Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91)
Vendor: NVIDIA
VRAM: 3949 MB
Driver: 31.0.15.2756
Begin MonoManager ReloadAssembly
- Completed reload, in 0.191 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.909100 ms
2023-08-05T18:42:41 0.027 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
2023-08-05T18:42:41 0.028 INF System information:
2023-08-05T18:42:41 0.028 INF OS: Windows 11 (10.0.22621) 64bit
2023-08-05T18:42:41 0.028 INF CPU: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (cores: 8)
2023-08-05T18:42:41 0.029 INF RAM: 16221 MB
2023-08-05T18:42:41 0.029 INF GPU: NVIDIA GeForce GTX 1650 (3949 MB)
2023-08-05T18:42:41 0.036 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2023-08-05T18:42:41 0.066 INF Last played version: Alpha 21
2023-08-05T18:42:41 0.068 INF Local UTC offset: 1 hours
2023-08-05T18:42:41 0.090 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -noeac -force-d3d11 -logfile C:\Users\benlu\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-05__18-42-40.txt
2023-08-05T18:42:41 0.102 INF [Platform] Init
2023-08-05T18:42:42 0.158 INF [Platform] Using native platform: Steam
2023-08-05T18:42:42 0.159 INF [Platform] Using cross platform: EOS
2023-08-05T18:42:42 0.160 INF [Platform] Using server platform: Steam
2023-08-05T18:42:42 0.160 INF [Platform] Using server platform: XBL
2023-08-05T18:42:42 0.168 INF Starting PlayerInputManager...
2023-08-05T18:42:42 0.345 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2023-08-05T18:42:42 0.361 INF [Platform] Initializing Steam
2023-08-05T18:42:42 0.522 INF [Steamworks.NET] SteamAPI_Init() ok
2023-08-05T18:42:42 0.524 INF [Steamworks.NET] Registering auth callbacks
2023-08-05T18:42:42 0.525 INF Not running in Big Picture Mode, no on-screen keyboard available
2023-08-05T18:42:42 0.525 INF [Platform] Initializing EOS
2023-08-05T18:42:42 0.551 INF [EOS] Initialize: Success
2023-08-05T18:42:42 0.571 INF [EOS-ACC] Not started with EAC, anticheat disabled
2023-08-05T18:42:42 0.573 INF [Platform] Initializing XBL
2023-08-05T18:42:42 0.791 INF Localization language from platform: english
2023-08-05T18:42:42 0.793 INF Texture quality is set to 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.234900 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000264500E9080.dll
2023-08-05T18:42:44 2.195 INF Awake IsFocused: True
2023-08-05T18:42:44 2.196 INF Awake
2023-08-05T18:42:44 2.465 INF Occlusion: Awake
2023-08-05T18:42:44 2.478 INF Persistent GamePrefs saved
2023-08-05T18:42:44 2.478 INF Controls Reset
2023-08-05T18:42:44 2.478 WRN Device name for flag StandaloneWindows is unknown
2023-08-05T18:42:44 2.479 INF ApplyAllOptions streaming budget 3554.1 MB
2023-08-05T18:42:44 2.480 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2023-08-05T18:42:44 2.481 INF Texture quality is set to 1
2023-08-05T18:42:44 2.481 INF ApplyTextureFilter 1, AF Enable
2023-08-05T18:42:44 2.482 INF ApplyTerrainOptions 2
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
Total: 13.209200 ms (FindLiveObjects: 0.339700 ms CreateObjectMapping: 0.449300 ms MarkObjects: 12.385200 ms DeleteObjects: 0.034200 ms)
2023-08-05T18:42:44 3.061 INF [MODS] Start loading from: 'C:\Users\benlu\AppData\Roaming/7DaysToDie/Mods'
2023-08-05T18:42:44 3.075 INF [MODS] Trying to load from folder: '0-Quartz'
2023-08-05T18:42:44 3.107 INF [MODS] Loaded Mod: Quartz (2.0.0)
2023-08-05T18:42:44 3.108 INF [MODS] Trying to load from folder: 'Aeyos's Terraforming Experience'
2023-08-05T18:42:44 3.109 INF [MODS] Loaded Mod: AeyosTerraformingExperienceAlpha21 (1.0)
2023-08-05T18:42:44 3.109 INF [MODS] Trying to load from folder: 'AlGo88_LootableBodyBags'
2023-08-05T18:42:44 3.110 WRN [MODS] AlGo88_LootableBodyBags/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:44 3.113 INF [MODS] Loaded Mod: AlGo88_LootableBodyBags (A21)
2023-08-05T18:42:44 3.113 INF [MODS] Trying to load from folder: 'AlGo88_SolarScrapping'
2023-08-05T18:42:44 3.113 WRN [MODS] AlGo88_SolarScrapping/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:44 3.113 INF [MODS] Loaded Mod: AlGo88_SolarScrapping (A21.0)
2023-08-05T18:42:44 3.113 INF [MODS] Trying to load from folder: 'Alpha5TAG-2PointProgression'
2023-08-05T18:42:44 3.114 INF [MODS] Loaded Mod: 2PointProgression (1.21)
2023-08-05T18:42:44 3.114 INF [MODS] Trying to load from folder: 'Alpha5TAG-UltimateMultiTool'
2023-08-05T18:42:44 3.114 INF [MODS] Loaded Mod: UltimateMultiTool (1.21.3)
2023-08-05T18:42:44 3.114 INF [MODS] Trying to load from folder: 'Cloud's Altered Start'
2023-08-05T18:42:44 3.115 INF [MODS] Loaded Mod: Clouds_Altered_Start (2.0)
2023-08-05T18:42:44 3.115 INF [MODS] Trying to load from folder: 'Custom Tools'
2023-08-05T18:42:44 3.115 INF [MODS] Loaded Mod: Custom_Tools (2.0)
2023-08-05T18:42:44 3.115 INF [MODS] Trying to load from folder: 'DayOfWeek'
2023-08-05T18:42:44 3.115 WRN [MODS] DayOfWeek/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:44 3.116 INF [MODS] Loaded Mod: DayOfWeek (1.00)
2023-08-05T18:42:44 3.116 INF [MODS] Trying to load from folder: 'donovan-morelootbags'
2023-08-05T18:42:44 3.116 INF [MODS] Loaded Mod: Donovan_MoreLootbags (21.0.0)
2023-08-05T18:42:44 3.116 INF [MODS] Trying to load from folder: 'IDCAdvancedDewCollector'
2023-08-05T18:42:44 3.116 INF [MODS] Loaded Mod: IDCAdvancedDewCollector (2.0.0)
2023-08-05T18:42:44 3.116 INF [MODS] Trying to load from folder: 'IDCAnimalSnare'
2023-08-05T18:42:44 3.117 INF [MODS] Loaded Mod: IDCAnimalSnare (1.0.0)
2023-08-05T18:42:44 3.117 INF [MODS] Trying to load from folder: 'Lootable Vending Machines Mod A21'
2023-08-05T18:42:44 3.117 WRN [MODS] Lootable Vending Machines Mod A21/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:44 3.117 INF [MODS] Loaded Mod: Lootable Vending Machines Mod (3)
2023-08-05T18:42:44 3.117 INF [MODS] Trying to load from folder: 'Lootable zombies'
2023-08-05T18:42:45 3.117 WRN [MODS] Lootable zombies/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.118 INF [MODS] Loaded Mod: Lootable zombies (1.0.0)
2023-08-05T18:42:45 3.118 INF [MODS] Trying to load from folder: 'MPLogue_Prefabs_A21'
2023-08-05T18:42:45 3.118 INF [MODS] Loaded Mod: MPLogue_Prefabs_A21 (1.0.0.001)
2023-08-05T18:42:45 3.118 INF [MODS] Trying to load from folder: 'OcbStartupOptimizer'
2023-08-05T18:42:45 3.120 INF [MODS] Loaded Mod: OcbStartupOptimizer (1.0.0)
2023-08-05T18:42:45 3.120 INF [MODS] Trying to load from folder: 'QuickStack'
2023-08-05T18:42:45 3.120 WRN [MODS] QuickStack/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.121 INF [MODS] Loaded Mod: QuickStack (1.6.3)
2023-08-05T18:42:45 3.121 INF [MODS] Trying to load from folder: 'Reward System A21 Mid-2945-2-21-1686679248'
2023-08-05T18:42:45 3.121 WRN [MODS] Reward System A21 Mid-2945-2-21-1686679248/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.122 INF [MODS] Loaded Mod: A21 EpicSpire's mid Trader Tier Reward System (2.21)
2023-08-05T18:42:45 3.122 INF [MODS] Trying to load from folder: 'SimulQuests'
2023-08-05T18:42:45 3.122 INF [MODS] Loaded Mod: SimulQuests (1.2)
2023-08-05T18:42:45 3.122 INF [MODS] Trying to load from folder: 'SMXcore'
2023-08-05T18:42:45 3.125 INF [MODS] Loaded Mod: SMXcore (21.0.317.0)
2023-08-05T18:42:45 3.125 INF [MODS] Trying to load from folder: 'SMXhud'
2023-08-05T18:42:45 3.125 INF [MODS] Loaded Mod: SMXhud (21.0.317.0)
2023-08-05T18:42:45 3.125 INF [MODS] Trying to load from folder: 'SMXmenu'
2023-08-05T18:42:45 3.125 INF [MODS] Loaded Mod: SMXmenu (21.0.317.0)
2023-08-05T18:42:45 3.125 INF [MODS] Trying to load from folder: 'SMXui'
2023-08-05T18:42:45 3.126 INF [MODS] Loaded Mod: SMXui (21.0.317.1)
2023-08-05T18:42:45 3.126 INF [MODS] Trying to load from folder: 'Survivors Katana'
2023-08-05T18:42:45 3.126 WRN [MODS] Survivors Katana/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.126 INF [MODS] Loaded Mod: Survivor's Katana (3.0)
2023-08-05T18:42:45 3.126 INF [MODS] Trying to load from folder: 'Tactical Weapons-1997-A21'
2023-08-05T18:42:45 3.127 INF [MODS] Loaded Mod: Tactical_Weapons (21.0.0)
2023-08-05T18:42:45 3.127 INF [MODS] Trying to load from folder: 'TokimekisuMod_HealWaterPurifier'
2023-08-05T18:42:45 3.127 INF [MODS] Loaded Mod: TokimekisuMod_HealWaterPurifier (1.0.0)
2023-08-05T18:42:45 3.127 INF [MODS] Trying to load from folder: 'Trader Safe Zone Open 24 7 Except During Bloodmoon'
2023-08-05T18:42:45 3.127 INF [MODS] Loaded Mod: Trader_Safe_Zone_Open_24_7_Except_During_Bloodmoon (1.1)
2023-08-05T18:42:45 3.127 INF [MODS] Trying to load from folder: 'WeaponsExpanded'
2023-08-05T18:42:45 3.128 INF [MODS] Loaded Mod: WeaponsExpanded (21.0.312.0)
2023-08-05T18:42:45 3.128 INF [MODS] Trying to load from folder: 'zer0s additional world options'
2023-08-05T18:42:45 3.128 WRN [MODS] zer0s additional world options/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.128 INF [MODS] Loaded Mod: Zer0s Brain Drain Unstuck (1.0)
2023-08-05T18:42:45 3.128 INF [MODS] Trying to load from folder: 'zModManagerSMXmenuSupport'
2023-08-05T18:42:45 3.128 WRN [MODS] zModManagerSMXmenuSupport/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.129 INF [MODS] Loaded Mod: Mod Manager SMXmenu Support (1.0.0)
2023-08-05T18:42:45 3.129 INF [MODS] Trying to load from folder: 'ZMXhudCP'
2023-08-05T18:42:45 3.129 INF [MODS] Loaded Mod: ZMXhudCP (21.0.317.0)
2023-08-05T18:42:45 3.129 INF [MODS] Trying to load from folder: 'ZMXuiCP'
2023-08-05T18:42:45 3.129 INF [MODS] Loaded Mod: ZMXuiCP (21.0.317.1)
2023-08-05T18:42:45 3.129 INF [MODS] Trying to load from folder: 'ZMXuiCPBBMxl'
2023-08-05T18:42:45 3.130 WRN [MODS] ZMXuiCPBBMxl/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.130 INF [MODS] Loaded Mod: ZMXuiCPBBMxl (r20.rc4)
2023-08-05T18:42:45 3.130 INF [MODS] Trying to load from folder: 'ZMXuiCPTFS'
2023-08-05T18:42:45 3.130 WRN [MODS] ZMXuiCPTFS/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
2023-08-05T18:42:45 3.130 INF [MODS] Loaded Mod: ZMXuiCPTFS (r20.rc2)
2023-08-05T18:42:45 3.130 INF [MODS] Trying to load from folder: 'ZZZTongPrefabs-QuestsExpanded'
2023-08-05T18:42:45 3.131 INF [MODS] Loaded Mod: QuestsExpanded (1.0)
2023-08-05T18:42:45 3.132 INF [MODS] Initializing mod code
2023-08-05T18:42:45 3.133 INF [MODS] Found ModAPI in Quartz.dll, creating instance
2023-08-05T18:42:45 3.136 INF [Quartz] Loading Patch
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000002645477B040.dll
2023-08-05T18:42:45 3.300 INF Updated culture for display texts
2023-08-05T18:42:45 3.319 INF [Quartz] Loaded Patch
2023-08-05T18:42:45 3.319 INF [Quartz] Loading ActionSets
2023-08-05T18:42:45 3.321 INF [MODS] Initialized code in mod 'Quartz' from DLL 'Quartz.dll'
2023-08-05T18:42:45 3.322 INF [MODS] Found ModAPI in StartupOptimizer.dll, creating instance
2023-08-05T18:42:45 3.323 INF OCB Startup Optimizer is loading
2023-08-05T18:42:45 3.350 INF Found 53 optimized asset bundle(s), all good!
2023-08-05T18:42:45 3.350 INF [MODS] Initialized code in mod 'OcbStartupOptimizer' from DLL 'StartupOptimizer.dll'
2023-08-05T18:42:45 3.350 INF [MODS] Found ModAPI in QuickStack.dll, creating instance
2023-08-05T18:42:45 3.416 INF [MODS] Initialized code in mod 'QuickStack' from DLL 'QuickStack.dll'
2023-08-05T18:42:45 3.417 INF [MODS] Found ModAPI in SMXcore.dll, creating instance
2023-08-05T18:42:45 3.417 INF [SMXcore] Loading Patch
2023-08-05T18:42:45 3.423 INF [SMXcore] Loaded Patch
2023-08-05T18:42:45 3.423 INF [MODS] Initialized code in mod 'SMXcore' from DLL 'SMXcore.dll'
2023-08-05T18:42:45 3.423 INF [MODS] Found ModAPI in QuestsExpanded.dll, creating instance
2023-08-05T18:42:45 3.424 INF [MODS] Initialized code in mod 'QuestsExpanded' from DLL 'QuestsExpanded.dll'
2023-08-05T18:42:45 3.424 INF [MODS] Loading done
2023-08-05T18:42:45 3.435 INF Pack 3628 us
2023-08-05T18:42:45 3.440 INF Pack 1467 us
2023-08-05T18:42:45 3.454 INF Pack 7494 us
2023-08-05T18:42:45 3.463 INF Pack 3758 us
2023-08-05T18:42:45 3.469 INF Pack 2920 us
2023-08-05T18:42:45 3.479 INF Pack 3692 us
2023-08-05T18:42:45 3.482 INF Pack 444 us
2023-08-05T18:42:46 4.302 INF Pack 447096 us
2023-08-05T18:42:46 4.307 INF Pack 1368 us
2023-08-05T18:42:46 4.507 INF Pack 80378 us
2023-08-05T18:42:46 4.548 INF Pack 15433 us
2023-08-05T18:42:46 4.551 INF [MODS] Loading localization from mod: Quartz
2023-08-05T18:42:46 4.551 INF [MODS] Loading localization from mod: UltimateMultiTool
2023-08-05T18:42:46 4.551 INF [MODS] Loading localization from mod: Clouds_Altered_Start
2023-08-05T18:42:46 4.552 INF [MODS] Loading localization from mod: Custom_Tools
2023-08-05T18:42:46 4.552 INF [MODS] Loading localization from mod: DayOfWeek
2023-08-05T18:42:46 4.552 INF [MODS] Loading localization from mod: IDCAdvancedDewCollector
2023-08-05T18:42:46 4.553 INF [MODS] Loading localization from mod: IDCAnimalSnare
2023-08-05T18:42:46 4.553 INF [MODS] Loading localization from mod: Lootable Vending Machines Mod
2023-08-05T18:42:46 4.553 INF [MODS] Loading localization from mod: MPLogue_Prefabs_A21
2023-08-05T18:42:46 4.554 INF [MODS] Loading localization from mod: QuickStack
2023-08-05T18:42:46 4.554 INF [MODS] Loading localization from mod: SMXcore
2023-08-05T18:42:46 4.554 INF [MODS] Loading localization from mod: SMXhud
2023-08-05T18:42:46 4.555 INF [MODS] Loading localization from mod: SMXmenu
2023-08-05T18:42:46 4.556 INF [MODS] Loading localization from mod: SMXui
2023-08-05T18:42:46 4.556 INF [MODS] Loading localization from mod: Survivor's Katana
2023-08-05T18:42:46 4.557 INF [MODS] Loading localization from mod: Tactical_Weapons
2023-08-05T18:42:46 4.560 INF [MODS] Loading localization from mod: Trader_Safe_Zone_Open_24_7_Except_During_Bloodmoon
2023-08-05T18:42:46 4.560 INF [MODS] Loading localization from mod: WeaponsExpanded
2023-08-05T18:42:46 4.561 INF [MODS] Loading localization from mod: QuestsExpanded
2023-08-05T18:42:46 4.592 INF Loading permissions file at 'C:\Users\benlu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-08-05T18:42:46 4.594 INF Loading permissions file done.
2023-08-05T18:42:46 4.650 INF GameSense server not found (no props file), disabling
2023-08-05T18:42:46 4.652 INF [PartyQuests] Initialized
2023-08-05T18:42:46 4.652 INF Awake done in 2456 ms
2023-08-05T18:42:46 4.749 INF [XUi] Instantiating XUi from default prefab.
2023-08-05T18:42:46 4.754 INF [XUi] XUi instantiation completed in 4 ms
2023-08-05T18:42:46 4.764 INF [Quartz] [BackgroundMusicMono] start called
2023-08-05T18:42:46 4.863 INF [Quartz] Loading Fonts
2023-08-05T18:42:46 4.864 INF [Quartz] Loaded Fonts
2023-08-05T18:42:46 4.880 INF [XUi] Loading XUi asynchronously
2023-08-05T18:42:47 5.345 INF Reloading serveradmin.xml
2023-08-05T18:42:47 5.345 INF Loading permissions file at 'C:\Users\benlu\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2023-08-05T18:42:47 5.345 INF Loading permissions file done.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2023-08-05T18:42:47 5.994 INF [Quartz] [UIAtlastList] UIAtlas found
2023-08-05T18:42:48 6.119 INF [XUi] Parsing all window groups completed in 704 ms total.
2023-08-05T18:42:49 7.156 INF [XUi] Initialized all window groups completed in 940 ms total.
2023-08-05T18:42:49 7.497 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2023-08-05T18:42:52 11.029 INF LoadTextureArraysForQuality took 3.531
2023-08-05T18:42:52 11.063 INF Loaded (local): rwgmixer in 0.03
2023-08-05T18:42:52 11.116 INF Loaded (local): archetypes in 0.05
2023-08-05T18:42:53 11.146 INF Loaded (local): loadingscreen in 0.03
2023-08-05T18:42:53 11.146 INF WorldStaticData.Init() needed 5.000s
2023-08-05T18:42:53 11.165 INF [Steamworks.NET] Login ok.
2023-08-05T18:42:53 11.166 INF [EOS] Login
2023-08-05T18:42:53 11.463 INF AchievementManager: Received stats and achievements from Steam
2023-08-05T18:42:54 12.383 INF [EOS] Login succeeded, PUID: 0002ba7d0079470d96a89a7d79a7835a
2023-08-05T18:42:54 12.384 INF [EOS] Getting native user for 0002ba7d0079470d96a89a7d79a7835a
2023-08-05T18:42:54 12.386 INF [EOS] CopyIdToken result: Success
2023-08-05T18:42:54 12.947 INF [Quartz] [XUiV_VideoPlayer] UpdateData
WindowsVideoMedia error unhandled Color Standard: 0 falling back to default this may result in rendering issues
2023-08-05T18:42:55 13.366 INF [EOS] TransferProgress: News.xml, 4090 / 4090
2023-08-05T18:42:55 13.466 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
2023-08-05T18:43:13 31.989 INF NET: Starting server protocols
2023-08-05T18:43:13 32.024 INF NET: LiteNetLib server started
2023-08-05T18:43:13 32.025 INF [Steamworks.NET] NET: Server started
2023-08-05T18:43:13 32.025 INF Started thread SteamNetworkingServer
2023-08-05T18:43:13 32.025 INF [EOS-P2PS] Server started
2023-08-05T18:43:13 32.026 INF StartGame
2023-08-05T18:43:13 32.027 INF NetPackageManager Init
2023-08-05T18:43:13 32.102 INF [XUi] Instantiating XUi from default prefab.
2023-08-05T18:43:14 32.133 INF [XUi] XUi instantiation completed in 30 ms
2023-08-05T18:43:14 32.140 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AllowSpawnNearBackpack = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnableMapRendering = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 21
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 3
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language =
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 7
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxChunkAge = -1
GamePref.MaxQueuedMeshLayers = 40
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NewGameSetDefaults = True
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerTriggerEffects = False
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 6
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 2
GamePref.OptionsGfxAASharpness = 0
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGameplayResolutionHeight = 0
GamePref.OptionsGfxGameplayResolutionWidth = 0
GamePref.OptionsGfxGrassDistance = 2
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 2
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 3
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 2
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsIntroMovieEnabled = True
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLiteNetLibMtuOverride = False
GamePref.OptionsLookSensitivity = 0.5
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMumblePositionalAudioSupport = False
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsQuestsAutoAccept = True
GamePref.OptionsQuestsAutoShare = True
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSubtitlesEnabled = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleLookSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice =
GamePref.OptionsVoiceOutputDevice =
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomAccel = 0.5
GamePref.OptionsZoomSensitivity = 0.3
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = True
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = KillStrangersOnly
GamePref.PlayerName = anti.scene
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.RebuildMap = False
GamePref.Region =
GamePref.SaveDataLimit = -1
GamePref.SaveGameFolder = C:\Users\benlu\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerHistoryCache =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 8
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_ControlPanelEnabled = False
GamePref.UNUSED_ControlPanelPort = 8080
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UserDataFolder = C:\Users\benlu\AppData\Roaming/7DaysToDie
GamePref.WebDashboardEnabled = False
GamePref.WebDashboardPort = 8080
GamePref.WebDashboardUrl =
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 3
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2023-08-05T18:43:14 32.166 INF StartAsServer
2023-08-05T18:43:14 32.868 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
2023-08-05T18:43:14 32.868 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
2023-08-05T18:43:14 32.868 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
2023-08-05T18:43:14 32.898 INF Loaded (local): materials in 0.71
2023-08-05T18:43:14 32.946 INF Loaded (local): physicsbodies in 0.05
2023-08-05T18:43:14 32.998 INF Loaded (local): painting in 0.05
2023-08-05T18:43:15 33.167 INF Loaded (local): shapes in 0.17
2023-08-05T18:43:40 59.029 WRN Type:PassiveCollector, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:40 59.030 ERR XML loader: Loading and parsing 'blocks.xml' failed
2023-08-05T18:43:40 59.034 EXC Class 'PassiveCollector, IDCCoreV2' not found on block cntAdvancedDewCollector!
at BlocksFromXml.CreateBlock (System.Boolean _bEditMode, System.String blockName, DynamicProperties properties) [0x00078] in <0266d593c0f442fa83ca9e728741ee90>:0
at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.Linq.XElement elementBlock) [0x00013] in <0266d593c0f442fa83ca9e728741ee90>:0
at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000d1] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:41 59.377 INF Loaded (local): progression in 0.34
2023-08-05T18:43:41 59.919 INF Loaded (local): buffs in 0.54
Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
2023-08-05T18:43:41 59.978 INF Loaded (local): misc in 0.06
2023-08-05T18:43:42 60.202 ERR XML loader: Loading and parsing 'items.xml' failed
2023-08-05T18:43:42 60.202 EXC Unknown block name 'wallTorchLightPlayer' in use_action!
at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
at ItemClassesFromXml.parseItem (System.Xml.Linq.XElement _node) [0x009c8] in <0266d593c0f442fa83ca9e728741ee90>:0
at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x001a5] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:42 60.718 INF Item IDs with mapping
2023-08-05T18:43:42 60.719 INF ItemIDs from Mapping
2023-08-05T18:43:42 60.746 INF Loaded (local): item_modifiers in 0.54
2023-08-05T18:43:42 60.890 INF Loaded (local): entityclasses in 0.14
2023-08-05T18:43:42 60.946 INF Loaded (local): qualityinfo in 0.06
2023-08-05T18:43:42 61.080 INF Loaded (local): sounds in 0.13
2023-08-05T18:43:43 61.125 ERR XML loader: Loading and parsing 'recipes.xml' failed
2023-08-05T18:43:43 61.125 EXC No item/block with name 'resourceMilitaryFiber' existing
at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x000e7] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:43 61.213 INF Loaded (local): blockplaceholders in 0.05
2023-08-05T18:43:43 61.310 WRN XML patch for "loot.xml" from mod "ZMXuiCPBBMxl" did not apply: <set xpath="/lootcontainers/lootcontainer[@id='2']/@size" (line 5 at pos 4)
2023-08-05T18:43:43 61.381 ERR XML loader: Loading and parsing 'loot.xml' failed
2023-08-05T18:43:43 61.381 EXC Item with name 'gunHandgunT1Colt1911Schematic' not found!
at LootFromXml.ParseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x0017f] in <0266d593c0f442fa83ca9e728741ee90>:0
at LootFromXml.LoadLootGroup (System.Xml.Linq.XElement _elementGroup) [0x0020d] in <0266d593c0f442fa83ca9e728741ee90>:0
at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x00081] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:43 61.463 INF Loaded (local): entitygroups in 0.05
2023-08-05T18:43:43 61.515 INF Loaded (local): utilityai in 0.05
2023-08-05T18:43:43 61.563 INF Loaded (local): vehicles in 0.05
2023-08-05T18:43:43 61.613 INF Loaded (local): rwgmixer in 0.05
2023-08-05T18:43:43 61.664 INF Loaded (local): weathersurvival in 0.05
2023-08-05T18:43:43 61.730 INF Loaded (local): archetypes in 0.07
2023-08-05T18:43:43 61.950 ERR XML loader: Loading and parsing 'quests.xml' failed
2023-08-05T18:43:43 61.950 EXC Object reference not set to an instance of an object
at QuestsFromXml.ParseQuestItems (System.Xml.Linq.XElement e) [0x00099] in <0266d593c0f442fa83ca9e728741ee90>:0
at QuestsFromXml.ParseNode (System.Xml.Linq.XElement root) [0x0006d] in <0266d593c0f442fa83ca9e728741ee90>:0
at QuestsFromXml+<CreateQuests>d__0.MoveNext () [0x0003d] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:43 62.007 ERR XML loader: Loading and parsing 'traders.xml' failed
2023-08-05T18:43:43 62.007 EXC Item with name 'meleeTantoKnife' not found!
at TradersFromXml.parseItemList (System.String _containerId, System.Collections.Generic.IEnumerable`1[T] _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0014e] in <0266d593c0f442fa83ca9e728741ee90>:0
at TradersFromXml.ParseTraderItemGroup (System.Xml.Linq.XElement e) [0x0018a] in <0266d593c0f442fa83ca9e728741ee90>:0
at TradersFromXml.ParseTraderItemGroups (System.Xml.Linq.XElement e) [0x0001e] in <0266d593c0f442fa83ca9e728741ee90>:0
at TradersFromXml.ParseNode (System.Xml.Linq.XElement e) [0x001d7] in <0266d593c0f442fa83ca9e728741ee90>:0
at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x00029] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:43 62.080 INF Loaded (local): npc in 0.04
2023-08-05T18:43:44 62.138 INF Loaded (local): dialogs in 0.06
2023-08-05T18:43:44 62.214 INF Loaded (local): ui_display in 0.08
2023-08-05T18:43:44 62.272 INF Loaded (local): nav_objects in 0.06
2023-08-05T18:43:44 62.347 INF Loaded (local): gamestages in 0.07
2023-08-05T18:43:44 62.602 INF Loaded (local): gameevents in 0.26
2023-08-05T18:43:44 62.671 INF Loaded (local): twitch in 0.07
2023-08-05T18:43:44 62.732 INF Loaded (local): twitch_events in 0.06
2023-08-05T18:43:44 62.812 INF Loaded (local): dmscontent in 0.08
2023-08-05T18:43:44 62.880 INF Loaded (local): XUi_Common/styles in 0.07
2023-08-05T18:43:44 62.949 INF Loaded (local): XUi_Common/controls in 0.07
2023-08-05T18:43:44 63.013 INF Loaded (local): XUi/styles in 0.06
2023-08-05T18:43:44 63.114 INF Loaded (local): XUi/controls in 0.10
2023-08-05T18:43:45 63.247 INF Loaded (local): XUi/windows in 0.13
2023-08-05T18:43:45 63.347 INF Loaded (local): XUi/xui in 0.10
2023-08-05T18:43:45 63.379 INF [Quartz] Loading Fonts
2023-08-05T18:43:45 63.379 INF [Quartz] Loaded Fonts
2023-08-05T18:43:45 63.400 INF [XUi] Loading XUi asynchronously
2023-08-05T18:43:45 63.511 ERR XML loader: Loading and parsing 'biomes.xml' failed
2023-08-05T18:43:45 63.511 EXC Block with name 'terrSnow' not found!
at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <0266d593c0f442fa83ca9e728741ee90>:0
at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.Linq.XElement biomeElement, System.Boolean _instantiateReferences) [0x00b72] in <0266d593c0f442fa83ca9e728741ee90>:0
at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.Linq.XElement biomeElement, System.Boolean _instantiateReferences) [0x002a1] in <0266d593c0f442fa83ca9e728741ee90>:0
at WorldBiomes.readXML (System.Xml.Linq.XDocument _xml, System.Boolean _instantiateReferences) [0x00113] in <0266d593c0f442fa83ca9e728741ee90>:0
at WorldBiomes..ctor (System.Xml.Linq.XDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <0266d593c0f442fa83ca9e728741ee90>:0
at WorldStaticData+<LoadBiomes>d__36.MoveNext () [0x00013] in <0266d593c0f442fa83ca9e728741ee90>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:45 63.813 INF Loaded (local): worldglobal in 0.24
2023-08-05T18:43:45 64.009 INF Loaded (local): spawning in 0.20
2023-08-05T18:43:46 64.231 INF Loaded (local): loadingscreen in 0.22
2023-08-05T18:43:46 64.387 INF createWorld: Navezgane, My Game, GameModeSurvival
2023-08-05T18:43:46 64.390 INF Occlusion: Enabled
2023-08-05T18:43:46 64.452 INF Started thread ChunkRegeneration
2023-08-05T18:43:46 64.452 INF Started thread ChunkCalc
2023-08-05T18:43:46 64.453 INF Started thread ChunkMeshBake
2023-08-05T18:43:46 64.577 INF World.Load: Navezgane
2023-08-05T18:43:46 64.580 INF Loading base world file header...
2023-08-05T18:43:46 64.584 INF Loaded world file from different version: 'Alpha 22 (b19)'
2023-08-05T18:43:46 64.609 INF Failed reading weather data from world header
2023-08-05T18:43:46 64.613 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2023-08-05T18:43:46 64.617 INF Failed reading weather data from world header
2023-08-05T18:43:46 64.620 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2023-08-05T18:43:46 64.680 INF Started thread WaterSimulationApplyChanges
2023-08-05T18:43:46 64.707 WRN Type:XUiC_PassiveCollectorWindowGroup, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.708 ERR [XUi] Controller 'XUiC_PassiveCollectorWindowGroup, IDCCoreV2' not found, using base XUiController --- hierarchy: xui -> ruleset (default) -> window_group (passive_collector_cntAdvancedDewCollector)
2023-08-05T18:43:46 64.708 WRN Type:PassiveCollectorWindow, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.708 ERR [XUi] Controller 'PassiveCollectorWindow, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (windowAdvancedDewCollector)
2023-08-05T18:43:46 64.709 WRN Type:PassiveCollectorContainer, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.709 ERR [XUi] Controller 'PassiveCollectorContainer, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (windowAdvancedDewCollector) -> rect (content) -> grid (queue)
2023-08-05T18:43:46 64.713 WRN Type:PassiveCollectorToolGrid, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.713 ERR [XUi] Controller 'PassiveCollectorToolGrid, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (windowToolsAdvancedDewCollector) -> rect (content) -> grid (inventory)
2023-08-05T18:43:46 64.715 WRN Type:XUiC_PassiveCollectorWindowGroup, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.715 ERR [XUi] Controller 'XUiC_PassiveCollectorWindowGroup, IDCCoreV2' not found, using base XUiController --- hierarchy: xui -> ruleset (default) -> window_group (passive_collector_cntIDCAnimalSnare)
2023-08-05T18:43:46 64.716 WRN Type:PassiveCollectorWindow, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.716 ERR [XUi] Controller 'PassiveCollectorWindow, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (windowAnimalSnare)
2023-08-05T18:43:46 64.716 WRN Type:PassiveCollectorContainer, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.716 ERR [XUi] Controller 'PassiveCollectorContainer, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (windowAnimalSnare) -> rect (content) -> grid (queue)
2023-08-05T18:43:46 64.727 WRN Type:PassiveCollectorToolGrid, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.727 ERR [XUi] Controller 'PassiveCollectorToolGrid, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (windowToolsAnimalSnare) -> rect (content) -> grid (inventory)
2023-08-05T18:43:46 64.730 WRN Type:PassiveCollectorFuelStackGrid, IDCCoreV2 was missing when we looked it up via Type.GetType()
2023-08-05T18:43:46 64.730 ERR [XUi] Controller 'PassiveCollectorFuelStackGrid, IDCCoreV2' not found, using base XUiController --- hierarchy: windows -> window (idcWindowSnareFuel) -> rect (content) -> rect -> grid
2023-08-05T18:43:46 64.842 INF [XUi] Parsing all window groups completed in 847 ms total.
2023-08-05T18:43:46 65.013 ERR Skipping loading of active block data for abandoned_house_03 because of the following exception:
2023-08-05T18:43:46 65.013 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.013 ERR Skipping loading of active block data for abandoned_house_03 because of the following exception:
2023-08-05T18:43:46 65.013 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.048 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.048 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.048 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.048 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.048 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.048 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.048 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.048 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.049 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.049 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.049 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.049 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.049 ERR Skipping loading of active block data for apartments_01 because of the following exception:
2023-08-05T18:43:46 65.049 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.069 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.069 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.069 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.069 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.069 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.070 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.071 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.071 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.071 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.071 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.071 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.071 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.071 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.072 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.073 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.074 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.075 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:46 65.075 ERR Skipping loading of active block data for apartments_02 because of the following exception:
2023-08-05T18:43:46 65.075 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.196 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.197 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.197 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.197 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.197 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.197 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.197 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.198 ERR Skipping loading of active block data for apartments_06 because of the following exception:
2023-08-05T18:43:47 65.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.303 ERR Skipping loading of active block data for army_camp_01 because of the following exception:
2023-08-05T18:43:47 65.303 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.303 ERR Skipping loading of active block data for army_camp_01 because of the following exception:
2023-08-05T18:43:47 65.303 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.303 ERR Skipping loading of active block data for army_camp_01 because of the following exception:
2023-08-05T18:43:47 65.303 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.303 ERR Skipping loading of active block data for army_camp_01 because of the following exception:
2023-08-05T18:43:47 65.303 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.311 ERR Skipping loading of active block data for army_camp_02 because of the following exception:
2023-08-05T18:43:47 65.311 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.311 ERR Skipping loading of active block data for army_camp_02 because of the following exception:
2023-08-05T18:43:47 65.311 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.311 ERR Skipping loading of active block data for army_camp_02 because of the following exception:
2023-08-05T18:43:47 65.312 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.312 ERR Skipping loading of active block data for army_camp_02 because of the following exception:
2023-08-05T18:43:47 65.312 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.312 ERR Skipping loading of active block data for army_camp_02 because of the following exception:
2023-08-05T18:43:47 65.312 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.312 ERR Skipping loading of active block data for army_camp_02 because of the following exception:
2023-08-05T18:43:47 65.312 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.320 ERR Skipping loading of active block data for army_camp_03 because of the following exception:
2023-08-05T18:43:47 65.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.320 ERR Skipping loading of active block data for army_camp_03 because of the following exception:
2023-08-05T18:43:47 65.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.321 ERR Skipping loading of active block data for army_camp_03 because of the following exception:
2023-08-05T18:43:47 65.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.321 ERR Skipping loading of active block data for army_camp_03 because of the following exception:
2023-08-05T18:43:47 65.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.321 ERR Skipping loading of active block data for army_camp_03 because of the following exception:
2023-08-05T18:43:47 65.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.329 ERR Skipping loading of active block data for army_camp_04 because of the following exception:
2023-08-05T18:43:47 65.329 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.337 ERR Skipping loading of active block data for auto_mechanic_01 because of the following exception:
2023-08-05T18:43:47 65.337 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.337 ERR Skipping loading of active block data for auto_mechanic_01 because of the following exception:
2023-08-05T18:43:47 65.338 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.338 ERR Skipping loading of active block data for auto_mechanic_01 because of the following exception:
2023-08-05T18:43:47 65.338 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.338 ERR Skipping loading of active block data for auto_mechanic_01 because of the following exception:
2023-08-05T18:43:47 65.338 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.344 ERR Skipping loading of active block data for bank_02 because of the following exception:
2023-08-05T18:43:47 65.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.344 ERR Skipping loading of active block data for bank_02 because of the following exception:
2023-08-05T18:43:47 65.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.444 ERR Skipping loading of active block data for bombshelter_01 because of the following exception:
2023-08-05T18:43:47 65.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.445 ERR Skipping loading of active block data for bombshelter_01 because of the following exception:
2023-08-05T18:43:47 65.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.445 ERR Skipping loading of active block data for bombshelter_01 because of the following exception:
2023-08-05T18:43:47 65.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.445 ERR Skipping loading of active block data for bombshelter_01 because of the following exception:
2023-08-05T18:43:47 65.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.455 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.455 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.455 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.455 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.455 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.455 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.455 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.455 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.455 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.456 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.456 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.456 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.456 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.456 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.456 ERR Skipping loading of active block data for bombshelter_02 because of the following exception:
2023-08-05T18:43:47 65.456 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.523 ERR Skipping loading of active block data for business_burnt_01 because of the following exception:
2023-08-05T18:43:47 65.523 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.523 ERR Skipping loading of active block data for business_burnt_01 because of the following exception:
2023-08-05T18:43:47 65.523 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.531 ERR Skipping loading of active block data for business_burnt_02 because of the following exception:
2023-08-05T18:43:47 65.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.531 ERR Skipping loading of active block data for business_burnt_02 because of the following exception:
2023-08-05T18:43:47 65.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.532 ERR Skipping loading of active block data for business_burnt_02 because of the following exception:
2023-08-05T18:43:47 65.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.532 ERR Skipping loading of active block data for business_burnt_02 because of the following exception:
2023-08-05T18:43:47 65.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.532 ERR Skipping loading of active block data for business_burnt_02 because of the following exception:
2023-08-05T18:43:47 65.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.538 ERR Skipping loading of active block data for cabin_01 because of the following exception:
2023-08-05T18:43:47 65.538 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.538 ERR Skipping loading of active block data for cabin_01 because of the following exception:
2023-08-05T18:43:47 65.538 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.544 ERR Skipping loading of active block data for cabin_02 because of the following exception:
2023-08-05T18:43:47 65.544 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.544 ERR Skipping loading of active block data for cabin_02 because of the following exception:
2023-08-05T18:43:47 65.545 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.553 ERR Skipping loading of active block data for cabin_03 because of the following exception:
2023-08-05T18:43:47 65.553 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.553 ERR Skipping loading of active block data for cabin_03 because of the following exception:
2023-08-05T18:43:47 65.553 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.621 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2023-08-05T18:43:47 65.621 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.621 ERR Skipping loading of active block data for cabin_06 because of the following exception:
2023-08-05T18:43:47 65.621 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.627 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.627 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.627 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.627 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.627 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.628 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.628 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.628 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.628 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.628 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.628 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.628 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.628 ERR Skipping loading of active block data for cabin_07 because of the following exception:
2023-08-05T18:43:47 65.628 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.643 ERR Skipping loading of active block data for cabin_10 because of the following exception:
2023-08-05T18:43:47 65.643 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.644 ERR Skipping loading of active block data for cabin_10 because of the following exception:
2023-08-05T18:43:47 65.644 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.821 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.821 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.821 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.821 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.821 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.822 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.822 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.822 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.822 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.822 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.823 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.823 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.823 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.823 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.823 ERR Skipping loading of active block data for cabin_18 because of the following exception:
2023-08-05T18:43:47 65.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.960 ERR Skipping loading of active block data for carlot_01 because of the following exception:
2023-08-05T18:43:47 65.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.961 ERR Skipping loading of active block data for carlot_01 because of the following exception:
2023-08-05T18:43:47 65.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.961 ERR Skipping loading of active block data for carlot_01 because of the following exception:
2023-08-05T18:43:47 65.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.961 ERR Skipping loading of active block data for carlot_01 because of the following exception:
2023-08-05T18:43:47 65.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.961 ERR Skipping loading of active block data for carlot_01 because of the following exception:
2023-08-05T18:43:47 65.961 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.968 ERR Skipping loading of active block data for carlot_02 because of the following exception:
2023-08-05T18:43:47 65.969 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.969 ERR Skipping loading of active block data for carlot_02 because of the following exception:
2023-08-05T18:43:47 65.969 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.969 ERR Skipping loading of active block data for carlot_02 because of the following exception:
2023-08-05T18:43:47 65.969 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.969 ERR Skipping loading of active block data for carlot_02 because of the following exception:
2023-08-05T18:43:47 65.969 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:47 65.969 ERR Skipping loading of active block data for carlot_02 because of the following exception:
2023-08-05T18:43:47 65.970 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.180 ERR Skipping loading of active block data for city_center_01 because of the following exception:
2023-08-05T18:43:48 66.180 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.180 ERR Skipping loading of active block data for city_center_01 because of the following exception:
2023-08-05T18:43:48 66.180 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.180 ERR Skipping loading of active block data for city_center_01 because of the following exception:
2023-08-05T18:43:48 66.181 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.197 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.197 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.198 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.198 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.198 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.198 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.198 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.198 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.199 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.199 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.199 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.199 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.199 ERR Skipping loading of active block data for commercial_strip_03 because of the following exception:
2023-08-05T18:43:48 66.199 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.287 ERR Skipping loading of active block data for country_junkyard_02 because of the following exception:
2023-08-05T18:43:48 66.288 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.288 ERR Skipping loading of active block data for country_junkyard_02 because of the following exception:
2023-08-05T18:43:48 66.289 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.289 ERR Skipping loading of active block data for country_junkyard_02 because of the following exception:
2023-08-05T18:43:48 66.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.290 ERR Skipping loading of active block data for country_junkyard_02 because of the following exception:
2023-08-05T18:43:48 66.290 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.290 ERR Skipping loading of active block data for country_junkyard_02 because of the following exception:
2023-08-05T18:43:48 66.291 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.411 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.411 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.411 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.412 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.412 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.412 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.412 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.412 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.412 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.412 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.412 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.412 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.412 ERR Skipping loading of active block data for countrytown_business_02 because of the following exception:
2023-08-05T18:43:48 66.412 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.418 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2023-08-05T18:43:48 66.418 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.418 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2023-08-05T18:43:48 66.418 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.418 ERR Skipping loading of active block data for countrytown_business_03 because of the following exception:
2023-08-05T18:43:48 66.419 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.424 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception:
2023-08-05T18:43:48 66.424 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.425 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception:
2023-08-05T18:43:48 66.425 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.425 ERR Skipping loading of active block data for countrytown_business_04 because of the following exception:
2023-08-05T18:43:48 66.425 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.431 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.431 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.431 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.431 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.431 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.431 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.431 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.432 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.432 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.432 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.432 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.432 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.432 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.432 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.432 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.432 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.432 ERR Skipping loading of active block data for countrytown_business_05 because of the following exception:
2023-08-05T18:43:48 66.432 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.437 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.438 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.438 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.438 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.438 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.438 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.438 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.438 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.438 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.438 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.438 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.438 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.438 ERR Skipping loading of active block data for countrytown_business_07 because of the following exception:
2023-08-05T18:43:48 66.439 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.444 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.444 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.444 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.444 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.444 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.444 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.444 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.444 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.444 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.445 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.445 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.446 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.446 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.446 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.446 ERR Skipping loading of active block data for countrytown_business_09 because of the following exception:
2023-08-05T18:43:48 66.446 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.586 ERR Skipping loading of active block data for departure_city_blk_plaza because of the following exception:
2023-08-05T18:43:48 66.586 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.710 ERR Skipping loading of active block data for diner_02 because of the following exception:
2023-08-05T18:43:48 66.711 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.711 ERR Skipping loading of active block data for diner_02 because of the following exception:
2023-08-05T18:43:48 66.711 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.716 ERR Skipping loading of active block data for diner_03 because of the following exception:
2023-08-05T18:43:48 66.716 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.716 ERR Skipping loading of active block data for diner_03 because of the following exception:
2023-08-05T18:43:48 66.716 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.716 ERR Skipping loading of active block data for diner_03 because of the following exception:
2023-08-05T18:43:48 66.716 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.716 ERR Skipping loading of active block data for diner_03 because of the following exception:
2023-08-05T18:43:48 66.717 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.717 ERR Skipping loading of active block data for diner_03 because of the following exception:
2023-08-05T18:43:48 66.717 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.803 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2023-08-05T18:43:48 66.803 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.803 ERR Skipping loading of active block data for downtown_building_01 because of the following exception:
2023-08-05T18:43:48 66.803 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.811 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2023-08-05T18:43:48 66.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.811 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2023-08-05T18:43:48 66.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.811 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2023-08-05T18:43:48 66.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.811 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2023-08-05T18:43:48 66.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.812 ERR Skipping loading of active block data for downtown_building_02 because of the following exception:
2023-08-05T18:43:48 66.812 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.825 ERR Skipping loading of active block data for downtown_building_03 because of the following exception:
2023-08-05T18:43:48 66.825 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.825 ERR Skipping loading of active block data for downtown_building_03 because of the following exception:
2023-08-05T18:43:48 66.825 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.825 ERR Skipping loading of active block data for downtown_building_03 because of the following exception:
2023-08-05T18:43:48 66.825 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.825 ERR Skipping loading of active block data for downtown_building_03 because of the following exception:
2023-08-05T18:43:48 66.826 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.834 ERR Skipping loading of active block data for downtown_building_04 because of the following exception:
2023-08-05T18:43:48 66.834 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.834 ERR Skipping loading of active block data for downtown_building_04 because of the following exception:
2023-08-05T18:43:48 66.834 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.835 ERR Skipping loading of active block data for downtown_building_04 because of the following exception:
2023-08-05T18:43:48 66.835 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.842 ERR Skipping loading of active block data for downtown_building_05 because of the following exception:
2023-08-05T18:43:48 66.842 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.842 ERR Skipping loading of active block data for downtown_building_05 because of the following exception:
2023-08-05T18:43:48 66.842 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.955 ERR Skipping loading of active block data for downtown_filler_11 because of the following exception:
2023-08-05T18:43:48 66.955 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.962 ERR Skipping loading of active block data for downtown_filler_12 because of the following exception:
2023-08-05T18:43:48 66.962 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.967 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2023-08-05T18:43:48 66.968 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.968 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2023-08-05T18:43:48 66.968 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.968 ERR Skipping loading of active block data for downtown_filler_13 because of the following exception:
2023-08-05T18:43:48 66.968 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.975 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.975 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.975 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.975 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.975 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.976 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.976 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.976 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.976 ERR Skipping loading of active block data for downtown_filler_22 because of the following exception:
2023-08-05T18:43:48 66.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.984 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.984 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.984 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.984 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.984 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.984 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.984 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.984 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.984 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.984 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.984 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.985 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.985 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.985 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.985 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.985 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 66.985 ERR Skipping loading of active block data for downtown_filler_23 because of the following exception:
2023-08-05T18:43:48 66.985 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.070 ERR Skipping loading of active block data for downtown_filler_31 because of the following exception:
2023-08-05T18:43:48 67.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.070 ERR Skipping loading of active block data for downtown_filler_31 because of the following exception:
2023-08-05T18:43:48 67.070 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.093 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.093 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.093 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.093 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.094 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.095 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.095 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.095 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.095 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.095 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.095 ERR Skipping loading of active block data for downtown_strip_02 because of the following exception:
2023-08-05T18:43:48 67.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.105 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.106 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.106 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.107 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.107 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.108 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.108 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.108 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.108 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.108 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.108 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.108 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.108 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.108 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.108 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.108 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.109 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.109 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.109 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.109 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.109 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.109 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.109 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.110 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.110 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.111 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.111 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.111 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.111 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:48 67.111 ERR Skipping loading of active block data for downtown_strip_03 because of the following exception:
2023-08-05T18:43:48 67.111 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.174 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.174 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.174 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.174 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.174 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.174 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.174 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.174 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.175 ERR Skipping loading of active block data for downtown_strip_04 because of the following exception:
2023-08-05T18:43:49 67.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.185 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.185 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.185 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.185 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.186 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.186 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.186 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.186 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.186 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.186 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.186 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.187 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.188 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.188 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.188 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.188 ERR Skipping loading of active block data for downtown_strip_05 because of the following exception:
2023-08-05T18:43:49 67.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.196 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.196 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.196 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.196 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.196 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.196 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.197 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.197 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.197 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.197 ERR Skipping loading of active block data for downtown_strip_09 because of the following exception:
2023-08-05T18:43:49 67.197 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.204 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2023-08-05T18:43:49 67.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.204 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
2023-08-05T18:43:49 67.204 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.212 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.212 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.212 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.212 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.212 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.212 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.212 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.212 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.212 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.213 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.213 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.213 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.213 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.213 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.213 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.213 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.213 ERR Skipping loading of active block data for downtown_strip_11 because of the following exception:
2023-08-05T18:43:49 67.213 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.239 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.239 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.239 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.240 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.240 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.240 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.240 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.240 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.240 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.240 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.240 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.240 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.240 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.240 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.240 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.241 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.241 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.242 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.242 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.243 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.243 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.244 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.244 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.244 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.244 ERR Skipping loading of active block data for factory_01 because of the following exception:
2023-08-05T18:43:49 67.244 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.350 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.350 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.351 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.351 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.351 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.351 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.351 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.351 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.351 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.352 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.352 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.352 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.352 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.352 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.352 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.352 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.353 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.353 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.353 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.353 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.353 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.353 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.353 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.354 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.354 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.354 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.354 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.354 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.354 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.354 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.354 ERR Skipping loading of active block data for factory_02 because of the following exception:
2023-08-05T18:43:49 67.354 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.364 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.365 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.365 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.365 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.365 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.365 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.365 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.366 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.366 ERR Skipping loading of active block data for farm_02 because of the following exception:
2023-08-05T18:43:49 67.366 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.427 INF ShapeControllers: 96
2023-08-05T18:43:49 67.435 ERR Skipping loading of active block data for farm_05 because of the following exception:
2023-08-05T18:43:49 67.435 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.435 ERR Skipping loading of active block data for farm_05 because of the following exception:
2023-08-05T18:43:49 67.435 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.451 ERR Skipping loading of active block data for farm_13 because of the following exception:
2023-08-05T18:43:49 67.451 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.451 ERR Skipping loading of active block data for farm_13 because of the following exception:
2023-08-05T18:43:49 67.451 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.460 ERR Skipping loading of active block data for farm_14 because of the following exception:
2023-08-05T18:43:49 67.460 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.460 ERR Skipping loading of active block data for farm_14 because of the following exception:
2023-08-05T18:43:49 67.460 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.470 ERR Skipping loading of active block data for farm_16 because of the following exception:
2023-08-05T18:43:49 67.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.471 ERR Skipping loading of active block data for farm_16 because of the following exception:
2023-08-05T18:43:49 67.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.471 ERR Skipping loading of active block data for farm_16 because of the following exception:
2023-08-05T18:43:49 67.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.471 ERR Skipping loading of active block data for farm_16 because of the following exception:
2023-08-05T18:43:49 67.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.477 ERR Skipping loading of active block data for fastfood_01 because of the following exception:
2023-08-05T18:43:49 67.478 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.478 ERR Skipping loading of active block data for fastfood_01 because of the following exception:
2023-08-05T18:43:49 67.478 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.551 ERR Skipping loading of active block data for fastfood_03 because of the following exception:
2023-08-05T18:43:49 67.552 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.552 ERR Skipping loading of active block data for fastfood_03 because of the following exception:
2023-08-05T18:43:49 67.552 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.552 ERR Skipping loading of active block data for fastfood_03 because of the following exception:
2023-08-05T18:43:49 67.552 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.564 ERR Skipping loading of active block data for fastfood_05 because of the following exception:
2023-08-05T18:43:49 67.564 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.564 ERR Skipping loading of active block data for fastfood_05 because of the following exception:
2023-08-05T18:43:49 67.564 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.570 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.571 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.571 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.571 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.571 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.571 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.571 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.571 ERR Skipping loading of active block data for fastfood_07 because of the following exception:
2023-08-05T18:43:49 67.572 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.578 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.579 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.579 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.579 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.579 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.579 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.579 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.579 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.579 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.580 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.580 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.580 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.580 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.580 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.580 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.580 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.580 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.580 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.580 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.580 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.580 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.581 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.581 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.581 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.581 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.581 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.581 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.581 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.581 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.581 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.581 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.582 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.582 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.582 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.582 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.582 ERR Skipping loading of active block data for field_concert_01 because of the following exception:
2023-08-05T18:43:49 67.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.591 ERR Skipping loading of active block data for fire_station_01 because of the following exception:
2023-08-05T18:43:49 67.591 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.591 ERR Skipping loading of active block data for fire_station_01 because of the following exception:
2023-08-05T18:43:49 67.591 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.665 ERR Skipping loading of active block data for fire_station_04 because of the following exception:
2023-08-05T18:43:49 67.665 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.665 ERR Skipping loading of active block data for fire_station_04 because of the following exception:
2023-08-05T18:43:49 67.666 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.666 ERR Skipping loading of active block data for fire_station_04 because of the following exception:
2023-08-05T18:43:49 67.666 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.674 ERR Skipping loading of active block data for funeral_home_01 because of the following exception:
2023-08-05T18:43:49 67.674 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.675 ERR Skipping loading of active block data for funeral_home_01 because of the following exception:
2023-08-05T18:43:49 67.675 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.675 ERR Skipping loading of active block data for funeral_home_01 because of the following exception:
2023-08-05T18:43:49 67.675 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.690 ERR Skipping loading of active block data for gas_station_02 because of the following exception:
2023-08-05T18:43:49 67.691 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.691 ERR Skipping loading of active block data for gas_station_02 because of the following exception:
2023-08-05T18:43:49 67.691 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.697 ERR Skipping loading of active block data for gas_station_03 because of the following exception:
2023-08-05T18:43:49 67.698 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.698 ERR Skipping loading of active block data for gas_station_03 because of the following exception:
2023-08-05T18:43:49 67.698 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.698 ERR Skipping loading of active block data for gas_station_03 because of the following exception:
2023-08-05T18:43:49 67.698 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.698 ERR Skipping loading of active block data for gas_station_03 because of the following exception:
2023-08-05T18:43:49 67.698 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.698 ERR Skipping loading of active block data for gas_station_03 because of the following exception:
2023-08-05T18:43:49 67.698 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.784 ERR Skipping loading of active block data for gas_station_05 because of the following exception:
2023-08-05T18:43:49 67.784 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.785 ERR Skipping loading of active block data for gas_station_05 because of the following exception:
2023-08-05T18:43:49 67.785 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.785 ERR Skipping loading of active block data for gas_station_05 because of the following exception:
2023-08-05T18:43:49 67.785 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.785 ERR Skipping loading of active block data for gas_station_05 because of the following exception:
2023-08-05T18:43:49 67.785 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.791 ERR Skipping loading of active block data for gas_station_06 because of the following exception:
2023-08-05T18:43:49 67.791 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.791 ERR Skipping loading of active block data for gas_station_06 because of the following exception:
2023-08-05T18:43:49 67.791 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.945 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.945 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.945 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.945 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.945 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.945 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.945 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.945 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.946 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.946 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.946 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.946 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.946 ERR Skipping loading of active block data for hospital_01 because of the following exception:
2023-08-05T18:43:49 67.946 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.958 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.958 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.959 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.959 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.959 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.959 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.959 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.959 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.959 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.960 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.960 ERR Skipping loading of active block data for hotel_01 because of the following exception:
2023-08-05T18:43:49 67.960 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.966 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2023-08-05T18:43:49 67.966 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.966 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2023-08-05T18:43:49 67.966 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.967 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2023-08-05T18:43:49 67.967 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.967 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2023-08-05T18:43:49 67.967 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 67.967 ERR Skipping loading of active block data for house_burnt_01 because of the following exception:
2023-08-05T18:43:49 67.967 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.026 ERR Skipping loading of active block data for house_burnt_02 because of the following exception:
2023-08-05T18:43:49 68.026 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.026 ERR Skipping loading of active block data for house_burnt_02 because of the following exception:
2023-08-05T18:43:49 68.026 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.026 ERR Skipping loading of active block data for house_burnt_02 because of the following exception:
2023-08-05T18:43:49 68.026 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.033 ERR Skipping loading of active block data for house_burnt_03 because of the following exception:
2023-08-05T18:43:49 68.033 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.033 ERR Skipping loading of active block data for house_burnt_03 because of the following exception:
2023-08-05T18:43:49 68.033 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.033 ERR Skipping loading of active block data for house_burnt_03 because of the following exception:
2023-08-05T18:43:49 68.033 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.033 ERR Skipping loading of active block data for house_burnt_03 because of the following exception:
2023-08-05T18:43:49 68.033 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.033 ERR Skipping loading of active block data for house_burnt_03 because of the following exception:
2023-08-05T18:43:49 68.034 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.041 ERR Skipping loading of active block data for house_burnt_04 because of the following exception:
2023-08-05T18:43:49 68.041 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.041 ERR Skipping loading of active block data for house_burnt_04 because of the following exception:
2023-08-05T18:43:49 68.041 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.059 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2023-08-05T18:43:49 68.059 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.059 ERR Skipping loading of active block data for house_construction_01 because of the following exception:
2023-08-05T18:43:49 68.059 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.067 ERR Skipping loading of active block data for house_construction_03 because of the following exception:
2023-08-05T18:43:49 68.067 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.067 ERR Skipping loading of active block data for house_construction_03 because of the following exception:
2023-08-05T18:43:49 68.067 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.068 ERR Skipping loading of active block data for house_construction_03 because of the following exception:
2023-08-05T18:43:49 68.068 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.071 ERR Skipping loading of active block data for house_country_01 because of the following exception:
2023-08-05T18:43:49 68.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:49 68.072 ERR Skipping loading of active block data for house_country_01 because of the following exception:
2023-08-05T18:43:49 68.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.131 ERR Skipping loading of active block data for house_modern_01 because of the following exception:
2023-08-05T18:43:50 68.131 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.131 ERR Skipping loading of active block data for house_modern_01 because of the following exception:
2023-08-05T18:43:50 68.131 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.138 ERR Skipping loading of active block data for house_modern_02 because of the following exception:
2023-08-05T18:43:50 68.138 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.138 ERR Skipping loading of active block data for house_modern_02 because of the following exception:
2023-08-05T18:43:50 68.138 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.138 ERR Skipping loading of active block data for house_modern_02 because of the following exception:
2023-08-05T18:43:50 68.138 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.138 ERR Skipping loading of active block data for house_modern_02 because of the following exception:
2023-08-05T18:43:50 68.139 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.139 ERR Skipping loading of active block data for house_modern_02 because of the following exception:
2023-08-05T18:43:50 68.139 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.145 ERR Skipping loading of active block data for house_modern_03 because of the following exception:
2023-08-05T18:43:50 68.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.145 ERR Skipping loading of active block data for house_modern_03 because of the following exception:
2023-08-05T18:43:50 68.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.152 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.152 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.152 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.152 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.152 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.152 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.152 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.153 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.153 ERR Skipping loading of active block data for house_modern_04 because of the following exception:
2023-08-05T18:43:50 68.153 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.175 ERR Skipping loading of active block data for house_modern_07 because of the following exception:
2023-08-05T18:43:50 68.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.175 ERR Skipping loading of active block data for house_modern_07 because of the following exception:
2023-08-05T18:43:50 68.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.175 ERR Skipping loading of active block data for house_modern_07 because of the following exception:
2023-08-05T18:43:50 68.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.175 ERR Skipping loading of active block data for house_modern_07 because of the following exception:
2023-08-05T18:43:50 68.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.175 ERR Skipping loading of active block data for house_modern_07 because of the following exception:
2023-08-05T18:43:50 68.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.175 ERR Skipping loading of active block data for house_modern_07 because of the following exception:
2023-08-05T18:43:50 68.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.237 ERR Skipping loading of active block data for house_modern_08 because of the following exception:
2023-08-05T18:43:50 68.237 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.237 ERR Skipping loading of active block data for house_modern_08 because of the following exception:
2023-08-05T18:43:50 68.237 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.237 ERR Skipping loading of active block data for house_modern_08 because of the following exception:
2023-08-05T18:43:50 68.237 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.244 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2023-08-05T18:43:50 68.244 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.244 ERR Skipping loading of active block data for house_modern_09 because of the following exception:
2023-08-05T18:43:50 68.244 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.251 ERR Skipping loading of active block data for house_modern_10 because of the following exception:
2023-08-05T18:43:50 68.251 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.251 ERR Skipping loading of active block data for house_modern_10 because of the following exception:
2023-08-05T18:43:50 68.251 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.270 ERR Skipping loading of active block data for house_modern_16 because of the following exception:
2023-08-05T18:43:50 68.270 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.270 ERR Skipping loading of active block data for house_modern_16 because of the following exception:
2023-08-05T18:43:50 68.270 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.277 ERR Skipping loading of active block data for house_modern_17 because of the following exception:
2023-08-05T18:43:50 68.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.277 ERR Skipping loading of active block data for house_modern_17 because of the following exception:
2023-08-05T18:43:50 68.277 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.297 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.297 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.297 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.297 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.297 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.297 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.297 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.298 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.298 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.299 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.299 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.300 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.300 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.300 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.300 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.300 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.300 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.300 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.301 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.301 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.301 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.301 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.301 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.301 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.301 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.302 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.302 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.302 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.302 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.302 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.302 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.302 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.302 ERR Skipping loading of active block data for house_modern_18 because of the following exception:
2023-08-05T18:43:50 68.302 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.363 ERR Skipping loading of active block data for house_modern_19 because of the following exception:
2023-08-05T18:43:50 68.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.364 ERR Skipping loading of active block data for house_modern_19 because of the following exception:
2023-08-05T18:43:50 68.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.368 ERR Skipping loading of active block data for house_modern_20 because of the following exception:
2023-08-05T18:43:50 68.368 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.368 ERR Skipping loading of active block data for house_modern_20 because of the following exception:
2023-08-05T18:43:50 68.368 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.368 ERR Skipping loading of active block data for house_modern_20 because of the following exception:
2023-08-05T18:43:50 68.369 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.375 ERR Skipping loading of active block data for house_modern_21 because of the following exception:
2023-08-05T18:43:50 68.375 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.375 ERR Skipping loading of active block data for house_modern_21 because of the following exception:
2023-08-05T18:43:50 68.375 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.375 ERR Skipping loading of active block data for house_modern_21 because of the following exception:
2023-08-05T18:43:50 68.375 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.375 ERR Skipping loading of active block data for house_modern_21 because of the following exception:
2023-08-05T18:43:50 68.375 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.375 ERR Skipping loading of active block data for house_modern_21 because of the following exception:
2023-08-05T18:43:50 68.375 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.381 ERR Skipping loading of active block data for house_modern_22 because of the following exception:
2023-08-05T18:43:50 68.381 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.381 ERR Skipping loading of active block data for house_modern_22 because of the following exception:
2023-08-05T18:43:50 68.381 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.387 ERR Skipping loading of active block data for house_old_bungalow_01 because of the following exception:
2023-08-05T18:43:50 68.387 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.387 ERR Skipping loading of active block data for house_old_bungalow_01 because of the following exception:
2023-08-05T18:43:50 68.387 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.392 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2023-08-05T18:43:50 68.392 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.393 ERR Skipping loading of active block data for house_old_bungalow_02 because of the following exception:
2023-08-05T18:43:50 68.393 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.402 ERR Skipping loading of active block data for house_old_bungalow_04 because of the following exception:
2023-08-05T18:43:50 68.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.402 ERR Skipping loading of active block data for house_old_bungalow_04 because of the following exception:
2023-08-05T18:43:50 68.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.407 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2023-08-05T18:43:50 68.407 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.407 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2023-08-05T18:43:50 68.407 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.407 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2023-08-05T18:43:50 68.407 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.407 ERR Skipping loading of active block data for house_old_bungalow_05 because of the following exception:
2023-08-05T18:43:50 68.408 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.413 ERR Skipping loading of active block data for house_old_bungalow_06 because of the following exception:
2023-08-05T18:43:50 68.413 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.413 ERR Skipping loading of active block data for house_old_bungalow_06 because of the following exception:
2023-08-05T18:43:50 68.413 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.413 ERR Skipping loading of active block data for house_old_bungalow_06 because of the following exception:
2023-08-05T18:43:50 68.413 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.413 ERR Skipping loading of active block data for house_old_bungalow_06 because of the following exception:
2023-08-05T18:43:50 68.413 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.413 ERR Skipping loading of active block data for house_old_bungalow_06 because of the following exception:
2023-08-05T18:43:50 68.413 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.471 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2023-08-05T18:43:50 68.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.472 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2023-08-05T18:43:50 68.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.472 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2023-08-05T18:43:50 68.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.472 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2023-08-05T18:43:50 68.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.472 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2023-08-05T18:43:50 68.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.472 ERR Skipping loading of active block data for house_old_bungalow_07 because of the following exception:
2023-08-05T18:43:50 68.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.479 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2023-08-05T18:43:50 68.479 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.479 ERR Skipping loading of active block data for house_old_bungalow_08 because of the following exception:
2023-08-05T18:43:50 68.479 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.486 ERR Skipping loading of active block data for house_old_bungalow_09 because of the following exception:
2023-08-05T18:43:50 68.486 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.486 ERR Skipping loading of active block data for house_old_bungalow_09 because of the following exception:
2023-08-05T18:43:50 68.486 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.492 ERR Skipping loading of active block data for house_old_bungalow_10 because of the following exception:
2023-08-05T18:43:50 68.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.492 ERR Skipping loading of active block data for house_old_bungalow_10 because of the following exception:
2023-08-05T18:43:50 68.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.492 ERR Skipping loading of active block data for house_old_bungalow_10 because of the following exception:
2023-08-05T18:43:50 68.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.509 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2023-08-05T18:43:50 68.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.510 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2023-08-05T18:43:50 68.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.510 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2023-08-05T18:43:50 68.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.510 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2023-08-05T18:43:50 68.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.510 ERR Skipping loading of active block data for house_old_bungalow_11 because of the following exception:
2023-08-05T18:43:50 68.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.576 ERR Skipping loading of active block data for house_old_gambrel_01 because of the following exception:
2023-08-05T18:43:50 68.576 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.577 ERR Skipping loading of active block data for house_old_gambrel_01 because of the following exception:
2023-08-05T18:43:50 68.577 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.582 ERR Skipping loading of active block data for house_old_gambrel_02 because of the following exception:
2023-08-05T18:43:50 68.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.582 ERR Skipping loading of active block data for house_old_gambrel_02 because of the following exception:
2023-08-05T18:43:50 68.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.606 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.606 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.606 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.606 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.606 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.606 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.606 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.606 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.606 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.607 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.607 ERR Skipping loading of active block data for house_old_gambrel_03 because of the following exception:
2023-08-05T18:43:50 68.608 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.614 ERR Skipping loading of active block data for house_old_mansard_01 because of the following exception:
2023-08-05T18:43:50 68.614 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.614 ERR Skipping loading of active block data for house_old_mansard_01 because of the following exception:
2023-08-05T18:43:50 68.615 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.624 ERR Skipping loading of active block data for house_old_mansard_02 because of the following exception:
2023-08-05T18:43:50 68.624 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.624 ERR Skipping loading of active block data for house_old_mansard_02 because of the following exception:
2023-08-05T18:43:50 68.624 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.683 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2023-08-05T18:43:50 68.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.683 ERR Skipping loading of active block data for house_old_mansard_04 because of the following exception:
2023-08-05T18:43:50 68.683 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.689 ERR Skipping loading of active block data for house_old_mansard_05 because of the following exception:
2023-08-05T18:43:50 68.689 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.689 ERR Skipping loading of active block data for house_old_mansard_05 because of the following exception:
2023-08-05T18:43:50 68.689 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.689 ERR Skipping loading of active block data for house_old_mansard_05 because of the following exception:
2023-08-05T18:43:50 68.689 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.689 ERR Skipping loading of active block data for house_old_mansard_05 because of the following exception:
2023-08-05T18:43:50 68.689 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.706 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.706 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.706 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.706 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.706 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.706 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.706 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.707 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.707 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.707 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.707 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.707 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.707 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.707 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.708 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.708 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.708 ERR Skipping loading of active block data for house_old_mansard_06 because of the following exception:
2023-08-05T18:43:50 68.708 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.713 ERR Skipping loading of active block data for house_old_modular_01 because of the following exception:
2023-08-05T18:43:50 68.713 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.717 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2023-08-05T18:43:50 68.717 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.718 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2023-08-05T18:43:50 68.718 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.718 ERR Skipping loading of active block data for house_old_modular_02 because of the following exception:
2023-08-05T18:43:50 68.718 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.794 ERR Skipping loading of active block data for house_old_modular_04 because of the following exception:
2023-08-05T18:43:50 68.794 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.794 ERR Skipping loading of active block data for house_old_modular_04 because of the following exception:
2023-08-05T18:43:50 68.794 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.794 ERR Skipping loading of active block data for house_old_modular_04 because of the following exception:
2023-08-05T18:43:50 68.794 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.799 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2023-08-05T18:43:50 68.799 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.799 ERR Skipping loading of active block data for house_old_modular_05 because of the following exception:
2023-08-05T18:43:50 68.799 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.804 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2023-08-05T18:43:50 68.804 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.804 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2023-08-05T18:43:50 68.804 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.804 ERR Skipping loading of active block data for house_old_modular_06 because of the following exception:
2023-08-05T18:43:50 68.804 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.808 ERR Skipping loading of active block data for house_old_modular_07 because of the following exception:
2023-08-05T18:43:50 68.808 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.808 ERR Skipping loading of active block data for house_old_modular_07 because of the following exception:
2023-08-05T18:43:50 68.809 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.809 ERR Skipping loading of active block data for house_old_modular_07 because of the following exception:
2023-08-05T18:43:50 68.809 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.809 ERR Skipping loading of active block data for house_old_modular_07 because of the following exception:
2023-08-05T18:43:50 68.809 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.822 ERR Skipping loading of active block data for house_old_pyramid_02 because of the following exception:
2023-08-05T18:43:50 68.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.822 ERR Skipping loading of active block data for house_old_pyramid_02 because of the following exception:
2023-08-05T18:43:50 68.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.823 ERR Skipping loading of active block data for house_old_pyramid_02 because of the following exception:
2023-08-05T18:43:50 68.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.823 ERR Skipping loading of active block data for house_old_pyramid_02 because of the following exception:
2023-08-05T18:43:50 68.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.823 ERR Skipping loading of active block data for house_old_pyramid_02 because of the following exception:
2023-08-05T18:43:50 68.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.823 ERR Skipping loading of active block data for house_old_pyramid_02 because of the following exception:
2023-08-05T18:43:50 68.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.828 ERR Skipping loading of active block data for house_old_pyramid_03 because of the following exception:
2023-08-05T18:43:50 68.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.829 ERR Skipping loading of active block data for house_old_pyramid_03 because of the following exception:
2023-08-05T18:43:50 68.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.829 ERR Skipping loading of active block data for house_old_pyramid_03 because of the following exception:
2023-08-05T18:43:50 68.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.829 ERR Skipping loading of active block data for house_old_pyramid_03 because of the following exception:
2023-08-05T18:43:50 68.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.829 ERR Skipping loading of active block data for house_old_pyramid_03 because of the following exception:
2023-08-05T18:43:50 68.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.839 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2023-08-05T18:43:50 68.839 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.839 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2023-08-05T18:43:50 68.839 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.839 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2023-08-05T18:43:50 68.840 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.840 ERR Skipping loading of active block data for house_old_pyramid_05 because of the following exception:
2023-08-05T18:43:50 68.840 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.847 ERR Skipping loading of active block data for house_old_ranch_02 because of the following exception:
2023-08-05T18:43:50 68.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.847 ERR Skipping loading of active block data for house_old_ranch_02 because of the following exception:
2023-08-05T18:43:50 68.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.847 ERR Skipping loading of active block data for house_old_ranch_02 because of the following exception:
2023-08-05T18:43:50 68.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.847 ERR Skipping loading of active block data for house_old_ranch_02 because of the following exception:
2023-08-05T18:43:50 68.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.878 INF [XUi] Initialized all window groups completed in 1226 ms total.
2023-08-05T18:43:50 68.899 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2023-08-05T18:43:50 68.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.900 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2023-08-05T18:43:50 68.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.900 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2023-08-05T18:43:50 68.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.900 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2023-08-05T18:43:50 68.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.900 ERR Skipping loading of active block data for house_old_ranch_06 because of the following exception:
2023-08-05T18:43:50 68.900 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.907 ERR Skipping loading of active block data for house_old_ranch_07 because of the following exception:
2023-08-05T18:43:50 68.908 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.908 ERR Skipping loading of active block data for house_old_ranch_07 because of the following exception:
2023-08-05T18:43:50 68.908 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.923 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.923 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.923 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.923 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.924 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.924 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.924 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.924 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.924 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.924 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.924 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.924 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.924 ERR Skipping loading of active block data for house_old_ranch_09 because of the following exception:
2023-08-05T18:43:50 68.924 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.933 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2023-08-05T18:43:50 68.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.933 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2023-08-05T18:43:50 68.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.933 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2023-08-05T18:43:50 68.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.933 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2023-08-05T18:43:50 68.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.933 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2023-08-05T18:43:50 68.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.933 ERR Skipping loading of active block data for house_old_ranch_10 because of the following exception:
2023-08-05T18:43:50 68.934 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.975 ERR Skipping loading of active block data for house_old_spanish_01 because of the following exception:
2023-08-05T18:43:50 68.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.975 ERR Skipping loading of active block data for house_old_spanish_01 because of the following exception:
2023-08-05T18:43:50 68.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.975 ERR Skipping loading of active block data for house_old_spanish_01 because of the following exception:
2023-08-05T18:43:50 68.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.987 ERR Skipping loading of active block data for house_old_tudor_03 because of the following exception:
2023-08-05T18:43:50 68.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.987 ERR Skipping loading of active block data for house_old_tudor_03 because of the following exception:
2023-08-05T18:43:50 68.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.987 ERR Skipping loading of active block data for house_old_tudor_03 because of the following exception:
2023-08-05T18:43:50 68.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.987 ERR Skipping loading of active block data for house_old_tudor_03 because of the following exception:
2023-08-05T18:43:50 68.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.993 ERR Skipping loading of active block data for house_old_tudor_05 because of the following exception:
2023-08-05T18:43:50 68.993 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.993 ERR Skipping loading of active block data for house_old_tudor_05 because of the following exception:
2023-08-05T18:43:50 68.993 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 68.993 ERR Skipping loading of active block data for house_old_tudor_05 because of the following exception:
2023-08-05T18:43:50 68.993 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.000 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2023-08-05T18:43:50 69.000 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.000 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2023-08-05T18:43:50 69.000 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.000 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2023-08-05T18:43:50 69.000 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.000 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2023-08-05T18:43:50 69.000 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.000 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2023-08-05T18:43:50 69.000 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.001 ERR Skipping loading of active block data for house_old_tudor_06 because of the following exception:
2023-08-05T18:43:50 69.001 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.010 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2023-08-05T18:43:50 69.010 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.010 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2023-08-05T18:43:50 69.010 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.010 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2023-08-05T18:43:50 69.010 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.010 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2023-08-05T18:43:50 69.010 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.010 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2023-08-05T18:43:50 69.011 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.011 ERR Skipping loading of active block data for house_old_victorian_01 because of the following exception:
2023-08-05T18:43:50 69.011 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.016 ERR Skipping loading of active block data for house_old_victorian_02 because of the following exception:
2023-08-05T18:43:50 69.017 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.017 ERR Skipping loading of active block data for house_old_victorian_02 because of the following exception:
2023-08-05T18:43:50 69.017 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.017 ERR Skipping loading of active block data for house_old_victorian_02 because of the following exception:
2023-08-05T18:43:50 69.017 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.017 ERR Skipping loading of active block data for house_old_victorian_02 because of the following exception:
2023-08-05T18:43:50 69.017 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.053 ERR Skipping loading of active block data for house_old_victorian_03 because of the following exception:
2023-08-05T18:43:50 69.053 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.053 ERR Skipping loading of active block data for house_old_victorian_03 because of the following exception:
2023-08-05T18:43:50 69.053 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.053 ERR Skipping loading of active block data for house_old_victorian_03 because of the following exception:
2023-08-05T18:43:50 69.053 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.053 ERR Skipping loading of active block data for house_old_victorian_03 because of the following exception:
2023-08-05T18:43:50 69.053 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.053 ERR Skipping loading of active block data for house_old_victorian_03 because of the following exception:
2023-08-05T18:43:50 69.054 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.054 ERR Skipping loading of active block data for house_old_victorian_03 because of the following exception:
2023-08-05T18:43:50 69.054 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.060 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.060 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.060 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.060 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.060 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.060 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.060 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.060 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.060 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.060 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.061 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.061 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.061 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.061 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.061 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.061 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.061 ERR Skipping loading of active block data for house_old_victorian_04 because of the following exception:
2023-08-05T18:43:50 69.061 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.066 ERR Skipping loading of active block data for house_old_victorian_05 because of the following exception:
2023-08-05T18:43:50 69.067 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.067 ERR Skipping loading of active block data for house_old_victorian_05 because of the following exception:
2023-08-05T18:43:50 69.067 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.072 ERR Skipping loading of active block data for house_old_victorian_06 because of the following exception:
2023-08-05T18:43:50 69.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.072 ERR Skipping loading of active block data for house_old_victorian_06 because of the following exception:
2023-08-05T18:43:50 69.072 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.077 ERR Skipping loading of active block data for house_old_victorian_07 because of the following exception:
2023-08-05T18:43:50 69.077 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.077 ERR Skipping loading of active block data for house_old_victorian_07 because of the following exception:
2023-08-05T18:43:50 69.077 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.077 ERR Skipping loading of active block data for house_old_victorian_07 because of the following exception:
2023-08-05T18:43:50 69.077 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.082 ERR Skipping loading of active block data for house_old_victorian_08 because of the following exception:
2023-08-05T18:43:50 69.082 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.082 ERR Skipping loading of active block data for house_old_victorian_08 because of the following exception:
2023-08-05T18:43:50 69.082 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.082 ERR Skipping loading of active block data for house_old_victorian_08 because of the following exception:
2023-08-05T18:43:50 69.082 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.082 ERR Skipping loading of active block data for house_old_victorian_08 because of the following exception:
2023-08-05T18:43:50 69.083 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.083 ERR Skipping loading of active block data for house_old_victorian_08 because of the following exception:
2023-08-05T18:43:50 69.083 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.088 ERR Skipping loading of active block data for house_old_victorian_09 because of the following exception:
2023-08-05T18:43:50 69.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.088 ERR Skipping loading of active block data for house_old_victorian_09 because of the following exception:
2023-08-05T18:43:50 69.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.088 ERR Skipping loading of active block data for house_old_victorian_09 because of the following exception:
2023-08-05T18:43:50 69.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.088 ERR Skipping loading of active block data for house_old_victorian_09 because of the following exception:
2023-08-05T18:43:50 69.088 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.094 ERR Skipping loading of active block data for house_old_victorian_10 because of the following exception:
2023-08-05T18:43:50 69.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.094 ERR Skipping loading of active block data for house_old_victorian_10 because of the following exception:
2023-08-05T18:43:50 69.094 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.094 ERR Skipping loading of active block data for house_old_victorian_10 because of the following exception:
2023-08-05T18:43:50 69.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.095 ERR Skipping loading of active block data for house_old_victorian_10 because of the following exception:
2023-08-05T18:43:50 69.095 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.100 ERR Skipping loading of active block data for house_old_victorian_11 because of the following exception:
2023-08-05T18:43:50 69.100 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.100 ERR Skipping loading of active block data for house_old_victorian_11 because of the following exception:
2023-08-05T18:43:50 69.100 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.100 ERR Skipping loading of active block data for house_old_victorian_11 because of the following exception:
2023-08-05T18:43:50 69.100 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:50 69.100 ERR Skipping loading of active block data for house_old_victorian_11 because of the following exception:
2023-08-05T18:43:50 69.101 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.144 ERR Skipping loading of active block data for industrial_business_08 because of the following exception:
2023-08-05T18:43:51 69.145 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.175 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.175 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.175 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.175 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.175 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.175 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.176 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.176 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.176 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.176 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.176 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.176 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.176 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.177 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.177 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.177 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.177 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.177 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.177 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.177 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.177 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.177 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.177 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.177 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.178 ERR Skipping loading of active block data for installation_red_mesa because of the following exception:
2023-08-05T18:43:51 69.178 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.187 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.187 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.187 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.188 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.188 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.188 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.188 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.188 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.188 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.188 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.189 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.189 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.189 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.189 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.189 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.189 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.189 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.190 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.190 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.190 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.190 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.190 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.190 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.190 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.190 ERR Skipping loading of active block data for junkyard_01 because of the following exception:
2023-08-05T18:43:51 69.190 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.235 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2023-08-05T18:43:51 69.235 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.235 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2023-08-05T18:43:51 69.235 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.235 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2023-08-05T18:43:51 69.236 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.236 ERR Skipping loading of active block data for lodge_01 because of the following exception:
2023-08-05T18:43:51 69.236 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.334 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.335 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.335 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.335 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.335 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.335 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.335 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.335 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.336 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.336 ERR Skipping loading of active block data for motel_03 because of the following exception:
2023-08-05T18:43:51 69.336 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.344 ERR Skipping loading of active block data for motel_05 because of the following exception:
2023-08-05T18:43:51 69.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.344 ERR Skipping loading of active block data for motel_05 because of the following exception:
2023-08-05T18:43:51 69.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.344 ERR Skipping loading of active block data for motel_05 because of the following exception:
2023-08-05T18:43:51 69.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.344 ERR Skipping loading of active block data for motel_05 because of the following exception:
2023-08-05T18:43:51 69.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.344 ERR Skipping loading of active block data for motel_05 because of the following exception:
2023-08-05T18:43:51 69.344 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.344 ERR Skipping loading of active block data for motel_05 because of the following exception:
2023-08-05T18:43:51 69.345 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.362 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.362 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.363 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.363 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.363 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.363 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.363 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.363 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.363 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.363 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.363 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.363 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.363 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.364 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.364 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.364 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.364 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.364 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.364 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.365 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.365 ERR Skipping loading of active block data for nursing_home_01 because of the following exception:
2023-08-05T18:43:51 69.365 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.409 ERR Skipping loading of active block data for office_05 because of the following exception:
2023-08-05T18:43:51 69.409 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.409 ERR Skipping loading of active block data for office_05 because of the following exception:
2023-08-05T18:43:51 69.410 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.410 ERR Skipping loading of active block data for office_05 because of the following exception:
2023-08-05T18:43:51 69.410 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.410 ERR Skipping loading of active block data for office_05 because of the following exception:
2023-08-05T18:43:51 69.410 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.410 ERR Skipping loading of active block data for office_05 because of the following exception:
2023-08-05T18:43:51 69.410 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.416 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2023-08-05T18:43:51 69.416 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.416 ERR Skipping loading of active block data for oldwest_business_01 because of the following exception:
2023-08-05T18:43:51 69.416 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.420 ERR Skipping loading of active block data for oldwest_business_02 because of the following exception:
2023-08-05T18:43:51 69.420 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.426 ERR Skipping loading of active block data for oldwest_business_03 because of the following exception:
2023-08-05T18:43:51 69.427 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.427 ERR Skipping loading of active block data for oldwest_business_03 because of the following exception:
2023-08-05T18:43:51 69.427 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.492 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2023-08-05T18:43:51 69.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.492 ERR Skipping loading of active block data for oldwest_business_10 because of the following exception:
2023-08-05T18:43:51 69.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.498 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2023-08-05T18:43:51 69.498 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.498 ERR Skipping loading of active block data for oldwest_business_12 because of the following exception:
2023-08-05T18:43:51 69.498 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.502 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2023-08-05T18:43:51 69.502 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.502 ERR Skipping loading of active block data for oldwest_business_13 because of the following exception:
2023-08-05T18:43:51 69.502 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.511 ERR Skipping loading of active block data for oldwest_church because of the following exception:
2023-08-05T18:43:51 69.511 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.511 ERR Skipping loading of active block data for oldwest_church because of the following exception:
2023-08-05T18:43:51 69.511 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.517 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2023-08-05T18:43:51 69.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.518 ERR Skipping loading of active block data for oldwest_coal_factory because of the following exception:
2023-08-05T18:43:51 69.518 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.523 ERR Skipping loading of active block data for oldwest_jail because of the following exception:
2023-08-05T18:43:51 69.523 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.523 ERR Skipping loading of active block data for oldwest_jail because of the following exception:
2023-08-05T18:43:51 69.523 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.523 ERR Skipping loading of active block data for oldwest_jail because of the following exception:
2023-08-05T18:43:51 69.523 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.523 ERR Skipping loading of active block data for oldwest_jail because of the following exception:
2023-08-05T18:43:51 69.523 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.550 ERR Skipping loading of active block data for oldwest_stables because of the following exception:
2023-08-05T18:43:51 69.550 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.550 ERR Skipping loading of active block data for oldwest_stables because of the following exception:
2023-08-05T18:43:51 69.550 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.555 ERR Skipping loading of active block data for oldwest_strip_01 because of the following exception:
2023-08-05T18:43:51 69.556 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.556 ERR Skipping loading of active block data for oldwest_strip_01 because of the following exception:
2023-08-05T18:43:51 69.556 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.560 ERR Skipping loading of active block data for oldwest_strip_02 because of the following exception:
2023-08-05T18:43:51 69.560 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.560 ERR Skipping loading of active block data for oldwest_strip_02 because of the following exception:
2023-08-05T18:43:51 69.560 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.565 ERR Skipping loading of active block data for oldwest_strip_03 because of the following exception:
2023-08-05T18:43:51 69.565 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.565 ERR Skipping loading of active block data for oldwest_strip_03 because of the following exception:
2023-08-05T18:43:51 69.565 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.565 ERR Skipping loading of active block data for oldwest_strip_03 because of the following exception:
2023-08-05T18:43:51 69.566 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.566 ERR Skipping loading of active block data for oldwest_strip_03 because of the following exception:
2023-08-05T18:43:51 69.566 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.594 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.594 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.594 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.594 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.595 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.595 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.595 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.595 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.595 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.595 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.595 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.595 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.595 ERR Skipping loading of active block data for parking_garage_02 because of the following exception:
2023-08-05T18:43:51 69.595 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.603 ERR Skipping loading of active block data for parking_garage_03 because of the following exception:
2023-08-05T18:43:51 69.603 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.603 ERR Skipping loading of active block data for parking_garage_03 because of the following exception:
2023-08-05T18:43:51 69.603 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.603 ERR Skipping loading of active block data for parking_garage_03 because of the following exception:
2023-08-05T18:43:51 69.603 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.636 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.636 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.636 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.636 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.636 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.637 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.637 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.637 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.637 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.637 ERR Skipping loading of active block data for parking_lot_02 because of the following exception:
2023-08-05T18:43:51 69.637 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.755 ERR Skipping loading of active block data for perishton_tunnel_02 because of the following exception:
2023-08-05T18:43:51 69.755 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.755 ERR Skipping loading of active block data for perishton_tunnel_02 because of the following exception:
2023-08-05T18:43:51 69.755 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.756 ERR Skipping loading of active block data for perishton_tunnel_02 because of the following exception:
2023-08-05T18:43:51 69.756 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.756 ERR Skipping loading of active block data for perishton_tunnel_02 because of the following exception:
2023-08-05T18:43:51 69.756 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.756 ERR Skipping loading of active block data for perishton_tunnel_02 because of the following exception:
2023-08-05T18:43:51 69.756 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.793 ERR Skipping loading of active block data for police_station_03 because of the following exception:
2023-08-05T18:43:51 69.793 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.793 ERR Skipping loading of active block data for police_station_03 because of the following exception:
2023-08-05T18:43:51 69.793 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.793 ERR Skipping loading of active block data for police_station_03 because of the following exception:
2023-08-05T18:43:51 69.793 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.793 ERR Skipping loading of active block data for police_station_03 because of the following exception:
2023-08-05T18:43:51 69.794 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.794 ERR Skipping loading of active block data for police_station_03 because of the following exception:
2023-08-05T18:43:51 69.794 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.800 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.800 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.800 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.801 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.801 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.801 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.801 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.801 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.801 ERR Skipping loading of active block data for post_office_02 because of the following exception:
2023-08-05T18:43:51 69.801 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.822 ERR Skipping loading of active block data for prison_01 because of the following exception:
2023-08-05T18:43:51 69.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.822 ERR Skipping loading of active block data for prison_01 because of the following exception:
2023-08-05T18:43:51 69.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.822 ERR Skipping loading of active block data for prison_01 because of the following exception:
2023-08-05T18:43:51 69.822 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.823 ERR Skipping loading of active block data for prison_01 because of the following exception:
2023-08-05T18:43:51 69.823 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.845 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.845 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.845 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.845 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.845 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.845 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.845 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.846 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.846 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.847 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.847 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.848 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.848 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.848 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.848 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.848 ERR Skipping loading of active block data for prison_02 because of the following exception:
2023-08-05T18:43:51 69.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.886 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.887 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.887 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.887 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.887 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.887 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.887 ERR Skipping loading of active block data for radio_station_01 because of the following exception:
2023-08-05T18:43:51 69.887 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.895 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.895 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.895 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.895 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.895 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.895 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.895 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.895 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.896 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.896 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.896 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.896 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.896 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.896 ERR Skipping loading of active block data for radio_station_02 because of the following exception:
2023-08-05T18:43:51 69.896 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.902 ERR Skipping loading of active block data for radio_station_03 because of the following exception:
2023-08-05T18:43:51 69.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.902 ERR Skipping loading of active block data for radio_station_03 because of the following exception:
2023-08-05T18:43:51 69.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.910 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.910 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.910 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.910 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.910 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.911 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.911 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.912 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.912 ERR Skipping loading of active block data for ranger_station_01 because of the following exception:
2023-08-05T18:43:51 69.912 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.925 ERR Skipping loading of active block data for ranger_station_03 because of the following exception:
2023-08-05T18:43:51 69.925 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.931 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.932 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.933 ERR Skipping loading of active block data for ranger_station_04 because of the following exception:
2023-08-05T18:43:51 69.933 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.967 ERR Skipping loading of active block data for ranger_station_05 because of the following exception:
2023-08-05T18:43:51 69.967 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.975 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.975 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.975 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.976 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.976 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.977 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.977 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.977 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.977 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.977 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.977 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.977 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.977 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.977 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.977 ERR Skipping loading of active block data for ranger_station_06 because of the following exception:
2023-08-05T18:43:51 69.977 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.986 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.986 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.986 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.987 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.987 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.987 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.987 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.987 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.987 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.988 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.988 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.988 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.988 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.988 ERR Skipping loading of active block data for ranger_station_07 because of the following exception:
2023-08-05T18:43:51 69.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.994 ERR Skipping loading of active block data for remnant_burnt_03 because of the following exception:
2023-08-05T18:43:51 69.994 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 69.994 ERR Skipping loading of active block data for remnant_burnt_03 because of the following exception:
2023-08-05T18:43:51 69.994 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.008 ERR Skipping loading of active block data for remnant_burnt_07 because of the following exception:
2023-08-05T18:43:51 70.009 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.009 ERR Skipping loading of active block data for remnant_burnt_07 because of the following exception:
2023-08-05T18:43:51 70.009 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.009 ERR Skipping loading of active block data for remnant_burnt_07 because of the following exception:
2023-08-05T18:43:51 70.009 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.009 ERR Skipping loading of active block data for remnant_burnt_07 because of the following exception:
2023-08-05T18:43:51 70.009 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.052 ERR Skipping loading of active block data for remnant_business_01 because of the following exception:
2023-08-05T18:43:51 70.052 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.052 ERR Skipping loading of active block data for remnant_business_01 because of the following exception:
2023-08-05T18:43:51 70.052 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.052 ERR Skipping loading of active block data for remnant_business_01 because of the following exception:
2023-08-05T18:43:51 70.052 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.052 ERR Skipping loading of active block data for remnant_business_01 because of the following exception:
2023-08-05T18:43:51 70.052 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.089 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2023-08-05T18:43:51 70.089 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:51 70.089 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
2023-08-05T18:43:51 70.090 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.154 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2023-08-05T18:43:52 70.154 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.155 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2023-08-05T18:43:52 70.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.155 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2023-08-05T18:43:52 70.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.155 ERR Skipping loading of active block data for remnant_downtown_filler_16 because of the following exception:
2023-08-05T18:43:52 70.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.159 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2023-08-05T18:43:52 70.159 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.159 ERR Skipping loading of active block data for remnant_downtown_filler_17 because of the following exception:
2023-08-05T18:43:52 70.159 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.323 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2023-08-05T18:43:52 70.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.324 ERR Skipping loading of active block data for remnant_waste_02 because of the following exception:
2023-08-05T18:43:52 70.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.345 ERR Skipping loading of active block data for remnant_waste_05 because of the following exception:
2023-08-05T18:43:52 70.345 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.345 ERR Skipping loading of active block data for remnant_waste_05 because of the following exception:
2023-08-05T18:43:52 70.345 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.346 ERR Skipping loading of active block data for remnant_waste_05 because of the following exception:
2023-08-05T18:43:52 70.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.346 ERR Skipping loading of active block data for remnant_waste_05 because of the following exception:
2023-08-05T18:43:52 70.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.346 ERR Skipping loading of active block data for remnant_waste_05 because of the following exception:
2023-08-05T18:43:52 70.346 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.363 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2023-08-05T18:43:52 70.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.364 ERR Skipping loading of active block data for remnant_waste_08 because of the following exception:
2023-08-05T18:43:52 70.364 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.402 ERR Skipping loading of active block data for remnant_waste_16 because of the following exception:
2023-08-05T18:43:52 70.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.402 ERR Skipping loading of active block data for remnant_waste_16 because of the following exception:
2023-08-05T18:43:52 70.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.403 ERR Skipping loading of active block data for remnant_waste_16 because of the following exception:
2023-08-05T18:43:52 70.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.403 ERR Skipping loading of active block data for remnant_waste_16 because of the following exception:
2023-08-05T18:43:52 70.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.403 ERR Skipping loading of active block data for remnant_waste_16 because of the following exception:
2023-08-05T18:43:52 70.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.403 ERR Skipping loading of active block data for remnant_waste_16 because of the following exception:
2023-08-05T18:43:52 70.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.419 ERR Skipping loading of active block data for remnant_waste_18 because of the following exception:
2023-08-05T18:43:52 70.419 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.426 ERR Skipping loading of active block data for remnant_waste_19 because of the following exception:
2023-08-05T18:43:52 70.426 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.471 ERR Skipping loading of active block data for rest_area_03 because of the following exception:
2023-08-05T18:43:52 70.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.471 ERR Skipping loading of active block data for rest_area_03 because of the following exception:
2023-08-05T18:43:52 70.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.471 ERR Skipping loading of active block data for rest_area_03 because of the following exception:
2023-08-05T18:43:52 70.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.471 ERR Skipping loading of active block data for rest_area_03 because of the following exception:
2023-08-05T18:43:52 70.471 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.478 ERR Skipping loading of active block data for rest_area_04 because of the following exception:
2023-08-05T18:43:52 70.478 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.479 ERR Skipping loading of active block data for rest_area_04 because of the following exception:
2023-08-05T18:43:52 70.479 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.479 ERR Skipping loading of active block data for rest_area_04 because of the following exception:
2023-08-05T18:43:52 70.479 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.509 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.509 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.509 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.509 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.509 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.509 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.509 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.510 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.510 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.510 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.510 ERR Skipping loading of active block data for rural_church_01 because of the following exception:
2023-08-05T18:43:52 70.510 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.525 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.525 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.525 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.525 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.525 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.526 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.526 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.527 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.527 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.527 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.527 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.527 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.527 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.527 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.528 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.528 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.528 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.528 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.528 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.528 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.528 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.528 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.528 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.528 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.528 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.528 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.529 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.529 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.529 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.529 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.529 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.529 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.529 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.530 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.530 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.531 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.531 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.531 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.531 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.531 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.531 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.531 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.532 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.532 ERR Skipping loading of active block data for rural_drive_in_01 because of the following exception:
2023-08-05T18:43:52 70.533 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.584 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.584 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.584 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.584 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.584 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.585 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.585 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.585 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.585 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.585 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.585 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.585 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.586 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.586 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.586 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.586 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.586 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.586 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.586 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.586 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.586 ERR Skipping loading of active block data for sawmill_01 because of the following exception:
2023-08-05T18:43:52 70.586 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.601 ERR Skipping loading of active block data for school_01 because of the following exception:
2023-08-05T18:43:52 70.601 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.601 ERR Skipping loading of active block data for school_01 because of the following exception:
2023-08-05T18:43:52 70.601 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.601 ERR Skipping loading of active block data for school_01 because of the following exception:
2023-08-05T18:43:52 70.601 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.601 ERR Skipping loading of active block data for school_01 because of the following exception:
2023-08-05T18:43:52 70.601 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.601 ERR Skipping loading of active block data for school_01 because of the following exception:
2023-08-05T18:43:52 70.602 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.602 ERR Skipping loading of active block data for school_01 because of the following exception:
2023-08-05T18:43:52 70.602 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.609 ERR Skipping loading of active block data for school_daycare_01 because of the following exception:
2023-08-05T18:43:52 70.609 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.609 ERR Skipping loading of active block data for school_daycare_01 because of the following exception:
2023-08-05T18:43:52 70.609 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.609 ERR Skipping loading of active block data for school_daycare_01 because of the following exception:
2023-08-05T18:43:52 70.609 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.615 ERR Skipping loading of active block data for school_daycare_03 because of the following exception:
2023-08-05T18:43:52 70.616 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.616 ERR Skipping loading of active block data for school_daycare_03 because of the following exception:
2023-08-05T18:43:52 70.616 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.616 ERR Skipping loading of active block data for school_daycare_03 because of the following exception:
2023-08-05T18:43:52 70.616 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.616 ERR Skipping loading of active block data for school_daycare_03 because of the following exception:
2023-08-05T18:43:52 70.616 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.616 ERR Skipping loading of active block data for school_daycare_03 because of the following exception:
2023-08-05T18:43:52 70.616 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.616 ERR Skipping loading of active block data for school_daycare_03 because of the following exception:
2023-08-05T18:43:52 70.616 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.697 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2023-08-05T18:43:52 70.697 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.697 ERR Skipping loading of active block data for skyscraper_01 because of the following exception:
2023-08-05T18:43:52 70.697 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.730 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.730 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.730 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.730 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.730 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.730 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.730 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.730 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.730 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.730 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.731 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.731 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.731 ERR Skipping loading of active block data for skyscraper_02 because of the following exception:
2023-08-05T18:43:52 70.731 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.750 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2023-08-05T18:43:52 70.750 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.750 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2023-08-05T18:43:52 70.750 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.750 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2023-08-05T18:43:52 70.750 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.750 ERR Skipping loading of active block data for skyscraper_03 because of the following exception:
2023-08-05T18:43:52 70.750 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.766 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2023-08-05T18:43:52 70.766 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.766 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2023-08-05T18:43:52 70.766 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.766 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2023-08-05T18:43:52 70.767 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.767 ERR Skipping loading of active block data for skyscraper_04 because of the following exception:
2023-08-05T18:43:52 70.767 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.775 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.775 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.775 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.775 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.775 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.775 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.775 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.775 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.775 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.775 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.776 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.776 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.776 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.776 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.776 ERR Skipping loading of active block data for store_autoparts_01 because of the following exception:
2023-08-05T18:43:52 70.776 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.810 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.810 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.810 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.810 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.810 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.810 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.810 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.810 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.810 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.811 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.811 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.811 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.811 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.811 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.811 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.811 ERR Skipping loading of active block data for store_bakery_01 because of the following exception:
2023-08-05T18:43:52 70.812 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.820 ERR Skipping loading of active block data for store_book_01 because of the following exception:
2023-08-05T18:43:52 70.820 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.820 ERR Skipping loading of active block data for store_book_01 because of the following exception:
2023-08-05T18:43:52 70.821 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.828 ERR Skipping loading of active block data for store_book_02 because of the following exception:
2023-08-05T18:43:52 70.828 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.828 ERR Skipping loading of active block data for store_book_02 because of the following exception:
2023-08-05T18:43:52 70.828 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.828 ERR Skipping loading of active block data for store_book_02 because of the following exception:
2023-08-05T18:43:52 70.828 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.828 ERR Skipping loading of active block data for store_book_02 because of the following exception:
2023-08-05T18:43:52 70.828 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.828 ERR Skipping loading of active block data for store_book_02 because of the following exception:
2023-08-05T18:43:52 70.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.829 ERR Skipping loading of active block data for store_book_02 because of the following exception:
2023-08-05T18:43:52 70.829 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.837 ERR Skipping loading of active block data for store_clothing_01 because of the following exception:
2023-08-05T18:43:52 70.837 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.837 ERR Skipping loading of active block data for store_clothing_01 because of the following exception:
2023-08-05T18:43:52 70.837 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.837 ERR Skipping loading of active block data for store_clothing_01 because of the following exception:
2023-08-05T18:43:52 70.837 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.837 ERR Skipping loading of active block data for store_clothing_01 because of the following exception:
2023-08-05T18:43:52 70.837 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.843 ERR Skipping loading of active block data for store_clothing_02 because of the following exception:
2023-08-05T18:43:52 70.843 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.843 ERR Skipping loading of active block data for store_clothing_02 because of the following exception:
2023-08-05T18:43:52 70.844 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.844 ERR Skipping loading of active block data for store_clothing_02 because of the following exception:
2023-08-05T18:43:52 70.844 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.844 ERR Skipping loading of active block data for store_clothing_02 because of the following exception:
2023-08-05T18:43:52 70.844 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.844 ERR Skipping loading of active block data for store_clothing_02 because of the following exception:
2023-08-05T18:43:52 70.844 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.844 ERR Skipping loading of active block data for store_clothing_02 because of the following exception:
2023-08-05T18:43:52 70.844 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.848 ERR Skipping loading of active block data for store_electronics_01 because of the following exception:
2023-08-05T18:43:52 70.848 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.849 ERR Skipping loading of active block data for store_electronics_01 because of the following exception:
2023-08-05T18:43:52 70.849 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.849 ERR Skipping loading of active block data for store_electronics_01 because of the following exception:
2023-08-05T18:43:52 70.849 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.888 ERR Skipping loading of active block data for store_grocery_01 because of the following exception:
2023-08-05T18:43:52 70.888 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.888 ERR Skipping loading of active block data for store_grocery_01 because of the following exception:
2023-08-05T18:43:52 70.888 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.902 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.902 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.902 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.902 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.902 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.903 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.903 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.903 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.903 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.903 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.903 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.903 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.903 ERR Skipping loading of active block data for store_grocery_02 because of the following exception:
2023-08-05T18:43:52 70.903 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.909 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.909 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.909 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.909 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.909 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.909 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.909 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.909 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.909 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.910 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.910 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.910 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.910 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.910 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.910 ERR Skipping loading of active block data for store_grocery_03 because of the following exception:
2023-08-05T18:43:52 70.910 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.915 ERR Skipping loading of active block data for store_grocery_04 because of the following exception:
2023-08-05T18:43:52 70.915 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.915 ERR Skipping loading of active block data for store_grocery_04 because of the following exception:
2023-08-05T18:43:52 70.915 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.931 ERR Skipping loading of active block data for store_gun_01 because of the following exception:
2023-08-05T18:43:52 70.931 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.931 ERR Skipping loading of active block data for store_gun_01 because of the following exception:
2023-08-05T18:43:52 70.931 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.931 ERR Skipping loading of active block data for store_gun_01 because of the following exception:
2023-08-05T18:43:52 70.931 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.931 ERR Skipping loading of active block data for store_gun_01 because of the following exception:
2023-08-05T18:43:52 70.931 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.931 ERR Skipping loading of active block data for store_gun_01 because of the following exception:
2023-08-05T18:43:52 70.931 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.931 ERR Skipping loading of active block data for store_gun_01 because of the following exception:
2023-08-05T18:43:52 70.932 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.972 ERR Skipping loading of active block data for store_gun_02 because of the following exception:
2023-08-05T18:43:52 70.972 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.972 ERR Skipping loading of active block data for store_gun_02 because of the following exception:
2023-08-05T18:43:52 70.972 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.972 ERR Skipping loading of active block data for store_gun_02 because of the following exception:
2023-08-05T18:43:52 70.972 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.972 ERR Skipping loading of active block data for store_gun_02 because of the following exception:
2023-08-05T18:43:52 70.972 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.972 ERR Skipping loading of active block data for store_gun_02 because of the following exception:
2023-08-05T18:43:52 70.972 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.979 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2023-08-05T18:43:52 70.979 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.979 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2023-08-05T18:43:52 70.979 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.979 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2023-08-05T18:43:52 70.979 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.979 ERR Skipping loading of active block data for store_hardware_01 because of the following exception:
2023-08-05T18:43:52 70.979 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.987 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.987 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.987 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.987 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.987 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.987 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.988 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.988 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.988 ERR Skipping loading of active block data for store_hardware_02 because of the following exception:
2023-08-05T18:43:52 70.988 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.993 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2023-08-05T18:43:52 70.993 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.993 ERR Skipping loading of active block data for store_laundry_01 because of the following exception:
2023-08-05T18:43:52 70.993 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 70.997 ERR Skipping loading of active block data for store_pharmacy_01 because of the following exception:
2023-08-05T18:43:52 70.997 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.004 ERR Skipping loading of active block data for store_pharmacy_02 because of the following exception:
2023-08-05T18:43:52 71.005 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.068 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.068 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.068 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.068 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.068 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.068 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.068 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.068 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.068 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.068 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.068 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.069 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.069 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.069 ERR Skipping loading of active block data for survivor_site_05 because of the following exception:
2023-08-05T18:43:52 71.069 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.073 ERR Skipping loading of active block data for survivor_site_06 because of the following exception:
2023-08-05T18:43:52 71.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.073 ERR Skipping loading of active block data for survivor_site_06 because of the following exception:
2023-08-05T18:43:52 71.073 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.074 ERR Skipping loading of active block data for survivor_site_06 because of the following exception:
2023-08-05T18:43:52 71.074 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.077 ERR Skipping loading of active block data for survivor_site_07 because of the following exception:
2023-08-05T18:43:52 71.078 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.078 ERR Skipping loading of active block data for survivor_site_07 because of the following exception:
2023-08-05T18:43:52 71.078 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.078 ERR Skipping loading of active block data for survivor_site_07 because of the following exception:
2023-08-05T18:43:52 71.078 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.081 ERR Skipping loading of active block data for survivor_site_08 because of the following exception:
2023-08-05T18:43:52 71.081 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.081 ERR Skipping loading of active block data for survivor_site_08 because of the following exception:
2023-08-05T18:43:52 71.081 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.081 ERR Skipping loading of active block data for survivor_site_08 because of the following exception:
2023-08-05T18:43:52 71.082 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.085 ERR Skipping loading of active block data for survivor_site_09 because of the following exception:
2023-08-05T18:43:52 71.085 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.085 ERR Skipping loading of active block data for survivor_site_09 because of the following exception:
2023-08-05T18:43:52 71.085 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.085 ERR Skipping loading of active block data for survivor_site_09 because of the following exception:
2023-08-05T18:43:52 71.085 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.117 ERR Skipping loading of active block data for survivor_site_11 because of the following exception:
2023-08-05T18:43:52 71.117 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:52 71.117 ERR Skipping loading of active block data for survivor_site_11 because of the following exception:
2023-08-05T18:43:52 71.117 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.124 ERR Skipping loading of active block data for trader_bob because of the following exception:
2023-08-05T18:43:53 71.125 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.125 ERR Skipping loading of active block data for trader_bob because of the following exception:
2023-08-05T18:43:53 71.125 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.125 ERR Skipping loading of active block data for trader_bob because of the following exception:
2023-08-05T18:43:53 71.125 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.125 ERR Skipping loading of active block data for trader_bob because of the following exception:
2023-08-05T18:43:53 71.125 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.125 ERR Skipping loading of active block data for trader_bob because of the following exception:
2023-08-05T18:43:53 71.125 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.125 ERR Skipping loading of active block data for trader_bob because of the following exception:
2023-08-05T18:43:53 71.125 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.144 ERR Skipping loading of active block data for trader_joel because of the following exception:
2023-08-05T18:43:53 71.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.144 ERR Skipping loading of active block data for trader_joel because of the following exception:
2023-08-05T18:43:53 71.144 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.154 ERR Skipping loading of active block data for trailer_01 because of the following exception:
2023-08-05T18:43:53 71.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.155 ERR Skipping loading of active block data for trailer_01 because of the following exception:
2023-08-05T18:43:53 71.155 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.157 ERR Skipping loading of active block data for trailer_02 because of the following exception:
2023-08-05T18:43:53 71.158 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.158 ERR Skipping loading of active block data for trailer_02 because of the following exception:
2023-08-05T18:43:53 71.158 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.217 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.217 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.217 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.218 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.218 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.218 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.218 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.218 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.218 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.218 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.219 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.219 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.219 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.219 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.219 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.219 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.219 ERR Skipping loading of active block data for utility_electric_co_02 because of the following exception:
2023-08-05T18:43:53 71.219 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.226 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.226 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.226 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.226 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.226 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.226 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.226 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.227 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.227 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.227 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.227 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.227 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.227 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.227 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.227 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.227 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.227 ERR Skipping loading of active block data for utility_refinery_01 because of the following exception:
2023-08-05T18:43:53 71.227 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.233 ERR Skipping loading of active block data for utility_substation_02 because of the following exception:
2023-08-05T18:43:53 71.233 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.233 ERR Skipping loading of active block data for utility_substation_02 because of the following exception:
2023-08-05T18:43:53 71.233 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.233 ERR Skipping loading of active block data for utility_substation_02 because of the following exception:
2023-08-05T18:43:53 71.234 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.234 ERR Skipping loading of active block data for utility_substation_02 because of the following exception:
2023-08-05T18:43:53 71.234 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.246 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2023-08-05T18:43:53 71.246 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.247 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2023-08-05T18:43:53 71.247 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.247 ERR Skipping loading of active block data for utility_waterworks_01 because of the following exception:
2023-08-05T18:43:53 71.247 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.280 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2023-08-05T18:43:53 71.280 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.280 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2023-08-05T18:43:53 71.280 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.280 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2023-08-05T18:43:53 71.280 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.280 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2023-08-05T18:43:53 71.281 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.281 ERR Skipping loading of active block data for warehouse_06 because of the following exception:
2023-08-05T18:43:53 71.281 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.286 ERR Skipping loading of active block data for warehouse_07 because of the following exception:
2023-08-05T18:43:53 71.286 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.286 ERR Skipping loading of active block data for warehouse_07 because of the following exception:
2023-08-05T18:43:53 71.286 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.286 ERR Skipping loading of active block data for warehouse_07 because of the following exception:
2023-08-05T18:43:53 71.287 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.287 ERR Skipping loading of active block data for warehouse_07 because of the following exception:
2023-08-05T18:43:53 71.287 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.287 ERR Skipping loading of active block data for warehouse_07 because of the following exception:
2023-08-05T18:43:53 71.287 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.294 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.294 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.294 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.294 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.294 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.294 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.294 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.294 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.294 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.295 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.295 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.295 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.295 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.295 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.295 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.295 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.296 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.296 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.296 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.296 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.296 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.296 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.296 ERR Skipping loading of active block data for warehouse_08 because of the following exception:
2023-08-05T18:43:53 71.296 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.315 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.315 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.315 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.315 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.315 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.316 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.316 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.317 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.317 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.317 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.317 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.317 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.317 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.317 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.318 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.318 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.318 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.318 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.318 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.318 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.318 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.319 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.319 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.320 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.320 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.320 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.320 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.320 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.320 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.320 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.321 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.321 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.322 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.322 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.322 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.322 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.322 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.322 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.322 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.323 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.323 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.324 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.324 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.324 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.324 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.324 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.324 ERR Skipping loading of active block data for weigh_station_01 because of the following exception:
2023-08-05T18:43:53 71.324 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.377 ERR Skipping loading of active block data for cabin_13 because of the following exception:
2023-08-05T18:43:53 71.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.378 ERR Skipping loading of active block data for cabin_13 because of the following exception:
2023-08-05T18:43:53 71.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.378 ERR Skipping loading of active block data for cabin_13 because of the following exception:
2023-08-05T18:43:53 71.378 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.396 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.396 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.396 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.396 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.397 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.397 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.397 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.397 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.397 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.397 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.397 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.398 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.398 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.399 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.399 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.399 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.399 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.399 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.399 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.399 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.400 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.400 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.400 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.400 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.400 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.400 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.400 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.401 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.401 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.401 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.401 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.401 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.401 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.401 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.402 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.402 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.403 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.403 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.404 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.404 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.404 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.404 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.404 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.404 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.404 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.405 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.405 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.405 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.405 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.405 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.405 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.405 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.406 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.406 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.406 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.406 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.406 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.406 ERR Skipping loading of active block data for rural_outdoor_wedding_01 because of the following exception:
2023-08-05T18:43:53 71.406 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.472 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.472 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.472 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.472 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.473 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.473 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.474 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.474 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.474 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.474 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.474 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.474 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.474 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.474 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.474 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.474 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.474 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.474 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.475 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.475 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.476 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.476 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.477 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.477 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.477 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.477 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.477 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.477 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.477 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.478 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.478 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.478 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.478 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.478 ERR Skipping loading of active block data for house_old_mansard_07 because of the following exception:
2023-08-05T18:43:53 71.478 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.488 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.488 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.488 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.488 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.488 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.488 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.488 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.489 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.489 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.489 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.489 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.489 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.489 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.489 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.490 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.490 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.490 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.490 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.490 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.490 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.490 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.491 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.491 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.492 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.492 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.492 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.492 ERR Skipping loading of active block data for army_camp_05 because of the following exception:
2023-08-05T18:43:53 71.492 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.554 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
2023-08-05T18:43:53 71.554 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.554 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
2023-08-05T18:43:53 71.554 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.554 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
2023-08-05T18:43:53 71.554 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.554 ERR Skipping loading of active block data for remnant_burnt_01 because of the following exception:
2023-08-05T18:43:53 71.555 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.582 ERR Skipping loading of active block data for wilderness_filler_11 because of the following exception:
2023-08-05T18:43:53 71.582 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.582 ERR Skipping loading of active block data for wilderness_filler_11 because of the following exception:
2023-08-05T18:43:53 71.583 EXC Object reference not set to an instance of an object
at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <0266d593c0f442fa83ca9e728741ee90>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Prefab:readTriggerData(PooledBinaryReader)
Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
<Load>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2023-08-05T18:43:53 71.619 INF Started thread GenerateChunks
2023-08-05T18:43:54 73.114 INF Calculating world hashes took 1442 ms (world size 189 MiB)
2023-08-05T18:43:55 73.220 INF Loading dtm raw file took 1550ms
2023-08-05T18:43:55 73.368 INF Biomes image size w= 3072, h = 3072
2023-08-05T18:43:56 74.142 INF Loading and creating biomes took 921ms
2023-08-05T18:43:57 75.395 INF Loading and creating shader control textures took 1253ms
2023-08-05T18:43:57 75.906 INF Loading and parsing of generator took 510ms
2023-08-05T18:43:57 75.958 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
2023-08-05T18:43:57 75.962 INF Started thread SaveChunks C:\Users\benlu\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Region
2023-08-05T18:43:59 77.497 INF [DECO] read
2023-08-05T18:43:59 77.532 INF Decorating chunks
2023-08-05T18:43:59 77.745 INF Dynamic Music Initialized on Server
2023-08-05T18:43:59 77.758 INF Dynamic Music Initialized on Client
2023-08-05T18:43:59 77.970 INF AstarManager Init
2023-08-05T18:44:00 78.215 INF WeatherManager: Init 0 weather packages
2023-08-05T18:44:00 78.500 INF createWorld() done
2023-08-05T18:44:00 78.501 INF Loading players.xml
Exception: Item with name 'meleeHandPlayer' not found!
at EntityAlive.CopyPropertiesFromEntityClass () [0x0005b] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at Entity.InitCommon () [0x00029] in <0266d593c0f442fa83ca9e728741ee90>:0
at Entity.Init (System.Int32 _entityClass) [0x00007] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Init (System.Int32 _entityClass) [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <0266d593c0f442fa83ca9e728741ee90>:0
at GameManager+<StartAsServer>d__146.MoveNext () [0x00532] in <0266d593c0f442fa83ca9e728741ee90>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Start () [0x0000d] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.MoveByInput () [0x002db] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.stopMoving () [0x0002a] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x000b6] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
2023-08-05T18:44:30 108.404 INF Preparing quit
2023-08-05T18:44:30 108.404 INF Disconnect
2023-08-05T18:44:30 108.409 INF [NET] ServerShutdown
2023-08-05T18:44:30 108.409 INF NET: Stopping server protocols
2023-08-05T18:44:30 108.608 INF NET: LiteNetLib server stopped
2023-08-05T18:44:30 108.612 INF [EOS-P2PS] Server stopped
2023-08-05T18:44:30 108.618 INF SaveAndCleanupWorld
2023-08-05T18:44:30 108.621 ERR [QuickStack] Failed to write locked slots file: Object reference not set to an instance of an object. Slot states will not be saved!
2023-08-05T18:44:30 108.648 INF Saving 0 of chunks took 19ms
2023-08-05T18:44:30 108.650 INF [DECO] written 0, in 1ms
2023-08-05T18:44:30 108.652 INF [DECO] write thread 0ms
2023-08-05T18:44:30 108.654 INF [Steamworks.NET] Stopping server
2023-08-05T18:44:30 108.654 INF [Steamworks.NET] Exiting Lobby
2023-08-05T18:44:30 109.019 INF [MODS] Loading localization from mod: Quartz
2023-08-05T18:44:30 109.056 INF [MODS] Loading localization from mod: UltimateMultiTool
2023-08-05T18:44:30 109.066 INF [MODS] Loading localization from mod: Clouds_Altered_Start
2023-08-05T18:44:30 109.074 INF [MODS] Loading localization from mod: Custom_Tools
2023-08-05T18:44:30 109.083 INF [MODS] Loading localization from mod: DayOfWeek
2023-08-05T18:44:30 109.099 INF [MODS] Loading localization from mod: IDCAdvancedDewCollector
2023-08-05T18:44:30 109.107 INF [MODS] Loading localization from mod: IDCAnimalSnare
2023-08-05T18:44:30 109.115 INF [MODS] Loading localization from mod: Lootable Vending Machines Mod
2023-08-05T18:44:31 109.130 INF [MODS] Loading localization from mod: MPLogue_Prefabs_A21
2023-08-05T18:44:31 109.139 INF [MODS] Loading localization from mod: QuickStack
2023-08-05T18:44:31 109.163 INF [MODS] Loading localization from mod: SMXcore
2023-08-05T18:44:31 109.171 INF [MODS] Loading localization from mod: SMXhud
2023-08-05T18:44:31 109.180 INF [MODS] Loading localization from mod: SMXmenu
2023-08-05T18:44:31 109.190 INF [MODS] Loading localization from mod: SMXui
2023-08-05T18:44:31 109.198 INF [MODS] Loading localization from mod: Survivor's Katana
2023-08-05T18:44:31 109.206 INF [MODS] Loading localization from mod: Tactical_Weapons
2023-08-05T18:44:31 109.226 INF [MODS] Loading localization from mod: Trader_Safe_Zone_Open_24_7_Except_During_Bloodmoon
2023-08-05T18:44:31 109.234 INF [MODS] Loading localization from mod: WeaponsExpanded
2023-08-05T18:44:31 109.287 INF [MODS] Loading localization from mod: QuestsExpanded
2023-08-05T18:44:31 109.327 INF AstarManager Cleanup
2023-08-05T18:44:32 110.345 INF Clearing queues.
2023-08-05T18:44:32 110.346 INF Cleared queues.
2023-08-05T18:44:32 110.351 INF World.Unload
2023-08-05T18:44:32 110.357 INF Exited thread GenerateChunks
2023-08-05T18:44:32 110.358 INF Exited thread SaveChunks C:\Users\benlu\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Region
2023-08-05T18:44:32 110.363 INF World.Cleanup
2023-08-05T18:44:32 110.364 INF Exited thread ChunkRegeneration
2023-08-05T18:44:32 110.371 INF Exited thread ChunkCalc
2023-08-05T18:44:32 110.372 INF Exited thread ChunkMeshBake
2023-08-05T18:44:32 110.382 INF Exited thread WaterSimulationApplyChanges
2023-08-05T18:44:32 110.391 INF Persistent GamePrefs saved
2023-08-05T18:44:32 110.391 ERR [QuickStack] Failed to write locked slots file: Object reference not set to an instance of an object. Slot states will not be saved!
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
2023-08-05T18:44:32 110.559 INF [Quartz] [XUiV_VideoPlayer] UpdateData
WindowsVideoMedia error unhandled Color Standard: 0 falling back to default this may result in rendering issues
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
2023-08-05T18:44:32 110.634 INF Persistent GamePrefs saved
2023-08-05T18:44:32 110.634 INF Cleanup
2023-08-05T18:44:33 111.410 INF AchievementManager.Cleanup
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at Inventory.get_holdingItemData () [0x00038] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityAlive.Update () [0x000fc] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayer.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
at UnityEngine.Component.GetComponent[T] () [0x00021] in <4bba812690714c578170328b4ec178d0>:0
at LocalPlayerUI.get_windowManager () [0x0000e] in <0266d593c0f442fa83ca9e728741ee90>:0
at PlayerMoveController.Update () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
NullReferenceException: Object reference not set to an instance of an object
at EntityAlive.get_AimingGun () [0x00000] in <0266d593c0f442fa83ca9e728741ee90>:0
at EntityPlayerLocal.LateUpdate () [0x00069] in <0266d593c0f442fa83ca9e728741ee90>:0
2023-08-05T18:44:33 111.597 INF Terminating threads
2023-08-05T18:44:33 111.686 INF Exited thread SteamNetworkingServer
2023-08-05T18:44:33 111.686 INF OnApplicationQuit
2023-08-05T18:44:33 111.695 INF Terminating threads
2023-08-05T18:44:33 111.695 INF OnApplicationQuit
Setting up 4 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Peak usage frame count: [2.0 KB-4.0 KB]: 638 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 1288 frames, [16.0 KB-32.0 KB]: 79 frames, [32.0 KB-64.0 KB]: 242 frames, [64.0 KB-128.0 KB]: 1030 frames, [128.0 KB-256.0 KB]: 22 frames, [256.0 KB-0.5 MB]: 130 frames, [0.5 MB-1.0 MB]: 27 frames, [1.0 MB-2.0 MB]: 4 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
Initial Block Size 4.0 MB
Current Block Size 7.3 MB
Peak Allocated Bytes 6.9 MB
Overflow Count 5
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 128.0 KB
Peak Allocated Bytes 128.0 KB
Overflow Count 1
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 504.0 KB
Peak Allocated Bytes 501.5 KB
Overflow Count 1842
[ALLOC_TEMP_Background Job.Worker 8]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 6]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 182.4 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 182.4 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 339 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 5]
Initial Block Size 256.0 KB
Current Block Size 272.0 KB
Peak Allocated Bytes 222.4 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 14]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 33.0 KB
Overflow Count 1
[ALLOC_TEMP_Background Job.Worker 6]
Initial Block Size 32.0 KB
Current Block Size 52.0 KB
Peak Allocated Bytes 50.8 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 4]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 182.4 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 3]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 182.4 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 12]
Initial Block Size 32.0 KB
Current Block Size 52.0 KB
Peak Allocated Bytes 48.4 KB
Overflow Count 1
[ALLOC_TEMP_EnlightenWorker] x 4
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 15]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 35.6 KB
Overflow Count 1
[ALLOC_TEMP_Background Job.Worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 279 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 2]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 7]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 1
[ALLOC_TEMP_UnityGfxDeviceWorker]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 59.8 KB
Overflow Count 12
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 5]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 13]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 1
[ALLOC_TEMP_Job.Worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 182.4 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 182.4 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 3]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 8.4 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 11]
Initial Block Size 32.0 KB
Current Block Size 36.0 KB
Peak Allocated Bytes 32.0 KB
Overflow Count 1
[ALLOC_TEMP_Background Job.Worker 0]
Initial Block Size 32.0 KB
Current Block Size 60.0 KB
Peak Allocated Bytes 58.4 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 4]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 193703
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 458209
32B: 15 Subsections = 7680 buckets. Failed count: 765490
48B: 53 Subsections = 18090 buckets. Failed count: 944216
64B: 29 Subsections = 7424 buckets. Failed count: 266113
80B: 152 Subsections = 31129 buckets. Failed count: 113879
96B: 3 Subsections = 512 buckets. Failed count: 87627
112B: 2 Subsections = 292 buckets. Failed count: 92134
128B: 1 Subsections = 128 buckets. Failed count: 103691
[ALLOC_DEFAULT_MAIN]
Peak usage frame count: [16.0 MB-32.0 MB]: 264 frames, [32.0 MB-64.0 MB]: 1629 frames, [64.0 MB-128.0 MB]: 266 frames, [128.0 MB-256.0 MB]: 1304 frames, [256.0 MB-0.50 GB]: 2 frames
Requested Block Size 16.0 MB
Peak Block count 12
Peak Allocated memory 309.0 MB
Peak Large allocation bytes 168.0 MB
[ALLOC_DEFAULT_THREAD]
Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 1536 frames, [16.0 MB-32.0 MB]: 1641 frames, [32.0 MB-64.0 MB]: 18 frames, [128.0 MB-256.0 MB]: 269 frames
Requested Block Size 16.0 MB
Peak Block count 16
Peak Allocated memory 226.5 MB
Peak Large allocation bytes 128.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 2
Overflow Count (too large) 3
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 11
Overflow Count (too large) 13
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 8
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 458209
32B: 15 Subsections = 7680 buckets. Failed count: 765490
48B: 53 Subsections = 18090 buckets. Failed count: 944216
64B: 29 Subsections = 7424 buckets. Failed count: 266113
80B: 152 Subsections = 31129 buckets. Failed count: 113879
96B: 3 Subsections = 512 buckets. Failed count: 87627
112B: 2 Subsections = 292 buckets. Failed count: 92134
128B: 1 Subsections = 128 buckets. Failed count: 103691
[ALLOC_GFX_MAIN]
Peak usage frame count: [64.0 KB-128.0 KB]: 259 frames, [2.0 MB-4.0 MB]: 1507 frames, [4.0 MB-8.0 MB]: 84 frames, [8.0 MB-16.0 MB]: 26 frames, [16.0 MB-32.0 MB]: 27 frames, [32.0 MB-64.0 MB]: 12 frames, [64.0 MB-128.0 MB]: 73 frames, [128.0 MB-256.0 MB]: 1454 frames, [256.0 MB-0.50 GB]: 23 frames
Requested Block Size 16.0 MB
Peak Block count 10
Peak Allocated memory 449.4 MB
Peak Large allocation bytes 304.0 MB
[ALLOC_GFX_THREAD]
Peak usage frame count: [2.0 KB-4.0 KB]: 248 frames, [64.0 KB-128.0 KB]: 7 frames, [8.0 MB-16.0 MB]: 1699 frames, [16.0 MB-32.0 MB]: 6 frames, [32.0 MB-64.0 MB]: 41 frames, [64.0 MB-128.0 MB]: 1464 frames
Requested Block Size 16.0 MB
Peak Block count 6
Peak Allocated memory 87.2 MB
Peak Large allocation bytes 35.4 MB
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 3050
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 458209
32B: 15 Subsections = 7680 buckets. Failed count: 765490
48B: 53 Subsections = 18090 buckets. Failed count: 944216
64B: 29 Subsections = 7424 buckets. Failed count: 266113
80B: 152 Subsections = 31129 buckets. Failed count: 113879
96B: 3 Subsections = 512 buckets. Failed count: 87627
112B: 2 Subsections = 292 buckets. Failed count: 92134
128B: 1 Subsections = 128 buckets. Failed count: 103691
[ALLOC_CACHEOBJECTS_MAIN]
Peak usage frame count: [32.0 MB-64.0 MB]: 255 frames, [64.0 MB-128.0 MB]: 1534 frames, [128.0 MB-256.0 MB]: 1676 frames
Requested Block Size 4.0 MB
Peak Block count 58
Peak Allocated memory 233.3 MB
Peak Large allocation bytes 43.2 MB
[ALLOC_CACHEOBJECTS_THREAD]
Peak usage frame count: [16.0 MB-32.0 MB]: 250 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 1554 frames, [128.0 MB-256.0 MB]: 171 frames, [256.0 MB-0.50 GB]: 1489 frames
Requested Block Size 4.0 MB
Peak Block count 78
Peak Allocated memory 312.4 MB
Peak Large allocation bytes 113.0 MB
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 1 Subsections = 1024 buckets. Failed count: 458209
32B: 15 Subsections = 7680 buckets. Failed count: 765490
48B: 53 Subsections = 18090 buckets. Failed count: 944216
64B: 29 Subsections = 7424 buckets. Failed count: 266113
80B: 152 Subsections = 31129 buckets. Failed count: 113879
96B: 3 Subsections = 512 buckets. Failed count: 87627
112B: 2 Subsections = 292 buckets. Failed count: 92134
128B: 1 Subsections = 128 buckets. Failed count: 103691
[ALLOC_TYPETREE_MAIN]
Peak usage frame count: [0-1.0 KB]: 248 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 1765 frames, [0.5 MB-1.0 MB]: 1451 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 0.6 MB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Peak usage frame count: [2.0 KB-4.0 KB]: 248 frames, [256.0 KB-0.5 MB]: 235 frames, [0.5 MB-1.0 MB]: 1342 frames, [2.0 MB-4.0 MB]: 1640 frames
Requested Block Size 2.0 MB
Peak Block count 2
Peak Allocated memory 2.3 MB
Peak Large allocation bytes 0 B