JustPaste.it
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
    Vendor:   
    VRAM:     3962 MB
    Driver:   27.21.14.6692
Begin MonoManager ReloadAssembly
- Completed reload, in  0.445 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
 
<RI> Input initialized.
 
<RI> Initialized touch support.
 
UnloadTime: 2.876400 ms
2022-10-23T23:57:30 0.040 INF [Platform] Init
2022-10-23T23:57:30 0.125 INF [Platform] Using native platform: Steam
2022-10-23T23:57:30 0.127 INF [Platform] Using cross platform: EOS
2022-10-23T23:57:30 0.127 INF [Platform] Using server platform: Steam
2022-10-23T23:57:30 0.127 INF [Platform] Initializing Steam
2022-10-23T23:57:30 0.131 INF Starting PlayerInputManager...
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
2022-10-23T23:57:31 0.473 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2022-10-23T23:57:31 0.727 INF [Steamworks.NET] SteamAPI_Init() ok
2022-10-23T23:57:31 0.741 INF Not running in Big Picture Mode, no on-screen keyboard available
2022-10-23T23:57:31 0.741 INF [Platform] Initializing EOS
2022-10-23T23:57:31 0.826 INF [EOS] Initialize: Success
2022-10-23T23:57:31 1.117 INF Localization language: english
2022-10-23T23:57:31 1.153 INF Texture quality is set to 0
2022-10-23T23:57:31 1.154 INF Precaching...
2022-10-23T23:57:31 1.155 INF Precaching file: 7DaysToDie_Data/resources.assets
2022-10-23T23:57:32 1.227 INF [EAC] Not loading, not started from launcher
2022-10-23T23:57:34 3.302 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
2022-10-23T23:57:34 3.307 INF Precaching file: Data/Bundles/blocktextureatlases
2022-10-23T23:57:35 4.901 INF Precaching file: Data/Bundles/terraintextures
2022-10-23T23:57:37 6.431 INF Precaching done
2022-10-23T23:57:38 7.377 INF Loading main scene
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.463900 ms
2022-10-23T23:57:38 7.498 INF [GSM] Singleton Initialized...
2022-10-23T23:57:38 7.513 INF Awake IsFocused: True
2022-10-23T23:57:38 7.514 INF Awake
2022-10-23T23:57:38 7.541 INF Version: Alpha 20.3 (b3) Compatibility Version: Alpha 20.3, Build: Windows 64 Bit
2022-10-23T23:57:38 7.542 INF System information:
2022-10-23T23:57:38 7.542 INF    OS: Windows 10  (10.0.19045) 64bit
2022-10-23T23:57:38 7.542 INF    CPU: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz (cores: 8)
2022-10-23T23:57:38 7.542 INF    RAM: 8059 MB
2022-10-23T23:57:38 7.542 INF    GPU: NVIDIA GeForce GTX 1650 (3962 MB)
2022-10-23T23:57:38 7.542 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2022-10-23T23:57:38 7.543 INF Last played version: Alpha 20.3
2022-10-23T23:57:38 7.544 INF Local UTC offset: -4 hours
2022-10-23T23:57:38 7.547 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2022-10-23__23-57-27.txt
2022-10-23T23:57:38 7.611 INF Occlusion: Awake
2022-10-23T23:57:38 7.621 INF ApplyAllOptions streaming budget 3565.8 MB
2022-10-23T23:57:38 7.621 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2022-10-23T23:57:38 7.622 INF Texture quality is set to 0
2022-10-23T23:57:38 7.623 INF ApplyTextureFilter 2, AF Enable
2022-10-23T23:57:38 7.624 INF ApplyTerrainOptions 3
2022-10-23T23:57:38 7.932 INF [MODS] No mods folder found
2022-10-23T23:57:38 7.951 INF Loading permissions file at 'C:\Users\Jonathan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-10-23T23:57:38 8.011 INF Loading permissions file done.
2022-10-23T23:57:38 8.147 INF GameSense server not found (no props file), disabling
2022-10-23T23:57:38 8.147 INF Awake done in 633 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
 
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5794.
Total: 16.559400 ms (FindLiveObjects: 0.397400 ms CreateObjectMapping: 0.627400 ms MarkObjects: 15.452900 ms  DeleteObjects: 0.081200 ms)
 
2022-10-23T23:57:39 8.629 INF Updated culture for display texts
2022-10-23T23:57:39 8.698 INF Reloading serveradmin.xml
2022-10-23T23:57:39 8.698 INF Loading permissions file at 'C:\Users\Jonathan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2022-10-23T23:57:39 8.699 INF Loading permissions file done.
2022-10-23T23:57:40 9.392 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
2022-10-23T23:57:40 9.524 INF [XUi] Parsing all window groups completed in 798 ms total.
2022-10-23T23:57:43 12.430 INF [XUi] Initialized all window groups completed in 795 ms total.
2022-10-23T23:57:44 13.376 INF LoadTextureArraysForQuality quality -1 to 0, reload False
2022-10-23T23:57:47 16.731 INF Loaded (local): rwgmixer
2022-10-23T23:57:47 16.894 INF Loaded (local): archetypes
2022-10-23T23:57:47 16.952 INF Loaded (local): color_mappings
2022-10-23T23:57:47 17.020 INF Loaded (local): loadingscreen
2022-10-23T23:57:47 17.040 INF WorldStaticData.Init() needed 6.000s
2022-10-23T23:57:47 17.083 INF [Steamworks.NET] Login ok.
2022-10-23T23:57:47 17.085 INF [EOS] Login
2022-10-23T23:57:48 17.337 INF AchievementManager: Received stats and achievements from Steam
2022-10-23T23:57:48 17.792 INF [EOS] Login succeeded, PUID: 00025f134a2643ef8616d5dafd240feb
2022-10-23T23:57:57 27.100 INF NET: Starting server protocols
2022-10-23T23:57:57 27.157 INF NET: LiteNetLib server started
2022-10-23T23:57:57 27.158 INF [Steamworks.NET] NET: Server started
2022-10-23T23:57:57 27.159 INF Started thread SteamNetworkingServer
2022-10-23T23:57:57 27.161 INF StartGame
2022-10-23T23:57:57 27.161 INF NetPackageManager Init
2022-10-23T23:57:58 27.307 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer = 
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 40
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = False
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner = 
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList = 
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient = 
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 20.3
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab = 
GamePref.LastLoadingTipRead = 12
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 7
GamePref.LootTimer = 
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 4
GamePref.OptionsGfxAASharpness = 0.05
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.6
GamePref.OptionsGfxDOF = True
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.75
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 3
GamePref.OptionsGfxReflectQuality = 2
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 3
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 2
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 2
GamePref.OptionsGfxTexQuality = 0
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 0
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.75
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleMouseSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 0
GamePref.PlayerName = JDJG
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken = 
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\Jonathan\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = 
GamePref.ServerDisabledNetworkProtocols = 
GamePref.ServerIP = 
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText = 
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 1
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL = 
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_LastLoadedPrefabSize = 
GamePref.UNUSED_OptionsBloom = 
GamePref.UNUSED_OptionsDOF = 
GamePref.UNUSED_OptionsFieldOfViewNew = 
GamePref.UNUSED_OptionsGamma = 
GamePref.UNUSED_OptionsMotionBlur = 
GamePref.UNUSED_OptionsObjectBlur = 
GamePref.UNUSED_OptionsReflectionBounces = 
GamePref.UNUSED_OptionsReflectionCullList = 
GamePref.UNUSED_OptionsReflectionFarClip = 
GamePref.UNUSED_OptionsReflectionRefreshMode = 
GamePref.UNUSED_OptionsReflectionShadowDistance = 
GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
GamePref.UNUSED_OptionsSSAO = 
GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
GamePref.UNUSED_OptionsSunShafts = 
GamePref.UNUSED_PlayerId = 
GamePref.UserDataFolder = C:\Users\Jonathan\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = 
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 300
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 1
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 1
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer = 
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow = 
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene = 
GameStat.LootTimer = 
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow = 
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter = 
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2022-10-23T23:57:58 27.357 INF StartAsServer
2022-10-23T23:57:59 28.888 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
2022-10-23T23:57:59 28.888 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
2022-10-23T23:57:59 28.888 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
2022-10-23T23:57:59 28.952 INF Loaded (local): materials
2022-10-23T23:57:59 29.118 INF Loaded (local): physicsbodies
2022-10-23T23:58:00 29.285 INF Loaded (local): painting
2022-10-23T23:58:00 29.526 INF Loaded (local): shapes
2022-10-23T23:58:18 47.310 INF Block IDs with mapping
Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
2022-10-23T23:58:18 47.322 INF Block IDs total 13640, terr 44, last 13848
2022-10-23T23:58:18 47.335 INF Loaded (local): blocks
 
Unloading 54216 unused Assets to reduce memory usage. Loaded Objects now: 90482.
Total: 1180.403300 ms (FindLiveObjects: 392.013900 ms CreateObjectMapping: 12.690000 ms MarkObjects: 697.148300 ms  DeleteObjects: 78.550700 ms)
 
2022-10-23T23:58:19 48.785 INF Loaded (local): progression
2022-10-23T23:58:19 49.137 INF Loaded (local): buffs
2022-10-23T23:58:20 49.285 INF Loaded (local): misc
2022-10-23T23:58:21 50.581 INF Loaded (local): items
2022-10-23T23:58:21 50.935 INF Item IDs with mapping
2022-10-23T23:58:21 50.936 INF ItemIDs from Mapping
2022-10-23T23:58:21 51.008 INF Loaded (local): item_modifiers
2022-10-23T23:58:22 51.242 INF Loaded (local): entityclasses
2022-10-23T23:58:22 51.418 INF Loaded (local): qualityinfo
2022-10-23T23:58:22 51.635 INF Loaded (local): sounds
2022-10-23T23:58:22 52.013 INF Loaded (local): recipes
2022-10-23T23:58:22 52.168 INF Loaded (local): blockplaceholders
2022-10-23T23:58:23 52.364 INF Loaded (local): loot
2022-10-23T23:58:23 52.566 INF Loaded (local): entitygroups
2022-10-23T23:58:23 52.734 INF Loaded (local): utilityai
2022-10-23T23:58:23 52.900 INF Loaded (local): vehicles
2022-10-23T23:58:23 53.069 INF Loaded (local): rwgmixer
2022-10-23T23:58:24 53.235 INF Loaded (local): weathersurvival
2022-10-23T23:58:24 53.406 INF Loaded (local): archetypes
2022-10-23T23:58:24 53.592 INF Loaded (local): quests
2022-10-23T23:58:24 53.767 INF Loaded (local): traders
2022-10-23T23:58:24 53.935 INF Loaded (local): npc
2022-10-23T23:58:24 54.100 INF Loaded (local): dialogs
2022-10-23T23:58:25 54.276 INF Loaded (local): ui_display
2022-10-23T23:58:25 54.451 INF Loaded (local): nav_objects
2022-10-23T23:58:25 54.617 INF Loaded (local): gamestages
2022-10-23T23:58:25 54.868 INF Loaded (local): gameevents
2022-10-23T23:58:25 55.030 INF Loaded (local): twitch
2022-10-23T23:58:25 55.200 INF Loaded (local): twitch_events
2022-10-23T23:58:26 55.381 INF Loaded (local): dmscontent
2022-10-23T23:58:26 55.551 INF Loaded (local): color_mappings
2022-10-23T23:58:26 55.718 INF Loaded (local): XUi_Common/styles
2022-10-23T23:58:26 55.885 INF Loaded (local): XUi_Common/controls
2022-10-23T23:58:26 56.052 INF Loaded (local): XUi/styles
2022-10-23T23:58:27 56.218 INF Loaded (local): XUi/controls
2022-10-23T23:58:27 56.401 INF Loaded (local): XUi/windows
2022-10-23T23:58:27 56.598 INF Loaded (local): XUi/xui
2022-10-23T23:58:30 59.379 INF Loaded (local): biomes
2022-10-23T23:58:30 59.738 INF Loaded (local): worldglobal
2022-10-23T23:58:30 59.907 INF [XUi] Parsing all window groups completed in 921 ms total.
2022-10-23T23:58:30 60.139 INF Loaded (local): spawning
2022-10-23T23:58:31 60.646 INF Loaded (local): loadingscreen
2022-10-23T23:58:31 60.870 INF createWorld: Navezgane, My Game, GameModeSurvival
2022-10-23T23:58:31 60.873 INF Occlusion: Enabled
2022-10-23T23:58:31 60.915 INF Started thread ChunkRegeneration
2022-10-23T23:58:31 60.916 INF Started thread ChunkCalc
2022-10-23T23:58:31 60.917 INF Started thread ChunkMeshBake
2022-10-23T23:58:31 61.035 INF World.Load: Navezgane
2022-10-23T23:58:31 61.070 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2022-10-23T23:58:31 61.105 INF ShapeControllers: 96
2022-10-23T23:58:33 62.702 INF [XUi] Initialized all window groups completed in 1321 ms total.
2022-10-23T23:58:39 68.456 INF Started thread GenerateChunks
2022-10-23T23:58:40 69.301 INF Calculating world hashes took 815 ms (world size 186 MiB)
2022-10-23T23:58:40 69.521 INF Loading dtm raw file took 1051ms
2022-10-23T23:58:40 69.627 INF Biomes image size w= 3072, h = 3072
2022-10-23T23:58:40 69.854 INF Loading and creating biomes took 333ms
2022-10-23T23:58:42 72.102 INF Loading and creating shader control textures took 2248ms
2022-10-23T23:58:43 72.927 INF Loading and parsing of generator took 824ms
2022-10-23T23:58:43 72.991 INF Started thread SaveChunks C:\Users\Jonathan\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2022-10-23T23:58:45 74.877 INF [DECO] read 77054/
2022-10-23T23:58:45 74.936 INF Dynamic Music Initialized on Server
2022-10-23T23:58:49 78.951 INF Dynamic Music Initialized on Client
2022-10-23T23:58:50 79.299 INF AstarManager Init
2022-10-23T23:58:50 80.073 INF WeatherManager: Init 8 weather packages
2022-10-23T23:58:55 84.208 INF WeatherManager: ApplySavedPackages
2022-10-23T23:58:55 84.217 INF createWorld() done
2022-10-23T23:58:55 84.223 INF Loading players.xml
2022-10-23T23:58:56 85.696 INF Created player with id=171
2022-10-23T23:58:56 85.827 INF Loaded player
2022-10-23T23:58:57 86.700 INF VehicleManager C:\Users\Jonathan\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0
2022-10-23T23:58:57 86.702 INF DroneManager C:\Users\Jonathan\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/drones.dat, loaded 0
2022-10-23T23:58:57 86.872 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 40, default = 60
2022-10-23T23:58:57 86.872 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2022-10-23T23:58:57 86.872 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
2022-10-23T23:58:57 87.180 INF [DECO] written 77054, in 24ms
2022-10-23T23:58:57 87.187 INF [DECO] write thread 6ms
2022-10-23T23:58:58 87.378 INF OpenSpawnWindow
2022-10-23T23:58:58 87.865 INF Loading dymesh settings
2022-10-23T23:58:58 87.865 INF Dynamic Mesh Settings
2022-10-23T23:58:58 87.865 INF Use Imposter Values: False
2022-10-23T23:58:58 87.865 INF Only Player Areas: True
2022-10-23T23:58:58 87.865 INF Player Area Buffer: 3
2022-10-23T23:58:58 87.865 INF Max View Distance: 1000
2022-10-23T23:58:58 87.865 INF Regen all on new world: False
2022-10-23T23:58:58 87.866 INF Dymesh Enabled: False
2022-10-23T23:58:58 87.866 INF Dymesh Distance: 1000
2022-10-23T23:58:58 87.866 INF Dymesh LCB Only: True
2022-10-23T23:58:58 87.866 INF Dymesh LCB Buff: 3
2022-10-23T23:58:58 87.866 INF Dymesh Imposters: False
2022-10-23T23:58:58 87.866 INF Dymesh MaxRegion: 1
2022-10-23T23:58:58 87.866 INF Dymesh MaxItem: 3
2022-10-23T23:58:58 87.870 INF Dynamic mesh disabled on world start
2022-10-23T23:58:58 87.870 INF StartGame done
2022-10-23T23:58:59 88.328 INF [Steamworks.NET] GameServer.Init successful
Calling Animator.GotoState on Synchronize layer
 
2022-10-23T23:58:59 88.647 WRN No chunk for position -1664, 61, 570, can not add childs to pos -1665, 61, 570! Block crushedCars
2022-10-23T23:58:59 88.663 WRN No chunk for position -1648, 61, 570, can not add childs to pos -1649, 61, 570! Block crushedCars
2022-10-23T23:58:59 88.739 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90164977662731271, public IP=10*.5*.19*.14*
2022-10-23T23:58:59 88.758 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2022-10-23T23:58:59 89.009 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243699368353, server SteamID=90164977662731271, server public IP=10*.5*.19*.14*, server port=26900
2022-10-23T23:58:59 89.015 INF [Steamworks.NET] Lobby entered: 109775243699368353
2022-10-23T23:59:02 92.023 INF Respawn almost done
2022-10-23T23:59:02 92.032 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1667, 61, 448): localplayer
2022-10-23T23:59:02 92.187 INF 2255+1 Origin Reposition (0.0, 0.0, 0.0) to (-1680.0, 48.0, 448.0)
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Jonathan'
OS-Version: 10.0.0
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C:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (00007FFABE2E0000), size: 22478848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.59.54.17
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C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (00007FFB27430000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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C:\Windows\System32\NSI.dll:NSI.dll (00007FFB42130000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
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C:\Windows\SYSTEM32\Wlanapi.dll:Wlanapi.dll (00007FFB3ACA0000), size: 475136 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2130
C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (00007FFB3FFB0000), size: 143360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.2006
C:\Windows\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFB3B4B0000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
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========== OUTPUTTING STACK TRACE ==================
 
0x00007FFA6FAC22DA (nvwgf2umx) cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders
0x00007FFA6FAB92B7 (nvwgf2umx) cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders
0x00007FFA6FADC4C9 (nvwgf2umx) cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders
0x00007FFA6F93666D (nvwgf2umx) cask::ShaderList<cask::ConvShader,cask::Convolution>::availableShaders
0x00007FFA6FCD6319 (nvwgf2umx) NVENCODEAPI_Thunk
0x00007FFA6FCD60A2 (nvwgf2umx) NVENCODEAPI_Thunk
0x00007FFA6FE4F88C (nvwgf2umx) NVENCODEAPI_Thunk
0x00007FFA70A30FB4 (nvwgf2umx) OpenAdapter12
0x00007FFB42717034 (KERNEL32) BaseThreadInitThunk
0x00007FFB440C26A1 (ntdll) RtlUserThreadStart
 
========== END OF STACKTRACE ===========
 
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
 * C:/Users/Jonathan/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes