MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=C:\Program Files\Epic Games\4.9\Engine\Binaries\DotNET
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -nocompileeditor -installed -nop4 -project=C:/TempDesktop/DEP/DoneEvilProject4.9/DoneEvilProject.uproject -cook -stage -archive -archivedirectory=D:/DDamonDesktop/ghh -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.9/Engine/Programs/AutomationTool/Saved
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/D.Damon/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.9)
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables.
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat.
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\Windows\Microsoft.NET\Framework\
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\Windows\Microsoft.NET\Framework\
MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319
MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts.
MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 9 script DLL(s).
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\TempDesktop\DEP\DoneEvilProject4.9\DoneEvilProject.uproject
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params **************
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateAppBundle=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=D:\DDamonDesktop\ghh
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=C:\TempDesktop\DEP\DoneEvilProject4.9\Saved\StagedBuilds
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Shipping
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookingEditorContent=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumCookersToSpawn=0
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FastCook=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.9\Engine\Binaries\Win64
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.9\Engine\Binaries\Win64
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.9\Engine\Binaries\Win64\UE4Game.exe
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.9\Engine\Binaries\Win64\UE4Game.exe
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=C:\TempDesktop\DEP\DoneEvilProject4.9\DoneEvilProject.uproject
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=DoneEvilProject
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak=
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params **************
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\TempDesktop\DEP\DoneEvilProject4.9\DoneEvilProject.uproject
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.9\Engine\Programs\AutomationTool\Saved\Cook-2015.10.21-17.52.00.txt
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.9\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\TempDesktop\DEP\DoneEvilProject4.9\DoneEvilProject.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -fileopenlog -abslog="C:\Program Files\Epic Games\4.9\Engine\Programs\AutomationTool\Saved\Cook-2015.10.21-17.52.00.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: DoneEvilProject
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(285997322) SRandInit(285997323).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.02:828][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:591][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:603][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:614][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:625][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:637][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:653][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:661][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:668][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:676][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:689][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:698][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:706][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:708][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:732][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:741][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:747][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:757][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:758][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:926][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.05:990][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/D.Damon/AppData/Local/UnrealEngine/4.9/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.06:270][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.08:049][ 0]LogLinker:Warning: Asset '../../../Engine/Plugins/Runtime/LeapMotionController/Content/LM_PassthroughMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.10:100][ 0]LogCook:Display: Done creating registry. It took 1.75s.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.15:878][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:191][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:194][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:195][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:267][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:268][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:270][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:271][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:278][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:279][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:282][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:283][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:286][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:287][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:290][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:291][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:295][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:296][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:380][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:382][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:388][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:389][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:397][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:399][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:405][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:405][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:410][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:411][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:423][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:423][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:810][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:814][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:819][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:823][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:826][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:830][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:837][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:841][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:852][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:856][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:882][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:958][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:965][ 0]LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.16:999][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:003][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:004][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:031][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:035][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:038][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:044][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:047][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:051][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:054][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:057][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:174][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:181][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:293][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:386][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.17:467][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.27:139][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.27:139][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.27:141][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.27:151][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0026.75] Compile of CardSelect successful, but with 10 Warning(s) [in 80 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.27:152][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0026.75] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.27:152][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0026.75] Compile of CardSelect successful, but with 12 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:293][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:305][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:306][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:308][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:309][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:309][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:310][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:311][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:311][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:312][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:315][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:315][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:316][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:319][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:320][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:321][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:322][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:322][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:323][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:324][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:325][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:326][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:327][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:329][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:330][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:331][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apples' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApples would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:332][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:333][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:334][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:334][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl' does not inherit from 'Pawn Character' ( Cast To id_501_Owl would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:335][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:336][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:337][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:340][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:341][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:342][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:343][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Test Enemy' does not inherit from 'Pawn Character' ( Cast To TestEnemy would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:344][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:345][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:346][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:347][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:348][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:431][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:434][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:568][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0029.16] Compile of pawnCharacter successful, but with 44 Warning(s) [in 407 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:575][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0029.17] Compile of pawnCharacter successful, but with 45 Warning(s) [in 5 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.29:576][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0029.17] Compile of pawnCharacter successful, but with 46 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:274][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:369][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:452][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0030.05] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 249 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:462][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0030.06] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:463][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0030.06] Compile of PCTypeHaunter successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:498][ 0]LogBlueprint:Error: [compiler id_501_Owl] Error COMPILER ERROR: failed building connection with 'Hate Meteorite Fall Reference is not compatible with Type Htr Skill Reference.' at SpawnActor Hate Meteorite Fall
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:540][ 0]LogBlueprint:Warning: [compiler id_501_Owl] Warning [0030.13] Compile of id_501_Owl failed. 1 Fatal Issue(s) 0 Warning(s) [in 47 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:548][ 0]LogBlueprint:Warning: [compiler id_501_Owl] Warning [0030.14] Compile of id_501_Owl failed. 1 Fatal Issue(s) 1 Warning(s) [in 7 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.30:549][ 0]LogBlueprint:Warning: [compiler id_501_Owl] Warning [0030.14] Compile of id_501_Owl failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:234][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:239][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:241][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:243][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:244][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:245][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:247][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:248][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:249][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:249][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:250][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:251][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:252][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:253][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:254][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:255][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:257][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:268][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:377][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0030.97] Compile of PCTypeAttack successful, but with 18 Warning(s) [in 221 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:391][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0030.99] Compile of PCTypeAttack successful, but with 19 Warning(s) [in 13 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:392][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0030.99] Compile of PCTypeAttack successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:434][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:435][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:436][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:446][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0031.04] Compile of TestEnemy successful, but with 3 Warning(s) [in 19 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:455][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0031.05] Compile of TestEnemy successful, but with 4 Warning(s) [in 8 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.31:456][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0031.05] Compile of TestEnemy successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:049][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:050][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:053][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:054][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:055][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:066][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0031.66] Compile of id_503_GreenApple_AI successful, but with 5 Warning(s) [in 30 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:078][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0031.67] Compile of id_503_GreenApple_AI successful, but with 6 Warning(s) [in 10 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:079][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0031.67] Compile of id_503_GreenApple_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:141][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:143][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:145][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:146][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:147][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:157][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0031.75] Compile of id_502_Joker_AI successful, but with 5 Warning(s) [in 30 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:167][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0031.76] Compile of id_502_Joker_AI successful, but with 6 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:168][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0031.76] Compile of id_502_Joker_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:211][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:212][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:214][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:215][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:224][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0031.82] Compile of id_501_Owl_AI successful, but with 4 Warning(s) [in 22 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:236][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0031.83] Compile of id_501_Owl_AI successful, but with 5 Warning(s) [in 10 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:237][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0031.83] Compile of id_501_Owl_AI successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:285][ 0]LogBlueprint:Error: [compiler id_012_cow] Error COMPILER ERROR: failed building connection with 'IWant Eat Reference is not compatible with Type Atk Skill Reference.' at SpawnActor IWant Eat
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:287][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:288][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:289][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:320][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning [0031.92] Compile of id_012_cow failed. 1 Fatal Issue(s) 3 Warning(s) [in 41 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:322][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning [0031.92] Compile of id_012_cow failed. 1 Fatal Issue(s) 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.32:322][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning [0031.92] Compile of id_012_cow failed. 1 Fatal Issue(s) 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:156][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:168][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:169][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:170][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:171][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:172][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:173][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:173][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 011 Rabbit : PCType Attack Reference is not compatible with Id 011 Rabbit Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:175][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:176][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:177][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:178][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:179][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:180][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:181][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:182][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:183][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 011 Rabbit and Target : Id 011 Rabbit Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:183][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:255][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0032.85] Compile of TypeHaunterActionButton successful, but with 18 Warning(s) [in 198 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:263][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0032.86] Compile of TypeHaunterActionButton successful, but with 19 Warning(s) [in 7 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.33:264][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0032.86] Compile of TypeHaunterActionButton successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:578][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:579][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:581][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:581][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:582][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:634][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0034.23] Compile of TypeGamblerActionButton successful, but with 5 Warning(s) [in 122 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:646][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0034.24] Compile of TypeGamblerActionButton successful, but with 6 Warning(s) [in 10 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.34:647][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0034.24] Compile of TypeGamblerActionButton successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:576][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'PCType Attack Net' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack_net would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:578][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:579][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:579][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:580][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:581][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:583][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:584][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:585][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:586][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:587][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:588][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:589][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:590][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:591][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:600][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:601][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:601][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:603][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:605][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:606][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:607][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:608][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:609][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:610][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:611][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:612][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:613][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:614][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:700][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0036.30] Compile of TypeAttackActionButton successful, but with 29 Warning(s) [in 230 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:720][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0036.32] Compile of TypeAttackActionButton successful, but with 30 Warning(s) [in 18 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.36:721][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0036.32] Compile of TypeAttackActionButton successful, but with 31 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:283][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:292][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:293][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:382][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0036.98] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 186 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:389][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0036.98] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 5 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:389][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0036.98] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:754][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:755][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:756][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:758][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:760][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:762][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:811][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0037.41] Compile of NewPlayerController successful, but with 6 Warning(s) [in 146 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:859][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0037.45] Compile of NewPlayerController successful, but with 7 Warning(s) [in 45 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.37:860][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0037.45] Compile of NewPlayerController successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:952][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:953][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:954][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:955][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:959][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:960][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:961][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:962][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:963][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:964][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:965][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:966][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:969][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:970][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:971][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:972][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:974][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:975][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:977][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:978][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:982][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:984][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:985][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.38:986][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.39:094][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.39:096][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.39:097][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.39:150][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0038.74] Compile of BattleUMG successful, but with 27 Warning(s) [in 337 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.39:217][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0038.81] Compile of BattleUMG successful, but with 28 Warning(s) [in 65 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.39:217][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0038.81] Compile of BattleUMG successful, but with 29 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.40:269][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.40:380][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0039.97] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 219 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.40:391][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0039.99] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.40:391][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0039.99] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.41:465][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage.R10_AttackAroundPawnBigDamage_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.41:593][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.R6And8And14_AttackAllPawn_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:652][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:653][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:654][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:656][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:692][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0043.29] Compile of HexMapGrid successful, but with 4 Warning(s) [in 106 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:753][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0043.35] Compile of HexMapGrid successful, but with 5 Warning(s) [in 60 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.43:754][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0043.35] Compile of HexMapGrid successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:863][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:873][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:879][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:881][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:883][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:886][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:887][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:890][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:892][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:893][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:894][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:895][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.44:896][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.45:178][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0044.77] Compile of pawnCharacter successful, but with 13 Warning(s) [in 462 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.45:179][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0044.77] Compile of pawnCharacter successful, but with 14 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.45:286][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0044.88] Compile of pawnCharacter successful, but with 15 Warning(s) [in 106 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.46:220][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.46:321][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0045.92] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 203 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.46:322][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0045.92] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.46:341][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0045.94] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 18 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:199][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:292][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0046.89] Compile of PCTypeAttack successful, but with 1 Warning(s) [in 239 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:293][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0046.89] Compile of PCTypeAttack successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:343][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0046.94] Compile of PCTypeAttack successful, but with 3 Warning(s) [in 49 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:589][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:590][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:591][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:592][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:595][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:596][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:597][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:598][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:599][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:600][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:601][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:602][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:605][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:606][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:607][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:608][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:610][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:611][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:613][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:614][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:616][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:617][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:618][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:619][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:725][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:726][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:727][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:776][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0047.37] Compile of BattleUMG successful, but with 27 Warning(s) [in 336 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:777][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0047.37] Compile of BattleUMG successful, but with 28 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.47:860][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0047.45] Compile of BattleUMG successful, but with 29 Warning(s) [in 81 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:611][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:612][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:613][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:614][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:615][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:618][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:689][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0048.28] Compile of NewPlayerController successful, but with 6 Warning(s) [in 184 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:691][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0048.28] Compile of NewPlayerController successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:757][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0048.35] Compile of NewPlayerController successful, but with 8 Warning(s) [in 65 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:900][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:914][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:915][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:994][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0048.59] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 182 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.48:995][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0048.59] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:004][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0048.60] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 8 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:185][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:188][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:189][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:190][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:191][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:192][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:194][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:195][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:196][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:206][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:207][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:207][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:212][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:213][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:214][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:215][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:216][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:218][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:218][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:296][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0048.89] Compile of TypeAttackActionButton successful, but with 19 Warning(s) [in 230 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:297][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0048.89] Compile of TypeAttackActionButton successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.49:358][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0048.95] Compile of TypeAttackActionButton successful, but with 21 Warning(s) [in 60 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.50:506][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.50:613][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0050.21] Compile of PCTypeHaunter successful, but with 1 Warning(s) [in 205 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.50:614][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0050.21] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.50:666][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0050.26] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 51 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:320][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:321][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:322][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:322][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:324][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:325][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:326][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:397][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0050.99] Compile of TypeHaunterActionButton successful, but with 7 Warning(s) [in 191 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:398][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0050.99] Compile of TypeHaunterActionButton successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.51:473][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0051.07] Compile of TypeHaunterActionButton successful, but with 9 Warning(s) [in 74 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:133][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:134][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:136][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:146][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0051.74] Compile of TestEnemy successful, but with 3 Warning(s) [in 22 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:147][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0051.74] Compile of TestEnemy successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:178][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0051.77] Compile of TestEnemy successful, but with 5 Warning(s) [in 30 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:837][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:840][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:841][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:842][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:842][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:843][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:844][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:845][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:846][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:847][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:857][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0052.45] Compile of CardSelect successful, but with 10 Warning(s) [in 91 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:857][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0052.45] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.52:863][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0052.46] Compile of CardSelect successful, but with 12 Warning(s) [in 4 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:559][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:560][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:562][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:564][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:613][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0053.21] Compile of HexMapGrid successful, but with 4 Warning(s) [in 138 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:614][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0053.21] Compile of HexMapGrid successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.53:734][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0053.33] Compile of HexMapGrid successful, but with 6 Warning(s) [in 119 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.58:126][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Original/TemplateMap -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/TemplateMap.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:027][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/TemplateMap.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:035][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/ActorMacros -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:045][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/ActorMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:045][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:053][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:053][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:056][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:057][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:062][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:064][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:071][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:072][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/MakeVectorsOrthogonal -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/MakeVectorsOrthogonal.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:076][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/MakeVectorsOrthogonal.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:077][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:227][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:228][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:230][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:231][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:234][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:235][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:237][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:238][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:251][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:252][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:291][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:292][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:359][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:361][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:368][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:368][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:372][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:373][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:377][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:491][ 0]LogLinker:Warning: Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:492][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01': Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:493][ 0]LogLinker:Warning: Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:493][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01': Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:494][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01.SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:537][ 0]LogCook:Display: Cooking /Game/Map/SceneMap/VolcanoSpace01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SceneMap/VolcanoSpace01.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:628][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SceneMap/VolcanoSpace01.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:630][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:636][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:636][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:641][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:644][ 0]LogCook:Display: Cooking /Game/UMG/Skill/BetSkill/AddStar -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/AddStar.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:662][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/AddStar.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:664][ 0]LogCook:Display: Cooking /Game/UMG/ResultWidget/Win -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ResultWidget/Win.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:677][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ResultWidget/Win.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:680][ 0]LogCook:Display: Cooking /Game/UMG/ResultWidget/Lose -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ResultWidget/Lose.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:696][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ResultWidget/Lose.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:698][ 0]LogCook:Display: Cooking /Game/UMG/ReduceProperty/ReduceHPs -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ReduceProperty/ReduceHPs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:759][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ReduceProperty/ReduceHPs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:761][ 0]LogCook:Display: Cooking /Game/UMG/ReduceProperty/ReduceHP2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ReduceProperty/ReduceHP2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:844][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ReduceProperty/ReduceHP2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:846][ 0]LogCook:Display: Cooking /Game/UMG/MainBattleUI/End -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/MainBattleUI/End.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:873][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/MainBattleUI/End.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.52.59:893][ 0]LogCook:Display: Cooking /Game/UMG/MainBattleUI/BattleUMG -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/MainBattleUI/BattleUMG.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:281][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/MainBattleUI/BattleUMG.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:290][ 0]LogCook:Display: Cooking /Game/UMG/InformationBoard/InfBoard -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/InformationBoard/InfBoard.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:314][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/InformationBoard/InfBoard.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:317][ 0]LogCook:Display: Cooking /Game/UMG/Buff/ReduceHP2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Buff/ReduceHP2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:318][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ReduceHP2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:320][ 0]LogCook:Display: Cooking /Game/UMG/Buff/AtkBuff -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Buff/AtkBuff.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:358][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Buff/AtkBuff.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:421][ 0]LogCook:Display: Cooking /Game/UMG/ActionButtons/1004/AtkBRSelectObjectWidget -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/1004/AtkBRSelectObjectWidget.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:456][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/1004/AtkBRSelectObjectWidget.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:611][ 0]LogCook:Display: Cooking /Game/UMG/ActionButtons/TypeHaunterActionButtonold -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeHaunterActionButtonold.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:690][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeHaunterActionButtonold.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.01:703][ 0]LogCook:Display: Cooking /Game/UMG/ActionButtons/TypeHaunterActionButton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeHaunterActionButton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.02:491][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeHaunterActionButton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.02:499][ 0]LogCook:Display: Cooking /Game/UMG/ActionButtons/TypeGamblerActionButton2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeGamblerActionButton2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.02:500][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TypeGamblerActionButton2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.02:508][ 0]LogCook:Display: Cooking /Game/UMG/ActionButtons/TypeGamblerActionButton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeGamblerActionButton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.03:024][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeGamblerActionButton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.03:040][ 0]LogCook:Display: Cooking /Game/UMG/ActionButtons/TypeAttackActionButton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeAttackActionButton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.03:913][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ActionButtons/TypeAttackActionButton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.03:922][ 0]LogCook:Display: Cooking /Game/UMG/Text_EnimyRound -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Text_EnimyRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.03:923][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Text_EnimyRound. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:125][ 0]LogCook:Display: Cooking /Game/UMG/TextMain -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TextMain.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:222][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TextMain.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:224][ 0]LogCook:Display: Cooking /Game/UMG/ShowHP -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ShowHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:237][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ShowHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:240][ 0]LogCook:Display: Cooking /Game/UMG/NewWidgetBlueprint -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/NewWidgetBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:241][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewWidgetBlueprint. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:244][ 0]LogCook:Display: Cooking /Game/UMG/NewFont -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/NewFont.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:246][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/NewFont.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:247][ 0]LogCook:Display: Cooking /Game/UMG/Loading -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Loading.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:268][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Loading.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:270][ 0]LogCook:Display: Cooking /Game/UMG/ExitBattleCheck -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ExitBattleCheck.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:294][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/ExitBattleCheck.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:296][ 0]LogCook:Display: Cooking /Game/Timer/NewCurveBase -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Timer/NewCurveBase.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:299][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Timer/NewCurveBase.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:300][ 0]LogCook:Display: Cooking /Game/Structure/TeamPawnSetting -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/TeamPawnSetting.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:301][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/TeamPawnSetting.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:306][ 0]LogCook:Display: Cooking /Game/Structure/SeveralMapGridStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/SeveralMapGridStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:308][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/SeveralMapGridStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:309][ 0]LogCook:Display: Cooking /Game/Structure/playerDataValue -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/playerDataValue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:311][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/playerDataValue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:312][ 0]LogCook:Display: Cooking /Game/Structure/PawnSpawnProperty -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/PawnSpawnProperty.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:315][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/PawnSpawnProperty.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:319][ 0]LogCook:Display: Cooking /Game/Structure/ObstaclesData2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/ObstaclesData2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:321][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/ObstaclesData2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:322][ 0]LogCook:Display: Cooking /Game/Structure/ObstaclesData -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/ObstaclesData.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:324][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/ObstaclesData.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:325][ 0]LogCook:Display: Cooking /Game/Structure/MovePathStructure -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MovePathStructure.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:326][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MovePathStructure.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:329][ 0]LogCook:Display: Cooking /Game/Structure/MapGridStatus2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MapGridStatus2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:329][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MapGridStatus2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:330][ 0]LogCook:Display: Cooking /Game/Structure/MapGridStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MapGridStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:332][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MapGridStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:333][ 0]LogCook:Display: Cooking /Game/Structure/MapCoordinate -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MapCoordinate.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:335][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/MapCoordinate.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:336][ 0]LogCook:Display: Cooking /Game/Structure/characterDataValue -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/characterDataValue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:338][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/characterDataValue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:339][ 0]LogCook:Display: Cooking /Game/Structure/aStarObject -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/aStarObject.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:341][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/aStarObject.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:342][ 0]LogCook:Display: Cooking /Game/Structure/AdditionalState -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/AdditionalState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:344][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Structure/AdditionalState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:353][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:355][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:356][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:361][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:375][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:378][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:388][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbit0601_4 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:391][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:392][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/Date_0619/02_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/Date_0619/02_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:402][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/Date_0619/02_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:403][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/Date_0619/01_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/Date_0619/01_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:412][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/Date_0619/01_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:421][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0808/right1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/right1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:423][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/right1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:425][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/AnimBlueprint_Owl_0728 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/AnimBlueprint_Owl_0728.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:471][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/AnimBlueprint_Owl_0728.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:473][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/03_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:484][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:485][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/02_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/02_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:495][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/02_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:498][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/01_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/01_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:507][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/01_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:517][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Orangutan/0927/Orangutan0928-2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Orangutan/0927/Orangutan0928-2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:521][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Orangutan/0927/Orangutan0928-2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:530][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0616/jokerThin2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/jokerThin2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:534][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/jokerThin2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:621][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/goat0809 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:625][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:637][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/eyes1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:639][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:717][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0808/goat0806 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/goat0806.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:721][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/goat0806.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:733][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0808/eyes1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:738][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:741][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:742][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for goat0727mix_Anim2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:747][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/goat0727mix_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:755][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:756][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/goat0727mix -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:759][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:770][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/eyes1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:773][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:803][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:807][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:808][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:816][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:822][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Walk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:825][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:829][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Wait -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:834][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:838][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:841][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:846][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Attack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:850][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim2_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:856][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:867][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:868][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/cowmix0729 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:871][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/cowmix0729.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:962][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0729/body4 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/body4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.04:966][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0729/body4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:008][ 0]LogCook:Display: Cooking /Game/Image/Button/map_button -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Button/map_button.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:010][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Button/map_button.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:017][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/blood_num/0 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:019][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:033][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/blood -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:035][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:042][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/round__enemy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round__enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:044][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round__enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:054][ 0]LogCook:Display: Cooking /Game/Image/Arrow/Skill_Arrow_Blue -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Arrow/Skill_Arrow_Blue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:056][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Arrow/Skill_Arrow_Blue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:065][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/Gambler/0728/gmb_skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Gambler/0728/gmb_skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:067][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Gambler/0728/gmb_skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:075][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useSkillButton/useBetButton/useBetButtonX -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/useBetButton/useBetButtonX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:077][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/useBetButton/useBetButtonX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:090][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useSkillButton/useSkillButtonO -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/useSkillButtonO.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:093][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/useSkillButtonO.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:102][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/skillNum/gmbI -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/skillNum/gmbI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:104][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/skillNum/gmbI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:111][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/bigPic/gmbMove -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/gmbMove.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:114][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/gmbMove.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:120][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/skillTold/III -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/skillTold/III.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:122][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/skillTold/III.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:128][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/main/hut_back -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/hut_back.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:131][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/hut_back.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:134][ 0]LogCook:Display: Cooking /Game/Enumerations/SelectCharacter -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/SelectCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:135][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SelectCharacter. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:138][ 0]LogCook:Display: Cooking /Game/Enumerations/PawnDirection -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/PawnDirection.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:138][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PawnDirection. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:139][ 0]LogCook:Display: Cooking /Game/Enumerations/EVictory -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EVictory.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:141][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EVictory.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:142][ 0]LogCook:Display: Cooking /Game/Enumerations/ETurnOfGame -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ETurnOfGame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:156][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ETurnOfGame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:157][ 0]LogCook:Display: Cooking /Game/Enumerations/ESystemState -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ESystemState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:159][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ESystemState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:160][ 0]LogCook:Display: Cooking /Game/Enumerations/ESkillOrder -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ESkillOrder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:161][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ESkillOrder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:162][ 0]LogCook:Display: Cooking /Game/Enumerations/EPawnDirection -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnDirection.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:164][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnDirection.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:165][ 0]LogCook:Display: Cooking /Game/Enumerations/EPawnControlStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnControlStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:166][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnControlStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:169][ 0]LogCook:Display: Cooking /Game/Enumerations/EPawnCharacterClass -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnCharacterClass.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:170][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for EPawnCharacterClass. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:171][ 0]LogCook:Display: Cooking /Game/Enumerations/EPawnActionMode -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnActionMode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:174][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EPawnActionMode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:175][ 0]LogCook:Display: Cooking /Game/Enumerations/EMapGridProperty -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EMapGridProperty.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:177][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EMapGridProperty.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:179][ 0]LogCook:Display: Cooking /Game/Enumerations/EExecuteStates -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EExecuteStates.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:180][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for EExecuteStates. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:184][ 0]LogCook:Display: Cooking /Game/Enumerations/EEventExecuteStates -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EEventExecuteStates.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:185][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EEventExecuteStates.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:186][ 0]LogCook:Display: Cooking /Game/Enumerations/EDeathOrAlive -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EDeathOrAlive.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:188][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EDeathOrAlive.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:190][ 0]LogCook:Display: Cooking /Game/Enumerations/EDeathCount -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EDeathCount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:191][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for EDeathCount. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:192][ 0]LogCook:Display: Cooking /Game/Enumerations/ECompleteItemOfSoulMission -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ECompleteItemOfSoulMission.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:193][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ECompleteItemOfSoulMission.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:199][ 0]LogCook:Display: Cooking /Game/Enumerations/EClassOfPawnCharacter -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EClassOfPawnCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:200][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for EClassOfPawnCharacter. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:201][ 0]LogCook:Display: Cooking /Game/Enumerations/EClassOfPawn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EClassOfPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:202][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for EClassOfPawn. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:203][ 0]LogCook:Display: Cooking /Game/Enumerations/ECharacter -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ECharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:204][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/ECharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:205][ 0]LogCook:Display: Cooking /Game/Enumerations/EBetStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EBetStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:207][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EBetStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:209][ 0]LogCook:Display: Cooking /Game/Enumerations/EBetSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EBetSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:211][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EBetSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:212][ 0]LogCook:Display: Cooking /Game/Enumerations/EAnimationStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EAnimationStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:213][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EAnimationStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:214][ 0]LogCook:Display: Cooking /Game/Enumerations/EAIExeStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EAIExeStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:216][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EAIExeStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:218][ 0]LogCook:Display: Cooking /Game/Enumerations/EAIAttackStatus -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/EAIAttackStatus.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:219][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for EAIAttackStatus. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:221][ 0]LogCook:Display: Cooking /Game/Enumerations/E -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/E.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:222][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for E. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:231][ 0]LogCook:Display: Cooking /Game/Blueprints/WorldClasses/BattleLevel/NewPlayerController -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewPlayerController.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:749][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewPlayerController.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:773][ 0]LogCook:Display: Cooking /Game/Blueprints/WorldClasses/BattleLevel/NewPawn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:784][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:786][ 0]LogCook:Display: Cooking /Game/Blueprints/WorldClasses/BattleLevel/NewHUD -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewHUD.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:815][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewHUD.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.05:821][ 0]LogCook:Display: Cooking /Game/Blueprints/WorldClasses/BattleLevel/NewGameState -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewGameState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.06:149][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewGameState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.06:152][ 0]LogCookCommandlet:Display: GC...
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:071][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/ActorMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:081][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:319][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ETurnOfGame.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:326][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ESkillOrder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:443][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ECharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:445][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EMapGridProperty.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:447][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/MapGridStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:458][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/MovePathStructure.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:462][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EAIExeStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:466][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/aStarObject.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:509][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:516][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cone.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:577][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EPawnActionMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:579][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EPawnControlStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:581][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EPawnDirection.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:668][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ESystemState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:687][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:692][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:725][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:890][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/AnimBlueprint_Owl_0728.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:923][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/Date_0619/01_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:925][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/Date_0619/02_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:945][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/01_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:951][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/02_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:956][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/03_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.08:982][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EBetStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:165][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Skill/BetSkill/AddStar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:301][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0729/eyes1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:315][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0729/goat0727mix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:411][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/Date_0616/jokerThin2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:443][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/Gambler/0728/gmb_skill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:449][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeGamblerActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:508][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/1004/main/hut_back.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:527][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeHaunterActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:594][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeAttackActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:616][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewPlayerController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:773][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ShowHP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:783][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/Button/map_button.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:797][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Buff/AtkBuff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:804][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ExitBattleCheck.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:817][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ReduceProperty/ReduceHP2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:831][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ReduceProperty/ReduceHPs.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:833][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ResultWidget/Lose.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:836][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ResultWidget/Win.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:861][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/MainBattleUI/BattleUMG.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:869][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/playerDataValue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:932][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EVictory.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.09:936][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/TeamPawnSetting.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:017][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/PawnSpawnProperty.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:040][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EDeathOrAlive.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:067][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/MakeVectorsOrthogonal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:110][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/characterDataValue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:124][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:132][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EAnimationStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:135][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/MapCoordinate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:141][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/AdditionalState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.10:154][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ECompleteItemOfSoulMission.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.16:197][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/MainBattleUI/End.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.16:345][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:338][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:340][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:341][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:341][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:342][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:345][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:345][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:346][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:348][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:351][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:365][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0076.96] Compile of CardSelect successful, but with 10 Warning(s) [in 107 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:366][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0076.96] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.17:367][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0076.96] Compile of CardSelect successful, but with 12 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:669][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:683][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:684][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:685][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:687][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:687][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:688][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:689][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:690][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:690][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:693][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:694][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:695][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:695][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:696][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:697][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:698][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:699][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:700][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:701][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:702][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:703][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:704][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:706][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:707][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill A Big Gun 2' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun2 would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:708][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:709][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apples' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApples would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:710][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:711][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:712][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:712][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl' does not inherit from 'Pawn Character' ( Cast To id_501_Owl would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:713][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:714][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:715][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:716][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:717][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill A Big Gun' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:718][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:718][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:719][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Test Enemy' does not inherit from 'Pawn Character' ( Cast To TestEnemy would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:720][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:721][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:722][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill B Zeroing in On' does not inherit from 'Base Skill' ( Cast To SkillB_ZeroingInOn would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:723][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:724][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill U Big Gun 2' does not inherit from 'Base Skill' ( Cast To SkillU_BigGun2 would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:725][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:726][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill U Killing God Game' does not inherit from 'Base Skill' ( Cast To SkillU_KillingGodGame would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:727][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:799][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:803][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:935][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0079.53] Compile of pawnCharacter successful, but with 49 Warning(s) [in 416 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:940][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0079.54] Compile of pawnCharacter successful, but with 50 Warning(s) [in 3 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.19:941][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0079.54] Compile of pawnCharacter successful, but with 51 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:442][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:455][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:548][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0080.14] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 175 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:560][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0080.15] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 11 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:560][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0080.16] Compile of PCTypeHaunter successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:612][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:615][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning [0080.21] Compile of TypeGamSkill successful, but with 1 Warning(s) [in 4 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:615][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning [0080.21] Compile of TypeGamSkill successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:616][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning [0080.21] Compile of TypeGamSkill successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:659][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:670][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning [0080.27] Compile of SkillC_SelfBite successful, but with 1 Warning(s) [in 21 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:672][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning [0080.27] Compile of SkillC_SelfBite successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.20:673][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning [0080.27] Compile of SkillC_SelfBite successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.21:349][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.21:353][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning [0080.95] Compile of R2And12_APtoZero successful, but with 1 Warning(s) [in 8 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.21:353][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning [0080.95] Compile of R2And12_APtoZero successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.21:354][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning [0080.95] Compile of R2And12_APtoZero successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.21:412][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.R6And8And14_AttackAllPawn_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:006][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:112][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0081.71] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 212 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:118][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0081.71] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 4 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:119][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0081.71] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:460][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:461][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:517][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning [0082.11] Compile of IWantEat successful, but with 2 Warning(s) [in 84 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:518][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning [0082.11] Compile of IWantEat successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.22:518][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning [0082.11] Compile of IWantEat successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.23:591][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.23:792][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0083.39] Compile of PCTypeAttack successful, but with 1 Warning(s) [in 314 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.23:865][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0083.46] Compile of PCTypeAttack successful, but with 2 Warning(s) [in 70 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.23:866][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0083.46] Compile of PCTypeAttack successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:831][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Magic Of Green' does not inherit from 'Type Atk Skill' ( Cast To MagicOfGreen would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:833][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 503 Green Apples : PCType Attack Reference is not compatible with Id 503 Green Apples Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:834][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 503 Green Apples and Target : Id 503 Green Apples Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:835][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 503 Green Apples' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApples would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:836][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:837][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:838][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:839][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 501 Owl' does not inherit from 'Pawn Character' ( Cast To id_501_Owl would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:840][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:841][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:842][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 011 Rabbit : PCType Attack Reference is not compatible with Id 011 Rabbit Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:843][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:844][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsTest Enemy : PCType Attack Reference is not compatible with Test Enemy Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:845][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsTest Enemy and Target : Test Enemy Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:846][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Test Enemy' does not inherit from 'Pawn Character' ( Cast To TestEnemy would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:847][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:848][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:849][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:850][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:851][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:852][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:853][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 011 Rabbit and Target : Id 011 Rabbit Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:853][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:976][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0084.57] Compile of TypeHaunterActionButton successful, but with 23 Warning(s) [in 357 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:990][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0084.58] Compile of TypeHaunterActionButton successful, but with 24 Warning(s) [in 11 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.24:991][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0084.59] Compile of TypeHaunterActionButton successful, but with 25 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:435][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:438][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:440][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:451][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0085.05] Compile of TestEnemy successful, but with 3 Warning(s) [in 35 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:468][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0085.06] Compile of TestEnemy successful, but with 4 Warning(s) [in 16 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:469][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0085.06] Compile of TestEnemy successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:525][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:527][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:528][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:529][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:530][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:542][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning [0085.14] Compile of id_504_RedApple successful, but with 5 Warning(s) [in 32 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:553][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning [0085.15] Compile of id_504_RedApple successful, but with 6 Warning(s) [in 10 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:554][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning [0085.15] Compile of id_504_RedApple successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:823][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:825][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:826][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:827][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:828][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:839][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0085.43] Compile of id_503_GreenApple_AI successful, but with 5 Warning(s) [in 26 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:852][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0085.45] Compile of id_503_GreenApple_AI successful, but with 6 Warning(s) [in 11 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.25:853][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0085.45] Compile of id_503_GreenApple_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:311][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 502 Jokers : PCType Gambler Reference is not compatible with Id 502 Jokers Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:312][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 502 Jokers and Target : Id 502 Jokers Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:313][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:314][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Skill A Big Gun 2' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun2 would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:315][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:316][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:317][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:318][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:320][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:321][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Skill A Big Gun' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:379][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0085.97] Compile of TypeGamblerActionButton successful, but with 10 Warning(s) [in 128 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:388][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0085.98] Compile of TypeGamblerActionButton successful, but with 11 Warning(s) [in 8 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:389][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0085.98] Compile of TypeGamblerActionButton successful, but with 12 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:720][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:722][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:726][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:727][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:729][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:737][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0086.33] Compile of id_502_Joker_AI successful, but with 5 Warning(s) [in 26 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:746][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0086.34] Compile of id_502_Joker_AI successful, but with 6 Warning(s) [in 7 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:747][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0086.34] Compile of id_502_Joker_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:786][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:787][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:788][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:790][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:800][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0086.40] Compile of id_501_Owl_AI successful, but with 4 Warning(s) [in 21 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:811][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0086.41] Compile of id_501_Owl_AI successful, but with 5 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.26:811][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0086.41] Compile of id_501_Owl_AI successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:172][ 0]LogBlueprint:Error: [compiler id_011_rabbit] Error COMPILER ERROR: failed building connection with 'Skill Flashlight Reference is not compatible with Type Atk Skill Reference.' at SpawnActor Skill Flashlight
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:175][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:177][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:178][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:179][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:248][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning [0086.84] Compile of id_011_rabbit failed. 1 Fatal Issue(s) 4 Warning(s) [in 89 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:264][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning [0086.86] Compile of id_011_rabbit failed. 1 Fatal Issue(s) 5 Warning(s) [in 14 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:264][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning [0086.86] Compile of id_011_rabbit failed. 1 Fatal Issue(s) 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:902][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'PCType Attack Net' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack_net would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:903][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:904][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:905][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:906][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:907][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:909][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:910][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:911][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:912][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:913][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:914][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:915][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:916][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:917][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:926][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:929][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:930][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:931][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:934][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:935][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:937][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:938][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:939][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:941][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:942][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:943][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:944][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:946][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.27:948][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:031][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0087.63] Compile of TypeAttackActionButton successful, but with 30 Warning(s) [in 232 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:056][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0087.65] Compile of TypeAttackActionButton successful, but with 31 Warning(s) [in 23 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:057][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0087.65] Compile of TypeAttackActionButton successful, but with 32 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:502][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:510][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:512][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:592][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0088.19] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 180 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:599][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0088.19] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 5 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.28:599][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0088.19] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:000][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:001][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:002][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:002][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:003][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:006][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:072][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0088.67] Compile of NewPlayerController successful, but with 6 Warning(s) [in 166 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:131][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0088.73] Compile of NewPlayerController successful, but with 7 Warning(s) [in 57 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.29:131][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0088.73] Compile of NewPlayerController successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:891][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:892][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:893][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:894][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:898][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:899][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:900][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:901][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:902][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:903][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:904][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:905][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:908][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:909][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:910][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:912][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:915][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:916][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:919][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:920][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:922][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:924][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:925][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.30:926][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.31:032][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.31:034][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.31:035][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.31:082][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0090.68] Compile of BattleUMG successful, but with 27 Warning(s) [in 362 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.31:152][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0090.75] Compile of BattleUMG successful, but with 28 Warning(s) [in 68 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.31:153][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0090.75] Compile of BattleUMG successful, but with 29 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:182][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:183][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:184][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:185][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:213][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0092.81] Compile of HexMapGrid successful, but with 4 Warning(s) [in 91 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:268][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0092.86] Compile of HexMapGrid successful, but with 5 Warning(s) [in 55 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.33:269][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0092.86] Compile of HexMapGrid successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:612][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:613][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:614][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:615][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:650][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0094.25] Compile of HexMapGrid successful, but with 4 Warning(s) [in 106 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:651][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0094.25] Compile of HexMapGrid successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.34:729][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0094.32] Compile of HexMapGrid successful, but with 6 Warning(s) [in 77 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:286][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:297][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:298][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:299][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:300][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:303][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:305][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:306][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:307][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:308][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:309][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:310][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:311][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:751][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0095.35] Compile of pawnCharacter successful, but with 13 Warning(s) [in 627 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:751][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0095.35] Compile of pawnCharacter successful, but with 14 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.35:930][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0095.52] Compile of pawnCharacter successful, but with 15 Warning(s) [in 178 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:901][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:902][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:903][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:904][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:909][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:910][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:911][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:912][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:913][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:914][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:915][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:916][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:918][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:919][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:920][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:921][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:924][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:925][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:927][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:929][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:931][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:933][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:935][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.37:937][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:047][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:048][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:049][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:112][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0097.71] Compile of BattleUMG successful, but with 27 Warning(s) [in 380 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:113][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0097.71] Compile of BattleUMG successful, but with 28 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:249][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0097.84] Compile of BattleUMG successful, but with 29 Warning(s) [in 133 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:491][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:584][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0098.18] Compile of PCTypeAttack successful, but with 1 Warning(s) [in 216 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:585][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0098.18] Compile of PCTypeAttack successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:634][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0098.23] Compile of PCTypeAttack successful, but with 3 Warning(s) [in 48 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:825][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:934][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0098.53] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 215 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:935][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0098.53] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.38:958][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0098.55] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 22 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.39:168][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.39:265][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0098.86] Compile of PCTypeHaunter successful, but with 1 Warning(s) [in 186 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.39:266][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0098.86] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.39:308][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0098.90] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 41 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:190][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:191][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:192][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:192][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:193][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:197][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:253][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0099.85] Compile of NewPlayerController successful, but with 6 Warning(s) [in 142 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:254][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0099.85] Compile of NewPlayerController successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:323][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0099.92] Compile of NewPlayerController successful, but with 8 Warning(s) [in 69 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:484][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:493][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:494][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:574][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0100.17] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 183 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:575][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0100.17] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:585][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0100.18] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:779][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:780][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:781][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:782][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:783][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:784][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:786][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:787][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:788][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:796][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:797][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:798][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:802][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:803][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:804][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:804][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:809][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:811][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:812][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:904][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0100.50] Compile of TypeAttackActionButton successful, but with 19 Warning(s) [in 246 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:905][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0100.50] Compile of TypeAttackActionButton successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.40:966][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0100.56] Compile of TypeAttackActionButton successful, but with 21 Warning(s) [in 60 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:183][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:184][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:185][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:196][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0101.79] Compile of TestEnemy successful, but with 3 Warning(s) [in 22 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:196][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0101.79] Compile of TestEnemy successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:231][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0101.83] Compile of TestEnemy successful, but with 5 Warning(s) [in 33 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:763][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:764][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:765][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:766][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:767][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:769][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:770][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:851][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0102.45] Compile of TypeHaunterActionButton successful, but with 7 Warning(s) [in 245 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:853][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0102.45] Compile of TypeHaunterActionButton successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.42:926][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0102.52] Compile of TypeHaunterActionButton successful, but with 9 Warning(s) [in 72 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:718][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:721][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:722][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:723][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:724][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:724][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:725][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:726][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:727][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:729][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:737][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0103.33] Compile of CardSelect successful, but with 10 Warning(s) [in 87 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:737][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0103.33] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.43:743][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0103.34] Compile of CardSelect successful, but with 12 Warning(s) [in 4 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.44:752][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewGameState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:070][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:077][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:108][ 0]LogCook:Display: Cooking /Game/Blueprints/WorldClasses/BattleLevel/NewGameMode -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewGameMode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:319][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/WorldClasses/BattleLevel/NewGameMode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:323][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/TypeSkill/TypeHtrSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeHtrSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:369][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeHtrSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:375][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/TypeSkill/TypeGamSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeGamSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:409][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeGamSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:412][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/TypeSkill/TypeAtkSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeAtkSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:451][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeAtkSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:453][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/TypeSkill/TypeAtkBossSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeAtkBossSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:501][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/TypeSkill/TypeAtkBossSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:592][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeHaunter/Template -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/Template.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:647][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/Template.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:652][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeHaunter/R_ExchangeLocation -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/R_ExchangeLocation.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:830][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/R_ExchangeLocation.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.48:839][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeHaunter/RemoveObstacles -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/RemoveObstacles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:025][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/RemoveObstacles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:426][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning No value will be returned by reference. Parameter 'AdditionalState'. Node: RoundCheckObstaclesLifes
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:490][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning [0109.08] Compile of PutObstacle successful, but with 1 Warning(s) [in 122 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:491][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning [0109.09] Compile of PutObstacle successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:491][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning [0109.09] Compile of PutObstacle successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:574][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning No value will be returned by reference. Parameter 'AdditionalState'. Node: RoundCheckObstaclesLifes
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:621][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning [0109.22] Compile of PutObstacle successful, but with 1 Warning(s) [in 99 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:623][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning [0109.22] Compile of PutObstacle successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:624][ 0]LogBlueprint:Warning: [compiler PutObstacle] Warning [0109.22] Compile of PutObstacle successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:650][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeHaunter/PutObstacle -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/PutObstacle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.49:923][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/PutObstacle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:138][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning No value will be returned by reference. Parameter 'AdditionalState'. Node: CheckADStateOrClearState
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:158][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning [0109.75] Compile of PawnFreeze successful, but with 1 Warning(s) [in 55 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:159][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning [0109.75] Compile of PawnFreeze successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:159][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning [0109.75] Compile of PawnFreeze successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:207][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning No value will be returned by reference. Parameter 'AdditionalState'. Node: CheckADStateOrClearState
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:223][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning [0109.82] Compile of PawnFreeze successful, but with 1 Warning(s) [in 46 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:223][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning [0109.82] Compile of PawnFreeze successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:224][ 0]LogBlueprint:Warning: [compiler PawnFreeze] Warning [0109.82] Compile of PawnFreeze successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:238][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeHaunter/PawnFreeze -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/PawnFreeze.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:416][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/PawnFreeze.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:426][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeHaunter/HateMeteoriteFall -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/HateMeteoriteFall.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:615][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeHaunter/HateMeteoriteFall.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:623][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillU_KillingGodGame -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_KillingGodGame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:796][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_KillingGodGame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:809][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillU_BigGun3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_BigGun3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:810][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SkillU_BigGun3. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.50:814][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillU_BigGun2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_BigGun2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:066][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_BigGun2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:076][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillU_ -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:078][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SkillU_. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:160][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillN_Template -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillN_Template.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:213][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillN_Template.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:219][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillC_SelfBite -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillC_SelfBite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:299][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillC_SelfBite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:302][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillC_ -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillC_.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SkillC_. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:306][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillB_ZeroingInOn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_ZeroingInOn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:475][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_ZeroingInOn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:480][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillB_FullStar -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_FullStar.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:563][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_FullStar.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:569][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:762][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:767][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:943][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:947][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeGambler/Skill2_ZeroingInOn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeGambler/Skill2_ZeroingInOn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:948][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Skill2_ZeroingInOn. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.51:956][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAttack/SkillFlashlight -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/SkillFlashlight.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.52:401][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/SkillFlashlight.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.52:409][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAttack/MagicOfGreen -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/MagicOfGreen.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.52:601][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/MagicOfGreen.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.52:610][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAttack/IWantEat -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/IWantEat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.52:994][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/IWantEat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:105][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAttack/HelpMe -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/HelpMe.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:172][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAttack/HelpMe.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:175][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R8_AttackAllPawn2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R8_AttackAllPawn2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:176][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for R8_AttackAllPawn2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:178][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R6_AttackAllPawn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R6_AttackAllPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:179][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for R6_AttackAllPawn. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:180][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:193][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:199][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R4_LockPawn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R4_LockPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:265][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R4_LockPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:268][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R2_APtoZero -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R2_APtoZero.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:269][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for R2_APtoZero. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:271][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R2And12_APtoZero -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R2And12_APtoZero.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:307][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R2And12_APtoZero.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:308][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:323][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:326][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/SkillEffect/Arrow -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SkillEffect/Arrow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:431][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/SkillEffect/Arrow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:433][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/BaseSkills/BaseSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/BaseSkills/BaseSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:462][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/BaseSkills/BaseSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:463][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/Skill2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/Skill2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:476][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/Skill2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:478][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/Skill12 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/Skill12.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:478][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Skill12. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:480][ 0]LogCook:Display: Cooking /Game/Blueprints/Skill/Skill1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Skill/Skill1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:481][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Skill1. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:485][ 0]LogCook:Display: Cooking /Game/Blueprints/PlayerData/PlayerDataSystem -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/PlayerData/PlayerDataSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:552][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/PlayerData/PlayerDataSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:556][ 0]LogCook:Display: Cooking /Game/Blueprints/PlayerData/PlayerData -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/PlayerData/PlayerData.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:640][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/PlayerData/PlayerData.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:646][ 0]LogCook:Display: Cooking /Game/Blueprints/PawnSystem/PawnCharacterSystem -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/PawnSystem/PawnCharacterSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:971][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/PawnSystem/PawnCharacterSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.53:988][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/TypePawnClass/PCTypeHaunter -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeHaunter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.54:940][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeHaunter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.54:960][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/TypePawnClass/PCTypeGambler -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeGambler.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.55:912][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeGambler.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.55:945][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/TypePawnClass/PCTypeAttack_net -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack_net.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.56:784][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack_net.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.56:803][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/TypePawnClass/PCTypeAttackBoss -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttackBoss.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.57:827][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttackBoss.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.57:836][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/TypePawnClass/PCTypeAttack2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.57:838][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PCTypeAttack2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.57:853][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/TypePawnClass/PCTypeAttack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.58:822][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.58:989][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning Can't connect pins Target and AsSkill Flashlight : Self Reference is not compatible with Skill Flashlight Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.58:990][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning Can't connect pins AsSkill Flashlight and Target : Skill Flashlight Reference is not compatible with Self Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:010][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning [0118.60] Compile of testNet_rabbit successful, but with 2 Warning(s) [in 36 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:013][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning [0118.61] Compile of testNet_rabbit successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:013][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning [0118.61] Compile of testNet_rabbit successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:050][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning Can't connect pins Target and AsSkill Flashlight : Self Reference is not compatible with Skill Flashlight Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:051][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning Can't connect pins AsSkill Flashlight and Target : Skill Flashlight Reference is not compatible with Self Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:067][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning [0118.66] Compile of testNet_rabbit successful, but with 2 Warning(s) [in 36 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:067][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning [0118.66] Compile of testNet_rabbit successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:068][ 0]LogBlueprint:Warning: [compiler testNet_rabbit] Warning [0118.66] Compile of testNet_rabbit successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:078][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/testNet_rabbit -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/testNet_rabbit.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:245][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/testNet_rabbit.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:248][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/TestHaunter -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestHaunter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:361][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestHaunter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:365][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/TestGambler -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestGambler.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:450][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestGambler.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:452][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/TestEnemy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestEnemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:567][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestEnemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:570][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/TestBoss -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestBoss.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:679][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/TestBoss.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:685][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/NewBlueprint -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/NewBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:685][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlueprint. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:689][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_504_RedApple -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_504_RedApple.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:842][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_504_RedApple.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:845][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_503_GreenApple_AI -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApple_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.53.59:998][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApple_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:000][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_503_GreenApples -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApples.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:098][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApples.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:102][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_503_GreenApple -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApple.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:103][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for id_503_GreenApple. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:106][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_502_Joker_AI -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_502_Joker_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:237][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_502_Joker_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:241][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_502_Jokers -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_502_Jokers.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:383][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_502_Jokers.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:387][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_502_Joker -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_502_Joker.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:388][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for id_502_Joker. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:390][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_501_Owl_AI -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:503][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:506][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_501_Owl -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:615][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:620][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_014_bat_AI -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_014_bat_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:621][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for id_014_bat_AI. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:623][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_014_bats -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_014_bats.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:726][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_014_bats.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:731][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_014_bat -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_014_bat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:732][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for id_014_bat. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:733][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_013_pig -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_013_pig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:779][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_013_pig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:783][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_012_monkey -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_012_monkey.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:784][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for id_012_monkey. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:786][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_012_cow -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_012_cow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:907][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_012_cow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.00:910][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_011_rabbit -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_011_rabbit.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:065][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_011_rabbit.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:068][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_003_frog -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_003_frog.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:114][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_003_frog.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:117][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_002_Goat_AI -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_002_Goat_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:251][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_002_Goat_AI.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:255][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_002_Goats -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_002_Goats.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:397][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_002_Goats.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:402][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_002_Goat -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_002_Goat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:403][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for id_002_Goat. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:404][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/SubPawnClass/id_001_dog -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_001_dog.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:449][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/SubPawnClass/id_001_dog.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.01:468][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/RootPawnClass/pawnCharacter -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/RootPawnClass/pawnCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.02:948][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/RootPawnClass/pawnCharacter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.02:963][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/PCTypeSpecial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/PCTypeSpecial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.02:964][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PCTypeSpecial. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.02:966][ 0]LogCook:Display: Cooking /Game/Blueprints/Pawn/PCTypeGame -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Pawn/PCTypeGame.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.02:967][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PCTypeGame. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.02:969][ 0]LogCook:Display: Cooking /Game/Blueprints/Obstacles/ReObstacles -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Obstacles/ReObstacles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.03:084][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Obstacles/ReObstacles.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.03:107][ 0]LogCook:Display: Cooking /Game/Blueprints/MapGrid/MapsSystem -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/MapGrid/MapsSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:239][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/MapGrid/MapsSystem.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:253][ 0]LogCook:Display: Cooking /Game/Blueprints/MapGrid/HexMapGrid -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/MapGrid/HexMapGrid.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:732][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/MapGrid/HexMapGrid.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:741][ 0]LogCook:Display: Cooking /Game/Blueprints/Gift/BaseGift -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Gift/BaseGift.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:866][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Gift/BaseGift.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:869][ 0]LogCook:Display: Cooking /Game/Blueprints/Camera/NewBlueprint -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Camera/NewBlueprint.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:870][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlueprint. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:904][ 0]LogCook:Display: Cooking /Game/Blueprints/Camera/MainCameraWithSAcha -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Camera/MainCameraWithSAcha.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:941][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Camera/MainCameraWithSAcha.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.04:946][ 0]LogCook:Display: Cooking /Game/Blueprints/Camera/MainCameraWithSA -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Camera/MainCameraWithSA.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:175][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Camera/MainCameraWithSA.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:183][ 0]LogCook:Display: Cooking /Game/Blueprints/Camera/cameraboomTT -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Camera/cameraboomTT.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:184][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for cameraboomTT. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:186][ 0]LogCook:Display: Cooking /Game/Blueprints/AIController/PawnAISecisionModel_GeneralTypeAtkAction -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/PawnAISecisionModel_GeneralTypeAtkAction.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:188][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PawnAISecisionModel_GeneralTypeAtkAction. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:219][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/AIController/PawnAIDecisionModel_GeneralTypeAtkAction.PawnAIDecisionModel_GeneralTypeAtkAction_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:222][ 0]LogCook:Display: Cooking /Game/Blueprints/AIController/PawnAIDecisionModel_GeneralTypeAtkAction -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/PawnAIDecisionModel_GeneralTypeAtkAction.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:234][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/PawnAIDecisionModel_GeneralTypeAtkAction.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:244][ 0]LogCook:Display: Cooking /Game/Blueprints/AIController/PawnAIController -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/PawnAIController.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:920][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/PawnAIController.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:925][ 0]LogCook:Display: Cooking /Game/Blueprints/AIController/BasePawnAIDecisionModel -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/BasePawnAIDecisionModel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:949][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/AIController/BasePawnAIDecisionModel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.05:950][ 0]LogCookCommandlet:Display: GC...
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.07:782][ 0]LogCook:Display: Cooking /Game/Blueprints/Shape_NarrowCapsule -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/Shape_NarrowCapsule.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.07:786][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Shape_NarrowCapsule. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.07:817][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/ActorMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.07:833][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:155][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ETurnOfGame.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:157][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/PlayerData/PlayerDataSystem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:162][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ESkillOrder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:223][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Camera/MainCameraWithSA.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:319][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeAtkBossSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:323][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ECharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:324][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EMapGridProperty.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:326][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/MapGridStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:339][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/MovePathStructure.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:345][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EAIExeStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:351][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/aStarObject.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:355][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/AIController/PawnAIController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:368][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeAtkSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:371][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/Skill2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:398][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:404][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cone.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:407][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SkillEffect/Arrow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:479][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EPawnActionMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:481][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EPawnControlStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:484][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EPawnDirection.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:589][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ESystemState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:610][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:618][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:631][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAttack/IWantEat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:667][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:674][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_011_rabbit.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:741][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_012_cow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:794][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeHtrSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:861][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/AnimBlueprint_Owl_0728.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:887][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeHaunter/HateMeteoriteFall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:896][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/Date_0619/01_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:899][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/Date_0619/02_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:914][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/01_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:919][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/02_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:923][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/03_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:932][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:962][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EBetStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:968][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAttack/MagicOfGreen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.08:993][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApples.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:030][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeHaunter/R_ExchangeLocation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:046][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestEnemy.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:085][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Obstacles/ReObstacles.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:101][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeHaunter/RemoveObstacles.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:128][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestHaunter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:163][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeGamSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:186][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Skill/BetSkill/AddStar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:246][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:271][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_FullStar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:289][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillC_SelfBite.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:315][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_KillingGodGame.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:370][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0729/eyes1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:382][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0729/goat0727mix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:387][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_002_Goats.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:441][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:502][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/Date_0616/jokerThin2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:527][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_502_Jokers.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:543][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/Gambler/0728/gmb_skill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:552][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeGamblerActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:585][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeGambler.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:678][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_014_bats.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:726][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeAttackActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:730][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack_net.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:747][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewPlayerController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:770][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAttack/SkillFlashlight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:799][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:814][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_002_Goat_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:830][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:848][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_502_Joker_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:865][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApple_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:893][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_504_RedApple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:918][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ShowHP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.09:988][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/Button/map_button.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:020][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Buff/AtkBuff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:030][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ExitBattleCheck.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:048][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ReduceProperty/ReduceHP2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:064][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ReduceProperty/ReduceHPs.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:073][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ResultWidget/Lose.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:077][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ResultWidget/Win.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:104][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/MainBattleUI/BattleUMG.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:106][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/BaseSkills/BaseSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:112][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/playerDataValue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:115][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/PlayerData/PlayerData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:124][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Gift/BaseGift.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:141][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/MapGrid/MapsSystem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:170][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttackBoss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:174][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EVictory.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:177][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/TeamPawnSetting.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:184][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_001_dog.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:189][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_003_frog.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:195][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_013_pig.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:202][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:212][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R2And12_APtoZero.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:224][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R4_LockPawn.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:227][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:239][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestBoss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:251][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestGambler.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:256][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/PawnSpawnProperty.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:270][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EDeathOrAlive.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:273][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/PawnSystem/PawnCharacterSystem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:297][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/MakeVectorsOrthogonal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:307][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/MapGrid/HexMapGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:333][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/characterDataValue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:344][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cylinder.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:351][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/EAnimationStatus.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:354][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/MapCoordinate.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:361][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/RootPawnClass/pawnCharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:363][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/AdditionalState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.10:378][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Enumerations/ECompleteItemOfSoulMission.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.16:597][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.16:641][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/MainBattleUI/End.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:585][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:586][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:587][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:588][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:589][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:590][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:591][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:592][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:593][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:596][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:605][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0137.20] Compile of CardSelect successful, but with 10 Warning(s) [in 72 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:606][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0137.20] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.17:607][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0137.20] Compile of CardSelect successful, but with 12 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:276][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:284][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:285][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:286][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:287][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:290][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:295][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:297][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:298][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:315][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:317][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:318][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:319][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:320][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:321][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:322][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:325][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:326][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:326][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:328][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:329][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:330][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:331][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:336][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:337][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill A Big Gun 2' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun2 would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:338][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:339][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apples' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApples would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:340][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:341][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:343][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:344][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl' does not inherit from 'Pawn Character' ( Cast To id_501_Owl would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:345][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:345][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:347][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:348][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:349][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill A Big Gun' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:350][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:351][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:352][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Test Enemy' does not inherit from 'Pawn Character' ( Cast To TestEnemy would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:353][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:354][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:355][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill B Zeroing in On' does not inherit from 'Base Skill' ( Cast To SkillB_ZeroingInOn would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:357][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:358][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill U Big Gun 2' does not inherit from 'Base Skill' ( Cast To SkillU_BigGun2 would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:359][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:360][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Skill U Killing God Game' does not inherit from 'Base Skill' ( Cast To SkillU_KillingGodGame would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:361][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:486][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:495][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:673][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0139.27] Compile of pawnCharacter successful, but with 49 Warning(s) [in 553 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:677][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0139.27] Compile of pawnCharacter successful, but with 50 Warning(s) [in 1 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.19:677][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0139.27] Compile of pawnCharacter successful, but with 51 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:385][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:404][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:609][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0140.20] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 328 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:626][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0140.22] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 15 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:627][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0140.22] Compile of PCTypeHaunter successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:716][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:718][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning [0140.31] Compile of TypeGamSkill successful, but with 1 Warning(s) [in 5 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:719][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning [0140.31] Compile of TypeGamSkill successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:720][ 0]LogBlueprint:Warning: [compiler TypeGamSkill] Warning [0140.31] Compile of TypeGamSkill successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:760][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:771][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning [0140.37] Compile of SkillC_SelfBite successful, but with 1 Warning(s) [in 18 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:774][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning [0140.37] Compile of SkillC_SelfBite successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.20:775][ 0]LogBlueprint:Warning: [compiler SkillC_SelfBite] Warning [0140.37] Compile of SkillC_SelfBite successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.21:524][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.21:529][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning [0141.12] Compile of R2And12_APtoZero successful, but with 1 Warning(s) [in 8 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.21:529][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning [0141.12] Compile of R2And12_APtoZero successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.21:530][ 0]LogBlueprint:Warning: [compiler R2And12_APtoZero] Warning [0141.12] Compile of R2And12_APtoZero successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.21:597][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.R6And8And14_AttackAllPawn_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:168][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:283][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0141.88] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 224 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:291][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0141.89] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 6 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:291][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0141.89] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:626][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:627][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:710][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning [0142.31] Compile of IWantEat successful, but with 2 Warning(s) [in 110 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:711][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning [0142.31] Compile of IWantEat successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:711][ 0]LogBlueprint:Warning: [compiler IWantEat] Warning [0142.31] Compile of IWantEat successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.22:923][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.24:110][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.24:252][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0143.85] Compile of PCTypeAttack successful, but with 1 Warning(s) [in 288 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.24:274][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0143.87] Compile of PCTypeAttack successful, but with 2 Warning(s) [in 20 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.24:274][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0143.87] Compile of PCTypeAttack successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:463][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Magic Of Green' does not inherit from 'Type Atk Skill' ( Cast To MagicOfGreen would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:464][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 503 Green Apples : PCType Attack Reference is not compatible with Id 503 Green Apples Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:465][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 503 Green Apples and Target : Id 503 Green Apples Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:466][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 503 Green Apples' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApples would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:467][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:468][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:469][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:471][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 501 Owl' does not inherit from 'Pawn Character' ( Cast To id_501_Owl would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:472][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:474][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:475][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 011 Rabbit : PCType Attack Reference is not compatible with Id 011 Rabbit Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:476][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:477][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsTest Enemy : PCType Attack Reference is not compatible with Test Enemy Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:478][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsTest Enemy and Target : Test Enemy Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:479][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Test Enemy' does not inherit from 'Pawn Character' ( Cast To TestEnemy would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:480][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:480][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:481][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:482][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:485][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:485][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:486][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 011 Rabbit and Target : Id 011 Rabbit Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:487][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:605][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0145.20] Compile of TypeHaunterActionButton successful, but with 23 Warning(s) [in 310 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:620][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0145.21] Compile of TypeHaunterActionButton successful, but with 24 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.25:621][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0145.22] Compile of TypeHaunterActionButton successful, but with 25 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:352][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:355][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:358][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:378][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0145.97] Compile of TestEnemy successful, but with 3 Warning(s) [in 40 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:412][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0146.01] Compile of TestEnemy successful, but with 4 Warning(s) [in 31 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:413][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0146.01] Compile of TestEnemy successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:500][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:502][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:508][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:509][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:511][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:524][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning [0146.12] Compile of id_504_RedApple successful, but with 5 Warning(s) [in 39 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:535][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning [0146.13] Compile of id_504_RedApple successful, but with 6 Warning(s) [in 10 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.26:536][ 0]LogBlueprint:Warning: [compiler id_504_RedApple] Warning [0146.13] Compile of id_504_RedApple successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:093][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:094][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:095][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:097][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:098][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:113][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0146.71] Compile of id_503_GreenApple_AI successful, but with 5 Warning(s) [in 48 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:134][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0146.73] Compile of id_503_GreenApple_AI successful, but with 6 Warning(s) [in 19 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.27:135][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0146.73] Compile of id_503_GreenApple_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:132][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 502 Jokers : PCType Gambler Reference is not compatible with Id 502 Jokers Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:133][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 502 Jokers and Target : Id 502 Jokers Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:134][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:135][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Skill A Big Gun 2' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun2 would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:139][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:142][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:142][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:143][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:144][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:145][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Skill A Big Gun' does not inherit from 'Base Skill' ( Cast To SkillA_BigGun would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:232][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0147.83] Compile of TypeGamblerActionButton successful, but with 10 Warning(s) [in 272 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:262][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0147.86] Compile of TypeGamblerActionButton successful, but with 11 Warning(s) [in 28 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:263][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0147.86] Compile of TypeGamblerActionButton successful, but with 12 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:793][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:797][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:799][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:800][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:801][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:818][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0148.41] Compile of id_502_Joker_AI successful, but with 5 Warning(s) [in 39 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:830][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0148.43] Compile of id_502_Joker_AI successful, but with 6 Warning(s) [in 11 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:831][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0148.43] Compile of id_502_Joker_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:892][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:894][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:896][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:898][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:908][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0148.50] Compile of id_501_Owl_AI successful, but with 4 Warning(s) [in 34 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:918][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0148.51] Compile of id_501_Owl_AI successful, but with 5 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.28:919][ 0]LogBlueprint:Warning: [compiler id_501_Owl_AI] Warning [0148.51] Compile of id_501_Owl_AI successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:490][ 0]LogBlueprint:Error: [compiler id_011_rabbit] Error COMPILER ERROR: failed building connection with 'Skill Flashlight Reference is not compatible with Type Atk Skill Reference.' at SpawnActor Skill Flashlight
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:493][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:495][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:498][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:499][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:581][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning [0149.18] Compile of id_011_rabbit failed. 1 Fatal Issue(s) 4 Warning(s) [in 130 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:609][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning [0149.20] Compile of id_011_rabbit failed. 1 Fatal Issue(s) 5 Warning(s) [in 26 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.29:610][ 0]LogBlueprint:Warning: [compiler id_011_rabbit] Warning [0149.20] Compile of id_011_rabbit failed. 1 Fatal Issue(s) 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:478][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'PCType Attack Net' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack_net would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:479][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:481][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:482][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:482][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:484][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:486][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:487][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:488][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:490][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:491][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:492][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:493][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:494][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:495][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:511][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:513][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:513][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:515][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:518][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:520][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:521][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:521][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:523][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:524][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:525][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:526][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:527][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:528][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:529][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:642][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0150.24] Compile of TypeAttackActionButton successful, but with 30 Warning(s) [in 321 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:675][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0150.27] Compile of TypeAttackActionButton successful, but with 31 Warning(s) [in 30 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.30:676][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0150.27] Compile of TypeAttackActionButton successful, but with 32 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.31:442][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.31:455][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.31:457][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.31:611][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0151.21] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 348 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.31:620][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0151.21] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 6 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.31:620][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0151.22] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:252][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:253][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:254][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:254][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:255][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:259][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:364][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0151.96] Compile of NewPlayerController successful, but with 6 Warning(s) [in 263 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:448][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0152.04] Compile of NewPlayerController successful, but with 7 Warning(s) [in 82 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.32:449][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0152.04] Compile of NewPlayerController successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:128][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:129][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:130][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:131][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:135][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:136][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:137][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:138][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:139][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:140][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:141][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:142][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:145][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:146][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:147][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:148][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:150][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:151][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:153][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:154][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:157][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:158][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:159][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:160][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:287][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:288][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:289][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:356][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0154.95] Compile of BattleUMG successful, but with 27 Warning(s) [in 441 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:439][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0155.03] Compile of BattleUMG successful, but with 28 Warning(s) [in 80 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.35:439][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0155.03] Compile of BattleUMG successful, but with 29 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:679][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:680][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:681][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:682][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:730][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0157.32] Compile of HexMapGrid successful, but with 4 Warning(s) [in 159 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:806][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0157.40] Compile of HexMapGrid successful, but with 5 Warning(s) [in 74 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.37:807][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0157.40] Compile of HexMapGrid successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:287][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:288][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:290][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:291][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:329][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0158.92] Compile of HexMapGrid successful, but with 4 Warning(s) [in 129 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:330][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0158.92] Compile of HexMapGrid successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:400][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0158.99] Compile of HexMapGrid successful, but with 6 Warning(s) [in 68 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:900][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:909][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:910][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:911][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:912][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:918][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:919][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:920][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:921][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:921][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:922][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:924][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.39:925][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.40:230][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0159.82] Compile of pawnCharacter successful, but with 13 Warning(s) [in 507 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.40:231][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0159.83] Compile of pawnCharacter successful, but with 14 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.40:346][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0159.94] Compile of pawnCharacter successful, but with 15 Warning(s) [in 113 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:077][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:078][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:079][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:081][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:086][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:087][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:088][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:089][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:090][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:091][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:092][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:094][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:097][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:098][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:100][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:101][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:105][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:106][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:108][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:109][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:112][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:113][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:116][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:118][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:231][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:233][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:234][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:318][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0161.91] Compile of BattleUMG successful, but with 27 Warning(s) [in 429 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:319][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0161.91] Compile of BattleUMG successful, but with 28 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:414][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0162.01] Compile of BattleUMG successful, but with 29 Warning(s) [in 94 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:653][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:803][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0162.40] Compile of PCTypeAttack successful, but with 1 Warning(s) [in 299 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:803][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0162.40] Compile of PCTypeAttack successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.42:865][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0162.46] Compile of PCTypeAttack successful, but with 3 Warning(s) [in 61 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:113][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:252][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0162.85] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 292 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:252][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0162.85] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:282][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0162.88] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 28 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:538][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:662][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0163.26] Compile of PCTypeHaunter successful, but with 1 Warning(s) [in 233 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:662][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0163.26] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.43:718][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0163.31] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 55 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:896][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:897][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:899][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:899][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:900][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:903][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:977][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0164.57] Compile of NewPlayerController successful, but with 6 Warning(s) [in 187 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.44:978][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0164.57] Compile of NewPlayerController successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:055][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0164.65] Compile of NewPlayerController successful, but with 8 Warning(s) [in 76 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:226][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:234][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:236][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:316][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0164.91] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 190 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:316][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0164.91] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:327][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0164.92] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:517][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:518][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:519][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:520][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:521][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:523][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:524][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:525][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:526][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:537][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:539][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:539][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:542][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:543][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:544][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:545][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:547][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:548][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:549][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:632][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0165.23] Compile of TypeAttackActionButton successful, but with 19 Warning(s) [in 236 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:633][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0165.23] Compile of TypeAttackActionButton successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.45:694][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0165.29] Compile of TypeAttackActionButton successful, but with 21 Warning(s) [in 60 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.46:867][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.46:869][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.46:870][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.46:883][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0166.48] Compile of TestEnemy successful, but with 3 Warning(s) [in 25 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.46:884][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0166.48] Compile of TestEnemy successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.46:914][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0166.51] Compile of TestEnemy successful, but with 5 Warning(s) [in 29 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:374][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:375][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:376][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:377][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:378][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:379][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:380][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:461][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0167.06] Compile of TypeHaunterActionButton successful, but with 7 Warning(s) [in 193 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:462][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0167.06] Compile of TypeHaunterActionButton successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.47:535][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0167.13] Compile of TypeHaunterActionButton successful, but with 9 Warning(s) [in 72 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:325][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:327][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:328][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:329][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:331][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:331][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:333][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:334][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:335][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:336][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:344][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0167.94] Compile of CardSelect successful, but with 10 Warning(s) [in 77 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:344][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0167.94] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.48:349][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0167.94] Compile of CardSelect successful, but with 12 Warning(s) [in 4 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.49:522][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewGameState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:152][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:158][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:189][ 0]LogCook:Display: Cooking /Game/Blueprints/NewGameState -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/NewGameState.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:190][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewGameState. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:193][ 0]LogCook:Display: Cooking /Game/Blueprints/NewGameMode -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/NewGameMode.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:194][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewGameMode. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:196][ 0]LogCook:Display: Cooking /Game/Blueprints/gift_Shape_Sphere -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/gift_Shape_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:197][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for gift_Shape_Sphere. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:225][ 0]LogCook:Display: Cooking /Game/Blueprints/explo -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/explo.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:244][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/explo.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:247][ 0]LogCook:Display: Cooking /Game/Blueprints/character32 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Blueprints/character32.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:248][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for character32. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:260][ 0]LogCook:Display: Cooking /Game/NewPlayerController2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewPlayerController2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:275][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewPlayerController2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:290][ 0]LogCook:Display: Cooking /Game/NewMaterial_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewMaterial_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:293][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewMaterial_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:294][ 0]LogCook:Display: Cooking /Game/NewMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:299][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:313][ 0]LogCook:Display: Cooking /Game/NewGameMode2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewGameMode2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:327][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/NewGameMode2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:329][ 0]LogCook:Display: Cooking /Game/MaterialMapGridOriginalColor -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/MaterialMapGridOriginalColor.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:330][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialMapGridOriginalColor. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:350][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:353][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:356][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622Squat_Anim_Copy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622Squat_Anim_Copy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:359][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622Squat_Anim_Copy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:361][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:363][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:365][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:370][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:372][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:375][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:392][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601hat1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:396][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:398][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0808/owl0807_Anim_walk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:399][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for owl0807_Anim_walk. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:415][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0808/right1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:474][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0808/owl0807_Anim_wait -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807_Anim_wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:479][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807_Anim_wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:484][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0808/owl0807_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:491][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:492][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0808/owl0807 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:495][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/owl0807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:505][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0808/left1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/left1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:507][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0808/left1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:536][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/joker0806_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:542][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:550][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/joker0806_Anim_walk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:565][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:570][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/joker0806_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:585][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:586][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/joker0806 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:590][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:591][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/Material__1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/Material__1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:601][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/Material__1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:620][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/jokerThin2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/jokerThin2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:623][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/jokerThin2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:624][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603_DM -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:725][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:727][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:732][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:861][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/GreenApple/Date_0603/apple2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/apple2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:865][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/apple2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:885][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/Shape_Sphere -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/Shape_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:889][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/Shape_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:900][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/Shape_Plane -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/Shape_Plane.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:903][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/Shape_Plane.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:909][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/Shape_Cone -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/Shape_Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:913][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/Shape_Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:914][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/M_Basic_Wall -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/M_Basic_Wall.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:921][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/M_Basic_Wall.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:967][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/clock -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/clock.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:970][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/clock.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:985][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/cc01__3_ -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/cc01__3_.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:988][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/cc01__3_.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.53:997][ 0]LogCook:Display: Cooking /Game/Image/PawnHeadPic/cow -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/PawnHeadPic/cow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:000][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/PawnHeadPic/cow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:005][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/08angel/angel_skill/putton/angel -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/08angel/angel_skill/putton/angel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:008][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/08angel/angel_skill/putton/angel.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:014][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/07head_blood/num/2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/07head_blood/num/2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:016][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/07head_blood/num/2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:024][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/07head_blood/enemy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/07head_blood/enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:027][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/07head_blood/enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:034][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/num/attack_num/4 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/attack_num/4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:038][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/attack_num/4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:045][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/num/attack_num/1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/attack_num/1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:048][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/attack_num/1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:053][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/num/2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:055][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:062][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/basic/skill2_bet -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/basic/skill2_bet.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:066][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/basic/skill2_bet.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:079][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/num/3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:083][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:088][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/num/0 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:091][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:097][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/common_thing/dice -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/common_thing/dice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:100][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/common_thing/dice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:113][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/basic/bet1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/basic/bet1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:116][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/basic/bet1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:122][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/04chess/attack/skill1_O -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/skill1_O.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:124][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/skill1_O.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:136][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/blood_num/1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:139][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:148][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/box_3_blood -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/box_3_blood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:151][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/box_3_blood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:156][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/round_num/6 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/6.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:159][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/6.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:170][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/round_num/1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:172][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:183][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/Mission/MissionPageNum/7 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/MissionPageNum/7.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:186][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/MissionPageNum/7.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:195][ 0]LogCook:Display: Cooking /Game/Image/ActionPoint/action_point_pic -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionPoint/action_point_pic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:198][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionPoint/action_point_pic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:204][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/Attack/0728/atk_move_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Attack/0728/atk_move_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:207][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Attack/0728/atk_move_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:213][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useSkillButton/001 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/001.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:216][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/001.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:225][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/bigPic/gmbAtk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/gmbAtk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:228][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/gmbAtk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:240][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/skillTold/skillBetTold -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/skillTold/skillBetTold.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:243][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/skillTold/skillBetTold.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:254][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/main/atk_back -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/atk_back.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:257][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/atk_back.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:275][ 0]LogCook:Display: Cooking /Game/FunctionLibrary/BattlFunctionLibrary -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/FunctionLibrary/BattlFunctionLibrary.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:285][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/FunctionLibrary/BattlFunctionLibrary.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:286][ 0]LogCook:Display: Cooking /Game/Enumerations/Named/ESoulMissionID -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/Named/ESoulMissionID.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:288][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/Named/ESoulMissionID.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:289][ 0]LogCook:Display: Cooking /Game/Enumerations/Named/ESkillID -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/Named/ESkillID.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:291][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/Named/ESkillID.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:292][ 0]LogCook:Display: Cooking /Game/Enumerations/Named/EClassOfPawn -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/Named/EClassOfPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:294][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Enumerations/Named/EClassOfPawn.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:303][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:306][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:307][ 0]LogCook:Display: Cooking /Game/UMG/TopRound/TopRound -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TopRound/TopRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:319][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TopRound/TopRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:320][ 0]LogCook:Display: Cooking /Game/UMG/TestRound/Text_PlayerRound -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TestRound/Text_PlayerRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:331][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TestRound/Text_PlayerRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:332][ 0]LogCook:Display: Cooking /Game/UMG/TestRound/Text_EnemyRound -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TestRound/Text_EnemyRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:351][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/TestRound/Text_EnemyRound.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:353][ 0]LogCook:Display: Cooking /Game/UMG/Skill/SkillNameShow/ShowSkillName -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/SkillNameShow/ShowSkillName.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:377][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/SkillNameShow/ShowSkillName.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:379][ 0]LogCook:Display: Cooking /Game/UMG/Skill/BetSkill/ShowBetResult -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/ShowBetResult.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:403][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/ShowBetResult.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:409][ 0]LogCook:Display: Cooking /Game/UMG/Skill/BetSkill/CardSelect -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/CardSelect.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:659][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/CardSelect.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:665][ 0]LogCook:Display: Cooking /Game/UMG/Skill/BetSkill/Card -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/Card.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:667][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/UMG/Skill/BetSkill/Card.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:752][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:757][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:779][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/Material__5 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/Material__5.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:789][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/Material__5.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:812][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/Material__3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:822][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:845][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/Material__2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/Material__2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:856][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/Material__2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:859][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/goat0809_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:864][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:884][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/temp/eyes1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:892][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/temp/goat0809.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:914][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/goat0809_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:924][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:949][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/goat0809_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:965][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/goat0809_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:988][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/temp/cloth1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/cloth1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:992][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/temp/cloth1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.54:996][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/Date_0608/03_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:006][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:023][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0808/pants2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/pants2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:026][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/pants2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:027][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2_Skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:031][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:032][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2_Attack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:036][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/goat0727mix_Anim2_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:055][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/cloth1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/cloth1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:058][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/cloth1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:061][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cat/flower2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cat/flower2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:062][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for flower2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:064][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cat/cat8 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cat/cat8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:065][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for cat8. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:068][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cat/cat0928 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cat/cat0928.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:068][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for cat0928. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:072][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cat/03_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cat/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:073][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for 03_-_Default. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:083][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/Date_0616/rightHeadIsOk_2jpg -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/Date_0616/rightHeadIsOk_2jpg.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:086][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/Date_0616/rightHeadIsOk_2jpg.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:087][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/bat0806_Anim_skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806_Anim_skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:091][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806_Anim_skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:098][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/bat0806_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:107][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:108][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/bat0806 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:111][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:113][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/AnimBlueprint_bat_0808 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/AnimBlueprint_bat_0808.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:170][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/AnimBlueprint_bat_0808.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:173][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/AnimBlueprint_0808_bat -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/AnimBlueprint_0808_bat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:174][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AnimBlueprint_0808_bat. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:175][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/08_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/08_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:186][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/08_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:187][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/07_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/07_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:200][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/07_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:242][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/new模型 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/new模型.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:247][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/new模型.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:248][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/character3Mesh -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character3Mesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:251][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character3Mesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:252][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/character2Mesh_DM -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character2Mesh_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:297][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character2Mesh_DM.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:302][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character2Mesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:303][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/character1Mesh -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character1Mesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:306][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/character1Mesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:309][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/08_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/08_-_Default.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:313][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for 07_-_Default. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:314][ 0]LogCook:Display: Cooking /Game/Shape/MapGrid/Hex_MapGrid2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/MapGrid/Hex_MapGrid2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:317][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/MapGrid/Hex_MapGrid2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:320][ 0]LogCook:Display: Cooking /Game/Shape/Shape_Sphere -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Shape_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:321][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Shape_Sphere. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:322][ 0]LogCook:Display: Cooking /Game/Shape/Shape_QuadPyramid2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Shape_QuadPyramid2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:326][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Shape_QuadPyramid2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:330][ 0]LogCook:Display: Cooking /Game/Shape/Shape_NarrowCapsule22 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Shape_NarrowCapsule22.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:330][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Shape_NarrowCapsule22. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:333][ 0]LogCook:Display: Cooking /Game/Shape/Shape_NarrowCapsule2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Shape_NarrowCapsule2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:334][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Shape_NarrowCapsule2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:337][ 0]LogCook:Display: Cooking /Game/Shape/Shape_NarrowCapsule -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Shape_NarrowCapsule.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:340][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Shape_NarrowCapsule. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:365][ 0]LogCook:Display: Cooking /Game/Particles/Smoke/Textures/T_Smoke_Tiled_D -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Particles/Smoke/Textures/T_Smoke_Tiled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:367][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Particles/Smoke/Textures/T_Smoke_Tiled_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:370][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/ObstaclesData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:373][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/0_0/Obs_BM_0_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/0_0/Obs_BM_0_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:374][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/0_0/Obs_BM_0_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:380][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/0_0/AIEnm_BM_0_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/0_0/AIEnm_BM_0_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:383][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/0_0/AIEnm_BM_0_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:385][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/0-0/Obs_Template_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/0-0/Obs_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:386][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Obs_Template_01. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:388][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/0-0/AIEnm_Template_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/0-0/AIEnm_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:389][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AIEnm_Template_01. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:392][ 0]LogCook:Display: Cooking /Game/Misc/EnemyDataTable/0-0/NewDataTable -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/EnemyDataTable/0-0/NewDataTable.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:393][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewDataTable. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:394][ 0]LogCook:Display: Cooking /Game/Misc/Curve/DeathScaleCurve -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/Curve/DeathScaleCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:396][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/Curve/DeathScaleCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:414][ 0]LogCook:Display: Cooking /Game/Materials/test/NewMaterial_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/NewMaterial_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:417][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/NewMaterial_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:418][ 0]LogCook:Display: Cooking /Game/Materials/test/NewMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:428][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:435][ 0]LogCook:Display: Cooking /Game/Materials/test/hp_light -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/hp_light.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:438][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/hp_light.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:440][ 0]LogCook:Display: Cooking /Game/Materials/MapGrids/MaterialMapGridOriginC -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/MapGrids/MaterialMapGridOriginC.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:446][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/MapGrids/MaterialMapGridOriginC.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:448][ 0]LogCook:Display: Cooking /Game/Materials/MapGrids/MapGridMoveRange_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/MapGrids/MapGridMoveRange_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:450][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/MapGrids/MapGridMoveRange_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:452][ 0]LogCook:Display: Cooking /Game/Materials/MapGrids/MapGridMoveRange -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/MapGrids/MapGridMoveRange.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:460][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/MapGrids/MapGridMoveRange.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:476][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APPic -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APPic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:481][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APPic.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:482][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APBar_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBar_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:485][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBar_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:537][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APBarWithTime_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarWithTime_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:540][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarWithTime_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:541][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:545][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:546][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:549][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:550][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:554][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:555][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:562][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:563][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APBarWithTime -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarWithTime.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:570][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarWithTime.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:586][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APBarTest_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarTest_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:589][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarTest_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:590][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APBarTest -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarTest.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:596][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBarTest.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:598][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/LeftTop_ActionBar/M_APBar -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBar.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:608][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBar.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:610][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:613][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:615][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:625][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:629][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/htr/AtkCircleHP_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/htr/AtkCircleHP_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:630][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AtkCircleHP_Inst. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:633][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/htr/AtkCircleHP -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/htr/AtkCircleHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:634][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AtkCircleHP. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:636][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/atk/CircleHP -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/atk/CircleHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:637][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for CircleHP. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:639][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/atk/BRSelectObjectWidget -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/atk/BRSelectObjectWidget.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:640][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BRSelectObjectWidget. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:641][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:644][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:646][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:664][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:666][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/NewMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:667][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewMaterial. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:684][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/ActionBtns/atk_move -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/atk_move.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:689][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/ActionBtns/atk_move.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:714][ 0]LogCook:Display: Cooking /Game/Materials/BattleUI/test -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/test.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:723][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/BattleUI/test.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:729][ 0]LogCook:Display: Cooking /Game/Materials/PyramidMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PyramidMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:733][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PyramidMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:739][ 0]LogCook:Display: Cooking /Game/Materials/PymamidMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PymamidMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:740][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PymamidMaterial. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:742][ 0]LogCook:Display: Cooking /Game/Materials/AP_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/AP_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:743][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AP_Inst. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:748][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_01/TemplateMap -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_01/TemplateMap.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:750][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TemplateMap. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.55:750][ 0]LogCookCommandlet:Display: GC...
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:504][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_01/ChaosMap_AllApple -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_01/ChaosMap_AllApple.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:505][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ChaosMap_AllApple. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:507][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_00/TemplateMap_Chaos -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_00/TemplateMap_Chaos.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:508][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TemplateMap_Chaos. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:511][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_00/TemplateMap -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_00/TemplateMap.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:512][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TemplateMap. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:514][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_00/Scene_001 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_00/Scene_001.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:515][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Scene_001. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:517][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Original/Stage_01_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/Stage_01_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:518][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Stage_01_01. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:520][ 0]LogCook:Display: Cooking /Game/Map/SingleMap/AllApple/TemplateSinglePlayerBattleMap_ChaosMap -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SingleMap/AllApple/TemplateSinglePlayerBattleMap_ChaosMap.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:521][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TemplateSinglePlayerBattleMap_ChaosMap. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:550][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_TilingAsh_N -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_TilingAsh_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:560][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_TilingAsh_N.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:567][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/bael/ba__2_ -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/bael/ba__2_.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:570][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/bael/ba__2_.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:585][ 0]LogCook:Display: Cooking /Game/Image/TurnBaseDisk/NewMaterial -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:590][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/NewMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:608][ 0]LogCook:Display: Cooking /Game/Image/TurnBaseDisk/BaseDisk_Red_Enemy_Mat_Inst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/BaseDisk_Red_Enemy_Mat_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:611][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/BaseDisk_Red_Enemy_Mat_Inst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:612][ 0]LogCook:Display: Cooking /Game/Image/TurnBaseDisk/BaseDisk_Red_Enemy_Mat -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/BaseDisk_Red_Enemy_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:621][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/BaseDisk_Red_Enemy_Mat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:628][ 0]LogCook:Display: Cooking /Game/Image/TurnBaseDisk/BaseDisk_Red_Enemy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/BaseDisk_Red_Enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:631][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/TurnBaseDisk/BaseDisk_Red_Enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:639][ 0]LogCook:Display: Cooking /Game/Image/Card/Cards_effect_01_resized -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Card/Cards_effect_01_resized.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:642][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Card/Cards_effect_01_resized.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:652][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/07head_blood/num/8 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/07head_blood/num/8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:655][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/07head_blood/num/8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:662][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/slot(bet/X_with -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/slot(bet/X_with.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:665][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/slot(bet/X_with.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:675][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/right_up_picture/attack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/right_up_picture/attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:678][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/right_up_picture/attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:684][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/num/attack_num/2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/attack_num/2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:686][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/attack_num/2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:694][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/num/3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:698][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:705][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/basic(easy/attack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/basic(easy/attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:708][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/basic(easy/attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:721][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/num/8 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:724][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/8.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:735][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/num/6 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/6.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:737][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/num/6.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:745][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/05enemy_menu/common_thing/box -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/common_thing/box.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:748][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/05enemy_menu/common_thing/box.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:754][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/04chess/special/attack_O -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/special/attack_O.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:762][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/special/attack_O.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:769][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/04chess/attack/move_X -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/move_X.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:771][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/move_X.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:778][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/04chess/attack/change1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/change1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:780][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/change1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:785][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/blood_num/7 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/7.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:788][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/7.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:795][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/box_1_no_blood -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/box_1_no_blood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:799][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/box_1_no_blood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:805][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/round_num/3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:807][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:813][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/Mission/MissionPageNum/6 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/MissionPageNum/6.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:816][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/MissionPageNum/6.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:822][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/stone__enemy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/stone__enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:825][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/stone__enemy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:881][ 0]LogCook:Display: Cooking /Game/Image/ActionPoint/ColorBP_SubUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionPoint/ColorBP_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:902][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionPoint/ColorBP_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:917][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/RedApple/Date_0618/RedApple -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/RedApple/Date_0618/RedApple.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:920][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/RedApple/Date_0618/RedApple.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:974][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/rabbit00807_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:979][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:980][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:982][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:986][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim_walk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:990][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:994][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim_wait -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim_wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.57:998][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim_wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:003][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:013][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:014][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/rabbit00807 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:017][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/rabbit00807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:018][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/Material__3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:031][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:033][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0808/02_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/02_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:047][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0808/02_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:057][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:097][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:099][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:100][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:105][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:109][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim_walk_from_rabbit00807 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim_walk_from_rabbit00807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:113][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim_walk_from_rabbit00807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:118][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim_wait_from_rabbit00807 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim_wait_from_rabbit00807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:122][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim_wait_from_rabbit00807.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:128][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Wait -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:132][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:137][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:141][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:146][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Attack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:151][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:153][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:154][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for rabbitmix3_Anim2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:159][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:168][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:169][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbitmix3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:176][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbitmix3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:188][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbit0601_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:191][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbit0601_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:201][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/right1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/right1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:204][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/right1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:212][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/Date_0616/jokerThin2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:230][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0616/Material__1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/Material__1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:241][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/Material__1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:276][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0616/joker0616_DM -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/joker0616_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:400][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/joker0616_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:407][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0616/joker0616 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/joker0616.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:415][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0616/joker0616.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:437][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/Material__1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/Material__1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:447][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/Material__1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.54.58:458][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/jokerThin2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/jokerThin2.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:011][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/AnimBlueprint_Owl_0728.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:282][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/Date_0619/01_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:292][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/Date_0619/02_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:369][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/01_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:372][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/02_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:376][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Owl/0729/03_-_Default.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:422][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/0729/jokerThin2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:423][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/0729/Material__1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:433][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_502_Joker_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:522][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/GreenApple/Date_0603/apple2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:528][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:529][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/GreenApple/Date_0603/greenapple0603_DM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:536][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApple_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:602][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAttack/MagicOfGreen.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:643][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Obstacles/ReObstacles.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:716][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_504_RedApple.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.06:922][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/character1Mesh.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.07:154][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_ZeroingInOn.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.07:268][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_BigGun2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.07:365][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillU_KillingGodGame.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.07:436][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewHUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.07:455][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/MainBattleUI/End.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.08:050][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Buff/AtkBuff.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.08:161][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ExitBattleCheck.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.08:250][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ReduceProperty/ReduceHP2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.08:648][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewGameMode.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.08:689][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Skill/BetSkill/AddStar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.08:767][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Skill/BetSkill/CardSelect.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:259][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:261][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:262][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:263][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:264][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:265][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:268][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:271][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:271][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:275][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:291][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0188.89] Compile of CardSelect successful, but with 10 Warning(s) [in 139 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:292][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0188.89] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.09:293][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0188.89] Compile of CardSelect successful, but with 12 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.10:683][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillB_FullStar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.10:886][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillC_SelfBite.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.11:123][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeHaunter/HateMeteoriteFall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.11:495][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Misc/Curve/DeathScaleCurve.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:309][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:339][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:341][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:342][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:346][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:347][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:347][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Joker AI' does not inherit from 'Pawn Character' ( Cast To id_502_Joker_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:348][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:349][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:349][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:361][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 504 Red Apple' does not inherit from 'Pawn Character' ( Cast To id_504_RedApple would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:362][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apple AI' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApple_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:364][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl AI' does not inherit from 'Pawn Character' ( Cast To id_501_Owl_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:365][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:366][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:367][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:369][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:370][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:371][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:373][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:391][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:393][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:395][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:398][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Haunter' does not inherit from 'Pawn Character' ( Cast To PCTypeHaunter would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:399][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:400][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 503 Green Apples' does not inherit from 'Pawn Character' ( Cast To id_503_GreenApples would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:401][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:402][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:403][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:404][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 501 Owl' does not inherit from 'Pawn Character' ( Cast To id_501_Owl would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:405][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:406][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:407][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:418][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:419][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:420][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:421][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Test Enemy' does not inherit from 'Pawn Character' ( Cast To TestEnemy would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:423][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:424][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Attack' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:433][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:434][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 502 Jokers' does not inherit from 'Pawn Character' ( Cast To id_502_Jokers would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:435][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:576][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:583][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:863][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0193.46] Compile of pawnCharacter successful, but with 44 Warning(s) [in 863 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:881][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0193.48] Compile of pawnCharacter successful, but with 45 Warning(s) [in 16 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:882][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0193.48] Compile of pawnCharacter successful, but with 46 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.13:929][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeAtkBossSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.14:053][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/Cone.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.14:068][ 0]LogCook:Display: Marking ../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.14:134][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Skill/SkillNameShow/ShowSkillName.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:200][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:230][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:432][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0195.03] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 418 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:450][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0195.04] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 16 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:450][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0195.05] Compile of PCTypeHaunter successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:500][ 0]LogBlueprint:Error: [compiler id_501_Owl] Error COMPILER ERROR: failed building connection with 'Hate Meteorite Fall Reference is not compatible with Type Htr Skill Reference.' at SpawnActor Hate Meteorite Fall
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:564][ 0]LogBlueprint:Warning: [compiler id_501_Owl] Warning [0195.16] Compile of id_501_Owl failed. 1 Fatal Issue(s) 0 Warning(s) [in 73 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:581][ 0]LogBlueprint:Warning: [compiler id_501_Owl] Warning [0195.18] Compile of id_501_Owl failed. 1 Fatal Issue(s) 1 Warning(s) [in 15 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:581][ 0]LogBlueprint:Warning: [compiler id_501_Owl] Warning [0195.18] Compile of id_501_Owl failed. 1 Fatal Issue(s) 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.15:774][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:826][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:840][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:841][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:843][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:844][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:849][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:850][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:851][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:852][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:855][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill2nd : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:859][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill2nd and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:861][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:868][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:875][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins Target and TA_Skill1st : Base Skill Reference is not compatible with Type Atk Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:878][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:879][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:880][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning Can't connect pins TA_Skill1st and Target : Type Atk Skill Reference is not compatible with Base Skill Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.16:907][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:064][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0196.66] Compile of PCTypeAttack successful, but with 18 Warning(s) [in 415 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:079][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0196.67] Compile of PCTypeAttack successful, but with 19 Warning(s) [in 13 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:079][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0196.67] Compile of PCTypeAttack successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:132][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:133][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:134][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:153][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0196.75] Compile of TestEnemy successful, but with 3 Warning(s) [in 31 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:167][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0196.76] Compile of TestEnemy successful, but with 4 Warning(s) [in 12 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:168][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0196.76] Compile of TestEnemy successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:206][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Particles/Smoke/Textures/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.17:466][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestEnemy.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:178][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_503_GreenApples.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:306][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:307][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:312][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:314][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:315][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:329][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0197.92] Compile of id_503_GreenApple_AI successful, but with 5 Warning(s) [in 36 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:347][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0197.94] Compile of id_503_GreenApple_AI successful, but with 6 Warning(s) [in 17 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:348][ 0]LogBlueprint:Warning: [compiler id_503_GreenApple_AI] Warning [0197.94] Compile of id_503_GreenApple_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:424][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:426][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:427][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:429][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:430][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning 'Skill Flashlight' does not inherit from 'Type Atk Skill' ( Cast To SkillFlashlight would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:442][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0198.04] Compile of id_502_Joker_AI successful, but with 5 Warning(s) [in 36 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:458][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0198.05] Compile of id_502_Joker_AI successful, but with 6 Warning(s) [in 15 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.18:458][ 0]LogBlueprint:Warning: [compiler id_502_Joker_AI] Warning [0198.05] Compile of id_502_Joker_AI successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:232][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SkillEffect/Arrow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:249][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAttack/SkillFlashlight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:445][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_501_Owl_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:545][ 0]LogBlueprint:Error: [compiler id_012_cow] Error COMPILER ERROR: failed building connection with 'IWant Eat Reference is not compatible with Type Atk Skill Reference.' at SpawnActor IWant Eat
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:548][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:550][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:550][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:588][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning [0199.18] Compile of id_012_cow failed. 1 Fatal Issue(s) 3 Warning(s) [in 61 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:589][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning [0199.18] Compile of id_012_cow failed. 1 Fatal Issue(s) 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:590][ 0]LogBlueprint:Warning: [compiler id_012_cow] Warning [0199.18] Compile of id_012_cow failed. 1 Fatal Issue(s) 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:615][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeHaunter/RemoveObstacles.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.19:942][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestHaunter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.20:104][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.20:110][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/BattleUI/ActionBtns/1004/htr/htrCircleHP_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.20:117][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/1004/main/hut_back.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.20:987][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'PCType Gambler' does not inherit from 'Pawn Character' ( Cast To PCTypeGambler would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:001][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:002][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:003][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:004][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:005][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:006][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 011 Rabbit : PCType Attack Reference is not compatible with Id 011 Rabbit Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:007][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:008][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:009][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:009][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'IWant Eat' does not inherit from 'Type Atk Skill' ( Cast To IWantEat would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:011][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:012][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:013][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:014][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 014 Bats' does not inherit from 'Pawn Character' ( Cast To id_014_bats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:015][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 011 Rabbit and Target : Id 011 Rabbit Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:016][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Id 011 Rabbit' does not inherit from 'Pawn Character' ( Cast To id_011_rabbit would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:108][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0200.70] Compile of TypeHaunterActionButton successful, but with 17 Warning(s) [in 250 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:118][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0200.71] Compile of TypeHaunterActionButton successful, but with 18 Warning(s) [in 8 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:119][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0200.71] Compile of TypeHaunterActionButton successful, but with 19 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:132][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeHaunter/R_ExchangeLocation.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:289][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_012_cow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:308][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeHaunterActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:313][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.21:328][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Skill/BetSkill/ShowBetResult.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:070][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/Gambler/0728/gmb_skill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:485][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:487][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins Target and AsId 002 Goats : PCType Gambler Reference is not compatible with Id 002 Goats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:488][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:489][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning Can't connect pins AsId 002 Goats and Target : Id 002 Goats Reference is not compatible with PCType Gambler Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:489][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning 'Id 002 Goats' does not inherit from 'Pawn Character' ( Cast To id_002_Goats would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:571][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0202.17] Compile of TypeGamblerActionButton successful, but with 5 Warning(s) [in 165 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:585][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0202.18] Compile of TypeGamblerActionButton successful, but with 6 Warning(s) [in 13 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:586][ 0]LogBlueprint:Warning: [compiler TypeGamblerActionButton] Warning [0202.18] Compile of TypeGamblerActionButton successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:588][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeHtrSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:647][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_014_bats.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:714][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_502_Jokers.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:725][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeGamblerActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.22:729][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeGambler/SkillA_BigGun.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:052][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:054][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:056][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622Squat_Anim_Copy.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:164][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:168][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/BattleUI/ActionBtns/1004/atk/AtkCircleHP_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:170][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/1004/main/atk_back.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:177][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionBtns/1004/useSkillButton/001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:663][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'PCType Attack Net' does not inherit from 'Pawn Character' ( Cast To PCTypeAttack_net would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:663][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:664][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:665][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:666][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:667][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:668][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:669][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:670][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:671][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:672][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:673][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:674][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:675][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:676][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:683][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:685][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:686][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:687][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:690][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:690][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:691][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:692][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:694][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:695][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 002 Goat AI and Target : Id 002 Goat AI Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:697][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Id 002 Goat AI' does not inherit from 'Pawn Character' ( Cast To id_002_Goat_AI would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:697][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 002 Goat AI : PCType Attack Reference is not compatible with Id 002 Goat AI Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:698][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:699][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:761][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0203.36] Compile of TypeAttackActionButton successful, but with 29 Warning(s) [in 184 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:776][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0203.37] Compile of TypeAttackActionButton successful, but with 30 Warning(s) [in 13 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.23:777][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0203.37] Compile of TypeAttackActionButton successful, but with 31 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:162][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:169][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:170][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:232][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0203.83] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 141 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:237][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0203.83] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 3 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:238][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0203.83] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:510][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:511][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:511][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:512][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:513][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:515][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:564][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0204.16] Compile of NewPlayerController successful, but with 6 Warning(s) [in 114 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:601][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0204.20] Compile of NewPlayerController successful, but with 7 Warning(s) [in 35 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:601][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0204.20] Compile of NewPlayerController successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:611][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ReduceProperty/ReduceHPs.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:614][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeGamSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:631][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeGambler.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:643][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_002_Goats.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:695][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_011_rabbit.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:712][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/ActionButtons/TypeAttackActionButton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:714][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAttack/IWantEat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:785][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBar.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:788][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/BattleUI/LeftTop_ActionBar/M_APBar_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:790][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/ActionPoint/action_point_pic.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:793][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/Button/map_button.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.24:795][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Image/PawnHeadPic/cow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:451][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:452][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:452][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:453][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:456][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:456][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:457][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:458][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:459][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:460][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:461][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:462][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:464][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:464][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:465][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:466][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:467][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:468][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:470][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:471][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:473][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:474][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:475][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:476][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:572][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:573][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:574][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:623][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0205.22] Compile of BattleUMG successful, but with 27 Warning(s) [in 276 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:698][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0205.29] Compile of BattleUMG successful, but with 28 Warning(s) [in 73 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:700][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0205.29] Compile of BattleUMG successful, but with 29 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:725][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack_net.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:738][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewPlayerController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:782][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_002_Goat_AI.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:799][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/MainBattleUI/BattleUMG.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:885][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/TypeSkill/TypeAtkSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:980][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/PlayerData/PlayerDataSystem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:983][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/BaseSkills/BaseSkill.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.25:988][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/PlayerData/PlayerData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:081][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeHaunter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:256][ 0]LogBlueprint:Warning: [compiler NewGameState] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:296][ 0]LogBlueprint:Warning: [compiler NewGameState] Warning [0205.89] Compile of NewGameState successful, but with 1 Warning(s) [in 72 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:366][ 0]LogBlueprint:Warning: [compiler NewGameState] Warning [0205.96] Compile of NewGameState successful, but with 2 Warning(s) [in 68 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:367][ 0]LogBlueprint:Warning: [compiler NewGameState] Warning [0205.96] Compile of NewGameState successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:382][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/WorldClasses/BattleLevel/NewGameState.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:395][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttack.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:679][ 0]LogBlueprint:Warning: [compiler PawnAIController] Warning 'PCType Attack Boss' does not inherit from 'Pawn Character' ( Cast To PCTypeAttackBoss would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:742][ 0]LogBlueprint:Warning: [compiler PawnAIController] Warning [0206.34] Compile of PawnAIController successful, but with 1 Warning(s) [in 124 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:772][ 0]LogBlueprint:Warning: [compiler PawnAIController] Warning [0206.37] Compile of PawnAIController successful, but with 2 Warning(s) [in 28 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.26:772][ 0]LogBlueprint:Warning: [compiler PawnAIController] Warning [0206.37] Compile of PawnAIController successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:225][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:293][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0206.89] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 150 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:307][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0206.90] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 13 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:307][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0206.90] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:314][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_001_dog.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:330][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_003_frog.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:351][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/id_013_pig.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:376][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:381][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R10_AttackAroundPawnBigDamage.R10_AttackAroundPawnBigDamage_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:390][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R2And12_APtoZero.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:421][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R4_LockPawn.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:469][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:473][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for Function /Game/Blueprints/Skill/SubSkill/TypeAtkBoss/R6And8And14_AttackAllPawn.R6And8And14_AttackAllPawn_C:UserConstructionScript; removing parent information, but keeping function
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:480][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/character2Mesh_DM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:485][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestBoss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:571][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/SubPawnClass/TestGambler.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:826][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/AIController/PawnAIController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.27:837][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Gift/BaseGift.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:728][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/MapGrids/MapGridMoveRange.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:732][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Materials/MapGrids/MapGridMoveRange_Inst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:737][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/MakeVectorsOrthogonal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:960][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:961][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:962][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:963][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.28:986][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0208.58] Compile of HexMapGrid successful, but with 4 Warning(s) [in 78 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:035][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0208.63] Compile of HexMapGrid successful, but with 5 Warning(s) [in 48 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:036][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0208.63] Compile of HexMapGrid successful, but with 6 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:649][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning No value will be returned by reference. Parameter 'inputPawnCharacter'. Node: PawnMoveFlow_Copy
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:654][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:655][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:656][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:657][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:659][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:660][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:660][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:661][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:662][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:663][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:664][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:665][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning 'TA_Skill2nd' is already a 'Type Atk Skill', you don't need Cast To TypeAtkSkill .
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:833][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0209.43] Compile of pawnCharacter successful, but with 13 Warning(s) [in 312 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:834][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0209.43] Compile of pawnCharacter successful, but with 14 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.29:908][ 0]LogBlueprint:Warning: [compiler pawnCharacter] Warning [0209.50] Compile of pawnCharacter successful, but with 15 Warning(s) [in 74 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.30:191][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.30:272][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0209.87] Compile of PCTypeAttackBoss successful, but with 1 Warning(s) [in 165 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.30:272][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0209.87] Compile of PCTypeAttackBoss successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.30:287][ 0]LogBlueprint:Warning: [compiler PCTypeAttackBoss] Warning [0209.88] Compile of PCTypeAttackBoss successful, but with 3 Warning(s) [in 14 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:279][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:343][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0210.94] Compile of PCTypeAttack successful, but with 1 Warning(s) [in 158 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:344][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0210.94] Compile of PCTypeAttack successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:380][ 0]LogBlueprint:Warning: [compiler PCTypeAttack] Warning [0210.98] Compile of PCTypeAttack successful, but with 3 Warning(s) [in 35 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:572][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:573][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:574][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:575][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:579][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:580][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:581][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:582][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:583][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:584][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:585][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:586][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:588][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:588][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:589][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:590][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:591][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:592][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:594][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:595][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:598][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:599][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:600][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:602][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:674][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:675][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:676][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:723][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0211.32] Compile of BattleUMG successful, but with 27 Warning(s) [in 266 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:724][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0211.32] Compile of BattleUMG successful, but with 28 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.31:781][ 0]LogBlueprint:Warning: [compiler BattleUMG] Warning [0211.38] Compile of BattleUMG successful, but with 29 Warning(s) [in 56 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:273][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:274][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:275][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins ReturnValue and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:276][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins self and Target : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:276][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and ReturnValue : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:279][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning Can't connect pins Target and self : This parameter is for internal use only.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:319][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0211.91] Compile of NewPlayerController successful, but with 6 Warning(s) [in 118 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:321][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0211.92] Compile of NewPlayerController successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:370][ 0]LogBlueprint:Warning: [compiler NewPlayerController] Warning [0211.97] Compile of NewPlayerController successful, but with 8 Warning(s) [in 48 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:481][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:489][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins refMapsSystem and Target : Maps System Reference is not compatible with Pawn Character Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:490][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning Can't connect pins Target and refMapsSystem : Pawn Character Reference is not compatible with Maps System Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:552][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0212.15] Compile of PCTypeAttack_net successful, but with 3 Warning(s) [in 136 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:553][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0212.15] Compile of PCTypeAttack_net successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:563][ 0]LogBlueprint:Warning: [compiler PCTypeAttack_net] Warning [0212.16] Compile of PCTypeAttack_net successful, but with 5 Warning(s) [in 9 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:718][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:719][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:720][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:721][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:722][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:723][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:725][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:726][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:726][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:738][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:739][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:740][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:743][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:745][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:745][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:746][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:748][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:749][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:750][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:820][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0212.41] Compile of TypeAttackActionButton successful, but with 19 Warning(s) [in 196 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:821][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0212.42] Compile of TypeAttackActionButton successful, but with 20 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.32:876][ 0]LogBlueprint:Warning: [compiler TypeAttackActionButton] Warning [0212.47] Compile of TypeAttackActionButton successful, but with 21 Warning(s) [in 54 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.33:508][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning No value will be returned by reference. Parameter 'refMapsSystem'. Node: EV_MoveFlow_BtnClickToMoveFlow
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.33:591][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0213.19] Compile of PCTypeHaunter successful, but with 1 Warning(s) [in 166 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.33:591][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0213.19] Compile of PCTypeHaunter successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.33:630][ 0]LogBlueprint:Warning: [compiler PCTypeHaunter] Warning [0213.23] Compile of PCTypeHaunter successful, but with 3 Warning(s) [in 37 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:077][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'Hate Meteorite Fall' does not inherit from 'Type Atk Skill' ( Cast To HateMeteoriteFall would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:078][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 501 Owl : PCType Attack Reference is not compatible with Id 501 Owl Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:079][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 501 Owl and Target : Id 501 Owl Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:080][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:081][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:082][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:083][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:141][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0213.74] Compile of TypeHaunterActionButton successful, but with 7 Warning(s) [in 139 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:142][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0213.74] Compile of TypeHaunterActionButton successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:191][ 0]LogBlueprint:Warning: [compiler TypeHaunterActionButton] Warning [0213.79] Compile of TypeHaunterActionButton successful, but with 9 Warning(s) [in 48 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:916][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:918][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:919][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning 'R Exchange Location' does not inherit from 'Type Atk Skill' ( Cast To R_ExchangeLocation would always fail).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:936][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0214.53] Compile of TestEnemy successful, but with 3 Warning(s) [in 27 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:936][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0214.53] Compile of TestEnemy successful, but with 4 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.34:961][ 0]LogBlueprint:Warning: [compiler TestEnemy] Warning [0214.56] Compile of TestEnemy successful, but with 5 Warning(s) [in 23 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:457][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:459][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:459][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:460][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:461][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:461][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:462][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:463][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:464][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:465][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning Event Reply ReturnValue should not be empty. Return a reply such as Handled or Unhandled.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:477][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0215.07] Compile of CardSelect successful, but with 10 Warning(s) [in 70 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:478][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0215.07] Compile of CardSelect successful, but with 11 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:484][ 0]LogBlueprint:Warning: [compiler CardSelect] Warning [0215.08] Compile of CardSelect successful, but with 12 Warning(s) [in 5 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:934][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:936][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:938][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins AsId 014 Bats and Target : Id 014 Bats Reference is not compatible with PCType Attack Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:940][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning Can't connect pins Target and AsId 014 Bats : PCType Attack Reference is not compatible with Id 014 Bats Reference.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:969][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0215.56] Compile of HexMapGrid successful, but with 4 Warning(s) [in 101 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.35:969][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0215.56] Compile of HexMapGrid successful, but with 5 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.36:026][ 0]LogBlueprint:Warning: [compiler HexMapGrid] Warning [0215.62] Compile of HexMapGrid successful, but with 6 Warning(s) [in 56 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.36:040][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/MapGrid/MapsSystem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.36:055][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/TypePawnClass/PCTypeAttackBoss.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.36:064][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/PawnSystem/PawnCharacterSystem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.36:075][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/MapGrid/HexMapGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.36:097][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/Pawn/RootPawnClass/pawnCharacter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:850][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601hat1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:853][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0601_2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:856][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:860][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/rabbit/Date_0622/rabbit0622cross.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:886][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/AnimBlueprint_Goat_0729 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/AnimBlueprint_Goat_0729.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:918][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/AnimBlueprint_Goat_0729.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:920][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/03_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:929][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:938][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/dog/dog_0505 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/dog/dog_0505.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:941][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/dog/dog_0505.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:950][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/o1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/o1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:953][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/o1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:963][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/hat1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:966][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:969][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/ObstaclesData.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:971][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_01/Obs_Template_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/Obs_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:973][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/Obs_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:976][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_01/obstacles_template_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/obstacles_template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:977][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for obstacles_template_01. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:979][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_01/NewDataTable -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/NewDataTable.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:980][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewDataTable. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:982][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_01/AIEnm_Template_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/AIEnm_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:984][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/AIEnm_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:987][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_3/Obs_BM_1_3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_3/Obs_BM_1_3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:989][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_3/Obs_BM_1_3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:991][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_3/Obs_BM_1_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_3/Obs_BM_1_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:992][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Obs_BM_1_2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:994][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_3/AIEnm_BM_1_3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_3/AIEnm_BM_1_3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:997][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_3/AIEnm_BM_1_3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.37:999][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_3/AIEnm_BM_1_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_3/AIEnm_BM_1_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:001][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AIEnm_BM_1_2. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:003][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_2/Obs_BM_1_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_2/Obs_BM_1_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:005][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_2/Obs_BM_1_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:007][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_2/AIEnm_BM_1_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_2/AIEnm_BM_1_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:009][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_2/AIEnm_BM_1_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:012][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_2/AIEnm_BM_1_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_2/AIEnm_BM_1_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:013][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AIEnm_BM_1_1. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:018][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_1/Obs_BM_1_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_1/Obs_BM_1_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:019][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_1/Obs_BM_1_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:021][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_1/Obs_BM_0_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_1/Obs_BM_0_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:022][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Obs_BM_0_1. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:024][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_1/AIEnm_BM_1_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_1/AIEnm_BM_1_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:026][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_1/AIEnm_BM_1_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:029][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/BattleMap/1_1/AIEnm_BM_0_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/BattleMap/1_1/AIEnm_BM_0_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:030][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AIEnm_BM_0_1. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:097][ 0]LogCook:Display: Cooking /Game/Materials/test/hp_cut3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/hp_cut3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:100][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/hp_cut3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:102][ 0]LogCook:Display: Cooking /Game/FunctionLibrary/NewFunctionLibrary -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/FunctionLibrary/NewFunctionLibrary.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:103][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewFunctionLibrary. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:106][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:108][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:113][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:116][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:159][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:165][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:167][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:175][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:177][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Clouds_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:180][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/T_Sky_Stars.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:181][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:190][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/SM_SkySphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:192][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineSky/BP_Sky_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:377][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Map/MapSceneObjects/chrs/M_Basic_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:378][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Map/MapSceneObjects/chrs/Shape_Plane.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.38:466][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Map/MapSceneObjects/chrs/Shape_Sphere.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:049][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:049][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:050][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:051][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:051][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:052][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:173][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning [0219.77] Compile of Stage_01_03_Old successful, but with 6 Warning(s) [in 369 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:174][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning [0219.77] Compile of Stage_01_03_Old successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:175][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning [0219.77] Compile of Stage_01_03_Old successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:473][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.40:474][ 0]LogBlueprint:Warning: [compiler Stage_01_03_Old] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.41:062][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_01/Stage_01_03_Old -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_01/Stage_01_03_Old.umap
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.44:709][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_01/Stage_01_02_Old -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_01/Stage_01_02_Old.umap
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.48:394][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Stage_01/Stage_01_01_Old -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Stage_01/Stage_01_01_Old.umap
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:464][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/owl0728mix -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/owl0728mix.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:483][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Owl/0729/left1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/left1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:485][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Owl/0729/left1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:487][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/Date_0608/Material__3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:501][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:502][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/Date_0608/Material__2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/Material__2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:515][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/Material__2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:516][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/Date_0608/goat0608_DM -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/goat0608_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:603][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/goat0608_DM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:604][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/Date_0608/goat0608 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/goat0608.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:611][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/goat0608.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:633][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/Date_0608/eyes1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:636][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/Date_0608/eyes1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:639][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A07_Death -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A07_Death.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:640][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A07_Death.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:649][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A06_RoundCount_hell_bell -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A06_RoundCount_hell_bell.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:651][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A06_RoundCount_hell_bell.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:655][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A05_Lose -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A05_Lose.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:657][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A05_Lose.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:664][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A04_win -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A04_win.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:666][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A04_win.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:669][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A03_DeathGoat -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A03_DeathGoat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:671][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A03_DeathGoat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:672][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A02_SkillAttack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A02_SkillAttack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:673][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A02_SkillAttack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:675][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/SE/A01_NormalAttack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A01_NormalAttack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:678][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/SE/A01_NormalAttack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:689][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/BGM/Volcano/VBGM01_EikyuuNoRinne -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/BGM/Volcano/VBGM01_EikyuuNoRinne.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:694][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/BGM/Volcano/VBGM01_EikyuuNoRinne.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:696][ 0]LogCook:Display: Cooking /Game/Music/BattleMap/BGM/Chaos/SBGM02_NingyouAsobi -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/BGM/Chaos/SBGM02_NingyouAsobi.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:700][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Music/BattleMap/BGM/Chaos/SBGM02_NingyouAsobi.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:703][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Structure/ObstaclesData2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:714][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_02/obs_template_02_1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/obs_template_02_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:718][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/obs_template_02_1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:720][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_02/NewDataTable -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/NewDataTable.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:721][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewDataTable. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:723][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_02/gft_template_02 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/gft_template_02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:725][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/gft_template_02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:729][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_02/AIEnm_Template_02 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/AIEnm_Template_02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:731][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/AIEnm_Template_02.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:733][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_02/AIEnm_Template_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_02/AIEnm_Template_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:734][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for AIEnm_Template_01. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:736][ 0]LogCook:Display: Cooking /Game/Misc/MapDataTable/template/template_01/yy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/yy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:738][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Misc/MapDataTable/template/template_01/yy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:748][ 0]LogCook:Display: Cooking /Game/Materials/test/hp_cut2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/hp_cut2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:751][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/hp_cut2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:778][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_StoneWall_Ash -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_StoneWall_Ash.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:790][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_StoneWall_Ash.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:801][ 0]LogCook:Display: Cooking /Game/Image/Card/SkillA_resized -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Card/SkillA_resized.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:803][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/Card/SkillA_resized.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:812][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/slot(bet/in -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/slot(bet/in.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.50:814][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/slot(bet/in.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:131][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/06After_operation/num/4 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:134][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/06After_operation/num/4.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:159][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:166][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:167][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/Material__2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/Material__2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:176][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/Material__2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:177][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:178][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:179][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:186][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:187][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_walk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:191][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:193][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_wait -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:197][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:198][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_skill2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_skill2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:203][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_skill2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:204][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:207][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:209][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_atk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_atk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:213][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim_atk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:220][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/cow/0810_2/c0w0810-2_Anim.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:251][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/bat0806_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/bat0806_PhysicsAsset.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:321][ 0]LogCook:Display: Cooking /Game/Particles/Smoke/Textures/T_Smoke_SubUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Particles/Smoke/Textures/T_Smoke_SubUV.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:332][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/03people/blood_num/8 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/03people/blood_num/8.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:366][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/Haunter/hut_move_2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Haunter/hut_move_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:369][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Haunter/hut_move_2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:376][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useSkillButton/useSkillButtonX -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/useSkillButtonX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:380][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/useSkillButtonX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:387][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/costTime/cost -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/costTime/cost.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:389][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/costTime/cost.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:398][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/gmbBet -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/gmbBet.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:400][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/gmbBet.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:411][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/main/hut_main -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/hut_main.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:414][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/hut_main.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:455][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Blueprints/explo.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:510][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.51:522][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:469][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:470][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:470][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:471][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:472][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:474][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:655][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning [0233.25] Compile of TemplateMap_Volcano successful, but with 6 Warning(s) [in 534 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:657][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning [0233.25] Compile of TemplateMap_Volcano successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.53:658][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning [0233.25] Compile of TemplateMap_Volcano successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:056][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:057][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:058][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:058][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:059][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:060][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:208][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning [0233.80] Compile of TemplateMap_Volcano successful, but with 6 Warning(s) [in 414 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:209][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning [0233.80] Compile of TemplateMap_Volcano successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:210][ 0]LogBlueprint:Warning: [compiler TemplateMap_Volcano] Warning [0233.81] Compile of TemplateMap_Volcano successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:469][ 0]LogLinker:Warning: Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01': Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:470][ 0]LogLinker:Warning: Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01': Can't find file '/Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:471][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Elemental2Assets/Fireball_Proj/SK_LavaBomb_01.SK_LavaBomb_01'
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.54:529][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Original/TemplateMap_Volcano -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/TemplateMap_Volcano.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.56:425][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/TemplateMap_Volcano.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.56:492][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/InformationBoard/InfBoard.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.56:539][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/UMG/Loading.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.57:953][ 0]LogCook:Display: Cooking /Game/Map/SPMap/Original/TemplateMap2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/TemplateMap2.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:080][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/Original/TemplateMap2.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:173][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Burst_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:178][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Textures/T_Burst_M.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:202][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/04chess/bet/skill2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/bet/skill2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:205][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/bet/skill2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:220][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/Attack/0728/atk_skill_usebutton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Attack/0728/atk_skill_usebutton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:224][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Attack/0728/atk_skill_usebutton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:231][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useSkillButton/pic/skill1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/pic/skill1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:234][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useSkillButton/pic/skill1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:244][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/bigPic/hutSkill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/hutSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:246][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/hutSkill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:253][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/skillTold/skillName -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/skillTold/skillName.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:258][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/skillTold/skillName.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:276][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/main/move_range -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/move_range.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:278][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/move_range.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:280][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/AnimBlueprint_Rabbit_0729 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/AnimBlueprint_Rabbit_0729.uasset
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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:824][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/question_empty.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:835][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/Gambler/gmb_skill_usebutton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Gambler/gmb_skill_usebutton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:837][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/Gambler/gmb_skill_usebutton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:847][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/costTime/starcostTime -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/costTime/starcostTime.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:849][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/costTime/starcostTime.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:856][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/bigPic/atkMove -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/atkMove.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:858][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/bigPic/atkMove.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:866][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/main/atk_damage -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/atk_damage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.55.59:868][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/atk_damage.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.01:898][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.01:899][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.01:899][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.01:900][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.01:901][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.01:902][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:058][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning [0241.65] Compile of ChaosMap_AllApple successful, but with 6 Warning(s) [in 441 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:059][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning [0241.65] Compile of ChaosMap_AllApple successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:059][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning [0241.65] Compile of ChaosMap_AllApple successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:440][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:441][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:441][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:442][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:443][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:443][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning Set Text (String) is deprecated; Use the SetText function taking an FText instead.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:607][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning [0242.20] Compile of ChaosMap_AllApple successful, but with 6 Warning(s) [in 414 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:607][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning [0242.20] Compile of ChaosMap_AllApple successful, but with 7 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:608][ 0]LogBlueprint:Warning: [compiler ChaosMap_AllApple] Warning [0242.20] Compile of ChaosMap_AllApple successful, but with 8 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.02:862][ 0]LogCook:Display: Cooking /Game/Map/SPMap/AllApple/ChaosMap_AllApple -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/AllApple/ChaosMap_AllApple.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:464][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/SPMap/AllApple/ChaosMap_AllApple.umap
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:482][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:496][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:498][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:505][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:506][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/m_flare_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:513][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/m_flare_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:523][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_Burst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:530][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/StarterContent/Particles/Materials/M_Burst.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:534][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/RedApple/Date_0618/wood -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/RedApple/Date_0618/wood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:538][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/RedApple/Date_0618/wood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:540][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbit00807_Anim_walk_Copy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbit00807_Anim_walk_Copy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:541][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for rabbit00807_Anim_walk_Copy. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:544][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/rabbit00807_Anim_wait_Copy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/rabbit00807_Anim_wait_Copy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:546][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for rabbit00807_Anim_wait_Copy. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:546][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/Material__3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:557][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/Material__3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:566][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/rabbit/0729/11853017_984180211633434_964529444_o -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/11853017_984180211633434_964529444_o.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:569][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/rabbit/0729/11853017_984180211633434_964529444_o.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:589][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0622/joker0622_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:591][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:592][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0622/joker0622_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:596][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:599][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0622/joker0622_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:601][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:602][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0622/joker0622 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:606][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/joker0622.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:629][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning Idle to attack will never be taken, please connect something to Can Enter Transition
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:633][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning [0244.23] Compile of AnimBlueprint_joker_0622 successful, but with 1 Warning(s) [in 7 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:634][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning [0244.23] Compile of AnimBlueprint_joker_0622 successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:635][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning [0244.23] Compile of AnimBlueprint_joker_0622 successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:641][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning Idle to attack will never be taken, please connect something to Can Enter Transition
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:644][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning [0244.24] Compile of AnimBlueprint_joker_0622 successful, but with 1 Warning(s) [in 7 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:645][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning [0244.24] Compile of AnimBlueprint_joker_0622 successful, but with 2 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:645][ 0]LogBlueprint:Warning: [compiler AnimBlueprint_joker_0622] Warning [0244.24] Compile of AnimBlueprint_joker_0622 successful, but with 3 Warning(s) [in 0 ms]
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:648][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/Date_0622/AnimBlueprint_joker_0622 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/AnimBlueprint_joker_0622.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:662][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/Date_0622/AnimBlueprint_joker_0622.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:666][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/0808/joker0806_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:671][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/Joker/0808/joker0806.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:676][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0808/joker0806_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:677][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0808/joker0806_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:679][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0806_Anim_walk_Copy -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0806_Anim_walk_Copy.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:680][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for joker0806_Anim_walk_Copy. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:681][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Skeleton -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:683][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Skeleton.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:684][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_PhysicsAsset -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:690][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_PhysicsAsset.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:691][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Walk2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Walk2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:696][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Walk2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:697][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Walk -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:709][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Walk.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:710][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Wait -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:713][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Wait.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:715][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Skill -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:718][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Skill.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:719][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Attack -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:722][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:727][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:733][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:736][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/joker0728mix -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:741][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/joker0728mix.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:743][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Joker/0729/AnimBlueprint_Joker_0729 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/AnimBlueprint_Joker_0729.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:778][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Joker/0729/AnimBlueprint_Joker_0729.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:784][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/GreenApple/Date_0603/wood -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/wood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:787][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/GreenApple/Date_0603/wood.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:790][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0808/eyes1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:804][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0808/03_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:813][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/03_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:823][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0729/pants2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/pants2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:826][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0729/pants2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:837][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/Date_0616/hat1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/Date_0616/hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:841][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/Date_0616/hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:857][ 0]LogCook:Display: Cooking /Game/Materials/PawnMesh/ExamModel/07_-_Default -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PawnMesh/ExamModel/07_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:862][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PawnMesh/ExamModel/07_-_Default.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:863][ 0]LogCook:Display: Cooking /Game/Materials/PawnMesh/character3Material -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PawnMesh/character3Material.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:867][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/PawnMesh/character3Material.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:875][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_Metal_Oil -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_Metal_Oil.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:878][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/mar/T_Metal_Oil.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:884][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/Fx_Volcano/Textures/T_volcanoSmokeTexBlur -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/T_volcanoSmokeTexBlur.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:888][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/T_volcanoSmokeTexBlur.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:927][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/glasssteel/T_Metal_Steel_D -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/glasssteel/T_Metal_Steel_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:934][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/glasssteel/T_Metal_Steel_D.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:942][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/04chess/attack/change2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/change2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:944][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/04chess/attack/change2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:949][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/02action/action_num/9 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/02action/action_num/9.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:951][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/02action/action_num/9.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:957][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/round_num/9 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/9.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:959][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/round_num/9.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:964][ 0]LogCook:Display: Cooking /Game/Image/BattleUI/01round/Mission/change__L -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/change__L.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:967][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/BattleUI/01round/Mission/change__L.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:975][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/General/0728/told -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/General/0728/told.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:978][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/General/0728/told.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:985][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/useButton/skillNum/atkII -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/skillNum/atkII.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:988][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/useButton/skillNum/atkII.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:997][ 0]LogCook:Display: Cooking /Game/Image/ActionBtns/1004/main/hp/hp_cut3 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/hp/hp_cut3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.04:999][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Image/ActionBtns/1004/main/hp/hp_cut3.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:006][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:008][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:023][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Penguin/Penguin0928 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Penguin/Penguin0928.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:026][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Penguin/Penguin0928.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:038][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Penguin/penguin09022 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Penguin/penguin09022.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:040][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Penguin/penguin09022.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:056][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Orangutan/0927/Material__0 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Orangutan/0927/Material__0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:061][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Orangutan/0927/Material__0.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:075][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/Orangutan/0927/hat1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Orangutan/0927/hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:079][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/Orangutan/0927/hat1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:094][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0808/pants2.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:105][ 0]LogCook:Display: Marking C:/TempDesktop/DEP/DoneEvilProject4.9/Content/Shape/Pawn/Model/goat/0808/goat0806.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:144][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0808/goat0806_Anim -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/goat0806_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:157][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/goat0806_Anim.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:167][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/goat/0808/cloth1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/cloth1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:170][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/goat/0808/cloth1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:192][ 0]LogCook:Display: Cooking /Game/Shape/Pawn/Model/bat/0808/heart1 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/heart1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:198][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Shape/Pawn/Model/bat/0808/heart1.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:211][ 0]LogCook:Display: Cooking /Game/Materials/test/atk_main -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/atk_main.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:215][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Materials/test/atk_main.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:309][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/Fx_Volcano/Textures/T_Lightning_main_01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/T_Lightning_main_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:312][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/T_Lightning_main_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:322][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/Fx_Volcano/Textures/T_Volcano_EmissiveMask01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/T_Volcano_EmissiveMask01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:325][ 0]LogSavePackage:Warning: Finished SavePackage C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/Fx_Volcano/Textures/T_Volcano_EmissiveMask01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.10.21-09.56.05:333][ 0]LogCook:Display: Cooking /Game/Map/MapSceneObjects/chrs/eye/eye01/eye01 -> C:/TempDesktop/DEP/DoneEvilProject4.9/Saved/Cooked/WindowsNoEditor/DoneEvilProject/Content/Map/MapSceneObjects/chrs/eye/eye01/eye01.uasset
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