JustPaste.it

12:03:32: Creating resource group General
12:03:32: Creating resource group Internal
12:03:32: Creating resource group Autodetect
12:03:32: SceneManagerFactory for type 'DefaultSceneManager' registered.
12:03:32: Registering ResourceManager for type Material
12:03:32: Registering ResourceManager for type Mesh
12:03:32: Registering ResourceManager for type Skeleton
12:03:32: MovableObjectFactory for type 'ParticleSystem' registered.
12:03:32: OverlayElementFactory for type Panel registered.
12:03:32: OverlayElementFactory for type BorderPanel registered.
12:03:32: OverlayElementFactory for type TextArea registered.
12:03:32: Registering ResourceManager for type Font
12:03:32: ArchiveFactory for archive type FileSystem registered.
12:03:32: ArchiveFactory for archive type Zip registered.
12:03:32: DDS codec registering
12:03:32: FreeImage version: 3.13.1
12:03:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
12:03:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
12:03:32: Registering ResourceManager for type HighLevelGpuProgram
12:03:32: Registering ResourceManager for type Compositor
12:03:32: MovableObjectFactory for type 'Entity' registered.
12:03:32: MovableObjectFactory for type 'Light' registered.
12:03:32: MovableObjectFactory for type 'BillboardSet' registered.
12:03:32: MovableObjectFactory for type 'ManualObject' registered.
12:03:32: MovableObjectFactory for type 'BillboardChain' registered.
12:03:32: MovableObjectFactory for type 'RibbonTrail' registered.
12:03:32: Loading library .\RenderSystem_Direct3D9
12:03:32: Installing plugin: D3D9 RenderSystem
12:03:32: D3D9 : Direct3D9 Rendering Subsystem created.
12:03:32: D3D9: Driver Detection Starts
12:03:32: D3D9: Driver Detection Ends
12:03:32: Plugin successfully installed
12:03:32: Loading library .\Plugin_CgProgramManager
12:03:32: Installing plugin: Cg Program Manager
12:03:32: Plugin successfully installed
12:03:32: Loading library .\Plugin_OctreeSceneManager
12:03:32: Installing plugin: Octree & Terrain Scene Manager
12:03:32: Plugin successfully installed
12:03:32: *-*-* OGRE Initialising
12:03:32: *-*-* Version 1.7.0 (Cthugha)
12:03:32: Path for saving is ... C:\Users\Alias\Documents\My Games\Runic Games\Torchlight 2\SAVE
12:03:32: FMOD detects no hardware acceleration!
12:03:32: SoundManager Initialized
12:03:33: ArchiveFactory for archive type PAK registered.
12:03:33: Creating resource group PAK
12:03:33: Added resource location 'MEDIA/PARTICLES/TEXTURES/' of type 'PAK' to resource group 'PAK' with recursive option
12:03:33: Added resource location 'MEDIA/UI/' of type 'PAK' to resource group 'General' with recursive option
12:03:33: Added resource location 'MEDIA/TRANSLATIONS/' of type 'PAK' to resource group 'General' with recursive option
12:03:33: Added resource location 'MEDIA/SHAREDTEXTURES/' of type 'PAK' to resource group 'General' with recursive option
12:03:33: Added resource location './' of type 'FileSystem' to resource group 'General'
12:03:33: Creating resource group MUSIC
12:03:33: Added resource location 'music/' of type 'FileSystem' to resource group 'MUSIC'
12:03:33: Creating resource group MODMUSIC
12:03:33: Added resource location 'C:/Users/Alias/Documents/My Games/Runic Games/Torchlight 2/MEDIA/MUSIC/' of type 'FileSystem' to resource group 'MODMUSIC'
12:03:33: Parsing scripts for resource group Autodetect
12:03:33: Finished parsing scripts for resource group Autodetect
12:03:33: Parsing scripts for resource group General
12:03:33: Finished parsing scripts for resource group General
12:03:33: Parsing scripts for resource group Internal
12:03:33: Finished parsing scripts for resource group Internal
12:03:33: Parsing scripts for resource group MODMUSIC
12:03:33: Finished parsing scripts for resource group MODMUSIC
12:03:33: Parsing scripts for resource group MUSIC
12:03:33: Finished parsing scripts for resource group MUSIC
12:03:33: Parsing scripts for resource group PAK
12:03:33: Finished parsing scripts for resource group PAK
12:03:33: Creating resource group Shaders
12:03:33: Added resource location 'programs/' of type 'FileSystem' to resource group 'Shaders' with recursive option
12:03:33: Compressing memory size is: 246
12:03:33: Compressing memory size is: 12825
12:03:33: MovableObjectFactory for type 'PUParticleSystem' registered.
12:03:33: MovableObjectFactory for type 'BoxSet' registered.
12:03:33: MovableObjectFactory for type 'SphereSet' registered.
12:03:33: Compressing memory size is: 17167
12:03:33: The effect file( media/effectslist.dat ) appears to no longer match up with the internal effect list. Please revert this file.
12:03:33: Compressing memory size is: 371729
12:03:35: GUID of room piece is not unique in alias set: INFECTED_ESTHSHRINE. Room piece guid is: -3691357540205283053
12:03:35: GUID of room piece is not unique in alias set: INFECTED_ESTHSHRINE. Room piece guid is: -8499989545814233359
12:03:35: GUID of room piece is not unique in alias set: TUNDRA_SNOW. Room piece guid is: 6465848823990489780
12:03:36: Two quests share the same guid.
MEDIA/QUESTS/EMBERSTEPS/EMBERSTEPS_PASSIVE.DAT and
MEDIA/QUESTS/EMBERSTEPS/EMBERSTEPS_PASSIVE2.DAT
12:03:36: Two quests share the same guid.
MEDIA/QUESTS/EMBERSTEPS/EMBERSTEPS_PASSIVE2.DAT and
MEDIA/QUESTS/EMBERSTEPS/EMBERSTEPS_PASSIVE.DAT
12:03:36: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce GTX 770
12:03:36: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce GTX 770
12:03:36: CPU Identifier & Features
12:03:36: -------------------------
12:03:36: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
12:03:36: * SSE: yes
12:03:36: * SSE2: yes
12:03:36: * SSE3: yes
12:03:36: * MMX: yes
12:03:36: * MMXEXT: yes
12:03:36: * 3DNOW: no
12:03:36: * 3DNOWEXT: no
12:03:36: * CMOV: yes
12:03:36: * TSC: yes
12:03:36: * FPU: yes
12:03:36: * PRO: yes
12:03:36: * HT: no
12:03:36: -------------------------
12:03:36: D3D9 : Subsystem Initialising
12:03:36: Registering ResourceManager for type Texture
12:03:36: Registering ResourceManager for type GpuProgram
12:03:36: ***************************************
12:03:36: *** D3D9 : Subsystem Initialised OK ***
12:03:36: ***************************************
12:03:36: Setting YRatio Init - 1.36719
12:03:36: D3D9RenderSystem::_createRenderWindow "Torchlight II v.1.25.5.2", 1680x1050 windowed miscParams: FSAA=2 border=fixed left=0 monitorIndex=0 top=0 vsync=true
12:03:36: D3D9 : Created D3D9 Rendering Window 'Torchlight II v.1.25.5.2' : 1674x992, 32bpp
12:03:36: D3D9: Vertex texture format supported - PF_A8R8G8B8
12:03:36: D3D9: Vertex texture format supported - PF_B8G8R8A8
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
12:03:36: D3D9: Vertex texture format supported - PF_R8G8B8A8
12:03:36: D3D9: Vertex texture format supported - PF_DEPTH
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT16_R
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT32_R
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT16_GR
12:03:36: D3D9: Vertex texture format supported - PF_FLOAT32_GR
12:03:36: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
12:03:36: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
12:03:36: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
12:03:36: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
12:03:36: RenderSystem capabilities
12:03:36: -------------------------
12:03:36: RenderSystem Name: Direct3D9 Rendering Subsystem
12:03:36: GPU Vendor: nvidia
12:03:36: Device Name: Monitor-1-NVIDIA GeForce GTX 770
12:03:36: Driver Version: 9.18.13.5012
12:03:36: * Fixed function pipeline: yes
12:03:36: * Hardware generation of mipmaps: yes
12:03:36: * Texture blending: yes
12:03:36: * Anisotropic texture filtering: yes
12:03:36: * Dot product texture operation: yes
12:03:36: * Cube mapping: yes
12:03:36: * Hardware stencil buffer: yes
12:03:36: - Stencil depth: 8
12:03:36: - Two sided stencil support: yes
12:03:36: - Wrap stencil values: yes
12:03:36: * Hardware vertex / index buffers: yes
12:03:36: * Vertex programs: yes
12:03:36: * Number of floating-point constants for vertex programs: 256
12:03:36: * Number of integer constants for vertex programs: 16
12:03:36: * Number of boolean constants for vertex programs: 16
12:03:36: * Fragment programs: yes
12:03:36: * Number of floating-point constants for fragment programs: 224
12:03:36: * Number of integer constants for fragment programs: 16
12:03:36: * Number of boolean constants for fragment programs: 16
12:03:36: * Geometry programs: no
12:03:36: * Number of floating-point constants for geometry programs: 63276
12:03:36: * Number of integer constants for geometry programs: 16
12:03:36: * Number of boolean constants for geometry programs: 50418
12:03:36: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
12:03:36: * Texture Compression: yes
12:03:36: - DXT: yes
12:03:36: - VTC: no
12:03:36: - PVRTC: no
12:03:36: * Scissor Rectangle: yes
12:03:36: * Hardware Occlusion Query: yes
12:03:36: * User clip planes: yes
12:03:36: * VET_UBYTE4 vertex element type: yes
12:03:36: * Infinite far plane projection: yes
12:03:36: * Hardware render-to-texture: yes
12:03:36: * Floating point textures: yes
12:03:36: * Non-power-of-two textures: yes
12:03:36: * Volume textures: yes
12:03:36: * Multiple Render Targets: 4
12:03:36: - With different bit depths: yes
12:03:36: * Point Sprites: yes
12:03:36: * Extended point parameters: yes
12:03:36: * Max Point Size: 10
12:03:36: * Vertex texture fetch: yes
12:03:36: * Number of world matrices: 0
12:03:36: * Number of texture units: 8
12:03:36: * Stencil buffer depth: 8
12:03:36: * Number of vertex blend matrices: 0
12:03:36: - Max vertex textures: 4
12:03:36: - Vertex textures shared: no
12:03:36: * Render to Vertex Buffer : no
12:03:36: * DirectX per stage constants: yes
12:03:36: DefaultWorkQueue('Root') initialising on thread main.
12:03:36: Particle Renderer Type 'billboard' registered
12:03:36: SceneManagerFactory for type 'OctreeSceneManager' registered.
12:03:36: SceneManagerFactory for type 'TerrainSceneManager' registered.
12:03:36: CreateViewports AspectRatio message - 1674 x 992
12:03:36: CreateViewports AspectRatio message AR - 1.6875
12:03:36: Initialising resource group Shaders
12:03:36: Parsing scripts for resource group Shaders
12:03:36: Parsing script shaders.program
12:03:36: Parsing script StdQuad_vp.program
12:03:36: Parsing script Bloom.material
12:03:36: Parsing script Bloom2.material
12:03:36: Parsing script hdr.material
12:03:36: Finished parsing scripts for resource group Shaders
12:03:36: Creating resource group MEDIA/UI/HUD/SCHEMES/
12:03:36: Added resource location 'MEDIA/UI/HUD/SCHEMES/' of type 'PAK' to resource group 'MEDIA/UI/HUD/SCHEMES/'
12:03:36: Initialising resource group MEDIA/UI/HUD/SCHEMES/
12:03:36: Parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/
12:03:36: Finished parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/
12:03:36: Creating resource group MEDIA/UI/ITEMICONS/
12:03:36: Added resource location 'MEDIA/UI/ITEMICONS/' of type 'PAK' to resource group 'MEDIA/UI/ITEMICONS/'
12:03:36: Initialising resource group MEDIA/UI/ITEMICONS/
12:03:36: Parsing scripts for resource group MEDIA/UI/ITEMICONS/
12:03:36: Finished parsing scripts for resource group MEDIA/UI/ITEMICONS/
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAIL.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILEVIL.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILICE.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILFIRE.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILLIGHTNING.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILPOISON.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILBLOOD_0.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILBLOOD_1.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILBLOOD_2.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILBLOOD_3.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WEAPONTRAILBLOODSTATIC.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAIL.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAILREFLECT.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAILFIRE.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAILICE.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAILLIGHTNING.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAILPOISON.DDS' with 2147483647 mip map levels
12:03:37: Creating resource group MEDIA/MODELS/PRIMITIVES/
12:03:37: Added resource location 'MEDIA/MODELS/PRIMITIVES/' of type 'PAK' to resource group 'MEDIA/MODELS/PRIMITIVES/'
12:03:37: Initialising resource group MEDIA/MODELS/PRIMITIVES/
12:03:37: Parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/ARROW.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/BOSS_NODE.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/BOX.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/CONE.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/CYLINDER.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/ITEM_NODE.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/MARKER.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/PLANE.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_QUARTER.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_RING.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/SPHERE.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/TORUS.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/PRIMITIVES/TREADMILL.MATERIAL
12:03:37: Finished parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/
12:03:37: Mesh: Loading MEDIA/MODELS/PRIMITIVES/BOX.MESH.
12:03:37: GAMEUI AspectRatio message - 1680 x 1050
12:03:37: GAMEUI AspectRatio message AR - 1.6
12:03:37: Total sounds loaded: 1
12:03:37: Total sounds loaded: 2
12:03:37: Total sounds loaded: 3
12:03:37: Total sounds loaded: 4
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/shadowfade.dds' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lantern.dds' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outdoorlanternnight.dds' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lightmask.dds' with 2147483647 mip map levels
12:03:37: Creating resource group MEDIA/LEVELSETS/PAPERDOLL/
12:03:37: Added resource location 'MEDIA/LEVELSETS/PAPERDOLL/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PAPERDOLL/'
12:03:37: Initialising resource group MEDIA/LEVELSETS/PAPERDOLL/
12:03:37: Parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/
12:03:37: Parsing script MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MATERIAL
12:03:37: Finished parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/
12:03:37: Mesh: Loading MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PAPERDOLL/FLOOR.DDS' with 2147483647 mip map levels
12:03:37: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:37: Creating resource group MEDIA/UI/LOADING/
12:03:37: Added resource location 'MEDIA/UI/LOADING/' of type 'PAK' to resource group 'MEDIA/UI/LOADING/'
12:03:37: Initialising resource group MEDIA/UI/LOADING/
12:03:37: Parsing scripts for resource group MEDIA/UI/LOADING/
12:03:37: Finished parsing scripts for resource group MEDIA/UI/LOADING/
12:03:37: D3D9 : Loading 2D Texture, image name : 'SCREENS.DDS' with 0 mip map levels
12:03:37: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
12:03:37: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets6.dds' with 0 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen.dds' with 0 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen1.dds' with 0 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
12:03:37: Total sounds loaded: 5
12:03:37: Released sounds : 0
12:03:37: Released sounds : 0
12:03:37: Released sounds : 0
12:03:37: Released sounds : 0
12:03:37: Mesh: Loading MEDIA/MODELS/PRIMITIVES/MARKER.MESH.
12:03:37: Logging level template data for media/layouts/MainMenus/MAINMENU_TOWN4_RULES.TEMPLATE

12:03:37: Chunk -MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN4/MAINMENU_TOWN4_LM.LAYOUT

12:03:37: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:37: Creating preset layout # 0

12:03:37: layout # 0 + chunk 0MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN4/MAINMENU_TOWN4_LM.LAYOUT

12:03:37: Choosing layout of index 0

12:03:37: Layout Chunk 0 has path MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN4/MAINMENU_TOWN4_LM.LAYOUT

12:03:37: Creating resource group MEDIA/LIGHTS/CATACOMBS/
12:03:37: Added resource location 'MEDIA/LIGHTS/CATACOMBS/' of type 'PAK' to resource group 'MEDIA/LIGHTS/CATACOMBS/'
12:03:37: Initialising resource group MEDIA/LIGHTS/CATACOMBS/
12:03:37: Parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/
12:03:37: Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_01.MATERIAL
12:03:37: Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRATELIGHT.MATERIAL
12:03:37: Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/
12:03:37: Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_03.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LIGHTS/CATACOMBS/LIGHTS_CATACOMBS.DDS' with 2147483647 mip map levels
12:03:37: Creating resource group MEDIA/MODELS/BOSSES/BOSS_NETHERIM/
12:03:37: Added resource location 'MEDIA/MODELS/BOSSES/BOSS_NETHERIM/' of type 'PAK' to resource group 'MEDIA/MODELS/BOSSES/BOSS_NETHERIM/'
12:03:37: Initialising resource group MEDIA/MODELS/BOSSES/BOSS_NETHERIM/
12:03:37: Parsing scripts for resource group MEDIA/MODELS/BOSSES/BOSS_NETHERIM/
12:03:37: Parsing script MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM.MATERIAL
12:03:37: Parsing script MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERSHADOW.MATERIAL
12:03:37: Finished parsing scripts for resource group MEDIA/MODELS/BOSSES/BOSS_NETHERIM/
12:03:37: Mesh: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM.MESH.
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/Boss_Netherim.skeleton
12:03:37: Compressing memory size is: 373555
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM_02.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM_02_GLOW.DDS' with 2147483647 mip map levels
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/BOSS_NETHERIM.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/DIE1.SKELETON
12:03:37: Compressing memory size is: 524375
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/IDLE.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/IDLE_RSLASH.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/INTRO_SPAWN.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/PORTAL_SPAWN.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/RSLASH1.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/RSLASH2.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/RUN.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/RUN_RSLASH.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_BREATH.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_CLAW.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_GEN_CAST.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_GROUND_SLAM.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_GROUND_STAB.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_LASER.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_LUNGE.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_ROAR.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_ROCK_LIFT.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/SPECIAL_SPAWN.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/WALK.SKELETON
12:03:37: Skeleton: Loading MEDIA/MODELS/BOSSES/BOSS_NETHERIM/WALK_RSLASH.SKELETON
12:03:37: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outlineblue.dds' with 2147483647 mip map levels
12:03:37: D3D9 : Loading Cube Texture, base image name : 'media/sharedtextures/highlight.dds' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_02.MESH.
12:03:37: Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_04.MESH.
12:03:37: Creating resource group MEDIA/LEVELSETS/DWARVENLAB/
12:03:37: Added resource location 'MEDIA/LEVELSETS/DWARVENLAB/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/DWARVENLAB/'
12:03:37: Initialising resource group MEDIA/LEVELSETS/DWARVENLAB/
12:03:37: Parsing scripts for resource group MEDIA/LEVELSETS/DWARVENLAB/
12:03:37: Parsing script MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_MULTI.MATERIAL
12:03:37: Parsing script MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_TELEPORTER_02.MATERIAL
12:03:37: Parsing script MEDIA/LEVELSETS/DWARVENLAB/LAVA.MATERIAL
12:03:37: Finished parsing scripts for resource group MEDIA/LEVELSETS/DWARVENLAB/
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_RING_VERTICAL_01.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUEBASE_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUEBASE_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_BENT_HORIZONTAL_01.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_01.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_UNDERPIPES_CONNECTOR_01.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_MONORAIL_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_MONORAIL_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_03.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_RING_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_BENT_HORIZONTAL_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_UNDERPIPES_01.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_SMALL_PIPES_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_SMALL_PIPES_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_CRACK_GLOW_SHIFTER_02.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_CRACK_GLOW_SHIFTER.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_RIGHT_CONCAVE_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_BENT_DOWN_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_RING_CONNECTOR_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_BENT_VERTICAL_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_VENT_01.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_TJUNCTIONRIGHT_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_LEFT_CONCAVE_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_RIGHT_CONCAVE_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_BENT_VERTICAL_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_BENT_DOWN_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_CORNER_01.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_CORNER_01_COLLISION.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_LEFT_CONCAVE_02.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_TJUNCTIONRIGHT_01.MESH.
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_GROUNDPLATE_02.MESH.
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01_GLOW.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01_SPEC.DDS' with 2147483647 mip map levels
12:03:37: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ENV_SPEC.DDS' with 2147483647 mip map levels
12:03:37: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_02.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_06.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_WALLMOUNT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_EDGE_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_02.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_GROUNDPLATE_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_02.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01E.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_04.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_STRAIGHT_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_STRAIGHT_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_STRAIGHT_01_COLLISION.MESH.
12:03:38: Creating resource group MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/
12:03:38: Added resource location 'MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/'
12:03:38: Initialising resource group MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/
12:03:38: Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/AUTOMATON_GEN2_BROKEN_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_WEAPONRACK_01.MATERIAL
12:03:38: Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORTABLE_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS_GLOW.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORTABLE_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_HORIZONTAL_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_TJUNCTION_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_TJUNCTION_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01H.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_STRAIGHT_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_HORIZONTAL_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOORSTAMP_02.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STAMP_GRAVEL_02.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_STRAIGHT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_STRAIGHT_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_DIAGONAL_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_ROCK_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_DIAGONAL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_EDGE_02.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_03.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_STRAIGHT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_STRAIGHT_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAILING_STRAIGHT_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_COLUMN_MIDDLE_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_COLUMN_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01B.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_BENT_VERTICAL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01G.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BASE_ENDCAP_LIT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_EDGE_03.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_04.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BASE_STRAIGHT_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_02.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_02_GLOW.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAIL_STRAIGHT_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOORSTAMP_04.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_VALVE_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01F.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_CONVEX_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_CONVEX_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_CONVEX_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BASE_CONVEX_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01C.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_STRAIGHT_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_DOUBLECRYSTAL_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ROCKWALLCRYSTAL_01.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ROCKWALLCRYSTAL_01_GLOW.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_03.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_02B.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_QUARTER_STRAIGHT_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_QUARTER_STRAIGHT_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_03.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_EDGE_04.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_05.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_07.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_07_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORGEAR_03.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORGEAR_03_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_VALVE_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOORSTAMP_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STAMP_GRAVEL_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_CONVEX_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_CONVEX_01.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_COLUMN_TOP_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_BENT_HORIZONTAL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_RIGHT_CONCAVE_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01D.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOORSTAMP_03.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ROCKCLUSTER_03.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_GEMSTONES_01.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_GEMSTONES_01_GLOW.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ROCKCLUSTER_03_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_RING_HORIZONTAL_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_02_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_LEFT_CONVEX_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_06.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_06_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_02C.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_HORIZONTAL_TJUNCTION_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_HORIZONTAL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_03D.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_03.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_CONVEX_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_02.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_CONVEX_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_COLUMN_BOTTOM_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_03C.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_03B.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_FLOORMOUNT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPE_FLOORMOUNT_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_02_DIAG_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01_DIAG_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_03.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_03_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_01G.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_FLOORMOUNT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_02.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_VENT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BASE_CONNECTOR_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_LEFT_CONVEX_01.MESH.
12:03:38: Creating resource group MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/
12:03:38: Added resource location 'MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/'
12:03:38: Initialising resource group MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/
12:03:38: Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/CELLAR_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/DWARVEN_ARCH_GEAR_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/DWARVEN_WARMACHINES.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_BLIGHTSLUG_SPAWNER_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_BLIGHTSLUG_SPAWNER_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_BLOOD_SPLAT_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_BROKEN_TRUNK_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_CATACOMB_ENTRANCE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_CATACOMB_STATUE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_CEMETERY_URN_BROKEN_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DOORBOT_FRAME_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DRAGON_ENTRANCE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARF_CABIN_PROPS_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARF_POST_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GATE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GRAVE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GRAVE_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GRAVE_03.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GRAVE_04.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_03.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_A_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_A_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_A_03.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_B_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_B_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_B_03.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_C_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_C_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_STATUE_BROKEN_C_03.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_FLAMING_HOLE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_GHOST_CART_HORSE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_MOON_ALTAR_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_OASIS_CRYSTAL_DEAD_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_OASIS_DOOR_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_PONYA_CART_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_QUARRY_BLOCK_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_QUARRY_BLOCK_01_SHADOW.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_SAWMILL_FLOOR_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_SPIDER_HOLE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_SPORE_LAUNCHER_SPLAT_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_STUMP_VOLBARD_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_TELEPORTER_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_TIKITORCH_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_TREESTUMP_ENTRANCE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VANQUISHER_CART_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VANQUISHER_PROPS.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_ALTAR_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_BATGRAVES_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_BRAZIER_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_BRAZIER_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_LIGHT_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_LIGHT_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_TENT_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_VARK_WEAPONRACK_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WEB_STAMP_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WELL_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WEREMILL_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_BELL_STAND_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_CAULDRON_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_DOCK_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_03.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_04.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_05.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_06.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_HUT_BASE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_POST_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_POST_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_STATUE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_WITCH_STATUE_02.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/METALBEAMFIRETRAP_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/SAWMILL_BOX_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/SAWMILL_GATE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/SAWMILL_GRAINSACK_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/SAWMILL_NOOSE_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/SAWMILL_NOOSE_SKELTON_01.MATERIAL
12:03:38: Parsing script MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/SAWMILL_STOCKADE_SKELTON_01.MATERIAL
12:03:38: Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GATE_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/DWARVEN_GATE_01_STONE.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/DWARVEN_GATE_01_METAL.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/Z3FOREST_PROPS/FOREST_DWARVEN_GATE_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_04.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_03_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_01D.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_HORIZONTAL_VALVE_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_TJUNCTIONLEFT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_03_DIAG_04.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01_DIAG_04_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_HORIZONTAL_TJUNCTIONDOWN_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_DOUBLECRYSTAL_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUE_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUE_01.DDS' with 2147483647 mip map levels
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUE_01_GLOW.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUE_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_BUCKET_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_BUCKET_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_05.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_05_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_FLOORMOUNT_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_SHARPENER_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_SHARPENER_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_DOUBLECRYSTAL_01_CRYSTALS.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_03D.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_HORIZONTAL_VENT_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_TROUGH_01.MESH.
12:03:38: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS_PIPES.DDS' with 2147483647 mip map levels
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_TROUGH_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_TJUNCTIONLEFT_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_03_DIAG_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_WALLTABLE_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_02D.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORGEAR_02.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORGEAR_02_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_BELLOWS_01.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_BELLOWS_01_COLLISION.MESH.
12:03:38: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_02.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_02_COLLISION.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_04.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RUBBLE_04_COLLISION.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_03G.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_03A.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_ANVIL_01.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_ANVIL_01_COLLISION.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALLPIPE_VERTICAL_RIGHT_CONVEX_01.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_RAIL_ENDCAP_LIT_01.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORGEAR_01.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_FLOORGEAR_01_COLLISION.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_DOUBLECRYSTAL_02_CRYSTALS.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_BLANK_01E.MESH.
12:03:39: Mesh: Loading MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_TALL_03.MESH.
12:03:39: Creating resource group MEDIA/SKYBOXES/WHITE/
12:03:39: Added resource location 'MEDIA/SKYBOXES/WHITE/' of type 'PAK' to resource group 'MEDIA/SKYBOXES/WHITE/'
12:03:39: Initialising resource group MEDIA/SKYBOXES/WHITE/
12:03:39: Parsing scripts for resource group MEDIA/SKYBOXES/WHITE/
12:03:39: Parsing script MEDIA/SKYBOXES/WHITE/WHITE_SKY.MATERIAL
12:03:39: Finished parsing scripts for resource group MEDIA/SKYBOXES/WHITE/
12:03:39: Mesh: Loading MEDIA/SKYBOXES/WHITE/WHITE_SKY.MESH.
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/SKYBOXES/WHITE/WHITE.DDS' with 2147483647 mip map levels
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/WHITE.DDS' with 2147483647 mip map levels
12:03:39: Creating resource group MEDIA/SKYBOXES/VAULT_BOSSROOM/
12:03:39: Added resource location 'MEDIA/SKYBOXES/VAULT_BOSSROOM/' of type 'PAK' to resource group 'MEDIA/SKYBOXES/VAULT_BOSSROOM/'
12:03:39: Initialising resource group MEDIA/SKYBOXES/VAULT_BOSSROOM/
12:03:39: Parsing scripts for resource group MEDIA/SKYBOXES/VAULT_BOSSROOM/
12:03:39: Parsing script MEDIA/SKYBOXES/VAULT_BOSSROOM/FOG_BOSSROOM.MATERIAL
12:03:39: Finished parsing scripts for resource group MEDIA/SKYBOXES/VAULT_BOSSROOM/
12:03:39: Mesh: Loading MEDIA/SKYBOXES/VAULT_BOSSROOM/FOG.MESH.
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/SKYBOXES/VAULT_BOSSROOM/FOG_BOSSROOM.DDS' with 2147483647 mip map levels
12:03:39: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/nolight_mask.dds' with 2147483647 mip map levels
12:03:39: Total sounds loaded: 6
12:03:39: Total sounds loaded: 7
12:03:39: Creating resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
12:03:39: Added resource location 'MEDIA/PARTICLES/TEXTURES/SMOKE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SMOKE/'
12:03:39: Initialising resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
12:03:39: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
12:03:39: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FIRE5.DDS' with 2147483647 mip map levels
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/DUST.DDS' with 2147483647 mip map levels
12:03:39: Creating resource group MEDIA/PARTICLES/TEXTURES/GLOW/
12:03:39: Added resource location 'MEDIA/PARTICLES/TEXTURES/GLOW/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/GLOW/'
12:03:39: Initialising resource group MEDIA/PARTICLES/TEXTURES/GLOW/
12:03:39: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/
12:03:39: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_STAR.DDS' with 2147483647 mip map levels
12:03:39: Total sounds loaded: 8
12:03:39: Total sounds loaded: 9
12:03:39: Total sounds loaded: 10
12:03:39: Total sounds loaded: 11
12:03:39: Total sounds loaded: 12
12:03:39: Total sounds loaded: 13
12:03:39: Total sounds loaded: 14
12:03:39: Total sounds loaded: 15
12:03:39: Total sounds loaded: 16
12:03:39: Total sounds loaded: 17
12:03:39: Total sounds loaded: 18
12:03:39: Total sounds loaded: 19
12:03:39: Total sounds loaded: 20
12:03:39: Total sounds loaded: 21
12:03:39: Total sounds loaded: 22
12:03:39: Total sounds loaded: 23
12:03:39: ----------------------DUNGEON DEPTH 0 LOADING--------------------
NAME: BAKE COLLISION TIME
TOTAL TIME: 0.044969
AVG TIME: 0.044969
CREATED: 1
NAME: BAKE TIME
TOTAL TIME: 0.03551
AVG TIME: 0.03551
CREATED: 1
NAME: TIME TO ADD CREEPS
TOTAL TIME: 1e-006
AVG TIME: 1e-006
CREATED: 1
NAME: TIME TO ADD NPCS
TOTAL TIME: 0.00478
AVG TIME: 0.00239
CREATED: 2
NAME: TIME TO CLEAR OUT PIECES
TOTAL TIME: 0.002822
AVG TIME: 0.002822
CREATED: 1
NAME: TIME TO FIND PARTICLES
TOTAL TIME: 3e-006
AVG TIME: 3e-006
CREATED: 1
NAME: TIME TO PARSE LAYOUTS
TOTAL TIME: 2.01534
AVG TIME: 2.01534
CREATED: 1
NAME: TIME TO PARSE PROPERTY NODES
TOTAL TIME: 1e-005
AVG TIME: 1e-005
CREATED: 1
----------------------END DUNGEON DEPTH 0 LOADING--------------------
TOTAL TIME :2.68115
12:03:39: Creating resource group MEDIA/MODELS/PCS/HUM_F/
12:03:39: Added resource location 'MEDIA/MODELS/PCS/HUM_F/' of type 'PAK' to resource group 'MEDIA/MODELS/PCS/HUM_F/'
12:03:39: Initialising resource group MEDIA/MODELS/PCS/HUM_F/
12:03:39: Parsing scripts for resource group MEDIA/MODELS/PCS/HUM_F/
12:03:39: Parsing script MEDIA/MODELS/PCS/HUM_F/HUM_F_SYN.MATERIAL
12:03:39: Parsing script MEDIA/MODELS/PCS/HUM_F/HUM_F.MATERIAL
12:03:39: Finished parsing scripts for resource group MEDIA/MODELS/PCS/HUM_F/
12:03:39: Mesh: Loading MEDIA/MODELS/PCS/HUM_F/HUM_F.MESH.
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/Hum_F.skeleton
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PCS/HUM_F/FACE01.DDS' with 2147483647 mip map levels
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/2HAXE1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/2HAXE2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/2HAXE3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/2HSWORD1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/2HSWORD2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/2HSWORD3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/ATTACK1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/ATTACK2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/ATTACK3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/BOW1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/BOW2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/CANNON1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/CROSSBOW1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/CROSSBOW2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_2HAXE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_2HMACE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_2HSWORD.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_BOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_CANNON.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_CROSSBOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_FIST_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_MELEE_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_POLEARM.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_RFIST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_RPISTOL.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_SHIELD_MELEE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE_STAFF.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/DIE1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_BLOWKISS.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_BOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_BREAKDANCE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_BURP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_CLUELESS.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_CMON.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_COUGH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_CRY.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_DANCE1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_DANCE3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_DRUMS.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_FACEPALM.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_GUNSHOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_JUMP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_LAUGH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_LUTE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_OOPS.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_SALUTE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_SECRET.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_SLAP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_SLOWCLAP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_TAUNT1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_VICTORY.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_WAVE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_WHATHAVEIDONE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/EMO_Y-U-NO.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/FISHING_BITE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/FISHING_CAST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/FISHING_CATCH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/FISHING_IDLE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/FIST_DW1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/HUM_F.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_2HAXE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_2HSWORD.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_BOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_CANNON.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_CROSSBOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_DAG_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_FIST_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_LPISTOL.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_MELEE_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_PISTOL_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_POLEARM.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_RDAG.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_RFIST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_RIFLE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_RPISTOL.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_RWAND.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_SHIELD_MELEE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_SHIELD_RANGED.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_STAFF.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_UNARMED.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/IDLE_WAND_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LFIST1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LFIST2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LPISTOL1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LSLASH1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LSLASH2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LSLASH3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/LWAND1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/MAINMENU_IDLE_BERSERKER.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/MAINMENU_IDLE_EMBERMAGE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/MAINMENU_IDLE_ENGINEER.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/MAINMENU_IDLE_OUTLANDER.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/MELEE_DW1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/PISTOL_DW1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/POLEARM1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/POLEARM2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/POLEARM3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RFIST1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RFIST2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RIFLE1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RIFLE2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RPISTOL1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RPISTOL2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RSLASH1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RSLASH2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RSLASH3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_2HAXE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_2HSWORD.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_BOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_CANNON.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_CROSSBOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_FIST_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_PISTOL_DW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_POLEARM.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_RIFLE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_SHIELD_MELEE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_SHIELD_RANGED.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_STAFF.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RUN_UNARMED.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RWAND1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/RWAND2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_1H_EMBER_HAMMER.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_1H_HAMMERTIME.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_ABSORB.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_AOE_SLASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BEAM_RWAND_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BEAM_RWAND_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BEAM_STAFF_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BEAM_STAFF_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BEAM_WAND_DW_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BEAM_WAND_DW_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BIGSLASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BREATH_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_BREATH_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_CLAW_DASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DART_FAN.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DEATH_SPIRAL.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DEATH_SPIRAL_CROSSBOW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DEATH_SPIRAL_PISTOL.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DEATH_SPIRAL_RIFLE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DESTABLIZE_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_DESTABLIZE_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_EMBER_HAMMER.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_EMBER_QUAKE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_FIREMACE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_FORCEFIELD.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_FROSTBURST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_FUSSILADE_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_FUSSILADE_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_AOE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_BUFF.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_CAST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_CAST_END.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_CAST_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_CAST_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GEN_THROW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GLAIVE_DASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GLAIVE_LEAP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GLAIVE_SWIPE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GLAIVE_THROW.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_GUTPUNCH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_HAMMERTIME.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_HOWL.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_ICE_SHIELD.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_ICE_WAVE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_ICY_BLAST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_INFERNAL_BLAST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_LIGHTNING_STORM.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_MAGMA_SPEAR.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_MAGMA_SPEAR_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_MAGMA_SPEAR_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_NORTHERN_RAGE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_ONSLAUGHT.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_OVERDRIVE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_OVERLOAD.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_PHANTOM_FLIP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_PRISMATIC_BOLT.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_BOW_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_BOW_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_PISTOL_DW_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_PISTOL_DW_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_RIFLE_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_RIFLE_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_RPISTOL_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_RAPIDSHOT_RPISTOL_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_SHADOWLEAP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_SHIELD_BLAST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_SHIELDBASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_SHOCK_DASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_SLASH.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_TELEPORT.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_THROW_FIREBOMB.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_THROW_HATCHET.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_THUNDER_HAMMER.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_TORNADO.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_WEREWOLF_RUN_END.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_WEREWOLF_RUN_LOOP.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_WEREWOLF_RUN_START.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_WOLFSHADE.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/SPECIAL_ZOMBIE_DUST.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/STAFF1.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/STAFF2.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/STAFF3.SKELETON
12:03:39: Skeleton: Loading MEDIA/MODELS/PCS/HUM_F/WAND_DW1.SKELETON
12:03:39: Creating resource group MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/
12:03:39: Added resource location 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/'
12:03:39: Initialising resource group MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/
12:03:39: Parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/
12:03:39: Parsing script MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HUF_LIGHT_G.MATERIAL
12:03:39: Parsing script MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HUM_LIGHT_G.MATERIAL
12:03:39: Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/
12:03:39: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HUF_LIGHT_G.MESH.
12:03:39: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/huf_light_g.skeleton
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/NULL_01.DDS' with 2147483647 mip map levels
12:03:39: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HU_LIGHT_G_EXTRA.DDS' with 2147483647 mip map levels
12:03:39: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HUF_LIGHT_G.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:39: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HUF_LIGHT_G.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:39: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/LIGHT_G/HUF_LIGHT_G.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:39: Creating resource group MEDIA/WARDROBE/HUMAN/
12:03:40: Added resource location 'MEDIA/WARDROBE/HUMAN/' of type 'PAK' to resource group 'MEDIA/WARDROBE/HUMAN/'
12:03:40: Initialising resource group MEDIA/WARDROBE/HUMAN/
12:03:40: Parsing scripts for resource group MEDIA/WARDROBE/HUMAN/
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/FEMALE_HAIR1.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HAIR1.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER05.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS05.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01A.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG05.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG06.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN03.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN04.MATERIAL
12:03:40: Parsing script MEDIA/WARDROBE/HUMAN/HUM_TEST_HEAD.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/WARDROBE/HUMAN/
12:03:40: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG02.MESH.
12:03:40: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuF_head_eng02.skeleton
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/NULL_01.DDS' with 2147483647 mip map levels
12:03:40: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:40: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER01.MESH.
12:03:40: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuF_head_ber01.skeleton
12:03:40: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:40: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTCATACOMBSRED.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR_GRAY_BLU.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 24
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12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLASTWAVEFIRE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENT2.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/DREAMGRAY.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/RAY/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/RAY/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RAY/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/RAY/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVETHIN.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/TRAIL/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/TRAIL/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL02.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENTGLOW.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/MODULATECLOUD.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 53
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12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/PARTICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/PARTICLE/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPARKORANGE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAMELICKS3X2CUTOUT.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_ORANGEADD_16X2FADED.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGGLOWWHITE8.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL09.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/FLASH/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/FLASH/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/FLASH/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/FLASH/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/SWORDFLASH.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 71
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12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_ORANGEADD_16X2.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/NETH_SPLAT_PORTAL3X3.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENTTHIN.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/MODELS/MAGMAMACE/
12:03:40: Added resource location 'MEDIA/PARTICLES/MODELS/MAGMAMACE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/MAGMAMACE/'
12:03:40: Initialising resource group MEDIA/PARTICLES/MODELS/MAGMAMACE/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/MAGMAMACE/
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/MAGMAMACE/MAGMAMACE.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/MAGMAMACE/
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/MAGMAMACE/MAGMAMACE.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/MAGMAMACE/MAGMAMACE.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/MODELS/
12:03:40: Added resource location 'MEDIA/PARTICLES/MODELS/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/'
12:03:40: Initialising resource group MEDIA/PARTICLES/MODELS/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/DISC.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/DISC_02.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/DISC_03.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_02.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_03.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/HALF_TORUS.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/OBLONG_SPHERE.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/RING.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/SQUASHED_SPHERE.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING.MATERIAL
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING_02.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/HALF_SPHERE_03.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SHOCKWAVE_FULLRING_4X2ADD.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY13.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/WATERWAKE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/SPARKRINGBLUE.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 83
12:03:40: Creating resource group MEDIA/MODELS/WEAPONS/_GLAIVES/
12:03:40: Added resource location 'MEDIA/MODELS/WEAPONS/_GLAIVES/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GLAIVES/'
12:03:40: Initialising resource group MEDIA/MODELS/WEAPONS/_GLAIVES/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GLAIVES/
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_N01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_NETHERIM01.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GLAIVES/
12:03:40: Mesh: Loading MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_N01.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_01.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/ROTATION.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 84
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12:03:40: Creating resource group MEDIA/SHAREDTEXTURES/
12:03:40: Added resource location 'MEDIA/SHAREDTEXTURES/' of type 'PAK' to resource group 'MEDIA/SHAREDTEXTURES/'
12:03:40: Initialising resource group MEDIA/SHAREDTEXTURES/
12:03:40: Parsing scripts for resource group MEDIA/SHAREDTEXTURES/
12:03:40: Finished parsing scripts for resource group MEDIA/SHAREDTEXTURES/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/CLAW.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 91
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12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/DISC.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENT.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENTTHINUP.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/WIGGLETRAIL.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/OBJECT/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/OBJECT/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/GLAIVE.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 97
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12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL08.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 106
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12:03:40: Total sounds loaded: 108
12:03:40: Total sounds loaded: 109
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL01.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/CLAW_PURPLE.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 110
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/TAPERED_RING_03.MESH.
12:03:40: Total sounds loaded: 111
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/VEIN/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/VEIN/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/VEIN/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/VEIN/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/CRACKS_BLUE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY20.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/BIGICICLEADD.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/BLUESHOCKWAVE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/CLAW.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/TEXTURES/RING/
12:03:40: Added resource location 'MEDIA/PARTICLES/TEXTURES/RING/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RING/'
12:03:40: Initialising resource group MEDIA/PARTICLES/TEXTURES/RING/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE001B.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/MODELS/WEAPONS/_AXES/
12:03:40: Added resource location 'MEDIA/MODELS/WEAPONS/_AXES/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_AXES/'
12:03:40: Initialising resource group MEDIA/MODELS/WEAPONS/_AXES/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_AXES/
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/BONE_AXE.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/G_AXE.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE02.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE03.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE04.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE05.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE06.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE07.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE08.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE09.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE10.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE11.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE12.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE13.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE14.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE15.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE16.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE17.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE21.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE_VARKOLYN01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE_ZOMBIE01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/AXE_ZOMBIE02.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_AXES/MON_AXE_TROLL.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_AXES/
12:03:40: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE03.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE03.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/LIGHTNINGBALLBLUE3X2CUTOUT.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/BURST.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/STAR.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/SOFTFLARE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/REDSHATTER.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWPURPLE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/SHOCKWAVE_CUTOUT_PURPLE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYBEIGE4X4.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 112
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12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/IMPACT_CRESCENT3X3.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/BLUECRESCENT.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/DISTORT_RING.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/DREAM.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL25.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_AURA.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 331
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12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/DRIPSPLASH.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWYELLOWINTENSE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FRAGMENT_4X4ORANGE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/CLAWBIG.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SHOCKWAVE_STRECH_FIRE4X2ADD.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SOUND_4X4.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/FISH.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/SPRAY.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE20B.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/STEAM.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 336
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/STRIKEBLUE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_SOFT_ALPHA.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY12.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_SOFT.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/STAR2.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY24.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGGLOWWHITE6.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH05.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 337
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12:03:40: Creating resource group MEDIA/PARTICLES/MODELS/METALCHUNKS/
12:03:40: Added resource location 'MEDIA/PARTICLES/MODELS/METALCHUNKS/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/METALCHUNKS/'
12:03:40: Initialising resource group MEDIA/PARTICLES/MODELS/METALCHUNKS/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/METALCHUNKS/
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/METALCHUNKS/METALCHUNK1.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/METALCHUNKS/
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/METALCHUNKS/METALCHUNK1.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/METALCHUNKS/SHIELD20.DDS' with 2147483647 mip map levels
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/METALCHUNKS/METALCHUNK2.MESH.
12:03:40: Creating resource group MEDIA/MODELS/WEAPONS/_SHIELDS/
12:03:40: Added resource location 'MEDIA/MODELS/WEAPONS/_SHIELDS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_SHIELDS/'
12:03:40: Initialising resource group MEDIA/MODELS/WEAPONS/_SHIELDS/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_SHIELDS/
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/DSHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/FIRE_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/G_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/HOLY_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/ICE_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/NECRO_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/NECRO_SHIELD_BONE.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/NECRO_SHIELD_SKULL.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/PET_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/POWER_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELDS_14.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/TALON_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/TEMPLARS_ORDERS_SHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/DWARVENSHIELD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD02.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD03.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD04.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD05.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD06.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD07.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD08.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD09.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD10.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD11.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD12.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD13.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD14.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD15.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD16.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD17.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD18.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD19.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD20.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD21.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELDBANDIT01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD_GARGOYLE01.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_SHIELDS/
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD20.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/METALDEBRIS.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH04.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPECKS.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/PARTICLES/MODELS/ICE_CHUNKS/
12:03:40: Added resource location 'MEDIA/PARTICLES/MODELS/ICE_CHUNKS/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/ICE_CHUNKS/'
12:03:40: Initialising resource group MEDIA/PARTICLES/MODELS/ICE_CHUNKS/
12:03:40: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/ICE_CHUNKS/
12:03:40: Parsing script MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNK_01.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/ICE_CHUNKS/
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNK_02.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNKS_01.DDS' with 2147483647 mip map levels
12:03:40: Mesh: Loading MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNK_03.MESH.
12:03:40: Total sounds loaded: 339
12:03:40: Total sounds loaded: 340
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY2GOO.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNKS_01ADD.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/BLOCKICE.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FRAX_4X4BLUE.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 341
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12:03:40: Total sounds loaded: 344
12:03:40: Total sounds loaded: 345
12:03:40: Total sounds loaded: 346
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTER2.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL15B.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/XFLASH.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH13.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAY4X4.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY2.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/FLARE2.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODJET.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/MODELS/
12:03:40: Added resource location 'MEDIA/MODELS/' of type 'PAK' to resource group 'MEDIA/MODELS/'
12:03:40: Initialising resource group MEDIA/MODELS/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/
12:03:40: Mesh: Loading MEDIA/MODELS/COLLIDER.MESH.
12:03:40: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/HIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/MODELS/FISHINGPOLE/
12:03:40: Added resource location 'MEDIA/MODELS/FISHINGPOLE/' of type 'PAK' to resource group 'MEDIA/MODELS/FISHINGPOLE/'
12:03:40: Initialising resource group MEDIA/MODELS/FISHINGPOLE/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/
12:03:40: Parsing script MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/
12:03:40: Mesh: Loading MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISHINGPOLE/FISHING_ROD.DDS' with 2147483647 mip map levels
12:03:40: Creating resource group MEDIA/MODELS/FISH/
12:03:40: Added resource location 'MEDIA/MODELS/FISH/' of type 'PAK' to resource group 'MEDIA/MODELS/FISH/'
12:03:40: Initialising resource group MEDIA/MODELS/FISH/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/FISH/
12:03:40: Parsing script MEDIA/MODELS/FISH/FISH.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/FISH/
12:03:40: Mesh: Loading MEDIA/MODELS/FISH/FISH.MESH.
12:03:40: Skeleton: Loading MEDIA/MODELS/FISH/fish.skeleton
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISH/FISH.DDS' with 2147483647 mip map levels
12:03:40: Skeleton: Loading MEDIA/MODELS/FISH/IDLE.SKELETON
12:03:40: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outlinered.dds' with 2147483647 mip map levels
12:03:40: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/HIGHLIGHTRED.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SAND_SHADOWED.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/FOOTSTEPSAND.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 347
12:03:40: Total sounds loaded: 348
12:03:40: Total sounds loaded: 349
12:03:40: Total sounds loaded: 350
12:03:40: Total sounds loaded: 351
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12:03:40: Total sounds loaded: 356
12:03:40: Total sounds loaded: 357
12:03:40: Total sounds loaded: 358
12:03:40: Creating resource group MEDIA/MODELS/WEAPONS/_SWORDS/
12:03:40: Added resource location 'MEDIA/MODELS/WEAPONS/_SWORDS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_SWORDS/'
12:03:40: Initialising resource group MEDIA/MODELS/WEAPONS/_SWORDS/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_SWORDS/
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/ARES_WRATH.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/CALIBURN.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/F_WAKASASHI.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/G_SWORD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/KATANA.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/KUNAI.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/N_NINJATO.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/OMEGA_BLADE.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/RANGER1_SWORD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/RANGER_SWORD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/RANGER_SWORD3.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/R_NINJATO.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD01A.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/T1_ANGSWORD.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/TANTO.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/TITAN_MIGHT.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/WAKASASHI.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD02.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD03.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD04.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD05.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD06.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD07.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD10.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD11.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD12.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD13.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD14.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD15.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD16.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD17.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD18.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD21.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_21.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_BANDITCHAMP01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_EZROHIR01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_GARGOYLE01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_MINECRAFT01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_NETHERIM01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_PIRATE01.MATERIAL
12:03:40: Parsing script MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_ZOMBIE01.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_SWORDS/
12:03:40: Mesh: Loading MEDIA/MODELS/WEAPONS/_SWORDS/RANGER1_SWORD.MESH.
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SWORDS/RANGER1_SWORD_TEX.DDS' with 2147483647 mip map levels
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/XING6.DDS' with 2147483647 mip map levels
12:03:40: Total sounds loaded: 359
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12:03:40: Total sounds loaded: 364
12:03:40: Creating resource group MEDIA/MODELS/PETS/FERRET/
12:03:40: Added resource location 'MEDIA/MODELS/PETS/FERRET/' of type 'PAK' to resource group 'MEDIA/MODELS/PETS/FERRET/'
12:03:40: Initialising resource group MEDIA/MODELS/PETS/FERRET/
12:03:40: Parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/
12:03:40: Parsing script MEDIA/MODELS/PETS/FERRET/FERRET.MATERIAL
12:03:40: Finished parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/
12:03:40: Mesh: Loading MEDIA/MODELS/PETS/FERRET/FERRET.MESH.
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/Ferret.skeleton
12:03:40: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PETS/FERRET/WEASEL_PET.DDS' with 2147483647 mip map levels
12:03:40: WARNING: the mesh 'MEDIA/MODELS/PETS/FERRET/FERRET.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK1.SKELETON
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK2.SKELETON
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/FIDGET1.SKELETON
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/HIT.SKELETON
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/IDLE.SKELETON
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/RUN.SKELETON
12:03:40: Skeleton: Loading MEDIA/MODELS/PETS/FERRET/WALK.SKELETON
12:03:40: Total sounds loaded: 365
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12:03:41: Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:41: Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:41: Texture: _cegui_ogre_6: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
12:03:41: Texture: _cegui_ogre_7: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:41: Creating resource group MEDIA/UI/ICONS/SKILLS/
12:03:41: Added resource location 'MEDIA/UI/ICONS/SKILLS/' of type 'PAK' to resource group 'MEDIA/UI/ICONS/SKILLS/'
12:03:41: Initialising resource group MEDIA/UI/ICONS/SKILLS/
12:03:41: Parsing scripts for resource group MEDIA/UI/ICONS/SKILLS/
12:03:41: Finished parsing scripts for resource group MEDIA/UI/ICONS/SKILLS/
12:03:41: D3D9 : Loading 2D Texture, image name : 'TENEBRISFEMALE.DDS' with 0 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'TENEBRISFEMALESELEC.DDS' with 0 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'TENEBRISMALE.DDS' with 0 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'TENEBRISMALESELEC.DDS' with 0 mip map levels
12:03:41: Texture: _cegui_ogre_8: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
12:03:41: Texture: _cegui_ogre_9: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image.
12:03:41: Creating resource group MEDIA/MODELS/PCS/HUM_M/
12:03:41: Added resource location 'MEDIA/MODELS/PCS/HUM_M/' of type 'PAK' to resource group 'MEDIA/MODELS/PCS/HUM_M/'
12:03:41: Initialising resource group MEDIA/MODELS/PCS/HUM_M/
12:03:41: Parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/
12:03:41: Parsing script MEDIA/MODELS/PCS/HUM_M/HUM_M_SYN.MATERIAL
12:03:41: Parsing script MEDIA/MODELS/PCS/HUM_M/HUM_M.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/
12:03:41: Mesh: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.MESH.
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/Hum_M.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PCS/HUM_M/FACE1.DDS' with 2147483647 mip map levels
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE1.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE2.SKELETON
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12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD1.SKELETON
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12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLAUGHTER.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TELEPORT.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_FIREBOMB.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_HATCHET.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THUNDER_HAMMER.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TORNADO.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_END.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_LOOP.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_START.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WHIRLWIND.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WOLFSHADE.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ZOMBIE_DUST.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF1.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF2.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF3.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF4.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/WAND_DW1.SKELETON
12:03:41: Creating resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/
12:03:41: Added resource location 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/'
12:03:41: Initialising resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/
12:03:41: Parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUF_BERSERKER_07.MATERIAL
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/
12:03:41: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/hum_berserker_07.skeleton
12:03:41: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07_CHEST.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_EXTRA.DDS' with 2147483647 mip map levels
12:03:41: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07_PANTS.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:41: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_BOOTS.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:41: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_GLOVES.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:41: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_HELM.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Creating resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/
12:03:41: Added resource location 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/'
12:03:41: Initialising resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/
12:03:41: Parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUF_BERSERKER_05.MATERIAL
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/
12:03:41: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/hum_berserker_05.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/NULL_01.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HU_BERSERKER_05_EXTRA.DDS' with 2147483647 mip map levels
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Creating resource group MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/
12:03:41: Added resource location 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/'
12:03:41: Initialising resource group MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/
12:03:41: Parsing scripts for resource group MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUF_BERSERKER_03.MATERIAL
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/
12:03:41: Mesh: Loading MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/hum_berserker_03.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/NULL_01.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HU_BERSERKER_03_EXTRA.DDS' with 2147483647 mip map levels
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_wan02.skeleton
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG05.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_eng05.skeleton
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/UTR_HAIR_DEEPBROWN_BLU.DDS' with 2147483647 mip map levels
12:03:41: Total sounds loaded: 431
12:03:41: Total sounds loaded: 432
12:03:41: Total sounds loaded: 433
12:03:41: SoundManager::CreateSound could not load sound 'media/sounds/skill/moon.wav' FMOD Error:File not found.
12:03:41: Total sounds loaded: 434
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12:03:41: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE_VARKOLYN01.MESH.
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE_VARKOLYN01.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/AIM.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY29.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/STREAK.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/FAST.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWORANGE.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8_ADDITIVE.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTICE.DDS' with 2147483647 mip map levels
12:03:41: Total sounds loaded: 502
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12:03:41: Creating resource group MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/
12:03:41: Added resource location 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/'
12:03:41: Initialising resource group MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/
12:03:41: Parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUF_ENGINEER_05.MATERIAL
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/
12:03:41: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/hum_engineer_05.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/NULL_01.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HU_ENGINEER_05_EXTRA.DDS' with 2147483647 mip map levels
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Creating resource group MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/
12:03:41: Added resource location 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/' of type 'PAK' to resource group 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/'
12:03:41: Initialising resource group MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/
12:03:41: Parsing scripts for resource group MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUF_DEZROHIR_01.MATERIAL
12:03:41: Parsing script MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/
12:03:41: Mesh: Loading MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HuM_DEzrohir_01.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/NULL_01.DDS' with 2147483647 mip map levels
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HU_DEZROHIR_01_EXTRA.DDS' with 2147483647 mip map levels
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_wan01.skeleton
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:41: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER05.MESH.
12:03:41: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_ber05.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_WHITE.DDS' with 2147483647 mip map levels
12:03:41: Creating resource group MEDIA/MODELS/PETS/WOLF/
12:03:41: Added resource location 'MEDIA/MODELS/PETS/WOLF/' of type 'PAK' to resource group 'MEDIA/MODELS/PETS/WOLF/'
12:03:41: Initialising resource group MEDIA/MODELS/PETS/WOLF/
12:03:41: Parsing scripts for resource group MEDIA/MODELS/PETS/WOLF/
12:03:41: Parsing script MEDIA/MODELS/PETS/WOLF/PET_WOLF.MATERIAL
12:03:41: Finished parsing scripts for resource group MEDIA/MODELS/PETS/WOLF/
12:03:41: Mesh: Loading MEDIA/MODELS/PETS/WOLF/PET_WOLF.MESH.
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/Pet_Wolf.skeleton
12:03:41: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PETS/WOLF/PET_WOLF.DDS' with 2147483647 mip map levels
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/ATTACK1.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/ATTACK2.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/ATTACK3.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/FIDGET1.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/FIDGET2.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/HIT1.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/IDLE.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/RUN.SKELETON
12:03:41: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/WALK.SKELETON
12:03:41: Total sounds loaded: 512
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12:03:41: Logging level template data for media/layouts/derinkuyu_lvl7/derinkuyu_lvl7_rules.template

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_E/1X1_ENTRANCE_E_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_N/1X1_ENTRANCE_N_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_S/1X1_ENTRANCE_S_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_W/1X1_ENTRANCE_W_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NE/1X1_NE_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NS/1X1_NS_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSE/1X1_NSE_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SEW/1X1_SEW_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SW/1X1_SW_LM_A.LAYOUT

12:03:41: Chunk -MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:41: Logging level template data for media/layouts/act1_town/town1_rules.template

12:03:41: Chunk -MEDIA/LAYOUTS/ACT1_TOWN/1X1SINGLE_ROOM_A/ACT1_TOWN.LAYOUT

12:03:43: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets6.dds' with 0 mip map levels
12:03:43: D3D9RenderSystem::_createRenderWindow "Monitor0", 0x0 windowed miscParams: hidden=true monitorIndex=0
12:03:43: D3D9 : Created D3D9 Rendering Window 'Monitor0' : 116x0, 32bpp
12:03:43: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
12:03:43: D3D9: Vertex texture format supported - PF_A8R8G8B8
12:03:43: D3D9: Vertex texture format supported - PF_B8G8R8A8
12:03:43: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
12:03:43: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
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12:03:43: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
12:03:43: D3D9: Vertex texture format supported - PF_R8G8B8A8
12:03:43: D3D9: Vertex texture format supported - PF_DEPTH
12:03:43: D3D9: Vertex texture format supported - PF_FLOAT16_R
12:03:43: D3D9: Vertex texture format supported - PF_FLOAT32_R
12:03:43: D3D9: Vertex texture format supported - PF_FLOAT16_GR
12:03:43: D3D9: Vertex texture format supported - PF_FLOAT32_GR
12:03:43: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
12:03:43: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
12:03:43: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
12:03:43: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
12:03:43: Fullscreen Switch Setting YRatio - 1.36719
12:03:43: Texture: _cegui_ogre_10: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:43: Texture: _cegui_ogre_11: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/SHAREDTEXTURES/WEAPONTRAIL.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUEBASE_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_METAL_01_SPEC.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_CRACK_GLOW_SHIFTER_02.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_DIAS_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_CRACK_GLOW_SHIFTER.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_STRAIGHT_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_HALF_STRAIGHT_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS_GLOW.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STAMP_GRAVEL_02.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_WALL_CONVEX_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_GEMSTONES_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FLOOR_COBBLE_03.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_02.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ROCKWALLCRYSTAL_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_ROCKWALLCRYSTAL_01_GLOW.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_PIPES_03.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_FOOTER_02.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/DWARVENLAB/DWARVENLAB_STATUE_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/LEVELSETS/PROPS/DWARVENLAB_PROPS/DWARVENLAB_PROPS_PIPES.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/SHAREDTEXTURES/CLAW_PURPLE.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_01.DDS
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12:03:43: D3D9 device: 0x[0EFDE540] lost. Releasing D3D9 texture: MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENT.DDS
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12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY2.DDS' with 10 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODJET.DDS' with 9 mip map levels
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12:03:43: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outlinered.dds' with 8 mip map levels
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12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SAND_SHADOWED.DDS' with 0 mip map levels
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12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8_ADDITIVE.DDS' with 9 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWORANGE.DDS' with 0 mip map levels
12:03:43: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07_CHEST.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_EXTRA.DDS' with 1 mip map levels
12:03:43: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07_PANTS.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:43: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_BOOTS.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:43: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_HELM.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:43: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_GLOVES.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY29.DDS' with 7 mip map levels
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12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HU_BERSERKER_05_EXTRA.DDS' with 8 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/STREAK.DDS' with 8 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/NULL_01.DDS' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HU_BERSERKER_03_EXTRA.DDS' with 8 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE_VARKOLYN01.DDS' with 7 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/UTR_HAIR_DEEPBROWN_BLU.DDS' with 0 mip map levels
12:03:43: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTICE.DDS' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/NULL_01.DDS' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HU_ENGINEER_05_EXTRA.DDS' with 8 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/NULL_01.DDS' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HU_DEZROHIR_01_EXTRA.DDS' with 8 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PETS/WOLF/PET_WOLF.DDS' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_WHITE.DDS' with 7 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets6.dds' with 0 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 10 mip map levels
12:03:43: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels
12:03:43: !!! Direct3D Device successfully restored.
12:03:43: D3D9 device: 0x[0EFDE540] was reset
12:03:43: Texture: _cegui_ogre_12: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:43: Texture: _cegui_ogre_13: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:43: Texture: _cegui_ogre_14: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:43: Released sounds : 101
12:03:43: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH.
12:03:43: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/hum_berserker_05.skeleton
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/NULL_01.DDS' with 2147483647 mip map levels
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH.
12:03:43: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/hum_engineer_05.skeleton
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/NULL_01.DDS' with 2147483647 mip map levels
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: Mesh: Loading MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH.
12:03:43: Skeleton: Loading MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HuM_DEzrohir_01.skeleton
12:03:43: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/NULL_01.DDS' with 2147483647 mip map levels
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH.
12:03:43: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_wan01.skeleton
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:43: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER05.MESH.
12:03:43: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_ber05.skeleton
12:03:43: Texture: _cegui_ogre_15: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
12:03:43: Texture: _cegui_ogre_16: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:44: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/characters/characters1.dds' with 0 mip map levels
12:03:44: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets2.dds' with 0 mip map levels
12:03:44: Total sounds loaded: 476
12:03:44: Texture: _cegui_ogre_17: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image.
12:03:44: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels
12:03:45: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/schemes/ceguiwidget.dds' with 0 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'SCREENS2.DDS' with 0 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets6.dds' with 0 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen.dds' with 0 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/ui/loadscreen/loadscreen1.dds' with 0 mip map levels
12:03:48: Released sounds : 368
12:03:48: Released sounds : 0
12:03:48: Total sounds loaded: 109
12:03:48: Total sounds loaded: 110
12:03:48: Total sounds loaded: 111
12:03:48: Total sounds loaded: 112
12:03:48: Total sounds loaded: 113
12:03:48: Total sounds loaded: 114
12:03:48: Mesh: Loading MEDIA/PARTICLES/MODELS/DISC_03.MESH.
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/GALAXY.DDS' with 2147483647 mip map levels
12:03:48: Creating resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/
12:03:48: Added resource location 'MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/'
12:03:48: Initialising resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/
12:03:48: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/
12:03:48: Parsing script MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/WEREWOLF.MATERIAL
12:03:48: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/
12:03:48: Mesh: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/WEREWOLF.MESH.
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/werewolf.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/WEREWOLFSKILL.DDS' with 2147483647 mip map levels
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/BREATH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/HOWL.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/LEAP.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/SLASH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/RAZE.SKELETON
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outlineblue.dds' with 2147483647 mip map levels
12:03:48: D3D9 : Loading Cube Texture, base image name : 'media/sharedtextures/highlight.dds' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 115
12:03:48: Total sounds loaded: 116
12:03:48: Total sounds loaded: 117
12:03:48: Total sounds loaded: 118
12:03:48: Total sounds loaded: 119
12:03:48: Total sounds loaded: 120
12:03:48: Mesh: Loading MEDIA/PARTICLES/MODELS/TAPERED_RING.MESH.
12:03:48: Creating resource group MEDIA/PARTICLES/TEXTURES/LIGHTNING/
12:03:48: Added resource location 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/'
12:03:48: Initialising resource group MEDIA/PARTICLES/TEXTURES/LIGHTNING/
12:03:48: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/LIGHTNING/
12:03:48: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/LIGHTNING/
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/LIGBOLT1.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FINELIGHTNINGVERT4X1.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 121
12:03:48: Total sounds loaded: 122
12:03:48: Total sounds loaded: 123
12:03:48: Total sounds loaded: 124
12:03:48: Total sounds loaded: 125
12:03:48: Total sounds loaded: 126
12:03:48: Total sounds loaded: 127
12:03:48: Total sounds loaded: 128
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FRAGMENT_4X4.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/METALCHUNKS/SHIELD20.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY17.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY04.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/CHUNKS.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/CLAW_MARKS.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 129
12:03:48: Total sounds loaded: 130
12:03:48: Total sounds loaded: 131
12:03:48: Total sounds loaded: 132
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/CHUNK_TRIAL.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/LINESGLOW_ADDITIVE.DDS' with 2147483647 mip map levels
12:03:48: Creating resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/
12:03:48: Added resource location 'MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/'
12:03:48: Initialising resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/
12:03:48: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/
12:03:48: Parsing script MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/WEREWOLF.MATERIAL
12:03:48: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/
12:03:48: Mesh: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/WEREWOLF.MESH.
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/Werewolf.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/WEREWOLF.DDS' with 2147483647 mip map levels
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/ATTACK1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/ATTACK2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/ATTACK3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/ATTACK4.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/DASH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/RUN.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SHADOW/WEREWOLF.SKELETON
12:03:48: Total sounds loaded: 133
12:03:48: Total sounds loaded: 134
12:03:48: Total sounds loaded: 135
12:03:48: Total sounds loaded: 136
12:03:48: Total sounds loaded: 137
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SHOCKWAVE_FULLRING_FIRE4X2ADD.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/WEREWOLFSKILLBLUE.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL13.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 138
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN10.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/ARC.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/BLUEFLAMELICK.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ICICLESADD.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 139
12:03:48: Total sounds loaded: 140
12:03:48: Total sounds loaded: 141
12:03:48: Total sounds loaded: 142
12:03:48: Total sounds loaded: 143
12:03:48: Total sounds loaded: 144
12:03:48: Total sounds loaded: 145
12:03:48: Total sounds loaded: 146
12:03:48: Total sounds loaded: 147
12:03:48: Total sounds loaded: 148
12:03:48: Total sounds loaded: 149
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLASTWAVE.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOCKICE2.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/ICEBLAST.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_SOFT_INVERSE.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRESCENT2_ALPHA.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/WOLFBITE4X4.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 150
12:03:48: Total sounds loaded: 151
12:03:48: Total sounds loaded: 152
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/WEREWOLFSKILLPURPLE.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 153
12:03:48: Total sounds loaded: 154
12:03:48: Total sounds loaded: 155
12:03:48: Total sounds loaded: 156
12:03:48: Total sounds loaded: 157
12:03:48: Total sounds loaded: 158
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY11ALPHA.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_VARKO_ADD_16X2.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 159
12:03:48: Total sounds loaded: 160
12:03:48: Total sounds loaded: 161
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY25_ALPHA.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/CHUNK_BURST.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY07.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/SHOCKWAVE_CUTOUT.DDS' with 2147483647 mip map levels
12:03:48: Creating resource group MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/
12:03:48: Added resource location 'MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/'
12:03:48: Initialising resource group MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/
12:03:48: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/
12:03:48: Parsing script MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/WOLF.MATERIAL
12:03:48: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/
12:03:48: Mesh: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/WOLF.MESH.
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/wolf.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/WOLF_SHADOW.DDS' with 2147483647 mip map levels
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/ATTACK1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/ATTACK2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/ATTACK3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/DIE2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/FIDGET1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/HIT1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/HIT2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/IDLE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/JUMP_DOWN.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/JUMP_LAND.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/RUN.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/STUNNED.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/WALK.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SHADOWWOLF/WOLF.SKELETON
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASHBANG_RED.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 162
12:03:48: Total sounds loaded: 163
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY03RED.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/WATERWAKERED.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 164
12:03:48: Total sounds loaded: 165
12:03:48: Total sounds loaded: 166
12:03:48: Total sounds loaded: 167
12:03:48: Total sounds loaded: 168
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL39.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/GH.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 169
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BURST_RED_4X4.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/CLAW_ALPHA.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 170
12:03:48: Total sounds loaded: 171
12:03:48: Total sounds loaded: 172
12:03:48: Total sounds loaded: 173
12:03:48: Total sounds loaded: 174
12:03:48: Total sounds loaded: 175
12:03:48: Total sounds loaded: 176
12:03:48: Total sounds loaded: 177
12:03:48: Total sounds loaded: 178
12:03:48: Total sounds loaded: 179
12:03:48: Total sounds loaded: 180
12:03:48: Total sounds loaded: 181
12:03:48: Total sounds loaded: 182
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY03.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 183
12:03:48: Total sounds loaded: 184
12:03:48: Total sounds loaded: 185
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WEREWOLF/SKILL/WEREWOLFSKILLRED.DDS' with 2147483647 mip map levels
12:03:48: Creating resource group MEDIA/PARTICLES/MODELS/ICEBLADE/
12:03:48: Added resource location 'MEDIA/PARTICLES/MODELS/ICEBLADE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/ICEBLADE/'
12:03:48: Initialising resource group MEDIA/PARTICLES/MODELS/ICEBLADE/
12:03:48: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/ICEBLADE/
12:03:48: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/ICEBLADE/
12:03:48: Mesh: Loading MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH.
12:03:48: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of gm_6090 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.DDS' with 2147483647 mip map levels
12:03:48: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/
12:03:48: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/'
12:03:48: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/
12:03:48: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/
12:03:48: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/CHAIN.MATERIAL
12:03:48: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/CLAW.MATERIAL
12:03:48: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/
12:03:48: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/CHAIN.MESH.
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/CHAIN.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/CHAINDARK.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 186
12:03:48: Total sounds loaded: 187
12:03:48: Total sounds loaded: 188
12:03:48: Total sounds loaded: 189
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/LIGHTNING2X2_MOD.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPHEREGREEN.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/CONTRASTSMOKE.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 190
12:03:48: Total sounds loaded: 191
12:03:48: Total sounds loaded: 192
12:03:48: Mesh: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.MESH.
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/Hum_M.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PCS/HUM_M/FACE1.DDS' with 2147483647 mip map levels
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD4.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD5.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD6.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD7.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK4.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK5.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK6.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CANNON1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW3.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HAXE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HSWORD.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_BOW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CANNON.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CROSSBOW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_MELEE_DW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_PISTOL_DW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_POLEARM.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RFIST.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RIFLE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RSLASH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RWAND.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_MELEE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_RANGED.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_STAFF.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_WAND_DW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BLOWKISS.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BOW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BREAKDANCE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BURP.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_CLUELESS.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_CMON.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_COUGH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_CRY.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_DANCE1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_DRUMS.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_FACEPALM.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUNSHOW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_JUMP.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_LAUGH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_LUTE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_OOPS.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SALUTE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SECRET.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLAP.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLOWCLAP.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_TAUNT1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_VICTORY.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_WAVE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_WHATHAVEIDONE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_Y-U-NO.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_BITE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAST.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CATCH.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAUGHT.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_IDLE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FIST_DW1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT1.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT2.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HAXE.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HSWORD.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_BOW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CANNON.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CROSSBOW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_DAG_DW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_FIST_DW.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_LPISTOL.SKELETON
12:03:48: Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_DW.SKELETON
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12:03:48: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH.
12:03:48: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/hum_berserker_07.skeleton
12:03:48: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07_CHEST.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_EXTRA.DDS' with 2147483647 mip map levels
12:03:48: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07_PANTS.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_BOOTS.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_GLOVES.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: Texture: MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HU_BERSERKER_07_HELM.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_07/HUM_BERSERKER_07.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH.
12:03:48: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/hum_berserker_05.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/NULL_01.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HU_BERSERKER_05_EXTRA.DDS' with 2147483647 mip map levels
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/BERSERKER_05/HUM_BERSERKER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: Mesh: Loading MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH.
12:03:48: Skeleton: Loading MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/hum_berserker_03.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/NULL_01.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HU_BERSERKER_03_EXTRA.DDS' with 2147483647 mip map levels
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/BERSERKER_03/HUM_BERSERKER_03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MESH.
12:03:48: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_eng02.skeleton
12:03:48: Texture: MEDIA/WARDROBE/HUMAN/BODY.PNG: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: Texture: MEDIA/WARDROBE/HUMAN/HUM_FACE_ENG01.PNG: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image.
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_BLACK.DDS' with 2147483647 mip map levels
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH.
12:03:48: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_cas03.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/NULL_01.DDS' with 2147483647 mip map levels
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:48: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHT.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_RED.DDS' with 2147483647 mip map levels
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12:03:48: SoundManager::CreateSound could not load sound 'media/sounds/skill/moon.wav' FMOD Error:File not found.
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12:03:48: Mesh: Loading MEDIA/MODELS/COLLIDER.MESH.
12:03:48: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/HIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:48: Mesh: Loading MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MESH.
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISHINGPOLE/FISHING_ROD.DDS' with 2147483647 mip map levels
12:03:48: Mesh: Loading MEDIA/MODELS/FISH/FISH.MESH.
12:03:48: Skeleton: Loading MEDIA/MODELS/FISH/fish.skeleton
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISH/FISH.DDS' with 2147483647 mip map levels
12:03:48: Skeleton: Loading MEDIA/MODELS/FISH/IDLE.SKELETON
12:03:48: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/outlinered.dds' with 2147483647 mip map levels
12:03:48: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/HIGHLIGHTRED.DDS' with 2147483647 mip map levels
12:03:48: Total sounds loaded: 448
12:03:48: SEED SET FROM LOAD 2129881283
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12:03:48: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE_VARKOLYN01.MESH.
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE_VARKOLYN01.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTCATACOMBSRED.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_AURA_BRIGHT.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPECKS_ADDITIVE.DDS' with 2147483647 mip map levels
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12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL44SPEAR.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_ROUNDED.DDS' with 2147483647 mip map levels
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12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BIGBLOODSPRAY.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE19.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW.DDS' with 2147483647 mip map levels
12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE025.DDS' with 2147483647 mip map levels
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12:03:48: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/LIGHTNING2X2.DDS' with 2147483647 mip map levels
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12:03:49: Mesh: Loading MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH.
12:03:49: Skeleton: Loading MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/hum_engineer_05.skeleton
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/NULL_01.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HU_ENGINEER_05_EXTRA.DDS' with 2147483647 mip map levels
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS41_50/ENGINEER_05/HUM_ENGINEER_05.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: Mesh: Loading MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH.
12:03:49: Skeleton: Loading MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HuM_DEzrohir_01.skeleton
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/NULL_01.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HU_DEZROHIR_01_EXTRA.DDS' with 2147483647 mip map levels
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: WARNING: the mesh 'MEDIA/WARDROBE/_LVLS31_40/DEZROHIR_01/HUM_DEZROHIR_01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:49: Mesh: Loading MEDIA/MODELS/PETS/WOLF/PET_WOLF.MESH.
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/Pet_Wolf.skeleton
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/PETS/WOLF/PET_WOLF.DDS' with 2147483647 mip map levels
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/ATTACK1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/ATTACK2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/ATTACK3.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/FIDGET1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/FIDGET2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/HIT1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/IDLE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/RUN.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/PETS/WOLF/WALK.SKELETON
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12:03:49: Total sounds loaded: 530
12:03:49: Total sounds loaded: 531
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_GREENADD_16X2.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_VARKO_16X2.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 532
12:03:49: Logging level template data for media/layouts/catacomb/defiledcryptbossroom_rules.template

12:03:49: Chunk -MEDIA/LAYOUTS/CATACOMB/1X1SINGLE_ROOM_BOSS/RANDOMBOSSROOM_BB_A.LAYOUT

12:03:49: Chunk -MEDIA/LAYOUTS/CATACOMB/1X1SINGLE_ROOM_BOSS/RANDOMBOSSROOM_JT_A.LAYOUT

12:03:49: Chunk -MEDIA/LAYOUTS/CATACOMB/1X1SINGLE_ROOM_BOSS/RANDOMBOSSROOM_LM_A.LAYOUT

12:03:49: Chunk -MEDIA/LAYOUTS/CATACOMB/1X1SINGLE_ROOM_BOSS/RANDOMBOSSROOM_PB_A.LAYOUT

12:03:49: Logging level template data for media/layouts/embersteps_discord/embersteps_d_halloween.template

12:03:49: Chunk -MEDIA/LAYOUTS/EMBERSTEPS_DISCORD/1X1SINGLE_ROOM/EMBERSTEPS_D_HALLOWEEN.LAYOUT

12:03:49: Logging level template data for media/layouts/embersteps_hub/embersteps_hub_rules.template

12:03:49: Chunk -MEDIA/LAYOUTS/EMBERSTEPS_HUB/1X1SINGLE_ROOM/EMBERSTEPS_HUB.LAYOUT

12:03:49: Total sounds loaded: 533
12:03:49: Total sounds loaded: 534
12:03:49: Total sounds loaded: 535
12:03:49: Total sounds loaded: 536
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY01.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVE.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWCYAN.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 537
12:03:49: Total sounds loaded: 538
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/SHARP.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/SPARKLESTREAK.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/RAINBOW.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 539
12:03:49: Total sounds loaded: 540
12:03:49: Total sounds loaded: 541
12:03:49: Total sounds loaded: 542
12:03:49: Total sounds loaded: 543
12:03:49: Total sounds loaded: 544
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/SOUNDWAVE.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 545
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FRAGMENT_4X4RED.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/GODRAYS.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 546
12:03:49: Total sounds loaded: 547
12:03:49: Total sounds loaded: 548
12:03:49: Total sounds loaded: 549
12:03:49: Total sounds loaded: 550
12:03:49: Total sounds loaded: 551
12:03:49: Total sounds loaded: 552
12:03:49: Total sounds loaded: 553
12:03:49: Total sounds loaded: 554
12:03:49: Total sounds loaded: 555
12:03:49: Total sounds loaded: 556
12:03:49: Total sounds loaded: 557
12:03:49: setting gameseed for Dungeon EMBERSTEPS_D12
12:03:49: setting gameseed for depth -1
12:03:49: Root Gameseed is 2129881283
12:03:49: Root Dungeonseed is 1400198675
12:03:49: Creating preset layout # 0

12:03:49: layout # 0 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_S/1X1_ENTRANCE_S_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSE/1X1_NSE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 6MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 7MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 8MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 9MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NE/1X1_NE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 10MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 11MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 12MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 13MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 14MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 15MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 16MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: Creating preset layout # 1

12:03:49: layout # 1 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_W/1X1_ENTRANCE_W_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SEW/1X1_SEW_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSE/1X1_NSE_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 6MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 7MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: Creating preset layout # 2

12:03:49: layout # 2 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_E/1X1_ENTRANCE_E_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 6MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 7MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SW/1X1_SW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 8MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NS/1X1_NS_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 9MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 10MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 11MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: LEVEL LOAD - LAYOUT:media/layouts/derinkuyu_lvl7/derinkuyu_lvl7_rules.template SEED:2129881283 DEPTH:-1
12:03:49: Mesh: Loading MEDIA/MODELS/PRIMITIVES/MARKER.MESH.
12:03:49: Creating preset layout # 0

12:03:49: layout # 0 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_S/1X1_ENTRANCE_S_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSE/1X1_NSE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 6MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 7MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 8MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 9MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NE/1X1_NE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 10MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 11MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 12MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 13MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 14MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 15MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSW/1X1_NSW_LM_A.LAYOUT

12:03:49: layout # 0 + chunk 16MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: Creating preset layout # 1

12:03:49: layout # 1 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_W/1X1_ENTRANCE_W_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SEW/1X1_SEW_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSE/1X1_NSE_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 6MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: layout # 1 + chunk 7MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: Creating preset layout # 2

12:03:49: layout # 2 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_E/1X1_ENTRANCE_E_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 6MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 7MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SW/1X1_SW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 8MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NS/1X1_NS_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 9MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 10MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:49: layout # 2 + chunk 11MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: Creating layout # 3

12:03:49: layout # 3 + chunk 0MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_N/1X1_ENTRANCE_N_LM_A.LAYOUT

12:03:49: layout # 3 + chunk 1MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: layout # 3 + chunk 2MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: layout # 3 + chunk 3MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:49: layout # 3 + chunk 4MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: layout # 3 + chunk 5MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: Choosing layout of index 2

12:03:49: Layout Chunk 0 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1ENTRANCE_E/1X1_ENTRANCE_E_LM_A.LAYOUT

12:03:49: Layout Chunk 1 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: Layout Chunk 2 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SE/1X1_SE_LM_A.LAYOUT

12:03:49: Layout Chunk 3 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NEW/1X1_NEW_LM_A.LAYOUT

12:03:49: Layout Chunk 4 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NSEW/1X1_NSEW_LM_A.LAYOUT

12:03:49: Layout Chunk 5 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1S/1X1_S_LM_A.LAYOUT

12:03:49: Layout Chunk 6 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1W/1X1_W_LM_A.LAYOUT

12:03:49: Layout Chunk 7 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1SW/1X1_SW_LM_A.LAYOUT

12:03:49: Layout Chunk 8 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NS/1X1_NS_LM_A.LAYOUT

12:03:49: Layout Chunk 9 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1N/1X1_N_LM_A.LAYOUT

12:03:49: Layout Chunk 10 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1NW/1X1_NW_LM_A.LAYOUT

12:03:49: Layout Chunk 11 has path MEDIA/LAYOUTS/DERINKUYU_LVL7/1X1E/1X1_E_LM_A.LAYOUT

12:03:49: Creating resource group MEDIA/LEVELSETS/NETHACK/
12:03:49: Added resource location 'MEDIA/LEVELSETS/NETHACK/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/NETHACK/'
12:03:49: Initialising resource group MEDIA/LEVELSETS/NETHACK/
12:03:49: Parsing scripts for resource group MEDIA/LEVELSETS/NETHACK/
12:03:49: Parsing script MEDIA/LEVELSETS/NETHACK/NETHACK_FLOOR_DOOR_01.MATERIAL
12:03:49: Finished parsing scripts for resource group MEDIA/LEVELSETS/NETHACK/
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_FLOOR_ROOM_01.MESH.
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/NETHACK/NETHACK_COLORS_01.DDS' with 2147483647 mip map levels
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_FLOOR_COLLISION.MESH.
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_WALL_STRAIGHT_01.MESH.
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_WALL_STRAIGHT_01_COLLISION.MESH.
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_WALL_CONCAVE_01.MESH.
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_WALL_CONCAVE_01_COLLISION.MESH.
12:03:49: Mesh: Loading MEDIA/LEVELSETS/NETHACK/NETHACK_FLOOR_HALLWAY_01.MESH.
12:03:49: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/automapmask.dds' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/automap/automap.dds' with 0 mip map levels
12:03:49: Texture: automaptex__11332: Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image.
12:03:49: Final Seed : 2359705668162602748

12:03:49: Creating resource group MEDIA/SKYBOXES/BLACK/
12:03:49: Added resource location 'MEDIA/SKYBOXES/BLACK/' of type 'PAK' to resource group 'MEDIA/SKYBOXES/BLACK/'
12:03:49: Initialising resource group MEDIA/SKYBOXES/BLACK/
12:03:49: Parsing scripts for resource group MEDIA/SKYBOXES/BLACK/
12:03:49: Parsing script MEDIA/SKYBOXES/BLACK/BLACK_SKY.MATERIAL
12:03:49: Finished parsing scripts for resource group MEDIA/SKYBOXES/BLACK/
12:03:49: Mesh: Loading MEDIA/SKYBOXES/BLACK/BLACK_SKY.MESH.
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/SKYBOXES/BLACK/BLACK.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 558
12:03:49: Total sounds loaded: 559
12:03:49: Total sounds loaded: 560
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/BRUSHWORKADDBROKEN.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 561
12:03:49: Total sounds loaded: 562
12:03:49: Total sounds loaded: 563
12:03:49: Total sounds loaded: 564
12:03:49: Total sounds loaded: 565
12:03:49: Total sounds loaded: 566
12:03:49: Total sounds loaded: 567
12:03:49: Total sounds loaded: 568
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_JEFF_BLACK2.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGGLOWWHITE4.DDS' with 2147483647 mip map levels
12:03:49: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/
12:03:49: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/'
12:03:49: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/
12:03:49: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/
12:03:49: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/EZRO_INFANTRY.MATERIAL
12:03:49: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/
12:03:49: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/EZRO_INFANTRY.MESH.
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/Ezro_Infantry.skeleton
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZROHIR_SHARED.DDS' with 2147483647 mip map levels
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/DEATH_FLIGHT.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/DEATH_LAND.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/DIE1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/DIE2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/DIE3.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_ALERT1_SIT_MELEE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_ALERT2_STAND_MELEE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_ALERT3_STAND_SHIELD.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_IDLE1_SIT_MELEE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_IDLE10_KNEEL.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_IDLE2_STAND_MELEE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/ENVI_IDLE3_STAND_MELEE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/EZRO_INFANTRY.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/FIDGET1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/FIDGET2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/HIT1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/HIT2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/IDLE.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/IDLE_POLEARM.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/IDLE_SHIELD.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/JUMP_DOWN.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/JUMP_LAND.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/POLE_FIDGET1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/POLE_FIDGET2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/POLEARM1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/POLEARM2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RSLASH1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RSLASH2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RSLASH3.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RSLASH4.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RUN.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RUN_POLEARM.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/RUN_SHIELD.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SAND_SPAWN1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SAND_SPAWN2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPAWN_PIT1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPAWN_PIT2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPAWN_PIT3.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPECIAL_DASH.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPECIAL_FLIP.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPECIAL_KICK.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/SPECIAL_SHOCK.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/STUNNED.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/TENT_SPAWN1.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/TENT_SPAWN2.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/TENT_SPAWN3.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/WALK.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/WALK_POLEARM.SKELETON
12:03:49: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_INFANTRY/WALK_SHIELD.SKELETON
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZROHIR_SHAREDPURPLE.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 569
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12:03:49: Total sounds loaded: 571
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12:03:49: Total sounds loaded: 575
12:03:49: Creating resource group MEDIA/PARTICLES/MODELS/EZROHIR/
12:03:49: Added resource location 'MEDIA/PARTICLES/MODELS/EZROHIR/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/EZROHIR/'
12:03:49: Initialising resource group MEDIA/PARTICLES/MODELS/EZROHIR/
12:03:49: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/EZROHIR/
12:03:49: Parsing script MEDIA/PARTICLES/MODELS/EZROHIR/MASK.MATERIAL
12:03:49: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/EZROHIR/
12:03:49: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR/SHOULDER.MESH.
12:03:49: Cannot locate resource Ezrohir_Infantry.png in resource group MEDIA/PARTICLES/MODELS/EZROHIR/ or any other group. -- ResourceGroupManager::openResource
12:03:49: Total sounds loaded: 576
12:03:49: Total sounds loaded: 577
12:03:49: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR/PLATE.MESH.
12:03:49: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR/MASK.MESH.
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/TATTERCLOTHRED.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/TATTERCLOTHBLACK.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SHOCKWAVE_FULLRING_FIRE4X2.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 578
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12:03:49: Total sounds loaded: 580
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/REDALPHASHOCKWAVE.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZROHIR_SHAREDDESERT.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/TATTERCLOTH.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RIPPLE_ARC.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/UNIVERSE.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SAND.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE019.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 581
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12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY21_CONTRAST.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/CONTRASTSMOKE_ALPHA.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY21.DDS' with 2147483647 mip map levels
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/CRATER.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 614
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12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/BONESFRAGMENTS_4X4.DDS' with 2147483647 mip map levels
12:03:49: Mesh: Loading MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_ZOMBIE01.MESH.
12:03:49: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_ZOMBIE01.DDS' with 2147483647 mip map levels
12:03:49: Total sounds loaded: 634
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12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/DEATHFACE_4X3.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/PARTICLES/TEXTURES/PATTERN/
12:03:50: Added resource location 'MEDIA/PARTICLES/TEXTURES/PATTERN/' of type 'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/PATTERN/'
12:03:50: Initialising resource group MEDIA/PARTICLES/TEXTURES/PATTERN/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PATTERN/
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PATTERN/
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/VARKO_GLYPHADD.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 644
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/MYSTERYSMOKE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE012.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 645
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/GLOWSMOKE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SAND_WHIRL_LINES.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CROWN.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/TUTARA/CASTER/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/TUTARA/CASTER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TUTARA/CASTER/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/TUTARA/CASTER/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/CASTER/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/CASTER/TUTARA_DESERT_CASTER.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/CASTER/TUTARA_GHOST_CASTER.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/CASTER/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/TUTARA_DESERT_CASTER.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/Tutara_desert_caster.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TUTARA/CASTER/TUTARA_DESERT_CASTER.DDS' with 2147483647 mip map levels
12:03:50: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/TUTARA/CASTER/TUTARA_DESERT_CASTER.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/ENVI_ALERT1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/ENVI_IDLE1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/IDLE_RWAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/IDLE_STAFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/RUN_STAFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/RWAND1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/RWAND2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/SPECIAL_GEN_AOE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/SPECIAL_GEN_BUFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/SPECIAL_GEN_CAST.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/STAFF1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/CASTER/CLIMB_UP_SPAWN1.SKELETON
12:03:50: Total sounds loaded: 646
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12:03:50: Total sounds loaded: 675
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNKS_01.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODJETGOO.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY1GOO.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 676
12:03:50: Total sounds loaded: 677
12:03:50: Total sounds loaded: 678
12:03:50: Creating resource group MEDIA/PARTICLES/MODELS/GIBS/
12:03:50: Added resource location 'MEDIA/PARTICLES/MODELS/GIBS/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/GIBS/'
12:03:50: Initialising resource group MEDIA/PARTICLES/MODELS/GIBS/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/GIBS/
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/GIBS/LARGE_CULT.MATERIAL
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/GIBS/SMALL.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/GIBS/
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/LARGE.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBS.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/MEDIUM.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/SMALL_WET.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/MEDIUM_WET.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/SMALL.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/RIBS_WET.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYDIRECTIONAL.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY1.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/CRISPSHOCKWAVEALPHA.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FRAX_4X4.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTERGROUND.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBSWET.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPHERE.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/WEAPONS/_STAVES/
12:03:50: Added resource location 'MEDIA/MODELS/WEAPONS/_STAVES/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_STAVES/'
12:03:50: Initialising resource group MEDIA/MODELS/WEAPONS/_STAVES/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_STAVES/
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/ICE_STAFF.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/M_SCYTHE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/NECRO_SCYTHE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/NECRO_STAFF.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/MON_STAFF_GOBLIN01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/MON_STAFF_GOBLIN02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/MON_STAFF_MIRKA01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF03.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF04.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF05.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF06.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF07.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF08.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF09.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF10.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF11.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF12.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF13.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF14.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF15.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF16.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF17.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF21.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF_FUNGUS01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF_MIRKA01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_STAVES/STAFF_REGENT.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_STAVES/
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_STAVES/STAFF12.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_STAVES/STAFF12.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWBLUE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/BLUEPARTICLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/THINCLOUDS.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTPOISON.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/WOLF/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/WOLF/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WOLF/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/WOLF/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WOLF/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/WOLF/WOLF.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/WOLF/WOLF_SPECTRAL.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WOLF/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/WOLF/WOLF.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/wolf.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOLF/WOLF.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_ALERT11_HOWL1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_ALERT12_HOWL2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_ALERT2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE11_HOWL1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE12_HOWL2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE3_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/FIDGET1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/MATERIALIZE_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SPECIAL_PHASE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SPECIAL_TRANSFORM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/STUNNED.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/WOLF.SKELETON
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOLF/WOLF_ICE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BURST_PURPLE_4X4.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 679
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12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/WOLF/WOLF_SPECTRAL.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/wolf_spectral.skeleton
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_ALERT11_HOWL1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_ALERT12_HOWL2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_ALERT2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE11_HOWL1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE12_HOWL2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/ENVI_IDLE3_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/FIDGET1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/MATERIALIZE_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SPECIAL_PHASE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/SPECIAL_TRANSFORM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/STUNNED.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOLF/WOLF.SKELETON
12:03:50: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/SPECTRAL.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOLF/WOLF_WEREWOLF.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/SPECTRALHIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/SKELETONS/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/SKELETONS/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/SKELETONS/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/SKELETONS/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/SKELETONS/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_ARCHER.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_LIGHT.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_LIGHT_B.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_MAGE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_MAGE_CHAMP.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ARMORED.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_BASE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_DESERT.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_PIRATE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_SWAMP.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/SKELETONS/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_PIRATE.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/Skel_Pirate.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_BASE_PIRATE.DDS' with 2147483647 mip map levels
12:03:50: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_PIRATE.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ATTACK4.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BOARDWALK_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BOW1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BOW2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BURST_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BURST_SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/COFFIN_ROCK_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT1_SITTING.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT2_SITTING.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT3_SITTING.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT4_DEAD.SKELETON
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12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT7_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT8_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT9_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE1_SITTING.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE2_SITTING.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE3_SITTING.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE4_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE5_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE6_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE7_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE8_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE9_DEAD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/FIDGET.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/HIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/HIT_SHIELD_MELEE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_BOW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_MELEE_DW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_RPISTOL.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_RSLASH.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_SHIELD_MELEE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_STAFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_WAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMPUP_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMPUP_SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/LSLASH1.SKELETON
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12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/PIT_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RPISTOL1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_BOW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_MELEE_DW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_RPISTOL.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_RSLASH.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_SHIELD_MELEE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_STAFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SARCOPH_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ARMORED.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_BOW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_BUFF1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_CAST1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_STAB.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/STAFF1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SWAMP_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SWAMP_SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_MELEE_DW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_SHIELD_MELEE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_STAFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN2.SKELETON
12:03:50: Creating resource group MEDIA/PARTICLES/MODELS/SKELETON/
12:03:50: Added resource location 'MEDIA/PARTICLES/MODELS/SKELETON/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/SKELETON/'
12:03:50: Initialising resource group MEDIA/PARTICLES/MODELS/SKELETON/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/SKELETON/
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/SKELETON/FEMUR.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/SKELETON/
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/SKELETON/SKULL.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/SKELETON/SKEL_BASE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/PURPLE_FLAME_ROUND_8X8.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 705
12:03:50: Total sounds loaded: 706
12:03:50: Total sounds loaded: 707
12:03:50: Total sounds loaded: 708
12:03:50: Total sounds loaded: 709
12:03:50: Total sounds loaded: 710
12:03:50: Total sounds loaded: 711
12:03:50: Total sounds loaded: 712
12:03:50: Total sounds loaded: 713
12:03:50: Total sounds loaded: 714
12:03:50: Total sounds loaded: 715
12:03:50: Total sounds loaded: 716
12:03:50: Total sounds loaded: 717
12:03:50: Total sounds loaded: 718
12:03:50: Total sounds loaded: 719
12:03:50: Total sounds loaded: 720
12:03:50: Total sounds loaded: 721
12:03:50: Total sounds loaded: 722
12:03:50: Total sounds loaded: 723
12:03:50: Total sounds loaded: 724
12:03:50: Total sounds loaded: 725
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/DIRT_MIST.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 726
12:03:50: Total sounds loaded: 727
12:03:50: Total sounds loaded: 728
12:03:50: Total sounds loaded: 729
12:03:50: Total sounds loaded: 730
12:03:50: Total sounds loaded: 731
12:03:50: Total sounds loaded: 732
12:03:50: Total sounds loaded: 733
12:03:50: Total sounds loaded: 734
12:03:50: Total sounds loaded: 735
12:03:50: Total sounds loaded: 736
12:03:50: Total sounds loaded: 737
12:03:50: Total sounds loaded: 738
12:03:50: Total sounds loaded: 739
12:03:50: Total sounds loaded: 740
12:03:50: Total sounds loaded: 741
12:03:50: Total sounds loaded: 742
12:03:50: Total sounds loaded: 743
12:03:50: Total sounds loaded: 744
12:03:50: Total sounds loaded: 745
12:03:50: Total sounds loaded: 746
12:03:50: Total sounds loaded: 747
12:03:50: Total sounds loaded: 748
12:03:50: Total sounds loaded: 749
12:03:50: Total sounds loaded: 750
12:03:50: Total sounds loaded: 751
12:03:50: Total sounds loaded: 752
12:03:50: Total sounds loaded: 753
12:03:50: Total sounds loaded: 754
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/SKELETON/RIBCAGE.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/SKELETON/FEMUR.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/SKELETON/PELVIS.MESH.
12:03:50: Total sounds loaded: 755
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/BONES_2X2.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_BASE.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/WEAPONS/_PISTOLS/
12:03:50: Added resource location 'MEDIA/MODELS/WEAPONS/_PISTOLS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_PISTOLS/'
12:03:50: Initialising resource group MEDIA/MODELS/WEAPONS/_PISTOLS/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_PISTOLS/
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/MP40.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOLSIXSHOT.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOLS_13.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/TOMMY_GUNV2.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL03.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL04.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL05.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL06.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL07.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL08.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL09.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL10.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL11.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL12.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL13.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL14.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL15.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL16.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL17.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL18.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL19.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL20.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL21.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL21X.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_PISTOLS/
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL10.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL10.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGCRESCENT.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 756
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/BRUSHWORKADD.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_HAMMER.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_HAMMER_CHAMP.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_MELEE.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_HAMMER.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/Netherim_Hammer.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_HAMMER.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_HAMMERGLOW.DDS' with 2147483647 mip map levels
12:03:50: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_HAMMER.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/2HAXE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/2HAXE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/BURST_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/HIT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/IDLE_2HAXE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/NETHERIM_MELEE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/RSLASH1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/RSLASH2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/RSLASH3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/RUN_2HAXE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/SPECIAL_BUFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/SPECIAL_BURST_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/SPECIAL_DASH.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/WALK_2HAXE.SKELETON
12:03:50: Total sounds loaded: 757
12:03:50: Total sounds loaded: 758
12:03:50: Total sounds loaded: 759
12:03:50: Total sounds loaded: 760
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SHADOW_ORB_5X5.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/FIREVEINPURPLE2.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE035.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 761
12:03:50: Total sounds loaded: 762
12:03:50: Total sounds loaded: 763
12:03:50: Total sounds loaded: 764
12:03:50: Total sounds loaded: 765
12:03:50: Total sounds loaded: 766
12:03:50: Total sounds loaded: 767
12:03:50: Total sounds loaded: 768
12:03:50: Total sounds loaded: 769
12:03:50: Total sounds loaded: 770
12:03:50: Total sounds loaded: 771
12:03:50: Total sounds loaded: 772
12:03:50: Total sounds loaded: 773
12:03:50: Total sounds loaded: 774
12:03:50: Total sounds loaded: 775
12:03:50: Total sounds loaded: 776
12:03:50: Total sounds loaded: 777
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY2PURPLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BIGBLOODSPRAYPURPLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTERGROUNDPURPLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBS_DARK.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYPURPLE4X4.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODJETPURPLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPHEREPURPLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY1PURPLE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTER2GRAY.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_MELEE/COLLIDER.MESH.
12:03:50: Creating resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
12:03:50: Added resource location 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/'
12:03:50: Initialising resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/MJOLNIR.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER03.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER04.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER05.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER06.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER08.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER09.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER10.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER11.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER12.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER13.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER14.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER15.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER16.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER17.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER21.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF03.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF04.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_NETHERIM.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_TROLL01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATWRENCH01.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER21.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER21.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER21_GLOW.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_BASE_PIRATECHAMP.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/SKELETONS/COLLIDERBIG.MESH.
12:03:50: Total sounds loaded: 778
12:03:50: Total sounds loaded: 779
12:03:50: Total sounds loaded: 780
12:03:50: Creating resource group MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/
12:03:50: Added resource location 'MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/'
12:03:50: Initialising resource group MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/EZROHIR_BOSS_RUBBLE_01.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/EZROHIR_BOSS_RUBBLE_06.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/EZROHIR_BOSS_RUBBLE_01.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/EZROHIR_BOSS_RUBBLE_04.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/EZROHIR_BOSS_RUBBLE_07.MESH.
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR_BOSS_RUBBLE/EZROHIR_BOSS_RUBBLE_05.MESH.
12:03:50: Creating resource group MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/
12:03:50: Added resource location 'MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/'
12:03:50: Initialising resource group MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/EZROHIR_BRUTE_RUBBLE_01.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/EZROHIR_BRUTE_RUBBLE_01.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/EZROHIR_BRUTE_RUBBLE_01/EZROHIR_BRUTE_RUBBLE_01.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/RING_ELECTRICAL_4X4ADD.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/GEAR.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLACK_SPLAT.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN24.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/LIGHTNINGWAVE.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 781
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/EZRO_BRUTE.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/EZRO_BRUTE.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/Ezro_Brute.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/EZROHIR_BRUTE.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/ATTACK4.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/EZRO_BRUTE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/FIDGET1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/HIT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/SPECIAL_SHIELD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/WALK.SKELETON
12:03:50: Total sounds loaded: 782
12:03:50: Total sounds loaded: 783
12:03:50: Total sounds loaded: 784
12:03:50: Total sounds loaded: 785
12:03:50: Total sounds loaded: 786
12:03:50: Total sounds loaded: 787
12:03:50: Total sounds loaded: 788
12:03:50: Total sounds loaded: 789
12:03:50: Total sounds loaded: 790
12:03:50: Total sounds loaded: 791
12:03:50: Total sounds loaded: 792
12:03:50: Total sounds loaded: 793
12:03:50: Total sounds loaded: 794
12:03:50: Total sounds loaded: 795
12:03:50: Total sounds loaded: 796
12:03:50: Total sounds loaded: 797
12:03:50: Total sounds loaded: 798
12:03:50: Total sounds loaded: 799
12:03:50: Total sounds loaded: 800
12:03:50: Total sounds loaded: 801
12:03:50: Total sounds loaded: 802
12:03:50: Total sounds loaded: 803
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_BRUTE/COLLIDERBIG.MESH.
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/VAULT_TURRET_BASE.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/VAULT_TURRET_BASE.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/vault_turret_base.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/VAULT_TURRET_BASE.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/DIE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/WALK.SKELETON
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/SPLINTER.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 804
12:03:50: Total sounds loaded: 805
12:03:50: Total sounds loaded: 806
12:03:50: Total sounds loaded: 807
12:03:50: Total sounds loaded: 808
12:03:50: Total sounds loaded: 809
12:03:50: Total sounds loaded: 810
12:03:50: Total sounds loaded: 811
12:03:50: Total sounds loaded: 812
12:03:50: Total sounds loaded: 813
12:03:50: Total sounds loaded: 814
12:03:50: Total sounds loaded: 815
12:03:50: Total sounds loaded: 816
12:03:50: Total sounds loaded: 817
12:03:50: Total sounds loaded: 818
12:03:50: Total sounds loaded: 819
12:03:50: Total sounds loaded: 820
12:03:50: Total sounds loaded: 821
12:03:50: Total sounds loaded: 822
12:03:50: Total sounds loaded: 823
12:03:50: Total sounds loaded: 824
12:03:50: Total sounds loaded: 825
12:03:50: Total sounds loaded: 826
12:03:50: Total sounds loaded: 827
12:03:50: Total sounds loaded: 828
12:03:50: Total sounds loaded: 829
12:03:50: Total sounds loaded: 830
12:03:50: Total sounds loaded: 831
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FINELIGHTNINGVERT4X1NOEND.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_BASE/COLLIDERBIG.MESH.
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/VAULT_TRAP_TURRET_01.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/VAULT_TRAP_TURRET_01.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/vault_trap_turret_01.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/VAULT_TRAP_TURRET_01.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/ENVI_ALERT5_SPAWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/ENVI_IDLE5_SPAWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/TURRET_GUN/IDLE.SKELETON
12:03:50: Total sounds loaded: 832
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE08_ALPHA.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/BURROWER/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/BURROWER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/BURROWER/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/BURROWER/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/BURROWER/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/BURROWER/BURROWER.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/BURROWER/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/BURROWER/BURROWER.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/Burrower.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BURROWER/BURROWER.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/BURROWER.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/DESPAWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/DIE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/HIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/SPAWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/SPECIAL_DIG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/SPECIAL_SHIELD.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/SPECIAL_SPIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/STUNNED.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/BURROWER/WALK.SKELETON
12:03:50: Total sounds loaded: 833
12:03:50: Total sounds loaded: 834
12:03:50: Total sounds loaded: 835
12:03:50: Total sounds loaded: 836
12:03:50: Total sounds loaded: 837
12:03:50: Total sounds loaded: 838
12:03:50: Total sounds loaded: 839
12:03:50: Total sounds loaded: 840
12:03:50: Total sounds loaded: 841
12:03:50: Total sounds loaded: 842
12:03:50: Total sounds loaded: 843
12:03:50: Total sounds loaded: 844
12:03:50: Total sounds loaded: 845
12:03:50: Total sounds loaded: 846
12:03:50: Total sounds loaded: 847
12:03:50: Total sounds loaded: 848
12:03:50: Total sounds loaded: 849
12:03:50: Total sounds loaded: 850
12:03:50: Total sounds loaded: 851
12:03:50: Total sounds loaded: 852
12:03:50: Total sounds loaded: 853
12:03:50: Total sounds loaded: 854
12:03:50: Total sounds loaded: 855
12:03:50: Total sounds loaded: 856
12:03:50: Total sounds loaded: 857
12:03:50: Total sounds loaded: 858
12:03:50: Total sounds loaded: 859
12:03:50: Total sounds loaded: 860
12:03:50: Total sounds loaded: 861
12:03:50: Total sounds loaded: 862
12:03:50: Total sounds loaded: 863
12:03:50: Total sounds loaded: 864
12:03:50: Total sounds loaded: 865
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/BOLA.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/IMPACT_CRESCENT3X3ADD.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/TUTARA/RANGED/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/TUTARA/RANGED/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TUTARA/RANGED/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/TUTARA/RANGED/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/RANGED/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/RANGED/TUTARA_RANGED.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/RANGED/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/TUTARA_RANGED.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/Tutara_Ranged.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TUTARA/RANGED/TUTARA_DESERT_RANGED.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/BOW1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/BOW2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/CLIMB_UP_CLIMB1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_ALERT1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_ALERT2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_ALERT3_CHEER.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_ALERT3_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_IDLE1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_IDLE2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_IDLE3_CHEER.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/ENVI_IDLE3_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/SPECIAL_THROW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/TUTARA_RANGED.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/RANGED/WALK.SKELETON
12:03:50: Total sounds loaded: 866
12:03:50: Total sounds loaded: 867
12:03:50: Total sounds loaded: 868
12:03:50: Total sounds loaded: 869
12:03:50: Total sounds loaded: 870
12:03:50: Total sounds loaded: 871
12:03:50: Total sounds loaded: 872
12:03:50: Total sounds loaded: 873
12:03:50: Total sounds loaded: 874
12:03:50: Total sounds loaded: 875
12:03:50: Total sounds loaded: 876
12:03:50: Total sounds loaded: 877
12:03:50: Total sounds loaded: 878
12:03:50: Total sounds loaded: 879
12:03:50: Total sounds loaded: 880
12:03:50: Total sounds loaded: 881
12:03:50: Total sounds loaded: 882
12:03:50: Total sounds loaded: 883
12:03:50: Total sounds loaded: 884
12:03:50: Total sounds loaded: 885
12:03:50: Total sounds loaded: 886
12:03:50: Total sounds loaded: 887
12:03:50: Total sounds loaded: 888
12:03:50: Total sounds loaded: 889
12:03:50: Total sounds loaded: 890
12:03:50: Total sounds loaded: 891
12:03:50: Total sounds loaded: 892
12:03:50: Total sounds loaded: 893
12:03:50: Total sounds loaded: 894
12:03:50: Total sounds loaded: 895
12:03:50: Total sounds loaded: 896
12:03:50: Total sounds loaded: 897
12:03:50: Total sounds loaded: 898
12:03:50: Creating resource group MEDIA/MODELS/WEAPONS/_BOWS/
12:03:50: Added resource location 'MEDIA/MODELS/WEAPONS/_BOWS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_BOWS/'
12:03:50: Initialising resource group MEDIA/MODELS/WEAPONS/_BOWS/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_BOWS/
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW01A.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/PHEONIX_BOW.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/PHEONIX_BOW_HEROIC.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/SHUTEYE_BOW.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW03.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW04.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW05.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW06.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW07.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW08.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW09.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW10.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW11.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW12.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW13.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW14.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW15.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW16.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW17.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW18.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW19.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW20.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW21.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_BOWS/BOW_SPECTRAL.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_BOWS/
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_BOWS/BOW15.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_BOWS/BOW15.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 899
12:03:50: Total sounds loaded: 900
12:03:50: Total sounds loaded: 901
12:03:50: Creating resource group MEDIA/PARTICLES/MODELS/EYEBLAST/
12:03:50: Added resource location 'MEDIA/PARTICLES/MODELS/EYEBLAST/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/EYEBLAST/'
12:03:50: Initialising resource group MEDIA/PARTICLES/MODELS/EYEBLAST/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/EYEBLAST/
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/EYEBLAST/EYEBLAST.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/EYEBLAST/
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/EYEBLAST/EYEBLAST.MESH.
12:03:50: Cannot locate resource circle009.dds in resource group MEDIA/PARTICLES/MODELS/EYEBLAST/ or any other group. -- ResourceGroupManager::openResource
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE009.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL44.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/GHOST/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/GHOST/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/GHOST/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/GHOST/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/GHOST/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GHOST/GHOST.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GHOST/GHOSTMANA.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GHOST/GHOSTMASK.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GHOST/GHOSTSAND.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/GHOST/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/GHOST/GHOST.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/Ghost.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GHOST/GHOSTADD.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading Cube Texture, base image name : 'MEDIA/MODELS/MONSTERS/GHOST/HIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GHOST/GHOST_METAL.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/FIDGET1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/FIDGET2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/FIDGET3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/GHOSTSAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/IDLE_POLEARM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/POLEARM1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/POLEARM2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/POLEARM3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/RUN_POLEARM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_BUFF_HEAL.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_CAST.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_CAST_POLEARM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_DRAIN_LOOP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_DRAIN_START.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_EYEBLAST.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_GEN_AOE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_GEN_AOE_POLEARM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_GEN_BUFF_POLEARM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/WALK_POLEARM.SKELETON
12:03:50: Total sounds loaded: 902
12:03:50: Total sounds loaded: 903
12:03:50: Total sounds loaded: 904
12:03:50: Total sounds loaded: 905
12:03:50: Total sounds loaded: 906
12:03:50: Total sounds loaded: 907
12:03:50: Total sounds loaded: 908
12:03:50: Total sounds loaded: 909
12:03:50: Total sounds loaded: 910
12:03:50: Total sounds loaded: 911
12:03:50: Total sounds loaded: 912
12:03:50: Total sounds loaded: 913
12:03:50: Total sounds loaded: 914
12:03:50: Total sounds loaded: 915
12:03:50: Total sounds loaded: 916
12:03:50: Total sounds loaded: 917
12:03:50: Total sounds loaded: 918
12:03:50: Total sounds loaded: 919
12:03:50: Total sounds loaded: 920
12:03:50: Total sounds loaded: 921
12:03:50: Total sounds loaded: 922
12:03:50: Total sounds loaded: 923
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/DRAGON_LIGHT_MASK.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/SEAL62.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 924
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/BLURLIGHTNING.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/TWIRLINGIN2.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL05.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/TWIST.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 925
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/SEAL11.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/LIGBOLT4X4.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/BLUEPENTACLE.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 926
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/SEAL62_ALPHA.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_BLUEADD_16X2.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGGLOWWHITE4_ALPHA.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/BLUESLASH.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/ICESHATTERARC.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 927
12:03:50: Total sounds loaded: 928
12:03:50: Total sounds loaded: 929
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/ETHEREAL.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/MIRKA/CASTER/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/MIRKA/CASTER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/MIRKA/CASTER/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/MIRKA/CASTER/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/MIRKA/CASTER/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/MIRKA/CASTER/MIRKA_CASTER.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/MIRKA/CASTER/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/MIRKA_CASTER.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/mirka_caster.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/MIRKA/CASTER/MIRKA_CASTER.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/HIT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/MIRKA_CASTER.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/SPECIAL_GEN_AOE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/SPECIAL_GEN_BUFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/SPECIAL_GEN_CAST.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/STAFF1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/STAFF2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/STAFF3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/CASTER/WALK.SKELETON
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/MIRKA/CASTER/MIRKA_CASTER2.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 930
12:03:50: Total sounds loaded: 931
12:03:50: Total sounds loaded: 932
12:03:50: Total sounds loaded: 933
12:03:50: Total sounds loaded: 934
12:03:50: Total sounds loaded: 935
12:03:50: Total sounds loaded: 936
12:03:50: Total sounds loaded: 937
12:03:50: Total sounds loaded: 938
12:03:50: Total sounds loaded: 939
12:03:50: Total sounds loaded: 940
12:03:50: Total sounds loaded: 941
12:03:50: Total sounds loaded: 942
12:03:50: Total sounds loaded: 943
12:03:50: Total sounds loaded: 944
12:03:50: Total sounds loaded: 945
12:03:50: Total sounds loaded: 946
12:03:50: Total sounds loaded: 947
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/SNOW.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 948
12:03:50: Total sounds loaded: 949
12:03:50: Total sounds loaded: 950
12:03:50: Total sounds loaded: 951
12:03:50: Total sounds loaded: 952
12:03:50: Total sounds loaded: 953
12:03:50: Total sounds loaded: 954
12:03:50: Total sounds loaded: 955
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_STAVES/MON_STAFF_MIRKA01.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_STAVES/STAFF_MIRKA01.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTICE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/SHATTER.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CUTOUTGLOW_ALPHA.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/TAPERED_RING_02.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/ICESHATTER.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/MIRKA/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/MIRKA/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/MIRKA/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/MIRKA/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/MIRKA/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/MIRKA/MIRKA.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/MIRKA/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/MIRKA/MIRKA.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/Mirka.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/MIRKA/MIRKA1.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/ATTACK3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/ATTACK4.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/HIT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/MIRKA.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/SPECIAL_BREATH.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/SPECIAL_DASH.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/SPECIAL_ROAR.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/SPECIAL_SLASH.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/SPECIAL_STAB.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/MIRKA/WALK.SKELETON
12:03:50: Total sounds loaded: 956
12:03:50: Total sounds loaded: 957
12:03:50: Total sounds loaded: 958
12:03:50: Total sounds loaded: 959
12:03:50: Total sounds loaded: 960
12:03:50: Total sounds loaded: 961
12:03:50: Total sounds loaded: 962
12:03:50: Total sounds loaded: 963
12:03:50: Total sounds loaded: 964
12:03:50: Total sounds loaded: 965
12:03:50: Total sounds loaded: 966
12:03:50: Total sounds loaded: 967
12:03:50: Total sounds loaded: 968
12:03:50: Total sounds loaded: 969
12:03:50: Total sounds loaded: 970
12:03:50: Total sounds loaded: 971
12:03:50: Total sounds loaded: 972
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/ROT_SPLASH.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/SHOCKWAVE_CUTOUT_MOD.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 973
12:03:50: Total sounds loaded: 974
12:03:50: Total sounds loaded: 975
12:03:50: Total sounds loaded: 976
12:03:50: Total sounds loaded: 977
12:03:50: Total sounds loaded: 978
12:03:50: Total sounds loaded: 979
12:03:50: Total sounds loaded: 980
12:03:50: Total sounds loaded: 981
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL17.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPECKLEBLOB_ADDITIVE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/MIRKA/MIRKA2.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/MIRKA/COLLIDERBIG.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOLF/WOLF_SICK.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/PARTICLES/MODELS/Z3FOREST/
12:03:50: Added resource location 'MEDIA/PARTICLES/MODELS/Z3FOREST/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/Z3FOREST/'
12:03:50: Initialising resource group MEDIA/PARTICLES/MODELS/Z3FOREST/
12:03:50: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/Z3FOREST/
12:03:50: Parsing script MEDIA/PARTICLES/MODELS/Z3FOREST/CEMETERY_URN_PARTICLE_01.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/Z3FOREST/
12:03:50: Mesh: Loading MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH.
12:03:50: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of gm_13894 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CANDLEGLOW_BLUE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/Z3FOREST/WEREFOLF_ROCK_01.DDS' with 2147483647 mip map levels
12:03:50: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of gm_13908 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:50: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of gm_13914 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:50: Total sounds loaded: 982
12:03:50: Total sounds loaded: 983
12:03:50: Total sounds loaded: 984
12:03:50: Total sounds loaded: 985
12:03:50: Total sounds loaded: 986
12:03:50: Total sounds loaded: 987
12:03:50: Total sounds loaded: 988
12:03:50: Total sounds loaded: 989
12:03:50: Total sounds loaded: 990
12:03:50: Total sounds loaded: 991
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN07.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN25.DDS' with 2147483647 mip map levels
12:03:50: Total sounds loaded: 992
12:03:50: Total sounds loaded: 993
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/TROLL/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/TROLL/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TROLL/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/TROLL/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROLL/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TROLL/TROLL_ICE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TROLL/TROLL_ROCK.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TROLL/TROLL_SWAMP_CHAMP.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/TROLL/TROLL_WAR.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROLL/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLL/TROLL_WAR.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/troll_war.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_WAR_CHAMP.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_ALERT1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_IDLE1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/FIDGET1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ENRAGE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ICEDIG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_LEAP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_PULL.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_SLAM.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/WALK.SKELETON
12:03:50: Total sounds loaded: 994
12:03:50: Total sounds loaded: 995
12:03:50: Total sounds loaded: 996
12:03:50: Total sounds loaded: 997
12:03:50: Total sounds loaded: 998
12:03:50: Total sounds loaded: 999
12:03:50: Total sounds loaded: 1000
12:03:50: Total sounds loaded: 1001
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12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLL/COLLIDER.MESH.
12:03:50: Creating resource group MEDIA/MODELS/WEAPONS/_GREATAXES/
12:03:50: Added resource location 'MEDIA/MODELS/WEAPONS/_GREATAXES/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GREATAXES/'
12:03:50: Initialising resource group MEDIA/MODELS/WEAPONS/_GREATAXES/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATAXES/
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/S_AXE.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE03.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE04.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE05.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE06.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE07.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE08.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE09.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE10.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE11.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE12.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE13.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE14.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE15.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE16.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE17.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE18.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE19.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE20.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE21.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATAXES/
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE06.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE06.DDS' with 2147483647 mip map levels
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/WARBEAST/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/WARBEAST/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WARBEAST/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/WARBEAST/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WARBEAST/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST_02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST_BOSS.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WARBEAST/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST_02.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/Warbeast_02.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST_ILLUM.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ARMORED_SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK3.SKELETON
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12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE_BOSS.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_ALERT2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_IDLE2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/FIDGET1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/FIDGET2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPECIAL_HOWL.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST.SKELETON
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/STRIKE.DDS' with 2147483647 mip map levels
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12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/WARBEAST/COLLIDERBIG.MESH.
12:03:50: Creating resource group MEDIA/MODELS/MONSTERS/GOBLINS/
12:03:50: Added resource location 'MEDIA/MODELS/MONSTERS/GOBLINS/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/GOBLINS/'
12:03:50: Initialising resource group MEDIA/MODELS/MONSTERS/GOBLINS/
12:03:50: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/GOBLINS/
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/DYNAMITE_ITEM.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_NUDE01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_BOMBER01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_CASTER01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_CHAMP.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_CHAMP02.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_MELEE01.MATERIAL
12:03:50: Parsing script MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_RANGED01.MATERIAL
12:03:50: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/GOBLINS/
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_CHAMP02.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/Goblin_Winter_Champ02.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_CHAMP02.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT6_ATTACK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT7_ATTACK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE6_ATTACK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE7_ATTACK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_BOW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_WAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_DOWN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN_BOW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_ARROW_BOMB.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_BIGHIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_EXPLODE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE_SHORT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_BUFF.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_THROW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_TRIP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/STUNNED.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK_BOW.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WEAPONSWAP.SKELETON
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12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/LINES_ADDITIVE.DDS' with 2147483647 mip map levels
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH11.DDS' with 2147483647 mip map levels
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12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE15.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE15.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_CHAMP.MESH.
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/Goblin_Winter_Champ.skeleton
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_CHAMP.DDS' with 2147483647 mip map levels
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_FLIGHT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_LAND.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT1_SIT.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT2_SLEEP.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT1.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT2.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT3.SKELETON
12:03:50: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT6_ATTACK.SKELETON
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12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE04.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE04.DDS' with 2147483647 mip map levels
12:03:50: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELDBANDIT01.MESH.
12:03:50: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELDBANDIT01.DDS' with 2147483647 mip map levels
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_ARCHER.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/Skel_Ancient_Archer.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_RANGED.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_GLOW.DDS' with 2147483647 mip map levels
12:03:51: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ANCIENT_ARCHER.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ATTACK1.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN2.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DEATH_FLIGHT.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DIE1.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT1_SITTING.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT2_SITTING.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT3_SITTING.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT4_DEAD.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT6_DEAD.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT7_DEAD.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT8_DEAD.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE1_SITTING.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE2_SITTING.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE4_DEAD.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE6_DEAD.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE7_DEAD.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE8_DEAD.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE9_DEAD.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/FIDGET.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/HIT.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_BOW.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_RSLASH.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_STAFF.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMP_DOWN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMP_LAND.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMPUP_SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMPUP_SPAWN2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/LSLASH1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/LSLASH2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/PIT_SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RPISTOL1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_BOW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_MELEE_DW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_RPISTOL.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_RSLASH.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_SHIELD_MELEE.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ARMORED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPAWN1.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN2.SKELETON
12:03:51: Mesh: Loading MEDIA/MODELS/WEAPONS/_BOWS/BOW01.MESH.
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_BOWS/BOW01.DDS' with 2147483647 mip map levels
12:03:51: Creating resource group MEDIA/MODELS/WEAPONS/_POLEARMS/
12:03:51: Added resource location 'MEDIA/MODELS/WEAPONS/_POLEARMS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_POLEARMS/'
12:03:51: Initialising resource group MEDIA/MODELS/WEAPONS/_POLEARMS/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_POLEARMS/
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/INFERNO_POLEARM.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/INFERNO_POLEARM_ORIG.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM5.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM6.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/SYNERGIES_POLEARM5.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/SYNERGIES_POLEARM8.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/SYNERGIES_POLEARM8_ORIG.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/SYNERGIES_POLEARM9.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/SYNERGIES_POLEARM9_ORIG.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/S_POLEARM.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/TROLL_POLEARM.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/TROLL_POLEARM3.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/TROLL_POLEARM4.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/T_POLEARM.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/MON_POLEARM_VANQ01.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM01.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM02.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM03.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM04.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM05.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM06.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM07.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM08.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM09.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM10.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM11.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM12.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM13.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM14.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM15.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM16.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM17.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM20.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM21.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_GHOST01.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_GHOST02.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_ROACH.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_ROACH02.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_SHOCKSTAFF.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_TROG01.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_POLEARMS/
12:03:51: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_TROG01.MESH.
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_GHOST01.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL43.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1142
12:03:51: Total sounds loaded: 1143
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/TROG_BRUTE.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/TROG_BRUTE.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/Trog_Brute.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG.DDS' with 2147483647 mip map levels
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/ATTACK2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/DIE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/DIE3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/ENVI_ALERT8_EAT1.SKELETON
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12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/FIDGET1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/HIT1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/HIT2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/IDLE_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/JUMP_DOWN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/JUMP_LAND.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/POLEARM1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/POLEARM2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/RUN_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/SPECIAL_BREATH.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/SPECIAL_EAT1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/SPECIAL_SPEARTHROW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/SWAMP_SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/TROG_BRUTE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/WALK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/WALK_POLEARM.SKELETON
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DROPS.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DRIPS.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1144
12:03:51: Total sounds loaded: 1145
12:03:51: Total sounds loaded: 1146
12:03:51: Total sounds loaded: 1147
12:03:51: Total sounds loaded: 1148
12:03:51: Total sounds loaded: 1149
12:03:51: Total sounds loaded: 1150
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12:03:51: Total sounds loaded: 1158
12:03:51: Total sounds loaded: 1159
12:03:51: Total sounds loaded: 1160
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12:03:51: Total sounds loaded: 1164
12:03:51: Total sounds loaded: 1165
12:03:51: Total sounds loaded: 1166
12:03:51: Total sounds loaded: 1167
12:03:51: Total sounds loaded: 1168
12:03:51: Total sounds loaded: 1169
12:03:51: Total sounds loaded: 1170
12:03:51: Total sounds loaded: 1171
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12:03:51: Total sounds loaded: 1174
12:03:51: Total sounds loaded: 1175
12:03:51: Total sounds loaded: 1176
12:03:51: Total sounds loaded: 1177
12:03:51: Total sounds loaded: 1178
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_BRUTE/COLLIDER.MESH.
12:03:51: Total sounds loaded: 1179
12:03:51: Total sounds loaded: 1180
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BIGBLOODSPRAYGOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/BUBBLE.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1181
12:03:51: Total sounds loaded: 1182
12:03:51: Total sounds loaded: 1183
12:03:51: Total sounds loaded: 1184
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12:03:51: Total sounds loaded: 1187
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GEL.MATERIAL
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(26): src_current is not a valid first argument (must be "source1", "source2", "modulate", "modulate_x2", "modulate_x4", "add", "add_signed", "add_smooth", "subtract", "blend_diffuse_alpha", "blend_texture_alpha", "blend_current_alpha", "blend_manual", "dot_product", or "blend_diffuse_colour")
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(26): blend_current_alpha is not a valid third argument (must be "src_current", "src_texture", "src_diffuse", "src_specular", or "src_manual")
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(97): src_current is not a valid first argument (must be "source1", "source2", "modulate", "modulate_x2", "modulate_x4", "add", "add_signed", "add_smooth", "subtract", "blend_diffuse_alpha", "blend_texture_alpha", "blend_current_alpha", "blend_manual", "dot_product", or "blend_diffuse_colour")
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(97): blend_current_alpha is not a valid third argument (must be "src_current", "src_texture", "src_diffuse", "src_specular", or "src_manual")
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GEL_KING.MATERIAL
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(26): src_current is not a valid first argument (must be "source1", "source2", "modulate", "modulate_x2", "modulate_x4", "add", "add_signed", "add_smooth", "subtract", "blend_diffuse_alpha", "blend_texture_alpha", "blend_current_alpha", "blend_manual", "dot_product", or "blend_diffuse_colour")
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(26): blend_current_alpha is not a valid third argument (must be "src_current", "src_texture", "src_diffuse", "src_specular", or "src_manual")
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(98): src_current is not a valid first argument (must be "source1", "source2", "modulate", "modulate_x2", "modulate_x4", "add", "add_signed", "add_smooth", "subtract", "blend_diffuse_alpha", "blend_texture_alpha", "blend_current_alpha", "blend_manual", "dot_product", or "blend_diffuse_colour")
12:03:51: Compiler error: invalid parameters in MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/(98): blend_current_alpha is not a valid third argument (must be "src_current", "src_texture", "src_diffuse", "src_specular", or "src_manual")
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GEL.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/gel.skeleton
12:03:51: Compressing memory size is: 849437
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GEL.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading Cube Texture, base image name : 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/HIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading Cube Texture, base image name : 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GLOW.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/RIPPLE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GELREFLECT.DDS' with 2147483647 mip map levels
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/DIE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/GEL.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/SPAWN2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/SPECIAL_EXPLODE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/SPECIAL_SHOCK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/WALK.SKELETON
12:03:51: Total sounds loaded: 1188
12:03:51: Total sounds loaded: 1189
12:03:51: Total sounds loaded: 1190
12:03:51: Total sounds loaded: 1191
12:03:51: Total sounds loaded: 1192
12:03:51: Total sounds loaded: 1193
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTERGROUNDGOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYGOO4X4.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAMELICKS3X2.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1194
12:03:51: Total sounds loaded: 1195
12:03:51: Total sounds loaded: 1196
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12:03:51: Total sounds loaded: 1198
12:03:51: Total sounds loaded: 1199
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12:03:51: Total sounds loaded: 1208
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12:03:51: Total sounds loaded: 1213
12:03:51: Total sounds loaded: 1214
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYGOO_GREEN_4X4.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTERGROUNDGREEN_GOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODJETGREEN_GOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BIGBLOODSPRAYGREEN_GOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY1GREENGOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY2GREEN_GOO.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTER2GOO_GREEN.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/SPORESADD.DDS' with 2147483647 mip map levels
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/FUNGUS_SPORE01.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/FUNGUS_SPORE01.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/Fungus_Spore01.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/FUNGUS_SPORE.DDS' with 2147483647 mip map levels
12:03:51: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/FUNGUS_SPORE01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DESCEND_SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DESCEND_SPAWN1.SKELETON
12:03:51: Animation duplicate named: Descend_Spawn1 in file descend_spawn1.skeleton
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DESCEND_SPAWN2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DESCEND_SPAWN2.SKELETON
12:03:51: Animation duplicate named: Descend_Spawn2 in file descend_spawn2.skeleton
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DESCEND_SPAWN3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DESCEND_SPAWN3.SKELETON
12:03:51: Animation duplicate named: Descend_Spawn3 in file descend_spawn3.skeleton
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/FUNGUS_SPORE01.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/JUMP_DOWN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/JUMP_LAND.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/SPAWN2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/SPAWN3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/SPECIAL_EXPLODE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/SPORE/WALK.SKELETON
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVE_SOLID.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1215
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTERGROUNDGREEN.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BIGBLOODSPRAYGREEN.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY2GREEN.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODSPRAY1GREEN.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1216
12:03:51: Total sounds loaded: 1217
12:03:51: Total sounds loaded: 1218
12:03:51: Total sounds loaded: 1219
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12:03:51: Total sounds loaded: 1225
12:03:51: Total sounds loaded: 1226
12:03:51: Total sounds loaded: 1227
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/GREENLICKDOWN.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1228
12:03:51: Total sounds loaded: 1229
12:03:51: Total sounds loaded: 1230
12:03:51: Total sounds loaded: 1231
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12:03:51: Total sounds loaded: 1241
12:03:51: Total sounds loaded: 1242
12:03:51: Total sounds loaded: 1243
12:03:51: Total sounds loaded: 1244
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/C_STURM_MELEE01.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEE.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEECHAMP.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEESMITH.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEECHAMP.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/sturm_meleechamp.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEECHAMP.DDS' with 2147483647 mip map levels
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/AGGWALK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/CHAMP_SPAWN_MELEE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT1_SIT.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT10_MISC1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT21_MISC2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE1_SIT.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE10_MISC1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE21_MISC2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE6_ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE7_ATTACK2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/FIDGET1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/GATE_SPAWN_MELEE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/HIT1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/HIT2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/IDLE_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/LSLASH1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/LSLASH2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/POLEARM1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_FLURRY.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_FLURRYDW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_ROAR.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_SLAM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STUNNED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/TENT_SPAWN1_MELEE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/TENT_SPAWN2_MELEE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/WALK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/WALK_POLEARM.SKELETON
12:03:51: Total sounds loaded: 1245
12:03:51: Total sounds loaded: 1246
12:03:51: Total sounds loaded: 1247
12:03:51: Total sounds loaded: 1248
12:03:51: Total sounds loaded: 1249
12:03:51: Total sounds loaded: 1250
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE_ADDITIVE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL21.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/PURPLEPARTICLE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY12_INVERSE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SUNSPOT_ALPHA.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPARK_ADDITIVE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/PURPLESPARKLE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAILPURPLE.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1251
12:03:51: Total sounds loaded: 1252
12:03:51: Total sounds loaded: 1253
12:03:51: Total sounds loaded: 1254
12:03:51: Total sounds loaded: 1255
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12:03:51: Total sounds loaded: 1257
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12:03:51: Total sounds loaded: 1260
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12:03:51: Total sounds loaded: 1270
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_JEFF.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/BLASTWAVE.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1271
12:03:51: Total sounds loaded: 1272
12:03:51: Total sounds loaded: 1273
12:03:51: Total sounds loaded: 1274
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12:03:51: Total sounds loaded: 1285
12:03:51: Total sounds loaded: 1286
12:03:51: Total sounds loaded: 1287
12:03:51: Total sounds loaded: 1288
12:03:51: Total sounds loaded: 1289
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAMELICKSBLUE3X2CUTOUT.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_PALEBLUE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FINELIGHTNINGVERT4X1UP.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1290
12:03:51: Total sounds loaded: 1291
12:03:51: Total sounds loaded: 1292
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/COLLIDER.MESH.
12:03:51: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM15.MESH.
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM15.DDS' with 2147483647 mip map levels
12:03:51: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD20.MESH.
12:03:51: Total sounds loaded: 1293
12:03:51: Total sounds loaded: 1294
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/BASILISK/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/BASILISK/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/BASILISK/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/BASILISK/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/BASILISK/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/BASILISK/BASILISK.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/BASILISK/SALAMANDER.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/BASILISK/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/BASILISK/SALAMANDER.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/Salamander.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BASILISK/SALAMANDER.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BASILISK/SALAMANDER_GLOW.DDS' with 2147483647 mip map levels
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/ATTACK2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/ATTACK3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/ATTACK4.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/BASILISK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/DIE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/DIE3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/ENVI_ALERT2_SLEEP.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/ENVI_IDLE2_SLEEP.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/HIT1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/HIT2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/HIT3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/SPECIAL_BEAM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/SPECIAL_FIREBREATH.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/BASILISK/WALK.SKELETON
12:03:51: Total sounds loaded: 1295
12:03:51: Total sounds loaded: 1296
12:03:51: Total sounds loaded: 1297
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12:03:51: Total sounds loaded: 1299
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12:03:51: Total sounds loaded: 1311
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12:03:51: Total sounds loaded: 1319
12:03:51: Total sounds loaded: 1320
12:03:51: Total sounds loaded: 1321
12:03:51: Total sounds loaded: 1322
12:03:51: Total sounds loaded: 1323
12:03:51: Total sounds loaded: 1324
12:03:51: Total sounds loaded: 1325
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY18.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY23.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/TARGET01.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/FIREB.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FLAMELICK.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1326
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12:03:51: Total sounds loaded: 1328
12:03:51: Total sounds loaded: 1329
12:03:51: Total sounds loaded: 1330
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12:03:51: Total sounds loaded: 1332
12:03:51: Total sounds loaded: 1333
12:03:51: Total sounds loaded: 1334
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/BASILISK/COLLIDERBIG.MESH.
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/FLYS2_ALPHA.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLY2X2.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1335
12:03:51: Total sounds loaded: 1336
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SAND_WHIRL.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ROCKSPIKE.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ROCKDESERT.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/SAND_CRATER.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/SOFTTRAIL.DDS' with 2147483647 mip map levels
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/GHOST/GHOSTSAND.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/GhostSand.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GHOST/GHOSTSAND.DDS' with 2147483647 mip map levels
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/ATTACK2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/ATTACK3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/DIE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/FIDGET1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/FIDGET2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/FIDGET3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/GHOSTSAND.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/HIT1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/IDLE_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/POLEARM1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/POLEARM2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/POLEARM3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/RUN_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPAWN2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_BUFF_HEAL.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_CAST.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_CAST_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_DRAIN_LOOP.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_DRAIN_START.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_EYEBLAST.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_GEN_AOE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_GEN_AOE_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/SPECIAL_GEN_BUFF_POLEARM.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/WALK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/WALK_POLEARM.SKELETON
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/EZRO_CRAWLER.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/MISSILE.MESH.
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_CRAWLER/EZROHIR_CRAWLER.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL24.DDS' with 2147483647 mip map levels
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/EZRO_RANGED.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/EZRO_RANGED.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/Ezro_Ranged.skeleton
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/DEATH_FLIGHT.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/DEATH_LAND.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/DIE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/DIE3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/DIE3.SKELETON
12:03:51: Animation duplicate named: Die3 in file die3.skeleton
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/ENVI_ALERT1_SIT_RANGED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/ENVI_IDLE1_SIT_RANGED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/EZRO_RANGED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/FIDGET1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/FIDGET2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/HIT1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/IDLE_PISTOL_DW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/JUMP_DOWN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/JUMP_LAND.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/LPISTOL1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/RIFLE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/RIFLE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/RIFLE3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/RPISTOL1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/RUN_PISTOL_DW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/SPECIAL_FLIP.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/SPECIAL_THROW.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/STUNNED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/TENT_SPAWN1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/TENT_SPAWN2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/TENT_SPAWN3.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/WALK.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_RANGED/WALK_PISTOL_DW.SKELETON
12:03:51: Total sounds loaded: 1337
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12:03:51: Total sounds loaded: 1340
12:03:51: Total sounds loaded: 1341
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12:03:51: Total sounds loaded: 1356
12:03:51: Total sounds loaded: 1357
12:03:51: Total sounds loaded: 1358
12:03:51: Creating resource group MEDIA/MODELS/WEAPONS/_RIFLES/
12:03:51: Added resource location 'MEDIA/MODELS/WEAPONS/_RIFLES/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_RIFLES/'
12:03:51: Initialising resource group MEDIA/MODELS/WEAPONS/_RIFLES/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_RIFLES/
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE01A.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/EZRO_RIFLE_TEMP.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE01.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE02.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE03.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE04.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE05.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE06.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE07.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE08.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE09.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE10.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE11.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE12.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE13.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE14.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE15.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE16.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE17.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE18.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE19.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE20.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE21.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_RIFLES/
12:03:51: Mesh: Loading MEDIA/MODELS/WEAPONS/_RIFLES/EZRO_RIFLE_TEMP.MESH.
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_RIFLES/RIFLE08.DDS' with 2147483647 mip map levels
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ESTHERIANSHADE.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ESTHERIANSHADE.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/EstherianShade.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ESTHERIAN_SHADE_01.DDS' with 2147483647 mip map levels
12:03:51: D3D9 : Loading Cube Texture, base image name : 'MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/HIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:51: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ESTHERIANSHADE.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ATTACK2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/ESTHERIANSHADE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/SPECIAL_AOE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/SPECIAL_CAST.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/ESTHERIANSHADE/SPECIAL_TELEPORT.SKELETON
12:03:51: Total sounds loaded: 1359
12:03:51: Total sounds loaded: 1360
12:03:51: Total sounds loaded: 1361
12:03:51: Total sounds loaded: 1362
12:03:51: Total sounds loaded: 1363
12:03:51: Total sounds loaded: 1364
12:03:51: Total sounds loaded: 1365
12:03:51: Total sounds loaded: 1366
12:03:51: Total sounds loaded: 1367
12:03:51: Total sounds loaded: 1368
12:03:51: Total sounds loaded: 1369
12:03:51: Total sounds loaded: 1370
12:03:51: Total sounds loaded: 1371
12:03:51: Total sounds loaded: 1372
12:03:51: Total sounds loaded: 1373
12:03:51: Total sounds loaded: 1374
12:03:51: Creating resource group MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/
12:03:51: Added resource location 'MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/'
12:03:51: Initialising resource group MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/
12:03:51: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SAND_CONSTRUCT.MATERIAL
12:03:51: Parsing script MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SAND_CONSTRUCT_CHAMPION.MATERIAL
12:03:51: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SAND_CONSTRUCT.MESH.
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/Sand_Construct.skeleton
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SAND_CONSTRUCT.DDS' with 2147483647 mip map levels
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/ATTACK1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/ATTACK2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/DIE1.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/DIE2.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/ENVI_ALERT5_SPAWN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/ENVI_IDLE5_SPAWN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/IDLE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/RUN.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SPECIAL_QUAKE.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SPECIAL_SPAWNFLYERS.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/STUNNED.SKELETON
12:03:51: Skeleton: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/WALK.SKELETON
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/SAND_CONSTRUCT CHAMP.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1375
12:03:51: Total sounds loaded: 1376
12:03:51: Total sounds loaded: 1377
12:03:51: Total sounds loaded: 1378
12:03:51: Total sounds loaded: 1379
12:03:51: Creating resource group MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/
12:03:51: Added resource location 'MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/'
12:03:51: Initialising resource group MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/
12:03:51: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/
12:03:51: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/
12:03:51: Mesh: Loading MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH.
12:03:51: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of gm_15188 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:51: Mesh: Loading MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH.
12:03:51: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of gm_15195 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:51: Mesh: Loading MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH.
12:03:51: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of gm_15200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:51: Mesh: Loading MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH.
12:03:51: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of gm_15206 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:51: Mesh: Loading MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH.
12:03:51: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of gm_15211 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:51: Mesh: Loading MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH.
12:03:51: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of gm_15215 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:51: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ROCK.DDS' with 2147483647 mip map levels
12:03:51: Total sounds loaded: 1380
12:03:51: Total sounds loaded: 1381
12:03:51: Total sounds loaded: 1382
12:03:51: Total sounds loaded: 1383
12:03:51: Total sounds loaded: 1384
12:03:51: Total sounds loaded: 1385
12:03:51: Total sounds loaded: 1386
12:03:51: Total sounds loaded: 1387
12:03:51: Total sounds loaded: 1388
12:03:51: Total sounds loaded: 1389
12:03:51: Total sounds loaded: 1390
12:03:51: Total sounds loaded: 1391
12:03:51: Total sounds loaded: 1392
12:03:51: Mesh: Loading MEDIA/MODELS/MONSTERS/SAND_CONSTRUCT/COLLIDERBIG.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/PAT_SKULL_WHITE.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/TATTERCLOTHSPECTRAL.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE08.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1393
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BAT4X4.DDS' with 2147483647 mip map levels
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/WITCH/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/WITCH/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WITCH/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/WITCH/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WITCH/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/WITCH/WITCH.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/WITCH/WITCH_BOSS.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/WITCH/WITCH_CHAMP.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WITCH/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/WITCH/WITCH.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/Witch.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WITCH/WITCH.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/ATTACK2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DIE2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DIE3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/ENVI_IDLE11_STIR.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/FIDGET1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/FIDGET2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/HIT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/IDLE_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/RUN_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_BATS.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_BATS_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_BOLT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_BOLT1_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_BOLT2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_BOLT2_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_BUFF1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_BUFF1_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_CAST1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_CAST1_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_THROW1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_THROW2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_GEN_THROW2_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_MAGIC_POT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_RISE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_TELEPORT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/SPECIAL_TELEPORT_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/STUNNED.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/WALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/WALK_FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/WARP_OUT.SKELETON
12:03:52: Total sounds loaded: 1394
12:03:52: Total sounds loaded: 1395
12:03:52: Total sounds loaded: 1396
12:03:52: Total sounds loaded: 1397
12:03:52: Total sounds loaded: 1398
12:03:52: Total sounds loaded: 1399
12:03:52: Creating resource group MEDIA/PARTICLES/MODELS/WITCH_DOLL/
12:03:52: Added resource location 'MEDIA/PARTICLES/MODELS/WITCH_DOLL/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/WITCH_DOLL/'
12:03:52: Initialising resource group MEDIA/PARTICLES/MODELS/WITCH_DOLL/
12:03:52: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/WITCH_DOLL/
12:03:52: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/WITCH_DOLL/
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of gm_15430 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of gm_15432 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: Creating resource group MEDIA/PARTICLES/MODELS/THORN_WALL/
12:03:52: Added resource location 'MEDIA/PARTICLES/MODELS/THORN_WALL/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/THORN_WALL/'
12:03:52: Initialising resource group MEDIA/PARTICLES/MODELS/THORN_WALL/
12:03:52: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/THORN_WALL/
12:03:52: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/THORN_WALL/
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_15438 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_15444 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WITCH/WITCH_DOLLS.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/TATTEREDCLOTHCIRCLE.DDS' with 2147483647 mip map levels
12:03:52: Creating resource group MEDIA/LEVELSETS/Z3FOREST/
12:03:52: Added resource location 'MEDIA/LEVELSETS/Z3FOREST/' of type 'PAK' to resource group 'MEDIA/LEVELSETS/Z3FOREST/'
12:03:52: Initialising resource group MEDIA/LEVELSETS/Z3FOREST/
12:03:52: Parsing scripts for resource group MEDIA/LEVELSETS/Z3FOREST/
12:03:52: Parsing script MEDIA/LEVELSETS/Z3FOREST/BLOOD.MATERIAL
12:03:52: Parsing script MEDIA/LEVELSETS/Z3FOREST/DWARVEN_COLUMN.MATERIAL
12:03:52: Parsing script MEDIA/LEVELSETS/Z3FOREST/FOREST_DIAS_MULTI.MATERIAL
12:03:52: Parsing script MEDIA/LEVELSETS/Z3FOREST/FOREST_MULTI.MATERIAL
12:03:52: Parsing script MEDIA/LEVELSETS/Z3FOREST/FOREST_SWAMP_WATER_01.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/LEVELSETS/Z3FOREST/
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/LEVELSETS/Z3FOREST/FOREST_THORNS_01.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYGREEN4X4.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/BLOODJETGREEN.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBS_GREEN.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1400
12:03:52: Total sounds loaded: 1401
12:03:52: Total sounds loaded: 1402
12:03:52: Total sounds loaded: 1403
12:03:52: Total sounds loaded: 1404
12:03:52: Total sounds loaded: 1405
12:03:52: Total sounds loaded: 1406
12:03:52: Total sounds loaded: 1407
12:03:52: Total sounds loaded: 1408
12:03:52: Total sounds loaded: 1409
12:03:52: Total sounds loaded: 1410
12:03:52: Total sounds loaded: 1411
12:03:52: Total sounds loaded: 1412
12:03:52: Total sounds loaded: 1413
12:03:52: Total sounds loaded: 1414
12:03:52: Total sounds loaded: 1415
12:03:52: Total sounds loaded: 1416
12:03:52: Total sounds loaded: 1417
12:03:52: Total sounds loaded: 1418
12:03:52: Total sounds loaded: 1419
12:03:52: Total sounds loaded: 1420
12:03:52: Total sounds loaded: 1421
12:03:52: Total sounds loaded: 1422
12:03:52: Total sounds loaded: 1423
12:03:52: Total sounds loaded: 1424
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTER2GREEN.DDS' with 2147483647 mip map levels
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/WITCH/COLLIDERBIG.MESH.
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/BONE_GOLEM/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/BONE_GOLEM/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/BONE_GOLEM/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/BONE_GOLEM/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/BONE_GOLEM/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BONE_GOLEM/BONE_GOLEM.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BONE_GOLEM/BONE_GOLEM_ALT.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BONE_GOLEM/BONE_GOLEM_GLOW.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/BONE_GOLEM/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/BONE_GOLEM_ALT.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/Bone_Golem_Alt.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BONE_GOLEM/BONEGOLEM_ALT.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/BONE_GOLEM.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/DIE2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/ENVI_ALERT5_SPAWN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/ENVI_IDLE5_SPAWN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/FIDGET1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/FIDGET2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/HIT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/RSLASH1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/RSLASH2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/RSLASH3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/SPECIAL_CHESTBLAST.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/SPECIAL_MULTISWORD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/SPECIAL_RAISE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/STUNNED.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/WALK.SKELETON
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/WATERSHOT_THIN.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE07.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1425
12:03:52: Total sounds loaded: 1426
12:03:52: Total sounds loaded: 1427
12:03:52: Total sounds loaded: 1428
12:03:52: Total sounds loaded: 1429
12:03:52: Total sounds loaded: 1430
12:03:52: Total sounds loaded: 1431
12:03:52: Total sounds loaded: 1432
12:03:52: Total sounds loaded: 1433
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/BONE_GOLEM/COLLIDERBIG.MESH.
12:03:52: Creating resource group MEDIA/MODELS/WEAPONS/_GREATSWORDS/
12:03:52: Added resource location 'MEDIA/MODELS/WEAPONS/_GREATSWORDS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GREATSWORDS/'
12:03:52: Initialising resource group MEDIA/MODELS/WEAPONS/_GREATSWORDS/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATSWORDS/
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/CLAYMORE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/EVANGELIST.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD16A.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/KUROITSUKI.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/OMEGA_BLADE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/S_GSWORD.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/TROLL_GREATSWORD1.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/TROLL_GREATSWORD2.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/WHITE_DWARF.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/ZWEIHANDER.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD02.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD03.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD04.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD05.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD06.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD07.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD08.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD09.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD10.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD11.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD12.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD13.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD14.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD15.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD16.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD17.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD18.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD21.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_BONEGOLEM01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_BONEGOLEM01_SPECTRAL.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_DESTROYER.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_NETHERIM.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATSWORDS/
12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_BONEGOLEM01.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_BONEGOLEM01.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD_BONEGOLEM_ALT.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTELECTRIC.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1434
12:03:52: Total sounds loaded: 1435
12:03:52: Total sounds loaded: 1436
12:03:52: Total sounds loaded: 1437
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/GEL/ACIDGEL/COLLIDER.MESH.
12:03:52: Total sounds loaded: 1438
12:03:52: Total sounds loaded: 1439
12:03:52: Total sounds loaded: 1440
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPATTER2GOO.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/SMALLBUBBLE.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1441
12:03:52: Total sounds loaded: 1442
12:03:52: Total sounds loaded: 1443
12:03:52: Total sounds loaded: 1444
12:03:52: Total sounds loaded: 1445
12:03:52: Total sounds loaded: 1446
12:03:52: Total sounds loaded: 1447
12:03:52: Total sounds loaded: 1448
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/GREENSPIRIT.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1449
12:03:52: Total sounds loaded: 1450
12:03:52: Total sounds loaded: 1451
12:03:52: Total sounds loaded: 1452
12:03:52: Total sounds loaded: 1453
12:03:52: Total sounds loaded: 1454
12:03:52: Total sounds loaded: 1455
12:03:52: Total sounds loaded: 1456
12:03:52: Total sounds loaded: 1457
12:03:52: Total sounds loaded: 1458
12:03:52: Total sounds loaded: 1459
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN06.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE043.DDS' with 2147483647 mip map levels
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/C_STURM_CASTER01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/C_STURM_CASTER_BASE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STURM_CASTER.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STURM_CASTER_CHAMP.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STURM_CASTER.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/sturm_caster.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STURM_CASTER.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/AGGWALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/DIE2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/DIE3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_ALERT1_SIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_ALERT2_SLEEP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_ALERT3_CHANT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_ALERT4_SUMMON.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_IDLE1_SIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_IDLE2_SLEEP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_IDLE3_CHANT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/ENVI_IDLE4_SUMMON.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/FIDGET1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/FIDGET2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/GATE_SPAWN_CASTER.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/HIT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/HIT2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/JUMP_DOWN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/JUMP_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_GEN_AOE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_GEN_BUFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_GEN_CAST1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_GEN_CAST2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_GEN_THROW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_SOULDRAIN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_TORCH_END.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_TORCH_LOOP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/SPECIAL_TORCH_START.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STAFF1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STAFF2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/STUNNED.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/WALK.SKELETON
12:03:52: Total sounds loaded: 1460
12:03:52: Total sounds loaded: 1461
12:03:52: Total sounds loaded: 1462
12:03:52: Total sounds loaded: 1463
12:03:52: Total sounds loaded: 1464
12:03:52: Total sounds loaded: 1465
12:03:52: Total sounds loaded: 1466
12:03:52: Total sounds loaded: 1467
12:03:52: Total sounds loaded: 1468
12:03:52: Total sounds loaded: 1469
12:03:52: Total sounds loaded: 1470
12:03:52: Total sounds loaded: 1471
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12:03:52: Total sounds loaded: 1473
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12:03:52: Total sounds loaded: 1480
12:03:52: Total sounds loaded: 1481
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12:03:52: Total sounds loaded: 1485
12:03:52: Total sounds loaded: 1486
12:03:52: Total sounds loaded: 1487
12:03:52: Total sounds loaded: 1488
12:03:52: Total sounds loaded: 1489
12:03:52: Total sounds loaded: 1490
12:03:52: Total sounds loaded: 1491
12:03:52: Total sounds loaded: 1492
12:03:52: Total sounds loaded: 1493
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_CASTER/COLLIDER.MESH.
12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_STAVES/STAFF06.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_STAVES/STAFF06.DDS' with 2147483647 mip map levels
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATMAN.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATMANDESERT.MATERIAL
12:03:52: Compiler error: unknown error in MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/(18): token "texture" is not recognized
12:03:52: Compiler error: unknown error in MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/(19): token "colour_op" is not recognized
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATMAN.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/Ratman.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATLIN_ROGUE.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATLIN_GLO.DDS' with 2147483647 mip map levels
12:03:52: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATMAN.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/ATTACK2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/DEATH_FLIGHT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/DEATH_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/HIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/JUMP_DOWN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/JUMP_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RATMAN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RPISTOL1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RSLASH1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/SPECIAL_LEAPBACK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/SPECIAL_THROW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/STUNNED.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATLIN_ROGUE/WALK.SKELETON
12:03:52: Creating resource group MEDIA/MODELS/ITEMS/POTION/
12:03:52: Added resource location 'MEDIA/MODELS/ITEMS/POTION/' of type 'PAK' to resource group 'MEDIA/MODELS/ITEMS/POTION/'
12:03:52: Initialising resource group MEDIA/MODELS/ITEMS/POTION/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/ITEMS/POTION/
12:03:52: Parsing script MEDIA/MODELS/ITEMS/POTION/BANDITBOTTLE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/ITEMS/POTION/HEALTHPOTIONSMALL.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/ITEMS/POTION/POTION.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/ITEMS/POTION/
12:03:52: Mesh: Loading MEDIA/MODELS/ITEMS/POTION/HEALTHPOTIONLARGE.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/ITEMS/POTION/POTIONS.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1494
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12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_EZROHIR01.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_EZROHIR01.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1542
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12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/GLOWGREEN.DDS' with 2147483647 mip map levels
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_CASTER.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_KNIGHT.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_CASTER.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/Roach_Caster.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_CASTER.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/BUILDING_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/DEATH_FLIGHT.SKELETON
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12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/IDLE_STAFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/POLEARM1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/POLEARM3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_KNIGHT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/RUN_STAFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/RWAND1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/SPECIAL_HOVERSPIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/WALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/WALK_STAFF.SKELETON
12:03:52: Total sounds loaded: 1545
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12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ROACHWINGRIGHT.DDS' with 2147483647 mip map levels
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ROACHWINGLEFT.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1559
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12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_STAVES/STAFF09.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_STAVES/STAFF09.DDS' with 2147483647 mip map levels
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ARMORED.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/Skel_Armored.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKELETON_ARMOR1.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ATTACK1.SKELETON
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12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BOW1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BOW2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BURST_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/BURST_SPAWN2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/COFFIN_ROCK_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/CRAWL_UNDER_SPAWN3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DEATH_FLIGHT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DEATH_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/DIE1.SKELETON
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12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT1_SITTING.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT2_SITTING.SKELETON
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12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT7_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT8_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_ALERT9_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE1_SITTING.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE2_SITTING.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE3_SITTING.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE4_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE5_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE6_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE7_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE8_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/ENVI_IDLE9_DEAD.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/FIDGET.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/HIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/HIT_SHIELD_MELEE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_BOW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_MELEE_DW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_RPISTOL.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_RSLASH.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_SHIELD_MELEE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_STAFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/IDLE_WAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMP_DOWN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMP_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMPUP_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/JUMPUP_SPAWN2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/LSLASH1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/LSLASH2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/PIT_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RPISTOL1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RSLASH2.SKELETON
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12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN.SKELETON
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12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_MELEE_DW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_RPISTOL.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_RSLASH.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_SHIELD_MELEE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/RUN_STAFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SARCOPH_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_ARMORED.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPAWN2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_BOW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_BUFF1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_CAST1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SPECIAL_STAB.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/STAFF1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SWAMP_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SWAMP_SPAWN2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_MELEE_DW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_SHIELD_MELEE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_STAFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN2.SKELETON
12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE08.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE08.DDS' with 2147483647 mip map levels
12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD14.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD14.DDS' with 2147483647 mip map levels
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/YAKOTAUR/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/YAKOTAUR/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/YAKOTAUR/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/YAKOTAUR/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/YAKOTAUR/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/YAKOTAUR/YAKOTAUR.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/YAKOTAUR/YAKOTAUR_BOSS.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/YAKOTAUR/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/YAKOTAUR.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/yakotaur.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/YAKOTAUR/YAKOTAUR1.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/ATTACK2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/ATTACK3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/ATTACK4.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/DIE2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/DIE3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/FIDGET1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/HIT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/HIT2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/HIT3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/SPECIAL_CHARGE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/SPECIAL_ROAR.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/SPECIAL_STOMP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/WALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/SPECIAL_FROZEN.SKELETON
12:03:52: Total sounds loaded: 1570
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12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/YAKOTAUR/COLLIDER.MESH.
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_RANGED01.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/Goblin_Winter_Ranged01.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_RANGED.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_FLIGHT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT1_SIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT2_SLEEP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT6_ATTACK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT7_ATTACK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE1_SIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE2_SLEEP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE6_ATTACK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE7_ATTACK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT3.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_BOW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_WAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_DOWN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_LAND.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN_BOW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_ARROW_BOMB.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_BIGHIT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_EXPLODE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE_SHORT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_BUFF.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_THROW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_TRIP.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/STUNNED.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK_BOW.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WEAPONSWAP.SKELETON
12:03:52: Creating resource group MEDIA/MODELS/WEAPONS/_HAMMERS/
12:03:52: Added resource location 'MEDIA/MODELS/WEAPONS/_HAMMERS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_HAMMERS/'
12:03:52: Initialising resource group MEDIA/MODELS/WEAPONS/_HAMMERS/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_HAMMERS/
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/G_MACE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/G_MACE2.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/ICE_MACE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/NECRO_MACE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/PET_MACE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/T_HAMMER.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER02.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER03.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER04.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER05.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER06.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER07.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER08.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER09.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER10.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER11.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER12.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER13.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER14.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER15.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER16.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER17L.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER17R.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER18.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER21.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_BANDIT01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_DWARF01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_PICKAXE01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_TROLL01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_ZOMBIE01.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_ZOMBIE02.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/WEAPONS/_HAMMERS/WRENCH_ENGINEER.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_HAMMERS/
12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_PICKAXE01.MESH.
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_PICKAXE01.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1585
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12:03:52: Total sounds loaded: 1592
12:03:52: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_GHOST01.MESH.
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/BAT/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/BAT/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/BAT/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/BAT/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/BAT/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BAT/BAT.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BAT/BAT_DARK.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BAT/BAT_FIRE.MATERIAL
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/BAT/BAT_SPECTRAL.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/BAT/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/BAT/BAT_SPECTRAL.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/Bat_Spectral.skeleton
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BAT/BAT_SPECTRAL.DDS' with 2147483647 mip map levels
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ATTACK2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/BAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/DIE2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ENVI_ALERT1_TREESPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ENVI_IDLE1_TREESPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/HIT1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/SKY_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/SPECIAL_CAST.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/SPECIAL_PHASE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/TREE_SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/WALK.SKELETON
12:03:52: Total sounds loaded: 1593
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12:03:52: Total sounds loaded: 1613
12:03:52: Total sounds loaded: 1614
12:03:52: Creating resource group MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/
12:03:52: Added resource location 'MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/'
12:03:52: Initialising resource group MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/
12:03:52: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/
12:03:52: Parsing script MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/WITCH_DOLL02.MATERIAL
12:03:52: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/
12:03:52: Mesh: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/WITCH_DOLL02.MESH.
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/Witch_Doll02.skeleton
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/ATTACK1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/ATTACK2.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/DIE1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/ENVI_IDLE3_CHANT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/FLOAT.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/IDLE.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/RUN.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/SPAWN1.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/WALK.SKELETON
12:03:52: Skeleton: Loading MEDIA/MODELS/MONSTERS/WITCH/DOLL_2/WITCH_DOLL02.SKELETON
12:03:52: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/POISON.DDS' with 2147483647 mip map levels
12:03:52: Total sounds loaded: 1615
12:03:52: Total sounds loaded: 1616
12:03:52: Total sounds loaded: 1617
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of gm_16808 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of gm_16813 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: Mesh: Loading MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH.
12:03:52: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of gm_16815 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:52: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/STRAW.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1618
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12:03:53: Total sounds loaded: 1629
12:03:53: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/POISONHIGHLIGHT.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/MUSHROOMBURST_8X4.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1630
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/SPORES.DDS' with 2147483647 mip map levels
12:03:53: Creating resource group MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/
12:03:53: Added resource location 'MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/'
12:03:53: Initialising resource group MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/
12:03:53: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/
12:03:53: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/
12:03:53: Mesh: Loading MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH.
12:03:53: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of gm_16990 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBS_FUNGUS.DDS' with 2147483647 mip map levels
12:03:53: Creating resource group MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/
12:03:53: Added resource location 'MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/'
12:03:53: Initialising resource group MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/
12:03:53: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN01.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN01A.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN01B.MATERIAL
12:03:53: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_01.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN01.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/fungus_popcorn01.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/FUNGUS/FUNGUS_01.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/ATTACK1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/ATTACK2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/DEATH_FLIGHT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/DEATH_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/ENVI_ALERT5_SPAWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/ENVI_IDLE5_SPAWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FIDGET1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN01.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/JUMP_DOWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/JUMP_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/JUMP_UP_SPAWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/SPECIAL_CAST.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/SPECIAL_EXPLODE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/SPECIAL_SPORES.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/STUNNED.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/WALK.SKELETON
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/DIMCENTER.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1631
12:03:53: Total sounds loaded: 1632
12:03:53: Total sounds loaded: 1633
12:03:53: Total sounds loaded: 1634
12:03:53: Total sounds loaded: 1635
12:03:53: Total sounds loaded: 1636
12:03:53: Mesh: Loading MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH.
12:03:53: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of gm_17113 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN01A.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH.
12:03:53: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of gm_17218 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/FUNGUS/POPCORN01/FUNGUS_POPCORN1B.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1637
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12:03:53: Total sounds loaded: 1641
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12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/LIGHT_TRAIL.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1663
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12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASHBANG.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/LIGHTNINGBLUEVERTICAL.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/LIGHTNINGREDVERTICAL.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_ORANGE_16X2.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1665
12:03:53: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/
12:03:53: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/'
12:03:53: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/
12:03:53: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/CINDERMAGE.MATERIAL
12:03:53: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/CINDERMAGE.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/cindermage.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DWARF_CINDERMAGE.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DWARF_CINDERMAGE_GLOW.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/ATTACK1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/ATTACK2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/CINDERMAGE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DEATH_FLIGHT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DEATH_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/DIE3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/HIT2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/JUMP_DOWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/JUMP_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/SPECIAL_GEN_CAST1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/SPECIAL_TELEPORT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/SPECIAL_THROW.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/STUNNED.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/CINDERMAGE/WALK.SKELETON
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/MIST_ALPHA.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAME2X4CUTOUT.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1666
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12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/LONGCRATER.DDS' with 2147483647 mip map levels
12:03:53: Creating resource group MEDIA/MODELS/MONSTERS/TROLLSWAMP/
12:03:53: Added resource location 'MEDIA/MODELS/MONSTERS/TROLLSWAMP/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TROLLSWAMP/'
12:03:53: Initialising resource group MEDIA/MODELS/MONSTERS/TROLLSWAMP/
12:03:53: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROLLSWAMP/
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/TROLLSWAMP/SWAMP_TROLL.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/TROLLSWAMP/TROLL_ICE.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/TROLLSWAMP/TROLL_SWAMP_CHAMP.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/TROLLSWAMP/TROLL_WAR.MATERIAL
12:03:53: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROLLSWAMP/
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/TROLL_WAR.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/troll_war.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLLSWAMP/TROLL_WAR.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/ATTACK1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/ATTACK2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/ENVI_ALERT1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/ENVI_IDLE1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/FIDGET1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/RSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/RSLASH2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/SPECIAL_ENRAGE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/SPECIAL_ICEDIG.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/SPECIAL_LEAP.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/SPECIAL_PULL.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/SPECIAL_SLAM.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/SWAMP_TROLL.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/WALK.SKELETON
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLLSWAMP/COLLIDER.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/AURA.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/BAT/BAT_DARK.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/Bat_Dark.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BAT/BAT_DARK.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BAT/BAT_DARK_GLO.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ATTACK1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ATTACK2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/BAT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ENVI_ALERT1_TREESPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/ENVI_IDLE1_TREESPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/SKY_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/SPECIAL_CAST.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/SPECIAL_PHASE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/TREE_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/BAT/WALK.SKELETON
12:03:53: Total sounds loaded: 1695
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12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAY.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH03.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1708
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEESMITH.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/sturm_meleesmith.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_SMITHS01.DDS' with 2147483647 mip map levels
12:03:53: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEESMITH.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/AGGWALK.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/CHAMP_SPAWN_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT10_MISC1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT21_MISC2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE10_MISC1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE21_MISC2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE6_ATTACK1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE7_ATTACK2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/FIDGET1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/GATE_SPAWN_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/HIT2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/IDLE_POLEARM.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/LSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/LSLASH2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/POLEARM1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_FLURRY.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_FLURRYDW.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_ROAR.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_SLAM.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STUNNED.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/TENT_SPAWN1_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/TENT_SPAWN2_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/WALK.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/WALK_POLEARM.SKELETON
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_SMITHS02.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER08.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER08.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1709
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12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZROHIR_SHAREDRED.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD07.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD07.DDS' with 2147483647 mip map levels
12:03:53: Creating resource group MEDIA/MODELS/MONSTERS/TUTARA/MELEE/
12:03:53: Added resource location 'MEDIA/MODELS/MONSTERS/TUTARA/MELEE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TUTARA/MELEE/'
12:03:53: Initialising resource group MEDIA/MODELS/MONSTERS/TUTARA/MELEE/
12:03:53: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/MELEE/
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/MELEE/TUTARA_MELEE.MATERIAL
12:03:53: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/MELEE/
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/TUTARA_MELEE.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/Tutara_Melee.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TUTARA/MELEE/TUTARA_DESERT_MELEE.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/2HAXE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/2HAXE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/CLIMB_UP_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/ENVI_ALERT1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/ENVI_ALERT2_SLEEP.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/ENVI_IDLE1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/ENVI_IDLE2_SLEEP.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/ENVI_IDLE3_CHEER.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/IDLE_2HAXE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/IDLE_MELEE_DW.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/IDLE_SHIELD_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/JUMP_DOWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/JUMP_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/LSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/LSLASH2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/POLEARM1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/RSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/RSLASH2.SKELETON
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12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/MELEE/WALK_SHIELD_MELEE.SKELETON
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12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEE.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/sturm_melee.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEE.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/AGGWALK.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/CHAMP_SPAWN_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/DIE3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT10_MISC1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_ALERT21_MISC2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE1_SIT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE10_MISC1.SKELETON
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12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/ENVI_IDLE6_ATTACK1.SKELETON
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12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/FIDGET1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/GATE_SPAWN_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/HIT2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/IDLE_POLEARM.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/LSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/LSLASH2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/POLEARM1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RSLASH3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_FLURRY.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_FLURRYDW.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_ROAR.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/SPECIAL_SLAM.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STUNNED.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/TENT_SPAWN1_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/TENT_SPAWN2_MELEE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/WALK.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/WALK_POLEARM.SKELETON
12:03:53: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE05.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATAXES/GREATAXE05.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD04.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD04.DDS' with 2147483647 mip map levels
12:03:53: Mesh: Loading MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_PIRATE01.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SWORDS/SWORD_PIRATE01.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SHOCKWAVE_FULLRING_4X2.DDS' with 2147483647 mip map levels
12:03:53: Creating resource group MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/
12:03:53: Added resource location 'MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/'
12:03:53: Initialising resource group MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/
12:03:53: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/VARKOLYN_CASTER.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/VARKOLYN_CASTER_CHAMP.MATERIAL
12:03:53: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/VARKOLYN_CASTER_CHAMP.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/Varkolyn_Caster_Champ.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/VARKOLYN_CASTER_CHAMP.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/VARKOLYN_GLOW.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/ENVI_IDLE10_GATHERING_BUFF.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/INTRO_SCREEN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/SPECIAL_CAST_LOOP.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/SPECIAL_CAST_START.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/SPECIAL_GEN_BUFF.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/SPECIAL_GEN_CAST.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/SPECIAL_TELEPORT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/STAFF1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/STAFF2.SKELETON
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12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/STUNNED.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/TENT_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/WALK.SKELETON
12:03:53: Total sounds loaded: 1737
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12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/VARKOLYN_CASTER/COLLIDER.MESH.
12:03:53: Mesh: Loading MEDIA/MODELS/WEAPONS/_STAVES/STAFF14.MESH.
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_STAVES/STAFF14.DDS' with 2147483647 mip map levels
12:03:53: Creating resource group MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/
12:03:53: Added resource location 'MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/'
12:03:53: Initialising resource group MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/
12:03:53: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/VARKOLYN_POPCORN.MATERIAL
12:03:53: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/VARKOLYN_POPCORN_2.MATERIAL
12:03:53: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/
12:03:53: Mesh: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/VARKOLYN_POPCORN.MESH.
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/Varkolyn_Popcorn.skeleton
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/VARKOLYN_01.DDS' with 2147483647 mip map levels
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/VARKOLYN_GLOW.DDS' with 2147483647 mip map levels
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ATTACK1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ATTACK2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ATTACK3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/DEATH_FLIGHT.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/DEATH_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/DIE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/DIE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/DIE3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT10_GATHERING_WARDANCE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT11_HANG_LOW_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT12_HANG_LOW_SPAWN2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT2_SLEEP.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT6_DRAGONJUMP1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT6_DRAGONJUMP2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT7_DRAGONHANG1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT7_DRAGONHANG2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT8_EAT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_ALERT9_EAT2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE10_GATHERING_WARDANCE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE11_HANG_LOW_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE12_HANG_LOW_SPAWN2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE2_SLEEP.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE6_DRAGONJUMP1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE6_DRAGONJUMP2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE7_DRAGONHANG1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE7_DRAGONHANG2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE8_EAT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/ENVI_IDLE9_EAT2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/FIDGET1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/HIT1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/IDLE.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/JUMP_DOWN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/JUMP_LAND.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/PORTAL_SPAWN1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/PORTAL_SPAWN2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/RUN.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_CLIMBUP1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_CLIMBUP2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_FIREPLACE1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_FIREPLACE2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_FIREPLACE3.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_WINDOW1.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPAWN_WINDOW2.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPECIAL_JUMPBACK.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/SPECIAL_THROW.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/STUNNED.SKELETON
12:03:53: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/WALK.SKELETON
12:03:53: Total sounds loaded: 1754
12:03:53: Total sounds loaded: 1755
12:03:53: Total sounds loaded: 1756
12:03:53: Total sounds loaded: 1757
12:03:53: Total sounds loaded: 1758
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12:03:53: Total sounds loaded: 1764
12:03:53: Total sounds loaded: 1765
12:03:53: Creating resource group MEDIA/PARTICLES/MODELS/VARKOLYN/
12:03:53: Added resource location 'MEDIA/PARTICLES/MODELS/VARKOLYN/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/VARKOLYN/'
12:03:53: Initialising resource group MEDIA/PARTICLES/MODELS/VARKOLYN/
12:03:53: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/VARKOLYN/
12:03:53: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/VARKOLYN/
12:03:53: Mesh: Loading MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH.
12:03:53: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of gm_18155 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:53: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/POPCORN/VARKOLYN_02.DDS' with 2147483647 mip map levels
12:03:53: Total sounds loaded: 1766
12:03:53: Total sounds loaded: 1767
12:03:53: Total sounds loaded: 1768
12:03:53: Total sounds loaded: 1769
12:03:54: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD09_SMALL.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD09.DDS' with 2147483647 mip map levels
12:03:54: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD12.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD12.DDS' with 2147483647 mip map levels
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/TROG_LESSER.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/TROG_LESSER.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/Trog_Lesser.skeleton
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/DIE2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/DIE3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/ENVI_ALERT8_EAT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/ENVI_IDLE8_EAT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/HIT2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/HIT3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/JUMP_DOWN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/JUMP_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/SPECIAL_EAT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/SPECIAL_GEN_AOE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/SPECIAL_GEN_BUFF1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/SPECIAL_GEN_CAST1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/SWAMP_SPAWN1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/TROG_LESSER.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROGLODYTES/TROG_LESSER/WALK.SKELETON
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVETHIN_MOD_PT.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1770
12:03:54: Total sounds loaded: 1771
12:03:54: Total sounds loaded: 1772
12:03:54: Total sounds loaded: 1773
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12:03:54: Total sounds loaded: 1778
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12:03:54: Total sounds loaded: 1780
12:03:54: Mesh: Loading MEDIA/PARTICLES/MODELS/GIBS/LARGE_CULT.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBS_CULT.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/GIBS/GIBBS_PINK.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOODSPRAYBEIGE.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1781
12:03:54: Total sounds loaded: 1782
12:03:54: Total sounds loaded: 1783
12:03:54: Total sounds loaded: 1784
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12:03:54: Total sounds loaded: 1790
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12:03:54: Total sounds loaded: 1792
12:03:54: Total sounds loaded: 1793
12:03:54: Total sounds loaded: 1794
12:03:54: Total sounds loaded: 1795
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/ELEMENTALS/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/ELEMENTALS/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/ELEMENTALS/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/ELEMENTALS/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/ELEMENTALS/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_FIRE.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_ICE.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_LIT.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_POISON.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/ELEMENTALS/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_ICE.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/Elemental_Ice.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_ICE_GLOW.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/DIE2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/DIE3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/ELEMENTAL_FIRE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/SPECIAL_CHANNEL_LOOP.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/SPECIAL_CHANNEL_START.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/SPECIAL_GEN_CAST_AOE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/SPECIAL_GEN_CAST_BOLT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/SPECIAL_GEN_CAST_BUFF.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ELEMENTALS/WALK.SKELETON
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/AURARAYS.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/FLAMETONGUE.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/ORANGE_FLAME_8X8FLIPPED.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/BURNTGRASS.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/FIREVEIN2.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/BLUE_VEIN.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/FIRESHOCKWAVE.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1796
12:03:54: Total sounds loaded: 1797
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/ICEBALL_ALPHA.DDS' with 2147483647 mip map levels
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust1.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust2.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust3.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust1.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust2.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust3.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust1.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust2.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust3.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust1.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust2.wav' FMOD Error:File not found.
12:03:54: SoundManager::CreateSound could not load sound 'media/sounds/character/elementals/elementalicegust3.wav' FMOD Error:File not found.
12:03:54: Total sounds loaded: 1798
12:03:54: Total sounds loaded: 1799
12:03:54: Total sounds loaded: 1800
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12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLL/TROLL_ROCK.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/Troll_Rock.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_ROCK.DDS' with 2147483647 mip map levels
12:03:54: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_ROCK.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_ALERT1_SIT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_IDLE1_SIT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/FIDGET1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ENRAGE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ICEDIG.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_LEAP.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_PULL.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_SLAM.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/WALK.SKELETON
12:03:54: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER14.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER14.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/CRACKS_PURPLE_ALPHA.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/STONESPIKE.DDS' with 2147483647 mip map levels
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/CULTIST_BRUTE.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/CULTIST_BRUTE.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/Cultist_Brute.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/CULTIST_BRUTE.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/AGGWALK.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/ATTACK3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/CULTIST_BRUTE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/DEATH_FLIGHT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/DEATH_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/DIE2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/ENVI_ALERT1_SIT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/ENVI_IDLE1_SIT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/FIDGET1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/FIDGET2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/HIT2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/JUMP_DOWN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/JUMP_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/SPECIAL_EXPLODE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/SPECIAL_SLAM.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/SPECIAL_THROW.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/STUNNED.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/CULTISTS/BRUTE/WALK.SKELETON
12:03:54: Total sounds loaded: 1807
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12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_KNIGHT.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/Roach_Knight.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_KNIGHT.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/BUILDING_SPAWN1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/DEATH_FLIGHT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/DEATH_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/IDLE_STAFF.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/POLEARM1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/POLEARM3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/ROACH_KNIGHT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/RUN_STAFF.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/RWAND1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/SPECIAL_HOVERSPIT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/WALK.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ROACHES/ROACH_KNIGHT/WALK_STAFF.SKELETON
12:03:54: Total sounds loaded: 1866
12:03:54: Total sounds loaded: 1867
12:03:54: Total sounds loaded: 1868
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12:03:54: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_ROACH02.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM10.DDS' with 2147483647 mip map levels
12:03:54: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE14.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE14.DDS' with 2147483647 mip map levels
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/IRONGUARD.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/IRONGUARD.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/Ironguard.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DWARF_IRONGUARD.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DWARF_IRONGUARD_GLOW.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DEATH_FLIGHT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DEATH_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DIE2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DIE3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/FIDGET1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/HIT2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/IRONGUARD.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/JUMP_DOWN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/JUMP_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/LSLASH1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/LSLASH2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/MELEE_DW1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/MELEE_DW2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/MELEE_DW3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/RSLASH1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/RSLASH2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/SPECIAL_CHAINGRAB.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/STUNNED.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/WALK.SKELETON
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/IRONGUARD/DWARF_IRONGUARD_CHAMP.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1875
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12:03:54: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTFIRE.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1942
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/FIREBALL.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/REDFLAMELICK.DDS' with 2147483647 mip map levels
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DWARF_FLAMEKEGGER.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DWARF_FLAMEKEGGER.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/dwarf_flamekegger.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DWARF_FLAMEKEGGER.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DWARF_FLAMEKEGGER_GLOW.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DEATH_FLIGHT.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DEATH_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DIE2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DIE3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/DWARF_FLAMEKEGGER.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/FIDGET1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/FIDGET2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/HIT2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/JUMP_DOWN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/JUMP_LAND.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/SPECIAL_FLAME_LOOP.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/SPECIAL_FLAME_START.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/STUNNED.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/FLAMEKEGGER/WALK.SKELETON
12:03:54: Total sounds loaded: 1943
12:03:54: Total sounds loaded: 1944
12:03:54: Total sounds loaded: 1945
12:03:54: Total sounds loaded: 1946
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12:03:54: Total sounds loaded: 1977
12:03:54: Total sounds loaded: 1978
12:03:54: Total sounds loaded: 1979
12:03:54: Total sounds loaded: 1980
12:03:54: Total sounds loaded: 1981
12:03:54: Total sounds loaded: 1982
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH03YELLOW.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/CHAIN_ADD.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH09.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1983
12:03:54: Total sounds loaded: 1984
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/SOLIDCENTER_ALPHA.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE011.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SPLATSPAWN4X4.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/ALPHASHIFTER.DDS' with 2147483647 mip map levels
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/EZRO_ELITE.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/EZRO_ELITE.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/Ezro_Elite.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/EZROHIR_ELITE_WEAPONS01.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/EZROHIR_ELITE_WEAPONS02.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/EZROHIR_ELITE.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/DIE1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/DIE2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/ENVI_IDLE10_SPEECH.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/EZRO_ELITE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/HIT1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/HIT2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/HIT3.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/IDLE.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/RUN.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/SPECIAL_BELLRING_LOOP.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/SPECIAL_BELLRING_START.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/SPECIAL_BUFF.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/SPECIAL_GEN_CAST1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/SPECIAL_GEN_CAST2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/TENT_SPAWN1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/WALK.SKELETON
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/CHAIN.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 1985
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12:03:54: Total sounds loaded: 2006
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/RINGWAVES_4X4.DDS' with 2147483647 mip map levels
12:03:54: Total sounds loaded: 2007
12:03:54: Total sounds loaded: 2008
12:03:54: Total sounds loaded: 2009
12:03:54: Total sounds loaded: 2010
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12:03:54: Total sounds loaded: 2012
12:03:54: Total sounds loaded: 2013
12:03:54: Total sounds loaded: 2014
12:03:54: Total sounds loaded: 2015
12:03:54: Total sounds loaded: 2016
12:03:54: Total sounds loaded: 2017
12:03:54: Total sounds loaded: 2018
12:03:54: Total sounds loaded: 2019
12:03:54: Total sounds loaded: 2020
12:03:54: Total sounds loaded: 2021
12:03:54: Total sounds loaded: 2022
12:03:54: Total sounds loaded: 2023
12:03:54: Total sounds loaded: 2024
12:03:54: Total sounds loaded: 2025
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_ELITE/COLLIDERBIG.MESH.
12:03:54: Total sounds loaded: 2026
12:03:54: Total sounds loaded: 2027
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/LIGHTNINGBALL2X2.DDS' with 2147483647 mip map levels
12:03:54: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_SHOCKSTAFF.MESH.
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_SHOCKSTAFF.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_SHOCKSTAFF_GLOW.DDS' with 2147483647 mip map levels
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/SPARKVIOLET.DDS' with 2147483647 mip map levels
12:03:54: Creating resource group MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/
12:03:54: Added resource location 'MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/'
12:03:54: Initialising resource group MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/
12:03:54: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/FAT_FLOAT1.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/FAT_FLOAT2.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_ANCIENT.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_BOSS.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_FAT.MATERIAL
12:03:54: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_SWAMP02.MATERIAL
12:03:54: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/
12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_FAT.MESH.
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/zombie_fat.skeleton
12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_FAT.DDS' with 2147483647 mip map levels
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ATTACK1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ATTACK2.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/BOARDWALK_SPAWN1.SKELETON
12:03:54: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/DIE1.SKELETON
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12:03:54: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/ZOMBIE_FATCHAMP.DDS' with 2147483647 mip map levels
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12:03:54: Mesh: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/FAT/COLLIDERBIG.MESH.
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12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALK_SHIELD_MELEE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/WALL_BURST_SPAWN2.SKELETON
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/THIN_FLOAT1.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/THIN_FLOAT2.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_DESERT.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_SWAMP01.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_SWAMP02.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_THIN.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_THIN01.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_THIN03.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/Zombie_Thin03.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_THIN.DDS' with 2147483647 mip map levels
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12:03:55: Particles can't have sounds that loop. : MEDIA/PARTICLES/MONSTERS/FUNGUS/BALLMISSILE.LAYOUT
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/PURPLE_FLAME_8X8.DDS' with 2147483647 mip map levels
12:03:55: Total sounds loaded: 2105
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12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/NETHERIM_CASTER.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/NETHERIM_CASTER.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/Netherim_Caster.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_01.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_01GLOW.DDS' with 2147483647 mip map levels
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/ATTACK1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/ATTACK2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/DIE2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/DIE3.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/HIT1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/HIT2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/HIT3.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/NETHERIM_CASTER.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/SPECIAL_GEN_AOE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/SPECIAL_GEN_BUFF.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/SPECIAL_GEN_BUFF1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/SPECIAL_GEN_CAST1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/SPECIAL_PUSH.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/SPECIAL_TELEPORT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/WALK.SKELETON
12:03:55: Total sounds loaded: 2107
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12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_CASTER/COLLIDER.MESH.
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/GRAVEDIGGER/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/GRAVEDIGGER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/GRAVEDIGGER/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/GRAVEDIGGER/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/GRAVEDIGGER/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/GRAVEDIGGER/GRAVEDIGGER.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/GRAVEDIGGER/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/GRAVEDIGGER.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/Gravedigger.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GRAVEDIGGER/GRAVERDIGGER.DDS' with 2147483647 mip map levels
12:03:55: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/GRAVEDIGGER/GRAVEDIGGER.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/DEATH_FLIGHT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/DEATH_LAND.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/DIE2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/GRAVEDIGGER.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/HIT1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/JUMP_DOWN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/JUMP_LAND.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/LSLASH1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/LSLASH2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/SPECIAL_DIG.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/SPECIAL_LOOPDIG_LOOP.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/SPECIAL_LOOPDIG_START.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/GRAVEDIGGER/WALK.SKELETON
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CUTOUTGLOW.DDS' with 2147483647 mip map levels
12:03:55: Total sounds loaded: 2130
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12:03:55: Creating resource group MEDIA/MODELS/WEAPONS/SHOVEL/
12:03:55: Added resource location 'MEDIA/MODELS/WEAPONS/SHOVEL/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/SHOVEL/'
12:03:55: Initialising resource group MEDIA/MODELS/WEAPONS/SHOVEL/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/SHOVEL/
12:03:55: Parsing script MEDIA/MODELS/WEAPONS/SHOVEL/SHOVEL.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/WEAPONS/SHOVEL/SHOVEL_GRAVEDIGGER.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/SHOVEL/
12:03:55: Mesh: Loading MEDIA/MODELS/WEAPONS/SHOVEL/SHOVEL_GRAVEDIGGER.MESH.
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/SHOVEL/NIR'SHO'VEL.DDS' with 2147483647 mip map levels
12:03:55: Mesh: Loading MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL01.MESH.
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_PISTOLS/PISTOL01.DDS' with 2147483647 mip map levels
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/Swamp_Troll.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_SWAMP.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_GLOW.DDS' with 2147483647 mip map levels
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_ALERT1_SIT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_IDLE1_SIT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/FIDGET1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/HIT1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ENRAGE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ICEDIG.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_LEAP.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_PULL.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_SLAM.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/WALK.SKELETON
12:03:55: Mesh: Loading MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_TROLL01.MESH.
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_TROLL_S.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/FIREVEIN.DDS' with 2147483647 mip map levels
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DWARF_BRUTE.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DWARF_BRUTE.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/Dwarf_Brute.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DWARF_BRUTE.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DWARF_BRUTE_GLOW.DDS' with 2147483647 mip map levels
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DIE2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DIE3.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DWARF_BRUTE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/LSLASH1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/LSLASH2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/LSLASH3.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/RSLASH1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/RSLASH2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/RSLASH3.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/SPECIAL_SLAM.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/SPECIAL_WHIRLWIND.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/WALK.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/WALL_SPAWN1.SKELETON
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/DWARF_BRUTE_CHAMP.DDS' with 2147483647 mip map levels
12:03:55: Total sounds loaded: 2171
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12:03:55: Creating resource group MEDIA/PARTICLES/MODELS/AUTOMATON/
12:03:55: Added resource location 'MEDIA/PARTICLES/MODELS/AUTOMATON/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/AUTOMATON/'
12:03:55: Initialising resource group MEDIA/PARTICLES/MODELS/AUTOMATON/
12:03:55: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/AUTOMATON/
12:03:55: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/AUTOMATON/
12:03:55: Mesh: Loading MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH.
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_20910 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Mesh: Loading MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH.
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_20920 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Mesh: Loading MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH.
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_20927 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Mesh: Loading MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH.
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_20930 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Mesh: Loading MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH.
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_20935 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2_MUDDY.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2_RUSTED.MATERIAL
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2_RUSTED_LIGHT.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2_MUD.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/LIGHTNINGBALLRED3X2.DDS' with 2147483647 mip map levels
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/BRUTE/COLLIDER.MESH.
12:03:55: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF03.MESH.
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF01.DDS' with 2147483647 mip map levels
12:03:55: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF04.MESH.
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF02.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF02_GLOW.DDS' with 2147483647 mip map levels
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLL/TROLL_SWAMP_CHAMP.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/Troll_Swamp_Champ.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_SWAMP_CHAMP.DDS' with 2147483647 mip map levels
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_ALERT1_SIT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_IDLE1_SIT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/FIDGET1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/HIT1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ENRAGE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ICEDIG.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_LEAP.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_PULL.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_SLAM.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/WALK.SKELETON
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FIREBALL_GREEN_16X2.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/THORN.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/LEAVES_2X2.DDS' with 2147483647 mip map levels
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/WOOD_WRAITH/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/WOOD_WRAITH/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WOOD_WRAITH/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/WOOD_WRAITH/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WOOD_WRAITH/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/WOOD_WRAITH/WOOD_WRAITH.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WOOD_WRAITH/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/WOOD_WRAITH.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/wood_wraith.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOOD_WRAITH/WOOD_WRAITH.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WOOD_WRAITH/WOOD_WRAITHGLOW.DDS' with 2147483647 mip map levels
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/ATTACK1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/ATTACK2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/ATTACK3.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/ATTACK4.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/DEATH_FLIGHT.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/DEATH_LAND.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/DIE2.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/FIDGET1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/JUMP_DOWN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/JUMP_LAND.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/SPAWN_TREE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/SPECIAL_NEEDLES.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/SPECIAL_SPAWN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/STUNNED.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/WALK.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WOOD_WRAITH/WOOD_WRAITH.SKELETON
12:03:55: Total sounds loaded: 2223
12:03:55: Total sounds loaded: 2224
12:03:55: Total sounds loaded: 2225
12:03:55: Total sounds loaded: 2226
12:03:55: Total sounds loaded: 2227
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_21168 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_21177 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Total sounds loaded: 2228
12:03:55: Total sounds loaded: 2229
12:03:55: Total sounds loaded: 2230
12:03:55: Total sounds loaded: 2231
12:03:55: Total sounds loaded: 2232
12:03:55: Total sounds loaded: 2233
12:03:55: Total sounds loaded: 2234
12:03:55: Total sounds loaded: 2235
12:03:55: Total sounds loaded: 2236
12:03:55: Total sounds loaded: 2237
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_21228 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_21230 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/LEAVES_DEAD4X4.DDS' with 2147483647 mip map levels
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_21338 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of gm_21340 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/DWARF_TURRET_BASE.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/DWARF_TURRET_BASE.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/Dwarf_Turret_Base.skeleton
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/TURRET/DWARF_TURRET_01.DDS' with 2147483647 mip map levels
12:03:55: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/TURRET/DWARF_TURRET_01_GLOW.DDS' with 2147483647 mip map levels
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/DIE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/DWARF_TURRET_BASE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/RUN.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/SPAWN1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/WALK.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/WALKOUT_SPAWN1.SKELETON
12:03:55: Total sounds loaded: 2238
12:03:55: Total sounds loaded: 2239
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21688 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21695 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Total sounds loaded: 2240
12:03:55: Total sounds loaded: 2241
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21747 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21751 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21764 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21768 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Total sounds loaded: 2242
12:03:55: Total sounds loaded: 2243
12:03:55: Total sounds loaded: 2244
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/BASE/COLLIDERBIG.MESH.
12:03:55: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/
12:03:55: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/'
12:03:55: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/
12:03:55: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/
12:03:55: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/DWARF_TURRET_TOP.MATERIAL
12:03:55: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/DWARF_TURRET_TOPMISSILE.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/Dwarf_Turret_TopMissile.skeleton
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/ATTACK1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/DIE1.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/DWARF_TURRET_TOP.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/IDLE.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/SPECIAL_BEAM.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/SPECIAL_BEAM_LOOP.SKELETON
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/TURRET/TOP/SPECIAL_BEAM_START.SKELETON
12:03:55: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_21920 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:55: Mesh: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST.MESH.
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/warbeast.skeleton
12:03:55: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ARMORED_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK4.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DEATH_FLIGHT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DEATH_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE_BOSS.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_ALERT2_SLEEP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_IDLE2_SLEEP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/FIDGET1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/FIDGET2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPECIAL_HOWL.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST.SKELETON
12:03:56: Total sounds loaded: 2245
12:03:56: Total sounds loaded: 2246
12:03:56: Total sounds loaded: 2247
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/NETHERIM_FLYER.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/NETHERIM_FLYER.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/Netherim_Flyer.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/NETHERIM_FLYER.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/NETHERIM_FLYER.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/SPECIAL_SCREAM.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_FLYER/WALK.SKELETON
12:03:56: Total sounds loaded: 2248
12:03:56: Total sounds loaded: 2249
12:03:56: Total sounds loaded: 2250
12:03:56: Total sounds loaded: 2251
12:03:56: Total sounds loaded: 2252
12:03:56: Total sounds loaded: 2253
12:03:56: Total sounds loaded: 2254
12:03:56: Total sounds loaded: 2255
12:03:56: Total sounds loaded: 2256
12:03:56: Total sounds loaded: 2257
12:03:56: Total sounds loaded: 2258
12:03:56: Total sounds loaded: 2259
12:03:56: Total sounds loaded: 2260
12:03:56: Total sounds loaded: 2261
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAME__BURST_8X8.DDS' with 2147483647 mip map levels
12:03:56: Total sounds loaded: 2262
12:03:56: Total sounds loaded: 2263
12:03:56: Total sounds loaded: 2264
12:03:56: Total sounds loaded: 2265
12:03:56: Total sounds loaded: 2266
12:03:56: Total sounds loaded: 2267
12:03:56: Total sounds loaded: 2268
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SKEL_MAGE.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SKEL_MAGE.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/Skel_Mage.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/MAGEMANTLE.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/BURST_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/BURST_SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/DIE3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/HIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/JUMPUP_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/JUMPUP_SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SKEL_MAGE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SPECIAL_BUFF1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/SPECIAL_CAST1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_MAGE/WALK.SKELETON
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/RAY/RAY16.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/SANSKRIT.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/ORANGE_FLAMEDETAIL_8X8.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/WISP.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/WISP.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/wisp.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/EZROHIR_CRAWLER.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/DIE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/SPAWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/SPECIAL_TELEPORT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/EZROHIR/EZRO_COPTER/WISP.SKELETON
12:03:56: Total sounds loaded: 2269
12:03:56: Total sounds loaded: 2270
12:03:56: Total sounds loaded: 2271
12:03:56: Total sounds loaded: 2272
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12:03:56: Total sounds loaded: 2279
12:03:56: Total sounds loaded: 2280
12:03:56: Total sounds loaded: 2281
12:03:56: Total sounds loaded: 2282
12:03:56: Total sounds loaded: 2283
12:03:56: Creating resource group MEDIA/PARTICLES/MODELS/SPIDERBOT/
12:03:56: Added resource location 'MEDIA/PARTICLES/MODELS/SPIDERBOT/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/SPIDERBOT/'
12:03:56: Initialising resource group MEDIA/PARTICLES/MODELS/SPIDERBOT/
12:03:56: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/SPIDERBOT/
12:03:56: Parsing script MEDIA/PARTICLES/MODELS/SPIDERBOT/SPIDERBOT.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/SPIDERBOT/
12:03:56: Mesh: Loading MEDIA/PARTICLES/MODELS/SPIDERBOT/SPIDERBOT.MESH.
12:03:56: Cannot locate resource eng_bombot_glo.png in resource group MEDIA/PARTICLES/MODELS/SPIDERBOT/ or any other group. -- ResourceGroupManager::openResource
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/SPIDERBOT/ENG_BOMBOT.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/CORRUPTED_STURMBEORN/C_STURM_MELEE/STURM_MELEE2.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD01.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD01.DDS' with 2147483647 mip map levels
12:03:56: Total sounds loaded: 2284
12:03:56: Total sounds loaded: 2285
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/BLOCKICE4X4.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/TROLL/TROLL_ICE.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/Troll_Ice.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_ICE.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TROLL/MON_AXE_TROLL.DDS' with 2147483647 mip map levels
12:03:56: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/TROLL/TROLL_ICE.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_ALERT1_SIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/ENVI_IDLE1_SIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/FIDGET1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RSLASH2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ENRAGE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_ICEDIG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SPECIAL_SLAM.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/SWAMP_TROLL.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/TROLL/WALK.SKELETON
12:03:56: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/MON_AXE_TROLL.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/MON_AXE_TROLL.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DYNAMITE_ITEM.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/DYNAMITE_ITEM.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/REDPARTICLE.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/PARTICLES/MODELS/CANNONBALL/
12:03:56: Added resource location 'MEDIA/PARTICLES/MODELS/CANNONBALL/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/CANNONBALL/'
12:03:56: Initialising resource group MEDIA/PARTICLES/MODELS/CANNONBALL/
12:03:56: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/CANNONBALL/
12:03:56: Parsing script MEDIA/PARTICLES/MODELS/CANNONBALL/CANNONBALL.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/CANNONBALL/
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/CANNONBALL/CANNONBALL.DDS' with 2147483647 mip map levels
12:03:56: Total sounds loaded: 2286
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL06.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_BOMBER01.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/Goblin_Winter_Bomber01.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_BOMBER.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_BOMBER_GLOW.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_FLIGHT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT6_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT7_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE6_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE7_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_NUDE01.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_WAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_ARROW_BOMB.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_EXPLODE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE_SHORT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_BUFF.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_THROW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_TRIP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WEAPONSWAP.SKELETON
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAME2X4.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/FLASH/XFLASH_YELLOW.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/LIGHTPOOL.DDS' with 2147483647 mip map levels
12:03:56: Total sounds loaded: 2287
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12:03:56: Total sounds loaded: 2292
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12:03:56: Total sounds loaded: 2295
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/BANDITS/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/BANDITS/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/BANDITS/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/BANDITS/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/BANDITS/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/BANDITS/BANDIT_MELEE.MATERIAL
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/BANDITS/BANDIT_MELEE_GHOST.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/BANDITS/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/BANDITS/BANDIT_ASSASSIN.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/Bandit_Assassin.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/BANDITS/BANDIT.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/AGGWALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/AGGWALK_SHEILD_MELEE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/BOW1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/BOW2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/DEATH_FLIGHT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/DEATH_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/ENVI_ALERT1_SIT_ASSASSIN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/ENVI_IDLE1_SIT_ASSASSIN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/ENVI_IDLE6_ATTACK_ASSASSIN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/FIRE_SPAWN_POLEARM.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/FIRE_SPAWN_SHIELD_MELEE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/FIRE_SPAWN_UNARMED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/HIT_BOW1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/IDLE_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/IDLE_SHIELD_MELEE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/LDAG1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/LDAG2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RDAG1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RDAG2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RSLASH1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RSLASH2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RUN_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/RUN_SHIELD_MELEE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/SPECIAL_GEN_THROW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/SPECIAL_JUMPBACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/SPECIAL_KNIFE_THROW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/SPECIAL_SMOKE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/STEALTH.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/WALK_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/BANDITS/WALK_SHIELD_MELEE.SKELETON
12:03:56: Total sounds loaded: 2296
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12:03:56: Total sounds loaded: 2307
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12:03:56: Total sounds loaded: 2310
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12:03:56: Total sounds loaded: 2313
12:03:56: Mesh: Loading MEDIA/MODELS/WEAPONS/_SWORDS/DAGGER_ASSASSIN.MESH.
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_WINTER_CASTER01.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/Goblin_Winter_Caster01.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_CASTER.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_FLIGHT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT1_SIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT2_SLEEP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT6_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT7_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE1_SIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE2_SLEEP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE6_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE7_ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_WAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_ARROW_BOMB.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_BIGHIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_EXPLODE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE_SHORT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_BUFF.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_THROW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_TRIP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK_BOW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WEAPONSWAP.SKELETON
12:03:56: Mesh: Loading MEDIA/MODELS/WEAPONS/_STAVES/MON_STAFF_GOBLIN01.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_STAVES/MON_STAFF_GOBLIN.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/RATMAN.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/RATMAN.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/Ratman.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/RATLIN.DDS' with 2147483647 mip map levels
12:03:56: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/RATMAN.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/DEATH_FLIGHT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/DEATH_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/ENVI_ALERT1_SIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/ENVI_ALERT2_SLEEP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/ENVI_IDLE1_SIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/ENVI_IDLE2_SLEEP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/HIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/RATMAN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/RATLIN/RATMANTORCH/WALK.SKELETON
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CANDLEGLOW.DDS' with 2147483647 mip map levels
12:03:56: Particles can't have sounds that loop. : MEDIA/PARTICLES/RATTORCH.LAYOUT
12:03:56: Total sounds loaded: 2314
12:03:56: Total sounds loaded: 2315
12:03:56: Total sounds loaded: 2316
12:03:56: Total sounds loaded: 2317
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_WINTER_BOMBER_CHAMP.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_DWARF01.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_HAMMERS/HAMMER_DWARF01.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/CRECENT_HALF.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/Automaton_Gen2.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2_GLOW.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ATTACK3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/AUTOMATON_GEN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ENVI_ALERT4_DEAD1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ENVI_ALERT5_DEAD2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ENVI_IDLE11_DEACTIVATED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ENVI_IDLE4_DEAD1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/ENVI_IDLE5_DEAD2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/HIT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/SPECIAL_OPENDOOR.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN2/WALK.SKELETON
12:03:56: Total sounds loaded: 2318
12:03:56: Total sounds loaded: 2319
12:03:56: Total sounds loaded: 2320
12:03:56: Total sounds loaded: 2321
12:03:56: Total sounds loaded: 2322
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22788 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22791 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22796 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22801 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22809 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Mesh: Loading MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH.
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22812 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/LIGHTNING/LIGHTNINGWAVEPURPLE.DDS' with 2147483647 mip map levels
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22935 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22939 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of gm_22942 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: No model created for equipment
12:03:56: Total sounds loaded: 2323
12:03:56: Total sounds loaded: 2324
12:03:56: Total sounds loaded: 2325
12:03:56: Total sounds loaded: 2326
12:03:56: Total sounds loaded: 2327
12:03:56: Total sounds loaded: 2328
12:03:56: Total sounds loaded: 2329
12:03:56: Total sounds loaded: 2330
12:03:56: Total sounds loaded: 2331
12:03:56: Total sounds loaded: 2332
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/AUTOMATON_GEN1.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/AUTOMATON_GEN1.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/Automaton_Gen1.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/AUTOMATON_GEN1.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ATTACK3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/AUTOMATON_GEN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ENVI_ALERT4_DEAD1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ENVI_ALERT5_DEAD2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ENVI_IDLE4_DEAD1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/ENVI_IDLE5_DEAD2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/WALK.SKELETON
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/AUTOMATONS/GEN1/COLLIDER.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL29.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/TRAIL41.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/ORB_4X4.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/WISP/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/WISP/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WISP/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/WISP/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WISP/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/WISP/WISP.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WISP/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/WISP/WISP.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/wisp.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WISP/WISP.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/ATTACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/DIE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/HIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/SPAWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/SPECIAL_TELEPORT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WISP/WISP.SKELETON
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/SMALL_CRECENT.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGGLOWWHITE5.DDS' with 2147483647 mip map levels
12:03:56: Mesh: Loading MEDIA/PARTICLES/MODELS/ICE_CHUNKS/ICE_CHUNK_01.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/ICE_CHUNKS/MANA_CHUNKS_01.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/
12:03:56: Added resource location 'MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/'
12:03:56: Initialising resource group MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/
12:03:56: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/
12:03:56: Parsing script MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/CLOCKWORKCORE_GIANTROCK_01.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/
12:03:56: Mesh: Loading MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/CLOCKWORKCORE_GIANTROCK_01.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/CLOCKWORKCORE_GIANTROCK_01.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/CLOCKWORKCORE_GIANTROCK_01/CLOCKWORKCORE_GIANTROCK_01_GLOW.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/PARTICLES/MODELS/ICICLE/
12:03:56: Added resource location 'MEDIA/PARTICLES/MODELS/ICICLE/' of type 'PAK' to resource group 'MEDIA/PARTICLES/MODELS/ICICLE/'
12:03:56: Initialising resource group MEDIA/PARTICLES/MODELS/ICICLE/
12:03:56: Parsing scripts for resource group MEDIA/PARTICLES/MODELS/ICICLE/
12:03:56: Parsing script MEDIA/PARTICLES/MODELS/ICICLE/ICICLE.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/ICICLE/
12:03:56: Mesh: Loading MEDIA/PARTICLES/MODELS/ICICLE/ICICLE.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/MODELS/ICICLE/ICICLE.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SMOKE/SMOKE16.DDS' with 2147483647 mip map levels
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/SPIDER/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/SPIDER/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/SPIDER/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/SPIDER/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/SPIDER/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/SPIDER/SPIDER.MATERIAL
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_ICE.MATERIAL
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_SPINDLY.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/SPIDER/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_ICE.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/spider_ice.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_ICE.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_ICE_ILLUM.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/CEILING_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/CEILING_SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/CEILING_SPAWN3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/DEATH_FLIGHT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/DEATH_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/GROUND_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/MOUND_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPECIAL_EAT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPECIAL_HOP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPECIAL_SPIT.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPECIAL_WEB.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_SPAWN_EXPLODE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/SPIDER_SPAWN2_EXPLOSION.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/SPIDER/WALK.SKELETON
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/TRAIL/DARTTRAIL2.DDS' with 2147483647 mip map levels
12:03:56: Total sounds loaded: 2333
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12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/WEREWOLF/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/WEREWOLF/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/WEREWOLF/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/WEREWOLF/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/WEREWOLF/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/WEREWOLF/WEREWOLF.MATERIAL
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/WEREWOLF/WEREWOLF_BOSS.MATERIAL
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/WEREWOLF/WEREWOLF_THIN.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/WEREWOLF/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/WEREWOLF.MESH.
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/Werewolf.skeleton
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/WEREWOLF/WEREWOLF.DDS' with 2147483647 mip map levels
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ATTACK1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ATTACK2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ATTACK3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ATTACK4.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/BOSS_SPAWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/CLIMBUP_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/CLIMBUP_SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/CLIMBUP_SPAWN3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/DIE1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/DIE2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/DIE3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT1_SIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT1_SIT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT1_SIT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT11_RAFTERHANG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT12_CHIMNEY.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT13_ROOFJUMP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT20_ROOFJUMPOFFSET.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT8_EAT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_ALERT9_EAT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE1_SIT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE1_SIT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE1_SIT3.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE11_RAFTERHANG.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE12_CHIMNEY.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE13_ROOFJUMP.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE20_ROOFJUMPOFFSET.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE8_EAT1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/ENVI_IDLE9_EAT2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/FIDGET1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/FOREST_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/FOREST_SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/IDLE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/INTRO_SCREEN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/JUMP_DOWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/JUMP_LAND.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/MAUSO_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/RUN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_BREATH.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_CLAW_DASH.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_DOUBLE_STRIKE.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_FLURRY.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_FULLARC.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_HOWL.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_JUMPBACK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_ROAR.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SPECIAL_ROCK_THROW.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/STOCKADE_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/STUNNED.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/SUMMON_SPAWN.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/TRAPDOOR_SPAWN1.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/TRAPDOOR_SPAWN2.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/WALK.SKELETON
12:03:56: Skeleton: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/WEREWOLF.SKELETON
12:03:56: Total sounds loaded: 2340
12:03:56: Total sounds loaded: 2341
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12:03:56: Total sounds loaded: 2371
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/PETAL_5X4.DDS' with 2147483647 mip map levels
12:03:56: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of gm_23440 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:56: Total sounds loaded: 2372
12:03:56: Total sounds loaded: 2373
12:03:56: Total sounds loaded: 2374
12:03:56: Total sounds loaded: 2375
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/WEREWOLF/COLLIDER.MESH.
12:03:56: Mesh: Loading MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_NETHERIM01.MESH.
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_GLAIVES/GLAIVE_NETHERIM01.DDS' with 2147483647 mip map levels
12:03:56: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/GLAIVE_NETHER_ADD.DDS' with 2147483647 mip map levels
12:03:56: Total sounds loaded: 2376
12:03:56: Total sounds loaded: 2377
12:03:56: Creating resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/
12:03:56: Added resource location 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/'
12:03:56: Initialising resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/
12:03:56: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/
12:03:56: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/NETHERIM_RANGED.MATERIAL
12:03:56: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/
12:03:56: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/NETHERIM_RANGED_ARMOR.MESH.
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/Netherim_Ranged_Armor.skeleton
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/NETHERIM_RANGED.DDS' with 2147483647 mip map levels
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/NETHERIM_RANGEDGLOW.DDS' with 2147483647 mip map levels
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/ATTACK1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/ATTACK2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/ATTACK3.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/BURST_SPAWN1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/BURST_SPAWN2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/DEATH_FLIGHT.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/DEATH_LAND.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/DIE1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/DIE2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/IDLE.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/JUMP_DOWN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/JUMP_LAND.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/NETHERIM_RANGED.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/PIT_SPAWN1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/RUN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/SPECIAL_LEAPBACK.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/SPECIAL_THROW.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_RANGED/WALK.SKELETON
12:03:57: Total sounds loaded: 2378
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12:03:57: Total sounds loaded: 2401
12:03:57: Creating resource group MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/
12:03:57: Added resource location 'MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/'
12:03:57: Initialising resource group MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/
12:03:57: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DWARF_MECHANIC.MATERIAL
12:03:57: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/
12:03:57: Mesh: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DWARF_MECHANIC.MESH.
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/dwarf_mechanic.skeleton
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DWARF_MECHANIC.DDS' with 2147483647 mip map levels
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DWARF_MECHANIC_GLOW.DDS' with 2147483647 mip map levels
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DEATH_FLIGHT.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DEATH_LAND.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DIE1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DIE2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/DWARF_MECHANIC.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/FIDGET1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/FIDGET2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/HIT1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/HIT2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/IDLE.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/JUMP_DOWN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/JUMP_LAND.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/RSLASH1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/RSLASH2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/RUN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/SPECIAL_SLAM.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/STUNNED.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/WALK.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/DWARVES/MECHANIC/WALK_SHIELD.SKELETON
12:03:57: Total sounds loaded: 2402
12:03:57: Total sounds loaded: 2403
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12:03:57: Total sounds loaded: 2435
12:03:57: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/DWARVENSHIELD.MESH.
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/DRAWVENSHIELD.DDS' with 2147483647 mip map levels
12:03:57: Total sounds loaded: 2436
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12:03:57: Total sounds loaded: 2438
12:03:57: Total sounds loaded: 2439
12:03:57: Creating resource group MEDIA/MODELS/MONSTERS/JACKALBEAST/
12:03:57: Added resource location 'MEDIA/MODELS/MONSTERS/JACKALBEAST/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/JACKALBEAST/'
12:03:57: Initialising resource group MEDIA/MODELS/MONSTERS/JACKALBEAST/
12:03:57: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/JACKALBEAST/
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/JACKALBEAST/JACKALBEAST.MATERIAL
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/JACKALBEAST/JACKALBEAST_GLOW.MATERIAL
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/JACKALBEAST/PHASEBEAST.MATERIAL
12:03:57: Compiler error: unknown error in MEDIA/MODELS/MONSTERS/JACKALBEAST/(21): token "tex_Address_mode" is not recognized
12:03:57: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/JACKALBEAST/
12:03:57: Mesh: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/JACKALBEAST_GLOW.MESH.
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/Jackalbeast_Glow.skeleton
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/JACKALBEAST/JACKALBEAST_MANA.DDS' with 2147483647 mip map levels
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/JACKALBEAST/JACKALBEAST_MANA_GLOW.DDS' with 2147483647 mip map levels
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/ATTACK1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/ATTACK2.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/DIE1.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/ENVI_ALERT2_SLEEP.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/ENVI_IDLE8_EAT1.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/FIDGET1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/HIT1.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/IDLE.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/JUMP_DOWN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/JUMP_LAND.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/RUN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/SPAWN_DEN1.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/SPECIAL_DASH.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/JACKALBEAST/WALK.SKELETON
12:03:57: D3D9 : Loading Cube Texture, base image name : 'MEDIA/SHAREDTEXTURES/RIMLIGHTMANA.DDS' with 2147483647 mip map levels
12:03:57: Total sounds loaded: 2440
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12:03:57: Creating resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/
12:03:57: Added resource location 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/'
12:03:57: Initialising resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/
12:03:57: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/NETHERIM_BRUTE.MATERIAL
12:03:57: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/
12:03:57: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/NETHERIM_BRUTE_MINI_BOSS.MESH.
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/netherim_brute_mini_boss.skeleton
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/ATTACK1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/ATTACK2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/ATTACK3.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/BOSS_SPAWN1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/BOSS_SPAWN2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/DIE1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/DIE2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/DIE3.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/FIDGET1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/FIDGET2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/HIT1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/HIT2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/IDLE.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/RUN.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/SPECIAL_KICK.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/SPECIAL_SPIKES.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/SPECIAL_TELEPORT.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/STUNNED.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/WALK.SKELETON
12:03:57: Total sounds loaded: 2464
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12:03:57: Mesh: Loading MEDIA/MODELS/MONSTERS/NETHERIM/NETHERIM_BRUTE/COLLIDER.MESH.
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/CRACKS_BLUE_ALPHA.DDS' with 2147483647 mip map levels
12:03:57: Creating resource group MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/
12:03:57: Added resource location 'MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/'
12:03:57: Initialising resource group MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/
12:03:57: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_MELEE.MATERIAL
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_MELEE_CHAMP.MATERIAL
12:03:57: Parsing script MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_RANGED.MATERIAL
12:03:57: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/
12:03:57: Mesh: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_MELEE.MESH.
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/Varkolyn_Melee.skeleton
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_MELEE.DDS' with 2147483647 mip map levels
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_GLOW.DDS' with 2147483647 mip map levels
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/CROSSBOW1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/CROSSBOW2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/DIE1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/DIE2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT10_GATHERING.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT11_DRAGON_LOW_SPAWN1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT12_DRAGON_LOW_SPAWN2.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE10_GATHERING.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE12_DRAGON_LOW_SPAWN2.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE6_DRAGONJUMP1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE8_HANG2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/IDLE.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/JUMP_DOWN.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/POLEARM1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/POLEARM2.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_CLIMBUP1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_CLIMBUP2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_FIREPLACE1.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_FIREPLACE3.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_WINDOW1.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_WINDOW2.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPECIAL_DASH_STRIKE.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPECIAL_GROUNDSTAB.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPECIAL_JUMPBACK.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/TENT_SPAWN1.SKELETON
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12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/TENT_SPAWN3.SKELETON
12:03:57: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/WALK.SKELETON
12:03:57: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_ROACH.MESH.
12:03:57: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_ROACH.DDS' with 2147483647 mip map levels
12:03:57: Total sounds loaded: 2472
12:03:58: Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATSWORDS/GREATSWORD17.MESH.
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12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST_03.MESH.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/Warbeast_03.skeleton
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ARMORED_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ATTACK1.SKELETON
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12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DEATH_FLIGHT.SKELETON
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12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE_BOSS.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/DIE2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_ALERT2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/ENVI_IDLE2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/FIDGET1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/FIDGET2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/HIT1.SKELETON
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12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/IDLE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/JUMP_DOWN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/JUMP_LAND.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/RUN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/SPAWN2.SKELETON
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12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/WARBEAST/WARBEAST.SKELETON
12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_RANGED.MESH.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/Varkolyn_Ranged.skeleton
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/VARKOLYN_RANGED.DDS' with 2147483647 mip map levels
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/CROSSBOW1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/CROSSBOW2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/DIE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/DIE2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT10_GATHERING.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT11_DRAGON_LOW_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT12_DRAGON_LOW_SPAWN2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT13_HANG_LOW1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT14_HANG_LOW2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT6_DRAGONJUMP1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT6_DRAGONJUMP2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_ALERT8_HANG2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE10_GATHERING.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE11_DRAGON_LOW_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE12_DRAGON_LOW_SPAWN2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE13_HANG_LOW1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE14_HANG_LOW2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE6_DRAGONJUMP1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/ENVI_IDLE8_HANG2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/IDLE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/IDLE_CROSSBOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/JUMP_DOWN.SKELETON
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12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/POLEARM1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/POLEARM2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/RUN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_CLIMBUP1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_CLIMBUP2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_FIREPLACE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_FIREPLACE2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_FIREPLACE3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_WINDOW1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPAWN_WINDOW2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPECIAL_DASH_STRIKE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPECIAL_GROUNDSTAB.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/SPECIAL_JUMPBACK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/TENT_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/TENT_SPAWN2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/TENT_SPAWN3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/VARKOLYN/MELEE/WALK.SKELETON
12:03:58: Total sounds loaded: 2473
12:03:58: Total sounds loaded: 2474
12:03:58: Total sounds loaded: 2475
12:03:58: Total sounds loaded: 2476
12:03:58: Total sounds loaded: 2477
12:03:58: Creating resource group MEDIA/MODELS/WEAPONS/_CROSSBOWS/
12:03:58: Added resource location 'MEDIA/MODELS/WEAPONS/_CROSSBOWS/' of type 'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_CROSSBOWS/'
12:03:58: Initialising resource group MEDIA/MODELS/WEAPONS/_CROSSBOWS/
12:03:58: Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_CROSSBOWS/
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/XB15.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW01.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW02.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW03.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW04.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW05.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW06.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW07.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW08.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW09.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW10.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW11.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW12.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW13.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW14.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW15.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW16.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW17.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW18.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW19.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW20.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW21.MATERIAL
12:03:58: Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_CROSSBOWS/
12:03:58: Mesh: Loading MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW01.MESH.
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_CROSSBOWS/CROSSBOW01.DDS' with 2147483647 mip map levels
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/SKELETONS/SKEL_BASE_PIRATEDESERT.DDS' with 2147483647 mip map levels
12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_SWAMP02.MESH.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/Zombie_Swamp02.skeleton
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_SWAMP.DDS' with 2147483647 mip map levels
12:03:58: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_SWAMP02.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ATTACK2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ATTACK3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/BOARDWALK_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/DEATH_FLIGHT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/DEATH_LAND.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/DIE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/DIE2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_ALERT10_FLOAT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_ALERT5_FLOAT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_ALERT8_EAT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_ALERT9_EAT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_IDLE10_FLOAT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_IDLE5_FLOAT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_IDLE6_ATTACK1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_IDLE7_ATTACK2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_IDLE8_EAT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ENVI_IDLE9_EAT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/FIDGET1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/HIT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/HIT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/IDLE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/IDLE_MELEE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/IDLE_SHIELD.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/RSLASH1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/RSLASH2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/RUN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/RUN_MELEE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/RUN_SHIELD.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/SPECIAL_BONEBURST.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/STUNNED.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/SWAMP_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/SWAMP_SPAWN2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/WALK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/WALK_MELEE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/WALK_SHIELD.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/WALK1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/WALK2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/WALK3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/ZOMBIES/THIN/ZOMBIE_THIN.SKELETON
12:03:58: Total sounds loaded: 2478
12:03:58: Total sounds loaded: 2479
12:03:58: Total sounds loaded: 2480
12:03:58: Total sounds loaded: 2481
12:03:58: Total sounds loaded: 2482
12:03:58: Total sounds loaded: 2483
12:03:58: Total sounds loaded: 2484
12:03:58: Total sounds loaded: 2485
12:03:58: Total sounds loaded: 2486
12:03:58: Total sounds loaded: 2487
12:03:58: Total sounds loaded: 2488
12:03:58: Total sounds loaded: 2489
12:03:58: Total sounds loaded: 2490
12:03:58: Total sounds loaded: 2491
12:03:58: Total sounds loaded: 2492
12:03:58: Total sounds loaded: 2493
12:03:58: Total sounds loaded: 2494
12:03:58: Total sounds loaded: 2495
12:03:58: Total sounds loaded: 2496
12:03:58: Total sounds loaded: 2497
12:03:58: Total sounds loaded: 2498
12:03:58: Total sounds loaded: 2499
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/CRACKS_ORANGE_ALPHA.DDS' with 2147483647 mip map levels
12:03:58: Mesh: Loading MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD01.MESH.
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD01.DDS' with 2147483647 mip map levels
12:03:58: Creating resource group MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/
12:03:58: Added resource location 'MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/'
12:03:58: Initialising resource group MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/
12:03:58: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/
12:03:58: Parsing script MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/GHOSTVANQUISHER.MATERIAL
12:03:58: Compiler error: unknown error in MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/(20): token "tex_Address_mode" is not recognized
12:03:58: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/
12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/GHOSTVANQUISHER.MESH.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/ghostvanquisher.skeleton
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/COWLED_GHOST.DDS' with 2147483647 mip map levels
12:03:58: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/GHOSTVANQUISHER.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/BOW1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/BOW2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/BOW3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/DIE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/GHOSTVANQUISHER.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/HIT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/HIT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/IDLE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/IDLE_BOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/IDLE_POLEARM.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/POLEARM1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/POLEARM2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/RUN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/RUN_BOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/RUN_POLEARM.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/WALK_BOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GHOST/VANQ_GHOST/WALK_POLEARM.SKELETON
12:03:58: Mesh: Loading MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_GHOST02.MESH.
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_POLEARMS/POLEARM_GHOST02.DDS' with 2147483647 mip map levels
12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/GOBLINS/GOBLIN_NUDE01.MESH.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/Goblin_Nude01.skeleton
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_BASE.DDS' with 2147483647 mip map levels
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ATTACK2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/BOW3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_FLIGHT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DEATH_LAND.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/DIE3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT1_SIT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT10_CAVEDEN_DRAG.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT3_WARCHANT3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT6_ATTACK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_ALERT7_ATTACK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE1_SIT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE10_CAVEDEN_DRAG.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE3_WARCHANT3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE6_ATTACK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/ENVI_IDLE7_ATTACK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/HIT3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_BOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/IDLE_WAND.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_DOWN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/JUMP_LAND.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RSLASH2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RUN_BOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/RWAND2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_ARROW_BOMB.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_BIGHIT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_EXPLODE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_AOE_SHORT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_BUFF.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_GEN_THROW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/SPECIAL_TRIP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/STUNNED.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WALK_BOW.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/GOBLINS/WEAPONSWAP.SKELETON
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/GOBLINS/GOB_RANGED.DDS' with 2147483647 mip map levels
12:03:58: Mesh: Loading MEDIA/MODELS/WEAPONS/_BOWS/BOW02.MESH.
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_BOWS/BOW02.DDS' with 2147483647 mip map levels
12:03:58: Mesh: Loading MEDIA/MODELS/WEAPONS/_AXES/AXE05.MESH.
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_AXES/AXE05.DDS' with 2147483647 mip map levels
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/AXESPIN.DDS' with 2147483647 mip map levels
12:03:58: Creating resource group MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/
12:03:58: Added resource location 'MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/' of type 'PAK' to resource group 'MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/'
12:03:58: Initialising resource group MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/
12:03:58: Parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/
12:03:58: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_BOSS.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_BRUTE.MATERIAL
12:03:58: Parsing script MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_GHOST_BRUTE.MATERIAL
12:03:58: Finished parsing scripts for resource group MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/
12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_BOSS.MESH.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/Tutara_Boss.skeleton
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_DESERT_BOSS.DDS' with 2147483647 mip map levels
12:03:58: WARNING: the mesh 'MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_BOSS.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ATTACK1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ATTACK2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ATTACK3.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/CLIMB_UP_SPAWN1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/DIE1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/DIE2.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ENVI_ALERT1_SIT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ENVI_ALERT2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ENVI_ALERT3_CHEER.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ENVI_IDLE1_SIT.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ENVI_IDLE2_SLEEP.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/ENVI_IDLE3_CHEER.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/HIT1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/IDLE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/L_SLASH1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/R_SLASH1.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/RUN.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/SPECIAL_DASH.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/SPECIAL_ENRAGE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/SPECIAL_SLAM.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/STUNNED.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/TUTARA_BRUTE.SKELETON
12:03:58: Skeleton: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/WALK.SKELETON
12:03:58: Total sounds loaded: 2500
12:03:58: Total sounds loaded: 2501
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12:03:58: Total sounds loaded: 2535
12:03:58: Mesh: Loading MEDIA/MODELS/MONSTERS/TUTARA/BRUTE/COLLIDERBIG.MESH.
12:03:58: Creating resource group MEDIA/MODELS/GOLD/
12:03:58: Added resource location 'MEDIA/MODELS/GOLD/' of type 'PAK' to resource group 'MEDIA/MODELS/GOLD/'
12:03:58: Initialising resource group MEDIA/MODELS/GOLD/
12:03:58: Parsing scripts for resource group MEDIA/MODELS/GOLD/
12:03:58: Parsing script MEDIA/MODELS/GOLD/GOLD.MATERIAL
12:03:58: Finished parsing scripts for resource group MEDIA/MODELS/GOLD/
12:03:58: Mesh: Loading MEDIA/MODELS/GOLD/GOLD.MESH.
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/GOLD/GOLD.DDS' with 2147483647 mip map levels
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/GOLD/GOLDSHINE.DDS' with 2147483647 mip map levels
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/GOLD/GOLDSPEC.DDS' with 2147483647 mip map levels
12:03:58: Total sounds loaded: 2536
12:03:58: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/lantern.dds' with 2147483647 mip map levels
12:03:58: ----------------------DUNGEON DEPTH -1 LOADING--------------------
NAME: BAKE COLLISION TIME
TOTAL TIME: 0.356912
AVG TIME: 0.356912
CREATED: 1
NAME: BAKE TIME
TOTAL TIME: 0.046501
AVG TIME: 0.046501
CREATED: 1
NAME: TIME TO ADD CREEPS
TOTAL TIME: 1e-006
AVG TIME: 1e-006
CREATED: 1
NAME: TIME TO ADD NPCS
TOTAL TIME: 0.019554
AVG TIME: 0.009777
CREATED: 2
NAME: TIME TO ADD RANDOM GOLD
TOTAL TIME: 0.011366
AVG TIME: 0.011366
CREATED: 1
NAME: TIME TO ADD RANDOM MONSTER CHAMPIONS
TOTAL TIME: 0.065216
AVG TIME: 0.065216
CREATED: 1
NAME: TIME TO ADD RANDOM MONSTERS
TOTAL TIME: 8.80508
AVG TIME: 8.80508
CREATED: 1
NAME: TIME TO ADD RANDOM PROPS
TOTAL TIME: 0.000708
AVG TIME: 0.000708
CREATED: 1
NAME: TIME TO CLEAR OUT PIECES
TOTAL TIME: 0.004618
AVG TIME: 0.004618
CREATED: 1
NAME: TIME TO FIND PARTICLES
TOTAL TIME: 7e-006
AVG TIME: 7e-006
CREATED: 1
NAME: TIME TO PARSE LAYOUTS
TOTAL TIME: 0.520238
AVG TIME: 0.520238
CREATED: 1
NAME: TIME TO PARSE PROPERTY NODES
TOTAL TIME: 1.9e-005
AVG TIME: 1.9e-005
CREATED: 1
----------------------END DUNGEON DEPTH -1 LOADING--------------------
TOTAL TIME :9.47117
12:03:58: Total sounds loaded: 2537
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/CAUSTIC_16X8.DDS' with 2147483647 mip map levels
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/RINGGLOWWHITE6_ALPHA_FLAT.DDS' with 2147483647 mip map levels
12:03:58: Texture: _cegui_ogre_18: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image.
12:03:58: Texture: _cegui_ogre_19: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:58: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH.
12:03:58: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_wan01.skeleton
12:03:58: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
12:03:58: Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER05.MESH.
12:03:58: Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_ber05.skeleton
12:03:58: D3D9 : Loading 2D Texture, image name : 'MEDIA/WARDROBE/HUMAN/HAIR01_WHITE.DDS' with 2147483647 mip map levels
12:03:58: Texture: _cegui_ogre_20: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image.
12:03:59: Total sounds loaded: 2538
12:03:59: Total sounds loaded: 2539
12:03:59: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PARTICLE/STAR1.DDS' with 2147483647 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/PATTERN/SEAL58.DDS' with 2147483647 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/WEAPONS/_SHIELDS/SHIELD20_GHOSTLY.DDS' with 2147483647 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN05.DDS' with 2147483647 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/OBJECT/DROP.DDS' with 2147483647 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'MEDIA/PARTICLES/TEXTURES/GLOW/DARK_GLOW_ALPHA.DDS' with 2147483647 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/automap/automap.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/automap/automap.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/schemes/ceguiwidget.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels
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12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/pets/pets1.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets1.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets6.dds' with 0 mip map levels
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12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/help/help.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/skills/skills1.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/salan/syn_quest.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/skills/skills3.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/potions/potions.dds' with 0 mip map levels
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12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/questitems/quest.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/skills/skills5.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/skills/skills.dds' with 0 mip map levels
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH274424000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH274424001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH274424002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH274424003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH274424004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FE600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FE6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FE6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FE6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FE6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FE6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33901200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339012000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339012001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339012002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339012003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339012004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33903200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339032000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339032001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339032002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339032003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339032004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33907C0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33902000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH339020009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390200010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390200011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH338FD2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390A0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390A0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390A0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390A0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH3390A0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH33908A0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27440C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27440C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27440C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27440C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27440C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27440C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/ICEBLADE/iceblade_mat to SubEntity of MEDIA/PARTICLES/MODELS/ICEBLADE/ICEBLADE.MESH27442E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C4CE00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C4CE000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C4CE001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C4CE002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C4CE003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C4CE004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C56A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C56A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C56A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C56A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C56A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C56A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C52200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C522000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C522001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C522002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C522003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C522004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C50C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C50C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C50C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C50C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C50C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C50C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C48400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C484000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C484001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C484002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C484003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C484004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C4AC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C4AC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C4AC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C4AC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C4AC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C4AC004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C53400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C534000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C534001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C534002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C534003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C534004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C57A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C57A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C57A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C57A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C57A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C57A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36CBD200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36CBD2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36CBD2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36CBD2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36CBD2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36CBD2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C49A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C49A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C49A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C49A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C49A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C49A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C4E200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C4E2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C4E2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C4E2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C4E2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C4E2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C4F200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C4F2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C4F2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C4F2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C4F2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C4F2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C06200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C062000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C062001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C062002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C062003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_03.MESH36C062004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C04800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C048000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C048001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C048002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C048003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_02.MESH36C048004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C0B600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C0B6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C0B6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C0B6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C0B6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_06.MESH36C0B6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C0A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C0A0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C0A0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C0A0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C0A0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_09.MESH36C0A0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C08E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C08E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C08E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C08E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C08E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_05.MESH36C08E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C0FE00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C0FE000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C0FE001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C0FE002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C0FE003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/Sand_Construct_mat to SubEntity of MEDIA/PARTICLES/MODELS/SANDCONSTRUCT/SANDCONSTRUCT_CHUNK_01.MESH36C0FE004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B40C0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B49200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B492009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B4920010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B4920011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B47800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B478009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4780010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4780011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E4009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E40010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B4E40011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B42000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B420009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B4200010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B4200011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F8009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F80010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B4F80011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B42600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B426009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B4260010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B4260011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B48C0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_02.MESH36B03C0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C2009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C20010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL01_CHUNK_01.MESH36B5C20011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B02800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B028009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B0280010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH36B0280011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B01400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B014009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B0140010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH36B0140011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B798600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7986009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79860010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79860011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79EC0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B799E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B2009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B20010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B79B20011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B799800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7998009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79980010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B79980011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F2009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F20010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B79F20011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A7400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A74009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A740010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_02.MESH3B7A740011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A60009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A600010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_01.MESH3B7A600011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/WITCH_DOLL/witch_dolls_mat to SubEntity of MEDIA/PARTICLES/MODELS/WITCH_DOLL/WITCH_DOLL02_CHUNK_03.MESH3B7A5A0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E8009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E80010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76E80011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B8009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B80010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B76B80011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E0009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E00010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03.MESH3B73E00011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B741E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B74BC0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus01a_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03A.MESH3B6B8A0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E6009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E60010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B74E60011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC4009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC40010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6BC40011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B671200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B6712009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B67120010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/Fungus_popcorn1b_mat to SubEntity of MEDIA/PARTICLES/MODELS/FUNGUS_POPCORN/FUNGUS_POPCORN_CHUNK_03B.MESH3B67120011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH3CD7C800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH3CD7C8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH3CD7CC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH3CD7CC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH3CD7DA00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/VARKOLYN/Varkolyn_02_mat to SubEntity of MEDIA/PARTICLES/MODELS/VARKOLYN/BOMB.MESH3CD7DA000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44186E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44186E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44186E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44186E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B2009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B20010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415B20011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44180200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441802009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4418020010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4418020011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH441FD400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH441FD4000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH441FD4001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH441FD4002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH441FD4003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44182400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441824009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4418240010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4418240011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4415C800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4415C8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4415C8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4415C8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4415C8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44180C0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44155400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH441554009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4415540010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4415540011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415BC0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44159E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44159E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44159E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44159E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44153000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH441530009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415300010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4415300011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C8009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C80010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4414C80011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4414EC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4414EC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4414EC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4414EC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH4414EC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44152600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH441526009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415260010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4415260011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44151200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH441512000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH441512001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH441512002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C5200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C52009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C520010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C520011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440C2E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440CAE0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440C5E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC8009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC80010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH440CC80011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D2400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D24009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D240010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440D240011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH45186000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH451860009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518600010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518600011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45185A0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D4009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D40010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518D40011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD0009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD00010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH440DD00011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH45188800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH451888009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518880010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4518880011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4518DA0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B6009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B60010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH4519B60011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B0009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B00010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH4519B00011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE6009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE60010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_01.MESH450EE60011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE0009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE00010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/THORN_WALL/Forest_thorns_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/THORN_WALL/THORN_WALL_CHUNK_02.MESH450EE00011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B2009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B20010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503B20011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45033800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450338009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4503380010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4503380011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45034E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH45036400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH450364009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503640010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4503640011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FE3E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE2200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE22009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE220010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE220011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FE4600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FE46000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FE46001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FE46002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE7200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE72009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE720010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE720011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FE8A0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB8009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB80010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FEB80011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH45038400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH450384009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4503840010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4503840011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE6400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE64009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE640010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FE640011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH45039200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH450392000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH450392001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH450392002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FEFC0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FF9600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FF96000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FF96001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH44FF96002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF8800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF88009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF880010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH44FF880011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH44FFDA0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FFCC0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH45785200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457852009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4578520010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4578520011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF2000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF20009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF200010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH44FF200011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH45788600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH457886009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4578860010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4578860011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH46207000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH462070000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH462070001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH462070002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH4620E800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH4620E8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH4620E8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH4620E8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH46213200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH462132009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4621320010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4621320011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46214E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D6009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D60010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4620D60011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH46213C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH46213C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH46213C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH46213C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH46213C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH46217800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462178009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4621780010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4621780011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46216E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46210600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH462106009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4621060010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH4621060011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F6009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F60010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4620F60011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH4620BA0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH46214000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462140009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4621400010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4621400011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B6009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B60010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH4621B60011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH46204400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH462044000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH462044001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH462044002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH462044003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH46200800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462008009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4620080010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4620080011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH46207E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH46208000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH462080009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4620800010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH4620800011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461C7C0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C7200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C72009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C720010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461C720011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH461C6400 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH461C64000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH461C64001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HEAD.MESH461C64002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH46205E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C5200 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C52009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C520010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461C520011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH461CB800 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH461CB8000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH461CB8001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH461CB8002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/FOOT.MESH461CB8003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/HAND.MESH461CAE0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E0010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PIPE.MESH461D1E0011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D1000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D10009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D100010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/SHOULDER.MESH461D100011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D0600 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06005 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06006 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06007 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06008 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D06009 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D060010 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/AUTOMATON/automaton_gen2_mat to SubEntity of MEDIA/PARTICLES/MODELS/AUTOMATON/PLATE.MESH461D060011 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756D000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756D0000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756D0001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756D0002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756D0003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756D0004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756DE00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756DE000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756DE001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756DE002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756DE003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH4756DE004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH47572C00 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH47572C000 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH47572C001 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH47572C002 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH47572C003 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Can't assign material MEDIA/PARTICLES/MODELS/Z3FOREST/werefolf_rock_01_mat to SubEntity of MEDIA/PARTICLES/MODELS/Z3FOREST/WEREWOLF_ROCK_01.MESH47572C004 because this Material does not exist. Have you forgotten to define it in a .material script?
12:03:59: Released sounds : 72
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/hud/ingametexturesheets2.dds' with 0 mip map levels
12:03:59: D3D9 : Loading 2D Texture, image name : 'media/ui/icons/spells/spells.dds' with 0 mip map levels
12:04:00: D3D9 : Loading 2D Texture, image name : 'MEDIA/SHAREDTEXTURES/ARROWTRAIL.DDS' with 2147483647 mip map levels
12:04:00: D3D9 : Loading 2D Texture, image name : 'media/sharedtextures/claw.dds' with 2147483647 mip map levels
12:04:04: Total sounds loaded: 2468
12:04:04: Total sounds loaded: 2469
12:04:04: Total sounds loaded: 2470
12:04:04: Total sounds loaded: 2471
12:04:04: Total sounds loaded: 2472
12:04:04: Total sounds loaded: 2473