JustPaste.it

[CODE]2022-08-27T15:17:04.079+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2022-08-27T15:17:04.079+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:04.080+01:00 PregameStateManager_SetState - from: nil, to: AccountLogin
2022-08-27T15:17:28.231+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2022-08-27T15:17:28.231+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.231+01:00 Load Screen - OnAreaLoadStarted - (138) Unknown Zone
2022-08-27T15:17:28.231+01:00 Load Screen - Show
2022-08-27T15:17:28.326+01:00 Load Screen - GAME_DATA Complete
2022-08-27T15:17:28.326+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.326+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2022-08-27T15:17:28.326+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.326+01:00 Load Screen - KEEPS Complete
2022-08-27T15:17:28.326+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.326+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2022-08-27T15:17:28.326+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.345+01:00 Load Screen - USER_INTERFACE Complete
2022-08-27T15:17:28.346+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, RENDERER, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.377+01:00 Load Screen - RENDERER Complete
2022-08-27T15:17:28.377+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:17:28.381+01:00 Load Screen - PLAYER Complete
2022-08-27T15:17:28.381+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:17:28.381+01:00 PregameStateManager_SetState - from: AccountLogin, to: CharacterSelect
2022-08-27T15:17:28.495+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2022-08-27T15:17:28.495+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:17:29.147+01:00 Load Screen - Show/Hide - Animation Complete
2022-08-27T15:17:38.006+01:00 Load Screen - FIXTURE_ASSETS Complete
2022-08-27T15:17:38.006+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2022-08-27T15:17:38.006+01:00 Load Screen - FIXTURE_PHYSICS Complete
2022-08-27T15:17:38.006+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES, CHARACTER_ACTIVATED, 
2022-08-27T15:17:39.010+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:17:39.010+01:00 Load Screen - Waiting On: TEXTURES, CHARACTER_ACTIVATED, 
2022-08-27T15:17:40.364+01:00 Load Screen - TEXTURES Complete
2022-08-27T15:17:40.364+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2022-08-27T15:17:40.364+01:00 Load Screen - Hide
2022-08-27T15:17:40.364+01:00 Load Screen - Hide - Wasn't Already Hiding
2022-08-27T15:17:40.364+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2022-08-27T15:17:40.364+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2022-08-27T15:17:40.364+01:00 Load Screen - Hide
2022-08-27T15:17:41.218+01:00 Load Screen - Show/Hide - Animation Complete
2022-08-27T15:17:41.218+01:00 Load Screen - Hide - Animation Complete
2022-08-27T15:18:06.991+01:00 PregameStateManager_SetState - from: CharacterSelect, to: BeginLoadingIntoWorld
2022-08-27T15:18:09.763+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - KEEPS Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - FIXTURE_ASSETS Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - RENDERER Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - GAME_DATA Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2022-08-27T15:18:09.763+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.763+01:00 Load Screen - OnAreaLoadStarted - (209) Estemarche^F
2022-08-27T15:18:09.763+01:00 Load Screen - Show
2022-08-27T15:18:09.767+01:00 Load Screen - RESUME_FROM_SUSPEND Complete
2022-08-27T15:18:09.767+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.767+01:00 Load Screen - GAME_DATA Complete
2022-08-27T15:18:09.767+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.767+01:00 Load Screen - RENDERER Complete
2022-08-27T15:18:09.767+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.767+01:00 Load Screen - KEEPS Complete
2022-08-27T15:18:09.767+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.767+01:00 Load Screen - SHARED_CHARACTER_OBJECT Complete
2022-08-27T15:18:09.767+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, KEEPS, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, RENDERER, GAME_DATA, TEXTURES, CHARACTER_ACTIVATED, SHARED_CHARACTER_OBJECT, RESUME_FROM_SUSPEND, FIXTURE_PHYSICS, PLAYER, 
2022-08-27T15:18:09.966+01:00 Load Screen - PLAYER Complete
2022-08-27T15:18:09.966+01:00 Load Screen - Waiting On: CHARACTER_GEOMETRY, TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:18:10.628+01:00 Load Screen - Show/Hide - Animation Complete
2022-08-27T15:18:14.438+01:00 Load Screen - CHARACTER_GEOMETRY Complete
2022-08-27T15:18:14.438+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:18:14.438+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:14.438+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:18:14.499+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:14.499+01:00 Load Screen - Waiting On: TERRAIN_GEOMETRY, FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:18:15.510+01:00 Load Screen - TERRAIN_GEOMETRY Complete
2022-08-27T15:18:15.510+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, FIXTURE_PHYSICS, 
2022-08-27T15:18:16.812+01:00 Load Screen - FIXTURE_PHYSICS Complete
2022-08-27T15:18:16.812+01:00 Load Screen - Waiting On: FIXTURE_ASSETS, DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2022-08-27T15:18:17.677+01:00 Load Screen - FIXTURE_ASSETS Complete
2022-08-27T15:18:17.677+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2022-08-27T15:18:20.512+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:20.512+01:00 Load Screen - Waiting On: USER_INTERFACE, TEXTURES, CHARACTER_ACTIVATED, 
2022-08-27T15:18:20.577+01:00 Load Screen - TEXTURES Complete
2022-08-27T15:18:20.577+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED, 
2022-08-27T15:18:23.207+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:23.207+01:00 Load Screen - Waiting On: DYNAMIC_OBJECTS, USER_INTERFACE, CHARACTER_ACTIVATED, 
2022-08-27T15:18:23.393+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:23.393+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED, 
2022-08-27T15:18:24.790+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:24.790+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED, 
2022-08-27T15:18:24.790+01:00 Load Screen - DYNAMIC_OBJECTS Complete
2022-08-27T15:18:24.790+01:00 Load Screen - Waiting On: USER_INTERFACE, CHARACTER_ACTIVATED, 
2022-08-27T15:18:24.800+01:00 Load Screen - USER_INTERFACE Complete
2022-08-27T15:18:24.800+01:00 Load Screen - Waiting On: CHARACTER_ACTIVATED, 
2022-08-27T15:18:24.955+01:00 Load Screen - CHARACTER_ACTIVATED Complete
2022-08-27T15:18:24.955+01:00 Load Screen - Systems Loaded And Not Waiting For Teleport
2022-08-27T15:18:24.955+01:00 Load Screen - Hide
2022-08-27T15:18:24.955+01:00 Load Screen - Hide - Wasn't Already Hiding
2022-08-27T15:18:25.786+01:00 Load Screen - Show/Hide - Animation Complete
2022-08-27T15:18:25.786+01:00 Load Screen - Hide - Animation Complete
2022-08-27T15:19:36.552+01:00 Load Screen - OnPrepareForJump - Arquegivre^F
2022-08-27T15:19:36.552+01:00 Load Screen - Show
2022-08-27T15:19:37.611+01:00 Load Screen - Show/Hide - Animation Complete[/CODE]