#Use Z to toggle on/off [DISABLED:and right mouse to activate head tracking]
#(Good for games like Outerra)
def update():
yaw = trackIR.yaw
pitch = trackIR.pitch
deltaYaw = filters.delta(yaw)
deltaPitch = filters.delta(pitch)
if (enabled): #if (enabled and hotkey)
mouse.deltaX = deltaYaw*multiplyx
mouse.deltaY = -deltaPitch*multiplyy
if starting:
enabled = False
multiplyx = 6
multiplyy = 8
trackIR.update += update
#hotkey = mouse.rightButton
toggle = keyboard.getPressed(Key.Z)
if toggle:
enabled = not enabled