JustPaste.it

character1.yaml

---
resting_room_id: '188'
resting_commands: ''
resting_scripts: ''
fog_return: 0
hunting_room_id: '560'
hunting_boundaries: '559,592'
targets: ogre,boar,viper
quickhunt_targets: ''
hunting_stance: offensive
hunting_prep_commands: ''
hunting_scripts: isigil
signs: ''
loot_script: ''
wracking_spirit: ''
ambush: ''
archery_aim: ''
flee_count: '1'
invalid_targets: ''
always_flee_from: ''
flee_message: ''
wander_wait: ''
hunting_commands: wait 10, kill target(xx)
hunting_commands_b: ''
hunting_commands_c: ''
hunting_commands_d: ''
hunting_commands_e: ''
hunting_commands_f: ''
hunting_commands_g: ''
hunting_commands_h: ''
hunting_commands_i: ''
hunting_commands_j: ''
disable_commands: ''
quick_commands: ''
tier3: ''
aim: ''
uac_mstrike: ''
mstrike_stamina_cooldown: ''
mstrike_stamina_quickstrike: ''
mstrike_mob: ''
rest_till_exp: '70'
rest_till_mana: '0'
rest_till_spirit: ''
fried: '100'
oom: '10'
encumbered: ''
wounded_eval: ''
ammo_container: ''
ammo: ''
fresh_wand_container: ''
dead_wand_container: ''
wand: ''
dead_man_switch: true
monitor_interaction: true
depart_switch: false
flee_clouds: false
flee_vines: false
priority: false
use_wracking: false
delay_loot: false
loot_stance: true
pull: true
spam: true
lone_targets_only: false
bless: false
uac_smite: false
mstrike_cooldown: false
mstrike_quickstrike: false
hide_for_ammo: false
wand_if_oom: false
overkill: ''
flee_webs: false