JustPaste.it

RimWorld 1.0.2408 rev747
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

Current API version: 0.1
Verse.Log:Message(String, Boolean)
Multiplayer.Client.MultiplayerMod:CheckInterfaceVersions()
Multiplayer.Client.MultiplayerMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod Dubs Bad Hygiene has API client (0.1)
Verse.Log:Message(String, Boolean)
Multiplayer.Client.MultiplayerMod:CheckInterfaceVersions()
Multiplayer.Client.MultiplayerMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod Rimatomics has API client (0.1)
Verse.Log:Message(String, Boolean)
Multiplayer.Client.MultiplayerMod:CheckInterfaceVersions()
Multiplayer.Client.MultiplayerMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mod JetPack has API client (0.1)
Verse.Log:Message(String, Boolean)
Multiplayer.Client.MultiplayerMod:CheckInterfaceVersions()
Multiplayer.Client.MultiplayerMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[HugsLib] version 6.1.3
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:InitializeController()
HugsLib.HugsLibController:EarlyInitialize()
HugsLib.Core.HugsLibMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Dubs Bad Hygiene 2.7.1109
Verse.Log:Message(String, Boolean)
DubsBadHygiene.DubsBadHygieneMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Trying inject modules...
Verse.Log:Message(String, Boolean)
MoreEvents.ModulesHandler:TryInjectModules()
MoreEvents.MoreEventsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[RimOevrhaul] Module DarkNET loaded
Verse.Log:Message(String, Boolean)
MoreEvents.ModulesHandler:TryInjectModules()
MoreEvents.MoreEventsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[RimOevrhaul] Module EmailMessages loaded
Verse.Log:Message(String, Boolean)
MoreEvents.ModulesHandler:TryInjectModules()
MoreEvents.MoreEventsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[RimOevrhaul] Module RandomPlaces loaded
Verse.Log:Message(String, Boolean)
MoreEvents.ModulesHandler:TryInjectModules()
MoreEvents.MoreEventsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Injecting end...
Verse.Log:Message(String, Boolean)
MoreEvents.ModulesHandler:TryInjectModules()
MoreEvents.MoreEventsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Rimatomics 1.6.931
Verse.Log:Message(String, Boolean)
Rimatomics.RimatomicsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Graphics Setter - Loaded
Verse.Log:Message(String, Boolean)
GraphicSetter.GraphicSetter:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
Verse.Log:Message(String, Boolean)
RTMadSkills.ModSettings:ExposeData()
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[])
Verse.Scribe_Deep:Look(ModSettings&, Boolean, String, Object[])
Verse.Scribe_Deep:Look(ModSettings&, String, Object[])
Verse.LoadedModManager:ReadModSettings(String, String)
Verse.Mod:GetSettings()
RTMadSkills.Mod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

:: Outpost 21 Toolbox Version 0.1.0 Loaded ::
Verse.Log:Message(String, Boolean)
O21Toolbox.O21ToolboxMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[RuntimeGC] Mod settings loaded.
Verse.Log:Message(String, Boolean)
RuntimeGC.RuntimeGC:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Extended Storage 3.4.1.8646 - Harmony patches successful
Verse.Log:Message(String, Boolean)
ExtendedStorage.ExtendedStorageMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

DubsBreakMod 1.0.171
Verse.Log:Message(String, Boolean)
DubsBreakMod.MentalManagementMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

DubsMintMenus 1.2.463
Verse.Log:Message(String, Boolean)
DubsMintMenus.DubsMintMenusMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Dubs Skylight 1.5.960
Verse.Log:Message(String, Boolean)
Dubs_Skylight.DubsSkylightsMod:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

DependencyChecker!
Verse.Log:Message(String, Boolean)
DependencyChecker.DependencyChecker:.ctor(ModContentPack)
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[])
System.Activator:CreateInstance(Type, Object[], Object[])
System.Activator:CreateInstance(Type, Object[])
Verse.LoadedModManager:CreateModClasses()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:CheckForDuplicateNodes(XmlNode, XmlNode)
Verse.XmlInheritance:ResolveXmlNodeFor(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodesRecursively(XmlInheritanceNode)
Verse.XmlInheritance:ResolveXmlNodes()
Verse.XmlInheritance:Resolve()
Verse.LoadedModManager:ParseAndProcessXML_Patch0(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Couldn't relax research project coordinates apart after 200 passes.
Verse.Log:Error(String, Boolean)
Verse.ResearchProjectDef:GenerateNonOverlappingCoordinates()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[MadSkills]: changed behavior of Great Memory trait.
Verse.Log:Message(String, Boolean)
RTMadSkills.ModSettingsDefJockey:ApplyChanges(Boolean)
RTMadSkills.ModSettingsDefJockey:Postfix()
RimWorld.DefGenerator:GenerateImpliedDefs_PostResolve_Patch1()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Config error in Havoc_Squad_helmet: empty description
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Exception in ConfigErrors() of Havoc_Squad_helmet: System.IndexOutOfRangeException: Array index is out of range.
at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.DefDatabase`1[Verse.BuildableDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Config error in Havoc_Squad_armour: empty description
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Exception in ConfigErrors() of Havoc_Squad_armour: System.IndexOutOfRangeException: Array index is out of range.
at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.DefDatabase`1[Verse.BuildableDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Config error in Havoc_Squad_helmet: empty description
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Exception in ConfigErrors() of Havoc_Squad_helmet: System.IndexOutOfRangeException: Array index is out of range.
at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.DefDatabase`1[Verse.ThingDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Config error in Havoc_Squad_armour: empty description
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Exception in ConfigErrors() of Havoc_Squad_armour: System.IndexOutOfRangeException: Array index is out of range.
at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at Verse.DefDatabase`1[Verse.ThingDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Translation data for language English has 1471 errors. Generate translation report for more info.
Verse.Log:Warning(String, Boolean)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
Verse.PlayDataLoader:<DoPlayLoad>m__1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Multiplayer version 0.4.8.3
Verse.Log:Message(String, Boolean)
Multiplayer.Client.Multiplayer:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Player's username: Dirandir
Verse.Log:Message(String, Boolean)
Multiplayer.Client.Multiplayer:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Processor: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
Verse.Log:Message(String, Boolean)
Multiplayer.Client.Multiplayer:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Patching Multiplayer for BadHygiene, Version=2.7.7273.33335, Culture=neutral, PublicKeyToken=null...OK
Verse.Log:Message(String, Boolean)
DubsBadHygiene.MP_Util:asshai()
Multiplayer.Client.SyncHandlers:Init_Patch2()
Multiplayer.Client.Multiplayer:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Patching Multiplayer for DubsMintMenus, Version=1.2.7240.1178, Culture=neutral, PublicKeyToken=null...OK
Verse.Log:Message(String, Boolean)
DubsMintMenus.MP_Util:asshai()
Multiplayer.Client.SyncHandlers:Init_Patch2()
Multiplayer.Client.Multiplayer:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Ewok/Ear/LeftEar: 1
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Ewok/Ear/RightEar: 1
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Rodian/Antenna/Left_Antenna: 1
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Rodian/Antenna/Right_Antenna: 1
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Rodian/Head/Ear: 1
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Togruta/Montral/Montral: 2
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Togruta/Lekku/Left/FrontOfHead/Lekku_Left_Front: 2
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Togruta/Lekku/Left/RearOfHead/Lekku_Left_Rear: 2
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Togruta/Lekku/Right/FrontOfHead/Lekku_Right_Front: 2
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Togruta/Lekku/Right/RearOfHead/Lekku_Right_Rear: 2
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Togruta/Lekku/Rear/Lekku_Rear: 2
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Twilek/LeftLekku/Lekku_Front_Left: 4
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Twilek/LeftLekku/Lekku_Rear_Left: 4
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Twilek/RightLekku/Lekku_Front_Right: 4
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Variants found for StarWarsRaces/Twilek/RightLekku/Lekku_Rear_Right: 4
Verse.Log:Message(String, Boolean)
AlienRace.<>c:<GenerateMeshsAndMeshPools>b__32_1(BodyAddon)
Harmony.CollectionExtensions:Do(IEnumerable`1, Action`1)
AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools()
AlienRace.<>c__DisplayClass1_0:<.cctor>b__3(ThingDef_AlienRace)
System.Collections.Generic.List`1:ForEach(Action`1)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Alien race successfully completed 131 patches with harmony.
Verse.Log:Message(String, Boolean)
AlienRace.HarmonyPatches:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[From BnC] Humanoid Alien Races 2.0 Detected
Verse.Log:Message(String, Boolean)
RimWorldChildren.AnotherModCheck:AnotherModPatchRun(HarmonyInstance)
RimWorldChildren.HarmonyPatches_Children:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[From BnC] BnC Alien Support Detected
Verse.Log:Message(String, Boolean)
RimWorldChildren.AnotherModCheck:AnotherModPatchRun(HarmonyInstance)
RimWorldChildren.HarmonyPatches_Children:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

HOOD :: I am become L the logger of words!
Verse.Log:Warning_Patch1(String, Boolean)
HOOD.L:Log(String)
HOOD.Core:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

HOOD :: Patching... hold my parka
Verse.Log:Warning_Patch1(String, Boolean)
HOOD.L:Log(String)
HOOD.Core:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

HOOD :: Patching complete!
Verse.Log:Warning_Patch1(String, Boolean)
HOOD.L:Log(String)
HOOD.Core:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
Verse.Log:Message(String, Boolean)
NoRandomConstructionQuality.Initializer:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[RealRuins][System]: RealRuins started patching at 1/21/2020 9:23:46 AM
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:SysLog(String, Object[])
RealRuins.RealRuins:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[RealRuins][System]: RealRuins finished patching at 1/21/2020 9:23:46 AM (35.9784 msec)
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:SysLog(String, Object[])
RealRuins.RealRuins:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[From BnC ArSupport] CurrentAliens is null
Verse.Log:Message(String, Boolean)
BnC_Alien_Support.AlienRace_Patches:ChangeAliensProperty()
BnC_Alien_Support.Harmony_AlienRace:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
Verse.Log:Warning_Patch1(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread.
Verse.Log:Warning_Patch1(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Type GTM_Hatch probably needs a StaticConstructorOnStartup attribute, because it has a field UBcommandicon of type Texture2D. All assets must be loaded in the main thread.
Verse.Log:Warning_Patch1(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Type HDH_Graphics probably needs a StaticConstructorOnStartup attribute, because it has a field HDHBarFilledMat of type Material. All assets must be loaded in the main thread.
Verse.Log:Warning_Patch1(String, Boolean)
Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes()
Verse.PlayDataLoader:<DoPlayLoad>m__2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[RealRuins][Loader]: Exception during loading map by link CBAFA610-952B-4EF3-87B5-6FA3A7DF90B1: System.Exception: timed out
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:Error(String, String, Object[])
RealRuins.<>c__DisplayClass9_0:<LoadMap>g__failureHandler|1(Exception)
RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
HugsLib.Utils.DoLaterScheduler:OnUpdate()
HugsLib.HugsLibController:OnUpdate()
HugsLib.Patches.Root_Patch:UpdateHook()
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TheSeparatistDroidArmy. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TwilekEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TheSeparatistDroidArmy. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TwilekEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TheSeparatistDroidArmy. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TwilekEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TheSeparatistDroidArmy. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TwilekEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named ZabrakEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GalacticEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_RebelFac. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_Bounty. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TheSeparatistDroidArmy. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Failed to find RimWorld.FactionDef named TwilekEmpire. There are 29 defs of this type loaded.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:GetNamed(String, Boolean)
FactionControl.CustomFaction:get_FactionDef()
FactionControl.Main:Init()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[ModMetaDataCleaner] Removed 2 Metadata and cleaned 240 PreviewImage.
Removed: [JDS] Havoc Squad Trooper, [JDS] Havoc Squad Trooper
Cleaned: [FSF] Improved Vanometric Power Cells, Makeable Artifacts, High Density Hydroponics, Musical Instruments, More Furniture [1.0], HugsLib, Animal Medical Bed, Humanoid Alien Races 2.0, JecsTools, Dubs Bad Hygiene, Mod Manager, Dubs Skylights, Dubs Break Mod, Replace Stuff, Meals On Wheels, Share The Load, Build From Inventory, While You're Up [1.0], Misc. Robots, Misc. Robots++, Star Wars Animal Collection, Star Wars Races, Pack Mules Extended, Dubs Mint Menus, Mad Skills, RimQuest, Save Our Ship 2, Graphics Setter, Character Editor, Animals Logic, MendAndRecycle, Dual Wield, What the hack?!, Giddy-up! Core, Giddy-up! Mechanoids, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Search and Destroy, RunAndGun, FishIndustry, [SYR] Set Up Camp, Wandering Caravans [v2.4.1], Real Ruins, Expanded Prosthetics and Organ Engineering, [tW] Finger and Toes for EPOE, Pawns Paint! Restored, Floor Lights - 1.0, Replica Vanometric Power Cells, Change map edge limit, Roof Support 1.0, Quest Tab, Rich Traders, Stack XXL, Ceiling Grow Light, Hold Open Opens Doors, Go Explore!, Try to find it!, Stop the spam, Faction Discovery, RuntimeGC, Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Vanilla Events Expanded, Terraform Rimworld, No Random Construction Quality, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Dyes, VGP Garden Medicine, VGP Xtra Trees and Flowers, VGP Garden Dyes Expanded, [Ods] Mens Hair , [Ods] Womens Hair , [KV] Faction Control - 1.0, Level This! (Version 1.3: Electric Configuloo), Down For Me, Hunt for Me, Extended Storage, [O21] Toolbox, [O21] Outer Rim - Core, [O21] Outer Rim - Clone Wars, [O21] Outer Rim - Faction - Republic (Phase I), [O21] Outer Rim - Chiss Ascendancy, [O21] Outer Rim - Faction - Chiss Ascendancy, [O21] Outer Rim - Old Republic, [O21] Outer Rim - Mon Cala, [O21] Outer Rim - Mandalore, Multiplayer, Children, school and learning, [O21] Outer Rim - Faction - CIS, [1.0] Outer Rim - Tatooine, [1.0] Outer Rim - Faction - Tatooine, Mechanoids Extraordinaire, More Mechanoids, [O21] WikiRim, Rimatomics, Save Our Ship 2 - Rimatomics Compatibility Patch, Ground Turret Mod, [XND] Turret Extensions, VGP Garden Fabrics, VGP Garden Resources, VGP Three Sisters Plants, RimOverhaul - Without Ore and Gas System, RimOverhaul - DarkNET - Without Ore and Gas System, JetPack, [JDS] Star Wars Jango and Boba Fett, Invisible Conduits 1.0, [JDS] Star Wars BlasTech Industries, Colony Manager, Healing Gun, More Faction Interaction, Cheaper Carpet, Vanilla Furniture Expanded - Art, Vanilla Furniture Expanded, Alien Children Compatibility, Baby and Children, BnC Alien Support, [FSF] Improved Vanometric Power Cells, Makeable Artifacts, High Density Hydroponics, Musical Instruments, More Furniture [1.0], HugsLib, Animal Medical Bed, Humanoid Alien Races 2.0, JecsTools, Dubs Bad Hygiene, Mod Manager, Dubs Skylights, Dubs Break Mod, Replace Stuff, Meals On Wheels, Share The Load, Build From Inventory, While You're Up [1.0], Misc. Robots, Misc. Robots++, Star Wars Animal Collection, Star Wars Races, Pack Mules Extended, Dubs Mint Menus, Mad Skills, RimQuest, Save Our Ship 2, Graphics Setter, Character Editor, Animals Logic, MendAndRecycle, Dual Wield, What the hack?!, Giddy-up! Core, Giddy-up! Mechanoids, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Search and Destroy, RunAndGun, FishIndustry, [SYR] Set Up Camp, Wandering Caravans [v2.4.1], Real Ruins, Expanded Prosthetics and Organ Engineering, [tW] Finger and Toes for EPOE, Pawns Paint! Restored, Floor Lights - 1.0, Replica Vanometric Power Cells, Change map edge limit, Roof Support 1.0, Quest Tab, Rich Traders, Stack XXL, Ceiling Grow Light, Hold Open Opens Doors, Go Explore!, Try to find it!, Stop the spam, Faction Discovery, RuntimeGC, Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Vanilla Events Expanded, Terraform Rimworld, No Random Construction Quality, VGP Vegetable Garden, VGP Garden Gourmet, VGP Garden Drinks, VGP Garden Dyes, VGP Garden Medicine, VGP Xtra Trees and Flowers, VGP Garden Dyes Expanded, [Ods] Mens Hair , [Ods] Womens Hair , [KV] Faction Control - 1.0, Level This! (Version 1.3: Electric Configuloo), Down For Me, Hunt for Me, Extended Storage, [O21] Toolbox, [O21] Outer Rim - Core, [O21] Outer Rim - Clone Wars, [O21] Outer Rim - Faction - Republic (Phase I), [O21] Outer Rim - Chiss Ascendancy, [O21] Outer Rim - Faction - Chiss Ascendancy, [O21] Outer Rim - Old Republic, [O21] Outer Rim - Mon Cala, [O21] Outer Rim - Mandalore, Multiplayer, Children, school and learning, [O21] Outer Rim - Faction - CIS, [1.0] Outer Rim - Tatooine, [1.0] Outer Rim - Faction - Tatooine, Mechanoids Extraordinaire, More Mechanoids, [O21] WikiRim, Rimatomics, Save Our Ship 2 - Rimatomics Compatibility Patch, Ground Turret Mod, [XND] Turret Extensions, VGP Garden Fabrics, VGP Garden Resources, VGP Three Sisters Plants, RimOverhaul - Without Ore and Gas System, RimOverhaul - DarkNET - Without Ore and Gas System, JetPack, [JDS] Star Wars Jango and Boba Fett, Invisible Conduits 1.0, [JDS] Star Wars BlasTech Industries, Colony Manager, Healing Gun, More Faction Interaction, Cheaper Carpet, Vanilla Furniture Expanded - Art, Vanilla Furniture Expanded, Alien Children Compatibility, Baby and Children, BnC Alien Support, [JDS] Havoc Squad Trooper, Core
Verse.Log:Message(String, Boolean)
Toolbox.ModMetaDataCleaner:CleanModMetaData()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[LanguageDataCleaner] Removed 33 LoadedLanguages and cleaned 163 DefInjectionPackages.
Removed Languages: Sample, Ukranian, SimplifiedChinese, KoreanFastChannel, TraditionalChinese, Slovenian, Chinese, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
Verse.Log:Message(String, Boolean)
Toolbox.LanguageDataCleaner:CleanLanguageData()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[RuntimeGC] Detour completed: MuteGC
Verse.Log:Message(String, Boolean)
Mute.<>c__DisplayClass3_0:<Launch>b__0()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate_Patch3(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

[HugsLib] initializing CharacterEditor, GiddyUpCore, ShipInteriorMod2, FactionDiscovery, WhatTheHack, StackXXL, Children, BabyAndChildren, MoreMechanoids, ChangeMapEdge, DualWield, GiddyUpCaravan, GiddyUpMechanoids, GiddyUpRideAndRoll, BattleMounts, Hold_Open_Opens_Doors, RealRuins, RunAndGun, SoSRimatomicsPatch, SearchAndDestroy, TerraformRimworld, WhileYoureUp, AlienChildrenCompatibility, BnC_Alien_Support
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
HugsLib.HugsLibController:EnumerateChildMods(Boolean)
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[StackXXL] Loaded
Verse.Log:Message(String, Boolean)
HugsLib.Utils.ModLogger:Message(String, Object[])
StackXXL.StackXXLMod:DefsLoaded()
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:LoadReloadInitialize()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

[RealRuins][Loader]: Exception during loading map by link FE5BA2EF-0D10-4963-9CE6-E6F45450D26A: System.Exception: timed out
at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
Verse.Log:Message(String, Boolean)
RealRuins.Debug:Message(String, String, Object[])
RealRuins.Debug:Error(String, String, Object[])
RealRuins.<>c__DisplayClass9_0:<LoadMap>g__failureHandler|1(Exception)
RealRuins.<>c__DisplayClass5_0:<AwaitUnityDataWebResponse>b__0()
HugsLib.Utils.DoLaterScheduler:InvokeCallbacks(Queue`1)
HugsLib.Utils.DoLaterScheduler:OnUpdate()
HugsLib.HugsLibController:OnUpdate()
HugsLib.Patches.Root_Patch:UpdateHook()
Verse.Root:Update_Patch1(Object)
Verse.Root_Entry:Update()

Loading game from file Bounty Hunters with mods Core, 1752864297, 818773962, 932008009, 1874644848, 839005762, 836308268, 1842923420, 725956940, 1127530465, 1216999901, 735241897, 1909914131, 1703452618, 1678847247, 1185265132, 751841890, 1509102551, 731111514, 1354114366, 1505914869, 826366050, 1927823470, 1660622094, 962732083, 1938420742, 1541438230, 1641239442, 1927829068, 1927827588, 1507748539, 1927829372, 1927828567, 1927828777, 1927830062, 1927829813, 1927829547, 1925943936, 1950621752, 1951919141, 1709963396, 731732064, 1593245720, 1106719215, 846222458, 1098354593, 1691419062, 1546494565, 1834856478, 1956513306, 1628211313, 1722398508, 1446523594, 833899765, 1339187467, 758810805, 1253251478, 1518932357, 1331961995, 1814100216, 1541728186, 1217001091, 1188485723, 1496122245, 1185281838, 1185274792, 1185906628, 1712682747, 1934508828, 1185276569, 1185269798, 1934509600, 1662194938, 1342364585, 1356838246, 1470065926, 1827776743, 1545144173, 1323773476, 1508171889, 724602224, 747645520, 773918229, 1501052499, 1541281528, 1779331582, 1552146295, 1372003680, 1547510568, 1338093418, 1896011593, 1553179450, 1204108550, 1910681256, 1910684003, 1618413844, 715565262, __LocalCopy__JDS_Havoc_Squad_Trooper_-18-1, 1551213814, 1761704409, 1454024362, 1911910049, 1467764609, 1911155594, 1933848576, 1825943530, 1874652867, 1825952633, 1718190143, 1968134023, 1171600778, 1544626521, 1606391952, 1541438570, 1649739743, 762399195, 1544944259, 1549446374, 1561713784, 1212274603, 1735019889
Verse.Log:Message(String, Boolean)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Vanilla Expanded - Settings loaded
Verse.Log:Message(String, Boolean)
VEE.Settings.WorldComp:FinalizeInit()
RimWorld.Planet.WorldComponentUtility:FinalizeInit_Patch1(World)
RimWorld.Planet.World:FinalizeInit()
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.TaleData_Pawn:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Alien_TuskenRaider891446 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Alien_TuskenRaider891449 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Alien_TuskenRaider891452 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Ewok806521 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Ewok806521 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Ewok806521 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Ewok806521 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_ExplosionImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_ExplosionImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_StateTransition:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806508 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Mako->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Ewok806521 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->CollapsedRocks curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->CollapsedRocks curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->CollapsedRocks curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->CollapsedRocks curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->Wall curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->Wall curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Skadge->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->Wall curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec804481 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: Gault->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806529 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->ChunkSandstone curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_StarWarsRaces_Twilek806501 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806455 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedImpact:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806440 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedFire: null->null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_RangedFire:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806434 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806514 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806494 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_DamageTaken: null curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
Verse.BattleLogEntry_DamageTaken:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806448 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.DirectPawnRelation:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806372 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.Scribe_References:Look(Pawn&, String, Boolean)
RimWorld.DirectPawnRelation:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace713049_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace713049): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace713067_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace713067): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745612_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745612): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745600_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745600): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745606_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745606): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745609_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745609): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745615_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745615): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745618_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745618): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745603_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745603): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745731_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745731): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745732_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745732): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745733_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745733): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745734_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745734): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745736_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745736): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745737_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745737): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace745735_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace745735): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762363_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762363): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762361_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762361): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762366_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762366): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762360_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762360): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762362_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762362): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762364_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762364): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace762365_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace762365): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780891_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780891): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780900_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780900): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780885_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780885): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780897_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780897): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780894_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780894): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780888_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780888): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace780882_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace780882): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786788_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786788): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786785_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786785): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786779_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786779): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786782_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786782): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786797_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786797): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786794_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786794): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace786791_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace786791): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788154_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788154): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788169_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788169): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788157_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788157): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788151_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788151): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788163_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788163): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788166_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788166): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788160_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788160): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788205_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788205): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788208_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788208): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788203_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788203): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788207_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788207): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788204_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788204): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788206_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788206): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace788202_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace788202): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821477_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821477): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821483_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821483): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821471_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821471): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821480_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821480): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821486_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821486): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821474_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821474): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace821489_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace821489): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace921048_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace921048): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace921047_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace921047): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace921050_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace921050): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace921046_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace921046): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Replaced verb RimWorld.Verb_MeleeAttack/Thing_ShuttleHeavyRace921049_0; may have been changed through a version update or a mod change
Verse.Log:Warning_Patch1(String, Boolean)
Verse.<ExposeData>c__AnonStorey1:<>m__0(Type, String)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not instantiate Verb (directOwner=ShuttleHeavyRace921049): System.MissingMethodException: Cannot create an abstract class 'RimWorld.Verb_MeleeAttack'.
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.VerbTracker+<ExposeData>c__AnonStorey1.<>m__0 (System.Type type, System.String id) [0x00000] in <filename unknown>:0
at Verse.VerbTracker.InitVerbs (System.Func`3 creator) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.VerbTracker:InitVerbs(Func`3)
Verse.VerbTracker:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(LMG) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(pump shotgun) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(machine pistol) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(assault rifle) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Fox_Fennec805660 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(revolver) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(westar-35 blaster pistol) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not resolve reference to object with loadID Thing_Human806478 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.Verb_Shoot(Westar-M5_Blaster Rifle) curPathRelToParent=/currentTarget
Verse.Log:Warning_Patch1(String, Boolean)
Verse.LoadedObjectDirectory:ObjectWithLoadID(String)
Verse.CrossRefHandler:TakeResolvedRef(String, IExposable)
Verse.CrossRefHandler:TakeResolvedRef(String)
Verse.ScribeExtractor:ResolveLocalTargetInfo(LocalTargetInfo, String)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, Boolean, String, LocalTargetInfo)
Verse.Scribe_TargetInfo:Look(LocalTargetInfo&, String)
Verse.Verb:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Pawn Senegio has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Verse.Log:Warning_Patch1(String, Boolean)
RimWorld.Pawn_RelationsTracker:ExposeData()
Verse.PostLoadIniter:DoAllPostLoadInits()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Pawn Sandoval has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Verse.Log:Warning_Patch1(String, Boolean)
RimWorld.Pawn_RelationsTracker:ExposeData()
Verse.PostLoadIniter:DoAllPostLoadInits()
Verse.ScribeLoader:FinalizeLoading_Patch1(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Ancients. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with a mechanoid hive. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with insects. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Social Coalition of Hinlior. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Southwestern Dinthider. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Union of Bico. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Red Pond Tribe. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Spider Men. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with mutants. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Cheetah Men. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Chiss Ascendancy. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Confederacy of Independant Systems. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Galactic Republic. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Jawa Clan. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Tusken Raider Tribe. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with DarkNET trader. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Terheristia People's Coalition. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Hishior. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Ancients. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with a mechanoid hive. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with insects. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Social Coalition of Hinlior. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Southwestern Dinthider. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Union of Bico. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Red Pond Tribe. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Spider Men. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with mutants. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Cheetah Men. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Chiss Ascendancy. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Confederacy of Independant Systems. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Galactic Republic. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Jawa Clan. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Tusken Raider Tribe. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with DarkNET trader. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Terheristia People's Coalition. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Hishior. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Ancients. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with a mechanoid hive. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with insects. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Social Coalition of Hinlior. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Southwestern Dinthider. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Union of Bico. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Red Pond Tribe. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Spider Men. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with mutants. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with The Cheetah Men. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Chiss Ascendancy. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Confederacy of Independant Systems. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Galactic Republic. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Jawa Clan. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Tusken Raider Tribe. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with DarkNET trader. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Terheristia People's Coalition. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Faction a mechanoid hive has null relation with Hishior. Returning dummy relation.
Verse.Log:Error(String, Boolean)
RimWorld.Faction:RelationWith_Patch2(Object, Faction, Boolean)
RimWorld.FactionUtility:HostileTo(Faction, Faction)
RimWorld.GenHostility:HostileTo(Thing, Faction)
Verse.AI.AttackTargetsCache:RegisterTarget(IAttackTarget)
Verse.AI.AttackTargetsCache:Notify_ThingSpawned(Thing)
Verse.Thing:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.ThingWithComps:SpawnSetup_Patch2(Object, Map, Boolean)
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Mech_Mammoth786305 with job Goto (Job_2031692) A=(162, 0, 162) tried to get CurToil with curToilIndex=232920 but only has 2 toils.
Verse.Log:Error(String, Boolean)
Verse.AI.JobDriver:get_CurToil()
Verse.AI.JobDriver:get_HandlingFacing()
Verse.AI.Pawn_JobTracker:get_HandlingFacing()
Verse.Pawn_RotationTracker:UpdateRotation_Patch2(Object)
Verse.Pawn_RotationTracker:Notify_Spawned()
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Reached max messages limit. Stopping logging to avoid spam.
Verse.Log:Warning_Patch1(String, Boolean)
Verse.Log:PostMessage()
Verse.Log:Error(String, Boolean)
Verse.AI.JobDriver:get_CurToil()
Verse.AI.JobDriver:get_HandlingFacing()
Verse.AI.Pawn_JobTracker:get_HandlingFacing()
Verse.Pawn_RotationTracker:UpdateRotation_Patch2(Object)
Verse.Pawn_RotationTracker:Notify_Spawned()
Verse.Pawn:SpawnSetup_Patch4(Object, Map, Boolean)
Verse.GenSpawn:Spawn_Patch4(Thing, IntVec3, Map, Rot4, WipeMode, Boolean)
Verse.Map:FinalizeLoading_Patch5(Object)
Verse.Game:LoadGame_Patch6(Object)
Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow_Patch1(String)
Verse.Root_Play:<Start>m__0()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()