JustPaste.it

UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/TQU/Documents/Unreal Projects/MyGame/MyGame.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/TQU/Documents/Unreal Projects/MyGame/MyGame.uproject" -cook -stage -archive -archivedirectory="C:/Users/TQU/Desktop/Moja Gra 2" -package
-clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe MyGame Win64 Development -Project="C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject" "C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject" -NoUBTMakefiles -remoteini="C:\Users\TQU\Documents\Unreal Projects\
MyGame" -skipdeploy -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): Took 0.901397s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe MyGame Win64 Development -Project="C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject" "C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject" -NoUBTMakefiles -remoteini="C:\Users\TQU\Documents\Unreal Projects\
MyGame" -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): ERROR: Windows SDK v8.1 must be installed in order to build this target.
UATHelper: Packaging (Windows (64-bit)): Took 2.3452718s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe MyGame Win64 Development -Project="C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject" "C:\Users\TQU\Documents\Unreal Projects\MyGame\MyGame.uproject" -NoUBTMakefiles -remoteini="C:\Users\TQU\D
ocuments\Unreal Projects\MyGame" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.02.18-05.53.21.txt'
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\TQU\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error