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CXConfig->read(/home/kerstin/.cxoffice/cxoffice.conf)
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trace:d3d:wined3d_dll_init appname = [Ragexe.exe\Direct3D]
trace:d3d:wined3d_dll_init Using the backbuffer for offscreen rendering
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
trace:d3d:wined3d_init Initializing adapters.
trace:d3d:wined3d_adapter_init adapter 0x146df0, ordinal 0.
trace:d3d:wined3d_adapter_init Allocated LUID 00000000:000003f1 for adapter 0x146df0.
trace:d3d:wined3d_caps_gl_ctx_create getting context...
trace:d3d:wined3d_adapter_init_gl_caps adapter 0x146df0.
trace:d3d:wined3d_adapter_init_gl_caps GL_RENDERER: "Mesa DRI Intel(R) Sandybridge Desktop x86/MMX/SSE2".
trace:d3d:wined3d_adapter_init_gl_caps GL_VENDOR: "Intel Open Source Technology Center".
trace:d3d:wined3d_adapter_init_gl_caps GL_VERSION: "3.0 Mesa 10.1.3".
trace:d3d:wined3d_parse_gl_version Found OpenGL version 3.0.
trace:d3d:wined3d_adapter_init_gl_caps GL extensions reported:
trace:d3d:parse_extension_string - "GL_ARB_multisample".
trace:d3d:parse_extension_string FOUND: GL_ARB_multisample support.
trace:d3d:parse_extension_string - "GL_EXT_abgr".
trace:d3d:parse_extension_string - "GL_EXT_bgra".
trace:d3d:parse_extension_string - "GL_EXT_blend_color".
trace:d3d:parse_extension_string FOUND: GL_EXT_blend_color support.
trace:d3d:parse_extension_string - "GL_EXT_blend_minmax".
trace:d3d:parse_extension_string FOUND: GL_EXT_blend_minmax support.
trace:d3d:parse_extension_string - "GL_EXT_blend_subtract".
trace:d3d:parse_extension_string FOUND: GL_EXT_blend_subtract support.
trace:d3d:parse_extension_string - "GL_EXT_copy_texture".
trace:d3d:parse_extension_string - "GL_EXT_polygon_offset".
trace:d3d:parse_extension_string - "GL_EXT_subtexture".
trace:d3d:parse_extension_string - "GL_EXT_texture_object".
trace:d3d:parse_extension_string - "GL_EXT_vertex_array".
trace:d3d:parse_extension_string - "GL_EXT_compiled_vertex_array".
trace:d3d:parse_extension_string - "GL_EXT_texture".
trace:d3d:parse_extension_string - "GL_EXT_texture3D".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture3D support.
trace:d3d:parse_extension_string - "GL_IBM_rasterpos_clip".
trace:d3d:parse_extension_string - "GL_ARB_point_parameters".
trace:d3d:parse_extension_string FOUND: GL_ARB_point_parameters support.
trace:d3d:parse_extension_string - "GL_EXT_draw_range_elements".
trace:d3d:parse_extension_string - "GL_EXT_packed_pixels".
trace:d3d:parse_extension_string - "GL_EXT_point_parameters".
trace:d3d:parse_extension_string FOUND: GL_EXT_point_parameters support.
trace:d3d:parse_extension_string - "GL_EXT_rescale_normal".
trace:d3d:parse_extension_string - "GL_EXT_separate_specular_color".
trace:d3d:parse_extension_string - "GL_EXT_texture_edge_clamp".
trace:d3d:parse_extension_string - "GL_SGIS_generate_mipmap".
trace:d3d:parse_extension_string FOUND: GL_SGIS_generate_mipmap support.
trace:d3d:parse_extension_string - "GL_SGIS_texture_border_clamp".
trace:d3d:parse_extension_string - "GL_SGIS_texture_edge_clamp".
trace:d3d:parse_extension_string - "GL_SGIS_texture_lod".
trace:d3d:parse_extension_string - "GL_ARB_framebuffer_sRGB".
trace:d3d:parse_extension_string FOUND: GL_ARB_framebuffer_sRGB support.
trace:d3d:parse_extension_string - "GL_ARB_multitexture".
trace:d3d:parse_extension_string FOUND: GL_ARB_multitexture support.
trace:d3d:parse_extension_string - "GL_EXT_framebuffer_sRGB".
trace:d3d:parse_extension_string - "GL_IBM_multimode_draw_arrays".
trace:d3d:parse_extension_string - "GL_IBM_texture_mirrored_repeat".
trace:d3d:parse_extension_string - "GL_3DFX_texture_compression_FXT1".
trace:d3d:parse_extension_string - "GL_ARB_texture_cube_map".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_cube_map support.
trace:d3d:parse_extension_string - "GL_ARB_texture_env_add".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_env_add support.
trace:d3d:parse_extension_string - "GL_ARB_transpose_matrix".
trace:d3d:parse_extension_string - "GL_EXT_blend_func_separate".
trace:d3d:parse_extension_string FOUND: GL_EXT_blend_func_separate support.
trace:d3d:parse_extension_string - "GL_EXT_fog_coord".
trace:d3d:parse_extension_string FOUND: GL_EXT_fog_coord support.
trace:d3d:parse_extension_string - "GL_EXT_multi_draw_arrays".
trace:d3d:parse_extension_string - "GL_EXT_secondary_color".
trace:d3d:parse_extension_string FOUND: GL_EXT_secondary_color support.
trace:d3d:parse_extension_string - "GL_EXT_texture_env_add".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_env_add support.
trace:d3d:parse_extension_string - "GL_EXT_texture_filter_anisotropic".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_filter_anisotropic support.
trace:d3d:parse_extension_string - "GL_EXT_texture_lod_bias".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_lod_bias support.
trace:d3d:parse_extension_string - "GL_INGR_blend_func_separate".
trace:d3d:parse_extension_string - "GL_NV_blend_square".
trace:d3d:parse_extension_string - "GL_NV_light_max_exponent".
trace:d3d:parse_extension_string FOUND: GL_NV_light_max_exponent support.
trace:d3d:parse_extension_string - "GL_NV_texgen_reflection".
trace:d3d:parse_extension_string FOUND: GL_NV_texgen_reflection support.
trace:d3d:parse_extension_string - "GL_NV_texture_env_combine4".
trace:d3d:parse_extension_string FOUND: GL_NV_texture_env_combine4 support.
trace:d3d:parse_extension_string - "GL_S3_s3tc".
trace:d3d:parse_extension_string - "GL_SUN_multi_draw_arrays".
trace:d3d:parse_extension_string - "GL_ARB_texture_border_clamp".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_border_clamp support.
trace:d3d:parse_extension_string - "GL_ARB_texture_compression".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_compression support.
trace:d3d:parse_extension_string - "GL_EXT_framebuffer_object".
trace:d3d:parse_extension_string FOUND: GL_EXT_framebuffer_object support.
trace:d3d:parse_extension_string - "GL_EXT_texture_compression_s3tc".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_compression_s3tc support.
trace:d3d:parse_extension_string - "GL_EXT_texture_env_combine".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_env_combine support.
trace:d3d:parse_extension_string - "GL_EXT_texture_env_dot3".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_env_dot3 support.
trace:d3d:parse_extension_string - "GL_MESA_window_pos".
trace:d3d:parse_extension_string - "GL_NV_packed_depth_stencil".
trace:d3d:parse_extension_string - "GL_NV_texture_rectangle".
trace:d3d:parse_extension_string - "GL_ARB_depth_texture".
trace:d3d:parse_extension_string FOUND: GL_ARB_depth_texture support.
trace:d3d:parse_extension_string - "GL_ARB_occlusion_query".
trace:d3d:parse_extension_string FOUND: GL_ARB_occlusion_query support.
trace:d3d:parse_extension_string - "GL_ARB_shadow".
trace:d3d:parse_extension_string FOUND: GL_ARB_shadow support.
trace:d3d:parse_extension_string - "GL_ARB_texture_env_combine".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_env_combine support.
trace:d3d:parse_extension_string - "GL_ARB_texture_env_crossbar".
trace:d3d:parse_extension_string - "GL_ARB_texture_env_dot3".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_env_dot3 support.
trace:d3d:parse_extension_string - "GL_ARB_texture_mirrored_repeat".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_mirrored_repeat support.
trace:d3d:parse_extension_string - "GL_ARB_window_pos".
trace:d3d:parse_extension_string - "GL_ATI_envmap_bumpmap".
trace:d3d:parse_extension_string - "GL_EXT_stencil_two_side".
trace:d3d:parse_extension_string FOUND: GL_EXT_stencil_two_side support.
trace:d3d:parse_extension_string - "GL_EXT_texture_cube_map".
trace:d3d:parse_extension_string - "GL_NV_depth_clamp".
trace:d3d:parse_extension_string FOUND: GL_NV_depth_clamp support.
trace:d3d:parse_extension_string - "GL_APPLE_packed_pixels".
trace:d3d:parse_extension_string - "GL_APPLE_vertex_array_object".
trace:d3d:parse_extension_string - "GL_ARB_draw_buffers".
trace:d3d:parse_extension_string FOUND: GL_ARB_draw_buffers support.
trace:d3d:parse_extension_string - "GL_ARB_fragment_program".
trace:d3d:parse_extension_string FOUND: GL_ARB_fragment_program support.
trace:d3d:parse_extension_string - "GL_ARB_fragment_shader".
trace:d3d:parse_extension_string FOUND: GL_ARB_fragment_shader support.
trace:d3d:parse_extension_string - "GL_ARB_shader_objects".
trace:d3d:parse_extension_string FOUND: GL_ARB_shader_objects support.
trace:d3d:parse_extension_string - "GL_ARB_vertex_program".
trace:d3d:parse_extension_string FOUND: GL_ARB_vertex_program support.
trace:d3d:parse_extension_string - "GL_ARB_vertex_shader".
trace:d3d:parse_extension_string FOUND: GL_ARB_vertex_shader support.
trace:d3d:parse_extension_string - "GL_ATI_draw_buffers".
trace:d3d:parse_extension_string - "GL_ATI_texture_env_combine3".
trace:d3d:parse_extension_string FOUND: GL_ATI_texture_env_combine3 support.
trace:d3d:parse_extension_string - "GL_ATI_texture_float".
trace:d3d:parse_extension_string - "GL_EXT_shadow_funcs".
trace:d3d:parse_extension_string - "GL_EXT_stencil_wrap".
trace:d3d:parse_extension_string FOUND: GL_EXT_stencil_wrap support.
trace:d3d:parse_extension_string - "GL_MESA_pack_invert".
trace:d3d:parse_extension_string - "GL_NV_primitive_restart".
trace:d3d:parse_extension_string - "GL_ARB_depth_clamp".
trace:d3d:parse_extension_string FOUND: GL_ARB_depth_clamp support.
trace:d3d:parse_extension_string - "GL_ARB_fragment_program_shadow".
trace:d3d:parse_extension_string - "GL_ARB_half_float_pixel".
trace:d3d:parse_extension_string FOUND: GL_ARB_half_float_pixel support.
trace:d3d:parse_extension_string - "GL_ARB_occlusion_query2".
trace:d3d:parse_extension_string - "GL_ARB_point_sprite".
trace:d3d:parse_extension_string FOUND: GL_ARB_point_sprite support.
trace:d3d:parse_extension_string - "GL_ARB_shading_language_100".
trace:d3d:parse_extension_string FOUND: GL_ARB_shading_language_100 support.
trace:d3d:parse_extension_string - "GL_ARB_sync".
trace:d3d:parse_extension_string FOUND: GL_ARB_sync support.
trace:d3d:parse_extension_string - "GL_ARB_texture_non_power_of_two".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_non_power_of_two support.
trace:d3d:parse_extension_string - "GL_ARB_vertex_buffer_object".
trace:d3d:parse_extension_string FOUND: GL_ARB_vertex_buffer_object support.
trace:d3d:parse_extension_string - "GL_ATI_blend_equation_separate".
trace:d3d:parse_extension_string - "GL_EXT_blend_equation_separate".
trace:d3d:parse_extension_string FOUND: GL_EXT_blend_equation_separate support.
trace:d3d:parse_extension_string - "GL_OES_read_format".
trace:d3d:parse_extension_string - "GL_ARB_color_buffer_float".
trace:d3d:parse_extension_string FOUND: GL_ARB_color_buffer_float support.
trace:d3d:parse_extension_string - "GL_ARB_pixel_buffer_object".
trace:d3d:parse_extension_string FOUND: GL_ARB_pixel_buffer_object support.
trace:d3d:parse_extension_string - "GL_ARB_texture_compression_rgtc".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_compression_rgtc support.
trace:d3d:parse_extension_string - "GL_ARB_texture_float".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_float support.
trace:d3d:parse_extension_string - "GL_ARB_texture_rectangle".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_rectangle support.
trace:d3d:parse_extension_string - "GL_EXT_packed_float".
trace:d3d:parse_extension_string - "GL_EXT_pixel_buffer_object".
trace:d3d:parse_extension_string - "GL_EXT_texture_compression_dxt1".
trace:d3d:parse_extension_string - "GL_EXT_texture_compression_rgtc".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_compression_rgtc support.
trace:d3d:parse_extension_string - "GL_EXT_texture_rectangle".
trace:d3d:parse_extension_string - "GL_EXT_texture_sRGB".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_sRGB support.
trace:d3d:parse_extension_string - "GL_EXT_texture_shared_exponent".
trace:d3d:parse_extension_string - "GL_ARB_framebuffer_object".
trace:d3d:parse_extension_string FOUND: GL_ARB_framebuffer_object support.
trace:d3d:parse_extension_string - "GL_EXT_framebuffer_blit".
trace:d3d:parse_extension_string FOUND: GL_EXT_framebuffer_blit support.
trace:d3d:parse_extension_string - "GL_EXT_framebuffer_multisample".
trace:d3d:parse_extension_string FOUND: GL_EXT_framebuffer_multisample support.
trace:d3d:parse_extension_string - "GL_EXT_packed_depth_stencil".
trace:d3d:parse_extension_string FOUND: GL_EXT_packed_depth_stencil support.
trace:d3d:parse_extension_string - "GL_APPLE_object_purgeable".
trace:d3d:parse_extension_string - "GL_ARB_vertex_array_object".
trace:d3d:parse_extension_string - "GL_ATI_separate_stencil".
trace:d3d:parse_extension_string FOUND: GL_ATI_separate_stencil support.
trace:d3d:parse_extension_string - "GL_EXT_draw_buffers2".
trace:d3d:parse_extension_string FOUND: GL_EXT_draw_buffers2 support.
trace:d3d:parse_extension_string - "GL_EXT_draw_instanced".
trace:d3d:parse_extension_string - "GL_EXT_gpu_program_parameters".
trace:d3d:parse_extension_string FOUND: GL_EXT_gpu_program_parameters support.
trace:d3d:parse_extension_string - "GL_EXT_texture_array".
trace:d3d:parse_extension_string - "GL_EXT_texture_integer".
trace:d3d:parse_extension_string - "GL_EXT_texture_sRGB_decode".
trace:d3d:parse_extension_string FOUND: GL_EXT_texture_sRGB_decode support.
trace:d3d:parse_extension_string - "GL_EXT_timer_query".
trace:d3d:parse_extension_string - "GL_OES_EGL_image".
trace:d3d:parse_extension_string - "GL_AMD_performance_monitor".
trace:d3d:parse_extension_string - "GL_ARB_copy_buffer".
trace:d3d:parse_extension_string - "GL_ARB_depth_buffer_float".
trace:d3d:parse_extension_string FOUND: GL_ARB_depth_buffer_float support.
trace:d3d:parse_extension_string - "GL_ARB_draw_instanced".
trace:d3d:parse_extension_string FOUND: GL_ARB_draw_instanced support.
trace:d3d:parse_extension_string - "GL_ARB_half_float_vertex".
trace:d3d:parse_extension_string FOUND: GL_ARB_half_float_vertex support.
trace:d3d:parse_extension_string - "GL_ARB_instanced_arrays".
trace:d3d:parse_extension_string FOUND: GL_ARB_instanced_arrays support.
trace:d3d:parse_extension_string - "GL_ARB_map_buffer_range".
trace:d3d:parse_extension_string FOUND: GL_ARB_map_buffer_range support.
trace:d3d:parse_extension_string - "GL_ARB_texture_rg".
trace:d3d:parse_extension_string FOUND: GL_ARB_texture_rg support.
trace:d3d:parse_extension_string - "GL_ARB_texture_swizzle".
trace:d3d:parse_extension_string - "GL_ARB_vertex_array_bgra".
trace:d3d:parse_extension_string FOUND: GL_ARB_vertex_array_bgra support.
trace:d3d:parse_extension_string - "GL_EXT_separate_shader_objects".
trace:d3d:parse_extension_string - "GL_EXT_texture_swizzle".
trace:d3d:parse_extension_string - "GL_EXT_vertex_array_bgra".
trace:d3d:parse_extension_string FOUND: GL_EXT_vertex_array_bgra support.
trace:d3d:parse_extension_string - "GL_NV_conditional_render".
trace:d3d:parse_extension_string - "GL_AMD_draw_buffers_blend".
trace:d3d:parse_extension_string - "GL_AMD_seamless_cubemap_per_texture".
trace:d3d:parse_extension_string - "GL_ARB_ES2_compatibility".
trace:d3d:parse_extension_string - "GL_ARB_blend_func_extended".
trace:d3d:parse_extension_string - "GL_ARB_debug_output".
trace:d3d:parse_extension_string FOUND: GL_ARB_debug_output support.
trace:d3d:parse_extension_string - "GL_ARB_draw_buffers_blend".
trace:d3d:parse_extension_string - "GL_ARB_draw_elements_base_vertex".
trace:d3d:parse_extension_string FOUND: GL_ARB_draw_elements_base_vertex support.
trace:d3d:parse_extension_string - "GL_ARB_explicit_attrib_location".
trace:d3d:parse_extension_string - "GL_ARB_fragment_coord_conventions".
trace:d3d:parse_extension_string - "GL_ARB_provoking_vertex".
trace:d3d:parse_extension_string FOUND: GL_ARB_provoking_vertex support.
trace:d3d:parse_extension_string - "GL_ARB_sample_shading".
trace:d3d:parse_extension_string - "GL_ARB_sampler_objects".
trace:d3d:parse_extension_string - "GL_ARB_seamless_cube_map".
trace:d3d:parse_extension_string - "GL_ARB_shader_texture_lod".
trace:d3d:parse_extension_string FOUND: GL_ARB_shader_texture_lod support.
trace:d3d:parse_extension_string - "GL_ARB_texture_cube_map_array".
trace:d3d:parse_extension_string - "GL_ARB_texture_multisample".
trace:d3d:parse_extension_string - "GL_ARB_texture_query_lod".
trace:d3d:parse_extension_string - "GL_ARB_texture_rgb10_a2ui".
trace:d3d:parse_extension_string - "GL_ARB_uniform_buffer_object".
trace:d3d:parse_extension_string - "GL_ARB_vertex_type_2_10_10_10_rev".
trace:d3d:parse_extension_string - "GL_EXT_provoking_vertex".
trace:d3d:parse_extension_string FOUND: GL_EXT_provoking_vertex support.
trace:d3d:parse_extension_string - "GL_EXT_texture_snorm".
trace:d3d:parse_extension_string - "GL_MESA_texture_signed_rgba".
trace:d3d:parse_extension_string - "GL_ARB_get_program_binary".
trace:d3d:parse_extension_string - "GL_ARB_robustness".
trace:d3d:parse_extension_string - "GL_ARB_shader_bit_encoding".
trace:d3d:parse_extension_string FOUND: GL_ARB_shader_bit_encoding support.
trace:d3d:parse_extension_string - "GL_ARB_timer_query".
trace:d3d:parse_extension_string - "GL_ANGLE_texture_compression_dxt3".
trace:d3d:parse_extension_string - "GL_ANGLE_texture_compression_dxt5".
trace:d3d:parse_extension_string - "GL_ARB_internalformat_query".
trace:d3d:parse_extension_string - "GL_ARB_map_buffer_alignment".
trace:d3d:parse_extension_string FOUND: GL_ARB_map_buffer_alignment support.
trace:d3d:parse_extension_string - "GL_ARB_shading_language_420pack".
trace:d3d:parse_extension_string - "GL_ARB_shading_language_packing".
trace:d3d:parse_extension_string - "GL_ARB_texture_storage".
trace:d3d:parse_extension_string - "GL_EXT_framebuffer_multisample_blit_scaled".
trace:d3d:parse_extension_string - "GL_EXT_transform_feedback".
trace:d3d:parse_extension_string - "GL_AMD_shader_trinary_minmax".
trace:d3d:parse_extension_string - "GL_ARB_ES3_compatibility".
trace:d3d:parse_extension_string - "GL_ARB_clear_buffer_object".
trace:d3d:parse_extension_string - "GL_ARB_invalidate_subdata".
trace:d3d:parse_extension_string - "GL_ARB_texture_query_levels".
trace:d3d:parse_extension_string - "GL_ARB_texture_storage_multisample".
trace:d3d:parse_extension_string - "GL_ARB_vertex_attrib_binding".
trace:d3d:parse_extension_string - "GL_KHR_debug".
trace:d3d:parse_extension_string - "GL_ARB_texture_mirror_clamp_to_edge".
trace:d3d:parse_extension_string - "GL_ARB_vertex_type_10f_11f_11f_rev".
trace:d3d:parse_extension_string - "GL_EXT_shader_integer_mix".
trace:d3d:parse_extension_string - "WGL_EXT_extensions_string".
trace:d3d:parse_extension_string - "WGL_EXT_swap_control".
trace:d3d:parse_extension_string - "WGL_ARB_create_context".
trace:d3d:parse_extension_string - "WGL_ARB_create_context_profile".
trace:d3d:parse_extension_string - "WGL_ARB_pixel_format_float".
trace:d3d:parse_extension_string - "WGL_ATI_pixel_format_float".
trace:d3d:parse_extension_string - "WGL_ARB_extensions_string".
trace:d3d:parse_extension_string - "WGL_ARB_make_current_read".
trace:d3d:parse_extension_string - "WGL_ARB_multisample".
trace:d3d:parse_extension_string - "WGL_ARB_pbuffer".
trace:d3d:parse_extension_string - "WGL_ARB_pixel_format".
trace:d3d:parse_extension_string FOUND: WGL_ARB_pixel_format support.
trace:d3d:parse_extension_string - "WGL_ARB_render_texture".
trace:d3d:parse_extension_string - "WGL_NV_render_texture_rectangle".
trace:d3d:parse_extension_string - "WGL_EXT_extensions_string".
trace:d3d:parse_extension_string - "WGL_EXT_swap_control".
trace:d3d:parse_extension_string FOUND: WGL_EXT_swap_control support.
trace:d3d:parse_extension_string - "WGL_EXT_framebuffer_sRGB".
trace:d3d:parse_extension_string - "WGL_WINE_pixel_format_passthrough".
trace:d3d:parse_extension_string FOUND: WGL_WINE_pixel_format_passthrough support.
trace:d3d:wined3d_adapter_init_gl_caps GL CORE: GL_NV_point_sprite support.
trace:d3d:wined3d_adapter_init_gl_caps IMPLIED: NVIDIA (NV) Texture Gen Reflection support.
trace:d3d:wined3d_adapter_init_gl_caps Occlusion query counter has 64 bits.
trace:d3d:wined3d_adapter_init_limits Clip plane support - max planes 8.
trace:d3d:wined3d_adapter_init_limits Light support - max lights 8.
trace:d3d:wined3d_adapter_init_limits Maximum texture size support - max texture size 8192.
trace:d3d:wined3d_adapter_init_limits Maximum point size support - max point size 255.000000.
trace:d3d:wined3d_adapter_init_limits Minimum buffer map alignment: 64.
trace:d3d:wined3d_adapter_init_limits Max textures: 8.
trace:d3d:wined3d_adapter_init_limits Max texture coords: 8.
trace:d3d:wined3d_adapter_init_limits Max fragment samplers: 16.
trace:d3d:wined3d_adapter_init_limits Max vertex samplers: 16.
trace:d3d:wined3d_adapter_init_limits Max combined samplers: 32.
trace:d3d:wined3d_adapter_init_limits Max texture3D size: 256.
trace:d3d:wined3d_adapter_init_limits Max anisotropy: 16.
trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_PROGRAM float constants: 256.
trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_PROGRAM native float constants: 1024.
trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_PROGRAM native temporaries: 256.
trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_PROGRAM native instructions: 1024.
trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_PROGRAM local parameters: 1024.
trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_PROGRAM float constants: 256.
trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_PROGRAM native float constants: 1024.
trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_PROGRAM native temporaries: 256.
trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_PROGRAM native instructions: 16384.
trace:d3d:wined3d_adapter_init_limits Max ARB_VERTEX_SHADER float constants: 4096.
trace:d3d:wined3d_adapter_init_limits Max ARB_FRAGMENT_SHADER float constants: 4096.
trace:d3d:wined3d_adapter_init_limits Max GLSL varyings: 128 (32 4 component varyings).
trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63
trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup call ok directx.c / 463
trace:d3d:wined3d_adapter_init_gl_caps GLSL version string: "1.30".
trace:d3d:wined3d_adapter_init_gl_caps extension detection call ok directx.c / 3256
trace:d3d:wined3d_adapter_init_gl_caps Found GL_VENDOR ("Intel Open Source Technology Center")->(0x0003/0x8086).
trace:d3d:wined3d_guess_card Applying card selector "Intel".
trace:d3d:select_card_handler Applying card selector "Mesa Intel driver".
trace:d3d:wined3d_adapter_init_gl_caps Found (fake) card: 0x8086 (vendor id), 0x122 (device id).
trace:d3d:fixup_extensions Applying driver quirk "Reserved varying for gl_ClipPos".
trace:d3d:match_allows_spec_alpha GL Implementation accepts 4 component specular color pointers
trace:d3d:fixup_extensions Applying driver quirk "Allow specular alpha quirk".
trace:d3d:match_broken_rgba16 glTexImage2D call ok directx.c / 829
trace:d3d:match_broken_rgba16 glGetTexLevelParameteriv call ok directx.c / 832
trace:d3d:match_broken_rgba16 Real color depth is 16
trace:d3d:match_broken_rgba16 glBindTexture call ok directx.c / 836
trace:d3d:match_broken_rgba16 glDeleteTextures call ok directx.c / 838
trace:d3d:test_pbo_functionality Specifying the PBO test texture call ok directx.c / 549
trace:d3d:test_pbo_functionality Specifying the PBO test pbo call ok directx.c / 554
trace:d3d:test_pbo_functionality Loading the PBO test texture call ok directx.c / 557
err:wgl:wglFinish wglFinish
trace:d3d:test_pbo_functionality Reading back the PBO test texture call ok directx.c / 565
trace:d3d:test_pbo_functionality PBO test cleanup call ok directx.c / 569
trace:d3d:test_pbo_functionality PBO test successful.
trace:d3d:init_driver_info OS version 5.1.
trace:d3d:init_driver_info Found card 8086:0122 in driver DB.
trace:d3d:get_driver_version_info Looking up version info for driver=7 driver_model=2
trace:d3d:get_driver_version_info Found driver "igxprd32.dll", version 14, subversion 10, build 5218.
trace:d3d:init_driver_info Reporting (fake) driver version 0x0006000e-0x000a1462.
trace:d3d:apply_auto_glsl Auto GLSL: Using GLSL
trace:d3d:wined3d_adapter_init_gl_caps Max texture stages: 8.
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=1, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=2, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=3, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=4, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=5, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=6, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=7, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=8, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=9, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=10, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=11, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=12, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=0, stencil=0, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=13, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=14, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=15, iPixelType=0x202b, doubleBuffer=0, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=16, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=17, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=0, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=18, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=0, stencil=0, samples=4, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=19, iPixelType=0x202b, doubleBuffer=1, RGBA=8/8/8/8, depth=24, stencil=8, samples=4, windowDrawable=1
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=20, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=21, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=22, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=23, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=24, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=25, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=26, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=27, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=28, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=29, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=30, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=31, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=0, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=32, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=33, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=34, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=35, iPixelType=0x202b, doubleBuffer=0, RGBA=5/6/5/0, depth=24, stencil=8, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=36, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=37, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=0, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=38, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=0, stencil=0, samples=4, windowDrawable=0
trace:d3d:wined3d_adapter_init_fb_cfgs iPixelFormat=39, iPixelType=0x202b, doubleBuffer=1, RGBA=5/6/5/0, depth=16, stencil=0, samples=4, windowDrawable=0
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_DXT1 because it's a compressed format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_DXT2 because it's a compressed format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_DXT3 because it's a compressed format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_DXT4 because it's a compressed format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_DXT5 because it's a compressed format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_D16_LOCKABLE because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_D32_UNORM because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_S1_UINT_D15_UNORM because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_D24_UNORM_S8_UINT because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_X8D24_UNORM because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_S4X4_UINT_D24_UNORM because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_D16_UNORM because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_D32_FLOAT because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_S8_UINT_D24_FLOAT because it's a depth/stencil format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_ATI2N because it's a compressed format.
trace:d3d:init_format_fbo_compat_info Skipping format WINED3DFMT_INTZ because it's a depth/stencil format.
warn:d3d:init_format_filter_info No FBO support, or no FBO ORM, guessing filter info from GL caps
trace:d3d:init_format_filter_info More than 44 GLSL varyings - assuming d3d10 card with float16 blending
trace:d3d:wined3d_adapter_init Emulating 1024 MB of texture ram.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2a8,0x00000000), stub!
trace:d3d:wined3d_adapter_init DeviceName: L"\\\\.\\DISPLAY1"
trace:d3d:wined3d_caps_gl_ctx_destroy Destroying caps GL context.
trace:d3d:wined3d_create Created wined3d object 0x146de0 for d3d7 support.
fixme:d3d:debug_d3ddevicetype Unrecognized device type 0.
trace:d3d:wined3d_get_device_caps wined3d 0x146de0, adapter_idx 0, device_type unrecognized, caps 0x33f6c4.
trace:d3d:wined3d_device_create wined3d 0x146de0, adapter_idx 0, device_type 0, focus_window (nil), flags 0, device_parent 0x13f0a8, device 0x13f0c8.
trace:d3d:wined3d_incref 0x146de0 increasing refcount to 2.
trace:d3d:state_init_default state 0x150d28, gl_info 0x146e00.
trace:d3d:state_init_default Render states
trace:d3d:state_init_default Setting up default texture states for texture Stage 0.
trace:d3d:state_init_default Setting up default texture states for texture Stage 1.
trace:d3d:state_init_default Setting up default texture states for texture Stage 2.
trace:d3d:state_init_default Setting up default texture states for texture Stage 3.
trace:d3d:state_init_default Setting up default texture states for texture Stage 4.
trace:d3d:state_init_default Setting up default texture states for texture Stage 5.
trace:d3d:state_init_default Setting up default texture states for texture Stage 6.
trace:d3d:state_init_default Setting up default texture states for texture Stage 7.
trace:d3d:state_init_default Setting up default samplers states for sampler 0.
trace:d3d:state_init_default Setting up default samplers states for sampler 1.
trace:d3d:state_init_default Setting up default samplers states for sampler 2.
trace:d3d:state_init_default Setting up default samplers states for sampler 3.
trace:d3d:state_init_default Setting up default samplers states for sampler 4.
trace:d3d:state_init_default Setting up default samplers states for sampler 5.
trace:d3d:state_init_default Setting up default samplers states for sampler 6.
trace:d3d:state_init_default Setting up default samplers states for sampler 7.
trace:d3d:state_init_default Setting up default samplers states for sampler 8.
trace:d3d:state_init_default Setting up default samplers states for sampler 9.
trace:d3d:state_init_default Setting up default samplers states for sampler 10.
trace:d3d:state_init_default Setting up default samplers states for sampler 11.
trace:d3d:state_init_default Setting up default samplers states for sampler 12.
trace:d3d:state_init_default Setting up default samplers states for sampler 13.
trace:d3d:state_init_default Setting up default samplers states for sampler 14.
trace:d3d:state_init_default Setting up default samplers states for sampler 15.
trace:d3d:state_init_default Setting up default samplers states for sampler 16.
trace:d3d:state_init_default Setting up default samplers states for sampler 17.
trace:d3d:state_init_default Setting up default samplers states for sampler 18.
trace:d3d:state_init_default Setting up default samplers states for sampler 19.
trace:d3d:state_init_default state 0x3b8f028, gl_info 0x146e00.
trace:d3d:state_init_default Render states
trace:d3d:state_init_default Setting up default texture states for texture Stage 0.
trace:d3d:state_init_default Setting up default texture states for texture Stage 1.
trace:d3d:state_init_default Setting up default texture states for texture Stage 2.
trace:d3d:state_init_default Setting up default texture states for texture Stage 3.
trace:d3d:state_init_default Setting up default texture states for texture Stage 4.
trace:d3d:state_init_default Setting up default texture states for texture Stage 5.
trace:d3d:state_init_default Setting up default texture states for texture Stage 6.
trace:d3d:state_init_default Setting up default texture states for texture Stage 7.
trace:d3d:state_init_default Setting up default samplers states for sampler 0.
trace:d3d:state_init_default Setting up default samplers states for sampler 1.
trace:d3d:state_init_default Setting up default samplers states for sampler 2.
trace:d3d:state_init_default Setting up default samplers states for sampler 3.
trace:d3d:state_init_default Setting up default samplers states for sampler 4.
trace:d3d:state_init_default Setting up default samplers states for sampler 5.
trace:d3d:state_init_default Setting up default samplers states for sampler 6.
trace:d3d:state_init_default Setting up default samplers states for sampler 7.
trace:d3d:state_init_default Setting up default samplers states for sampler 8.
trace:d3d:state_init_default Setting up default samplers states for sampler 9.
trace:d3d:state_init_default Setting up default samplers states for sampler 10.
trace:d3d:state_init_default Setting up default samplers states for sampler 11.
trace:d3d:state_init_default Setting up default samplers states for sampler 12.
trace:d3d:state_init_default Setting up default samplers states for sampler 13.
trace:d3d:state_init_default Setting up default samplers states for sampler 14.
trace:d3d:state_init_default Setting up default samplers states for sampler 15.
trace:d3d:state_init_default Setting up default samplers states for sampler 16.
trace:d3d:state_init_default Setting up default samplers states for sampler 17.
trace:d3d:state_init_default Setting up default samplers states for sampler 18.
trace:d3d:state_init_default Setting up default samplers states for sampler 19.
trace:d3d:wined3d_device_create Created device 0x14e0e0.
fixme:ddraw:ddraw7_Initialize Ignoring guid {00000000-0000-0000-0000-000000000000}.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f8fc, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:wined3d_device_set_multithreaded device 0x14e0e0.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f870, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:wined3d_device_init_3d device 0x14e0e0, swapchain_desc 0x33f884.
trace:d3d:wined3d_device_init_3d Creating implicit swapchain
trace:d3d:wined3d_swapchain_create device 0x14e0e0, desc 0x33f884, parent (nil), parent_ops 0x7e54a060, swapchain 0x33f7b0.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x1be338, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:swapchain_init Creating front buffer.
trace:d3d:wined3d_device_get_available_texture_mem device 0x14e0e0.
trace:d3d:wined3d_device_get_available_texture_mem Emulating 1024 MB, returning 1024 MB left.
trace:d3d:adapter_adjust_memory Adjusted adapter memory by 9216000 to 9216000.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x1452a0.
trace:d3d:wined3d_resource_validate_location Resource 0x1452a0, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x1452a0, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location Resource 0x1452a0, setting WINED3D_LOCATION_DRAWABLE.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM | WINED3D_LOCATION_DRAWABLE.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x1452a0, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_SYSMEM | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB_R.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_DRAWABLE.
trace:d3d:context_create swapchain 0x1be2e0, target 0x1452a0, window 0x10068.
trace:d3d:context_choose_pixel_format device 0x14e0e0, dc 0x20050, color_format WINED3DFMT_B8G8R8A8_UNORM, ds_format WINED3DFMT_D24_UNORM_S8_UINT, aux_buffers 0x1, find_compatible 0.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8A8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 8, total: 32 for format WINED3DFMT_B8G8R8A8_UNORM.
trace:d3d:getDepthStencilBits format WINED3DFMT_D24_UNORM_S8_UINT.
trace:d3d:getDepthStencilBits Returning depthSize: 24 and stencilSize: 8 for format WINED3DFMT_D24_UNORM_S8_UINT.
trace:d3d:context_choose_pixel_format Found iPixelFormat=4 for ColorFormat=WINED3DFMT_B8G8R8A8_UNORM, DepthStencilFormat=WINED3DFMT_D24_UNORM_S8_UINT
trace:d3d:context_enter Entering context 0x1be980, level 1.
trace:d3d:device_context_add Adding context 0x1be980.
trace:d3d:context_set_current Switching to D3D context 0x1be980, GL context 0x20001, device context 0x20050.
trace:d3d:context_create Setting up the screen
trace:d3d:context_create glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); call ok context.c / 1580
trace:d3d:context_create glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); call ok context.c / 1583
trace:d3d:context_create glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); call ok context.c / 1586
trace:d3d:context_create glPixelStorei(GL_PACK_ALIGNMENT, device->surface_alignment); call ok context.c / 1589
trace:d3d:context_create glPixelStorei(GL_UNPACK_ALIGNMENT, device->surface_alignment); call ok context.c / 1591
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:context_create glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok context.c / 1641
trace:d3d:context_create Created context 0x1be980.
fixme:d3d:swapchain_create_context_cs Add OpenGL context recreation support to context_validate_onscreen_formats
trace:d3d:context_release Releasing context 0x1be980, level 1.
trace:d3d:wined3d_swapchain_get_gamma_ramp swapchain 0x1be2e0, ramp 0x1be34c.
trace:d3d:wined3d_swapchain_create Created swapchain 0x1be2e0.
trace:d3d:wined3d_device_set_render_target device 0x14e0e0, render_target_idx 0, render_target (nil), set_viewport 0.
trace:d3d:wined3d_device_set_depth_stencil device 0x14e0e0, depth_stencil (nil), old depth_stencil (nil).
trace:d3d:wined3d_device_set_depth_stencil Trying to do a NOP SetRenderTarget operation.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ZENABLE (0x7), value 0.
trace:d3d:context_acquire device 0x14e0e0, target (nil).
trace:d3d:context_enter Entering context 0x1be980, level 1.
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 0 given name 1.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 0 given name 2.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 0 given name 3.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 1 given name 4.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 1 given name 5.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 1 given name 6.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 2 given name 7.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 2 given name 8.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 2 given name 9.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 3 given name 10.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 3 given name 11.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 3 given name 12.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 4 given name 13.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 4 given name 14.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 4 given name 15.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 5 given name 16.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 5 given name 17.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 5 given name 18.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 6 given name 19.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 6 given name 20.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 6 given name 21.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 7 given name 22.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 7 given name 23.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 7 given name 24.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 8 given name 25.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 8 given name 26.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 8 given name 27.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 9 given name 28.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 9 given name 29.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 9 given name 30.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 10 given name 31.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 10 given name 32.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 10 given name 33.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 11 given name 34.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 11 given name 35.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 11 given name 36.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 12 given name 37.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 12 given name 38.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 12 given name 39.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 13 given name 40.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 13 given name 41.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 13 given name 42.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 14 given name 43.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 14 given name 44.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 14 given name 45.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 15 given name 46.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 15 given name 47.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 15 given name 48.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 16 given name 49.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 16 given name 50.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 16 given name 51.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 17 given name 52.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 17 given name 53.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 17 given name 54.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 18 given name 55.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 18 given name 56.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 18 given name 57.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_active_texture glActiveTextureARB call ok context.c / 2022
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 612
trace:d3d:device_create_dummy_textures Dummy 2D texture 19 given name 58.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 616
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 620
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 639
trace:d3d:device_create_dummy_textures Dummy 3D texture 19 given name 59.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 643
trace:d3d:device_create_dummy_textures glTexImage3D call ok device.c / 646
trace:d3d:device_create_dummy_textures glGenTextures call ok device.c / 652
trace:d3d:device_create_dummy_textures Dummy cube texture 19 given name 60.
trace:d3d:device_create_dummy_textures glBindTexture call ok device.c / 656
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:device_create_dummy_textures glTexImage2D call ok device.c / 662
trace:d3d:context_release Releasing context 0x1be980, level 1.
trace:d3d:wined3d_device_init_3d Using back buffer for offscreen rendering
trace:d3d:wined3d_device_init_3d All defaults now set up, leaving 3D init.
trace:d3d:wined3d_device_get_swapchain device 0x14e0e0, swapchain_idx 0.
trace:d3d:wined3d_swapchain_incref 0x1be2e0 increasing refcount to 2.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f7b4, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:wined3d_check_device_format wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_B8G8R8X8_UNORM, usage 0, 0,
resource_type WINED3D_RTYPE_SURFACE, check_format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:wined3d_device_get_available_texture_mem device 0x14e0e0.
trace:d3d:wined3d_device_get_available_texture_mem Emulating 1024 MB, returning 1015 MB left.
trace:d3d:adapter_adjust_memory Adjusted adapter memory by 9216000 to 18432000.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x13f328.
trace:d3d:wined3d_resource_validate_location Resource 0x13f328, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x13f328, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_get_pitch Returning row pitch 7680, slice pitch 9216000.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f7b4, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
fixme:d3d:debug_d3dusagequery Unrecognized usage query flag(s) 0x1
trace:d3d:wined3d_check_device_format wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_B8G8R8X8_UNORM, usage WINED3DUSAGE_RENDERTARGET, 0,
resource_type WINED3D_RTYPE_SURFACE, check_format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:CheckRenderTargetCapability Pixel format 1 is compatible with format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:wined3d_device_get_available_texture_mem device 0x14e0e0.
trace:d3d:wined3d_device_get_available_texture_mem Emulating 1024 MB, returning 1006 MB left.
trace:d3d:adapter_adjust_memory Adjusted adapter memory by 1920000 to 20352000.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x13f5b0.
trace:d3d:wined3d_resource_validate_location Resource 0x13f5b0, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x13f5b0, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_get_pitch Returning row pitch 3200, slice pitch 1920000.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f7b4, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x13c2d0.
trace:d3d:wined3d_resource_validate_location Resource 0x13c2d0, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x13c2d0, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_get_pitch Returning row pitch 3200, slice pitch 1920000.
trace:d3d:wined3d_device_incref 0x14e0e0 increasing refcount to 2.
trace:d3d:wined3d_device_set_render_target device 0x14e0e0, render_target_idx 0, render_target 0x13f5b0, set_viewport 0x1.
trace:d3d:wined3d_device_set_depth_stencil device 0x14e0e0, depth_stencil (nil), old depth_stencil (nil).
trace:d3d:wined3d_device_set_depth_stencil Trying to do a NOP SetRenderTarget operation.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ZENABLE (0x7), value 0.
trace:d3d:wined3d_device_set_render_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_viewport device 0x14e0e0, viewport 0x33f9a0.
trace:d3d:wined3d_device_set_viewport x 0, y 0, w 800, h 600, min_z 0.00000000e+00, max_z 1.00000000e+00.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f91c, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
fixme:d3d:debug_d3dusagequery Unrecognized usage query flag(s) 0x2
trace:d3d:wined3d_check_device_format wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_B8G8R8X8_UNORM, usage WINED3DUSAGE_DEPTHSTENCIL, 0,
resource_type WINED3D_RTYPE_SURFACE, check_format WINED3DFMT_S1_UINT_D15_UNORM.
trace:d3d:CheckDepthStencilCapability [FAILED] - not supported on windows.
trace:d3d:CheckSurfaceCapability [FAILED]
trace:d3d:wined3d_check_device_format [FAILED] - Not supported for plain surfaces.
fixme:d3d:debug_d3dusagequery Unrecognized usage query flag(s) 0x2
trace:d3d:wined3d_check_device_format wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_B8G8R8X8_UNORM, usage WINED3DUSAGE_DEPTHSTENCIL, 0,
resource_type WINED3D_RTYPE_SURFACE, check_format WINED3DFMT_D16_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getDepthStencilBits format WINED3DFMT_D16_UNORM.
trace:d3d:getDepthStencilBits Returning depthSize: 16 and stencilSize: 0 for format WINED3DFMT_D16_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getDepthStencilBits format WINED3DFMT_D16_UNORM.
trace:d3d:getDepthStencilBits Returning depthSize: 16 and stencilSize: 0 for format WINED3DFMT_D16_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getDepthStencilBits format WINED3DFMT_D16_UNORM.
trace:d3d:getDepthStencilBits Returning depthSize: 16 and stencilSize: 0 for format WINED3DFMT_D16_UNORM.
trace:d3d:getColorBits format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 0, total: 24 for format WINED3DFMT_B8G8R8X8_UNORM.
trace:d3d:getDepthStencilBits format WINED3DFMT_D16_UNORM.
trace:d3d:getDepthStencilBits Returning depthSize: 16 and stencilSize: 0 for format WINED3DFMT_D16_UNORM.
trace:d3d:wined3d_get_device_caps wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, caps 0x33f754.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f7d4, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:wined3d_device_get_available_texture_mem device 0x14e0e0.
trace:d3d:wined3d_device_get_available_texture_mem Emulating 1024 MB, returning 1004 MB left.
trace:d3d:adapter_adjust_memory Adjusted adapter memory by 960000 to 21312000.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x1bfd60.
trace:d3d:wined3d_resource_validate_location Resource 0x1bfd60, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x1bfd60, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location Resource 0x1bfd60, setting WINED3D_LOCATION_DISCARDED.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_get_pitch Returning row pitch 1600, slice pitch 960000.
trace:d3d:wined3d_device_set_depth_stencil device 0x14e0e0, depth_stencil 0x1bfd60, old depth_stencil (nil).
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_CULLMODE (0x16), value 0x1.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ZFUNC (0x17), value 0x4.
trace:d3d:wined3d_device_set_render_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_TEXTUREPERSPECTIVE (0x4), value 0x1.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ALPHAFUNC (0x19), value 0x7.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ALPHAREF (0x18), value 0xf0.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_COLORKEYENABLE (0x29), value 0x1.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ZENABLE (0x7), value 0x1.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_ZWRITEENABLE (0xe), value 0x1.
trace:d3d:wined3d_device_set_render_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_SRCBLEND (0x13), value 0x5.
trace:d3d:wined3d_device_set_render_state device 0x14e0e0, state WINED3D_RS_DESTBLEND (0x14), value 0x6.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_TEXCOORD_INDEX, value 0.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_COLOR_OP, value 0x4.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_COLOR_ARG1, value 0x2.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_COLOR_ARG2, value 0.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_ALPHA_OP, value 0x4.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_ALPHA_ARG1, value 0x2.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 0, state WINED3D_TSS_ALPHA_ARG2, value 0.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 1, state WINED3D_TSS_TEXCOORD_INDEX, value 0x1.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 1, state WINED3D_TSS_COLOR_ARG1, value 0x2.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 1, state WINED3D_TSS_COLOR_OP, value 0x12.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 1, state WINED3D_TSS_COLOR_ARG2, value 0x1.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 1, state WINED3D_TSS_ALPHA_OP, value 0x1.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 2, state WINED3D_TSS_COLOR_OP, value 0x1.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_texture_stage_state device 0x14e0e0, stage 2, state WINED3D_TSS_ALPHA_OP, value 0x1.
trace:d3d:wined3d_device_set_texture_stage_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 0, state WINED3D_SAMP_ADDRESS_V, value 0x1.
trace:d3d:wined3d_device_set_sampler_state Application is setting the old value over, nothing to do.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 0, state WINED3D_SAMP_MIN_FILTER, value 0x2.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 0, state WINED3D_SAMP_MAG_FILTER, value 0x2.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 1, state WINED3D_SAMP_MIN_FILTER, value 0x2.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 1, state WINED3D_SAMP_MAG_FILTER, value 0x2.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 0, state WINED3D_SAMP_ADDRESS_V, value 0x3.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 0, state WINED3D_SAMP_ADDRESS_U, value 0x3.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 1, state WINED3D_SAMP_ADDRESS_V, value 0x4.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 1, state WINED3D_SAMP_ADDRESS_U, value 0x4.
trace:d3d:wined3d_device_set_sampler_state device 0x14e0e0, sampler_idx 1, state WINED3D_SAMP_BORDER_COLOR, value 0xff000000.
trace:d3d:wined3d_device_get_device_caps device 0x14e0e0, caps 0x33f744.
fixme:d3d:debug_d3ddevicetype Unrecognized device type 0.
trace:d3d:wined3d_get_device_caps wined3d 0x146de0, adapter_idx 0, device_type unrecognized, caps 0x33f744.
trace:d3d:wined3d_device_get_available_texture_mem device 0x14e0e0.
trace:d3d:wined3d_device_get_available_texture_mem Emulating 1024 MB, returning 1003 MB left.
trace:d3d:wined3d_get_adapter_identifier wined3d 0x146de0, adapter_idx 0, flags 0, identifier 0x33f510.
trace:d3d:wined3d_get_device_caps wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, caps 0x33f704.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f6ec, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:wined3d_check_device_format wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_B8G8R8X8_UNORM, usage 0, 0,
resource_type WINED3D_RTYPE_TEXTURE, check_format WINED3DFMT_B5G5R5X1_UNORM.
trace:d3d:wined3d_check_device_format wined3d 0x146de0, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, adapter_format WINED3DFMT_B8G8R8X8_UNORM, usage 0, 0,
resource_type WINED3D_RTYPE_TEXTURE, check_format WINED3DFMT_B5G5R5A1_UNORM.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f604, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x1bffe8.
trace:d3d:wined3d_resource_validate_location Resource 0x1bffe8, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x1bffe8, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.
trace:d3d:wined3d_resource_invalidate_location new location flags are WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_get_pitch Returning row pitch 512, slice pitch 131072.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x1e0170.
trace:d3d:wined3d_get_adapter_display_mode wined3d 0x146de0, adapter_idx 0, display_mode 0x33f604, rotation (nil).
trace:d3d:wined3d_get_adapter_display_mode Returning 1920x1200@60 WINED3DFMT_B8G8R8X8_UNORM 0x1.
trace:d3d:device_resource_add device 0x14e0e0, resource 0x1e03f8.
trace:d3d:wined3d_resource_validate_location Resource 0x1e03f8, setting WINED3D_LOCATION_SYSMEM.
trace:d3d:wined3d_resource_validate_location new location flags are WINED3D_LOCATION_SYSMEM.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.
trace:d3d:wined3d_resource_invalidate_location Resource 0x1e03f8, setting WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_BUFFER | WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_RB_MULTISAMPLE | WINED3D_LOCATION_RB.