<global>
<Engine>
<Debug
DisplayEntities="false"
LogFilterLevel="normal"
MemoryCorruptionMonitor="false"
ObserveMemory="Audio"
TestMode="true"
>
<Snapshots
MaxSnapshots="150"
Prefix="Snapshot_"
>
</Snapshots>
<Resolutions
Test1="800x600xWindow"
Test2="960x540xWindow"
Test3="1024x768xWindow"
Test4="1024x576xWindow"
Test5="1280x960xWindow"
Test6="1280x720xWindow"
Test7="1280x1024xWindow"
>
</Resolutions>
</Debug>
<GUI>
<Aspect4x3
VirtalWidth="1440"
VirtalHeight="1080"
EnableDrawScale="True"
>
</Aspect4x3>
<Aspect16x9
VirtalWidth="1920"
VirtalHeight="1080"
EnableDrawScale="True"
>
</Aspect16x9>
<Aspect16x10
VirtalWidth="1728"
VirtalHeight="1080"
EnableDrawScale="True"
>
</Aspect16x10>
<Aspect5x4
VirtalWidth="1350"
VirtalHeight="1080"
EnableDrawScale="True"
>
</Aspect5x4>
<Aspect5x3
VirtalWidth="1800"
VirtalHeight="1080"
EnableDrawScale="True"
>
</Aspect5x3>
</GUI>
<Window
AdapterNumber="0"
Bottom="768"
CaptureCursor="true"
Center="false"
FullScreen="true"
Left="0"
Name="Risen 2 - Dark Waters"
RefreshRate="0"
Right="1024"
Top="0"
>
</Window>
<Profiler
FrameQueueLength="64"
HideBelow="1.0"
LogToFile="false"
MaxNodesPerLevel="20"
PeakAlert="0.0"
RecursionDepth="1"
RedAlert="20.0"
SortMode="2"
UpdateInterval="1000"
YellowAlert="5.0"
>
</Profiler>
<FPU
DenormalExceptionsEnabled="false"
DivByZeroExceptionsEnabled="false"
InvalidExceptionsEnabled="false"
OverflowExceptionsEnabled="false"
UnderflowExceptionsEnabled="false"
>
</FPU>
<Timer
AverageFPS="30.00"
FixedFPS="-1.00"
MaxFPS="120.00"
MinFPS="10.00"
>
</Timer>
<Render
FoV="75.000000"
PostProcessingEnabled="true"
RenderDebug="false"
ScreenObjectDistanceCulling="0.008"
VegetationRenderingEnabled="true"
ViewDistance="5"
zBias="0.050"
zFarHigh="240000.00"
zFarMedium="120000.00"
zFarLow="60000.00"
zNear="25.00"
MSAA="0"
>
<Shader
CurrentShaderVersion="3_0"
EnableErrorMaterial="true"
EnableMaterialFallbacks="true"
>
</Shader>
<PostProcessing
DefaultEffect="DoF"
EdgeAA="true"
>
</PostProcessing>
<Shadows
Quality="High"
>
<Off
DetailShadowMapCount="2"
DetailShadowMapSize="512"
DetailShadowMapSplitFactor="0.65000"
DetailShadowMapViewRange="3500.000000"
EnableDetailShadows="false"
EnableTerrainShadows="false"
TerrainShadowMapSize="512"
TerrainShadowMapMaxDistance="40000.0"
ScreenSpaceAmbientOcclison="false"
SoftShadows="false"
>
</Off>
<Low
DetailShadowMapCount="2"
DetailShadowMapSize="512"
DetailShadowMapSplitFactor="0.2000"
DetailShadowMapViewRange="3500.000000"
EnableDetailShadows="true"
EnableTerrainShadows="true"
TerrainShadowMapSize="512"
TerrainShadowMapMaxDistance="80000.0"
ScreenSpaceAmbientOcclison="false"
SoftShadows="false"
>
</Low>
<Medium
DetailShadowMapCount="2"
DetailShadowMapSize="1024"
DetailShadowMapSplitFactor="0.2000"
DetailShadowMapViewRange="7500.000000"
EnableDetailShadows="true"
EnableTerrainShadows="true"
TerrainShadowMapSize="512"
TerrainShadowMapMaxDistance="80000.0"
ScreenSpaceAmbientOcclison="true"
SoftShadows="true"
>
</Medium>
<High
DetailShadowMapCount="3"
DetailShadowMapSize="1024"
DetailShadowMapSplitFactor="0.2000"
DetailShadowMapViewRange="10000.000000"
EnableDetailShadows="true"
EnableTerrainShadows="true"
TerrainShadowMapSize="1024"
TerrainShadowMapMaxDistance="100000.0"
ScreenSpaceAmbientOcclison="true"
SoftShadows="true"
>
</High>
<Ultra
DetailShadowMapCount="3"
DetailShadowMapSize="2048"
DetailShadowMapSplitFactor="0.2000"
DetailShadowMapViewRange="40000.000000"
EnableDetailShadows="true"
EnableTerrainShadows="true"
TerrainShadowMapSize="2048"
TerrainShadowMapMaxDistance="400000.0"
ScreenSpaceAmbientOcclison="true"
SoftShadows="true"
>
</Ultra>
</Shadows>
</Render>
<Terrain
Quality="Ultra"
ReflectionQuality="Ultra"
OcclusionQuality="Occlusion"
>
<Ultra
PixelErrorThreshold="9"
SlopeErrorThreshold="0.05"
MinLevel="0"
>
</Ultra>
<High
PixelErrorThreshold="7"
SlopeErrorThreshold="0.01"
MinLevel="0"
>
</High>
<Medium
PixelErrorThreshold="6"
SlopeErrorThreshold="0.005"
MinLevel="0"
>
</Medium>
<Low
PixelErrorThreshold="5"
SlopeErrorThreshold="0.0025"
MinLevel="0"
>
</Low>
<Occlusion
PixelErrorThreshold="5"
SlopeErrorThreshold="0.0005"
MinLevel="3"
>
</Occlusion>
</Terrain>
<Input>
<Mouse
ForceNumLockDisabled="true"
SensitivityX="1.0f"
SensitivityY="1.0f"
InvertY="false"
InvertYMiniGames="false"
>
</Mouse>
<Gamepad
GamepadVibration="true"
>
</Gamepad>
</Input>
<Audio
DisableAudio="false"
LowPassFilter="true"
MaxChannels="128"
OcclusionGeometry="true"
Reverb="true"
SoftwareOcclusion="true"
SpeakerMode="2"
WorldSize="200000"
EnableProfiling="false"
EncodeFileMaxSizeKB="250"
UseHardwareSounds="true"
>
<Volume
Speech="250"
Music="200"
Master="250"
Effect="175"
Ambient="125"
>
</Volume>
</Audio>
<Graphics
TextureFilterMode="4"
>
<Mixer
Brightness="0.000000"
Contrast="0.000000"
GammaBlue="0.000000"
GammaGreen="0.000000"
GammaRed="0.000000"
>
</Mixer>
</Graphics>
<Cache
Preset="High"
>
<Image>
<Mounts>
<_Editor
Path="/EditSupporter"
NoMip="True"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="0"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="0"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Editor>
<_GUI
Path="/GUI"
NoMip="True"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="0"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="0"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_GUI>
<_Animation
Path="/Animation"
NoMip="false"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Animation>
<_Brushes
Path="/Level/Brushes"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Brushes>
<_Decals
Path="/Level/Decals"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Decals>
<_Items
Path="/Level/Items"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Items>
<_Objects
Path="/Level/Objects"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Objects>
<_LoDImg
Path="/Level/_LoDImg"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="0"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="0"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_LoDImg>
<_Terrain
Path="/Level/Terrain"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Terrain>
<_Water
Path="/Level/Water"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Water>
<_Sky
Path="/Sky"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Sky>
<_Special
Path="/Special"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Special>
<_Speedtree
Path="/Speedtree"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="2"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="1"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_Speedtree>
<_VFX
Path="/VFX"
NoMip="False"
>
<Qualities>
<Low
MinWidth="64"
NumSkipMips="1"
>
</Low>
<Medium
MinWidth="64"
NumSkipMips="0"
>
</Medium>
<High
MinWidth="64"
NumSkipMips="0"
>
</High>
</Qualities>
</_VFX>
</Mounts>
<Levels>
<Low
_Editor="Low"
_GUI="Low"
_Animation="Low"
_Brushes="Low"
_Decals="Low"
_Items="Low"
_Objects="Low"
_LoDImg="High"
_Terrain="Low"
_Water="Low"
_Sky="Low"
_Special="Low"
_Speedtree="Low"
_VFX="Low"
>
</Low>
<Medium
_Editor="Medium"
_GUI="Medium"
_Animation="Medium"
_Brushes="Medium"
_Decals="Medium"
_Items="Medium"
_Objects="Medium"
_LoDImg="High"
_Terrain="Medium"
_Water="Medium"
_Sky="Medium"
_Special="Medium"
_Speedtree="Medium"
_VFX="Medium"
>
</Medium>
<High
_Editor="High"
_GUI="High"
_Animation="High"
_Brushes="High"
_Decals="High"
_Items="High"
_Objects="High"
_LoDImg="High"
_Terrain="High"
_Water="High"
_Sky="High"
_Special="High"
_Speedtree="High"
_VFX="High"
>
</High>
</Levels>
</Image>
<Presets>
<Image>
<High
HardLimit="310378496"
SoftLimit="268435456"
>
</High>
<Medium
HardLimit="155189248"
SoftLimit="134217728"
>
</Medium>
<Low
HardLimit="77594624"
SoftLimit="67108864"
>
</Low>
</Image>
<Material>
<High
HardLimit="1572864"
SoftLimit="1048576"
>
</High>
<Medium
HardLimit="1572864"
SoftLimit="1048576"
>
</Medium>
<Low
HardLimit="1572864"
SoftLimit="1048576"
>
</Low>
</Material>
<Mesh>
<High
HardLimit="47185920"
SoftLimit="31457280"
>
</High>
<Medium
HardLimit="47185920"
SoftLimit="31457280"
>
</Medium>
<Low
HardLimit="47185920"
SoftLimit="31457280"
>
</Low>
</Mesh>
<MotionAnimation>
<High
SoftLimit="12582912"
HardLimit="16777216"
>
</High>
<Medium
SoftLimit="41943040"
HardLimit="52428800"
>
</Medium>
<Low
SoftLimit="41943040"
HardLimit="52428800"
>
</Low>
</MotionAnimation>
<MotionNetworkDef>
<High
SoftLimit="83886080"
HardLimit="100663296"
>
</High>
<Medium
SoftLimit="83886080"
HardLimit="100663296"
>
</Medium>
<Low
SoftLimit="83886080"
HardLimit="100663296"
>
</Low>
</MotionNetworkDef>
<MotionSkin>
<High
SoftLimit="41943040"
HardLimit="52428800"
>
</High>
<Medium
SoftLimit="41943040"
HardLimit="52428800"
>
</Medium>
<Low
SoftLimit="41943040"
HardLimit="52428800"
>
</Low>
</MotionSkin>
<Sound>
<High
HardLimit="62914560"
SoftLimit="41943040"
>
</High>
<Medium
HardLimit="62914560"
SoftLimit="41943040"
>
</Medium>
<Low
HardLimit="62914560"
SoftLimit="41943040"
>
</Low>
</Sound>
<CollisionMesh>
<High
HardLimit="39845888"
SoftLimit="20971520"
>
</High>
<Medium
HardLimit="14680064"
SoftLimit="8388608"
>
</Medium>
<Low
HardLimit="14680064"
SoftLimit="8388608"
>
</Low>
</CollisionMesh>
<Speedtree>
<High
HardLimit="21048576"
SoftLimit="1819200"
>
</High>
<Medium
HardLimit="21048576"
SoftLimit="1819200"
>
</Medium>
<Low
HardLimit="21048576"
SoftLimit="1819200"
>
</Low>
</Speedtree>
</Presets>
</Cache>
<Vegetation
Quality="High"
WindBase="1.0"
WindFactor="1.5"
WindBendWeight="0.002"
WindWaveSpeed="2.0"
>
<Off
ViewRange="1500.000000"
Enabled="False"
Density="8"
>
</Off>
<Low
ViewRange="1500.000000"
Enabled="True"
Density="5"
>
</Low>
<Medium
ViewRange="2500.000000"
Enabled="True"
Density="3"
>
</Medium>
<High
ViewRange="4500.000000"
Enabled="True"
Density="3"
>
</High>
<Ultra
ViewRange="20000.000000"
Enabled="True"
Density="1"
>
</Ultra>
</Vegetation>
<Animation
DefaultFadeTime="0.200000"
RagDollForceDistribution="5"
RagDollManualSleepDetection="true"
RagDollSleepDetectInterval="0.500000"
RagDollSleepDetectThreshold="0.001000"
RagDollDeathPoseThreshold="1.0"
RagDollDampingThreshold="1.0"
RagDollStartDampingTime="20.000000"
RagDollDampPerSecond="10.000000"
RagDollMaxDamping="100.000000"
>
</Animation>
<Scene
ProcessEntitiesEnabled="true"
TemplateLoading="1"
ViewRangeQuality="High"
>
<Low
Item_Small="7000.0"
Item_Medium="12000.0"
Item_Large="16000.0"
NPC_Small="4000.0"
NPC_Medium="6000.0"
NPC_Large="8000.0"
Level_Small="18000.0"
Level_Medium="300000.0"
Level_Large="450000.0"
Object_Small="6000.0"
Object_Medium="13000.0"
Object_Large="18000.0"
SpeedTree_Small="15000.0"
SpeedTree_Medium="25000.0"
SpeedTree_Large="35000.0"
Events_Small="10000.0"
Events_Medium="15000.0"
Events_Large="18000.0"
Effects_Small="10000.0"
Effects_Medium="18000.0"
Effects_Large="30000.0"
Lights="18000.0"
Terrain="200000.0"
>
</Low>
<Medium
Item_Small="7000.0"
Item_Medium="12000.0"
Item_Large="16000.0"
NPC_Small="4000.0"
NPC_Medium="6000.0"
NPC_Large="8000.0"
Level_Small="18000.0"
Level_Medium="300000.0"
Level_Large="450000.0"
Object_Small="6000.0"
Object_Medium="13000.0"
Object_Large="18000.0"
SpeedTree_Small="15000.0"
SpeedTree_Medium="25000.0"
SpeedTree_Large="35000.0"
Events_Small="10000.0"
Events_Medium="15000.0"
Events_Large="18000.0"
Effects_Small="10000.0"
Effects_Medium="18000.0"
Effects_Large="30000.0"
Lights="18000.0"
Terrain="200000.0"
>
</Medium>
<High
Item_Small="7000.0"
Item_Medium="12000.0"
Item_Large="16000.0"
NPC_Small="4000.0"
NPC_Medium="6000.0"
NPC_Large="8000.0"
Level_Small="18000.0"
Level_Medium="300000.0"
Level_Large="450000.0"
Object_Small="6000.0"
Object_Medium="13000.0"
Object_Large="18000.0"
SpeedTree_Small="15000.0"
SpeedTree_Medium="25000.0"
SpeedTree_Large="35000.0"
Events_Small="10000.0"
Events_Medium="15000.0"
Events_Large="18000.0"
Effects_Small="10000.0"
Effects_Medium="18000.0"
Effects_Large="30000.0"
Lights="18000.0"
Terrain="200000.0"
>
</High>
</Scene>
<Physics
Disabled="false"
>
</Physics>
<Weather
MoonAngle="30.000000"
SunAngle="30.000000"
>
</Weather>
</Engine>
<Game
Difficulty="1"
IgnoreUserOptions="false"
MenuDisabled="false"
PlayerStart="SP_Gamestart"
RetroQuestMessageSystem="false"
TutorialDisabled="false"
AutoSave="true"
ShowSubtitles="false"
ShowFocusHighlights="true"
ShowFocusNames="true"
HoldSneakButton="false"
HoldWalkButton="false"
HoldSprintButton="true"
>
<BuyOrDie>
<German
URL="http://buynow.risen2.com"
Screen="endslate_de.tga"
BuyButton="415;457;606;487"
TimeOut="0"
>
</German>
<Spanish
URL="http://buynow.risen2.com"
Screen="endslate_es.tga"
BuyButton="415;457;606;487"
TimeOut="0"
>
</Spanish>
<French
URL="http://buynow.risen2.com"
Screen="endslate_fr.tga"
BuyButton="415;457;606;487"
TimeOut="0"
>
</French>
<Italian
URL="http://buynow.risen2.com"
Screen="endslate_it.tga"
BuyButton="415;457;606;487"
TimeOut="0"
>
</Italian>
<English
URL="http://buynow.risen2.com"
Screen="endslate_uk.tga"
BuyButton="415;457;606;487"
TimeOut="0"
>
</English>
</BuyOrDie>
<Controls>
<DebugKeys
OnDebug_ChangeResolution="CTRL_L+F2"
OnDebug_ToggleHUD="CTRL_L+H"
OnDebugTakeSnapshot="F1"
OnDebugToggleFullscreen="F2"
OnDebugToggleRenderMode="F3"
OnDebugCycleIndicators="F4"
OnDebugToggleSpeedUp="F8"
OnDebugToggleSloMo="F6"
OnDebugResetPlayer="F7"
OnDebugToggleControlEnabled="F11"
OnDebugQuitApplication="F12"
OnDebugDoNullPointerAccess="ALT_R+F12"
OnDebugToggleRenderPortal="ALT_L+P"
OnDebugToggleTimeFreeze="PAUSE"
OnDebugToggleFixedCam="CTRL_L+HOME"
OnDebugToggleFreeFlyCam="CTRL_L+INSERT"
OnDebugToggleFreeCam="NUM_8"
OnDebugMovePlayerToCamera="CTRL_L+PAGE_UP"
OnDebugBeamForward="CTRL_L+K"
OnDebugResetWithLift="CTRL_L+F8"
OnDebugToggleLevitate="CTRL_L+L"
OnDebugToggleStatistics="ALT_L+H"
OnDebugToggleEntityInfos="CTRL_L+E"
OnDebugToggleStateGraphInfos="CTRL_L+G"
OnDebugToggleScreenMessages="CTRL_L+M"
OnDebugActionDown="CTRL_L+C"
OnDebugActionKill="ALT_L+K"
OnDebugControlFocusEntity="CTRL_L+F"
OnDebugToggleBoundingBoxes="CTRL_L+B"
OnDebugToggleNavigation="CTRL_L+N"
OnDebugTogglePhysicsRenderDebug="CTRL_L+Q"
OnDebugTogglePhysicsOpaque="CTRL_L+1"
OnDebugTogglePhysicsWireframe="CTRL_L+2"
OnDebugTogglePhysicsMaterials="CTRL_L+3"
OnDebugTogglePhysicsShapes="CTRL_L+4"
OnDebugTogglePhysicsMeshes="CTRL_L+5"
OnDebugTogglePhysicsControllers="CTRL_L+6"
OnDebugTogglePhysicsSpeedTrees="CTRL_L+7"
OnDebugTogglePhysicsNativeDebug="SHIFT_L+Q"
OnDebugToggleSpeedTree="CTRL_L+T"
OnDebugToggleVegetation="CTRL_L+V"
OnDebugConnectPhysXDebugger="CTRL_L+P"
OnDebugEndCutscene="ALT_L+E"
OnDebugAutoWalkToggle="ALT_L+T"
OnDebugToggleAudioEmitter="ALT_L+D"
OnDebugToggleMovementDebug="ALT_L+M"
OnDebugSaySVM="ALT_L+S"
OnDebugToggleOcclusionCulling="ALT_L+O"
OnDebugToggleCBufferDebug="CTRL_L+O"
OnDebugCameraFlightStart="ALT_L+Q"
OnDebugCameraFlightStop="ALT_L+W"
OnDebugCameraFlightAdd="ALT_L+A"
OnDebugCameraFlightPoseStart="ALT_L+Y"
OnDebugCameraFlightPoseBack="ALT_L+X"
OnDebugCameraFlightPoseForward="ALT_L+C"
OnDebugCameraFlightPoseEnd="ALT_L+V"
OnDebugCameraFlightPoseRendering="ALT_L+R"
OnDebugToggleRandomAni="CTRL_L+R"
OnDebugToggleUnevenTerrain="CTRL_L+U"
OnDebugToggleMorphemeLiveLink="ALT_L+L"
OnDebugToggleMeleeCounterParadeOnAttack="NUM_1"
OnDebugToggleMeleeCounterParadeOnParade="NUM_2"
OnDebugToggleMeleeCounterAttack="NUM_3"
OnDebugToggleShakyCam="NUM_4"
>
</DebugKeys>
</Controls>
<Navigation
EnableInternalMovement="false"
>
</Navigation>
<Language
CompleteLocTable="false"
ForceSubtitles="true"
SubtitleLanguage="Russian"
VoiceLanguage="Russian"
>
</Language>
<Workspace
BackupFolder="Backup"
Name="Data"
SaveGamesFolder="Save"
ScriptAutoLoading="true"
ScriptFolder="Scripts"
>
</Workspace>
<Camera
AziSpeedScale="0.100000"
ElevSpeedScale="0.070000"
Keep1stPerson="false"
MaxDistToPlayer="500.000000"
MoveAccelerator="50.000000"
MoveDeccelerator="0.300000"
MoveSpeed="100.000000"
OcclusionScanFutureTime="0.300000"
RelaxCamera="10.000000"
RelaxDist="60.000000"
RelaxDistFuturePos="1.000000"
RelaxFoV="25.000000"
RelaxPlayer="2.000000"
RelaxXAxis="8.000000"
RelaxYAxis="15.000000"
>
</Camera>
<Benchmark
RunBenchmarkOnHardwareChange="true"
BenchmarkLastVendorID="0"
BenchmarkLastDeviceID="0"
LowestPixelsPerSec="120000000"
LowPixelsPerSec="200000000"
MediumPixelsPerSec="300000000"
LowTrianglesPerSec="100000000"
MediumTrianglesPerSec="250000000"
>
</Benchmark>
<Autodetection
DetectionDone="false"
HighMemoryLimit="1000000000"
HighSMLimit="768"
ID_ATI="4098"
ID_NVIDIA="4318"
MediumMemoryLimit="750000000"
MediumSMLimit="512"
>
<NVIDIA>
<Low
Entry_00="64"
Entry_01="65"
Entry_02="66"
Entry_03="67"
Entry_04="68"
Entry_05="69"
Entry_06="70"
Entry_07="71"
Entry_08="72"
Entry_09="78"
Entry_10="144"
Entry_11="145"
Entry_12="146"
Entry_13="147"
Entry_14="149"
Entry_15="157"
Entry_16="192"
Entry_17="193"
Entry_18="194"
Entry_19="195"
Entry_20="204"
Entry_21="205"
Entry_22="206"
Entry_23="241"
Entry_24="242"
Entry_25="243"
Entry_26="250"
Entry_27="251"
Entry_28="252"
Entry_29="320"
Entry_30="321"
Entry_31="322"
Entry_32="323"
Entry_33="324"
Entry_34="325"
Entry_35="327"
Entry_36="328"
Entry_37="330"
Entry_38="331"
Entry_39="332"
Entry_40="333"
Entry_41="334"
Entry_42="335"
Entry_43="352"
Entry_44="353"
Entry_45="354"
Entry_46="355"
Entry_47="356"
Entry_48="357"
Entry_49="359"
Entry_50="361"
Entry_51="362"
Entry_52="366"
Entry_53="576"
Entry_54="577"
Entry_55="578"
Entry_56="769"
Entry_57="770"
Entry_58="776"
Entry_59="777"
Entry_60="785"
Entry_61="786"
Entry_62="787"
Entry_63="788"
Entry_64="794"
Entry_65="795"
Entry_66="796"
Entry_67="800"
Entry_68="801"
Entry_69="802"
Entry_70="803"
Entry_71="804"
Entry_72="805"
Entry_73="806"
Entry_74="807"
Entry_75="808"
Entry_76="810"
Entry_77="811"
Entry_78="812"
Entry_79="813"
Entry_80="815"
Entry_81="816"
Entry_82="817"
Entry_83="818"
Entry_84="819"
Entry_85="820"
Entry_86="824"
Entry_87="831"
Entry_88="833"
Entry_89="834"
Entry_90="835"
Entry_91="836"
Entry_92="837"
Entry_93="846"
Entry_94="847"
Entry_95="839"
Entry_96="840"
Entry_97="844"
>
</Low>
<Medium
Entry_00="464"
Entry_01="465"
Entry_02="467"
Entry_03="475"
Entry_04="477"
Entry_05="478"
Entry_06="479"
Entry_07="529"
Entry_08="530"
Entry_09="533"
Entry_10="536"
Entry_11="545"
Entry_12="546"
Entry_13="576"
Entry_14="577"
Entry_15="578"
Entry_16="581"
Entry_17="656"
Entry_18="657"
Entry_19="658"
Entry_20="659"
Entry_21="660"
Entry_22="661"
Entry_23="668"
Entry_24="669"
Entry_25="670"
Entry_26="671"
Entry_27="736"
Entry_28="737"
Entry_29="738"
Entry_30="739"
Entry_31="740"
Entry_32="912"
Entry_33="913"
Entry_34="914"
Entry_35="915"
Entry_36="916"
Entry_37="917"
Entry_38="926"
Entry_39="976"
Entry_40="977"
Entry_41="978"
Entry_42="981"
Entry_43="1024"
Entry_44="1025"
Entry_45="1026"
Entry_46="1027"
Entry_47="1028"
Entry_48="1030"
Entry_49="1034"
Entry_50="1038"
Entry_51="1039"
Entry_52="1056"
Entry_53="1057"
Entry_54="1058"
Entry_55="1059"
Entry_56="1060"
Entry_57="1068"
Entry_58="1071"
Entry_59="1338"
Entry_60="1339"
Entry_61="1342"
Entry_62="1570"
Entry_63="1571"
Entry_64="1600"
Entry_65="1601"
Entry_66="1602"
Entry_67="1603"
Entry_68="1604"
Entry_69="1760"
Entry_70="1761"
Entry_71="1762"
Entry_72="1763"
Entry_73="1764"
Entry_74="1785"
Entry_75="2016"
Entry_76="2017"
Entry_77="2018"
Entry_78="2019"
Entry_79="2021"
Entry_80="2120"
Entry_81="2121"
Entry_82="2122"
Entry_83="2123"
Entry_84="2124"
Entry_85="2125"
Entry_86="2127"
>
</Medium>
</NVIDIA>
<ATI>
<Low
Entry_00="12626"
Entry_01="16708"
Entry_02="16713"
Entry_03="16740"
Entry_04="16745"
Entry_05="18791"
Entry_06="18790"
Entry_07="18798"
Entry_08="18799"
Entry_09="19558"
Entry_10="19559"
Entry_11="19567"
Entry_12="20048"
Entry_13="20050"
Entry_14="20054"
Entry_15="20813"
Entry_16="21600"
Entry_17="21601"
Entry_18="22581"
Entry_19="22848"
Entry_20="22849"
Entry_21="22850"
Entry_22="22880"
Entry_23="22881"
Entry_24="22882"
Entry_25="22884"
Entry_26="23392"
Entry_27="23408"
Entry_28="23649"
Entry_29="23651"
Entry_30="23876"
Entry_31="30772"
>
</Low>
<Medium
Entry_00="28992"
Entry_01="28998"
Entry_02="29006"
Entry_03="29022"
Entry_04="29005"
Entry_05="29056"
Entry_06="28994"
Entry_07="29059"
Entry_08="29063"
Entry_09="29088"
Entry_10="29037"
Entry_11="29095"
Entry_12="29091"
Entry_13="29002"
Entry_14="29004"
Entry_15="29003"
Entry_16="29001"
Entry_17="29078"
Entry_18="29067"
Entry_19="29068"
Entry_20="28997"
Entry_21="29069"
Entry_22="29062"
Entry_23="37888"
Entry_24="37893"
Entry_25="37952"
Entry_26="37954"
Entry_27="37966"
Entry_28="37984"
Entry_29="37964"
Entry_30="38417"
Entry_31="38419"
Entry_32="38023"
Entry_33="38031"
Entry_34="38032"
Entry_35="38037"
Entry_36="38040"
Entry_37="38081"
Entry_38="38083"
Entry_39="38084"
Entry_40="38086"
Entry_41="38087"
Entry_42="38092"
Entry_43="38145"
Entry_44="38149"
Entry_45="38151"
Entry_46="38208"
Entry_47="38223"
Entry_48="38278"
Entry_49="38279"
Entry_50="38280"
Entry_51="38281"
Entry_52="38282"
Entry_53="38294"
Entry_54="38295"
Entry_55="38296"
Entry_56="38336"
Entry_57="38341"
Entry_58="38342"
Entry_59="38416"
Entry_60="38418"
Entry_61="38420"
>
</Medium>
</ATI>
</Autodetection>
</Game>
</global>