JustPaste.it

[code]
23:48:33:183 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
23:48:33:207 | RL | WARNING | +31 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
23:48:33:279 | RL | DEBUG | +63 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
23:48:33:279 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
23:48:33:280 | RL | INFO | +0 | Main - System Specs:
RocketLauncher Dir: D:\RocketLauncher
RocketLauncher is: 32-bit
OS: Microsoft Windows 10 Pro N
SKU: Professional N
Total Memory: 16315.68 MB
Free Memory: 10476.86 MB
Used Memory: 5838.820 MB
SystemType: 64-bit
Physical Processors: 1
Logical Processors: 12
GPU 1 Name: spacedesk Graphics Adapter
GPU 1 RAM: 0.00 MB
GPU 1 Driver Version: 1.1.165.56
GPU 2 Name: NVIDIA GeForce RTX 2070
GPU 2 RAM: -1.00 MB
GPU 2 Driver Version: 25.21.14.2531
Sound 1 Device: Dispositivo de High Definition Audio
Sound 1 Status: Enabled
Sound 2 Device: NVIDIA High Definition Audio
Sound 2 Status: Enabled
Sound 3 Device: Saffire Audio
Sound 3 Status: Enabled
Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
Sound 4 Status: Enabled
OS Language: Spanish_Modern_Sort
System Locale: es-ES
Formats Locale: es-ES
Windows UI Language: es-ES
Text Encoding: Windows-1252
OS Admin Status: Yes
RL Compatibility Flags: ~ DISABLEDXMAXIMIZEDWINDOWEDMODE RUNASADMIN
Latest .Net Version: v4.0.30319
Monitor #1 (\\.\DISPLAY2): 1280x390 (1280x390 work) [32bit] [60hz] [Landscape (Flipped)]
Monitor #2 (\\.\DISPLAY3): 1920x1080 (1920x1080 work) [32bit] [60hz] [Landscape]
Monitor #3 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape] (Primary)
Current AHK Desktop Width: 1920
Current AHK Desktop Height: 1080
Monitor #1 DPI: 100
Monitor #2 DPI: 100
Monitor #3 DPI: 100
ErrorMode: 0
AutoHotkey Path:
AHK Version: 1.1.13.00
Unicode: No
23:48:33:280 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe exists
23:48:33:280 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription RocketLauncher
FileVersion 1.2.0.1
LegalCopyright �2016 RocketLauncher
ProductName djvj's one swell guy!
ProductVersion 1.2.0.1
CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
File Size: 2205696 bytes
Created: 8/15/2018 - 1:56:38
Modified: 1/28/2017 - 6:26:34
23:48:33:281 | RL | INFO | +0 | Main - Raw CLI received: "-s Nintendo Gamecube -r Final Fantasy - Crystal Chronicles (USA) -f D:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
23:48:33:281 | RL | TRACE | +0 | File.__New - Creating new file object of: "D:\RocketLauncher\Module Extensions\RocketLauncher.dll"
23:48:33:281 | RL | INFO | +0 | File.CheckFile - Checking if "D:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
23:48:33:281 | RL | TRACE | +0 | File.Exist - This file exists: D:\RocketLauncher\Module Extensions\RocketLauncher.dll
23:48:33:282 | RL | DEBUG | +0 | File.CheckFile - Attributes:
FileDescription RocketLauncher Utils
FileVersion 1.1.0.0
InternalName RocketLauncher.dll
LegalCopyright Copyright � RocketLauncher 2013-2016
OriginalFilename RocketLauncher.dll
ProductName RocketLauncher
ProductVersion 1.1.0.0
File Size: 81408 bytes
Created: 11/16/2016 - 12:45:01
Modified: 9/12/2018 - 4:16:22
23:48:33:284 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Array.ahk
23:48:33:285 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 4926 bytes
Created: 11/16/2016 - 12:45:00
Modified: 9/12/2018 - 4:20:38
23:48:33:286 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\BinHexRW.ahk
23:48:33:286 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 5112 bytes
Created: 11/16/2016 - 12:45:00
Modified: 10/10/2016 - 8:25:10
23:48:33:286 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BlockInput.exe exists
23:48:33:287 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription
FileVersion 1.1.09.04
InternalName
OriginalFilename
ProductName
ProductVersion 1.1.09.04
File Size: 657920 bytes
Created: 11/16/2016 - 12:45:00
Modified: 3/5/2016 - 7:03:57
23:48:33:287 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
23:48:33:288 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 5503 bytes
Created: 11/16/2016 - 12:45:00
Modified: 9/12/2018 - 4:15:43
23:48:33:288 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
23:48:33:289 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 5716 bytes
Created: 11/16/2016 - 12:45:00
Modified: 3/5/2016 - 7:03:57
23:48:33:290 | RL | ERROR | +0 | CRC Check - No CRC defined on the header for: D:\RocketLauncher\Module Extensions\gdip.ahk
23:48:33:291 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 88789 bytes
Created: 11/16/2016 - 12:45:00
Modified: 3/5/2016 - 7:03:57
23:48:33:291 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\gdip_alt.ahk
23:48:33:292 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 5955 bytes
Created: 11/16/2016 - 12:45:00
Modified: 10/10/2016 - 8:25:23
23:48:33:292 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gsdll32.dll exists
23:48:33:292 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 13090816 bytes
Created: 11/16/2016 - 12:45:00
Modified: 3/5/2016 - 7:03:58
23:48:33:293 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\itextsharp.dll exists
23:48:33:293 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription iTextSharp
FileVersion 5.4.2.0
InternalName itextsharp.dll
LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
OriginalFilename itextsharp.dll
ProductName iTextSharp
ProductVersion 5.4.2.0
CompanyName 1T3XT BVBA
File Size: 3743744 bytes
Created: 11/16/2016 - 12:45:01
Modified: 3/5/2016 - 7:03:58
23:48:33:294 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Java.ahk
23:48:33:294 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 7859 bytes
Created: 11/16/2016 - 12:45:01
Modified: 10/10/2016 - 8:25:36
23:48:33:295 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\JSON.ahk
23:48:33:295 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 9227 bytes
Created: 11/16/2016 - 12:45:01
Modified: 3/9/2016 - 12:42:45
23:48:33:296 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Origin.ahk
23:48:33:296 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 4915 bytes
Created: 11/16/2016 - 12:45:01
Modified: 10/10/2016 - 8:26:16
23:48:33:297 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RegRW64.ahk
23:48:33:298 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 6915 bytes
Created: 11/16/2016 - 12:45:01
Modified: 3/5/2016 - 7:03:57
23:48:33:299 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
23:48:33:299 | RL | DEBUG | +16 | CheckFile - Attributes:
File Size: 67872 bytes
Created: 11/16/2016 - 12:45:01
Modified: 9/11/2016 - 8:40:14
23:48:33:299 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
23:48:33:300 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription SevenZipSharp
FileVersion 0.64.5717.6837
InternalName SevenZipSharp.dll
LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
OriginalFilename SevenZipSharp.dll
ProductName SevenZipSharp
ProductVersion 0.64.5717.6837
CompanyName Markovtsev Vadim
File Size: 167424 bytes
Created: 11/16/2016 - 12:45:01
Modified: 3/5/2016 - 7:03:57
23:48:33:301 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\Steam.ahk
23:48:33:301 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 5517 bytes
Created: 11/16/2016 - 12:45:01
Modified: 10/10/2016 - 8:26:25
23:48:33:302 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\RocketLauncher\Module Extensions\VA.ahk
23:48:33:302 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 34688 bytes
Created: 11/16/2016 - 12:45:01
Modified: 3/5/2016 - 7:03:57
23:48:33:303 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Module Extensions\VA_Extension.ahk
23:48:33:303 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 3862 bytes
Created: 11/16/2016 - 12:45:01
Modified: 10/10/2016 - 8:26:32
23:48:33:304 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\7z.ahk
23:48:33:305 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 33916 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:20:00
23:48:33:307 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\Bezel.ahk
23:48:33:307 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 121175 bytes
Created: 11/16/2016 - 12:44:59
Modified: 4/27/2019 - 9:02:49
23:48:33:308 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade.ahk
23:48:33:308 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 39707 bytes
Created: 11/16/2016 - 12:44:59
Modified: 1/28/2017 - 6:25:08
23:48:33:309 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Init.ahk
23:48:33:309 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 1140 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:27:47
23:48:33:310 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Fade Animations.ahk
23:48:33:311 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 77961 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:27:37
23:48:33:312 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper.ahk
23:48:33:312 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 33682 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:28:29
23:48:33:313 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Keymapper Init.ahk
23:48:33:313 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 3966 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:28:17
23:48:33:314 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\MultiGame.ahk
23:48:33:314 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 41605 bytes
Created: 11/16/2016 - 12:44:59
Modified: 8/4/2018 - 9:57:53
23:48:33:315 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiGame Init.ahk
23:48:33:315 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 169 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:28:38
23:48:33:317 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\MultiPlayer.ahk
23:48:33:317 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 67277 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:28:55
23:48:33:320 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause.ahk
23:48:33:321 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 408415 bytes
Created: 1/15/2017 - 12:04:27
Modified: 9/12/2018 - 4:15:50
23:48:33:322 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Pause Init.ahk
23:48:33:322 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 563 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:29:15
23:48:33:323 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Password.ahk
23:48:33:323 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 10131 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:29:07
23:48:33:324 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
23:48:33:324 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 31509 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:18:16
23:48:33:325 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Log\Logger.ahk
23:48:33:325 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 3558 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:32:18
23:48:33:326 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
23:48:33:326 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 6709 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:16:51
23:48:33:327 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
23:48:33:327 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 2084 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:17:38
23:48:33:328 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
23:48:33:328 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 306 bytes
Created: 1/28/2017 - 6:20:58
Modified: 9/12/2018 - 4:17:46
23:48:33:329 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
23:48:33:329 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 2104 bytes
Created: 1/28/2017 - 6:23:28
Modified: 9/12/2018 - 4:20:03
23:48:33:330 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
23:48:33:330 | RL | DEBUG | +15 | CheckFile - Attributes:
File Size: 7754 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:20:07
23:48:33:331 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
23:48:33:331 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 2948 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:33:57
23:48:33:332 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
23:48:33:332 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 346 bytes
Created: 1/28/2017 - 6:25:45
Modified: 9/12/2018 - 4:17:50
23:48:33:333 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
23:48:33:333 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 786 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:16:39
23:48:33:334 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
23:48:33:334 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 1231 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:34:30
23:48:33:335 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\File.ahk
23:48:33:335 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 9522 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:17:13
23:48:33:336 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
23:48:33:336 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 339 bytes
Created: 1/28/2017 - 6:25:28
Modified: 9/12/2018 - 4:20:19
23:48:33:337 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
23:48:33:337 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 643 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:34:48
23:48:33:338 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
23:48:33:338 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 4364 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:34:57
23:48:33:339 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
23:48:33:339 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 9711 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:17:55
23:48:33:340 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
23:48:33:340 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 4218 bytes
Created: 1/28/2017 - 6:20:54
Modified: 9/12/2018 - 4:22:28
23:48:33:341 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
23:48:33:341 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 3898 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:35:14
23:48:33:342 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
23:48:33:342 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 331 bytes
Created: 1/28/2017 - 6:25:10
Modified: 9/12/2018 - 4:18:33
23:48:33:343 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
23:48:33:343 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 5426 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:35:23
23:48:33:344 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
23:48:33:344 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 4603 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:35:32
23:48:33:345 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
23:48:33:346 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 24655 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:15:44
23:48:33:346 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
23:48:33:347 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 1171 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:35:49
23:48:33:348 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
23:48:33:349 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 72279 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:29:33
23:48:33:349 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader.ahk
23:48:33:350 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 4183 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:29:51
23:48:33:350 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shader Init.ahk
23:48:33:351 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 412 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:29:40
23:48:33:353 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Shared.ahk
23:48:33:353 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 173248 bytes
Created: 11/16/2016 - 12:44:59
Modified: 9/12/2018 - 4:15:46
23:48:33:354 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics.ahk
23:48:33:354 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 27008 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:30:22
23:48:33:355 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Statistics Init.ahk
23:48:33:355 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 43 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:30:14
23:48:33:356 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\Virtual Drive.ahk
23:48:33:356 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 20294 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:30:47
23:48:33:357 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey.ahk
23:48:33:357 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 26615 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:31:04
23:48:33:358 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Lib\XHotkey Init.ahk
23:48:33:358 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 1073 bytes
Created: 11/16/2016 - 12:44:59
Modified: 10/10/2016 - 8:30:56
23:48:33:359 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Final Fantasy - Crystal Chronicles (USA)"
23:48:33:359 | RL | DEBUG | +0 | Main - dbName: Final Fantasy - Crystal Chronicles (USA)
23:48:33:359 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
23:48:33:359 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\RocketLauncher\Plugins\HyperSpin.plugin
23:48:33:360 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 9590 bytes
Created: 11/16/2016 - 12:45:01
Modified: 9/12/2018 - 4:17:31
23:48:33:360 | RL | TRACE | +0 | Process.__New - Creating new process object for: "D:\Hyperspin\HyperSpin.exe"
23:48:33:360 | RL | TRACE | +0 | File.__New - Creating new file object of: "D:\Hyperspin\HyperSpin.exe"
23:48:33:360 | RL | INFO | +0 | Main - RocketLauncher received "Nintendo Gamecube" and "Final Fantasy - Crystal Chronicles (USA)"
23:48:33:364 | RL | INFO | +15 | Main - Found a "Games Options.ini" file, loading it into memory.
23:48:33:364 | RL | INFO | +0 | Main - Final Fantasy - Crystal Chronicles (USA) is using the default emulator: Dolphin
23:48:33:365 | RL | INFO | +0 | Main - Checking for a [Dolphin] section in D:\RocketLauncher\Settings\Nintendo Gamecube\Emulators.ini
23:48:33:365 | RL | INFO | +0 | Main - Checking for a [Dolphin] section in D:\RocketLauncher\Settings\Global Emulators.ini
23:48:33:365 | RL | INFO | +0 | Main - Found [Dolphin] in D:\RocketLauncher\Settings\Global Emulators.ini
23:48:33:366 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Modules\Dolphin\Dolphin.ahk exists
23:48:33:366 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 32441 bytes
Created: 1/20/2018 - 3:08:19
Modified: 12/2/2018 - 1:38:55
23:48:33:367 | RL | WARNING | +0 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
23:48:33:367 | RL | INFO | +0 | Main - Final Fantasy - Crystal Chronicles (USA) will use module: D:\RocketLauncher\Modules\Dolphin\Dolphin.ahk
23:48:33:379 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
23:48:33:383 | RL | INFO | +0 | CheckFile - Checking if D:\EMUs\Nintendo Gamecube\Dolphin.exe exists
23:48:33:383 | RL | DEBUG | +0 | CheckFile - Attributes:
File Size: 12731392 bytes
Created: 5/28/2018 - 9:43:33
Modified: 4/14/2019 - 3:10:57
23:48:33:383 | RL | INFO | +0 | Main - INI Keys read
23:48:33:384 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe exists
23:48:33:385 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription 7-Zip Console
FileVersion 15.06 beta
InternalName 7z
LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
OriginalFilename 7z.exe
ProductName 7-Zip
ProductVersion 15.06 beta
CompanyName Igor Pavlov
File Size: 262144 bytes
Created: 6/20/2017 - 12:47:30
Modified: 3/5/2016 - 7:03:57
23:48:33:396 | RL | INFO | +16 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll exists
23:48:33:396 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription 7z Plugin
FileVersion 15.06 beta
InternalName 7z
LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
OriginalFilename 7z.dll
ProductName 7-Zip
ProductVersion 15.06 beta
CompanyName Igor Pavlov
File Size: 1012224 bytes
Created: 6/20/2017 - 12:47:30
Modified: 3/5/2016 - 7:03:57
23:48:33:399 | RL | INFO | +0 | Main - "Final Fantasy - Crystal Chronicles (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
23:48:33:399 | RL | INFO | +0 | CheckPaths - Started
23:48:33:399 | RL | INFO | +0 | CheckPaths - Looking for rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).rar
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).rar
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\*.rar
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).lha
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).lha
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\*.lha
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).lzh
23:48:33:400 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).lzh
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\*.lzh
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).gzip
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).gzip
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\*.gzip
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).tar
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).tar
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom by extension: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\*.tar
23:48:33:401 | RL | INFO | +0 | CheckPaths - Looking for rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).7z
23:48:33:402 | RL | INFO | +0 | CheckPaths - Found rom: D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).7z
23:48:33:402 | RL | DEBUG | +0 | CheckPaths - Current romName: Final Fantasy - Crystal Chronicles (USA)
23:48:33:402 | RL | DEBUG | +0 | CheckPaths - Current romPath: D:\ROMS\Nintendo Gamecube
23:48:33:402 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .7z
23:48:33:402 | RL | INFO | +0 | CheckPaths - Ended
23:48:33:403 | RL | INFO | +0 | BuildScript - User Variables:
;----------------------------------------------------------------------------
; INJECTED VARIABLES
;----------------------------------------------------------------------------

#NoTrayIcon
#InstallKeybdHook
MiscUtils.DetectHiddenWindows("On")
SetTitleMatchMode, 2
SendMode, Event
Global RLLog
Global RLObject
0 := "12"
rlPath := "D:\RocketLauncher"
pluginPath := "D:\RocketLauncher\Plugins"
pluginName := "HyperSpin"
pluginExt := ".plugin"
contextOnExit := "1"
rlMode := ""
rlTitle := "RocketLauncher"
rlVersion := "1.2.0.1"
rlAuthor := "djvj"
rlURL := "www.rlauncher.com"
langFile := "D:\RocketLauncher\Data\Language\Localization.ini"
primMonitor := "3"
frontendPID := ""
frontendPath := "D:\Hyperspin"
frontendExe := "HyperSpin.exe"
frontendExt := "exe"
frontendName := "HyperSpin"
frontendDrive := "D"
exitEmulatorKey := "H1000:Backspace|H1000:1joy12"
restoreFE := "Restore and Click"
exitScriptKey := "~q & ~s"
toggleCursorKey := "~e & ~t"
emuFullPath := "D:\EMUs\Nintendo Gamecube\Dolphin.exe"
emuPath := "D:\EMUs\Nintendo Gamecube"
emuName := "Dolphin"
emuExt := "exe"
baseRomPath := "D:\ROMS\Nintendo Gamecube"
romPath := "D:\ROMS\Nintendo Gamecube"
romPathFromIni := "D:\ROMS\Nintendo Gamecube"
romExtension := ".7z"
romExtensionOrig := ".7z"
romExtensions := "rar|lha|lzh|gzip|tar|7z|zip|wbfs|ciso|iso|elf|dol|gcm|wad"
executable := "Dolphin.exe"
systemDbName := "Nintendo Gamecube"
systemName := "Nintendo Gamecube"
dbPath := ""
dbName := "Final Fantasy - Crystal Chronicles (USA)"
dbExt := ""
romFoundByExt := ""
romName := "Final Fantasy - Crystal Chronicles (USA)"
romMapPath := ""
romMappingEnabled := "false"
romMappingLaunchMenuEnabled := "false"
romMappingFirstMatchingExt := "false"
romMappingShowAllRomsInArchive := "false"
romMappingNumberOfGamesByScreen := "7"
romMappingHideParent := "false"
romMappingMenuWidth := "400"
romMappingMenuMargin := "65"
romMappingTextFont := "Bebas Neue"
romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
romMappingDisabledTextColor := "ff888888"
romMappingTextSizeDifference := "7"
romMappingTextMargin := "15"
romMappingTitleTextFont := "Bebas Neue"
romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
romMappingTitle2TextFont := "Bebas Neue"
romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
romMappingGameInfoTextFont := "Bebas Neue"
romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
romMappingGameNameTextFont := "Bebas Neue"
romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
romMappingBackgroundBrush := "aa000000"
romMappingColumnBrush := "33000000"
romMappingButtonBrush1 := "6f000000"
romMappingButtonBrush2 := "33000000"
romMappingBackgroundAlign := "Stretch and Lose Aspect"
romMappingMenuFlagWidth := "55"
romMappingMenuFlagSeparation := "7"
romMappingDefaultMenuList := "FullList"
romMappingSingleFilteredRomAutomaticLaunch := "false"
altArchiveNameOnly := ""
altRomNameOnly := ""
altArchiveAndRomName := ""
altArchiveAndManyRomNames := ""
altRomNamesOnly := ""
romMapScenario := ""
skipchecks := "false"
romMatchExt := "true"
blockInputTime := "0"
blockInputFile := "D:\RocketLauncher\Module Extensions\BlockInput.exe"
errorLevelReporting := "false"
lockLaunch := "false"
lockLaunchGame := ""
screenRotationAngle := "0"
screenRotationAngleGame := ""
setResolution := ""
logFile := ""
logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
logLevel := "10"
logShowDebugConsole := "false"
logShowCommandWindow := "false"
logCommandWindow := "false"
logIncludeModule := "true"
logIncludeFileProperties := "true"
logIncludeDLLLogs := "false"
errorSounds := "false"
rlDebugConsoleStdout := ""
sysLang := "Spanish_Modern_Sort"
sysType := "64-bit"
broadcastWindowTitle := ""
navUpKey := "Up"
navDownKey := "Down"
navLeftKey := "Left"
navRightKey := "Right"
navSelectKey := "Enter"
navP2UpKey := "Numpad8"
navP2DownKey := "Numpad2"
navP2LeftKey := "Numpad4"
navP2RightKey := "Numpad6"
navP2SelectKey := "NumpadEnter"
originalWidth := "1920"
originalHeight := "1080"
vdEnabled := "false"
vdFullPath := "C:\Program Files\DAEMON Tools Lite\DTAgent.exe"
vdUseSCSI := "false"
vdDriveLetter := "F"
vdDriveLetterScsi := "F"
vdAddDrive := "true"
demulShooterPath := "D:\EMUs\DemulShooter\DemulShooter.exe"
servoStikEnabled := "false"
servoStikExitMode := "false"
ledblinkyEnabled := "false"
ledblinkySystemName := ""
ledblinkyFullPath := "D:\HyperSpin\EDS\Ledblinky.exe"
ledblinkyProfilePath := "D:\RocketLauncher\Profiles\LEDBlinky"
ledblinkyRLProfile := "D:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
winIPACFullPath := ""
ultraMapEnabled := "false"
ultraMapFullPath := ""
emuIdleShutdown := "0"
launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
cursorSize := ""
hideCursor := "true"
hideEmu := "true"
hideFE := "true"
suspendFE := "true"
fadeIn := "true"
fadeInDuration := "300"
fadeInTransitionAnimation := "DefaultAnimateFadeIn"
fadeInDelay := "0"
fadeInExitDelay := "0"
fadeOutExitDelay := "0"
fadeOut := "true"
fadeOutExtraScreen := "false"
fadeOutDuration := "300"
fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
fadeOutDelay := "0"
fadeLyrInterpolation := "7"
fadeMuteEmulator := "false"
fadeUseBackgrounds := "true"
fadeClickThrough := "true"
fadeSounds := "true"
fade7zProgressMode := "extraction"
fadeWidthBaseRes := "1920"
fadeHeightBaseRes := "1080"
fadeLyr1Color := "FF000000"
fadeLyr1AlignImage := "Stretch and Lose Aspect"
fadeLyr2Pos := "No Alignment"
fadeLyr2X := ""
fadeLyr2Y := "880"
fadeLyr2W := "1920"
fadeLyr2H := "220"
fadeLyr2Adjust := "1"
fadeLyr2PicPad := ""
fadeLyr2Prefix := "Info Bar"
fadeLyr3Pos := "Center"
fadeLyr3X := "450"
fadeLyr3Y := "450"
fadeLyr3W := ""
fadeLyr3H := ""
fadeLyr3Adjust := "1"
fadeLyr3PicPad := "0"
fadeLyr3Speed := "1500"
fadeLyr3Animation := "DefaultFadeAnimation"
fadeLyr37zAnimation := "DefaultFadeAnimation"
fadeLyr3Type := "image"
fadeLyr3ImgFollow7zProgress := "true"
fadeLyr3Repeat := "1"
fadeLyr3BackImageTransparency := "30"
fadeLyr3StaticPos := "Bottom Right Corner"
fadeLyr3StaticX := ""
fadeLyr3StaticY := ""
fadeLyr3StaticW := ""
fadeLyr3StaticH := ""
fadeLyr3StaticAdjust := "1"
fadeLyr3StaticPicPad := "0"
fadeLyr3StaticPrefix := "Layer 2"
fadeLyr4Adjust := "1"
fadeLyr4X := "0"
fadeLyr4Y := "430"
fadeLyr4W := "250"
fadeLyr4H := "250"
fadeLyr4Pos := "No Alignment"
fadeLyr4FPS := "100"
fadeLyr4PicPad := "100"
fadeTranspGifColor := "000000"
fadeBarWindow := "false"
fadeBarWindowX := ""
fadeBarWindowY := ""
fadeBarWindowW := "300"
fadeBarWindowH := ""
fadeBarWindowR := "0"
fadeBarWindowM := ""
fadeBarWindowHatchStyle := "8"
fadeBar := "7zOnly"
fadeProgressDuration := "0"
fadeBarBack := "true"
fadeBarBackColor := "FF555555"
fadeBarH := "50"
fadeBarR := "0"
fadeBarColor := "DDFFF200"
fadeBarHatchStyle := "8"
fadeBarPercentageText := "true"
fadeBarInfoText := "true"
fadeBarXOffset := "0"
fadeBarYOffset := "150"
fadeRomInfoDescription := "image"
fadeRomInfoSystemName := "image"
fadeRomInfoYear := "disabled"
fadeRomInfoDeveloper := "disabled"
fadeRomInfoPublisher := "image"
fadeRomInfoGenre := "disabled"
fadeRomInfoRating := "disabled"
fadeRomInfoOrder := "Description|Year|Developer|SystemName|Genre|Rating|Publisher"
fadeRomInfoTextPlacement := "User Defined"
fadeRomInfoTextMargin := ""
fadeRomInfoText1Options := "w400|60p y850|60p cFFE1E1E1 r4 Bottom Center"
fadeRomInfoText2Options := "x300 y900 cFFFFFFFF r4 s60 Bold"
fadeRomInfoText3Options := "x200 y450 cFFE1E1E1 r4 s24 Left Regular"
fadeRomInfoText4Options := "x10 y10 cFFE1E1E1 r4 s30 Center Bold"
fadeRomInfoText5Options := "x197 y495 cFFFFFFFF r4 s30 Bold"
fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
fadeRomInfoText7Options := "x10 y870 cFFFFFFFF r4 s60 Bottom Left Bold"
fadeStats_Number_of_Times_Played := "disabled"
fadeStats_Last_Time_Played := "disabled"
fadeStats_Average_Time_Played := "disabled"
fadeStats_Total_Time_Played := "disabled"
fadeStats_System_Total_Played_Time := "disabled"
fadeStats_Total_Global_Played_Time := "disabled"
fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
fadeStatsInfoTextPlacement := "topRight"
fadeStatsInfoTextMargin := ""
fadeStatsInfoText1Options := "cFFFFFFFF r4 s20 Top Right Bold"
fadeStatsInfoText2Options := "y35 cFFFFFFFF r4 s20 Top Right Bold"
fadeStatsInfoText3Options := "x200 cFFFFFFFF r4 s16 Bold"
fadeStatsInfoText4Options := "w500 x200 y515 cFFFFFFFF r4 s20 Bold"
fadeStatsInfoText5Options := "w500 x200 y470 cFFFFFFFF r4 s20 Bold"
fadeStatsInfoText6Options := "x200 cFFFFFFFF r4 s16 Bold"
fadeText1X := "0"
fadeText1Y := "0"
fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
fadeText1 := "Extrayendo Juego..."
fadeText2X := "0"
fadeText2Y := "0"
fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
fadeText2 := "Extracci�n Completada"
fadeText3 := "Un momento..."
fadeText4 := "Completado"
fadeFont := "Impact"
fadeSystemAndRomLayersOnly := "false"
fadeExtractionTime := "Remaining Time"
fadeExtractionTimeTextX := "600"
fadeExtractionTimeTextY := "600"
fadeExtractionTimeTextOptions := "s36 vCenter Center"
fadeInterruptKey := ""
detectFadeErrorEnabled := "true"
fadeImgPath := "D:\RocketLauncher\Media\Fade"
RLDataPath := "D:\RocketLauncher\Data"
RLMediaPath := "D:\RocketLauncher\Media"
RLErrSoundPath := "D:\RocketLauncher\Media\Sounds\Error"
modulesPath := "D:\RocketLauncher\Modules"
moduleFullName := "D:\RocketLauncher\Modules\Dolphin\Dolphin.ahk"
moduleName := "Dolphin"
modulePath := "D:\RocketLauncher\Modules\Dolphin"
moduleExtension := "ahk"
moduleExtensionsPath := "D:\RocketLauncher\Module Extensions"
libPath := "D:\RocketLauncher\Lib"
sevenZEnabled := "true"
sevenZPath := "D:\RocketLauncher\Module Extensions\7z.exe"
sevenZDllPath := "D:\RocketLauncher\Module Extensions\7z.dll"
sevenZExtractPath := "D:\Temp"
sevenZExtractPathOrig := ""
sevenZAttachSystemName := "true"
sevenZDelTemp := "false"
sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
sevenZGamesToKeep := "5"
sevenZDeletePerSystem := "true"
sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
7zExtractPath := "D:\Temp"
mgEnabled := "true"
mgKey := "~NumpadSub"
mgBackgroundColor := "FF000000"
mgSidePadding := "0.2"
mgWidthBaseRes := "1920"
mgHeightBaseRes := "1080"
mgYOffset := "500|800"
mgFont := "Shruti"
mgText1Options := "w80p x10p y250|500 cBBFFFFFF r4 s100 Center Bold"
mgText1Text := "Selecciona disco temploarcade.com"
mgText2Options := "w96p cFFFFFFFF r4 s50 Center Bold"
mgText2Offset := "100"
mgUseSound := "true"
mgSoundfreq := "300"
mgExitEffect := "grow"
mgSelectedEffect := "rotate"
mgUseGameArt := "true"
mgCandidate := ""
mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
mgOnLaunch := "true"
pauseEnabled := "true"
pauseKey := "~NumpadAdd|H1000:1joy10"
pauseBackToMenuBarKey := "X"
pauseZoomInKey := "C"
pauseZoomOutKey := "V"
pauseScreenshotKey := "~PrintScreen"
pauseHiToTextPath := "D:\RocketLauncher\Module Extensions\HiToText.exe"
pauseSaveStateKeyCodes := "{Shift down}{F1 down}{F1 up}{Shift up}|{Shift down}{F2 down}{F2 up}{Shift up}|{Shift down}{F3 down}{F3 up}{Shift up}|{Shift down}{F4 down}{F4 up}{Shift up}|{Shift down}{F5 down}{F5 up}{Shift up}|{Shift down}{F6 down}{F6 up}{Shift up}|{Shift down}{F7 down}{F7 up}{Shift up}|{Shift down}{F8 down}{F8 up}{Shift up}"
pauseLoadStateKeyCodes := "{F1 down}{F1 up}|{F2 down}{F2 up}|{F3 down}{F3 up}|{F4 down}{F4 up}|{F5 down}{F5 up}|{F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}"
keyboardEncoder := ""
keyboardEncoderEnabled := "false"
keymapperEnabled := "true"
keymapperAHKMethod := "External"
keymapper := "xpadder"
xpadderFullPath := "D:\RocketLauncher\Xpadder\Xpadder.exe"
joyToKeyFullPath := "D:\RocketLauncher\JoyToKey\JoyToKey.exe"
profilePath := "D:\RocketLauncher\Profiles"
keymapperProfilePath := "D:\RocketLauncher\Profiles\xpadder"
keymapperFrontEndProfileName := "HyperSpin"
keymapperFrontEndProfile := "xpadder"
keymapperRocketLauncherProfileEnabled := "true"
joyIDsEnabled := "false"
joyIDsPreferredControllersGlobal := ""
joyIDsPreferredControllersSystem := "use_global"
joyIDsPreferredControllersOnExit := ""
CustomJoyNamesEnabled := "false"
CustomJoyNames := ""
rotateMethod := "false"
FEProfile := "D:\RocketLauncher\Profiles\xpadder\HyperSpin"
defaultProfile := "D:\RocketLauncher\Profiles\xpadder\_Default"
systemProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube"
xPadderSystemProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default"
emuProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin"
romProfile := "D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)"
RocketLauncherProfile := "D:\RocketLauncher\Profiles\xpadder\RocketLauncher"
blankProfile := "D:\RocketLauncher\Profiles\xpadder\_Default\blank"
ahkFEProfile := "D:\RocketLauncher\Profiles\AHK\HyperSpin"
ahkDefaultProfile := "D:\RocketLauncher\Profiles\AHK\_Default"
ahkSystemProfile := "D:\RocketLauncher\Profiles\AHK\Nintendo Gamecube"
ahkEmuProfile := "D:\RocketLauncher\Profiles\AHK\Nintendo Gamecube\Dolphin"
ahkRomProfile := "D:\RocketLauncher\Profiles\AHK\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)"
ahkRocketLauncherProfile := "D:\RocketLauncher\Profiles\AHK\RocketLauncher"
bezelEnabled := "true"
bezelICEnabled := "true"
shaderName := "false"
shaderColor := "FF000000"
shaderTransparency := ""
statisticsEnabled := "false"
pressDuration := "-1"
emuVolume := "1"
dxwndIni := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
dxwndFullPath := "D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
qResFullPath := "D:\RocketLauncher\Module Extensions\QRes.exe"
mon1O := ""
pacDrivedllFile := "D:\RocketLauncher\Module Extensions\PacDrive32.dll"
userFadeAnimIniFile := "D:\RocketLauncher\Lib\User Fade Animations.ini"
testFile := ""
testDuration := ""
initialErrorMode := "0"

23:48:33:406 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
23:48:33:406 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
23:48:33:406 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
23:48:33:407 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
23:48:33:407 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts
23:48:33:407 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2
23:48:33:407 | RL | INFO | +0 | BuildScript - Validating module
23:48:33:410 | RL | INFO | +15 | BuildScript - Validation complete
23:48:33:410 | RL | INFO | +0 | BuildScript - Module:
MEmu := "Dolphin"
MEmuV := "v5.0"
MURL := ["https://dolphin-emu.org/"]
MAuthor := ["djvj","bleasby"]
MVersion := "2.2.0"
MCRC := "C7DEEF2C"
iCRC := "9DF8C36F"
MID := "635038268884477733"
MSystem := ["Nintendo Gamecube","Nintendo Wii","Nintendo WiiWare"]
;----------------------------------------------------------------------------
; Notes:
; Be sure you are running at least Dolphin v4.0 or greater.
; If you get an error that you are missing a vcomp100.dll, install Visual C++ 2010: http://www.microsoft.com/download/en/details.aspx?id=14632
; Also make sure you are running latest directx: http://www.microsoft.com/downloads/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3
; Dolphin will sometimes crash when connnecting a Wiimote, then going back to the game. After all Wiimotes are connected that you want to use, it shouldn't have anymore issues.
; Convert all your games to ciso using Wii Backup Manager to save alot of space by stripping everything but the game partition. http://www.wiibackupmanager.tk/
; If you want to keep your Dolphin.ini in the emu folder, create a "portable.txt" file in MyDocuments\Dolphin Emulator\
;
; Bezels:
; If the game does not fit the window, you can try setting stretch to window manually in dolphin.
;
; Setting up custom Wiimote or GCPad profiles:
; First set UseCustomWiimoteProfiles or UseCustomGCpadProfiles to true in RocketLauncherUI for this module
; Launch Dolphin manually and goto Options->(Wiimote or Gamecube Pad) Settings and configure all your controls how you want your default setup to look like. This will be used for all games that you don't set a custom profile for. No need to save any profiles.
; All your controls are stored in WiimoteNew.ini or GCPadNew.ini and get copied to a _Default_(WiimoteNew or GCPadNew).ini on first launch. This ini contains all the controls for all 4 controllers.
; Do not confuse this with Dolphin's built-in profiles as those only contain info for only one controller. The (WiimoteNew or GCPadNew).ini and all the profiles RocketLauncher uses contain info for all controllers in one file.
; This new profile now called _Default_(WiimoteNew or GCPadNew).ini will be found in Dolphins settings folder: \Config\Profiles\(Wiimote or GCPad) (RL)\Default.ini
; For each game or custom control sets you want to use, edit the controls for all the controllers to work for that game and exit Dolphin. Now copy the (WiimoteNew or GCPadNew).ini to the "(Wiimote or GCPad) (RL)" folder and name it whatever you like.
; In RocketLauncherUI's module settings for Dolphin, Click the Rom Settings tab and add each game from your xml you want to use a this custom profile for.
; Now for all those games you added, make sure the Profile setting it set to the custom profile you want to load when that game is launched.
; Any game not added will use the "_Default_(WiimoteNew or GCPadNew).ini" profile RocketLauncher makes on first launch.
;
; To Pair a Wiimote:
; Highly suggest getting a Mayflash DolphinBar as it makes pairing and using wiimotes as easy as with a real Wii: http://www.amazon.com/TOTALCONSOLE-W010-Wireless-Sensor-DolphinBar/dp/B00HZWEB74
; If using the DolphinBar, just make sure Dolphin is set to continuously scan for wiimotes and set controls to use real wiimotes for as many wiimotes you have.
; You do not need to pair the wiimote with the PC first as you would with a standard blueooth and wiimote.
; DolphinBar should be on Mode 4. Wiimotes don't get paired until after Dolphin is running, not before!!
; After Dolphin is running, press 1+2 on each wiimote and after a few moments, the wiimote will pair and vibrate and one led will lock solid. Do this for each wiimote. That's it!
;
; If using a standard LED Bar:
; Make sure all your wiimotes have already been paired with your PC's bluetooth adapter
; All 4 leds on the wiimote should be flashing
; Press your Refresh key (set in RocketLauncherUI for this module) or enable continuous scanning in Dolphin
; Press 1 + 2 on the wiimote and one led should go solid designating the player number
;
; MultiGame:
; Currently unable to get disc swapping to work. See MultiGame section below for additional details.
;
; Netplay:
; If you're using a GameCube game with saves, synchronize your memory cards, Wii NAND needs to be synchronized, and some settings (such as CPU Clock Override) must be either synchronized or disabled.
; Because netplay may require different settings than you would normally use with local play, the module will look for any inis in your Dolphin user config folder ending with "_netplay" and use those configs instead of your normal ones.
; So for example, after you tweak all your dolphin settings for netplay, copy your dolphin.ini to dolphin_netplay.ini in the same folder.
; When the module launches and you choose multiplayer from RocketLauncher on screen menu, the module will backup dolphin.ini and copy dolphin_network.ini to dolphin.IniDelete
; On exit, the module will restore your backed up dolphin.ini and any other ini files in this folder (and all subfolders) that had the "_netplay" in the name.
; Guide on tweaking performance for netplay: https://dolphin-emu.org/docs/guides/netplay-guide/
; Another guide: https://docs.google.com/document/d/1CIkBAGcf_-kBUa4urn4KUj2U4UA6y_2a7stXJz85yiE/
;
; Linking a GameCube game with VBA-M
; Game tested: Legend of Zelda, The - Four Swords Adventures (USA)
; VBA-M emulator tested: visualboyadvance-m2.0.0Beta1
; dolphin emulator tested: dolphin-master-4.0-6725-x64
; On RocketLaunchUI, dolphin, GameCube Module settings set your VBA-M executable and VBA Bios file path on the VBALink tab.
; On RocketLaunchUI, dolphin, GameCube, Game name Module Settings enable VBA Link
; If your Game Boy Advanced Windows appear frozen after the RocketLauncher fade screen loads, increase the value of the VBADelay on GameCube, VBALink settings. Default value is 500 milliseconds.
; A game with one VBA window will use a two screens bezel file, Bezel [2S].png, the first screen for the GameCube game and the second one for the VBA screen. Two VBAs = Bezel [3S].png, again first screen for the GameCube game and second and third for the VBA screens, and so on.
;----------------------------------------------------------------------------
StartModule()
BezelGui()
FadeInStart()

primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object

Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
UseCustomWiimoteProfiles := moduleIni.Read("Settings", "UseCustomWiimoteProfiles","false",,1) ; set to true if you want to setup custom Wiimote profiles for games
UseCustomGCPadProfiles := moduleIni.Read("Settings", "UseCustomGCPadProfiles","false",,1) ; set to true if you want to setup custom GCPad profiles for games
HideMouse := moduleIni.Read("Settings", "HideMouse","true",,1) ; hides mouse cursor in the emu options
RefreshKey := moduleIni.Read("Settings", "RefreshKey",,,1) ; hotkey to "Refresh" Wiimotes, delete the key to disable it
Timeout := moduleIni.Read("Settings", "Timeout","5",,1) ; amount in seconds we should wait for the above hotkeys to timeout
renderToMain := moduleIni.Read("Settings", "Render_To_Main","false",,1)
enableNetworkPlay := moduleIni.Read("Network", "Enable_Network_Play","false",,1)
controlTypePort1 := moduleIni.Read(romName . "|Controls", "Control_Type_Port_1",,,1)
controlTypePort2 := moduleIni.Read(romName . "|Controls", "Control_Type_Port_2",,,1)
controlTypePort3 := moduleIni.Read(romName . "|Controls", "Control_Type_Port_3",,,1)
controlTypePort4 := moduleIni.Read(romName . "|Controls", "Control_Type_Port_4",,,1)

;options to Gamecube and VBA Link
enableVBALink := moduleIni.Read(romName, "enableVBALink", "false",,1)
VBAExePath := moduleIni.Read("VBA Link", "VBAExePath",,,1)
VBABiosPath := moduleIni.Read("VBA Link", "VBABiosPath",,,1)
VBADelay := moduleIni.Read("VBA Link", "VBADelay", 500,,1)

If (renderToMain = "true") {
emuPrimaryWindow := new Window(new WindowTitle("Dolphin","Qt5QWindowIcon")) ; instantiate primary emulator window object
emuGameWindow := emuPrimaryWindow
} Else {
emuPrimaryWindow := new Window(new WindowTitle("Dolphin","Qt5QWindowIcon")) ; instantiate primary emulator window object
emuPrimaryWindow.ExcludeTitle := "FPS" ; when main window doesn't have the game, FPS will not be on the title bar
emuGameWindow := new Window(new WindowTitle("FPS","Qt5QWindowIcon"))
}
emuPrimaryWindow := new Window(new WindowTitle("Dolphin","Qt5QWindowIcon")) ; instantiate primary emulator window object
emuGameWindow := If renderToMain = "true" ? emuPrimaryWindow : new Window(new WindowTitle("FPS","Qt5QWindowIcon")) ; Older dolphins used "FPS ahk_class wxWindowClassNR"
emuScanningWindow := new Window(new WindowTitle("Scanning for ISOs","#32770"))
emuNetPlaySetupWindow := new Window(new WindowTitle("Dolphin NetPlay Setup","Qt5QWindowIcon"))
emuNetPlayWindow := new Window(new WindowTitle("Dolphin NetPlay","Qt5QWindowIcon"))
emuWiimoteWindow := new Window(new WindowTitle("Dolphin Controller Configuration","#32770"))
emuOpenROMWindow := new Window(new WindowTitle("Select","#32770"))
emuErrorWindow1 := new Window(new WindowTitle("Warning","#32770"))
emuErrorWindow2 := new Window(new WindowTitle("Error","#32770"))
emuWiimoteWindow.CreateControl("OK")

; Determine where Dolphin is storing its ini, this will act as the base folder for settings and profiles related to this emu
dolphinININewPath := new File(A_MyDocuments . "\Dolphin Emulator\Config\Dolphin.ini") ; location of Dolphin.ini for v4.0+
dolphinINIOldPath := new File(emuPath . "\User\Config\Dolphin.ini") ; location of Dolphin.ini prior to v4.0
portableTxtFile := new File(emuPath . "\portable.txt")
If (!portableTxtFile.Exist() && dolphinININewPath.Exist())
{ dolphinBasePath := A_MyDocuments . "\Dolphin Emulator"
RLLog.Info("Module - Dolphin's base settings folder is not portable and found in: " . dolphinBasePath)
} Else If (portableTxtFile.Exist() || dolphinINIOldPath.Exist())
{ dolphinBasePath := emuPath . "\User"
RLLog.Info("Module - Dolphin's base settings folder is portable and found in: " . dolphinBasePath)
} Else
ScriptError("Could not find your Dolphin.ini in either of these folders. Please run Dolphin manually first to create it.`n" . dolphinINIOldPath.FileFullPath . "`n" . dolphinININewPath.FileFullPath)
dolphinINI := new IniFile(dolphinBasePath . "\Config\Dolphin.ini")

If (enableVBALink = "true"){
VBAExePath := AbsoluteFromRelative(EmuPath, VBAExePath)
VBABiosPath := AbsoluteFromRelative(EmuPath, VBABiosPath)
StringUtils.SplitPath(VBAExePath, VBAFile, VBAPath)
SelectedNumberofPlayers := NumberOfPlayersSelectionMenu(4)
If (SelectedNumberofPlayers = 1) {
enableVBALink := "false"
} Else {
; backup original ini
dolphinINIBackup := new File(dolphinBasePath . "\Config\Dolphin_Backup.ini")
dolphinINI.Copy(dolphinINIBackup.FileFullPath)
Loop, % SelectedNumberofPlayers
{ tempCount := A_Index-1
dolphinINI.Write(5, "Controls", PadType%tempCount%)
}
}
}

If (enableVBALink = "true")
BezelStart(SelectedNumberofPlayers+1)
Else
BezelStart()

If (enableVBALink = "true" and !bezelPath) ; disabling fullscreen if VBA Link mode
Fullscreen := "false"

If (renderToMain = "true" && (enableVBALink = "true" || bezelEnabled = "true")) { ; disabling toolbar and statusbar if bezels or vba link is used as it will show when rendering to the main window
dolphinINI.Write("False", "Interface", "ShowToolbar")
dolphinINI.Write("False", "Interface", "ShowStatusbar")
}

If (renderToMain = "true")
hideEmuObj := Object(emuScanningWindow,0,emuNetPlayWindow,0,emuNetPlaySetupWindow,0,emuErrorWindow1,0,emuErrorWindow2,0,emuGameWindow,1)
Else
hideEmuObj := Object(emuScanningWindow,0,emuNetPlayWindow,0,emuNetPlaySetupWindow,0,emuErrorWindow1,0,emuErrorWindow2,0,emuPrimaryWindow,0,emuGameWindow,1)

; Set control types in each port
dolphinDevice := 0
Loop 4 {
If controlTypePort%A_Index%
dolphinINI.Write(controlTypePort%A_Index%, "Core", "SIDevice" . dolphinDevice)
dolphinDevice++
}

7z(romPath, romName, romExtension, sevenZExtractPath)

If StringUtils.Contains(romExtension,"\.zip|\.7z|\.rar")
ScriptError(MEmu . " does not support compressed roms. Please enable 7z support in RocketLauncherUI to use this module/emu.")

If RefreshKey {
RefreshKey := xHotKeyVarEdit(RefreshKey,"RefreshKey","~","Add")
xHotKeywrapper(RefreshKey,"RefreshWiimote")
}

Fullscreen := If Fullscreen = "true" ? "True" : "False"
HideMouse := If HideMouse = "true" ? "True" : "False"

networkSession := ""
If (enableNetworkPlay = "true") {
RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
dolphinNickname := dolphinINI.Read("NetPlay", "Nickname")
dolphinAddress := dolphinINI.Read("NetPlay", "Address")
dolphinCPort := dolphinINI.Read("NetPlay", "ConnectPort")
dolphinHPort := dolphinINI.Read("NetPlay", "HostPort")
netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
networkPlayers := 4 ; Max amount of networkable players

If (getWANIP = "true")
myPublicIP := GetPublicIP()

defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD

If (netplayNickname != dolphinNickname)
dolphinINI.Write(netplayNickname, "NetPlay", "Nickname")

MultiplayerMenu(lastIP,lastPort,networkType,networkPlayers,0)
If networkSession {
RLLog.Info("Module - Using a Network for " . dbName)

restoreIniObject := Object() ; initialize object
currentObj := ""
dolphinConfigPath := dolphinBasePath . "\Config"
Loop, % dolphinConfigPath . "\*.ini"
{
If StringUtils.InStr(A_LoopFileName, "_netplay.ini",,,,0) {
RLLog.Info("Module - Found a network specific ini: " . A_LoopFileFullPath)
networkIni%A_Index%File := new File(A_LoopFileFullPath)
originalIni%A_Index%File := new File(StringUtils.RegExReplace(A_LoopFileFullPath, "_netplay",,,-1,15))
backupIni%A_Index%File := new File(originalIni%A_Index%File.FileFullPath . ".backup")
originalIni%A_Index%File.Move(backupIni%A_Index%File,1) ; backup original ini
networkIni%A_Index%File.Copy(originalIni%A_Index%File) ; copy network ini to original name
}
}

moduleIni.Write(lastPort, "GlobalModuleIni", "Network", "Last_Port")

If (networkType = "client") {
moduleIni.Write(lastIP, "GlobalModuleIni", "Network", "Last_IP") ; Save last used IP and Port for quicker launching next time
dolphinINI.Write(lastIP, "Network", "Address")
dolphinINI.Write(lastPort, "Network", "ConnectPort")
} Else ; server
dolphinINI.Write(lastPort, "Network", "HostPort")

dolphinINI.Write(romPath, "Network", "ISOPath0") ; makes browser only show the one game we want to play
dolphinINI.Write(1, "General", "ISOPaths") ; makes browser only show the first path set
dolphinINI.Write(romPath . "\" . romName . romExtension, "General", "LastFilename")
RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
} Else
RLLog.Info("Module - User chose Single Player mode for this session")
}

gcSerialPort := 5 ; this puts the BBA network adapter into the serial port. If previous launch was Triforce, AM-Baseboard would be set here and would result in Unknown DVD command errors

; Compare existing settings and if different than desired, write them to the emulator's ini
dolphinINI.Write(Fullscreen, "Display", "Fullscreen", 1)
dolphinINI.Write(renderToMain, "Display", "RenderToMain", 1)
dolphinINI.Write(HideMouse, "Interface", "HideCursor", 1)
dolphinINI.Write("False", "Interface", "ConfirmStop", 1)
dolphinINI.Write("False", "Interface", "UsePanicHandlers", 1)
dolphinINI.Write(gcSerialPort, "Core", "SerialPort1", 1)

; Load default or user specified Wiimote or GCPad profiles for launching
If (StringUtils.InStr(systemName, "wii") && UseCustomWiimoteProfiles = "true")
ChangeDolphinProfile("Wiimote")
If (UseCustomGCPadProfiles = "true")
ChangeDolphinProfile("GCPad")

HideAppStart(hideEmuObj,hideEmu)

If networkSession
primaryExe.Run() ; must be launched w/o /b for browser list to work
Else
primaryExe.Run(" -b -e """ . romPath . "\" . romName . romExtension . """") ; -b = batch (exit dolphin with emu), -e = load file

emuGameWindow.Wait()
emuGameWindow.Get("ID")
emuGameWindow.WaitActive()

If networkSession {
RLLog.Info("Module - Opening NetPlay window")

; Get the 6-letter ID of the game
If (romExtension = ".wbfs")
gameID := RLObject.readFileData(romPath . "\" . romName . romExtension,512,6,"UTF8")
Else If (romExtension = ".iso")
gameID := RLObject.readFileData(romPath . "\" . romName . romExtension,0,6,"UTF8")
Else If (romExtension = ".ciso")
gameID := RLObject.readFileData(romPath . "\" . romName . romExtension,32768,6,"UTF8")

; Must wait for Dolphin to finish scanning isos before netplay window can be opened so the game list is populated. Opening too early and the game list will be blank or partially filled.
If emuScanningWindow.Exist()
emuScanningWindow.WaitClose(60) ; wait 60 seconds max. hopefully doesn't take longer than that to scan your isos...
Else {
errlvl := emuScanningWindow.Wait(5) ; wait 5 seconds max to appear
If errlvl
RLLog.Info("Module - Timed out waiting for ""Scanning for ISOs"" window to appear. It may have finished before it could be detected, moving on.")
Else
RLLog.Info("Module - ""Scanning for ISOs"" window found.")
}
emuPrimaryWindow.MenuSelectItem("Tools", "Start NetPlay")
matchMode := A_TitleMatchMode ; store for restoration later
MiscUtils.SetTitleMatchMode(3) ; changes match mode so title must match exactly
emuNetPlaySetupWindow.Wait()
emuNetPlaySetupWindow.WaitActive()
emuNetPlayWindow.ExcludeTitle := emuNetPlaySetupWindow.WinTitle.GetWIndowTitle() ; set emuNetPlayWindow exclude title for the below command
If (networkType = "client") {
RLLog.Info("Module - Clicking Connect button")

emuNetPlaySetupWindow.CreateControl("Button1") ; instantiate new control for button1
emuErrorWindow1.CreateControl("Button1")
emuErrorWindow2.CreateControl("Button1")

While !breakLoops {
emuNetPlaySetupWindow.GetControl("button1").Click() ; click connect button
RLLog.Info("Module - Waiting for Host to start game")
errlvl := emuNetPlayWindow.Wait(2) ; waits 2 seconds
If errlvl { ; 1 if timed out, now check for any error windows and close them
Loop, 2 ; loop through both error windows
If emuErrorWindow%A_Index%.Exist() ; error windows that can appear when host is not running yet
emuErrorWindow%A_Index%.GetControl("button1").Click() ; click ok to clear the error
RLLog.Info("Module - Host not running yet, trying again")
Continue
} Else { ; window exists
RLLog.Info("Module - Connected to host, waiting for host to start game")
Break
}
}
} Else { ; server
emuNetPlayWindow.CreateControl("ListBox1") ; create a control called ListBox1
emuNetPlayWindow.CreateControl("Button8") ; create a control called Button8 (the Host's Start button)
emuNetPlaySetupWindow.CreateControl("ListBox1") ; create a control called ListBox1
emuNetPlaySetupWindow.CreateControl("Button3") ; create a control called Button3 (the Host button)
emuNetPlaySetupWindow.GetControl("ListBox1").Get("List") ; Get the text from the ListBox
loopList := emuNetPlaySetupWindow.GetControl("ListBox1").List ; can't use this object directly on the Parse Loop below
Loop, Parse, loopList, `n
{
If StringUtils.InStr(A_Loopfield, gameID,,,,0) {
idLocation := A_Index ; record the location in the ListBox of our game
RLLog.Info("Module - Game list shows """ . A_LoopField . """ as item " . A_Index) ; logging each items in ListBox
}
}
If !idLocation { ; game was not found in list
ScriptError("Could not find your """ . romName . """ in the game selection window for netplay. Possibly the gameID could not be found in your game. Please check your the RocketLauncher log and report this error.",,,,,1)
Gosub, CloseProcess
FadeInExit()
Goto, CloseDolphin
}
emuNetPlaySetupWindow.GetControl("ListBox1").Control("Choose",idLocation) ; selects our game in the ListBox
RLLog.Info("Module - Clicking Host button")
emuNetPlaySetupWindow.GetControl("Button3").Click() ; click host button
emuNetPlayWindow.Wait() ; this window should now appear when hosted correctly
RLLog.Info("Module - Waiting for " . networkPlayers . " players until the game is started")
While !breakLoops {
emuNetPlayWindow.GetControl("ListBox1").Get("List") ; Get the text from the ListBox
If StringUtils.InStr(emuNetPlayWindow.GetControl("ListBox1").List,"[" . networkPlayers . "]",,,,0) {
RLLog.Info("Module - All players have joined, starting game")
Break
}
TimerUtils.Sleep(100,0)
}
emuNetPlayWindow.GetControl("Button8").Click() ; click Start button
}
MiscUtils.SetTitleMatchMode(matchMode) ; restore old match mode
}


If (enableVBALink = "true") {
vbaINI := new IniFile(VBAPath . "\vbam.ini")
vbaINI.CheckFile()
vbaINIBackup := new File(VBAPath . "\vbam_Backup.ini")
vbaINI.Copy(vbaINIBackup.FileFullPath)
;removing fullscreen from VBA-M
vbaINI.Write(0, "preferences", "fullScreen")
;setting other VBA-M ini options
VBABiosPathDoubleSlash := StringUtils.Replace(VBABiosPath,"\","\\","all")
vbaINI.Write(0, "preferences", "pauseWhenInactive")
vbaINI.Write(VBABiosPathDoubleSlash, "GBA", "BiosFile")
vbaINI.Write(1, "GBA", "LinkAuto")
vbaINI.Write("127.0.0.1", "GBA", "LinkHost")
vbaINI.Write(3, "GBA", "LinkType")
vbaINI.Write(SelectedNumberofPlayers, "preferences", "LinkNumPlayers")
vbaINI.Write(1, "preferences", "useBiosGBA")
vbaINI.Write(1, "Display", "Stretch")
vbaINI.Write(1, "Display", "Scale")

;running VBA-M
Loop % SelectedNumberofPlayers {
currentScreen := A_Index + 1
VBA%currentScreen%Exe := new Process(VBAExePath) ; instantiate a new process for each instance of VBA we need to run
VBA%currentScreen%Exe.Run(" """ . VBABiosPath . """")
; msgbox % "PID: " . VBA%A_Index%Exe.PID . "`nVBABiosPath: " . VBABiosPath
VBA%currentScreen%Window := new Window(new WindowTitle(,,,,VBA%currentScreen%Exe.PID))
VBA%currentScreen%Window.Wait()
TimerUtils.Sleep(VBADelay,0)
bezelBottomOffsetScreen%currentScreen% := 24 ; to hide emu bottom bar
}
;waiting for VBA-M windows bios loading
timeout := A_TickCount
VBAGBABiosWindow := new Window(new WindowTitle("gba_bios - VisualBoyAdvance-M"))
Loop {
VBAGBABiosWindow.Get("List") ; Get a list of all vba-m hwnd IDs
If (VBAGBABiosWindow.List[0] = SelectedNumberofPlayers){
Loop % VBAGBABiosWindow.List[0] { ; loop through each vba-m window
currentScreen := A_Index + 1
Screen%currentScreen%ID := VBAGBABiosWindow.List[A_Index] ; record each vba-m window's hwnd ID
}
RLLog.Info("Module - gba_bios Loaded")
Break
}
If (timeout < A_TickCount - 10000) {
RLLog.Warning("Module - Timed out waiting gba_bios to load")
Break
}
TimerUtils.Sleep(100,0)
}
;Resizing Windows to fill screen if no bezel file is found
If !(bezelPath) {
Loop % (SelectedNumberofPlayers + 1) {
If (A_Index = 1) { ; the main Dolphin window
X1 := 0
Y1 := 0
W1 := A_ScreenWidth//2
H1 := A_ScreenHeight
emuGameWindow.WinTitle.PID := "" ; remove PID from object's WinTitle so only the window hwnd ID is acted upon
emuGameWindow.RemoveBorder()
emuGameWindow.RemoveTitlebar()
emuGameWindow.ToggleMenu()
emuGameWindow.Move(X1,Y1,W1,H1)
} Else { ; the vba-m windows
X%A_Index% := A_ScreenWidth//2
Y%A_Index% := (A_Index-2)*(A_ScreenHeight//SelectedNumberofPlayers)
W%A_Index% := A_ScreenWidth//2
H%A_Index% := (A_ScreenHeight//SelectedNumberofPlayers)+bezelBottomOffsetScreen%A_Index%
VBA%A_Index%Window.WinTitle.ID := Screen%A_Index%ID ; set ID of window into object
VBA%A_Index%Window.WinTitle.PID := "" ; remove PID from object's WinTitle so only the window hwnd ID is acted upon
VBA%A_Index%Window.RemoveBorder()
VBA%A_Index%Window.RemoveTitlebar()
VBA%A_Index%Window.ToggleMenu()
VBA%A_Index%Window.Move(X%A_Index%,Y%A_Index%,W%A_Index%,H%A_Index%)
}
}
TimerUtils.Sleep(50)
Loop % SelectedNumberofPlayers {
currentScreen := A_Index + 1
VBA%currentScreen%Window.Activate() ; put focus on all the VBA windows
}
VBA1Window.Activate() ; put focus on the first VBA window
}
}

BezelDraw()

emuGameWindow.Activate()

HideAppEnd(hideEmuObj,hideEmu)
FadeInExit()
primaryExe.Process("WaitClose")

CloseDolphin:
If networkSession {
Loop {
If !IsObject(backupIni%A_Index%File)
Break
RLLog.Info("Module - Restoring the original ini: " . backupIni%A_Index%File.FileFullPath . " to " . originalIni%A_Index%File.FileFullPath)
backupIni%A_Index%File.Move(originalIni%A_Index%File.FileFullPath,1) ; restore all backed up inis
}
}

7zCleanUp()
BezelExit()
FadeOutExit()
ExitModule()


ChangeDolphinProfile(profileType) {
Global settingsFile,romName,dolphinBasePath,RLLog,moduleIni
profile := moduleIni.Read(romName, "profile", "Default",,1)
RLProfilePath := new Folder(dolphinBasePath . "\Config\Profiles\" . profileType . " (RL)")
currentProfileFile := new File(dolphinBasePath . "\Config\" . profileType . "New.ini")
defaultProfileFile := new File(RLProfilePath.FilePath . "\_Default_" . profileType . "New.ini")
customProfileFile := new File(RLProfilePath.FilePath . "\" . profile . ".ini")
If !currentProfileFile.Exist() {
RLLog.Warning("Module - You have custom " . profileType . " profiles enabled, but could not locate " . currentProfileFile.FileFullPath . ". This file stores all your current controls in Dolphin. Please setup your controls in Dolphin first.")
Return
}
If !defaultProfileFile.Exist() {
RLLog.Warning("Module - Creating initial Default " . profileType . " profile by copying " . profileType . ".ini to " . defaultProfileFile.FileFullPath)
RLProfilePath.CreateDir()
currentProfileFile.Copy(defaultProfileFile.FileFullPath) ; create the initial default profile on first launch
}
If (profile != "Default" && !customProfileFile.Exist())
RLLog.Warning("Module - " . romName . " is set to load a custom " . profileType . " profile`, but it could not be found: " . customProfileFile.FileFullPath)
currentProfileFile.Read() ; read current profile into memory
customProfileFile.Read() ; read custom profile into memory
If (currentProfileFile.Text != customProfileFile.Text) { ; if both profiles do not match exactly
RLLog.Info("Module - Current " . profileType . " profile does not match the one this game should use.")
If (profile != "Default") { ; if user set to use a custom profile
RLLog.Info("Module - Copying this defined " . profileType . " profile to replace the current one: " . customProfileFile.FileFullPath)
customProfileFile.Copy(currentProfileFile.FileFullPath,1)
} Else { ; load default profile
RLLog.Info("Module - Copying the default " . profileType . " profile to replace the current one: " . defaultProfileFile.FileFullPath)
defaultProfileFile.Copy(currentProfileFile.FileFullPath,1)
}
} Else
RLLog.Info("Module - Current " . profileType . " profile is already the correct one for this game, not touching it.")
}

ConnectWiimote(key) {
Global Timeout,emuPrimaryWindow,emuGameWindow,emuWiimoteWindow
If !emuWiimoteWindow.Exist()
{
MiscUtils.DetectHiddenWindows("OFF") ; this needs to be off otherwise WinMenuSelectItem doesn't work for some odd reason
emuPrimaryWindow.Activate()
emuPrimaryWindow.MenuSelectItem("Options","Controller Settings")
emuWiimoteWindow.Wait()
emuWiimoteWindow.WaitActive()
}
;emuWiimoteWindow.Activate() ; test if window needs to be active
If !emuWiimoteWindow.GetControl(key)
emuWiimoteWindow.CreateControl(key)
emuWiimoteWindow.GetControl(key).Click()
emuWiimoteWindow.GetControl("OK").Click()
emuGameWindow.Activate()
}

PairWiimote:
ConnectWiimote("Pair Up")
Return

RefreshWiimote:
ConnectWiimote("Refresh")
Return

HaltEmu:
If RefreshKey
XHotKeywrapper(RefreshKey,"RefreshWiimote","OFF")
Return

MultiGame:
; MultiGame doesn't work with Dolphin currently because Dolphin hides itself from Winspector Spy and cannot send any commands to the emulator through scripts.
If (fullscreen = "True")
{ KeyUtils.SetKeyDelay(50)
KeyUtils.Send("{Alt Down}{Enter Down}{Enter Up}{Alt Up}") ; go windowed to get the menubar
}
If bezelEnabled
emuGameWindow.ToggleMenu() ; put the menubar back
; emuPrimaryWindow.MenuSelectItem("File","Change Disc...")
emuPrimaryWindow.MessageUtils.PostMessage("0x111", "00288") ; Change Disc
OpenROM(emuOpenROMWindow.WinTitle.GetWindowTitle(), selectedRom)
emuPrimaryWindow.WaitActive()
If bezelEnabled
emuGameWindow.ToggleMenu() ; remove the menubar again
If (fullscreen = "True")
KeyUtils.Send("{Alt Down}{Enter Down}{Enter Up}{Alt Up}") ; restore fullscreen
Return

RestoreEmu:
If RefreshKey
XHotKeywrapper(RefreshKey,"RefreshWiimote","ON")
Return

CloseProcess:
breakLoops := 1
FadeOutStart()
If (enableVBALink = "true") {
Loop % SelectedNumberofPlayers
{ currentScreen := A_Index + 1
;VBA%currentScreen%Window.Activate()
VBA%currentScreen%Window.Close()
TimerUtils.Sleep(100,0)
}
dolphinINIBackup.Move(dolphinINI.FileFullPath)
vbaINIBackup.Move(vbaINI,1)
}
If networkSession {
If emuNetPlaySetupWindow.Exist()
emuNetPlaySetupWindow.Close()
If emuNetPlayWindow.Exist()
emuNetPlayWindow.Close()
If !emuGameWindow.Exist() ; if game never launched, close the main emu window
emuPrimaryWindow.Close()
}
If emuGameWindow.Exist()
emuGameWindow.Close() ; this needs to close the window the game is running in otherwise dolphin crashes on exit
Return

; Unused messages for reference from Dolphin v4.0 build 6980 x64:
; emuPrimaryWindow.PostMessage("0x111", "0261") ; Toggle Fullscreen
; emuPrimaryWindow.PostMessage("0x111", "0258") ; Toggle Play/Pause
; emuPrimaryWindow.PostMessage("0x111", "0259") ; Stop
; emuPrimaryWindow.PostMessage("0x111", "0260") ; Reset
; emuPrimaryWindow.PostMessage("0x111", "00539") ; Show Toolbar
; emuPrimaryWindow.PostMessage("0x111", "00540") ; Show Statusbar
; emuPrimaryWindow.PostMessage("0x111", "05123") ; Refresh List
; emuPrimaryWindow.PostMessage("0x111", "0305") ; Change Disc
; emuPrimaryWindow.PostMessage("0x111", "00218") ; Load State Slot 1
; emuPrimaryWindow.PostMessage("0x111", "00227") ; Load State Slot 10
; emuPrimaryWindow.PostMessage("0x111", "00208") ; Save State Slot 1
; emuPrimaryWindow.PostMessage("0x111", "00217") ; Save State Slot 10
; emuPrimaryWindow.PostMessage("0x111", "00303") ; Start Netplay
; emuPrimaryWindow.PostMessage("0x111", "05000") ; Open

; Unused messages for reference from Dolphin v4.0.2 x86:
; emuPrimaryWindow.PostMessage("0x111", "00248") ; Toggle Fullscreen
; emuPrimaryWindow.PostMessage("0x111", "00245") ; Toggle Play/Pause
; emuPrimaryWindow.PostMessage("0x111", "00246") ; Stop
; emuPrimaryWindow.PostMessage("0x111", "00247") ; Reset
; emuPrimaryWindow.PostMessage("0x111", "00501") ; Show Toolbar
; emuPrimaryWindow.PostMessage("0x111", "00502") ; Show Statusbar
; emuPrimaryWindow.PostMessage("0x111", "00217") ; Load State Slot 1
; emuPrimaryWindow.PostMessage("0x111", "00226") ; Load State Slot 10
; emuPrimaryWindow.PostMessage("0x111", "00207") ; Save State Slot 1
; emuPrimaryWindow.PostMessage("0x111", "00216") ; Save State Slot 10
; emuPrimaryWindow.PostMessage("0x111", "00286") ; Start Netplay
; emuPrimaryWindow.PostMessage("0x111", "05000") ; Open
; emuPrimaryWindow.PostMessage("0x111", "05006") ; Exit

23:48:33:411 | RL | INFO | +0 | BuildScript - Loaded Pause scripts
23:48:33:412 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
23:48:33:412 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
23:48:33:412 | RL | INFO | +0 | BuildScript - Loaded User Functions script from D:\RocketLauncher\Lib\User Functions\Global.ahk
23:48:33:412 | RL | INFO | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Nintendo Gamecube.ahk" not found
23:48:33:412 | RL | INFO | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Emulators\Dolphin.ahk" not found
23:48:33:413 | RL | INFO | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Nintendo Gamecube\Emulators\Dolphin.ahk" not found
23:48:33:413 | RL | INFO | +0 | BuildScript - "D:\RocketLauncher\Lib\User Functions\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).ahk" not found
23:48:33:413 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
23:48:33:413 | RL | INFO | +0 | Main - Module is built
23:48:33:413 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\AutoHotkey.dll exists
23:48:33:414 | RL | DEBUG | +0 | CheckFile - Attributes:
FileDescription AutoHotkey_H ANSI 32-bit
FileVersion 1.1.13.00
InternalName AutoHotkey_H
LegalCopyright Copyright (C) 2003-2013
OriginalFilename AutoHotkey.exe
ProductName AutoHotkey_H
ProductVersion 1.1.13.00
File Size: 802304 bytes
Created: 11/16/2016 - 12:44:58
Modified: 9/7/2013 - 7:54:32
23:48:33:415 | RL | INFO | +0 | Main - Hiding taskbar
23:48:33:415 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
23:48:33:415 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Button"
23:48:33:415 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
23:48:33:520 | RL | TRACE | +110 | Window.Hide - Hiding window "ahk_class Button"
23:48:33:521 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
23:48:33:521 | RL | INFO | +0 | Main - Running module
23:48:33:670 | MD | INFO | +N/A | Module initialized
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace not in TableKeyGroups
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Backspace" to call a group label
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 not in TableKeyGroups ~Backspace,
23:48:33:671 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:33:672 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:33:672 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy12" to call a group label
23:48:33:672 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:33:672 | MD | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Xpadder\Xpadder.exe exists
23:48:33:673 | MD | DEBUG | +0 | CheckFile - Attributes:
File Size: 1178624 bytes
Created: 8/19/2016 - 7:50:27
Modified: 7/1/2014 - 5:46:21
23:48:33:673 | MD | INFO | +0 | Keymapper - Loading xpadder
23:48:33:673 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
23:48:33:673 | MD | INFO | +0 | GetJoystickArray - Started
23:48:33:705 | MD | TRACE | +32 | GetJoystickArray - Joysticks Detected: 1010000000000000
23:48:33:728 | MD | INFO | +31 | GetJoystickGUID - Started
23:48:33:728 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 80C08908EA57E9118001444553540000
23:48:33:729 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 80C08908EA57E9118001444553540000
23:48:33:729 | MD | INFO | +0 | GetJoystickGUID - Started
23:48:33:729 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 90E78908EA57E9118002444553540000
23:48:33:730 | MD | TRACE | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 90E78908EA57E9118002444553540000
23:48:33:730 | MD | INFO | +0 | GetJoystickArray - Ended
23:48:33:730 | MD | TRACE | +0 | RunKeymapper - Found your keymapper application here: "D:\RocketLauncher\Xpadder\Xpadder.exe"
23:48:33:730 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
23:48:33:730 | MD | TRACE | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:33:730 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:33:730 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\THT 2P arcade controller\p1.xpadderprofile
23:48:33:730 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\p1.xpadderprofile
23:48:33:730 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\THT 2P arcade controller\p1.xpadderprofile
23:48:33:730 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\p1.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\THT 2P arcade controller\p1.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\p1.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\THT 2P arcade controller\p1.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\p1.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:33:731 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | RunKeymapper - ID: 3 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\THT 2P arcade controller\p2.xpadderprofile
23:48:33:731 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\THT 2P arcade controller\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\THT 2P arcade controller\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\THT 2P arcade controller\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\p2.xpadderprofile
23:48:33:732 | MD | TRACE | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:33:732 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:33:732 | MD | INFO | +0 | RunXpadder - Started
23:48:33:732 | MD | INFO | +0 | Process - Exist JoyToKey.exe
23:48:33:735 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
23:48:33:735 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe /C
23:48:33:769 | MD | DEBUG | +47 | Run - "Xpadder.exe /C" Process ID: 9416
23:48:33:769 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\RocketLauncher\Xpadder\xpadder.ini
23:48:33:769 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
23:48:33:886 | MD | TRACE | +109 | RunXpadder - Reading the order in D:\RocketLauncher\Xpadder\xpadder.ini and arranging profiles found to match that order
23:48:33:887 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
23:48:33:887 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
23:48:33:915 | MD | DEBUG | +31 | Run - "Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 11564
23:48:33:915 | MD | INFO | +0 | RunXpadder - Ended
23:48:33:915 | MD | INFO | +0 | RunKeymapper - Ended
23:48:33:915 | MD | INFO | +0 | Keymapper - Loading External AHK Keymapping
23:48:33:916 | MD | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\AhkLauncher.exe exists
23:48:33:916 | MD | DEBUG | +0 | CheckFile - Attributes:
FileDescription AhkLauncher
FileVersion 1.0.0.0
InternalName AhkLauncher.exe
LegalCopyright Copyright � 2013
OriginalFilename AhkLauncher.exe
ProductName AhkLauncher
ProductVersion 1.0.0.0
File Size: 11264 bytes
Created: 11/16/2016 - 12:45:00
Modified: 3/5/2016 - 7:03:57
23:48:33:916 | MD | INFO | +0 | RunAHKKeymapper - Started
23:48:33:916 | MD | DEBUG | +0 | RunAHKKeymapper - Loading Final Fantasy - Crystal Chronicles (USA), Dolphin, Nintendo Gamecube, or _Default AHK Keymapper profile
23:48:33:916 | MD | INFO | +0 | GetAHKProfile - Started
23:48:33:916 | MD | TRACE | +0 | GetAHKProfile - Searching for: D:\RocketLauncher\Profiles\AHK\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).ahk
23:48:33:917 | MD | TRACE | +0 | GetAHKProfile - Searching for: D:\RocketLauncher\Profiles\AHK\Nintendo Gamecube\Dolphin.ahk
23:48:33:917 | MD | TRACE | +0 | GetAHKProfile - Searching for: D:\RocketLauncher\Profiles\AHK\Nintendo Gamecube.ahk
23:48:33:917 | MD | TRACE | +0 | GetAHKProfile - Searching for: D:\RocketLauncher\Profiles\AHK\_Default.ahk
23:48:33:917 | MD | INFO | +0 | GetAHKProfile - Ended and no profile found
23:48:33:917 | MD | DEBUG | +0 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded
23:48:33:917 | MD | INFO | +0 | Process - Exist AhkLauncher.exe
23:48:33:920 | MD | INFO | +0 | RunAHKKeymapper - Ended
23:48:33:920 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
23:48:33:920 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
23:48:33:921 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
23:48:33:921 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
23:48:33:921 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:33:921 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Backspace,~1joy12,
23:48:33:921 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:33:921 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy10 not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:33:922 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy10" to call a group label
23:48:33:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:33:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:33:923 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,
23:48:33:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:33:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:33:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
23:48:33:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:33:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:33:924 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,
23:48:33:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:33:924 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:33:925 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
23:48:33:925 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:33:925 | MD | TRACE | +0 | CustomFunction.Init - Starting
23:48:33:925 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Starting
23:48:33:925 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Ending
23:48:33:925 | MD | TRACE | +0 | CustomFunction.Init - Ending
23:48:33:925 | MD | INFO | +0 | StartModule - Started
23:48:33:926 | MD | INFO | +0 | StartModule - MEmu: Dolphin
MEmuV: v5.0
MURL: https://dolphin-emu.org/
MAuthor: djvj|bleasby
MVersion: 2.2.0
MCRC: C7DEEF2C
iCRC: 9DF8C36F
MID: 635038268884477733
MSystem: Nintendo Gamecube|Nintendo Wii|Nintendo WiiWare
23:48:33:926 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Nintendo Gamecube"
23:48:33:926 | MD | INFO | +0 | LocaleUtils.i18n - Started
23:48:33:926 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "Spanish_Modern_Sort" & key "dialog.open" not found, trying section "Spanish"
23:48:33:926 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Abrir" for "dialog.open"
23:48:33:926 | MD | INFO | +0 | LocaleUtils.i18n - Started
23:48:33:926 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "Spanish_Modern_Sort" & key "dialog.start" not found, trying section "Spanish"
23:48:33:927 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "comienzo" for "dialog.start"
23:48:33:927 | MD | INFO | +0 | PluginInit - Started
23:48:33:927 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
23:48:33:927 | MD | INFO | +0 | CheckFile - Checking if D:\Hyperspin\Databases\Nintendo Gamecube\Nintendo Gamecube.xml exists
23:48:33:928 | MD | DEBUG | +0 | CheckFile - Attributes:
File Size: 232856 bytes
Created: 12/19/2016 - 5:59:46
Modified: 3/21/2015 - 7:33:12
23:48:33:928 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database!
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Final Fantasy - Crystal Chronicles (USA)"
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Cloneof" with a value: ""
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "Game Designers Studio, The"
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Year" with a value: "2004"
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Role-Playing"
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating
23:48:33:929 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "ESRB - T (Teen)"
23:48:33:930 | MD | TRACE | +0 | PluginInit - GameInfo:
GameInfo Label: Cloneof | GameInfo Value:
GameInfo Label: Genre | GameInfo Value: Role-Playing
GameInfo Label: Name | GameInfo Value: Final Fantasy - Crystal Chronicles (USA)
GameInfo Label: Publisher | GameInfo Value: Game Designers Studio, The
GameInfo Label: Rating | GameInfo Value: ESRB - T (Teen)
GameInfo Label: Year | GameInfo Value: 2004
23:48:33:930 | MD | DEBUG | +0 | BuildDatabaseTable - Ended
23:48:33:930 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
23:48:33:930 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\Hyperspin\Media\Nintendo Gamecube\Images\Wheel\Final Fantasy - Crystal Chronicles (USA).png
23:48:33:957 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: D:\Hyperspin\Media\Main Menu\Images\Wheel\Nintendo Gamecube.png
23:48:33:957 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
Asset Label: Game Logo | Asset Path1: D:\Hyperspin\Media\Nintendo Gamecube\Images\Wheel\Final Fantasy - Crystal Chronicles (USA).png | Asset Extension1: png | Asset Type1: game
Asset Label: System Logo | Asset Path1: D:\Hyperspin\Media\Main Menu\Images\Wheel\Nintendo Gamecube.png | Asset Extension1: png | Asset Type1: system
23:48:33:957 | MD | INFO | +0 | BuildAssetsTable - Ended
23:48:33:957 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Disc|#disabled#|#disabled#
23:48:33:958 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: D:\Hyperspin\Media\Nintendo Gamecube\Images\Artwork1\Final Fantasy - Crystal Chronicles (USA).png
23:48:33:958 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: D:\Hyperspin\Media\Nintendo Gamecube\Images\Artwork2\Final Fantasy - Crystal Chronicles (USA).png
23:48:33:958 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: D:\Hyperspin\Media\Nintendo Gamecube\Images\Artwork3\Final Fantasy - Crystal Chronicles (USA).png
23:48:33:994 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Disc: D:\Hyperspin\Media\Nintendo Gamecube\Images\Artwork4\Final Fantasy - Crystal Chronicles (USA).png
23:48:33:994 | MD | WARNING | +0 | BuildAssetsTable - This asset has been disabled: #disabled#
23:48:33:995 | MD | WARNING | +0 | BuildAssetsTable - This asset has been disabled: #disabled#
23:48:33:995 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
Asset Label: Cartridge | Asset Path1: D:\Hyperspin\Media\Nintendo Gamecube\Images\Artwork3\Final Fantasy - Crystal Chronicles (USA).png | Asset Extension1: png | Asset Type1: game
Asset Label: Disc | Asset Path1: D:\Hyperspin\Media\Nintendo Gamecube\Images\Artwork4\Final Fantasy - Crystal Chronicles (USA).png | Asset Extension1: png | Asset Type1: game
23:48:33:995 | MD | INFO | +0 | BuildAssetsTable - Ended
23:48:33:995 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: #disabled#|#disabled#
23:48:33:995 | MD | WARNING | +0 | BuildAssetsTable - This asset has been disabled: #disabled#
23:48:33:995 | MD | WARNING | +0 | BuildAssetsTable - This asset has been disabled: #disabled#
23:48:33:995 | MD | INFO | +0 | BuildAssetsTable - Ended
23:48:33:995 | MD | INFO | +0 | PluginInit - Ended
23:48:33:996 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Final Fantasy - Crystal Chronicles (USA)
23:48:33:996 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor
23:48:33:008 | MD | DEBUG | +16 | XHotkeyTableCreation - Started
23:48:34:008 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,
23:48:34:008 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:008 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:008 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
23:48:34:008 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:008 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\Hyperspin\HyperSpin.exe"
23:48:34:008 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\Hyperspin\HyperSpin.exe"
23:48:34:009 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\Dolphin\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).ini"
23:48:34:009 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\Dolphin\Nintendo Gamecube.ini"
23:48:34:010 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\RocketLauncher\Modules\Dolphin\Dolphin.ini"
23:48:34:010 | MD | TRACE | +0 | File.Exist - This file exists: D:\RocketLauncher\Modules\Dolphin\Dolphin.ini
23:48:34:010 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "D:\RocketLauncher\Modules\Dolphin\Dolphin.ini"
23:48:34:012 | MD | INFO | +0 | StartModule - Ended
23:48:34:012 | MD | INFO | +0 | BezelGUI - Started
23:48:34:035 | MD | INFO | +31 | BezelGUI - Ended
23:48:34:035 | MD | DEBUG | +0 | FadeInStart - Started
23:48:34:035 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:035 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,
23:48:34:035 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:035 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
23:48:34:035 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
23:48:34:036 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy10 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy10"
23:48:34:037 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~Backspace"
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:038 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:039 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,
23:48:34:039 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:039 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:039 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy12"
23:48:34:039 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:039 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:039 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
23:48:34:039 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.000000, Y= 1.000000
23:48:34:040 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Layer 1*.*
23:48:34:040 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Backgrounds\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Layer 1*.*
23:48:34:040 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Layer 1*.*
23:48:34:040 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.*
23:48:34:040 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.png
23:48:34:041 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1.png
23:48:34:041 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.gif
23:48:34:041 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.tif
23:48:34:041 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.bmp
23:48:34:041 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.jpg
23:48:34:041 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1.png
23:48:34:041 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Info Bar*.*
23:48:34:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Info Bar*.*
23:48:34:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Info Bar*.*
23:48:34:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
23:48:34:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
23:48:34:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
23:48:34:042 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Info Bar": D:\RocketLauncher\Media\Fade\_Default\Info Bar.png
23:48:34:043 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
23:48:34:043 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
23:48:34:043 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
23:48:34:043 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
23:48:34:043 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\_Default\Info Bar.png
23:48:34:114 | MD | INFO | +78 | DefaultAnimateFadeIn - Started, direction is: in
23:48:34:114 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
23:48:34:425 | MD | INFO | +313 | DefaultAnimateFadeIn - Ended
23:48:34:442 | MD | DEBUG | +16 | FadeInStart - Ended
23:48:34:442 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
23:48:34:442 | MD | TRACE | +0 | CustomFunction.PreStart - Starting
23:48:34:442 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Starting
23:48:34:442 | MD | INFO | +0 | GetRLMediaFiles - Started
23:48:34:443 | MD | INFO | +0 | GetRLMediaFiles - Ended, randomized RocketLauncher Cursors file selected:
23:48:34:443 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Ending
23:48:34:443 | MD | TRACE | +0 | CustomFunction.PreStart - Ending
23:48:34:443 | MD | DEBUG | +0 | CoverFE - Started
23:48:34:447 | MD | INFO | +0 | FadeApp - Hiding Frontend by making it transparent
23:48:34:447 | MD | TRACE | +0 | Process.GetProcessID
23:48:34:450 | MD | TRACE | +0 | Process.GetProcessHandle - Process " 0" not found
23:48:34:451 | MD | DEBUG | +0 | CoverFE - Ended
23:48:34:451 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "D:\EMUs\Nintendo Gamecube\Dolphin.exe"
23:48:34:451 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\EMUs\Nintendo Gamecube\Dolphin.exe"
23:48:34:451 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Gamecube\Dolphin.exe"
23:48:34:451 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: false
23:48:34:452 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseCustomWiimoteProfiles: No value for this key
23:48:34:452 | MD | INFO | +0 | RIniFile.Read - Module - UseCustomWiimoteProfiles: false (DEFAULT)
23:48:34:452 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseCustomGCPadProfiles: No value for this key
23:48:34:452 | MD | INFO | +0 | RIniFile.Read - Module - UseCustomGCPadProfiles: false (DEFAULT)
23:48:34:452 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideMouse: No value for this key
23:48:34:452 | MD | INFO | +0 | RIniFile.Read - Module - HideMouse: true (DEFAULT)
23:48:34:452 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - RefreshKey: No value for this key
23:48:34:452 | MD | INFO | +0 | RIniFile.Read - Module - RefreshKey: (NO VALUE)
23:48:34:453 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Timeout: No value for this key
23:48:34:453 | MD | INFO | +0 | RIniFile.Read - Module - Timeout: 5 (DEFAULT)
23:48:34:453 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Render_To_Main: true
23:48:34:453 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
23:48:34:453 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
23:48:34:453 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Final Fantasy - Crystal Chronicles (USA)] - Control_Type_Port_1: 5
23:48:34:453 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Final Fantasy - Crystal Chronicles (USA)] - Control_Type_Port_2: 5
23:48:34:454 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Final Fantasy - Crystal Chronicles (USA)] - Control_Type_Port_3: 5
23:48:34:454 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Final Fantasy - Crystal Chronicles (USA)] - Control_Type_Port_4: 5
23:48:34:454 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Final Fantasy - Crystal Chronicles (USA)] - enableVBALink: true
23:48:34:454 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [VBA Link] - VBAExePath: ..\Nintendo Game Boy\visualboyadvance-m.exe
23:48:34:454 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [VBA Link] - VBABiosPath: ..\Nintendo Game Boy\gba_bios.bin
23:48:34:454 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [VBA Link] - VBADelay: 1000
23:48:34:454 | MD | TRACE | +0 | Window.__New - Created: "Dolphin ahk_class Qt5QWindowIcon"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Dolphin ahk_class Qt5QWindowIcon"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Scanning for ISOs ahk_class #32770"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Dolphin NetPlay Setup ahk_class Qt5QWindowIcon"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Dolphin NetPlay ahk_class Qt5QWindowIcon"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Dolphin Controller Configuration ahk_class #32770"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Select ahk_class #32770"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Warning ahk_class #32770"
23:48:34:455 | MD | TRACE | +0 | Window.__New - Created: "Error ahk_class #32770"
23:48:34:456 | MD | TRACE | +15 | Window.CreateControl - Created new control for "OK"
23:48:34:456 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini"
23:48:34:457 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Gamecube\User\Config\Dolphin.ini"
23:48:34:457 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Gamecube\portable.txt"
23:48:34:458 | MD | TRACE | +0 | File.Exist - This file exists: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:34:458 | MD | INFO | +0 | Module - Dolphin's base settings folder is not portable and found in: C:\Users\TemploArcade\Documents\Dolphin Emulator
23:48:34:458 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini"
23:48:34:458 | MD | TRACE | +0 | IniFile.__New - Created new ini object of: "C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini"
23:48:34:467 | MD | INFO | +0 | RunKeymapper - Started, using method "menu"
23:48:34:467 | MD | INFO | +0 | GetJoystickArray - Started
23:48:34:485 | MD | TRACE | +16 | GetJoystickArray - Joysticks Detected: 1010000000000000
23:48:34:486 | MD | INFO | +0 | GetJoystickGUID - Started
23:48:34:486 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 80C08908EA57E9118001444553540000
23:48:34:486 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 80C08908EA57E9118001444553540000
23:48:34:487 | MD | INFO | +15 | GetJoystickGUID - Started
23:48:34:487 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 90E78908EA57E9118002444553540000
23:48:34:487 | MD | TRACE | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 90E78908EA57E9118002444553540000
23:48:34:487 | MD | INFO | +0 | GetJoystickArray - Ended
23:48:34:487 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
23:48:34:487 | MD | TRACE | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:34:488 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\RocketLauncher|D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:34:488 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\RocketLauncher\THT 2P arcade controller\p1.xpadderprofile
23:48:34:488 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\RocketLauncher\p1.xpadderprofile
23:48:34:488 | MD | INFO | +0 | GetProfile - Loading Player 1 Profile -> D:\RocketLauncher\Profiles\xpadder\RocketLauncher\p1.xpadderprofile
23:48:34:488 | MD | TRACE | +0 | RunKeymapper - ID: 3 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:34:488 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\RocketLauncher|D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:34:488 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\RocketLauncher\THT 2P arcade controller\p2.xpadderprofile
23:48:34:489 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\RocketLauncher\p2.xpadderprofile
23:48:34:489 | MD | TRACE | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:34:489 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:34:489 | MD | INFO | +0 | RunXpadder - Started
23:48:34:489 | MD | INFO | +0 | Process - Exist JoyToKey.exe
23:48:34:492 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
23:48:34:492 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe /C
23:48:34:505 | MD | DEBUG | +16 | Run - "Xpadder.exe /C" Process ID: 12844
23:48:34:505 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\RocketLauncher\Xpadder\xpadder.ini
23:48:34:505 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
23:48:34:615 | MD | TRACE | +109 | RunXpadder - Reading the order in D:\RocketLauncher\Xpadder\xpadder.ini and arranging profiles found to match that order
23:48:34:616 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
23:48:34:616 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\RocketLauncher\p1.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
23:48:34:623 | MD | DEBUG | +0 | Run - "Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\RocketLauncher\p1.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 3348
23:48:34:624 | MD | INFO | +0 | RunXpadder - Ended
23:48:34:624 | MD | INFO | +0 | RunKeymapper - Ended
23:48:34:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:624 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Enter not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,
23:48:34:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Enter" to call label: "PlayersMenuSelect"
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "PlayersMenuUP"
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Down not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "PlayersMenuDown"
23:48:34:626 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:627 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup NumpadEnter not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,
23:48:34:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:627 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "NumpadEnter" to call label: "PlayersMenuSelect"
23:48:34:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Numpad8 not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad8" to call label: "PlayersMenuUP"
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:628 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Numpad2 not in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad2" to call label: "PlayersMenuDown"
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:629 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~Backspace"
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:630 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy12"
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:631 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Backspace" to call a group label
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:34:632 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:34:633 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy12" to call a group label
23:48:34:633 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:34:633 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:693 | MD | DEBUG | +2063 | XHotkeyTableCreation - Started
23:48:36:693 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Enter is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:693 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:693 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "Enter"
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:694 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Up"
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:695 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Down"
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:696 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup NumpadEnter is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "NumpadEnter"
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:697 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Numpad8 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Numpad8"
23:48:36:698 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Numpad2 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:699 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Numpad2"
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~Backspace"
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:701 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy12"
23:48:36:702 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:702 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:702 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:702 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:739 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
23:48:36:739 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:739 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Backspace" to call a group label
23:48:36:740 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:740 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:740 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:36:740 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:36:740 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:36:740 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:36:741 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy12" to call a group label
23:48:36:741 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:36:741 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:36:742 | MD | INFO | +0 | PlayersMenuSelectNumber of Players Selected: 2
23:48:36:742 | MD | INFO | +0 | RunKeymapper - Started, using method "load"
23:48:36:742 | MD | INFO | +0 | GetJoystickArray - Started
23:48:36:775 | MD | TRACE | +32 | GetJoystickArray - Joysticks Detected: 1010000000000000
23:48:36:776 | MD | INFO | +0 | GetJoystickGUID - Started
23:48:36:777 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 80C08908EA57E9118001444553540000
23:48:36:777 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 80C08908EA57E9118001444553540000
23:48:36:777 | MD | INFO | +0 | GetJoystickGUID - Started
23:48:36:778 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 90E78908EA57E9118002444553540000
23:48:36:778 | MD | TRACE | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 90E78908EA57E9118002444553540000
23:48:36:778 | MD | INFO | +0 | GetJoystickArray - Ended
23:48:36:778 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
23:48:36:778 | MD | TRACE | +0 | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:36:778 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\THT 2P arcade controller\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\THT 2P arcade controller\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\THT 2P arcade controller\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\THT 2P arcade controller\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching for a Player 1 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\p1.xpadderprofile
23:48:36:779 | MD | TRACE | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:36:780 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:36:780 | MD | TRACE | +0 | RunKeymapper - ID: 3 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:36:780 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin|D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default|D:\RocketLauncher\Profiles\xpadder\_Default|D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:36:780 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\THT 2P arcade controller\p2.xpadderprofile
23:48:36:780 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\p2.xpadderprofile
23:48:36:780 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\THT 2P arcade controller\p2.xpadderprofile
23:48:36:781 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\Dolphin\p2.xpadderprofile
23:48:36:781 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\THT 2P arcade controller\p2.xpadderprofile
23:48:36:781 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\Nintendo Gamecube\_Default\p2.xpadderprofile
23:48:36:781 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\THT 2P arcade controller\p2.xpadderprofile
23:48:36:781 | MD | TRACE | +0 | GetProfile - Searching for a Player 2 profile -> D:\RocketLauncher\Profiles\xpadder\_Default\p2.xpadderprofile
23:48:36:781 | MD | TRACE | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:36:782 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:36:782 | MD | INFO | +0 | RunXpadder - Started
23:48:36:782 | MD | INFO | +0 | Process - Exist JoyToKey.exe
23:48:36:800 | MD | TRACE | +31 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
23:48:36:800 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe /C
23:48:36:808 | MD | DEBUG | +0 | Run - "Xpadder.exe /C" Process ID: 4796
23:48:36:808 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\RocketLauncher\Xpadder\xpadder.ini
23:48:36:808 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
23:48:36:916 | MD | TRACE | +109 | RunXpadder - Reading the order in D:\RocketLauncher\Xpadder\xpadder.ini and arranging profiles found to match that order
23:48:36:917 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
23:48:36:917 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
23:48:36:940 | MD | DEBUG | +32 | Run - "Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 13092
23:48:36:940 | MD | INFO | +0 | RunXpadder - Ended
23:48:36:941 | MD | INFO | +0 | RunKeymapper - Ended
23:48:36:941 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin_Backup.ini"
23:48:36:941 | MD | TRACE | +0 | File.Copy - Copying from: "C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini" to "C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin_Backup.ini"
23:48:36:942 | MD | INFO | +0 | IniFile.Write - SECTION: [Controls] - KEY: - VALUE: 5 - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:942 | MD | INFO | +0 | IniFile.Write - SECTION: [Controls] - KEY: - VALUE: 5 - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:942 | MD | INFO | +0 | BezelStart - Started
23:48:36:942 | MD | DEBUG | +0 | BezelStart - Bezel mode MultiScreens selected.
23:48:36:952 | MD | TRACE | +0 | BezelStart - Bezel variable values:
[Settings] Game_Monitor =
[Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
[Settings] Bezel_Delay = 0
[Bezel Change] Bezel_Transition_Duration = 200
[Bezel Change] Bezel_Save_Selected = true
[Bezel Change] Extra_FullScreen_Bezel = fill
[Background] Background_Change_Timer = 0
[Background] Background_Transition_Animation = fade
[Background] Background_Transition_Duration = 0
[Background] Use_Backgrounds = true
[Bezel Change Keys] Next_Bezel_Key = H1000:2joy9
[Bezel Change Keys] Previous_Bezel_Key = H1000:1joy9
[Instruction Cards General Settings] IC_Positions = topLeft|topRight|bottomLeft|bottomRight|topCenter|leftCenter|rightCenter|bottomCenter
[Instruction Cards General Settings] IC_Transition_Animation = slideIn
[Instruction Cards General Settings] IC_Transition_Duration = 500
[Instruction Cards General Settings] IC_Enable_Transition_Sound = true
[Instruction Cards General Settings] IC_Scale_Factor = ScreenHeight
[Instruction Cards General Settings] IC_Save_Selected = true
[Instruction Cards Menu] IC_Left_Menu_Positions = topLeft|leftCenter|bottomLeft|bottomCenter
[Instruction Cards Menu] IC_Left_Menu_Number_of_List_Items = 7
[Instruction Cards Menu] IC_Right_Menu_Positions = topRight|rightCenter|bottomRight|topCenter
[Instruction Cards Menu] IC_Right_Menu_Number_of_List_Items = 7
[Instruction Cards Visibility] IC_Display_Card_on_Startup = false
[Instruction Cards Visibility] IC_Random_Slide_Show_Timer = 0
[Instruction Cards Visibility] IC_Toggle_Visibility_Key = NumpadClear
[Instruction Cards Keys Change Mode 1] IC_Left_Menu_Key = NumpadHome
[Instruction Cards Keys Change Mode 1] IC_Right_Menu_Key = NumpadPgUp
[Instruction Cards Keys Change Mode 2] IC_Change_Active_Instruction_Card_Key = NumpadEnd
[Instruction Cards Keys Change Mode 2] IC_Previous_Instruction_Card_Key = NumpadDown
[Instruction Cards Keys Change Mode 2] IC_Next_Instruction_Card_Key = NumpadPgDn
[Instruction Cards Keys Change Mode 3] IC_1_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_2_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_3_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_4_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_5_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_6_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_7_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_8_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_1_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_2_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_3_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_4_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_5_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_6_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_7_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_8_Next_Key =
23:48:36:952 | MD | INFO | +0 | BezelStart - Game will be moved to monitor 3 if RL finds a valid bezel to be show.
23:48:36:952 | MD | DEBUG | +0 | BezelStart - Assuming that game has horizontal orientation.
23:48:36:952 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)
23:48:36:953 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default\Dolphin\Horizontal
23:48:36:953 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default\Dolphin
23:48:36:953 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default\Horizontal
23:48:36:953 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default
23:48:36:954 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\_Default\Horizontal
23:48:36:954 | MD | DEBUG | +0 | BezelFilesPath - Looking for Bezel [3S] in: D:\RocketLauncher\Media\Bezels\_Default
23:48:36:954 | MD | WARNING | +0 | BezelFilesPath - Bezels are enabled, however none of the Bezel [3S] files, with extensions png|gif|tif|bmp|jpg exist on the bezel folders.
23:48:36:955 | MD | INFO | +0 | BezelStart - Adding extra fullscreen fake bezel image
23:48:36:955 | MD | DEBUG | +0 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)
23:48:36:955 | MD | DEBUG | +0 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default\Dolphin\Horizontal
23:48:36:955 | MD | DEBUG | +0 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default\Dolphin
23:48:36:956 | MD | DEBUG | +15 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default\Horizontal
23:48:36:956 | MD | DEBUG | +0 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\Nintendo Gamecube\_Default
23:48:36:956 | MD | DEBUG | +0 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\_Default\Horizontal
23:48:36:957 | MD | DEBUG | +0 | BezelFilesPath - Looking for Instruction Card in: D:\RocketLauncher\Media\Bezels\_Default
23:48:36:957 | MD | WARNING | +0 | BezelFilesPath - Bezels are enabled, however none of the Instruction Card files, with extensions png|gif|tif|bmp|jpg exist on the bezel folders.
23:48:36:958 | MD | INFO | +0 | BezelStart - Ended
23:48:36:958 | MD | INFO | +0 | IniFile.Write - SECTION: [Interface] - KEY: ShowToolbar - VALUE: False - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:959 | MD | INFO | +0 | IniFile.Write - SECTION: [Interface] - KEY: ShowStatusbar - VALUE: False - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:959 | MD | INFO | +0 | IniFile.Write - SECTION: [Core] - KEY: SIDevice0 - VALUE: 5 - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:959 | MD | INFO | +0 | IniFile.Write - SECTION: [Core] - KEY: SIDevice1 - VALUE: 5 - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:960 | MD | INFO | +0 | IniFile.Write - SECTION: [Core] - KEY: SIDevice2 - VALUE: 5 - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:960 | MD | INFO | +0 | IniFile.Write - SECTION: [Core] - KEY: SIDevice3 - VALUE: 5 - FILE: C:\Users\TemploArcade\Documents\Dolphin Emulator\Config\Dolphin.ini
23:48:36:960 | MD | INFO | +0 | 7z - Started, received D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).7z. If rom is an archive, it will extract to D:\Temp
23:48:36:960 | MD | DEBUG | +0 | 7z - Using Standard method to extract this rom
23:48:36:961 | MD | DEBUG | +0 | 7z - ".7z" found in .zip|.rar|.7z|.lha|.lzh|.gzip|.tar
23:48:36:961 | MD | INFO | +0 | CheckFile - Checking if D:\ROMS\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA).7z exists
23:48:37:021 | MD | DEBUG | +63 | CheckFile - Attributes:
File Size: 683974866 bytes
Created: 7/15/2017 - 3:01:10
Modified: 7/15/2017 - 3:04:33
23:48:37:066 | MD | INFO | +47 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Final Fantasy - Crystal Chronicles (USA).iso"
23:48:37:066 | MD | DEBUG | +0 | 7z - Attaching the system name "Nintendo Gamecube" to the extracted path
23:48:37:067 | MD | DEBUG | +0 | 7z - Invoked COM Object, ROM extracted size: 1459978240 bytes
23:48:37:067 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in D:\Temp\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)
23:48:37:068 | MD | DEBUG | +0 | 7z - File already exists in D:\Temp\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA) with a size of: 1459978240 bytes
23:48:37:068 | MD | DEBUG | +0 | 7z - Breaking out of 7z to load existing file
23:48:37:068 | MD | DEBUG | +0 | 7z - FadeIn is true, but no extraction needed as it already exists in 7z_Extract_Path. Using Fade_Layer_3_Animation instead.
23:48:37:068 | MD | INFO | +0 | 7z - Starting non-7z FadeIn animation.
23:48:37:068 | MD | INFO | +0 | DefaultFadeAnimation - Started
23:48:37:069 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Layer 2*.*
23:48:37:069 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Layer 2*.*
23:48:37:069 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 2" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2*.*
23:48:37:069 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2*.png
23:48:37:069 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 2": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2.png
23:48:37:069 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2*.gif
23:48:37:070 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2*.tif
23:48:37:070 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2*.bmp
23:48:37:070 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 2": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2*.jpg
23:48:37:070 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 2.png
23:48:37:073 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Layer 3*.*
23:48:37:073 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Layer 3*.*
23:48:37:073 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.*
23:48:37:073 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.png
23:48:37:074 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3.png
23:48:37:074 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.gif
23:48:37:074 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.tif
23:48:37:074 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.bmp
23:48:37:074 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.jpg
23:48:37:075 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3.png
23:48:37:110 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
23:48:37:110 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: D:\RocketLauncher\Media\Genre\_Default\Role-Playing.*
23:48:37:134 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rating Logo: D:\RocketLauncher\Media\Rating\_Default\ESRB - T (Teen).*
23:48:37:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo:
23:48:37:134 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo: D:\RocketLauncher\Media\Publisher\_Default\Game Designers Studio, The.*
23:48:37:154 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Year Logo: D:\RocketLauncher\Media\Year\_Default\2004.*
23:48:37:155 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
Asset Label: Genre Logo | Asset Path1: D:\RocketLauncher\Media\Genre\_Default\Role-Playing.png | Asset Extension1: png | Asset Type1: genre
Asset Label: Rating Logo | Asset Path1: D:\RocketLauncher\Media\Rating\_Default\ESRB - T (Teen).png | Asset Extension1: png | Asset Type1: rating
23:48:37:155 | MD | INFO | +0 | BuildAssetsTable - Ended
23:48:37:155 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
23:48:37:155 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\RocketLauncher\Media\Logos\Nintendo Gamecube\_Default\
23:48:37:156 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: D:\RocketLauncher\Media\Logos\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\
23:48:37:192 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Logo:
23:48:37:192 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
Asset Label: Game Logo | Asset Path1: D:\RocketLauncher\Media\Logos\Nintendo GameCube\Final Fantasy - Crystal Chronicles (USA)\Logo.png | Asset Extension1: png | Asset Type1: game
Asset Label: Genre Logo | Asset Path1: D:\RocketLauncher\Media\Genre\_Default\Role-Playing.png | Asset Extension1: png | Asset Type1: genre
Asset Label: Rating Logo | Asset Path1: D:\RocketLauncher\Media\Rating\_Default\ESRB - T (Teen).png | Asset Extension1: png | Asset Type1: rating
Asset Label: System Logo | Asset Path1: D:\RocketLauncher\Media\Logos\Nintendo GameCube\_Default\Nintendo GameCube.png | Asset Extension1: png | Asset Type1: system
23:48:37:192 | MD | INFO | +0 | BuildAssetsTable - Ended
23:48:37:212 | MD | DEBUG | +15 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Loading start*.*
23:48:37:213 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Loading start*.*
23:48:37:213 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Loading start*.*
23:48:37:213 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
23:48:37:213 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\RocketLauncher\Media\Fade\_Default\Loading start*.*
23:48:37:213 | MD | DEBUG | +0 | FadeInDelay - Started
23:48:37:213 | MD | DEBUG | +0 | FadeInDelay - Ended
23:48:37:214 | MD | INFO | +0 | DefaultFadeAnimation - Ended
23:48:37:214 | MD | WARNING | +0 | 7z - romPath changed from "D:\ROMS\Nintendo Gamecube" to "D:\Temp\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)"
23:48:37:214 | MD | WARNING | +0 | 7z - romName changed from "Final Fantasy - Crystal Chronicles (USA)" to "Final Fantasy - Crystal Chronicles (USA)"
23:48:37:214 | MD | WARNING | +0 | 7z - romExtension changed from ".7z" to ".iso"
23:48:37:214 | MD | INFO | +0 | 7z - Ended
23:48:37:214 | MD | TRACE | +0 | StringUtils.Contains - ".iso" does not contain "\.zip|\.7z|\.rar"
23:48:37:215 | MD | DEBUG | +0 | IniFile.Write - ini value already correct. SECTION: [Display] - KEY: Fullscreen - Value: False
23:48:37:215 | MD | DEBUG | +0 | IniFile.Write - ini value already correct. SECTION: [Display] - KEY: RenderToMain - Value: true
23:48:37:215 | MD | DEBUG | +0 | IniFile.Write - ini value already correct. SECTION: [Interface] - KEY: HideCursor - Value: True
23:48:37:215 | MD | DEBUG | +0 | IniFile.Write - ini value already correct. SECTION: [Interface] - KEY: ConfirmStop - Value: False
23:48:37:216 | MD | DEBUG | +0 | IniFile.Write - ini value already correct. SECTION: [Interface] - KEY: UsePanicHandlers - Value: False
23:48:37:216 | MD | DEBUG | +0 | IniFile.Write - ini value already correct. SECTION: [Core] - KEY: SerialPort1 - Value: 5
23:48:37:216 | MD | TRACE | +0 | StringUtils.InStr - Could not find "wii" in "Nintendo Gamecube" starting at position 1
23:48:37:216 | MD | INFO | +0 | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms
23:48:37:217 | MD | INFO | +0 | HideAppStart - Ended
23:48:37:217 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting
23:48:37:217 | MD | INFO | +0 | GlobalUserFunction.PreLaunch - Starting
23:48:37:217 | MD | INFO | +0 | GlobalUserFunction.PreLaunch - Ending
23:48:37:217 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending
23:48:37:217 | MD | INFO | +0 | Process.Run - Running: D:\EMUs\Nintendo Gamecube\Dolphin.exe -b -e "D:\Temp\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).iso"
23:48:37:227 | MD | DEBUG | +16 | Process.Run - "Dolphin.exe -b -e "D:\Temp\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\Final Fantasy - Crystal Chronicles (USA).iso"" Process ID: 3124
23:48:37:227 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
23:48:37:228 | MD | INFO | +0 | GlobalUserFunction.PostLaunch - Starting
23:48:37:228 | MD | INFO | +0 | GlobalUserFunction.PostLaunch - Ending
23:48:37:228 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending
23:48:37:228 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 3017576"
23:48:37:229 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:37:229 | MD | TRACE | +0 | Window.GetPos - Retrieved x:349 y:76 w: 1546 h: 855 from "ahk_id 3017576"
23:48:37:229 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:37:229 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Global Settings Editor for Dolphin.ahk | Class: HwndWrapper[RocketLauncherUI.exe;;90142412-3326-4a2c-9cd6-e22a64da6e5b] | State: 0 | X: 349 | Y: 76 | Width: 1546 | Height: 855 | Window HWND: 0x2e0b68 | Process ID: 11772 | Process Path: D:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
23:48:37:229 | MD | INFO | +0 | Window.Wait - Waiting for window "Dolphin ahk_class Qt5QWindowIcon"
23:48:37:272 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage
23:48:37:336 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage4
23:48:37:396 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage8
23:48:37:460 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage13
23:48:37:521 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage17
23:48:37:587 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage21
23:48:37:696 | MD | INFO | +110 | DefaultFadeAnimationLoop - percentage25
23:48:37:703 | MD | DEBUG | +0 | HideAppTimer - Trying to hide window [1]: "Dolphin ahk_class Qt5QWindowIcon"
23:48:37:741 | MD | TRACE | +46 | Window.__New - Created: "ahk_id 1449650"
23:48:37:742 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:37:742 | MD | TRACE | +0 | Window.GetPos - Retrieved x:-8 y:-8 w: 1936 h: 1056 from "ahk_id 1449650"
23:48:37:742 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:37:743 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Dolphin 5.0-9888 | Class: Qt5QWindowIcon | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x161eb2 | Process ID: 3124 | Process Path: D:\EMUs\Nintendo Gamecube\Dolphin.exe
23:48:37:743 | MD | TRACE | +0 | Window.Get - ID is "0x161eb2" from "Dolphin ahk_class Qt5QWindowIcon"
23:48:37:743 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 1449650"
23:48:37:744 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:37:744 | MD | TRACE | +0 | Window.GetPos - Retrieved x:-8 y:-8 w: 1936 h: 1056 from "ahk_id 1449650"
23:48:37:744 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:37:744 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Dolphin 5.0-9888 | Class: Qt5QWindowIcon | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x161eb2 | Process ID: 3124 | Process Path: D:\EMUs\Nintendo Gamecube\Dolphin.exe
23:48:37:745 | MD | INFO | +0 | Window.WaitActive - Waiting for "Dolphin ahk_class Qt5QWindowIcon"
23:48:37:759 | MD | INFO | +16 | DefaultFadeAnimationLoop - percentage32
23:48:37:822 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage36
23:48:37:859 | MD | TRACE | +31 | Window.__New - Created: "ahk_id 1449650"
23:48:37:859 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:37:860 | MD | TRACE | +0 | Window.GetPos - Retrieved x:-8 y:-8 w: 1936 h: 1056 from "ahk_id 1449650"
23:48:37:860 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:37:860 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Dolphin 5.0-9888 | Class: Qt5QWindowIcon | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x161eb2 | Process ID: 3124 | Process Path: D:\EMUs\Nintendo Gamecube\Dolphin.exe
23:48:37:875 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Game Boy\vbam.ini"
23:48:37:876 | MD | TRACE | +0 | IniFile.__New - Created new ini object of: "D:\EMUs\Nintendo Game Boy\vbam.ini"
23:48:37:876 | MD | INFO | +0 | File.CheckFile - Checking if "D:\EMUs\Nintendo Game Boy\vbam.ini" exists
23:48:37:877 | MD | TRACE | +0 | File.Exist - This file exists: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:902 | MD | INFO | +32 | DefaultFadeAnimationLoop - percentage41
23:48:37:906 | MD | DEBUG | +0 | File.CheckFile - Attributes:
File Size: 2594 bytes
Created: 4/27/2019 - 8:39:25
Modified: 4/27/2019 - 11:48:16
23:48:37:907 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Game Boy\vbam_Backup.ini"
23:48:37:908 | MD | TRACE | +0 | File.Copy - Copying from: "D:\EMUs\Nintendo Game Boy\vbam.ini" to "D:\EMUs\Nintendo Game Boy\vbam_Backup.ini"
23:48:37:909 | MD | INFO | +15 | IniFile.Write - SECTION: [preferences] - KEY: fullScreen - VALUE: 0 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:909 | MD | TRACE | +0 | StringUtils.Replace - Replacing "\" with "\\"
23:48:37:909 | MD | INFO | +0 | IniFile.Write - SECTION: [preferences] - KEY: pauseWhenInactive - VALUE: 0 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:910 | MD | INFO | +0 | IniFile.Write - SECTION: [GBA] - KEY: BiosFile - VALUE: D:\\EMUs\\Nintendo Game Boy\\gba_bios.bin - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:910 | MD | INFO | +0 | IniFile.Write - SECTION: [GBA] - KEY: LinkAuto - VALUE: 1 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:910 | MD | INFO | +0 | IniFile.Write - SECTION: [GBA] - KEY: LinkHost - VALUE: 127.0.0.1 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:911 | MD | INFO | +0 | IniFile.Write - SECTION: [GBA] - KEY: LinkType - VALUE: 3 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:911 | MD | INFO | +0 | IniFile.Write - SECTION: [preferences] - KEY: LinkNumPlayers - VALUE: 2 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:912 | MD | INFO | +0 | IniFile.Write - SECTION: [preferences] - KEY: useBiosGBA - VALUE: 1 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:912 | MD | INFO | +0 | IniFile.Write - SECTION: [Display] - KEY: Stretch - VALUE: 1 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:912 | MD | INFO | +0 | IniFile.Write - SECTION: [Display] - KEY: Scale - VALUE: 1 - FILE: D:\EMUs\Nintendo Game Boy\vbam.ini
23:48:37:913 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe"
23:48:37:913 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe"
23:48:37:914 | MD | INFO | +0 | Process.Run - Running: D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe "D:\EMUs\Nintendo Game Boy\gba_bios.bin"
23:48:37:926 | MD | DEBUG | +16 | Process.Run - "visualboyadvance-m.exe "D:\EMUs\Nintendo Game Boy\gba_bios.bin"" Process ID: 360
23:48:37:927 | MD | TRACE | +0 | Window.__New - Created: "ahk_pid 360"
23:48:37:927 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 1449650"
23:48:37:928 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:37:928 | MD | TRACE | +0 | Window.GetPos - Retrieved x:-8 y:-8 w: 1936 h: 1056 from "ahk_id 1449650"
23:48:37:929 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:37:929 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: Dolphin 5.0-9888 | Class: Qt5QWindowIcon | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x161eb2 | Process ID: 3124 | Process Path: D:\EMUs\Nintendo Gamecube\Dolphin.exe
23:48:37:929 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_pid 360"
23:48:37:947 | MD | INFO | +16 | DefaultFadeAnimationLoop - percentage46
23:48:38:017 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage49
23:48:38:074 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage55
23:48:38:179 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage57
23:48:38:238 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage65
23:48:38:323 | MD | INFO | +79 | DefaultFadeAnimationLoop - percentage69
23:48:38:381 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage74
23:48:38:444 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage78
23:48:38:497 | MD | INFO | +46 | DefaultFadeAnimationLoop - percentage82
23:48:38:516 | MD | TRACE | +16 | Window.__New - Created: "ahk_id 1449650"
23:48:38:517 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:38:518 | MD | TRACE | +0 | Window.GetPos - Retrieved x:-8 y:-8 w: 1936 h: 1056 from "ahk_id 1449650"
23:48:38:518 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:38:518 | MD | DEBUG | +16 | MiscUtils.GetActiveWindowStatus - Title: Dolphin 5.0-9888 | Class: Qt5QWindowIcon | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x161eb2 | Process ID: 3124 | Process Path: D:\EMUs\Nintendo Gamecube\Dolphin.exe
23:48:38:582 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage85
23:48:38:665 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage92
23:48:38:739 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage97
23:48:38:803 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage100
23:48:38:804 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)\7z complete*.*
23:48:38:804 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\7z complete*.*
23:48:38:804 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\7z complete*.*
23:48:38:805 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
23:48:38:805 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\RocketLauncher\Media\Fade\_Default\7z complete*.*
23:48:38:805 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "7z complete": D:\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
23:48:38:806 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "7z complete": D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
23:48:38:806 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
23:48:38:806 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
23:48:38:931 | MD | DEBUG | +125 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
23:48:38:935 | MD | INFO | +0 | DefaultFadeAnimationLoop - percentage100
23:48:38:935 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished
23:48:38:936 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended
23:48:38:939 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
23:48:39:748 | MD | TRACE | +812 | Process.__New - Creating new process object for: "D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe"
23:48:39:748 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe"
23:48:39:749 | MD | INFO | +0 | Process.Run - Running: D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe "D:\EMUs\Nintendo Game Boy\gba_bios.bin"
23:48:39:797 | MD | DEBUG | +47 | Process.Run - "visualboyadvance-m.exe "D:\EMUs\Nintendo Game Boy\gba_bios.bin"" Process ID: 10480
23:48:39:797 | MD | TRACE | +0 | Window.__New - Created: "ahk_pid 10480"
23:48:39:798 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 1449650"
23:48:39:798 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:39:798 | MD | TRACE | +0 | Window.GetPos - Retrieved x:-8 y:-8 w: 1936 h: 1056 from "ahk_id 1449650"
23:48:39:799 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:39:799 | MD | DEBUG | +16 | MiscUtils.GetActiveWindowStatus - Title: Dolphin 5.0-9888 | Class: Qt5QWindowIcon | State: 1 | X: -8 | Y: -8 | Width: 1936 | Height: 1056 | Window HWND: 0x161eb2 | Process ID: 3124 | Process Path: D:\EMUs\Nintendo Gamecube\Dolphin.exe
23:48:39:799 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_pid 10480"
23:48:40:330 | MD | TRACE | +516 | Window.__New - Created: "ahk_id 1904278"
23:48:40:330 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
23:48:40:331 | MD | TRACE | +15 | Window.GetPos - Retrieved x:234 y:234 w: 256 h: 261 from "ahk_id 1904278"
23:48:40:331 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
23:48:40:331 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: VisualBoyAdvance-M 2.1.1 | Class: wxWindowNR | State: 0 | X: 234 | Y: 234 | Width: 256 | Height: 261 | Window HWND: 0x1d0e96 | Process ID: 360 | Process Path: D:\EMUs\Nintendo Game Boy\visualboyadvance-m.exe
23:48:41:667 | MD | TRACE | +1328 | Window.__New - Created: "gba_bios - VisualBoyAdvance-M"
23:48:41:671 | MD | TRACE | +0 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:053 | MD | TRACE | +391 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:240 | MD | TRACE | +187 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:480 | MD | TRACE | +235 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:596 | MD | TRACE | +125 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:761 | MD | TRACE | +156 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:869 | MD | TRACE | +109 | Window.Get - List is "1" from "gba_bios - VisualBoyAdvance-M"
23:48:42:977 | MD | TRACE | +110 | Window.Get - List is "2" from "gba_bios - VisualBoyAdvance-M"
23:48:42:977 | MD | INFO | +0 | Module - gba_bios Loaded
23:48:42:977 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Starting
23:48:42:977 | MD | INFO | +0 | GlobalUserFunction.PreBezelDraw - Starting
23:48:42:977 | MD | INFO | +0 | GlobalUserFunction.PreBezelDraw - Ending
23:48:42:978 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Starting
23:48:42:978 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
23:48:42:978 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending
23:48:42:978 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Ending
23:48:42:978 | MD | INFO | +0 | BezelDraw - Started
23:48:42:014 | MD | INFO | +31 | HideWindowDecorators - Started
23:48:43:014 | MD | INFO | +0 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst=
23:48:43:016 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:43:016 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:43:016 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:43:017 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:43:017 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~Backspace"
23:48:43:017 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:43:017 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:43:018 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:43:018 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:43:018 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:43:018 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 11 check
23:48:43:018 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy12"
23:48:43:019 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:43:019 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:43:019 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:43:019 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:43:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:43:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:43:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Backspace" to call a group label
23:48:43:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:43:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:43:021 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:43:021 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:43:021 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:43:021 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:43:022 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy12" to call a group label
23:48:43:022 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:43:022 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:43:511 | MD | DEBUG | +484 | ScriptError - Playing error sound: error12.mp3
23:48:43:516 | MD | INFO | +0 | 7zCleanUp - File Kept: D:\Temp\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)
23:48:43:517 | MD | INFO | +0 | 7zCleanUp - File Kept: D:\Temp\Nintendo Gamecube\Final Fantasy - Crystal Chronicles (USA)
23:48:49:887 | MD | DEBUG | +6375 | XHotkeyTableCreation - Started
23:48:49:887 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:49:887 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:49:888 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:49:888 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~Backspace"
23:48:49:888 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:49:888 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:49:888 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:49:889 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:49:889 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:49:889 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:49:889 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy12"
23:48:49:889 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:49:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:49:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:49:890 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~Backspace is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:49:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:49:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:49:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Backspace" to call a group label
23:48:49:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:49:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:49:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
23:48:49:892 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~1joy12 is in TableKeyGroups ~Backspace,~1joy12,~NumpadAdd,~1joy10,PrintScreen,~NumpadSub,~e&~t,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
23:48:49:892 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
23:48:49:892 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
23:48:49:892 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy12" to call a group label
23:48:49:892 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
23:48:49:893 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
23:48:49:893 | MD | ERROR | +16 | ScriptError - RLDLL.hideWindowTitleBar - Exception thrown:
0x80131502 -
Source: RocketLauncher
Description: El �ndice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tama�o de la colecci�n.
Nombre del par�metro: startIndex
HelpFile: (null)
HelpContext: 0
23:48:49:894 | MD | INFO | +0 | ExitModule - Started
23:48:49:894 | MD | INFO | +0 | RunKeymapper - Started, using method "unload"
23:48:49:894 | MD | INFO | +0 | GetJoystickArray - Started
23:48:49:915 | MD | TRACE | +15 | GetJoystickArray - Joysticks Detected: 0010000000000000
23:48:49:916 | MD | INFO | +0 | GetJoystickGUID - Started
23:48:49:916 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 90E78908EA57E9118002444553540000
23:48:49:917 | MD | TRACE | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: THT 2P arcade controller | MID: 16c0 | PID: 75e1 | GUID: 90E78908EA57E9118002444553540000
23:48:49:917 | MD | INFO | +0 | GetJoystickArray - Ended
23:48:49:917 | MD | TRACE | +0 | RunKeymapper - Looping through controllers to find xpadder profiles for each one
23:48:49:917 | MD | TRACE | +0 | RunKeymapper - ID: 3 Now searching for a matching profile for this controller: "THT 2P arcade controller"
23:48:49:917 | MD | TRACE | +0 | GetProfile - Searching for these profiles (| delimited): D:\RocketLauncher\Profiles\xpadder\_Default\blank
23:48:49:918 | MD | TRACE | +0 | GetProfile - Searching -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:49:918 | MD | INFO | +0 | GetProfile - Loading Profile -> D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
23:48:49:918 | MD | INFO | +0 | RunXpadder - Started
23:48:49:918 | MD | INFO | +0 | Process - Exist JoyToKey.exe
23:48:49:921 | MD | TRACE | +0 | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
23:48:49:921 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe /C
23:48:49:930 | MD | DEBUG | +16 | Run - "Xpadder.exe /C" Process ID: 4828
23:48:49:931 | MD | TRACE | +0 | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\RocketLauncher\Xpadder\xpadder.ini
23:48:49:931 | MD | INFO | +0 | Process - WaitClose Xpadder.exe 2
23:48:50:100 | MD | TRACE | +172 | RunXpadder - Reading the order in D:\RocketLauncher\Xpadder\xpadder.ini and arranging profiles found to match that order
23:48:50:102 | MD | TRACE | +0 | RunXpadder - No more controllers to be found
23:48:50:102 | MD | INFO | +0 | Run - Running: D:\RocketLauncher\Xpadder\Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
23:48:50:109 | MD | DEBUG | +0 | Run - "Xpadder.exe "D:\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 6544
23:48:50:110 | MD | INFO | +0 | RunXpadder - Ended
23:48:50:110 | MD | INFO | +0 | RunKeymapper - Ended
23:48:50:110 | MD | INFO | +0 | RunAHKKeymapper - Started
23:48:50:110 | MD | DEBUG | +0 | RunAHKKeymapper - Unloading AhkLauncher
23:48:50:110 | MD | DEBUG | +0 | RunAHKKeymapper - If AhkLauncher.exe is running, need to close it first before a new profile can be loaded
23:48:50:111 | MD | INFO | +0 | Process - Exist AhkLauncher.exe
23:48:50:116 | MD | INFO | +15 | RunAHKKeymapper - Ended
23:48:50:117 | MD | TRACE | +0 | CustomFunction.PostExit - Starting
23:48:50:117 | MD | INFO | +0 | GlobalUserFunction.PostExit - Starting
23:48:50:117 | MD | INFO | +0 | GlobalUserFunction.PostExit - Ending
23:48:50:117 | MD | TRACE | +0 | CustomFunction.PostExit - Ending
23:48:50:118 | MD | TRACE | +0 | Process.GetProcessID
23:48:50:121 | MD | INFO | +0 | FadeApp - Showing Frontend and removing transparency
23:48:50:121 | MD | INFO | +0 | ExitModule - Ended
End of Module Logs
23:48:50:161 | RL | INFO | +16640 | Main - Module ended, exiting RocketLauncher normally
23:48:50:161 | RL | INFO | +0 | ExitScript - Started
23:48:50:164 | RL | DEBUG | +0 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
23:48:50:164 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
23:48:50:164 | RL | TRACE | +0 | StringUtils.Contains - "true" contains "true|kill" at position 1
23:48:50:164 | RL | INFO | +0 | ExitScript - Restoring taskbar
23:48:50:164 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
23:48:50:269 | RL | TRACE | +110 | Window.Show - Unhiding window "ahk_class Button"
23:48:50:277 | RL | INFO | +0 | SystemCursor - Restoring mouse cursor
23:48:50:284 | RL | INFO | +15 | ExitScript - Restored cursor
23:48:50:285 | RL | INFO | +0 | ExitScript - Ended
[/code]