JustPaste.it

12:20:29.40   GAME -- *** Beginning mission 6p_bloody_gulch_v071 (1 Humans, 5 Computers) ***
12:20:29.40
12:20:29.49   GAME -- Recording game
12:20:29.51   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        259, transmitAckLastTimeMS      53088 | Peer ---E- M#00000000 Sack00000021 NSack00000000 (C0.0% S:0.0) [  ]
12:20:29.52   Activating screen: GameLoadScreen
12:20:29.52   RLINK -- Rejecting packet type 0 that claims to come from ourself
12:20:29.85   THREAD: Hyper-Threading Technology Processors are not detected.
12:20:29.91   SOUND -- Initializing ...
12:20:30.06   SOUND -- Initialization completed!
12:20:30.07   PHYSICS: detected processor(s) capable of handling 2 threads.
12:20:30.09   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_bloody_gulch\6p_bloody_gulch_v071'
12:20:30.09   MOD -- Using Mod 'Europe_At_War'
12:20:30.13   Unable to load/parse precache file [DATA:scenarios\mp\6p_bloody_gulch\6p_bloody_gulch_v071_precache.lua]
12:20:30.21   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
12:20:30.21   Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m06_cityfight_high_load.smf'.  Expensive operation
12:20:30.93   GameObjLoader - upgrading load_count from 0 to 1015
12:20:31.00   Failed to parse .abp file [DATA:art\models\races\allies\vehicles\model_1897_field_gun\model_1897_field_gun.ABP].
12:20:31.22   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
12:20:31.41   GameObjLoader - upgrading load_count from 1015 to 2217
12:20:31.43   PHYSICS -- Created node factory 'HVOK'
12:20:31.43   PHYSICS -- Created node factory 'DMMY'
12:20:37.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
12:20:39.67   GameObjLoader - upgrading load_count from 2217 to 2462
12:20:49.67   GameObjLoader - upgrading load_count from 33 to 5776
12:20:54.83   GameObjLoader 0a521a58 - resetting counters
12:20:54.83   GameObjLoader 0a521a58 - LOAD_DONE
12:20:54.83   GAME - SessionSetup
12:20:55.01   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
12:20:55.01   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
12:20:55.01   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
12:20:56.56   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.56   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.56   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.56   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.56   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.56   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.57   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.58   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:56.59   Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
12:20:59.17   Generating PathSectorMap...
12:20:59.29   GAME - CreateGEWorld in 4464 ms
12:20:59.29   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
12:20:59.42   GAME - SessionSetup finished in 4594 ms
12:20:59.42   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4594 ms
12:20:59.43   GAME - WaterReflectionManagerSetup
12:20:59.43   GAME - WaterReflectionManagerSetup finished in 0 ms
12:20:59.60   Regenerating ImpassMap data...
12:20:59.60       Impass Data was already valid, but regenerating...
12:20:59.75   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
12:20:59.75   Regenerating CanBuildMap data...
12:20:59.75   Generating CanShoot Map.
12:20:59.75   Pathfinder::Regenerate()...
12:20:59.80   Generating PathSectorMap...
12:21:00.07   Pathfinder::Regenerate() Done.
12:21:00.13   GameObj::OnFatalScarError: [string "Data:Scar/team_weapons.scar"]:1: attempt to call a nil value
  main            ScarUtil.scar                  Ln   38 ((null))
  C               =[C]                           Ln   -1 (import)
  main            wcutil.scar                    Ln    1 ((null))


  main            wcutil.scar                    Ln    1 ((null))
12:21:00.13   GAME -- SimulationController::Pause 0
12:21:00.16   GameObj::OnFatalScarError: Error loading script file (Data:scar\wcutil.scar).  Check script syntax!
12:21:00.16   GAME -- SimulationController::Pause 1
12:21:00.21   ModWorld::LoadWinCondition: - unable to load [Data:scar\wcutil.scar].
12:21:00.21   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE_NOPOPCAP.SCAR] succeeded.
12:21:04.43   MOD -- Player  (unused player) (frame 0) (KillPlayer)
12:21:04.43   MOD -- Player  (unused player) (frame 0) (KillPlayer)
12:21:04.56   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4976 ms
12:21:04.87   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:21:04.87   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:21:04.88   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:21:04.88   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:21:04.88   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
12:21:04.94   SPEECHMANAGER -- Loaded in 0.044077 seconds
12:21:05.94   GameObjLoader - upgrading load_count from 0 to 1860
12:21:06.69   GameObjLoader 0a521bb8 - resetting counters
12:21:06.69   GameObjLoader 0a521bb8 - LOAD_DONE
12:21:08.72   PreloadResources took 0ms.
12:21:08.75   GAME -- Loading completed (39 seconds)
12:21:08.75   SIM -- Setting SyncErrorChecking level to Low
12:21:09.68   Activating screen: GameScreen
12:21:09.68   Activating screen: Decorators_widescreen
12:21:09.68   Activating screen: Taskbar_widescreen
12:21:09.68   Activating screen: SubtitleScreen
12:21:09.68   Activating screen: TextOverlayScreen
12:21:09.73   PerformanceRecorder::StartRecording for game size 6
12:21:09.73   GAME -- Starting mission...
12:21:11.00   RLINK -- local host PeerID 1 LOCL ack= 22 (473ms~16) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.0.18:6112;), pending=0, dead=0, RS#=21/21
12:21:11.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=19/20, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=32/36, PPrx=31/64, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=14/14, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
12:21:17.64   Activating screen: pause_menu
12:21:17.64   GAME -- SimulationController::Pause 1
12:21:19.36   Activating screen: prompt_generic
12:21:19.84   MOD -- Player Chinelo_PT (network abort) (frame 0) (KillPlayer)
12:21:19.84   GameApp::ReportStats
12:21:19.84   ReportMatchResults - onlyReportOnWin = 0
12:21:19.84   ReportMatchResults - SimID:1000, raceID:0, teamID:0, uid:4294967295:4294967295, AI player, ignoring
12:21:19.84   ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:4294967295:4294967295, AI player, ignoring
12:21:19.84   ReportMatchResults - SimID:1002, raceID:0, teamID:0, uid:4294967295:4294967295, AI player, ignoring
12:21:19.84   ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:4294967295:4294967295, AI player, ignoring
12:21:19.84   ReportMatchResults - SimID:1004, raceID:1, teamID:1, uid:0:45476, result:1:PS_ABORTED
12:21:19.84   ReportMatchResults - SimID:1005, raceID:1, teamID:1, uid:4294967295:4294967295, AI player, ignoring
12:21:19.84   ReportMatchResults - reporting normal game results for match 0:19014970
12:21:19.84   ReportSimStats - storing simulation results for match 0:19014970
12:21:19.84   ModWorld::ReportSimStats complete:
12:21:19.84   6 player entries
12:21:19.84   0 player reward entries
12:21:19.84   0 player endgame entries
12:21:19.84   0 player skipped NIS entries
12:21:19.84   0 player production entries
12:21:19.84   0 player entity death entries
12:21:19.84   0 player resource entries
12:21:19.84   0 player objectives entries
12:21:19.84   0 player PBG stat entries
12:21:19.84   0 player PBG ability use entries
12:21:19.84   GameObj::DoGameOverPopup
12:21:19.84   Activating screen: GameOverDialog
12:21:19.84   GAME -- SimulationController::Pause 1
12:21:19.84   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
12:21:19.84   GameOverDialog - normal game ending (no sync errors)
12:21:20.35   Activating screen: postgame_stats_skirm
12:21:21.20   Activating screen: AppRestartingForm
12:21:21.20   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:21:21.20   Widget attempting to remove a non-existance listener. Widget:bkg_COH
12:21:21.20   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
12:21:21.20   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
12:21:21.20   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
12:21:21.20   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
12:21:21.24   APP -- Game Stop
12:21:21.24   GameApp::TransitionGameStop
12:21:21.24   RLINK -- SessionID : 122253a - Disconnect called with reasonID 1004 - ended automatch game, leaving match
12:21:21.24   GameApp::TransitionQuitCommon
12:21:21.24   PerformanceRecorder: Not enough game time to update profile history
12:21:21.24   GetMaxFrameTimeFromProfile: players=6 expected FPS=29.664789, bars=5, max avg=0.029, sd=0.005, 2 samples =  0.03 0.02
12:21:21.24   PerformanceRecorder::EndRecording - game size=6, max average=0.000000, worst frame=0.033710
12:21:21.24    Recording: No [6 players]
12:21:21.24    Total render, sim time: 11.35, 10.94 sec
12:21:21.24    Total render, sim frames: 542, 0
12:21:21.24    Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples)
12:21:21.24    Bars: 0
12:21:21.24   Profile Max Performance[6 players] =  0.03 0.02 0.00 0.00 0.00
12:21:21.24   Profile Avg Performance[6 players] =  0.02 0.02 0.00 0.00 0.00
12:21:21.24   GameObj::ShutdownGameObj
12:21:21.24   GAME -- Ending mission (Game over)
12:21:21.24   GameObjLoader 0a521bb8 - Unload
12:21:21.24   GameObjLoader 0a521bb8 - resetting counters
12:21:21.27   MOD -- Game Over at frame 0
12:21:21.38   GameObjLoader 0a521a58 - Unload
12:21:21.38   GameObjLoader 0a521a58 - resetting counters
12:21:21.43   SOUND -- Shutting down ...
12:21:21.49   SOUND -- Shutdown completed!
12:21:21.50   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        265, transmitAckLastTimeMS     105083 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [  ]
12:21:21.50   GAME -- Beginning FE
12:21:21.50   UIFrontEnd - Loading Front End
12:21:21.50   THREAD: Hyper-Threading Technology Processors are not detected.
12:21:21.56   SOUND -- Initializing ...
12:21:21.60   SOUND -- Initialization completed!
12:21:21.60   UIFrontEnd - Initializing Forms
12:21:22.28   CampaignFilter::BindFilterSpecificWidgets()
12:21:22.30   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
12:21:22.30   RLINK -- SetVisible called while !IsConnected
12:21:22.30   RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 19014970 started, nothing to do
12:21:22.30   MOD -- Mounting EAWDLC1, 1.0
12:21:22.31   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Papamilhas\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
12:21:22.31   MOD -- Mounting EAWDLC2, 1.0
12:21:22.31   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Papamilhas\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
12:21:22.31   MOD -- Mounting EAWDLC3, 1.0
12:21:22.31   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Papamilhas\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
12:21:22.31   MOD -- Mounting EAWOps, 1.0
12:21:22.31   MOD -- Mounting Europe_At_War, 6.1.9
12:21:22.35   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Papamilhas\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
12:21:22.35   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Papamilhas\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
12:21:22.36   Activating screen: AppRestartingForm
12:21:22.36   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:21:22.36   RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 19014970 started, nothing to do
12:21:22.96   RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:ended automatch game, leaving match
12:21:22.96   RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: ended automatch game, leaving match
12:21:22.96   RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug ended automatch game, leaving match
12:21:22.96   RLINK -- Session::DestroyPeer - deallocating peer 1
12:21:22.96   RLINK -- Session - Requested Disconnect for connectionID 1
12:21:22.96   RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.0.18:6112;
12:21:22.96   RLINK -- Session - Requested Disconnect for connectionID 2
12:21:22.96   RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:192.168.0.18:6112;
12:21:22.96   RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
12:21:22.96   RLINK -- Transport - Largest sent is now 8
12:21:22.96   RLINK -- Transport - Largest received is now 8
12:21:22.96   RLINK -- peerremove - peerIDRemoved=[00000000:0000b1a4], reasonID=1004, reason debug hint - ended automatch game, leaving match
12:21:22.97   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
12:21:22.99   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
12:21:23.01   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
12:21:23.02   RLINK -- Session::GetState - info, session [19014970]'s state changed to [1:STATE_DISCONNECTED].
12:21:23.02   RLINK -- PeerRemoveAll - flushing local session peer data
12:21:23.02   RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
12:21:23.02   RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
12:21:23.02   RLINK -- Destroyed Matchinfo
12:21:23.02   RLINK -- DBG - _SockFree: socket 0/800 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
12:21:23.02   RLINK -- DBG - _SockClose: socket 0/800 initiating close
12:21:23.02   RLINK -- DBG - _SockClose: socket 0/800 close complete. debugReason SockCollection::DisconnectAll forceFree
12:21:23.02   RLINK -- DBG - _SockFree: socket 0/800 _SockFree complete
12:21:23.12   RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
12:21:23.12   RLINK -- SessionManager::UnregisterSession - Unregistering session 0ccbdfb8
12:21:23.12   RLINK -- OnDestroyPartyNotification - partyID = [00000000:0122253a], prevID = [ffffffff:ffffffff]
12:21:23.92   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:21:23.92   Activating screen: FEMovie
12:21:23.92   Activating screen: OnlineWidget
12:21:23.92   CRC & Version Info : 000002bc:07f8c128:9233461d europe_at_war:700:factionfix.dll 0
12:21:23.92   Activating screen: FE_mm_01
12:21:23.95   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
12:21:23.95   GAME -- Setting campaign state to 'coh'
12:21:23.95   GAME -- Closing state 'coh'
12:21:23.95   GAME -- Setting campaign state to 'cxp2'
12:21:23.95   GAME -- Closing state 'cxp2'
12:21:23.95   GAME -- Setting campaign state to 'cxp1'
12:21:23.95   GAME -- Closing state 'cxp1'
12:21:23.95   GAME -- Setting campaign state to 'dlc1'
12:21:23.95   GAME -- Closing state 'dlc1'
12:21:23.95   GAME -- Setting campaign state to 'dlc2'
12:21:23.95   GAME -- Closing state 'dlc2'
12:21:23.96   GAME -- Setting campaign state to 'dlc3'
12:21:23.96   GAME -- Closing state 'dlc3'
12:21:24.78   Activating screen: QuitPromptDialog
12:21:25.35   GameApp::Quit( exitValue = 0 )
12:21:25.37   GameApp::ShutFrontEnd
12:21:25.39   GAME -- Ending FE
12:21:25.39   UIFrontEnd - Unloading Front End
12:21:25.40   SOUND -- Shutting down ...
12:21:25.49   SOUND -- Shutdown completed!
12:21:25.51   ~FEAppListener - Flushing queued online notifications
12:21:25.52   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
12:21:26.05   DLLDriverLinker -- 2 DLL drivers found.
12:21:26.05   ActionDatabase : [2534] global actions, [14] dummy actions.
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006
12:21:26.05   RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0
12:21:26.05   RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd
12:21:26.05   RLINK -- AutomatchInternal: Fade to black
12:21:26.05   RLINK -- SessionManager::~SessionManager - uninitializing
12:21:26.07   RLINK -- RLink::ThreadFunction - Returning from the network thread function...
12:21:26.08   RLINK -- Transport::~Transport - shutting down transport
12:21:26.08   RLINK -- Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
12:21:26.08   RLINK -- Transport::~Connection - closing WINaddr:192.168.0.18:6112;,WINaddr:192.168.0.18:6112;
12:21:26.08   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
12:21:26.08   RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing
12:21:26.11   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
12:21:26.11   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
12:21:26.11   MOD -- Shutting down

Application closed without errors