JustPaste.it

==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.224


Instance Extensions: count = 17
===============================
    VK_EXT_debug_report                    : extension revision 10
    VK_EXT_debug_utils                     : extension revision 2
    VK_EXT_direct_mode_display             : extension revision 1
    VK_EXT_swapchain_colorspace            : extension revision 4
    VK_KHR_device_group_creation           : extension revision 1
    VK_KHR_display                         : extension revision 23
    VK_KHR_external_fence_capabilities     : extension revision 1
    VK_KHR_external_memory_capabilities    : extension revision 1
    VK_KHR_external_semaphore_capabilities : extension revision 1
    VK_KHR_get_display_properties2         : extension revision 1
    VK_KHR_get_physical_device_properties2 : extension revision 2
    VK_KHR_get_surface_capabilities2       : extension revision 1
    VK_KHR_portability_enumeration         : extension revision 1
    VK_KHR_surface                         : extension revision 25
    VK_KHR_surface_protected_capabilities  : extension revision 1
    VK_KHR_win32_surface                   : extension revision 6
    VK_NV_external_memory_capabilities     : extension revision 1

Layers: count = 4
=================
VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.224, layer version 1:
    Layer Extensions: count = 0
    Devices: count = 1
        GPU id = 0 (NVIDIA GeForce RTX 4090)
        Layer-Device Extensions: count = 0

VK_LAYER_RTSS (RTSS overlay hook bootstrap) Vulkan version 1.1.73, layer version 1:
    Layer Extensions: count = 0
    Devices: count = 1
        GPU id = 0 (NVIDIA GeForce RTX 4090)
        Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
    Layer Extensions: count = 0
    Devices: count = 1
        GPU id = 0 (NVIDIA GeForce RTX 4090)
        Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
    Layer Extensions: count = 0
    Devices: count = 1
        GPU id = 0 (NVIDIA GeForce RTX 4090)
        Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (NVIDIA GeForce RTX 4090):
    Surface type = VK_KHR_win32_surface
    Formats: count = 5
        SurfaceFormat[0]:
            format = FORMAT_B8G8R8A8_UNORM
            colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
        SurfaceFormat[1]:
            format = FORMAT_B8G8R8A8_SRGB
            colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
        SurfaceFormat[2]:
            format = FORMAT_R16G16B16A16_SFLOAT
            colorSpace = COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT
        SurfaceFormat[3]:
            format = FORMAT_A2B10G10R10_UNORM_PACK32
            colorSpace = COLOR_SPACE_HDR10_ST2084_EXT
        SurfaceFormat[4]:
            format = FORMAT_A2B10G10R10_UNORM_PACK32
            colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
    Present Modes: count = 4
        PRESENT_MODE_FIFO_KHR
        PRESENT_MODE_FIFO_RELAXED_KHR
        PRESENT_MODE_MAILBOX_KHR
        PRESENT_MODE_IMMEDIATE_KHR
    VkSurfaceCapabilitiesKHR:
    -------------------------
        minImageCount = 2
        maxImageCount = 8
        currentExtent:
            width  = 256
            height = 256
        minImageExtent:
            width  = 256
            height = 256
        maxImageExtent:
            width  = 256
            height = 256
        maxImageArrayLayers = 1
        supportedTransforms: count = 1
            SURFACE_TRANSFORM_IDENTITY_BIT_KHR
        currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
        supportedCompositeAlpha: count = 1
            COMPOSITE_ALPHA_OPAQUE_BIT_KHR
        supportedUsageFlags: count = 6
            IMAGE_USAGE_TRANSFER_SRC_BIT
            IMAGE_USAGE_TRANSFER_DST_BIT
            IMAGE_USAGE_SAMPLED_BIT
            IMAGE_USAGE_STORAGE_BIT
            IMAGE_USAGE_COLOR_ATTACHMENT_BIT
            IMAGE_USAGE_INPUT_ATTACHMENT_BIT
    VkSurfaceCapabilitiesFullScreenExclusiveEXT:
    --------------------------------------------
        fullScreenExclusiveSupported = true

    VkSurfaceProtectedCapabilitiesKHR:
    ----------------------------------
        supportsProtected = false

 

Device Groups:
==============
Group 0:
    Properties:
        physicalDevices: count = 1
            NVIDIA GeForce RTX 4090 (ID: 0)
        subsetAllocation = 1

    Present Capabilities:
        NVIDIA GeForce RTX 4090 (ID: 0):
            Can present images from the following devices: count = 1
                NVIDIA GeForce RTX 4090 (ID: 0)
        Present modes: count = 1
            DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
    apiVersion        = 4206816 (1.3.224)
    driverVersion     = 2214625280 (0x84008000)
    vendorID          = 0x10de
    deviceID          = 0x2684
    deviceType        = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
    deviceName        = NVIDIA GeForce RTX 4090
    pipelineCacheUUID = 7554a4f3-cdaf-ad62-5d09-1cb64e064d33

VkPhysicalDeviceLimits:
-----------------------
    maxImageDimension1D                             = 32768
    maxImageDimension2D                             = 32768
    maxImageDimension3D                             = 16384
    maxImageDimensionCube                           = 32768
    maxImageArrayLayers                             = 2048
    maxTexelBufferElements                          = 134217728
    maxUniformBufferRange                           = 65536
    maxStorageBufferRange                           = 4294967295
    maxPushConstantsSize                            = 256
    maxMemoryAllocationCount                        = 4096
    maxSamplerAllocationCount                       = 4000
    bufferImageGranularity                          = 0x00000400
    sparseAddressSpaceSize                          = 0xffffffffff
    maxBoundDescriptorSets                          = 32
    maxPerStageDescriptorSamplers                   = 1048576
    maxPerStageDescriptorUniformBuffers             = 1048576
    maxPerStageDescriptorStorageBuffers             = 1048576
    maxPerStageDescriptorSampledImages              = 1048576
    maxPerStageDescriptorStorageImages              = 1048576
    maxPerStageDescriptorInputAttachments           = 1048576
    maxPerStageResources                            = 4294967295
    maxDescriptorSetSamplers                        = 1048576
    maxDescriptorSetUniformBuffers                  = 1048576
    maxDescriptorSetUniformBuffersDynamic           = 15
    maxDescriptorSetStorageBuffers                  = 1048576
    maxDescriptorSetStorageBuffersDynamic           = 16
    maxDescriptorSetSampledImages                   = 1048576
    maxDescriptorSetStorageImages                   = 1048576
    maxDescriptorSetInputAttachments                = 1048576
    maxVertexInputAttributes                        = 32
    maxVertexInputBindings                          = 32
    maxVertexInputAttributeOffset                   = 2047
    maxVertexInputBindingStride                     = 2048
    maxVertexOutputComponents                       = 128
    maxTessellationGenerationLevel                  = 64
    maxTessellationPatchSize                        = 32
    maxTessellationControlPerVertexInputComponents  = 128
    maxTessellationControlPerVertexOutputComponents = 128
    maxTessellationControlPerPatchOutputComponents  = 120
    maxTessellationControlTotalOutputComponents     = 4216
    maxTessellationEvaluationInputComponents        = 128
    maxTessellationEvaluationOutputComponents       = 128
    maxGeometryShaderInvocations                    = 32
    maxGeometryInputComponents                      = 128
    maxGeometryOutputComponents                     = 128
    maxGeometryOutputVertices                       = 1024
    maxGeometryTotalOutputComponents                = 1024
    maxFragmentInputComponents                      = 128
    maxFragmentOutputAttachments                    = 8
    maxFragmentDualSrcAttachments                   = 1
    maxFragmentCombinedOutputResources              = 4294967295
    maxComputeSharedMemorySize                      = 49152
    maxComputeWorkGroupCount: count = 3
        2147483647
        65535
        65535
    maxComputeWorkGroupInvocations                  = 1024
    maxComputeWorkGroupSize: count = 3
        1024
        1024
        64
    subPixelPrecisionBits                           = 8
    subTexelPrecisionBits                           = 8
    mipmapPrecisionBits                             = 8
    maxDrawIndexedIndexValue                        = 4294967295
    maxDrawIndirectCount                            = 4294967295
    maxSamplerLodBias                               = 15
    maxSamplerAnisotropy                            = 16
    maxViewports                                    = 16
    maxViewportDimensions: count = 2
        32768
        32768
    viewportBoundsRange: count = 2
        -65536
        65536
    viewportSubPixelBits                            = 8
    minMemoryMapAlignment                           = 64
    minTexelBufferOffsetAlignment                   = 0x00000010
    minUniformBufferOffsetAlignment                 = 0x00000040
    minStorageBufferOffsetAlignment                 = 0x00000010
    minTexelOffset                                  = -8
    maxTexelOffset                                  = 7
    minTexelGatherOffset                            = -32
    maxTexelGatherOffset                            = 31
    minInterpolationOffset                          = -0.5
    maxInterpolationOffset                          = 0.4375
    subPixelInterpolationOffsetBits                 = 4
    maxFramebufferWidth                             = 32768
    maxFramebufferHeight                            = 32768
    maxFramebufferLayers                            = 2048
    framebufferColorSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
    framebufferDepthSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
    framebufferStencilSampleCounts: count = 5
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
        SAMPLE_COUNT_16_BIT
    framebufferNoAttachmentsSampleCounts: count = 5
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
        SAMPLE_COUNT_16_BIT
    maxColorAttachments                             = 8
    sampledImageColorSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
    sampledImageIntegerSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
    sampledImageDepthSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
    sampledImageStencilSampleCounts: count = 5
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
        SAMPLE_COUNT_16_BIT
    storageImageSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
    maxSampleMaskWords                              = 1
    timestampComputeAndGraphics                     = true
    timestampPeriod                                 = 1
    maxClipDistances                                = 8
    maxCullDistances                                = 8
    maxCombinedClipAndCullDistances                 = 8
    discreteQueuePriorities                         = 2
    pointSizeRange: count = 2
        1
        2047.94
    lineWidthRange: count = 2
        1
        64
    pointSizeGranularity                            = 0.0625
    lineWidthGranularity                            = 0.0625
    strictLines                                     = true
    standardSampleLocations                         = true
    optimalBufferCopyOffsetAlignment                = 0x00000001
    optimalBufferCopyRowPitchAlignment              = 0x00000001
    nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
    residencyStandard2DBlockShape            = true
    residencyStandard2DMultisampleBlockShape = true
    residencyStandard3DBlockShape            = true
    residencyAlignedMipSize                  = false
    residencyNonResidentStrict               = true

VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
    maxGeometryCount                                           = 16777215
    maxInstanceCount                                           = 16777215
    maxPrimitiveCount                                          = 536870911
    maxPerStageDescriptorAccelerationStructures                = 1048576
    maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576
    maxDescriptorSetAccelerationStructures                     = 1048576
    maxDescriptorSetUpdateAfterBindAccelerationStructures      = 1048576
    minAccelerationStructureScratchOffsetAlignment             = 128

VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
----------------------------------------------------
    advancedBlendMaxColorAttachments      = 8
    advancedBlendIndependentBlend         = false
    advancedBlendNonPremultipliedSrcColor = true
    advancedBlendNonPremultipliedDstColor = true
    advancedBlendCorrelatedOverlap        = true
    advancedBlendAllOperations            = true

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
    primitiveOverestimationSize                 = 0.00195313
    maxExtraPrimitiveOverestimationSize         = 0.75
    extraPrimitiveOverestimationSizeGranularity = 0.25
    primitiveUnderestimation                    = true
    conservativePointAndLineRasterization       = true
    degenerateTrianglesRasterized               = true
    degenerateLinesRasterized                   = true
    fullyCoveredFragmentShaderInputVariable     = true
    conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
    maxCustomBorderColorSamplers = 4000

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
    supportedDepthResolveModes: count = 4
        RESOLVE_MODE_SAMPLE_ZERO_BIT
        RESOLVE_MODE_AVERAGE_BIT
        RESOLVE_MODE_MIN_BIT
        RESOLVE_MODE_MAX_BIT
    supportedStencilResolveModes: count = 3
        RESOLVE_MODE_SAMPLE_ZERO_BIT
        RESOLVE_MODE_MIN_BIT
        RESOLVE_MODE_MAX_BIT
    independentResolveNone = true
    independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
    maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
    shaderUniformBufferArrayNonUniformIndexingNative     = true
    shaderSampledImageArrayNonUniformIndexingNative      = true
    shaderStorageBufferArrayNonUniformIndexingNative     = true
    shaderStorageImageArrayNonUniformIndexingNative      = true
    shaderInputAttachmentArrayNonUniformIndexingNative   = true
    robustBufferAccessUpdateAfterBind                    = true
    quadDivergentImplicitLod                             = true
    maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
    maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1048576
    maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1048576
    maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
    maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
    maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
    maxPerStageUpdateAfterBindResources                  = 4294967295
    maxDescriptorSetUpdateAfterBindSamplers              = 1048576
    maxDescriptorSetUpdateAfterBindUniformBuffers        = 1048576
    maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
    maxDescriptorSetUpdateAfterBindStorageBuffers        = 1048576
    maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
    maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
    maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
    maxDescriptorSetUpdateAfterBindInputAttachments      = 1048576

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
    maxDiscardRectangles = 8

VkPhysicalDeviceDriverProperties:
---------------------------------
    driverID        = DRIVER_ID_NVIDIA_PROPRIETARY
    driverName      = NVIDIA
    driverInfo      = 528.02
    conformanceVersion:
        major    = 1
        minor    = 3
        subminor = 3
        patch    = 1

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
    minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
    denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
    roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
    shaderSignedZeroInfNanPreserveFloat16 = true
    shaderSignedZeroInfNanPreserveFloat32 = true
    shaderSignedZeroInfNanPreserveFloat64 = true
    shaderDenormPreserveFloat16           = true
    shaderDenormPreserveFloat32           = false
    shaderDenormPreserveFloat64           = false
    shaderDenormFlushToZeroFloat16        = false
    shaderDenormFlushToZeroFloat32        = false
    shaderDenormFlushToZeroFloat64        = false
    shaderRoundingModeRTEFloat16          = true
    shaderRoundingModeRTEFloat32          = true
    shaderRoundingModeRTEFloat64          = true
    shaderRoundingModeRTZFloat16          = false
    shaderRoundingModeRTZFloat32          = true
    shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
-------------------------------------------------------
    triStripVertexOrderIndependentOfProvokingVertex = false

VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
    minFragmentShadingRateAttachmentTexelSize:
        width  = 16
        height = 16
    maxFragmentShadingRateAttachmentTexelSize:
        width  = 16
        height = 16
    maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
    primitiveFragmentShadingRateWithMultipleViewports    = true
    layeredShadingRateAttachments                        = true
    fragmentShadingRateNonTrivialCombinerOps             = true
    maxFragmentSize:
        width  = 4
        height = 4
    maxFragmentSizeAspectRatio                           = 2
    maxFragmentShadingRateCoverageSamples                = 16
    maxFragmentShadingRateRasterizationSamples           = SAMPLE_COUNT_16_BIT
    fragmentShadingRateWithShaderDepthStencilWrites      = true
    fragmentShadingRateWithSampleMask                    = true
    fragmentShadingRateWithShaderSampleMask              = true
    fragmentShadingRateWithConservativeRasterization     = true
    fragmentShadingRateWithFragmentShaderInterlock       = true
    fragmentShadingRateWithCustomSampleLocations         = true
    fragmentShadingRateStrictMultiplyCombiner            = true

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
    graphicsPipelineLibraryFastLinking                        = true
    graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceIDProperties:
-----------------------------
    deviceUUID      = 826d76d5-1ef0-120a-8740-af1dff40f906
    driverUUID      = 16893310-c15b-55d0-9b1c-a0a97743b8a7
    deviceLUID      = 6b4b3800-00000000
    deviceNodeMask  = 1
    deviceLUIDValid = true

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
    maxInlineUniformBlockSize                               = 256
    maxPerStageDescriptorInlineUniformBlocks                = 32
    maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
    maxDescriptorSetInlineUniformBlocks                     = 32
    maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 32

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
    lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
    maxPerSetDescriptors    = 4294967295
    maxMemoryAllocationSize = 0xffe00000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
    maxBufferSize = 0xffffffffffff0000

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
    maxMultiDrawCount = 4294967295

VkPhysicalDeviceMultiviewProperties:
------------------------------------
    maxMultiviewViewCount     = 32
    maxMultiviewInstanceIndex = 134217727

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
    pciDomain   = 0
    pciBus      = 1
    pciDevice   = 0
    pciFunction = 0

VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
    defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
    defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
    defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
    defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT

VkPhysicalDevicePointClippingProperties:
----------------------------------------
    pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
    protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
    provokingVertexModePerPipeline                       = true
    transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
    maxPushDescriptors = 32

VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
    shaderGroupHandleSize              = 32
    maxRayRecursionDepth               = 31
    maxShaderGroupStride               = 4096
    shaderGroupBaseAlignment           = 64
    shaderGroupHandleCaptureReplaySize = 32
    maxRayDispatchInvocationCount      = 1073741824
    shaderGroupHandleAlignment         = 32
    maxRayHitAttributeSize             = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
    robustStorageBufferAccessSizeAlignment = 0x00000001
    robustUniformBufferAccessSizeAlignment = 0x00000010

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
    sampleLocationSampleCounts: count = 5
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT
        SAMPLE_COUNT_16_BIT
    maxSampleLocationGridSize:
        width  = 1
        height = 1
    sampleLocationCoordinateRange: count = 2
        0
        0.9375
    sampleLocationSubPixelBits       = 4
    variableSampleLocations          = true

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
    filterMinmaxSingleComponentFormats = true
    filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
    integerDotProduct8BitUnsignedAccelerated                                      = true
    integerDotProduct8BitSignedAccelerated                                        = true
    integerDotProduct8BitMixedSignednessAccelerated                               = true
    integerDotProduct4x8BitPackedUnsignedAccelerated                              = true
    integerDotProduct4x8BitPackedSignedAccelerated                                = true
    integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = true
    integerDotProduct16BitUnsignedAccelerated                                     = false
    integerDotProduct16BitSignedAccelerated                                       = false
    integerDotProduct16BitMixedSignednessAccelerated                              = false
    integerDotProduct32BitUnsignedAccelerated                                     = false
    integerDotProduct32BitSignedAccelerated                                       = false
    integerDotProduct32BitMixedSignednessAccelerated                              = false
    integerDotProduct64BitUnsignedAccelerated                                     = false
    integerDotProduct64BitSignedAccelerated                                       = false
    integerDotProduct64BitMixedSignednessAccelerated                              = false
    integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = true
    integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = true
    integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = true
    integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = true
    integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = true
    integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
    integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = true
    integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = true
    integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = true
    integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = true
    integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = true
    integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = true
    integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = true
    integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = true
    integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = true

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------
    shaderModuleIdentifierAlgorithmUUID     = 1f4517a6-c1c4-11ec-9d64-0242ac120005

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
    subgroupSize              = 32
    supportedStages: count = 16
        SHADER_STAGE_VERTEX_BIT
        SHADER_STAGE_TESSELLATION_CONTROL_BIT
        SHADER_STAGE_TESSELLATION_EVALUATION_BIT
        SHADER_STAGE_GEOMETRY_BIT
        SHADER_STAGE_FRAGMENT_BIT
        SHADER_STAGE_COMPUTE_BIT
        SHADER_STAGE_ALL_GRAPHICS
        SHADER_STAGE_ALL
        SHADER_STAGE_RAYGEN_BIT_KHR
        SHADER_STAGE_ANY_HIT_BIT_KHR
        SHADER_STAGE_CLOSEST_HIT_BIT_KHR
        SHADER_STAGE_MISS_BIT_KHR
        SHADER_STAGE_INTERSECTION_BIT_KHR
        SHADER_STAGE_CALLABLE_BIT_KHR
        SHADER_STAGE_TASK_BIT_NV
        SHADER_STAGE_MESH_BIT_NV
    supportedOperations: count = 9
        SUBGROUP_FEATURE_BASIC_BIT
        SUBGROUP_FEATURE_VOTE_BIT
        SUBGROUP_FEATURE_ARITHMETIC_BIT
        SUBGROUP_FEATURE_BALLOT_BIT
        SUBGROUP_FEATURE_SHUFFLE_BIT
        SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
        SUBGROUP_FEATURE_CLUSTERED_BIT
        SUBGROUP_FEATURE_QUAD_BIT
        SUBGROUP_FEATURE_PARTITIONED_BIT_NV
    quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
    minSubgroupSize              = 32
    maxSubgroupSize              = 32
    maxComputeWorkgroupSubgroups = 2097152
    requiredSubgroupSizeStages: count = 16
        SHADER_STAGE_VERTEX_BIT
        SHADER_STAGE_TESSELLATION_CONTROL_BIT
        SHADER_STAGE_TESSELLATION_EVALUATION_BIT
        SHADER_STAGE_GEOMETRY_BIT
        SHADER_STAGE_FRAGMENT_BIT
        SHADER_STAGE_COMPUTE_BIT
        SHADER_STAGE_ALL_GRAPHICS
        SHADER_STAGE_ALL
        SHADER_STAGE_RAYGEN_BIT_KHR
        SHADER_STAGE_ANY_HIT_BIT_KHR
        SHADER_STAGE_CLOSEST_HIT_BIT_KHR
        SHADER_STAGE_MISS_BIT_KHR
        SHADER_STAGE_INTERSECTION_BIT_KHR
        SHADER_STAGE_CALLABLE_BIT_KHR
        SHADER_STAGE_TASK_BIT_NV
        SHADER_STAGE_MESH_BIT_NV

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
    storageTexelBufferOffsetAlignmentBytes       = 0x00000010
    storageTexelBufferOffsetSingleTexelAlignment = true
    uniformTexelBufferOffsetAlignmentBytes       = 0x00000010
    uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
    maxTimelineSemaphoreValueDifference = 2147483647

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
    maxTransformFeedbackStreams                = 4
    maxTransformFeedbackBuffers                = 4
    maxTransformFeedbackBufferSize             = 0xffffffff
    maxTransformFeedbackStreamDataSize         = 2048
    maxTransformFeedbackBufferDataSize         = 512
    maxTransformFeedbackBufferDataStride       = 2048
    transformFeedbackQueries                   = true
    transformFeedbackStreamsLinesTriangles     = false
    transformFeedbackRasterizationStreamSelect = true
    transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
    maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
    deviceUUID                        = 826d76d5-1ef0-120a-8740-af1dff40f906
    driverUUID                        = 16893310-c15b-55d0-9b1c-a0a97743b8a7
    deviceLUID                        = 6b4b3800-00000000
    deviceNodeMask                    = 1
    deviceLUIDValid                   = true
    subgroupSize                      = 32
    subgroupSupportedStages: count = 16
        SHADER_STAGE_VERTEX_BIT
        SHADER_STAGE_TESSELLATION_CONTROL_BIT
        SHADER_STAGE_TESSELLATION_EVALUATION_BIT
        SHADER_STAGE_GEOMETRY_BIT
        SHADER_STAGE_FRAGMENT_BIT
        SHADER_STAGE_COMPUTE_BIT
        SHADER_STAGE_ALL_GRAPHICS
        SHADER_STAGE_ALL
        SHADER_STAGE_RAYGEN_BIT_KHR
        SHADER_STAGE_ANY_HIT_BIT_KHR
        SHADER_STAGE_CLOSEST_HIT_BIT_KHR
        SHADER_STAGE_MISS_BIT_KHR
        SHADER_STAGE_INTERSECTION_BIT_KHR
        SHADER_STAGE_CALLABLE_BIT_KHR
        SHADER_STAGE_TASK_BIT_NV
        SHADER_STAGE_MESH_BIT_NV
    subgroupSupportedOperations: count = 9
        SUBGROUP_FEATURE_BASIC_BIT
        SUBGROUP_FEATURE_VOTE_BIT
        SUBGROUP_FEATURE_ARITHMETIC_BIT
        SUBGROUP_FEATURE_BALLOT_BIT
        SUBGROUP_FEATURE_SHUFFLE_BIT
        SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
        SUBGROUP_FEATURE_CLUSTERED_BIT
        SUBGROUP_FEATURE_QUAD_BIT
        SUBGROUP_FEATURE_PARTITIONED_BIT_NV
    subgroupQuadOperationsInAllStages = true
    pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
    maxMultiviewViewCount             = 32
    maxMultiviewInstanceIndex         = 134217727
    protectedNoFault                  = false
    maxPerSetDescriptors              = 4294967295
    maxMemoryAllocationSize           = 0xffe00000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
    driverID                                             = DRIVER_ID_NVIDIA_PROPRIETARY
    driverName                                           = NVIDIA
    driverInfo                                           = 528.02
    conformanceVersion:
        major    = 1
        minor    = 3
        subminor = 3
        patch    = 1
    denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
    roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
    shaderSignedZeroInfNanPreserveFloat16                = true
    shaderSignedZeroInfNanPreserveFloat32                = true
    shaderSignedZeroInfNanPreserveFloat64                = true
    shaderDenormPreserveFloat16                          = true
    shaderDenormPreserveFloat32                          = false
    shaderDenormPreserveFloat64                          = false
    shaderDenormFlushToZeroFloat16                       = false
    shaderDenormFlushToZeroFloat32                       = false
    shaderDenormFlushToZeroFloat64                       = false
    shaderRoundingModeRTEFloat16                         = true
    shaderRoundingModeRTEFloat32                         = true
    shaderRoundingModeRTEFloat64                         = true
    shaderRoundingModeRTZFloat16                         = false
    shaderRoundingModeRTZFloat32                         = true
    shaderRoundingModeRTZFloat64                         = true
    maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
    shaderUniformBufferArrayNonUniformIndexingNative     = true
    shaderSampledImageArrayNonUniformIndexingNative      = true
    shaderStorageBufferArrayNonUniformIndexingNative     = true
    shaderStorageImageArrayNonUniformIndexingNative      = true
    shaderInputAttachmentArrayNonUniformIndexingNative   = true
    robustBufferAccessUpdateAfterBind                    = true
    quadDivergentImplicitLod                             = true
    maxPerStageDescriptorUpdateAfterBindSamplers         = 1048576
    maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1048576
    maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1048576
    maxPerStageDescriptorUpdateAfterBindSampledImages    = 1048576
    maxPerStageDescriptorUpdateAfterBindStorageImages    = 1048576
    maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
    maxPerStageUpdateAfterBindResources                  = 4294967295
    maxDescriptorSetUpdateAfterBindSamplers              = 1048576
    maxDescriptorSetUpdateAfterBindUniformBuffers        = 1048576
    maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
    maxDescriptorSetUpdateAfterBindStorageBuffers        = 1048576
    maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
    maxDescriptorSetUpdateAfterBindSampledImages         = 1048576
    maxDescriptorSetUpdateAfterBindStorageImages         = 1048576
    maxDescriptorSetUpdateAfterBindInputAttachments      = 1048576
    supportedDepthResolveModes: count = 4
        RESOLVE_MODE_SAMPLE_ZERO_BIT
        RESOLVE_MODE_AVERAGE_BIT
        RESOLVE_MODE_MIN_BIT
        RESOLVE_MODE_MAX_BIT
    supportedStencilResolveModes: count = 3
        RESOLVE_MODE_SAMPLE_ZERO_BIT
        RESOLVE_MODE_MIN_BIT
        RESOLVE_MODE_MAX_BIT
    independentResolveNone                               = true
    independentResolve                                   = true
    filterMinmaxSingleComponentFormats                   = true
    filterMinmaxImageComponentMapping                    = true
    maxTimelineSemaphoreValueDifference                  = 2147483647
    framebufferIntegerColorSampleCounts: count = 4
        SAMPLE_COUNT_1_BIT
        SAMPLE_COUNT_2_BIT
        SAMPLE_COUNT_4_BIT
        SAMPLE_COUNT_8_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
    minSubgroupSize                                                               = 32
    maxSubgroupSize                                                               = 32
    maxComputeWorkgroupSubgroups                                                  = 2097152
    requiredSubgroupSizeStages: count = 16
        SHADER_STAGE_VERTEX_BIT
        SHADER_STAGE_TESSELLATION_CONTROL_BIT
        SHADER_STAGE_TESSELLATION_EVALUATION_BIT
        SHADER_STAGE_GEOMETRY_BIT
        SHADER_STAGE_FRAGMENT_BIT
        SHADER_STAGE_COMPUTE_BIT
        SHADER_STAGE_ALL_GRAPHICS
        SHADER_STAGE_ALL
        SHADER_STAGE_RAYGEN_BIT_KHR
        SHADER_STAGE_ANY_HIT_BIT_KHR
        SHADER_STAGE_CLOSEST_HIT_BIT_KHR
        SHADER_STAGE_MISS_BIT_KHR
        SHADER_STAGE_INTERSECTION_BIT_KHR
        SHADER_STAGE_CALLABLE_BIT_KHR
        SHADER_STAGE_TASK_BIT_NV
        SHADER_STAGE_MESH_BIT_NV
    maxInlineUniformBlockSize                                                     = 256
    maxPerStageDescriptorInlineUniformBlocks                                      = 32
    maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 32
    maxDescriptorSetInlineUniformBlocks                                           = 32
    maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 32
    maxInlineUniformTotalSize                                                     = 3584
    integerDotProduct8BitUnsignedAccelerated                                      = true
    integerDotProduct8BitSignedAccelerated                                        = true
    integerDotProduct8BitMixedSignednessAccelerated                               = true
    integerDotProduct4x8BitPackedUnsignedAccelerated                              = true
    integerDotProduct4x8BitPackedSignedAccelerated                                = true
    integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = true
    integerDotProduct16BitUnsignedAccelerated                                     = false
    integerDotProduct16BitSignedAccelerated                                       = false
    integerDotProduct16BitMixedSignednessAccelerated                              = false
    integerDotProduct32BitUnsignedAccelerated                                     = false
    integerDotProduct32BitSignedAccelerated                                       = false
    integerDotProduct32BitMixedSignednessAccelerated                              = false
    integerDotProduct64BitUnsignedAccelerated                                     = false
    integerDotProduct64BitSignedAccelerated                                       = false
    integerDotProduct64BitMixedSignednessAccelerated                              = false
    integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = true
    integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = true
    integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = true
    integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = true
    integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = true
    integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
    integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = true
    integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = true
    integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = true
    integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = true
    integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = true
    integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = true
    integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = true
    integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = true
    integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = true
    storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
    storageTexelBufferOffsetSingleTexelAlignment                                  = true
    uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000010
    uniformTexelBufferOffsetSingleTexelAlignment                                  = true
    maxBufferSize                                                                 = 0xffffffffffff0000


Device Extensions: count = 179
    VK_EXT_4444_formats                         : extension revision 1
    VK_EXT_attachment_feedback_loop_layout      : extension revision 2
    VK_EXT_blend_operation_advanced             : extension revision 2
    VK_EXT_border_color_swizzle                 : extension revision 1
    VK_EXT_buffer_device_address                : extension revision 2
    VK_EXT_calibrated_timestamps                : extension revision 2
    VK_EXT_color_write_enable                   : extension revision 1
    VK_EXT_conditional_rendering                : extension revision 2
    VK_EXT_conservative_rasterization           : extension revision 1
    VK_EXT_custom_border_color                  : extension revision 12
    VK_EXT_depth_clip_control                   : extension revision 1
    VK_EXT_depth_clip_enable                    : extension revision 1
    VK_EXT_depth_range_unrestricted             : extension revision 1
    VK_EXT_descriptor_indexing                  : extension revision 2
    VK_EXT_discard_rectangles                   : extension revision 1
    VK_EXT_extended_dynamic_state               : extension revision 1
    VK_EXT_extended_dynamic_state2              : extension revision 1
    VK_EXT_external_memory_host                 : extension revision 1
    VK_EXT_fragment_shader_interlock            : extension revision 1
    VK_EXT_full_screen_exclusive                : extension revision 4
    VK_EXT_global_priority                      : extension revision 2
    VK_EXT_global_priority_query                : extension revision 1
    VK_EXT_graphics_pipeline_library            : extension revision 1
    VK_EXT_hdr_metadata                         : extension revision 2
    VK_EXT_host_query_reset                     : extension revision 1
    VK_EXT_image_2d_view_of_3d                  : extension revision 1
    VK_EXT_image_robustness                     : extension revision 1
    VK_EXT_image_view_min_lod                   : extension revision 1
    VK_EXT_index_type_uint8                     : extension revision 1
    VK_EXT_inline_uniform_block                 : extension revision 1
    VK_EXT_line_rasterization                   : extension revision 1
    VK_EXT_load_store_op_none                   : extension revision 1
    VK_EXT_memory_budget                        : extension revision 1
    VK_EXT_memory_priority                      : extension revision 1
    VK_EXT_mesh_shader                          : extension revision 1
    VK_EXT_multi_draw                           : extension revision 1
    VK_EXT_mutable_descriptor_type              : extension revision 1
    VK_EXT_non_seamless_cube_map                : extension revision 1
    VK_EXT_opacity_micromap                     : extension revision 2
    VK_EXT_pageable_device_local_memory         : extension revision 1
    VK_EXT_pci_bus_info                         : extension revision 2
    VK_EXT_pipeline_creation_cache_control      : extension revision 3
    VK_EXT_pipeline_creation_feedback           : extension revision 1
    VK_EXT_pipeline_robustness                  : extension revision 1
    VK_EXT_post_depth_coverage                  : extension revision 1
    VK_EXT_primitive_topology_list_restart      : extension revision 1
    VK_EXT_primitives_generated_query           : extension revision 1
    VK_EXT_private_data                         : extension revision 1
    VK_EXT_provoking_vertex                     : extension revision 1
    VK_EXT_queue_family_foreign                 : extension revision 1
    VK_EXT_robustness2                          : extension revision 1
    VK_EXT_sample_locations                     : extension revision 1
    VK_EXT_sampler_filter_minmax                : extension revision 2
    VK_EXT_scalar_block_layout                  : extension revision 1
    VK_EXT_separate_stencil_usage               : extension revision 1
    VK_EXT_shader_atomic_float                  : extension revision 1
    VK_EXT_shader_demote_to_helper_invocation   : extension revision 1
    VK_EXT_shader_image_atomic_int64            : extension revision 1
    VK_EXT_shader_module_identifier             : extension revision 1
    VK_EXT_shader_subgroup_ballot               : extension revision 1
    VK_EXT_shader_subgroup_vote                 : extension revision 1
    VK_EXT_shader_viewport_index_layer          : extension revision 1
    VK_EXT_subgroup_size_control                : extension revision 2
    VK_EXT_texel_buffer_alignment               : extension revision 1
    VK_EXT_tooling_info                         : extension revision 1
    VK_EXT_transform_feedback                   : extension revision 1
    VK_EXT_vertex_attribute_divisor             : extension revision 3
    VK_EXT_vertex_input_dynamic_state           : extension revision 2
    VK_EXT_ycbcr_2plane_444_formats             : extension revision 1
    VK_EXT_ycbcr_image_arrays                   : extension revision 1
    VK_KHR_16bit_storage                        : extension revision 1
    VK_KHR_8bit_storage                         : extension revision 1
    VK_KHR_acceleration_structure               : extension revision 13
    VK_KHR_bind_memory2                         : extension revision 1
    VK_KHR_buffer_device_address                : extension revision 1
    VK_KHR_copy_commands2                       : extension revision 1
    VK_KHR_create_renderpass2                   : extension revision 1
    VK_KHR_dedicated_allocation                 : extension revision 3
    VK_KHR_deferred_host_operations             : extension revision 4
    VK_KHR_depth_stencil_resolve                : extension revision 1
    VK_KHR_descriptor_update_template           : extension revision 1
    VK_KHR_device_group                         : extension revision 4
    VK_KHR_draw_indirect_count                  : extension revision 1
    VK_KHR_driver_properties                    : extension revision 1
    VK_KHR_dynamic_rendering                    : extension revision 1
    VK_KHR_external_fence                       : extension revision 1
    VK_KHR_external_fence_win32                 : extension revision 1
    VK_KHR_external_memory                      : extension revision 1
    VK_KHR_external_memory_win32                : extension revision 1
    VK_KHR_external_semaphore                   : extension revision 1
    VK_KHR_external_semaphore_win32             : extension revision 1
    VK_KHR_format_feature_flags2                : extension revision 1
    VK_KHR_fragment_shader_barycentric          : extension revision 1
    VK_KHR_fragment_shading_rate                : extension revision 2
    VK_KHR_get_memory_requirements2             : extension revision 1
    VK_KHR_global_priority                      : extension revision 1
    VK_KHR_image_format_list                    : extension revision 1
    VK_KHR_imageless_framebuffer                : extension revision 1
    VK_KHR_maintenance1                         : extension revision 2
    VK_KHR_maintenance2                         : extension revision 1
    VK_KHR_maintenance3                         : extension revision 1
    VK_KHR_maintenance4                         : extension revision 2
    VK_KHR_multiview                            : extension revision 1
    VK_KHR_pipeline_executable_properties       : extension revision 1
    VK_KHR_pipeline_library                     : extension revision 1
    VK_KHR_present_id                           : extension revision 1
    VK_KHR_present_wait                         : extension revision 1
    VK_KHR_push_descriptor                      : extension revision 2
    VK_KHR_ray_query                            : extension revision 1
    VK_KHR_ray_tracing_maintenance1             : extension revision 1
    VK_KHR_ray_tracing_pipeline                 : extension revision 1
    VK_KHR_relaxed_block_layout                 : extension revision 1
    VK_KHR_sampler_mirror_clamp_to_edge         : extension revision 3
    VK_KHR_sampler_ycbcr_conversion             : extension revision 14
    VK_KHR_separate_depth_stencil_layouts       : extension revision 1
    VK_KHR_shader_atomic_int64                  : extension revision 1
    VK_KHR_shader_clock                         : extension revision 1
    VK_KHR_shader_draw_parameters               : extension revision 1
    VK_KHR_shader_float16_int8                  : extension revision 1
    VK_KHR_shader_float_controls                : extension revision 4
    VK_KHR_shader_integer_dot_product           : extension revision 1
    VK_KHR_shader_non_semantic_info             : extension revision 1
    VK_KHR_shader_subgroup_extended_types       : extension revision 1
    VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
    VK_KHR_shader_terminate_invocation          : extension revision 1
    VK_KHR_spirv_1_4                            : extension revision 1
    VK_KHR_storage_buffer_storage_class         : extension revision 1
    VK_KHR_swapchain                            : extension revision 70
    VK_KHR_swapchain_mutable_format             : extension revision 1
    VK_KHR_synchronization2                     : extension revision 1
    VK_KHR_timeline_semaphore                   : extension revision 2
    VK_KHR_uniform_buffer_standard_layout       : extension revision 1
    VK_KHR_variable_pointers                    : extension revision 1
    VK_KHR_vulkan_memory_model                  : extension revision 3
    VK_KHR_win32_keyed_mutex                    : extension revision 1
    VK_KHR_workgroup_memory_explicit_layout     : extension revision 1
    VK_KHR_zero_initialize_workgroup_memory     : extension revision 1
    VK_NVX_binary_import                        : extension revision 1
    VK_NVX_image_view_handle                    : extension revision 2
    VK_NVX_multiview_per_view_attributes        : extension revision 1
    VK_NV_acquire_winrt_display                 : extension revision 1
    VK_NV_clip_space_w_scaling                  : extension revision 1
    VK_NV_compute_shader_derivatives            : extension revision 1
    VK_NV_cooperative_matrix                    : extension revision 1
    VK_NV_copy_memory_indirect                  : extension revision 1
    VK_NV_corner_sampled_image                  : extension revision 2
    VK_NV_coverage_reduction_mode               : extension revision 1
    VK_NV_cuda_kernel_launch                    : extension revision 2
    VK_NV_dedicated_allocation                  : extension revision 1
    VK_NV_dedicated_allocation_image_aliasing   : extension revision 1
    VK_NV_device_diagnostic_checkpoints         : extension revision 2
    VK_NV_device_diagnostics_config             : extension revision 2
    VK_NV_device_generated_commands             : extension revision 3
    VK_NV_external_memory                       : extension revision 1
    VK_NV_external_memory_win32                 : extension revision 1
    VK_NV_fill_rectangle                        : extension revision 1
    VK_NV_fragment_coverage_to_color            : extension revision 1
    VK_NV_fragment_shader_barycentric           : extension revision 1
    VK_NV_fragment_shading_rate_enums           : extension revision 1
    VK_NV_framebuffer_mixed_samples             : extension revision 1
    VK_NV_geometry_shader_passthrough           : extension revision 1
    VK_NV_inherited_viewport_scissor            : extension revision 1
    VK_NV_linear_color_attachment               : extension revision 1
    VK_NV_memory_decompression                  : extension revision 1
    VK_NV_mesh_shader                           : extension revision 1
    VK_NV_optical_flow                          : extension revision 1
    VK_NV_ray_tracing                           : extension revision 3
    VK_NV_ray_tracing_invocation_reorder        : extension revision 1
    VK_NV_ray_tracing_motion_blur               : extension revision 1
    VK_NV_representative_fragment_test          : extension revision 2
    VK_NV_sample_mask_override_coverage         : extension revision 1
    VK_NV_scissor_exclusive                     : extension revision 1
    VK_NV_shader_image_footprint                : extension revision 2
    VK_NV_shader_sm_builtins                    : extension revision 1
    VK_NV_shader_subgroup_partitioned           : extension revision 1
    VK_NV_shading_rate_image                    : extension revision 3
    VK_NV_viewport_array2                       : extension revision 1
    VK_NV_viewport_swizzle                      : extension revision 1
    VK_NV_win32_keyed_mutex                     : extension revision 2

VkQueueFamilyProperties:
========================
    queueProperties[0]:
    -------------------
        minImageTransferGranularity = (1,1,1)
        queueCount                  = 16
        queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
        timestampValidBits          = 64
        present support             = true
        VkQueueFamilyGlobalPriorityPropertiesKHR:
        -----------------------------------------
            priorityCount  = 4
            priorities: count = 4
                QUEUE_GLOBAL_PRIORITY_LOW_KHR
                QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
                QUEUE_GLOBAL_PRIORITY_HIGH_KHR
                QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


    queueProperties[1]:
    -------------------
        minImageTransferGranularity = (1,1,1)
        queueCount                  = 2
        queueFlags                  = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
        timestampValidBits          = 64
        present support             = false
        VkQueueFamilyGlobalPriorityPropertiesKHR:
        -----------------------------------------
            priorityCount  = 4
            priorities: count = 4
                QUEUE_GLOBAL_PRIORITY_LOW_KHR
                QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
                QUEUE_GLOBAL_PRIORITY_HIGH_KHR
                QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


    queueProperties[2]:
    -------------------
        minImageTransferGranularity = (1,1,1)
        queueCount                  = 8
        queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
        timestampValidBits          = 64
        present support             = true
        VkQueueFamilyGlobalPriorityPropertiesKHR:
        -----------------------------------------
            priorityCount  = 4
            priorities: count = 4
                QUEUE_GLOBAL_PRIORITY_LOW_KHR
                QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
                QUEUE_GLOBAL_PRIORITY_HIGH_KHR
                QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


    queueProperties[3]:
    -------------------
        minImageTransferGranularity = (1,1,1)
        queueCount                  = 1
        queueFlags                  = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
        timestampValidBits          = 32
        present support             = false
        VkQueueFamilyGlobalPriorityPropertiesKHR:
        -----------------------------------------
            priorityCount  = 4
            priorities: count = 4
                QUEUE_GLOBAL_PRIORITY_LOW_KHR
                QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
                QUEUE_GLOBAL_PRIORITY_HIGH_KHR
                QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
    memoryHeaps[0]:
        size   = 25329401856 (0x5e5c00000) (23.59 GiB)
        budget = 24524095488 (0x5b5c00000) (22.84 GiB)
        usage  = 0 (0x00000000) (0.00 B)
        flags: count = 1
            MEMORY_HEAP_DEVICE_LOCAL_BIT
    memoryHeaps[1]:
        size   = 17098498048 (0x3fb266000) (15.92 GiB)
        budget = 16293193728 (0x3cb266800) (15.17 GiB)
        usage  = 0 (0x00000000) (0.00 B)
        flags:
            None
memoryTypes: count = 5
    memoryTypes[0]:
        heapIndex     = 1
        propertyFlags = 0x0000:
            None
        usable for:
            IMAGE_TILING_OPTIMAL:
                color images
                FORMAT_D16_UNORM
                FORMAT_X8_D24_UNORM_PACK32
                FORMAT_D32_SFLOAT
                FORMAT_S8_UINT
                FORMAT_D24_UNORM_S8_UINT
                FORMAT_D32_SFLOAT_S8_UINT
                (non-sparse)
            IMAGE_TILING_LINEAR:
                color images
                (non-sparse, non-transient)
    memoryTypes[1]:
        heapIndex     = 0
        propertyFlags = 0x0001: count = 1
            MEMORY_PROPERTY_DEVICE_LOCAL_BIT
        usable for:
            IMAGE_TILING_OPTIMAL:
                color images
                FORMAT_D16_UNORM
                FORMAT_X8_D24_UNORM_PACK32
                FORMAT_D32_SFLOAT
                FORMAT_S8_UINT
                FORMAT_D24_UNORM_S8_UINT
                FORMAT_D32_SFLOAT_S8_UINT
            IMAGE_TILING_LINEAR:
                color images
                (non-sparse, non-transient)
    memoryTypes[2]:
        heapIndex     = 1
        propertyFlags = 0x0006: count = 2
            MEMORY_PROPERTY_HOST_VISIBLE_BIT
            MEMORY_PROPERTY_HOST_COHERENT_BIT
        usable for:
            IMAGE_TILING_OPTIMAL:
                None
            IMAGE_TILING_LINEAR:
                color images
                (non-sparse, non-transient)
    memoryTypes[3]:
        heapIndex     = 1
        propertyFlags = 0x000e: count = 3
            MEMORY_PROPERTY_HOST_VISIBLE_BIT
            MEMORY_PROPERTY_HOST_COHERENT_BIT
            MEMORY_PROPERTY_HOST_CACHED_BIT
        usable for:
            IMAGE_TILING_OPTIMAL:
                None
            IMAGE_TILING_LINEAR:
                color images
                (non-sparse, non-transient)
    memoryTypes[4]:
        heapIndex     = 0
        propertyFlags = 0x0007: count = 3
            MEMORY_PROPERTY_DEVICE_LOCAL_BIT
            MEMORY_PROPERTY_HOST_VISIBLE_BIT
            MEMORY_PROPERTY_HOST_COHERENT_BIT
        usable for:
            IMAGE_TILING_OPTIMAL:
                None
            IMAGE_TILING_LINEAR:
                color images
                (non-sparse, non-transient)

VkPhysicalDeviceFeatures:
=========================
    robustBufferAccess                      = true
    fullDrawIndexUint32                     = true
    imageCubeArray                          = true
    independentBlend                        = true
    geometryShader                          = true
    tessellationShader                      = true
    sampleRateShading                       = true
    dualSrcBlend                            = true
    logicOp                                 = true
    multiDrawIndirect                       = true
    drawIndirectFirstInstance               = true
    depthClamp                              = true
    depthBiasClamp                          = true
    fillModeNonSolid                        = true
    depthBounds                             = true
    wideLines                               = true
    largePoints                             = true
    alphaToOne                              = true
    multiViewport                           = true
    samplerAnisotropy                       = true
    textureCompressionETC2                  = false
    textureCompressionASTC_LDR              = false
    textureCompressionBC                    = true
    occlusionQueryPrecise                   = true
    pipelineStatisticsQuery                 = true
    vertexPipelineStoresAndAtomics          = true
    fragmentStoresAndAtomics                = true
    shaderTessellationAndGeometryPointSize  = true
    shaderImageGatherExtended               = true
    shaderStorageImageExtendedFormats       = true
    shaderStorageImageMultisample           = true
    shaderStorageImageReadWithoutFormat     = true
    shaderStorageImageWriteWithoutFormat    = true
    shaderUniformBufferArrayDynamicIndexing = true
    shaderSampledImageArrayDynamicIndexing  = true
    shaderStorageBufferArrayDynamicIndexing = true
    shaderStorageImageArrayDynamicIndexing  = true
    shaderClipDistance                      = true
    shaderCullDistance                      = true
    shaderFloat64                           = true
    shaderInt64                             = true
    shaderInt16                             = true
    shaderResourceResidency                 = true
    shaderResourceMinLod                    = true
    sparseBinding                           = true
    sparseResidencyBuffer                   = true
    sparseResidencyImage2D                  = true
    sparseResidencyImage3D                  = true
    sparseResidency2Samples                 = true
    sparseResidency4Samples                 = true
    sparseResidency8Samples                 = true
    sparseResidency16Samples                = true
    sparseResidencyAliased                  = true
    variableMultisampleRate                 = true
    inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
    storageBuffer16BitAccess           = true
    uniformAndStorageBuffer16BitAccess = true
    storagePushConstant16              = true
    storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
    formatA4R4G4B4 = true
    formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
    storageBuffer8BitAccess           = true
    uniformAndStorageBuffer8BitAccess = true
    storagePushConstant8              = true

VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
    accelerationStructure                                 = true
    accelerationStructureCaptureReplay                    = true
    accelerationStructureIndirectBuild                    = false
    accelerationStructureHostCommands                     = false
    descriptorBindingAccelerationStructureUpdateAfterBind = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
    attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
--------------------------------------------------
    advancedBlendCoherentOperations = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
    borderColorSwizzle          = true
    borderColorSwizzleFromImage = false

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
    bufferDeviceAddress              = true
    bufferDeviceAddressCaptureReplay = true
    bufferDeviceAddressMultiDevice   = true

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
    bufferDeviceAddress              = true
    bufferDeviceAddressCaptureReplay = true
    bufferDeviceAddressMultiDevice   = true

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
    colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
    conditionalRendering          = true
    inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
    customBorderColors             = true
    customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
    depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
    depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
    shaderInputAttachmentArrayDynamicIndexing          = true
    shaderUniformTexelBufferArrayDynamicIndexing       = true
    shaderStorageTexelBufferArrayDynamicIndexing       = true
    shaderUniformBufferArrayNonUniformIndexing         = true
    shaderSampledImageArrayNonUniformIndexing          = true
    shaderStorageBufferArrayNonUniformIndexing         = true
    shaderStorageImageArrayNonUniformIndexing          = true
    shaderInputAttachmentArrayNonUniformIndexing       = true
    shaderUniformTexelBufferArrayNonUniformIndexing    = true
    shaderStorageTexelBufferArrayNonUniformIndexing    = true
    descriptorBindingUniformBufferUpdateAfterBind      = true
    descriptorBindingSampledImageUpdateAfterBind       = true
    descriptorBindingStorageImageUpdateAfterBind       = true
    descriptorBindingStorageBufferUpdateAfterBind      = true
    descriptorBindingUniformTexelBufferUpdateAfterBind = true
    descriptorBindingStorageTexelBufferUpdateAfterBind = true
    descriptorBindingUpdateUnusedWhilePending          = true
    descriptorBindingPartiallyBound                    = true
    descriptorBindingVariableDescriptorCount           = true
    runtimeDescriptorArray                             = true

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
    dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
    extendedDynamicState2                   = true
    extendedDynamicState2LogicOp            = true
    extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
    extendedDynamicState = true

VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
-----------------------------------------------------
    fragmentShaderBarycentric = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
    fragmentShaderSampleInterlock      = true
    fragmentShaderPixelInterlock       = true
    fragmentShaderShadingRateInterlock = true

VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
    pipelineFragmentShadingRate   = true
    primitiveFragmentShadingRate  = true
    attachmentFragmentShadingRate = true

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
    globalPriorityQuery = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
    graphicsPipelineLibrary = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
    hostQueryReset = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
    image2DViewOf3D   = true
    sampler2DViewOf3D = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
    robustImageAccess = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
    minLod = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
    imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
    indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
    inlineUniformBlock                                 = true
    descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
    rectangularLines         = true
    bresenhamLines           = true
    smoothLines              = true
    stippledRectangularLines = true
    stippledBresenhamLines   = true
    stippledSmoothLines      = true

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
    maintenance4 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
    memoryPriority = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
    multiDraw = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
    multiview                   = true
    multiviewGeometryShader     = true
    multiviewTessellationShader = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
    nonSeamlessCubeMap = true

VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
    pageableDeviceLocalMemory = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
    pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
    pipelineExecutableInfo = true

VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
    pipelineRobustness = true

VkPhysicalDevicePresentIdFeaturesKHR:
-------------------------------------
    presentId = true

VkPhysicalDevicePresentWaitFeaturesKHR:
---------------------------------------
    presentWait = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
    primitiveTopologyListRestart      = true
    primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
    primitivesGeneratedQuery                      = true
    primitivesGeneratedQueryWithRasterizerDiscard = true
    primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
    privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
    protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
    provokingVertexLast                       = true
    transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
    rayQuery = true

VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
    rayTracingMaintenance1               = true
    rayTracingPipelineTraceRaysIndirect2 = true

VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
    rayTracingPipeline                                    = true
    rayTracingPipelineShaderGroupHandleCaptureReplay      = false
    rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
    rayTracingPipelineTraceRaysIndirect                   = true
    rayTraversalPrimitiveCulling                          = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
    robustBufferAccess2 = true
    robustImageAccess2  = true
    nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
    samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
    scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
    separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
    shaderBufferFloat32Atomics   = true
    shaderBufferFloat32AtomicAdd = true
    shaderBufferFloat64Atomics   = true
    shaderBufferFloat64AtomicAdd = true
    shaderSharedFloat32Atomics   = true
    shaderSharedFloat32AtomicAdd = true
    shaderSharedFloat64Atomics   = true
    shaderSharedFloat64AtomicAdd = true
    shaderImageFloat32Atomics    = true
    shaderImageFloat32AtomicAdd  = true
    sparseImageFloat32Atomics    = true
    sparseImageFloat32AtomicAdd  = true

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
    shaderBufferInt64Atomics = true
    shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
    shaderSubgroupClock = true
    shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
    shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
    shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
    shaderFloat16 = true
    shaderInt8    = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
    shaderImageInt64Atomics = true
    sparseImageInt64Atomics = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
    shaderIntegerDotProduct = true

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
    shaderModuleIdentifier = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
    shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
    shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
    shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
    subgroupSizeControl  = true
    computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
    synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
    texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
    textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
    timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
    transformFeedback = true
    geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
    uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
    variablePointersStorageBuffer = true
    variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
    vertexAttributeInstanceRateDivisor     = true
    vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
    vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
    storageBuffer16BitAccess           = true
    uniformAndStorageBuffer16BitAccess = true
    storagePushConstant16              = true
    storageInputOutput16               = false
    multiview                          = true
    multiviewGeometryShader            = true
    multiviewTessellationShader        = true
    variablePointersStorageBuffer      = true
    variablePointers                   = true
    protectedMemory                    = false
    samplerYcbcrConversion             = true
    shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
    samplerMirrorClampToEdge                           = true
    drawIndirectCount                                  = true
    storageBuffer8BitAccess                            = true
    uniformAndStorageBuffer8BitAccess                  = true
    storagePushConstant8                               = true
    shaderBufferInt64Atomics                           = true
    shaderSharedInt64Atomics                           = true
    shaderFloat16                                      = true
    shaderInt8                                         = true
    descriptorIndexing                                 = true
    shaderInputAttachmentArrayDynamicIndexing          = true
    shaderUniformTexelBufferArrayDynamicIndexing       = true
    shaderStorageTexelBufferArrayDynamicIndexing       = true
    shaderUniformBufferArrayNonUniformIndexing         = true
    shaderSampledImageArrayNonUniformIndexing          = true
    shaderStorageBufferArrayNonUniformIndexing         = true
    shaderStorageImageArrayNonUniformIndexing          = true
    shaderInputAttachmentArrayNonUniformIndexing       = true
    shaderUniformTexelBufferArrayNonUniformIndexing    = true
    shaderStorageTexelBufferArrayNonUniformIndexing    = true
    descriptorBindingUniformBufferUpdateAfterBind      = true
    descriptorBindingSampledImageUpdateAfterBind       = true
    descriptorBindingStorageImageUpdateAfterBind       = true
    descriptorBindingStorageBufferUpdateAfterBind      = true
    descriptorBindingUniformTexelBufferUpdateAfterBind = true
    descriptorBindingStorageTexelBufferUpdateAfterBind = true
    descriptorBindingUpdateUnusedWhilePending          = true
    descriptorBindingPartiallyBound                    = true
    descriptorBindingVariableDescriptorCount           = true
    runtimeDescriptorArray                             = true
    samplerFilterMinmax                                = true
    scalarBlockLayout                                  = true
    imagelessFramebuffer                               = true
    uniformBufferStandardLayout                        = true
    shaderSubgroupExtendedTypes                        = true
    separateDepthStencilLayouts                        = true
    hostQueryReset                                     = true
    timelineSemaphore                                  = true
    bufferDeviceAddress                                = true
    bufferDeviceAddressCaptureReplay                   = true
    bufferDeviceAddressMultiDevice                     = true
    vulkanMemoryModel                                  = true
    vulkanMemoryModelDeviceScope                       = true
    vulkanMemoryModelAvailabilityVisibilityChains      = true
    shaderOutputViewportIndex                          = true
    shaderOutputLayer                                  = true
    subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
    robustImageAccess                                  = true
    inlineUniformBlock                                 = true
    descriptorBindingInlineUniformBlockUpdateAfterBind = true
    pipelineCreationCacheControl                       = true
    privateData                                        = true
    shaderDemoteToHelperInvocation                     = true
    shaderTerminateInvocation                          = true
    subgroupSizeControl                                = true
    computeFullSubgroups                               = true
    synchronization2                                   = true
    textureCompressionASTC_HDR                         = false
    shaderZeroInitializeWorkgroupMemory                = true
    dynamicRendering                                   = true
    shaderIntegerDotProduct                            = true
    maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
    vulkanMemoryModel                             = true
    vulkanMemoryModelDeviceScope                  = true
    vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
    workgroupMemoryExplicitLayout                  = true
    workgroupMemoryExplicitLayoutScalarBlockLayout = true
    workgroupMemoryExplicitLayout8BitAccess        = true
    workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
-------------------------------------------------
    ycbcr2plane444Formats = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
    ycbcrImageArrays = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
    shaderZeroInitializeWorkgroupMemory = true