Mono path[0] = 'H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
Mono config path = 'H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2019.1.0f2 (292b93d75a2c)
Forcing GfxDevice: Vulkan
GfxDevice: creating device client; threaded=1
[Vulkan init] extensions: count=11
[Vulkan init] extensions: name=VK_KHR_surface, enabled=1
[Vulkan init] extensions: name=VK_KHR_win32_surface, enabled=1
[Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=0
[Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
[Vulkan init] extensions: name=VK_EXT_swapchain_colorspace, enabled=1
[Vulkan init] extensions: count=93
[Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1
[Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0
[Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1
[Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1
[Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=0
[Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0
[Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0
[Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1
[Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_memory_win32, enabled=0
[Vulkan init] extensions: name=VK_KHR_device_group, enabled=0
[Vulkan init] extensions: name=VK_AMD_calibrated_timestamps, enabled=0
[Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_semaphore_win32, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_ballot, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_core_properties2, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_trinary_minmax, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_explicit_vertex_parameter, enabled=0
[Vulkan init] extensions: name=VK_AMD_gcn_shader, enabled=0
[Vulkan init] extensions: name=VK_AMD_draw_indirect_count, enabled=0
[Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0
[Vulkan init] extensions: name=VK_AMD_negative_viewport_height, enabled=0
[Vulkan init] extensions: name=VK_AMD_gpu_shader_half_float, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_info, enabled=0
[Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_fragment_mask, enabled=0
[Vulkan init] extensions: name=VK_EXT_hdr_metadata, enabled=0
[Vulkan init] extensions: name=VK_AMD_WAVE_LIMITS, enabled=0
[Vulkan init] extensions: name=VK_AMD_texture_gather_bias_lod, enabled=0
[Vulkan init] extensions: name=VK_AMD_mixed_attachment_samples, enabled=0
[Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0
[Vulkan init] extensions: name=VK_AMD_gpu_shader_int16, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0
[Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=0
[Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=0
[Vulkan init] extensions: name=VK_AMD_gpa_interface, enabled=0
[Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_stencil_export, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=0
[Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1
[Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1
[Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0
[Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=0
[Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0
[Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=0
[Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0
[Vulkan init] extensions: name=VK_KHR_multiview, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=0
[Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_fence, enabled=0
[Vulkan init] extensions: name=VK_KHR_external_fence_win32, enabled=0
[Vulkan init] extensions: name=VK_KHR_win32_keyed_mutex, enabled=0
[Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0
[Vulkan init] extensions: name=VK_AMD_buffer_marker, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_image_load_store_lod, enabled=0
[Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0
[Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0
[Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0
[Vulkan init] extensions: name=VK_AMD_shader_core_properties, enabled=0
[Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=0
[Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0
[Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0
[Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0
[Vulkan init] extensions: name=VK_EXT_conservative_rasterization, enabled=0
[Vulkan init] extensions: name=VK_AMD_pipeline_compiler_control, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0
[Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0
[Vulkan init] extensions: name=VK_GOOGLE_hlsl_functionality1, enabled=0
[Vulkan init] extensions: name=VK_GOOGLE_decorate_string, enabled=0
[Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=0
[Vulkan init] extensions: name=VK_AMD_memory_overallocation_behavior, enabled=0
[Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0
[Vulkan init] extensions: name=VK_EXT_separate_stencil_usage, enabled=0
[Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0
[Vulkan init] extensions: name=VK_EXT_memory_priority, enabled=0
[Vulkan init] extensions: name=VK_AMD_display_native_hdr, enabled=0
[Vulkan init] extensions: name=VK_EXT_full_screen_exclusive, enabled=0
[Vulkan init] extensions: name=VK_AMD_device_coherent_memory, enabled=0
[Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=0
[Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0
[Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0
[Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0
[Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0
[Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0
[Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0
[Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0
[Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0
[Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0
[Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0
Vulkan API version 1.1.125
Vulkan vendor=[ATI] id=[1002]
Vulkan renderer=[AMD Radeon RX 5700 XT] id=[731f]
Vulkan device type 2
Vulkan driverversion=[0x00800074] uint=[8388724]
Vulkan PSO: cache data not found [path=C:/Users/HOSSAT~1/AppData/Local/Temp/The Fun Pimps/7 Days To Die/vulkan_pso_cache.bin]
Begin MonoManager ReloadAssembly
- Completed reload, in 0.202 seconds
<RI> Initializing input.
<RI> Input initialized.
InitializeOrResetSwapChain 1920x1080 samples=1
<RI> Initialized touch support.
UnloadTime: 0.331900 ms
2020-01-03T04:13:31 0.012 INF [Steamworks.NET] SteamAPI_Init() ok
2020-01-03T04:13:31 0.055 INF Texture quality is set to 0
2020-01-03T04:13:31 0.055 INF Precaching...
2020-01-03T04:13:31 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
2020-01-03T04:13:31 0.129 INF [EAC] Initializing ...
2020-01-03T04:13:31 0.131 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
2020-01-03T04:13:31 0.220 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2020-01-03T04:13:31 0.306 INF Precaching file: Data/Bundles/blocktextureatlases
2020-01-03T04:13:32 0.753 INF Precaching file: Data/Bundles/terraintextures
2020-01-03T04:13:32 0.995 INF Precaching done
2020-01-03T04:13:33 2.391 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.467700 ms
2020-01-03T04:13:33 2.460 INF Awake
Localization language: English

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)

2020-01-03T04:13:33 2.502 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
2020-01-03T04:13:33 2.502 INF System information:
2020-01-03T04:13:33 2.502 INF OS: Windows 10 (10.0.0) 64bit
2020-01-03T04:13:33 2.502 INF CPU: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz (cores: 4)
2020-01-03T04:13:33 2.502 INF RAM: 16320 MB
2020-01-03T04:13:33 2.503 INF GPU: AMD Radeon RX 5700 XT (8176 MB)
2020-01-03T04:13:33 2.503 INF Graphics API: Vulkan 1.1.125 [0x00800074] (shader level 5.0)
2020-01-03T04:13:33 2.503 INF Last played version: Alpha 18.2
2020-01-03T04:13:33 2.503 INF Local UTC offset: -6 hours
2020-01-03T04:13:33 2.509 INF Command line arguments: H:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-vulkan -logfile H:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-01-03__04-13-20.txt
2020-01-03T04:13:33 2.510 INF Not running in Big Picture Mode, no on-screen keyboard available
2020-01-03T04:13:33 2.510 INF Starting PlayerInputManager...
2020-01-03T04:13:34 2.527 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
2020-01-03T04:13:34 2.613 INF Starting UserProfileManager...
2020-01-03T04:13:34 2.702 INF Occlusion: Awake
2020-01-03T04:13:34 2.709 INF ApplyAllOptions streaming True, budget 7358.4 MB
2020-01-03T04:13:34 2.710 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
2020-01-03T04:13:34 2.710 INF Texture quality is set to 0
2020-01-03T04:13:34 2.710 INF ApplyTextureFilter 0, AF Disable
2020-01-03T04:13:34 2.712 INF ApplyTerrainOptions 4
2020-01-03T04:13:34 2.914 INF [MODS] No mods folder found
2020-01-03T04:13:34 2.923 INF Loading permissions file at 'C:\Users\hossatx2020\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-01-03T04:13:34 2.961 INF Loading permissions file done.
2020-01-03T04:13:34 3.001 INF Awake done in 541 ms
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4020.
Total: 4.943300 ms (FindLiveObjects: 0.275100 ms CreateObjectMapping: 0.062000 ms MarkObjects: 4.551200 ms DeleteObjects: 0.054300 ms)

2020-01-03T04:13:34 3.141 INF User joined: Gerick
InitializeOrResetSwapChain 1920x1080 samples=1
2020-01-03T04:13:35 3.671 INF Reloading serveradmin.xml
2020-01-03T04:13:35 3.671 INF Loading permissions file at 'C:\Users\hossatx2020\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2020-01-03T04:13:35 3.672 INF Loading permissions file done.
2020-01-03T04:13:35 3.988 INF UMA Overlay loading took 500 ms
2020-01-03T04:13:35 3.990 INF UMA Slot loading took 1 ms
2020-01-03T04:13:36 5.062 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2020-01-03T04:13:37 6.190 INF WorldStaticData.Init() needed 2.001s
2020-01-03T04:13:38 6.920 INF [Steamworks.NET] Login ok.
2020-01-03T04:13:38 7.139 INF AchievementManager: Received stats and achievements from Steam
2020-01-03T04:13:43 12.021 INF NET: Starting server protocols
2020-01-03T04:13:43 12.037 INF NET: LiteNetLib server started
2020-01-03T04:13:43 12.038 INF [Steamworks.NET] NET: Server started
2020-01-03T04:13:43 12.039 INF Started thread SteamNetworkingServer
2020-01-03T04:13:43 12.039 INF StartGame
2020-01-03T04:13:43 12.104 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = False
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = True
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 18.2
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 30
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 60
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAA = 1
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsDeferredLighting = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.3
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsFieldOfView = 78
GamePref.OptionsFieldOfViewNew = 65
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGamma = 0.375
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 3
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGraphicsQuality = 5
GamePref.OptionsGrassDistance = 2
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 2
GamePref.OptionsInterfaceSensitivity = 0.71875
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLODDistance = 1
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.18125
GamePref.OptionsMusicVolumeLevel = 0.2
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsReflectedShadows = True
GamePref.OptionsReflectionBounces = 0
GamePref.OptionsReflectionCullList = Default
GamePref.OptionsReflectionFarClip = 3000
GamePref.OptionsReflectionQuality = 3
GamePref.OptionsReflectionRefreshMode = ViaScripting
GamePref.OptionsReflectionRefreshRate = 0
GamePref.OptionsReflectionShadowDistance = 60
GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
GamePref.OptionsResolution = 0
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShadowDistance = 3
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsStreamingMipmapsBudget = 4096
GamePref.OptionsStreamingMipmapsEnabled = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsTerrainQuality = 4
GamePref.OptionsTextureFilter = 0
GamePref.OptionsTextureQuality = 0
GamePref.OptionsTreeDistance = 4
GamePref.OptionsTreeQuality = 4
GamePref.OptionsUMATextureQuality = 0
GamePref.OptionsViewDistance = 7
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsVsync = 2
GamePref.OptionsWaterParticleLimiter = 1
GamePref.OptionsWaterQuality = 1
GamePref.OptionsZoomMouseSensitivity = 0.2793103
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerId = 76561197985469886
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Gerick
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\hossatx2020\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\hossatx2020\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = True
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2020-01-03T04:13:43 12.132 INF StartAsServer
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
2020-01-03T04:13:44 12.634 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2020-01-03T04:13:44 12.634 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2020-01-03T04:13:44 12.634 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2020-01-03T04:13:47 16.114 INF Block IDs with mapping
2020-01-03T04:13:47 16.115 INF BlockIDs from Mapping
2020-01-03T04:13:48 17.426 INF Item IDs with mapping
2020-01-03T04:13:48 17.426 INF ItemIDs from Mapping
2020-01-03T04:13:55 23.656 INF createWorld: Navezgane, My Game, GameModeSurvival
2020-01-03T04:13:55 23.658 INF Occlusion: Enabled
2020-01-03T04:13:55 23.708 INF Started thread ChunkRegeneration
2020-01-03T04:13:55 23.709 INF Started thread ChunkCalc
2020-01-03T04:13:55 23.841 INF World.Load: Navezgane
2020-01-03T04:13:55 23.848 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-01-03T04:13:55 23.850 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2020-01-03T04:13:57 25.779 INF ShapeControllers: 64
2020-01-03T04:13:59 28.307 INF Started thread GenerateChunks
2020-01-03T04:14:00 28.543 INF Loading dtm raw file took 223ms
2020-01-03T04:14:00 28.672 INF Biomes image size w= 3072, h = 3072
2020-01-03T04:14:00 28.753 INF Loading and creating biomes took 209ms
2020-01-03T04:14:02 30.760 INF Loading and creating shader control textures took 2006ms
2020-01-03T04:14:02 31.209 INF Loading and parsing of generator took 449ms
2020-01-03T04:14:02 31.232 INF Started thread SaveChunks C:\Users\hossatx2020\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-01-03T04:14:03 32.206 INF [DECO] read 11/0
2020-01-03T04:14:04 33.037 INF AstarManager Init
2020-01-03T04:14:04 33.370 INF Weather Packages Created FROM BIOMES
2020-01-03T04:14:04 33.371 INF createWorld() done
2020-01-03T04:14:04 33.372 INF Calculating world hashes
2020-01-03T04:14:04 33.373 INF Loading players.xml
2020-01-03T04:14:05 33.530 INF Created player with id=171
2020-01-03T04:14:05 33.595 WRN InitBreadCrumbs Gerick (-391.3, 61.1, 318.4)
2020-01-03T04:14:05 33.598 INF Loaded player
2020-01-03T04:14:05 34.423 INF VehicleManager C:\Users\hossatx2020\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 1
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:06 34.683 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:06 34.787 INF OpenSpawnWindow
2020-01-03T04:14:06 34.841 INF StartGame done
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
Fallback handler could not load library H:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Calling Animator.GotoState on Synchronize layer

(Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:07 36.413 INF [Steamworks.NET] GameServer.Init successful
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:08 36.987 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131624211518472, public IP=99.145.207.194
2020-01-03T04:14:08 36.997 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:08 37.230 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241078327277, server SteamID=90131624211518472, server public IP=99.145.207.194, server port=26900
2020-01-03T04:14:08 37.233 INF [Steamworks.NET] Lobby entered: 109775241078327277
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:08 37.308 INF Respawn almost done
2020-01-03T04:14:08 37.313 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -391, 61, 318): localplayer
2020-01-03T04:14:08 37.315 INF DMS Entered Game!
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:08 37.403 INF Getting new currentStreamer!
Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

Detail rendering shaders not found for the active render pipeline, falling back to default shader.

(Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)

2020-01-03T04:14:12 41.372 INF Calculating hashes took 7999 ms (world size 683 MiB)
2020-01-03T04:14:35 64.266 INF [DECO] written 11/0
2020-01-03T04:14:36 64.991 INF Time: 0.98m FPS: 69.28 Heap: 1499.5MB Max: 1499.5MB Chunks: 289 CGO: 204 Ply: 1 Zom: 9 Ent: 16 (16) Items: 2 CO: 1 RSS: 4652.7MB
2020-01-03T04:14:59 87.829 INF Entity animalDoe 377 killed by Gerick 171
2020-01-03T04:15:02 91.105 INF Entity zombieBoe 371 killed by Gerick 171
2020-01-03T04:15:03 92.298 INF Entity zombieBurnt 384 killed by Gerick 171
2020-01-03T04:15:06 94.999 INF Time: 1.48m FPS: 71.07 Heap: 1594.0MB Max: 1594.0MB Chunks: 289 CGO: 204 Ply: 1 Zom: 8 Ent: 17 (18) Items: 3 CO: 1 RSS: 4826.7MB
2020-01-03T04:15:10 98.807 INF Saving 89 of chunks took 62ms
2020-01-03T04:15:11 100.008 INF Disconnect
2020-01-03T04:15:11 100.012 INF [NET] ServerShutdown
2020-01-03T04:15:11 100.012 INF NET: Stopping server protocols
2020-01-03T04:15:11 100.020 INF NET: LiteNetLib server stopped
2020-01-03T04:15:11 100.021 INF Exited thread SteamNetworkingServer
2020-01-03T04:15:11 100.022 INF [Steamworks.NET] NET: Server stopped
2020-01-03T04:15:11 100.023 INF SaveAndCleanupWorld
2020-01-03T04:15:11 100.102 INF Saving 66 of chunks took 62ms
2020-01-03T04:15:11 100.108 INF [Steamworks.NET] Stopping server
2020-01-03T04:15:11 100.122 INF [Steamworks.NET] Exiting Lobby
2020-01-03T04:15:11 100.137 INF AstarManager Cleanup
2020-01-03T04:15:11 100.142 INF World.Unload
2020-01-03T04:15:11 100.160 INF Exited thread GenerateChunks
2020-01-03T04:15:11 100.181 INF Exited thread SaveChunks C:\Users\hossatx2020\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2020-01-03T04:15:11 100.278 INF World.Cleanup
2020-01-03T04:15:11 100.281 INF Exited thread ChunkRegeneration
2020-01-03T04:15:11 100.287 INF Exited thread ChunkCalc
2020-01-03T04:15:11 100.290 INF VehicleManager saving 1 (0 / 1)
2020-01-03T04:15:11 100.315 INF Persistent GamePrefs saved
2020-01-03T04:15:13 101.924 INF Preparing quit
2020-01-03T04:15:13 101.929 INF Persistent GamePrefs saved
2020-01-03T04:15:13 101.931 INF Cleanup
2020-01-03T04:15:13 101.986 INF AchievementManager.Cleanup
2020-01-03T04:15:13 102.310 INF Terminating threads
2020-01-03T04:15:13 102.310 INF OnApplicationQuit
2020-01-03T04:15:13 102.311 INF Terminating threads
2020-01-03T04:15:13 102.312 INF OnApplicationQuit
Setting up 2 worker threads for Enlighten.
Thread -> id: b54 -> priority: 1
Thread -> id: b08 -> priority: 1
Vulkan PSO: Inconsistent pipeline cache header size[0], newDataSize[1036816]