JustPaste.it

Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.0f2 (292b93d75a2c)
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
Vendor:
VRAM: 6052 MB
Driver: 26.21.14.4141
Begin MonoManager ReloadAssembly
- Completed reload, in 0.195 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 34.753900 ms
2020-02-03T14:13:28 0.094 INF [Steamworks.NET] SteamAPI_Init() ok
2020-02-03T14:13:28 0.219 INF Texture quality is set to 0
2020-02-03T14:13:28 0.221 INF Precaching...
2020-02-03T14:13:28 0.252 INF Precaching file: 7DaysToDie_Data/resources.assets
2020-02-03T14:13:28 0.359 INF [EAC] Not loading, not started from launcher
2020-02-03T14:13:35 7.620 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2020-02-03T14:13:35 7.647 INF Precaching file: Data/Bundles/blocktextureatlases
2020-02-03T14:13:52 24.624 INF Precaching file: Data/Bundles/terraintextures
2020-02-03T14:14:04 36.005 INF Precaching done
2020-02-03T14:14:04 36.006 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.010300 ms
2020-02-03T14:14:04 36.641 INF Awake IsFocused: True
2020-02-03T14:14:04 36.642 INF Awake
2020-02-03T14:14:05 37.025 WRN Localization: Entry missing a key! Please check Localization file. Skipping entry...
2020-02-03T14:14:05 37.044 WRN Localization: Duplicate key "quest_tier5_complete_completion" found! Please check Localization file. Skipping entry...
2020-02-03T14:14:05 37.044 WRN Localization: Duplicate key "animalZombieBear" found! Please check Localization file. Skipping entry...
2020-02-03T14:14:05 37.052 INF Localization language: english
2020-02-03T14:14:05 37.052 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
2020-02-03T14:14:05 37.052 INF System information:
2020-02-03T14:14:05 37.052 INF OS: Windows 10 (10.0.0) 64bit
2020-02-03T14:14:05 37.053 INF CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (cores: 4)
2020-02-03T14:14:05 37.053 INF RAM: 16249 MB
2020-02-03T14:14:05 37.053 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
2020-02-03T14:14:05 37.074 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2020-02-03T14:14:05 37.074 INF Last played version: Alpha 18.3
2020-02-03T14:14:05 37.075 INF Local UTC offset: 2 hours
2020-02-03T14:14:05 37.082 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -logfile F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-03__14-13-22.txt
2020-02-03T14:14:05 37.083 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-02-03T14:14:05 37.083 INF Starting PlayerInputManager...
2020-02-03T14:14:05 37.237 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2020-02-03T14:14:05 37.441 INF Starting UserProfileManager...
2020-02-03T14:14:05 37.573 INF Occlusion: Awake
2020-02-03T14:14:05 37.610 INF ApplyAllOptions streaming True, budget 5446.8 MB
2020-02-03T14:14:05 37.611 INF ApplyAllOptions current screen 1920 x 1080, 75hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-02-03T14:14:05 37.611 INF Texture quality is set to 0
2020-02-03T14:14:05 37.611 INF ApplyTextureFilter 2, AF Enable
2020-02-03T14:14:05 37.614 INF ApplyTerrainOptions 3
2020-02-03T14:14:10 42.777 INF [MODS] Start loading
2020-02-03T14:14:10 42.782 INF [MODS] Trying to load from folder: 0-SphereIICore
2020-02-03T14:14:11 43.037 INF [MODS] Loaded Mod: 0-SphereIICore (18.1.1.74)
2020-02-03T14:14:11 43.038 INF [MODS] Trying to load from folder: 10 Slot Toolbelt
2020-02-03T14:14:11 43.039 INF [MODS] Loaded Mod: 10 Slot Toolbelt (18.1.0.11)
2020-02-03T14:14:11 43.039 INF [MODS] Trying to load from folder: DarknessFalls
2020-02-03T14:14:11 43.040 INF [MODS] Loaded Mod: Darkness Falls Icons (1.8)
2020-02-03T14:14:11 43.040 INF [MODS] Trying to load from folder: Spawn Entity Patch
2020-02-03T14:14:11 43.041 INF [MODS] Loaded Mod: Spawn Entity Patch (1.0)
2020-02-03T14:14:11 43.041 INF [MODS] Trying to load from folder: Zombie Fall Damage
2020-02-03T14:14:11 43.042 INF [MODS] Loaded Mod: Zombie Fall Damage (1.0)
2020-02-03T14:14:11 43.042 INF [MODS] Initializing mod code
2020-02-03T14:14:11 43.042 INF [MODS] Loading done
2020-02-03T14:14:12 44.644 INF Pack 221364 us
2020-02-03T14:14:12 44.663 INF Pack 3702 us
2020-02-03T14:14:12 44.727 INF Loading permissions file at 'C:\Users\relu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-02-03T14:14:12 44.835 INF Loading permissions file done.
2020-02-03T14:14:12 44.853 INF Looking for mods dll at F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed/Mods.dll
2020-02-03T14:14:12 44.853 INF Trying to add mods.dll
2020-02-03T14:14:13 44.883 INF Assemblies: 9
2020-02-03T14:14:13 44.924 INF Adding Assembly: mscorlib
2020-02-03T14:14:13 44.924 INF Adding Assembly: System.Core
2020-02-03T14:14:13 44.924 INF Skipping missing Assembly: Mono.Cecil
2020-02-03T14:14:13 44.925 INF Adding Assembly: System.Xml
2020-02-03T14:14:13 44.925 INF Adding Assembly: System
2020-02-03T14:14:13 44.929 INF Adding Assembly: System.Windows.Forms
2020-02-03T14:14:13 44.929 INF Adding Assembly: LogLibrary
2020-02-03T14:14:13 44.929 INF Adding Assembly: UnityEngine.CoreModule
2020-02-03T14:14:13 44.929 INF Skipping missing Assembly: Newtonsoft.Json
2020-02-03T14:14:13 44.968 INF Start harmony loading: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2020-02-03T14:14:13 44.971 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\0-SphereIICore/Harmony/Harmony-0-SphereIICore.dll
2020-02-03T14:14:13 45.073 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\10 Slot Toolbelt/Harmony/Harmony-10 Slot Toolbelt.dll
2020-02-03T14:14:13 45.098 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-BloodMoonVehicleBuster.dll
2020-02-03T14:14:13 45.129 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-CombineQuality.dll
2020-02-03T14:14:13 45.136 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-Difficultytweaks.dll
2020-02-03T14:14:13 45.143 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-Nodifficultypenalty.dll
2020-02-03T14:14:13 45.150 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-NoSleeperHealth.dll
2020-02-03T14:14:13 45.157 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-QualityPatch.dll
2020-02-03T14:14:13 45.164 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-QuestSmallerRange.dll
2020-02-03T14:14:13 45.168 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-RH_ShowCraftingAreaAndToolInRecipeDescription.dll
2020-02-03T14:14:13 45.172 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-TownRWGfix.dll
2020-02-03T14:14:13 45.199 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-WanderingHordeGSpatch.dll
2020-02-03T14:14:13 45.202 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\DarknessFalls/Harmony/Harmony-ZeroStatspatch.dll
2020-02-03T14:14:13 45.206 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Spawn Entity Patch/Harmony/Harmony-Spawn Entity Patch.dll
2020-02-03T14:14:13 45.210 INF DLL found: F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods\Zombie Fall Damage/Harmony/Harmony-Zombie Fall Damage.dll
2020-02-03T14:14:13 45.238 INF Found harmony interfaces: 15
Loading Patch: SphereIICore_Init
Loading Patch: SphereII_RemoveTraderProtection+SphereII_RemoveTraderProtection_Start
Loading Patch: NovehicleBM
Loading Patch: Mythix_Combine+CombineQuality
Patching Combine Quality...
Patch done
Loading Patch: Mythix_difficultytweaks+Difficultytweaks
Loading Patch: Mythix_difficultytweaks+Difficultytweaks
Loading Patch: NoSleeperHealth
Loading Patch: Mythix_QualityPatch+QualityPatch
Qualitypatch intended for Darkness Falls mod.
All 9 patches have to pass (except patch 4) otherwise it likely won't work properly

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

Patch 1
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Patch 9
Patching...
Loading Patch: QuestSmallerRange
Patching RndPOIGoto
Patching RndPOIGoto
Patch done
Loading Patch : RH_ShowCraftingAreaAndToolInRecipeDescription+Init
Loading Patch: TownRWGfix
Initializing town size patch
Patching towns
Counter 1
Patching towns
Counter 2
Patch done
Loading Patch: Mythix_WanderingHordesGSpatch+WanderingHordesGSpatch
Patching...
Patch done
Loading Patch: Mythix_ZeroStatspatch+ZeroStats
Patching...
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2020-02-03T14:14:27 59.169 INF Awake done in 22528 ms
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc

Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 3983.
Total: 78.125900 ms (FindLiveObjects: 0.399300 ms CreateObjectMapping: 0.580600 ms MarkObjects: 76.373800 ms DeleteObjects: 0.771600 ms)

2020-02-03T14:14:28 59.914 INF Reloading serveradmin.xml
2020-02-03T14:14:28 59.915 INF Loading permissions file at 'C:\Users\relu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-02-03T14:14:28 59.922 INF Loading permissions file done.
2020-02-03T14:14:28 59.936 INF User joined: relu
2020-02-03T14:14:28 60.405 INF Updated culture for display texts
2020-02-03T14:14:48 80.163 INF UMA Overlay loading took 16457 ms
2020-02-03T14:14:48 80.165 INF UMA Slot loading took 1 ms
2020-02-03T14:14:52 84.801 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2020-02-03T14:15:18 110.306 INF WorldStaticData.Init() needed 29.911s
2020-02-03T14:15:20 112.201 INF [Steamworks.NET] Login ok.
2020-02-03T14:15:20 112.537 INF AchievementManager: Received stats and achievements from Steam
2020-02-03T14:15:44 136.778 INF NET: Starting server protocols
2020-02-03T14:15:45 136.975 INF NET: LiteNetLib server started
2020-02-03T14:15:45 136.976 INF [Steamworks.NET] NET: Server started
2020-02-03T14:15:45 136.977 INF Started thread SteamNetworkingServer
2020-02-03T14:15:45 136.978 INF StartGame
2020-02-03T14:15:45 137.060 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 66.23.200.231
GamePref.ConnectToServerPort = 26920
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = relu
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 18.3
GamePref.GameWorld = NitroGenMap
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 75
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAA = 1
GamePref.OptionsAllowController = False
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.6
GamePref.OptionsControllerVibration = True
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsFieldOfView = 78
GamePref.OptionsFieldOfViewNew = 65
GamePref.OptionsForegroundGlobalOpacity = 0.95
GamePref.OptionsGamma = 0.5258621
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxSSAO = False
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGraphicsQuality = 5
GamePref.OptionsGrassDistance = 3
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLODDistance = 1
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.2
GamePref.OptionsMusicVolumeLevel = 0.5
GamePref.OptionsObjectQuality = 3
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsReflectedShadows = False
GamePref.OptionsReflectionBounces = 1
GamePref.OptionsReflectionCullList = Default
GamePref.OptionsReflectionFarClip = 280
GamePref.OptionsReflectionQuality = 2
GamePref.OptionsReflectionRefreshMode = ViaScripting
GamePref.OptionsReflectionRefreshRate = 0
GamePref.OptionsReflectionShadowDistance = 70
GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
GamePref.OptionsResolution = 0
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShadowDistance = 20
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsStreamingMipmapsBudget = 4096
GamePref.OptionsStreamingMipmapsEnabled = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsTerrainQuality = 3
GamePref.OptionsTextureFilter = 2
GamePref.OptionsTextureQuality = 0
GamePref.OptionsTreeDistance = 4
GamePref.OptionsUMATextureQuality = 1
GamePref.OptionsViewDistance = 7
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsVsync = 0
GamePref.OptionsWaterParticleLimiter = 1
GamePref.OptionsWaterQuality = 0
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198075332122
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = relu
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\relu\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\relu\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-02-03T14:15:45 137.098 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-02-03T14:15:45 137.574 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2020-02-03T14:15:45 137.574 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2020-02-03T14:15:45 137.574 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
Shader 'Custom/Distortion': fallback shader 'Effects/Distortion/Free/CullOff' not found
2020-02-03T14:16:59 211.158 INF Block IDs with mapping
2020-02-03T14:16:59 211.158 INF BlockIDs from Mapping
2020-02-03T14:17:41 252.954 INF Item IDs with mapping
2020-02-03T14:17:41 252.955 INF ItemIDs from Mapping
2020-02-03T14:19:01 333.583 INF createWorld: NitroGenMap, relu, GameModeSurvival
2020-02-03T14:19:01 333.593 INF Occlusion: Enabled
2020-02-03T14:19:01 333.643 INF Started thread ChunkRegeneration
2020-02-03T14:19:01 333.643 INF Started thread ChunkCalc
2020-02-03T14:19:02 334.039 INF World.Load: NitroGenMap
2020-02-03T14:19:02 334.048 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-02-03T14:19:02 334.050 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-02-03T14:19:11 343.217 INF ShapeControllers: 64
2020-02-03T14:20:16 408.282 INF Started thread GenerateChunks
2020-02-03T14:20:16 408.788 INF Loading dtm raw file took 503ms
2020-02-03T14:20:17 409.322 INF Biomes image size w= 8192, h = 8192
2020-02-03T14:20:18 410.508 INF Loading and creating biomes took 1719ms
2020-02-03T14:20:27 419.493 INF Loading and creating shader control textures took 8985ms
2020-02-03T14:20:31 423.465 INF Loading and parsing of generator took 3941ms
2020-02-03T14:20:31 423.618 INF Started thread SaveChunks C:\Users\relu\AppData\Roaming/7DaysToDie/Saves/NitroGenMap/relu\Region
2020-02-03T14:20:35 427.021 INF [DECO] read 101/0
2020-02-03T14:20:37 429.794 INF AstarManager Init
2020-02-03T14:20:45 437.369 INF Weather Packages Created FROM BIOMES
2020-02-03T14:20:45 437.370 INF createWorld() done
2020-02-03T14:20:45 437.371 INF Calculating world hashes
2020-02-03T14:20:45 437.374 INF Loading players.xml
2020-02-03T14:20:51 443.405 INF Created player with id=171
2020-02-03T14:20:58 450.369 WRN InitBreadCrumbs relu (-3436.6, 45.2, -2223.0)
2020-02-03T14:20:58 450.388 INF Loaded player
2020-02-03T14:21:00 451.993 INF VehicleManager C:\Users\relu\AppData\Roaming/7DaysToDie/Saves/NitroGenMap/relu/vehicles.dat, loaded 0
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T14:21:00 452.315 INF Origin Reposition (0.0, 0.0, 0.0) to (-3424.0, 32.0, -2208.0)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T14:21:00 452.626 INF [DECO] written 101/0
2020-02-03T14:21:01 453.076 INF OpenSpawnWindow
2020-02-03T14:21:01 453.149 INF StartGame done
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T14:21:04 456.563 INF [Steamworks.NET] GameServer.Init successful
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T14:21:06 458.036 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132404956556298, public IP=188.24.36.180
2020-02-03T14:21:06 458.052 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2020-02-03T14:21:06 458.246 INF Respawn almost done
2020-02-03T14:21:06 458.255 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -3436, 44, -2222): localplayer
2020-02-03T14:21:07 458.948 INF DMS Entered Game!
2020-02-03T14:21:07 459.619 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241107857220, server SteamID=90132404956556298, server public IP=188.24.36.180, server port=26900
2020-02-03T14:21:07 459.627 INF [Steamworks.NET] Lobby entered: 109775241107857220
2020-02-03T14:21:14 466.366 INF Calculating hashes took 28994 ms (world size 651 MiB)
2020-02-03T14:21:17 469.105 INF Saving 51 of chunks took 61ms
2020-02-03T14:26:19 771.115 INF Time: 3.53m FPS: 59.55 Heap: 3791.2MB Max: 3791.2MB Chunks: 289 CGO: 209 Ply: 1 Zom: 21 Ent: 23 (23) Items: 0 CO: 1 RSS: 5049.2MB
2020-02-03T14:26:23 775.835 INF Entity zombieBoe 359 killed by animalWolfFemale 362
2020-02-03T14:26:49 800.925 INF Entity zombieYo 360 killed by animalWolfFemale 362
2020-02-03T14:26:49 801.057 INF Time: 4.03m FPS: 67.80 Heap: 3829.3MB Max: 3829.3MB Chunks: 306 CGO: 222 Ply: 1 Zom: 20 Ent: 22 (23) Items: 0 CO: 1 RSS: 4860.6MB
2020-02-03T14:26:49 801.566 INF Entity zombieBoeFeral 353 killed
2020-02-03T14:26:51 803.109 INF Saving 87 of chunks took 81ms
2020-02-03T14:27:02 814.778 INF Entity animalWolfFemale 362 killed
2020-02-03T14:27:28 839.908 INF Time: 4.53m FPS: 50.37 Heap: 3898.0MB Max: 3898.0MB Chunks: 306 CGO: 236 Ply: 1 Zom: 28 Ent: 33 (38) Items: 2 CO: 1 RSS: 4681.1MB
2020-02-03T14:27:41 853.229 INF Entity zombieCheerleader 364 killed by relu 171
2020-02-03T14:27:51 863.721 INF Entity DFzombieBadGirlWeak 371 killed by relu 171
2020-02-03T14:27:58 869.904 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:27:58 869.922 INF Time: 5.03m FPS: 56.68 Heap: 3943.6MB Max: 3943.6MB Chunks: 306 CGO: 246 Ply: 1 Zom: 27 Ent: 33 (42) Items: 3 CO: 1 RSS: 4772.7MB
2020-02-03T14:27:58 870.338 INF [DECO] written 101/2
2020-02-03T14:28:11 883.795 INF 349.4521 SleeperVolume -3379, 36, -2285. Restoring at -3362, 36, -2266 'zombieSteveCrawler', count 25
2020-02-03T14:28:12 883.879 INF 349.5388 SleeperVolume -3379, 36, -2285. Restoring at -3363, 36, -2271 'zombieJoe', count 25
2020-02-03T14:28:27 899.177 INF 364.8388 SleeperVolume -3337, 36, -2269. Restoring at -3335, 36, -2267 'zombieUtilityWorker', count 19
2020-02-03T14:28:28 899.929 INF Time: 5.53m FPS: 48.74 Heap: 3845.9MB Max: 3943.6MB Chunks: 306 CGO: 239 Ply: 1 Zom: 19 Ent: 22 (44) Items: 2 CO: 1 RSS: 4990.0MB
2020-02-03T14:28:38 910.390 INF Entity zombieUtilityWorker 383 killed by relu 171
2020-02-03T14:28:58 929.944 INF Time: 6.03m FPS: 49.73 Heap: 3879.3MB Max: 3943.6MB Chunks: 306 CGO: 249 Ply: 1 Zom: 15 Ent: 18 (44) Items: 2 CO: 1 RSS: 5000.8MB
2020-02-03T14:29:17 949.242 INF 414.9028 SleeperVolume -3379, 36, -2285. Restoring at -3362, 36, -2266 'zombieSteveCrawler', count 15
2020-02-03T14:29:17 949.332 INF 414.9948 SleeperVolume -3379, 36, -2285. Restoring at -3363, 36, -2271 'zombieJoe', count 15
2020-02-03T14:29:28 959.953 INF Time: 6.53m FPS: 54.57 Heap: 3914.4MB Max: 3943.6MB Chunks: 306 CGO: 250 Ply: 1 Zom: 17 Ent: 19 (48) Items: 2 CO: 1 RSS: 4800.5MB
2020-02-03T14:29:58 989.902 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:29:58 989.955 INF Time: 7.03m FPS: 59.73 Heap: 3985.9MB Max: 3985.9MB Chunks: 306 CGO: 250 Ply: 1 Zom: 10 Ent: 13 (48) Items: 2 CO: 1 RSS: 4804.2MB
2020-02-03T14:29:58 990.431 INF [DECO] written 101/5
2020-02-03T14:30:28 1019.964 INF Time: 7.53m FPS: 56.35 Heap: 3873.2MB Max: 3985.9MB Chunks: 306 CGO: 250 Ply: 1 Zom: 10 Ent: 13 (46) Items: 2 CO: 1 RSS: 4826.0MB
2020-02-03T14:30:58 1049.965 INF Time: 8.03m FPS: 60.53 Heap: 3891.3MB Max: 3985.9MB Chunks: 306 CGO: 251 Ply: 1 Zom: 9 Ent: 12 (50) Items: 3 CO: 1 RSS: 4857.2MB
2020-02-03T14:31:28 1079.972 INF Time: 8.53m FPS: 61.14 Heap: 3920.3MB Max: 3985.9MB Chunks: 306 CGO: 251 Ply: 1 Zom: 9 Ent: 12 (51) Items: 3 CO: 1 RSS: 4867.7MB
2020-02-03T14:31:43 1095.333 INF Entity zombieJoe 385 killed by relu 171
2020-02-03T14:31:58 1109.902 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:31:58 1109.988 INF Time: 9.03m FPS: 51.42 Heap: 3949.9MB Max: 3985.9MB Chunks: 306 CGO: 251 Ply: 1 Zom: 8 Ent: 11 (51) Items: 3 CO: 1 RSS: 4881.8MB
2020-02-03T14:31:58 1110.146 INF Entity zombieSteveCrawler 384 killed by relu 171
2020-02-03T14:31:58 1110.438 INF [DECO] written 101/7
2020-02-03T14:32:28 1140.046 INF Time: 9.53m FPS: 55.55 Heap: 4009.4MB Max: 4009.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 7 Ent: 9 (53) Items: 4 CO: 1 RSS: 5001.6MB
2020-02-03T14:32:58 1170.117 INF Time: 10.03m FPS: 51.15 Heap: 4059.4MB Max: 4059.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 7 Ent: 9 (54) Items: 4 CO: 1 RSS: 4993.8MB
2020-02-03T14:33:23 1195.023 INF Entity zombieUtilityWorkerWeak 376 killed by relu 171
2020-02-03T14:33:28 1200.126 INF Time: 10.53m FPS: 68.31 Heap: 3927.4MB Max: 4059.4MB Chunks: 306 CGO: 251 Ply: 1 Zom: 6 Ent: 9 (50) Items: 2 CO: 1 RSS: 4987.4MB
2020-02-03T14:33:58 1229.984 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:33:58 1230.144 INF Time: 11.03m FPS: 52.09 Heap: 3954.4MB Max: 4059.4MB Chunks: 306 CGO: 250 Ply: 1 Zom: 6 Ent: 9 (51) Items: 3 CO: 1 RSS: 4995.0MB
2020-02-03T14:34:28 1260.146 INF Time: 11.53m FPS: 59.30 Heap: 3977.6MB Max: 4059.4MB Chunks: 306 CGO: 236 Ply: 1 Zom: 5 Ent: 9 (52) Items: 4 CO: 1 RSS: 4998.8MB
2020-02-03T14:34:37 1269.742 INF 735.3329 SleeperVolume -3356, 36, -2249. Spawning at -3355, 36, -2240, group 'sleeperHordeStageGS2', class zombieSteveCrawler, count 5
2020-02-03T14:34:37 1269.829 INF 735.4221 SleeperVolume -3356, 36, -2249. Spawning at -3349, 36, -2237, group 'sleeperHordeStageGS2', class zombieBoe, count 5
2020-02-03T14:34:38 1269.942 INF 735.5342 SleeperVolume -3356, 36, -2249. Spawning at -3352, 36, -2247, group 'sleeperHordeStageGS2', class zombieSteve, count 5
2020-02-03T14:34:57 1289.232 INF 754.824 SleeperVolume -3379, 36, -2250. Spawning at -3376, 36, -2228, group 'ZombieDogGroup', class animalZombieDog, count 12
2020-02-03T14:34:57 1289.376 INF 754.9683 SleeperVolume -3379, 36, -2250. Spawning at -3363, 36, -2230, group 'sleeperHordeStageGS2', class zombieMarlene, count 12
2020-02-03T14:34:58 1290.165 INF Time: 12.03m FPS: 50.49 Heap: 4005.4MB Max: 4059.4MB Chunks: 306 CGO: 230 Ply: 1 Zom: 14 Ent: 18 (62) Items: 5 CO: 1 RSS: 5023.3MB
2020-02-03T14:35:13 1305.035 INF 770.6268 SleeperVolume -3378, 36, -2206. Spawning at -3378, 36, -2199, group 'WolfPack', class animalWolfFemale, count 12
2020-02-03T14:35:13 1305.137 INF 770.7288 SleeperVolume -3378, 36, -2206. Spawning at -3378, 36, -2201, group 'WolfPack', class animalWolfMale, count 13
2020-02-03T14:35:28 1320.170 INF Time: 12.53m FPS: 53.06 Heap: 4042.6MB Max: 4059.4MB Chunks: 306 CGO: 242 Ply: 1 Zom: 12 Ent: 14 (67) Items: 5 CO: 1 RSS: 5033.5MB
2020-02-03T14:35:44 1336.110 INF Entity animalWolfFemale 409 killed by relu 171
2020-02-03T14:35:56 1348.055 INF Entity animalWolfMale 410 killed by relu 171
2020-02-03T14:35:58 1349.986 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:35:58 1350.184 INF Time: 13.03m FPS: 50.46 Heap: 4080.3MB Max: 4080.3MB Chunks: 306 CGO: 244 Ply: 1 Zom: 10 Ent: 15 (68) Items: 6 CO: 1 RSS: 5042.9MB
2020-02-03T14:36:28 1380.192 INF Time: 13.53m FPS: 61.07 Heap: 4119.2MB Max: 4119.2MB Chunks: 306 CGO: 244 Ply: 1 Zom: 8 Ent: 10 (69) Items: 6 CO: 1 RSS: 5060.3MB
2020-02-03T14:36:47 1399.003 INF Entity zombieMarlene 408 killed by relu 171
2020-02-03T14:36:58 1410.200 INF Time: 14.03m FPS: 52.59 Heap: 3992.1MB Max: 4119.2MB Chunks: 306 CGO: 244 Ply: 1 Zom: 7 Ent: 9 (64) Items: 2 CO: 1 RSS: 5073.8MB
2020-02-03T14:37:13 1424.881 INF 890.4733 SleeperVolume -3379, 36, -2250. Restoring at -3363, 36, -2230 'zombieMarlene', count 7
2020-02-03T14:37:13 1424.977 INF 890.5684 SleeperVolume -3379, 36, -2250. Restoring at -3376, 36, -2228 'animalZombieDog', count 7
2020-02-03T14:37:22 1434.388 INF 899.9804 SleeperVolume -3356, 36, -2249. Restoring at -3352, 36, -2247 'zombieSteve', count 9
2020-02-03T14:37:22 1434.478 INF 900.0706 SleeperVolume -3356, 36, -2249. Restoring at -3349, 36, -2237 'zombieBoe', count 9
2020-02-03T14:37:22 1434.589 INF 900.1812 SleeperVolume -3356, 36, -2249. Restoring at -3355, 36, -2240 'zombieSteveCrawler', count 9
2020-02-03T14:37:28 1440.209 INF Time: 14.53m FPS: 56.58 Heap: 4013.7MB Max: 4119.2MB Chunks: 306 CGO: 239 Ply: 1 Zom: 14 Ent: 16 (71) Items: 2 CO: 1 RSS: 5088.7MB
2020-02-03T14:37:51 1463.750 INF Entity zombieSteveCrawler 418 killed by relu 171
2020-02-03T14:37:58 1469.991 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:37:58 1470.222 INF Time: 15.03m FPS: 63.44 Heap: 4034.0MB Max: 4119.2MB Chunks: 306 CGO: 244 Ply: 1 Zom: 10 Ent: 13 (72) Items: 2 CO: 1 RSS: 5062.3MB
2020-02-03T14:38:28 1500.223 INF Time: 15.53m FPS: 54.37 Heap: 4066.1MB Max: 4119.2MB Chunks: 306 CGO: 241 Ply: 1 Zom: 10 Ent: 12 (72) Items: 2 CO: 1 RSS: 5066.8MB
2020-02-03T14:38:31 1503.515 INF Entity zombieSteveRadiatedWeak 326 killed by relu 171
2020-02-03T14:38:44 1516.255 INF Entity zombieFatHawaiianWeak 377 killed
2020-02-03T14:38:56 1528.540 INF Entity zombieBoe 417 killed by relu 171
2020-02-03T14:38:58 1530.224 INF Time: 16.04m FPS: 59.40 Heap: 4098.6MB Max: 4119.2MB Chunks: 306 CGO: 242 Ply: 1 Zom: 6 Ent: 9 (72) Items: 2 CO: 1 RSS: 5068.5MB
2020-02-03T14:39:03 1535.016 INF Entity zombieSteve 416 killed by relu 171
2020-02-03T14:39:28 1560.226 INF Time: 16.54m FPS: 58.89 Heap: 4137.1MB Max: 4137.1MB Chunks: 306 CGO: 243 Ply: 1 Zom: 4 Ent: 6 (73) Items: 3 CO: 1 RSS: 5020.9MB
2020-02-03T14:39:58 1589.995 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:39:58 1590.233 INF Time: 17.04m FPS: 64.33 Heap: 4043.0MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 4 Ent: 6 (72) Items: 2 CO: 1 RSS: 5027.7MB
2020-02-03T14:40:28 1620.234 INF Time: 17.54m FPS: 63.63 Heap: 4064.8MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 4 Ent: 6 (72) Items: 2 CO: 1 RSS: 5028.3MB
2020-02-03T14:40:58 1650.234 INF Time: 18.04m FPS: 64.55 Heap: 4083.7MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 4 Ent: 6 (72) Items: 2 CO: 1 RSS: 5029.4MB
2020-02-03T14:41:03 1655.190 INF Saving 89 of chunks took 81ms
2020-02-03T14:42:47 1758.940 INF 1122.772 SleeperVolume -3379, 36, -2250. Restoring at -3363, 36, -2230 'zombieMarlene', count 4
2020-02-03T14:42:47 1759.043 INF 1122.875 SleeperVolume -3379, 36, -2250. Restoring at -3376, 36, -2228 'animalZombieDog', count 4
2020-02-03T14:42:52 1764.351 INF Saving 72 of chunks took 62ms
2020-02-03T14:44:58 1890.828 INF Time: 18.54m FPS: 62.15 Heap: 3890.4MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5103.3MB
2020-02-03T14:45:28 1920.563 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:45:28 1920.829 INF Time: 19.04m FPS: 61.20 Heap: 3923.3MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5106.4MB
2020-02-03T14:45:51 1943.652 WRN SleeperVolume -3357, 41, -2241. Triggered empty
2020-02-03T14:45:58 1950.839 INF Time: 19.54m FPS: 68.30 Heap: 3956.8MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5125.8MB
2020-02-03T14:46:28 1980.855 INF Time: 20.04m FPS: 70.35 Heap: 3993.5MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5130.7MB
2020-02-03T14:46:59 2010.864 INF Time: 20.54m FPS: 65.16 Heap: 3902.3MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5131.2MB
2020-02-03T14:47:28 2040.567 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:47:29 2040.870 INF Time: 21.04m FPS: 71.04 Heap: 3930.6MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5127.4MB
2020-02-03T14:47:59 2070.871 INF Time: 21.54m FPS: 73.69 Heap: 3960.3MB Max: 4137.1MB Chunks: 306 CGO: 232 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5126.6MB
2020-02-03T14:48:29 2101.325 INF Time: 22.04m FPS: 58.44 Heap: 3992.1MB Max: 4137.1MB Chunks: 306 CGO: 246 Ply: 1 Zom: 6 Ent: 8 (50) Items: 1 CO: 1 RSS: 5137.6MB
2020-02-03T14:48:37 2108.891 INF Entity zombieMarlene 423 killed
2020-02-03T14:48:59 2131.328 INF Time: 22.54m FPS: 61.72 Heap: 4015.6MB Max: 4137.1MB Chunks: 306 CGO: 246 Ply: 1 Zom: 5 Ent: 7 (50) Items: 1 CO: 1 RSS: 5147.1MB
2020-02-03T14:49:29 2161.027 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:49:29 2161.326 INF Time: 23.04m FPS: 64.11 Heap: 4045.2MB Max: 4137.1MB Chunks: 306 CGO: 246 Ply: 1 Zom: 5 Ent: 7 (50) Items: 1 CO: 1 RSS: 5103.1MB
2020-02-03T14:49:46 2178.731 INF UnloadUnusedAssets 20.29501
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Unloading 3 Unused Serialized files (Serialized files now loaded: 65)

Unloading 25072 unused Assets to reduce memory usage. Loaded Objects now: 875631.
Total: 2507.342400 ms (FindLiveObjects: 417.892900 ms CreateObjectMapping: 26.673300 ms MarkObjects: 1821.486400 ms DeleteObjects: 241.289500 ms)

2020-02-03T14:49:49 2181.818 INF Saving 57 of chunks took 61ms
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T14:50:02 2194.450 INF Time: 23.54m FPS: 42.46 Heap: 3942.9MB Max: 4137.1MB Chunks: 306 CGO: 246 Ply: 1 Zom: 5 Ent: 7 (50) Items: 1 CO: 1 RSS: 5101.9MB
2020-02-03T14:50:32 2224.456 INF Time: 24.04m FPS: 59.80 Heap: 3958.8MB Max: 4137.1MB Chunks: 306 CGO: 247 Ply: 1 Zom: 5 Ent: 7 (50) Items: 1 CO: 1 RSS: 5126.1MB
2020-02-03T14:51:02 2254.475 INF Time: 24.54m FPS: 51.98 Heap: 3984.2MB Max: 4137.1MB Chunks: 306 CGO: 244 Ply: 1 Zom: 5 Ent: 7 (50) Items: 1 CO: 1 RSS: 5131.2MB
2020-02-03T14:51:04 2256.687 INF Entity animalZombieDog 424 killed by relu 171
2020-02-03T14:51:17 2269.606 INF Entity zombieSkateboarder 358 killed by relu 171
2020-02-03T14:51:31 2283.756 INF Entity zombieFarmerWeak 393 killed by relu 171
2020-02-03T14:51:32 2284.151 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:51:32 2284.486 INF Time: 25.04m FPS: 69.97 Heap: 4009.5MB Max: 4137.1MB Chunks: 306 CGO: 245 Ply: 1 Zom: 2 Ent: 5 (50) Items: 1 CO: 1 RSS: 5124.5MB
2020-02-03T14:52:02 2314.491 INF Time: 25.54m FPS: 63.09 Heap: 4033.3MB Max: 4137.1MB Chunks: 306 CGO: 245 Ply: 1 Zom: 2 Ent: 3 (50) Items: 1 CO: 1 RSS: 5126.8MB
2020-02-03T14:52:32 2344.493 INF Time: 26.04m FPS: 65.26 Heap: 4056.1MB Max: 4137.1MB Chunks: 306 CGO: 241 Ply: 1 Zom: 2 Ent: 3 (50) Items: 1 CO: 1 RSS: 5126.8MB
2020-02-03T14:53:02 2374.500 INF Time: 26.54m FPS: 59.29 Heap: 4084.5MB Max: 4137.1MB Chunks: 306 CGO: 228 Ply: 1 Zom: 2 Ent: 3 (50) Items: 1 CO: 1 RSS: 5121.3MB
2020-02-03T14:53:11 2383.220 INF Saving 55 of chunks took 60ms
2020-02-03T14:53:42 2414.789 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:53:43 2415.135 INF Time: 27.04m FPS: 62.59 Heap: 3989.3MB Max: 4137.1MB Chunks: 306 CGO: 225 Ply: 1 Zom: 6 Ent: 7 (54) Items: 1 CO: 1 RSS: 5079.4MB
2020-02-03T14:54:13 2445.140 INF Time: 27.54m FPS: 62.22 Heap: 4011.9MB Max: 4137.1MB Chunks: 306 CGO: 225 Ply: 1 Zom: 5 Ent: 6 (54) Items: 1 CO: 1 RSS: 5073.8MB
2020-02-03T14:54:43 2475.140 INF Time: 28.04m FPS: 62.86 Heap: 4043.4MB Max: 4137.1MB Chunks: 306 CGO: 225 Ply: 1 Zom: 5 Ent: 6 (54) Items: 1 CO: 1 RSS: 3795.7MB
2020-02-03T14:55:13 2505.154 INF Time: 28.54m FPS: 60.27 Heap: 4091.2MB Max: 4137.1MB Chunks: 306 CGO: 225 Ply: 1 Zom: 3 Ent: 4 (54) Items: 1 CO: 1 RSS: 3794.8MB
2020-02-03T14:55:42 2534.797 INF VehicleManager saving 0 (0 / 0)
2020-02-03T14:55:43 2535.156 INF Time: 29.04m FPS: 61.36 Heap: 4131.9MB Max: 4137.1MB Chunks: 306 CGO: 240 Ply: 1 Zom: 3 Ent: 4 (54) Items: 1 CO: 1 RSS: 3800.9MB
2020-02-03T14:56:13 2565.159 INF Time: 29.54m FPS: 69.70 Heap: 4174.2MB Max: 4174.2MB Chunks: 306 CGO: 240 Ply: 1 Zom: 3 Ent: 4 (54) Items: 1 CO: 1 RSS: 3802.4MB
2020-02-03T14:56:43 2595.168 INF Time: 30.04m FPS: 62.86 Heap: 4035.7MB Max: 4174.2MB Chunks: 306 CGO: 240 Ply: 1 Zom: 3 Ent: 4 (53) Items: 1 CO: 1 RSS: 3809.4MB
2020-02-03T14:57:13 2625.174 INF Time: 30.54m FPS: 53.47 Heap: 4059.6MB Max: 4174.2MB Chunks: 306 CGO: 241 Ply: 1 Zom: 6 Ent: 7 (57) Items: 1 CO: 1 RSS: 3817.6MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T14:57:41 2653.629 INF Saving 76 of chunks took 82ms
2020-02-03T15:00:11 2803.286 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:00:11 2803.665 INF Time: 31.04m FPS: 54.38 Heap: 4182.9MB Max: 4182.9MB Chunks: 306 CGO: 242 Ply: 1 Zom: 6 Ent: 7 (57) Items: 1 CO: 1 RSS: 2869.2MB
2020-02-03T15:00:41 2833.667 INF Time: 31.54m FPS: 55.04 Heap: 4220.5MB Max: 4220.5MB Chunks: 306 CGO: 243 Ply: 1 Zom: 6 Ent: 7 (57) Items: 1 CO: 1 RSS: 2873.8MB
2020-02-03T15:01:12 2864.169 INF Time: 32.04m FPS: 57.79 Heap: 4123.1MB Max: 4220.5MB Chunks: 306 CGO: 241 Ply: 1 Zom: 6 Ent: 7 (58) Items: 1 CO: 1 RSS: 2888.5MB
2020-02-03T15:01:13 2865.093 INF 1956.952 SleeperVolume -3310, 36, -2227. Restoring at -3306, 36, -2220 'zombieMaleHazmatFeral', count 6
2020-02-03T15:01:13 2865.187 INF 1957.045 SleeperVolume -3310, 36, -2227. Restoring at -3303, 36, -2220 'zombieSoldier', count 6
2020-02-03T15:01:13 2865.289 INF 1957.147 SleeperVolume -3310, 36, -2227. Restoring at -3301, 36, -2221 'zombieSoldier', count 6
2020-02-03T15:01:13 2865.385 INF 1957.244 SleeperVolume -3310, 36, -2227. Restoring at -3304, 36, -2218 'zombieMaleHazmat', count 6
2020-02-03T15:01:42 2894.169 INF Time: 32.54m FPS: 60.39 Heap: 4145.5MB Max: 4220.5MB Chunks: 306 CGO: 242 Ply: 1 Zom: 10 Ent: 11 (62) Items: 1 CO: 1 RSS: 2894.8MB
2020-02-03T15:02:01 2913.213 INF Entity zombieSoldier 437 killed by relu 171
2020-02-03T15:02:04 2916.077 INF Entity zombieMaleHazmat 438 killed by relu 171
2020-02-03T15:02:11 2923.788 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:02:12 2924.171 INF Time: 33.04m FPS: 58.02 Heap: 4170.1MB Max: 4220.5MB Chunks: 306 CGO: 242 Ply: 1 Zom: 8 Ent: 10 (62) Items: 1 CO: 1 RSS: 2897.8MB
2020-02-03T15:02:24 2936.076 INF Entity zombieSoldier 436 killed by relu 171
2020-02-03T15:02:24 2936.077 INF relu made level 3 (was 2), exp for next level 10791
2020-02-03T15:02:25 2937.286 INF MinEventLogMessage: XP gained during the last level:
2020-02-03T15:02:25 2937.286 INF CVarLogValue: $xpFromLootThisLevel == 486
2020-02-03T15:02:25 2937.286 INF CVarLogValue: $xpFromHarvestingThisLevel == 1133
2020-02-03T15:02:25 2937.286 INF CVarLogValue: $xpFromKillThisLevel == 9773
2020-02-03T15:02:33 2945.526 INF Entity zombieMaleHazmatFeral 435 killed by relu 171
2020-02-03T15:02:42 2954.173 INF Time: 33.54m FPS: 58.01 Heap: 4193.0MB Max: 4220.5MB Chunks: 306 CGO: 242 Ply: 1 Zom: 6 Ent: 8 (63) Items: 1 CO: 1 RSS: 2901.0MB
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T15:02:49 2961.645 INF Saving 83 of chunks took 81ms
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T15:03:14 2986.499 INF 2058.143 SleeperVolume -3298, 36, -2222. Restoring at -3297, 36, -2219 'zombieMaleHazmat', count 6
2020-02-03T15:03:14 2986.607 INF 2058.251 SleeperVolume -3298, 36, -2222. Restoring at -3298, 36, -2217 'zombieMaleHazmat', count 6
2020-02-03T15:03:22 2993.917 INF Entity zombieMaleHazmat 441 killed by relu 171
2020-02-03T15:03:28 3000.204 INF Entity zombieMaleHazmat 440 killed by relu 171
2020-02-03T15:03:32 3004.404 INF Time: 34.04m FPS: 58.15 Heap: 4252.0MB Max: 4252.0MB Chunks: 306 CGO: 242 Ply: 1 Zom: 6 Ent: 8 (65) Items: 1 CO: 1 RSS: 2908.3MB
2020-02-03T15:03:39 3011.857 INF Saving 67 of chunks took 60ms
2020-02-03T15:10:28 3420.635 INF 2085.892 SleeperVolume -3290, 36, -2238. Restoring at -3279, 36, -2228 'animalZombieDog', count 6
2020-02-03T15:10:29 3421.145 INF 2086.254 SleeperVolume -3290, 36, -2238. Restoring at -3279, 36, -2236 'animalSnake', count 7
2020-02-03T15:10:49 3440.957 INF Time: 34.54m FPS: 57.19 Heap: 4313.0MB Max: 4313.0MB Chunks: 306 CGO: 234 Ply: 1 Zom: 8 Ent: 9 (64) Items: 1 CO: 1 RSS: 2609.9MB
2020-02-03T15:10:50 3441.942 INF 2107.036 SleeperVolume -3291, 36, -2198. Spawning at -3286, 36, -2190, group 'AbandonedHouseGroupGS1', class zombieFemaleFat, count 8
2020-02-03T15:10:50 3442.043 INF 2107.138 SleeperVolume -3291, 36, -2198. Spawning at -3288, 36, -2197, group 'AbandonedHouseGroupGS1', class zombieBoe, count 8
2020-02-03T15:11:18 3470.567 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:11:19 3470.963 INF Time: 35.04m FPS: 64.39 Heap: 4341.3MB Max: 4341.3MB Chunks: 306 CGO: 239 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2656.9MB
2020-02-03T15:11:29 3480.885 INF 2145.978 SleeperVolume -3300, 36, -2193. Spawning at -3298, 36, -2188, group 'AbandonedHouseGroupGS1', class zombieBoe, count 6
2020-02-03T15:11:49 3500.977 INF Time: 35.54m FPS: 53.78 Heap: 4371.8MB Max: 4371.8MB Chunks: 306 CGO: 236 Ply: 1 Zom: 6 Ent: 7 (67) Items: 1 CO: 1 RSS: 2699.8MB
2020-02-03T15:11:52 3504.746 INF 2169.84 SleeperVolume -3323, 36, -2182. Spawning at -3313, 36, -2170, group 'ZombieDogGroup', class animalZombieDog, count 6
2020-02-03T15:12:01 3512.911 INF Saving 50 of chunks took 61ms
2020-02-03T15:13:28 3600.514 INF Time: 36.04m FPS: 60.30 Heap: 4286.2MB Max: 4371.8MB Chunks: 306 CGO: 236 Ply: 1 Zom: 7 Ent: 8 (66) Items: 1 CO: 1 RSS: 2732.7MB
2020-02-03T15:13:41 3613.637 INF Entity animalZombieDog 447 killed by relu 171
2020-02-03T15:13:58 3630.520 INF Time: 36.54m FPS: 57.50 Heap: 4306.1MB Max: 4371.8MB Chunks: 306 CGO: 222 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2731.5MB
2020-02-03T15:14:05 3637.469 INF Saving 68 of chunks took 61ms
2020-02-03T15:14:31 3663.644 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:14:32 3664.071 INF Time: 37.04m FPS: 74.78 Heap: 4338.7MB Max: 4371.8MB Chunks: 306 CGO: 227 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2713.5MB
2020-02-03T15:14:52 3684.052 INF Saving 66 of chunks took 62ms
2020-02-03T15:15:06 3698.714 INF Time: 37.54m FPS: 65.33 Heap: 4400.2MB Max: 4400.2MB Chunks: 306 CGO: 227 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2765.2MB
2020-02-03T15:15:20 3712.272 INF Saving 58 of chunks took 60ms
2020-02-03T15:16:28 3780.767 INF Time: 38.04m FPS: 74.92 Heap: 4322.5MB Max: 4400.2MB Chunks: 306 CGO: 227 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2844.9MB
2020-02-03T15:16:58 3810.781 INF Time: 38.54m FPS: 59.83 Heap: 4346.0MB Max: 4400.2MB Chunks: 306 CGO: 243 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2850.0MB
2020-02-03T15:17:28 3840.343 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:17:28 3840.796 INF Time: 39.04m FPS: 64.20 Heap: 4373.6MB Max: 4400.2MB Chunks: 306 CGO: 243 Ply: 1 Zom: 6 Ent: 7 (66) Items: 1 CO: 1 RSS: 2852.7MB
2020-02-03T15:17:58 3870.814 INF Time: 39.54m FPS: 62.47 Heap: 4395.8MB Max: 4400.2MB Chunks: 306 CGO: 243 Ply: 1 Zom: 6 Ent: 7 (71) Items: 1 CO: 1 RSS: 2856.6MB
2020-02-03T15:18:18 3889.865 INF Entity zombieYoWeak 430 killed by relu 171
2020-02-03T15:18:28 3900.814 INF Time: 40.04m FPS: 70.66 Heap: 4426.7MB Max: 4426.7MB Chunks: 306 CGO: 227 Ply: 1 Zom: 5 Ent: 6 (71) Items: 1 CO: 1 RSS: 2849.5MB
2020-02-03T15:18:40 3912.146 INF Entity zombieSkateboarderWeak 433 killed by relu 171
2020-02-03T15:18:50 3922.060 INF Entity zombieSteveWeak 429 killed by relu 171
2020-02-03T15:18:58 3930.826 INF Time: 40.54m FPS: 68.27 Heap: 4467.6MB Max: 4467.6MB Chunks: 306 CGO: 227 Ply: 1 Zom: 3 Ent: 5 (73) Items: 3 CO: 1 RSS: 2859.5MB
2020-02-03T15:19:00 3932.795 INF Entity zombieSkateboarderWeak 412 killed by relu 171
2020-02-03T15:19:01 3933.784 INF Saving 57 of chunks took 60ms
2020-02-03T15:19:39 3971.819 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:19:40 3972.310 INF Time: 41.04m FPS: 52.41 Heap: 4542.6MB Max: 4542.6MB Chunks: 306 CGO: 244 Ply: 1 Zom: 2 Ent: 3 (73) Items: 3 CO: 1 RSS: 2762.4MB
2020-02-03T15:19:41 3973.719 INF 2497.573 SleeperVolume -3300, 36, -2193. Restoring at -3298, 36, -2188 'zombieBoe', count 2
2020-02-03T15:20:10 4002.678 INF Time: 41.55m FPS: 65.62 Heap: 4577.7MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 2 Ent: 3 (74) Items: 3 CO: 1 RSS: 2796.1MB
2020-02-03T15:20:41 4033.020 INF Time: 42.05m FPS: 59.08 Heap: 3927.7MB Max: 4577.7MB Chunks: 306 CGO: 239 Ply: 1 Zom: 2 Ent: 3 (55) Items: 0 CO: 1 RSS: 2836.3MB
2020-02-03T15:20:57 4049.576 INF 2573.204 SleeperVolume -3300, 36, -2193. Restoring at -3298, 36, -2188 'zombieBoe', count 2
2020-02-03T15:21:06 4057.873 INF 2581.501 SleeperVolume -3291, 36, -2198. Restoring at -3288, 36, -2197 'zombieBoe', count 3
2020-02-03T15:21:06 4057.975 INF 2581.603 SleeperVolume -3291, 36, -2198. Restoring at -3286, 36, -2190 'zombieFemaleFat', count 3
2020-02-03T15:21:11 4063.006 INF Time: 42.55m FPS: 59.58 Heap: 3939.5MB Max: 4577.7MB Chunks: 306 CGO: 221 Ply: 1 Zom: 5 Ent: 6 (58) Items: 0 CO: 1 RSS: 2830.7MB
2020-02-03T15:21:40 4092.059 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:21:41 4093.011 INF Time: 43.05m FPS: 60.75 Heap: 3963.2MB Max: 4577.7MB Chunks: 306 CGO: 226 Ply: 1 Zom: 5 Ent: 6 (58) Items: 0 CO: 1 RSS: 2841.0MB
2020-02-03T15:22:10 4122.099 INF UnloadUnusedAssets 20.2075
Unloading 2 Unused Serialized files (Serialized files now loaded: 65)

Unloading 1807 unused Assets to reduce memory usage. Loaded Objects now: 877395.
Total: 1054.471900 ms (FindLiveObjects: 111.512400 ms CreateObjectMapping: 23.001200 ms MarkObjects: 904.044200 ms DeleteObjects: 15.913900 ms)

2020-02-03T15:22:11 4123.788 INF Time: 43.55m FPS: 54.11 Heap: 3993.7MB Max: 4577.7MB Chunks: 306 CGO: 250 Ply: 1 Zom: 2 Ent: 3 (58) Items: 0 CO: 1 RSS: 2902.0MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T15:22:41 4153.790 INF Time: 44.05m FPS: 52.76 Heap: 4046.0MB Max: 4577.7MB Chunks: 306 CGO: 250 Ply: 1 Zom: 2 Ent: 3 (58) Items: 0 CO: 1 RSS: 2904.6MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T15:23:02 4174.179 INF 2697.045 SleeperVolume -3300, 36, -2193. Restoring at -3298, 36, -2188 'zombieBoe', count 2
2020-02-03T15:23:02 4174.483 INF 2697.349 SleeperVolume -3291, 36, -2198. Restoring at -3288, 36, -2197 'zombieBoe', count 3
2020-02-03T15:23:02 4174.582 INF 2697.448 SleeperVolume -3291, 36, -2198. Restoring at -3286, 36, -2190 'zombieFemaleFat', count 3
2020-02-03T15:23:11 4183.797 INF Time: 44.55m FPS: 69.06 Heap: 3780.8MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 5 Ent: 7 (59) Items: 1 CO: 1 RSS: 2870.1MB
2020-02-03T15:23:30 4202.671 INF 2725.538 SleeperVolume -3300, 41, -2195. Spawning at -3291, 41, -2185, group 'AbandonedHouseGroupGS1', class zombieMarlene, count 5
2020-02-03T15:23:30 4202.778 INF 2725.643 SleeperVolume -3300, 41, -2195. Spawning at -3292, 41, -2190, group 'AbandonedHouseGroupGS1', class zombieDarlene, count 5
2020-02-03T15:23:31 4202.869 INF 2725.735 SleeperVolume -3300, 41, -2195. Spawning at -3290, 41, -2194, group 'AbandonedHouseGroupGS1', class animalSpider, count 5
2020-02-03T15:23:31 4202.978 INF 2725.844 SleeperVolume -3300, 41, -2195. Spawning at -3297, 41, -2188, group 'AbandonedHouseGroupGS1', class zombieOldTimer, count 5
2020-02-03T15:23:40 4212.830 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:23:41 4213.809 INF Time: 45.05m FPS: 67.72 Heap: 3797.4MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 9 Ent: 11 (63) Items: 1 CO: 1 RSS: 2874.8MB
2020-02-03T15:24:11 4243.811 INF Time: 45.55m FPS: 56.12 Heap: 3837.7MB Max: 4577.7MB Chunks: 306 CGO: 249 Ply: 1 Zom: 5 Ent: 6 (63) Items: 1 CO: 1 RSS: 2891.2MB
2020-02-03T15:24:22 4254.341 INF Entity zombieBoe 460 killed
2020-02-03T15:24:41 4273.822 INF Time: 46.05m FPS: 51.15 Heap: 3876.9MB Max: 4577.7MB Chunks: 306 CGO: 251 Ply: 1 Zom: 4 Ent: 5 (63) Items: 1 CO: 1 RSS: 2815.9MB
2020-02-03T15:25:02 4294.675 INF Entity zombieFemaleFat 462 killed by relu 171
2020-02-03T15:25:10 4302.408 INF Entity zombieBoe 461 killed by relu 171
2020-02-03T15:25:11 4303.826 INF Time: 46.55m FPS: 50.37 Heap: 3918.0MB Max: 4577.7MB Chunks: 306 CGO: 252 Ply: 1 Zom: 2 Ent: 5 (64) Items: 2 CO: 1 RSS: 2828.9MB
2020-02-03T15:25:40 4332.829 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:25:41 4333.837 INF Time: 47.05m FPS: 55.08 Heap: 3815.4MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 2 Ent: 3 (62) Items: 0 CO: 1 RSS: 2829.8MB
2020-02-03T15:26:11 4363.379 INF 2886.245 SleeperVolume -3300, 41, -2195. Restoring at -3297, 41, -2188 'zombieOldTimer', count 2
2020-02-03T15:26:11 4363.476 INF 2886.341 SleeperVolume -3300, 41, -2195. Restoring at -3290, 41, -2194 'animalSpider', count 2
2020-02-03T15:26:11 4363.572 INF 2886.437 SleeperVolume -3300, 41, -2195. Restoring at -3292, 41, -2190 'zombieDarlene', count 2
2020-02-03T15:26:11 4363.673 INF 2886.54 SleeperVolume -3300, 41, -2195. Restoring at -3291, 41, -2185 'zombieMarlene', count 2
2020-02-03T15:26:11 4363.846 INF Time: 47.55m FPS: 62.75 Heap: 3859.2MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 2 Ent: 7 (66) Items: 0 CO: 1 RSS: 2828.2MB
2020-02-03T15:26:21 4373.575 INF Entity zombieOldTimer 468 killed by relu 171
2020-02-03T15:26:41 4393.858 INF Time: 48.05m FPS: 60.11 Heap: 3889.3MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 5 Ent: 6 (67) Items: 1 CO: 1 RSS: 2832.7MB
2020-02-03T15:27:12 4423.873 INF Time: 48.55m FPS: 65.46 Heap: 3927.0MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 5 Ent: 6 (68) Items: 1 CO: 1 RSS: 2833.1MB
2020-02-03T15:27:17 4429.336 INF Entity animalSpider 469 killed by relu 171
2020-02-03T15:27:33 4445.132 INF AIDirector: Spawning wandering horde
2020-02-03T15:27:33 4445.134 INF AIDirector: Find target wait 12 hours
2020-02-03T15:27:40 4452.833 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:27:42 4453.872 INF Time: 49.05m FPS: 73.20 Heap: 3969.5MB Max: 4577.7MB Chunks: 306 CGO: 238 Ply: 1 Zom: 4 Ent: 6 (68) Items: 1 CO: 1 RSS: 2837.9MB
2020-02-03T15:27:42 4454.531 INF [DECO] written 100/8
2020-02-03T15:27:50 4462.052 INF DMS Died!
2020-02-03T15:27:50 4462.060 INF GMSG: Player 'relu' died
2020-02-03T15:27:50 4462.064 INF Entity relu 171 killed
2020-02-03T15:27:50 4462.128 INF 288481 EntityBackpack Start (-3292.2, 41.2, -2182.6)
2020-02-03T15:27:50 4462.129 INF 288481 EntityBackpack OnDestroy (-3292.2, 41.2, -2182.6)
2020-02-03T15:28:00 4472.028 WRN InitBreadCrumbs relu (-3292.0, 38.2, -2182.7)
2020-02-03T15:28:03 4475.024 INF 1. Spawn pos: sleeping bag SpawnPoint (-3435.5, 45.0, -2223.5)/0.0
2020-02-03T15:28:03 4475.024 INF OpenSpawnWindow
2020-02-03T15:28:03 4475.097 INF 289609 EntityBackpack OnDestroy (-3290.8, 37.1, -2182.6)
2020-02-03T15:28:05 4477.109 INF Respawn almost done
2020-02-03T15:28:05 4477.110 INF PlayerSpawnedInWorld (reason: Died, position: -3435, 45, -2223): localplayer
2020-02-03T15:28:05 4477.116 INF DMS Respawn!
2020-02-03T15:28:12 4483.880 INF Time: 49.55m FPS: 68.91 Heap: 3872.3MB Max: 4577.7MB Chunks: 432 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (68) Items: 2 CO: 1 RSS: 2877.1MB
2020-02-03T15:28:16 4488.196 INF 290411 EntityBackpack Start (-3290.8, 37.1, -2182.6)
2020-02-03T15:28:42 4513.883 INF Time: 50.05m FPS: 56.08 Heap: 3889.5MB Max: 4577.7MB Chunks: 432 CGO: 238 Ply: 1 Zom: 2 Ent: 4 (72) Items: 3 CO: 1 RSS: 2899.0MB
2020-02-03T15:28:45 4517.715 INF 291987 EntityBackpack removeBackpack (-3290.8, 37.1, -2182.6), emptyTrue
2020-02-03T15:28:45 4517.717 INF 291987 EntityBackpack OnDestroy (-3290.8, 37.1, -2182.6)
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T15:28:51 4523.019 INF Entity zombieBusinessManWeak 401 killed by relu 171
2020-02-03T15:28:58 4530.229 INF 3052.746 SleeperVolume -3300, 41, -2195. Restoring at -3292, 41, -2190 'zombieDarlene', count 1
2020-02-03T15:28:58 4530.331 INF 3052.848 SleeperVolume -3300, 41, -2195. Restoring at -3291, 41, -2185 'zombieMarlene', count 1
2020-02-03T15:28:58 4530.432 INF 3052.949 SleeperVolume -3300, 41, -2195. Spawning at -3290, 41, -2194, group 'AbandonedHouseGroupGS1', class animalSpider, count 3
2020-02-03T15:29:12 4544.248 INF Time: 50.55m FPS: 69.95 Heap: 3928.8MB Max: 4577.7MB Chunks: 432 CGO: 238 Ply: 1 Zom: 4 Ent: 5 (75) Items: 3 CO: 1 RSS: 2899.3MB
2020-02-03T15:29:18 4549.988 INF Entity zombieDarlene 476 killed
2020-02-03T15:29:41 4573.211 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:29:43 4575.375 INF Time: 51.05m FPS: 51.45 Heap: 3991.2MB Max: 4577.7MB Chunks: 432 CGO: 249 Ply: 1 Zom: 3 Ent: 4 (75) Items: 3 CO: 1 RSS: 2805.8MB
2020-02-03T15:30:13 4605.392 INF Time: 51.55m FPS: 45.76 Heap: 3902.0MB Max: 4577.7MB Chunks: 432 CGO: 249 Ply: 1 Zom: 3 Ent: 4 (72) Items: 0 CO: 1 RSS: 2813.9MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T15:30:43 4635.399 INF Time: 52.05m FPS: 44.58 Heap: 3934.4MB Max: 4577.7MB Chunks: 432 CGO: 249 Ply: 1 Zom: 3 Ent: 6 (74) Items: 2 CO: 1 RSS: 2815.4MB
2020-02-03T15:30:46 4638.265 INF Saving 67 of chunks took 81ms
2020-02-03T15:30:51 4643.551 INF Saving 65 of chunks took 61ms
2020-02-03T15:43:33 5405.249 INF Time: 52.55m FPS: 46.89 Heap: 4124.4MB Max: 4577.7MB Chunks: 432 CGO: 247 Ply: 1 Zom: 3 Ent: 6 (74) Items: 2 CO: 1 RSS: 2758.5MB
2020-02-03T15:44:02 5434.147 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:44:03 5435.261 INF Time: 53.05m FPS: 51.44 Heap: 4144.9MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 2 Ent: 3 (76) Items: 2 CO: 1 RSS: 2782.4MB
2020-02-03T15:44:10 5441.977 INF Saving 42 of chunks took 61ms
2020-02-03T15:44:33 5465.762 INF Time: 53.55m FPS: 71.28 Heap: 4068.0MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 2 Ent: 3 (76) Items: 2 CO: 1 RSS: 2776.9MB
2020-02-03T15:45:04 5496.059 INF Time: 54.05m FPS: 60.90 Heap: 4147.6MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 2 Ent: 3 (76) Items: 2 CO: 1 RSS: 2789.2MB
2020-02-03T15:45:34 5526.062 INF Time: 54.55m FPS: 63.87 Heap: 4190.2MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 2 Ent: 3 (78) Items: 2 CO: 1 RSS: 2816.4MB
2020-02-03T15:46:03 5554.951 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:46:04 5556.064 INF Time: 55.05m FPS: 67.70 Heap: 4230.1MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 2 Ent: 3 (78) Items: 2 CO: 1 RSS: 2828.8MB
2020-02-03T15:46:34 5586.065 INF Time: 55.55m FPS: 100.46 Heap: 4081.9MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 7 Ent: 8 (83) Items: 2 CO: 1 RSS: 2835.4MB
2020-02-03T15:47:04 5616.076 INF Time: 56.05m FPS: 76.09 Heap: 4115.9MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 6 Ent: 6 (83) Items: 2 CO: 1 RSS: 2836.0MB
2020-02-03T15:47:34 5646.089 INF Time: 56.55m FPS: 82.35 Heap: 4163.7MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 5 Ent: 6 (83) Items: 2 CO: 1 RSS: 2841.3MB
2020-02-03T15:48:03 5675.264 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:48:04 5676.401 INF Time: 57.05m FPS: 63.60 Heap: 4206.9MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (87) Items: 2 CO: 1 RSS: 2846.8MB
2020-02-03T15:48:34 5706.409 INF Time: 57.55m FPS: 63.76 Heap: 4253.6MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 5 Ent: 8 (90) Items: 4 CO: 1 RSS: 2854.3MB
2020-02-03T15:49:04 5736.417 INF Time: 58.05m FPS: 66.39 Heap: 4311.4MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 5 Ent: 8 (90) Items: 4 CO: 1 RSS: 2875.8MB
Can not play a disabled audio source

(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)

2020-02-03T15:49:34 5766.415 INF Time: 58.55m FPS: 67.05 Heap: 4129.2MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 5 Ent: 6 (91) Items: 4 CO: 1 RSS: 2662.1MB
2020-02-03T15:49:41 5773.492 INF Entity zombieMarleneRadiatedWeak 485 killed by relu 171
2020-02-03T15:50:03 5795.281 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:50:04 5796.416 INF Time: 59.05m FPS: 65.65 Heap: 4146.0MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (92) Items: 4 CO: 1 RSS: 2662.3MB
2020-02-03T15:50:34 5826.512 INF Time: 59.55m FPS: 70.97 Heap: 4172.9MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (92) Items: 4 CO: 1 RSS: 2662.2MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T15:51:04 5856.521 INF Time: 60.05m FPS: 79.30 Heap: 4203.0MB Max: 4577.7MB Chunks: 432 CGO: 246 Ply: 1 Zom: 4 Ent: 4 (92) Items: 4 CO: 1 RSS: 2805.5MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

ItemController: XUiC_EquipmentStack

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

ItemController: XUiC_EquipmentStack

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

2020-02-03T15:51:34 5886.557 INF Time: 60.55m FPS: 75.64 Heap: 3887.2MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (64) Items: 0 CO: 1 RSS: 2816.4MB
ItemController: XUiC_EquipmentStack

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

ItemController: XUiC_EquipmentStack

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

2020-02-03T15:52:03 5915.403 INF VehicleManager saving 0 (0 / 0)
2020-02-03T15:52:03 5915.852 INF Saving 76 of chunks took 62ms
2020-02-03T15:58:02 6274.070 INF Time: 61.05m FPS: 78.15 Heap: 3965.7MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (64) Items: 0 CO: 1 RSS: 2804.6MB
2020-02-03T15:58:32 6304.076 INF Time: 61.55m FPS: 75.59 Heap: 3987.3MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (64) Items: 0 CO: 1 RSS: 2817.8MB
2020-02-03T15:58:44 6316.103 INF Saving 63 of chunks took 59ms
2020-02-03T15:58:48 6320.606 INF Saving 71 of chunks took 60ms
2020-02-03T15:59:19 6351.065 INF Time: 62.05m FPS: 79.72 Heap: 3930.3MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (65) Items: 0 CO: 1 RSS: 2820.5MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T15:59:49 6381.070 INF Time: 62.55m FPS: 78.11 Heap: 3806.5MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (63) Items: 0 CO: 1 RSS: 2691.9MB
2020-02-03T16:00:18 6409.908 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:00:19 6411.079 INF Time: 63.05m FPS: 79.19 Heap: 3823.1MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (63) Items: 0 CO: 1 RSS: 2691.5MB
2020-02-03T16:00:49 6441.085 INF Time: 63.55m FPS: 79.70 Heap: 3842.5MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (64) Items: 0 CO: 1 RSS: 2692.4MB
2020-02-03T16:00:57 6448.901 INF UnloadUnusedAssets 20.15015
Unloading 2 Unused Serialized files (Serialized files now loaded: 65)

Unloading 1247 unused Assets to reduce memory usage. Loaded Objects now: 876468.
Total: 1198.403800 ms (FindLiveObjects: 145.103000 ms CreateObjectMapping: 24.045200 ms MarkObjects: 1005.631700 ms DeleteObjects: 23.623500 ms)

2020-02-03T16:01:20 6472.005 INF Time: 64.05m FPS: 73.05 Heap: 3869.0MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (64) Items: 0 CO: 1 RSS: 2839.0MB
2020-02-03T16:01:50 6502.013 INF Time: 64.55m FPS: 82.10 Heap: 3894.2MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (64) Items: 0 CO: 1 RSS: 2841.0MB
2020-02-03T16:02:18 6530.835 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:02:20 6532.021 INF Time: 65.05m FPS: 82.27 Heap: 3923.0MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (65) Items: 0 CO: 1 RSS: 2844.3MB
2020-02-03T16:02:50 6562.025 INF Time: 65.55m FPS: 82.58 Heap: 3953.3MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (65) Items: 0 CO: 1 RSS: 2844.3MB
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

2020-02-03T16:03:04 6576.499 INF Saving 52 of chunks took 61ms
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations

(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)

2020-02-03T16:24:40 7872.376 INF Time: 66.05m FPS: 79.60 Heap: 4154.5MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (65) Items: 0 CO: 1 RSS: 2657.4MB
2020-02-03T16:25:10 7902.385 INF Time: 66.55m FPS: 61.66 Heap: 4190.3MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (66) Items: 0 CO: 1 RSS: 2660.5MB
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T16:25:39 7931.186 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:25:40 7932.397 INF Time: 67.05m FPS: 77.44 Heap: 4230.1MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (66) Items: 0 CO: 1 RSS: 2705.7MB
2020-02-03T16:26:10 7962.402 INF Time: 67.55m FPS: 78.83 Heap: 4257.2MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (66) Items: 0 CO: 1 RSS: 2720.9MB
2020-02-03T16:26:40 7992.406 INF Time: 68.05m FPS: 80.01 Heap: 4131.4MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 5 (67) Items: 0 CO: 1 RSS: 2735.8MB
2020-02-03T16:26:41 7993.272 INF [DECO] written 100/8
2020-02-03T16:26:49 8000.982 INF Entity zombieMarlene 493 killed
2020-02-03T16:27:10 8022.409 INF Time: 68.55m FPS: 79.12 Heap: 4150.8MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (68) Items: 1 CO: 1 RSS: 2737.3MB
2020-02-03T16:27:39 8051.188 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:27:40 8052.420 INF Time: 69.05m FPS: 78.30 Heap: 4168.3MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (68) Items: 1 CO: 1 RSS: 2737.4MB
2020-02-03T16:28:10 8082.430 INF Time: 69.55m FPS: 76.29 Heap: 4186.9MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (69) Items: 1 CO: 1 RSS: 2742.6MB
2020-02-03T16:28:40 8112.433 INF Time: 70.06m FPS: 72.09 Heap: 4221.5MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (69) Items: 1 CO: 1 RSS: 2743.6MB
2020-02-03T16:28:41 8113.329 INF [DECO] written 100/8
2020-02-03T16:29:10 8142.438 INF Time: 70.56m FPS: 76.01 Heap: 4256.5MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (69) Items: 1 CO: 1 RSS: 2744.4MB
2020-02-03T16:29:39 8171.195 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:29:40 8172.443 INF Time: 71.06m FPS: 127.06 Heap: 4293.3MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (70) Items: 1 CO: 1 RSS: 2688.7MB
2020-02-03T16:30:10 8202.454 INF Time: 71.56m FPS: 94.27 Heap: 4350.9MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (70) Items: 1 CO: 1 RSS: 2739.7MB
2020-02-03T16:30:40 8232.460 INF Time: 72.06m FPS: 78.80 Heap: 4204.7MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (70) Items: 1 CO: 1 RSS: 2756.2MB
2020-02-03T16:31:10 8262.468 INF Time: 72.56m FPS: 74.95 Heap: 4239.2MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 3 Ent: 5 (70) Items: 1 CO: 1 RSS: 2757.3MB
2020-02-03T16:31:14 8266.340 INF Entity zombieDarleneFeral 509 killed
Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T16:31:39 8291.201 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:31:40 8292.480 INF Time: 73.06m FPS: 70.28 Heap: 4268.5MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 7 (74) Items: 2 CO: 1 RSS: 2800.9MB
2020-02-03T16:32:10 8322.492 INF Time: 73.56m FPS: 66.05 Heap: 4313.9MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 7 (74) Items: 2 CO: 1 RSS: 2801.8MB
2020-02-03T16:32:40 8352.495 INF Time: 74.06m FPS: 42.02 Heap: 4347.8MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 7 (74) Items: 2 CO: 1 RSS: 2810.8MB
2020-02-03T16:33:10 8382.510 INF Time: 74.56m FPS: 44.68 Heap: 4371.1MB Max: 4577.7MB Chunks: 421 CGO: 246 Ply: 1 Zom: 4 Ent: 7 (76) Items: 2 CO: 1 RSS: 2846.1MB
2020-02-03T16:33:18 8390.801 INF Entity zombieBikerRadiatedWeak 500 killed by relu 171
2020-02-03T16:33:27 8399.551 INF Saving 60 of chunks took 61ms
2020-02-03T16:33:58 8430.481 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:33:59 8431.789 INF Time: 75.06m FPS: 60.38 Heap: 4423.9MB Max: 4577.7MB Chunks: 421 CGO: 247 Ply: 1 Zom: 2 Ent: 5 (77) Items: 2 CO: 1 RSS: 2949.7MB
2020-02-03T16:34:00 8432.696 INF [DECO] written 100/8
2020-02-03T16:34:29 8461.802 INF Time: 75.56m FPS: 67.09 Heap: 3915.9MB Max: 4577.7MB Chunks: 420 CGO: 247 Ply: 1 Zom: 2 Ent: 5 (68) Items: 2 CO: 1 RSS: 2971.4MB
2020-02-03T16:34:59 8491.808 INF Time: 76.06m FPS: 67.99 Heap: 3924.5MB Max: 4577.7MB Chunks: 420 CGO: 247 Ply: 1 Zom: 2 Ent: 5 (68) Items: 2 CO: 1 RSS: 2890.3MB
2020-02-03T16:35:29 8521.828 INF Time: 76.56m FPS: 49.23 Heap: 3935.2MB Max: 4577.7MB Chunks: 420 CGO: 237 Ply: 1 Zom: 0 Ent: 3 (68) Items: 2 CO: 1 RSS: 2952.0MB
2020-02-03T16:35:58 8550.485 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:35:59 8551.834 INF Time: 77.06m FPS: 57.50 Heap: 3953.6MB Max: 4577.7MB Chunks: 420 CGO: 235 Ply: 1 Zom: 0 Ent: 3 (68) Items: 2 CO: 1 RSS: 2968.7MB
2020-02-03T16:36:00 8552.801 INF [DECO] written 103/8
2020-02-03T16:36:25 8577.859 INF Entity zombieMarleneWeak 520 killed by relu 171
2020-02-03T16:36:29 8581.846 INF Time: 77.56m FPS: 54.71 Heap: 4012.8MB Max: 4577.7MB Chunks: 420 CGO: 227 Ply: 1 Zom: 11 Ent: 16 (91) Items: 12 CO: 1 RSS: 3146.4MB
2020-02-03T16:37:00 8611.865 INF Time: 78.06m FPS: 49.31 Heap: 3965.8MB Max: 4577.7MB Chunks: 420 CGO: 219 Ply: 1 Zom: 17 Ent: 20 (95) Items: 9 CO: 1 RSS: 3209.1MB
2020-02-03T16:37:01 8613.087 INF [DECO] written 105/8
2020-02-03T16:37:09 8621.085 INF Entity DFzombieDoctorMaleWeak 548 killed by animalWolfMale 554
2020-02-03T16:37:12 8624.402 INF 4729.711 SleeperVolume -3223, 36, -2493. Spawning at -3212, 49, -2465, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 13
2020-02-03T16:37:12 8624.494 INF 4729.801 SleeperVolume -3223, 36, -2493. Spawning at -3215, 44, -2484, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 13
2020-02-03T16:37:12 8624.592 INF 4729.9 SleeperVolume -3223, 36, -2493. Spawning at -3211, 38, -2460, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 13
2020-02-03T16:37:12 8624.694 INF 4730.003 SleeperVolume -3223, 36, -2493. Spawning at -3211, 38, -2467, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 13
2020-02-03T16:37:12 8624.798 INF 4730.105 SleeperVolume -3223, 36, -2493. Spawning at -3218, 38, -2463, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 19
2020-02-03T16:37:13 8624.895 INF 4730.203 SleeperVolume -3223, 36, -2493. Spawning at -3214, 38, -2479, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 19
2020-02-03T16:37:13 8625.001 INF 4730.309 SleeperVolume -3223, 36, -2493. Spawning at -3212, 38, -2457, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 19
2020-02-03T16:37:13 8625.093 INF 4730.401 SleeperVolume -3223, 36, -2493. Spawning at -3219, 39, -2475, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 19
2020-02-03T16:37:13 8625.205 INF 4730.513 SleeperVolume -3223, 36, -2493. Spawning at -3214, 39, -2470, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 19
2020-02-03T16:37:13 8625.302 INF 4730.61 SleeperVolume -3223, 36, -2493. Spawning at -3218, 38, -2472, group 'zombieUtilityWorkerGroupGS1', class zombieUtilityWorker, count 19
2020-02-03T16:37:20 8631.946 INF 4737.253 SleeperVolume -3221, 37, -2432. Spawning at -3219, 38, -2426, group 'sleeperHordeStageGS5', class zombieMarlene, count 27
2020-02-03T16:37:20 8632.157 INF 4737.465 SleeperVolume -3227, 37, -2431. Spawning at -3225, 38, -2424, group 'VultureGroup', class animalZombieVulture, count 27
2020-02-03T16:37:23 8634.994 INF 4740.301 SleeperVolume -3226, 37, -2421. Spawning at -3223, 38, -2420, group 'sleeperHordeStageGS5', class zombieNurse, count 29
2020-02-03T16:37:25 8636.903 INF 4742.211 SleeperVolume -3214, 37, -2419. Spawning at -3212, 38, -2418, group 'sleeperHordeStageGS5', class zombieCheerleader, count 30
2020-02-03T16:37:30 8641.879 INF Time: 78.56m FPS: 51.96 Heap: 3988.3MB Max: 4577.7MB Chunks: 420 CGO: 218 Ply: 1 Zom: 31 Ent: 33 (124) Items: 15 CO: 1 RSS: 3242.1MB
2020-02-03T16:37:37 8649.586 INF Entity zombieBikerWeak 562 killed
2020-02-03T16:37:42 8654.046 INF 4759.355 SleeperVolume -3223, 36, -2493. Restoring at -3218, 38, -2472 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.147 INF 4759.457 SleeperVolume -3223, 36, -2493. Restoring at -3214, 39, -2470 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.253 INF 4759.562 SleeperVolume -3223, 36, -2493. Restoring at -3219, 39, -2475 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.346 INF 4759.655 SleeperVolume -3223, 36, -2493. Restoring at -3212, 38, -2457 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.453 INF 4759.762 SleeperVolume -3223, 36, -2493. Restoring at -3214, 38, -2479 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.541 INF 4759.849 SleeperVolume -3223, 36, -2493. Restoring at -3218, 38, -2463 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.660 INF 4759.968 SleeperVolume -3223, 36, -2493. Restoring at -3211, 38, -2467 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.762 INF 4760.069 SleeperVolume -3223, 36, -2493. Restoring at -3211, 38, -2460 'zombieUtilityWorker', count 20
2020-02-03T16:37:42 8654.843 INF 4760.15 SleeperVolume -3223, 36, -2493. Restoring at -3215, 44, -2484 'zombieUtilityWorker', count 28
2020-02-03T16:37:43 8654.950 INF 4760.257 SleeperVolume -3223, 36, -2493. Restoring at -3212, 49, -2465 'zombieUtilityWorker', count 28
2020-02-03T16:37:43 8655.359 INF 4760.667 SleeperVolume -3199, 38, -2449. Spawning at -3175, 38, -2438, group 'sleeperHordeStageGS5', class zombieYo, count 28
2020-02-03T16:37:43 8655.444 INF 4760.751 SleeperVolume -3199, 38, -2449. Spawning at -3193, 38, -2442, group 'sleeperHordeStageGS5', class zombieNurse, count 28
2020-02-03T16:37:43 8655.550 INF 4760.857 SleeperVolume -3199, 38, -2449. Spawning at -3175, 38, -2435, group 'sleeperHordeStageGS5', class zombieYo, count 28
2020-02-03T16:37:43 8655.658 INF 4760.965 SleeperVolume -3199, 38, -2449. Spawning at -3185, 39, -2441, group 'sleeperHordeStageGS5', class zombieMarlene, count 28
2020-02-03T16:37:58 8670.497 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:38:00 8671.895 INF Time: 79.06m FPS: 41.86 Heap: 4004.5MB Max: 4577.7MB Chunks: 420 CGO: 206 Ply: 1 Zom: 31 Ent: 33 (139) Items: 16 CO: 1 RSS: 3247.1MB
2020-02-03T16:38:01 8673.116 INF [DECO] written 106/8
2020-02-03T16:38:13 8685.418 INF Entity DFzombieChildFemaleWeak 575 killed by relu 171
2020-02-03T16:38:19 8691.007 INF Entity zombieOldTimerWeak 577 killed
2020-02-03T16:38:25 8697.823 INF Entity animalZombieVulture 580 killed by relu 171
2020-02-03T16:38:30 8701.895 INF Time: 79.56m FPS: 39.45 Heap: 4025.1MB Max: 4577.7MB Chunks: 420 CGO: 203 Ply: 1 Zom: 14 Ent: 18 (148) Items: 19 CO: 1 RSS: 3379.0MB
2020-02-03T16:38:33 8704.949 INF Entity zombieMarleneWeak 559 killed by relu 171
2020-02-03T16:39:00 8731.895 INF Time: 80.06m FPS: 40.96 Heap: 4044.5MB Max: 4577.7MB Chunks: 420 CGO: 203 Ply: 1 Zom: 11 Ent: 14 (148) Items: 19 CO: 1 RSS: 3396.8MB
2020-02-03T16:39:30 8761.932 INF Time: 80.56m FPS: 52.38 Heap: 4063.6MB Max: 4577.7MB Chunks: 420 CGO: 203 Ply: 1 Zom: 9 Ent: 12 (158) Items: 22 CO: 1 RSS: 3403.3MB
2020-02-03T16:39:58 8790.529 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:40:00 8791.942 INF Time: 81.06m FPS: 46.00 Heap: 4084.4MB Max: 4577.7MB Chunks: 420 CGO: 200 Ply: 1 Zom: 13 Ent: 17 (172) Items: 26 CO: 1 RSS: 3258.2MB
2020-02-03T16:40:16 8808.269 INF Entity zombieSteveWeak 625 killed by relu 171
2020-02-03T16:40:30 8821.962 INF Time: 81.56m FPS: 51.02 Heap: 3993.1MB Max: 4577.7MB Chunks: 420 CGO: 200 Ply: 1 Zom: 12 Ent: 16 (121) Items: 6 CO: 1 RSS: 3222.6MB
2020-02-03T16:40:34 8826.370 INF Entity zombieYoWeak 613 killed by relu 171
2020-02-03T16:41:00 8851.963 INF Time: 82.06m FPS: 56.94 Heap: 4003.8MB Max: 4577.7MB Chunks: 420 CGO: 201 Ply: 1 Zom: 11 Ent: 14 (122) Items: 6 CO: 1 RSS: 3224.2MB
2020-02-03T16:41:09 8861.678 WRN Entity [type=EntityZombie, name=zombieBoe, id=632] fell off the world, id=632 pos=(-2944.6, -0.5, -2576.2)
2020-02-03T16:41:09 8861.732 WRN Entity [type=EntityZombie, name=zombieJoe, id=633] fell off the world, id=633 pos=(-2971.4, -0.1, -2603.2)
2020-02-03T16:41:25 8877.850 INF Entity zombieBoe 637 killed by relu 171
2020-02-03T16:41:30 8881.973 INF Time: 82.56m FPS: 55.74 Heap: 4020.2MB Max: 4577.7MB Chunks: 420 CGO: 204 Ply: 1 Zom: 26 Ent: 30 (146) Items: 12 CO: 1 RSS: 3239.8MB
2020-02-03T16:41:41 8893.793 INF Entity zombieSteve 636 killed by relu 171
2020-02-03T16:41:53 8905.158 INF Entity zombieBikerWeak 630 killed by relu 171
2020-02-03T16:41:58 8910.545 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:42:00 8911.980 INF Time: 83.06m FPS: 57.33 Heap: 4036.9MB Max: 4577.7MB Chunks: 420 CGO: 204 Ply: 1 Zom: 24 Ent: 28 (146) Items: 12 CO: 1 RSS: 3240.5MB
2020-02-03T16:42:05 8917.305 INF Entity zombieYo 635 killed by relu 171
2020-02-03T16:42:10 8922.593 INF AIDirector: Spawning wandering horde
2020-02-03T16:42:10 8922.594 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=relu, id=171]', dist 40.3997
2020-02-03T16:42:10 8922.599 INF Party with 1 player(s) has a computed game stage of 3
2020-02-03T16:42:10 8922.599 INF Party members:
2020-02-03T16:42:10 8922.599 INF Player id 171 gameStage: 7
2020-02-03T16:42:10 8922.657 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieYoFeral, id=656])
2020-02-03T16:42:10 8922.703 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieJoe, id=657])
2020-02-03T16:42:10 8922.792 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieSteve, id=658])
2020-02-03T16:42:10 8922.825 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieMarlene, id=659])
2020-02-03T16:42:10 8922.857 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieDarlene, id=660])
2020-02-03T16:42:11 8922.935 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieFemaleFatRadiatedWeak, id=661])
2020-02-03T16:42:11 8922.966 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieSteve, id=662])
2020-02-03T16:42:11 8923.017 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieMoeRadiatedWeak, id=663])
2020-02-03T16:42:11 8923.068 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieDarlene, id=664])
2020-02-03T16:42:11 8923.109 INF AIDirector: Spawned wandering horde (group ZombiesNight, zombie [type=EntityZombie, name=zombieBusinessMan, id=665])
2020-02-03T16:42:11 8923.142 INF AIDirectorGameStagePartySpawner: NextStage done (1)
2020-02-03T16:42:19 8931.268 INF Entity zombieJoe 638 killed
2020-02-03T16:42:30 8941.989 INF Time: 83.56m FPS: 57.64 Heap: 4061.9MB Max: 4577.7MB Chunks: 420 CGO: 213 Ply: 1 Zom: 32 Ent: 35 (156) Items: 12 CO: 5 RSS: 3244.0MB
2020-02-03T16:42:36 8948.501 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieYoFeral, id=656]' removed from control
2020-02-03T16:42:59 8970.962 INF relu made level 4 (was 3), exp for next level 11396
2020-02-03T16:42:59 8970.962 INF Entity DFzombieBikerFemaleWeak 628 killed
2020-02-03T16:42:59 8971.249 INF MinEventLogMessage: XP gained during the last level:
2020-02-03T16:42:59 8971.249 INF CVarLogValue: $xpFromLootThisLevel == 292
2020-02-03T16:42:59 8971.249 INF CVarLogValue: $xpFromHarvestingThisLevel == 1428
2020-02-03T16:42:59 8971.249 INF CVarLogValue: $xpFromKillThisLevel == 9369
2020-02-03T16:42:59 8971.564 INF Entity zombieMoe 634 killed by relu 171
2020-02-03T16:43:00 8972.024 INF Time: 84.06m FPS: 58.87 Heap: 3879.1MB Max: 4577.7MB Chunks: 420 CGO: 213 Ply: 1 Zom: 26 Ent: 31 (91) Items: 1 CO: 6 RSS: 3261.9MB
2020-02-03T16:43:22 8994.103 INF Entity zombieSteveWeak 629 killed by relu 171
2020-02-03T16:43:26 8998.413 INF Entity zombieStripper 624 killed by relu 171
2020-02-03T16:43:28 9000.267 INF Entity zombieYo 640 killed by relu 171
2020-02-03T16:43:30 9002.026 INF Time: 84.56m FPS: 55.28 Heap: 3891.1MB Max: 4577.7MB Chunks: 420 CGO: 212 Ply: 1 Zom: 22 Ent: 29 (93) Items: 3 CO: 5 RSS: 3259.4MB
2020-02-03T16:43:35 9007.695 INF Entity zombieMoeWeak 626 killed by relu 171
2020-02-03T16:43:40 9012.181 INF UnloadUnusedAssets 21.045
Unloading 2 Unused Serialized files (Serialized files now loaded: 65)

Unloading 3016 unused Assets to reduce memory usage. Loaded Objects now: 892177.
Total: 991.740700 ms (FindLiveObjects: 84.966300 ms CreateObjectMapping: 23.017200 ms MarkObjects: 865.036500 ms DeleteObjects: 18.720300 ms)

2020-02-03T16:43:46 9017.999 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=660]' removed from control
2020-02-03T16:43:53 9025.097 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=664]' removed from control
2020-02-03T16:43:54 9025.896 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSteve, id=658]' removed from control
2020-02-03T16:43:55 9027.347 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSteve, id=662]' removed from control
2020-02-03T16:43:59 9031.297 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:44:00 9032.753 INF Time: 85.06m FPS: 67.59 Heap: 3915.0MB Max: 4577.7MB Chunks: 420 CGO: 212 Ply: 1 Zom: 21 Ent: 24 (93) Items: 3 CO: 6 RSS: 3260.8MB
2020-02-03T16:44:04 9036.141 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieFemaleFatRadiatedWeak, id=661]' removed from control
2020-02-03T16:44:08 9039.957 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMoeRadiatedWeak, id=663]' removed from control
2020-02-03T16:44:12 9043.909 INF Entity zombieYoFeral 656 killed by relu 171
2020-02-03T16:44:30 9062.758 INF Time: 85.56m FPS: 56.74 Heap: 3934.7MB Max: 4577.7MB Chunks: 420 CGO: 212 Ply: 1 Zom: 20 Ent: 23 (95) Items: 3 CO: 6 RSS: 3262.6MB
2020-02-03T16:44:36 9068.299 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieJoe, id=657]' removed from control
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

2020-02-03T16:45:00 9092.758 INF Time: 86.06m FPS: 53.67 Heap: 3957.7MB Max: 4577.7MB Chunks: 420 CGO: 219 Ply: 1 Zom: 19 Ent: 22 (95) Items: 3 CO: 7 RSS: 3266.6MB
2020-02-03T16:45:30 9122.773 INF Time: 86.56m FPS: 55.21 Heap: 3980.6MB Max: 4577.7MB Chunks: 420 CGO: 225 Ply: 1 Zom: 20 Ent: 24 (97) Items: 4 CO: 7 RSS: 3266.0MB
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T16:45:46 9138.700 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMarlene, id=659]' removed from control
2020-02-03T16:45:59 9151.309 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:46:00 9152.780 INF Time: 87.06m FPS: 58.30 Heap: 4006.4MB Max: 4577.7MB Chunks: 420 CGO: 252 Ply: 1 Zom: 16 Ent: 23 (102) Items: 5 CO: 7 RSS: 3268.1MB
2020-02-03T16:46:30 9182.785 INF Time: 87.56m FPS: 56.38 Heap: 3889.8MB Max: 4577.7MB Chunks: 420 CGO: 262 Ply: 1 Zom: 13 Ent: 18 (98) Items: 2 CO: 9 RSS: 3268.0MB
2020-02-03T16:46:41 9193.552 INF Entity zombieMarleneWeak 615 killed by relu 171
2020-02-03T16:47:00 9212.797 INF Time: 88.06m FPS: 55.19 Heap: 3899.1MB Max: 4577.7MB Chunks: 420 CGO: 278 Ply: 1 Zom: 12 Ent: 17 (98) Items: 2 CO: 8 RSS: 3270.8MB
2020-02-03T16:47:30 9242.797 INF Time: 88.56m FPS: 54.22 Heap: 3924.6MB Max: 4577.7MB Chunks: 420 CGO: 290 Ply: 1 Zom: 12 Ent: 17 (98) Items: 2 CO: 10 RSS: 3271.5MB
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T16:47:45 9257.056 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBusinessMan, id=665]' removed from control
2020-02-03T16:47:45 9257.096 INF AIDirector: Wandering horde spawner finished
2020-02-03T16:47:55 9266.924 INF Entity zombieNurseWeak 675 killed by relu 171
2020-02-03T16:47:59 9271.320 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:48:00 9272.803 INF Time: 89.06m FPS: 56.23 Heap: 3949.4MB Max: 4577.7MB Chunks: 420 CGO: 279 Ply: 1 Zom: 12 Ent: 18 (101) Items: 3 CO: 9 RSS: 3276.3MB
2020-02-03T16:48:10 9282.430 INF Entity zombieBusinessManWeak 679 killed by relu 171
2020-02-03T16:48:13 9285.366 INF Entity zombieMarleneWeak 680 killed by relu 171
2020-02-03T16:48:30 9302.807 INF Time: 89.56m FPS: 58.38 Heap: 3964.9MB Max: 4577.7MB Chunks: 420 CGO: 255 Ply: 1 Zom: 10 Ent: 14 (101) Items: 3 CO: 10 RSS: 3276.4MB
2020-02-03T16:48:44 9316.171 INF Entity zombieFemaleFatRadiatedWeak 661 killed
2020-02-03T16:49:00 9332.818 INF Time: 90.06m FPS: 53.00 Heap: 3983.9MB Max: 4577.7MB Chunks: 420 CGO: 248 Ply: 1 Zom: 12 Ent: 14 (105) Items: 3 CO: 9 RSS: 3277.0MB
2020-02-03T16:49:30 9362.842 INF Time: 90.56m FPS: 65.70 Heap: 4009.6MB Max: 4577.7MB Chunks: 420 CGO: 259 Ply: 1 Zom: 15 Ent: 17 (112) Items: 6 CO: 7 RSS: 3276.1MB
2020-02-03T16:49:59 9391.320 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:50:00 9392.858 INF Time: 91.06m FPS: 53.20 Heap: 4031.7MB Max: 4577.7MB Chunks: 420 CGO: 278 Ply: 1 Zom: 12 Ent: 14 (113) Items: 6 CO: 8 RSS: 3245.6MB
2020-02-03T16:50:14 9406.675 INF Entity zombieDarlene 660 killed
2020-02-03T16:50:31 9422.887 INF Time: 91.56m FPS: 53.22 Heap: 3915.2MB Max: 4577.7MB Chunks: 420 CGO: 315 Ply: 1 Zom: 17 Ent: 20 (118) Items: 2 CO: 8 RSS: 3245.7MB
2020-02-03T16:50:40 9432.264 INF Entity zombieJoe 657 killed
2020-02-03T16:51:01 9452.899 INF Time: 92.06m FPS: 54.58 Heap: 3922.5MB Max: 4577.7MB Chunks: 445 CGO: 318 Ply: 1 Zom: 17 Ent: 19 (135) Items: 9 CO: 5 RSS: 3257.4MB
2020-02-03T16:51:01 9453.581 INF Entity animalRabbit 715 killed by relu 171
2020-02-03T16:51:02 9454.157 INF [DECO] written 116/8
2020-02-03T16:51:31 9482.916 INF Time: 92.56m FPS: 53.79 Heap: 3944.0MB Max: 4577.7MB Chunks: 445 CGO: 333 Ply: 1 Zom: 28 Ent: 31 (158) Items: 15 CO: 5 RSS: 3253.5MB
2020-02-03T16:51:48 9499.971 INF Origin Reposition (-3424.0, 32.0, -2208.0) to (-2576.0, 32.0, -2752.0)
2020-02-03T16:51:57 9509.673 INF Entity zombieUtilityWorker 749 killed by animalWolfMale 732
2020-02-03T16:51:59 9511.348 INF VehicleManager saving 0 (0 / 0)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-02-03T16:52:01 9512.937 INF Time: 93.06m FPS: 54.60 Heap: 3968.9MB Max: 4577.7MB Chunks: 445 CGO: 327 Ply: 1 Zom: 19 Ent: 22 (158) Items: 15 CO: 5 RSS: 3275.3MB
2020-02-03T16:52:02 9514.206 INF [DECO] written 118/8
2020-02-03T16:52:31 9542.946 INF Time: 93.56m FPS: 57.10 Heap: 3992.2MB Max: 4577.7MB Chunks: 445 CGO: 337 Ply: 1 Zom: 16 Ent: 18 (167) Items: 20 CO: 5 RSS: 3300.2MB
2020-02-03T16:52:33 9545.608 INF 5650.117 SleeperVolume -2583, 33, -2936. Spawning at -2568, 36, -2891, group 'zombieGhostTownGroupGS1', class zombieOldTimer, count 16
2020-02-03T16:52:33 9545.708 INF 5650.217 SleeperVolume -2583, 33, -2936. Spawning at -2578, 36, -2868, group 'zombieGhostTownGroupGS1', class zombieMarlene, count 16
2020-02-03T16:52:33 9545.795 INF 5650.303 SleeperVolume -2583, 33, -2936. Spawning at -2505, 36, -2869, group 'zombieGhostTownGroupGS1', class zombieMoe, count 18
2020-02-03T16:53:01 9572.955 INF Time: 94.06m FPS: 55.94 Heap: 4013.2MB Max: 4577.7MB Chunks: 445 CGO: 337 Ply: 1 Zom: 17 Ent: 19 (183) Items: 24 CO: 5 RSS: 3327.6MB
2020-02-03T16:53:02 9574.256 INF [DECO] written 119/8
2020-02-03T16:53:22 9594.483 INF Entity Hornet 748 killed by relu 171
2020-02-03T16:53:27 9599.331 INF Entity zombieMoeWeak 775 killed by DFFemaleSurvivor2 765
2020-02-03T16:53:31 9602.962 INF Time: 94.56m FPS: 59.04 Heap: 4039.9MB Max: 4577.7MB Chunks: 445 CGO: 337 Ply: 1 Zom: 15 Ent: 19 (183) Items: 24 CO: 5 RSS: 3340.8MB
2020-02-03T16:53:55 9627.030 INF Entity zombieYoWeak 769 killed by relu 171
2020-02-03T16:53:59 9631.354 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:54:01 9632.962 INF Time: 95.06m FPS: 56.30 Heap: 4063.4MB Max: 4577.7MB Chunks: 445 CGO: 338 Ply: 1 Zom: 16 Ent: 20 (190) Items: 26 CO: 5 RSS: 3345.8MB
2020-02-03T16:54:04 9635.950 INF Entity zombieNurseWeak 773 killed by relu 171
2020-02-03T16:54:23 9654.925 INF Entity zombieUtilityWorkerWeak 780 killed by DFFemaleSurvivor2 765
2020-02-03T16:54:31 9662.970 INF Time: 95.56m FPS: 62.32 Heap: 3951.8MB Max: 4577.7MB Chunks: 445 CGO: 336 Ply: 1 Zom: 11 Ent: 16 (155) Items: 4 CO: 5 RSS: 3354.7MB
2020-02-03T16:54:50 9682.014 INF Entity zombieFootballPlayer 781 killed by relu 171
2020-02-03T16:54:50 9682.807 INF Entity animalZombieVulture 783 killed by relu 171
2020-02-03T16:55:01 9692.973 INF Time: 96.06m FPS: 53.57 Heap: 3963.1MB Max: 4577.7MB Chunks: 445 CGO: 337 Ply: 1 Zom: 20 Ent: 25 (170) Items: 7 CO: 5 RSS: 3291.4MB
2020-02-03T16:55:02 9694.344 INF [DECO] written 123/8
2020-02-03T16:55:04 9695.902 INF Entity animalZombieVulture 799 killed by relu 171
2020-02-03T16:55:31 9722.987 INF Time: 96.56m FPS: 49.53 Heap: 3987.1MB Max: 4577.7MB Chunks: 445 CGO: 336 Ply: 1 Zom: 18 Ent: 22 (170) Items: 7 CO: 5 RSS: 3316.7MB
2020-02-03T16:55:59 9751.371 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:56:01 9753.002 INF Time: 97.06m FPS: 58.69 Heap: 4007.5MB Max: 4577.7MB Chunks: 445 CGO: 331 Ply: 1 Zom: 22 Ent: 25 (179) Items: 10 CO: 5 RSS: 3335.8MB
2020-02-03T16:56:02 9754.357 INF [DECO] written 127/8
2020-02-03T16:56:31 9783.005 INF Time: 97.56m FPS: 39.00 Heap: 4029.1MB Max: 4577.7MB Chunks: 445 CGO: 325 Ply: 1 Zom: 24 Ent: 28 (197) Items: 16 CO: 5 RSS: 3341.1MB
2020-02-03T16:56:32 9784.481 INF Entity DFzombieMaleStripper 819 killed by DFFemaleSurvivor3 813
2020-02-03T16:56:45 9797.110 INF Entity zombieUtilityWorkerWeak 818 killed by relu 171
2020-02-03T16:57:01 9813.029 INF Time: 98.06m FPS: 39.78 Heap: 4056.9MB Max: 4577.7MB Chunks: 445 CGO: 337 Ply: 1 Zom: 21 Ent: 24 (206) Items: 19 CO: 5 RSS: 3330.4MB
2020-02-03T16:57:31 9843.044 INF Time: 98.56m FPS: 33.44 Heap: 4083.4MB Max: 4577.7MB Chunks: 445 CGO: 338 Ply: 1 Zom: 15 Ent: 19 (206) Items: 19 CO: 5 RSS: 3322.4MB
2020-02-03T16:57:44 9856.376 INF Entity zombieMaleHazmatWeak 815 killed by DFFemaleSurvivor3 813
2020-02-03T16:57:59 9871.376 INF VehicleManager saving 0 (0 / 0)
2020-02-03T16:58:01 9873.049 INF Time: 99.06m FPS: 60.40 Heap: 4110.2MB Max: 4577.7MB Chunks: 445 CGO: 337 Ply: 1 Zom: 9 Ent: 11 (206) Items: 19 CO: 5 RSS: 3328.7MB
2020-02-03T16:58:02 9874.462 INF [DECO] written 131/8
2020-02-03T16:58:31 9903.074 INF Time: 99.56m FPS: 57.84 Heap: 3996.5MB Max: 4577.7MB Chunks: 445 CGO: 327 Ply: 1 Zom: 8 Ent: 10 (179) Items: 3 CO: 5 RSS: 3264.2MB
2020-02-03T16:59:01 9933.092 INF Time: 100.06m FPS: 45.62 Heap: 3861.7MB Max: 4577.7MB Chunks: 442 CGO: 337 Ply: 1 Zom: 16 Ent: 20 (109) Items: 5 CO: 5 RSS: 3281.0MB
2020-02-03T16:59:02 9934.504 INF [DECO] written 133/8
2020-02-03T16:59:31 9963.095 INF Time: 100.56m FPS: 68.73 Heap: 3868.6MB Max: 4577.7MB Chunks: 442 CGO: 337 Ply: 1 Zom: 18 Ent: 21 (116) Items: 7 CO: 5 RSS: 3314.7MB
2020-02-03T16:59:59 9991.378 INF VehicleManager saving 0 (0 / 0)
2020-02-03T17:00:01 9993.109 INF Time: 101.07m FPS: 61.96 Heap: 3886.9MB Max: 4577.7MB Chunks: 442 CGO: 333 Ply: 1 Zom: 27 Ent: 33 (136) Items: 12 CO: 5 RSS: 3300.5MB
2020-02-03T17:00:02 9994.505 INF [DECO] written 134/8
2020-02-03T17:00:31 10023.120 INF Time: 101.57m FPS: 66.89 Heap: 3918.1MB Max: 4577.7MB Chunks: 442 CGO: 340 Ply: 1 Zom: 36 Ent: 41 (152) Items: 15 CO: 5 RSS: 3314.4MB
2020-02-03T17:00:37 10029.362 INF Entity zombieFatHawaiianWeak 857 killed by DFFemaleSurvivor3 849
2020-02-03T17:01:01 10053.132 INF Time: 102.07m FPS: 70.84 Heap: 3960.6MB Max: 4577.7MB Chunks: 442 CGO: 364 Ply: 1 Zom: 35 Ent: 40 (153) Items: 16 CO: 5 RSS: 3342.5MB
2020-02-03T17:01:08 10060.521 INF Entity zombieNurseWeak 859 killed by DFFemaleSurvivor3 849
2020-02-03T17:01:31 10083.148 INF Time: 102.57m FPS: 69.47 Heap: 4009.9MB Max: 4577.7MB Chunks: 442 CGO: 353 Ply: 1 Zom: 34 Ent: 39 (154) Items: 16 CO: 5 RSS: 3338.5MB
2020-02-03T17:01:43 10095.654 INF Entity zombieYoWeak 898 killed by relu 171
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:01:59 10111.395 INF VehicleManager saving 0 (0 / 0)
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:01 10113.324 INF Time: 103.07m FPS: 49.66 Heap: 3910.5MB Max: 4577.7MB Chunks: 442 CGO: 353 Ply: 1 Zom: 32 Ent: 36 (143) Items: 6 CO: 5 RSS: 3352.6MB
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:05 10117.532 INF Entity zombieNurseWeak 881 killed by DFMaleBandit1 874
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:06 10118.272 INF Entity zombieFatHawaiianWeak 894 killed by DFMaleBandit1 888
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:11 10122.999 INF Saving 248 of chunks took 144ms
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:16 10128.807 INF Entity DFFemaleSurvivor3 849 killed by zombieBiker 866
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:18 10129.914 INF Entity zombieMarleneWeak 878 killed by DFMaleBandit1 874
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:18 10130.549 INF Entity zombieMoeWeak 896 killed by DFMaleBandit1 888
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:26 10138.607 INF Entity zombieStripperWeak 876 killed by DFMaleBandit1 874
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesFlush () [0x0000c] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00033] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:33 10145.487 INF Time: 103.59m FPS: 55.26 Heap: 3952.5MB Max: 4577.7MB Chunks: 442 CGO: 353 Ply: 1 Zom: 26 Ent: 30 (143) Items: 6 CO: 5 RSS: 3291.6MB
2020-02-03T17:02:34 10146.068 INF Entity zombieOldTimerWeak 893 killed by DFMaleBandit1 874
NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) EntityNPC.OnUpdateLive_Patch1(object)
at EntityAlive.OnUpdateEntity () [0x0001e] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntity (Entity e, System.Single _partialTicks) [0x0015d] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice (System.Int32 count) [0x00037] in <abc1cae220c641248ccf17f83a8861d4>:0
at World.TickEntitiesSlice () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.UpdateTick () [0x00026] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.gmUpdate () [0x00297] in <abc1cae220c641248ccf17f83a8861d4>:0
at GameManager.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0

(Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)

2020-02-03T17:02:35 10147.227 INF Saving 69 of chunks took 60ms
2020-02-03T17:02:36 10148.081 INF Disconnect
2020-02-03T17:02:36 10148.086 INF [NET] ServerShutdown
2020-02-03T17:02:36 10148.087 INF NET: Stopping server protocols
2020-02-03T17:02:36 10148.163 INF NET: LiteNetLib server stopped
2020-02-03T17:02:36 10148.170 INF Exited thread SteamNetworkingServer
2020-02-03T17:02:36 10148.171 INF [Steamworks.NET] NET: Server stopped
2020-02-03T17:02:36 10148.176 INF SaveAndCleanupWorld
2020-02-03T17:02:36 10148.253 INF Saving 52 of chunks took 60ms
2020-02-03T17:02:36 10148.259 INF [Steamworks.NET] Stopping server
2020-02-03T17:02:36 10148.288 INF [Steamworks.NET] Exiting Lobby
2020-02-03T17:02:36 10148.566 INF AstarManager Cleanup
2020-02-03T17:02:36 10148.576 INF World.Unload
2020-02-03T17:02:36 10148.606 INF Exited thread GenerateChunks
2020-02-03T17:02:36 10148.622 INF Exited thread SaveChunks C:\Users\relu\AppData\Roaming/7DaysToDie/Saves/NitroGenMap/relu\Region
2020-02-03T17:02:36 10148.726 INF World.Cleanup
2020-02-03T17:02:36 10148.727 INF Exited thread ChunkRegeneration
2020-02-03T17:02:36 10148.732 INF Exited thread ChunkCalc
2020-02-03T17:02:36 10148.737 INF VehicleManager saving 0 (0 / 0)
2020-02-03T17:02:36 10148.859 INF Persistent GamePrefs saved
2020-02-03T17:02:40 10152.055 INF NET: Starting server protocols
2020-02-03T17:02:40 10152.056 INF NET: LiteNetLib server started
2020-02-03T17:02:40 10152.056 INF [Steamworks.NET] NET: Server started
2020-02-03T17:02:40 10152.056 INF Started thread SteamNetworkingServer
2020-02-03T17:02:40 10152.056 INF StartGame
2020-02-03T17:02:40 10152.198 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 66.23.200.231
GamePref.ConnectToServerPort = 26920
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = relu
GamePref.GameNameClient = relu
GamePref.GameVersion = Alpha 18.3
GamePref.GameWorld = NitroGenMap
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 75
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAA = 1
GamePref.OptionsAllowController = False
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.6
GamePref.OptionsControllerVibration = True
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = False
GamePref.OptionsFieldOfView = 78
GamePref.OptionsFieldOfViewNew = 65
GamePref.OptionsForegroundGlobalOpacity = 0.95
GamePref.OptionsGamma = 0.5258621
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxSSAO = False
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGraphicsQuality = 5
GamePref.OptionsGrassDistance = 3
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLODDistance = 1
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.2
GamePref.OptionsMusicVolumeLevel = 0.5
GamePref.OptionsObjectQuality = 3
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerFemale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsReflectedShadows = False
GamePref.OptionsReflectionBounces = 1
GamePref.OptionsReflectionCullList = Default
GamePref.OptionsReflectionFarClip = 280
GamePref.OptionsReflectionQuality = 2
GamePref.OptionsReflectionRefreshMode = ViaScripting
GamePref.OptionsReflectionRefreshRate = 0
GamePref.OptionsReflectionShadowDistance = 70
GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
GamePref.OptionsResolution = 0
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShadowDistance = 20
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsStreamingMipmapsBudget = 4096
GamePref.OptionsStreamingMipmapsEnabled = True
GamePref.OptionsTempCelsius = True
GamePref.OptionsTerrainQuality = 3
GamePref.OptionsTextureFilter = 2
GamePref.OptionsTextureQuality = 0
GamePref.OptionsTreeDistance = 4
GamePref.OptionsUMATextureQuality = 1
GamePref.OptionsViewDistance = 7
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsVsync = 0
GamePref.OptionsWaterParticleLimiter = 1
GamePref.OptionsWaterQuality = 0
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561198075332122
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = relu
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\relu\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP = 188.24.36.180
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\relu\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 72
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 7
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 7
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 25
GameStat.EnemyDifficulty = 0
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 1
GameStat.GameDifficultyBonus = 1.5
GameStat.GameModeId = 1
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 7
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 4
GameStat.LandClaimOnlineDurabilityModifier = 4
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 1
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = 2
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 0
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 6
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = True
2020-02-03T17:02:40 10152.209 INF StartAsServer
2020-02-03T17:02:40 10152.432 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2020-02-03T17:02:40 10152.432 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2020-02-03T17:02:40 10152.432 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2020-02-03T17:02:49 10160.907 INF Block IDs with mapping
2020-02-03T17:02:49 10160.907 INF BlockIDs from Mapping
2020-02-03T17:02:50 10162.392 INF Item IDs with mapping
2020-02-03T17:02:50 10162.392 INF ItemIDs from Mapping
2020-02-03T17:02:56 10168.317 INF createWorld: NitroGenMap, relu, GameModeSurvival
2020-02-03T17:02:56 10168.318 INF Occlusion: Enabled
2020-02-03T17:02:56 10168.386 INF Started thread ChunkRegeneration
2020-02-03T17:02:56 10168.386 INF Started thread ChunkCalc
2020-02-03T17:02:56 10168.796 INF World.Load: NitroGenMap
2020-02-03T17:02:56 10168.798 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-02-03T17:02:56 10168.798 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-02-03T17:03:09 10181.609 INF ShapeControllers: 64
2020-02-03T17:04:01 10233.601 INF Started thread GenerateChunks
2020-02-03T17:04:02 10234.118 INF Loading dtm raw file took 515ms
2020-02-03T17:04:02 10234.675 INF Biomes image size w= 8192, h = 8192
Crash!!!
SymInit: Symbol-SearchPath: '.;F:\SteamLibrary\steamapps\common\7 Days To Die;F:\SteamLibrary\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'relu'
OS-Version: 10.0.0
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========== OUTPUTTING STACK TRACE ==================

0x00007FFDB9AD0009 (UnityPlayer) prcore::BlitImageRemapNoScale
0x00007FFDB9ACFC14 (UnityPlayer) prcore::BlitImage
0x00007FFDB9C0E6D7 (UnityPlayer) Texture2D::GetPixels32
0x00007FFDB9BD6513 (UnityPlayer) Texture2DScripting::GetPixels32
0x00007FFDB9E7B749 (UnityPlayer) Texture2D_CUSTOM_GetPixels32
0x00000234D1AA59A9 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Texture2D:GetPixels32 (UnityEngine.Texture2D,int)
0x00000234D1AA58EB (Mono JIT Code) UnityEngine.Texture2D:GetPixels32 ()
0x000002349FD9E79B (Mono JIT Code) WorldBiomeProviderFromImage/<InitData>d__18:MoveNext ()
0x00000234201CF948 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x00000234201CFA77 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007FFDD378BBCB (mono-2.0-bdwgc) mono_get_runtime_build_info
0x00007FFDD3712252 (mono-2.0-bdwgc) mono_perfcounters_init
0x00007FFDD371B25F (mono-2.0-bdwgc) mono_runtime_invoke
0x00007FFDB9E0610D (UnityPlayer) scripting_method_invoke
0x00007FFDB9E03447 (UnityPlayer) ScriptingInvocation::Invoke
0x00007FFDB9DF0A0A (UnityPlayer) Coroutine::Run
0x00007FFDB9BAB77C (UnityPlayer) DelayedCallManager::Update
0x00007FFDB9CE4FF7 (UnityPlayer) ExecutePlayerLoop
0x00007FFDB9CE5099 (UnityPlayer) ExecutePlayerLoop
0x00007FFDB9CE7082 (UnityPlayer) PlayerLoop
0x00007FFDB9AB2785 (UnityPlayer) PerformMainLoop
0x00007FFDB9AB136A (UnityPlayer) MainMessageLoop
0x00007FFDB9AB5346 (UnityPlayer) UnityMainImpl
0x00007FFDB9AB8C8B (UnityPlayer) UnityMain
0x00007FF6808B11F2 (7DaysToDie) __scrt_common_main_seh
0x00007FFE59A17BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFE5A7ACED1 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
* C:/Users/relu/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes