sv_cheats "1"
// PERSONAL
sensitivity "2.9"
zoom_sensitivity_ratio "1"
hud_fastswitch "1"
cl_crosshairscale "1999"
cl_crosshaircolor "0"
cl_crosshairusealpha "0"
cl_dynamiccrosshair "0"
cl_autowepswitch "0"
cl_autohelp "0"
fps_max "101"
// NETCODE
rate "100000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interpolate "1"
cl_interp "0.01"
cl_interp_ratio "1"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "0"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
cl_showfps "1"
cl_downloadfilter "none"
// DECALS
r_decal_cullsize "0"
r_decals "4096"
mp_decals "4096"
// PERFORMANCE
r_drawparticles 1
fog_enable 0
// RAIN & WATER
r_drawRain "0"
r_shadows "1"
// ROPES
rope_smooth "1"
rope_wind_dist "0"
rope_collide "0"
rope_subdiv "0"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
// MODELS
cl_minmodels "1"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_ragdoll_fade_time "10"
g_ragdoll_fadespeed "10"
g_ragdoll_lvfadespeed "10"
cl_wpn_sway_interp "0"
// BLOOD & VIOLENCE
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
cl_show_bloodspray "1"
// MISCELLANEOUS
lod_TransitionDist "3333"
lod_enable "0"
cl_break_max_pieces "100"
cl_new_impact_effects "0"
cl_show_splashes "1"
cl_playerspraydisable "0"
cl_disablefreezecam "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
//cl_detail_max_sway "0"
cl_rumblescale "0"
cl_clearhinthistory "1"
cl_detaildist "0"
cl_detailfade "0"
cl_debugrumble "0"
cl_showhelp "0"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
cl_threaded_client_leaf_system "0"
cl_phys_props_max "50"
//Budget
budget_peaks_window "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_range_ms "5"
budget_history_numsamplesvisible "0"
//Texture
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
gl_clear "1"
flex_smooth "0"
net_showevents "0"
showhitlocation "1"
dsp_water "14"
blink_duration "0"
weapon_showproficiency "1"
prop_active_gib_limit "0"
adsp_debug "0"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
//ALIAS
alias 16k "rcon mp_startmoney 16000"
alias rr "rcon mp_restartgame 1"
alias pcw "rcon exec esl5on5.cfg; rcon zb_readyup 0"
alias pcw3 "rcon exec esl3on3.cfg; rcon zb_readyup 0"
alias rdy "rcon zb_readyup 0"
alias lo3 "rcon zb_lo3"
alias ko3 "rcon zb_ko3"
alias net "zb_netinfo"
alias cash "zb_teamcash"
//Maps
alias dust2 "rcon changelevel de_dust2"
alias nuke "rcon changelevel de_nuke"
alias inferno "rcon changelevel de_inferno"
alias train "rcon changelevel de_train"
alias cbble "rcon changelevel de_cbble"
clear
echo _FIREBIRDZ-V2+_riTCH config loaded