558.392, -3221.137, 5.738)

target = "Wild Rhubarb 7 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20010</ID>
                      <Description>"自动组装脚本"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wild Rhubarb #8 cycle 4--

SetCoordinates(-3481.349, -2268.581, -3.335)

target = "Wild Rhubarb 8 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20011</ID>
                      <Description>"血花0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Blood Flower #0 cycle 4--

SetCoordinates(2779.369, -588.253, 41.495)

target = "Blood Flower 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20012</ID>
                      <Description>"血花1 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Blood Flower #1 cycle 4--

SetCoordinates(2023.407, -622.647, 43.276)

target = "Blood Flower 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20013</ID>
                      <Description>"血花2 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Blood Flower #2 cycle 4--

SetCoordinates(2209.191, -1637.176, 41.484)

target = "Blood Flower 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20014</ID>
                      <Description>"苦草0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bitterweed #0 cycle 4--

SetCoordinates(2491.012, 938.833, 80.670)

target = "Bitterweed 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20015</ID>
                      <Description>"苦草1 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bitterweed #1 cycle 4--

SetCoordinates(-2508.109, 833.702, 148.211)

target = "Bitterweed 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20016</ID>
                      <Description>"苦草2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bitterweed #2 cycle 4--

SetCoordinates(1935.180, 471.422, 131.621)

target = "Bitterweed 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20017</ID>
                      <Description>"苦草3周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bitterweed #3 cycle 4--

SetCoordinates(-1800.825, 346.114, 116.133)

target = "Bitterweed 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20018</ID>
                      <Description>"苦草4 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bitterweed #4 cycle 4--

SetCoordinates(-1290.254, 146.913, 72.671)

target = "Bitterweed 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20019</ID>
                      <Description>"苦草5 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bitterweed #5 cycle 4--

SetCoordinates(2178.255, -81.748, 51.172)

target = "Bitterweed 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20020</ID>
                      <Description>"红雀花0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #0 cycle 4--

SetCoordinates(2317.759, -509.922, 41.937)

target = "Cardinal Flower 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20021</ID>
                      <Description>"红雀花1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #1 cycle 4--

SetCoordinates(1962.488, -522.496, 41.678)

target = "Cardinal Flower 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20022</ID>
                      <Description>"红衣主教花2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #2 cycle 4--

SetCoordinates(2583.720, -638.516, 43.388)

target = "Cardinal Flower 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20023</ID>
                      <Description>"红雀花3 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #3 cycle 4--

SetCoordinates(1641.167, -741.679, 41.777)

target = "Cardinal Flower 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20024</ID>
                      <Description>"红雀花4 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #4 cycle 4--

SetCoordinates(2093.957, -923.871, 41.694)

target = "Cardinal Flower 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20025</ID>
                      <Description>"红衣主教花5 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #5 cycle 4--

SetCoordinates(1880.391, -1051.032, 42.625)

target = "Cardinal Flower 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20026</ID>
                      <Description>"红衣主教花6周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #6 cycle 4--

SetCoordinates(2061.130, -1474.032, 41.443)

target = "Cardinal Flower 6 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20027</ID>
                      <Description>"红衣主教花7周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #7 cycle 4--

SetCoordinates(1906.960, -1751.232, 42.983)

target = "Cardinal Flower 7 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20028</ID>
                      <Description>"红衣主教花8周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Cardinal Flower #8 cycle 4--

SetCoordinates(2112.023, -1957.203, 41.532)

target = "Cardinal Flower 8 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20029</ID>
                      <Description>"溪梅0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Creek Plum #0 cycle 4--

SetCoordinates(1854.293, -250.303, 58.516)

target = "Creek Plum 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20030</ID>
                      <Description>"溪梅1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Creek Plum #1 cycle 4--

SetCoordinates(-2035.630, -422.681, 162.305)

target = "Creek Plum 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20031</ID>
                      <Description>"溪梅2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Creek Plum #2 cycle 4--

SetCoordinates(1330.867, -1662.436, 66.872)

target = "Creek Plum 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20032</ID>
                      <Description>"巧克力菊花0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #0 cycle 4--

SetCoordinates(-1027.365, 92.484, 90.692)

target = "Chocolate Daisy 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20033</ID>
                      <Description>"巧克力菊花1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #1 cycle 4--

SetCoordinates(-494.070, -98.226, 43.129)

target = "Chocolate Daisy 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20034</ID>
                      <Description>"巧克力菊花2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #2 cycle 4--

SetCoordinates(-272.980, -547.953, 44.841)

target = "Chocolate Daisy 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20035</ID>
                      <Description>"雏菊巧克力3周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #3 cycle 4--

SetCoordinates(396.785, -568.033, 62.356)

target = "Chocolate Daisy 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20036</ID>
                      <Description>"雏菊巧克力4周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #4 cycle 4--

SetCoordinates(771.605, -617.160, 77.197)

target = "Chocolate Daisy 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20037</ID>
                      <Description>"雏菊巧克力5周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #5 cycle 4--

SetCoordinates(-774.361, -733.531, 53.961)

target = "Chocolate Daisy 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20038</ID>
                      <Description>"雏菊巧克力6周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #6 cycle 4--

SetCoordinates(-1662.599, -1011.333, 101.279)

target = "Chocolate Daisy 6 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20039</ID>
                      <Description>"雏菊巧克力7周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #7 cycle 4--

SetCoordinates(832.005, -1047.161, 49.490)

target = "Chocolate Daisy 7 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20040</ID>
                      <Description>"雏菊巧克力8周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Chocolate Daisy #8 cycle 4--

SetCoordinates(939.233, -2065.218, 44.215)

target = "Chocolate Daisy 8 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20041</ID>
                      <Description>"紫藤花0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wisteria #0 cycle 4--

SetCoordinates(2528.041, 1726.242, 88.380)

target = "Wisteria 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20042</ID>
                      <Description>"紫藤花1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wisteria #1 cycle 4--

SetCoordinates(2273.063, 922.296, 79.127)

target = "Wisteria 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20043</ID>
                      <Description>"紫藤花2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wisteria #2 cycle 4--

SetCoordinates(-2244.290, -758.647, 142.870)

target = "Wisteria 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20044</ID>
                      <Description>"紫藤花3周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wisteria #3 cycle 4--

SetCoordinates(-1777.500, -1118.019, 83.116)

target = "Wisteria 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20045</ID>
                      <Description>"紫藤花4周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wisteria #4 cycle 4--

SetCoordinates(-2676.105, -1422.243, 148.800)

target = "Wisteria 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20046</ID>
                      <Description>"紫藤5 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Wisteria #5 cycle 4--

SetCoordinates(-2055.218, -1905.866, 111.569)

target = "Wisteria 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20255</ID>
                  <Description>"周期5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>D9FFCC</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20256</ID>
                      <Description>"德州蓝花楹0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
-- Texas Bluebonnet #0

SetCoordinates(-4015.920, -3416.632, 47.938)

target = "Texas Bluebonnet 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20257</ID>
                      <Description>"德州蓝花楹1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
-- Texas Bluebonnet #1

SetCoordinates(-5962.614, -3498.394, -23.288)

target = "Texas Bluebonnet 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20258</ID>
                      <Description>"德州蓝花楹2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
-- Texas Bluebonnet #2

SetCoordinates(-5152.197, -3656.007, -2.984)

target = "Texas Bluebonnet 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20259</ID>
                      <Description>"德州蓝花楹3周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
-- Texas Bluebonnet #3

SetCoordinates(-682.922, -1589.682, 48.838)

target = "Texas Bluebonnet 3 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20260</ID>
                      <Description>"德州蓝花楹4周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
-- Texas Bluebonnet #4

SetCoordinates(-1052.503, -1795.800, 63.216)

target = "Texas Bluebonnet 4 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20261</ID>
                      <Description>"德州蓝花楹5周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
-- Texas Bluebonnet #5

SetCoordinates(-1424.093, -1981.272, 45.466)

target = "Texas Bluebonnet 5 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20262</ID>
                      <Description>"阿加里塔0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Agarita #0

SetCoordinates(-1806.360, -2830.724, 14.966)

target = "Agarita 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20263</ID>
                      <Description>"阿加里塔1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Agarita #1

SetCoordinates(-4910.491, -3754.064, 25.870)

target = "Agarita 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20264</ID>
                      <Description>"阿加丽塔2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Agarita #2

SetCoordinates(-4757.038, -2253.467, 48.852)

target = "Agarita 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20265</ID>
                      <Description>"野生大黄0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #0

SetCoordinates(-2544.198, -2393.023, 65.359)

target = "Wild Rhubarb 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20266</ID>
                      <Description>"野生大黄1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #1

SetCoordinates(-3385.444, -2425.636, 1.802)

target = "Wild Rhubarb 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20267</ID>
                      <Description>"野生大黄2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #2

SetCoordinates(-1983.250, -2516.652, 65.273)

target = "Wild Rhubarb 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20268</ID>
                      <Description>"野生大黄3周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #3

SetCoordinates(-3605.467, -2554.148, -14.279)

target = "Wild Rhubarb 3 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20269</ID>
                      <Description>"野生大黄4周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #4

SetCoordinates(-3921.555, -2909.194, -15.310)

target = "Wild Rhubarb 4 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20270</ID>
                      <Description>"野生大黄5周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #5

SetCoordinates(-4689.193, -2972.058, -18.226)

target = "Wild Rhubarb 5 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20271</ID>
                      <Description>"野生大黄6周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #6

SetCoordinates(-3262.330, -3034.889, 0.860)

target = "Wild Rhubarb 6 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20272</ID>
                      <Description>"野生大黄7周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #7

SetCoordinates(-2722.799, -3064.636, 6.652)

target = "Wild Rhubarb 7 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20273</ID>
                      <Description>"野生大黄8周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wild Rhubarb #8

SetCoordinates(-3117.845, -2193.073, 74.722)

target = "Wild Rhubarb 8 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20274</ID>
                      <Description>"血花0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Blood Flower #0

SetCoordinates(2360.374, -534.109, 41.686)

target = "Blood Flower 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20275</ID>
                      <Description>"血花1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Blood Flower #1

SetCoordinates(1690.961, -683.193, 41.442)

target = "Blood Flower 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20276</ID>
                      <Description>"血花2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Blood Flower #2

SetCoordinates(2046.000, -1671.260, 41.856)

target = "Blood Flower 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20277</ID>
                      <Description>"苦草0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Bitterweed #0

SetCoordinates(2765.728, 983.266, 67.331)

target = "Bitterweed 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20278</ID>
                      <Description>"苦草1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Bitterweed #1

SetCoordinates(-2301.256, 790.044, 133.230)

target = "Bitterweed 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20279</ID>
                      <Description>"苦草2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Bitterweed #2

SetCoordinates(2296.009, 575.698, 76.012)

target = "Bitterweed 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20280</ID>
                      <Description>"苦草3周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Bitterweed #3

SetCoordinates(-1684.713, 355.240, 108.057)

target = "Bitterweed 3 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20281</ID>
                      <Description>"苦草4周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Bitterweed #4

SetCoordinates(2252.157, 99.883, 55.724)

target = "Bitterweed 4 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20282</ID>
                      <Description>"苦草5周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Bitterweed #5

SetCoordinates(-1311.254, -77.449, 97.765)

target = "Bitterweed 5 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20283</ID>
                      <Description>"红雀花0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #0

SetCoordinates(1911.915, -411.139, 42.990)

target = "Cardinal Flower 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20284</ID>
                      <Description>"红雀花1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #1

SetCoordinates(2380.365, -495.894, 41.492)

target = "Cardinal Flower 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20285</ID>
                      <Description>"红衣主教花2 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #2

SetCoordinates(2362.259, -661.750, 41.824)

target = "Cardinal Flower 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20286</ID>
                      <Description>"红雀花3周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #3

SetCoordinates(1795.650, -813.817, 42.421)

target = "Cardinal Flower 3 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20287</ID>
                      <Description>"红雀花4 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #4

SetCoordinates(2217.985, -895.761, 41.676)

target = "Cardinal Flower 4 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20288</ID>
                      <Description>"红衣主教花5周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #5

SetCoordinates(1812.891, -1145.800, 41.605)

target = "Cardinal Flower 5 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20289</ID>
                      <Description>"红衣主教花6 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #6

SetCoordinates(2164.471, -1461.950, 41.545)

target = "Cardinal Flower 6 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20290</ID>
                      <Description>"红衣主教花7周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #7

SetCoordinates(2065.136, -1717.568, 41.406)

target = "Cardinal Flower 7 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20291</ID>
                      <Description>"红衣主教花8周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--    Cardinal Flower #8

SetCoordinates(1978.175, -1926.582, 42.037)

target = "Cardinal Flower 8 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20292</ID>
                      <Description>"溪梅0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Creek Plum #0

SetCoordinates(1558.880, -372.637, 81.425)

target = "Creek Plum 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20293</ID>
                      <Description>"溪梅1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Creek Plum #1

SetCoordinates(-2228.728, -500.181, 144.371)

target = "Creek Plum 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20294</ID>
                      <Description>"溪梅2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Creek Plum #2

SetCoordinates(1685.296, -1803.717, 52.178)

target = "Creek Plum 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20295</ID>
                      <Description>"巧克力菊花0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #0

SetCoordinates(-1085.947, 294.004, 56.662)

target = "Chocolate Daisy 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20296</ID>
                      <Description>"巧克力雏菊1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #1

SetCoordinates(-446.730, 35.100, 43.426)

target = "Chocolate Daisy 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20297</ID>
                      <Description>"雏菊巧克力2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #2

SetCoordinates(-68.248, -534.575, 64.631)

target = "Chocolate Daisy 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20298</ID>
                      <Description>"雏菊巧克力3周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #3

SetCoordinates(775.682, -632.794, 76.634)

target = "Chocolate Daisy 3 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20299</ID>
                      <Description>"雏菊巧克力4周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #4

SetCoordinates(427.226, -670.395, 49.985)

target = "Chocolate Daisy 4 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20300</ID>
                      <Description>"雏菊巧克力5周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #5

SetCoordinates(-781.693, -708.720, 53.534)

target = "Chocolate Daisy 5 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20301</ID>
                      <Description>"雏菊巧克力6周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #6

SetCoordinates(-1480.146, -1146.384, 74.444)

target = "Chocolate Daisy 6 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20302</ID>
                      <Description>"雏菊巧克力7周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #7

SetCoordinates(645.660, -1204.907, 47.321)

target = "Chocolate Daisy 7 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20303</ID>
                      <Description>"雏菊巧克力8周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--  Chocolate Daisy #8

SetCoordinates(1018.352, -2148.836, 43.663)

target = "Chocolate Daisy 8 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20304</ID>
                      <Description>"紫藤花0周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wisteria #0

SetCoordinates(2880.478, 2218.080, 157.399)

target = "Wisteria 0 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20305</ID>
                      <Description>"紫藤花1周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wisteria #1

SetCoordinates(2451.124, 1696.158, 97.478)

target = "Wisteria 1 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20306</ID>
                      <Description>"紫藤花2周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wisteria #2

SetCoordinates(2460.926, 803.363, 68.006)

target = "Wisteria 2 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20307</ID>
                      <Description>"紫藤花3周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wisteria #3

SetCoordinates(-2098.932, -798.326, 84.208)

target = "Wisteria 3 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20308</ID>
                      <Description>"紫藤花4周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wisteria #4

SetCoordinates(-2491.556, -1384.663, 149.233)

target = "Wisteria 4 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20309</ID>
                      <Description>"第5周期的紫藤花"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #5
--   Wisteria #5

SetCoordinates(-2201.812, -2001.912, 76.105)

target = "Wisteria 5 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20357</ID>
                  <Description>"周期6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>D9FFCC</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20358</ID>
                      <Description>"德州蓝花楹0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
-- Texas Bluebonnet #0

SetCoordinates(-5155.496, -3470.013, 1.100)

target = "Texas Bluebonnet 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20359</ID>
                      <Description>"德州蓝花楹1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
-- Texas Bluebonnet #1

SetCoordinates(-6336.352, -3537.926, -27.240)

target = "Texas Bluebonnet 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20360</ID>
                      <Description>"德州蓝花楹2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
-- Texas Bluebonnet #2

SetCoordinates(-3989.281, -3672.608, 48.468)

target = "Texas Bluebonnet 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20361</ID>
                      <Description>"德州蓝花楹3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
-- Texas Bluebonnet #3

SetCoordinates(-699.150, -1487.737, 48.843)

target = "Texas Bluebonnet 3 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20362</ID>
                      <Description>"德州蓝花楹4周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
-- Texas Bluebonnet #4

SetCoordinates(-1374.446, -1872.183, 70.492)

target = "Texas Bluebonnet 4 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20363</ID>
                      <Description>"德州蓝花楹5周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
-- Texas Bluebonnet #5

SetCoordinates(-939.765, -1933.497, 49.502)

target = "Texas Bluebonnet 5 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20364</ID>
                      <Description>"阿加里塔0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Agarita #0

SetCoordinates(-5379.202, -2707.001, 16.576)

target = "Agarita 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20365</ID>
                      <Description>"阿加里塔1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Agarita #1

SetCoordinates(-3385.986, -3420.712, 46.516)

target = "Agarita 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20366</ID>
                      <Description>"Agarita 2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Agarita #2

SetCoordinates(-2124.295, -2282.549, 98.763)

target = "Agarita 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20367</ID>
                      <Description>"野生大黄0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #0

SetCoordinates(-2680.436, -2582.607, 69.866)

target = "Wild Rhubarb 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20368</ID>
                      <Description>"野生大黄1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #1

SetCoordinates(-2019.135, -2597.796, 68.066)

target = "Wild Rhubarb 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20369</ID>
                      <Description>"野生大黄2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #2

SetCoordinates(-3268.028, -2676.788, 7.310)

target = "Wild Rhubarb 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20370</ID>
                      <Description>"野生大黄3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #3

SetCoordinates(-3593.328, -2689.842, -9.951)

target = "Wild Rhubarb 3 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20371</ID>
                      <Description>"野生大黄4周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #4

SetCoordinates(-3820.072, -2721.120, -15.101)

target = "Wild Rhubarb 4 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20372</ID>
                      <Description>"野生大黄5周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #5

SetCoordinates(-3069.593, -2840.088, 20.805)

target = "Wild Rhubarb 5 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20373</ID>
                      <Description>"野生大黄6周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #6

SetCoordinates(-2427.037, -2948.029, 14.141)

target = "Wild Rhubarb 6 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20374</ID>
                      <Description>"野生大黄7周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #7

SetCoordinates(-4665.804, -3015.838, -15.623)

target = "Wild Rhubarb 7 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20375</ID>
                      <Description>"野生大黄8周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wild Rhubarb #8

SetCoordinates(-2738.116, -2152.141, 80.204)

target = "Wild Rhubarb 8 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20376</ID>
                      <Description>"血花0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Blood Flower #0

SetCoordinates(2273.093, -577.350, 41.610)

target = "Blood Flower 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20377</ID>
                      <Description>"血花1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Blood Flower #1

SetCoordinates(2234.658, -818.068, 41.814)

target = "Blood Flower 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20378</ID>
                      <Description>"血花2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Blood Flower #2

SetCoordinates(2125.598, -1854.391, 41.498)

target = "Blood Flower 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20379</ID>
                      <Description>"苦草0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Bitterweed #0

SetCoordinates(2219.837, 1328.520, 99.825)

target = "Bitterweed 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20380</ID>
                      <Description>"苦草1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Bitterweed #1

SetCoordinates(2699.616, 688.726, 76.164)

target = "Bitterweed 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20381</ID>
                      <Description>"苦草2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Bitterweed #2

SetCoordinates(-2176.375, 474.050, 118.772)

target = "Bitterweed 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20382</ID>
                      <Description>"苦草3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Bitterweed #3

SetCoordinates(-1566.762, 274.742, 114.329)

target = "Bitterweed 3 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20383</ID>
                      <Description>"苦草4周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Bitterweed #4

SetCoordinates(2402.846, 101.740, 46.722)

target = "Bitterweed 4 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20384</ID>
                      <Description>"苦草5周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Bitterweed #5

SetCoordinates(-1172.150, -210.724, 93.621)

target = "Bitterweed 5 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20385</ID>
                      <Description>"红雀花0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #0

SetCoordinates(2012.507, -333.202, 41.542)

target = "Cardinal Flower 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20386</ID>
                      <Description>"红雀花1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #1

SetCoordinates(2506.715, -428.428, 41.516)

target = "Cardinal Flower 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20387</ID>
                      <Description>"红衣主教花2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #2

SetCoordinates(2162.543, -683.740, 41.719)

target = "Cardinal Flower 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20388</ID>
                      <Description>"红雀花3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #3

SetCoordinates(1906.266, -746.301, 43.442)

target = "Cardinal Flower 3 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20389</ID>
                      <Description>"红雀花4 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #4

SetCoordinates(2281.335, -978.404, 41.804)

target = "Cardinal Flower 4 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20390</ID>
                      <Description>"红衣主教花5 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #5

SetCoordinates(1791.468, -1145.198, 41.473)

target = "Cardinal Flower 5 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20391</ID>
                      <Description>"红衣主教花6 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #6

SetCoordinates(2228.086, -1268.544, 41.532)

target = "Cardinal Flower 6 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20392</ID>
                      <Description>"红衣主教花7 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #7

SetCoordinates(2168.838, -1677.489, 41.652)

target = "Cardinal Flower 7 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20393</ID>
                      <Description>"红衣主教花8周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--    Cardinal Flower #8

SetCoordinates(2056.720, -1901.250, 41.532)

target = "Cardinal Flower 8 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20394</ID>
                      <Description>"溪梅0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Creek Plum #0

SetCoordinates(976.343, -317.561, 93.191)

target = "Creek Plum 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20395</ID>
                      <Description>"溪梅1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Creek Plum #1

SetCoordinates(-1826.215, -918.920, 106.516)

target = "Creek Plum 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20396</ID>
                      <Description>"溪梅2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Creek Plum #2

SetCoordinates(1397.437, -2207.990, 49.830)

target = "Creek Plum 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20397</ID>
                      <Description>"巧克力菊花0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #0

SetCoordinates(-338.854, 187.123, 63.005)

target = "Chocolate Daisy 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20398</ID>
                      <Description>"巧克力菊花1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #1

SetCoordinates(-540.162, -500.208, 52.625)

target = "Chocolate Daisy 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20399</ID>
                      <Description>"巧克力菊花2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #2

SetCoordinates(37.013, -560.617, 50.864)

target = "Chocolate Daisy 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20400</ID>
                      <Description>"雏菊巧克力3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #3

SetCoordinates(484.499, -646.624, 45.100)

target = "Chocolate Daisy 3 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20401</ID>
                      <Description>"雏菊巧克力4周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #4

SetCoordinates(-843.394, -646.228, 62.562)

target = "Chocolate Daisy 4 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20402</ID>
                      <Description>"雏菊巧克力5周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #5

SetCoordinates(837.736, -807.453, 61.870)

target = "Chocolate Daisy 5 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20403</ID>
                      <Description>"雏菊巧克力6周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #6

SetCoordinates(-1376.132, -884.496, 94.209)

target = "Chocolate Daisy 6 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20404</ID>
                      <Description>"雏菊巧克力7周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #7

SetCoordinates(913.685, -1374.688, 59.610)

target = "Chocolate Daisy 7 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20405</ID>
                      <Description>"雏菊巧克力8周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--  Chocolate Daisy #8

SetCoordinates(1121.098, -2221.048, 49.867)

target = "Chocolate Daisy 8 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20406</ID>
                      <Description>"紫藤花0周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wisteria #0

SetCoordinates(2749.972, 2173.525, 156.743)

target = "Wisteria 0 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20407</ID>
                      <Description>"紫藤花1周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wisteria #1

SetCoordinates(2428.502, 1576.144, 86.906)

target = "Wisteria 1 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20408</ID>
                      <Description>"紫藤花2周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wisteria #2

SetCoordinates(2444.562, 636.188, 70.086)

target = "Wisteria 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20409</ID>
                      <Description>"紫藤花3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wisteria #3

SetCoordinates(-2021.945, -863.792, 101.575)

target = "Wisteria 3 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20410</ID>
                      <Description>"紫藤花4周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wisteria #4

SetCoordinates(-2608.403, -1486.844, 146.019)

target = "Wisteria 4 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20411</ID>
                      <Description>"紫藤花5周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  American Wild Flowers Cycle #6
--   Wisteria #5

SetCoordinates(-2266.543, -1888.451, 119.560)

target = "Wisteria 5 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>20412</ID>
              <Description>"箭头"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>DFBFFF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20413</ID>
                  <Description>"周期1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>DFBFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20414</ID>
                      <Description>"随机箭头#0"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5684.04834)
writeFloat("WantedCoords+04", -2758.0625)
writeFloat("WantedCoords+08", -16.50417137)

target = "Random arrowhead #0" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20415</ID>
                      <Description>"随机箭头#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2007.740967)
writeFloat("WantedCoords+04", -2783.453857)
writeFloat("WantedCoords+08", 70.60731506)

target = "Random arrowhead #1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20416</ID>
                      <Description>"随机箭头#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 456.9772339)
writeFloat("WantedCoords+04", 2192.275635)
writeFloat("WantedCoords+08", 245.500946)

target = "Random arrowhead #2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20417</ID>
                      <Description>"随机箭头#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1243.154053)
writeFloat("WantedCoords+04", 1172.78894)
writeFloat("WantedCoords+08", 149.4694672)

target = "Random arrowhead #3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20418</ID>
                      <Description>"随机箭头#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -165.8634491)
writeFloat("WantedCoords+04", 347.2086487)
writeFloat("WantedCoords+08", 97.28917694)

target = "Random arrowhead #4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20419</ID>
                      <Description>"随机箭头5号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2457.568604)
writeFloat("WantedCoords+04", 292.2941284)
writeFloat("WantedCoords+08", 70.38342285)

target = "Random arrowhead #5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20420</ID>
                      <Description>"随机箭头#6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2904.610107)
writeFloat("WantedCoords+04", -253.7662048)
writeFloat("WantedCoords+08", 186.5153961)

target = "Random arrowhead #6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20421</ID>
                      <Description>"随机箭头#7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #7 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 492.4801636)
writeFloat("WantedCoords+04", -308.9871521)
writeFloat("WantedCoords+08", 143.4608612)

target = "Random arrowhead #7" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20422</ID>
                      <Description>"随机箭头#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #8 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1210.256104)
writeFloat("WantedCoords+04", -935.5285034)
writeFloat("WantedCoords+08", 62.52468109)

target = "Random arrowhead #8" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20423</ID>
                      <Description>"随机箭头#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #9 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2417.128906)
writeFloat("WantedCoords+04", -1005.255615)
writeFloat("WantedCoords+08", 167.6753845)

target = "Random arrowhead #9" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20424</ID>
                      <Description>"随机箭头#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #10 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1466.701294)
writeFloat("WantedCoords+04", -1836.072998)
writeFloat("WantedCoords+08", 53.04694366)

target = "Random arrowhead #10" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20425</ID>
                      <Description>"随机箭头#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #11 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2076.359863)
writeFloat("WantedCoords+04", -2018.822876)
writeFloat("WantedCoords+08", 96.396492)

target = "Random arrowhead #11" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20426</ID>
                  <Description>"循环2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>DFBFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20427</ID>
                      <Description>"随机箭头#0"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1328.141846)
writeFloat("WantedCoords+04", -2569.273193)
writeFloat("WantedCoords+08", 73.81630707)

target = "Random arrowhead #0" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20428</ID>
                      <Description>"随机箭头#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4720.446289)
writeFloat("WantedCoords+04", -3225.22168)
writeFloat("WantedCoords+08", 8.939557076)

target = "Random arrowhead #1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20429</ID>
                      <Description>"随机箭头#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3089.812744)
writeFloat("WantedCoords+04", -3687.716797)
writeFloat("WantedCoords+08", -22.23090744)

target = "Random arrowhead #2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20430</ID>
                      <Description>"随机箭头#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2846.775146)
writeFloat("WantedCoords+04", 2252.72168)
writeFloat("WantedCoords+08", 156.8642578)

target = "Random arrowhead #3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20431</ID>
                      <Description>"随机箭头#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 324.777771)
writeFloat("WantedCoords+04", 1716.004761)
writeFloat("WantedCoords+08", 166.4465332)

target = "Random arrowhead #4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20432</ID>
                      <Description>"随机箭头5号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2682.208984)
writeFloat("WantedCoords+04", 888.1012573)
writeFloat("WantedCoords+08", 89.70006561)

target = "Random arrowhead #5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20433</ID>
                      <Description>"随机箭头#6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1141.727783)
writeFloat("WantedCoords+04", 464.9989014)
writeFloat("WantedCoords+08", 96.77179718)

target = "Random arrowhead #6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20434</ID>
                      <Description>"随机箭头#7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #7 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2120.764893)
writeFloat("WantedCoords+04", 70.79055786)
writeFloat("WantedCoords+08", 255.8974152)

target = "Random arrowhead #7" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20435</ID>
                      <Description>"随机箭头#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #8 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -165.4518585)
writeFloat("WantedCoords+04", -165.0717773)
writeFloat("WantedCoords+08", 91.17205048)

target = "Random arrowhead #8" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20436</ID>
                      <Description>"随机箭头#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #9 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1798.131592)
writeFloat("WantedCoords+04", -821.0683594)
writeFloat("WantedCoords+08", 42.28332901)

target = "Random arrowhead #9" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20437</ID>
                      <Description>"随机箭头#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #10 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1626.772827)
writeFloat("WantedCoords+04", -1439.717407)
writeFloat("WantedCoords+08", 82.40074921)

target = "Random arrowhead #10" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20438</ID>
                      <Description>"随机箭头#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #11 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2687.604492)
writeFloat("WantedCoords+04", -1502.731201)
writeFloat("WantedCoords+08", 151.0784149)

target = "Random arrowhead #11" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20439</ID>
                  <Description>"周期3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>DFBFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20440</ID>
                      <Description>"随机箭头#0"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5078.06543)
writeFloat("WantedCoords+04", -3759.270752)
writeFloat("WantedCoords+08", -3.223068714)

target = "Random arrowhead #0" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20441</ID>
                      <Description>"随机箭头#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 228.9164581)
writeFloat("WantedCoords+04", 1905.37439)
writeFloat("WantedCoords+08", 205.9401245)

target = "Random arrowhead #1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20442</ID>
                      <Description>"随机箭头#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 115.9434814)
writeFloat("WantedCoords+04", 1216.670532)
writeFloat("WantedCoords+08", 184.4198151)

target = "Random arrowhead #2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20443</ID>
                      <Description>"随机箭头#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2535.276123)
writeFloat("WantedCoords+04", 700.7180786)
writeFloat("WantedCoords+08", 77.92971039)

target = "Random arrowhead #3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20444</ID>
                      <Description>"随机箭头#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1640.471191)
writeFloat("WantedCoords+04", 631.6112671)
writeFloat("WantedCoords+08", 124.8772736)

target = "Random arrowhead #4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20445</ID>
                      <Description>"随机箭头5号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1089.947754)
writeFloat("WantedCoords+04", -29.49539375)
writeFloat("WantedCoords+08", 86.64131165)

target = "Random arrowhead #5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20446</ID>
                      <Description>"随机箭头#6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2585.620361)
writeFloat("WantedCoords+04", -95.16442871)
writeFloat("WantedCoords+08", 168.4312286)

target = "Random arrowhead #6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20447</ID>
                      <Description>"随机箭头#7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #7 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 332.0582886)
writeFloat("WantedCoords+04", -752.6659546)
writeFloat("WantedCoords+08", 42.37003708)

target = "Random arrowhead #7" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20448</ID>
                      <Description>"随机箭头#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #8 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1550.583862)
writeFloat("WantedCoords+04", -913.3313599)
writeFloat("WantedCoords+08", 89.1470871)

target = "Random arrowhead #8" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20449</ID>
                      <Description>"随机箭头#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #9 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2139.57373)
writeFloat("WantedCoords+04", -1771.839844)
writeFloat("WantedCoords+08", 142.0599518)

target = "Random arrowhead #9" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20450</ID>
                      <Description>"随机箭头#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #10 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1202.135864)
writeFloat("WantedCoords+04", -2042.182495)
writeFloat("WantedCoords+08", 55.90069199)

target = "Random arrowhead #10" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20451</ID>
                      <Description>"随机箭头#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #11 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3738.439941)
writeFloat("WantedCoords+04", -2084.619873)
writeFloat("WantedCoords+08", -7.238335133)

target = "Random arrowhead #11" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20452</ID>
                  <Description>"周期4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>DFBFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20453</ID>
                      <Description>"随机箭头#0"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4072.620605)
writeFloat("WantedCoords+04", -2613.234619)
writeFloat("WantedCoords+08", -4.867597103)

target = "Random arrowhead #0" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20454</ID>
                      <Description>"随机箭头#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6009.437012)
writeFloat("WantedCoords+04", -3099.924561)
writeFloat("WantedCoords+08", -1.234870791)

target = "Random arrowhead #1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20455</ID>
                      <Description>"随机箭头#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -462.7312622)
writeFloat("WantedCoords+04", 1427.486328)
writeFloat("WantedCoords+08", 207.0755005)

target = "Random arrowhead #2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20456</ID>
                      <Description>"随机箭头#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2275.993164)
writeFloat("WantedCoords+04", 1061.690552)
writeFloat("WantedCoords+08", 78.2322464)

target = "Random arrowhead #3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20457</ID>
                      <Description>"随机箭头#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2590.694824)
writeFloat("WantedCoords+04", 464.5699463)
writeFloat("WantedCoords+08", 66.21060944)

target = "Random arrowhead #4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20458</ID>
                      <Description>"随机箭头5号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -973.1558838)
writeFloat("WantedCoords+04", 218.4474792)
writeFloat("WantedCoords+08", 88.78742981)

target = "Random arrowhead #5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20459</ID>
                      <Description>"随机箭头#6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1260.819336)
writeFloat("WantedCoords+04", -258.0129089)
writeFloat("WantedCoords+08", 98.560112)

target = "Random arrowhead #6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20460</ID>
                      <Description>"随机箭头#7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #7 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1985.137329)
writeFloat("WantedCoords+04", -556.6152954)
writeFloat("WantedCoords+08", 41.63822937)

target = "Random arrowhead #7" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20461</ID>
                      <Description>"随机箭头#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #8 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1629.991943)
writeFloat("WantedCoords+04", -916.8847046)
writeFloat("WantedCoords+08", 97.36904907)

target = "Random arrowhead #8" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20462</ID>
                      <Description>"随机箭头#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #9 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1294.30249)
writeFloat("WantedCoords+04", -1555.813232)
writeFloat("WantedCoords+08", 67.26594543)

target = "Random arrowhead #9" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20463</ID>
                      <Description>"随机箭头#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #10 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1855.80188)
writeFloat("WantedCoords+04", -1640.859253)
writeFloat("WantedCoords+08", 44.69632721)

target = "Random arrowhead #10" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20464</ID>
                      <Description>"随机箭头#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #11 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -964.0681152)
writeFloat("WantedCoords+04", -1746.500366)
writeFloat("WantedCoords+08", 73.36722565)

target = "Random arrowhead #11" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20465</ID>
                  <Description>"循环5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>DFBFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20466</ID>
                      <Description>"随机箭头#0"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3144.419189)
writeFloat("WantedCoords+04", -2651.8396)
writeFloat("WantedCoords+08", 11.78837299)

target = "Random arrowhead #0" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20467</ID>
                      <Description>"随机箭头#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2488.354248)
writeFloat("WantedCoords+04", -2683.000244)
writeFloat("WantedCoords+08", 76.04450989)

target = "Random arrowhead #1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20468</ID>
                      <Description>"随机箭头#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3991.824219)
writeFloat("WantedCoords+04", -3472.640625)
writeFloat("WantedCoords+08", 53.49185944)

target = "Random arrowhead #2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20469</ID>
                      <Description>"随机箭头#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 449.6453552)
writeFloat("WantedCoords+04", 2139.673584)
writeFloat("WantedCoords+08", 243.006958)

target = "Random arrowhead #3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20470</ID>
                      <Description>"随机箭头#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 241.9669952)
writeFloat("WantedCoords+04", 1591.776855)
writeFloat("WantedCoords+08", 179.2411194)

target = "Random arrowhead #4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20471</ID>
                      <Description>"随机箭头5号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2732.175537)
writeFloat("WantedCoords+04", 1305.918701)
writeFloat("WantedCoords+08", 94.9848175)

target = "Random arrowhead #5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20472</ID>
                      <Description>"随机箭头#6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -834.7575073)
writeFloat("WantedCoords+04", 1106.091797)
writeFloat("WantedCoords+08", 149.4412231)

target = "Random arrowhead #6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20473</ID>
                      <Description>"随机箭头#7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #7 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 737.5065918)
writeFloat("WantedCoords+04", 217.5545044)
writeFloat("WantedCoords+08", 144.6735992)

target = "Random arrowhead #7" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20474</ID>
                      <Description>"随机箭头#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #8 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2211.46167)
writeFloat("WantedCoords+04", -676.7241211)
writeFloat("WantedCoords+08", 41.6756897)

target = "Random arrowhead #8" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20475</ID>
                      <Description>"随机箭头#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #9 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1142.031982)
writeFloat("WantedCoords+04", -959.3565063)
writeFloat("WantedCoords+08", 63.88147736)

target = "Random arrowhead #9" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20476</ID>
                      <Description>"随机箭头#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #10 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2202.152344)
writeFloat("WantedCoords+04", -1443.979492)
writeFloat("WantedCoords+08", 137.368988)

target = "Random arrowhead #10" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20477</ID>
                      <Description>"随机箭头#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #11 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1442.570435)
writeFloat("WantedCoords+04", -1949.3396)
writeFloat("WantedCoords+08", 52.36417007)

target = "Random arrowhead #11" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20478</ID>
                  <Description>"循环6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>DFBFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20479</ID>
                      <Description>"随机箭头#0"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #0 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4801.776855)
writeFloat("WantedCoords+04", -2394.014648)
writeFloat("WantedCoords+08", 7.132846832)

target = "Random arrowhead #0" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20480</ID>
                      <Description>"随机箭头#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6387.787598)
writeFloat("WantedCoords+04", -3671.157715)
writeFloat("WantedCoords+08", -22.63905907)

target = "Random arrowhead #1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20481</ID>
                      <Description>"随机箭头#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 432.1207581)
writeFloat("WantedCoords+04", 2181.044434)
writeFloat("WantedCoords+08", 246.0380096)

target = "Random arrowhead #2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20482</ID>
                      <Description>"随机箭头#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2408.108643)
writeFloat("WantedCoords+04", 1764.350342)
writeFloat("WantedCoords+08", 89.48460388)

target = "Random arrowhead #3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20483</ID>
                      <Description>"随机箭头#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 272.3488159)
writeFloat("WantedCoords+04", 1471.296631)
writeFloat("WantedCoords+08", 157.948288)

target = "Random arrowhead #4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20484</ID>
                      <Description>"随机箭头5号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2910.57959)
writeFloat("WantedCoords+04", 1220.269043)
writeFloat("WantedCoords+08", 43.60112381)

target = "Random arrowhead #5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20485</ID>
                      <Description>"随机箭头#6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1520.572144)
writeFloat("WantedCoords+04", 739.1062622)
writeFloat("WantedCoords+08", 125.685318)

target = "Random arrowhead #6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20486</ID>
                      <Description>"随机箭头#7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #7 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2718.086426)
writeFloat("WantedCoords+04", 681.8153687)
writeFloat("WantedCoords+08", 175.5916901)

target = "Random arrowhead #7" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20487</ID>
                      <Description>"随机箭头#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #8 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 765.5648804)
writeFloat("WantedCoords+04", 639.0710449)
writeFloat("WantedCoords+08", 124.9729004)

target = "Random arrowhead #8" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20488</ID>
                      <Description>"随机箭头#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #9 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1451.282104)
writeFloat("WantedCoords+04", -358.2481079)
writeFloat("WantedCoords+08", 80.52019501)

target = "Random arrowhead #9" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20489</ID>
                      <Description>"随机箭头#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #10 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2048.544922)
writeFloat("WantedCoords+04", -486.1664429)
writeFloat("WantedCoords+08", 149.4290466)

target = "Random arrowhead #10" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20490</ID>
                      <Description>"随机箭头#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Arrowhead #11 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1813.598511)
writeFloat("WantedCoords+04", -1612.691895)
writeFloat("WantedCoords+08", 105.3275909)

target = "Random arrowhead #11" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>20491</ID>
              <Description>"硬币"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>9BBCFF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20492</ID>
                  <Description>"循环1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20493</ID>
                      <Description>"硬币0 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 0  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5419.888672)
writeFloat("WantedCoords+04", -2975.737549)
writeFloat("WantedCoords+08", 8.848430634)

target = "Coin 0  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20494</ID>
                      <Description>"硬币1 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 1  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3545.97583)
writeFloat("WantedCoords+04", -3008.075684)
writeFloat("WantedCoords+08", 11.25141907)

target = "Coin 1  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20495</ID>
                      <Description>"硬币2 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 2  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 830.8927002)
writeFloat("WantedCoords+04", 1926.185547)
writeFloat("WantedCoords+08", 259.133606)

target = "Coin 2  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20496</ID>
                      <Description>"硬币 3 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 3  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 3140.503174)
writeFloat("WantedCoords+04", 1529.791748)
writeFloat("WantedCoords+08", 53.42984009)

target = "Coin 3  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20497</ID>
                      <Description>"硬币4 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 4  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -254.5032654)
writeFloat("WantedCoords+04", 1349.928223)
writeFloat("WantedCoords+08", 139.3691864)

target = "Coin 4  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20498</ID>
                      <Description>"硬币5 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 5  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2716.29541)
writeFloat("WantedCoords+04", 716.5083008)
writeFloat("WantedCoords+08", 171.0618134)

target = "Coin 5  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20499</ID>
                      <Description>"硬币6 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 6  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2429.099609)
writeFloat("WantedCoords+04", 579.5238647)
writeFloat("WantedCoords+08", 67.97229767)

target = "Coin 6  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20500</ID>
                      <Description>"硬币7 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 7  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 81.11727142)
writeFloat("WantedCoords+04", 447.1036682)
writeFloat("WantedCoords+08", 154.0426636)

target = "Coin 7  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20501</ID>
                      <Description>"硬币8 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 8  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 921.7664795)
writeFloat("WantedCoords+04", 271.8903503)
writeFloat("WantedCoords+08", 116.5340424)

target = "Coin 8  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20502</ID>
                      <Description>"硬币9 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 9  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2265.47583)
writeFloat("WantedCoords+04", -503.83255)
writeFloat("WantedCoords+08", 138.5341034)

target = "Coin 9  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20503</ID>
                      <Description>"硬币10周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 10  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1197.08728)
writeFloat("WantedCoords+04", -571.1132812)
writeFloat("WantedCoords+08", 67.98061371)

target = "Coin 10  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20504</ID>
                      <Description>"硬币11 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 11  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1843.265015)
writeFloat("WantedCoords+04", -675.3565674)
writeFloat("WantedCoords+08", 41.86797333)

target = "Coin 11  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20505</ID>
                      <Description>"硬币12 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 12  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1705.428223)
writeFloat("WantedCoords+04", -1302.575317)
writeFloat("WantedCoords+08", 93.30979156)

target = "Coin 12  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20506</ID>
                      <Description>"硬币13 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 13  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1193.996094)
writeFloat("WantedCoords+04", -1348.560791)
writeFloat("WantedCoords+08", 71.10527802)

target = "Coin 13  Cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20507</ID>
                      <Description>"硬币14 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 14  Cycle 1"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1648.600586)
writeFloat("WantedCoords+04", -2168.595703)
writeFloat("WantedCoords+08", 42.46545029)

target = "c14c1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20508</ID>
                  <Description>"周期2 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20509</ID>
                      <Description>"硬币0 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 0  Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5170.283)
writeFloat("WantedCoords+04", -2778.451)
writeFloat("WantedCoords+08", 8.842)

target = "Coin 0  Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20510</ID>
                      <Description>"硬币1 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 1 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3207.482)
writeFloat("WantedCoords+04", -3222.074)
writeFloat("WantedCoords+08", -1.022)

target = "Coin 1 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20511</ID>
                      <Description>"硬币2 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 2 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1404.523)
writeFloat("WantedCoords+04", -2665.800)
writeFloat("WantedCoords+08", 42.136)

target = "Coin 2 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20512</ID>
                      <Description>"硬币3 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 3 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1788.916)
writeFloat("WantedCoords+04", -580.233)
writeFloat("WantedCoords+08", 155.755)

target = "Coin 3 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20513</ID>
                      <Description>"硬币4 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 4 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1937.920)
writeFloat("WantedCoords+04", 462.843)
writeFloat("WantedCoords+08", 116.473)

target = "Coin 4 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20514</ID>
                      <Description>"硬币5 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 5 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1392.722)
writeFloat("WantedCoords+04", 1184.106)
writeFloat("WantedCoords+08", 221.790)

target = "Coin 5 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20515</ID>
                      <Description>"硬币6 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 6 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -747.477)
writeFloat("WantedCoords+04", 891.365)
writeFloat("WantedCoords+08", 108.862)

target = "Coin 6 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20516</ID>
                      <Description>"硬币7 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 7 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 129.387)
writeFloat("WantedCoords+04", 1002.230)
writeFloat("WantedCoords+08", 208.983)

target = "Coin 7 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20517</ID>
                      <Description>"硬币8周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 8 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 601.709)
writeFloat("WantedCoords+04", 550.580)
writeFloat("WantedCoords+08", 112.126)

target = "Coin 8 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20518</ID>
                      <Description>"硬币9周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 9 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1473.426)
writeFloat("WantedCoords+04", 332.053)
writeFloat("WantedCoords+08", 89.892)

target = "Coin 9 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20519</ID>
                      <Description>"硬币10周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 10 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1268.000)
writeFloat("WantedCoords+04", -386.576)
writeFloat("WantedCoords+08", 89.325)

target = "Coin 10 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20520</ID>
                      <Description>"硬币11周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 11 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 999.282)
writeFloat("WantedCoords+04", -944.230)
writeFloat("WantedCoords+08", 62.349)

target = "Coin 11 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20521</ID>
                      <Description>"硬币12周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 12 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2497.748)
writeFloat("WantedCoords+04", -419.973)
writeFloat("WantedCoords+08", 41.347)

target = "Coin 12 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20522</ID>
                      <Description>"硬币13周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 13 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2384.833)
writeFloat("WantedCoords+04", 703.222)
writeFloat("WantedCoords+08", 69.262)

target = "Coin 13 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20523</ID>
                      <Description>"硬币14 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 14 Cycle 2"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2869.466)
writeFloat("WantedCoords+04", 1774.101)
writeFloat("WantedCoords+08", 134.740)

target = "Coin 14 Cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20524</ID>
                  <Description>"循环3 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20525</ID>
                      <Description>"硬币#0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #0 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2650.041)
writeFloat("WantedCoords+04", -2979.885)
writeFloat("WantedCoords+08", 70.067)

target = "Coin #0 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20526</ID>
                      <Description>"硬币1号周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #1 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4244.041)
writeFloat("WantedCoords+04", -3191.385)
writeFloat("WantedCoords+08", 18.686)

target = "Random Coin #1 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20527</ID>
                      <Description>"2号硬币周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #2 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6235.166)
writeFloat("WantedCoords+04", -3519.780)
writeFloat("WantedCoords+08", -30.784)

target = "Coin #2 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20528</ID>
                      <Description>"硬币#3周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #3 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -395.256)
writeFloat("WantedCoords+04", 1753.921)
writeFloat("WantedCoords+08", 216.300)

target = "Coin #3 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20529</ID>
                      <Description>"硬币 #4 循环 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #4 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 433.778)
writeFloat("WantedCoords+04", 1644.359)
writeFloat("WantedCoords+08", 197.701)

target = "Coin #4 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20530</ID>
                      <Description>"硬币 #5 循环 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #5 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2535.489)
writeFloat("WantedCoords+04", 1196.264)
writeFloat("WantedCoords+08", 164.419)

target = "Coin #5 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20531</ID>
                      <Description>"硬币 #6 循环 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #6 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1639.343)
writeFloat("WantedCoords+04", 834.273)
writeFloat("WantedCoords+08", 144.828)

target = "Coin #6 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20532</ID>
                      <Description>"硬币 #7 循环 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #7 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -410.928)
writeFloat("WantedCoords+04", 668.950)
writeFloat("WantedCoords+08", 114.983)

target = "Coin #7 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20533</ID>
                      <Description>"硬币 #8 循环 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #8 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2350.916)
writeFloat("WantedCoords+04", 112.055)
writeFloat("WantedCoords+08", 217.766)

target = "Coin #8 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20534</ID>
                      <Description>"硬币 #9 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #9 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -371.475)
writeFloat("WantedCoords+04", -80.652)
writeFloat("WantedCoords+08", 43.944)

target = "Coin #9 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20535</ID>
                      <Description>"硬币#10周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>//[enable]
   // "Coin 10"
  //  TeleOn:
   // dd 00000001

  //  WantedCoords:
   // dd (float)1957.796
   // dd (float)-158.837
    //dd (float)52.874

//[disable]
[ENABLE]

{$lua}

-- Teleport to Random Coin #10 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1957.796)
writeFloat("WantedCoords+04", -158.837)
writeFloat("WantedCoords+08", 52.874)

target = "Coin #10 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20536</ID>
                      <Description>"硬币 #11 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #11 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 192.867)
writeFloat("WantedCoords+04", -409.553)
writeFloat("WantedCoords+08", 87.708)

target = "Coin #11 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20537</ID>
                      <Description>"硬币#12周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #12 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1035.578)
writeFloat("WantedCoords+04", -1662.634)
writeFloat("WantedCoords+08", 81.608)

target = "Coin #12 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20538</ID>
                      <Description>"硬币#13周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #13 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1413.630)
writeFloat("WantedCoords+04", -1773.890)
writeFloat("WantedCoords+08", 66.750)

target = "Coin #13 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20539</ID>
                      <Description>"硬币#14周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #14 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2110.656)
writeFloat("WantedCoords+04", -1949.582)
writeFloat("WantedCoords+08", 41.618)

target = "Coin #14 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20540</ID>
                  <Description>"循环4 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20047</ID>
                      <Description>"硬币0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #0 cycle 4
-- Between several trees.--

SetCoordinates(-1371.498, -2387.134, 42.006)

target = "Coin 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20048</ID>
                      <Description>"硬币1 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #1 cycle 4--
-- In the mud near the tree
SetCoordinates(-2704.290, -2386.562, 44.604)

target = "Coin 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20049</ID>
                      <Description>"硬币2 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #2 cycle 4--
-- In front of the broken bench near the wagon.

SetCoordinates(-5544.395, -2896.728, -3.230)

target = "Coin 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20050</ID>
                      <Description>"硬币3 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #3 cycle 4--
-- Behind the broken tent.

SetCoordinates(-3898.995, -3166.281, 0.476)

target = "Coin 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20051</ID>
                      <Description>"硬币4 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--  Random Coin #4 - Cycle 4 Inside the well under the oil derrick.

SetCoordinates(-4687.042, -3742.406, 10.162)

target = "Coin 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20052</ID>
                      <Description>"硬币5 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--   Random Coin #5 - Cycle 4

-- By a large rock where the waterfall starts.

SetCoordinates(2691.566, 2030.010, 159.306)

target = "Coin 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20053</ID>
                      <Description>"硬币6 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Random Coin #6 - Cycle 4

-- Inside a small wooden enclosure behind the house.

SetCoordinates(-282.325, 922.248, 128.025)

target = "Coin 6 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20054</ID>
                      <Description>"硬币7 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

 --Random Coin #7 - Cycle 4

--Near the stuffed deer and cougar statue.

SetCoordinates(-1673.218, -336.129, 173.786)

target = "Coin 7 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20055</ID>
                      <Description>"硬币8周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

  --Random Coin #8 - Cycle 4

-- Between the tree and some rocks near the railway.

SetCoordinates(-562.107, -453.812, 80.525)

target = "Coin 8 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20056</ID>
                      <Description>"硬币9周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

  -- Random Coin #9 - Cycle 4

--Near the couple of trees.

SetCoordinates(2622.908, -651.279, 43.314)

target = "Coin 9 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20057</ID>
                      <Description>"硬币10周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

  -- Random Coin #10 - Cycle 4

--Near the crossed tree trunks on the south side.

SetCoordinates(-2268.969, -1329.001, 133.286)

target = "Coin 10 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20058</ID>
                      <Description>"硬币11周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

  -- Random Coin #11 - Cycle 4

--In the pile of trash near the broken wagon.

SetCoordinates(-1645.107, -1340.555, 83.795)

target = "Coin 11 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20059</ID>
                      <Description>"硬币12周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

  --Random Coin #12 - Cycle 4

--Inside a broken archway on the west side.

SetCoordinates(1585.726, -1845.549, 52.181)

target = "Coin 12 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20060</ID>
                      <Description>"硬币13周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

  --Random Coin #13 - Cycle 4

--Near a big tree.
SetCoordinates(-2261.198, -1920.523, 116.512)

target = "Coin 13 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20061</ID>
                      <Description>"硬币14 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

 --Random Coin #14 - Cycle 4

--In front of the outhouse.

SetCoordinates(895.450, -1967.058, 43.926)

target = "Coin 14 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20541</ID>
                  <Description>"周期5 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20542</ID>
                      <Description>"硬币0 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 0 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3711.168)
writeFloat("WantedCoords+04", -3617.634)
writeFloat("WantedCoords+08", 42.349)

target = "Coin 0 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20543</ID>
                      <Description>"硬币1 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 1 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4331.004)
writeFloat("WantedCoords+04", -2451.756)
writeFloat("WantedCoords+08", 15.952)

target = "Coin 1 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20544</ID>
                      <Description>"硬币2 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 2 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1993.237)
writeFloat("WantedCoords+04", -1627.325)
writeFloat("WantedCoords+08", 116.960)

target = "Coin 2 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20545</ID>
                      <Description>"硬币3 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 3 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1261.973)
writeFloat("WantedCoords+04", -1608.145)
writeFloat("WantedCoords+08", 80.537)

target = "Coin 3 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20546</ID>
                      <Description>"硬币4 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 4 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1991.955)
writeFloat("WantedCoords+04", -1035.715)
writeFloat("WantedCoords+08", 74.743)

target = "Coin 4 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20547</ID>
                      <Description>"硬币5 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 5 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2196.118)
writeFloat("WantedCoords+04", 751.506)
writeFloat("WantedCoords+08", 123.592)

target = "Coin 5 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20548</ID>
                      <Description>"硬币6 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 6 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -538.3498)
writeFloat("WantedCoords+04", 2670.946)
writeFloat("WantedCoords+08", 318.607)

target = "Coin 6 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20549</ID>
                      <Description>"硬币7 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 7 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 359.523)
writeFloat("WantedCoords+04", 1421.851)
writeFloat("WantedCoords+08", 176.855)

target = "Coin 7 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20550</ID>
                      <Description>"硬币8 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 8 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1982.026)
writeFloat("WantedCoords+04", 1795.292)
writeFloat("WantedCoords+08", 191.930)

target = "Coin 8 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20551</ID>
                      <Description>"硬币9周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 9 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2718.013)
writeFloat("WantedCoords+04", 706.594)
writeFloat("WantedCoords+08", 78.911)

target = "Coin 9 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20552</ID>
                      <Description>"硬币10周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 10 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2644.504)
writeFloat("WantedCoords+04", -20.584)
writeFloat("WantedCoords+08", 50.995)

target = "Coin 10 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20553</ID>
                      <Description>"硬币11周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 11 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1947.908)
writeFloat("WantedCoords+04", -679.518)
writeFloat("WantedCoords+08", 41.742)

target = "Coin 11 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20554</ID>
                      <Description>"硬币12周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 12 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2465.724)
writeFloat("WantedCoords+04", -990.592)
writeFloat("WantedCoords+08", 41.225)

target = "Coin 12 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20555</ID>
                      <Description>"硬币13周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 13 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1375.146)
writeFloat("WantedCoords+04", -2080.230)
writeFloat("WantedCoords+08", 51.633)

target = "Coin 13 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20556</ID>
                      <Description>"硬币14 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- "Coin 14 Cycle 5"

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 647.285)
writeFloat("WantedCoords+04", -563.128)
writeFloat("WantedCoords+08", 66.979)

target = "Coin 14 Cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20557</ID>
                  <Description>"循环6 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20558</ID>
                      <Description>"硬币0号周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #0 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5387.609375)
writeFloat("WantedCoords+04", -3661.539307)
writeFloat("WantedCoords+08", -22.18585396)

target = "Coin #0 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20559</ID>
                      <Description>"硬币1号周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #1 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4342.513)
writeFloat("WantedCoords+04", -2604.615)
writeFloat("WantedCoords+08", -1.109)

target = "Coin #1 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20560</ID>
                      <Description>"硬币2号周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #2 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3625.935)
writeFloat("WantedCoords+04", -2570.324)
writeFloat("WantedCoords+08", -15.071)

target = "Coin #2 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20561</ID>
                      <Description>"硬币#3周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #3 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3288.451416)
writeFloat("WantedCoords+04", -2802.723145)
writeFloat("WantedCoords+08", -3.309403419)

target = "Coin #3 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20562</ID>
                      <Description>"硬币#4周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #4 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2871.790)
writeFloat("WantedCoords+04", -2024.553)
writeFloat("WantedCoords+08", 78.493)

target = "Coin #4 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20563</ID>
                      <Description>"硬币#5周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #5 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1649.597)
writeFloat("WantedCoords+04", -1718.351)
writeFloat("WantedCoords+08", 83.557)

target = "Coin #5 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20564</ID>
                      <Description>"硬币 #6 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #6 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1852.421)
writeFloat("WantedCoords+04", -398.133)
writeFloat("WantedCoords+08", 169.089)

target = "Coin #6 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20565</ID>
                      <Description>"硬币 #7 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #7 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2459.866)
writeFloat("WantedCoords+04", 841.476)
writeFloat("WantedCoords+08", 142.579)

target = "Coin #7 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20566</ID>
                      <Description>"硬币 #8 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #8 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 372.582)
writeFloat("WantedCoords+04", 1069.949)
writeFloat("WantedCoords+08", 190.142)

target = "Coin #8 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20567</ID>
                      <Description>"硬币 #9 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #9 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 366.403)
writeFloat("WantedCoords+04", -15.917)
writeFloat("WantedCoords+08", 99.964)

target = "Coin #9 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20568</ID>
                      <Description>"硬币 #10 周期 6 "</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #10 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1492.255)
writeFloat("WantedCoords+04", 942.302)
writeFloat("WantedCoords+08", 155.871)

target = "Coin #10 cycle 6 " -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20569</ID>
                      <Description>"硬币 #11 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #11 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2305.424)
writeFloat("WantedCoords+04", 2001.268)
writeFloat("WantedCoords+08", 179.988)

target = "Coin #11 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20570</ID>
                      <Description>"硬币#12周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #12 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2279.375)
writeFloat("WantedCoords+04", -539.098)
writeFloat("WantedCoords+08", 41.352)

target = "Coin #12 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20571</ID>
                      <Description>"硬币 #13 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #13 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2107.148)
writeFloat("WantedCoords+04", -1276.624)
writeFloat("WantedCoords+08", 42.105)

target = "Coin #13 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20572</ID>
                      <Description>"硬币#14周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Coin #14 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 828.702)
writeFloat("WantedCoords+04", -1554.539)
writeFloat("WantedCoords+08", 44.006)

target = "Coin #14 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>20573</ID>
              <Description>"鸡蛋"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20574</ID>
                  <Description>"循环1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20575</ID>
                      <Description>"鸭蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Duck Egg
SetCoordinates(2759.225, 2186.435, 156.686)

target = "Duck Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20576</ID>
                      <Description>"鹰蛋1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Eagle Egg #1
SetCoordinates(-1948.876, 2192.576, 326.379)

target = "Eagle Egg 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20577</ID>
                      <Description>"鹰蛋2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Eagle Egg #2
SetCoordinates(-1516.911, -338.838, 150.970)

target = "Eagle Egg 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20578</ID>
                      <Description>"鹅蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Goose Egg
SetCoordinates(1649.995, -2078.721, 42.088)

target = "Goose Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20579</ID>
                      <Description>"鹭鸶蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Loon Egg
SetCoordinates(-1099.129, -905.099, 44.956)

target = "Loon Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20580</ID>
                      <Description>"勺子鸟蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Spoonbill Egg
SetCoordinates(2800.108, -698.917, 41.238)

target = "Spoonbill Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20581</ID>
                      <Description>"白鹭蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Egret Egg
SetCoordinates(2475.577, -271.462, 41.771)

target = "Egret Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20582</ID>
                      <Description>"苍鹭蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Heron Egg
SetCoordinates(1715.927, -999.386, 41.658)

target = "Heron Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20583</ID>
                      <Description>"鹰蛋1周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
-- Hawk Egg #1
SetCoordinates(-1485.879, 2596.029, 367.838)

target = "Hawk Egg 1 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20584</ID>
                      <Description>"鹰蛋2周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--  Hawk Egg #2
SetCoordinates(-213.892, 1604.382, 166.228)

target = "Hawk Egg 2 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20585</ID>
                      <Description>"秃鹫蛋周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 1
--   Vulture Egg
SetCoordinates(2653.674, 1751.920, 111.517)

target = "Vulture Egg Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20586</ID>
                  <Description>"周期2 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20587</ID>
                      <Description>"鸭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Duck Eggs cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 133.3000641)
writeFloat("WantedCoords+04", 1518.470947)
writeFloat("WantedCoords+08", 117.0486374)

target = "Duck Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20588</ID>
                      <Description>"鹰蛋1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg1 #Eagle Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1219.74939)
writeFloat("WantedCoords+04", 1370.497437)
writeFloat("WantedCoords+08", 257.117981)

target = "Eagle Egg1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20589</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg2 #Eagle Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2222.567627)
writeFloat("WantedCoords+04", -557.7120361)
writeFloat("WantedCoords+08", 150.6014557)

target = "Eagle Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20590</ID>
                      <Description>"鹅蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Goose Eggs cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1453.365967)
writeFloat("WantedCoords+04", -2017.752563)
writeFloat("WantedCoords+08", 41.60699844)

target = "Goose Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20591</ID>
                      <Description>"鸽子蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Loon Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 684.7992554)
writeFloat("WantedCoords+04", -1865.375488)
writeFloat("WantedCoords+08", 43.77003479)

target = "Loon Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20592</ID>
                      <Description>"勺子鸟蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Spoonbill Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2056.742432)
writeFloat("WantedCoords+04", -1428.02124)
writeFloat("WantedCoords+08", 41.47845459)

target = "Spoonbill Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20593</ID>
                      <Description>"白鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Egret Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2051.326172)
writeFloat("WantedCoords+04", -1718.182129)
writeFloat("WantedCoords+08", 41.43475342)

target = "Egret Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20594</ID>
                      <Description>"苍鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Heron Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2130.1521)
writeFloat("WantedCoords+04", -473.8968506)
writeFloat("WantedCoords+08", 41.71798706)

target = "Heron Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20595</ID>
                      <Description>"鹰蛋1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg1 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1579.619995)
writeFloat("WantedCoords+04", 3172.190186)
writeFloat("WantedCoords+08", 479.4332886)

target = "Hawk Egg1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20596</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg2 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1689.454468)
writeFloat("WantedCoords+04", 1812.121582)
writeFloat("WantedCoords+08", 215.0845947)

target = "Hawk Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20597</ID>
                      <Description>"秃鹫蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Vulture Egg cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2918.95459)
writeFloat("WantedCoords+04", -2288.891602)
writeFloat("WantedCoords+08", 77.33451843)

target = "Vulture Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20345</ID>
                  <Description>"周期3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>E8FFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20346</ID>
                      <Description>"鸭蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
-- Duck Egg

SetCoordinates(2381.219, 986.890, 73.822)

target = "Duck Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20347</ID>
                      <Description>"鹰蛋1 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Eagle Egg #1

SetCoordinates(-987.674, 1532.567, 240.698)

target = "Eagle Egg 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20348</ID>
                      <Description>"鹰蛋2 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
-- Eagle Egg #2

SetCoordinates(-2116.464, -66.819, 258.300)

target = "Eagle Egg 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20349</ID>
                      <Description>"鹅蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Goose Egg

SetCoordinates(174.927, -760.928, 41.829)

target = "Goose Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20350</ID>
                      <Description>"鹭鸶蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
-- Loon Egg

SetCoordinates(-700.753, -464.839, 41.521)

target = "Loon Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20351</ID>
                      <Description>"勺子鸟蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Spoonbill Egg
SetCoordinates(2394.121, -639.712, 42.194)

target = "Spoonbill Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20352</ID>
                      <Description>"白鹭蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Egret Egg
SetCoordinates(1851.263, -859.646, 41.904)

target = "Egret Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20353</ID>
                      <Description>"苍鹭蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Heron Egg
SetCoordinates(2159.993, -850.941, 41.327)

target = "Heron Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20354</ID>
                      <Description>"鹰蛋1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Hawk Egg #1
SetCoordinates(-1040.659, 2646.642, 313.516)

target = "Hawk Egg 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20355</ID>
                      <Description>"鹰蛋2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
-- Hawk Egg #2
SetCoordinates(809.853, 1998.753, 279.876)

target = "Hawk Egg 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20356</ID>
                      <Description>"秃鹫蛋周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Duck Eggs Cycle 3
--  Vulture Egg
SetCoordinates(-2055.093, -1926.995, 113.068)

target = "Vulture Egg Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20598</ID>
                  <Description>"周期4 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20599</ID>
                      <Description>"鸭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Duck Eggs cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2499.549805)
writeFloat("WantedCoords+04", -1473.160156)
writeFloat("WantedCoords+08", 147.3687134)

target = "Duck Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20600</ID>
                      <Description>"鹰蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Eagle Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2375.304932)
writeFloat("WantedCoords+04", 193.5686646)
writeFloat("WantedCoords+08", 207.7895813)

target = "Eagle Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20601</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Eagle Egg2 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -718.6436157)
writeFloat("WantedCoords+04", 2846.807617)
writeFloat("WantedCoords+08", 348.5863342)

target = "Eagle Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20602</ID>
                      <Description>"鹅蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Goose Eggs cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 435.4823914)
writeFloat("WantedCoords+04", -1660.684204)
writeFloat("WantedCoords+08", 44.63473511)

target = "Goose Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20603</ID>
                      <Description>"鸽子蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Loon Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 452.3813171)
writeFloat("WantedCoords+04", -662.9451904)
writeFloat("WantedCoords+08", 48.52705765)

target = "Loon Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20604</ID>
                      <Description>"勺子鸟蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Spoonbill Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1999.13501)
writeFloat("WantedCoords+04", -1741.750244)
writeFloat("WantedCoords+08", 41.4602623)

target = "Spoonbill Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20605</ID>
                      <Description>"白鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Egret Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1851.634766)
writeFloat("WantedCoords+04", -348.2414551)
writeFloat("WantedCoords+08", 44.57609558)

target = "Egret Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20606</ID>
                      <Description>"苍鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Heron Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2237.337158)
writeFloat("WantedCoords+04", -1143.758911)
writeFloat("WantedCoords+08", 42.46987152)

target = "Heron Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20607</ID>
                      <Description>"鹰蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 90.16373444)
writeFloat("WantedCoords+04", 1702.085083)
writeFloat("WantedCoords+08", 183.2320099)

target = "Hawk Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20608</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg2 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1184.43103)
writeFloat("WantedCoords+04", 2088.937988)
writeFloat("WantedCoords+08", 350.6108704)

target = "Hawk Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20609</ID>
                      <Description>"秃鹫蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Vulture Egg cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2353.739746)
writeFloat("WantedCoords+04", 1450.862793)
writeFloat("WantedCoords+08", 143.4488678)

target = "Vulture Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20610</ID>
                  <Description>"周期5 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20611</ID>
                      <Description>"鸭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Duck Eggs cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2445.465)
writeFloat("WantedCoords+04", -533.820)
writeFloat("WantedCoords+08", 142.376)

target = "DuckEggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20612</ID>
                      <Description>"鹰蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Eagle Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1877.701904)
writeFloat("WantedCoords+04", -241.4109344)
writeFloat("WantedCoords+08", 194.330368)

target = "Eagle Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21717</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Eagle Egg2 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1929.561768)
writeFloat("WantedCoords+04", 1243.178711)
writeFloat("WantedCoords+08", 189.4146271)

target = "Eagle Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20613</ID>
                      <Description>"鹅蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Goose Eggs cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -372.2662354)
writeFloat("WantedCoords+04", -1103.075684)
writeFloat("WantedCoords+08", 42.0260582)

target = "Goose Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20614</ID>
                      <Description>"鸽子蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Loon Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -864.1791382)
writeFloat("WantedCoords+04", 588.4105835)
writeFloat("WantedCoords+08", 59.79268646)

target = "Loon Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20615</ID>
                      <Description>"勺子鸟蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Spoonbill Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1569.388672)
writeFloat("WantedCoords+04", -914.9860229)
writeFloat("WantedCoords+08", 41.50662994)

target = "Spoonbill Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20616</ID>
                      <Description>"白鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Egret Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1926.647217)
writeFloat("WantedCoords+04", -1140.50708)
writeFloat("WantedCoords+08", 41.82698059)

target = "Egret Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20617</ID>
                      <Description>"苍鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Heron Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2228.844971)
writeFloat("WantedCoords+04", -263.7936401)
writeFloat("WantedCoords+08", 43.05020142)

target = "Heron Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20618</ID>
                      <Description>"鹰蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1332.580444)
writeFloat("WantedCoords+04", 2003.436523)
writeFloat("WantedCoords+08", 321.8352661)

target = "Hawk Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20619</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg2 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 453.0617676)
writeFloat("WantedCoords+04", 1627.811157)
writeFloat("WantedCoords+08", 203.3633881)

target = "Hawk Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20620</ID>
                      <Description>"秃鹫蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Vulture Egg cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2721.161865)
writeFloat("WantedCoords+04", 2164.031006)
writeFloat("WantedCoords+08", 157.4821625)

target = "Vulture Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20621</ID>
                  <Description>"周期6 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20622</ID>
                      <Description>"鸭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Duck Eggs cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1570.986694)
writeFloat("WantedCoords+04", 1367.11499)
writeFloat("WantedCoords+08", 145.7043304)

target = "Duck Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20623</ID>
                      <Description>"鹰蛋1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg1 #Eagle Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1164.19165)
writeFloat("WantedCoords+04", 1047.294434)
writeFloat("WantedCoords+08", 163.1698456)

target = "Eagle Egg1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20624</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg2 #Eagle Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2007.146729)
writeFloat("WantedCoords+04", -400.7479553)
writeFloat("WantedCoords+08", 168.760376)

target = "Eagle Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20625</ID>
                      <Description>"鹅蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Goose Eggs cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2148.784424)
writeFloat("WantedCoords+04", -2032.730713)
writeFloat("WantedCoords+08", 56.21413803)

target = "Goose Eggs" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20626</ID>
                      <Description>"鸽子蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Loon Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1916.005005)
writeFloat("WantedCoords+04", -1099.219482)
writeFloat("WantedCoords+08", 75.42131042)

target = "Loon Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20627</ID>
                      <Description>"勺子鸟蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Spoonbill Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1765.08667)
writeFloat("WantedCoords+04", -562.7825928)
writeFloat("WantedCoords+08", 42.9521637)

target = "Spoonbill Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20628</ID>
                      <Description>"白鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Egret Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2340.701416)
writeFloat("WantedCoords+04", -851.5645142)
writeFloat("WantedCoords+08", 41.44549561)

target = "Egret Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20629</ID>
                      <Description>"苍鹭蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Heron Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1930.676392)
writeFloat("WantedCoords+04", -1845.822144)
writeFloat("WantedCoords+08", 41.7560463)

target = "Heron Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20630</ID>
                      <Description>"鹰蛋1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg1 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -706.9212036)
writeFloat("WantedCoords+04", 2595.306396)
writeFloat("WantedCoords+08", 335.6081238)

target = "Hawk Egg1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20631</ID>
                      <Description>"鹰蛋2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Hawk Egg2 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1353.068115)
writeFloat("WantedCoords+04", 1552.32312)
writeFloat("WantedCoords+08", 195.3653107)

target = "Hawk Egg2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20632</ID>
                      <Description>"秃鹫蛋"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Bird Egg #Vulture Egg cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2533.86792)
writeFloat("WantedCoords+04", -2957.222412)
writeFloat("WantedCoords+08", 67.64741516)

target = "Vulture Egg" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>20633</ID>
              <Description>"化石"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FFBB77</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20634</ID>
                  <Description>"循环1 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFBB77</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20635</ID>
                      <Description>"化石#0周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #0 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2568.074707)
writeFloat("WantedCoords+04", -710.1397705)
writeFloat("WantedCoords+08", 40.98407364)

target = "Fossils #0 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20636</ID>
                      <Description>"1号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #1 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2140.512939)
writeFloat("WantedCoords+04", -823.7445068)
writeFloat("WantedCoords+08", 41.36428833)

target = "Fossils #1 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20637</ID>
                      <Description>"2号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #2 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1439.526978)
writeFloat("WantedCoords+04", 1353.225342)
writeFloat("WantedCoords+08", 227.0371094)

target = "Fossils #2 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20638</ID>
                      <Description>"3号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #3 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2832.556396)
writeFloat("WantedCoords+04", 1112.75)
writeFloat("WantedCoords+08", 271.3412476)

target = "Fossils #3 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20639</ID>
                      <Description>"4号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #4 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -847.7364502)
writeFloat("WantedCoords+04", 2663.195801)
writeFloat("WantedCoords+08", 347.2078857)

target = "Fossils #4 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20640</ID>
                      <Description>"第5号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #5 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1343.763916)
writeFloat("WantedCoords+04", 2544.552979)
writeFloat("WantedCoords+08", 315.0362854)

target = "Fossils #5 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20641</ID>
                      <Description>"化石 #6 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #6 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1730.030029)
writeFloat("WantedCoords+04", 2193.419922)
writeFloat("WantedCoords+08", 292.9346008)

target = "Fossils #6 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20642</ID>
                      <Description>"7号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #7 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1982.35376)
writeFloat("WantedCoords+04", 2189.835449)
writeFloat("WantedCoords+08", 334.2565918)

target = "Fossils #7 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20643</ID>
                      <Description>"8号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #8 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1956.85437)
writeFloat("WantedCoords+04", 1876.820557)
writeFloat("WantedCoords+08", 247.3747101)

target = "Fossils #8 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20644</ID>
                      <Description>"第9号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #9 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1624.168091)
writeFloat("WantedCoords+04", 1764.28772)
writeFloat("WantedCoords+08", 299.4487)

target = "Fossils #9 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20645</ID>
                      <Description>"10号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #10 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1486.849609)
writeFloat("WantedCoords+04", 1250.739014)
writeFloat("WantedCoords+08", 314.2279358)

target = "Fossils #10 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20646</ID>
                      <Description>"11号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #11 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2068.294189)
writeFloat("WantedCoords+04", 1223.475464)
writeFloat("WantedCoords+08", 228.1331787)

target = "Fossils #11 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20647</ID>
                      <Description>"第12号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #12 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1539.170776)
writeFloat("WantedCoords+04", 2966.246094)
writeFloat("WantedCoords+08", 464.7380371)

target = "Fossils #12 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20648</ID>
                      <Description>"13号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #13 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 228.8410492)
writeFloat("WantedCoords+04", 1906.640747)
writeFloat("WantedCoords+08", 205.9097443)

target = "Fossils #13 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20649</ID>
                      <Description>"14号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #14 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1086.398071)
writeFloat("WantedCoords+04", 825.258728)
writeFloat("WantedCoords+08", 116.5149689)

target = "Fossils #14 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20650</ID>
                      <Description>"15号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #15 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2956.776855)
writeFloat("WantedCoords+04", 352.3850098)
writeFloat("WantedCoords+08", 41.26715469)

target = "Fossils #15 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20651</ID>
                      <Description>"16号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #16 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2878.643311)
writeFloat("WantedCoords+04", 96.75431061)
writeFloat("WantedCoords+08", 183.5366974)

target = "Fossils #16 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20652</ID>
                      <Description>"第17号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #17 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 585.4782104)
writeFloat("WantedCoords+04", -626.2605591)
writeFloat("WantedCoords+08", 41.32126617)

target = "Fossils #17 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20653</ID>
                      <Description>"第18号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #18 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2060.269531)
writeFloat("WantedCoords+04", -853.8150024)
writeFloat("WantedCoords+08", 83.25466156)

target = "Fossils #18 cycle 1Fossils #18 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20654</ID>
                      <Description>"第19号化石周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 1 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1834.253906)
writeFloat("WantedCoords+04", -2237.515381)
writeFloat("WantedCoords+08", 40.99359894)

target = "Fossils #19 cycle 1" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20655</ID>
                  <Description>"循环2 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFBB77</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20656</ID>
                      <Description>"0号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #0 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1651.551025)
writeFloat("WantedCoords+04", -697.5598145)
writeFloat("WantedCoords+08", 41.28311539)

target = "Fossils #0 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20657</ID>
                      <Description>"化石 #1 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #1 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2793.623047)
writeFloat("WantedCoords+04", -714.9155884)
writeFloat("WantedCoords+08", 41.19080353)

target = "Fossils #1 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20658</ID>
                      <Description>"2号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #2 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1009.859436)
writeFloat("WantedCoords+04", 1779.194824)
writeFloat("WantedCoords+08", 292.9010925)

target = "Fossils #2 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20659</ID>
                      <Description>"第3号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #3 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1631.803345)
writeFloat("WantedCoords+04", 1664.38147)
writeFloat("WantedCoords+08", 246.4295654)

target = "Fossils #3 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20660</ID>
                      <Description>"4号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #4 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1136.413696)
writeFloat("WantedCoords+04", 2416.51709)
writeFloat("WantedCoords+08", 332.3074951)

target = "Fossils #4 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20661</ID>
                      <Description>"6号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #6 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2007.475342)
writeFloat("WantedCoords+04", 2272.099609)
writeFloat("WantedCoords+08", 403.2709045)

target = "Fossils #6 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20662</ID>
                      <Description>"第5号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #5 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1328.4729)
writeFloat("WantedCoords+04", 2290.390869)
writeFloat("WantedCoords+08", 309.06604)

target = "Fossils #5 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20663</ID>
                      <Description>"化石 #7 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #7 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -984.9836426)
writeFloat("WantedCoords+04", 2174.818604)
writeFloat("WantedCoords+08", 340.638916)

target = "Fossils #7 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20664</ID>
                      <Description>"第8号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #8 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2180.191162)
writeFloat("WantedCoords+04", 1804.600098)
writeFloat("WantedCoords+08", 267.7091675)

target = "Fossils #8 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20665</ID>
                      <Description>"第9号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #9 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -761.4230957)
writeFloat("WantedCoords+04", 1627.307861)
writeFloat("WantedCoords+08", 281.5705872)

target = "Fossils #9 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20666</ID>
                      <Description>"10号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #10 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1464.852295)
writeFloat("WantedCoords+04", 1544.626709)
writeFloat("WantedCoords+08", 253.3795624)

target = "Fossils #10 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20667</ID>
                      <Description>"化石 #11 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #11 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1160.39209)
writeFloat("WantedCoords+04", 1227.61731)
writeFloat("WantedCoords+08", 222.0051727)

target = "Fossils #11 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20668</ID>
                      <Description>"第12号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #12 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1032.992798)
writeFloat("WantedCoords+04", 2873.387695)
writeFloat("WantedCoords+08", 371.2247925)

target = "Fossils #12 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20669</ID>
                      <Description>"化石 #13 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #13 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2637.196533)
writeFloat("WantedCoords+04", 1931.904175)
writeFloat("WantedCoords+08", 85.17601776)

target = "Fossils #13 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20670</ID>
                      <Description>"化石 #14 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #14 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -265.6948547)
writeFloat("WantedCoords+04", 1414.214966)
writeFloat("WantedCoords+08", 103.7921219)

target = "Fossils #14 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20671</ID>
                      <Description>"化石 #15 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #15 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1322.859009)
writeFloat("WantedCoords+04", 1333.312622)
writeFloat("WantedCoords+08", 203.5409393)

target = "Fossils #15 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20672</ID>
                      <Description>"化石 #16 周期 2 "</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #16 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1469.434448)
writeFloat("WantedCoords+04", 278.4330139)
writeFloat("WantedCoords+08", 91.6558609)

target = "Fossils #16 cycle 2 " -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20673</ID>
                      <Description>"化石 #17 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #17 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -648.5101318)
writeFloat("WantedCoords+04", -281.5449524)
writeFloat("WantedCoords+08", 41.07115936)

target = "Fossils #17 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20674</ID>
                      <Description>"化石 #18 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #18 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 577.1245728)
writeFloat("WantedCoords+04", -1625.356323)
writeFloat("WantedCoords+08", 41.13658142)

target = "Fossils #18 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20675</ID>
                      <Description>"第19号化石周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 2 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2231.669922)
writeFloat("WantedCoords+04", -2063.69165)
writeFloat("WantedCoords+08", 58.32501602)

target = "Fossils #19 cycle 2" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20676</ID>
                  <Description>"循环3 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFBB77</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20677</ID>
                      <Description>"0号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #0 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2835.220703)
writeFloat("WantedCoords+04", -142.3752899)
writeFloat("WantedCoords+08", 42.05176926)

target = "Fossils #0 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20678</ID>
                      <Description>"1号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #1 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2249.879639)
writeFloat("WantedCoords+04", -1406.908569)
writeFloat("WantedCoords+08", 41.23410797)

target = "Fossils #1 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20679</ID>
                      <Description>"2号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #2 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1119.414429)
writeFloat("WantedCoords+04", 1077.690308)
writeFloat("WantedCoords+08", 165.4438934)

target = "Fossils #2 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20680</ID>
                      <Description>"第3号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #3 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1990.097778)
writeFloat("WantedCoords+04", 1065.963501)
writeFloat("WantedCoords+08", 168.3017273)

target = "Fossils #3 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20681</ID>
                      <Description>"化石 #4 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #4 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -424.8774719)
writeFloat("WantedCoords+04", 2765.98584)
writeFloat("WantedCoords+08", 338.2911377)

target = "Fossils #4 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20682</ID>
                      <Description>"化石 #5 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #5 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1438.025024)
writeFloat("WantedCoords+04", 2394.677246)
writeFloat("WantedCoords+08", 314.4543457)

target = "Fossils #5 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20683</ID>
                      <Description>"化石 #6 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #6 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1589.386597)
writeFloat("WantedCoords+04", 2207.746826)
writeFloat("WantedCoords+08", 287.9769897)

target = "Fossils #6 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20684</ID>
                      <Description>"化石 #7 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #7 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1191.390869)
writeFloat("WantedCoords+04", 2091.758057)
writeFloat("WantedCoords+08", 348.6437378)

target = "Fossils #7 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20685</ID>
                      <Description>"第8号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #8 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1607.718384)
writeFloat("WantedCoords+04", 1747.143311)
writeFloat("WantedCoords+08", 280.0177612)

target = "Fossils #8 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20686</ID>
                      <Description>"第9号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #9 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1524.61084)
writeFloat("WantedCoords+04", 1717.911255)
writeFloat("WantedCoords+08", 240.053833)

target = "Fossils #9 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20687</ID>
                      <Description>"第10号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #10 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1794.38623)
writeFloat("WantedCoords+04", 1699.049927)
writeFloat("WantedCoords+08", 238.2644653)

target = "Fossils #10 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20688</ID>
                      <Description>"化石 #11 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #11 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -816.036499)
writeFloat("WantedCoords+04", 1491.895386)
writeFloat("WantedCoords+08", 260.5322266)

target = "Fossils #11 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20689</ID>
                      <Description>"第12号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #12 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1623.429077)
writeFloat("WantedCoords+04", -2439.88208)
writeFloat("WantedCoords+08", 41.2563591)

target = "Fossils #12 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20690</ID>
                      <Description>"化石#13周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #13 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5031.568359)
writeFloat("WantedCoords+04", -4074.30835)
writeFloat("WantedCoords+08", -28.43633652)

target = "Fossils #13 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20691</ID>
                      <Description>"化石 #14 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #14 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1829.03772)
writeFloat("WantedCoords+04", 2239.913086)
writeFloat("WantedCoords+08", 321.5876465)

target = "Fossils #14 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20692</ID>
                      <Description>"第15号化石周期3 "</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #15 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 240.154892)
writeFloat("WantedCoords+04", 1517.062622)
writeFloat("WantedCoords+08", 115.1275558)

target = "Fossils #15 cycle 3 " -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20693</ID>
                      <Description>"化石 #16 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #16 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -422.5745544)
writeFloat("WantedCoords+04", 74.07673645)
writeFloat("WantedCoords+08", 41.24031448)

target = "Fossils #16 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20694</ID>
                      <Description>"化石 #17 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #17 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2675.340576)
writeFloat("WantedCoords+04", -335.3591919)
writeFloat("WantedCoords+08", 141.4073029)

target = "Fossils #17 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20695</ID>
                      <Description>"化石 #18 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #18 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 404.6537476)
writeFloat("WantedCoords+04", -1075.76062)
writeFloat("WantedCoords+08", 41.14988708)

target = "Fossils #18 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20696</ID>
                      <Description>"第19号化石周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 3 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1887.042358)
writeFloat("WantedCoords+04", -1178.74646)
writeFloat("WantedCoords+08", 73.74314117)

target = "Fossils #19 cycle 3" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20697</ID>
                  <Description>"循环4 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFBB77</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20698</ID>
                      <Description>"0号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #0 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2731.901855)
writeFloat("WantedCoords+04", -432.5864563)
writeFloat("WantedCoords+08", 41.33057785)

target = "Fossils #0 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20699</ID>
                      <Description>"1号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #1 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1627.445)
writeFloat("WantedCoords+04", -1102.973)
writeFloat("WantedCoords+08", 40.958)

target = "Fossils #1 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20700</ID>
                      <Description>"2号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #2 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2553.352)
writeFloat("WantedCoords+04", 1253.864)
writeFloat("WantedCoords+08", 242.930)

target = "Fossils #2 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20701</ID>
                      <Description>"第3号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #3 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2058.642)
writeFloat("WantedCoords+04", 1135.916)
writeFloat("WantedCoords+08", 185.374)

target = "Fossils #3 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20702</ID>
                      <Description>"4号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #4 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1064.803)
writeFloat("WantedCoords+04", 2939.659)
writeFloat("WantedCoords+08", 406.434)

target = "Fossils #4 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20703</ID>
                      <Description>"化石 #5 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #5 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1013.544)
writeFloat("WantedCoords+04", 2633.267)
writeFloat("WantedCoords+08", 312.515)

target = "Fossils #5 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20704</ID>
                      <Description>"化石 #6 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #6 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -539.4762)
writeFloat("WantedCoords+04", 2599.759)
writeFloat("WantedCoords+08", 338.485)

target = "Fossils #6 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20705</ID>
                      <Description>"化石 #7 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #7 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1721.169)
writeFloat("WantedCoords+04", 2542.754)
writeFloat("WantedCoords+08", 472.801)

target = "Fossils #7 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20706</ID>
                      <Description>"化石 #8 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #8 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1467.755)
writeFloat("WantedCoords+04", 2031.860)
writeFloat("WantedCoords+08", 338.888)

target = "Fossils #8 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20707</ID>
                      <Description>"化石 #9 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #9 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1603.244)
writeFloat("WantedCoords+04", 1867.089)
writeFloat("WantedCoords+08", 319.507)

target = "Fossils #9 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20708</ID>
                      <Description>"化石 #10 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #10 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2109.658)
writeFloat("WantedCoords+04", 1835.669)
writeFloat("WantedCoords+08", 254.783)

target = "Fossils #10 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20709</ID>
                      <Description>"化石 #11 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #11 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -885.798)
writeFloat("WantedCoords+04", 1362.759)
writeFloat("WantedCoords+08", 244.330)

target = "Fossils #11 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20710</ID>
                      <Description>"化石 #12 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #12 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3998.869)
writeFloat("WantedCoords+04", -3877.719)
writeFloat("WantedCoords+08", -25.060)

target = "Fossils #12 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20711</ID>
                      <Description>"化石 #13 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #13 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1585.101)
writeFloat("WantedCoords+04", 1433.948)
writeFloat("WantedCoords+08", 145.300)

target = "Fossils #13 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20712</ID>
                      <Description>"化石 #14 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #14 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -474.336)
writeFloat("WantedCoords+04", 999.376)
writeFloat("WantedCoords+08", 86.948)

target = "Fossils #14 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20713</ID>
                      <Description>"化石 #15 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #15 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -750.426)
writeFloat("WantedCoords+04", 613.683)
writeFloat("WantedCoords+08", 56.223)

target = "Fossils #15 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20714</ID>
                      <Description>"化石 #16 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #16 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1731.013)
writeFloat("WantedCoords+04", 467.105)
writeFloat("WantedCoords+08", 109.298)

target = "Fossils #16 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20715</ID>
                      <Description>"化石 #17 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #17 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2503.090)
writeFloat("WantedCoords+04", -1549.557)
writeFloat("WantedCoords+08", 143.908)

target = "Fossils #17 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20716</ID>
                      <Description>"化石 #18 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #18 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -965.894)
writeFloat("WantedCoords+04", -1952.706)
writeFloat("WantedCoords+08", 41.362)

target = "Fossils #18 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20717</ID>
                      <Description>"第19号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1529.713)
writeFloat("WantedCoords+04", -2172.824)
writeFloat("WantedCoords+08", 41.082)

target = "Fossils #19 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20718</ID>
                  <Description>"周期5 "</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFBB77</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20719</ID>
                      <Description>"19号化石周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 4 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 498.252)
writeFloat("WantedCoords+04", 535.045)
writeFloat("WantedCoords+08", 109.040)

target = "Fossils #19 cycle 4" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20720</ID>
                      <Description>"化石 #1 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #1 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2191.839)
writeFloat("WantedCoords+04", -423.644)
writeFloat("WantedCoords+08", 40.260)

target = "Fossils #1 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20721</ID>
                      <Description>"2号化石周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #2 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2007.136)
writeFloat("WantedCoords+04", 1163.366)
writeFloat("WantedCoords+08", 176.218)

target = "Fossils #2 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20722</ID>
                      <Description>"第3号化石周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #3 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1209.104)
writeFloat("WantedCoords+04", 1058.882)
writeFloat("WantedCoords+08", 171.119)

target = "Fossils #3 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20723</ID>
                      <Description>"第4号化石周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #4 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1414.724)
writeFloat("WantedCoords+04", 2731.593)
writeFloat("WantedCoords+08", 412.371)

target = "Fossils #4 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20724</ID>
                      <Description>"第5号化石周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #5 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -653.426)
writeFloat("WantedCoords+04", 2687.632)
writeFloat("WantedCoords+08", 343.908)

target = "Fossils #5 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20725</ID>
                      <Description>"化石 #6 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #6 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1154.727)
writeFloat("WantedCoords+04", 2343.450)
writeFloat("WantedCoords+08", 325.300)

target = "Fossils #6 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20726</ID>
                      <Description>"化石 #7 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #7 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1762.407)
writeFloat("WantedCoords+04", 2029.023)
writeFloat("WantedCoords+08", 264.213)

target = "Fossils #7 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20727</ID>
                      <Description>"化石 #8 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #8 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1980.897217)
writeFloat("WantedCoords+04", 1884.143433)
writeFloat("WantedCoords+08", 263.9796448)

target = "Fossils #8 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20728</ID>
                      <Description>"化石 #9 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #9 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1454.797363)
writeFloat("WantedCoords+04", 1863.832031)
writeFloat("WantedCoords+08", 306.5140076)

target = "Fossils #9 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20729</ID>
                      <Description>"化石 #10 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #10 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -929.2442017)
writeFloat("WantedCoords+04", 1549.597168)
writeFloat("WantedCoords+08", 238.319519)

target = "Fossils #10 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20730</ID>
                      <Description>"化石 #11 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #11 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1165.062744)
writeFloat("WantedCoords+04", 1430.570801)
writeFloat("WantedCoords+08", 303.9924622)

target = "Fossils #11 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20731</ID>
                      <Description>"化石 #12 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #12 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2645.657959)
writeFloat("WantedCoords+04", -3252.847168)
writeFloat("WantedCoords+08", -15.91741276)

target = "Fossils #12 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20732</ID>
                      <Description>"化石 #13 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #13 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2825.729248)
writeFloat("WantedCoords+04", 2180.165527)
writeFloat("WantedCoords+08", 155.9847565)

target = "Fossils #13 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20733</ID>
                      <Description>"化石 #14 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #14 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 547.7647095)
writeFloat("WantedCoords+04", 1800.818726)
writeFloat("WantedCoords+08", 128.4347382)

target = "Fossils #14 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20734</ID>
                      <Description>"化石 #15 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #15 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2235.089)
writeFloat("WantedCoords+04", 1355.341)
writeFloat("WantedCoords+08", 84.755)

target = "Fossils #15 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20735</ID>
                      <Description>"化石 #16 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #16 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2298.747)
writeFloat("WantedCoords+04", 895.895)
writeFloat("WantedCoords+08", 73.262)

target = "Fossils #16 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20736</ID>
                      <Description>"化石 #17 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #17 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2464.400)
writeFloat("WantedCoords+04", 770.253)
writeFloat("WantedCoords+08", 129.681)

target = "Fossils #17 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20737</ID>
                      <Description>"化石 #18 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #18 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1315.810547)
writeFloat("WantedCoords+04", 662.6310425)
writeFloat("WantedCoords+08", 86.70950317)

target = "Fossils #18 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]


</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20738</ID>
                      <Description>"第19号化石周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 5 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1133.343628)
writeFloat("WantedCoords+04", -130.7171478)
writeFloat("WantedCoords+08", 85.2987442)

target = "Fossils #19 cycle 5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20739</ID>
                  <Description>"循环6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFBB77</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20740</ID>
                      <Description>"0号化石周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #0 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2435.025879)
writeFloat("WantedCoords+04", -329.0709839)
writeFloat("WantedCoords+08", 41.24594498)

target = "Fossils #0 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20741</ID>
                      <Description>"1号化石周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #1 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1932.276611)
writeFloat("WantedCoords+04", -965.7416992)
writeFloat("WantedCoords+08", 40.77045822)

target = "Fossils #1 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20742</ID>
                      <Description>"2号化石周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #2 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1917.383667)
writeFloat("WantedCoords+04", 1228.625977)
writeFloat("WantedCoords+08", 186.17659)

target = "Fossils #2 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20743</ID>
                      <Description>"3号化石周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #3 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -2174.999023)
writeFloat("WantedCoords+04", 1071.984741)
writeFloat("WantedCoords+08", 220.0830841)

target = "Fossils #3 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20744</ID>
                      <Description>"化石 #4 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #4 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1480.147461)
writeFloat("WantedCoords+04", 3113.432617)
writeFloat("WantedCoords+08", 495.6645813)

target = "Fossils #4 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20745</ID>
                      <Description>"化石 #5 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #5 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -726.6917114)
writeFloat("WantedCoords+04", 2681.298584)
writeFloat("WantedCoords+08", 347.690033)

target = "Fossils #5 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20746</ID>
                      <Description>"化石 #6 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #6 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1505.842285)
writeFloat("WantedCoords+04", 2455.21875)
writeFloat("WantedCoords+08", 418.890564)

target = "Fossils #6 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20747</ID>
                      <Description>"化石 #7 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #7 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1493.039185)
writeFloat("WantedCoords+04", 2218.595459)
writeFloat("WantedCoords+08", 294.6603699)

target = "Fossils #7 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20748</ID>
                      <Description>"化石 #8 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #8 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1876.754517)
writeFloat("WantedCoords+04", 2176.624023)
writeFloat("WantedCoords+08", 313.1261902)

target = "Fossils #8 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20749</ID>
                      <Description>"化石 #9 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #9 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1060.62439)
writeFloat("WantedCoords+04", 2018.185303)
writeFloat("WantedCoords+08", 387.7857666)

target = "Fossils #9 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20750</ID>
                      <Description>"化石 #10 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #10 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1408.885498)
writeFloat("WantedCoords+04", 1443.551636)
writeFloat("WantedCoords+08", 226.7288513)

target = "Fossils #10 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20751</ID>
                      <Description>"化石 #11 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #11 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1207.928589)
writeFloat("WantedCoords+04", 1147.796021)
writeFloat("WantedCoords+08", 169.7966461)

target = "Fossils #11 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20752</ID>
                      <Description>"化石 #12 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #12 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1626.041138)
writeFloat("WantedCoords+04", -2834.797852)
writeFloat("WantedCoords+08", -12.02259827)

target = "Fossils #12 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20753</ID>
                      <Description>"化石 #13 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #13 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3444.729492)
writeFloat("WantedCoords+04", -3148.460449)
writeFloat("WantedCoords+08", -10.27750015)

target = "Fossils #13 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20754</ID>
                      <Description>"化石 #14 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #14 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2258.75)
writeFloat("WantedCoords+04", 333.9219971)
writeFloat("WantedCoords+08", 44.26659012)

target = "Fossils #14 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20755</ID>
                      <Description>"化石 #15 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #15 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1200.633545)
writeFloat("WantedCoords+04", 112.3313828)
writeFloat("WantedCoords+08", 41.17712784)

target = "Fossils #15 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20756</ID>
                      <Description>"化石 #16 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #16 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -273.1798096)
writeFloat("WantedCoords+04", -590.0431519)
writeFloat("WantedCoords+08", 41.10392761)

target = "Fossils #16 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20757</ID>
                      <Description>"化石 #17 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #17 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -858.2533569)
writeFloat("WantedCoords+04", -957.595459)
writeFloat("WantedCoords+08", 41.10464096)

target = "Fossils #17 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20758</ID>
                      <Description>"化石 #18 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #18 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 796.7579956)
writeFloat("WantedCoords+04", -1217.003052)
writeFloat("WantedCoords+08", 41.00985718)

target = "Fossils #18 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20759</ID>
                      <Description>"化石 #19 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Fossils #19 cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -1527.928833)
writeFloat("WantedCoords+04", -2183.390869)
writeFloat("WantedCoords+08", 41.1567688)

target = "Fossils #19 cycle 6" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>20760</ID>
              <Description>"传家宝"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>80FF80</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20761</ID>
                  <Description>"周期1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>80FF80</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20762</ID>
                      <Description>"翡翠发夹周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Jade Hairpin Cycle 1


SetCoordinates(-935.764, -1284.702, 50.798)

target = "Jade Hairpin Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20763</ID>
                      <Description>"樱桃木梳子 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Cherrywood Comb Cycle 1


SetCoordinates(773.690, 845.348, 118.924)

target = "Cherrywood Comb Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20764</ID>
                      <Description>"乌木发梳周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ebony Hairbrush Cycle 1


SetCoordinates(-757.356, -1457.865, 55.495)

target = "Ebony Hairbrush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20765</ID>
                      <Description>"金属发卡周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Metal hairpin Cycle 1


SetCoordinates(2536.216, 2287.676, 176.463)

target = "Metal hairpin Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20766</ID>
                      <Description>"木质发卡周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  WOODEN HAIRPIN Cycle 1


SetCoordinates(-2034.911, -1892.088, 110.127)

target = "Wooden Hairpin Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20767</ID>
                      <Description>"黄杨木梳子周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Boxwood Comb Cycle 1


SetCoordinates(-814.449, 356.163, 98.088)

target = "Boxwood Comb Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20768</ID>
                      <Description>"山羊毛刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Goat Hairbrush Cycle 1


SetCoordinates(2948.113, 537.363, 49.463)

target = "Goat Hairbrush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20769</ID>
                      <Description>"黑檀木发簪周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ebony Hairpin Cycle 1


SetCoordinates(1460.042, -1359.633, 78.690)

target = "Ebony Hairpin Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20770</ID>
                      <Description>"象牙色发簪周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ivory Hairpin Cycle 1


SetCoordinates(2472.464, -1213.333, 48.279)

target = "Ivory Hairpin Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20771</ID>
                      <Description>"紫檀木发刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Rosewood Hairbrush Cycle 1


SetCoordinates(2947.277, 1329.911, 44.363)

target = "Rosewood Hairbrush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20772</ID>
                      <Description>"玳瑁色梳子发刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Tortoiseshell Comb  Hairbrush Cycle 1

SetCoordinates(-5549.780, -2398.712, -8.743)

target = "Tortoiseshell Comb  Hairbrush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20773</ID>
                      <Description>"象牙梳状发刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ivory Comb   Hairbrush Cycle 1


SetCoordinates(2310.462, -327.837, 41.808)

target = "Ivory Comb   Hairbrush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20774</ID>
                      <Description>"马毛刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Horse Hair Brush Cycle 1


SetCoordinates(2659.899, -962.464, 44.628)

target = "Horse Hair Brush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20775</ID>
                      <Description>"野猪毛刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Boar Bristle Brush  Cycle 1


SetCoordinates(-5853.032, -3743.800, -25.006)

target = "Boar Bristle Brush  Cycle 1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20776</ID>
                      <Description>"新几内亚紫檀木发刷周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  New Guinea Rosewood Hairbrush Cycle 1
-- On a chair in the room on the ground floor.

SetCoordinates(1331.973, -1373.344, 80.400)

target = "New Guinea Rosewood Hairbrush Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20777</ID>
                  <Description>"周期2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>80FF80</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20778</ID>
                      <Description>"翡翠发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Jade Hairpin Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2132.198  //x
   dd (float)147.705  //y
   dd (float)75.773  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20779</ID>
                      <Description>"樱桃木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Cherrywood Comb Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2638.005  //x
   dd (float)-1221.537  //y
   dd (float)59.590  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20780</ID>
                      <Description>"乌木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Ebony Hairbrush Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2359.021 //x
   dd (float)-1222.151  //y
   dd (float)47.195  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20781</ID>
                      <Description>"金属发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Metal Hairpin Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-4849.941 //x
   dd (float)-2670.709  //y
   dd (float)-12.604    //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20782</ID>
                      <Description>"木质发夹"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Wooden Hairpin Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2530.042 //x
   dd (float)1160.284  //y
   dd (float)224.559    //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20783</ID>
                      <Description>"黄杨木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Boxwood Comb Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2835.400   //x
   dd (float)1687.041 //y
   dd (float)129.679   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20784</ID>
                      <Description>"山羊发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Goat Hairbrush Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1820.247   //x
   dd (float)-366.763 //y
   dd (float)166.505   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20785</ID>
                      <Description>"乌木发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Ebony Hairpin Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)409.439   //x
   dd (float)2245.050 //y
   dd (float)252.883   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20786</ID>
                      <Description>"象牙色发簪"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Ivory Hairpin Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1464.349   //x
   dd (float)813.074 //y
   dd (float)100.961  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20787</ID>
                      <Description>"紫檀木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Rosewood Hairbrush Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1119.270   //x
   dd (float)-1985.616//y
   dd (float)55.350 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20788</ID>
                      <Description>"玳瑁梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Tortoiseshell Comb Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1372.823        //x
   dd (float)-878.002        //y
   dd (float)70.126          //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20789</ID>
                      <Description>"象牙梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Ivory Comb Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3698.397        //x
   dd (float)-2602.199       //y
   dd (float)-10.292          //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20790</ID>
                      <Description>"马鬃发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Horse Hairbrush Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-825.541       //x
   dd (float)-1323.852      //y
   dd (float)47.875          //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20791</ID>
                      <Description>"野猪鬃毛发刷 "</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" Bristle Hairbrush Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2794.582        //x
   dd (float)856.330     //y
   dd (float)72.732         //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20792</ID>
                      <Description>"新几内亚紫檀木发刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //" New Guinea Rosewood Hairbrush Cycle 2"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-323.320        //x
   dd (float)759.629    //y
   dd (float)117.430         //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20793</ID>
                  <Description>"循环3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>80FF80</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20794</ID>
                      <Description>"翡翠发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Jade Hairpin Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-4584.117 //x
   dd (float)-2907.198  //y
   dd (float)-17.724  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20795</ID>
                      <Description>"樱桃木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Cherrywood comb Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1017.954
   dd (float)-1765.045
   dd (float)51.990

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20796</ID>
                      <Description>"乌木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ebony Hairbrush Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1133.302
   dd (float)-981.262
   dd (float)69.400

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20797</ID>
                      <Description>"金属发卡周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Metal Hairpin Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2883.412       //x
   dd (float)-242.847 //y
   dd (float)42.596  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20798</ID>
                      <Description>"雕刻的木质发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Carved wooden Hairpin Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-612.770      //x
   dd (float)514.125        //y
   dd (float)96.383        //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20799</ID>
                      <Description>"黄杨木梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Boxwood Comb Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-326.446      //x
   dd (float)759.311        //y
   dd (float)121.633     //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20800</ID>
                      <Description>"山羊发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Goat Hairbrush Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1353.854      //x
   dd (float)-2297.988       //y
   dd (float)40.233    //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20801</ID>
                      <Description>"乌木发簪"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ebony Hairpin Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2409.354     //x
   dd (float)-1093.743      //y
   dd (float)47.433       //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20802</ID>
                      <Description>"象牙色发簪 "</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ivory Hairpin Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2778.189     //x
   dd (float)533.717    //y
   dd (float)68.151       //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20803</ID>
                      <Description>"紫檀木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Rosewood Hairbrush Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1114.913    //x
   dd (float)494.940    //y
   dd (float)97.284      //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20804</ID>
                      <Description>"龟甲梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"tortoise shell Comb Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2497.445    //x
   dd (float)-423.430   //y
   dd (float)44.370      //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20805</ID>
                      <Description>"象牙梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ivory Comb Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-861.056    //x
   dd (float)-1281.303   //y
   dd (float)43.559      //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20806</ID>
                      <Description>"马鬃发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Horse Hairbrush Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2990.354    //x
   dd (float)2194.435  //y
   dd (float)166.757     //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20807</ID>
                      <Description>"野猪鬃毛发刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Boar Bristle Hairbrush  Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-4367.671    //x
   dd (float)-2417.114  //y
   dd (float)20.399     //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20808</ID>
                      <Description>"新几内亚紫檀木发刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"New Guinea Rosewood Hairbrush  Cycle 3"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1772.547   //x
   dd (float)-1359.220  //y
   dd (float)45.974     //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20809</ID>
                  <Description>"循环4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>80FF80</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20810</ID>
                      <Description>"翡翠发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Jade Hairpin Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1003.870  //x
   dd (float)-1778.111  //y
   dd (float)51.990   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20811</ID>
                      <Description>"樱桃木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Cherrywood Comb Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2454.388  //x
   dd (float)-1289.017  //y
   dd (float)45.838   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20812</ID>
                      <Description>"乌木发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ebony Hairbrush Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-820.014  //x
   dd (float)356.031  //y
   dd (float)98.078   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20813</ID>
                      <Description>"金属发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Metal Hairpin Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1500.7945  //x
   dd (float)-784.367  //y
   dd (float)104.039   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20814</ID>
                      <Description>"木质发簪"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Wooden Hairpin Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)3015.847412  //x
   dd (float)1760.615356  //y
   dd (float)83.47437286  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20815</ID>
                      <Description>"黄杨木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Boxwood Comb Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1813.273  //x
   dd (float)-368.647  //y
   dd (float)166.500  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20816</ID>
                      <Description>"山羊发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Goat Hairbrush Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2223.318  //x
   dd (float)-769.658  //y
   dd (float)43.552  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20817</ID>
                      <Description>"乌木发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ebony Hairpin Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-317.415  //x
   dd (float)-105.927  //y
   dd (float)49.072  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20818</ID>
                      <Description>"象牙色发簪"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ivory Hairpin Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2638.282  //x
   dd (float)-1203.522  //y
   dd (float)53.396  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20819</ID>
                      <Description>"紫檀木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Rosewood Hairbrush Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1355.354  //x
   dd (float)2443.702  //y
   dd (float)308.431  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20820</ID>
                      <Description>"玳瑁梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Tortiseshell Comb Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)517.292  //x
   dd (float)567.412  //y
   dd (float)110.307  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20821</ID>
                      <Description>"象牙梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ivory Comb Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2946.396  //x
   dd (float)1331.493  //y
   dd (float)44.460  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20822</ID>
                      <Description>"马鬃毛刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Horse Hair Brush Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)3029.277 //x
   dd (float)1780.862  //y
   dd (float)84.128  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20823</ID>
                      <Description>"鬃毛发刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Bristle Hair Brush Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1026.676 //x
   dd (float)-1629.773  //y
   dd (float)79.017  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20824</ID>
                      <Description>"新几内亚紫檀木发刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"New Guinea Rosewood Hair Brush Cycle 4"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1370.353 //x
   dd (float)-878.255 //y
   dd (float)70.121 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20825</ID>
                  <Description>"循环5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>6AFF6A</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20826</ID>
                      <Description>"翡翠发卡第5周期"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Jade Hairpin - Cycle 5 Between a bunch of crates and a wooden structure at the side of the shack.--

SetCoordinates(1963.079, -1216.643, 42.006)

target = "Jade Hairpin Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20827</ID>
                      <Description>"樱桃木梳子周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Cherrywood Comb - Cycle 5 On a bench on the porch.--

SetCoordinates(-4786.105, -2730.147, -13.902)

target = "Cherrywood Comb Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20828</ID>
                      <Description>"黑檀木发刷周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Ebony Hairbrush - Cycle 5 On the table on the front porch..--

SetCoordinates(-882.357, -1646.976, 69.062)

target = "Ebony Hairbrush Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20829</ID>
                      <Description>"金属发卡周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Metal Hairpin - Cycle 5 "Metal Detector" At the northwestern side of the ruined house--

SetCoordinates(-5573.704, -2575.264, -8.738)

target = "Metal Hairpin Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20830</ID>
                      <Description>"雕刻的木质发夹周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to     Carved Wooden Hairpin Cycle 5 "Metal Detector" Between the wooden foundation and a small wagon.--

SetCoordinates(1372.023, -1411.222, 79.124)

target = "Carved Wooden Hairpin Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20831</ID>
                      <Description>"黄杨木梳子周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to      Boxwood Comb Cycle 5 On the shelf next to the door--

SetCoordinates(901.310, 263.899, 115.902)

target = "Boxwood Comb Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20832</ID>
                      <Description>"山羊毛刷周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Goat Hair Brush Cycle 5 In the chest in one of the bedrooms on the ground floor.--

SetCoordinates(1332.922, -1375.433, 80.397)

target = "Goat Hair Brush Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20833</ID>
                      <Description>"黑檀木发簪周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ebony Hairpin Cycle 5 In the green wardrobe in the corner.--

SetCoordinates(2064.390, -854.211, 43.269)

target = "Ebony Hairpin Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20834</ID>
                      <Description>"象牙色发簪周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Ivory Hairpin Cycle 5 "Metal Detector" Next to the campfire with a cooking pot.--

SetCoordinates(1928.666, 1964.883, 263.442)

target = "Ivory Hairpin Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20835</ID>
                      <Description>"紫檀木发刷周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Rosewood Hairbrush Cycle 5 On the red loveseat in the cabin.--

SetCoordinates(1708.727, -1005.866, 43.400)

target = "Rosewood Hairbrush Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20836</ID>
                      <Description>"玳瑁梳子周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Tortoiseshell Comb Cycle 5 On a shelf in the corner of the cabin, next to the fireplace.--

SetCoordinates(-1963.217, 2157.494, 327.481)

target = "Tortoiseshell Comb Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20837</ID>
                      <Description>"象牙梳子周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ivory Comb Cycle 5--

--On a bench on the south-side porch.--

SetCoordinates(2557.877, -919.849, 42.914)

target = "Ivory Comb Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20838</ID>
                      <Description>"马毛刷周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Horse Hair Brush Cycle 5

--In the wardrobe in the basement.


SetCoordinates(1183.194, -100.486, 94.376)

target = "Horse Hair Brush Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20839</ID>
                      <Description>"野猪毛刷周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--  Boar Bristle Brush Cycle 5

--In the green wardrobe in the bedroom in the back.


SetCoordinates(2256.049, -792.647, 44.104)

target = "Boar Bristle Brush Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20840</ID>
                      <Description>"新几内亚紫檀木发刷周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--   New Guinea Rosewood Hairbrush Cycle 5

--On the white bench.


SetCoordinates(2337.224, -1199.717, 45.123)

target = "New Guinea Rosewood Hairbrush Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20841</ID>
                  <Description>"周期6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>80FF80</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20842</ID>
                      <Description>"翡翠发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Jade Hairpin Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2587.437988)
writeFloat("WantedCoords+04", 835.939209)
writeFloat("WantedCoords+08", 83.02068329)

target = "Jade Hairpin" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20843</ID>
                      <Description>"樱桃木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cherrywood Comb Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -325.7107544)
writeFloat("WantedCoords+04", 776.0214844)
writeFloat("WantedCoords+08", 121.4613647)

target = "Cherrywood Comb" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20844</ID>
                      <Description>"乌木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ebony Hairbrush Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2406.445312)
writeFloat("WantedCoords+04", -1060.041626)
writeFloat("WantedCoords+08", 43.80989456)

target = "Ebony Hairbrush" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20845</ID>
                      <Description>"金属发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Metal Hairpin Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2951.877197)
writeFloat("WantedCoords+04", 578.2753296)
writeFloat("WantedCoords+08", 44.38462448)

target = "Metal Hairpin" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20846</ID>
                      <Description>"木雕发簪"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wooden Hairpin Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2330.626465)
writeFloat("WantedCoords+04", -1358.623779)
writeFloat("WantedCoords+08", 45.7590065)

target = "Carved Wooden Hairpin" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20847</ID>
                      <Description>"黄杨木梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boxwood Comb Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2823.163574)
writeFloat("WantedCoords+04", -1230.439819)
writeFloat("WantedCoords+08", 47.36805725)

target = "Boxwood Comb" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20848</ID>
                      <Description>"山羊梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Goat Hairbrush Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5623.753418)
writeFloat("WantedCoords+04", -2947.060547)
writeFloat("WantedCoords+08", 6.5865798)

target = "Goat Hairbrush" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20849</ID>
                      <Description>"乌木发卡"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ebony Hairpin Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4788.324219)
writeFloat("WantedCoords+04", -2751.510498)
writeFloat("WantedCoords+08", -14.87012005)

target = "Ebony Hairpin" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20850</ID>
                      <Description>"象牙色发簪"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ivory Hairpin Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2990.449951)
writeFloat("WantedCoords+04", 2184.506348)
writeFloat("WantedCoords+08", 166.5677032)

target = "Ivory Hairpin" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20851</ID>
                      <Description>"紫檀木发梳"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Rosewood Hairbrush Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1246.788818)
writeFloat("WantedCoords+04", -1319.398682)
writeFloat("WantedCoords+08", 76.67131805)

target = "Rosewood Hairbrush" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20852</ID>
                      <Description>"玳瑁梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to TortiseShell Comb Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2658.146973)
writeFloat("WantedCoords+04", -1296.829102)
writeFloat("WantedCoords+08", 51.33552933)

target = "TortiseShell Comb" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20853</ID>
                      <Description>"象牙梳子"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ivory Comb Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -804.6937866)
writeFloat("WantedCoords+04", -1372.91272)
writeFloat("WantedCoords+08", 43.49475098)

target = "Ivory Comb" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20854</ID>
                      <Description>"马毛刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Horse Hair Brush Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3618.008301)
writeFloat("WantedCoords+04", -2620.759033)
writeFloat("WantedCoords+08", -13.64793682)

target = "Horse Hair Brush" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20855</ID>
                      <Description>"野猪毛刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boar Bristle Brush Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -292.616272)
writeFloat("WantedCoords+04", 862.4517212)
writeFloat("WantedCoords+08", 120.5896454)

target = "Boar Bristle Brush" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20856</ID>
                      <Description>"新几内亚紫檀木发刷"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to New Guinea Rosewood Hair Brush Cycle 6 --

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1985.070679)
writeFloat("WantedCoords+04", 1196.931885)
writeFloat("WantedCoords+08", 171.2300568)

target = "New Guinea Rosewood Hair Brush" -- Trigger (Script Name) --

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>20857</ID>
              <Description>"饰品"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FFFF00</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20858</ID>
                  <Description>"循环1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20859</ID>
                      <Description>"丢失的珠宝挖掘点#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #1 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2479.693  //x
   dd (float)2000.786  //y
   dd (float)168.106   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20860</ID>
                      <Description>"失落的珠宝挖掘点#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #2 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2874.661  //x
   dd (float)1020.361  //y
   dd (float)41.863   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20861</ID>
                      <Description>"失落的珠宝挖掘点#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #3 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2568.748  //x
   dd (float)717.751  //y
   dd (float)82.049  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20862</ID>
                      <Description>"失落的珠宝挖掘点 #4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #4 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1388.959  //x
   dd (float)-645.896 //y
   dd (float)71.546  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20863</ID>
                      <Description>"失落的珠宝挖掘点#5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #5 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)883.841  //x
   dd (float)-294.396 //y
   dd (float)83.942 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20864</ID>
                      <Description>"失落的珠宝挖掘点 #6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #6 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1445.929  //x
   dd (float)1455.538 //y
   dd (float)189.523 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20865</ID>
                      <Description>"失落的珠宝挖掘点 #7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #7 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)742.285  //x
   dd (float)1818.539 //y
   dd (float)237.039 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20866</ID>
                      <Description>"失落的珠宝挖掘点#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #8  Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)686.541  //x
   dd (float)1429.541 //y
   dd (float)180.813 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20867</ID>
                      <Description>"失落的珠宝挖掘点#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #9   Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)752.006  //x
   dd (float)1185.224 //y
   dd (float)144.337 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20868</ID>
                      <Description>"失落的珠宝挖掘点#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #10 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)324.272  //x
   dd (float)309.899  //y
   dd (float)146.230   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20869</ID>
                      <Description>"失落的珠宝挖掘点#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #11 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-595.315  //x
   dd (float)857.027  //y
   dd (float)110.182   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20870</ID>
                      <Description>"失落的珠宝挖掘点#12"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #12 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1053.433  //x
   dd (float)76.122  //y
   dd (float)91.680   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20871</ID>
                      <Description>"失落的珠宝挖掘点#13"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #13 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1095.758  //x
   dd (float)706.189  //y
   dd (float)103.997   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20872</ID>
                      <Description>"失落的珠宝挖掘点#14"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #14 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1375.529  //x
   dd (float)510.907  //y
   dd (float)101.561   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20873</ID>
                      <Description>"失落的珠宝挖掘点#15"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #15 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1568.436  //x
   dd (float)726.511  //y
   dd (float)130.228   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20874</ID>
                      <Description>"失落的珠宝挖掘点#16"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #16 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2241.576  //x
   dd (float)609.537  //y
   dd (float)118.192   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20875</ID>
                      <Description>"失落的珠宝挖掘点#17"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #17 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-754.749  //x
   dd (float)-557.864  //y
   dd (float)41.677   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20876</ID>
                      <Description>"失落的珠宝挖掘点#18"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #18 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-585.090  //x
   dd (float)-831.998  //y
   dd (float)41.568   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20877</ID>
                      <Description>"失落的珠宝挖掘点 #19"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #19 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1097.359  //x
   dd (float)-1355.601  //y
   dd (float)64.941   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20878</ID>
                      <Description>"失落的珠宝挖掘点 #20"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #20 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1398.676  //x
   dd (float)-1734.410  //y
   dd (float)83.006   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20879</ID>
                      <Description>"失落的珠宝挖掘点 #21"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #21 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3585.347  //x
   dd (float)-3567.796  //y
   dd (float)35.131   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20880</ID>
                      <Description>"失落的珠宝挖掘点 #22"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #22 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-5992.686  //x
   dd (float)-3820.819  //y
   dd (float)-29.851   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20881</ID>
                      <Description>"失落的珠宝挖掘点#23"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #23 Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-5346.023  //x
   dd (float)-2913.716  //y
   dd (float)9.243   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20882</ID>
                      <Description>"约瑟芬珍珠耳环"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Josephine Pearl Earrings Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2281.056  //x
   dd (float)1446.054  //y
   dd (float)84.974   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20883</ID>
                      <Description>"阿贝罗红宝石手镯"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Abello Ruby Bangle Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2381.981  //x
   dd (float)881.555  //y
   dd (float)74.041  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20884</ID>
                      <Description>"Ainsworth十字架项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ainsworth Cross Necklace Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2416.196  //x
   dd (float)-738.693 //y
   dd (float)41.715  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20885</ID>
                      <Description>"巨大的绿松石戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Magnate Turquoise Ring Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1898.746  //x
   dd (float)-1855.333 //y
   dd (float)47.261 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20886</ID>
                      <Description>"鲁珍珠项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Rou Pearl Necklace Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1466.349  //x
   dd (float)-1723.002 //y
   dd (float)62.130  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20887</ID>
                      <Description>"布拉克斯顿紫水晶项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Braxton Amethyst Necklace Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1483.135  //x
   dd (float)1122.013 //y
   dd (float)199.135 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20888</ID>
                      <Description>"杜兰特珍珠手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Durant Pearl Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-93.166  //x
   dd (float)1359.480  //y
   dd (float)169.292   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20889</ID>
                      <Description>"Greco蓝宝石手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Greco Sapphire Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-614.115  //x
   dd (float)526.176  //y
   dd (float)97.424   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20890</ID>
                      <Description>"Hajnal石榴石手镯"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Hajnal Garnet Bangle Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-864.617  //x
   dd (float)625.270  //y
   dd (float)95.706   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20891</ID>
                      <Description>"布莱克利迷你项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Blakely Miniature Necklace Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1167.787  //x
   dd (float)843.789  //y
   dd (float)135.767   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20892</ID>
                      <Description>"邦纳珍珠戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Bonnard Pearl Ring Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1755.024  //x
   dd (float)-226.329  //y
   dd (float)184.499   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20893</ID>
                      <Description>"黎塞留-阿梅特斯特项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Richelieu Amethtst Necklace Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1638.247  //x
   dd (float)-1360.854  //y
   dd (float)84.456   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20894</ID>
                      <Description>"Infanta绿松石手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Infanta Turquoise Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1587.394  //x
   dd (float)-2806.948  //y
   dd (float)39.849   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20895</ID>
                      <Description>"海伦娜蓝宝石手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Helena Sapphire Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3312.147  //x
   dd (float)-1837.006  //y
   dd (float)57.974   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20896</ID>
                      <Description>"戴恩黄玉项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Dane Topaz Necklace Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-5397.170  //x
   dd (float)-3668.234  //y
   dd (float)-22.185   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20897</ID>
                      <Description>"奥杰达玫瑰金手镯"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ojeda Rose Gold Bangle Bracelet Cycle 1"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-5905.723  //x
   dd (float)-3412.866  //y
   dd (float)-3.481   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19946</ID>
                  <Description>"周期2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19919</ID>
                      <Description>"随机珠宝0周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #0

SetCoordinates(-4496.820, -3209.127, 10.756)

target = "Random Jewelry 0 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19920</ID>
                      <Description>"随机珠宝1周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #1

SetCoordinates(1308.897, -390.024, 99.630)

target = "Random Jewelry 1 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19921</ID>
                      <Description>"随机珠宝2周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #2

SetCoordinates(3222.065, 1464.256, 52.893)

target = "Random Jewelry 2 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19922</ID>
                      <Description>"随机首饰3周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #3

SetCoordinates(-1239.226, -1910.934, 56.767)

target = "Random Jewelry 3 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19923</ID>
                      <Description>"随机珠宝4周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #4

SetCoordinates(1796.220, -421.247, 43.713)

target = "Random Jewelry 4 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19924</ID>
                      <Description>"随机首饰5周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #5

SetCoordinates(1883.357, 138.006, 98.358)

target = "Random Jewelry 5 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19925</ID>
                      <Description>"随机珠宝6周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #6

SetCoordinates(-4443.353, -2688.158, -11.273)

target = "Random Jewelry 6 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19926</ID>
                      <Description>"随机珠宝7周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #7

SetCoordinates(2985.049, 1279.560, 41.783)

target = "Random Jewelry 7 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19927</ID>
                      <Description>"随机首饰8周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #8

SetCoordinates(1515.548, 2022.524, 299.640)

target = "Random Jewelry 8 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19928</ID>
                      <Description>"随机珠宝9周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #9

SetCoordinates(-423.158, 1124.232, 117.415)

target = "Random Jewelry 9 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19929</ID>
                      <Description>"随机首饰10周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #10

SetCoordinates(2899.253, 492.467, 66.737)

target = "Random Jewelry 10 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19930</ID>
                      <Description>"随机首饰11周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #11

SetCoordinates(-1840.704, 563.942, 113.507)

target = "Random Jewelry 11 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19931</ID>
                      <Description>"随机首饰12周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #12

SetCoordinates(-1384.780, -1401.727, 94.351)

target = "Random Jewelry 12 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19932</ID>
                      <Description>"随机首饰13周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #13

SetCoordinates(-2184.640, -1664.425, 139.380)

target = "Random Jewelry 13 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19933</ID>
                      <Description>"随机首饰14周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #14

SetCoordinates(-1070.054, -1928.078, 42.193)

target = "Random Jewelry 14 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19934</ID>
                      <Description>"随机首饰15周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #15

SetCoordinates(1364.984, 1828.108, 191.729)

target = "Random Jewelry 15 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19935</ID>
                      <Description>"随机首饰16周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #16

SetCoordinates(2097.407, 162.531, 74.690)

target = "Random Jewelry 16 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19936</ID>
                      <Description>"随机首饰17周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #17

SetCoordinates(2057.391, -797.503, 42.040)

target = "Random Jewelry 17 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19937</ID>
                      <Description>"随机首饰18周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #18

SetCoordinates(1142.920, -2167.357, 56.262)

target = "Random Jewelry 18 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19938</ID>
                      <Description>"随机首饰19周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #19

SetCoordinates(714.711, 23.164, 153.782)

target = "Random Jewelry 19 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19939</ID>
                      <Description>"随机首饰20周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #20

SetCoordinates(-1758.061, -2936.455, -11.032)

target = "Random Jewelry 20 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19940</ID>
                      <Description>"随机首饰21周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #21

SetCoordinates(-277.942, 88.742, 50.076)

target = "Random Jewelry 21 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19941</ID>
                      <Description>"随机首饰22周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Random Jewelry #22

SetCoordinates(873.290, 2255.720, 240.626)

target = "Random Jewelry 22 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19942</ID>
                      <Description>"公爵夫人绿宝石耳环周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Duchess Emerald Earrings

SetCoordinates(2430.875, 1747.988, 86.932)

target = "Duchess Emerald Earrings Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19943</ID>
                      <Description>"布拉克利迷你项链周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Blakely Miniature Necklace

SetCoordinates(2382.926, 1695.722, 95.741)

target = "Blakely Miniature Necklace Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19944</ID>
                      <Description>"萨克维尔钻石戒指周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Sackville Diamond Ring

SetCoordinates(1169.566, 1684.672, 356.464)

target = "Sackville Diamond Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19945</ID>
                      <Description>"哈兰珊瑚戒指周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Harland Coral Ring

SetCoordinates(-1851.956, 2318.024, 347.991)

target = "Harland Coral Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19947</ID>
                      <Description>"Gosselin白金项链周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Gosselin White Gold Necklace

SetCoordinates(-414.263, 1265.203, 161.379)

target = "Gosselin White Gold Necklace Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19948</ID>
                      <Description>"博利奥钻石戒指周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Beaulieux Diamond Ring

SetCoordinates(-347.942, 1153.562, 126.422)

target = "Beaulieux Diamond Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19949</ID>
                      <Description>"黎塞留紫水晶项链 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Richelieu Amethyst Necklace

SetCoordinates(-63.896, 1234.716, 170.594)

target = "Richelieu Amethyst Necklace Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19950</ID>
                      <Description>"皮尔格林月光石戒指 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Pilgrim Moonstone Ring

SetCoordinates(1249.559, 1155.560, 151.056)

target = "Pilgrim Moonstone Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19951</ID>
                      <Description>"布拉克斯顿紫水晶项链周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Braxton Amethyst Necklace

SetCoordinates(2326.103, 1092.184, 102.964)

target = "Braxton Amethyst Necklace Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19952</ID>
                      <Description>"耶茨钻石戒指周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Yates Diamond Ring

SetCoordinates(-2177.030, 720.397, 126.032)

target = "Yates Diamond Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19953</ID>
                      <Description>"海伦娜蓝宝石手镯周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Helena Sapphire Bracele

SetCoordinates(-1045.496, 421.704, 47.286)

target = "Helena Sapphire Bracele Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19954</ID>
                      <Description>"奥布里缟玛瑙戒指周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Aubrey Onyx Ring

SetCoordinates(-366.681, 300.823, 89.170)

target = "Aubrey Onyx Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19955</ID>
                      <Description>"杜兰特珍珠手链 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Durant Pearl Bracelet

SetCoordinates(2064.355, -851.878, 43.182)

target = "Durant Pearl Bracelet Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19956</ID>
                      <Description>"Ojeda玫瑰金手镯周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Ojeda Rose Gold Bangle Bracelet
,
SetCoordinates(700.487, -1253.522, 44.818)

target = "Ojeda Rose Gold Bangle Bracelet Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19957</ID>
                      <Description>"Orchidée钻石耳环 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Orchidée Diamond Earrings
,
SetCoordinates(1990.919, -1903.572, 41.517)

target = "Orchidée Diamond Earrings Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19958</ID>
                      <Description>"巴奈斯黄宝石戒指 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #2
--  Banais Topaz Ring
,
SetCoordinates(1725.902, -1968.237, 47.353)

target = "Banais Topaz Ring Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20898</ID>
                  <Description>"周期3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF80</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20899</ID>
                      <Description>"随机珠宝0周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Jewelry Cycle 3
-- Random Jewelry #0

SetCoordinates(-852.843, 396.532, 95.730)

target = "Random Jewelry 0 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20900</ID>
                      <Description>"随机珠宝1周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Teleport to  Random Jewelry Cycle 3
--  Random Jewelry #1

SetCoordinates(2295.369, 2076.877, 200.674)

target = "Random Jewelry 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20901</ID>
                      <Description>"随机珠宝2周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Teleport to  Random Jewelry Cycle 3
--   Random Jewelry #2

SetCoordinates(1716.417, -1725.054, 51.436)

target = "Random Jewelry 2 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20902</ID>
                      <Description>"随机珠宝3周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Jewelry #3 Cycle 3
-- Random Jewelry #3 Random Jewelry #3

SetCoordinates(2300.778, -1322.327, 42.787)

target = "Random Jewelry 3 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20903</ID>
                      <Description>"随机珠宝4周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #4  Cycle 3 --


SetCoordinates(1898.159, -1195.160, 42.763 )

target = "Random Jewelry 4 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20904</ID>
                      <Description>"随机首饰5周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #5  Cycle 3 --


SetCoordinates(-1694.371, -1542.166, 83.843 )

target = "Random Jewelry 5 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19761</ID>
                      <Description>"随机首饰6周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #6  Cycle 3 --


SetCoordinates(1236.318, -1665.984, 66.302 )

target = "Random Jewelry 6 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19762</ID>
                      <Description>"随机首饰7周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #7  Cycle 3 --


SetCoordinates(-163.868, 1731.935, 170.618 )

target = "Random Jewelry 7 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19763</ID>
                      <Description>"随机首饰8周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #8  Cycle 3 --


SetCoordinates(220.936, 686.090, 176.621 )

target = "Random Jewelry 8 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19764</ID>
                      <Description>"随机首饰9周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #9  Cycle 3 --


SetCoordinates(-5807.139, -2853.585, -20.241 )

target = "Random Jewelry 9 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19765</ID>
                      <Description>"随机首饰10周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #10  Cycle 3 --


SetCoordinates(2305.507, -186.607, 41.765 )

target = "Random Jewelry 10 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19766</ID>
                      <Description>"随机首饰11周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #11  Cycle 3 --


SetCoordinates(-2871.285, -461.432, 197.694 )

target = "Random Jewelry 11 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19767</ID>
                      <Description>"随机首饰12周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #12  Cycle 3 --


SetCoordinates(2199.802, -994.233, 41.566 )

target = "Random Jewelry 12 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19768</ID>
                      <Description>"随机首饰13周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #13  Cycle 3 --


SetCoordinates(-1992.895, -2385.483, 57.298 )

target = "Random Jewelry 13 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19769</ID>
                      <Description>"随机首饰14周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #14  Cycle 3 --


SetCoordinates(468.898, 1090.765, 195.814 )

target = "Random Jewelry 14 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19770</ID>
                      <Description>"随机首饰15周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #15  Cycle 3 --


SetCoordinates(157.262, 362.015, 119.504 )

target = "Random Jewelry 15 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19771</ID>
                      <Description>"随机首饰16周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #16  Cycle 3 --


SetCoordinates(1402.843, -984.595, 48.317 )

target = "Random Jewelry 16 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19772</ID>
                      <Description>"随机首饰17周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #17  Cycle 3 --


SetCoordinates(-3345.118, -2856.398, -6.263 )

target = "Random Jewelry 17 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19773</ID>
                      <Description>"随机首饰18周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #18  Cycle 3 --


SetCoordinates(1716.529, 462.637, 107.208 )

target = "Random Jewelry 18 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19774</ID>
                      <Description>"随机首饰19周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #19  Cycle 3 --


SetCoordinates(1182.618, 2037.138, 323.923 )

target = "Random Jewelry 19 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19775</ID>
                      <Description>"随机珠宝20周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Jewelry #20  Cycle 3 --


SetCoordinates(-3695.720, -2663.774, -14.431 )

target = "Random Jewelry 20 Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19776</ID>
                      <Description>"宝纳珍珠戒指周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bonnard Pearl Ring   Cycle 3 --


SetCoordinates(2926.575, 2343.036, 158.093 )

target = "Bonnard Pearl Ring  Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19777</ID>
                      <Description>"纪晓岚白金项链周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Gosselin White Gold Necklace Cycle 3 --


SetCoordinates(2696.246, 1995.672, 124.121 )

target = "Gosselin White Gold Necklace Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19778</ID>
                      <Description>"哈福德石榴石耳环周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Harford Garnet Earrings Cycle 3 --


SetCoordinates(2917.044, 1251.254, 45.552 )

target = "Harford Garnet Earrings Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19779</ID>
                      <Description>"杜兰特珍珠手链 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Durant Pearl Bracelet Cycle 3 --


SetCoordinates(1619.228, 1488.015, 146.272 )

target = "Durant Pearl Bracelet Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19780</ID>
                      <Description>"循环3次的Magnate绿松石戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Magnate Turquoise Ring Cycle 3 --


SetCoordinates(872.480, 1291.031, 222.769 )

target = "Magnate Turquoise Ring Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19781</ID>
                      <Description>"安斯沃斯十字架项链 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ainsworth Cross Necklace Cycle 3 --


SetCoordinates(-948.276, 1634.359, 245.440 )

target = "Ainsworth Cross Necklace Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19782</ID>
                      <Description>"图阿莫图珍珠项链周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Tuamotu Pearl Necklace Cycle 3 --


SetCoordinates(-630.509, 1132.462, 157.008 )

target = "Tuamotu Pearl Necklace Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19783</ID>
                      <Description>"海伦娜蓝宝石手链 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Helena Sapphire Bracelet Cycle 3 --


SetCoordinates(-2231.025, 891.147, 164.384 )

target = "Helena Sapphire Bracelet Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19784</ID>
                      <Description>"萨克维尔钻石戒指周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Sackville Diamond Ring Cycle 3 --


SetCoordinates(-1521.288, 517.361, 101.868 )

target = "Sackville Diamond Ring Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19785</ID>
                      <Description>"布拉克斯顿紫水晶项链 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Braxton Amethyst Necklace Cycle 3 --


SetCoordinates(621.487, 959.393, 177.206 )

target = "Braxton Amethyst Necklace Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19786</ID>
                      <Description>"索伯恩绿松石戒指周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Thorburn Turquoise Ring Cycle 3 --


SetCoordinates(775.642, 850.280, 118.733 )

target = "Thorburn Turquoise Ring Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19787</ID>
                      <Description>"佩雷珍珠项链 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Pellé Pearl Necklace Cycle 3 --


SetCoordinates(2675.305, 425.008, 83.247 )

target = "Pellé Pearl Necklace Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19788</ID>
                      <Description>"卡鲁梅特绿松石耳环 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Calumet Turquoise Earrings Cycle 3 --


SetCoordinates(2081.152, -582.929, 41.511 )

target = "Calumet Turquoise Earrings Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19789</ID>
                      <Description>"丽晶紫水晶项链 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Richelieu Amethyst Necklace Cycle 3 --


SetCoordinates(1460.406, -477.339, 74.281 )

target = "Richelieu Amethyst Necklace Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19790</ID>
                      <Description>"巴奈斯黄玉戒指 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Banais Topaz Ring Cycle 3 --


SetCoordinates(1597.456, -1841.377, 58.342 )

target = "Banais Topaz Ring Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19791</ID>
                      <Description>"Hajnal石榴石手镯周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Hajnal Garnet Bangle Bracelet Cycle 3 --


SetCoordinates(-1356.253, -928.399, 58.953 )

target = "Hajnal Garnet Bangle Bracelet Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19792</ID>
                      <Description>"阿贝罗红宝石手镯周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Abelló Ruby Bangle Bracelet Cycle 3 --


SetCoordinates(-1799.264, -1764.589, 108.286 )

target = "Abelló Ruby Bangle Bracelet Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19793</ID>
                      <Description>"博利奥钻石戒指周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Beaulieux Diamond Ring Cycle 3 --


SetCoordinates(-2079.637, -1891.498, 113.538 )

target = "Beaulieux Diamond Ring Cycle 3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20905</ID>
                  <Description>"周期4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20906</ID>
                      <Description>"随机珠宝0周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #0

SetCoordinates(-1278.136, 483.251, 87.093)

target = "Random Jewelry 0 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20907</ID>
                      <Description>"随机珠宝1周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #1

SetCoordinates(429.324, 667.852, 115.290)

target = "Random Jewelry 1 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20908</ID>
                      <Description>"随机珠宝2周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #2

SetCoordinates(-1188.203, 328.072, 43.744)

target = "Random Jewelry 2 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20909</ID>
                      <Description>"随机珠宝3周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #3

SetCoordinates(1980.176, 1188.018, 170.808)

target = "Random Jewelry 3 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20910</ID>
                      <Description>"随机珠宝4周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #4

SetCoordinates(-1730.278, -78.309, 181.071)

target = "Random Jewelry 4 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20911</ID>
                      <Description>"随机珠宝5周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #5

SetCoordinates(1202.754, -1203.780, 76.598)

target = "Random Jewelry 5 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20912</ID>
                      <Description>"随机珠宝6周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #6

SetCoordinates(2489.239, 883.631, 73.360)

target = "Random Jewelry 6 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20913</ID>
                      <Description>"随机珠宝7周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #7

SetCoordinates(-3555.005, -3389.410, -0.499)

target = "Random Jewelry 7 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20914</ID>
                      <Description>"随机首饰8周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #8

SetCoordinates(-2260.291, -1433.370, 139.916)

target = "Random Jewelry 8 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20915</ID>
                      <Description>"随机首饰9周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #9

SetCoordinates(-454.572, 882.243, 126.780)

target = "Random Jewelry 9 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20916</ID>
                      <Description>"随机首饰10周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #10

SetCoordinates(-25.078, 1248.232, 172.636)

target = "Random Jewelry 10 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20917</ID>
                      <Description>"随机首饰11周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #11

SetCoordinates(2062.409, 943.393, 117.842)

target = "Random Jewelry 11 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20918</ID>
                      <Description>"随机首饰12周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #12

SetCoordinates(-2731.299, -2522.440, 65.197)

target = "Random Jewelry 12 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20919</ID>
                      <Description>"随机首饰13周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #13

SetCoordinates(1575.706, -262.066, 80.112)

target = "Random Jewelry 13 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20920</ID>
                      <Description>"随机首饰14周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #14

SetCoordinates(-2584.902, -2520.764, 72.327)

target = "Random Jewelry 14 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20921</ID>
                      <Description>"随机首饰15周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #15

SetCoordinates(-1005.899, -1194.339, 59.273)

target = "Random Jewelry 15 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20922</ID>
                      <Description>"随机首饰16周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #16

SetCoordinates(-5858.554, -3185.1972, -13.394)

target = "Random Jewelry 16 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20923</ID>
                      <Description>"随机首饰17周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #17

SetCoordinates(-1286.630, -626.441, 99.008)

target = "Random Jewelry 17 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20924</ID>
                      <Description>"随机首饰18周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #18

SetCoordinates(-381.293, -361.821, 86.660)

target = "Random Jewelry 18 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20925</ID>
                      <Description>"随机首饰19周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #19

SetCoordinates(1592.047, 1627.979, 147.048)

target = "Random Jewelry 19 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20926</ID>
                      <Description>"随机首饰20周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #20

SetCoordinates(-2454.693, -2854.853, 70.955)

target = "Random Jewelry 20 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20927</ID>
                      <Description>"随机首饰21周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #21

SetCoordinates(878.120, -2028.673, 44.903)

target = "Random Jewelry 21 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20928</ID>
                      <Description>"随机首饰22周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #22

SetCoordinates(-4380.252, -3079.762, -10.775)

target = "Random Jewelry 22 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20929</ID>
                      <Description>"随机首饰23周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--   Random Jewelry #23

SetCoordinates(-2172.415, -255.711, 191.532)

target = "Random Jewelry 23 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20930</ID>
                      <Description>"随机首饰24周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
-- Random Jewelry #24

SetCoordinates(-4340.959, -3496.698, 30.473)

target = "Random Jewelry 24 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20931</ID>
                      <Description>"随机首饰25周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #25

SetCoordinates(1733.061, -1173.657, 41.574)

target = "Random Jewelry 25 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20932</ID>
                      <Description>"随机首饰26周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #26

SetCoordinates(-5046.417, -2503.279, -10.224)

target = "Random Jewelry 26 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20933</ID>
                      <Description>"随机首饰27周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--   Random Jewelry #27

SetCoordinates(1305.598, 321.777, 88.011)

target = "Random Jewelry 27 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20934</ID>
                      <Description>"随机首饰28周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #28

SetCoordinates(-1823.408, -1133.381, 89.829)

target = "Random Jewelry 28 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20935</ID>
                      <Description>"随机首饰29周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Random Jewelry #29

SetCoordinates(-2773.685, -3038.928, 11.138)

target = "Random Jewelry 29 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20936</ID>
                      <Description>"随机珠宝30周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--   Random Jewelry #30

SetCoordinates(-5520.626, -3056.561, -2.378)

target = "Random Jewelry 30 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20937</ID>
                      <Description>"钻石戒指周期4的Beaulieux"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Beaulieux Diamond Ring

SetCoordinates(-411.172, 1749.751, 219.210)

target = "Beaulieux Diamond Ring Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20938</ID>
                      <Description>"卡鲁梅特绿松石耳环周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Calumet Turquoise Earrings

SetCoordinates(512.068, 2242.863, 246.767)

target = "Calumet Turquoise Earrings Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20939</ID>
                      <Description>"安斯沃斯十字架项链周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Ainsworth Cross Necklace

SetCoordinates(1896.264, -1861.158, 47.245)

target = "Ainsworth Cross Necklace Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20940</ID>
                      <Description>"巴奈斯黄玉戒指周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Banais Topaz Ring

SetCoordinates(2725.331, -1057.875, 47.401)

target = "Banais Topaz Ring Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20941</ID>
                      <Description>"Gosselin白金项链周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
-- Gosselin White Gold Necklace

SetCoordinates(2571.968, 142.151, 52.106)

target = "Gosselin White Gold Necklace Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20942</ID>
                      <Description>"Pellé珍珠项链周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--   Pellé Pearl Necklace
,
SetCoordinates(2624.384, 1696.289, 115.597)

target = "Pellé Pearl Necklace Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20943</ID>
                      <Description>"萨克维尔钻石戒指周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--  Sackville Diamond Ring
,
SetCoordinates(2835.712, 1682.651, 129.604)

target = "Sackville Diamond Ring Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20944</ID>
                      <Description>"索伯恩绿松石戒指周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Lost Jewelry Cycle #4
--   Thorburn Turquoise Ring
,
SetCoordinates(1318.030, -2275.295, 50.424)

target = "Thorburn Turquoise Ring Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20945</ID>
                  <Description>"周期5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20946</ID>
                      <Description>"失落的珠宝挖掘点#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #1 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2328.514  //x
   dd (float)1330.075  //y
   dd (float)107.043   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20947</ID>
                      <Description>"失落的珠宝挖掘点#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #2 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2337.568  //x
   dd (float)1007.314  //y
   dd (float)89.758   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20948</ID>
                      <Description>"失落的珠宝挖掘点#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #3 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1893.728  //x
   dd (float)299.912  //y
   dd (float)76.836  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20949</ID>
                      <Description>"失落的珠宝挖掘点#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #4 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2432.147  //x
   dd (float)98.189 //y
   dd (float)45.690  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20950</ID>
                      <Description>"失落的珠宝挖掘点#5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #5 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1732.267  //x
   dd (float)-425.733 //y
   dd (float)48.084 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20951</ID>
                      <Description>"失落的珠宝挖掘点 #6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #6 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1859.451  //x
   dd (float)-740.493 //y
   dd (float)42.319 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20952</ID>
                      <Description>"失落的珠宝挖掘点 #7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #7 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1704.838  //x
   dd (float)-1009.085 //y
   dd (float)41.617 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20953</ID>
                      <Description>"失落的珠宝挖掘点#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #8  Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1993.580  //x
   dd (float)-1614.239 //y
   dd (float)42.010 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20954</ID>
                      <Description>"失落的珠宝挖掘点#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #9   Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2063.193  //x
   dd (float)-1761.215 //y
   dd (float)41.210 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20955</ID>
                      <Description>"失落的珠宝挖掘点#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #10 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1121.799  //x
   dd (float)-1296.789  //y
   dd (float)65.281   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20956</ID>
                      <Description>"失落的珠宝挖掘点#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #11 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)138.354  //x
   dd (float)176.414  //y
   dd (float)121.143   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20957</ID>
                      <Description>"失落的珠宝挖掘点#12"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #12 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)955.903  //x
   dd (float)389.250  //y
   dd (float)110.912   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20958</ID>
                      <Description>"失落的珠宝挖掘点#13"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #13 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1718.751  //x
   dd (float)596.264  //y
   dd (float)103.012   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20959</ID>
                      <Description>"失落的珠宝挖掘点#14"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #14 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1592.300  //x
   dd (float)2185.921  //y
   dd (float)324.249   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20960</ID>
                      <Description>"失落的珠宝挖掘点#15"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #15 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)480.923  //x
   dd (float)1845.123  //y
   dd (float)197.788   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20961</ID>
                      <Description>"失落的珠宝挖掘点#16"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #16 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-160.072  //x
   dd (float)1505.510  //y
   dd (float)117.432   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20962</ID>
                      <Description>"失落的珠宝挖掘点#17"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #17 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-686.773  //x
   dd (float)1021.826  //y
   dd (float)133.848   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20963</ID>
                      <Description>"失落的珠宝挖掘点#18"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #18 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)298.121  //x
   dd (float)848.371  //y
   dd (float)186.904   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20964</ID>
                      <Description>"失落的珠宝挖掘点 #19"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #19 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2258.341  //x
   dd (float)741.490   //y
   dd (float)124.927   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20965</ID>
                      <Description>"失落的珠宝挖掘点 #20"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #20 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2714.061  //x
   dd (float)-54.797  //y
   dd (float)152.731   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20966</ID>
                      <Description>"失落的珠宝挖掘点 #21"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #21 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2618.543  //x
   dd (float)-348.054  //y
   dd (float)142.048   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20967</ID>
                      <Description>"失落的珠宝挖掘点 #22"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #22 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1062.315  //x
   dd (float)-830.283  //y
   dd (float)43.761   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20968</ID>
                      <Description>"失落的珠宝挖掘点 #23"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #23 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-829.267  //x
   dd (float)-1516.127  //y
   dd (float)63.199   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20969</ID>
                      <Description>"失落的珠宝挖掘点 #24"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #24 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1870.903  //x
   dd (float)-1725.225  //y
   dd (float)109.286   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20970</ID>
                      <Description>"失落的珠宝挖掘点 #25"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #25 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2067.800  //x
   dd (float)-1928.431  //y
   dd (float)113.152   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20971</ID>
                      <Description>"失落的珠宝挖掘点 #26"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #26 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2072.350  //x
   dd (float)-2678.302  //y
   dd (float)68.796   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20972</ID>
                      <Description>"失落的珠宝挖掘点 #27"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #27 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3342.051  //x
   dd (float)-2753.855  //y
   dd (float)-4.224   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20973</ID>
                      <Description>"失落的珠宝挖掘点 #28"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #28 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3535.334  //x
   dd (float)-3047.885  //y
   dd (float)12.035   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20974</ID>
                      <Description>"失落的珠宝挖掘点 #29"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #29 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-4449.635  //x
   dd (float)-3879.706  //y
   dd (float)-25.737   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20975</ID>
                      <Description>"失落的珠宝挖掘点 #30"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #30 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-4813.994  //x
   dd (float)-2709.771  //y
   dd (float)-13.371   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20976</ID>
                      <Description>"失落的珠宝挖掘点 #31"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #31 Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-5632.874  //x
   dd (float)-2951.609  //y
   dd (float)5.787   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20977</ID>
                      <Description>"巨大的绿松石戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Magnate Turquoise Ring Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2233.856  //x
   dd (float)-141.783  //y
   dd (float)47.527  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20978</ID>
                      <Description>"鲁珍珠项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Rou Pearl Necklace Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2714.933  //x
   dd (float)-1081.918  //y
   dd (float)47.253  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20979</ID>
                      <Description>"阿贝罗红宝石手镯"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Abello Ruby Bangle Bracelet Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2622.504  //x
   dd (float)-1174.056  //y
   dd (float)52.948  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20980</ID>
                      <Description>"邦纳珍珠戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Bonnard Pearl Ring Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1844.906  //x
   dd (float)-1813.925  //y
   dd (float)44.718  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20981</ID>
                      <Description>"格雷科蓝宝石手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Greco Sapphire Bracelet Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)344.771  //x
   dd (float)-666.515  //y
   dd (float)42.723  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20982</ID>
                      <Description>"约瑟芬珍珠耳环"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Josephine Pearl Earrings Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1180.651  //x
   dd (float)-101.344  //y
   dd (float)97.281  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20983</ID>
                      <Description>"戴恩黄宝石项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Dane Topaz Necklace Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-394.237  //x
   dd (float)1726.329  //y
   dd (float)216.342  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20984</ID>
                      <Description>"艾利斯顿雕花手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Elliston Carved Bracelet Cycle 5"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3483.459  //x
   dd (float)-3470.372  //y
   dd (float)0.080  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20985</ID>
                  <Description>"第六周期"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20986</ID>
                      <Description>"失落的珠宝挖掘点#1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #1 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1875.488  //x
   dd (float)1019.625  //y
   dd (float)123.041   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20987</ID>
                      <Description>"失落的珠宝挖掘点#2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #2 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2001.175  //x
   dd (float)699.572  //y
   dd (float)171.168   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20988</ID>
                      <Description>"失落的珠宝挖掘点#3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #3 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1871.471  //x
   dd (float)577.495  //y
   dd (float)113.393  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20989</ID>
                      <Description>"失落的珠宝挖掘点#4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #4 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2964.163  //x
   dd (float)438.268 //y
   dd (float)57.821  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20990</ID>
                      <Description>"失落的珠宝挖掘点#5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #5 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2120.270  //x
   dd (float)-640.348 //y
   dd (float)41.598 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20991</ID>
                      <Description>"失落的珠宝挖掘点 #6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #6 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2248.164  //x
   dd (float)-765.988 //y
   dd (float)42.747 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20992</ID>
                      <Description>"失落的珠宝挖掘点 #7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #7 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2330.196  //x
   dd (float)-1264.888 //y
   dd (float)45.575 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20993</ID>
                      <Description>"失落的珠宝挖掘点#8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #8  Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1713.353  //x
   dd (float)-1303.367 //y
   dd (float)43.096 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20994</ID>
                      <Description>"失落的珠宝挖掘点#9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #9   Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1964.755  //x
   dd (float)-1871.377 //y
   dd (float)41.612 //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20995</ID>
                      <Description>"失落的珠宝挖掘点#10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #10 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)737.870  //x
   dd (float)-1445.123  //y
   dd (float)49.565   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20996</ID>
                      <Description>"失落的珠宝挖掘点#11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #11 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1066.834  //x
   dd (float)-1023.255  //y
   dd (float)68.729   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20997</ID>
                      <Description>"失落的珠宝挖掘点#12"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #12 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)427.331  //x
   dd (float)-149.213  //y
   dd (float)118.130   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20998</ID>
                      <Description>"失落的珠宝挖掘点#13"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #13 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-165.341  //x
   dd (float)498.264  //y
   dd (float)106.527   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20999</ID>
                      <Description>"失落的珠宝挖掘点#14"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #14 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-37.194  //x
   dd (float)1107.933  //y
   dd (float)168.189   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21000</ID>
                      <Description>"失落的珠宝挖掘点#15"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #15 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)224.162  //x
   dd (float)1003.075  //y
   dd (float)189.520   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21001</ID>
                      <Description>"失落的珠宝挖掘点#16"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #16 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)805.275  //x
   dd (float)830.931  //y
   dd (float)118.120   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21002</ID>
                      <Description>"失落的珠宝挖掘点#17"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #17 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1470.491  //x
   dd (float)798.928  //y
   dd (float)99.547   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21003</ID>
                      <Description>"失落的珠宝挖掘点#18"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #18 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)533.752  //x
   dd (float)1746.285  //y
   dd (float)162.976   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21004</ID>
                      <Description>"失落的珠宝挖掘点 #19"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #19 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2771.698  //x
   dd (float)-431.944  //y
   dd (float)173.976   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21005</ID>
                      <Description>"失落的珠宝挖掘点 #20"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #20 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1170.992  //x
   dd (float)85.065  //y
   dd (float)44.837   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21006</ID>
                      <Description>"失落的珠宝挖掘点 #21"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #21 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-482.291  //x
   dd (float)-70.254  //y
   dd (float)43.794   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21007</ID>
                      <Description>"失落的珠宝挖掘点 #22"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #22 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1506.645  //x
   dd (float)-754.677  //y
   dd (float)105.913   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21008</ID>
                      <Description>"失落的珠宝挖掘点 #23"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #23 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1301.682  //x
   dd (float)-875.674  //y
   dd (float)70.460   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21009</ID>
                      <Description>"失落的珠宝挖掘点 #24"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #24 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-1322.253  //x
   dd (float)-2177.077  //y
   dd (float)42.241   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21010</ID>
                      <Description>"失落的珠宝挖掘点 #25"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #25 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2385.191  //x
   dd (float)-2360.977  //y
   dd (float)61.771   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21011</ID>
                      <Description>"失落的珠宝挖掘点 #26"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #26 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3172.714  //x
   dd (float)-2474.673  //y
   dd (float)73.023   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21012</ID>
                      <Description>"失落的珠宝挖掘点 #27"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #27 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3306.256348  //x
   dd (float)-2848.917236  //y
   dd (float)-6.209541798   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21013</ID>
                      <Description>"失落的珠宝挖掘点 #28"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #28 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3615.012  //x
   dd (float)-2662.167  //y
   dd (float)-11.948   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21014</ID>
                      <Description>"失落的珠宝挖掘点 #29"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #29 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-3816.688  //x
   dd (float)-3002.086  //y
   dd (float)-6.302   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21015</ID>
                      <Description>"失落的珠宝挖掘点 #30"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #30 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-6024.215  //x
   dd (float)-3233.955  //y
   dd (float)-21.237   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21016</ID>
                      <Description>"失落的珠宝挖掘点 #31"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Lost Jewelry Dig Spot #31 Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-5583.513  //x
   dd (float)-2589.005  //y
   dd (float)-8.195   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21017</ID>
                      <Description>"布莱克利迷你项链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Blakely Miniature Necklace Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2684.503  //x
   dd (float)1648.870  //y
   dd (float)148.389   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21018</ID>
                      <Description>"巴奈斯黄玉戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Banais Topaz Ring Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2443.717  //x
   dd (float)290.496  //y
   dd (float)67.137  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21019</ID>
                      <Description>"杜兰特珍珠手链"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Durant Pearl Bracelet Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)2371.978  //x
   dd (float)-860.023  //y
   dd (float)42.932   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21020</ID>
                      <Description>"奥杰达玫瑰金手镯"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Ojeda Rose Gold Bangle Bracelet Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-398.937  //x
   dd (float)1734.878  //y
   dd (float)218.772   //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21021</ID>
                      <Description>"耶茨钻石戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Yates Diamond Ring Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1217.317  //x
   dd (float)-143.581  //y
   dd (float)101.103  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21022</ID>
                      <Description>"皮尔格林月光石戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Pilgrim Moonstone Ring Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)1588.195  //x
   dd (float)2193.061  //y
   dd (float)324.290  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21023</ID>
                      <Description>"奥布里缟玛瑙戒指"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[enable]
    //"Aubrey Onyx Ring Cycle 6"

    TeleOn:
    dd 00000001

    WantedCoords:
   dd (float)-2774.323  //x
   dd (float)-3209.272  //y
   dd (float)-7.903  //z

[disable]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>19794</ID>
              <Description>"随机点"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FFB3FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>20310</ID>
                  <Description>"周期1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>CD9BFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20311</ID>
                      <Description>"随机项目5周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #5 Cycle #1


SetCoordinates(-6087.356, -3158.805, -14.210)

target = "Random Item 5 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20312</ID>
                      <Description>"随机项目19 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #19 Cycle #1


SetCoordinates(-5432.939, -3529.274, -6.091)

target = "Random Item 19 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20313</ID>
                      <Description>"随机项目27周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #27 Cycle #1

SetCoordinates(-1511.280, -1014.467, 66.130)

target = "Random Item 27 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20314</ID>
                      <Description>"随机项目32周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots 32 Cycle #1


SetCoordinates(3587.617, 1411.779, 41.496)

target = "Random Item 32 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20315</ID>
                      <Description>"随机项目33 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots 33 Cycle #1


SetCoordinates(2510.094, 1800.206, 85.992)

target = "Random Item 33 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20316</ID>
                      <Description>"随机项目35 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #35 Cycle #1


SetCoordinates(680.646, -1812.136, 43.920)

target = "Random Item 35 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20317</ID>
                      <Description>"随机项目40 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #40 Cycle #1

SetCoordinates(2150.097, -1645.773, 41.450)

target = "Random Item 40 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20318</ID>
                      <Description>"随机项目43 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #43 Cycle #1

SetCoordinates(2930.823, -1137.614, 41.496)

target = "Random Item 43 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20319</ID>
                      <Description>"随机项目57 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #57 Cycle #1

SetCoordinates(1669.543, 1352.698, 146.308)

target = "Random Item 57 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20320</ID>
                      <Description>"随机项目58 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #58 Cycle #1


SetCoordinates(-2612.673, 298.181, 146.937)

target = "Random Item 58 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20321</ID>
                      <Description>"随机项目62 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #62 Cycle #1

SetCoordinates(-5544.545, -2376.862, -9.603)

target = "Random Item 62 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20322</ID>
                      <Description>"随机项目70 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots 70 Cycle #1


SetCoordinates(-2196.518, -2068.302, 59.815)

target = "Random Item 70 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20323</ID>
                      <Description>"随机项目74 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #74 Cycle #1

SetCoordinates(-1354.241, -86.974, 98.648)

target = "Random Item 74 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20324</ID>
                      <Description>"随机项目84 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #84 Cycle #1

SetCoordinates(635.233, 135.170, 150.933)

target = "Random Item 84 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20325</ID>
                      <Description>"随机项目96 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #96 Cycle #1

SetCoordinates(2479.523, 1323.163, 109.722)

target = "Random Item 96 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20326</ID>
                      <Description>"随机项目 99 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #99 Cycle #1

SetCoordinates(2840.330, 1282.718, 85.211)

target = "Random Item 99 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20327</ID>
                      <Description>"随机项目102 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #102 Cycle #1


SetCoordinates(2622.385, 592.445, 85.887)

target = "Random Item 102 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20328</ID>
                      <Description>"随机项目110 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #110 Cycle #1


SetCoordinates(2686.514, 71.178, 59.014)

target = "Random Item 110 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20329</ID>
                      <Description>"随机项目120 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #120 Cycle #1

SetCoordinates(1422.844, -2267.779, 41.429)

target = "Random Item 120 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20330</ID>
                      <Description>"随机项目124周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #124 Cycle #1

SetCoordinates(1526.406, -761.075, 45.068)

target = "Random Item 124 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20331</ID>
                      <Description>"随机项目128 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #128 Cycle #1

SetCoordinates(1019.089, -198.106, 85.538)

target = "Random Item 128 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20332</ID>
                      <Description>"随机项目129 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #129 Cycle #1

SetCoordinates(862.337, 1011.255, 117.910)

target = "Random Item 129 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20333</ID>
                      <Description>"随机项目 133 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #133 Cycle #1

SetCoordinates(335.854, -655.560, 41.727)

target = "Random Item 133 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20334</ID>
                      <Description>"随机项目 135 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #135 Cycle #1

SetCoordinates(-447.181, -654.479, 41.688)

target = "Random Item 135 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20335</ID>
                      <Description>"随机项目138 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #138 Cycle #1

SetCoordinates(-71.020, 92.087, 89.729)

target = "Random Item 138 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20336</ID>
                      <Description>"随机项目140 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #140 Cycle #1

SetCoordinates(90.986, 828.468, 200.450)

target = "Random Item 140 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20337</ID>
                      <Description>"随机项目 145 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #145 Cycle #1

SetCoordinates(125.519, 1825.089, 200.229)

target = "Random Item 145 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20338</ID>
                      <Description>"随机项目164 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #164 Cycle #1

SetCoordinates(-821.558, 70.115, 43.219)

target = "Random Item 164 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20339</ID>
                      <Description>"随机项目 175 周期 1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #175 Cycle #1

SetCoordinates(-3720.728, -3305.392, -6.004)

target = "Random Item 175 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20340</ID>
                      <Description>"随机项目182 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #182 Cycle #1

SetCoordinates(-4062.776, -2840.309, -6.942)

target = "Random Item 182 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20341</ID>
                      <Description>"随机项目189周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #189 Cycle #1

SetCoordinates(-1790.543, -1361.768, 92.666)

target = "Random Item 189 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20342</ID>
                      <Description>"随机项目195 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #195 Cycle #1

SetCoordinates(-1343.156, -1957.985, 56.098)

target = "Random Item 195 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20343</ID>
                      <Description>"随机项目199 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #199 Cycle #1

SetCoordinates(-952.925, -1050.517, 57.666)

target = "Random Item 199 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20344</ID>
                      <Description>"随机项目200 周期1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #200 Cycle #1

SetCoordinates(-2383.683, -2799.493, 66.310)

target = "Random Item 200 Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20221</ID>
                  <Description>"周期2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>CD9BFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20222</ID>
                      <Description>"随机项目6 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #6 Cycle #2


SetCoordinates(-5945.787, -3474.754, -23.065)

target = "Random Item 6 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20223</ID>
                      <Description>"随机项目8 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #8 Cycle #2


SetCoordinates(-4702.450, -3695.000, 11.426)

target = "Random Item 8 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20224</ID>
                      <Description>"随机项目10 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #10 Cycle #2

SetCoordinates(-5232.657, -2125.343, 12.052)

target = "Random Item 10 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20225</ID>
                      <Description>"随机项目13 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots 13 Cycle #2


SetCoordinates(-4039.626, -2551.647, 17.423)

target = "Random Item 13 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20226</ID>
                      <Description>"随机项目17 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots 17 Cycle #2


SetCoordinates(-2314.260, -2434.432, 59.226)

target = "Random Item 17 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20227</ID>
                      <Description>"随机项目24 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #24 Cycle #2


SetCoordinates(-724.702, -1193.768, 42.076)

target = "Random Item 24 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20228</ID>
                      <Description>"随机项目26 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #26 Cycle #2

SetCoordinates(-1843.178, -1225.158, 75.395)

target = "Random Item 26 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20229</ID>
                      <Description>"随机项目36 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #36 Cycle #2

SetCoordinates(459.079, -1411.070, 43.749)

target = "Random Item 36 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20230</ID>
                      <Description>"随机项目51 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #51 Cycle #2

SetCoordinates(743.842, 487.367, 113.281)

target = "Random Item 51 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20231</ID>
                      <Description>"随机项目56 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #56 Cycle #2


SetCoordinates(3144.209, 1781.447, 95.898)

target = "Random Item 56 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20232</ID>
                      <Description>"随机项目60 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #60 Cycle #2

SetCoordinates(1167.489, 115.033, 86.343)

target = "Random Item 60 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20233</ID>
                      <Description>"随机项目61 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots 61 Cycle #2


SetCoordinates(-5581.679, -3307.563, -22.179)

target = "Random Item 61 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20234</ID>
                      <Description>"随机项目76 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #76 Cycle #2

SetCoordinates(-83.758, 880.075, 192.692)

target = "Random Item 76 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20235</ID>
                      <Description>"随机项目82 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #82 Cycle #2

SetCoordinates(2499.775, 6.469, 44.100)

target = "Random Item 82 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20236</ID>
                      <Description>"随机项目87 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #87 Cycle #2

SetCoordinates(1692.335, -2079.300, 42.381)

target = "Random Item 87 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20237</ID>
                      <Description>"随机项目88 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #88 Cycle #2

SetCoordinates(2256.146, -1369.937, 41.447)

target = "Random Item 88 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20238</ID>
                      <Description>"随机项目89 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #89 Cycle #2


SetCoordinates(2726.360, -637.279, 41.520)

target = "Random Item 89 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20239</ID>
                      <Description>"随机项目97 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #97 Cycle #2


SetCoordinates(2528.275, 987.796, 115.405 )

target = "Random Item 97 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20240</ID>
                      <Description>"随机项目103 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #103 Cycle #2

SetCoordinates(2746.617, 758.177, 82.196)

target = "Random Item 103 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20241</ID>
                      <Description>"随机项目115 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #115 Cycle #2

SetCoordinates(2446.608, 1677.240, 96.449)

target = "Random Item 115 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20242</ID>
                      <Description>"随机项目123 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #123 Cycle #2

SetCoordinates(1226.907, -914.375, 62.323)

target = "Random Item 123 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20243</ID>
                      <Description>"随机项目136 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #136 Cycle #2

SetCoordinates(-711.183, -341.895, 42.266)

target = "Random Item 136 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20244</ID>
                      <Description>"随机项目146 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #146 Cycle #2

SetCoordinates(1812.678, 1310.672, 201.727)

target = "Random Item 146 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20245</ID>
                      <Description>"随机项目151 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #151 Cycle #2

SetCoordinates(-2027.226, 617.604, 117.945)

target = "Random Item 151 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20246</ID>
                      <Description>"随机项目152 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #152 Cycle #2

SetCoordinates(-2766.389, -146.199, 151.794)

target = "Random Item 152 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20247</ID>
                      <Description>"随机项目157 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #157 Cycle #2

SetCoordinates(-1362.061, -761.505, 92.363)

target = "Random Item 157 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20248</ID>
                      <Description>"随机项目163 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #163 Cycle #2

SetCoordinates(-1279.167, 51.939, 69.783)

target = "Random Item 163 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20249</ID>
                      <Description>"随机项目165 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #165 Cycle #2

SetCoordinates(-625.465, 301.856, 90.757)

target = "Random Item 165 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20250</ID>
                      <Description>"随机项目 166 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #166 Cycle #2

SetCoordinates(471.678, 60.596, 135.655)

target = "Random Item 166 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20251</ID>
                      <Description>"随机项目183 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #183 Cycle #2

SetCoordinates(-3838.225, -3164.064, -13.205)

target = "Random Item 183 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20252</ID>
                      <Description>"随机项目 185 周期 2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #185 Cycle #2

SetCoordinates(-2025.627, -3029.564, -10.209)

target = "Random Item 185 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20253</ID>
                      <Description>"随机项目192 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #192 Cycle #2

SetCoordinates(-1770.434, -1910.866, 91.699)

target = "Random Item 192 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20254</ID>
                      <Description>"随机项目194 周期2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #194 Cycle #2

SetCoordinates(-1524.957, -1968.178, 45.886)

target = "Random Item 194 Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19959</ID>
                  <Description>"周期3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>CD9BFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19960</ID>
                      <Description>"随机项目1 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #1
,
SetCoordinates(-3509.786, -1831.843, 43.999)

target = "Random Item 1 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19961</ID>
                      <Description>"随机项目3 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #3
,
SetCoordinates(-4217.760, -3857.156, -27.461)

target = "Random Item 3 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19962</ID>
                      <Description>"随机项目9 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #9
,
SetCoordinates(-4679.106, -3416.829, 17.970)

target = "Random Item 9 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19963</ID>
                      <Description>"随机项目14 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #14
,
SetCoordinates(-3372.712, -3294.767, -6.828)

target = "Random Item 14 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19964</ID>
                      <Description>"随机项目21 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #21
,
SetCoordinates(-2489.390, -1391.027, 149.235)

target = "Random Item 21 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19965</ID>
                      <Description>"随机项目25 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #25
,
SetCoordinates(-1034.169, -943.445, 60.509)

target = "Random Item 25 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19966</ID>
                      <Description>"随机项目29 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #29
,
SetCoordinates(-617.357, -88.732, 81.901)

target = "Random Item 29 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19967</ID>
                      <Description>"随机项目30 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #30
,
SetCoordinates(-1891.211, -225.213, 193.091)

target = "Random Item 30 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19968</ID>
                      <Description>"随机项目38 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #38
,
SetCoordinates(875.771, -1805.317, 42.845)

target = "Random Item 38 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19969</ID>
                      <Description>"随机项目47 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #47
,
SetCoordinates(-30.268, -663.115, 42.208)

target = "Random Item 47 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19970</ID>
                      <Description>"随机项目49 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #49
,
SetCoordinates(352.710, 173.401, 145.636)

target = "Random Item 49 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19971</ID>
                      <Description>"随机项目54 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #54
,
SetCoordinates(2202.031, 640.074, 96.425)

target = "Random Item 54 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19972</ID>
                      <Description>"随机项目59 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #59
,
SetCoordinates(-2101.491, -761.568, 83.986)

target = "Random Item 59 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19973</ID>
                      <Description>"随机项目75 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #75
,
SetCoordinates(-772.642, 711.427, 88.580)

target = "Random Item 75 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19974</ID>
                      <Description>"随机项目79 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #79
,
SetCoordinates(2258.220, 1551.770, 112.861)

target = "Random Item 79 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19975</ID>
                      <Description>"随机项目83 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #83
,
SetCoordinates(1619.334, -353.169, 74.992)

target = "Random Item 83 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19976</ID>
                      <Description>"随机项目90 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #90
,
SetCoordinates(1070.023, 1194.874, 197.033)

target = "Random Item 90 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19977</ID>
                      <Description>"随机项目98 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #98
,
SetCoordinates(2688.363, 1252.912, 95.835)

target = "Random Item 98 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19978</ID>
                      <Description>"随机项目109 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #109
,
SetCoordinates(2801.136, 50.585, 44.413)

target = "Random Item 109 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19979</ID>
                      <Description>"随机项目112 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #112
,
SetCoordinates(2115.103, -292.833, 41.738)

target = "Random Item 112 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19980</ID>
                      <Description>"随机项目113 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #113
,
SetCoordinates(1711.542, 1502.689, 147.306)

target = "Random Item 113 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19981</ID>
                      <Description>"随机项目116 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #116
,
SetCoordinates(2065.872, 1943.584, 239.924)

target = "Random Item 116 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19982</ID>
                      <Description>"随机项目125 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #125
,
SetCoordinates(1553.148, -1085.200, 43.034)

target = "Random Item 125 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19983</ID>
                      <Description>"随机项目127 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #127
,
SetCoordinates(1127.327, -344.891, 99.218)

target = "Random Item 127 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19984</ID>
                      <Description>"随机项目142 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #142
,
SetCoordinates(64.127, 1464.546, 172.035)

target = "Random Item 142 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19985</ID>
                      <Description>"随机项目150 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #150
,
SetCoordinates(-1532.276, 444.135, 106.394)

target = "Random Item 150 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19986</ID>
                      <Description>"随机项目169 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #169
,
SetCoordinates(-6304.927, -3828.055, -27.449)

target = "Random Item 169 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19987</ID>
                      <Description>"随机项目174 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #174
,
SetCoordinates(-5757.751, -3850.859, -25.471)

target = "Random Item 174 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19988</ID>
                      <Description>"随机项目 178 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #178
,
SetCoordinates(-5277.934, -3305.887, -14.543)

target = "Random Item 178 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19989</ID>
                      <Description>"随机项目 184 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #184
,
SetCoordinates(-2731.691, -2699.987, 83.700)

target = "Random Item 184 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19990</ID>
                      <Description>"随机项目 186 周期 3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #186
,
SetCoordinates(-1670.110, -2740.971, 69.928)

target = "Random Item 186 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19991</ID>
                      <Description>"随机项目197 周期3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spots #1 Cycle #3
--  Random Item #197
,
SetCoordinates(-854.785, -1946.620, 48.656)

target = "Random Item 197 Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19795</ID>
                  <Description>"周期4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>B366FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19796</ID>
                      <Description>"随机项目4 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Item #4 Cycle 4 --


SetCoordinates(-6430.512, -3513.638, -26.416 )

target = "Random Item 4 Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19797</ID>
                      <Description>"随机项目7 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Random Item #7 Cycle 4 --


SetCoordinates(-5126.902, -3020.188, 12.748)

target = "Random Item 7 Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19798</ID>
                      <Description>"随机项目12 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Item #12 Cycle 4 --


SetCoordinates(-3448.230, -2248.731, -2.122)

target = "Random Item 12 Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19799</ID>
                      <Description>"随机项目22 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Random Item #22 Cycle 4 --


SetCoordinates(-720.177, -1715.372, 41.998)

target = "Random Item 22 Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19800</ID>
                      <Description>"随机项目37 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #37 Cycle 4 --


SetCoordinates(894.170, -1390.814, 58.582)

target = "Random Item 37 Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19801</ID>
                      <Description>"随机项目46 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #46 Cycle 4 --


SetCoordinates(1992.349, -334.340, 41.530)

target = "Random Item 46 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19802</ID>
                      <Description>"随机项目50 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #50 Cycle 4 --


SetCoordinates(-495.809, 523.607, 104.468)

target = "Random Item 50 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19803</ID>
                      <Description>"随机项目53 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #53 Cycle 4 --


SetCoordinates(1287.294, 523.597, 87.217)

target = "Random Item 53 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19804</ID>
                      <Description>"随机项目55 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #55 Cycle 4 --


SetCoordinates(2699.379, 1387.827, 102.809)

target = "Random Item 55 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19805</ID>
                      <Description>"随机项目67 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #67 Cycle 4 --


SetCoordinates(-2978.456, -2742.251, 88.099)

target = "Random Item 67 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19806</ID>
                      <Description>"随机项目69 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #69 Cycle 4 --


SetCoordinates(-1573.099, -2547.040, 60.098)

target = "Random Item 69 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19807</ID>
                      <Description>"随机项目71 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #71 Cycle 4 --


SetCoordinates(-1338.777, -1161.717, 72.138)

target = "Random Item 71 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19808</ID>
                      <Description>"随机项目72 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #72 Cycle 4 --


SetCoordinates(-1848.084, -502.738, 176.558)

target = "Random Item 72 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19809</ID>
                      <Description>"随机项目 77 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #77 Cycle 4 --


SetCoordinates(400.222, 565.785, 110.468)

target = "Random Item 77 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19810</ID>
                      <Description>"随机项目86 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #86 Cycle 4 --


SetCoordinates(1719.191, -1273.996, 41.965)

target = "Random Item 86 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19811</ID>
                      <Description>"随机项目106 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #106 Cycle 4 --


SetCoordinates(2299.438, 262.726, 44.653)

target = "Random Item 106 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19812</ID>
                      <Description>"随机项目108 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #108 Cycle 4 --


SetCoordinates(2587.421, -220.722, 44.778)

target = "Random Item 108 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19813</ID>
                      <Description>"随机项目111 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #111 Cycle 4 --


SetCoordinates(2185.054, 839.461, 110.778)

target = "Random Item 111 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19814</ID>
                      <Description>"随机项目114 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #114 Cycle 4 --


SetCoordinates(1910.556, 1399.567, 177.397)

target = "Random Item 114 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19815</ID>
                      <Description>"随机项目117 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #117 Cycle 4 --


SetCoordinates(2447.408, 2093.778, 172.738)

target = "Random Item 117 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19816</ID>
                      <Description>"随机项目126 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #126 Cycle 4 --


SetCoordinates(1697.703, -564.758, 42.832)

target = "Random Item 126 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19817</ID>
                      <Description>"随机项目131 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #131 Cycle 4 --


SetCoordinates(918.895, -710.372, 68.872)

target = "Random Item 131 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19818</ID>
                      <Description>"随机项目137 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #137 Cycle 4 --


SetCoordinates(29.857, -59.216, 104.429)

target = "Random Item 137 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19819</ID>
                      <Description>"随机项目 141 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #141 Cycle 4 --


SetCoordinates(371.756, 1171.963, 177.617)

target = "Random Item 141 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19820</ID>
                      <Description>"随机项目155 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #155 Cycle 4 --


SetCoordinates(-1790.287, 146.911, 166.687)

target = "Random Item 155 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19821</ID>
                      <Description>"随机项目158 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #158 Cycle 4 --


SetCoordinates(-868.766, -728.014, 59.938)

target = "Random Item 158 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19822</ID>
                      <Description>"随机项目160 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #160 Cycle 4 --


SetCoordinates(-904.003, -187.859, 80.128)

target = "Random Item 160 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19823</ID>
                      <Description>"随机项目171 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #171Cycle 4 --


SetCoordinates(-5700.770, -3395.619, -21.332)

target = "Random Item 171 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19824</ID>
                      <Description>"随机项目172 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #172 Cycle 4 --


SetCoordinates(-5845.887, -3751.947, -25.602)

target = "Random Item 172 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19825</ID>
                      <Description>"随机项目 176 周期 4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #176 Cycle 4 --


SetCoordinates(-5006.148, -4041.585, -2.397)

target = "Random Item 176 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19826</ID>
                      <Description>"随机项目181 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #181 Cycle 4 --


SetCoordinates(-4790.454, -2795.489, -11.190)

target = "Random Item 181 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19827</ID>
                      <Description>"随机项目187 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #187 Cycle 4 --


SetCoordinates(-3161.932, -3565.387, 11.176)

target = "Random Item 187 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>19828</ID>
                      <Description>"随机项目190 周期4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to    Random Item #190 Cycle 4 --


SetCoordinates(-2379.427, -1584.473, 154.004)

target = "Random Item 190 Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>20186</ID>
                  <Description>"周期5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>B871FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20187</ID>
                      <Description>"随机项目11 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #11

SetCoordinates(-4658.868, -2310.948, 38.012)

target = "Random Item 11 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20188</ID>
                      <Description>"随机项目15 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #15

SetCoordinates(-2780.330, -3212.298, -7.936)

target = "Random Item 15 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20189</ID>
                      <Description>"随机项目18 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #18

SetCoordinates(-1815.871, -2417.116, 41.884)

target = "Random Item 18 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20190</ID>
                      <Description>"随机项目23 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #23

SetCoordinates(-975.001, -1491.600, 53.515)

target = "Random Item 23 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20191</ID>
                      <Description>"随机项目39 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #39

SetCoordinates(756.956, -843.099, 55.037)

target = "Random Item 39 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20192</ID>
                      <Description>"随机项目41 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #41

SetCoordinates(1679.337, -1471.966, 48.710)

target = "Random Item 41 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20193</ID>
                      <Description>"随机项目42 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #42

SetCoordinates(1684.431, -836.202, 41.409)

target = "Random Item 42 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20194</ID>
                      <Description>"随机项目45 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #45

SetCoordinates(2547.122, -434.876, 41.530)

target = "Random Item 45 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20195</ID>
                      <Description>"随机项目48 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #48

SetCoordinates(-325.128, -279.218, 91.545)

target = "Random Item 48 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20196</ID>
                      <Description>"随机项目52 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #52

SetCoordinates(1655.601, -52.689, 81.309)

target = "Random Item 52 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20197</ID>
                      <Description>"随机项目63 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #63

SetCoordinates(-4175.120, -3445.187, 36.915)

target = "Random Item 63 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20198</ID>
                      <Description>"随机项目65 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #65

SetCoordinates(-2994.177, -2384.002, 70.890)

target = "Random Item 65 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20199</ID>
                      <Description>"随机项目66 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #66

SetCoordinates(-3447.617, -2576.450, -11.325)

target = "Random Item 66 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20200</ID>
                      <Description>"随机项目78周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #78

SetCoordinates(220.450, -187.170, 132.101)

target = "Random Item 78 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20201</ID>
                      <Description>"随机项目91 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #91

SetCoordinates(2803.840, 1603.990, 131.473)

target = "Random Item 91 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20202</ID>
                      <Description>"随机项目 95 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #95

SetCoordinates(2651.751, 1577.337, 131.658)

target = "Random Item 95 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20203</ID>
                      <Description>"随机项目100 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #100

SetCoordinates(2124.000, 1389.511, 146.862)

target = "Random Item 100 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20204</ID>
                      <Description>"随机项目101 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #101

SetCoordinates(2125.818, 1081.064, 122.518)

target = "Random Item 101 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20205</ID>
                      <Description>"随机项目105 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #105

SetCoordinates(2833.584, 273.272, 47.672)

target = "Random Item 105 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20206</ID>
                      <Description>"随机项目121周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #121

SetCoordinates(997.149, -1222.263, 62.843)

target = "Random Item 121 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20207</ID>
                      <Description>"随机项目130 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #130

SetCoordinates(1481.391, 649.784, 87.887)

target = "Random Item 130 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20208</ID>
                      <Description>"随机项目139 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #139

SetCoordinates(-586.467, 197.262, 43.640)

target = "Random Item 139 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20209</ID>
                      <Description>"随机项目144 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #144

SetCoordinates(547.008, 355.923, 107.234)

target = "Random Item 144 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20210</ID>
                      <Description>"随机项目147 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #147

SetCoordinates(-85.769, 1514.955, 114.383)

target = "Random Item 147 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20211</ID>
                      <Description>"随机项目149 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #149

SetCoordinates(-1293.823, 294.221, 78.364)

target = "Random Item 149 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20212</ID>
                      <Description>"随机项目153 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #153

SetCoordinates(-2362.314, -349.727, 145.048)

target = "Random Item 153 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20213</ID>
                      <Description>"随机项目154 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #154

SetCoordinates(-1606.818, -150.953, 161.028)

target = "Random Item 154 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20214</ID>
                      <Description>"随机项目156 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #156

SetCoordinates(-1001.881, -556.808, 99.454)

target = "Random Item 156 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20215</ID>
                      <Description>"随机项目167 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #167

SetCoordinates(-6331.102, -3522.702, -26.558)

target = "Random Item 167 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20216</ID>
                      <Description>"随机项目170 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #170

SetCoordinates(-5981.279, -3656.430, -5.635)

target = "Random Item 170 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20217</ID>
                      <Description>"随机项目173 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #173

SetCoordinates(-5195.758, -3471.111, -21.984)

target = "Random Item 173 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20218</ID>
                      <Description>"随机项目179 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #179

SetCoordinates(-5438.239, -2912.353, 0.768)

target = "Random Item 179 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20219</ID>
                      <Description>"随机项目 188 周期 5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #188

SetCoordinates(-2086.936, -1435.516, 128.602)

target = "Random Item 188 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>20220</ID>
                      <Description>"随机项目196 周期5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #5
--  Random Item #196

SetCoordinates(-1235.073, -1585.472, 80.175)

target = "Random Item 196 Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21024</ID>
                  <Description>"周期6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>B871FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21025</ID>
                      <Description>"随机项目2 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #2

SetCoordinates(-2855.781, -2402.690, 73.221)

target = "Random Item 2 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21026</ID>
                      <Description>"随机项目16 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #16

SetCoordinates(-1785.488, -2198.150, 53.152)

target = "Random Item 16 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21027</ID>
                      <Description>"随机项目20 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #20

SetCoordinates(-3670.313, -2803.457, -6.362)

target = "Random Item 20 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21028</ID>
                      <Description>"随机项目28 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #28

SetCoordinates(-1301.931, -454.639, 115.228)

target = "Random Item 28 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21029</ID>
                      <Description>"随机项目31 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #31

SetCoordinates(-1654.447, 236.074, 110.447)

target = "Random Item 31 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21030</ID>
                      <Description>"随机项目34 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #34

SetCoordinates(2286.906, 1205.112, 106.531)

target = "Random Item 34 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21031</ID>
                      <Description>"随机项目44 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #44

SetCoordinates(2385.196, -783.734, 41.310)

target = "Random Item 44 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21032</ID>
                      <Description>"随机项目64 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #64

SetCoordinates(-3943.604, -2126.650, -3.804)

target = "Random Item 64 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21033</ID>
                      <Description>"随机项目68 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #68

SetCoordinates(-2295.712, -3133.199, -11.455)

target = "Random Item 68 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21034</ID>
                      <Description>"随机项目73 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #73

SetCoordinates(-2408.183, -91.640, 219.268)

target = "Random Item 73 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21035</ID>
                      <Description>"随机项目80 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #80

SetCoordinates(2006.224, 1145.724, 179.801)

target = "Random Item 80 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21036</ID>
                      <Description>"随机项目81 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #81

SetCoordinates(1442.849, 263.793, 90.438)

target = "Random Item 81 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21037</ID>
                      <Description>"随机项目85 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #85

SetCoordinates(720.727, -1275.994, 43.081)

target = "Random Item 85 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21038</ID>
                      <Description>"随机项目92 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #92

SetCoordinates(2823.764, 1692.526, 130.193)

target = "Random Item 92 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21039</ID>
                      <Description>"随机项目94 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #94

SetCoordinates(2583.265, 1562.601, 96.857)

target = "Random Item 94 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21040</ID>
                      <Description>"随机项目104 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #104

SetCoordinates(2990.820, 773.611, 50.149)

target = "Random Item 104 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21041</ID>
                      <Description>"随机项目107 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #107

SetCoordinates(2111.901, 331.244, 77.665)

target = "Random Item 107 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21042</ID>
                      <Description>"随机项目118 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #118

SetCoordinates(2032.910, -1054.484, 42.755)

target = "Random Item 118 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21043</ID>
                      <Description>"随机项目119 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #119

SetCoordinates(1496.813, -1723.197, 60.425)

target = "Random Item 119 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21044</ID>
                      <Description>"随机项目122 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #122

SetCoordinates(1150.945, -1058.920, 68.248)

target = "Random Item 122 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21045</ID>
                      <Description>"随机项目132 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #132

SetCoordinates(1820.657, -71.466, 55.532)

target = "Random Item 132 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21046</ID>
                      <Description>"随机项目134 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #134

SetCoordinates(-62.016, -415.070, 70.518)

target = "Random Item 134 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21047</ID>
                      <Description>"随机项目143 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #143

SetCoordinates(381.606, -6.848, 107.628)

target = "Random Item 143 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21048</ID>
                      <Description>"随机项目148 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #148

SetCoordinates(-308.960, 1295.567, 147.306)

target = "Random Item 148 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21049</ID>
                      <Description>"随机项目159 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #159

SetCoordinates(-766.991, -951.493, 57.550)

target = "Random Item 159 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21050</ID>
                      <Description>"随机项目161 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #161

SetCoordinates(-1072.390, -209.588, 88.821)

target = "Random Item 161 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21051</ID>
                      <Description>"随机项目162 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #162

SetCoordinates(-525.819, 63.595, 52.921)

target = "Random Item 162 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21052</ID>
                      <Description>"随机项目 168 周期 6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #168

SetCoordinates(-6080.740, -3594.056, -2.965)

target = "Random Item 168 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21053</ID>
                      <Description>"随机项目177 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #177

SetCoordinates(-5184.914, -3543.112, -5.771)

target = "Random Item 177 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21054</ID>
                      <Description>"随机项目180 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #180

SetCoordinates(-5236.372, -2505.994, -9.134)

target = "Random Item 180 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21055</ID>
                      <Description>"随机项目191 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #191

SetCoordinates(-2074.748, -1287.558, 118.321)

target = "Random Item 191 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21056</ID>
                      <Description>"随机项目193 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #193

SetCoordinates(-1570.114, -1653.983, 79.067)

target = "Random Item 193 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21057</ID>
                      <Description>"随机项目198 周期6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Random Spot Cycle #6
--  Random Item #198

SetCoordinates(-946.653, -1313.950, 50.473)

target = "Random Item 198 Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>21058</ID>
              <Description>"塔罗牌"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>80FFFF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21059</ID>
                  <Description>"周期1"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>00FFFF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21060</ID>
                      <Description>"杯子"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>5BFF5B</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21061</ID>
                          <Description>"圣杯A 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ace of Cups - Cycle 1

--Inside the barn on some hay bales.--

SetCoordinates(-1333.919, 2397.701, 307.012)

target = "Ace of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21062</ID>
                          <Description>"圣杯二 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Two of Cups - Cycle 1

--On a barrel under the building.--

SetCoordinates(980.991, -2017.102, 46.472)

target = "Two of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21063</ID>
                          <Description>"圣杯三 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Three of Cups - Cycle 1

--On the back of a wagon.--

SetCoordinates(-4766.344, -2707.910, -14.341)

target = "Three of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21064</ID>
                          <Description>"圣杯之四 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Four of Cups - Cycle 1

--On top of fireplace inside building.-

SetCoordinates(2976.454, 573.834, 44.557)

target = "Four of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21065</ID>
                          <Description>"圣杯之五 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Five of Cups - Cycle 1

--On a table next to a scale.--

SetCoordinates(-1095.356, -570.131, 82.316)

target = "Five of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21066</ID>
                          <Description>"圣杯之六 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Six of Cups - Cycle 1

--Inside on the eastern windowsill.--

SetCoordinates(-1623.528, -877.820, 89.869)

target = "Six of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21067</ID>
                          <Description>"圣杯之七周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Seven of Cups - Cycle 1

--On a barrel outside of the shed.--

SetCoordinates(1807.153, -48.283, 58.289)

target = "Seven of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21068</ID>
                          <Description>"圣杯之八周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Eight of Cups - Cycle 1

--On a barrel underneath an awning--

SetCoordinates(-575.149, 2696.028, 320.317)

target = "Eight of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21069</ID>
                          <Description>"圣杯之九周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Nine of Cups - Cycle 1

--On window sill of building.--

SetCoordinates(2813.235, -925.559, 43.537)

target = "Nine of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21070</ID>
                          <Description>"圣杯之十周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ten of Cups - Cycle 1

--On table beside bucket of water.--

SetCoordinates(1297.267, -1150.212, 81.261)

target = "Ten of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21071</ID>
                          <Description>"圣杯之页周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Page of Cups - Cycle 1

--On the window sill in the north western room.--

SetCoordinates(1314.104, -2280.158, 50.424)

target = "Page of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21072</ID>
                          <Description>"圣杯骑士周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Knight of Cups - Cycle 1

--Inside the eastern cabin.--

SetCoordinates(-1384.490, 1153.798, 224.955)

target = "Knight of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21073</ID>
                          <Description>"圣杯皇后周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Queen of Cups - Cycle 1

--On top of the first nightstand to the right.--

SetCoordinates(1467.010, 810.365, 100.835)

target = "Queen of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21074</ID>
                          <Description>"圣杯国王周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  King of Cups - Cycle 1

--On a table on the second floor. Walk up the stairs.--

SetCoordinates(1434.494, -1363.047, 85.058)

target = "King of Cups Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21075</ID>
                      <Description>"宝剑"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>52FF17</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21076</ID>
                          <Description>"宝剑A 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ace of Swords - Cycle 1

--On uppermost level of windmill. Climb the ladders.--

SetCoordinates(-322.450, -329.513, 102.352)

target = "Ace of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21077</ID>
                          <Description>"宝剑二 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Two of Swords - Cycle 1

--On the table on the front porch.--

SetCoordinates(-876.066, -1418.329, 45.061)

target = "Two of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21078</ID>
                          <Description>"宝剑三 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to   Three of Swords - Cycle 1

--On a windowsill left of the house.--

SetCoordinates(-1729.432, -86.349, 181.300)

target = "Three of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21079</ID>
                          <Description>"宝剑四 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Four of Swords - Cycle 1

--Up the ladder, on some wooden crates.--

SetCoordinates(1884.249, -1343.425, 47.104)

target = "Four of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21080</ID>
                          <Description>"宝剑五 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Five of Swords - Cycle 1

--On white table inside gazebo.--

SetCoordinates(877.911, -1818.372, 43.972)

target = "Five of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21081</ID>
                          <Description>"宝剑六 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Six of Swords - Cycle 1

--On a barrel in a tent.--

SetCoordinates(-35.800, 1217.424, 172.654)

target = "Six of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21082</ID>
                          <Description>"宝剑七的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Seven of Swords - Cycle 1

--Next to a blue barrel on the south west dock.--

SetCoordinates(-1201.269, -1950.820, 43.503)

target = "Seven of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21083</ID>
                          <Description>"宝剑八的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Eight of Swords - Cycle 1

--On a white table with a chess board--

SetCoordinates(2467.688, -1171.937, 48.908)

target = "Eight of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21084</ID>
                          <Description>"宝剑九的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Nine of Swords - Cycle 1

--On the back of the hay wagon.--

SetCoordinates(-4373.172, -2413.395, 19.565)

target = "Nine of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21085</ID>
                          <Description>"宝剑十的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ten of Swords - Cycle 1

--On a shelf above the coat hooks directly to the right.--

SetCoordinates(-154.219, 1490.322, 115.923)

target = "Ten of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21086</ID>
                          <Description>"剑之页周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

--  Page of Swords - Cycle 1

--On the windowsill of the outhouse.--

SetCoordinates(-673.184, 1033.315, 133.997)

target = "Page of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21087</ID>
                          <Description>"宝剑骑士周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Knight of Swords - Cycle 1

--On top of building.--

SetCoordinates(-5529.750, -2950.453, 3.183)

target = "Knight of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21088</ID>
                          <Description>"宝剑皇后周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Queen of Swords - Cycle 1

--Inside building on shelf against south wall.--

SetCoordinates(2452.103, 2096.504, 173.251)

target = "Queen of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21089</ID>
                          <Description>"宝剑国王周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  King of Swords - Cycle 1

--On the shelf behind the counter in Algernon Wasp's Shop.--

SetCoordinates(2586.050, -1011.340, 44.150)

target = "King of Swords Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21090</ID>
                      <Description>"金牛"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>34CE00</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21091</ID>
                          <Description>"万王之王周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ace of Wands - Cycle 1

--On top of the piano in the corner of the room inside the house, on ground floor.--

SetCoordinates(1021.184, -1769.966, 47.491)

target = "Ace of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21092</ID>
                          <Description>"万王二号周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Two of Wands - Cycle 1

--On a bench on the patio of the house.--

SetCoordinates(1423.856, -1144.401, 75.911)

target = "Two of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21093</ID>
                          <Description>"金牛座三 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Three of Wands - Cycle 1

--Outside on the left side of the chimney.--

SetCoordinates(-2168.762, -248.192, 192.163)

target = "Three of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21094</ID>
                          <Description>"金牛座四 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Four of Wands - Cycle 1

--Inside saloon on a windowsill.--

SetCoordinates(1445.565, 374.710, 89.797)

target = "Four of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21095</ID>
                          <Description>"万王之五周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Five of Wands - Cycle 1

--On the grave of "Calvin Draper".--

SetCoordinates(-3321.805, -2871.321, -6.066)

target = "Five of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21096</ID>
                          <Description>"万王之六周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Six of Wands - Cycle 1

--Outside on a crate.--

SetCoordinates(-323.064, -362.768, 87.986)

target = "Six of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21097</ID>
                          <Description>"万王之七的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Seven of Wands - Cycle 1

--On the gravestone.--

SetCoordinates(2195.131, -554.049, 41.783)

target = "Seven of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21098</ID>
                          <Description>"万王之八的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Eight of Wands - Cycle 1

--On a shelf against the south wall of saloon.--

SetCoordinates(2949.169, 517.268, 45.291)

target = "Eight of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21099</ID>
                          <Description>"万王之九的周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Nine of Wands - Cycle 1

--Get on shorter roof. Card is on window sill.--

SetCoordinates(729.290, -466.580, 83.519)

target = "Nine of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21100</ID>
                          <Description>"万王之十周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ten of Wands - Cycle 1

--On the elevated platform in two trees.--

SetCoordinates(2018.722, 602.755, 160.968)

target = "Ten of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21101</ID>
                          <Description>"万王之页周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Page of Wands - Cycle 1

--In basement on the crates.--

SetCoordinates(1186.900, -102.759, 94.374)

target = "Page of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21102</ID>
                          <Description>"万王骑士周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Knight of Wands - Cycle 1

--In the back of the hut on the right side of the counter.--

SetCoordinates(-1021.730, 1694.639, 244.220)

target = "Knight of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21103</ID>
                          <Description>"万王之王周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Queen of Wands - Cycle 1

--On top of a barrel in the boat.--

SetCoordinates(2091.602, -610.911, 41.771)

target = "Queen of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21104</ID>
                          <Description>"万王周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  King of Wands - Cycle 1

--In a wagon.--

SetCoordinates(351.235, -18.122, 106.788)

target = "King of Wands Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21105</ID>
                      <Description>"五角星"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>3AEA00</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21106</ID>
                          <Description>"五角星A周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ace of Pentacles - Cycle 1

--Inside the shack on a shelf.--

SetCoordinates(-5857.798, -3185.140, -13.556)

target = "Ace of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21107</ID>
                          <Description>"五角石之二周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Two of Pentacles - Cycle 1

--In a coffin next to a mass grave.--

SetCoordinates(-3591.285, -2610.028, -14.198)

target = "Two of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21108</ID>
                          <Description>"五角石之三周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Three of Pentacles - Cycle 1

--Behind the post office on the railing at the top of the stairs.--

SetCoordinates(-1758.196, -362.104, 169.722)

target = "Three of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21109</ID>
                          <Description>"五角石之四周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Four of Pentacles - Cycle 1

--On top of the well cover. Watch out bears!--

SetCoordinates(-2095.009, -1899.687, 113.991)

target = "Four of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21110</ID>
                          <Description>"五角星周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Five of Pentacles - Cycle 1

--Inside the house on the desk below the window.--

SetCoordinates(-394.873, 1724.877, 216.342)

target = "Five of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21111</ID>
                          <Description>"五角石之六 周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Six of Pentacles - Cycle 1

--In the second floor of the building on a desk.--

SetCoordinates(498.267, 673.999, 120.952)

target = "Six of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21112</ID>
                          <Description>"五角石之七周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Seven of Pentacles - Cycle 1

--On top of a blue barrel.--

SetCoordinates(-1423.814, -2687.308, 40.712)

target = "Seven of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21113</ID>
                          <Description>"五角石之八周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Eight of Pentacles - Cycle 1

--Inside house on a window sill in a bedroom.--

SetCoordinates(1122.435, 490.679, 97.194)

target = "Eight of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21114</ID>
                          <Description>"五角石之九周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Nine of Pentacles - Cycle 1

--Inside the building on a shelf in the storeroom.--

SetCoordinates(2231.256, -767.389, 43.402)

target = "Nine of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21115</ID>
                          <Description>"五角石之十周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Ten of Pentacles - Cycle 1

--On window sill. Climb ladder to get to it.--

SetCoordinates(2465.643, 276.997, 78.254)

target = "Ten of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21116</ID>
                          <Description>"五角石之页周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Page of Pentacles - Cycle 1

--On the table in the middle of the viking tomb.--

SetCoordinates(2387.487, 1691.158, 95.698)

target = "Page of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21117</ID>
                          <Description>"五角星骑士周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Knight of Pentacles - Cycle 1

--On a crate sitting on the porch.--

SetCoordinates(2542.991, 699.553, 80.636)

target = "Knight of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21118</ID>
                          <Description>"五角石皇后周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Queen of Pentacles - Cycle 1

--In the jail on the bench between the two cells.--

SetCoordinates(-1810.862, -353.277, 161.347)

target = "Queen of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21119</ID>
                          <Description>"五角石之王周期1"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  King of Pentacles - Cycle 1

--Inside building. On small yellow nightstand on the right as you enter.--

SetCoordinates(1775.461, -470.153, 45.507)

target = "King of Pentacles Cycle 1"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21120</ID>
                  <Description>"循环2"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FB7D00</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21121</ID>
                      <Description>"杯子"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FFC488</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21122</ID>
                          <Description>"圣杯A 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Cups Cycle 2 --

SetCoordinates(-5410.965, -2921.814, 1.998)

target = "Ace of Cups Cycle 2"

{$asm}

[DISABLE]

</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21123</ID>
                          <Description>"圣杯二 周期二"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Cups Cycle 2 --

SetCoordinates(506.100, 1765.725, 182.476)

target = "Two of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21124</ID>
                          <Description>"圣杯三 周期二"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Cups Cycle 2 --

SetCoordinates(-786.179, 352.100, 96.501)

target = "Three of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21125</ID>
                          <Description>"圣杯之四周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Cups Cycle 2 --

SetCoordinates(1455.677, -1363.384, 78.778)

target = "Four of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21126</ID>
                          <Description>"圣杯之五 周期二"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Cups Cycle 2 --

SetCoordinates(1896.562, -737.279, 42.278)

target = "Five of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21127</ID>
                          <Description>"圣杯之六 周期二"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Cups Cycle 2 --

SetCoordinates(2857.153, 1339.811, 64.531)

target = "Six of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21128</ID>
                          <Description>"圣杯之七周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Cups Cycle 2 --

SetCoordinates(342.449, -669.711, 42.805)

target = "Seven of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21129</ID>
                          <Description>"圣杯之八周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Cups Cycle 2 --

SetCoordinates(-3667.279, -2570.338, -13.572)

target = "Eight of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21130</ID>
                          <Description>"圣杯之九周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Cups Cycle 2 --

SetCoordinates(-2577.947, -1383.119, 149.255)

target = "Nine of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21131</ID>
                          <Description>"圣杯之十周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Cups Cycle 2 --

SetCoordinates(-3562.945, -3025.8710, 11.940)

target = "Ten of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21132</ID>
                          <Description>"圣杯之页周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Cups Cycle 2 --

SetCoordinates(2490.480, -436.583, 41.746)

target = "Page of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21133</ID>
                          <Description>"圣杯骑士周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Cups Cycle 2 --

SetCoordinates(-5212.836, -3472.834, -21.568)

target = "Knight of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21134</ID>
                          <Description>"圣杯皇后周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Cups Cycle 2 --

SetCoordinates(1826.101, -1203.199, 42.192)

target = "Queen of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21135</ID>
                          <Description>"圣杯国王周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Cups Cycle 2 --

SetCoordinates(2140.072, -1283.551, 49.646)

target = "King of Cups Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21136</ID>
                      <Description>"宝剑"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FFAD5B</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21137</ID>
                          <Description>"宝剑A周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Swords Cycle 2 --

SetCoordinates(-414.543, 1748.573, 219.268)

target = "Ace of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21138</ID>
                          <Description>"宝剑二 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Swords Cycle 2 --

SetCoordinates(-4361.535, -3076.719, -10.106)

target = "Two of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21139</ID>
                          <Description>"宝剑三 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Swords Cycle 2 --

SetCoordinates(-2497.397, -2402.345, 73.158)

target = "Three of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21140</ID>
                          <Description>"宝剑四 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Swords Cycle 2 --

SetCoordinates(-1476.765, -770.647, 104.158)

target = "Four of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21141</ID>
                          <Description>"宝剑五 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Swords Cycle 2 --

SetCoordinates(-5851.683, -3739.704, -25.184)

target = "Five of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21142</ID>
                          <Description>"宝剑六 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Swords Cycle 2 --

SetCoordinates(2149.846, -640.959, 42.529)

target = "Six of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21143</ID>
                          <Description>"宝剑七的周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Swords Cycle 2 --

SetCoordinates(487.287, 562.603, 111.225)

target = "Seven of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21144</ID>
                          <Description>"宝剑八"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Swords Cycle 22 --

SetCoordinates(2571.066, 784.172, 81.922)

target = "Eight of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21145</ID>
                          <Description>"宝剑九的周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Swords Cycle 2 --

SetCoordinates(2601.554, -1473.119, 51.394)

target = "Nine of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21146</ID>
                          <Description>"宝剑十的周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Swords Cycle 2 --

SetCoordinates(1988.878, 1198.072, 170.821)

target = "Ten of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21147</ID>
                          <Description>"剑之页周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Swords Cycle 2 --

SetCoordinates(1898.862, 296.078, 76.896)

target = "Page of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21148</ID>
                          <Description>"宝剑骑士周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Swords Cycle 2--

SetCoordinates(1332.953, -1377.071, 84.283)

target = "Knight of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21149</ID>
                          <Description>"宝剑皇后周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Swords Cycle 2 --

SetCoordinates(-1422.520, -2338.318, 45.692)

target = "Queen of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21150</ID>
                          <Description>"宝剑国王周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Swords Cycle 2 --

SetCoordinates(2633.595, 1700.921, 115.823)

target = "King of Swords Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21151</ID>
                      <Description>"金牛"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FFB76F</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21152</ID>
                          <Description>"万王之王周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Wands Cycle 2 --

SetCoordinates(2508.610, 2287.510, 177.352)

target = "Ace of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21153</ID>
                          <Description>"万王二号周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Wands Cycle 2 --

SetCoordinates(-5621.264, -2941.819, 6.757)

target = "Two of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21154</ID>
                          <Description>"金牛座三 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Wands Cycle 2 --

SetCoordinates(-226.431, 834.405, 124.393)

target = "Three of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21155</ID>
                          <Description>"金牛座四 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Wands Cycle 2 --

SetCoordinates(2254.725, -754.334, 42.815)

target = "Four of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21156</ID>
                          <Description>"万王之五周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Wands Cycle 2 --

SetCoordinates(225.382, 988.473, 190.887)

target = "Five of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21157</ID>
                          <Description>"万王之六周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Wands Cycle 2 --

SetCoordinates(-1981.518, -1669.838, 118.181)

target = "Six of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21158</ID>
                          <Description>"万王之七周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Wands Cycle 2 --

SetCoordinates(-284.146, 871.583, 121.140)

target = "Seven of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21159</ID>
                          <Description>"万王之八周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Wands Cycle 2 --

SetCoordinates(-5420.359, -3656.434, -18.742)

target = "Eight of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21160</ID>
                          <Description>"万王之九周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Wands Cycle 2 --

SetCoordinates(2724.844, 1402.821, 68.755)

target = "Nine of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21161</ID>
                          <Description>"万王之十周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Wands Cycle 2 --

SetCoordinates(1584.406, -731.225, 42.999)

target = "Ten of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21162</ID>
                          <Description>"万王之页周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Wands Cycle 2 --

SetCoordinates(-3958.597, -2128.156, -4.286)

target = "Page of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21163</ID>
                          <Description>"万王骑士周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Wands Cycle 2 --

SetCoordinates(2684.964, -1101.326, 49.266)

target = "Knight of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21164</ID>
                          <Description>"万王之王周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Wands Cycle 2 --

SetCoordinates(2783.769, 533.138, 71.287)

target = "Queen of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21165</ID>
                          <Description>"万王周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Wands Cycle 2 --

SetCoordinates(-1831.570, -608.005, 154.559)

target = "King of Wands Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21166</ID>
                      <Description>"五角星"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FF9B37</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21167</ID>
                          <Description>"五角星A周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Pentacles Cycle 2 --

SetCoordinates(1523.066, 449.694, 90.362)

target = "Ace of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21168</ID>
                          <Description>"五角星二号 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Pentacles Cycle 2 --

SetCoordinates(-2261.988, 380.235, 176.932)

target = "Two of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21169</ID>
                          <Description>"五角石之三 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Pentacles Cycle 2 --

SetCoordinates(2940.885, 497.660, 45.734)

target = "Three of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21170</ID>
                          <Description>"五角石之四 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Pentacles Cycle 2 --

SetCoordinates(1180.710, -102.421, 94.477)

target = "Four of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21171</ID>
                          <Description>"五角形周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Pentacles Cycle 2 --

SetCoordinates(1238.331, -441.766, 90.441)

target = "Five of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21172</ID>
                          <Description>"五角石之六 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Pentacles Cycle 2 --

SetCoordinates(-4684.606, -3736.200, 12.995)

target = "Six of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21173</ID>
                          <Description>"五角石之七周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Pentacles Cycle 2 --

SetCoordinates(-768.848, -1274.856, 43.592)

target = "Seven of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21174</ID>
                          <Description>"五角石之八周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Pentacles Cycle 2 --

SetCoordinates(2496.1160, -935.967, 42.317)

target = "Eight of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21175</ID>
                          <Description>"五角石之九 周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Pentacles Cycle 2 --

SetCoordinates(-1876.321, 1330.593, 202.221)

target = "Nine of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21176</ID>
                          <Description>"五角石之十周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Pentacles Cycle 2--

SetCoordinates(-3869.729, -3170.178, -12.864)

target = "Ten of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21177</ID>
                          <Description>"五角石之页周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Pentacles Cycle 2 --

SetCoordinates(-365.105, -154.417, 50.759)

target = "Page of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21178</ID>
                          <Description>"五角石骑士周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Pentacles Cycle 2 --

SetCoordinates(2291.047, -1538.801, 41.565)

target = "Knight of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21179</ID>
                          <Description>"五角石皇后周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Pentacles Cycle 2 --

SetCoordinates(3027.271, 1777.008, 84.132)

target = "Queen of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21180</ID>
                          <Description>"五角石之王周期2"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Pentacles Cycle 2 --

SetCoordinates(-605.401, -54.019, 84.189)

target = "King of Pentacles Cycle 2"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21181</ID>
                  <Description>"循环3"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>259300</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21182</ID>
                      <Description>"杯子"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>5BFF5B</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21183</ID>
                          <Description>"圣杯A 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Cups Cycle 3--

SetCoordinates(2988.078, 2185.510, 166.739)

target = "Ace of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21184</ID>
                          <Description>"圣杯二 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Cups Cycle 3--

SetCoordinates(-2370.496, 470.460, 132.676)

target = "Two of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21185</ID>
                          <Description>"圣杯三 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Cups Cycle 3--

SetCoordinates(-1310.766, 391.614, 95.381)

target = "Three of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21186</ID>
                          <Description>"圣杯之四 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Cups Cycle 3--

SetCoordinates(-3440.002, -2719.956, -4.299)

target = "Four of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21187</ID>
                          <Description>"圣杯之五 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Cups Cycle 3--

SetCoordinates(-790.807, -1355.985, 51.837)

target = "Five of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21188</ID>
                          <Description>"圣杯之六 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Cups Cycle 3--

SetCoordinates(-5590.870, -3323.348, -22.128)

target = "Six of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21189</ID>
                          <Description>"圣杯之七周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Cups Cycle 3--

SetCoordinates(2256.875, -784.570, 44.178)

target = "Seven of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21190</ID>
                          <Description>"圣杯之八周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Cups Cycle 3--

SetCoordinates(2502.314, 818.551, 72.217)

target = "Eight of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21191</ID>
                          <Description>"圣杯之九周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Cups Cycle 3--

SetCoordinates(-1410.867, -2672.826, 42.175)

target = "Nine of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21192</ID>
                          <Description>"圣杯之十周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Cups Cycle 3--

SetCoordinates(766.513, 880.596, 120.955)

target = "Ten of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21193</ID>
                          <Description>"圣杯之页周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Cups Cycle 3--

SetCoordinates(-1992.464, -1606.486, 118.119)

target = "Page of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21194</ID>
                          <Description>"圣杯骑士周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Cups Cycle 3--

SetCoordinates(2568.814, -772.734, 42.360)

target = "Knight of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21195</ID>
                          <Description>"圣杯皇后周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Cups Cycle 3--

SetCoordinates(-5983.877, -3165.226, -26.610)

target = "Queen of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21196</ID>
                          <Description>"圣杯国王周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Cups Cycle 3--

SetCoordinates(828.844, 1923.072, 259.318)

target = "King of Cups Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21197</ID>
                      <Description>"宝剑"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>52FF17</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21198</ID>
                          <Description>"宝剑A 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Swords Cycle 3--

SetCoordinates(1903.615, -1861.903, 47.374)

target = "Ace of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21199</ID>
                          <Description>"宝剑二 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Swords Cycle 3--

SetCoordinates(2284.865, -764.433, 41.605)

target = "Two of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21200</ID>
                          <Description>"宝剑三 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Three of Swords Cycle 3--

SetCoordinates(-344.793, 694.334, 117.384)

target = "Three of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21201</ID>
                          <Description>"宝剑四 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Swords Cycle 3--

SetCoordinates(2972.200, 494.374, 48.302)

target = "Four of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21202</ID>
                          <Description>"宝剑五 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Swords Cycle 3--

SetCoordinates(-1816.911, -436.652, 159.611)

target = "Five of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21203</ID>
                          <Description>"宝剑六 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Swords Cycle 3--

SetCoordinates(1453.632, 287.980, 105.915)

target = "Six of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21204</ID>
                          <Description>"宝剑七的周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Swords Cycle 3--

SetCoordinates(-1857.877, -1728.004, 109.623)

target = "Seven of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21205</ID>
                          <Description>"宝剑八的周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Swords Cycle 3--

SetCoordinates(1051.505, -1119.424, 67.883)

target = "Eight of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21206</ID>
                          <Description>"宝剑九的周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Swords Cycle 3--

SetCoordinates(2881.529, 1382.837, 85.980)

target = "Nine of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21207</ID>
                          <Description>"宝剑十的周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Swords Cycle 3--

SetCoordinates(2446.412, 289.783, 67.207)

target = "Ten of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21208</ID>
                          <Description>"剑之页周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Swords Cycle 3--

SetCoordinates(600.559, 567.529, 111.212)

target = "Page of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21209</ID>
                          <Description>"宝剑骑士周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Swords Cycle 3--

SetCoordinates(2949.682, -1235.371, 42.333)

target = "Knight of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21210</ID>
                          <Description>"宝剑皇后周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Swords Cycle 3--

SetCoordinates(1868.866, 583.720, 113.857)

target = "Queen of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21211</ID>
                          <Description>"宝剑国王周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Swords Cycle 3--

SetCoordinates(-5547.003, -2397.248, -9.142)

target = "King of Swords Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21212</ID>
                      <Description>"金牛"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>34CE00</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21213</ID>
                          <Description>"万王之王周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Wands Cycle 3--

SetCoordinates(-532.259, 2671.911, 318.747)

target = "Ace of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21214</ID>
                          <Description>"万王之二 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Wands Cycle 3--

SetCoordinates(-691.934, -1244.889, 43.167)

target = "Two of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21215</ID>
                          <Description>"金牛座三 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Wands Cycle 3--

SetCoordinates(3033.593, 1368.348, 42.662)

target = "Three of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21216</ID>
                          <Description>"金牛座四 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Wands Cycle 3--

SetCoordinates(2540.968, 697.140, 80.741)

target = "Four of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21217</ID>
                          <Description>"万王之五周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Wands Cycle 3--

SetCoordinates(1321.869, -1136.148, 82.185)

target = "Five of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21218</ID>
                          <Description>"万王之六周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Wands Cycle 3--

SetCoordinates(2796.862, -1160.953, 47.921)

target = "Six of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21219</ID>
                          <Description>"万王之七周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Sevenof Wands Cycle 3--

SetCoordinates(752.795, -854.739, 55.040)

target = "Seven of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21220</ID>
                          <Description>"万王之八周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Wands Cycle 3--

SetCoordinates(2071.325, -855.115, 43.356)

target = "Eight of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21221</ID>
                          <Description>"万王之九周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Wands Cycle 3--

SetCoordinates(-2312.633, -484.438, 144.988)

target = "Nine of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21222</ID>
                          <Description>"万王之十周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Wands Cycle 3--

SetCoordinates(2483.076, -1303.541, 48.866)

target = "Ten of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21223</ID>
                          <Description>"万王之页周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Wands Cycle 3--

SetCoordinates(2335.971, 1402.449, 103.598)

target = "Page of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21224</ID>
                          <Description>"万王骑士周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Wands Cycle 3--

SetCoordinates(1007.066, -1805.688, 46.615)

target = "Knight of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21225</ID>
                          <Description>"万王之王周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Wands Cycle 3--

SetCoordinates(-3843.806, -3008.838, -6.863)

target = "Queen of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21226</ID>
                          <Description>"万王周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Wands Cycle 3--

SetCoordinates(-1356.738, -2291.261, 46.190)

target = "King of Wands Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21227</ID>
                      <Description>"五角星"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>3AEA00</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21228</ID>
                          <Description>"五角星A周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Pentacles Cycle 3--

SetCoordinates(576.096, 1674.873, 187.748)

target = "Ace of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21229</ID>
                          <Description>"五角石之二周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Pentacles Cycle 3--

SetCoordinates(875.930, -1929.831, 46.535)

target = "Two of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21230</ID>
                          <Description>"五角石之三 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Pentacles Cycle 3--

SetCoordinates(1456.964, 802.532, 99.863)

target = "Three of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21231</ID>
                          <Description>"五角石之四 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Pentacles Cycle 3--

SetCoordinates(2752.523, -1285.660, 48.055)

target = "Four of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21232</ID>
                          <Description>"五角形周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Pentacles Cycle 3--

SetCoordinates(2089.983, -1819.962, 42.936)

target = "Five of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21233</ID>
                          <Description>"五角石之六 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Pentacles Cycle 3--

SetCoordinates(1409.639, -1288.750, 77.319)

target = "Six of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21234</ID>
                          <Description>"五角石之七周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Pentacles Cycle 3--

SetCoordinates(1833.435, -1422.419, 43.834)

target = "Seven of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21235</ID>
                          <Description>"五角石之八周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Pentacles Cycle 3--

SetCoordinates(-1359.520, 2427.454, 307.921)

target = "Eight of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21236</ID>
                          <Description>"五角石之九 周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Pentacles Cycle 3--

SetCoordinates(2903.350, 1342.800, 48.155)

target = "Nine of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21237</ID>
                          <Description>"五角石之十周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Pentacles Cycle 3--

SetCoordinates(1372.560, -874.484, 70.132)

target = "Ten of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21238</ID>
                          <Description>"五角石之页周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Pentacles Cycle 3--

SetCoordinates(1782.403, -400.926, 47.440)

target = "Page of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21239</ID>
                          <Description>"五角石骑士周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Pentacles Cycle 3--

SetCoordinates(1932.047, 1947.120, 263.011)

target = "Knight of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21240</ID>
                          <Description>"五角石皇后周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Pentacles Cycle 3--

SetCoordinates(-5511.742, -2879.983, -4.411)

target = "Queen of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21241</ID>
                          <Description>"五角石之王周期3"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Pentacles Cycle 3--

SetCoordinates(2745.822, 1411.296, 98.697)

target = "King of Pentacles Cycle 3"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21242</ID>
                  <Description>"周期4"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>4080FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21243</ID>
                      <Description>"杯子"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>286FFF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21244</ID>
                          <Description>"圣杯A 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Cups Cycle 4--

SetCoordinates(-6011.041, -3144.759, 5.421)

target = "Ace of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21245</ID>
                          <Description>"圣杯二 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to 2 of Cups Cycle 4--

SetCoordinates( -171.494, 631.645, 114.027)

target = "Two of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21246</ID>
                          <Description>"圣杯三 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Cups Cycle 4--

SetCoordinates(-1770.557, -429.493, 155.218)

target = "Three of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21247</ID>
                          <Description>"圣杯之四 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Cups Cycle 4--

SetCoordinates(2745.354, -1182.525, 49.193)

target = "Four of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21248</ID>
                          <Description>"圣杯之五 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Cups Cycle 4--

SetCoordinates(2739.979, 1351.687, 68.119)

target = "Five of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21249</ID>
                          <Description>"圣杯之六 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Cups Cycle 4--

SetCoordinates(1376.004, -1316.500, 77.358)

target = "Six of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21250</ID>
                          <Description>"圣杯之七周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Cups Cycle 4--

SetCoordinates(-820.958, 354.437, 98.078)

target = "Seven of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21251</ID>
                          <Description>"圣杯之八周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Cups Cycle 4--

SetCoordinates(2116.677, -597.536, 42.611)

target = "Eight of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21252</ID>
                          <Description>"圣杯之九 周期四"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Cups Cycle 4--

SetCoordinates(1115.623, 507.752, 95.486)

target = "Nine of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21253</ID>
                          <Description>"圣杯之十 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Cups Cycle 4--

SetCoordinates(-2493.496, -2432.458, 60.597)

target = "Ten of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21254</ID>
                          <Description>"圣杯骑士周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Cups Cycle 4--

SetCoordinates(2851.687, -1148.578, 46.492)

target = "Knight of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21255</ID>
                          <Description>"圣杯之页周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Cups Cycle 4--

SetCoordinates(775.976, 844.674, 118.902)

target = "Page of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21256</ID>
                          <Description>"圣杯皇后周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Cups Cycle 4--

SetCoordinates(1373.494, 356.894, 87.815)

target = "Queen of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21257</ID>
                          <Description>"圣杯国王周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Cups Cycle 4--

SetCoordinates(1319.281, -2287.437, 50.534)

target = "King of Cups Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21258</ID>
                      <Description>"宝剑"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>1562FF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21259</ID>
                          <Description>"宝剑A 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Swords Cycle 4--

SetCoordinates(2930.718, 512.445, 45.879)

target = "Ace of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21260</ID>
                          <Description>"宝剑二 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Swords Cycle 4--

SetCoordinates(2777.852,-1044.317, 46.888)

target = "Two of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21261</ID>
                          <Description>"宝剑三 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Swords Cycle 4--

SetCoordinates(2483.175, 775.809, 67.319)

target = "Three of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21262</ID>
                          <Description>"宝剑四 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Swords Cycle 4--

SetCoordinates(-1435.359, -2264.842, 43.347)

target = "Four of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21263</ID>
                          <Description>"宝剑五 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Swords Cycle 4--

SetCoordinates(903.752, 260.678, 116.000)

target = "Five of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21264</ID>
                          <Description>"宝剑六 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Swords Cycle 4--

SetCoordinates(1709.036, -407.536, 49.463)

target = "Six of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21265</ID>
                          <Description>"宝剑七的周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Swords Cycle 4--

SetCoordinates(2825.341, 275.838, 48.097)

target = "Seven of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21266</ID>
                          <Description>"宝剑八的周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Swords Cycle 4--

SetCoordinates(2276.822, 1453.551, 84.069)

target = "Eight of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21267</ID>
                          <Description>"宝剑九的周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Swords Cycle 4--

SetCoordinates(1935.572, 1943.420, 273.345)

target = "Nine of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21268</ID>
                          <Description>"宝剑十的周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Swords Cycle 4--

SetCoordinates(-1575.713, -923.546, 84.581)

target = "Ten of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21269</ID>
                          <Description>"宝剑骑士周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Swords Cycle 4--

SetCoordinates(2090.531, -1816.281, 42.928)

target = "Knight of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21270</ID>
                          <Description>"宝剑之页周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Swords Cycle 4--

SetCoordinates(3034.250, 1778.208, 83.303)

target = "Page of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21271</ID>
                          <Description>"宝剑皇后周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Swords Cycle 4--

SetCoordinates(-1164.520, -1943.661, 42.340)

target = "Queen of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21272</ID>
                          <Description>"宝剑国王周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Swords Cycle 4--

SetCoordinates(1706.144, -1005.356, 43.472)

target = "King of Swords Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21273</ID>
                      <Description>"金牛"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>0044D2</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21274</ID>
                          <Description>"万王之王周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Wands Cycle 4--

SetCoordinates(-2217.017, 726.518, 127.694)

target = "Ace of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21275</ID>
                          <Description>"万王之二 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Wands Cycle 4--

SetCoordinates(1838.786, -1275.197, 43.365)

target = "Two of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21276</ID>
                          <Description>"金牛座三 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Wands Cycle 4--

SetCoordinates(-2321.656, -2389.802, 63.180)

target = "Three of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21277</ID>
                          <Description>"金牛座四 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Wands Cycle 4--

SetCoordinates(-756.091, -1351.802, 43.365)

target = "Four of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21278</ID>
                          <Description>"万王之五周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Wands Cycle 4--

SetCoordinates(-26.08, 1222.989, 173.123)

target = "Five of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21279</ID>
                          <Description>"万王之六周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Wands Cycle 4E--

SetCoordinates(-325.135, 764.565, 117.430)

target = "Six of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21280</ID>
                          <Description>"万王之七周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Wands Cycle 4--

SetCoordinates(-1318.003, 2435.500, 309.575)

target = "Seven of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21281</ID>
                          <Description>"万王之八周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Wands Cycle 4--

SetCoordinates(576.658, 1687.961, 187.781)

target = "Eight of Wands Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21282</ID>
                          <Description>"万王之九周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Wands Cycle 4--

SetCoordinates(-5200.958, -3438.916, -11.043)

target = "Nine of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21283</ID>
                          <Description>"万王之十周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Wands Cycle 4--

SetCoordinates(1270.343, -402.739, 97.607)

target = "Ten of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21284</ID>
                          <Description>"万王骑士周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Wands Cycle 4--

SetCoordinates(-1820.515, -372.454, 163.300)

target = "Knight of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21285</ID>
                          <Description>"万王之页周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Wands Cycle 4--

SetCoordinates(2694.302, -1523.968, 46.340)

target = "Page of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21286</ID>
                          <Description>"万王之王周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Wands Cycle 4--

SetCoordinates(-1638.904, -1362.151, 84.541)

target = "Queen of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21287</ID>
                          <Description>"万王周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Wands Cycle 4E--

SetCoordinates(-5463.124, -2908.229, 0.835)

target = "King of Wands Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21288</ID>
                      <Description>"五角星"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>6F9DFF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21289</ID>
                          <Description>"五角星A周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Pentacles Cycle 4--

SetCoordinates(-977.255, -1200.759, 58.194)

target = "Ace of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21290</ID>
                          <Description>"五角石之二周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Pentacles Cycle 4--

SetCoordinates(-1976.802, -1650.984, 117.110)

target = "Two of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21291</ID>
                          <Description>"五角石之三 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Pentacles Cycle 4--

SetCoordinates(2410.416, -1077.270, 47.458)

target = "Three of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21292</ID>
                          <Description>"五角石之四 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Pentacles Cycle 4--

SetCoordinates(-420.394, 1735.536, 216.557)

target = "Four of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21293</ID>
                          <Description>"五角形周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Pentacles Cycle 4--

SetCoordinates(1625.729, -364.100, 75.897)

target = "Five of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21294</ID>
                          <Description>"五角石之六 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Pentacles Cycle 4--

SetCoordinates(2235.425, -141.444, 47.623)

target = "Six of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21295</ID>
                          <Description>"五角石之七周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Pentacles Cycle 4--

SetCoordinates(2540.487, -1456.953, 46.318)

target = "Seven of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21296</ID>
                          <Description>"五角石之八周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]
{$lua}

-- Teleport to Eight of Pentacles Cycle 4--

SetCoordinates( 2930.125, 1387.963, 56.254)

target = "Eight of Pentacles Cycle 4"

{$asm}

[DISABLE]

</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21297</ID>
                          <Description>"五角石之九 周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Pentacles Cycle 4--

SetCoordinates(1356.885, -1248.270, 79.944)

target = "Nine of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21298</ID>
                          <Description>"五角石之十周期"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Pentacles Cycle 4--

SetCoordinates(1117.442, -1986.687, 55.347)

target = "Ten of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21299</ID>
                          <Description>"五角石骑士周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Pentacles Cycle 4--

SetCoordinates(1904.306, -1821.713, 41.902)

target = "Knight of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21300</ID>
                          <Description>"五角石之页周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Pentacles Cycle 4--

SetCoordinates(-1814.536, 659.656, 131.839)

target = "Page of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21301</ID>
                          <Description>"五角石皇后周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Pentacles Cycle 4--

SetCoordinates(554.705, 567.960, 116.652)

target = "Queen of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21302</ID>
                          <Description>"五角星国王周期4"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Pentacles Cycle 4--

SetCoordinates(-1415.807, 1131.118, 225.542)

target = "King of Pentacles Cycle 4"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21303</ID>
                  <Description>"周期5"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21304</ID>
                      <Description>"杯子"</Description>
                      <Options moHideChildren="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>880088</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21305</ID>
                          <Description>"圣杯A 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Cups Cycle 5--

SetCoordinates(-823.946, -1297.225, 53.571)

target = "Ace of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21306</ID>
                          <Description>"圣杯二 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Cups Cycle 5--

SetCoordinates(-5423.438, -2970.933, 13.045 )

target = "Two of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21307</ID>
                          <Description>"圣杯三 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Cups Cycle 5--

SetCoordinates(1047.778, -1846.387, 48.427)

target = "Three of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21308</ID>
                          <Description>"圣杯之四 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Cups Cycle 5--

SetCoordinates(-276.938, 813.517, 122.545)

target = "Four of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21309</ID>
                          <Description>"圣杯之五 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Cups Cycle 5--

SetCoordinates(2817.638, -1409.590, 45.394)

target = "Five of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21310</ID>
                          <Description>"圣杯之六 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Cups Cycle 5--

SetCoordinates(1748.347, -1318.488, 44.231)

target = "Six of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21311</ID>
                          <Description>"圣杯之七周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Cups Cycle 5--

SetCoordinates(-1982.378, -1617.522, 118.082)

target = "Seven of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21312</ID>
                          <Description>"圣杯之八周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Cups Cycle 5--

SetCoordinates(-1395.637, -2346.068, 44.982)

target = "Eight of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21313</ID>
                          <Description>"圣杯之九 周期五"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Cups Cycle 5--

SetCoordinates(2895.232, 628.884, 57.715)

target = "Nine of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21314</ID>
                          <Description>"圣杯之十周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Cups Cycle 5--

SetCoordinates(1797.689, -101.031, 55.687)

target = "Ten of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21315</ID>
                          <Description>"圣杯之页周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Cups Cycle 5--

SetCoordinates(1620.557, -360.899, 75.897)

target = "Page of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21316</ID>
                          <Description>"圣杯骑士周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Cups Cycle 5--

SetCoordinates(-5555.232, -2399.196, -8.738)

target = "Knight of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21317</ID>
                          <Description>"圣杯皇后周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Cups Cycle 5--

SetCoordinates(2827.861, 278.974, 51.088)

target = "Queen of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21318</ID>
                          <Description>"圣杯国王周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Cups Cycle 5--

SetCoordinates(-627.369, -73.195, 82.855)

target = "King of Cups Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21319</ID>
                      <Description>"宝剑"</Description>
                      <Options moHideChildren="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>C100C1</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21320</ID>
                          <Description>"宝剑A 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Swords Cycle 5--

SetCoordinates(-60.050, 1240.372, 170.775)

target = "Ace of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21321</ID>
                          <Description>"宝剑二 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Swords Cycle 5--

SetCoordinates(-242.643, 769.889, 118.085)

target = "Two of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21322</ID>
                          <Description>"宝剑三 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Swords Cycle 5--

SetCoordinates(1374, -1217.417, 84.256)

target = "Three of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21323</ID>
                          <Description>"宝剑四 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Swords Cycle 5--

SetCoordinates(1326.804, -2288.267, 49.335)

target = "Four of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21324</ID>
                          <Description>"宝剑五 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Swords Cycle 5--

SetCoordinates(3024.964, 1443.910, 46.979)

target = "Five of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21325</ID>
                          <Description>"宝剑六 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Swords Cycle 5--

SetCoordinates(-2181.556, 721.175, 126.113)

target = "Six of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21326</ID>
                          <Description>"宝剑七的周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Swords Cycle 5--

SetCoordinates(-1431.663, 1204.713, 225.615)

target = "Seven of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21327</ID>
                          <Description>"宝剑八 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Swords Cycle 5--

SetCoordinates(192.825, 992.265, 189.932)

target = "Eight of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21328</ID>
                          <Description>"宝剑九的周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Swords Cycle 5--

SetCoordinates(2443.441, 305.094, 74.760)

target = "Nine of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21329</ID>
                          <Description>"宝剑十的周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Swords Cycle 5--

SetCoordinates(-1318.599, 2462.902, 309.863)

target = "Ten of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21330</ID>
                          <Description>"宝剑之页周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Swords Cycle 5--

SetCoordinates(-1880.407, 1319.443, 201.513)

target = "Page of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21331</ID>
                          <Description>"宝剑骑士周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Swords Cycle 5--

SetCoordinates(-1090.982, -573.843, 85.509)

target = "Knight of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21332</ID>
                          <Description>"宝剑皇后周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Swords Cycle 5--

SetCoordinates(2366.664, -1467.196, 46.054)

target = "Queen of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21333</ID>
                          <Description>"宝剑国王周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Swords Cycle 5--

SetCoordinates(726.907, -474.505, 77.184)

target = "King of Swords Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21334</ID>
                      <Description>"金牛"</Description>
                      <Options moHideChildren="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FF20FF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21335</ID>
                          <Description>"万王之王周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Wands Cycle 5--

SetCoordinates(1751.440, -412.347, 48.378)

target = "Ace of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21336</ID>
                          <Description>"金牛座二 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Wands Cycle 5--

SetCoordinates(2280.750, 1487.584, 84.061)

target = "Two of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21337</ID>
                          <Description>"金牛座三 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Wands Cycle 5--

SetCoordinates(1906.169, -1861.010, 43.137)

target = "Three of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21338</ID>
                          <Description>"金牛座四 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Wands Cycle 5--

SetCoordinates(2867.302, 1449.002, 69.122)

target = "Four of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21339</ID>
                          <Description>"万王之五周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Wands Cycle 5--

SetCoordinates(-1151.047, -1918.383, 42.192)

target = "Five of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21340</ID>
                          <Description>"万王之六周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Wands Cycle 5--

SetCoordinates(2398.861, -998.833, 44.513)

target = "Six of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21341</ID>
                          <Description>"万王之七周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Wands Cycle 5--

SetCoordinates(3027.276, 1774.037, 84.178)

target = "Seven of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21342</ID>
                          <Description>"万王之八周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Wands Cycle 6--

SetCoordinates(1778.893, -808.745, 42.402)

target = "Eight of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21343</ID>
                          <Description>"万王之九周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Wands Cycle 5--

SetCoordinates(2496.789, -421.286, 44.373)

target = "Nine of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21344</ID>
                          <Description>"万王之十周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Wands Cycle 5--

SetCoordinates(2884.088, -253.334, 42.876)

target = "Ten of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21345</ID>
                          <Description>"万王之页周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Wands Cycle 5--

SetCoordinates(759.518, 839.595, 120.986)

target = "Page of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21346</ID>
                          <Description>"万王骑士周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Wands Cycle 5--

SetCoordinates(540.793, 595.634, 127.392)

target = "Knight of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21347</ID>
                          <Description>"万王之王周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Wands Cycle 5--

SetCoordinates(-5215.410, -3504.935, -22.049)

target = "Queen of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21348</ID>
                          <Description>"万字王周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Wands Cycle 5--

SetCoordinates(-398.505, 1727.952, 216.493)

target = "King of Wands Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21349</ID>
                      <Description>"五角星"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FF80FF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21350</ID>
                          <Description>"五角星A周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Pentacles Cycle 5--

SetCoordinates(2505.935, 739.294, 74.376)

target = "Ace of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21351</ID>
                          <Description>"五角石之二周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Pentacles Cycle 5--

SetCoordinates(1311.181, -1353.755, 78.035)

target = "Two of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21352</ID>
                          <Description>"五角石之三 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Pentacles Cycle 5--

SetCoordinates(-857.179, 334.200, 99.797)

target = "Three of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21353</ID>
                          <Description>"五角石之四 周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Pentacles Cycle 5--

SetCoordinates(2996.553, 485.007, 42.051)

target = "Four of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21354</ID>
                          <Description>"五角石之五周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Pentacles Cycle 5--

SetCoordinates(1178.049, 432.815, 92.779)

target = "Five of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21355</ID>
                          <Description>"五角石之六周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Pentacles Cycle 5--

SetCoordinates(1131.047, -989.724, 68.692)

target = "Six of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21356</ID>
                          <Description>"五角石之七周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Pentacles Cycle 5--

SetCoordinates(-254.701, 639.209, 118.610)

target = "Seven of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21357</ID>
                          <Description>"五角石之八周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Pentacles Cycle 5--

SetCoordinates(2466.568, -1380.997, 45.321)

target = "Eight of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21358</ID>
                          <Description>"五角石之九周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Pentacles Cycle 5--

SetCoordinates(-1842.239, -422.556, 160.819)

target = "Nine of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21359</ID>
                          <Description>"五角石之十周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Pentacles Cycle 5--

SetCoordinates(2817.634, -1107.490, 46.465)

target = "Ten of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21360</ID>
                          <Description>"五角石之页周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Pentacles Cycle 5--

SetCoordinates(2005.729, -762.568, 41.897)

target = "Page of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21361</ID>
                          <Description>"五角星骑士周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Pentacles Cycle 5--

SetCoordinates(-2400.023, -2469.966, 60.172)

target = "Knight of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21362</ID>
                          <Description>"五角石皇后周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Pentacles Cycle 5--

SetCoordinates(-5948.230, -3266.808, -21.801)

target = "Queen of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21363</ID>
                          <Description>"五角石之王周期5"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Pentacles Cycle 5--

SetCoordinates(2986.328, 2190.846, 166.743)

target = "King of Pentacles Cycle 5"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21364</ID>
                  <Description>"循环6"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FF51A8</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21365</ID>
                      <Description>"杯子"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FF2F97</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21366</ID>
                          <Description>"圣杯A周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of cupsCycle 6--

SetCoordinates(2400.848, -1550.382, 47.500)

target = "Ace of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21367</ID>
                          <Description>"杯子二 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of cupsCycle 6--

SetCoordinates(2978.028, 1316.687, 43.947)

target = "Two of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21368</ID>
                          <Description>"杯子三 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of cupsCycle 6--

SetCoordinates(2549.368, 811.506, 75.894)

target = "Three of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21369</ID>
                          <Description>"杯子的四 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of cupsCycle 6--

SetCoordinates(1298.661, -1303.394, 81.975)

target = "Four of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21370</ID>
                          <Description>"杯子的五 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of cupsCycle 6--

SetCoordinates(901.377, -1793.277, 43.081)

target = "Five of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21371</ID>
                          <Description>"杯子的六 周期 6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of cupsCycle 6--

SetCoordinates(589.956, 643.346, 130.968)

target = "Six of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21372</ID>
                          <Description>"七个杯子Cycle 6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of cupsCycle 6--

SetCoordinates(-4839.209, -2660.378, -12.486)

target = "Seven of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21373</ID>
                          <Description>"八个杯子Cycle 6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of cupsCycle 6--

SetCoordinates(3034.371, 431.817, 51.376)

target = "Eight of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21374</ID>
                          <Description>"杯子的第九个周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of cupsCycle 6--

SetCoordinates(1138.317, -980.118, 69.394)

target = "Nine of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21375</ID>
                          <Description>"十杯Cycle 6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of cupsCycle 6--

SetCoordinates(2401.819, -1065.942, 52.431)

target = "Ten of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21376</ID>
                          <Description>"杯子的一页Cycle 6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of cupsCycle 6--

SetCoordinates(2239.118, -148.451, 46.936)

target = "Page of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21377</ID>
                          <Description>"杯子的骑士Cycle 6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of cupsCycle 6--

SetCoordinates(-401.755, 1733.635, 218.840)

target = "Knight of cupsCycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21378</ID>
                          <Description>"杯子女王周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of cups Cycle 6--

SetCoordinates(1781.316, -472.769, 45.806)

target = "Queen of cups Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21379</ID>
                          <Description>"杯子国王周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of cups Cycle 6--

SetCoordinates(2990.466, 2192.022, 166.784)

target = "King of cups Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21380</ID>
                      <Description>"剑"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FF55AA</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21381</ID>
                          <Description>"剑A 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of swords Cycle 6--

SetCoordinates(-1814.745, -356.418, 162.089)

target = "Ace of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21382</ID>
                          <Description>"宝剑二 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of swords Cycle 6--

SetCoordinates(-5991.203, -3212.244, -14.521)

target = "Two of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21383</ID>
                          <Description>"剑三 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of swords Cycle 6--

SetCoordinates(-442.864, 655.859, 111.829)

target = "Three of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21384</ID>
                          <Description>"剑四 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of swords Cycle 6--

SetCoordinates(1114.751, 485.599, 97.194)

target = "Four of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21385</ID>
                          <Description>"剑五 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of swords Cycle 6--

SetCoordinates(-2341.696, -2381.127, 62.250)

target = "Five of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21386</ID>
                          <Description>"剑六 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of swords Cycle 6--

SetCoordinates(1897.903, -1872.726, 47.361)

target = "Six of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21387</ID>
                          <Description>"剑七 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of swords Cycle 6--

SetCoordinates(2834.570, -1052.050, 43.908)

target = "Seven of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21388</ID>
                          <Description>"剑八 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of swords Cycle 6--

SetCoordinates(-1201.281, -1938, 43.594)

target = "Eight of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21389</ID>
                          <Description>"剑九 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of swords Cycle 6--

SetCoordinates(2561.267, -1087.024, 56.392)

target = "Nine of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21390</ID>
                          <Description>"剑十 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of swords Cycle 6--

SetCoordinates(1458.442, 813.700, 101.147)

target = "Ten of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21391</ID>
                          <Description>"剑之页 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of swords Cycle 6--

SetCoordinates(458.631, 671.501, 116.746)

target = "Page of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21392</ID>
                          <Description>"剑骑士周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of swords Cycle 6--

SetCoordinates(-1347.447, 2404.223, 307.067)

target = "Knight of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21393</ID>
                          <Description>"剑后 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of swords Cycle 6--

SetCoordinates(-843.935, -1184.533, 43.543)

target = "Queen of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21394</ID>
                          <Description>"剑王 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of swords Cycle 6--

SetCoordinates(2311.758, 1454.324, 83.227)

target = "King of swords Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21395</ID>
                      <Description>"金牛"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FF75BA</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21396</ID>
                          <Description>"万字A周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Wands Cycle 6--

SetCoordinates(-1453.092, -2295.456, 43.365)

target = "Ace of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21397</ID>
                          <Description>"金牛座二 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Wands Cycle 6--

SetCoordinates(1932.265, 1946.170, 266.095)

target = "Two of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21398</ID>
                          <Description>"金牛座三 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Wands Cycle 6--

SetCoordinates(2463.184, 302.811, 76.266)

target = "Three of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21399</ID>
                          <Description>"金牛座四 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Wands Cycle 6--

SetCoordinates(1415.489, -1400.340, 82.149)

target = "Four of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21400</ID>
                          <Description>"万王之五周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Wands Cycle 6
SetCoordinates(-1895.679, 1330.841, 200.097)

target = "Five of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21401</ID>
                          <Description>"万王之六周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Wands Cycle 6--

SetCoordinates(2850.665, 1383.681, 68.791)

target = "Six of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21402</ID>
                          <Description>"万王之七周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Wands Cycle 6--

SetCoordinates(1982.288, 1193.104, 171.403)

target = "Seven of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21403</ID>
                          <Description>"万王之八周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Wands Cycle 6--

SetCoordinates(-1663.626, -1377.494, 84.144)

target = "Eight of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21404</ID>
                          <Description>"万王之九周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Wands Cycle 6--

SetCoordinates(1585.469, -1845.942, 58.483)

target = "Nine of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21405</ID>
                          <Description>"万王之十周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Wands Cycle 6--

SetCoordinates(2524.086, 2285.917, 177.351)

target = "Ten of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21406</ID>
                          <Description>"万王之页周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Wands Cycle 6--

SetCoordinates(-1976.937, -1668.191, 118.181)

target = "Page of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21407</ID>
                          <Description>"万王骑士周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Wands Cycle 6--

SetCoordinates(2344.516, -1165.678, 46.599)

target = "Knight of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21408</ID>
                          <Description>"万王之王周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Wands Cycle 6--

SetCoordinates(533.835, 1745.281, 183.976)

target = "Queen of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21409</ID>
                          <Description>"万王周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Wands Cycle 6--

SetCoordinates(2970.620, 598.873, 45.069)

target = "King of Wands Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21410</ID>
                      <Description>"五角星"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>FFA8D3</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>21411</ID>
                          <Description>"五角星A周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ace of Pentacles Cycle 6--

SetCoordinates(1752.304, -1366.143, 45.183)

target = "Ace of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21412</ID>
                          <Description>"五角石之二周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Two of Pentacles Cycle 6--

SetCoordinates(-1424.904, -2194.193, 43.337)

target = "Two of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21413</ID>
                          <Description>"五角石之三 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Three of Pentacles Cycle 6--

SetCoordinates(1338.295, -2292.661, 49.119)

target = "Three of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21414</ID>
                          <Description>"五角石之四 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Four of Pentacles Cycle 6--

SetCoordinates(894.370, 267.154, 116.344)

target = "Four of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21415</ID>
                          <Description>"五角石之五周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Five of Pentacles Cycle 6--

SetCoordinates(2824.275, 279.671, 51.078)

target = "Five of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21416</ID>
                          <Description>"五角石之六 周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Six of Pentacles Cycle 6--

SetCoordinates(789.630, 839.737, 117.840)

target = "Six of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21417</ID>
                          <Description>"五角石之七周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Seven of Pentacles Cycle 6--

SetCoordinates(-5515.354, -2919.146, 1.625)

target = "Seven of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21418</ID>
                          <Description>"五角石之八周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Eight of Pentacles Cycle 6--

SetCoordinates(-905.707, -1366.697, 52.571)

target = "Eight of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21419</ID>
                          <Description>"五角石之九周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Nine of Pentacles Cycle 6--

SetCoordinates(1425.211, 382.499, 89.956)

target = "Nine of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21420</ID>
                          <Description>"五角石之十周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Ten of Pentacles Cycle 6--

SetCoordinates(-248.399, 958.335, 138.639)

target = "Ten of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21421</ID>
                          <Description>"五角石之页周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Page of Pentacles Cycle 6--

SetCoordinates(-17.076, 1233.0045, 173.226)

target = "Page of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21422</ID>
                          <Description>"五角石骑士周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Knight of Pentacles Cycle 6--

SetCoordinates(-2179.744, 720.485, 122.630)

target = "Knight of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21423</ID>
                          <Description>"五角石皇后周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Queen of Pentacles Cycle 6--

SetCoordinates(2859.137, -1273.639, 50.043)

target = "Queen of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>21424</ID>
                          <Description>"五角石之王周期6"</Description>
                          <LastState/>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to King of Pentacles Cycle 6--

SetCoordinates(199.484, 991.6905, 190.082)

target = "King of Pentacles Cycle 6"

{$asm}

[DISABLE]
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>21741</ID>
          <Description>"自然人"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>21465</ID>
              <Description>"传说中的动物"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>4080FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21466</ID>
                  <Description>"马扎美洲狮(6点至9点天气晴朗)。"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21467</ID>
                      <Description>"马扎美洲狮位置1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos1"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6374.250)
writeFloat("WantedCoords+04", -3416.500)
writeFloat("WantedCoords+08", -9.062)

target = "Maza Cougar Pos1" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21468</ID>
                      <Description>"马扎美洲狮位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos2"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6232.784)
writeFloat("WantedCoords+04", -3431.645)
writeFloat("WantedCoords+08", 3.832)

target = "Maza Cougar Pos2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21469</ID>
                      <Description>"马扎美洲狮位置3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos3"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6084.291)
writeFloat("WantedCoords+04", -3393.208)
writeFloat("WantedCoords+08", 19.443)

target = "Maza Cougar Pos3" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21470</ID>
                      <Description>"马扎美洲狮位置4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos4"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6072.625)
writeFloat("WantedCoords+04", -3592.364)
writeFloat("WantedCoords+08", -3.331)

target = "Maza Cougar Pos4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21471</ID>
                      <Description>"马扎美洲狮5号位"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos5"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6205.784)
writeFloat("WantedCoords+04", -3705.635)
writeFloat("WantedCoords+08", -3.983)

target = "Maza Cougar Pos5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21472</ID>
                      <Description>"马扎美洲狮Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos6"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6113.187)
writeFloat("WantedCoords+04", -3795.510)
writeFloat("WantedCoords+08", -32.784)

target = "Maza Cougar Pos6" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21473</ID>
                      <Description>"玛泽美洲狮Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos7"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -6000.291)
writeFloat("WantedCoords+04", -3759.799)
writeFloat("WantedCoords+08", -24.322)

target = "Maza Cougar Pos7" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21474</ID>
                      <Description>"马扎美洲狮 Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos8"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5883.791)
writeFloat("WantedCoords+04", -3811.353)
writeFloat("WantedCoords+08", -29.599)

target = "Maza Cougar Pos8" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21475</ID>
                      <Description>"马扎美洲狮 Pos9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos9"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5805.918)
writeFloat("WantedCoords+04", -3786.656)
writeFloat("WantedCoords+08", -27.062)

target = "Maza Cougar Pos9" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21476</ID>
                      <Description>"马扎美洲狮 Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos10"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5602.391)
writeFloat("WantedCoords+04", -3770.593)
writeFloat("WantedCoords+08", -23.152)

target = "Maza Cougar Pos10" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21477</ID>
                      <Description>"马扎美洲狮 Pos11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos11"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5569.538)
writeFloat("WantedCoords+04", -3893.163)
writeFloat("WantedCoords+08", -30.423)

target = "Maza Cougar Pos11" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21478</ID>
                      <Description>"马扎美洲狮 Pos12"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos12"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5669.198)
writeFloat("WantedCoords+04", -3552.583)
writeFloat("WantedCoords+08", -23.034)

target = "Maza Cougar Pos12" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21479</ID>
                      <Description>"马扎美洲狮 Pos13"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos13"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5879.249)
writeFloat("WantedCoords+04", -3532.541)
writeFloat("WantedCoords+08", -22.180)

target = "Maza Cougar Pos13" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21480</ID>
                      <Description>"马扎美洲狮位置14"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Maza Cougar (6PM-9PM Clear Weather) Pos14"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -5747.829)
writeFloat("WantedCoords+04", -3337.989)
writeFloat("WantedCoords+08", -23.155)

target = "Maza Cougar Pos14" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21481</ID>
                  <Description>"白垩角羊(9AM-9PM雾天)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21482</ID>
                      <Description>"白垩角公羊位置1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Chalk Horn Ram (9AM-9PM Foggy Weather) Pos1"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 742.632)
writeFloat("WantedCoords+04", 2034.718)
writeFloat("WantedCoords+08", 268.726)

target = "Chalk Horn Ram Pos1" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21483</ID>
                      <Description>"白垩角公羊位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Chalk Horn Ram (9AM-9PM Foggy Weather) Pos2"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 713.229)
writeFloat("WantedCoords+04", 2209.114)
writeFloat("WantedCoords+08", 230.018)

target = "Chalk Horn Ram Pos2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21484</ID>
                      <Description>"白垩角公羊Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Chalk Horn Ram (9AM-9PM Foggy Weather) Pos3"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1485.156)
writeFloat("WantedCoords+04", 2197.987)
writeFloat("WantedCoords+08", 341.608)

target = "Chalk Horn Ram Pos3" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21485</ID>
                      <Description>"白垩角公羊Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Chalk Horn Ram (9AM-9PM Foggy Weather) Pos4"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1602.900)
writeFloat("WantedCoords+04", 2153.675)
writeFloat("WantedCoords+08", 321.131)

target = "Chalk Horn Ram Pos4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21486</ID>
                      <Description>"白垩角公羊5号位"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Chalk Horn Ram (9AM-9PM Foggy Weather) Pos5"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1874.817)
writeFloat("WantedCoords+04", 2047.603)
writeFloat("WantedCoords+08", 270.890)

target = "Chalk Horn Ram Pos5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21487</ID>
                  <Description>"Cogi Boar (6AM-9AM或晴朗天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21488</ID>
                      <Description>"Cogi Boar Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Cogi Boar (6AM-9AM or Clear Weather) Pos1"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2382.406)
writeFloat("WantedCoords+04", -244.304)
writeFloat("WantedCoords+08", 42.298)

target = "Cogi Boar Pos1" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21489</ID>
                      <Description>"Cogi Boar Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Cogi Boar (6AM-9AM or Clear Weather) Pos2"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2416.801)
writeFloat("WantedCoords+04", -48.381)
writeFloat("WantedCoords+08", 43.826)

target = "Cogi Boar Pos2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21490</ID>
                      <Description>"Cogi Boar Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Cogi Boar (6AM-9AM or Clear Weather) Pos3"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2338.791)
writeFloat("WantedCoords+04", 1.908)
writeFloat("WantedCoords+08", 46.250)

target = "Cogi Boar Pos3" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21491</ID>
                      <Description>"Cogi Boar Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Cogi Boar (6AM-9AM or Clear Weather) Pos4"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2570.239)
writeFloat("WantedCoords+04", -220.608)
writeFloat("WantedCoords+08", 45.117)

target = "Cogi Boar Pos4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21492</ID>
                      <Description>"Cogi Boar Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Cogi Boar (6AM-9AM or Clear Weather) Pos5"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 2675.561)
writeFloat("WantedCoords+04", -157.151)
writeFloat("WantedCoords+08", 43.375)

target = "Cogi Boar Pos5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21493</ID>
                  <Description>"翡翠狼(早上8点至晚上8点)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21494</ID>
                      <Description>"翡翠狼位置1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos1"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1514.250)
writeFloat("WantedCoords+04", 1048.880)
writeFloat("WantedCoords+08", 179.483)

target = "Emerald Wolf Pos1" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21495</ID>
                      <Description>"翡翠狼位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos2"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1778.416)
writeFloat("WantedCoords+04", 1183.670)
writeFloat("WantedCoords+08", 219.289)

target = "Emerald Wolf Pos2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21496</ID>
                      <Description>"翡翠狼Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos3"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1919.052)
writeFloat("WantedCoords+04", 1385.213)
writeFloat("WantedCoords+08", 178.973)

target = "Emerald Wolf Pos3" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21497</ID>
                      <Description>"翡翠狼Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos4"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1649.009)
writeFloat("WantedCoords+04", 1305.586)
writeFloat("WantedCoords+08", 149.001)

target = "Emerald Wolf Pos4" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21498</ID>
                      <Description>"翡翠狼位置5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos5"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1544.328)
writeFloat("WantedCoords+04", 1350.083)
writeFloat("WantedCoords+08", 146.645)

target = "Emerald Wolf Pos5" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21499</ID>
                      <Description>"翡翠狼Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos6"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1435.270)
writeFloat("WantedCoords+04", 1318.607)
writeFloat("WantedCoords+08", 163.072)

target = "Emerald Wolf Pos6" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21500</ID>
                      <Description>"翡翠狼Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos7"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1731.718)
writeFloat("WantedCoords+04", 1482.186)
writeFloat("WantedCoords+08", 149.255)

target = "Emerald Wolf Pos7" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21501</ID>
                      <Description>"翡翠狼Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos8"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1607.385)
writeFloat("WantedCoords+04", 1638.790)
writeFloat("WantedCoords+08", 146.589)

target = "Emerald Wolf Pos8" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21502</ID>
                      <Description>"翡翠狼Pos9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos9"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1697.125)
writeFloat("WantedCoords+04", 1709.526)
writeFloat("WantedCoords+08", 197.156)

target = "Emerald Wolf Pos9" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21503</ID>
                      <Description>"翡翠狼Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Emerald Wolf Pos10"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", 1392.541)
writeFloat("WantedCoords+04", 1701.967)
writeFloat("WantedCoords+08", 206.046)

target = "Emerald Wolf Pos10" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21504</ID>
                  <Description>"辉绿岩角羊 (5AM-5PM 晴朗天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21505</ID>
                      <Description>"辉绿岩角羊 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Gabbro Horn Ram (5AM-5PM Clear Weather) POS1"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -3962.437)
writeFloat("WantedCoords+04", -3721.290)
writeFloat("WantedCoords+08", 41.950)

target = "Gabbro Horn Ram Pos1" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21506</ID>
                      <Description>"辉绿岩角羊 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Gabbro Horn Ram (5AM-5PM Clear Weather) Pos2"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4211.744)
writeFloat("WantedCoords+04", -3624.833)
writeFloat("WantedCoords+08", 48.680)

target = "Gabbro Horn Ram Pos2" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21507</ID>
                      <Description>"辉绿岩角羊Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

--"Gabbro Horn Ram (5AM-5PM Clear Weather) Pos3"--

writeInteger("TeleOn", 1)

writeFloat("WantedCoords", -4525.062)
writeFloat("WantedCoords+04", -3718.031)
writeFloat("WantedCoords+08", 21.211)

target = "Gabbro Horn Ram Pos3" -- Trigger (Script Name) --

{$asm}

[DISABLE]

 

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21513</ID>
                  <Description>"麋鹿奥祖拉(18:00-4:00大雾天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21512</ID>
                      <Description>"Elk Ozula Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Ozula (18:00 - 4:00 Foggy weather)
-- Elk Ozula Pos1

SetCoordinates(-4100.005, -2068.945, 2.525)

target = "Elk Ozula Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21514</ID>
                      <Description>"Elk Ozula Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Ozula (18:00 - 4:00 Foggy weather)
-- Elk Ozula Pos2

SetCoordinates(-4251.821, -2418.737, 24.511)

target = "Elk Ozula Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21515</ID>
                      <Description>"Elk Ozula Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Ozula (18:00 - 4:00 Foggy weather)
-- Elk Ozula Pos3

SetCoordinates(-4618.168, -2662.073, -5.156)

target = "Elk Ozula Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21516</ID>
                      <Description>"Elk Ozula Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Ozula (18:00 - 4:00 Foggy weather)
-- Elk Ozula Pos4

SetCoordinates(-4210.079, -2676.512, 6.286)

target = "Elk Ozula Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21517</ID>
                      <Description>"麋鹿Ozula Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Ozula (18:00 - 4:00 Foggy weather)
-- Elk Ozula Pos5

SetCoordinates(-4366.221, -3134.729, -1.131)

target = "Elk Ozula Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21519</ID>
                  <Description>"郊狼红色条纹(9:00 - 21:00 任何天气)。"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21518</ID>
                      <Description>"郊狼红色连环画 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Red Streak (9:00 - 21:00 Any weather)
-- Coyote Red Streak Pos1

SetCoordinates(-2659.730, -2143.392, 76.908)

target = "Coyote Red Streak Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21520</ID>
                      <Description>"郊狼红连胜位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Red Streak (9:00 - 21:00 Any weather)
-- Coyote Red Streak Pos2

SetCoordinates(-3042.906, -2155.722, 60.543)

target = "Coyote Red Streak Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21521</ID>
                      <Description>"郊狼红连胜位置3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Red Streak (9:00 - 21:00 Any weather)
-- Coyote Red Streak Pos3

SetCoordinates(-3225.713, -2431.159, 27.849)

target = "Coyote Red Streak Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21522</ID>
                      <Description>"郊狼红连胜 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Red Streak (9:00 - 21:00 Any weather)
-- Coyote Red Streak Pos4

SetCoordinates(-2682.575, -2694.168, 72.631)

target = "Coyote Red Streak Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21523</ID>
                      <Description>"郊狼红连胜 Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Red Streak (9:00 - 21:00 Any weather)
-- Coyote Red Streak Pos5

SetCoordinates(-2833.912, -2839.844, 87.572)

target = "Coyote Red Streak Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21524</ID>
                  <Description>"野猪Wakpa(9:00 - 18:00 多雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21525</ID>
                      <Description>"野猪瓦克巴 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boar Wakpa (9:00 - 18:00 Rainy weather)
-- Coyote Boar Wakpa Pos1

SetCoordinates(-1626.646, -1946.966, 50.844)

target = "Boar Wakpa Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21526</ID>
                      <Description>"野猪Wakpa Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boar Wakpa (9:00 - 18:00 Rainy weather)
-- Coyote Boar Wakpa Pos2

SetCoordinates(-1905.432, -2216.152, 43.680)

target = "Boar Wakpa Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21527</ID>
                      <Description>"野猪Wakpa Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boar Wakpa (9:00 - 18:00 Rainy weather)
-- Coyote Boar Wakpa Pos3

SetCoordinates(-1594.589, -2348.846, 43.933)

target = "Boar Wakpa Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21528</ID>
                      <Description>"野猪Wakpa Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boar Wakpa (9:00 - 18:00 Rainy weather)
-- Coyote Boar Wakpa Pos4

SetCoordinates(-1816.367, -2404.029, 43.372)

target = "Boar Wakpa Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21529</ID>
                      <Description>"野猪Wakpa Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Boar Wakpa (9:00 - 18:00 Rainy weather)
-- Coyote Boar Wakpa Pos5

SetCoordinates(-1348.182, -2550.794, 76.239)

target = "Boar Wakpa Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21530</ID>
                  <Description>"美洲狮Iguga (18:00 - 21:00 暴风雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21531</ID>
                      <Description>"美洲狮Iguga Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cougar Iguga (18:00 - 21:00 Stormy weather)
-- Coyote Cougar Iguga Pos1

SetCoordinates(-961.090, -1659.004, 68.815)

target = "Cougar Iguga Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21532</ID>
                      <Description>"美洲狮Iguga Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cougar Iguga (18:00 - 21:00 Stormy weather)
-- Coyote Cougar Iguga Pos2

SetCoordinates(-1060.700, -1732.934, 75.975)

target = "Cougar Iguga Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21533</ID>
                      <Description>"美洲狮Iguga Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cougar Iguga (18:00 - 21:00 Stormy weather)
-- Coyote Cougar Iguga Pos3

SetCoordinates(-1051.671, -1781.458, 63.595)

target = "Cougar Iguga Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21534</ID>
                      <Description>"美洲狮Iguga Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cougar Iguga (18:00 - 21:00 Stormy weather)
-- Coyote Cougar Iguga Pos4

SetCoordinates(-941.562, -1898.997, 51.709)

target = "Cougar Iguga Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21535</ID>
                      <Description>"美洲狮Iguga Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Cougar Iguga (18:00 - 21:00 Stormy weather)
-- Coyote Cougar Iguga Pos5

SetCoordinates(-1328.794, -1899.090, 60.367)

target = "Cougar Iguga Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21536</ID>
                  <Description>"Buck Snow (6:00 - 9:00 天气晴朗)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21537</ID>
                      <Description>"降压雪位置1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Buck Snow (6:00 - 9:00 Clear weather)
-- Buck Snow Pos1

SetCoordinates(-2002.248, -1328.622, 116.362)

target = "Buck Snow Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21538</ID>
                      <Description>"降压雪位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Buck Snow (6:00 - 9:00 Clear weather)
-- Buck Snow Pos2

SetCoordinates(-2532.825, -1405.599, 146.230)

target = "Buck Snow Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21539</ID>
                      <Description>"降压雪位置3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Buck Snow (6:00 - 9:00 Clear weather)
-- Buck Snow Pos3

SetCoordinates(-2320.471, -1408.003, 141.995)

target = "Buck Snow Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21541</ID>
                      <Description>"降压雪位置4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Buck Snow (6:00 - 9:00 Clear weather)
-- Buck Snow Pos4

SetCoordinates(-2328.121, -1600.552, 148.452)

target = "Buck Snow Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21542</ID>
                      <Description>"巴克雪位置5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Buck Snow (6:00 - 9:00 Clear weather)
-- Buck Snow Pos5

SetCoordinates(-2104.253, -1658.641, 140.018)

target = "Buck Snow Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21543</ID>
                  <Description>"郊狼午夜爪(6:00 - 21:00 晴朗天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21544</ID>
                      <Description>"郊狼午夜之爪 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Midnight Paw (6:00 - 21:00 Clear weather)
-- Coyote Midnight Paw Pos1

SetCoordinates(-1569.507, -324.470, 160.281)

target = "Coyote Midnight Paw Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21545</ID>
                      <Description>"郊狼午夜之爪Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Midnight Paw (6:00 - 21:00 Clear weather)
-- Coyote Midnight Paw Pos2

SetCoordinates(-1457.474, -486.849, 131.487)

target = "Coyote Midnight Paw Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21546</ID>
                      <Description>"郊狼夜叉Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Midnight Paw (6:00 - 21:00 Clear weather)
-- Coyote Midnight Paw Pos3

SetCoordinates(-1735.921, -629.686, 145.906)

target = "Coyote Midnight Paw Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21547</ID>
                      <Description>"郊狼午夜爪 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Midnight Paw (6:00 - 21:00 Clear weather)
-- Coyote Midnight Paw Pos4

SetCoordinates(-1172.413, -764.043, 67.200)

target = "Coyote Midnight Paw Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21548</ID>
                      <Description>"苍狼夜叉Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Coyote Midnight Paw (6:00 - 21:00 Clear weather)
-- Coyote Midnight Paw Pos5

SetCoordinates(-1523.720, -920.434, 88.702)

target = "Coyote Midnight Paw Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21550</ID>
                  <Description>"狸子(6:00 - 9:00,18:00 - 21:00 任何天气)。"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21549</ID>
                      <Description>"海狸Zizi Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Zizi (6:00 - 9:00, 18:00 - 21:00 Any weather)
-- Coyote Beaver Zizi Pos1

SetCoordinates(-2760.425, -77.312, 152.717)

target = "Beaver Zizi Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21551</ID>
                      <Description>"海狸Zizi Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Zizi (6:00 - 9:00, 18:00 - 21:00 Any weather)
-- Coyote Beaver Zizi Pos2

SetCoordinates(-2621.772, -341.073, 142.554)

target = "Beaver Zizi Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21552</ID>
                      <Description>"海狸Zizi Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Zizi (6:00 - 9:00, 18:00 - 21:00 Any weather)
-- Coyote Beaver Zizi Pos3

SetCoordinates(-2388.156, -335.174, 143.302)

target = "Beaver Zizi Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21553</ID>
                      <Description>"海狸之子Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Zizi (6:00 - 9:00, 18:00 - 21:00 Any weather)
-- Coyote Beaver Zizi Pos4

SetCoordinates(-2324.468, -442.273, 144.085)

target = "Beaver Zizi Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21554</ID>
                      <Description>"海狸Zizi Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Zizi (6:00 - 9:00, 18:00 - 21:00 Any weather)
-- Coyote Beaver Zizi Pos5

SetCoordinates(-2271.244, -476.560, 138.976)

target = "Beaver Zizi Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21557</ID>
                  <Description>"熊脊背精神 (9:00 - 18:00 晴天)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21556</ID>
                      <Description>"熊脊背精神 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos1

SetCoordinates(-2540.580, 851.414, 157.856)

target = "Bear Ridgeback Spirit Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21558</ID>
                      <Description>"熊脊背精神 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos2

SetCoordinates(-2435.525, 820.665, 139.130)

target = "Bear Ridgeback Spirit Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21559</ID>
                      <Description>"熊脊背精神 Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos3

SetCoordinates(-1914.187, 751.565, 152.027)

target = "Bear Ridgeback Spirit Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21560</ID>
                      <Description>"熊脊背精神 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos4

SetCoordinates(-1709.868, 647.355, 125.030)

target = "Bear Ridgeback Spirit Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21561</ID>
                      <Description>"脊背熊精神 Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos5

SetCoordinates(-2019.067, 653.132, 120.148)

target = "Bear Ridgeback Spirit Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21562</ID>
                      <Description>"脊背熊精神 Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos6

SetCoordinates(-2509.884, 515.035, 141.460)

target = "Bear Ridgeback Spirit Pos6"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21563</ID>
                      <Description>"脊背熊精神 Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos6

SetCoordinates(-2490.085, 416.823, 148.803)

target = "Bear Ridgeback Spirit Pos7"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21564</ID>
                      <Description>"熊脊背精神 Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Ridgeback Spirit (9:00 - 18:00 Clear weather)
-- Bear Ridgeback Spirit Pos8

SetCoordinates(-2571.262, 342.946, 150.538)

target = "Bear Ridgeback Spirit Pos8"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21565</ID>
                  <Description>"Bison Winyan (21:00 - 6:00 天气晴朗)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21566</ID>
                      <Description>"野牛温扬 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Winyan (21:00 - 6:00 Clear weather)
-- Bison Winyan Pos1

SetCoordinates(-1926.023, 2149.796, 323.772)

target = "Bison Winyan Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21567</ID>
                      <Description>"野牛温阳 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Winyan (21:00 - 6:00 Clear weather)
-- Bison Winyan Pos2

SetCoordinates(-1750.529, 1953.538, 265.399)

target = "Bison Winyan Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21568</ID>
                      <Description>"野牛温阳 Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Winyan (21:00 - 6:00 Clear weather)
-- Bison Winyan Pos3

SetCoordinates(-2059.286, 1807.465, 245.544)

target = "Bison Winyan Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21569</ID>
                      <Description>"野牛温扬 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Winyan (21:00 - 6:00 Clear weather)
-- Bison Winyan Pos4

SetCoordinates(-1850.880, 1806.326, 235.435)

target = "Bison Winyan Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21570</ID>
                      <Description>"野牛温燕Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Winyan (21:00 - 6:00 Clear weather)
-- Bison Winyan Pos5

SetCoordinates(-1823.032, 1564.122, 236.925)

target = "Bison Winyan Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21572</ID>
                  <Description>"狐狸大理石(6:00 - 9:00,18:00 - 21:00 晴天)。"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21571</ID>
                      <Description>"狐狸石 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos1

SetCoordinates(-1280.280, 2444.058, 305.525)

target = "Fox Marble Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21573</ID>
                      <Description>"狐狸大理岩 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos2

SetCoordinates(-1210.452, 2425.273, 310.108)

target = "Fox Marble Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21574</ID>
                      <Description>"狐狸精Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos3

SetCoordinates(-1394.030, 2391.230, 307.757)

target = "Fox Marble Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21575</ID>
                      <Description>"狐狸大理石Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos4

SetCoordinates(-1162.183, 2338.989, 324.420)

target = "Fox Marble Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21576</ID>
                      <Description>"狐狸大理石Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos5

SetCoordinates(-1165.758, 2295.928, 324.438)

target = "Fox Marble Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21577</ID>
                      <Description>"Fox Marble Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos6

SetCoordinates(-1334.616, 2299.271, 309.167)

target = "Fox Marble Pos6"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21578</ID>
                      <Description>"Fox Marble Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos7

SetCoordinates(-1328.906, 2257.945, 309.953)

target = "Fox Marble Pos7"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21579</ID>
                      <Description>"Fox Marble Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos8

SetCoordinates(-956.646, 2235.191, 343.448)

target = "Fox Marble Pos8"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21580</ID>
                      <Description>"Fox Marble Pos9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos9

SetCoordinates(-1202.725, 2189.424, 334.626)

target = "Fox Marble Pos9"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21581</ID>
                      <Description>"狐狸大理石Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Fox Marble (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Marble Pos10

SetCoordinates(-1100.401, 2080.264, 366.763)

target = "Fox Marble Pos10"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21582</ID>
                  <Description>"麋鹿雪花 (21:00 - 6:00 多雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21583</ID>
                      <Description>"麋鹿雪花 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Snowflake (21:00 - 6:00 Rainy weather)
-- Moose Snowflake Pos1

SetCoordinates(-982.721, 1637.059, 238.257)

target = "Moose Snowflake Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21584</ID>
                      <Description>"麋鹿雪花 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Snowflake (21:00 - 6:00 Rainy weather)
-- Moose Snowflake Pos2

SetCoordinates(-1020.175, 1560.865, 238.257)

target = "Moose Snowflake Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21585</ID>
                      <Description>"麋鹿雪花 Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Snowflake (21:00 - 6:00 Rainy weather)
-- Moose Snowflake Pos3

SetCoordinates(-961.871, 1548.680, 238.257)

target = "Moose Snowflake Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21586</ID>
                      <Description>"麋鹿雪花 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Snowflake (21:00 - 6:00 Rainy weather)
-- Moose Snowflake Pos4

SetCoordinates(-880.835, 1497.746, 246.472)

target = "Moose Snowflake Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21587</ID>
                      <Description>"麋鹿雪花Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Snowflake (21:00 - 6:00 Rainy weather)
-- Moose Snowflake Pos5

SetCoordinates(-917.623, 1482.942, 245.661)

target = "Moose Snowflake Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21588</ID>
                  <Description>"狼玛瑙(21:00 - 6:00 晴天)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21589</ID>
                      <Description>"狼牙棒 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos1

SetCoordinates(478.268, 2071.436, 236.289)

target = "Wolf Onyx Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21590</ID>
                      <Description>"狼牙棒 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos2

SetCoordinates(515.046, 1928.144, 199.900)

target = "Wolf Onyx Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21591</ID>
                      <Description>"缟玛瑙狼Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos3

SetCoordinates(507.891, 1885.525, 202.982)

target = "Wolf Onyx Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21592</ID>
                      <Description>"缟玛瑙狼 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos4

SetCoordinates(236.223, 1915.158, 205.667)

target = "Wolf Onyx Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21593</ID>
                      <Description>"缟玛瑙之狼Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos5

SetCoordinates(324.361, 1899.375, 200.817)

target = "Wolf Onyx Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21594</ID>
                      <Description>"狼牙棒 Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos6

SetCoordinates(360.913, 1845.599, 186.107)

target = "Wolf Onyx Pos6"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21595</ID>
                      <Description>"狼牙棒Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos7

SetCoordinates(130.540, 1865.356, 201.237)

target = "Wolf Onyx Pos7"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21596</ID>
                      <Description>"狼牙棒 Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos8

SetCoordinates(128.405, 1827.268, 200.223)

target = "Wolf Onyx Pos8"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21597</ID>
                      <Description>"狼牙棒 Pos9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos9

SetCoordinates(186.800, 1820.514, 201.108)

target = "Wolf Onyx Pos9"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21598</ID>
                      <Description>"狼牙棒 Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos10

SetCoordinates(160.016, 1746.371, 193.081)

target = "Wolf Onyx Pos10"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21599</ID>
                      <Description>"狼牙棒 Pos11"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos11

SetCoordinates(197.411, 1745.787, 196.126)

target = "Wolf Onyx Pos11"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21600</ID>
                      <Description>"狼牙棒 Pos12"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos12

SetCoordinates(248.909, 1702.600, 187.886)

target = "Wolf Onyx Pos12"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21601</ID>
                      <Description>"狼牙棒 Pos13"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos13

SetCoordinates(321.176, 1734.227, 192.901)

target = "Wolf Onyx Pos13"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21602</ID>
                      <Description>"狼牙棒 Pos14"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos14

SetCoordinates(-35.822, 1714.260, 180.027)

target = "Wolf Onyx Pos14"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21603</ID>
                      <Description>"狼牙棒Pos15"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Wolf Onyx (21:00 - 6:00 Clear weather)
-- Wolf Onyx Pos15

SetCoordinates(-22.506, 1632.239, 163.024)

target = "Wolf Onyx Pos15"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21604</ID>
                  <Description>"Elk Katata (6:00 - 18:00 有雾的天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21605</ID>
                      <Description>"Elk Katata Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Katata (6:00 - 18:00 Foggy weather)
-- Elk Katata Pos1

SetCoordinates(410.396, 1330.514, 180.772)

target = "Elk Katata Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21606</ID>
                      <Description>"Elk Katata Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Katata (6:00 - 18:00 Foggy weather)
-- Elk Katata Pos2

SetCoordinates(-135.988, 1227.740, 164.758)

target = "Elk Katata Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21607</ID>
                      <Description>"Elk Katata Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Katata (6:00 - 18:00 Foggy weather)
-- Elk Katata Pos3

SetCoordinates(451.434, 1060.232, 198.203)

target = "Elk Katata Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21608</ID>
                      <Description>"Elk Katata Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Katata (6:00 - 18:00 Foggy weather)
-- Elk Katata Pos4

SetCoordinates(473.391, 1013.071, 174.171)

target = "Elk Katata Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21609</ID>
                      <Description>"Elk Katata Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Elk Katata (6:00 - 18:00 Foggy weather)
-- Elk Katata Pos5

SetCoordinates(549.075, 934.734, 161.663)

target = "Elk Katata Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21611</ID>
                  <Description>"麋鹿骑士 (9:00 - 18:00 任何天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21610</ID>
                      <Description>"麋鹿骑士Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Knight (9:00 - 18:00 Any weather)
-- Moose Knight Pos1

SetCoordinates(2326.972, 2140.895, 211.286)

target = "Moose Knight Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21612</ID>
                      <Description>"麋鹿骑士Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Knight (9:00 - 18:00 Any weather)
-- Moose Knight Pos2

SetCoordinates(2492.228, 2267.309, 176.354)

target = "Moose Knight Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21613</ID>
                      <Description>"麋鹿骑士Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Knight (9:00 - 18:00 Any weather)
-- Moose Knight Pos3

SetCoordinates(2795.281, 2283.632, 157.813)

target = "Moose Knight Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21614</ID>
                      <Description>"麋鹿骑士Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Moose Knight (9:00 - 18:00 Any weather)
-- Moose Knight Pos4

SetCoordinates(2872.809, 2178.667, 157.431)

target = "Moose Knight Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21615</ID>
                  <Description>"海狸月 (6:00 - 9:00, 18:00 - 21:00 阴雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21616</ID>
                      <Description>"海狸之月 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Moon (6:00 - 9:00, 18:00 - 21:00 Rainy weather)
-- Beaver Moon Pos1

SetCoordinates(2387.185, 1082.060, 87.061)

target = "Beaver Moon Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21617</ID>
                      <Description>"海狸之月Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Moon (6:00 - 9:00, 18:00 - 21:00 Rainy weather)
-- Beaver Moon Pos2

SetCoordinates(2326.394, 882.265, 73.404)

target = "Beaver Moon Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21618</ID>
                      <Description>"海狸之月Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Moon (6:00 - 9:00, 18:00 - 21:00 Rainy weather)
-- Beaver Moon Pos3

SetCoordinates(2392.212, 770.645, 67.632)

target = "Beaver Moon Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21619</ID>
                      <Description>"海狸之月Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Beaver Moon (6:00 - 9:00, 18:00 - 21:00 Rainy weather)
-- Beaver Moon Pos4

SetCoordinates(2465.513, 561.481, 68.382)

target = "Beaver Moon Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21620</ID>
                  <Description>"Bison Tatanka (9:00 - 18:00 多雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21621</ID>
                      <Description>"野牛Tatanka Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Tatanka (9:00 - 18:00 Rainy weather)
-- Bison Tatanka Pos1

SetCoordinates(1213.148, 545.784, 88.420)

target = "Bison Tatanka Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21622</ID>
                      <Description>"野牛Tatanka Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Tatanka (9:00 - 18:00 Rainy weather)
-- Bison Tatanka Pos2

SetCoordinates(962.211, 616.538, 98.482)

target = "Bison Tatanka Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21623</ID>
                      <Description>"野牛Tatanka Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Tatanka (9:00 - 18:00 Rainy weather)
-- Bison Tatanka Pos3

SetCoordinates(1002.725, 511.213, 98.086)

target = "Bison Tatanka Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21624</ID>
                      <Description>"野牛Tatanka Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bison Tatanka (9:00 - 18:00 Rainy weather)
-- Bison Tatanka Pos4

SetCoordinates(1252.772, 347.497, 92.951)

target = "Bison Tatanka Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21625</ID>
                  <Description>"Bear Owiza (21:00 - 6:00 多雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21626</ID>
                      <Description>"熊Owiza Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Owiza (21:00 - 6:00 Rainy weather)
-- Bear Owiza Pos1

SetCoordinates(-797.976, 644.094, 89.778)

target = "Bear Owiza Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21627</ID>
                      <Description>"小熊Owiza Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Bear Owiza (21:00 - 6:00 Rainy weather)
-- Bear Owiza Pos2

SetCoordinates(-869.731, 535.324, 58.584)

target = "Bear Owiza Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21628</ID>
                      <Description>"小熊Owiza Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bear Owiza (21:00 - 6:00 Rainy weather)
-- Bear Owiza Pos3

SetCoordinates(-1370.931, 268.249, 80.578)

target = "Bear Owiza Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21629</ID>
                      <Description>"小熊Owiza Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bear Owiza (21:00 - 6:00 Rainy weather)
-- Bear Owiza Pos4

SetCoordinates(-1214.942, 173.449, 41.398)

target = "Bear Owiza Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21631</ID>
                      <Description>"小熊Owiza Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Bear Owiza (21:00 - 6:00 Rainy weather)
-- Bear Owiza Pos5

SetCoordinates(-1090.239, -34.752, 41.818)

target = "Bear Owiza Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21632</ID>
                  <Description>"泥泞跑者(9:00 - 18:00 晴天)。"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21633</ID>
                      <Description>"泥泞跑者1号位置"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Buck Mud Runner (9:00 - 18:00 Clear weather)
-- Buck Mud Runner Pos1

SetCoordinates(-131.974, -29.323, 95.916)

target = "Buck Mud Runner Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21634</ID>
                      <Description>"泥浆跑者位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Buck Mud Runner (9:00 - 18:00 Clear weather)
-- Buck Mud Runner Pos2

SetCoordinates(172.938, -195.219, 126.880)

target = "Buck Mud Runner Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21635</ID>
                      <Description>"泥浆跑者3号位"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Buck Mud Runner (9:00 - 18:00 Clear weather)
-- Buck Mud Runner Pos3

SetCoordinates(265.179, -560.105, 62.062)

target = "Buck Mud Runner Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21636</ID>
                      <Description>"泥泞跑者 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Buck Mud Runner (9:00 - 18:00 Clear weather)
-- Buck Mud Runner Pos4

SetCoordinates(474.693, -272.866, 143.949)

target = "Buck Mud Runner Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21637</ID>
                      <Description>"泥泞跑者Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Buck Mud Runner (9:00 - 18:00 Clear weather)
-- Buck Mud Runner Pos5

SetCoordinates(788.649, -360.239, 88.776)

target = "Buck Mud Runner Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21648</ID>
                  <Description>"狐狸大田 (6:00 - 9:00, 18:00 - 21:00 晴天)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21638</ID>
                      <Description>"狐狸大田 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos1

SetCoordinates(1175.433, -523.283, 69.859)

target = "Fox Ota Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21639</ID>
                      <Description>"狐狸大田 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos2

SetCoordinates(1199.099, -565.136, 68.545)

target = "Fox Ota Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21640</ID>
                      <Description>"狐狸大田Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos3

SetCoordinates(1237.300, -550.459, 67.395)

target = "Fox Ota Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21641</ID>
                      <Description>"狐狸大田 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos4

SetCoordinates(1293.592, -628.967, 59.730)

target = "Fox Ota Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21642</ID>
                      <Description>"狐狸大田Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos5

SetCoordinates(1323.098, -705.495, 64.380)

target = "Fox Ota Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21643</ID>
                      <Description>"狐狸大田 Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos6

SetCoordinates(750.639, -987.743, 48.672)

target = "Fox Ota Pos6"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21644</ID>
                      <Description>"狐狸大田 Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos7

SetCoordinates(630.012, -1038.909, 43.216)

target = "Fox Ota Pos7"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21645</ID>
                      <Description>"狐狸大田 Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos8

SetCoordinates(674.031, -1125.875, 50.203)

target = "Fox Ota Pos8"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21646</ID>
                      <Description>"狐狸大田 Pos9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos9

SetCoordinates(743.661, -1121.981, 56.461)

target = "Fox Ota Pos9"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21647</ID>
                      <Description>"狐狸大田Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Fox Ota (6:00 - 9:00, 18:00 - 21:00 Clear weather)
-- Fox Ota Pos10

SetCoordinates(795.913, -1188.875, 45.457)

target = "Fox Ota Pos10"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21649</ID>
                  <Description>"豹鬼 (21:00 - 6:00 阴雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21650</ID>
                      <Description>"豹鬼 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos1

SetCoordinates(2183.129, -43.488, 53.424)

target = "Panther Ghost Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21651</ID>
                      <Description>"豹鬼 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos2

SetCoordinates(2447.166, -60.983, 44.689)

target = "Panther Ghost Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21652</ID>
                      <Description>"Panther Ghost Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos3

SetCoordinates(2183.733, -216.732, 46.203)

target = "Panther Ghost Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21653</ID>
                      <Description>"黑豹幽灵 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos4

SetCoordinates(1840.815, -316.666, 46.431)

target = "Panther Ghost Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21654</ID>
                      <Description>"黑豹幽灵Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos5

SetCoordinates(1874.997, -448.750, 43.767)

target = "Panther Ghost Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21655</ID>
                      <Description>"黑豹幽灵 Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos6

SetCoordinates(2258.614, -370.011, 41.728)

target = "Panther Ghost Pos6"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21656</ID>
                      <Description>"黑豹幽灵 Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos7

SetCoordinates(1632.296, -620.688, 43.907)

target = "Panther Ghost Pos7"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21657</ID>
                      <Description>"黑豹幽灵 Pos8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos8

SetCoordinates(2091.425, -736.345, 42.113)

target = "Panther Ghost Pos8"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21658</ID>
                      <Description>"黑豹幽灵 Pos9"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos9

SetCoordinates(2126.157, -912.616, 41.706)

target = "Panther Ghost Pos9"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21659</ID>
                      <Description>"黑豹幽灵Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Ghost (21:00 - 6:00 Rainy weather)
-- Panther Ghost Pos10

SetCoordinates(2026.452, -1020.381, 43.040)

target = "Panther Ghost Pos10"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21660</ID>
                  <Description>"鳄鱼太阳 (6:00 - 9:00 雾霾天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21661</ID>
                      <Description>"鳄鱼太阳 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos1

SetCoordinates(2309.367, -563.255, 41.481)

target = "Alligator Sun Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21662</ID>
                      <Description>"鳄鱼日 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos2

SetCoordinates(2336.071, -608.577, 40.993)

target = "Alligator Sun Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21663</ID>
                      <Description>"鳄鱼太阳3号位"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos3

SetCoordinates(2198.843, -581.590, 41.404)

target = "Alligator Sun Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21664</ID>
                      <Description>"鳄鱼太阳 Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos4

SetCoordinates(2171.665, -680.265, 41.474)

target = "Alligator Sun Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21665</ID>
                      <Description>"扬子鳄太阳5号位置"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos5

SetCoordinates(2258.249, -711.421, 41.377)

target = "Alligator Sun Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21666</ID>
                      <Description>"扬子晚报 Pos6"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos6

SetCoordinates(2718.048, -474.279, 42.331)

target = "Alligator Sun Pos6"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21667</ID>
                      <Description>"扬子晚报 Pos7"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos7

SetCoordinates(2708.796, -534.992, 41.452)

target = "Alligator Sun Pos7"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21668</ID>
                      <Description>"鳄鱼太阳8"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos8

SetCoordinates(2773.665, -615.924, 41.433)

target = "Alligator Sun Pos8"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21669</ID>
                      <Description>"鳄鱼太阳9号"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos9

SetCoordinates(2722.182, -662.625, 41.416)

target = "Alligator Sun Pos9"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21670</ID>
                      <Description>"扬子鳄太阳Pos10"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Sun (6:00 - 9:00 Foggy weather)
-- Alligator Sun Pos10

SetCoordinates(2800.198, -727.427, 41.449)

target = "Alligator Sun Pos10"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21672</ID>
                  <Description>"鳄鱼塔卡 (21:00 - 6:00 暴风雨天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21671</ID>
                      <Description>"鳄鱼塔卡位置1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Teca (21:00 - 6:00 Stormy weather))
-- Alligator Teca Pos1

SetCoordinates(2186.694, -1595.293, 41.444)

target = "Alligator Teca Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21673</ID>
                      <Description>"鳄鱼塔卡位置2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Teca (21:00 - 6:00 Stormy weather))
-- Alligator Teca Pos2

SetCoordinates(2153.542, -1680.274, 41.422)

target = "Alligator Teca Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21674</ID>
                      <Description>"鳄鱼塔卡位置3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Teca (21:00 - 6:00 Stormy weather))
-- Alligator Teca Pos3

SetCoordinates(2078.615, -1695.123, 41.514)

target = "Alligator Teca Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21675</ID>
                      <Description>"鳄鱼塔卡位置4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Teca (21:00 - 6:00 Stormy weather))
-- Alligator Teca Pos4

SetCoordinates(2064.311, -1768.188, 40.947)

target = "Alligator Teca Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21676</ID>
                      <Description>"鳄鱼塔卡Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Alligator Teca (21:00 - 6:00 Stormy weather))
-- Alligator Teca Pos5

SetCoordinates(2130.679, -1872.674, 41.426)

target = "Alligator Teca Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21677</ID>
                  <Description>"豹式夜行者(18:00 - 21:00 雾霾天气)"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21678</ID>
                      <Description>"豹式夜行者 Pos1"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Nightwalker (18:00 - 21:00 Foggy weather)
-- Panther Nightwalker Pos1

SetCoordinates(1486.487, -2138.848, 47.798)

target = "Panther Nightwalker Pos1"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21679</ID>
                      <Description>"豹式夜行者 Pos2"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Nightwalker (18:00 - 21:00 Foggy weather)
-- Panther Nightwalker Pos2

SetCoordinates(1387.576, -2176.137, 48.367)

target = "Panther Nightwalker Pos2"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21680</ID>
                      <Description>"豹式夜行者Pos3"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Nightwalker (18:00 - 21:00 Foggy weather)
-- Panther Nightwalker Pos3

SetCoordinates(1235.702, -2102.121, 58.268)

target = "Panther Nightwalker Pos3"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21681</ID>
                      <Description>"黑豹夜行者Pos4"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Nightwalker (18:00 - 21:00 Foggy weather)
-- Panther Nightwalker Pos4

SetCoordinates(1194.011, -2220.711, 58.541)

target = "Panther Nightwalker Pos4"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>21682</ID>
                      <Description>"黑豹夜行者Pos5"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Panther Nightwalker (18:00 - 21:00 Foggy weather)
-- Panther Nightwalker Pos5

SetCoordinates(1032.881, -2144.196, 44.455)

target = "Panther Nightwalker Pos5"

{$asm}

[DISABLE]

</AssemblerScript>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>21460</ID>
              <Description>"生命力研究"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>DBB7FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21461</ID>
                  <Description>"生命力研究 负鼠"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Vitalism Studies
--   Vitalism Studies #Opossum

SetCoordinates(-276.005, 110.646, 61.290)

target = "Vitalism Studies Opossum"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21462</ID>
                  <Description>"兔子的生命力研究"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Vitalism Studies
--    Vitalism Studies #Rabbit

SetCoordinates(-2078.381, -1440.249, 128.100)

target = "Vitalism Studies Rabbit"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21463</ID>
                  <Description>"野猪研究"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Vitalism Studies
--  Vitalism Studies #Boar

SetCoordinates(1580.015, -1887.713, 49.753)

target = "Vitalism Studies Boar"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21464</ID>
                  <Description>"生命力研究 龅牙"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to Vitalism Studies
--  Vitalism Studies #Buck

SetCoordinates(-2234.489, 607.825, 118.038)

target = "Vitalism Studies Buck"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>21425</ID>
              <Description>"鼠类"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FFC58A</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21426</ID>
                  <Description>"哈里多姆-奥菲卡纳利斯1"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #1

SetCoordinates(-2794.244, -2073.395, 78.185)

target = "Harrietum Officanalis 1"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21427</ID>
                  <Description>"兔肉的生命力研究 2"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #2

SetCoordinates(-1988.341, -2886.072, 15.601)

target = "Harrietum Officanalis 2"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21428</ID>
                  <Description>"野猪的生命力 3"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #3

SetCoordinates(-1774.466, -2273.074, 42.723)

target = "Harrietum Officanalis 3"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21429</ID>
                  <Description>"骨髓库 4"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #4

SetCoordinates(-1886.989, -1882.092, 96.471)

target = "Harrietum Officanalis 4"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21430</ID>
                  <Description>"鸭舌帽5"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #5

SetCoordinates(-2238.400, -1698.995, 142.478)

target = "Harrietum Officanalis 5"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21431</ID>
                  <Description>"鸭舌帽6"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #6

SetCoordinates(-2100.871, -1473.205, 131.418)

target = "Harrietum Officanalis 6"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21432</ID>
                  <Description>"鸭舌帽7"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #7

SetCoordinates(-2097.856, -1070.412, 130.558)

target = "Harrietum Officanalis 7"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21433</ID>
                  <Description>"鸭舌帽8"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #8

SetCoordinates(-2125.227, -923.099, 104.305)

target = "Harrietum Officanalis 8"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21434</ID>
                  <Description>"鸭舌帽9"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #9

SetCoordinates(-1188.160, -686.972, 77.436)

target = "Harrietum Officanalis 9"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21435</ID>
                  <Description>"茴香属植物10"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #10

SetCoordinates(-2689.480, -399.129, 147.247)

target = "Harrietum Officanalis 10"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21436</ID>
                  <Description>"茴香树属植物11"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #11

SetCoordinates(-1816.970, -198.804, 204.337)

target = "Harrietum Officanalis 11"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21437</ID>
                  <Description>"茴香属植物12"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #12

SetCoordinates(-2397.957, -27.424, 203.070)

target = "Harrietum Officanalis 12"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21438</ID>
                  <Description>"茴香树属植物(Harrietum Officanalis)13"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #13

SetCoordinates(-2101.822, 385.831, 125.549)

target = "Harrietum Officanalis 13"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21439</ID>
                  <Description>"茴香属植物14"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #14

SetCoordinates(-1383.924, 120.091, 84.811)

target = "Harrietum Officanalis 14"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21440</ID>
                  <Description>"茴香树属植物15"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #15

SetCoordinates(-1060.168, 555.100, 89.046)

target = "Harrietum Officanalis 15"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21441</ID>
                  <Description>"茴香树属植物 16"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #16

SetCoordinates(-785.577, 769.059, 80.061)

target = "Harrietum Officanalis 16"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21442</ID>
                  <Description>"茴香属植物(Harrietum Officanalis) 17"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #17

SetCoordinates(-717.942, 1111.309, 137.293)

target = "Harrietum Officanalis 17"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21443</ID>
                  <Description>"茴香树属植物 18"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #18

SetCoordinates(-286.218, 1565.350, 167.914)

target = "Harrietum Officanalis 18"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21444</ID>
                  <Description>"茴香树属植物 19"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #19

SetCoordinates(1065.624, 1174.836, 196.342)

target = "Harrietum Officanalis 19"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21445</ID>
                  <Description>"茴香属植物20"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #20

SetCoordinates(1435.382, 1412.374, 187.312)

target = "Harrietum Officanalis 20"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21446</ID>
                  <Description>"茴香树属植物(Harrietum Officanalis) 21"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #21

SetCoordinates(2537.026, 2423.541, 202.577)

target = "Harrietum Officanalis 21"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21447</ID>
                  <Description>"茴香树属植物22"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #22

SetCoordinates(2788.816, 2333.240, 157.264)

target = "Harrietum Officanalis 22"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21448</ID>
                  <Description>"茴香树属植物 23"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #23

SetCoordinates(2378.130, 2131.362, 196.236)

target = "Harrietum Officanalis 23"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21449</ID>
                  <Description>"茴香属植物24"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #24

SetCoordinates(2990.709, 1739.651, 80.643)

target = "Harrietum Officanalis 24"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21450</ID>
                  <Description>"茴香属植物25"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #25

SetCoordinates(2688.186, 1659.147, 148.224)

target = "Harrietum Officanalis 25"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21451</ID>
                  <Description>"茴香树属植物 26"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #26

SetCoordinates(2373.119, 1354.041, 105.958)

target = "Harrietum Officanalis 26"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21452</ID>
                  <Description>"茴香属植物(Harrietum Officanalis) 27"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #27

SetCoordinates(2710.609, 1170.053, 113.534)

target = "Harrietum Officanalis 27"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21453</ID>
                  <Description>"茴香树属植物 28"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #28

SetCoordinates(1665.527, 778.328, 137.656)

target = "Harrietum Officanalis 28"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21454</ID>
                  <Description>"茴香属植物29"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #29

SetCoordinates(2080.888, 750.405, 164.075)

target = "Harrietum Officanalis 29"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21455</ID>
                  <Description>"茴香属植物30"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #30

SetCoordinates(2342.199, 620.477, 73.258)

target = "Harrietum Officanalis 30"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21456</ID>
                  <Description>"茴香属植物31"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #31

SetCoordinates(2655.223, 644.320, 77.160)

target = "Harrietum Officanalis 31"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21457</ID>
                  <Description>"茴香属植物32"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #32

SetCoordinates(2311.855, 346.141, 54.624)

target = "Harrietum Officanalis 32"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21458</ID>
                  <Description>"茴香属植物33"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #33

SetCoordinates(2367.613, 106.737, 49.257)

target = "Harrietum Officanalis 33"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21459</ID>
                  <Description>"哈里特姆-奥菲卡那利34"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to  Harrietum Officanalis
--   Harrietum Officanalis #34

SetCoordinates(1224.338, -574.114, 68.347)

target = "Harrietum Officanalis 34"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>17921</ID>
          <Description>"保存位置/坐标"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>7DFF7D</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>398076</ID>
              <Description>"传送位置保存器"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end
[ENABLE]
local script = {}                -- Creates script so we have a container to store script in


table.insert(script, "[ENABLE]")   -- Sending {$lua} To New script
table.insert(script, "{$lua}") -- Sending DISABLE To New script
table.insert(script, "")        -- Sending Space To New Scr
table.insert(script, writeInteger("TeleOn", 1))
 -- &lt;-Change All 3 Pointers Match Your X Y and Z Pointers -&gt; --
XCoord = "[coord2]+70" -- Do Not Remove The "
YCoord = "[coord2]+74" -- Do Not Remove The "
ZCoord = "[coord2]+78" -- Do Not Remove The "
wc = '"WantedCoords"'
wc1 = '"WantedCoords+04"'
wc2 = "WantedCoords+08"


 X = "writeFloat('"..wc.."',"..(readFloat(""..XCoord.."")..") -- X Coord") -- Store Pointer To X
table.insert(script, X)           -- Send Value Of Whats Inside X To New Script Because We Dont Have "" Around Z Defining It As A String

 Y = "writeFloat('"..wc1.."',"..(readFloat(""..YCoord.."")..") -- Y Coord") -- Store Pointer To Y
table.insert(script, Y)           -- Send Value Of Whats Inside Y To New Script Because We Dont Have "" Around Z Defining It As A String

 Z = "writeFloat('"..wc2.."',"..(readFloat(""..ZCoord.."")..") -- Z Coord") -- Store Pointer To Z
table.insert(script, Z)           -- Send Value Of Whats Inside Z To New Script Because We Dont Have "" Around Z Defining It As A String

table.insert(script, "")          -- Sending Space To New Script

 

-- This will disable the script after 500ms so you dont have to keep unchecking it (adds this timer to saved script)
-- Sends timer To New Script Everything Between [[ ]]
table.insert(script, [[if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 500,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end]])

table.insert(script, "{$asm}")          -- Sending Space To New Script
table.insert(script, "[DISABLE]") -- Sending DISABLE To New script

MRLoc = AddressList.getMemoryRecordByDescription('Teleport Location Saver') -- Where You Want Saves To Go and put into MRLoc

local mr = AddressList.createMemoryRecord() -- Creats Memory Record (New Entry In CE) and stored it into mr
mr.Type = vtAutoAssembler                   -- Makes mr (New Entry) An Auto Assembler Script
mr.appendToEntry(MRLoc)                     -- adds MRloc (Locations Script Will GO) to mr (New Script)
mr.Description = 'Teleport to: '            -- Name of mr (New Script)
mr.Script = table.concat(script, '\n')      -- Sends Everything with Table.insert (script."") to mr (New Script)

-- This will disable the script after 500ms so you dont have to keep unchecking it (Timer For This Script)
if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false        -- This Is The Part Of The Timer That Unchecks The Script
   end
 end)
end


[DISABLE]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>17925</ID>
              <Description>"保存Coords到坐标.txt {INSERT}。"</Description>
              <LastState/>
              <Color>FFFF80</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end
[ENABLE]
local script = {}                -- Creates script so we have a container to store script in

table.insert(script, "[ENABLE]")   -- Sending {$lua} To New script
table.insert(script, "{$lua}") -- Sending DISABLE To New script
table.insert(script, "")        -- Sending Space To New Script


if not readFloat("[coord2]+80") then return end

local x = string.format("%.3f", readFloat("[coord2]+80"))
table.insert(script, x)
local y = string.format("%.3f", readFloat("[coord2]+84"))
table.insert(script, y)
local z = string.format("%.3f", readFloat("[coord2]+88"))
table.insert(script, z)
table.insert(script, "")          -- Sending Space To New Script
table.insert(script, [[if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 500,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end]])

table.insert(script, "{$asm}")          -- Sending Space To New Script
table.insert(script, "[DISABLE]") -- Sending DISABLE To New script

MRLoc = AddressList.getMemoryRecordByDescription('Teleport Location Saver') -- Where You Want Saves To Go and put into MRLoc
mr.Type = vtAutoAssembler                   -- Makes mr (New Entry) An Auto Assembler Script
mr.appendToEntry(MRLoc)                     -- adds MRloc (Locations Script Will GO) to mr (New Script)
mr.Description = 'Teleport to: '            -- Name of mr (New Script)
mr.Script = table.concat(script, '\n')      -- Sends Everything with Table.insert (script."") to mr (New Script)
f:write(x .. " " .. y .. " " .. z)
-- This will disable the script after 500ms so you dont have to keep unchecking it (Timer For This Script)
if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false        -- This Is The Part Of The Timer That Unchecks The Script
   end
 end)
end

{$asm}
[DISABLE]

 

</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Activate</Action>
                  <Keys>
                    <Key>45</Key>
                  </Keys>
                  <ID>0</ID>
                  <ActivateSound>Activate</ActivateSound>
                  <DeactivateSound>Deactivate</DeactivateSound>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>17926</ID>
              <Description>"添加Coords模板"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FFFF80</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>17923</ID>
                  <Description>"双击 "脚本 "以打开"</Description>
                  <LastState/>
                  <Color>FFFF80</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>//          COORDS EXAMPLE OF Rhodes--

//         [ENABLE]

//         {$lua}

//         -- Teleport to Rhodes --
//                            X          Y       Z
//         SetCoordinates(1235.992, -1279.310, 75.744)

//         target = "Rhodes"

//         {$asm}

//         [DISABLE]

//          How to add Coords=
//          1.Add Coords to Template
//          2.Highlight and copy script
//          3.Paste the script into Auto Assembly with ctrl+alt+A
//          4.Click on File at the top of AA window.
//          5.Assign to current cheat table.
//          6.Rename "Auto Assemble script" to proper name

[ENABLE]

{$lua}

-- Teleport to YOUR NAME HERE--

SetCoordinates(XXXXXXXX, YYYYYYYYY, ZZZZZZZZZ)

target = "YOUR NAME HERE"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>19237</ID>
                  <Description>"Ctrl+ALT+A打开自动装配"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFFF80</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>19238</ID>
              <Description>"我的位置"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FFFF80</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>19239</ID>
                  <Description>"岛"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$lua}

-- Teleport to YOUR NEW ISLAND --

SetCoordinates(407.263, -1211.937, 44.134)

target = "island"

{$asm}

[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>149</ID>
      <Description>"神的模式"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled
</DropDownList>
      <LastState Value="0" RealAddress="7FF7D2311024"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableInfiniteHealth</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>112</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>112</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
          <ActivateSound>Deactivate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
          <ActivateSound TTS="">All Cheats Activated</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
          <ActivateSound TTS="">All Cheats DEActivated</ActivateSound>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>143</ID>
      <Description>"劲力"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled

</DropDownList>
      <LastState Value="0" RealAddress="7FF7D231104C"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableInfiniteStamina</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>113</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>113</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
          <ActivateSound>Deactivate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>16404</ID>
      <Description>"马神模式"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1"/>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled
</DropDownList>
      <LastState Value="0" RealAddress="7FF7D231108C"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableInfiniteHealthHorse</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>122</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>122</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
        </Hotkey>
      </Hotkeys>
      <CheatEntries>
        <CheatEntry>
          <ID>16366</ID>
          <Description>"健康 - 马"</Description>
          <VariableType>Float</VariableType>
          <Address>_pHealthBaseHorse</Address>
          <Offsets>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>16405</ID>
      <Description>"马的耐力"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled
</DropDownList>
      <LastState Value="0" RealAddress="7FF7D2311014"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableInfiniteStaminaHorse</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>121</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>121</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
          <ActivateSound>Deactivate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>252</ID>
      <Description>"不扩散弹药"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled

</DropDownList>
      <LastState Value="0" RealAddress="7FF7D231109C"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableNoSpread</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>116</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>116</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
          <ActivateSound>Deactivate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>151</ID>
      <Description>"没有重装"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled

</DropDownList>
      <LastState Value="0" RealAddress="7FF7D231105C"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableNoReload</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>115</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>115</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
          <ActivateSound>Deactivate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>137</ID>
      <Description>"死人眼"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled

</DropDownList>
      <LastState Value="0" RealAddress="7FF7D231101C"/>
      <Color>FF952B</Color>
      <VariableType>Byte</VariableType>
      <Address>_enableInfiniteDeadEye</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>114</Key>
          </Keys>
          <Value>01</Value>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>114</Key>
          </Keys>
          <Value>00</Value>
          <ID>1</ID>
          <ActivateSound>Deactivate</ActivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <Value>01</Value>
          <ID>2</ID>
        </Hotkey>
        <Hotkey>
          <Action>Set Value</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <Value>00</Value>
          <ID>3</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>16315</ID>
      <Description>"始终保持清洁的武器"</Description>
      <LastState/>
      <Color>FF7777</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(weapondegradation,RDR2.exe,F3 41 0F 58 F8 0F 28 CF)

registersymbol(weapondegradation)

weapondegradation:
  xorps xmm7,xmm7
  nop 2

[DISABLE]
weapondegradation:
  db F3 41 0F 58 F8

unregistersymbol(weapondegradation)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+113A3A8

"RDR2.exe"+113A37D: E8 AA CA 02 00           -  call RDR2.exe+1166E2C
"RDR2.exe"+113A382: 0F 57 C9                 -  xorps xmm1,xmm1
"RDR2.exe"+113A385: 48 8B CB                 -  mov rcx,rbx
"RDR2.exe"+113A388: E8 5B ED 02 00           -  call RDR2.exe+11690E8
"RDR2.exe"+113A38D: 0F 57 C9                 -  xorps xmm1,xmm1
"RDR2.exe"+113A390: 48 8B CB                 -  mov rcx,rbx
"RDR2.exe"+113A393: E8 94 BF 02 00           -  call RDR2.exe+116632C
"RDR2.exe"+113A398: F3 0F 10 BB D0 00 00 00  -  movss xmm7,[rbx+000000D0]
"RDR2.exe"+113A3A0: 48 8B CB                 -  mov rcx,rbx
"RDR2.exe"+113A3A3: F3 45 0F 59 C3           -  mulss xmm8,xmm11
// ---------- INJECTING HERE ----------
"RDR2.exe"+113A3A8: F3 41 0F 58 F8           -  addss xmm7,xmm8
// ---------- DONE INJECTING  ----------
"RDR2.exe"+113A3AD: 0F 28 CF                 -  movaps xmm1,xmm7
"RDR2.exe"+113A3B0: E8 A7 C9 02 00           -  call RDR2.exe+1166D5C
"RDR2.exe"+113A3B5: 48 8B 87 70 0A 00 00     -  mov rax,[rdi+00000A70]
"RDR2.exe"+113A3BC: F3 0F 10 58 24           -  movss xmm3,[rax+24]
"RDR2.exe"+113A3C1: 0F 2F DE                 -  comiss xmm3,xmm6
"RDR2.exe"+113A3C4: 72 50                    -  jb RDR2.exe+113A416
"RDR2.exe"+113A3C6: F3 41 0F 5C F9           -  subss xmm7,xmm9
"RDR2.exe"+113A3CB: 0F 2F FE                 -  comiss xmm7,xmm6
"RDR2.exe"+113A3CE: 73 05                    -  jae RDR2.exe+113A3D5
"RDR2.exe"+113A3D0: 0F 57 FF                 -  xorps xmm7,xmm7
}
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>117</Key>
          </Keys>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
        <Hotkey>
          <Action>Activate</Action>
          <Keys>
            <Key>123</Key>
          </Keys>
          <ID>1</ID>
        </Hotkey>
        <Hotkey>
          <Action>Deactivate</Action>
          <Keys>
            <Key>16</Key>
            <Key>123</Key>
          </Keys>
          <ID>2</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>16316</ID>
      <Description>"卡住所有武器"</Description>
      <LastState/>
      <Color>FF7777</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(jammed,RDR2.exe,F3 0F 7F 45 07 ?? ?? ?? ?? ?? 44 8A F0 EB 03 45 8A F4 48 8B 13 48 85 D2)

alloc(newmem,1024,jammed) //"RDR2.exe"+111BA13

label(return)

registersymbol(jammed)

newmem:
  movdqu [rbp+07],xmm0 //original
  test rcx,rcx
  je @f
  cmp [baseWeapon],rcx
  jne jammed+A
@@:
  jmp return

jammed:
  jmp newmem
return:

[DISABLE]
jammed:
  db F3 0F 7F 45 07

unregistersymbol(jammed)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+111BA13

"RDR2.exe"+111B9E9: F3 0F 11 46 28           -  movss [rsi+28],xmm0
"RDR2.exe"+111B9EE: EB 35                    -  jmp RDR2.exe+111BA25
"RDR2.exe"+111B9F0: 41 0F 10 06              -  movups xmm0,[r14]
"RDR2.exe"+111B9F4: 4C 8D 4D 07              -  lea r9,[rbp+07]
"RDR2.exe"+111B9F8: F3 0F 11 4C 24 28        -  movss [rsp+28],xmm1
"RDR2.exe"+111B9FE: 4C 8D 45 F7              -  lea r8,[rbp-09]
"RDR2.exe"+111BA02: 48 8B D3                 -  mov rdx,rbx
"RDR2.exe"+111BA05: F3 0F 11 74 24 20        -  movss [rsp+20],xmm6
"RDR2.exe"+111BA0B: 48 8B CF                 -  mov rcx,rdi
"RDR2.exe"+111BA0E: 66 0F 7F 7D F7           -  movdqa [rbp-09],xmm7
// ---------- INJECTING HERE ----------
"RDR2.exe"+111BA13: F3 0F 7F 45 07           -  movdqu [rbp+07],xmm0
// ---------- DONE INJECTING  ----------
"RDR2.exe"+111BA18: E8 DB 00 00 00           -  call RDR2.exe+111BAF8
"RDR2.exe"+111BA1D: 44 8A F0                 -  mov r14l,al
"RDR2.exe"+111BA20: EB 03                    -  jmp RDR2.exe+111BA25
"RDR2.exe"+111BA22: 45 8A F4                 -  mov r14l,r12l
"RDR2.exe"+111BA25: 48 8B 13                 -  mov rdx,[rbx]
"RDR2.exe"+111BA28: 48 85 D2                 -  test rdx,rdx
"RDR2.exe"+111BA2B: 0F 84 97 00 00 00        -  je RDR2.exe+111BAC8
"RDR2.exe"+111BA31: 80 7A 30 04              -  cmp byte ptr [rdx+30],04
"RDR2.exe"+111BA35: 0F 85 8D 00 00 00        -  jne RDR2.exe+111BAC8
"RDR2.exe"+111BA3B: 48 8B 47 60              -  mov rax,[rdi+60]
}
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>118</Key>
          </Keys>
          <ID>0</ID>
          <ActivateSound>Activate</ActivateSound>
          <DeactivateSound>Deactivate</DeactivateSound>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>8</ID>
      <Description>"商人的货物"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState/>
      <Color>FF7777</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : RDR2.exe
  Version: 
  Date   : 2021-03-09
  Author : Vypr

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(goods,RDR2.exe,48 8B D8 48 2B 5F 18) // should be unique
alloc(newmem,$1000,goods)

aobscanmodule(tick,RDR2.exe,48 8B 40 18 48 01 01) // should be unique
alloc(tickmem,$1000)
label(tickog)
label(tickret)

label(code)
label(return)

label(_goods)
registersymbol(_goods)

newmem:
mov rbx,[_goods]
mov [rdi+18],rbx
lea rbx,[rdi+18]
mov qword ptr [_goods+4],rbx

code:
  mov rbx,rax
  sub rbx,[rdi+18]
  jmp return

_goods:
dd #100
dq 00

goods:
  jmp newmem
  nop 2
return:
registersymbol(goods)

tickmem:
add rax,18
cmp qword ptr [_goods+4],00
je tickog
cmp rax, qword ptr [_goods+4]
jne tickog
push rbx
mov rbx,dword ptr [_goods]
mov [rax],rbx
pop rbx

tickog:
sub rax,18
mov rax,[rax+18]
add [rcx],rax
jmp tickret

tick:
  jmp tickmem
  nop 2
tickret:
registersymbol(tick)

[DISABLE]

tick:
  db 48 8B 40 18 48 01 01

goods:
  db 48 8B D8 48 2B 5F 18

unregistersymbol(tick)
unregistersymbol(_goods)
unregistersymbol(goods)
dealloc(tickmem)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: RDR2.exe+767EB4 [[GOODSMEM]]

RDR2.exe+767E94: E8 67 2F 00 00  - call RDR2.exe+76AE00
RDR2.exe+767E99: 48 8B F8        - mov rdi,rax
RDR2.exe+767E9C: 48 85 C0        - test rax,rax
RDR2.exe+767E9F: 74 1C           - je RDR2.exe+767EBD
RDR2.exe+767EA1: 4C 8B 00        - mov r8,[rax]
RDR2.exe+767EA4: 48 8B C8        - mov rcx,rax
RDR2.exe+767EA7: 48 8B 56 18     - mov rdx,[rsi+18]
RDR2.exe+767EAB: 41 FF 50 68     - call qword ptr [r8+68]
RDR2.exe+767EAF: 48 3B C3        - cmp rax,rbx
RDR2.exe+767EB2: 74 2A           - je RDR2.exe+767EDE
// ---------- INJECTING HERE ----------
RDR2.exe+767EB4: 48 8B D8        - mov rbx,rax
// ---------- DONE INJECTING  ----------
RDR2.exe+767EB7: 48 2B 5F 18     - sub rbx,[rdi+18]
RDR2.exe+767EBB: EB 19           - jmp RDR2.exe+767ED6
RDR2.exe+767EBD: 45 8B CF        - mov r9d,r15d
RDR2.exe+767EC0: 4D 8B C4        - mov r8,r12
RDR2.exe+767EC3: 41 8B D6        - mov edx,r14d
RDR2.exe+767EC6: 48 8B CE        - mov rcx,rsi
RDR2.exe+767EC9: E8 F2 3D 00 00  - call RDR2.exe+76BCC0
RDR2.exe+767ECE: 48 3B C3        - cmp rax,rbx
RDR2.exe+767ED1: 74 0B           - je RDR2.exe+767EDE
RDR2.exe+767ED3: 48 8B D8        - mov rbx,rax
}

{
// ORIGINAL CODE - INJECTION POINT: RDR2.exe+74D2DF [[TICKMEM]]

RDR2.exe+74D2BD: 8D 4F FF           - lea ecx,[rdi-01]
RDR2.exe+74D2C0: 48 03 C9           - add rcx,rcx
RDR2.exe+74D2C3: 41 8B D4           - mov edx,r12d
RDR2.exe+74D2C6: 44 8B 44 C8 0C     - mov r8d,[rax+rcx*8+0C]
RDR2.exe+74D2CB: 49 8B C9           - mov rcx,r9
RDR2.exe+74D2CE: E8 2D DB 01 00     - call RDR2.exe+76AE00
RDR2.exe+74D2D3: 45 33 C0           - xor r8d,r8d
RDR2.exe+74D2D6: 48 85 C0           - test rax,rax
RDR2.exe+74D2D9: 74 0B              - je RDR2.exe+74D2E6
RDR2.exe+74D2DB: 49 8B 4D 00        - mov rcx,[r13+00]
// ---------- INJECTING HERE ----------
RDR2.exe+74D2DF: 48 8B 40 18        - mov rax,[rax+18]
// ---------- DONE INJECTING  ----------
RDR2.exe+74D2E3: 48 01 01           - add [rcx],rax
RDR2.exe+74D2E6: 0F B7 45 18        - movzx eax,word ptr [rbp+18]
RDR2.exe+74D2EA: FF C6              - inc esi
RDR2.exe+74D2EC: 3B F0              - cmp esi,eax
RDR2.exe+74D2EE: 0F 8C F9 FE FF FF  - jl RDR2.exe+74D1ED
RDR2.exe+74D2F4: 48 8B 5C 24 50     - mov rbx,[rsp+50]
RDR2.exe+74D2F9: 48 8B 6C 24 58     - mov rbp,[rsp+58]
RDR2.exe+74D2FE: 48 8B 74 24 60     - mov rsi,[rsp+60]
RDR2.exe+74D303: 48 83 C4 20        - add rsp,20
RDR2.exe+74D307: 41 5F              - pop r15
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>397913</ID>
          <Description>"如何使用Infinite Trader Goods"</Description>
          <Options moActivateChildrenAsWell="1"/>
          <LastState/>
          <Color>00FF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
 showMessage([[How to use Trader Goods 100/100
MUSTS"
You MUST have Materials and Suppies .
You MUST turn ON 'Infinite Items' and LEAVE it on the Entire time.

1. Go to Cripps/Trading Table
2. Turn ON 'Infinite Goods'
3. Turn ON 'SpeedHack'
4. Use Speedhack until Goods are 100/100
5. Start a Delivery .
6. Drive Cart and Follow Waypoint to Destination .
7. Go into "Cimematic Mode" and Use SpeedHack on 5 to Deliver the Goods Fast .
8. Repeat steps back to back.
 ]])

if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 500,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end
{$asm}

[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>9</ID>
          <Description>"无限商品100/100"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>FF80FF</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>_goods+4</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>19607</ID>
      <Description>"衣橱里的衣服黑客"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF7777</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>19618</ID>
          <Description>"如何使用Wardrobe服装黑客"</Description>
          <LastState/>
          <Color>FFDCB9</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
shellExecute('https://www.unknowncheats.me/forum/red-dead-redemption-2-a/416665-wardrobe-clothing-hack.html')
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>19617</ID>
          <Description>"RDR2玩家服装数据库"</Description>
          <LastState/>
          <Color>FFAAAA</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
shellExecute('https://www.rdr2mods.com/wiki/clothes-search/?cat=106&amp;gender=0&amp;type=1&amp;')
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>19608</ID>
          <Description>"无面罩"</Description>
          <LastState Value="" RealAddress="84DE2666"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>84DE2666</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19609</ID>
          <Description>"无帽子"</Description>
          <LastState Value="" RealAddress="1D4B64C1"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>1D4B64C1</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19610</ID>
          <Description>"不戴面具"</Description>
          <LastState Value="" RealAddress="17B7E55C"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>17B7E55C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19611</ID>
          <Description>"无靴"</Description>
          <LastState Value="" RealAddress="28A63FAB"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>28A63FAB</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19612</ID>
          <Description>"无头盔"</Description>
          <LastState Value="" RealAddress="0F836E14"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>0F836E14</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19613</ID>
          <Description>"无外套"</Description>
          <LastState Value="" RealAddress="01F1D658"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>01F1D658</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19614</ID>
          <Description>"无腰带"</Description>
          <LastState Value="" RealAddress="0FBF1697"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>0FBF1697</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19615</ID>
          <Description>"不穿背心"</Description>
          <LastState Value="" RealAddress="F77CD506"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>F77CD506</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19616</ID>
          <Description>"无衬衣"</Description>
          <LastState Value="" RealAddress="EF9B3875"/>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>EF9B3875</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>3</ID>
      <Description>"鼠标5"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <LastState/>
      <Color>FF7777</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
[ENABLE]
-- note hotkey considerd disabled when first key is no longer pressed
-- see https://msdn.microsoft.com/en-us/library/ms927178.aspx (and defines.lua) for letters eg. 'a' use VK_&lt;uppercase-letter&gt; aka VK_A
local hotkeyKeys = { VK_XBUTTON2 }
local defaultSpeed = 5.0
local keyCheckInterval = 100

-- Necessary only for pre CE6.7 since they don't provide access to the current memory record
local id = nil -- save ct and open in text editor and look for &lt;ID&gt;xxx&lt;/ID&gt; above the script
-- or get the extra memrec info lua extension from the CE forums which shows the id in CE

-- END OF CONFIGURATION

if getCEVersion() &lt; 6.7 and not id then error('Pre-CE 6.7 needs the id hardcoded above!', 2) end
if syntaxcheck then return end
-- use memrec.id if it exists since it's guaranteed to be unique (minus CE bugs)
local memrec = memrec
if not memrec then
  memrec = getAddressList().getMemoryRecordByID(id)
end
id = memrec.id -- set id for ce 6.7+ where memrec already existed

-- setup global table so multiple scripts don't accidentally use the same variables
_G[id] = _G[id] or {}
local gt = _G[id] -- nicer name for global table

-- get memory for adjustable speed
gt.mem = gt.mem or allocateMemory(4)
if not gt.mem then error('Failed to allocate memory, make sure you’re attached to the process!', 2) end

-- update the child memory record with allocated memory and default speed from config
local m = memrec.Child[0]
m.Address = gt.mem
m.Value = defaultSpeed

-- create hotkey that will set the speed when the key is pressed
local hk = createHotkey(function(hotkey)
  if gt.ps then return end -- runs multiple times while key is pressed, stop that
  gt.ps = speedhack_getSpeed() -- remember current (previous) speed so we can restore it
  local sp = m.Value -- get new speed based on child memrec's value
  speedhack_setSpeed(sp) -- set speed
  local keys = { hotkey.getKeys() } -- get keys for hotkey, probably the same as hotkeyKeys but more generic
  -- to show how you'd get them with hotkeys that could be changed, eg. with a nice trainer

  -- create a timer to check for when the keys are not longer pressed (no OnPostHotkey with generic hotkeys)
  gt.t = createTimer()
  gt.t.Interval = keyCheckInterval
  gt.t.OnTimer = function(self)
    local ps = gt.ps -- get previous speed to restore with it
    -- check (only) first key, timer might run after ps is set to nil
    -- which would set speed to 0, so check it too
    if ps and not isKeyPressed(keys[1]) then
      self.destroy(); gt.t = nil -- if not pressed we don't need to keep check so destroy timer
      speedhack_setSpeed(ps) -- restore the speed to the original
      gt.ps = nil -- set to nil/false value since it's used as a sentinel value to run the hotkey function
    end
  end
end, hotkeyKeys)
gt.hk = hk -- store the created hotkey in the global table so it can be destroyed in the disable section

[DISABLE]
if syntaxcheck then return end
-- destroy the hotkey so that it stops running when the keys are pressed.
_G[memrec.id].hk.destroy(); _G[memrec.id].hk = nil
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>4</ID>
          <Description>"速度"</Description>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>15F30550000</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>21718</ID>
      <Description>"天气/时间"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF7777</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>21730</ID>
          <Description>"天气预报"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>84ACFF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>23</ID>
              <Description>"天气 (0-21)"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>84ACFF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>weatherAddress</Address>
              <Offsets>
                <Offset>416c</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>52</ID>
              <Description>"从天气"</Description>
              <LastState Value="4" RealAddress="7FF7D6853FC4"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>84ACFF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>weatherFromAddress</Address>
              <Offsets>
                <Offset>3F24</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>53</ID>
              <Description>"至天气"</Description>
              <LastState Value="5" RealAddress="7FF7D6853FC8"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>84ACFF</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>weatherFromAddress</Address>
              <Offsets>
                <Offset>3F28</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>21723</ID>
              <Description>"插值系数(天气A+天气B)"</Description>
              <LastState Value="0.5718533397" RealAddress="7FF7D6853FCC"/>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>84ACFF</Color>
              <VariableType>Float</VariableType>
              <Address>weatherFromAddress</Address>
              <Offsets>
                <Offset>3F2C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>25</ID>
              <Description>"天气类型。"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>84ACFF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>26</ID>
                  <Description>"0: 高气压"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>27</ID>
                  <Description>"1: 晴天"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>28</ID>
                  <Description>"2: 迷雾"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>29</ID>
                  <Description>"3: 雾"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>30</ID>
                  <Description>"4: 云"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>31</ID>
                  <Description>"5: 阴天"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>32</ID>
                  <Description>"6: 阴天 黑天"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>33</ID>
                  <Description>"7: 细雨"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>34</ID>
                  <Description>"8: 雨"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>35</ID>
                  <Description>"9: 雷声"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>36</ID>
                  <Description>"10: 雷雨"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>37</ID>
                  <Description>"11: 飓风"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>38</ID>
                  <Description>"12: 阵雨"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>39</ID>
                  <Description>"13: 冰雹"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>40</ID>
                  <Description>"14: 雨夹雪"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>41</ID>
                  <Description>"15: 清雪"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>42</ID>
                  <Description>"16: 小雪"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>43</ID>
                  <Description>"17: 雪"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>44</ID>
                  <Description>"18: 暴风雪"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>45</ID>
                  <Description>"19: 地面暴风雪"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>46</ID>
                  <Description>"20: 白茫茫一片"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>47</ID>
                  <Description>"21: 沙尘暴"</Description>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>21731</ID>
          <Description>"时间"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>84ACFF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>21725</ID>
              <Description>"一天中的时间。小时。0-23. 将数值设置在这个范围之外会使游戏崩溃。"</Description>
              <LastState Value="4" RealAddress="7FF7D6862758"/>
              <Color>84ACFF</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>g_todHours</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>21726</ID>
              <Description>"一天中的时间。分钟。0-59. 设置在这个范围之外的值会使游戏崩溃。"</Description>
              <LastState Value="51" RealAddress="7FF7D686275C"/>
              <Color>84ACFF</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>g_todMinutes</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>16319</ID>
      <Description>"单人游戏/开发选项"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF7777</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>397911</ID>
          <Description>"单人游戏"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>4080FF</Color>
          <GroupHeader>1</GroupHeader>
          <Address/>
          <CheatEntries>
            <CheatEntry>
              <ID>7452</ID>
              <Description>"激活瞬移"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}

[ENABLE]

function checkKeys()


  --save
  if isKeyPressed(VK_INSERT) then
    coordx = readFloat("[coord2]+70") -- X
    coordy = readFloat("[coord2]+74") -- Y
    coordz = readFloat("[coord2]+78") -- Z
  end
  --Load
  if isKeyPressed(VK_DELETE) then
    writeFloat("[coord2]+70", coordx)
    writeFloat("[coord2]+74", coordy)
    writeFloat("[coord2]+78", coordz)
  end


end

t=createTimer(nil)
timer_setInterval(t, 10)
timer_onTimer(t, checkKeys)
timer_setEnabled(t, true)

[DISABLE]
timer_setEnabled(t, false)
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>16333</ID>
                  <Description>"单人玩家坐标"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>A4A400</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16334</ID>
                      <Description>"单一玩家传送"</Description>
                      <Options moHideChildren="1"/>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>[ENABLE]
aobscanmodule(_Teleport,RDR2.exe,EB 23 F3 41 0F 6F 47 70) // should be unique
alloc(newmem,$1000,"RDR2.exe"+66AC6F)
alloc(_xPos,8)
alloc(_yPos,8)
alloc(_zPos,8)
alloc(_xPosUndo,8)
alloc(_yPosUndo,8)
alloc(_zPosUndo,8)
alloc(_savePos,8)
alloc(_loadPos,8)
alloc(_undoPos,8)
alloc(_pPos,8)
registersymbol(_pPos)
registersymbol(_xPos)
registersymbol(_yPos)
registersymbol(_zPos)
registersymbol(_xPosUndo)
registersymbol(_yPosUndo)
registersymbol(_zPosUndo)
registersymbol(_savePos)
registersymbol(_loadPos)
registersymbol(_undoPos)
registersymbol(_Teleport)
label(code)
label(return)

newmem:
cmp r14,[_pPlayer]
jne code
  movdqu xmm0,[r15+70]
mov [_pPos],r15
cmp [_savePos],1
je Save
cmp [_loadPos],1
je Load
cmp [_undoPos],1
je Undo
jmp code

Save:
mov [_savePos],0
push rax
mov rax,[r15+70]
mov [_xPos],rax
mov rax,[r15+74]
mov [_yPos],rax
mov rax,[r15+78]
mov [_zPos],rax
pop rax
jmp code

Load:
mov [_loadPos],0
///
push rax
mov rax,[r15+70]
mov [_xPosUndo],rax
mov rax,[r15+74]
mov [_yPosUndo],rax
mov rax,[r15+78]
mov [_zPosUndo],rax

///
mov rax,[_xPos]
mov [r15+70],rax
mov rax,[_yPos]
mov [r15+74],rax
mov rax,[_zPos]
mov [r15+78],rax
pop rax
jmp code

Undo:
mov [_undoPos],0
push rax
mov rax,[_xPosUndo]
mov [r15+70],rax
mov rax,[_yPosUndo]
mov [r15+74],rax
mov rax,[_zPosUndo]
mov [r15+78],rax
pop rax
jmp code


code:
  movdqu xmm0,[r15+70]
  jmp return

_Teleport+02:
  jmp newmem
  nop
return:

_xPos:
dd 0
_yPos:
dd 0
_zPos:
dd 0
_xPosUndo:
dd 0
_yPosUndo:
dd 0
_zPosUndo:
dd 0
_savePos:
dd 0
_loadPos:
dd 0
_undoPos:
dd 0
[DISABLE]

_Teleport+02:
  db F3 41 0F 6F 47 70

unregistersymbol(_Teleport)
dealloc(_xPos,8)
dealloc(_yPos,8)
dealloc(_zPos,8)
dealloc(_xPosUndo,8)
dealloc(_yPosUndo,8)
dealloc(_zPosUndo,8)
dealloc(_savePos,8)
dealloc(_loadPos,8)
dealloc(_undoPos,8)
dealloc(newmem)
unregistersymbol(_xPos)
unregistersymbol(_yPos)
unregistersymbol(_zPos)
unregistersymbol(_xPosUndo)
unregistersymbol(_yPosUndo)
unregistersymbol(_zPosUndo)
unregistersymbol(_savePos)
unregistersymbol(_loadPos)
unregistersymbol(_undoPos)
unregistersymbol(_Teleport)


{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+66AC6F

"RDR2.exe"+66AC45: E8 0A 59 CE FF        -  call RDR2.exe+350554
"RDR2.exe"+66AC4A: 0F 28 55 87           -  movaps xmm2,[rbp-79]
"RDR2.exe"+66AC4E: 66 0F 6F C2           -  movdqa xmm0,xmm2
"RDR2.exe"+66AC52: 66 0F 69 C2           -  punpckhwd xmm0,xmm2
"RDR2.exe"+66AC56: 66 0F 72 E0 10        -  psrad ,xmm010
"RDR2.exe"+66AC5B: 0F 5B C0              -  cvtdq2ps xmm0,xmm0
"RDR2.exe"+66AC5E: 66 0F 70 C8 EE        -  pshufd xmm1,xmm0-12
"RDR2.exe"+66AC63: 0F 59 0D 66 18 B8 02  -  mulps xmm1,[RDR2.exe+31EC4D0]
"RDR2.exe"+66AC6A: 0F 58 CA              -  addps xmm1,xmm2
"RDR2.exe"+66AC6D: EB 23                 -  jmp RDR2.exe+66AC92
// ---------- INJECTING HERE ----------
"RDR2.exe"+66AC6F: F3 41 0F 6F 47 70     -  movdqu xmm0,[r15+70]
// ---------- DONE INJECTING  ----------
"RDR2.exe"+66AC75: 66 0F 69 C0           -  punpckhwd xmm0,xmm0
"RDR2.exe"+66AC79: 66 0F 72 E0 10        -  psrad ,xmm010
"RDR2.exe"+66AC7E: 0F 5B C0              -  cvtdq2ps xmm0,xmm0
"RDR2.exe"+66AC81: 66 0F 70 C8 EE        -  pshufd xmm1,xmm0-12
"RDR2.exe"+66AC86: 0F 59 0D 43 18 B8 02  -  mulps xmm1,[RDR2.exe+31EC4D0]
"RDR2.exe"+66AC8D: 41 0F 58 4F 70        -  addps xmm1,[r15+70]
"RDR2.exe"+66AC92: 0F 29 4C 24 20        -  movaps [rsp+20],xmm1
"RDR2.exe"+66AC97: 48 8D 7C 24 20        -  lea rdi,[rsp+20]
"RDR2.exe"+66AC9C: F3 0F 6F 37           -  movdqu xmm6,[rdi]
"RDR2.exe"+66ACA0: 33 C9                 -  xor ecx,ecx
}
</AssemblerScript>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>16392</ID>
                          <Description>"坐标基地"</Description>
                          <ShowAsHex>1</ShowAsHex>
                          <VariableType>8 Bytes</VariableType>
                          <Address>_pPos</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>16336</ID>
                          <Description>"坐标 - X"</Description>
                          <VariableType>Float</VariableType>
                          <Address>_pPos</Address>
                          <Offsets>
                            <Offset>70</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>16337</ID>
                          <Description>"坐标-Y"</Description>
                          <VariableType>Float</VariableType>
                          <Address>_pPos</Address>
                          <Offsets>
                            <Offset>74</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>16338</ID>
                          <Description>"协调 - Z"</Description>
                          <VariableType>Float</VariableType>
                          <Address>_pPos</Address>
                          <Offsets>
                            <Offset>78</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16559</ID>
                  <Description>"曲线图"</Description>
                  <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <Color>FFCA95</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16494</ID>
                      <Description>"保存/加载/X/Y/Z"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <LastState Value="" RealAddress="00000000"/>
                      <Color>0000FF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>16406</ID>
                          <Description>"保存坐标"</Description>
                          <LastState Value="" RealAddress="00000000"/>
                          <Color>008000</Color>
                          <GroupHeader>1</GroupHeader>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>16407</ID>
                          <Description>"加载坐标"</Description>
                          <LastState Value="" RealAddress="00000000"/>
                          <Color>0000FF</Color>
                          <GroupHeader>1</GroupHeader>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>17196</ID>
                      <Description>"x"</Description>
                      <LastState Value="-20.546875" RealAddress="27E988A14D0"/>
                      <VariableType>Float</VariableType>
                      <Address>[coord2]+70</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>17197</ID>
                      <Description>"y"</Description>
                      <LastState Value="-24.67431641" RealAddress="27E988A14D4"/>
                      <VariableType>Float</VariableType>
                      <Address>[coord2]+74</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>17198</ID>
                      <Description>"z"</Description>
                      <LastState Value="-16.82030869" RealAddress="27E988A14D8"/>
                      <VariableType>Float</VariableType>
                      <Address>[coord2]+78</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>16329</ID>
              <Description>"无限健康 - (仅限单人游戏)"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disabled
1:Enabled

</DropDownList>
              <LastState Value="0" RealAddress="7FF7D231102C"/>
              <VariableType>Byte</VariableType>
              <Address>_enableInfiniteHealthCostumModel</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>16330</ID>
              <Description>"金钱(仅限单人游戏,抱歉!)。"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>16331</ID>
                  <Description>"钱 (花了一些钱才看到效果)"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>_pMoney</Address>
                  <Offsets>
                    <Offset>28</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>84</ID>
              <Description>"赏金"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(bounty,RDR2.exe,8B 88 EC 3D 00 00 F3 0F 59 C2) //"RDR2.exe"+2F9F291
alloc(newmem,1024,bounty)

label(code)
label(return)

registersymbol(bounty)

//------------------------
label(baseLaw)
registersymbol(baseLaw)
//------------------------

newmem:
  mov [baseLaw],rax

code:
  mov ecx,[rax+00003DEC]
  jmp return

baseLaw:
  dq 0

bounty:
  jmp newmem
  nop
return:

[DISABLE]
bounty:
  db 8B 88 EC 3D 00 00

unregistersymbol(bounty)
unregistersymbol(baseLaw)

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+2F9F291

"RDR2.exe"+2F9F260: 80 7B 14 00              -  cmp byte ptr [rbx+14],00
"RDR2.exe"+2F9F264: 74 12                    -  je RDR2.exe+2F9F278
"RDR2.exe"+2F9F266: F6 80 3A 3E 00 00 10     -  test byte ptr [rax+00003E3A],10
"RDR2.exe"+2F9F26D: 74 4D                    -  je RDR2.exe+2F9F2BC
"RDR2.exe"+2F9F26F: 83 B8 D8 3D 00 00 00     -  cmp dword ptr [rax+00003DD8],00
"RDR2.exe"+2F9F276: 7E 44                    -  jle RDR2.exe+2F9F2BC
"RDR2.exe"+2F9F278: F3 0F 10 43 18           -  movss xmm0,[rbx+18]
"RDR2.exe"+2F9F27D: F3 0F 10 15 AB 74 25 00  -  movss xmm2,[RDR2.exe+31F6730]
"RDR2.exe"+2F9F285: F3 0F 10 4B 1C           -  movss xmm1,[rbx+1C]
"RDR2.exe"+2F9F28A: 0F 2F 0D EF 73 25 00     -  comiss xmm1,[RDR2.exe+31F6680]
// ---------- INJECTING HERE ----------
"RDR2.exe"+2F9F291: 8B 88 EC 3D 00 00        -  mov ecx,[rax+00003DEC]
// ---------- DONE INJECTING  ----------
"RDR2.exe"+2F9F297: F3 0F 59 C2              -  mulss xmm0,xmm2
"RDR2.exe"+2F9F29B: F3 0F 2C D0              -  cvttss2si edx,xmm0
"RDR2.exe"+2F9F29F: 72 0A                    -  jb RDR2.exe+2F9F2AB
"RDR2.exe"+2F9F2A1: F3 0F 59 CA              -  mulss xmm1,xmm2
"RDR2.exe"+2F9F2A5: F3 0F 2C C1              -  cvttss2si eax,xmm1
"RDR2.exe"+2F9F2A9: EB 05                    -  jmp RDR2.exe+2F9F2B0
"RDR2.exe"+2F9F2AB: B8 FF FF FF 7F           -  mov eax,7FFFFFFF
"RDR2.exe"+2F9F2B0: 3B CA                    -  cmp ecx,edx
"RDR2.exe"+2F9F2B2: 7E 08                    -  jle RDR2.exe+2F9F2BC
"RDR2.exe"+2F9F2B4: 3B C8                    -  cmp ecx,eax
}
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>85</ID>
                  <Description>"当前的赏金"</Description>
                  <Color>FF0080</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>baseLaw</Address>
                  <Offsets>
                    <Offset>3DEC</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>16239</ID>
              <Description>"法律永远是0?"</Description>
              <LastState/>
              <Color>C080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{ Game   : RDR2.exe
  Version: 
  Date   : 2021-01-08
  Author : pc

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,RDR2.exe,89 BB EC 3D 00 00) // should be unique
alloc(newmem,$1000,"RDR2.exe"+7361EF)

label(code)
label(return)

newmem:
  mov edi,0
code:
  mov [rbx+00003DEC],edi
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 89 BB EC 3D 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+7361EF

"RDR2.exe"+7361CB: 48 83 E1 FE              -  and rcx,-02
"RDR2.exe"+7361CF: 48 F7 DA                 -  neg rdx
"RDR2.exe"+7361D2: 48 1B C0                 -  sbb rax,rax
"RDR2.exe"+7361D5: 48 23 C1                 -  and rax,rcx
"RDR2.exe"+7361D8: F6 40 40 01              -  test byte ptr [rax+40],01
"RDR2.exe"+7361DC: 75 11                    -  jne RDR2.exe+7361EF
"RDR2.exe"+7361DE: F6 40 40 02              -  test byte ptr [rax+40],02
"RDR2.exe"+7361E2: 74 0B                    -  je RDR2.exe+7361EF
"RDR2.exe"+7361E4: 40 C0 E5 06              -  shl bpl,06
"RDR2.exe"+7361E8: 40 08 AB 62 3D 00 00     -  or [rbx+00003D62],bpl
// ---------- INJECTING HERE ----------
"RDR2.exe"+7361EF: 89 BB EC 3D 00 00        -  mov [rbx+00003DEC],edi
// ---------- DONE INJECTING  ----------
"RDR2.exe"+7361F5: E8 B6 E6 43 00           -  call RDR2.exe+B748B0
"RDR2.exe"+7361FA: 84 C0                    -  test al,al
"RDR2.exe"+7361FC: 74 07                    -  je RDR2.exe+736205
"RDR2.exe"+7361FE: 8B CE                    -  mov ecx,esi
"RDR2.exe"+736200: E8 DF 02 43 00           -  call RDR2.exe+B664E4
"RDR2.exe"+736205: 8A 8B 62 3D 00 00        -  mov cl,[rbx+00003D62]
"RDR2.exe"+73620B: F6 C1 10                 -  test cl,10
"RDR2.exe"+73620E: 75 15                    -  jne RDR2.exe+736225
"RDR2.exe"+736210: 8B 83 EC 3D 00 00        -  mov eax,[rbx+00003DEC]
"RDR2.exe"+736216: 80 C9 10                 -  or cl,10
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>19580</ID>
              <Description>"照片模式"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>21719</ID>
                  <Description>"启用热采样。保持启用状态。在设置中使用无边界窗口"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>/////////////////////////
// By Otis_Inf. All rights reserved.
// Re-using information from this table is prohibited.
// (c) Otis_Inf.
// FRAMED. Screenshot Community
// https://framedsc.github.io
/////////////////////////

[ENABLE]

aobscanmodule(EnableHotsampling,RDR2.exe,FF 90 ?? 01 00 00 84 C0 74 05 4D 85 E4) // can match with another block, check if it's the right one!
aobscanmodule(AlwaysResize,RDR2.exe,75 0? 8B 45 ?? 39 05) // should be unique
aobscanmodule(InterceptPreferredRes, RDR2.exe, 8B 41 20 89 02 8B 41 24 41 89 00 C3)
alloc(newmem,$1000,"RDR2.exe"+263167B)

label(code)
label(return)
label(returnPreferredRes)
label(storePreferredRes)
registersymbol(EnableHotsampling)
registersymbol(AlwaysResize)
registersymbol(InterceptPreferredRes)

newmem:

code:
  // call qword ptr [rax+00000110]
  // always succeed
  mov al, 01
  // RBX contains resolution as forced by SRWE. low 2 bytes is width, high 2 bytes of low dword is height.
  push rcx
  push rbx
  push rax
  mov ecx, ebx
  shr ecx, 10     // shift the msw in ecx 16 bits to the right so it's now in the lsw of ecx.
  and ebx, ffff
  and ecx, ffff
  mov rax, [PreferredResAddress]
  test rax, rax
  je @f     // not set yet.
  // hardcoded values: mov [rdr2.exe+3b1bf08], ebx
  // hardcoded values: mov [rdr2.exe+3b1bf0C], ecx
  mov [rax+20], ebx
  mov [rax+24], ecx
@@:
  pop rax
  pop rbx
  pop rcx
  jmp return

storePreferredRes:
  mov [PreferredResAddress], rcx
  jmp returnPreferredRes

PreferredResAddress:
  dq 0

EnableHotsampling:
  jmp newmem
  nop
return:

InterceptPreferredRes:
  jmp storePreferredRes
returnPreferredRes:

AlwaysResize:
//RDR2.exe+263176A - 75 0F                 - jne RDR2.exe+263177B      &lt;&lt; change to JMP
  db EB 0F  // jmp


[DISABLE]

EnableHotsampling:
  db FF 90 10 01 00 00

AlwaysResize:
  db 75 0F

InterceptPreferredRes:
  mov eax,[rcx+20]
  mov [rdx],eax

unregistersymbol(EnableHotsampling)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+263167B

"RDR2.exe"+2631654: 49 2B C7              -  sub rax,r15
"RDR2.exe"+2631657: 0F 84 80 00 00 00     -  je RDR2.exe+26316DD
"RDR2.exe"+263165D: 49 2B C7              -  sub rax,r15
"RDR2.exe"+2631660: 75 D1                 -  jne RDR2.exe+2631633
"RDR2.exe"+2631662: 48 8B 0D B7 43 4E 01  -  mov rcx,[RDR2.exe+3B15A20]
"RDR2.exe"+2631669: 33 D2                 -  xor edx,edx
"RDR2.exe"+263166B: 48 8B 01              -  mov rax,[rcx]
"RDR2.exe"+263166E: FF 50 40              -  call qword ptr [rax+40]
"RDR2.exe"+2631671: 48 8B 0D A8 43 4E 01  -  mov rcx,[RDR2.exe+3B15A20]
"RDR2.exe"+2631678: 48 8B 01              -  mov rax,[rcx]
// ---------- INJECTING HERE ----------
"RDR2.exe"+263167B: FF 90 00 01 00 00     -  call qword ptr [rax+00000100]
// ---------- DONE INJECTING  ----------
"RDR2.exe"+2631681: 84 C0                 -  test al,al
"RDR2.exe"+2631683: 74 05                 -  je RDR2.exe+263168A
"RDR2.exe"+2631685: 4D 85 E4              -  test r12,r12
"RDR2.exe"+2631688: 74 1A                 -  je RDR2.exe+26316A4
"RDR2.exe"+263168A: 48 8B 0D 8F 43 4E 01  -  mov rcx,[RDR2.exe+3B15A20]
"RDR2.exe"+2631691: 48 8B 01              -  mov rax,[rcx]
"RDR2.exe"+2631694: FF 90 00 01 00 00     -  call qword ptr [rax+00000100]
"RDR2.exe"+263169A: 84 C0                 -  test al,al
"RDR2.exe"+263169C: 75 95                 -  jne RDR2.exe+2631633
"RDR2.exe"+263169E: 49 83 FC 02           -  cmp r12,02

// intercept preferred res:
RDR2.exe+25CC1F0 - 8B 41 20              - mov eax,[rcx+20]
RDR2.exe+25CC1F3 - 89 02                 - mov [rdx],eax
RDR2.exe+25CC1F5 - 8B 41 24              - mov eax,[rcx+24]
RDR2.exe+25CC1F8 - 41 89 00              - mov [r8],eax
RDR2.exe+25CC1FB - C3                    - ret
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21720</ID>
                  <Description>"移除photomode freecam范围/旋转限制/黑条(保持启用!)。"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>/////////////////////////
// By Otis_Inf. All rights reserved.
// Re-using information from this table is prohibited.
// (c) Otis_Inf.
// FRAMED. Screenshot Community
// https://framedsc.github.io
/////////////////////////
[ENABLE]
aobscanmodule(RemovePMCoordRange,RDR2.exe,E8 ?? ?? ?? ?? 45 33 C0 48 8D 55 B0 48 8D 4B 20) // should be unique
aobscanmodule(RemovePMRotationRange,RDR2.exe,E8 ?? ?? ?? ?? F3 0F 10 4D 30 48 8D 55 F0) // should be unique
aobscanmodule(RemovePMBlackBars,RDR2.exe, 0F 86 ?? ?? 00 00 41 0F 2F F9 0F 92 C0 40 0F 97 C6)

RemovePMCoordRange:
  nop
  nop
  nop
  nop
  nop

RemovePMRotationRange:
  nop
  nop
  nop
  nop
  nop

RemovePMBlackBars:
  db 90 E9   // nop + jmp. We don't know the offset bytes, and as jbe is 2 bytes and jmp is 1 byte, we first write a nop.

registersymbol(RemovePMCoordRange)
registersymbol(RemovePMRotationRange)
registersymbol(RemovePMBlackBars)

[DISABLE]
RemovePMCoordRange:
  db E8 FF F8 FF FF

RemovePMRotationRange:
  db E8 FC A6 00 00

RemovePMBlackBars:
  db 0F 86


unregistersymbol(RemovePMCoordRange)
unregistersymbol(RemovePMRotationRange)
unregistersymbol(RemovePMBlackBars)

{
// Coord range removal
"RDR2.exe"+1287DE: 48 8B CB                 -  mov rcx,rbx
"RDR2.exe"+1287E1: 66 0F 70 D6 55           -  pshufd xmm2,xmm655
"RDR2.exe"+1287E6: 0F 59 55 C0              -  mulps xmm2,[rbp-40]
"RDR2.exe"+1287EA: 66 0F 70 CE AA           -  pshufd xmm1,xmm6-56
"RDR2.exe"+1287EF: 0F 59 4D D0              -  mulps xmm1,[rbp-30]
"RDR2.exe"+1287F3: 0F 58 D0                 -  addps xmm2,xmm0
"RDR2.exe"+1287F6: 0F 28 45 E0              -  movaps xmm0,[rbp-20]
"RDR2.exe"+1287FA: 0F 58 D1                 -  addps xmm2,xmm1
"RDR2.exe"+1287FD: 0F 58 C2                 -  addps xmm0,xmm2
"RDR2.exe"+128800: 0F 29 45 E0              -  movaps [rbp-20],xmm0
// ---------- INJECTING HERE ----------
"RDR2.exe"+128804: E8 53 F9 FF FF           -  call RDR2.exe+12815C      &lt;&lt;&lt;&lt; NOP
// ---------- DONE INJECTING  ----------
"RDR2.exe"+128809: 45 33 C0                 -  xor r8d,r8d
"RDR2.exe"+12880C: 48 8D 55 B0              -  lea rdx,[rbp-50]
"RDR2.exe"+128810: 48 8D 4B 20              -  lea rcx,[rbx+20]
"RDR2.exe"+128814: E8 8F E1 FF FF           -  call RDR2.exe+1269A8
"RDR2.exe"+128819: 0F 28 74 24 70           -  movaps xmm6,[rsp+70]
"RDR2.exe"+12881E: 4C 8D 9C 24 80 00 00 00  -  lea r11,[rsp+00000080]
"RDR2.exe"+128826: 49 8B 5B 10              -  mov rbx,[r11+10]
"RDR2.exe"+12882A: 49 8B 7B 18              -  mov rdi,[r11+18]
"RDR2.exe"+12882E: 49 8B E3                 -  mov rsp,r11
"RDR2.exe"+128831: 5D                       -  pop rbp

// rotation range removal
// Rotation limit removal:
RDR2.exe+11D7ED - 0F28 C1               - movaps xmm0,xmm1
RDR2.exe+11D7F0 - F3 0F5C 05 70ED0C03   - subss xmm0,[RDR2.exe+31EC568]
RDR2.exe+11D7F8 - 48 8D 8B F0050000     - lea rcx,[rbx+000005F0]
RDR2.exe+11D7FF - F3 0F11 45 48         - movss [rbp+48],xmm0
RDR2.exe+11D804 - 44 8A C7              - mov r8l,dil
RDR2.exe+11D807 - 48 8D 55 48           - lea rdx,[rbp+48]
RDR2.exe+11D80B - E8 8CA00000           - call RDR2.exe+12789C            &lt;&lt; nop: no rotation limit
RDR2.exe+11D810 - F3 0F10 4D 30         - movss xmm1,[rbp+30]
RDR2.exe+11D815 - 48 8D 55 F0           - lea rdx,[rbp-10]
RDR2.exe+11D819 - F3 0F10 45 38         - movss xmm0,[rbp+38]
RDR2.exe+11D81E - 0F28 D9               - movaps xmm3,xmm1
RDR2.exe+11D821 - F3 0F10 55 48         - movss xmm2,[rbp+48]
}

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>21721</ID>
                  <Description>"移除电影部分的黑条"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>/////////////////////////
// By Otis_Inf. All rights reserved.
// Re-using information from this table is prohibited.
// (c) Otis_Inf.
// FRAMED. Screenshot Community
// https://framedsc.github.io
/////////////////////////

[ENABLE]
aobscanmodule(RemoveCutsceneBlackBars,RDR2.exe, C6 05 ?? ?? ?? ?? 01 77 07 40 88 3D ?? ?? ?? ?? 40) // should be unique

RemoveCutsceneBlackBars+6:
  db 0

registersymbol(RemoveCutsceneBlackBars)

[DISABLE]
RemoveCutsceneBlackBars+6:
  db 1


unregistersymbol(RemoveCutsceneBlackBars)

{
RDR2.exe+2C73EF - F3 0F10 0D 2D9B5403   - movss xmm1,[RDR2.exe+3810F24]
RDR2.exe+2C73F7 - 0F2F CE               - comiss xmm1,xmm6
RDR2.exe+2C73FA - 76 14                 - jna RDR2.exe+2C7410
RDR2.exe+2C73FC - F3 0F10 0D 289B5403   - movss xmm1,[RDR2.exe+3810F2C]
RDR2.exe+2C7404 - 0F2F CE               - comiss xmm1,xmm6
RDR2.exe+2C7407 - C6 05 279B5403 01     - mov byte ptr [RDR2.exe+3810F35],01
RDR2.exe+2C740E - 77 07                 - ja RDR2.exe+2C7417
RDR2.exe+2C7410 - 40 88 3D 1E9B5403     - mov [RDR2.exe+3810F35],dil
RDR2.exe+2C7417 - 40 38 3D E86AA803     - cmp [RDR2.exe+3D4DF06],dil
RDR2.exe+2C741E - 0F94 05 1C9B5403      - sete byte ptr [RDR2.exe+3810F41]
RDR2.exe+2C7425 - E8 C6460000           - call RDR2.exe+2CBAF0
RDR2.exe+2C742A - 40 38 3D 049B5403     - cmp [RDR2.exe+3810F35],dil
}

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>14</ID>
                  <Description>"覆盖photomode freecam FOV (切换: F7. 放大: Numpad+ 缩小: Numpad-)"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>/////////////////////////
// By Otis_Inf. All rights reserved.
// Re-using information from this table is prohibited.
// (c) Otis_Inf.
// FRAMED. Screenshot Community
// https://framedsc.github.io
/////////////////////////

[ENABLE]
aobscanmodule(FoVIntercept,RDR2.exe,F3 0F 10 44 24 30 F3 0F 10 0D ?? ?? ?? ?? 0F 2F C1 F3 0F 10 15 ?? ?? ?? ?? 72 95)
alloc(newmem,$1000,"RDR2.exe"+128440)

label(code)
label(return)
label(fovAddress)
registersymbol(fovAddress)
registersymbol(FoVIntercept)

newmem:

code:
  mov [fovAddress], rbx
  //movss [rbx+00000080],xmm0
  jmp return

fovAddress:
dq 0

FoVIntercept+29:
  jmp newmem
  nop
  nop
  nop
return:

[DISABLE]

FoVIntercept+29:
  db F3 0F 11 83 80 00 00 00

unregistersymbol(fovAddress)
unregistersymbol(FoVIntercept)
dealloc(newmem)

{
RDR2.exe+12A4B3 - F3 0F10 44 24 30      - movss xmm0,[rsp+30]
RDR2.exe+12A4B9 - F3 0F10 0D 7B061103   - movss xmm1,[RDR2.exe+323AB3C]
RDR2.exe+12A4C1 - 0F2F C1               - comiss xmm0,xmm1
RDR2.exe+12A4C4 - F3 0F10 15 34241103   - movss xmm2,[RDR2.exe+323C900]
RDR2.exe+12A4CC - 72 95                 - jb RDR2.exe+12A463
RDR2.exe+12A4CE - 0F2F C2               - comiss xmm0,xmm2
RDR2.exe+12A4D1 - 76 09                 - jna RDR2.exe+12A4DC
RDR2.exe+12A4D3 - 0F2F C1               - comiss xmm0,xmm1
RDR2.exe+12A4D6 - 72 8B                 - jb RDR2.exe+12A463
RDR2.exe+12A4D8 - F3 0F5D C2            - minss xmm0,xmm2
RDR2.exe+12A4DC - F3 0F11 83 80000000   - movss [rbx+00000080],xmm0     // Write FOV
RDR2.exe+12A4E4 - 48 83 C4 20           - add rsp,20
RDR2.exe+12A4E8 - 5B                    - pop rbx
RDR2.exe+12A4E9 - C3                    - ret
}
</AssemblerScript>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>21722</ID>
                      <Description>"FOV值"</Description>
                      <VariableType>Float</VariableType>
                      <Address>fovAddress</Address>
                      <Offsets>
                        <Offset>80</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>398079</ID>
              <Description>"BISHWelcomeMess"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[enable]
{$lua}
myShowMessage('Welcome to Wicked Menu !',[[
Wicked Menu is Offered for FREE

By Using, You Agree to the Disclaimer

Controls&gt;
Hold Down "Alt" key, And Hit "Tab" to Toggle Menu and Game

For Support Visit&gt; Wicked Menu Thread at UnKnoWnCheaTs.me

Direct Link&gt;
https://www.unknowncheats.me/forum/red-dead-redemption-2-a/372512-wicked-menu-cheat-engine.html

Please Wait for Menu to Load...]]
, 15000)
getAddressList().getMemoryRecordByDescription("BASEWelcomeMess").Active=true
{$asm}
[disable]
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>17220</ID>
          <Description>"测试阶段"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FFB9B9</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>396778</ID>
              <Description>"BETA"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <GroupHeader>1</GroupHeader>
              <Address/>
            </CheatEntry>
            <CheatEntry>
              <ID>17230</ID>
              <Description>"扑克 "</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>15</ID>
                  <Description>"启用第一个"</Description>
                  <Options moManualExpandCollapse="1"/>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

{$asm}
alloc(Card1Value,4)
alloc(Win1Value,4)

registersymbol(Card1Value)
registersymbol(Win1Value)

Card1Value:
dd 0

Win1Value:
dd 0


[DISABLE]

{$asm}
unregistersymbol(Card1Value)
unregistersymbol(Win1Value)

dealloc(Card1Value,4)
dealloc(Win1Value,4)
</AssemblerScript>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>18</ID>
                      <Description>"指针"</Description>
                      <LastState/>
                      <VariableType>Auto Assembler Script</VariableType>
                      <AssemblerScript>{$lua}
if syntaxcheck then return end
[ENABLE]

 

PokerTimer = createTimer()
PokerTimer.setInterval(10)
PokerTimer.onTimer = function(Poker_pointers)

 CardOffsetV = ReadInteger("Card1Value")
 Win1OffsetV = ReadInteger("Win1Value")

  local CardOffset = 32*CardOffsetV
  local Win1Offset = 32*Win1OffsetV
  local PokerList=getAddressList()
  local PokerPointer = PokerList.getMemoryRecordByDescription("MatchPointer").getCurrentAddress()
  CardAddress =PokerPointer - CardOffset
  Win1Address = CardAddress + Win1Offset
  CardAddress =  string.format( '%x', CardAddress )
  Win1Address =  string.format( '%x', Win1Address )
  PokerList.getMemoryRecordByDescription("Card1").setAddress(CardAddress)
  PokerList.getMemoryRecordByDescription("Win1").setAddress(Win1Address)

end
 
 
[DISABLE]
PokerTimer.destroy()
</AssemblerScript>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16</ID>
                      <Description>"卡1值"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>Card1Value</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>17</ID>
                      <Description>"Win1Value"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>Win1Value</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>0</ID>
                  <Description>"卡片1"</Description>
                  <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>ffffffffffffff80</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>1</ID>
                      <Description>"形状1"</Description>
                      <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>2</ID>
                      <Description>"卡2"</Description>
                      <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+10</Address>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>17916</ID>
                          <Description>"形状2"</Description>
                          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>+8</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>17917</ID>
                  <Description>"赢1"</Description>
                  <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>ffffffffffffffc0</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>5</ID>
                      <Description>"形状 Win1"</Description>
                      <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>6</ID>
                      <Description>"赢2"</Description>
                      <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+10</Address>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>7</ID>
                          <Description>"形状Win2"</Description>
                          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>+8</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>17228</ID>
                      <Description>"Win3"</Description>
                      <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+20</Address>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>17229</ID>
                          <Description>"形状 Win3"</Description>
                          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>+8</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>10</ID>
                      <Description>"Win4"</Description>
                      <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+30</Address>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>11</ID>
                          <Description>"形状Win4"</Description>
                          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>+8</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>12</ID>
                      <Description>"赢5"</Description>
                      <DropDownList DisplayValueAsItem="1">2:2
3:3
4:4
5:5
6:6
7:7
8:8
9:9
10:10
11:Jack
12:Queen
13:King
14:Ace
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+40</Address>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>13</ID>
                          <Description>"形状Win5"</Description>
                          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Hearts
1:Diamonds
2:Spades
3:Clubs
</DropDownList>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>+8</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19</ID>
                  <Description>"调试"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="" RealAddress="00000000"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20</ID>
                      <Description>"匹配指针"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>"RDR2.exe"+05B00FC0</Address>
                      <Offsets>
                        <Offset>3F58</Offset>
                        <Offset>6B8</Offset>
                        <Offset>720</Offset>
                        <Offset>20</Offset>
                        <Offset>48</Offset>
                        <Offset>0</Offset>
                        <Offset>10</Offset>
                        <Offset>120</Offset>
                        <Offset>10</Offset>
                        <Offset>0</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>61</ID>
              <Description>"[手工制作]"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>277</ID>
                  <Description>"自由制作(皮尔森)"</Description>
                  <LastState/>
                  <Color>000080</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
aobscanmodule(freecrafting,RDR2.exe,39 43 08 0F ?? ?? ?? ?? ?? E9 ?? ?? ?? ?? 48 83 EB 08 E9 C5) //"RDR2.exe"+2A1669D and now rdr2.exe+ea97947
//aobscanmodule(jnldest,RDR2.exe,4C 2B CE ?? ?? ?? ?? ?? 49 8B 08 48 83 EB 08 8B 13 3B 11) //RDR2.exe+2A1712A
aobscanmodule(jnldest,RDR2.exe,48 2B FE 48 8B C7 48 8B D7)//RDR2.exe+2A97DC3
alloc(newmem,1024,freecrafting)

label(code)
label(return)

registersymbol(freecrafting)

newmem:
  pushfq
  push rsi
  mov rsi,3683E //Pearson's stuff
  cmp rdx,rsi
  jne code
  xor eax,eax

code:
  pop rsi
  popfq
  cmp [rbx+08],eax
  jnl jnldest
  jmp return

freecrafting:
  jmp newmem
  nop 4
return:

[DISABLE]
freecrafting:
  db 39 43 08 0F 85 73 04 00 00

unregistersymbol(freecrafting)

dealloc(newmem)

{ new jun version
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+2A97947

"RDR2.exe"+2A97922: 83 E9 01           -  sub ecx,01
"RDR2.exe"+2A97925: 74 15              -  je RDR2.exe+2A9793C
"RDR2.exe"+2A97927: 83 F9 01           -  cmp ecx,01
"RDR2.exe"+2A9792A: 0F 85 BE 05 00 00  -  jne RDR2.exe+2A97EEE
"RDR2.exe"+2A97930: 48 83 C3 08        -  add rbx,08
"RDR2.exe"+2A97934: 83 23 00           -  and dword ptr [rbx],00
"RDR2.exe"+2A97937: E9 6E EC FF FF     -  jmp RDR2.exe+2A965AA
"RDR2.exe"+2A9793C: 41 8B 00           -  mov eax,[r8]
"RDR2.exe"+2A9793F: 48 83 EB 10        -  sub rbx,10
"RDR2.exe"+2A97943: 48 83 C7 02        -  add rdi,02
// ---------- INJECTING HERE ----------
"RDR2.exe"+2A97947: 39 43 08           -  cmp [rbx+08],eax
"RDR2.exe"+2A9794A: 0F 85 73 04 00 00  -  jne RDR2.exe+2A97DC3
// ---------- DONE INJECTING  ----------
"RDR2.exe"+2A97950: E9 F8 FE FF FF     -  jmp RDR2.exe+2A9784D
"RDR2.exe"+2A97955: 48 83 EB 08        -  sub rbx,08
"RDR2.exe"+2A97959: E9 C5 FD FF FF     -  jmp RDR2.exe+2A97723
"RDR2.exe"+2A9795E: 0F B7 4F 01        -  movzx ecx,word ptr [rdi+01]
"RDR2.exe"+2A97962: 48 83 C3 08        -  add rbx,08
"RDR2.exe"+2A97966: 49 8B 06           -  mov rax,[r14]
"RDR2.exe"+2A97969: 48 83 C7 02        -  add rdi,02
"RDR2.exe"+2A9796D: 48 8B 0C C8        -  mov rcx,[rax+rcx*8]
"RDR2.exe"+2A97971: 48 89 0B           -  mov [rbx],rcx
"RDR2.exe"+2A97974: E9 31 EC FF FF     -  jmp RDR2.exe+2A965AA
}

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+2A1669D

"RDR2.exe"+2A16679: 48 83 EB 08           -  sub rbx,08
"RDR2.exe"+2A1667D: 39 03                 -  cmp [rbx],eax
"RDR2.exe"+2A1667F: 0F 9F C1              -  setg cl
"RDR2.exe"+2A16682: E9 13 FE FF FF        -  jmp RDR2.exe+2A1649A
"RDR2.exe"+2A16687: 48 FF C7              -  inc rdi
"RDR2.exe"+2A1668A: 0F B6 07              -  movzx eax,byte ptr [rdi]
"RDR2.exe"+2A1668D: E9 F0 0B 00 00        -  jmp RDR2.exe+2A17282
"RDR2.exe"+2A16692: 41 8B 00              -  mov eax,[r8]
"RDR2.exe"+2A16695: 4C 8D 4F 02           -  lea r9,[rdi+02]
"RDR2.exe"+2A16699: 48 83 EB 10           -  sub rbx,10
// ---------- INJECTING HERE ----------
"RDR2.exe"+2A1669D: 39 43 08              -  cmp [rbx+08],eax
"RDR2.exe"+2A166A0: 0F 8D 84 0A 00 00     -  jnl RDR2.exe+2A1712A
// ---------- DONE INJECTING  ----------
"RDR2.exe"+2A166A6: E9 46 06 00 00        -  jmp RDR2.exe+2A16CF1
"RDR2.exe"+2A166AB: 48 83 C3 08           -  add rbx,08
"RDR2.exe"+2A166AF: C7 03 01 00 00 00     -  mov [rbx],00000001
"RDR2.exe"+2A166B5: E9 A3 F8 FF FF        -  jmp RDR2.exe+2A15F5D
"RDR2.exe"+2A166BA: 49 8B 08              -  mov rcx,[r8]
"RDR2.exe"+2A166BD: 48 83 EB 08           -  sub rbx,08
"RDR2.exe"+2A166C1: 8B 13                 -  mov edx,[rbx]
"RDR2.exe"+2A166C3: 3B 11                 -  cmp edx,[rcx]
"RDR2.exe"+2A166C5: 0F 83 B8 11 00 00     -  jae RDR2.exe+2A17883
"RDR2.exe"+2A166CB: 48 FF C7              -  inc rdi
}
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>114</ID>
              <Description>"[移动]移动速度提升"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState/>
              <Color>C0C0C0</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(getmptr,RDR2.exe,EB 23 F3 41 0F 6F 47 70)
aobscanmodule(retloc,RDR2.exe,F3 0F 11 85 20 02 00 00 45)
alloc(newmem,1024,getmptr) //"RDR2.exe"+66F443

label(code)
label(return)

registersymbol(getmptr)

//-------------------
label(baseM)
registersymbol(baseM)
//-------------------

newmem:
  push rsi
  mov rsi,retloc
  cmp [rsp+138+8],rsi
  jne code
  mov [baseM],r15

code:
  pop rsi
  movdqu xmm0,[r15+70]
  jmp return

baseM:
  dq 0

getmptr+02:
  jmp newmem
  nop
return:

[DISABLE]
getmptr+02:
  db F3 41 0F 6F 47 70

unregistersymbol(getmptr)
unregistersymbol(baseM)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+66F443

"RDR2.exe"+66F419: E8 B2 2A CE FF        -  call RDR2.exe+351ED0
"RDR2.exe"+66F41E: 0F 28 55 87           -  movaps xmm2,[rbp-79]
"RDR2.exe"+66F422: 66 0F 6F C2           -  movdqa xmm0,xmm2
"RDR2.exe"+66F426: 66 0F 69 C2           -  punpckhwd xmm0,xmm2
"RDR2.exe"+66F42A: 66 0F 72 E0 10        -  psrad xmm0,10
"RDR2.exe"+66F42F: 0F 5B C0              -  cvtdq2ps xmm0,xmm0
"RDR2.exe"+66F432: 66 0F 70 C8 EE        -  pshufd xmm1,xmm0-12
"RDR2.exe"+66F437: 0F 59 0D 32 82 B8 02  -  mulps xmm1,[RDR2.exe+31F7670]
"RDR2.exe"+66F43E: 0F 58 CA              -  addps xmm1,xmm2
"RDR2.exe"+66F441: EB 23                 -  jmp RDR2.exe+66F466
// ---------- INJECTING HERE ----------
"RDR2.exe"+66F443: F3 41 0F 6F 47 70     -  movdqu xmm0,[r15+70]
// ---------- DONE INJECTING  ----------
"RDR2.exe"+66F449: 66 0F 69 C0           -  punpckhwd xmm0,xmm0
"RDR2.exe"+66F44D: 66 0F 72 E0 10        -  psrad xmm0,10
"RDR2.exe"+66F452: 0F 5B C0              -  cvtdq2ps xmm0,xmm0
"RDR2.exe"+66F455: 66 0F 70 C8 EE        -  pshufd xmm1,xmm0-12
"RDR2.exe"+66F45A: 0F 59 0D 0F 82 B8 02  -  mulps xmm1,[RDR2.exe+31F7670]
"RDR2.exe"+66F461: 41 0F 58 4F 70        -  addps xmm1,[r15+70]
"RDR2.exe"+66F466: 0F 29 4C 24 20        -  movaps [rsp+20],xmm1
"RDR2.exe"+66F46B: 48 8D 7C 24 20        -  lea rdi,[rsp+20]
"RDR2.exe"+66F470: F3 0F 6F 37           -  movdqu xmm6,[rdi]
"RDR2.exe"+66F474: 33 C9                 -  xor ecx,ecx
}
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>119</ID>
                  <Description>"移动速度提升"</Description>
                  <Options moHideChildren="1"/>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
aobscanmodule(speed,RDR2.exe,41 40 66 0F 6B F6 0F 5C E9 0F 28 CA 0F C6 EB) //"RDR2.exe"+27876E2
alloc(newmem,1024,speed)

label(code)
label(return)

registersymbol(speed)

//-------------------------
label(multiplier)
registersymbol(multiplier)
label(_multiplier)
registersymbol(_multiplier)
//-------------------------

newmem:
  pushfq
  push rsi
  sub rsp,20

  mov esi,[_multiplier]
  mov [multiplier],esi
  mov [multiplier+4],esi
  mov [multiplier+4+4],esi

  mov rsi,[baseM]
  cmp rcx,rsi
  jne code

  movdqu [rsp],xmm7
  movdqu [rsp+10],xmm0

  movdqu xmm0,[rcx+70]
  punpckhwd xmm0,xmm0
  psrad xmm0,10
  cvtdq2ps xmm0,xmm0
  pshufd xmm7,xmm0,-12
  mulps xmm7,[RDR2.exe+3239AC0]
  addps xmm7,[rcx+70]

  subps xmm5,xmm7
  movdqu xmm0,[multiplier]
  mulps xmm5,xmm0
  addps xmm5,xmm7

  movdqu xmm7,[rsp]
  movdqu xmm0,[rsp+10]

code:
  add rsp,20
  pop rsi
  popfq
  packssdw xmm6,xmm6
  subps xmm5,xmm1
  jmp return

_multiplier:
  dd (float)2
multiplier:
  dd (float)2
  dd (float)2
  dd (float)2
  dd (float)1

speed+02:
  jmp newmem
  nop 2
return:

[DISABLE]
speed+02:
  db 66 0F 6B F6 0F 5C E9

unregistersymbol(speed)
unregistersymbol(multiplier)
unregistersymbol(_multiplier)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+27876E2

"RDR2.exe"+27876BD: 0F 59 D1                 -  mulps xmm2,xmm1
"RDR2.exe"+27876C0: 0F 58 D1                 -  addps xmm2,xmm1
"RDR2.exe"+27876C3: 0F 59 D3                 -  mulps xmm2,xmm3
"RDR2.exe"+27876C6: F3 0F 5B C2              -  cvttps2dq xmm0,xmm2
"RDR2.exe"+27876CA: 0F 28 54 24 30           -  movaps xmm2,[rsp+30]
"RDR2.exe"+27876CF: 0F 5B C8                 -  cvtdq2ps xmm1,xmm0
"RDR2.exe"+27876D2: 0F 28 44 24 20           -  movaps xmm0,[rsp+20]
"RDR2.exe"+27876D7: F3 0F 5B F1              -  cvttps2dq xmm6,xmm1
"RDR2.exe"+27876DB: 0F 59 CC                 -  mulps xmm1,xmm4
"RDR2.exe"+27876DE: 0F 11 41 40              -  movups [rcx+40],xmm0
// ---------- INJECTING HERE ----------
"RDR2.exe"+27876E2: 66 0F 6B F6              -  packssdw xmm6,xmm6
"RDR2.exe"+27876E6: 0F 5C E9                 -  subps xmm5,xmm1
// ---------- DONE INJECTING  ----------
"RDR2.exe"+27876E9: 0F 28 CA                 -  movaps xmm1,xmm2
"RDR2.exe"+27876EC: 0F C6 EB E4              -  shufps xmm5,xmm3,-1C
"RDR2.exe"+27876F0: 0F 57 DB                 -  xorps xmm3,xmm3
"RDR2.exe"+27876F3: 0F C6 CB CE              -  shufps xmm1,xmm3,-32
"RDR2.exe"+27876F7: 0F C6 D1 84              -  shufps xmm2,xmm1,-7C
"RDR2.exe"+27876FB: 0F 28 4C 24 40           -  movaps xmm1,[rsp+40]
"RDR2.exe"+2787700: 0F 28 C1                 -  movaps xmm0,xmm1
"RDR2.exe"+2787703: 0F 11 51 50              -  movups [rcx+50],xmm2
"RDR2.exe"+2787707: 0F C6 C3 EE              -  shufps xmm0,xmm3,-12
"RDR2.exe"+278770B: 0F C6 C8 84              -  shufps xmm1,xmm0,-7C
}
</AssemblerScript>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>278</ID>
                      <Description>"倍率"</Description>
                      <VariableType>Float</VariableType>
                      <Address>_multiplier</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>16352</ID>
              <Description>"调试"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>0000FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>16359</ID>
                  <Description>"健康基地"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D2311054"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pPlayerHealthBase</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16357</ID>
                  <Description>"死神之眼基地"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D231103C"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pDeadEye</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16354</ID>
                  <Description>"玩家基数(任意模型)"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D2311004"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pAnyModelBase</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16353</ID>
                  <Description>"玩家基地"</Description>
                  <LastState Value="000002863C1942C0" RealAddress="7FF7D231100C"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pPlayer</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16358</ID>
                  <Description>"体力库"</Description>
                  <LastState Value="0000027E90D01E10" RealAddress="7FF7D2311044"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pStaminaBase</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16355</ID>
                  <Description>"马基地"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D2311094"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pHorse</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16356</ID>
                  <Description>"精力马基地"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D2311034"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pStaminaHorse</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16360</ID>
                  <Description>"健康基地-马"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D2311084"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pHealthBaseHorse</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16361</ID>
                  <Description>"p体力-马"</Description>
                  <VariableType>Float</VariableType>
                  <Address>_pStaminaHorse</Address>
                  <Offsets>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16362</ID>
                  <Description>"pDeadEye"</Description>
                  <VariableType>Float</VariableType>
                  <Address>_pDeadEye</Address>
                  <Offsets>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16363</ID>
                  <Description>"pStamina"</Description>
                  <LastState Value="116.3799973" RealAddress="27E90D01E30"/>
                  <VariableType>Float</VariableType>
                  <Address>_pStaminaBase</Address>
                  <Offsets>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16364</ID>
                  <Description>"健康状况"</Description>
                  <VariableType>Float</VariableType>
                  <Address>_pPlayerHealthBase</Address>
                  <Offsets>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16365</ID>
                  <Description>"pHealthMax"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Float</VariableType>
                  <Address>_pPlayerHealthBase</Address>
                  <Offsets>
                    <Offset>24</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16367</ID>
                  <Description>"每日时间(显示)"</Description>
                  <LastState Value="-2.782020249E-29" RealAddress="7FF7D7C72A68"/>
                  <VariableType>Float</VariableType>
                  <Address>RDR2.exe+5952A68</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16369</ID>
                  <Description>"基础武器"</Description>
                  <LastState Value="0000000000000000" RealAddress="7FF7D230001D"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>baseWeapon</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16370</ID>
                  <Description>"基础法律"</Description>
                  <LastState Value="418900003DEC828B" RealAddress="7FF7D2FC71D7"/>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>8 Bytes</VariableType>
                  <Address>RDR2.exe+CA71D7 </Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>16371</ID>
                  <Description>"基准法"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <Color>0000FF</Color>
                  <VariableType>8 Bytes</VariableType>
                  <Address>baseM</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16372</ID>
                      <Description>"X"</Description>
                      <VariableType>Float</VariableType>
                      <Address>baseM</Address>
                      <Offsets>
                        <Offset>70</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16373</ID>
                      <Description>"Y"</Description>
                      <VariableType>Float</VariableType>
                      <Address>baseM</Address>
                      <Offsets>
                        <Offset>78</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>16374</ID>
                      <Description>"Z"</Description>
                      <VariableType>Float</VariableType>
                      <Address>baseM</Address>
                      <Offsets>
                        <Offset>74</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>16335</ID>
                  <Description>"协调基数"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>8 Bytes</VariableType>
                  <Address>_pPos</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>19233</ID>
              <Description>"反转、结构和偏移量"</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>000080</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>18478</ID>
                  <Description>"播放器列表"</Description>
                  <LastState Value="FF FF 01 00 2B 05 DE DD 9E 02 48 69 C8 48 01 00" RealAddress="7FF7D32DD2E0"/>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>16</ByteLength>
                  <Address>RDR2.exe+FBD2E0</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>18479</ID>
                  <Description>"gey球员名字"</Description>
                  <LastState Value="C9 C0 E8 04 24 01 40 3A C6 75 0C 84 C9 75" RealAddress="7FF7D248DCE1"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>14</ByteLength>
                  <Address>RDR2.exe+16DCE1</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>18480</ID>
                  <Description>"DRAW_RECT:"</Description>
                  <LastState Value="81 EC E0 00 00 00 48 8B F9 48 85 D2 0F 84 8C 00 00 00 41 83 F8 29 48 8D 4C 24 30" RealAddress="7FF7D329BBBC"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>27</ByteLength>
                  <Address>RDR2.exe+F7BBBC</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>18481</ID>
                  <Description>"world_to_screen:"</Description>
                  <LastState Value="C8 15 F8 4B 2A 9F 38 3F 10 98 16 F3 D3" RealAddress="7FF7D31EB3A0"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>13</ByteLength>
                  <Address>RDR2.exe+ECB3A0</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>18482</ID>
                  <Description>"get_player_address:"</Description>
                  <LastState Value="22 8C 62 BD 61 6D 39 0B 92 63 4C 5F 13 9B 70 F9" RealAddress="7FF7D31E947C"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>16</ByteLength>
                  <Address>RDR2.exe+EC947C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>19228</ID>
                  <Description>"CPedFactory a.k.a WorldPTR"</Description>
                  <LastState Value="9A A1 43 CC 4D 21 C1 D2 04 CE C2 11 F6 A2 57 7F 47 F4 DD 64 4F 77 39 34 46 04 81 F9 3A D0 4E CD 92 FB FB 39 F0 BB B9 FF C1 32 84 4C 9E 70 FC CE F5 CA 7B 7E 9E 01 50 7E ED 8C 09 43 61 A6 67 C8 00 69 F0 DB" RealAddress="7FF7D31E94BD"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>68</ByteLength>
                  <Address>RDR2.exe+EC94BD</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>19230</ID>
                  <Description>"get_ped_bone_coords"</Description>
                  <LastState Value="41 89 06 8B 45 E0 89 06 8B 45 E4 89 01 8B 45 E8 48 8B 4D 48 89 01 B0 01 EB 02 32 C0" RealAddress="7FF7D32DA73C"/>
                  <ShowAsHex>1</ShowAsHex>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>28</ByteLength>
                  <Address>RDR2.exe+FBA73C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>19231</ID>
                  <Description>"set_ped_on_mount"</Description>
                  <Options moHideChildren="1"/>
                  <LastState Value="1 0 0 72 139 5 138 44 157 2 72 139 148 1 144 0 0 0 72 139 194 72 131 224 254 72 247 218 72 27 201 72 35 200 116 8 243 15 17 137 56" RealAddress="7FF7D32F843C"/>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Array of byte</VariableType>
                  <ByteLength>41</ByteLength>
                  <Address>RDR2.exe+FD843C</Address>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19232</ID>
                      <Description>"司机的索引为-1,乘客为0。"</Description>
                      <LastState Value="" RealAddress="00000000"/>
                      <GroupHeader>1</GroupHeader>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>356</ID>
          <Description>"添加新地址"</Description>
          <LastState/>
          <Color>C0C0C0</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
AddressList.createMemoryRecord()
[ENABLE]
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>334</ID>
          <Description>"显示Lua引擎"</Description>
          <LastState/>
          <Color>C0C0C0</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
print('')
[ENABLE]
[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>397904</ID>
      <Description>"列出所有热键"</Description>
      <LastState/>
      <Color>FF8080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}

GetHotkeys()

 

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end
[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>17101</ID>
      <Description>"全模式/紧凑型"</Description>
      <LastState/>
      <Color>FF7777</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>24</ID>
      <Description>"拨动hud"</Description>
      <LastState/>
      <Color>FF7777</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>/////////////////////////
// By Otis_Inf. All rights reserved.
// Re-using information from this table is prohibited.
// (c) Otis_Inf.
// FRAMED. Screenshot Community
// https://framedsc.github.io
/////////////////////////

[ENABLE]
aobscanmodule(No_HUD,RDR2.exe,48 03 C8 E8 ?? ?? ?? ?? 48 83 C4 48 C3 48 8B C4) // should be unique
No_HUD+03:
  nop
  nop
  nop
  nop
  nop

registersymbol(No_HUD)

[DISABLE]
No_HUD+03:
  db E8 05 00 00 00

unregistersymbol(No_HUD)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "RDR2.exe"+2B6B27E

"RDR2.exe"+2B6B248: F3 0F 11 44 24 30           -  movss [rsp+30],xmm0
"RDR2.exe"+2B6B24E: F3 0F 10 44 24 70           -  movss xmm0,[rsp+70]
"RDR2.exe"+2B6B254: 41 B9 AA 13 00 00           -  mov r9d,000013AA
"RDR2.exe"+2B6B25A: 48 8B 04 C2                 -  mov rax,[rdx+rax*8]
"RDR2.exe"+2B6B25E: F3 0F 11 4C 24 28           -  movss [rsp+28],xmm1
"RDR2.exe"+2B6B264: F3 0F 11 44 24 20           -  movss [rsp+20],xmm0
"RDR2.exe"+2B6B26A: 42 0F B6 14 08              -  movzx edx,byte ptr [rax+r9]
"RDR2.exe"+2B6B26F: 48 69 C2 F0 08 00 00        -  imul rax,rdx,000008F0
"RDR2.exe"+2B6B276: 48 8D 54 24 50              -  lea rdx,[rsp+50]
"RDR2.exe"+2B6B27B: 48 03 C8                    -  add rcx,rax
// ---------- INJECTING HERE ----------
"RDR2.exe"+2B6B27E: E8 05 00 00 00              -  call RDR2.exe+2B6B288
// ---------- DONE INJECTING  ----------
"RDR2.exe"+2B6B283: 48 83 C4 48                 -  add rsp,48
"RDR2.exe"+2B6B287: C3                          -  ret 
"RDR2.exe"+2B6B288: 48 8B C4                    -  mov rax,rsp
"RDR2.exe"+2B6B28B: 48 89 58 10                 -  mov [rax+10],rbx
"RDR2.exe"+2B6B28F: 48 89 70 18                 -  mov [rax+18],rsi
"RDR2.exe"+2B6B293: 48 89 78 20                 -  mov [rax+20],rdi
"RDR2.exe"+2B6B297: 55                          -  push rbp
"RDR2.exe"+2B6B298: 41 54                       -  push r12
"RDR2.exe"+2B6B29A: 41 55                       -  push r13
"RDR2.exe"+2B6B29C: 41 56                       -  push r14
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>21732</ID>
      <Description>"暂停游戏"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF952B</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>21733</ID>
          <Description>"热键是ALT+Numpad1(暂停)。Alt-Numpad0(未暂停)"</Description>
          <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>21727</ID>
              <Description>"&lt;-Tik -Pause"</Description>
              <DropDownList DisplayValueAsItem="1">0:Disabled
1:Enabled
</DropDownList>
              <LastState Value="00" RealAddress="7FF7D7C74376"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>4BFF0F</Color>
              <VariableType>Byte</VariableType>
              <Address>g_pauseByte</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>21508</ID>
      <Description>"链接"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF8000</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>21509</ID>
          <Description>"RDR2地图"</Description>
          <LastState/>
          <Color>00FF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
shellExecute('https://rdr2map.com/')
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>21510</ID>
          <Description>"Wicked Menu GitHub"</Description>
          <LastState/>
          <Color>00FF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
shellExecute('https://github.com/plumbwicked/Wicked-Menu')
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>21511</ID>
          <Description>"邪恶菜单字体"</Description>
          <LastState/>
          <Color>00FF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
shellExecute('https://www.dafont.com/sketch-gothic-school.font?text=Wicked+Menu')
[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>398126</ID>
      <Description>"语言"</Description>
      <LastState/>
      <Color>FF8080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
f = createForm(true)
f.Position=poDesktopCenter
f.Width=256
f.Height=288
f.Caption = 'Modify description '

local b1=createButton(f)
b1.Left=20
b1.Top=10
b1.caption='read'

local b2=createButton(f)
b2.Left=155
b2.Top=10
b2.caption='change'

local m=createMemo(f)
m.Height=180
m.Left=10
m.Top=50
m.Width=240
m.WordWrap=false
m.ScrollBars="ssAutoBoth"


b1.OnClick=function()
 local sr = m.getLines()
  al=getAddressList()
  for n=0, al.Count-1 do
  sr.String[n]=al[n].description
 end
end

b2.OnClick=function()
 local sr = m.getLines()
  al=getAddressList()
  for n=0, sr.Count-1 do
  al[n].description=sr.String[n]
 end
end
[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>397910</ID>
      <Description>"学分"</Description>
      <LastState/>
      <Color>FF8080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

{$lua}
 showMessage([[
Credits:

BIG Thanks to Everyone Who Helped Contribute to this Menu !

Main Code [made by l0wb1t :
Additional Code : supMarco ,
Very Special thanks to the Contributors :

Teleport to Waypoint Fix for v1.27 build 1436.31 by K314
Treasure Chest Locator by distroyce and wypierdalaj66
Infinite Trader Goods by : KingVypr
Wardrobe clothing hack by Sweetooth
Stamina Fixed by Felcat
Jamesc00ls
dctrwhy
PORNO STAR ,
BrainCord aka Lumberjack251,

Special thanks to:
Roddy01
LemonCrabs
dctrwhy
DMkiller
vladi023
Shirabrixx82,
guylet
abcd123e
If you contributed ,DM me and I will add you to the list.

Inspiration:]
choky10
ChinaCxCoder
device9999
AlwaysKaffa
adv0cate
d3sk1ng
sub1to
SirMestre
Kiddion
polivilas
pocakking
Scriptkiddy1337
Uncle Mike
Adventure Box
 ]])

if not syntaxcheck then
synchronize(function()
local t = createTimer()
t.Interval,t.OnTimer = 500,function(tm)
tm.Destroy()
memrec.Active = false
end
end)
end
{$asm}

[DISABLE]

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <CheatCodes>
    <CodeEntry>
      <Description>Change of movups [rbx+70],xmm4</Description>
      <AddressString>RDR2.exe+938843</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>7B</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>63</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>74</Byte>
        <Byte>17</Byte>
        <Byte>8A</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rcx+70],xmm5</Description>
      <AddressString>RDR2.exe+278E67A</AddressString>
      <Before>
        <Byte>CE</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>E8</Byte>
        <Byte>84</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>69</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>49</Byte>
        <Byte>60</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+70],xmm1</Description>
      <AddressString>RDR2.exe+E30024</AddressString>
      <Before>
        <Byte>60</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>30</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>ED</Byte>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+60],xmm0</Description>
      <AddressString>RDR2.exe+E3001C</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>46</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>47</Byte>
        <Byte>60</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>30</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+50],xmm1</Description>
      <AddressString>RDR2.exe+E30014</AddressString>
      <Before>
        <Byte>40</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>46</Byte>
        <Byte>20</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+40],xmm0</Description>
      <AddressString>RDR2.exe+E3000C</AddressString>
      <Before>
        <Byte>7B</Byte>
        <Byte>01</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>47</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>10</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+E2FFB8</Description>
      <AddressString>RDR2.exe+EEFE82</AddressString>
      <Before>
        <Byte>40</Byte>
        <Byte>88</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>31</Byte>
        <Byte>01</Byte>
        <Byte>F4</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>BA</Byte>
        <Byte>AB</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+EEFD58</Description>
      <AddressString>RDR2.exe+7C2B4D</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>88</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>D2</Byte>
        <Byte>72</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>DB</Byte>
        <Byte>74</Byte>
        <Byte>39</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [r10+00000100]</Description>
      <AddressString>RDR2.exe+EEC7EE</AddressString>
      <Before>
        <Byte>CF</Byte>
        <Byte>88</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>92</Byte>
        <Byte>00</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>BA</Byte>
        <Byte>76</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+EEC33C</Description>
      <AddressString>RDR2.exe+EEC331</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>05</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>28</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1DD5DE8</Description>
      <AddressString>RDR2.exe+1DC346F</AddressString>
      <Before>
        <Byte>45</Byte>
        <Byte>B7</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>74</Byte>
        <Byte>29</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>0D</Byte>
        <Byte>BA</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rdx+000000C8]</Description>
      <AddressString>RDR2.exe+2AA1117</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>92</Byte>
        <Byte>C8</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>B9</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je RDR2.exe+E30039</Description>
      <AddressString>RDR2.exe+E3002B</AddressString>
      <Before>
        <Byte>4F</Byte>
        <Byte>70</Byte>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>ED</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+E5D0BC</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>27</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+E5D0D9</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>37</Byte>
        <Byte>3A</Byte>
        <Byte>3E</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>08</Byte>
        <Byte>EB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+125C8F9</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>31</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups xmm0,[rax+30]</Description>
      <AddressString>RDR2.exe+5DBCD2</AddressString>
      <Before>
        <Byte>20</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>70</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>87</Byte>
        <Byte>80</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rsi+70]</Description>
      <AddressString>RDR2.exe+30871B</AddressString>
      <Before>
        <Byte>86</Byte>
        <Byte>9C</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>46</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>23</Byte>
        <Byte>C1</Byte>
        <Byte>2B</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+125C919</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>F7</Byte>
        <Byte>41</Byte>
        <Byte>FE</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>04</Byte>
        <Byte>24</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rbx+70]</Description>
      <AddressString>RDR2.exe+5DE058</AddressString>
      <Before>
        <Byte>B7</Byte>
        <Byte>08</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>43</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rsi+70]</Description>
      <AddressString>RDR2.exe+30876A</AddressString>
      <Before>
        <Byte>23</Byte>
        <Byte>C1</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CE</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>4E</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>10</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+1246178</AddressString>
      <Before>
        <Byte>84</Byte>
        <Byte>3C</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm6,[rbx+70]</Description>
      <AddressString>RDR2.exe+5DE075</AddressString>
      <Before>
        <Byte>35</Byte>
        <Byte>9B</Byte>
        <Byte>2A</Byte>
        <Byte>C6</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>73</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>3E</Byte>
        <Byte>53</Byte>
        <Byte>B4</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm5,[r9+70]</Description>
      <AddressString>RDR2.exe+824940</AddressString>
      <Before>
        <Byte>41</Byte>
        <Byte>50</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>C1</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>69</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>49</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+1246195</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>7B</Byte>
        <Byte>A9</Byte>
        <Byte>FF</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>0D</Byte>
        <Byte>70</Byte>
        <Byte>E2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of shufps xmm0,[r9+70],-02</Description>
      <AddressString>RDR2.exe+824960</AddressString>
      <Before>
        <Byte>53</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C5</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>41</Byte>
        <Byte>70</Byte>
        <Byte>FE</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>E8</Byte>
        <Byte>84</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rdx+70]</Description>
      <AddressString>RDR2.exe+A55DE8</AddressString>
      <Before>
        <Byte>57</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>42</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>F8</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm6,[rdx+70]</Description>
      <AddressString>RDR2.exe+A55E22</AddressString>
      <Before>
        <Byte>02</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>72</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>CE</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+2FE73D</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>4D</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C8</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+2FE75D</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>B3</Byte>
        <Byte>23</Byte>
        <Byte>F4</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>0B</Byte>
        <Byte>E8</Byte>
        <Byte>A7</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+17EBEA</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>32</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>4C</Byte>
        <Byte>8B</Byte>
        <Byte>C7</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+17EC10</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>00</Byte>
        <Byte>1F</Byte>
        <Byte>0C</Byte>
        <Byte>03</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>0E</Byte>
        <Byte>E8</Byte>
        <Byte>A0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne RDR2.exe+2C240CB</Description>
      <AddressString>RDR2.exe+2C240BF</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>83</Byte>
        <Byte>79</Byte>
        <Byte>10</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>39</Byte>
        <Byte>51</Byte>
        <Byte>18</Byte>
        <Byte>7E</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52E1C</Description>
      <AddressString>RDR2.exe+2C52DF5</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>58</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>22</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4C</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52D98</Description>
      <AddressString>RDR2.exe+2C52B04</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8F</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>3F</Byte>
        <Byte>41</Byte>
        <Byte>B8</Byte>
        <Byte>0E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52A68</Description>
      <AddressString>RDR2.exe+2C52A5B</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>08</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>48</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of sub rsp,38</Description>
      <AddressString>RDR2.exe+2C4E1F0</AddressString>
      <Before>
        <Byte>5C</Byte>
        <Byte>5F</Byte>
        <Byte>5E</Byte>
        <Byte>5D</Byte>
        <Byte>C3</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>38</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C4E23C</Description>
      <AddressString>RDR2.exe+2FB364</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>54</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>D3</Byte>
        <Byte>2E</Byte>
        <Byte>95</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>87</Byte>
        <Byte>88</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C384C4</Description>
      <AddressString>RDR2.exe+2C38737</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>88</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>75</Byte>
        <Byte>06</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C384C4</Description>
      <AddressString>RDR2.exe+195926</AddressString>
      <Before>
        <Byte>74</Byte>
        <Byte>6A</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>99</Byte>
        <Byte>2B</Byte>
        <Byte>AA</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>5E</Byte>
        <Byte>41</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1958E0</Description>
      <AddressString>RDR2.exe+19C0BA</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>EA</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>F9</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>21</Byte>
        <Byte>98</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>F6</Byte>
        <Byte>84</Byte>
        <Byte>DB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19C098</Description>
      <AddressString>RDR2.exe+19C0F4</AddressString>
      <Before>
        <Byte>B0</Byte>
        <Byte>01</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>D5</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>9F</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C3</Byte>
        <Byte>08</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19C098</Description>
      <AddressString>RDR2.exe+19E11F</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>74</Byte>
        <Byte>DF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>30</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19E0FC</Description>
      <AddressString>RDR2.exe+16BC4D</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>4B</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>AA</Byte>
        <Byte>24</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>B7</Byte>
        <Byte>4B</Byte>
        <Byte>08</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rsi+000003B8]</Description>
      <AddressString>RDR2.exe+2A818AA</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>E1</Byte>
        <Byte>F0</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>96</Byte>
        <Byte>B8</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>BE</Byte>
        <Byte>90</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+000007C0],xmm0</Description>
      <AddressString>RDR2.exe+407D54</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>03</Byte>
        <Byte>FF</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+000007C0],xmm0</Description>
      <AddressString>RDR2.exe+4089F6</AddressString>
      <Before>
        <Byte>59</Byte>
        <Byte>0F</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+407BF8</Description>
      <AddressString>RDR2.exe+40725D</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>96</Byte>
        <Byte>09</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
        <Byte>8A</Byte>
        <Byte>D8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov rcx,rdi</Description>
      <AddressString>RDR2.exe+407262</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>96</Byte>
        <Byte>09</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Actual>
      <After>
        <Byte>8A</Byte>
        <Byte>D8</Byte>
        <Byte>E8</Byte>
        <Byte>54</Byte>
        <Byte>22</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movaps xmm0,[rsp+50]</Description>
      <AddressString>RDR2.exe+4089FD</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqa [rbp-70],xmm0</Description>
      <AddressString>RDR2.exe+408A02</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>90</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>54</Byte>
        <Byte>FD</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of lea rdx,[rbp-70]</Description>
      <AddressString>RDR2.exe+4089E1</AddressString>
      <Before>
        <Byte>5D</Byte>
        <Byte>C5</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>55</Byte>
        <Byte>90</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups xmm0,[r14]</Description>
      <AddressString>RDR2.exe+4089E5</AddressString>
      <Before>
        <Byte>C8</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>55</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of shufps xmm1,xmm1,00</Description>
      <AddressString>RDR2.exe+4089EC</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>C9</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0F</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mulps xmm1,[rdi]</Description>
      <AddressString>RDR2.exe+4089F0</AddressString>
      <Before>
        <Byte>CB</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0F</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of subps xmm0,xmm1</Description>
      <AddressString>RDR2.exe+4089F3</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rcx+000007A0],xmm0</Description>
      <AddressString>RDR2.exe+40C915</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>74</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>81</Byte>
        <Byte>A0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss [rbx+000007A8],xmm6</Description>
      <AddressString>RDR2.exe+40C96B</AddressString>
      <Before>
        <Byte>B3</Byte>
        <Byte>A8</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>B3</Byte>
        <Byte>A8</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>E9</Byte>
        <Byte>C1</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of sub rdx,r12</Description>
      <AddressString>RDR2.exe+74B358</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>49</Byte>
        <Byte>2B</Byte>
        <Byte>D4</Byte>
      </Actual>
      <After>
        <Byte>4D</Byte>
        <Byte>8B</Byte>
        <Byte>C6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov [rdx],ecx</Description>
      <AddressString>RDR2.exe+1101C8D</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>22</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of add ecx,r8d</Description>
      <AddressString>RDR2.exe+1101C85</AddressString>
      <Before>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
      </Actual>
      <After>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov ecx,[rdx]</Description>
      <AddressString>RDR2.exe+1101C83</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
        <Byte>85</Byte>
        <Byte>C9</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je RDR2.exe+1101C97</Description>
      <AddressString>RDR2.exe+1101C81</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D3</Byte>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rax+20]</Description>
      <AddressString>RDR2.exe+189EF57</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>98</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>42</Byte>
        <Byte>04</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rbp+30]</Description>
      <AddressString>RDR2.exe+95397C</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>45</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>41</Byte>
        <Byte>04</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm6,[rax+20]</Description>
      <AddressString>RDR2.exe+814D86</AddressString>
      <Before>
        <Byte>8E</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>70</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>34</Byte>
        <Byte>83</Byte>
        <Byte>8E</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+58]</Description>
      <AddressString>RDR2.exe+74E4C7</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>01</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>58</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
        <Byte>7C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+78]</Description>
      <AddressString>RDR2.exe+74B361</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>C6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>78</Byte>
      </Actual>
      <After>
        <Byte>B8</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+117BE68</Description>
      <AddressString>RDR2.exe+118B307</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>5C</Byte>
        <Byte>0B</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>80</Byte>
        <Byte>BF</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2A95A30</Description>
      <AddressString>RDR2.exe+849ED2</AddressString>
      <Before>
        <Byte>33</Byte>
        <Byte>D2</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>59</Byte>
        <Byte>BB</Byte>
        <Byte>24</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>BA</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jle RDR2.exe+2A95AAF</Description>
      <AddressString>RDR2.exe+2A95AA6</AddressString>
      <Before>
        <Byte>41</Byte>
        <Byte>14</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>7E</Byte>
        <Byte>07</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>54</Byte>
        <Byte>C1</Byte>
        <Byte>20</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2A95A40</Description>
      <AddressString>RDR2.exe+2A95AB1</AddressString>
      <Before>
        <Byte>20</Byte>
        <Byte>EB</Byte>
        <Byte>02</Byte>
        <Byte>33</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8A</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>4B</Byte>
        <Byte>14</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+20E1444</Description>
      <AddressString>RDR2.exe+20E62C9</AddressString>
      <Before>
        <Byte>C3</Byte>
        <Byte>FE</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>76</Byte>
        <Byte>B1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>70</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+20C0128</Description>
      <AddressString>RDR2.exe+20E15C0</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>80</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>63</Byte>
        <Byte>EB</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F8</Byte>
        <Byte>48</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+08]</Description>
      <AddressString>RDR2.exe+20C0A4A</AddressString>
      <Before>
        <Byte>24</Byte>
        <Byte>60</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>CC</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>08</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>54</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1130FE0</Description>
      <AddressString>RDR2.exe+1130F00</AddressString>
      <Before>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>DB</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F0</Byte>
        <Byte>EB</Byte>
        <Byte>03</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+111BA74</Description>
      <AddressString>RDR2.exe+1132630</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>60</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>3F</Byte>
        <Byte>94</Byte>
        <Byte>FE</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>86</Byte>
        <Byte>A0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call r8</Description>
      <AddressString>RDR2.exe+2A55621</AddressString>
      <Before>
        <Byte>9F</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4D</Byte>
        <Byte>8F</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>D0</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>8B</Byte>
        <Byte>45</Byte>
        <Byte>08</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+70],xmm4</Description>
      <AddressString>RDR2.exe+938843</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>7B</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>63</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>74</Byte>
        <Byte>17</Byte>
        <Byte>8A</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rcx+70],xmm5</Description>
      <AddressString>RDR2.exe+278E67A</AddressString>
      <Before>
        <Byte>CE</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>E8</Byte>
        <Byte>84</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>69</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>49</Byte>
        <Byte>60</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+70],xmm1</Description>
      <AddressString>RDR2.exe+E30024</AddressString>
      <Before>
        <Byte>60</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>30</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>ED</Byte>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+60],xmm0</Description>
      <AddressString>RDR2.exe+E3001C</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>46</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>47</Byte>
        <Byte>60</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>30</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+50],xmm1</Description>
      <AddressString>RDR2.exe+E30014</AddressString>
      <Before>
        <Byte>40</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>46</Byte>
        <Byte>20</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+40],xmm0</Description>
      <AddressString>RDR2.exe+E3000C</AddressString>
      <Before>
        <Byte>7B</Byte>
        <Byte>01</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>47</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>10</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+E2FFB8</Description>
      <AddressString>RDR2.exe+EEFE82</AddressString>
      <Before>
        <Byte>40</Byte>
        <Byte>88</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>31</Byte>
        <Byte>01</Byte>
        <Byte>F4</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>BA</Byte>
        <Byte>AB</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+EEFD58</Description>
      <AddressString>RDR2.exe+7C2B4D</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>88</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>D2</Byte>
        <Byte>72</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>DB</Byte>
        <Byte>74</Byte>
        <Byte>39</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [r10+00000100]</Description>
      <AddressString>RDR2.exe+EEC7EE</AddressString>
      <Before>
        <Byte>CF</Byte>
        <Byte>88</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>92</Byte>
        <Byte>00</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>BA</Byte>
        <Byte>76</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+EEC33C</Description>
      <AddressString>RDR2.exe+EEC331</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>05</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>28</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1DD5DE8</Description>
      <AddressString>RDR2.exe+1DC346F</AddressString>
      <Before>
        <Byte>45</Byte>
        <Byte>B7</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>74</Byte>
        <Byte>29</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>0D</Byte>
        <Byte>BA</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rdx+000000C8]</Description>
      <AddressString>RDR2.exe+2AA1117</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>92</Byte>
        <Byte>C8</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>B9</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je RDR2.exe+E30039</Description>
      <AddressString>RDR2.exe+E3002B</AddressString>
      <Before>
        <Byte>4F</Byte>
        <Byte>70</Byte>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>ED</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+E5D0BC</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>27</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+E5D0D9</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>37</Byte>
        <Byte>3A</Byte>
        <Byte>3E</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>08</Byte>
        <Byte>EB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+125C8F9</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>31</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups xmm0,[rax+30]</Description>
      <AddressString>RDR2.exe+5DBCD2</AddressString>
      <Before>
        <Byte>20</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>70</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>87</Byte>
        <Byte>80</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rsi+70]</Description>
      <AddressString>RDR2.exe+30871B</AddressString>
      <Before>
        <Byte>86</Byte>
        <Byte>9C</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>46</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>23</Byte>
        <Byte>C1</Byte>
        <Byte>2B</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+125C919</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>F7</Byte>
        <Byte>41</Byte>
        <Byte>FE</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>04</Byte>
        <Byte>24</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rbx+70]</Description>
      <AddressString>RDR2.exe+5DE058</AddressString>
      <Before>
        <Byte>B7</Byte>
        <Byte>08</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>43</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rsi+70]</Description>
      <AddressString>RDR2.exe+30876A</AddressString>
      <Before>
        <Byte>23</Byte>
        <Byte>C1</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CE</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>4E</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>10</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+1246178</AddressString>
      <Before>
        <Byte>84</Byte>
        <Byte>3C</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm6,[rbx+70]</Description>
      <AddressString>RDR2.exe+5DE075</AddressString>
      <Before>
        <Byte>35</Byte>
        <Byte>9B</Byte>
        <Byte>2A</Byte>
        <Byte>C6</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>73</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>3E</Byte>
        <Byte>53</Byte>
        <Byte>B4</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm5,[r9+70]</Description>
      <AddressString>RDR2.exe+824940</AddressString>
      <Before>
        <Byte>41</Byte>
        <Byte>50</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>C1</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>69</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>49</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+1246195</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>7B</Byte>
        <Byte>A9</Byte>
        <Byte>FF</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>0D</Byte>
        <Byte>70</Byte>
        <Byte>E2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of shufps xmm0,[r9+70],-02</Description>
      <AddressString>RDR2.exe+824960</AddressString>
      <Before>
        <Byte>53</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C5</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>41</Byte>
        <Byte>70</Byte>
        <Byte>FE</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>E8</Byte>
        <Byte>84</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rdx+70]</Description>
      <AddressString>RDR2.exe+A55DE8</AddressString>
      <Before>
        <Byte>57</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>42</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>F8</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm6,[rdx+70]</Description>
      <AddressString>RDR2.exe+A55E22</AddressString>
      <Before>
        <Byte>02</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>72</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>CE</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+2FE73D</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>4D</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C8</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+2FE75D</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>B3</Byte>
        <Byte>23</Byte>
        <Byte>F4</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>0B</Byte>
        <Byte>E8</Byte>
        <Byte>A7</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+17EBEA</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>32</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>4C</Byte>
        <Byte>8B</Byte>
        <Byte>C7</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+17EC10</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>00</Byte>
        <Byte>1F</Byte>
        <Byte>0C</Byte>
        <Byte>03</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>0E</Byte>
        <Byte>E8</Byte>
        <Byte>A0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne RDR2.exe+2C240CB</Description>
      <AddressString>RDR2.exe+2C240BF</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>83</Byte>
        <Byte>79</Byte>
        <Byte>10</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>39</Byte>
        <Byte>51</Byte>
        <Byte>18</Byte>
        <Byte>7E</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52E1C</Description>
      <AddressString>RDR2.exe+2C52DF5</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>58</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>22</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4C</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52D98</Description>
      <AddressString>RDR2.exe+2C52B04</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8F</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>3F</Byte>
        <Byte>41</Byte>
        <Byte>B8</Byte>
        <Byte>0E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52A68</Description>
      <AddressString>RDR2.exe+2C52A5B</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>08</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>48</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of sub rsp,38</Description>
      <AddressString>RDR2.exe+2C4E1F0</AddressString>
      <Before>
        <Byte>5C</Byte>
        <Byte>5F</Byte>
        <Byte>5E</Byte>
        <Byte>5D</Byte>
        <Byte>C3</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>38</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C4E23C</Description>
      <AddressString>RDR2.exe+2FB364</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>54</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>D3</Byte>
        <Byte>2E</Byte>
        <Byte>95</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>87</Byte>
        <Byte>88</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C384C4</Description>
      <AddressString>RDR2.exe+2C38737</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>88</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>75</Byte>
        <Byte>06</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C384C4</Description>
      <AddressString>RDR2.exe+195926</AddressString>
      <Before>
        <Byte>74</Byte>
        <Byte>6A</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>99</Byte>
        <Byte>2B</Byte>
        <Byte>AA</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>5E</Byte>
        <Byte>41</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1958E0</Description>
      <AddressString>RDR2.exe+19C0BA</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>EA</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>F9</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>21</Byte>
        <Byte>98</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>F6</Byte>
        <Byte>84</Byte>
        <Byte>DB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19C098</Description>
      <AddressString>RDR2.exe+19C0F4</AddressString>
      <Before>
        <Byte>B0</Byte>
        <Byte>01</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>D5</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>9F</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C3</Byte>
        <Byte>08</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19C098</Description>
      <AddressString>RDR2.exe+19E11F</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>74</Byte>
        <Byte>DF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>30</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19E0FC</Description>
      <AddressString>RDR2.exe+16BC4D</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>4B</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>AA</Byte>
        <Byte>24</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>B7</Byte>
        <Byte>4B</Byte>
        <Byte>08</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rsi+000003B8]</Description>
      <AddressString>RDR2.exe+2A818AA</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>E1</Byte>
        <Byte>F0</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>96</Byte>
        <Byte>B8</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>BE</Byte>
        <Byte>90</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+000007C0],xmm0</Description>
      <AddressString>RDR2.exe+407D54</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>03</Byte>
        <Byte>FF</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+000007C0],xmm0</Description>
      <AddressString>RDR2.exe+4089F6</AddressString>
      <Before>
        <Byte>59</Byte>
        <Byte>0F</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+407BF8</Description>
      <AddressString>RDR2.exe+40725D</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>96</Byte>
        <Byte>09</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
        <Byte>8A</Byte>
        <Byte>D8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov rcx,rdi</Description>
      <AddressString>RDR2.exe+407262</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>96</Byte>
        <Byte>09</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Actual>
      <After>
        <Byte>8A</Byte>
        <Byte>D8</Byte>
        <Byte>E8</Byte>
        <Byte>54</Byte>
        <Byte>22</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movaps xmm0,[rsp+50]</Description>
      <AddressString>RDR2.exe+4089FD</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqa [rbp-70],xmm0</Description>
      <AddressString>RDR2.exe+408A02</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>90</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>54</Byte>
        <Byte>FD</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of lea rdx,[rbp-70]</Description>
      <AddressString>RDR2.exe+4089E1</AddressString>
      <Before>
        <Byte>5D</Byte>
        <Byte>C5</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>55</Byte>
        <Byte>90</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups xmm0,[r14]</Description>
      <AddressString>RDR2.exe+4089E5</AddressString>
      <Before>
        <Byte>C8</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>55</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of shufps xmm1,xmm1,00</Description>
      <AddressString>RDR2.exe+4089EC</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>C9</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0F</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mulps xmm1,[rdi]</Description>
      <AddressString>RDR2.exe+4089F0</AddressString>
      <Before>
        <Byte>CB</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0F</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of subps xmm0,xmm1</Description>
      <AddressString>RDR2.exe+4089F3</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rcx+000007A0],xmm0</Description>
      <AddressString>RDR2.exe+40C915</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>74</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>81</Byte>
        <Byte>A0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss [rbx+000007A8],xmm6</Description>
      <AddressString>RDR2.exe+40C96B</AddressString>
      <Before>
        <Byte>B3</Byte>
        <Byte>A8</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>B3</Byte>
        <Byte>A8</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>E9</Byte>
        <Byte>C1</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of sub rdx,r12</Description>
      <AddressString>RDR2.exe+74B358</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>49</Byte>
        <Byte>2B</Byte>
        <Byte>D4</Byte>
      </Actual>
      <After>
        <Byte>4D</Byte>
        <Byte>8B</Byte>
        <Byte>C6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov [rdx],ecx</Description>
      <AddressString>RDR2.exe+1101C8D</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>22</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of add ecx,r8d</Description>
      <AddressString>RDR2.exe+1101C85</AddressString>
      <Before>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
      </Actual>
      <After>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov ecx,[rdx]</Description>
      <AddressString>RDR2.exe+1101C83</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
        <Byte>85</Byte>
        <Byte>C9</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je RDR2.exe+1101C97</Description>
      <AddressString>RDR2.exe+1101C81</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D3</Byte>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rax+20]</Description>
      <AddressString>RDR2.exe+189EF57</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>98</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>42</Byte>
        <Byte>04</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rbp+30]</Description>
      <AddressString>RDR2.exe+95397C</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>45</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>41</Byte>
        <Byte>04</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm6,[rax+20]</Description>
      <AddressString>RDR2.exe+814D86</AddressString>
      <Before>
        <Byte>8E</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>70</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>34</Byte>
        <Byte>83</Byte>
        <Byte>8E</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+58]</Description>
      <AddressString>RDR2.exe+74E4C7</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>01</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>58</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
        <Byte>7C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+78]</Description>
      <AddressString>RDR2.exe+74B361</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>C6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>78</Byte>
      </Actual>
      <After>
        <Byte>B8</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+117BE68</Description>
      <AddressString>RDR2.exe+118B307</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>5C</Byte>
        <Byte>0B</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>80</Byte>
        <Byte>BF</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2A95A30</Description>
      <AddressString>RDR2.exe+849ED2</AddressString>
      <Before>
        <Byte>33</Byte>
        <Byte>D2</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>59</Byte>
        <Byte>BB</Byte>
        <Byte>24</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>BA</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jle RDR2.exe+2A95AAF</Description>
      <AddressString>RDR2.exe+2A95AA6</AddressString>
      <Before>
        <Byte>41</Byte>
        <Byte>14</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>7E</Byte>
        <Byte>07</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>54</Byte>
        <Byte>C1</Byte>
        <Byte>20</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2A95A40</Description>
      <AddressString>RDR2.exe+2A95AB1</AddressString>
      <Before>
        <Byte>20</Byte>
        <Byte>EB</Byte>
        <Byte>02</Byte>
        <Byte>33</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8A</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>4B</Byte>
        <Byte>14</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+20E1444</Description>
      <AddressString>RDR2.exe+20E62C9</AddressString>
      <Before>
        <Byte>C3</Byte>
        <Byte>FE</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>76</Byte>
        <Byte>B1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>70</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+20C0128</Description>
      <AddressString>RDR2.exe+20E15C0</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>80</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>63</Byte>
        <Byte>EB</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F8</Byte>
        <Byte>48</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+08]</Description>
      <AddressString>RDR2.exe+20C0A4A</AddressString>
      <Before>
        <Byte>24</Byte>
        <Byte>60</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>CC</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>08</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>54</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1130FE0</Description>
      <AddressString>RDR2.exe+1130F00</AddressString>
      <Before>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>DB</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F0</Byte>
        <Byte>EB</Byte>
        <Byte>03</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+111BA74</Description>
      <AddressString>RDR2.exe+1132630</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>60</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>3F</Byte>
        <Byte>94</Byte>
        <Byte>FE</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>86</Byte>
        <Byte>A0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call r8</Description>
      <AddressString>RDR2.exe+2A55621</AddressString>
      <Before>
        <Byte>9F</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4D</Byte>
        <Byte>8F</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>D0</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>8B</Byte>
        <Byte>45</Byte>
        <Byte>08</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+40]</Description>
      <AddressString>RDR2.exe+937A62</AddressString>
      <Before>
        <Byte>33</Byte>
        <Byte>C0</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>CE</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>35</Byte>
        <Byte>74</Byte>
        <Byte>4A</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movss [rbx+20],xmm0</Description>
      <AddressString>RDR2.exe+708059</AddressString>
      <Before>
        <Byte>B2</Byte>
        <Byte>01</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>43</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>50</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+40]</Description>
      <AddressString>7FF7C92D001D</AddressString>
      <Before>
        <Byte>2C</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>E9</Byte>
        <Byte>40</Byte>
        <Byte>7A</Byte>
        <Byte>94</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+30]</Description>
      <AddressString>RDR2.exe+937B0E</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>43</Byte>
        <Byte>30</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+30]</Description>
      <AddressString>RDR2.exe+C59391</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>57</Byte>
        <Byte>38</Byte>
        <Byte>79</Byte>
        <Byte>01</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+58]</Description>
      <AddressString>RDR2.exe+CB0736</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>03</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>58</Byte>
      </Actual>
      <After>
        <Byte>C6</Byte>
        <Byte>83</Byte>
        <Byte>32</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+40]</Description>
      <AddressString>7FF7C92D0010</AddressString>
      <Before>
        <Byte>15</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>E9</Byte>
        <Byte>4D</Byte>
        <Byte>7A</Byte>
        <Byte>94</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call RDR2.exe+140B07C</Description>
      <AddressString>RDR2.exe+1435DB3</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>C9</Byte>
        <Byte>0E</Byte>
        <Byte>54</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>C4</Byte>
        <Byte>52</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>0D</Byte>
        <Byte>11</Byte>
        <Byte>A5</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm1,xmm8</Description>
      <AddressString>RDR2.exe+16061D</AddressString>
      <Before>
        <Byte>77</Byte>
        <Byte>83</Byte>
        <Byte>65</Byte>
        <Byte>77</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C8</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>E8</Byte>
        <Byte>A7</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov rax,rsp</Description>
      <AddressString>RDR2.exe+12FA04</AddressString>
      <Before>
        <Byte>5D</Byte>
        <Byte>41</Byte>
        <Byte>5C</Byte>
        <Byte>5F</Byte>
        <Byte>C3</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C4</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>58</Byte>
        <Byte>18</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm2,xmm0</Description>
      <AddressString>RDR2.exe+821D39</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>37</Byte>
        <Byte>7F</Byte>
        <Byte>A9</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>D0</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>3B</Byte>
        <Byte>D0</Byte>
        <Byte>7C</Byte>
        <Byte>B3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,[rcx+20]</Description>
      <AddressString>RDR2.exe+ADCFA7</AddressString>
      <Before>
        <Byte>C1</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>48</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>41</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>83</Byte>
        <Byte>D5</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm10</Description>
      <AddressString>RDR2.exe+245DF8</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>48</Byte>
        <Byte>69</Byte>
        <Byte>FA</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C2</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>86</Byte>
        <Byte>58</Byte>
        <Byte>12</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm7,xmm0</Description>
      <AddressString>RDR2.exe+2461D7</AddressString>
      <Before>
        <Byte>BD</Byte>
        <Byte>80</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>F8</Byte>
      </Actual>
      <After>
        <Byte>73</Byte>
        <Byte>74</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+30A21A6</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>00</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>76</Byte>
        <Byte>05</Byte>
        <Byte>8B</Byte>
        <Byte>5F</Byte>
        <Byte>38</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm7,xmm0</Description>
      <AddressString>RDR2.exe+2461E2</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>F8</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>69</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm6,xmm2</Description>
      <AddressString>RDR2.exe+84DE57</AddressString>
      <Before>
        <Byte>95</Byte>
        <Byte>48</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>F2</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>F1</Byte>
        <Byte>E8</Byte>
        <Byte>2E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm11,xmm0</Description>
      <AddressString>RDR2.exe+246F73</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>49</Byte>
        <Byte>A8</Byte>
        <Byte>E8</Byte>
        <Byte>04</Byte>
      </Before>
      <Actual>
        <Byte>44</Byte>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>D8</Byte>
      </Actual>
      <After>
        <Byte>76</Byte>
        <Byte>0A</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>46</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :minss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+246E15</AddressString>
      <Before>
        <Byte>86</Byte>
        <Byte>10</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>5D</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>86</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :maxss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+246DFE</AddressString>
      <Before>
        <Byte>86</Byte>
        <Byte>14</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>5F</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>86</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+246DED</AddressString>
      <Before>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>B0</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>75</Byte>
        <Byte>02</Byte>
        <Byte>8A</Byte>
        <Byte>C3</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movd xmm0,edx</Description>
      <AddressString>RDR2.exe+246CD0</AddressString>
      <Before>
        <Byte>E2</Byte>
        <Byte>FF</Byte>
        <Byte>7F</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>6E</Byte>
        <Byte>C2</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>5B</Byte>
        <Byte>C0</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :cvtdq2ps xmm0,xmm0</Description>
      <AddressString>RDR2.exe+246CD4</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>6E</Byte>
        <Byte>C2</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>5B</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>05</Byte>
        <Byte>99</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm1</Description>
      <AddressString>RDR2.exe+246CDF</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>99</Byte>
        <Byte>8C</Byte>
        <Byte>FC</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C1</Byte>
      </Actual>
      <After>
        <Byte>73</Byte>
        <Byte>03</Byte>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>CB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm0,xmm6</Description>
      <AddressString>RDR2.exe+F5B03F</AddressString>
      <Before>
        <Byte>35</Byte>
        <Byte>4D</Byte>
        <Byte>32</Byte>
        <Byte>2A</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>74</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm6,xmm0</Description>
      <AddressString>RDR2.exe+F5B012</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>42</Byte>
        <Byte>E8</Byte>
        <Byte>E4</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>F0</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>05</Byte>
        <Byte>53</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm2,xmm0</Description>
      <AddressString>RDR2.exe+1625391</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>93</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>D0</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>97</Byte>
        <Byte>C0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+1625376</AddressString>
      <Before>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>75</Byte>
        <Byte>0C</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>85</Byte>
        <Byte>69</Byte>
        <Byte>ED</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+16252C5</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>93</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>97</Byte>
        <Byte>C0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm6,xmm8</Description>
      <AddressString>RDR2.exe+16252AA</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
        <Byte>75</Byte>
        <Byte>0C</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>F0</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>85</Byte>
        <Byte>35</Byte>
        <Byte>EE</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+16252A4</AddressString>
      <Before>
        <Byte>EB</Byte>
        <Byte>03</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>C0</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>75</Byte>
        <Byte>0C</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+1625203</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>93</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>97</Byte>
        <Byte>C0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm6,xmm8</Description>
      <AddressString>RDR2.exe+16251E8</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
        <Byte>75</Byte>
        <Byte>0C</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>F0</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>85</Byte>
        <Byte>F7</Byte>
        <Byte>EE</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+16251E2</AddressString>
      <Before>
        <Byte>EB</Byte>
        <Byte>03</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>C0</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>75</Byte>
        <Byte>0C</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+1625155</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>93</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>97</Byte>
        <Byte>C0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm6,xmm8</Description>
      <AddressString>RDR2.exe+162513A</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
        <Byte>75</Byte>
        <Byte>0C</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>F0</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>85</Byte>
        <Byte>A5</Byte>
        <Byte>EF</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :ucomiss xmm0,xmm8</Description>
      <AddressString>RDR2.exe+1625134</AddressString>
      <Before>
        <Byte>EB</Byte>
        <Byte>03</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>C0</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>75</Byte>
        <Byte>0C</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>2E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+16250CA</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>93</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>97</Byte>
        <Byte>C0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :comiss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+1624F35</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>93</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>2F</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>97</Byte>
        <Byte>C0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call RDR2.exe+DEA5E4</Description>
      <AddressString>RDR2.exe+274844</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>54</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>9B</Byte>
        <Byte>5D</Byte>
        <Byte>B7</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call RDR2.exe+274814</Description>
      <AddressString>RDR2.exe+2468FD</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>12</Byte>
        <Byte>DF</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>06</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call RDR2.exe+245D04</Description>
      <AddressString>RDR2.exe+230583</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>7C</Byte>
        <Byte>57</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>B8</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :cmp [rdi+00000570],r12d</Description>
      <AddressString>RDR2.exe+C8D966</AddressString>
      <Before>
        <Byte>87</Byte>
        <Byte>37</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>44</Byte>
        <Byte>39</Byte>
        <Byte>A7</Byte>
        <Byte>70</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>76</Byte>
        <Byte>70</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of cmp [rdi+00000570],r12d</Description>
      <AddressString>RDR2.exe+C8DA30</AddressString>
      <Before>
        <Byte>EB</Byte>
        <Byte>03</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>DC</Byte>
      </Before>
      <Actual>
        <Byte>44</Byte>
        <Byte>39</Byte>
        <Byte>A7</Byte>
        <Byte>70</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>86</Byte>
        <Byte>AF</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :cmp dword ptr [rcx+00000570],10</Description>
      <AddressString>RDR2.exe+C59AC6</AddressString>
      <Before>
        <Byte>57</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>83</Byte>
        <Byte>B9</Byte>
        <Byte>70</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>10</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>FA</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :jne RDR2.exe+C59B33</Description>
      <AddressString>RDR2.exe+C59AD3</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>FA</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>D9</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>5E</Byte>
      </Actual>
      <After>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>C0</Byte>
        <Byte>E8</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :jl RDR2.exe+1229C6D</Description>
      <AddressString>RDR2.exe+1229CD4</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>70</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>7C</Byte>
        <Byte>97</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>15</Byte>
        <Byte>A3</Byte>
        <Byte>63</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :jae RDR2.exe+C9C6F9</Description>
      <AddressString>RDR2.exe+C9C6DE</AddressString>
      <Before>
        <Byte>9F</Byte>
        <Byte>70</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>73</Byte>
        <Byte>19</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>97</Byte>
        <Byte>70</Byte>
        <Byte>01</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jl RDR2.exe+C80471</Description>
      <AddressString>RDR2.exe+C804F4</AddressString>
      <Before>
        <Byte>B3</Byte>
        <Byte>70</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>8C</Byte>
        <Byte>77</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>32</Byte>
        <Byte>C0</Byte>
        <Byte>4C</Byte>
        <Byte>8D</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :addss xmm2,xmm0</Description>
      <AddressString>RDR2.exe+2E14DEA</AddressString>
      <Before>
        <Byte>45</Byte>
        <Byte>00</Byte>
        <Byte>0F</Byte>
        <Byte>5B</Byte>
        <Byte>C9</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>D0</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0D</Byte>
        <Byte>96</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call qword ptr [rax+50]</Description>
      <AddressString>RDR2.exe+24E084F</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D5</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F0</Byte>
        <Byte>84</Byte>
        <Byte>C0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :call RDR2.exe+24E0574</Description>
      <AddressString>RDR2.exe+24C45E2</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>4C</Byte>
        <Byte>24</Byte>
        <Byte>30</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8D</Byte>
        <Byte>BF</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>58</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+24E0574</Description>
      <AddressString>RDR2.exe+24C4898</AddressString>
      <Before>
        <Byte>30</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>48</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>D7</Byte>
        <Byte>BC</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>04</Byte>
        <Byte>B0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+30A4AE4</Description>
      <AddressString>RDR2.exe+2E11138</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>EC</Byte>
        <Byte>DA</Byte>
        <Byte>0A</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>A7</Byte>
        <Byte>39</Byte>
        <Byte>29</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>BE</Byte>
        <Byte>D8</Byte>
        <Byte>23</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+08]</Description>
      <AddressString>RDR2.exe+2A20BC6</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>03</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>08</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5B</Byte>
        <Byte>18</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov ebx,[rax+0001F908]</Description>
      <AddressString>RDR2.exe+2DE114A</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>96</Byte>
        <Byte>6A</Byte>
        <Byte>3A</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>98</Byte>
        <Byte>08</Byte>
        <Byte>F9</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>7B</Byte>
        <Byte>37</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+F052D0</Description>
      <AddressString>RDR2.exe+3414C8</AddressString>
      <Before>
        <Byte>7D</Byte>
        <Byte>5C</Byte>
        <Byte>04</Byte>
        <Byte>33</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>03</Byte>
        <Byte>3E</Byte>
        <Byte>BC</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>D3</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+70CA04</Description>
      <AddressString>RDR2.exe+705BB3</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>4C</Byte>
        <Byte>6E</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>E8</Byte>
        <Byte>C8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+A7F45C</Description>
      <AddressString>RDR2.exe+597B2E</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>C2</Byte>
        <Byte>05</Byte>
        <Byte>4F</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>29</Byte>
        <Byte>79</Byte>
        <Byte>4E</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>0D</Byte>
        <Byte>8E</Byte>
        <Byte>62</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2E148D0</Description>
      <AddressString>RDR2.exe+2E110C5</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>E8</Byte>
        <Byte>00</Byte>
        <Byte>75</Byte>
        <Byte>05</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>38</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>40</Byte>
        <Byte>38</Byte>
        <Byte>35</Byte>
        <Byte>02</Byte>
        <Byte>33</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2E148D0</Description>
      <AddressString>RDR2.exe+2DE1150</AddressString>
      <Before>
        <Byte>98</Byte>
        <Byte>08</Byte>
        <Byte>F9</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>7B</Byte>
        <Byte>37</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>FF</Byte>
        <Byte>74</Byte>
        <Byte>0E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm7,xmm1</Description>
      <AddressString>RDR2.exe+950294</AddressString>
      <Before>
        <Byte>8A</Byte>
        <Byte>E0</Byte>
        <Byte>C1</Byte>
        <Byte>E8</Byte>
        <Byte>04</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>F9</Byte>
      </Actual>
      <After>
        <Byte>A8</Byte>
        <Byte>01</Byte>
        <Byte>74</Byte>
        <Byte>09</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov rax,[rcx]</Description>
      <AddressString>RDR2.exe+80D380</AddressString>
      <Before>
        <Byte>B1</Byte>
        <Byte>01</Byte>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>C0</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>71</Byte>
        <Byte>20</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov rax,[rcx]</Description>
      <AddressString>RDR2.exe+851478</AddressString>
      <Before>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>71</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>FE</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>pHo0rseBase</Description>
      <AddressString>RDR2.exe+21478CD</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>A7</Byte>
        <Byte>D1</Byte>
        <Byte>20</Byte>
        <Byte>FE</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>16</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CE</Byte>
        <Byte>44</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov rax,[rcx]</Description>
      <AddressString>RDR2.exe+312B20D</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>74</Byte>
        <Byte>0E</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>FF</Byte>
        <Byte>90</Byte>
        <Byte>F0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov rax,[rcx]</Description>
      <AddressString>RDR2.exe+E05FC6</AddressString>
      <Before>
        <Byte>57</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>FA</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov ebx,[rdx]</Description>
      <AddressString>RDR2.exe+112871A</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>1A</Byte>
      </Actual>
      <After>
        <Byte>2B</Byte>
        <Byte>FB</Byte>
        <Byte>EB</Byte>
        <Byte>12</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov ecx,[rdx]</Description>
      <AddressString>RDR2.exe+10ECB83</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
        <Byte>85</Byte>
        <Byte>C9</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov [rdx],ecx</Description>
      <AddressString>RDR2.exe+10ECB8D</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>22</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :cmp [rsi+68],edx</Description>
      <AddressString>RDR2.exe+15F67E</AddressString>
      <Before>
        <Byte>BE</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>39</Byte>
        <Byte>56</Byte>
        <Byte>68</Byte>
      </Actual>
      <After>
        <Byte>74</Byte>
        <Byte>2B</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4D</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov ebx,[rcx+20]</Description>
      <AddressString>RDR2.exe+2C13210</AddressString>
      <Before>
        <Byte>49</Byte>
        <Byte>83</Byte>
        <Byte>63</Byte>
        <Byte>F0</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>59</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>49</Byte>
        <Byte>89</Byte>
        <Byte>43</Byte>
        <Byte>E8</Byte>
        <Byte>E8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov [r9],eax</Description>
      <AddressString>RDR2.exe+2BE2DFB</AddressString>
      <Before>
        <Byte>F7</Byte>
        <Byte>71</Byte>
        <Byte>18</Byte>
        <Byte>8B</Byte>
        <Byte>C2</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>89</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>E9</Byte>
        <Byte>E1</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :cmp ebx,[rdi+20]</Description>
      <AddressString>RDR2.exe+2C1321C</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>E8</Byte>
        <Byte>4F</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>3B</Byte>
        <Byte>5F</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[rcx]</Description>
      <AddressString>RDR2.exe+2BE2E08</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>74</Byte>
        <Byte>04</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>02</Byte>
        <Byte>8B</Byte>
        <Byte>C2</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm1,xmm0</Description>
      <AddressString>RDR2.exe+113E8D</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>DF</Byte>
        <Byte>88</Byte>
        <Byte>FE</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C8</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movaps xmm1,xmm0</Description>
      <AddressString>RDR2.exe+118B51</AddressString>
      <Before>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>76</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C8</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>E8</Byte>
        <Byte>74</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :xor r8d,r8d</Description>
      <AddressString>RDR2.exe+248D22B</AddressString>
      <Before>
        <Byte>5B</Byte>
        <Byte>C0</Byte>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>C9</Byte>
      </Before>
      <Actual>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :xor r8d,r8d</Description>
      <AddressString>RDR2.exe+29D6066</AddressString>
      <Before>
        <Byte>D9</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>C7</Byte>
      </Before>
      <Actual>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :xor r8d,r8d</Description>
      <AddressString>RDR2.exe+29D6273</AddressString>
      <Before>
        <Byte>D9</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>C7</Byte>
      </Before>
      <Actual>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>C0</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movups [rdi+20],xmm4</Description>
      <AddressString>RDR2.exe+295F5AE</AddressString>
      <Before>
        <Byte>17</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>5F</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>67</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>30</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movups [rax+20],xmm0</Description>
      <AddressString>RDR2.exe+29D60B1</AddressString>
      <Before>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>33</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>40</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>48</Byte>
        <Byte>10</Byte>
        <Byte>01</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movups [rax+20],xmm0</Description>
      <AddressString>RDR2.exe+29D62BC</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>20</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>40</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>48</Byte>
        <Byte>10</Byte>
        <Byte>01</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss [rbx+000000AC],xmm6</Description>
      <AddressString>RDR2.exe+118F33F</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>10</Byte>
        <Byte>02</Byte>
        <Byte>72</Byte>
        <Byte>08</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>B3</Byte>
        <Byte>AC</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>8B</Byte>
        <Byte>F0</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rbx+000000AC]</Description>
      <AddressString>RDR2.exe+118F31B</AddressString>
      <Before>
        <Byte>04</Byte>
        <Byte>44</Byte>
        <Byte>0F</Byte>
        <Byte>BF</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>83</Byte>
        <Byte>AC</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>6E</Byte>
        <Byte>F1</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov r9l,[rbx+000000B0]</Description>
      <AddressString>RDR2.exe+1152769</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>DB</Byte>
        <Byte>E1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>8B</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>E0</Byte>
        <Byte>45</Byte>
        <Byte>84</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of subss xmm0,xmm6</Description>
      <AddressString>RDR2.exe+118F32B</AddressString>
      <Before>
        <Byte>6E</Byte>
        <Byte>F1</Byte>
        <Byte>0F</Byte>
        <Byte>5B</Byte>
        <Byte>F6</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C6</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>54</Byte>
        <Byte>05</Byte>
        <Byte>DA</Byte>
        <Byte>08</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov ecx,[rax+00003DEC]</Description>
      <AddressString>RDR2.exe+8C8805</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>35</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>88</Byte>
        <Byte>EC</Byte>
        <Byte>3D</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>3B</Byte>
        <Byte>4B</Byte>
        <Byte>14</Byte>
        <Byte>7C</Byte>
        <Byte>2A</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov ecx,[rax+00003DEC]</Description>
      <AddressString>RDR2.exe+30292BD</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>73</Byte>
        <Byte>65</Byte>
        <Byte>26</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>88</Byte>
        <Byte>EC</Byte>
        <Byte>3D</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>C2</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov [rbx+00003DEC],edi</Description>
      <AddressString>RDR2.exe+7361EF</AddressString>
      <Before>
        <Byte>AB</Byte>
        <Byte>62</Byte>
        <Byte>3D</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>BB</Byte>
        <Byte>EC</Byte>
        <Byte>3D</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>B6</Byte>
        <Byte>E6</Byte>
        <Byte>43</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+70],xmm4</Description>
      <AddressString>RDR2.exe+938843</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>7B</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>63</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>74</Byte>
        <Byte>17</Byte>
        <Byte>8A</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rcx+70],xmm5</Description>
      <AddressString>RDR2.exe+278E67A</AddressString>
      <Before>
        <Byte>CE</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>E8</Byte>
        <Byte>84</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>69</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>49</Byte>
        <Byte>60</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+70],xmm1</Description>
      <AddressString>RDR2.exe+E30024</AddressString>
      <Before>
        <Byte>60</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>30</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>ED</Byte>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+60],xmm0</Description>
      <AddressString>RDR2.exe+E3001C</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>46</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>47</Byte>
        <Byte>60</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>30</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+50],xmm1</Description>
      <AddressString>RDR2.exe+E30014</AddressString>
      <Before>
        <Byte>40</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>46</Byte>
        <Byte>20</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rdi+40],xmm0</Description>
      <AddressString>RDR2.exe+E3000C</AddressString>
      <Before>
        <Byte>7B</Byte>
        <Byte>01</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>47</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4E</Byte>
        <Byte>10</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+E2FFB8</Description>
      <AddressString>RDR2.exe+EEFE82</AddressString>
      <Before>
        <Byte>40</Byte>
        <Byte>88</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>31</Byte>
        <Byte>01</Byte>
        <Byte>F4</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>BA</Byte>
        <Byte>AB</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+EEFD58</Description>
      <AddressString>RDR2.exe+7C2B4D</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>88</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>D2</Byte>
        <Byte>72</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>DB</Byte>
        <Byte>74</Byte>
        <Byte>39</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [r10+00000100]</Description>
      <AddressString>RDR2.exe+EEC7EE</AddressString>
      <Before>
        <Byte>CF</Byte>
        <Byte>88</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>92</Byte>
        <Byte>00</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>BA</Byte>
        <Byte>76</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+EEC33C</Description>
      <AddressString>RDR2.exe+EEC331</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>05</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>06</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>28</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1DD5DE8</Description>
      <AddressString>RDR2.exe+1DC346F</AddressString>
      <Before>
        <Byte>45</Byte>
        <Byte>B7</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>74</Byte>
        <Byte>29</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>0D</Byte>
        <Byte>BA</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rdx+000000C8]</Description>
      <AddressString>RDR2.exe+2AA1117</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>92</Byte>
        <Byte>C8</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>B9</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je RDR2.exe+E30039</Description>
      <AddressString>RDR2.exe+E3002B</AddressString>
      <Before>
        <Byte>4F</Byte>
        <Byte>70</Byte>
        <Byte>40</Byte>
        <Byte>84</Byte>
        <Byte>ED</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+E5D0BC</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>27</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+E5D0D9</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>37</Byte>
        <Byte>3A</Byte>
        <Byte>3E</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>08</Byte>
        <Byte>EB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+125C8F9</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>31</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups xmm0,[rax+30]</Description>
      <AddressString>RDR2.exe+5DBCD2</AddressString>
      <Before>
        <Byte>20</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>70</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>87</Byte>
        <Byte>80</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rsi+70]</Description>
      <AddressString>RDR2.exe+30871B</AddressString>
      <Before>
        <Byte>86</Byte>
        <Byte>9C</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>46</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>23</Byte>
        <Byte>C1</Byte>
        <Byte>2B</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+125C919</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>F7</Byte>
        <Byte>41</Byte>
        <Byte>FE</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>04</Byte>
        <Byte>24</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rbx+70]</Description>
      <AddressString>RDR2.exe+5DE058</AddressString>
      <Before>
        <Byte>B7</Byte>
        <Byte>08</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>43</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rsi+70]</Description>
      <AddressString>RDR2.exe+30876A</AddressString>
      <Before>
        <Byte>23</Byte>
        <Byte>C1</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CE</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>4E</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4F</Byte>
        <Byte>10</Byte>
        <Byte>F3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+1246178</AddressString>
      <Before>
        <Byte>84</Byte>
        <Byte>3C</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>69</Byte>
        <Byte>C0</Byte>
        <Byte>66</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm6,[rbx+70]</Description>
      <AddressString>RDR2.exe+5DE075</AddressString>
      <Before>
        <Byte>35</Byte>
        <Byte>9B</Byte>
        <Byte>2A</Byte>
        <Byte>C6</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>73</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>3E</Byte>
        <Byte>53</Byte>
        <Byte>B4</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm5,[r9+70]</Description>
      <AddressString>RDR2.exe+824940</AddressString>
      <Before>
        <Byte>41</Byte>
        <Byte>50</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>C1</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>69</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>49</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+1246195</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>7B</Byte>
        <Byte>A9</Byte>
        <Byte>FF</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>0D</Byte>
        <Byte>70</Byte>
        <Byte>E2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of shufps xmm0,[r9+70],-02</Description>
      <AddressString>RDR2.exe+824960</AddressString>
      <Before>
        <Byte>53</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C5</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>41</Byte>
        <Byte>70</Byte>
        <Byte>FE</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>E8</Byte>
        <Byte>84</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rdx+70]</Description>
      <AddressString>RDR2.exe+A55DE8</AddressString>
      <Before>
        <Byte>57</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>42</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>F8</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm6,[rdx+70]</Description>
      <AddressString>RDR2.exe+A55E22</AddressString>
      <Before>
        <Byte>02</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>72</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>CE</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+2FE73D</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>4D</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C8</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+2FE75D</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>B3</Byte>
        <Byte>23</Byte>
        <Byte>F4</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>0B</Byte>
        <Byte>E8</Byte>
        <Byte>A7</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqu xmm0,[rax+70]</Description>
      <AddressString>RDR2.exe+17EBEA</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>32</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>40</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>4C</Byte>
        <Byte>8B</Byte>
        <Byte>C7</Byte>
        <Byte>66</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of addps xmm1,[rax+70]</Description>
      <AddressString>RDR2.exe+17EC10</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>00</Byte>
        <Byte>1F</Byte>
        <Byte>0C</Byte>
        <Byte>03</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>58</Byte>
        <Byte>48</Byte>
        <Byte>70</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>0E</Byte>
        <Byte>E8</Byte>
        <Byte>A0</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne RDR2.exe+2C240CB</Description>
      <AddressString>RDR2.exe+2C240BF</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>83</Byte>
        <Byte>79</Byte>
        <Byte>10</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>39</Byte>
        <Byte>51</Byte>
        <Byte>18</Byte>
        <Byte>7E</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52E1C</Description>
      <AddressString>RDR2.exe+2C52DF5</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>58</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>22</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4C</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52D98</Description>
      <AddressString>RDR2.exe+2C52B04</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8F</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>3F</Byte>
        <Byte>41</Byte>
        <Byte>B8</Byte>
        <Byte>0E</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C52A68</Description>
      <AddressString>RDR2.exe+2C52A5B</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>08</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
        <Byte>48</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of sub rsp,38</Description>
      <AddressString>RDR2.exe+2C4E1F0</AddressString>
      <Before>
        <Byte>5C</Byte>
        <Byte>5F</Byte>
        <Byte>5E</Byte>
        <Byte>5D</Byte>
        <Byte>C3</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>38</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C4E23C</Description>
      <AddressString>RDR2.exe+2FB364</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>54</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>D3</Byte>
        <Byte>2E</Byte>
        <Byte>95</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>87</Byte>
        <Byte>88</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C384C4</Description>
      <AddressString>RDR2.exe+2C38737</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>88</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>75</Byte>
        <Byte>06</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2C384C4</Description>
      <AddressString>RDR2.exe+195926</AddressString>
      <Before>
        <Byte>74</Byte>
        <Byte>6A</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>99</Byte>
        <Byte>2B</Byte>
        <Byte>AA</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>5E</Byte>
        <Byte>41</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1958E0</Description>
      <AddressString>RDR2.exe+19C0BA</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>EA</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>F9</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>21</Byte>
        <Byte>98</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>45</Byte>
        <Byte>33</Byte>
        <Byte>F6</Byte>
        <Byte>84</Byte>
        <Byte>DB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19C098</Description>
      <AddressString>RDR2.exe+19C0F4</AddressString>
      <Before>
        <Byte>B0</Byte>
        <Byte>01</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>D5</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>9F</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C3</Byte>
        <Byte>08</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19C098</Description>
      <AddressString>RDR2.exe+19E11F</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>74</Byte>
        <Byte>DF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>30</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+19E0FC</Description>
      <AddressString>RDR2.exe+16BC4D</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>4B</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>AA</Byte>
        <Byte>24</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>B7</Byte>
        <Byte>4B</Byte>
        <Byte>08</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rsi+000003B8]</Description>
      <AddressString>RDR2.exe+2A818AA</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>E1</Byte>
        <Byte>F0</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>96</Byte>
        <Byte>B8</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>89</Byte>
        <Byte>BE</Byte>
        <Byte>90</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+000007C0],xmm0</Description>
      <AddressString>RDR2.exe+407D54</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>03</Byte>
        <Byte>FF</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rbx+000007C0],xmm0</Description>
      <AddressString>RDR2.exe+4089F6</AddressString>
      <Before>
        <Byte>59</Byte>
        <Byte>0F</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+407BF8</Description>
      <AddressString>RDR2.exe+40725D</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>96</Byte>
        <Byte>09</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
        <Byte>8A</Byte>
        <Byte>D8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov rcx,rdi</Description>
      <AddressString>RDR2.exe+407262</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>96</Byte>
        <Byte>09</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Actual>
      <After>
        <Byte>8A</Byte>
        <Byte>D8</Byte>
        <Byte>E8</Byte>
        <Byte>54</Byte>
        <Byte>22</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movaps xmm0,[rsp+50]</Description>
      <AddressString>RDR2.exe+4089FD</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movdqa [rbp-70],xmm0</Description>
      <AddressString>RDR2.exe+408A02</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>66</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>90</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>54</Byte>
        <Byte>FD</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of lea rdx,[rbp-70]</Description>
      <AddressString>RDR2.exe+4089E1</AddressString>
      <Before>
        <Byte>5D</Byte>
        <Byte>C5</Byte>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C8</Byte>
      </Before>
      <Actual>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>55</Byte>
        <Byte>90</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups xmm0,[r14]</Description>
      <AddressString>RDR2.exe+4089E5</AddressString>
      <Before>
        <Byte>C8</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>55</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of shufps xmm1,xmm1,00</Description>
      <AddressString>RDR2.exe+4089EC</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>C6</Byte>
        <Byte>C9</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0F</Byte>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mulps xmm1,[rdi]</Description>
      <AddressString>RDR2.exe+4089F0</AddressString>
      <Before>
        <Byte>CB</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>59</Byte>
        <Byte>0F</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of subps xmm0,xmm1</Description>
      <AddressString>RDR2.exe+4089F3</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>5C</Byte>
        <Byte>C1</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movups [rcx+000007A0],xmm0</Description>
      <AddressString>RDR2.exe+40C915</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>74</Byte>
        <Byte>24</Byte>
        <Byte>50</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>81</Byte>
        <Byte>A0</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>29</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>40</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss [rbx+000007A8],xmm6</Description>
      <AddressString>RDR2.exe+40C96B</AddressString>
      <Before>
        <Byte>B3</Byte>
        <Byte>A8</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>B3</Byte>
        <Byte>A8</Byte>
        <Byte>07</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>E9</Byte>
        <Byte>C1</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of sub rdx,r12</Description>
      <AddressString>RDR2.exe+74B358</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>49</Byte>
        <Byte>2B</Byte>
        <Byte>D4</Byte>
      </Actual>
      <After>
        <Byte>4D</Byte>
        <Byte>8B</Byte>
        <Byte>C6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov [rdx],ecx</Description>
      <AddressString>RDR2.exe+1101C8D</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>EB</Byte>
        <Byte>22</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C2</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of add ecx,r8d</Description>
      <AddressString>RDR2.exe+1101C85</AddressString>
      <Before>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
      </Actual>
      <After>
        <Byte>85</Byte>
        <Byte>C9</Byte>
        <Byte>0F</Byte>
        <Byte>4E</Byte>
        <Byte>CB</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of mov ecx,[rdx]</Description>
      <AddressString>RDR2.exe+1101C83</AddressString>
      <Before>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
        <Byte>85</Byte>
        <Byte>C9</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je RDR2.exe+1101C97</Description>
      <AddressString>RDR2.exe+1101C81</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D3</Byte>
        <Byte>48</Byte>
        <Byte>85</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>14</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>0A</Byte>
        <Byte>41</Byte>
        <Byte>03</Byte>
        <Byte>C8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rax+20]</Description>
      <AddressString>RDR2.exe+189EF57</AddressString>
      <Before>
        <Byte>90</Byte>
        <Byte>98</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>42</Byte>
        <Byte>04</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm0,[rbp+30]</Description>
      <AddressString>RDR2.exe+95397C</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>45</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8B</Byte>
        <Byte>41</Byte>
        <Byte>04</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of movss xmm6,[rax+20]</Description>
      <AddressString>RDR2.exe+814D86</AddressString>
      <Before>
        <Byte>8E</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>70</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>34</Byte>
        <Byte>83</Byte>
        <Byte>8E</Byte>
        <Byte>FF</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+58]</Description>
      <AddressString>RDR2.exe+74E4C7</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>01</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>58</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
        <Byte>7C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+78]</Description>
      <AddressString>RDR2.exe+74B361</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>C6</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>78</Byte>
      </Actual>
      <After>
        <Byte>B8</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+117BE68</Description>
      <AddressString>RDR2.exe+118B307</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>5C</Byte>
        <Byte>0B</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>80</Byte>
        <Byte>BF</Byte>
        <Byte>B0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2A95A30</Description>
      <AddressString>RDR2.exe+849ED2</AddressString>
      <Before>
        <Byte>33</Byte>
        <Byte>D2</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CB</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>59</Byte>
        <Byte>BB</Byte>
        <Byte>24</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>BA</Byte>
        <Byte>03</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jle RDR2.exe+2A95AAF</Description>
      <AddressString>RDR2.exe+2A95AA6</AddressString>
      <Before>
        <Byte>41</Byte>
        <Byte>14</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>7E</Byte>
        <Byte>07</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>54</Byte>
        <Byte>C1</Byte>
        <Byte>20</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+2A95A40</Description>
      <AddressString>RDR2.exe+2A95AB1</AddressString>
      <Before>
        <Byte>20</Byte>
        <Byte>EB</Byte>
        <Byte>02</Byte>
        <Byte>33</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>8A</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>4B</Byte>
        <Byte>14</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+20E1444</Description>
      <AddressString>RDR2.exe+20E62C9</AddressString>
      <Before>
        <Byte>C3</Byte>
        <Byte>FE</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>CF</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>76</Byte>
        <Byte>B1</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
        <Byte>70</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+20C0128</Description>
      <AddressString>RDR2.exe+20E15C0</AddressString>
      <Before>
        <Byte>8B</Byte>
        <Byte>80</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>63</Byte>
        <Byte>EB</Byte>
        <Byte>FD</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F8</Byte>
        <Byte>48</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call qword ptr [rax+08]</Description>
      <AddressString>RDR2.exe+20C0A4A</AddressString>
      <Before>
        <Byte>24</Byte>
        <Byte>60</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>CC</Byte>
      </Before>
      <Actual>
        <Byte>FF</Byte>
        <Byte>50</Byte>
        <Byte>08</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>54</Byte>
        <Byte>24</Byte>
        <Byte>60</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+1130FE0</Description>
      <AddressString>RDR2.exe+1130F00</AddressString>
      <Before>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>7F</Byte>
        <Byte>45</Byte>
        <Byte>07</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>DB</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>44</Byte>
        <Byte>8A</Byte>
        <Byte>F0</Byte>
        <Byte>EB</Byte>
        <Byte>03</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call RDR2.exe+111BA74</Description>
      <AddressString>RDR2.exe+1132630</AddressString>
      <Before>
        <Byte>85</Byte>
        <Byte>60</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>E8</Byte>
        <Byte>3F</Byte>
        <Byte>94</Byte>
        <Byte>FE</Byte>
        <Byte>FF</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>86</Byte>
        <Byte>A0</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call r8</Description>
      <AddressString>RDR2.exe+2A55621</AddressString>
      <Before>
        <Byte>9F</Byte>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>4D</Byte>
        <Byte>8F</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>D0</Byte>
      </Actual>
      <After>
        <Byte>41</Byte>
        <Byte>8B</Byte>
        <Byte>45</Byte>
        <Byte>08</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jmp RDR2.exe+2E8D9E7</Description>
      <AddressString>RDR2.exe+2E8D9D0</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>90</Byte>
        <Byte>90</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </Before>
      <Actual>
        <Byte>EB</Byte>
        <Byte>15</Byte>
      </Actual>
      <After>
        <Byte>90</Byte>
        <Byte>48</Byte>
        <Byte>E8</Byte>
        <Byte>1F</Byte>
        <Byte>07</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :push rax</Description>
      <AddressString>RDR2.exe+282322F</AddressString>
      <Before>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>6F</Byte>
        <Byte>49</Byte>
        <Byte>70</Byte>
      </Before>
      <Actual>
        <Byte>50</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>B8</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>D1</Byte>
      </After>
    </CodeEntry>
  </CheatCodes>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>speedModifier</Name>
      <Address>1F6C16C0000</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <Structures StructVersion="2">
    <Structure Name="unnamed structure" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="Pointer" Bytesize="8" OffsetHex="00000000" DisplayMethod="Unsigned Integer"/>
        <Element Offset="8" Vartype="Byte" Bytesize="1" OffsetHex="00000008" DisplayMethod="Unsigned Integer"/>
        <Element Offset="9" Vartype="String" Bytesize="4" OffsetHex="00000009" DisplayMethod="Unsigned Integer"/>
        <Element Offset="13" Vartype="Byte" Bytesize="1" RLECount="3" OffsetHex="0000000D" DisplayMethod="Unsigned Integer"/>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000010" DisplayMethod="Hexadecimal"/>
        <Element Offset="24" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000018" DisplayMethod="Unsigned Integer"/>
        <Element Offset="32" Vartype="String" Bytesize="5" OffsetHex="00000020" DisplayMethod="Unsigned Integer"/>
        <Element Offset="37" Vartype="Byte" Bytesize="1" RLECount="3" OffsetHex="00000025" DisplayMethod="Unsigned Integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" DisplayMethod="Unsigned Integer"/>
        <Element Offset="48" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000030" DisplayMethod="Unsigned Integer"/>
        <Element Offset="60" Vartype="Double" Bytesize="8" OffsetHex="0000003C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="68" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000044" DisplayMethod="Unsigned Integer"/>
        <Element Offset="76" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000004C" DisplayMethod="Hexadecimal"/>
        <Element Offset="80" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000050" DisplayMethod="Unsigned Integer"/>
        <Element Offset="92" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000005C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="96" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000060" DisplayMethod="Unsigned Integer"/>
        <Element Offset="104" Vartype="Byte" Bytesize="1" RLECount="2" OffsetHex="00000068" DisplayMethod="Unsigned Integer"/>
        <Element Offset="106" Vartype="2 Bytes" Bytesize="2" OffsetHex="0000006A" DisplayMethod="Unsigned Integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="112" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000070" DisplayMethod="Unsigned Integer"/>
        <Element Offset="124" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000007C" DisplayMethod="Hexadecimal"/>
        <Element Offset="128" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000080" DisplayMethod="Unsigned Integer"/>
        <Element Offset="140" Vartype="Double" Bytesize="8" OffsetHex="0000008C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="148" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000094" DisplayMethod="Unsigned Integer"/>
        <Element Offset="160" Vartype="String" Bytesize="5" OffsetHex="000000A0" DisplayMethod="Unsigned Integer"/>
        <Element Offset="165" Vartype="Byte" Bytesize="1" RLECount="3" OffsetHex="000000A5" DisplayMethod="Unsigned Integer"/>
        <Element Offset="168" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="000000A8" DisplayMethod="Unsigned Integer"/>
        <Element Offset="200" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000C8" DisplayMethod="Hexadecimal"/>
        <Element Offset="204" Vartype="4 Bytes" Bytesize="4" RLECount="11" OffsetHex="000000CC" DisplayMethod="Unsigned Integer"/>
        <Element Offset="248" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000F8" DisplayMethod="Hexadecimal"/>
        <Element Offset="256" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000100" DisplayMethod="Unsigned Integer"/>
        <Element Offset="264" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000108" DisplayMethod="Hexadecimal"/>
        <Element Offset="272" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000110" DisplayMethod="Unsigned Integer"/>
        <Element Offset="304" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000130" DisplayMethod="Unsigned Integer"/>
        <Element Offset="320" Vartype="4 Bytes" Bytesize="4" RLECount="11" OffsetHex="00000140" DisplayMethod="Unsigned Integer"/>
        <Element Offset="364" Vartype="Double" Bytesize="8" OffsetHex="0000016C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="372" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000174" DisplayMethod="Unsigned Integer"/>
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        <Element Offset="3788" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000ECC" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3792" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000ED0" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3808" Vartype="Pointer" Bytesize="8" OffsetHex="00000EE0" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3816" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000EE8" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3848" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F08" DisplayMethod="Hexadecimal"/>
        <Element Offset="3852" Vartype="4 Bytes" Bytesize="4" RLECount="15" OffsetHex="00000F0C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3912" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F48" DisplayMethod="Hexadecimal"/>
        <Element Offset="3916" Vartype="4 Bytes" Bytesize="4" RLECount="9" OffsetHex="00000F4C" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3952" Vartype="Pointer" Bytesize="8" OffsetHex="00000F70" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3960" Vartype="Byte" Bytesize="1" OffsetHex="00000F78" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3961" Vartype="String" Bytesize="4" OffsetHex="00000F79" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3965" Vartype="Byte" Bytesize="1" RLECount="3" OffsetHex="00000F7D" DisplayMethod="Unsigned Integer"/>
        <Element Offset="3968" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F80" DisplayMethod="Hexadecimal"/>
        <Element Offset="3972" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000F84" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4012" Vartype="Double" Bytesize="8" OffsetHex="00000FAC" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4020" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000FB4" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4032" Vartype="Double" Bytesize="8" OffsetHex="00000FC0" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4040" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000FC8" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4052" Vartype="Double" Bytesize="8" OffsetHex="00000FD4" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4060" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000FDC" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4080" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000FF0" DisplayMethod="Unsigned Integer"/>
        <Element Offset="4092" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000FFC" DisplayMethod="Unsigned Integer"/>
      </Elements>
    </Structure>
  </Structures>
  <Comments>VERY Special Thanks to  
Dark Byte for Making Cheat Engine for us !
Otis_Inf
Hattiwatti
CoolRomeo
PORNO_STAR
maslevich
Sweetooth
Spacedoge  
artjom3729
BrainCord#8008
Kaiii#5555
distroyce
wypierdalaj66
for all his Help !
Everyone at UnKnoWnCheaTs.me
</Comments>
  <LuaScript>--===========================================================--
--Author    : plumbwicked                                   --
-- Project   : Wicked Menu for RDR2 Online--


--===========================================================--

--======================================================--

--======================================================--
--Cheat Engine--
--Dark Mode--
--Delete Block of text below to remove Dark Mode--

getMainForm().color=0x222222
getMainForm().Foundlist3.Color=0x222222
GetAddressList().Control[0].BackgroundColor=0x222222
getMainForm().Panel1.Color=0x222222
getMainForm().Panel2.Color=0x222222
getMainForm().Panel3.Color=0x222222
getMainForm().Panel4.Color=0x222222
getMainForm().Panel5.Color=0x222222
getMainForm().Panel6.Color=0x222222
getMainForm().Panel7.Color=0x222222
getMainForm().Panel8.Color=0x222222
getMainForm().Panel9.Color=0x222222
getMainForm().Panel10.Color=0x222222


--===========================================================--
--Dark Mode Ends here --
--======================================================--
--Delete Above only to Remove Dark mode and return to default color --

function CETrainer_CEButton1Click(sender)

end
local function userPressedKey(sender, key)
  if userDefinedKeys[5]==0 then
    for i=1,5 do
      if userDefinedKeys[i]==0 then
        userDefinedKeys[i]=key
        break
      else
        if userDefinedKeys[i]==key then break end
      end
    end
  end

  changeHotkeyKeysForm.CEEdit1.Text=convertKeyComboToString(userDefinedKeys)
  return 0
end

local function clearHotkey()
  userDefinedKeys={0,0,0,0,0}
  changeHotkeyKeysForm.CEEdit1.Text=convertKeyComboToString(userDefinedKeys)
  changeHotkeyKeysForm.CEEdit1.setFocus()
end

local function formCreate()
  changeHotkeyKeysForm=createForm(false)
  changeHotkeyKeysForm.Name = 'changeHotkeyKeysForm'
  changeHotkeyKeysForm.Caption = 'Hotkey Manually Set'
  changeHotkeyKeysForm.Width = 300
  changeHotkeyKeysForm.Height = 120
  changeHotkeyKeysForm.Position = poScreenCenter
  changeHotkeyKeysForm.OnClose =
     function ()
       changeHotkeyKeysForm.CEEdit1.setFocus()
       return caHide
     end

  local CELabel1=createLabel(changeHotkeyKeysForm)
  CELabel1.Name = 'CELabel1'
  CELabel1.Left = 20
  CELabel1.Top = 20
  CELabel1.Caption = 'Set hotkey:'

  local CEEdit1=createEdit(changeHotkeyKeysForm)
  CEEdit1.Name = 'CEEdit1'
  CEEdit1.Text = ''
  CEEdit1.AnchorSideLeft.Control = CELabel1
  CEEdit1.AnchorSideTop.Control = CELabel1
  CEEdit1.AnchorSideTop.Side = asrBottom
  CEEdit1.Height = 25
  CEEdit1.Width = 248
  CEEdit1.BorderSpacing.Top = 4

  local clearButton=createButton(changeHotkeyKeysForm)
  clearButton.Name = 'clearButton'
  clearButton.AnchorSideLeft.Control = CEEdit1
  clearButton.AnchorSideTop.Control = CEEdit1
  clearButton.AnchorSideTop.Side = asrBottom
  clearButton.Height = 30
  clearButton.Width = 80
  clearButton.BorderSpacing.Top = 8
  clearButton.Caption = 'Clear'

  local applyButton=createButton(changeHotkeyKeysForm)
  applyButton.Name = 'applyButton'
  applyButton.AnchorSideLeft.Control = clearButton
  applyButton.AnchorSideLeft.Side = asrBottom
  applyButton.AnchorSideTop.Control = clearButton
  applyButton.Height = 30
  applyButton.Width = 80
  applyButton.BorderSpacing.Left = 10
  applyButton.Caption = 'Apply'

  CEEdit1.OnKeyDown = userPressedKey
  local mbtn={false,true,true,true}
  CEEdit1.OnMouseDown = function (s,k) if mbtn[k] then s.OnKeyDown(s,k+2) end end
  clearButton.OnClick = clearHotkey    -- clear button
  applyButton.ModalResult = mrYes      -- apply button
end

function changeHotkeyKeys(hotkey)
  if not changeHotkeyKeysFormCreated then
    changeHotkeyKeysFormCreated = true
    formCreate()
  end

  if hotkey==nil then return end

  userDefinedKeys={0,0,0,0,0}

  if hotkey.ClassName=='TGenericHotkey' then
    for i,v in ipairs({hotkey.getKeys()}) do
      userDefinedKeys[i]=v
    end

    changeHotkeyKeysForm.CEEdit1.Text=convertKeyComboToString(userDefinedKeys)

    if changeHotkeyKeysForm.showModal()==mrYes then
      hotkey.setKeys(userDefinedKeys[1],userDefinedKeys[2],
                     userDefinedKeys[3],userDefinedKeys[4],
                     userDefinedKeys[5])
    end

  elseif hotkey.ClassName=='TMemoryRecordHotkey' then
    for i,v in ipairs(hotkey.Keys) do
      userDefinedKeys[i]=v
    end

    changeHotkeyKeysForm.CEEdit1.Text=convertKeyComboToString(userDefinedKeys)

    if changeHotkeyKeysForm.showModal()==mrYes then
      hotkey.Keys = userDefinedKeys
    end

  end

end


function addChangeHotkeyKeysFunctionality(object1, object2)
  if (type(object1)=='userdata') and (object1.ClassName=='tcheat') and (object2.ClassName=='TMemoryRecordHotkey') then
    local btn = createButton(object1.Owner)
    btn.Parent = object1.Parent
    btn.AnchorSideLeft.Control = object1
    btn.AnchorSideTop.Control = object1
    btn.Height = object1.Height
    btn.Width = 15
    btn.BorderSpacing.Left = object1.Descriptionleft - 20
    btn.Caption = 'X'
    btn.OnClick = function () changeHotkeyKeys(object2) object1.Hotkey = object2.HotkeyString end
  end
end


--TRAINERGENERATORSTART--
--This is autogenerated code. Changing code in this block will
--get erased and rewritten if you regenerate the trainer code
--ShowHotkeys
function GetHotkeys()
local mr = getAddressList()
local _GetHotKeys = ""
if mr.Count &gt; 0 then
local _KeyCode = {[1]="LBUTTON",[2]="RBUTTON",[5]="XBUTTON1",[6]="XBUTTON2",[3]="CANCEL",[4]="MBUTTON",[8]="BACK",[9]="TAB",[12]="CLEAR",[13]="RETURN",[16]="SHIFT",[17]="CONTROL",[18]="ALT",[19]="PAUSE",[20]="CAPITAL",[27]="ESCAPE",[32]="SPACE",[33]="PRIOR",[34]="NEXT",[35]="END",[36]="HOME",[37]="LEFT",[38]="UP",[39]="RIGHT",[40]="DOWN",[41]="SELECT",[42]="PRINT",[43]="EXECUTE",[44]="SNAPSHOT",[45]="INSERT",[46]="DELETE",[47]="HELP",[48]="0",[49]="1",[50]="2",[51]="3",[52]="4",[53]="5",[54]="6",[55]="7",[56]="8",[57]="9",[65]="A",[66]="B",[67]="C",[68]="D",[69]="E",[70]="F",[71]="G",[72]="H",[73]="I",[74]="J",[75]="K",[76]="L",[77]="M",[78]="N",[79]="O",[80]="P",[81]="Q",[82]="R",[83]="S",[84]="T",[85]="U",[86]="V",[87]="W",[88]="X",[89]="Y",[90]="Z",[91]="LWIN",[92]="RWIN",[93]="APPS",[96]="NUMPAD0",[97]="NUMPAD1",[98]="NUMPAD2",[99]="NUMPAD3",[100]="NUMPAD4",[101]="NUMPAD5",[102]="NUMPAD6",[103]="NUMPAD7",[104]="NUMPAD8",[105]="NUMPAD9",[106]="MULTIPLY",[107]="ADD",[108]="SEPARATOR",[109]="SUBTRACT",[110]="DECIMAL",[111]="DIVIDE",[112]="F1",[113]="F2",[114]="F3",[115]="F4",[116]="F5",[117]="F6",[118]="F7",[119]="F8",[120]="F9",[121]="F10",[122]="F11",[123]="F12",[124]="F13",[125]="F14",[126]="F15",[127]="F16",[128]="F17",[129]="F18",[130]="F19",[131]="F20",[132]="F21",[133]="F22",[134]="F23",[135]="F24",[144]="NUMLOCK",[145]="SCROLL",[160]="LSHIFT",[162]="LCONTROL",[164]="LALT",[161]="RSHIFT",[163]="RCONTROL",[165]="RALT"}
for _Record = 0, mr.Count-1 do
local _keyCount = mr[_Record].HotkeyCount
if _keyCount &gt; 0 then
local _HotKeys = ""
for _Hotkey = 0, _keyCount - 1 do
local _Keys = ""
for _Modifiers = 1, #mr[_Record].Hotkey[_Hotkey].Keys do
if _KeyCode[mr[_Record].Hotkey[_Hotkey].Keys[_Modifiers]] ~= nil then
_Keys = (_Modifiers == 1 and '' or _Keys.."+").._KeyCode[mr[_Record].Hotkey[_Hotkey].Keys[_Modifiers]]
else
_Keys = (_Modifiers == 1 and '' or _Keys.."+").."VK"..string.format("%03d",mr[_Record].Hotkey[_Hotkey].Keys[_Modifiers])
end
end
_HotKeys = _HotKeys.._Keys
end
_GetHotKeys = _GetHotKeys..mr[_Record].getDescription()..": ".._HotKeys.."\n"
end
end
end
showMessage((#_GetHotKeys &gt; 0) and _GetHotKeys or "No Hotkeys Found")
end

function addGetHotkeysMenu()
if GetHotkeysalreadyexists then return end
local parent = getMainForm().Menu.Items
GetHotkeysitem = createMenuItem(parent)
parent.add(GetHotkeysitem)
GetHotkeysitem.Caption = 'Get &amp;Hotkeys'
GetHotkeysitem.OnClick = GetHotkeys
GetHotkeysalreadyexists = true
end

addGetHotkeysMenu()

RDRTEMP="邪恶 v3.5 for RDO v1.27 build.1436.31"
MainForm.Panel5.visible = false

MainForm.Caption = string.format('%s - (by plumbwicked#0001 @纪元)', RDRTEMP)


function myShowMessage(title, texttoshow, time)
 local myform = createForm(false)
 myform.Caption = title
 myform.BorderStyle = 'bsDialog'
 myform.AutoSize = true
 myform.Position = 'poScreenCenter'
 myform.FormStyle = 'fsStayonTop'
 myform.color = '0x00000000'
 myform.Font.Color = 0x00FFFF

 local mylabel = createLabel(myform)
 mylabel.Caption = texttoshow
 mylabel.BorderSpacing.Around = 30

 local t=createTimer(myform)
 t.Interval = time
 t.OnTimer = function () myform.destroy() end

 myform.show()
end

--RequiredCEVersion=7.3
--if (getCEVersion==nil) or (getCEVersion()&lt;RequiredCEVersion) then
 -- messageDialog('Please install Cheat Engine '..RequiredCEVersion, mtError, mbOK)
 -- closeCE()
--end
addresslist=getAddressList()
--memrec54=addresslist.getMemoryRecordByID(54)
memrec289=addresslist.getMemoryRecordByID(289)
memrec60=addresslist.getMemoryRecordByID(60)
memrec21760=addresslist.getMemoryRecordByID(21760)
memrec17218=addresslist.getMemoryRecordByID(17218)
memrec149=addresslist.getMemoryRecordByID(149)
memrec143=addresslist.getMemoryRecordByID(143)
memrec16404=addresslist.getMemoryRecordByID(16404)
memrec16405=addresslist.getMemoryRecordByID(16405)
memrec252=addresslist.getMemoryRecordByID(252)
memrec151=addresslist.getMemoryRecordByID(151)
memrec137=addresslist.getMemoryRecordByID(137)
memrec16315=addresslist.getMemoryRecordByID(16315)
memrec16316=addresslist.getMemoryRecordByID(16316)
--memrec54_hotkey0=memrec54.getHotkeyByID(0)
memrec289_hotkey0=memrec289.getHotkeyByID(0)
memrec60_hotkey0=memrec60.getHotkeyByID(0)
memrec21760_hotkey0=memrec21760.getHotkeyByID(0)
memrec17218_hotkey0=memrec17218.getHotkeyByID(0)
memrec149_hotkey0=memrec149.getHotkeyByID(0)
memrec149_hotkey1=memrec149.getHotkeyByID(1)
memrec143_hotkey0=memrec143.getHotkeyByID(0)
memrec143_hotkey1=memrec143.getHotkeyByID(1)
memrec16404_hotkey0=memrec16404.getHotkeyByID(0)
memrec16404_hotkey1=memrec16404.getHotkeyByID(1)
memrec16405_hotkey0=memrec16405.getHotkeyByID(0)
memrec16405_hotkey1=memrec16405.getHotkeyByID(1)
memrec252_hotkey0=memrec252.getHotkeyByID(0)
memrec252_hotkey1=memrec252.getHotkeyByID(1)
memrec151_hotkey0=memrec151.getHotkeyByID(0)
memrec151_hotkey1=memrec151.getHotkeyByID(1)
memrec137_hotkey0=memrec137.getHotkeyByID(0)
memrec137_hotkey1=memrec137.getHotkeyByID(1)
memrec16315_hotkey0=memrec16315.getHotkeyByID(0)
memrec16316_hotkey0=memrec16316.getHotkeyByID(0)

function onPostHotkey0(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=Hotkey.Owner
  local isActive=memrec.Active --get the state after the hotkey got triggered
  CETrainer.CHEAT0.setActive(isActive) --gui update, nothing else
  if gPlaySoundOnAction then
    if isActive then
      playSound(gActivateSound)
    else
      playSound(gDeactivateSound)
    end
  end
end

memrec289_hotkey0.onPostHotkey=onPostHotkey0

function onPostHotkey1(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=Hotkey.Owner
  local isActive=memrec.Active --get the state after the hotkey got triggered
  CETrainer.CHEAT1.setActive(isActive) --gui update, nothing else
  if gPlaySoundOnAction then
    if isActive then
      playSound(gActivateSound)
    else
      playSound(gDeactivateSound)
    end
  end
end

memrec60_hotkey0.onPostHotkey=onPostHotkey1

function onPostHotkey2(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=Hotkey.Owner
  local isActive=memrec.Active --get the state after the hotkey got triggered
  CETrainer.CHEAT2.setActive(isActive) --gui update, nothing else
  if gPlaySoundOnAction then
    if isActive then
      playSound(gActivateSound)
    else
      playSound(gDeactivateSound)
    end
  end
end

memrec21760_hotkey0.onPostHotkey=onPostHotkey2

function onPostHotkey3(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=Hotkey.Owner
  local isActive=memrec.Active --get the state after the hotkey got triggered
  CETrainer.CHEAT3.setActive(isActive) --gui update, nothing else
  if gPlaySoundOnAction then
    if isActive then
      playSound(gActivateSound)
    else
      playSound(gDeactivateSound)
    end
  end
end

memrec17218_hotkey0.onPostHotkey=onPostHotkey3

function onHotkey4(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT4.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec149_hotkey0.onHotkey=onHotkey4
function onHotkey5(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT5.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec149_hotkey1.onHotkey=onHotkey5
function onHotkey6(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT6.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec143_hotkey0.onHotkey=onHotkey6
function onHotkey7(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT7.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec143_hotkey1.onHotkey=onHotkey7
function onHotkey8(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT8.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec16404_hotkey0.onHotkey=onHotkey8
function onHotkey9(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT9.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec16404_hotkey1.onHotkey=onHotkey9
function onHotkey10(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT10.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec16405_hotkey0.onHotkey=onHotkey10
function onHotkey11(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT11.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec16405_hotkey1.onHotkey=onHotkey11
function onHotkey12(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT12.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec252_hotkey0.onHotkey=onHotkey12
function onHotkey13(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT13.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec252_hotkey1.onHotkey=onHotkey13
function onHotkey14(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT14.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec151_hotkey0.onHotkey=onHotkey14
function onHotkey15(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT15.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec151_hotkey1.onHotkey=onHotkey15
function onHotkey16(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT16.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec137_hotkey0.onHotkey=onHotkey16
function onHotkey17(Hotkey)
  --Executed before the hotkey is handled
  CETrainer.CHEAT17.setActive(true, 1500)
  if gPlaySoundOnAction then
    playSound(gActivateSound)
  end
end

memrec137_hotkey1.onHotkey=onHotkey17
function onPostHotkey18(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=Hotkey.Owner
  local isActive=memrec.Active --get the state after the hotkey got triggered
  CETrainer.CHEAT18.setActive(isActive) --gui update, nothing else
  if gPlaySoundOnAction then
    if isActive then
      playSound(gActivateSound)
    else
      playSound(gDeactivateSound)
    end
  end
end

memrec16315_hotkey0.onPostHotkey=onPostHotkey18

function onPostHotkey19(Hotkey)
  --Executed after the "toggle*" cheat got executed
  local memrec=Hotkey.Owner
  local isActive=memrec.Active --get the state after the hotkey got triggered
  CETrainer.CHEAT19.setActive(isActive) --gui update, nothing else
  if gPlaySoundOnAction then
    if isActive then
      playSound(gActivateSound)
    else
      playSound(gDeactivateSound)
    end
  end
end

memrec16316_hotkey0.onPostHotkey=onPostHotkey19

--function onPostHotkey0(Hotkey)
  --Executed after the "toggle*" cheat got executed
 -- local memrec=Hotkey.Owner
 -- local isActive=memrec.Active --get the state after the hotkey got triggered
 -- CETrainer.CHEAT0.setActive(isActive) --gui update, nothing else
 -- if gPlaySoundOnAction then
 --   if isActive then
 --     playSound(gActivateSound)
 --   else
 --     playSound(gDeactivateSound)
 --   end
 -- end
--end

--memrec54_hotkey0.onPostHotkey=onPostHotkey0

--CETrainer.SEPERATOR.Visible=false

getAutoAttachList().add("RDR2.exe")
gPlaySoundOnAction=false
CETrainer.fixDPI() --remove this if you have already taken care of DPI issues yourself
CETrainer.show()
function AboutClick()
  showMessage(gAboutText)
end
gAboutText=[[Wicked Menu for RDR2 made by plumbwicked]]

function onOpenProcess()
  local timer = createTimer(nil, false)
  timer.Interval = 500
  timer.OnTimer = function(timer)
    local list = getAddressList()
      local mem = list.getMemoryRecordByDescription('𝓐ᴠᴀɪʟᴀʙʟᴇ 𝓕ᴏʀ 𝓕ʀᴇᴇ ᴀᴛ 𝓤ɴᴋɴᴏᴡɴᴄʜᴇᴀᴛ𝓢')
    mem.Active = true
    timer.Destroy()
  end
  timer.Enabled = true
end

function CloseClick()
  --called by the close button onClick event, and when closing the form
  closeCE()
  return caFree --onClick doesn't care, but onClose would like a result
end

--TRAINERGENERATORSTOP--
--addChangeHotkeyKeysFunctionality(CETrainer.CHEAT0,memrec54_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT0,memrec289_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT1,memrec60_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT2,memrec21760_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT3,memrec17218_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT4,memrec149_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT5,memrec149_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT6,memrec143_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT7,memrec143_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT8,memrec16404_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT9,memrec16404_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT10,memrec16405_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT11,memrec16405_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT12,memrec252_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT13,memrec252_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT14,memrec151_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT15,memrec151_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT16,memrec137_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT17,memrec137_hotkey1)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT18,memrec16315_hotkey0)
addChangeHotkeyKeysFunctionality(CETrainer.CHEAT19,memrec16316_hotkey0)

 

--TRAINERGENERATORSTOP--
</LuaScript>
  <DisassemblerComments>
    <DisassemblerComment>
      <Address>"RDR2.exe"+249738</Address>
      <Comment>GOD MODE ALL
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+38EA11</Address>
      <Comment>pHorse Pointer grab
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+937A5F</Address>
      <Comment>Vitality System 
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+937A62</Address>
      <Comment>Injection Point
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+95F311</Address>
      <Comment>Player ptr
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+96C925</Address>
      <Comment>pPlayer
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+C61685</Address>
      <Comment>Health Base Horse
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+C61689</Address>
      <Comment>Injection Point
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+C8EA31</Address>
      <Comment>Infinite Dead Eye Injection
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+C9A61C</Address>
      <Comment>Player Health BAse
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+C9A620</Address>
      <Comment>Injection Point
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+187A4FE</Address>
      <Comment>Stamina AOB Start
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+187A52F</Address>
      <Comment>Stamina base Injection Point
</Comment>
    </DisassemblerComment>
    <DisassemblerComment>
      <Address>"RDR2.exe"+1DE2831</Address>
      <Comment>Stamina Horse Base
</Comment>
    </DisassemblerComment>
  </DisassemblerComments>
</CheatTable>

screenshot_795.png