JustPaste.it

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Card ID: 0
Card Name:
Card Description:

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Card ID: 1
Card Name: Insect Monster Token
Card Description: Special Summon with the effect of "Insect Queen".

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Card ID: 2
Card Name: Kuriboh Token
Card Description: Special Summon with the effect of "Multiply". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 3
Card Name: Sheep Token
Card Description: Special Summon with the effect of "Scapegoat". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 4
Card Name: Sheep Token
Card Description: Special Summon with the effect of "Scapegoat". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 5
Card Name: Sheep Token
Card Description: Special Summon with the effect of "Scapegoat". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 6
Card Name: Sheep Token
Card Description: Special Summon with the effect of "Scapegoat". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 7
Card Name: Army Ant Token
Card Description: Special Summon with the effect of "Multiplication of Ants". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 8
Card Name: Slime Token
Card Description: Special Summon with the effect of "Jam Breeding Machine".

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Card ID: 9
Card Name: Wicked Token
Card Description: Special Summon with the effect of "Statue of the Wicked".

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Card ID: 10
Card Name: Poisonous Snake Token
Card Description: Special Summon with the effect of "Cobra Jar". When this Token is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.

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Card ID: 11
Card Name: Lekunga Token
Card Description: Special Summon with the effect of "Lekunga".

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Card ID: 12
Card Name: Clone Token
Card Description: Special Summon with the effect of "Cloning". If the monster is destroyed and sent to the Graveyard, destroy this Token.

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Card ID: 13
Card Name: Wicked Plant Token
Card Description: Special Summon with the effect of "Des Dendle".

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Card ID: 14
Card Name: Mirage Token
Card Description: Special Summon with the effect of "Physical Double". Destroy this Token at the end of the turn.

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Card ID: 15
Card Name: Metal Fiend Token
Card Description: Special Summon with the effect of "Fiend's Sanctuary". This Token cannot attack. Excess damage against the Controller from battle with this Token is received by your opponent instead. Pay 1000 Life Points during your Standby Phase. If you do not pay 1000 Life Points, this Token is destroyed.

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Card ID: 16
Card Name: Ojama Token
Card Description: Special Summon with the effect of "Ojama Trio". This Token cannot be used as a Tribute for a Tribute Summon. When it is destroyed, the controller will take 300 points of damage to their Life Points.

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Card ID: 17
Card Name: Ojama Token
Card Description: Special Summon with the effect of "Ojama Trio". This Token cannot be used as a Tribute for a Tribute Summon. When it is destroyed, the controller will take 300 points of damage to their Life Points.

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Card ID: 18
Card Name: Ojama Token
Card Description: Special Summon with the effect of "Ojama Trio". This Token cannot be used as a Tribute for a Tribute Summon. When it is destroyed, the controller will take 300 points of damage to their Life Points.

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Card ID: 19
Card Name: Lamb Token
Card Description: Special Summon with the effect of "Stray Lambs".

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Card ID: 20
Card Name: Lamb Token
Card Description: Special Summon with the effect of "Stray Lambs".

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Card ID: 21
Card Name: Tricky Token
Card Description: Special Summon with the effect of "Tricky Spell 4". This Token cannot declare an attack.

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Card ID: 22
Card Name: Block Token
Card Description: Special Summon with the effect of "Blockman". This Token cannot declare an attack.

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Card ID: 23
Card Name: Emissary of Darkness Token
Card Description: Special Summon with the effect of "Gorz the Emissary of Darkness". The ATK and DEF of this Token is equal to the amount of battle damage a player received when "Gorz the Emissary of Darkness" is Special Summoned.

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Card ID: 24
Card Name: Phantasm Token
Card Description: Special Summon with the effect of "Raviel, Lord of Phantasms". This Token cannot declare an attack.

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Card ID: 25
Card Name: Phantasmal Martyr Token
Card Description: Special Summon with the effect of "Phantasmal Martyrs".

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Card ID: 26
Card Name: Fluff Token
Card Description: Special Summon with the effect of "Dandylion". This Token cannot be Tributed for a Tribute Summon during the turn it is Special Summoned.

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Card ID: 27
Card Name: Fluff Token
Card Description: Special Summon with the effect of "Dandylion". This Token cannot be Tributed for a Tribute Summon during the turn it is Special Summoned.

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Card ID: 28
Card Name: Option Token
Card Description: Special Summon with the effect of "Victory Viper XX03" or "Power Capsule". This Token always has the same Type, Attribute, Level, ATK, and DEF as "Victory Viper XX03".

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Card ID: 29
Card Name: Synthetic Seraphim Token
Card Description: Special Summon with the effect of "Synthetic Seraphim".

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Card ID: 30
Card Name: Double Dude Token
Card Description: Special Summon with the effect of "Destiny HERO - Double Dude".

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Card ID: 31
Card Name: Eva Token
Card Description: Special Summon with the effect of "Zeta Reticulant".

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Card ID: 32
Card Name: Fireball Token
Card Description: Special Summon with the effect of "Goka, the Pyre of Malice".

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Card ID: 33
Card Name: Wild Fire Token
Card Description: Special Summon with the effect of "Wild Fire".

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Card ID: 34
Card Name: Cloudian Token
Card Description: Special Summon with the effect of "Cloudian - Sheep Cloud". This Token cannot be Tributed for a Tribute Summon unless for a "Cloudian" monster.

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Card ID: 35
Card Name: Engine Token
Card Description: Special Summon with the effect of "Fiendish Engine̠©".

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Card ID: 36
Card Name: Skyblaster Token
Card Description: Special Summon with the effect of "Phantom Skyblaster".

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Card ID: 37
Card Name: Grinder Token
Card Description: Special Summon with the effect of "Grinder Golem".

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Card ID: 38
Card Name: Regenerating Rose Token
Card Description: Special Summon with the effect of "Regenerating Rose".

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Card ID: 39
Card Name: Thunder Option Token
Card Description: Special Summon with the effect of "Blue Thunder T-45". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 40
Card Name: Evil Token
Card Description: Special Summon with the effect of "Vicious Claw".

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Card ID: 41
Card Name: Doomsday Token
Card Description: Special Summon with the effect of "Fires of Doomsday". This Token cannot be used as a Tribute for a Tribute Summon, unless it is for a DARK monster.

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Card ID: 42
Card Name: Sinister Seed Token
Card Description: Special Summon with the effect of "Sinister Seeds".

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Card ID: 43
Card Name: Moon Token
Card Description: Special Summon with the effect of "Arcana Force XVIII - The Moon".

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Card ID: 44
Card Name: Metabo Token
Card Description: Special Summon with the effect of "Metabo Globster". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 45
Card Name: Oyster Token
Card Description: Special Summon with the effect of "Oyster Meister".

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Card ID: 46
Card Name: Ice Coffin Token
Card Description: Special Summon with the effect of "Royal Knight of the Ice Barrier". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 47
Card Name: Ivy Token
Card Description: Special Summon with the effect of "Wall of Ivy". When it is destroyed, the controller will take 300 points of damage to their Life Points.

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Card ID: 48
Card Name: Horseytail Token
Card Description: Special Summon with the effect of "Horseytail". When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard.

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Card ID: 49
Card Name: Rose Token
Card Description: Special Summon with the effect of "Black Garden".

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Card ID: 50
Card Name: Gift Fiend Token
Card Description: Special Summon with the effect of "Revival Gift".

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Card ID: 51
Card Name: Plant Token
Card Description: Special Summon with the effect of "Bamboo Scrap".

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Card ID: 52
Card Name: Seed Token
Card Description: Special Summon with the effect of "Seed of Flame". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 53
Card Name: Needle Token
Card Description: Special Summon with the effect of "Cactus Fighter".

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Card ID: 54
Card Name: Nightmare Archfiend Token
Card Description: Special Summon with the effect of "Nightmare Archfiends". When it is destroyed, the controller will take 800 points of damage to their Life Points.

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Card ID: 55
Card Name: Spinos Token
Card Description: Special Summon with the effect of "Jurrac Spinos".

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Card ID: 56
Card Name: Rockstone Token
Card Description: Special Summon with the effect of "Rockstone Warrior". This Token cannot be used as a Tribute for a Tribute Summon.

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Card ID: 57
Card Name: Asmo Token
Card Description: Special Summon with the effect of "Darklord Asmodeus". This Token cannot be destroyed by a card effect.

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Card ID: 58
Card Name: Deus Token
Card Description: Special Summon with the effect of "Darklord Asmodeus". This Token cannot be destroyed by battle.

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Card ID: 59
Card Name: Ghost Token
Card Description: Special Summon with the effect of "Damage Translation".

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Card ID: 60
Card Name: Jurrac Token
Card Description: Special Summon with the effect of "Jurrac Stauriko". This Token cannot be Tributed for a Tribute Summon unless for a "Jurrac" monster.

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Card ID: 61
Card Name: Worm Token
Card Description: Special Summon with the effect of "Worm Bait".

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Card ID: 62
Card Name: Multi Token
Card Description: Special Summon with the effect of "Lord British Space Fighter".

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Card ID: 63
Card Name: Reptilianne Token
Card Description: Special Summon with the effect of "Reptilianne Spawn".

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Card ID: 64
Card Name: Spider Token
Card Description: Special Summon with the effect of "Spider Egg".

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Card ID: 65
Card Name: Soul Token
Card Description: Special Summon with the effect of "Limit Impulse". This Token cannot be Tributed except for a Tribute Summon.

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Card ID: 66
Card Name: Ceremonial Token
Card Description: Special Summon with the effect of "Offering to the Immortals". This Token cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material monsters.

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Card ID: 67
Card Name: Maize Token
Card Description: Special Summon with the effect of "Sweet Corn".

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Card ID: 68
Card Name: Laval Token
Card Description: Special Summon with the effect of "Searing Fire Wall".

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Card ID: 69
Card Name: Koa'ki Meiru Token
Card Description: Special Summon with the effect of "Koa'ki Meiru Prototype".

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Card ID: 70
Card Name: Siphon Token
Card Description: Special Summon with the effect of "Star Siphon".

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Card ID: 71
Card Name: Waltz Token
Card Description: Special Summon with the effect of "Battle Waltz". All Battle Damage to either player from a battle involving this Token becomes 0.

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Card ID: 72
Card Name: Compass Token
Card Description: Special Summon with the effect of "Cosmic Compass".

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Card ID: 73
Card Name: Doppel Token
Card Description: Special Summon with the effect of "Doppelwarrior".

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Card ID: 74
Card Name: Nordic Beast Token
Card Description: Special Summon with the effect of "Tanngrisnir of the Nordic Beasts".

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Card ID: 75
Card Name: Einherjar Token
Card Description: Special Summon with the effect of "Valkyrie of the Nordic Ascendant".

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Card ID: 76
Card Name: Malus Token
Card Description: Special Summon with the effect of "The Golden Apples". The ATK and DEF of this Token is equal to the amount of the Life Points gained by effect of "The Golden Apples".

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Card ID: 77
Card Name: Chewbone Jr. Token
Card Description: Special Summon with the effect of "Chewbone".

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Card ID: 78
Card Name: Photon Token
Card Description: Special Summon with the effect of "Photon Sanctuary". This Token cannot attack or be used as Synchro Material Monsters.

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Card ID: 79
Card Name: Mecha Phantom Beast Token
Card Description: Special Summon with the effect of "Mecha Phantom Beast" monsters and related cards.

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Card ID: 80
Card Name: Umbral Horror Mirage Token
Card Description: Special Summon with the effect of "Corrupted Keys". When Summoned, this Token's ATK becomes equal to the current ATK of the Xyz Monster targeted by "Corrupted Keys". This Token cannot attack your opponent directly or be Tributed, except for a Tribute Summon. When that face-up Xyz Monster leaves the field, destroy this Token.

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Card ID: 81
Card Name: Kagemusha Raccoon Token
Card Description: Special Summon with the effect of "Number 64: Ronin Raccoon Sandayu". When Summoned, this Token's ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.

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Card ID: 82
Card Name: Blue-Eyes White Dragon
Card Description: This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

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Card ID: 83
Card Name: Mystical Elf
Card Description: A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

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Card ID: 84
Card Name: Hitotsu-Me Giant
Card Description: A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.

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Card ID: 85
Card Name: Baby Dragon
Card Description: Much more than just a child, this dragon is gifted with untapped power.

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Card ID: 86
Card Name: Ryu-Kishin
Card Description: A very elusive creature that looks like a harmless statue until it attacks.

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Card ID: 87
Card Name: Feral Imp
Card Description: A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

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Card ID: 88
Card Name: Winged Dragon, Guardian of the Fortress #1
Card Description: A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

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Card ID: 89
Card Name: Mushroom Man
Card Description: Found in humid regions, this creature attacks enemies with a lethal rain of poison spores.

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Card ID: 90
Card Name: Shadow Specter
Card Description: Powerful in groups, this animal spirit can be found in the wastelands.

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Card ID: 91
Card Name: Blackland Fire Dragon
Card Description: A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.

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Card ID: 92
Card Name: Sword Arm of Dragon
Card Description: This Jurassic juggernaut has a spine covered in sword-like plates, and a tail to split open skulls.

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Card ID: 93
Card Name: Swamp Battleguard
Card Description: This card gains 500 ATK for each "Lava Battleguard" you control.

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Card ID: 94
Card Name: Tyhone
Card Description: Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.

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Card ID: 95
Card Name: Battle Steer
Card Description: A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.

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Card ID: 96
Card Name: Flame Swordsman
Card Description: "Flame Manipulator" + "Masaki the Legendary Swordsman"

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Card ID: 97
Card Name: Time Wizard
Card Description: Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and if you do, you take damage
equal to half the total ATK that those destroyed monsters had on the field.

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Card ID: 98
Card Name: Right Leg of the Forbidden One
Card Description: A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

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Card ID: 99
Card Name: Left Leg of the Forbidden One
Card Description: A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

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Card ID: 100
Card Name: Right Arm of the Forbidden One
Card Description: A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

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Card ID: 101
Card Name: Left Arm of the Forbidden One
Card Description: A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

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Card ID: 102
Card Name: Exodia the Forbidden One
Card Description: When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

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Card ID: 103
Card Name: Summoned Skull
Card Description: A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(This card is always treated as an "Archfiend" card.)

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Card ID: 104
Card Name: The Wicked Worm Beast
Card Description: This face-up card on the field is returned to the owner's hand during the End Phase of your turn.

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Card ID: 105
Card Name: Skull Servant
Card Description: A skeletal ghost that isn't strong but can mean trouble in large numbers.

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Card ID: 106
Card Name: Horn Imp
Card Description: A small fiend that dwells in the dark, its single horn makes it a formidable opponent.

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Card ID: 107
Card Name: Battle Ox
Card Description: A monster with tremendous power, it destroys enemies with a swing of its axe.

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Card ID: 108
Card Name: Beaver Warrior
Card Description: What this creature lacks in size it makes up for in defense when battling in the prairie.

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Card ID: 109
Card Name: Rock Ogre Grotto #1
Card Description: Protected by a solid body of rock, this monster throws a bone-shattering punch.

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Card ID: 110
Card Name: Mountain Warrior
Card Description: A tough warrior that can move smoothly on even the roughest terrain.

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Card ID: 111
Card Name: Zombie Warrior
Card Description: "Skull Servant" + "Battle Warrior"

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Card ID: 112
Card Name: Koumori Dragon
Card Description: A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.

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Card ID: 113
Card Name: Two-Headed King Rex
Card Description: A powerful monster whose two heads attack as one.

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Card ID: 114
Card Name: Judge Man
Card Description: This club-wielding warrior battles to the end and will never surrender.

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Card ID: 115
Card Name: Saggi the Dark Clown
Card Description: This clown appears from nowhere and executes very strange moves to avoid enemy attacks.

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Card ID: 116
Card Name: Dark Magician
Card Description: The ultimate wizard in terms of attack and defense.

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Card ID: 117
Card Name: The Snake Hair
Card Description: A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.

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Card ID: 118
Card Name: Gaia the Dragon Champion
Card Description: "Gaia The Fierce Knight" + "Curse of Dragon"

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Card ID: 119
Card Name: Gaia The Fierce Knight
Card Description: A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.

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Card ID: 120
Card Name: Curse of Dragon
Card Description: A wicked dragon that taps into dark forces to execute a powerful attack.

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Card ID: 121
Card Name: Dragon Piper
Card Description: FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.

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Card ID: 122
Card Name: Celtic Guardian
Card Description: An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

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Card ID: 123
Card Name: Illusionist Faceless Mage
Card Description: Manipulates enemy attacks with the power of illusion.

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Card ID: 124
Card Name: Karbonala Warrior
Card Description: "M-Warrior #1" + "M-Warrior #2"

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Card ID: 125
Card Name: Rogue Doll
Card Description: A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.

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Card ID: 126
Card Name: Wattkid
Card Description: A creature that electrocutes opponents with bolts of lightning.

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Card ID: 127
Card Name: Griffore
Card Description: This monster's tough hide deflects almost any attack.

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Card ID: 128
Card Name: Torike
Card Description: Although a poor defender, this monster's sharp horn gives it an edge when attacking.

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Card ID: 129
Card Name: Sangan
Card Description: When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand.

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Card ID: 130
Card Name: Big Insect
Card Description: A giant ant that dwells in the jungle, it is powerful whether attacking or defending.

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Card ID: 131
Card Name: Basic Insect
Card Description: Usually found traveling in swarms, this creature's ideal environment is the forest.

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Card ID: 132
Card Name: Armored Lizard
Card Description: A lizard with a very tough hide and a vicious bite.

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Card ID: 133
Card Name: Hercules Beetle
Card Description: A massive beetle with a tough carapace and a dangerous horn.

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Card ID: 134
Card Name: Killer Needle
Card Description: A huge bee with exceptional strength that's particularly dangerous in a swarm.

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Card ID: 135
Card Name: Gokibore
Card Description: A large, spherical roach that attacks its enemies by rolling over them.

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Card ID: 136
Card Name: Giant Flea
Card Description: A massive flea that feeds on the blood of its enemies.

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Card ID: 137
Card Name: Larvae Moth
Card Description: This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".

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Card ID: 138
Card Name: Great Moth
Card Description: This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".

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Card ID: 139
Card Name: Kuriboh
Card Description: During your opponent's turn, at damage calculation: You can discard this card; you take no battle damage from that battle (this is a Quick Effect).

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Card ID: 140
Card Name: Mammoth Graveyard
Card Description: A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.

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Card ID: 141
Card Name: Great White
Card Description: A giant white shark with razor-sharp teeth.

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Card ID: 142
Card Name: Wolf
Card Description: Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffin at my socks!

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Card ID: 143
Card Name: Harpie Lady
Card Description: This human-shaped animal with wings is beautiful to watch but deadly in battle.

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Card ID: 144
Card Name: Harpie Lady Sisters
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".

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Card ID: 145
Card Name: Tiger Axe
Card Description: A fast and powerful axe-wielding beast-warrior.

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Card ID: 146
Card Name: Silver Fang
Card Description: A snow wolf that's beautiful to the eye, but absolutely vicious in battle.

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Card ID: 147
Card Name: Kojikocy
Card Description: A man-hunter with powerful arms that can crush boulders.

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Card ID: 148
Card Name: Perfectly Ultimate Great Moth
Card Description: This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".

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Card ID: 149
Card Name: Garoozis
Card Description: An axe-swinging beast-warrior with the head of a dragon.

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Card ID: 150
Card Name: Thousand Dragon
Card Description: "Time Wizard" + "Baby Dragon"

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Card ID: 151
Card Name: Fiend Kraken
Card Description: A giant squid that drags its enemies to a watery grave.

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Card ID: 152
Card Name: Jellyfish
Card Description: An almost invisible, semi-transparent jellyfish that drifts in the sea.

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Card ID: 153
Card Name: Cocoon of Evolution
Card Description: You can equip this card from your hand as an Equip Spell Card to a face-up "Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth".

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Card ID: 154
Card Name: Kairyu-Shin
Card Description: A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves.

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Card ID: 155
Card Name: Giant Soldier of Stone
Card Description: A giant warrior made of stone. A punch from this creature has earth-shaking results.

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Card ID: 156
Card Name: Man-Eating Plant
Card Description: A meat-eating plant that is attractive to the eye but dangerous when approached.

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Card ID: 157
Card Name: Krokodilus
Card Description: A vicious crocodile with great intelligence.

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Card ID: 158
Card Name: Grappler
Card Description: A devious snake with a thick body that wraps around an enemy monster and squeezes the life out of it.

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Card ID: 159
Card Name: Axe Raider
Card Description: An axe-wielding monster of tremendous strength and agility.

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Card ID: 160
Card Name: Megazowler
Card Description: Nothing stands in the way of this spike-covered dinosaur!

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Card ID: 161
Card Name: Uraby
Card Description: Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.

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Card ID: 162
Card Name: Crawling Dragon #2
Card Description: A powerful dragon with teeth that can grind almost anything to dust.

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Card ID: 163
Card Name: Red-Eyes B. Dragon
Card Description: A ferocious dragon with a deadly attack.

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Card ID: 164
Card Name: Castle of Dark Illusions
Card Description: FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.

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Card ID: 165
Card Name: Reaper of the Cards
Card Description: FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.

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Card ID: 166
Card Name: King of Yamimakai
Card Description: Wields the power of darkness to destroy its enemies.

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Card ID: 167
Card Name: Barox
Card Description: "Frenzied Panda" + "Ryu-Kishin"

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Card ID: 168
Card Name: Dark Chimera
Card Description: A fire-breathing monster that dwells in the netherworld.

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Card ID: 169
Card Name: Metal Guardian
Card Description: A fiend guarding the treasures of the netherworld, it's most at home in the dark.

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Card ID: 170
Card Name: Catapult Turtle
Card Description: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.

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Card ID: 171
Card Name: Gyakutenno Megami
Card Description: This fairy uses her mystical power to protect the weak and provide spiritual support.

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Card ID: 172
Card Name: Mystic Horseman
Card Description: Half man and half horse, this monster is known for its extreme speed.

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Card ID: 173
Card Name: Rabid Horseman
Card Description: "Battle Ox" + "Mystic Horseman"

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Card ID: 174
Card Name: Zanki
Card Description: His swiftly drawn blade delivers quick and fatal damage.

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Card ID: 175
Card Name: Crawling Dragon
Card Description: This weakened dragon can no longer fly, but is still a deadly force to be reckoned with.

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Card ID: 176
Card Name: Crass Clown
Card Description: When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.

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Card ID: 177
Card Name: Armored Zombie
Card Description: This warrior blindly swings a deadly blade with devastating force.

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Card ID: 178
Card Name: Dragon Zombie
Card Description: A dragon revived by sorcery. Its breath is highly corrosive.

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Card ID: 179
Card Name: Clown Zombie
Card Description: A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves.

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Card ID: 180
Card Name: Pumpking the King of Ghosts
Card Description: If "Castle of Dark Illusions" is face-up on the field, increase the ATK and DEF of this card by 100 points. As long as this "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.

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Card ID: 181
Card Name: Battle Warrior
Card Description: A warrior that fights with his bare hands!!!

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Card ID: 182
Card Name: Wings of Wicked Flame
Card Description: Crimson wings of fire make this a very lethal creature.

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Card ID: 183
Card Name: Mask of Darkness
Card Description: FLIP: Target 1 Trap Card in your Graveyard; add that target to your hand.

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Card ID: 184
Card Name: Job-Change Mirror
Card Description: A wicked mirror that blocks off the damaging effects of an attack.

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Card ID: 185
Card Name: Curtain of the Dark Ones
Card Description: A curtain that a spellcaster made, it is said to raise a dark power.

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Card ID: 186
Card Name: Tomozaurus
Card Description: Small but vicious, this monster even attacks its own kind.

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Card ID: 187
Card Name: Spirit of the Winds
Card Description: A spirit of the wind that calls up a storm when it's in a bad mood.

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Card ID: 188
Card Name: Kageningen
Card Description: He yoozes both a physical and a shadow form ta attack. So he's a tough monstah ta beat!

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Card ID: 189
Card Name: Graveyard and the Hand of Invitation
Card Description: A graveyard that serves as a power source for zombies.

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Card ID: 190
Card Name: Goddess with the Third Eye
Card Description: You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).

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Card ID: 191
Card Name: Hero of the East
Card Description: Feel da strength ah dis sword-swingin' samurai from da Far East.

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Card ID: 192
Card Name: Doma The Angel of Silence
Card Description: This fairy rules over the end of existence.

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Card ID: 193
Card Name: That Which Feeds on Life
Card Description: A monster that feeds on the energy of other creatures.

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Card ID: 194
Card Name: Dark Gray
Card Description: Entirely gray, this beast has rarely been seen by mortal eyes.

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Card ID: 195
Card Name: White Magical Hat
Card Description: When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.

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Card ID: 196
Card Name: Kamionwizard
Card Description: "Mystical Elf" + "Curtain of the Dark Ones"

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Card ID: 197
Card Name: Nightmare Scorpion
Card Description: A creature that generates nightmares to haunt an opponent, it attacks with four poisonous tails.

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Card ID: 198
Card Name: Spirit of the Books
Card Description: This wise spirit dwells in books, using its accumulated knowledge to defeat enemies.

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Card ID: 199
Card Name: Supporter in the Shadows
Card Description: A cute little elf that hides in the shadows and provides spiritual support.

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Card ID: 200
Card Name: Trial of Nightmare
Card Description: This fiend passes judgment on enemies that are locked in coffins.

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Card ID: 201
Card Name: Dream Clown
Card Description: When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field.

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Card ID: 202
Card Name: Sleeping Lion
Card Description: A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.

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Card ID: 203
Card Name: Yamatano Dragon Scroll
Card Description: A dragon conjured from the very scroll in which it was depicted.

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Card ID: 204
Card Name: Dark Plant
Card Description: This mutant flower draws its power from pollutants and the dark forces.

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Card ID: 205
Card Name: Ancient Tool
Card Description: A destructive machine discovered in the Ruins of the Ancients.

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Card ID: 206
Card Name: Faith Bird
Card Description: This long-tailed bird blinds its enemies with mystical light.

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Card ID: 207
Card Name: Orion the Battle King
Card Description: None have lived to tell tales of this powerful battle fairy.

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Card ID: 208
Card Name: Ansatsu
Card Description: A silent and deadly warrior specializing in assassinations.

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Card ID: 209
Card Name: LaMoon
Card Description: A sorcerer that draws its powers from the lunar landscape.

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Card ID: 210
Card Name: Nemuriko
Card Description: A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.

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Card ID: 211
Card Name: Weather Control
Card Description: This creature controls weather and is often the cause of mountain storms.

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Card ID: 212
Card Name: Octoberser
Card Description: With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.

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Card ID: 213
Card Name: The 13th Grave
Card Description: A zombie that suddenly appeared from plot #13 - an empty grave.

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Card ID: 214
Card Name: Charubin the Fire Knight
Card Description: "Monster Egg" + "Hinotama Soul"

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Card ID: 215
Card Name: Mystical Capture Chain
Card Description: A mystical chain that binds enemies, rendering them immobile.

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Card ID: 216
Card Name: Fiend's Hand
Card Description: Arms that reach out from the Swamp of Chaos to drag down the unwary.

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Card ID: 217
Card Name: Witty Phantom
Card Description: Dressed in a night-black tuxedo, this creature presides over the darkness.

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Card ID: 218
Card Name: Mystery Hand
Card Description: This monster twists reality and reaches between dimensions to attack its enemies.

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Card ID: 219
Card Name: Dragon Statue
Card Description: A stone warrior with the heart of a dragon.

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Card ID: 220
Card Name: Blue-Eyed Silver Zombie
Card Description: The beams from the eyes of this creature are said to turn enemies into zombies.

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Card ID: 221
Card Name: Toad Master
Card Description: A hermit frog that has been in existence for thousands of years, it attacks with tadpoles.

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Card ID: 222
Card Name: Spiked Snail
Card Description: A very fast, bipedal snail with a pair of lethal arms.

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Card ID: 223
Card Name: Flame Manipulator
Card Description: This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".

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Card ID: 224
Card Name: Necrolancer the Timelord
Card Description: The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air.

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Card ID: 225
Card Name: Djinn the Watcher of the Wind
Card Description: This creature generates gale-force winds and tornadoes to blow its enemies away.

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Card ID: 226
Card Name: The Bewitching Phantom Thief
Card Description: An elegant thief with a black cloak that charms its enemies.

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Card ID: 227
Card Name: Temple of Skulls
Card Description: A mysterious temple of skulls and bones that pulls in unsuspecting enemies.

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Card ID: 228
Card Name: Monster Egg
Card Description: A warrior hidden within an egg that attacks enemies by flinging eggshells.

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Card ID: 229
Card Name: The Shadow Who Controls the Dark
Card Description: A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless.

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Card ID: 230
Card Name: Lord of the Lamp
Card Description: This spirit emerges from the mystic lamp and obeys the wishes of its summoner.

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Card ID: 231
Card Name: Akihiron
Card Description: This strange creature hides in the deep, dark corners of the seven seas.

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Card ID: 232
Card Name: Rhaimundos of the Red Sword
Card Description: Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.

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Card ID: 233
Card Name: The Melting Red Shadow
Card Description: This monster melts away to materialize under its enemies, taking them by surprise.

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Card ID: 234
Card Name: Dokuroizo the Grim Reaper
Card Description: A messenger of doom that steals a soul with a single blow.

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Card ID: 235
Card Name: Fire Reaper
Card Description: A reaper with a flaming arrow that burns an enemy to a crisp.

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Card ID: 236
Card Name: Larvas
Card Description: A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.

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Card ID: 237
Card Name: Hard Armor
Card Description: A living suit of armor that attacks enemies with a bone-jarring tackle.

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Card ID: 238
Card Name: Firegrass
Card Description: A fire-breathing plant found growing near volcanoes.

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Card ID: 239
Card Name: Man Eater
Card Description: Man-eating plant with poison feelers for attacking enemies.

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Card ID: 240
Card Name: Dig Beak
Card Description: This beast coils like a snake, and strikes quickly with its snapping beak.

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Card ID: 241
Card Name: M-Warrior #1
Card Description: Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape.

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Card ID: 242
Card Name: M-Warrior #2
Card Description: Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor.

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Card ID: 243
Card Name: Tainted Wisdom
Card Description: When this card is changed from Attack Position to Defense Position, shuffle your own Deck.

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Card ID: 244
Card Name: Lisark
Card Description: A creature with sapphire eyes that mesmerizes and confuses enemies.

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Card ID: 245
Card Name: Lord of Zemia
Card Description: A wicked entity that manipulates enemies towards a path of destruction.

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Card ID: 246
Card Name: The Judgement Hand
Card Description: An all-powerful hand that delivers ruthless attacks.

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Card ID: 247
Card Name: Mysterious Puppeteer
Card Description: Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.

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Card ID: 248
Card Name: Ancient Jar
Card Description: A very fragile jar that contains something ancient and dangerous.

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Card ID: 249
Card Name: Darkfire Dragon
Card Description: "Firegrass" + "Petit Dragon"

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Card ID: 250
Card Name: Dark King of the Abyss
Card Description: It's said that this King of the Netherworld once had the power to rule over the dark.

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Card ID: 251
Card Name: Spirit of the Harp
Card Description: A spirit that soothes the soul with the music of its heavenly harp.

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Card ID: 252
Card Name: Big Eye
Card Description: FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.

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Card ID: 253
Card Name: Armaill
Card Description: A strange warrior who manipulates three deadly blades with both hands and his tail.

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Card ID: 254
Card Name: Dark Prisoner
Card Description: This monster bends light to hide its image from the eyes of opponents.

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Card ID: 255
Card Name: Hurricail
Card Description: A tornado that ravages the wastelands with sharp winds that can cut to the bone.

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Card ID: 256
Card Name: Ancient Brain
Card Description: A fallen fairy that is powerful in the dark.

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Card ID: 257
Card Name: Fire Eye
Card Description: An eye engulfed in flames that flaps its wings to create hot blasts of air.

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Card ID: 258
Card Name: Monsturtle
Card Description: Protected by a spiked shell, this turtle has a very nasty disposition.

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Card ID: 259
Card Name: Claw Reacher
Card Description: Stretching arms and razor-sharp claws make this monster a formidable opponent.

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Card ID: 260
Card Name: Phantom Dewan
Card Description: A sorcerer that can paralyze an enemy with a single curse.

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Card ID: 261
Card Name: Arlownay
Card Description: A lady monster dwelling in a flower, she sprinkles the air with poisonous pollen.

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Card ID: 262
Card Name: Dark Shade
Card Description: A crystal monster that unleashes a brilliant light to blind enemies.

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Card ID: 263
Card Name: Masked Clown
Card Description: This warrior's fatal dance is performed with a lethal sickle.

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Card ID: 264
Card Name: Lucky Trinket
Card Description: This creature may look slim and weak, but it's protected by a mystical force.

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Card ID: 265
Card Name: Genin
Card Description: A creature that defeats its enemies using sleight-of-hand.

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Card ID: 266
Card Name: Eyearmor
Card Description: This warrior transforms into various creatures to confuse enemies in battle.

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Card ID: 267
Card Name: Fiend Reflection #2
Card Description: A bird-beast that summons reinforcements with a hand mirror.

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Card ID: 268
Card Name: Gate Deeg
Card Description: This weird monster has a portal in its belly that brings reinforcements from the farthest reaches of the netherworld.

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Card ID: 269
Card Name: Synchar
Card Description: This two-headed creature spits laser blasts at its enemies.

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Card ID: 270
Card Name: Fusionist
Card Description: "Petit Angel" + "Mystical Sheep #2"

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Card ID: 271
Card Name: Akakieisu
Card Description: A sorcerer who utters spells that can render monsters unconscious.

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Card ID: 272
Card Name: LaLa Li-oon
Card Description: An electric cloud creature, its acid rain makes it very dangerous.

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Card ID: 273
Card Name: Key Mace
Card Description: Enemies' hearts will melt at the sight of this small fairy's cuteness.

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Card ID: 274
Card Name: Turtle Tiger
Card Description: A tiger encased in a protective shell that attacks with razor-sharp fangs.

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Card ID: 275
Card Name: Terra the Terrible
Card Description: Known as a swamp dweller, this creature is a minion of the dark forces.

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Card ID: 276
Card Name: Doron
Card Description: This monster splits in two and attacks from opposite sides.

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Card ID: 277
Card Name: Arma Knight
Card Description: An ammonite warrior that has protected the seas throughout history.

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Card ID: 278
Card Name: Mech Mole Zombie
Card Description: This creature attacks by launching missile-like arms.

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Card ID: 279
Card Name: Happy Lover
Card Description: Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.

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Card ID: 280
Card Name: Penguin Knight
Card Description: When this card is sent directly from your Deck to the Graveyard by an effect of a card controlled by your opponent, unite your Graveyard cards and your own Deck, shuffle them and form a new Deck.

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Card ID: 281
Card Name: Petit Dragon
Card Description: A very small dragon known for its vicious attacks.

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Card ID: 282
Card Name: Frenzied Panda
Card Description: A savage beast that carries a big bamboo stick for beating down its enemies.

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Card ID: 283
Card Name: Archfiend Marmot of Nefariousness
Card Description: An air marmot that has a nefarious horn and wings. It attacks by throwing acorns.

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Card ID: 284
Card Name: Phantom Ghost
Card Description: A vengeful spirit made up of many restless souls.

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Card ID: 285
Card Name: Mabarrel
Card Description: This cannon-like creature fires eyeballs so fast they can't be seen.

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Card ID: 286
Card Name: Dorover
Card Description: This ugly monster emits a highly poisonous gas.

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Card ID: 287
Card Name: Twin Long Rods #1
Card Description: With whip-like arms, this creature can attack enemies from a distance.

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Card ID: 288
Card Name: Droll Bird
Card Description: This monster stuns its enemies with a massive beak and ear-piercing wails.

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Card ID: 289
Card Name: Petit Angel
Card Description: A quick-moving and tiny fairy that's very difficult to hit.

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Card ID: 290
Card Name: Winged Cleaver
Card Description: Few can withstand the scythe-like arms of this dangerous creature.

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Card ID: 291
Card Name: Hinotama Soul
Card Description: An intensely hot flame creature that rams anything standing in its way.

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Card ID: 292
Card Name: Thunder Kid
Card Description: This monster stores electricity within his body, and can unleash it with catastrophic power.

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Card ID: 293
Card Name: Meotoko
Card Description: Dis big ol' guy wit' a big ol' eye shoots a nasty ray beam right atcha!

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Card ID: 294
Card Name: Aqua Madoor
Card Description: A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.

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Card ID: 295
Card Name: Kagemusha of the Blue Flame
Card Description: Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade.

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Card ID: 296
Card Name: Flame Ghost
Card Description: "Skull Servant" + "Dissolverock"

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Card ID: 297
Card Name: Dryad
Card Description: A spirit of the forest powered by the surrounding trees and wildlife.

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Card ID: 298
Card Name: B. Skull Dragon
Card Description: "Summoned Skull" + "Red-Eyes B. Dragon"
(This card is always treated as an "Archfiend" card.)

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Card ID: 299
Card Name: Two-Mouth Darkruler
Card Description: A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.

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Card ID: 300
Card Name: Solitude
Card Description: This beast-warrior swings a massive scythe that feeds on the souls of the slain.

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Card ID: 301
Card Name: Masked Sorcerer
Card Description: When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.

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Card ID: 302
Card Name: Kumootoko
Card Description: A massive, intelligent spider that traps enemies with webbing.

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Card ID: 303
Card Name: Midnight Fiend
Card Description: This monster only appears when a midnight tribute is made.

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Card ID: 304
Card Name: Roaring Ocean Snake
Card Description: "Mystic Lamp" + "Hyosube"

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Card ID: 305
Card Name: Trap Master
Card Description: FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.

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Card ID: 306
Card Name: Fiend Sword
Card Description: Whoever resists the curse of this blade will gain untold power.

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Card ID: 307
Card Name: Skull Stalker
Card Description: Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah!

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Card ID: 308
Card Name: Hitodenchak
Card Description: A rabid starfish that spits a lethal acid that can melt almost anything.

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Card ID: 309
Card Name: Wood Remains
Card Description: A living corpse of wood re-animated by the powers of darkness.

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Card ID: 310
Card Name: Hourglass of Life
Card Description: This creature grants power instead of shortening life.

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Card ID: 311
Card Name: Rare Fish
Card Description: "Fusionist" + "Enchanting Mermaid"

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Card ID: 312
Card Name: Wood Clown
Card Description: A creature with a wicked smile and a lethal sickle.

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Card ID: 313
Card Name: Madjinn Gunn
Card Description: A living weapon that spits projectiles.

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Card ID: 314
Card Name: Dark Titan of Terror
Card Description: A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.

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Card ID: 315
Card Name: Beautiful Headhuntress
Card Description: A vicious creature that has decapitated numerous enemy monsters.

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Card ID: 316
Card Name: Wodan the Resident of the Forest
Card Description: Increase this card's ATK by 100 points for every Plant-Type monster that is face-up on the field.

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Card ID: 317
Card Name: Guardian of the Labyrinth
Card Description: A monster that guards the entrance to the Netherworld.

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Card ID: 318
Card Name: Haniwa
Card Description: An earthen figure that protects the tomb of an ancient ruler.

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Card ID: 319
Card Name: Yashinoki
Card Description: An intelligent palm tree that drops a hail of rock-hard coconuts on its enemies.

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Card ID: 320
Card Name: Vishwar Randi
Card Description: This lady warrior with unquenchable bloodlust serves the forces of darkness.

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Card ID: 321
Card Name: The Drdek
Card Description: A bipedal eyeball that seldom misses an enemy with its lethal talons.

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Card ID: 322
Card Name: Dark Assailant
Card Description: Armed with the Psycho Sword, this sinister assassin rules the bad land.

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Card ID: 323
Card Name: Candle of Fate
Card Description: Decides the fate of an opponent when the candle on its fingertip burns out.

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Card ID: 324
Card Name: Water Element
Card Description: A sea-dwelling spirit that takes away sight by clouding the area in fog.

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Card ID: 325
Card Name: Dissolverock
Card Description: A monster born in the lava pits, it generates intense heat that can melt away its enemies.

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Card ID: 326
Card Name: Meda Bat
Card Description: An eyeball fiend created by a servant of the wicked, it uses "Dark Blasts" to blow away its enemies.

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Card ID: 327
Card Name: One Who Hunts Souls
Card Description: This dangerous creature brandishes a soul-sucking sword.

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Card ID: 328
Card Name: Root Water
Card Description: An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.

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Card ID: 329
Card Name: Master & Expert
Card Description: A deadly duo consisting of a beast master and its loyal servant.

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Card ID: 330
Card Name: Water Omotics
Card Description: Transforms the water overflowing from a jar into attacking dragons.

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Card ID: 331
Card Name: Hyo
Card Description: None can survive the cold touch of this sub-zero warrior.

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Card ID: 332
Card Name: Enchanting Mermaid
Card Description: A beautiful mermaid that lures voyagers to a watery grave.

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Card ID: 333
Card Name: Nekogal #1
Card Description: A pussycat-fairy. Contrary to her lovely beauty, she claws on her enemies.

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Card ID: 334
Card Name: Fairywitch
Card Description: Though destined to be a fairy, this creature chose the way of the witch instead.

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Card ID: 335
Card Name: Embryonic Beast
Card Description: An imperfect monster with a belly vortex that sucks in opponents of any size.

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Card ID: 336
Card Name: Prevent Rat
Card Description: This creature is shielded with a tough hide of hair and is excellent at defending itself.

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Card ID: 337
Card Name: D.D. Warrior
Card Description: After damage calculation, when this card battles a monster: Banish that monster, also banish this card.

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Card ID: 338
Card Name: Stone Armadiller
Card Description: Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense!

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Card ID: 339
Card Name: Beastking of the Swamps
Card Description: You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).

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Card ID: 340
Card Name: Ancient Sorcerer
Card Description: Armed with an array of spell wands, this creature is capable of multiple attacks.

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Card ID: 341
Card Name: Lunar Queen Elzaim
Card Description: A lovely creature guarded by the moon, her lunar curtain can block just about any attack.

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Card ID: 342
Card Name: Archfiend Mirror
Card Description: A wicked mirror that hypnotizes enemies, diverting attacks from their intended targets.

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Card ID: 343
Card Name: The Little Swordsman of Aile
Card Description: Offer 1 monster on your side of the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.

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Card ID: 344
Card Name: Rock Ogre Grotto #2
Card Description: A golem formed by boulders, this monster turns its enemies to stone and crushes them to dust.

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Card ID: 345
Card Name: Wing Egg Elf
Card Description: This fairy in an eggshell uses massive wings to blow back almost any projectile attack.

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Card ID: 346
Card Name: The Furious Sea King
Card Description: Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy.

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Card ID: 347
Card Name: Princess of Tsurugi
Card Description: FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.

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Card ID: 348
Card Name: Unknown Warrior of Fiend
Card Description: The speed of this warrior creates an intense vacuum that can slice through a monster's hide.

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Card ID: 349
Card Name: Sectarian of Secrets
Card Description: This wizard worships the darkness, and is served by a sinister hand that drags its enemies into oblivion.

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Card ID: 350
Card Name: Versago the Destroyer
Card Description: You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).

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Card ID: 351
Card Name: Wetha
Card Description: A spirit that controls rain and is capable of summoning hurricanes to blow the enemy away.

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Card ID: 352
Card Name: Megirus Light
Card Description: The fatal beams from the eyes of this monster result in grim destruction.

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Card ID: 353
Card Name: Mavelus
Card Description: "Tyhone" + "Wings of Wicked Flame"

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Card ID: 354
Card Name: Ancient Tree of Enlightenment
Card Description: This ancient arbor uses its extensive knowledge to avoid the damage of enemy attacks.

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Card ID: 355
Card Name: Green Phantom King
Card Description: This youthful king of the forests lives in a green world, abundant with trees and wildlife.

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Card ID: 356
Card Name: Ground Attacker Bugroth
Card Description: A surface battle robot that was once used for sea warfare.

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Card ID: 357
Card Name: Ray & Temperature
Card Description: The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds.

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Card ID: 358
Card Name: Gorgon Egg
Card Description: The gorgon egg's massive eyes are said to reflect the fate of its enemies.

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Card ID: 359
Card Name: Petit Moth
Card Description: This small but deadly creature is better off avoided.

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Card ID: 360
Card Name: King Fog
Card Description: A fiend that dwells in a blinding curtain of smoke.

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Card ID: 361
Card Name: Protector of the Throne
Card Description: While the king is away, this queen protects his throne with a mighty defense.

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Card ID: 362
Card Name: Mystic Clown
Card Description: Nothing can stop the mad attack of this powerful creature.

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Card ID: 363
Card Name: Mystical Sheep #2
Card Description: A monstrous sheep with a long tail for hypnotizing enemies.

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Card ID: 364
Card Name: Holograh
Card Description: This machine generates illusions that leave an enemy wide open to attacks.

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Card ID: 365
Card Name: Tao the Chanter
Card Description: Master of Yin and Yang, this wizard handles a delicate balance of spells and counterspells.

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Card ID: 366
Card Name: Serpent Marauder
Card Description: A snake with a single eye that can chill the enemy, freezing them on the spot.

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Card ID: 367
Card Name: Gatekeeper
Card Description: An indestructible mechanoid created for the sole purpose of guarding the gateways.

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Card ID: 368
Card Name: Ogre of the Black Shadow
Card Description: An ogre possessed by the powers of the dark. Few can withstand its rapid charge.

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Card ID: 369
Card Name: Dark Artist
Card Description: If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.

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Card ID: 370
Card Name: Change Slime
Card Description: A slime that can morph and adopt the shape and size of any monster it chooses.

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Card ID: 371
Card Name: Moon Envoy
Card Description: Many have fallen victim to this lunar warrior's crescent pike.

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Card ID: 372
Card Name: Fireyarou
Card Description: A malevolent creature wrapped in flames that attacks enemies with intense fire.

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Card ID: 373
Card Name: Psychic Kappa
Card Description: An amphibian with a myriad of powers to shield it from enemy attacks.

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Card ID: 374
Card Name: Masaki the Legendary Swordsman
Card Description: Legendary swordmaster Masaki is a veteran of over 100 battles.

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Card ID: 375
Card Name: Dragoness the Wicked Knight
Card Description: "Armaill" + "One-Eyed Shield Dragon"

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Card ID: 376
Card Name: Bio Plant
Card Description: A monster created from a major accident in an underground lab.

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Card ID: 377
Card Name: One-Eyed Shield Dragon
Card Description: This dragon wears a shield not only for its own protection, but also for ramming its enemies.

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Card ID: 378
Card Name: Cyber Soldier of Darkworld
Card Description: A mechanical soldier that won't stop attacking until all life readings have been extinguished from its sensors.

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Card ID: 379
Card Name: Wicked Dragon with the Ersatz Head
Card Description: A two-headed dragon with a pair of jaws that can tear an enemy to shreds.

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Card ID: 380
Card Name: Sonic Maid
Card Description: A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note.

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Card ID: 381
Card Name: Kurama
Card Description: A vicious bird that attacks from the skies with its whip-like tail.

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Card ID: 382
Card Name: Legendary Sword
Card Description: A Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 383
Card Name: Sword of Dark Destruction
Card Description: A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

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Card ID: 384
Card Name: Dark Energy
Card Description: A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 385
Card Name: Axe of Despair
Card Description: (This card is always treated as an "Archfiend" card.)
The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; return this card to the top of the Deck.

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Card ID: 386
Card Name: Laser Cannon Armor
Card Description: An Insect-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 387
Card Name: Insect Armor with Laser Cannon
Card Description: Equip only to an Insect-Type monster. It gains 700 ATK.

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Card ID: 388
Card Name: Elf's Light
Card Description: A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

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Card ID: 389
Card Name: Beast Fangs
Card Description: A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 390
Card Name: Steel Shell
Card Description: A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

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Card ID: 391
Card Name: Vile Germs
Card Description: A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 392
Card Name: Black Pendant
Card Description: The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: Inflict 500 damage to your opponent.

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Card ID: 393
Card Name: Silver Bow and Arrow
Card Description: A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 394
Card Name: Horn of Light
Card Description: Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the Graveyard, if you pay 500 Life Points, this card returns to the top of your Deck.

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Card ID: 395
Card Name: Horn of the Unicorn
Card Description: The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.

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Card ID: 396
Card Name: Dragon Treasure
Card Description: A Dragon-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 397
Card Name: Electro-Whip
Card Description: A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 398
Card Name: Cyber Shield
Card Description: Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.

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Card ID: 399
Card Name: Elegant Egotist
Card Description: If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.

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Card ID: 400
Card Name: Mystical Moon
Card Description: A Beast-Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 401
Card Name: Stop Defense
Card Description: Select 1 Defense Position monster on your opponent's side of the field and change it to Attack Position.

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Card ID: 402
Card Name: Malevolent Nuzzler
Card Description: The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard: You can pay 500 Life Points; return this card to the top of the Deck.

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Card ID: 403
Card Name: Violet Crystal
Card Description: A Zombie-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 404
Card Name: Book of Secret Arts
Card Description: A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 405
Card Name: Invigoration
Card Description: An EARTH monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

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Card ID: 406
Card Name: Machine Conversion Factory
Card Description: A Machine-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 407
Card Name: Raise Body Heat
Card Description: A Dinosaur-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 408
Card Name: Follow Wind
Card Description: A Winged Beast-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 409
Card Name: Power of Kaishin
Card Description: An Aqua-Type monster equipped with this card increases its ATK and DEF by 300 points.

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Card ID: 410
Card Name: Dragon Capture Jar
Card Description: Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.

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Card ID: 411
Card Name: Forest
Card Description: Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points.

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Card ID: 412
Card Name: Wasteland
Card Description: Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points.

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Card ID: 413
Card Name: Mountain
Card Description: Increase the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points.

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Card ID: 414
Card Name: Sogen
Card Description: Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points.

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Card ID: 415
Card Name: Umi
Card Description: Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points.

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Card ID: 416
Card Name: Yami
Card Description: Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.

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Card ID: 417
Card Name: Dark Hole
Card Description: Destroy all monsters on the field.

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Card ID: 418
Card Name: Raigeki
Card Description: Destroy all monsters your opponent controls.

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Card ID: 419
Card Name: Mooyan Curry
Card Description: Choose 1 player; that player gains 200 Life Points.

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Card ID: 420
Card Name: Red Medicine
Card Description: Increase your Life Points by 500 points.

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Card ID: 421
Card Name: Goblin's Secret Remedy
Card Description: Increase your Life Points by 600 points.

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Card ID: 422
Card Name: Soul of the Pure
Card Description: Increase your Life Points by 800 points.

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Card ID: 423
Card Name: Dian Keto the Cure Master
Card Description: Increase your Life Points by 1000 points.

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Card ID: 424
Card Name: Sparks
Card Description: Inflict 200 points of damage to your opponent's Life Points.

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Card ID: 425
Card Name: Hinotama
Card Description: Inflict 500 damage to your opponent.

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Card ID: 426
Card Name: Final Flame
Card Description: Inflict 600 points of damage to your opponent's Life Points.

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Card ID: 427
Card Name: Ookazi
Card Description: Inflict 800 points of damage to your opponent's Life Points.

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Card ID: 428
Card Name: Tremendous Fire
Card Description: Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.

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Card ID: 429
Card Name: Swords of Revealing Light
Card Description: Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.

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Card ID: 430
Card Name: Spellbinding Circle
Card Description: Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.

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Card ID: 431
Card Name: Dark-Piercing Light
Card Description: Flip all face-down monsters on your opponent's side of the field face-up.

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Card ID: 432
Card Name: Yaranzo
Card Description: A treasure box containing a monster that attacks any unwary bandit.

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Card ID: 433
Card Name: Kanan the Swordmistress
Card Description: A lady warrior armed with sword and shield, she floats lightly and stings sharply.

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Card ID: 434
Card Name: Takriminos
Card Description: A member of a race of sea serpents that freely travels through the sea.

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Card ID: 435
Card Name: Stuffed Animal
Card Description: It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite.

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Card ID: 436
Card Name: Megasonic Eye
Card Description: Made of mysterious metal, this monster is a doomsday machine from the edge of the universe.

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Card ID: 437
Card Name: Super War-Lion
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "War-Lion Ritual".

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Card ID: 438
Card Name: Yamadron
Card Description: This monster has three fire-breathing heads and can form a sea of blazing flames.

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Card ID: 439
Card Name: Seiyaryu
Card Description: A mystical dragon that burns away the unworthy with its mystic flames.

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Card ID: 440
Card Name: Three-Legged Zombies
Card Description: A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.

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Card ID: 441
Card Name: Zera the Mant
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual".

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Card ID: 442
Card Name: Flying Penguin
Card Description: A very rare penguin that takes to the air with ears shaped like wings.

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Card ID: 443
Card Name: Millennium Shield
Card Description: A famous shield said to belong to an ancient Egyptian Pharaoh. Legends tell of its power to block any strong attack.

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Card ID: 444
Card Name: Fairy's Gift
Card Description: This flying monster is known for delivering happiness to all.

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Card ID: 445
Card Name: Black Luster Soldier
Card Description: You can Ritual Summon this card with "Black Luster Ritual".

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Card ID: 446
Card Name: Fiend's Mirror
Card Description: You can Ritual Summon this card with "Beastly Mirror Ritual".

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Card ID: 447
Card Name: Labyrinth Wall
Card Description: These walls form a labyrinth with no exit for enemies.

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Card ID: 448
Card Name: Jirai Gumo
Card Description: When this card declares an attack: Toss a coin and call it. If you call it wrong, lose half your Life Points.

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Card ID: 449
Card Name: Shadow Ghoul
Card Description: This card gains 100 ATK for each monster in your Graveyard.

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Card ID: 450
Card Name: Wall Shadow
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".

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Card ID: 451
Card Name: Labyrinth Tank
Card Description: "Giga-Tech Wolf" + "Cannon Soldier"

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Card ID: 452
Card Name: Sanga of the Thunder
Card Description: During damage calculation in your opponent's turn, if this card is being attacked: You can target the attacking monster; make that target's ATK 0 during damage calculation only (this is a Quick Effect). This effect can only be used once while this card is face-up on the field.

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Card ID: 453
Card Name: Kazejin
Card Description: During damage calculation in your opponent's turn, if this card is being attacked: You can target the attacking monster; make that target's ATK 0 during damage calculation only (this is a Quick Effect). This effect can only be used once while this card is face-up on the field.

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Card ID: 454
Card Name: Suijin
Card Description: During damage calculation in your opponent's turn, if this card is being attacked: You can target the attacking monster; make that target's ATK 0 during damage calculation only (this is a Quick Effect). This effect can only be used once while this card is face-up on the field.

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Card ID: 455
Card Name: Gate Guardian
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Sanga of the Thunder", "Kazejin", and "Suijin".

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Card ID: 456
Card Name: Dungeon Worm
Card Description: Hidden under the floors of a labyrinth, it swallows any who pass above.

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Card ID: 457
Card Name: Monster Tamer
Card Description: A master of monsters that exercises control over several creatures.

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Card ID: 458
Card Name: Ryu-Kishin Powered
Card Description: A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.

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Card ID: 459
Card Name: Swordstalker
Card Description: A monster formed by the vengeful souls of those who passed away in battle.

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Card ID: 460
Card Name: La Jinn the Mystical Genie of the Lamp
Card Description: A genie of the lamp that is at the beck and call of its master.

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Card ID: 461
Card Name: Blue-Eyes Ultimate Dragon
Card Description: "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

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Card ID: 462
Card Name: Toon Alligator
Card Description: An alligator monster straight from the cartoons.

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Card ID: 463
Card Name: Rude Kaiser
Card Description: With an axe in each hand, this monster delivers heavy damage.

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Card ID: 464
Card Name: Parrot Dragon
Card Description: A dragon from the cartoons that's more dangerous than it appears to be.

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Card ID: 465
Card Name: Dark Rabbit
Card Description: He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.

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Card ID: 466
Card Name: Bickuribox
Card Description: "Crass Clown" + "Dream Clown"

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Card ID: 467
Card Name: Harpie's Pet Dragon
Card Description: This card gains 300 ATK and DEF for each "Harpie Lady" on the field.

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Card ID: 468
Card Name: Mystic Lamp
Card Description: This monster can attack your opponent's Life Points directly.

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Card ID: 469
Card Name: Pendulum Machine
Card Description: A horrible torture machine with a large pendulum blade.

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Card ID: 470
Card Name: Giltia the D. Knight
Card Description: "Guardian of the Labyrinth" + "Protector of the Throne"

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Card ID: 471
Card Name: Launcher Spider
Card Description: A mechanical spider with rocket launchers capable of random fire.

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Card ID: 472
Card Name: Zoa
Card Description: A monster whose full potential can be achieved when outfitted with "Metalmorph".

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Card ID: 473
Card Name: Metalzoa
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Zoa" equipped with "Metalmorph".

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Card ID: 474
Card Name: Dancing Elf
Card Description: An elf that dances across the sky with wings of razor-sharp blades.

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Card ID: 475
Card Name: Ocubeam
Card Description: Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement.

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Card ID: 476
Card Name: Leghul
Card Description: This monster may attack your opponent's Life Points directly.

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Card ID: 477
Card Name: Ooguchi
Card Description: This monster may attack your opponent's Life Points directly.

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Card ID: 478
Card Name: Emperor of the Land and Sea
Card Description: A reptilian monster that sprays fire in every direction.

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Card ID: 479
Card Name: Ushi Oni
Card Description: A bull fiend restored by the dark arts, this monster appears out of a jar.

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Card ID: 480
Card Name: Monster Eye
Card Description: You can pay 1000 Life Points; add 1 "Polymerization" from your Graveyard to your hand.

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Card ID: 481
Card Name: Leogun
Card Description: Huge monster with a lion's mane similar to the King of Beasts.

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Card ID: 482
Card Name: Tatsunootoshigo
Card Description: A stallion-fish that races across the ocean floor.

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Card ID: 483
Card Name: Sword Slasher
Card Description: A lethal engine of destruction that wields two well-honed blades.

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Card ID: 484
Card Name: Yaiba Robo
Card Description: A cubical machine equipped with cutting blades for shredding an opponent to mincemeat.

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Card ID: 485
Card Name: Machine King
Card Description: This card gains 100 ATK for each Machine-Type monster on the field.

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Card ID: 486
Card Name: Giant Mech-Soldier
Card Description: This monster swings an earth-shaking axe that cannot be blocked by a common sword.

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Card ID: 487
Card Name: Metal Dragon
Card Description: "Steel Ogre Grotto #1" + "Lesser Dragon"

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Card ID: 488
Card Name: Karakuri Spider
Card Description: If this card attacks a DARK monster, destroy the attack target after damage calculation.

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Card ID: 489
Card Name: Bat
Card Description: A mechanical bat that drops blasts from its wings.

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Card ID: 490
Card Name: Giga-Tech Wolf
Card Description: An iron wolf with razor-sharp fangs that can penetrate any armor.

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Card ID: 491
Card Name: Cyber Soldier
Card Description: Guardian of the Machine Master, it crushes opposition by rolling over them.

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Card ID: 492
Card Name: Shovel Crusher
Card Description: Armed with a pair of shovels, this monster will destroy anything that stands in its way.

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Card ID: 493
Card Name: Mechanicalchaser
Card Description: A hunter that relentlessly pursues its target by order of the Machine King.

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Card ID: 494
Card Name: Blocker
Card Description: Constructed from several components, this monster can launch them in a pincer attack.

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Card ID: 495
Card Name: Blast Juggler
Card Description: You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less.

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Card ID: 496
Card Name: Golgoil
Card Description: An iron giant that appears from a dimensional rift.

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Card ID: 497
Card Name: Giganto
Card Description: A massive steel ball that mows down anything in its path.

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Card ID: 498
Card Name: Cyber-Stein
Card Description: Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Extra Deck to the field in Attack Position.

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Card ID: 499
Card Name: Cyber Commander
Card Description: A strike force equipped with rocket launchers and bazookas.

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Card ID: 500
Card Name: Jinzo #7
Card Description: This monster can attack your opponent's Life Points directly.

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Card ID: 501
Card Name: Dice Armadillo
Card Description: An armadillo monster that rolls up to form a dice-like shape.

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Card ID: 502
Card Name: Sky Dragon
Card Description: A flying dragon with four wings housing some very dangerous blades.

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Card ID: 503
Card Name: Thunder Dragon
Card Description: During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.

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Card ID: 504
Card Name: Stone Dragon
Card Description: A dragon formed by huge boulders that are also used to attack the enemy.

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Card ID: 505
Card Name: Kaiser Dragon
Card Description: "Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"

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Card ID: 506
Card Name: Magician of Faith
Card Description: FLIP: Target 1 Spell Card in your Graveyard; add that target to your hand.

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Card ID: 507
Card Name: Goddess of Whim
Card Description: Once per turn: You can toss a coin and call Heads or Tails. If you call it right, double this card's ATK during this turn. If you call it wrong, halve its ATK during this turn.

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Card ID: 508
Card Name: Water Magician
Card Description: This monster swamps an opponent with an almost endless supply of water.

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Card ID: 509
Card Name: Ice Water
Card Description: A very aggressive mermaid that attacks enemies with the spikes growing from its body.

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Card ID: 510
Card Name: Waterdragon Fairy
Card Description: A water fairy that is said to be able to summon a giant sea serpent.

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Card ID: 511
Card Name: Ancient Elf
Card Description: This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.

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Card ID: 512
Card Name: Beautiful Beast Trainer
Card Description: A rare female beast-master with a very dangerous whip.

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Card ID: 513
Card Name: Water Girl
Card Description: A lovely lady who can launch water projectiles that turn into lethal ice spikes before they reach an opponent.

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Card ID: 514
Card Name: White Dolphin
Card Description: A white dolphin with a horn that summons huge tidal waves.

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Card ID: 515
Card Name: Deepsea Shark
Card Description: "Bottom Dweller" + "Tongyo"

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Card ID: 516
Card Name: Metal Fish
Card Description: A metal fish with a razor-sharp caudal fin.

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Card ID: 517
Card Name: Bottom Dweller
Card Description: This is one sea creature whose wrath is something monsters fear to face.

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Card ID: 518
Card Name: 7 Colored Fish
Card Description: A rare rainbow fish that has never been caught by mortal man.

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Card ID: 519
Card Name: Mech Bass
Card Description: This monster carries a devastating plasma cannon on its powerful back.

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Card ID: 520
Card Name: Aqua Dragon
Card Description: "Fairy Dragon" + "Amazon of the Seas" + "Zone Eater"

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Card ID: 521
Card Name: Sea King Dragon
Card Description: Protected by a tough shell, this master of the sea attacks its enemies with toxic bubbles.

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Card ID: 522
Card Name: Turu-Purun
Card Description: A strange, one-eyed monster that can fell an enemy with a single stab of its spear.

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Card ID: 523
Card Name: Sentinel of the Seas
Card Description: A merman warrior that relentlessly attacks those who pollute the seas with their presence.

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Card ID: 524
Card Name: Aqua Snake
Card Description: This monster hypnotizes an opponent with the ball on its tail and drags them to a watery doom.

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Card ID: 525
Card Name: Giant Red Seasnake
Card Description: A sea-dwelling snake that attacks passing enemies with its sharp teeth.

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Card ID: 526
Card Name: Spike Seadra
Card Description: Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.

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Card ID: 527
Card Name: 30,000-Year White Turtle
Card Description: A huge turtle that has existed for over 30,000 years.

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Card ID: 528
Card Name: Kappa Avenger
Card Description: An amphibian that sold his soul for unlimited power to avenge his late friend.

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Card ID: 529
Card Name: Kanikabuto
Card Description: A monster crab with huge claws for clipping enemies to little pieces.

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Card ID: 530
Card Name: Zarigun
Card Description: A lethal crawfish with extremely dangerous claws.

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Card ID: 531
Card Name: Millennium Golem
Card Description: For nearly a millennium, this golem has served as guardian of an ancient treasure trove.

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Card ID: 532
Card Name: Destroyer Golem
Card Description: A golem with a massive right hand for crushing its victims.

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Card ID: 533
Card Name: Barrel Rock
Card Description: Shouldering a pair of machine guns, this monster is unstoppable.

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Card ID: 534
Card Name: Minomushi Warrior
Card Description: A rock warrior that wields a heavy blade carved from stone.

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Card ID: 535
Card Name: Stone Ghost
Card Description: With a head that erupts when angered, this monster launches a dangerous shower of boulders.

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Card ID: 536
Card Name: Kaminari Attack
Card Description: "Ocubeam" + "Mega Thunderball"

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Card ID: 537
Card Name: Tripwire Beast
Card Description: This creature attacks with electromagnetic waves.

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Card ID: 538
Card Name: Bolt Escargot
Card Description: After rendering an opponent immobile by spitting a sticky goo, this monster closes in for the attack.

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Card ID: 539
Card Name: Bolt Penguin
Card Description: With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.

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Card ID: 540
Card Name: The Immortal of Thunder
Card Description: FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.

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Card ID: 541
Card Name: Electric Snake
Card Description: When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.

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Card ID: 542
Card Name: Wing Eagle
Card Description: This flying creature never misses an intended target.

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Card ID: 543
Card Name: Punished Eagle
Card Description: "Blue-Winged Crown" + "Niwatori"

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Card ID: 544
Card Name: Skull Red Bird
Card Description: This monster swoops down and attacks with a rain of knives stored in its wings.

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Card ID: 545
Card Name: Crimson Sunbird
Card Description: "Faith Bird" + "Skull Red Bird"

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Card ID: 546
Card Name: Queen Bird
Card Description: This monster attacks enemies using its huge beak.

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Card ID: 547
Card Name: Armed Ninja
Card Description: FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)

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Card ID: 548
Card Name: Magical Ghost
Card Description: This creature casts a spell of terror and confusion just before attacking its enemies.

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Card ID: 549
Card Name: Soul Hunter
Card Description: "Lord of the Lamp" + "Invader from Another Dimension"

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Card ID: 550
Card Name: Air Eater
Card Description: A monster that feeds on oxygen, suffocating any who stand near.

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Card ID: 551
Card Name: Vermillion Sparrow
Card Description: "Rhaimundos of the Red Sword" + "Fireyarou"

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Card ID: 552
Card Name: Sea Kamen
Card Description: A merciless monster that tears opponents to shreds with razor-like claws.

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Card ID: 553
Card Name: Sinister Serpent
Card Description: During your Standby Phase, if this card is in your Graveyard: You can return it to your hand.

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Card ID: 554
Card Name: Ganigumo
Card Description: A crab that binds its enemies with a sticky web and attacks them with its sharp claws.

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Card ID: 555
Card Name: Alinsection
Card Description: A stag beetle with saw-like head and arms.

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Card ID: 556
Card Name: Insect Soldiers of the Sky
Card Description: The ATK of this card increases by 1000 points whenever it attacks a WIND monster.

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Card ID: 557
Card Name: Cockroach Knight
Card Description: When this card has been sent to the Graveyard, it is returned to the top of the Deck.

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Card ID: 558
Card Name: Kuwagata̠±
Card Description: A very vicious stag beetle that goes for the head.

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Card ID: 559
Card Name: Burglar
Card Description: A sly rat. He will come at you with his huge left claw.

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Card ID: 560
Card Name: Pragtical
Card Description: "Trakodon" + "Flame Viper"

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Card ID: 561
Card Name: Garvas
Card Description: A wicked beast that resembles a winged lion.

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Card ID: 562
Card Name: Ameba
Card Description: When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.

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Card ID: 563
Card Name: Korogashi
Card Description: This monster rolls a massive hunk of manure to crush its opponent.

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Card ID: 564
Card Name: Boo Koo
Card Description: A book-like wizard with a wealth of spell written inside.

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Card ID: 565
Card Name: Flower Wolf
Card Description: "Silver Fang" + "Darkworld Thorns"

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Card ID: 566
Card Name: Rainbow Flower
Card Description: This monster may attack your opponent's Life Points directly.

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Card ID: 567
Card Name: Barrel Lily
Card Description: This wicked flower attacks enemies with pollen projectiles.

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Card ID: 568
Card Name: Needle Ball
Card Description: FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.

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Card ID: 569
Card Name: Peacock
Card Description: A large peacock that launches its feathers in a lethal attack.

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Card ID: 570
Card Name: Hoshiningen
Card Description: As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.

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Card ID: 571
Card Name: Maha Vailo
Card Description: This card gains 500 ATK for each Equip Card equipped to this card.

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Card ID: 572
Card Name: Rainbow Marine Mermaid
Card Description: An unusual mermaid that appears whenever a rainbow stretches across the sky.

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Card ID: 573
Card Name: Musician King
Card Description: "Witch of the Black Forest" + "Lady of Faith"

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Card ID: 574
Card Name: Wilmee
Card Description: A rabid rabbit that shears through opposition with its sharp skewers.

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Card ID: 575
Card Name: Yado Karu
Card Description: When this card is changed from Attack Position to Defense Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.

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Card ID: 576
Card Name: Morinphen
Card Description: A strange fiend with long arms and razor-sharp talons.

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Card ID: 577
Card Name: Kattapillar
Card Description: Attacks enemies by spitting thin, sticky webs.

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Card ID: 578
Card Name: Dragon Seeker
Card Description: When this card is Normal Summoned or Flip Summoned, destroy 1 face-up Dragon-Type monster on the field.

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Card ID: 579
Card Name: Man-Eater Bug
Card Description: FLIP: Target 1 monster on the field; destroy that target.

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Card ID: 580
Card Name: D. Human
Card Description: Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang.

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Card ID: 581
Card Name: Turtle Raccoon
Card Description: A cunning raccoon protected by a solid turtle shell, it attacks with deception.

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Card ID: 582
Card Name: Fungi of the Musk
Card Description: Melts away anything that dares to stand before it.

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Card ID: 583
Card Name: Prisman
Card Description: This crystalline monster focuses light to create a lethal laser.

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Card ID: 584
Card Name: Gale Dogra
Card Description: You can pay 3000 Life Points to send 1 monster from your Extra Deck to the Graveyard.

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Card ID: 585
Card Name: Crazy Fish
Card Description: A flying fish that attacks with its pointed head.

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Card ID: 586
Card Name: Cyber Saurus
Card Description: "Blast Juggler" + "Two-Headed King Rex"

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Card ID: 587
Card Name: Bracchio-raidus
Card Description: "Two-Headed King Rex" + "Crawling Dragon #2"

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Card ID: 588
Card Name: Laughing Flower
Card Description: A flower whose laugh can confuse the minds of enemies.

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Card ID: 589
Card Name: Bean Soldier
Card Description: A plant-warrior that attacks with seeds and sword.

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Card ID: 590
Card Name: Cannon Soldier
Card Description: You can Tribute 1 monster; inflict 500 damage to your opponent.

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Card ID: 591
Card Name: Guardian of the Throne Room
Card Description: A robot guard built to protect throne rooms, it is armed with homing missiles.

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Card ID: 592
Card Name: Brave Scizzar
Card Description: Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size.

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Card ID: 593
Card Name: The Statue of Easter Island
Card Description: A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.

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Card ID: 594
Card Name: Muka Muka
Card Description: This card gains 300 ATK and DEF for each card in your hand.

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Card ID: 595
Card Name: Sand Stone
Card Description: Appears from underground and attacks with long, snake-like tentacles.

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Card ID: 596
Card Name: Boulder Tortoise
Card Description: A stone turtle that is nearly indestructible.

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Card ID: 597
Card Name: Fire Kraken
Card Description: A squid that thrives on fire and heat.

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Card ID: 598
Card Name: Turtle Bird
Card Description: An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies.

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Card ID: 599
Card Name: Skullbird
Card Description: "Takuhee" + "Temple of Skulls"

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Card ID: 600
Card Name: Monstrous Bird
Card Description: Few have set eyes on this dive-bombing bird and lived to tell the tale.

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Card ID: 601
Card Name: The Bistro Butcher
Card Description: When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.

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Card ID: 602
Card Name: Star Boy
Card Description: As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.

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Card ID: 603
Card Name: Spirit of the Mountain
Card Description: Those who hear the whistle of this creature suffer a heavy power loss.

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Card ID: 604
Card Name: Neck Hunter
Card Description: A fiend that wields a mean sickle and fires devastating beams from its eyes.

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Card ID: 605
Card Name: Milus Radiant
Card Description: As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.

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Card ID: 606
Card Name: Togex
Card Description: An agile monster that rolls up to ram its opponents.

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Card ID: 607
Card Name: Flame Cerebrus
Card Description: Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders.

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Card ID: 608
Card Name: Eldeen
Card Description: The cane of this monster is the source of many powerful spells.

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Card ID: 609
Card Name: Mystical Sand
Card Description: "Giant Soldier of Stone" + "Ancient Elf"

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Card ID: 610
Card Name: Gemini Elf
Card Description: Elf twins that alternate their attacks.

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Card ID: 611
Card Name: Kwagar Hercules
Card Description: "Kuwagata̠±" + "Hercules Beetle"

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Card ID: 612
Card Name: Minar
Card Description: When this card is discarded directly from your hand to the Graveyard by an effect of a card controlled by your opponent, inflict 1000 points of damage to your opponent's Life Points.

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Card ID: 613
Card Name: Kamakiriman
Card Description: A man-shaped mantis with two razor-sharp scythes.

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Card ID: 614
Card Name: Mechaleon
Card Description: This monster can hide just about anywhere by adopting the colors of its surroundings.

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Card ID: 615
Card Name: Mega Thunderball
Card Description: Rolls along the ground releasing bolts of electricity to attack its enemies.

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Card ID: 616
Card Name: Niwatori
Card Description: Swallows enemies whole and uses their essence as energy.

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Card ID: 617
Card Name: Corroding Shark
Card Description: A zombie shark that can deliver its lethal curse with a spell.

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Card ID: 618
Card Name: Skelengel
Card Description: FLIP: Draw 1 card.

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Card ID: 619
Card Name: Hane-Hane
Card Description: FLIP: Select 1 monster on the field and return it to its owner's hand.

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Card ID: 620
Card Name: Misairuzame
Card Description: A missile-launching fish protected by deadly spikes.

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Card ID: 621
Card Name: Tongyo
Card Description: This monster captures other fish with its long tongue and sucks the energy out of them.

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Card ID: 622
Card Name: Dharma Cannon
Card Description: A monstrous creature whose body is lined with cannons that never miss their targets.

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Card ID: 623
Card Name: Skelgon
Card Description: "The Snake Hair" + "Blackland Fire Dragon"

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Card ID: 624
Card Name: Wow Warrior
Card Description: A fish with arms, legs, and some very sharp teeth.

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Card ID: 625
Card Name: Griggle
Card Description: When the control of this face-up card on the field shifts to your opponent, increase your Life Points by 3000 points. This effect can only be used once as long as this card remains face-up on the field.

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Card ID: 626
Card Name: Bone Mouse
Card Description: A mouse that has returned as a zombie to seek revenge on cats.

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Card ID: 627
Card Name: Frog the Jam
Card Description: A slime with the head of a frog, it attacks by croaking terribly.

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Card ID: 628
Card Name: Behegon
Card Description: With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.

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Card ID: 629
Card Name: Dark Elf
Card Description: This card requires a cost of 1000 of your own Life Points to attack.

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Card ID: 630
Card Name: Winged Dragon, Guardian of the Fortress #2
Card Description: This monster's wings are capable of generating tornadoes.

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Card ID: 631
Card Name: Mushroom Man #2
Card Description: A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase.

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Card ID: 632
Card Name: Lava Battleguard
Card Description: This card gains 500 ATK for each "Swamp Battleguard" you control.

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Card ID: 633
Card Name: Tyhone #2
Card Description: A crimson dragon that spits fireballs to create a blazing sea of fire.

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Card ID: 634
Card Name: The Wandering Doomed
Card Description: A monster that wanders the edges of the netherworld.

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Card ID: 635
Card Name: Steel Ogre Grotto #1
Card Description: A steel idol worshipped in the Land of Machines.

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Card ID: 636
Card Name: Pot the Trick
Card Description: A not-so-powerful servant, he is an errand boy of a master sorcerer.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 637
Card Name: Oscillo Hero
Card Description: A strange warrior from another dimension.

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Card ID: 638
Card Name: Invader from Another Dimension
Card Description: An extraterrestrial monster that came from a distant galaxy.

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Card ID: 639
Card Name: Lesser Dragon
Card Description: A minor dragon incapable of breathing fire.

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Card ID: 640
Card Name: Needle Worm
Card Description: FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard.

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Card ID: 641
Card Name: Wretched Ghost of the Attic
Card Description: A harmless monster found lurking in just about any attic.

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Card ID: 642
Card Name: Great Mammoth of Goldfine
Card Description: "The Snake Hair" + "Dragon Zombie"

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Card ID: 643
Card Name: Man-eating Black Shark
Card Description: "Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas"

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Card ID: 644
Card Name: Yormungarde
Card Description: An extremely long snake that dwells in the world of myth.

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Card ID: 645
Card Name: Darkworld Thorns
Card Description: A thorny plant found in the darklands that wraps itself around any unwary traveler.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 646
Card Name: Anthrosaurus
Card Description: Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!)

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Card ID: 647
Card Name: Drooling Lizard
Card Description: A blood-sucking snake in human form that attacks any living being that passes nearby.

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Card ID: 648
Card Name: Trakodon
Card Description: A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds.

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Card ID: 649
Card Name: B. Dragon Jungle King
Card Description: A jet-black dragon found in the deepest jungles who normally devours trees.

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Card ID: 650
Card Name: Empress Judge
Card Description: "Queen's Double" + "Hibikime"

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Card ID: 651
Card Name: Little D
Card Description: Yo, this tyrannosaurus tot's got a terrible temper.

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Card ID: 652
Card Name: Witch of the Black Forest
Card Description: When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less DEF from your Deck to your hand.

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Card ID: 653
Card Name: Ancient One of the Deep Forest
Card Description: This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.

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Card ID: 654
Card Name: Giant Scorpion of the Tundra
Card Description: An extraordinary blue scorpion found in the tundra, not in the desert.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 655
Card Name: Crow Goblin
Card Description: A clever long-nosed goblin, he is a force to be reckoned with.

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Card ID: 656
Card Name: Leo Wizard
Card Description: A wizard with a black mantle who is actually a talking lion in disguise.

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Card ID: 657
Card Name: Abyss Flower
Card Description: A rarely seen flower that blossoms quietly on the edge of darkness.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 658
Card Name: Patrol Robo
Card Description: During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field.

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Card ID: 659
Card Name: Takuhee
Card Description: This bird is known far and wide as a harbinger of doom.

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Card ID: 660
Card Name: Dark Witch
Card Description: A popular creature in mythology that delivers fatal attacks with a sharp spear.

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Card ID: 661
Card Name: Weather Report
Card Description: FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn).

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Card ID: 662
Card Name: Binding Chain
Card Description: The mystic links of this chain can rob enemies of their power.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 663
Card Name: Mechanical Snail
Card Description: A cyborg snail that still travels at a slow pace.

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Card ID: 664
Card Name: Greenkappa
Card Description: FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.

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Card ID: 665
Card Name: Mon Larvas
Card Description: A further step in the evolutionary chain, it is much more powerful than Larvas.

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Card ID: 666
Card Name: Living Vase
Card Description: A living vase that bites enemies and blinds them with a blast of pollen from its flower.

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Card ID: 667
Card Name: Tentacle Plant
Card Description: This monster reaches out with a long blue tendril and grabs anything that wanders nearby.

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Card ID: 668
Card Name: Beaked Snake
Card Description: This monster wraps itself around an opponent and pecks away with its huge beak.

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Card ID: 669
Card Name: Morphing Jar
Card Description: FLIP: Both players discard their entire hands, then draw 5 cards.

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Card ID: 670
Card Name: Muse-A
Card Description: A fairy of the arts that is unbeatable on the harp.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 671
Card Name: Giant Turtle Who Feeds on Flames
Card Description: A crimson-shelled tortoise that feeds on flames.

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Card ID: 672
Card Name: Rose Spectre of Dunn
Card Description: "Feral Imp" + "Snakeyashi"

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 673
Card Name: Fiend Reflection #1
Card Description: This monster can draw its enemies into mirror world that renders them helpless.

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Card ID: 674
Card Name: Ghoul with an Appetite
Card Description: A monster with a very big appetite that has never been satisfied.

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Card ID: 675
Card Name: Pale Beast
Card Description: With skin tinged a bluish-white, this strange creature is a fearsome sight to behold.

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Card ID: 676
Card Name: Little Chimera
Card Description: All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.

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Card ID: 677
Card Name: Violent Rain
Card Description: This monster can call forth sudden torrents of battering rain.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 678
Card Name: Key Mace #2
Card Description: This fiend brings out the worst in everyone.

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Card ID: 679
Card Name: Tenderness
Card Description: An adorable fairy that celebrates the gift of love.

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Card ID: 680
Card Name: Penguin Soldier
Card Description: FLIP: You can target up to 2 monsters on the field; return those targets to the hand.

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Card ID: 681
Card Name: Fairy Dragon
Card Description: This beautiful Dragon spirit harbors hidden strength.

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Card ID: 682
Card Name: Obese Marmot of Nefariousness
Card Description: An ill-mannered field varmint that will sink its teeth into anything.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 683
Card Name: Liquid Beast
Card Description: A liquid life form that thrives on water.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 684
Card Name: Twin Long Rods #2
Card Description: An amphibious creature with two whip-like tails.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 685
Card Name: Great Bill
Card Description: Nothing escapes from this beast's massive mouth.

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Card ID: 686
Card Name: Shining Friendship
Card Description: The peacemaker among monsters.

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Card ID: 687
Card Name: Bladefly
Card Description: As long as this card remains face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 688
Card Name: Electric Lizard
Card Description: A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 689
Card Name: Hiro's Shadow Scout
Card Description: FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.

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Card ID: 690
Card Name: Lady of Faith
Card Description: Soothes the souls of others by chanting a mysterious spell.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 691
Card Name: Twin-Headed Thunder Dragon
Card Description: "Thunder Dragon" + "Thunder Dragon"

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 692
Card Name: Hunter Spider
Card Description: This monster feeds on whatever it catches in its web.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 693
Card Name: Armored Starfish
Card Description: A bluish starfish with a solid hide capable of fending off attacks.

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Card ID: 694
Card Name: Hourglass of Courage
Card Description: If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.

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Card ID: 695
Card Name: Marine Beast
Card Description: "Water Magician" + "Behegon"

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 696
Card Name: Warrior of Tradition
Card Description: "Sonic Maid" + "Beautiful Headhuntress"

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 697
Card Name: Rock Spirit
Card Description: Although it looks weak, this monster is one of the more powerful boulder spirits.

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Card ID: 698
Card Name: Snakeyashi
Card Description: This monster is formed by several serpents that break off to individually attack nearby enemies.

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Card ID: 699
Card Name: Succubus Knight
Card Description: A warrior wizard adept in casting bone-chilling spells.

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Card ID: 700
Card Name: Ill Witch
Card Description: This monster blasts enemies with unexpected bursts of wind.

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Card ID: 701
Card Name: The Thing That Hides in the Mud
Card Description: This monster melts its way underground to attack enemies from below.

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Card ID: 702
Card Name: High Tide Gyojin
Card Description: A very agile half-fish warrior known for its relentless attacks.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 703
Card Name: Fairy of the Fountain
Card Description: This fairy protects a fountain from any who seek to muddy its waters.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 704
Card Name: Amazon of the Seas
Card Description: A mermaid who serves as a herald to the Ocean Lord. She protects the sacred domain of Atlantis.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 705
Card Name: Nekogal #2
Card Description: A fast and lethal creature with very dangerous claws.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 706
Card Name: Witch's Apprentice
Card Description: As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.

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Card ID: 707
Card Name: Armored Rat
Card Description: The fur on this monster rat is tough enough to repel swords.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 708
Card Name: Ancient Lizard Warrior
Card Description: Before the dawn of man, this lizard warrior ruled supreme.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 709
Card Name: Maiden of the Moonlight
Card Description: A sorcerer blessed by lunar light with powers far beyond mortal comprehension.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 710
Card Name: Stone Ogre Grotto
Card Description: A behemoth shaped by giant boulders.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 711
Card Name: Winged Egg of New Life
Card Description: Legend has it that this creature can foretell the birth of children.

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Card ID: 712
Card Name: Night Lizard
Card Description: A lizard warrior protected by a hide of very tough emerald scales.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 713
Card Name: Queen's Double
Card Description: This monster may attack your opponent's Life Points directly.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 714
Card Name: Blue-Winged Crown
Card Description: With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 715
Card Name: Trent
Card Description: A guardian of the woods, this massive tree is believed to be immortal.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 716
Card Name: Queen of Autumn Leaves
Card Description: Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 717
Card Name: Amphibious Bugroth
Card Description: "Ground Attacker Bugroth" + "Defender of the Sea"

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 718
Card Name: Acid Crawler
Card Description: A giant caterpillar that secretes an acid mist that melts anything.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 719
Card Name: Invader of the Throne
Card Description: FLIP: Select 1 monster on your opponent's side of the field and switch control of it with this card. This effect cannot be activated during the Battle Phase.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 720
Card Name: Mystical Sheep #1
Card Description: You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).

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Card ID: 721
Card Name: Disk Magician
Card Description: This monster hides in a saucer and only appears when executing an attack.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 722
Card Name: Flame Viper
Card Description: A fire-breathing snake whose speed makes it a difficult target.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 723
Card Name: Royal Guard
Card Description: A mechanized soldier created to protect royalty.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 724
Card Name: Gruesome Goo
Card Description: A slime boss that is definitely tougher than it looks.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 725
Card Name: Hyosube
Card Description: This amphibian is strong on the attack, but leaves much to be desired when defending.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 726
Card Name: Machine Attacker
Card Description: This machine, created to lead charges into enemy territory, mows down enemies by rushing.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 727
Card Name: Hibikime
Card Description: Confuses enemy monsters with a noise that is harsh to the ears.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 728
Card Name: Whiptail Crow
Card Description: Attacks from the skies with a whip-like tail.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 729
Card Name: Kunai with Chain
Card Description: Activate 1 or both of these effects (simultaneously).
●When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
●Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.

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Card ID: 730
Card Name: Magical Labyrinth
Card Description: Equip only to "Labyrinth Wall". You can Tribute the equipped monster; Special Summon "Wall Shadow" from your Deck.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 731
Card Name: Warrior Elimination
Card Description: Destroy all face-up Warrior-Type monsters on the field.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 732
Card Name: Salamandra
Card Description: Equip only to a FIRE monster. It gains 700 ATK.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 733
Card Name: Eternal Rest
Card Description: Destroy all monsters equipped with Equip Cards.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 734
Card Name: Megamorph
Card Description: While your Life Points are lower than your opponent's, the equipped monster's ATK becomes double its original ATK. While your Life Points are higher, the equipped monster's ATK becomes half its original ATK.

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Card ID: 735
Card Name: Metalmorph
Card Description: Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 736
Card Name: Acid Rain
Card Description: Destroy all face-up Machine-Type monsters on the field.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 737
Card Name: Crush Card Virus
Card Description: Tribute 1 DARK monster with 1000 or less ATK; check your opponent's hand, all monsters they control, and all cards they draw until the end of your opponent's 3rd turn after this card's activation, and destroy all monsters with 1500 or more ATK.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 738
Card Name: Eradicating Aerosol
Card Description: Destroy all face-up Insect-Type monsters on the field.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 739
Card Name: Breath of Light
Card Description: Destroy all face-up Rock-Type monsters on the field.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 740
Card Name: Eternal Drought
Card Description: Destroy all face-up Fish-Type monsters on the field.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 741
Card Name: Shine Palace
Card Description: Equip only to a LIGHT monster. It gains 700 ATK.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 742
Card Name: Shadow Spell
Card Description: Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 743
Card Name: Black Luster Ritual
Card Description: This card is used to Ritual Summon "Black Luster Soldier". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 744
Card Name: Zera Ritual
Card Description: This card is used to Ritual Summon "Zera the Mant". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.

---------------------------------------------------------------------------------------------------------------------------------------------
Card ID: 745
Card Name: Harpie's Feather Duster
Card Description: Destroy all Spell and Trap Cards your opponent controls.

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Card ID: 746
Card Name: War-Lion Ritual
Card Description: This card is used to Ritual Summon "Super War-Lion". You must also Tribute monsters from the field or your hand whose total Levels equal 7 or more.

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Card ID: 747
Card Name: Beastly Mirror Ritual
Card Description: This card is used to Ritual Summon "Fiend's Mirror". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.

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Card ID: 748
Card Name: Commencement Dance
Card Description: This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.

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Card ID: 749
Card Name: Hamburger Recipe
Card Description: This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.

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Card ID: 750
Card Name: Novox's Prayer
Card Description: This card is used to Ritual Summon "Skull Guardian". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.

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Card ID: 751
Card Name: House of Adhesive Tape
Card Description: If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.

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Card ID: 752
Card Name: Eatgaboon
Card Description: If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.

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Card ID: 753
Card Name: Acid Trap Hole
Card Description: Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.

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Card ID: 754
Card Name: Widespread Ruin
Card Description: When an opponent's monster declares an attack: Destroy the Attack Position monster your opponent controls with the highest ATK (your choice, if tied).

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Card ID: 755
Card Name: Goblin Fan
Card Description: When a Level 2 or lower monster is Flip Summoned, destroy it. Its effects do not activate at that time.

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Card ID: 756
Card Name: Bad Reaction to Simochi
Card Description: As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.

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Card ID: 757
Card Name: Reverse Trap
Card Description: Until the End Phase, all effects that add or subtract ATK or DEF are reversed. (Additions now subtract, and subtractions now add, instead. Multiplications and divisions, including halving/doubling, are not affected.)

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Card ID: 758
Card Name: Fake Trap
Card Description: You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s).

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Card ID: 759
Card Name: Turtle Oath
Card Description: This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

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Card ID: 760
Card Name: Resurrection of Chakra
Card Description: This card is used to Ritual Summon "Chakra". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.

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Card ID: 761
Card Name: Javelin Beetle Pact
Card Description: This card is used to Ritual Summon "Javelin Beetle". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.

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Card ID: 762
Card Name: Garma Sword Oath
Card Description: This card is used to Ritual Summon "Garma Sword". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.

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Card ID: 763
Card Name: Revival of Dokurorider
Card Description: This card is used to Ritual Summon "Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.

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Card ID: 764
Card Name: Fortress Whale's Oath
Card Description: This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.

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Card ID: 765
Card Name: Performance of Sword
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.

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Card ID: 766
Card Name: Hungry Burger
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.

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Card ID: 767
Card Name: Sengenjin
Card Description: An unstoppable savage that carries Millennium Items.

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Card ID: 768
Card Name: Skull Guardian
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.

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Card ID: 769
Card Name: Tri-Horned Dragon
Card Description: An unworthy dragon with three sharp horns sprouting from its head.

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Card ID: 770
Card Name: Serpent Night Dragon
Card Description: A dragon created from the soul of a wicked knight.

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Card ID: 771
Card Name: Skull Knight
Card Description: "Tainted Wisdom" + "Ancient Brain"

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Card ID: 772
Card Name: Cosmo Queen
Card Description: Queen of the galaxies and mistress of the stars.

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Card ID: 773
Card Name: Chakra
Card Description: You can Ritual Summon this card with "Resurrection of Chakra".

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Card ID: 774
Card Name: Crab Turtle
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

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Card ID: 775
Card Name: Mikazukinoyaiba
Card Description: A dragon warrior of the moon armed with a crescent sword.

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Card ID: 776
Card Name: Meteor Dragon
Card Description: This dragon appeared from the sky and crashed to the earth.

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Card ID: 777
Card Name: Meteor B. Dragon
Card Description: "Red-Eyes B. Dragon" + "Meteor Dragon"

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Card ID: 778
Card Name: Firewing Pegasus
Card Description: A heavenly stallion soaring through the skies on crimson wings.

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Card ID: 779
Card Name: Garma Sword
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Garma Sword Oath".

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Card ID: 780
Card Name: Javelin Beetle
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact".

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Card ID: 781
Card Name: Fortress Whale
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Fortress Whale's Oath".

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Card ID: 782
Card Name: Dokurorider
Card Description: This monster can only be Ritual Summoned with the Ritual Spell Card, "Revival of Dokurorider". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.

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Card ID: 783
Card Name: Black Magic Ritual
Card Description: This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.

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Card ID: 784
Card Name: Magician of Black Chaos
Card Description: You can Ritual Summon this card with "Black Magic Ritual".

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Card ID: 785
Card Name: Slot Machine
Card Description: The machine's ability is said to vary according to its slot results.

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Card ID: 786
Card Name: Red Archery Girl
Card Description: A mermaid archer that hides in a protective shell, waiting for the right moment to strike.

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Card ID: 787
Card Name: Ryu-Ran
Card Description: A vicious little dragon sheltered in an egg that looks deceptively harmless.

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Card ID: 788
Card Name: Manga Ryu-Ran
Card Description: Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 2). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.

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Card ID: 789
Card Name: Toon Mermaid
Card Description: Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 0). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.

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Card ID: 790
Card Name: Toon Summoned Skull
Card Description: (This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 1). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.

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Card ID: 791
Card Name: Dark-Eyes Illusionist
Card Description: FLIP: Target 1 monster on the field; it cannot attack while this card is face-up on the field.

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Card ID: 792
Card Name: Relinquished
Card Description: You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card's ATK and DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.

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Card ID: 793
Card Name: Jigen Bakudan
Card Description: FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.

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Card ID: 794
Card Name: Thousand-Eyes Idol
Card Description: A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.

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Card ID: 795
Card Name: Thousand-Eyes Restrict
Card Description: "Relinquished" + "Thousand-Eyes Idol"
Other monsters cannot change their battle position or attack. Once per turn, you can equip 1 monster your opponent controls to this card (max 1). This card's ATK and DEF become the same as the equipped monster's. If this card would be destroyed by battle, the equipped monster is destroyed instead.

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Card ID: 796
Card Name: Steel Ogre Grotto #2
Card Description: A mechanized iron doll with tremendous strength.

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Card ID: 797
Card Name: Blast Sphere
Card Description: If this face-down Defense Position card was attacked by an opponent's monster, before damage calculation: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

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Card ID: 798
Card Name: Hyozanryu
Card Description: A dragon created from a massive diamond that sparkles with blinding light.

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Card ID: 799
Card Name: Alpha The Magnet Warrior
Card Description: Alpha, Beta, and Gamma meld as one to form a powerful monster.

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Card ID: 800
Card Name: Invitation to a Dark Sleep
Card Description: When this monster is summoned (excluding Special Summon), select 1 of your opponent's monsters. As long as this card remains face-up on the field, the selected monster cannot attack.

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Card ID: 801
Card Name: Lord of D.
Card Description: Dragon-Type monsters on the field cannot be targeted by card effects.

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Card ID: 802
Card Name: Red-Eyes Black Metal Dragon
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".

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Card ID: 803
Card Name: Barrel Dragon
Card Description: Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are Heads.

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Card ID: 804
Card Name: Hannibal Necromancer
Card Description: When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card.

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Card ID: 805
Card Name: Panther Warrior
Card Description: This card cannot declare an attack unless you Tribute 1 monster.

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Card ID: 806
Card Name: Three-Headed Geedo
Card Description: A three-headed nocturnal monster that is absolutely ruthless when fighting.

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Card ID: 807
Card Name: Gazelle the King of Mythical Beasts
Card Description: This monster moves so fast that it looks like an illusion to mortal eyes.

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Card ID: 808
Card Name: Stone Statue of the Aztecs
Card Description: Double any Battle Damage your opponent takes when they attack this monster.

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Card ID: 809
Card Name: Berfomet
Card Description: When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.

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Card ID: 810
Card Name: Chimera the Flying Mythical Beast
Card Description: "Gazelle the King of Mythical Beasts" + "Berfomet"
(This monster is always treated as a "Phantom Beast" monster.)
When this card is destroyed: You can target 1 "Berfomet" or 1 "Gazelle the King of Mythical Beasts" in your Graveyard; Special Summon that target.

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Card ID: 811
Card Name: Gear Golem the Moving Fortress
Card Description: Once per turn, during your Main Phase 1: You can pay 800 Life Points; this card can attack your opponent directly this turn.

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Card ID: 812
Card Name: Jinzo
Card Description: Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field.

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Card ID: 813
Card Name: Swordsman of Landstar
Card Description: An amateur with a sword, this fairy warrior relies on its mysterious powers.

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Card ID: 814
Card Name: Cyber Raider
Card Description: When this card is Summoned: Activate 1 of these effects.
●Target 1 Equip Card equipped to a monster on the field; destroy that target.
●Target 1 Equip Card equipped to a monster on the field; equip that target to this card.

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Card ID: 815
Card Name: The Fiend Megacyber
Card Description: If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).

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Card ID: 816
Card Name: Reflect Bounder
Card Description: Before damage calculation, if this card is being attacked by an opponent's monster, and was in face-up Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.

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Card ID: 817
Card Name: Beta The Magnet Warrior
Card Description: Alpha, Beta, and Gamma meld as one to form a powerful monster.

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Card ID: 818
Card Name: Big Shield Gardna
Card Description: During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.

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Card ID: 819
Card Name: Dark Magician Girl
Card Description: This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.

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Card ID: 820
Card Name: Alligator's Sword
Card Description: 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!

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Card ID: 821
Card Name: Insect Queen
Card Description: This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.

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Card ID: 822
Card Name: Parasite Paracide
Card Description: FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned to their side of the field in face-up Defense Position, and inflicts 1000 damage to them. Then, while this card is face-up on the field, all monsters your opponent controls become Insect-Type monsters.

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Card ID: 823
Card Name: Skull-Mark Ladybug
Card Description: When this card is sent to the Graveyard, increase your Life Points by 1000 points.

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Card ID: 824
Card Name: Little-Winguard
Card Description: Once per turn, during your End Phase: You can change the battle position of this card.

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Card ID: 825
Card Name: Pinch Hopper
Card Description: When this card you control is sent to your Graveyard: You can Special Summon 1 Insect-Type Monster from your hand.

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Card ID: 826
Card Name: Blue-Eyes Toon Dragon
Card Description: Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 2). This card cannot attack the turn it is Special Summoned. You must pay 500 Life Points to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks.

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Card ID: 827
Card Name: Sword Hunter
Card Description: At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect.
●The equipped monster gains 200 ATK.

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Card ID: 828
Card Name: Drill Bug
Card Description: When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 "Parasite Paracide" card from your Deck, shuffle the Deck, and place "Parasite Paracide" on top of the Deck.

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Card ID: 829
Card Name: Deepsea Warrior
Card Description: As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards.

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Card ID: 830
Card Name: Bite Shoes
Card Description: FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.

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Card ID: 831
Card Name: Spikebot
Card Description: A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms.

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Card ID: 832
Card Name: Satellite Cannon
Card Description: This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases: This card gains 1000 ATK. If this card attacks, this increased ATK returns to 0, after damage calculation.

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Card ID: 833
Card Name: The Last Warrior from Another Planet
Card Description: "Zombyra the Dark" + "Maryokutai"
When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster.

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Card ID: 834
Card Name: Dunames Dark Witch
Card Description: Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.

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Card ID: 835
Card Name: Garnecia Elefantis
Card Description: A monster so heavy that each step rocks the earth.

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Card ID: 836
Card Name: Total Defense Shogun
Card Description: This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.

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Card ID: 837
Card Name: Beast of Talwar
Card Description: Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.

(This card is always treated as an "Archfiend" card.)

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Card ID: 838
Card Name: Cyber-Tech Alligator
Card Description: Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

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Card ID: 839
Card Name: Gamma The Magnet Warrior
Card Description: Alpha, Beta, and Gamma meld as one to form a powerful monster.

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Card ID: 840
Card Name: Time Machine
Card Description: When exactly 1 monster is destroyed by battle and sent to the Graveyard: Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed.

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Card ID: 841
Card Name: Copycat
Card Description: When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF.

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Card ID: 842
Card Name: Toon World
Card Description: Pay 1000 Life Points to activate this card.

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Card ID: 843
Card Name: Gorgon's Eye
Card Description: Until the end of this turn, all effects of Defense Position monsters are negated.

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Card ID: 844
Card Name: Black Illusion Ritual
Card Description: This card is used to Ritual Summon "Relinquished". You must also Tribute monsters from your hand or field whose total Levels equal 1 or more.

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Card ID: 845
Card Name: Brain Control
Card Description: Pay 800 Life Points, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

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Card ID: 846
Card Name: Negate Attack
Card Description: Activate only when a target opponent's monster declares an attack. Negate the attack and end the Battle Phase.

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Card ID: 847
Card Name: Multiply
Card Description: Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend-Type/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.

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Card ID: 848
Card Name: 7 Completed
Card Description: A Machine-Type monster equipped with this card gains either 700 ATK or DEF. You cannot change your choice while this card remains face-up on the field.

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Card ID: 849
Card Name: Lightforce Sword
Card Description: Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.

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Card ID: 850
Card Name: The Flute of Summoning Dragon
Card Description: Special Summon up to 2 Dragon-Type monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.

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Card ID: 851
Card Name: Shield & Sword
Card Description: Switch the original ATK and DEF of all face-up monsters currently on the field, until the End Phase.

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Card ID: 852
Card Name: Graceful Charity
Card Description: Draw 3 cards, then discard 2 cards.

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Card ID: 853
Card Name: Chain Destruction
Card Description: When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.

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Card ID: 854
Card Name: Mesmeric Control
Card Description: During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect.

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Card ID: 855
Card Name: Graceful Dice
Card Description: Roll a six-sided die. All monsters you currently control gain ATK and DEF equal to the result x 100, until the End Phase.

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Card ID: 856
Card Name: Skull Dice
Card Description: Roll a six-sided die. All monsters your opponent currently controls lose ATK and DEF equal to the result x 100, until the End Phase.

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Card ID: 857
Card Name: Mind Control
Card Description: Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

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Card ID: 858
Card Name: Scapegoat
Card Description: Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).

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Card ID: 859
Card Name: Amplifier
Card Description: You can only equip this card to "Jinzo". As long as this card is equipped, the effects of Trap Cards controlled by the equipped monster's controller are not negated by the effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card.

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Card ID: 860
Card Name: Card Destruction
Card Description: Each player discards their entire hand, then draws the same number of cards they discarded.

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Card ID: 861
Card Name: Tragedy
Card Description: Activate only when a monster on your opponent's side of the field in face-up Attack Position is changed to face-up Defense Position. Destroy all Defense Position monsters on your opponent's side of the field.

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Card ID: 862
Card Name: Mystical Refpanel
Card Description: Activate only when a Spell Card that targets 1 player is activated. The effect of that Spell Card is applied to the other player instead.

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Card ID: 863
Card Name: Ectoplasmer
Card Description: Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.

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Card ID: 864
Card Name: Dark Magic Curtain
Card Description: Pay half your Life Points; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).

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Card ID: 865
Card Name: Insect Barrier
Card Description: Insect-Type monsters your opponent controls cannot declare an attack.

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Card ID: 866
Card Name: Magical Arm Shield
Card Description: When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.

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Card ID: 867
Card Name: Fissure
Card Description: Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.)

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Card ID: 868
Card Name: Trap Hole
Card Description: When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.

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Card ID: 869
Card Name: Polymerization
Card Description: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

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Card ID: 870
Card Name: Remove Trap
Card Description: Select 1 face-up Trap Card on the field and destroy it.

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Card ID: 871
Card Name: Two-Pronged Attack
Card Description: Select and destroy 2 of your monsters and 1 of your opponent's monsters.

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Card ID: 872
Card Name: Blue Medicine
Card Description: Gain 400 Life Points.

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Card ID: 873
Card Name: Raimei
Card Description: Decrease your opponent's Life Points by 300 points.

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Card ID: 874
Card Name: Monster Reborn
Card Description: Target 1 monster in either player's Graveyard; Special Summon it.

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Card ID: 875
Card Name: De-Spell
Card Description: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.

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Card ID: 876
Card Name: Pot of Greed
Card Description: Draw 2 cards.

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Card ID: 877
Card Name: Gravedigger Ghoul
Card Description: Select 2 Monster Cards from your opponent's Graveyard. These Monster Cards are removed from play for the remainder of the Duel.

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Card ID: 878
Card Name: Burning Spear
Card Description: A FIRE monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

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Card ID: 879
Card Name: Gust Fan
Card Description: A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

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Card ID: 880
Card Name: The Inexperienced Spy
Card Description: Select and see 1 card in your opponent's hand.

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Card ID: 881
Card Name: Reinforcements
Card Description: Target face-up monster gains 500 ATK until the End Phase.

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Card ID: 882
Card Name: Castle Walls
Card Description: Increase a selected monster's DEF by 500 points during the turn this card is activated.

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Card ID: 883
Card Name: Ultimate Offering
Card Description: During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.

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Card ID: 884
Card Name: Ancient Telescope
Card Description: See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order.

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Card ID: 885
Card Name: White Hole
Card Description: Activate only when your opponent activates "Dark Hole". The monsters you control are not destroyed.

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Card ID: 886
Card Name: Call of the Grave
Card Description: When your opponent activates "Monster Reborn": Negate its effect.

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Card ID: 887
Card Name: Anti Raigeki
Card Description: When your opponent activates "Raigeki", all of your opponent's monsters are destroyed in place of your own.

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Card ID: 888
Card Name: Tribute to The Doomed
Card Description: Discard 1 card, then target 1 monster on the field; destroy it.

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Card ID: 889
Card Name: Soul Release
Card Description: Select up to 5 cards from the Graveyard(s) and remove them from play.

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Card ID: 890
Card Name: The Cheerful Coffin
Card Description: Discard up to 3 Monster Cards from your hand to the Graveyard.

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Card ID: 891
Card Name: Call of Darkness
Card Description: All monsters restored with "Monster Reborn" are sent to the Graveyard. "Monster Reborn" also cannot be played as long as this card remains on the field.

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Card ID: 892
Card Name: Change of Heart
Card Description: Target 1 monster your opponent controls; take control of it until the End Phase.

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Card ID: 893
Card Name: Solemn Judgment
Card Description: When a monster would be Summoned, OR a Spell/Trap Card is activated: Pay half your Life Points; negate the Summon or activation, and if you do, destroy that card.

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Card ID: 894
Card Name: Magic Jammer
Card Description: When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

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Card ID: 895
Card Name: Seven Tools of the Bandit
Card Description: When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and if you do, destroy it.

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Card ID: 896
Card Name: Horn of Heaven
Card Description: When a monster would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster.

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Card ID: 897
Card Name: Just Desserts
Card Description: Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.

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Card ID: 898
Card Name: Royal Decree
Card Description: Negate all other Trap Card effects on the field.

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Card ID: 899
Card Name: Last Day of Witch
Card Description: Destroy all face-up Spellcaster-Type monsters on the field.

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Card ID: 900
Card Name: Exile of the Wicked
Card Description: Destroy all face-up Fiend-Type monsters on the field.

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Card ID: 901
Card Name: Magical Thorn
Card Description: When your opponent's card(s) in their hand are discarded to the Graveyard, inflict 500 points of damage to their Life Points for each card that was discarded.

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Card ID: 902
Card Name: Restructer Revolution
Card Description: Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.

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Card ID: 903
Card Name: Fusion Sage
Card Description: Add 1 "Polymerization" card from your Deck to your hand. Then shuffle your Deck.

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Card ID: 904
Card Name: Sword of Deep-Seated
Card Description: A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the Graveyard, place it on top of your Deck.

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Card ID: 905
Card Name: Block Attack
Card Description: Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position.

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Card ID: 906
Card Name: The Unhappy Maiden
Card Description: When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.

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Card ID: 907
Card Name: Robbin' Goblin
Card Description: Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.

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Card ID: 908
Card Name: Germ Infection
Card Description: The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.

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Card ID: 909
Card Name: Paralyzing Potion
Card Description: A non Machine-Type monster equipped with this card cannot attack.

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Card ID: 910
Card Name: The Stern Mystic
Card Description: FLIP: All face-down cards on the field are turned face-up, and then returned to their original positions. No card effects are activated when cards are turned face-up.

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Card ID: 911
Card Name: Wall of Illusion
Card Description: If this card is attacked by a monster, after damage calculation: Return that monster to the hand.

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Card ID: 912
Card Name: Neo the Magic Swordsman
Card Description: A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.

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Card ID: 913
Card Name: Baron of the Fiend Sword
Card Description: An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.

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Card ID: 914
Card Name: Man-Eating Treasure Chest
Card Description: A monster disguised as a treasure chest that is known to attack the unwary adventurer.

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Card ID: 915
Card Name: Sorcerer of the Doomed
Card Description: A slave of the dark arts, this sorcerer is a master of life-extinguishing spells.

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Card ID: 916
Card Name: Last Will
Card Description: If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.

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Card ID: 917
Card Name: Waboku
Card Description: You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.

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Card ID: 918
Card Name: Mirror Force
Card Description: When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.

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Card ID: 919
Card Name: Ring of Magnetism
Card Description: You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.

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Card ID: 920
Card Name: Share the Pain
Card Description: Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).

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Card ID: 921
Card Name: Stim-Pack
Card Description: The equipped monster gains 700 ATK. During each of your Standby Phases, the equipped monster loses 200 ATK.

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Card ID: 922
Card Name: Heavy Storm
Card Description: Destroy all Spell and Trap Cards on the field.

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Card ID: 923
Card Name: Gryphon Wing
Card Description: When your opponent activates "Harpie's Feather Duster": Negate its effect, and if you do, destroy all Spell and Trap Cards your opponent controls.

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Card ID: 924
Card Name: Gravekeeper's Servant
Card Description: Unless your opponent sends 1 card from the top of his/her Deck to the Graveyard, he/she cannot declare an attack.

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Card ID: 925
Card Name: Curse of Fiend
Card Description: Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can activate this card only during your Standby Phase.

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Card ID: 926
Card Name: Upstart Goblin
Card Description: Draw 1 card, then your opponent gains 1000 Life Points.

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Card ID: 927
Card Name: Toll
Card Description: Each player must pay 500 Life Points to declare an attack.

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Card ID: 928
Card Name: Final Destiny
Card Description: Discard 5 cards from your hand. Destroy all cards on the field.

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Card ID: 929
Card Name: Snatch Steal
Card Description: Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

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Card ID: 930
Card Name: Chorus of Sanctuary
Card Description: Increase the DEF of all Defense Position monsters by 500 points.

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Card ID: 931
Card Name: Confiscation
Card Description: Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.

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Card ID: 932
Card Name: Delinquent Duo
Card Description: Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand.

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Card ID: 933
Card Name: Darkness Approaches
Card Description: Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position.

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Card ID: 934
Card Name: Fairy's Hand Mirror
Card Description: When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.

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Card ID: 935
Card Name: Tailor of the Fickle
Card Description: Switch 1 Equip Card equipped to a monster to another correct target.

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Card ID: 936
Card Name: Rush Recklessly
Card Description: Target 1 face-up monster on the field; it gains 700 ATK until the End Phase.

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Card ID: 937
Card Name: The Reliable Guardian
Card Description: Increase 1 face-up monster's DEF by 700 points until the end of this turn.

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Card ID: 938
Card Name: The Forceful Sentry
Card Description: Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.

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Card ID: 939
Card Name: Chain Energy
Card Description: Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.

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Card ID: 940
Card Name: Mystical Space Typhoon
Card Description: Target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 941
Card Name: Giant Trunade
Card Description: Return all Spell and Trap Cards on the field to the hand.

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Card ID: 942
Card Name: Painful Choice
Card Description: Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the Graveyard.

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Card ID: 943
Card Name: Snake Fang
Card Description: Decrease 1 selected monster's DEF by 500 points during the turn this card is activated.

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Card ID: 944
Card Name: Cyber Jar
Card Description: FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)

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Card ID: 945
Card Name: Banisher of the Light
Card Description: Any card sent to the Graveyard is banished instead.

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Card ID: 946
Card Name: Giant Rat
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 947
Card Name: Senju of the Thousand Hands
Card Description: When this card is Normal Summoned or Flip Summoned, you can add 1 Ritual Monster Card from your Deck to your hand.

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Card ID: 948
Card Name: UFO Turtle
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 949
Card Name: Flash Assailant
Card Description: Decrease the ATK and DEF of this card by 400 points for each card in your hand.

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Card ID: 950
Card Name: Karate Man
Card Description: You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.

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Card ID: 951
Card Name: Dark Zebra
Card Description: If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.

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Card ID: 952
Card Name: Giant Germ
Card Description: When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.

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Card ID: 953
Card Name: Nimble Momonga
Card Description: When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.

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Card ID: 954
Card Name: Spear Cretin
Card Description: FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.

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Card ID: 955
Card Name: Shining Angel
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 956
Card Name: Boar Soldier
Card Description: This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points.

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Card ID: 957
Card Name: Mother Grizzly
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WATER monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 958
Card Name: Flying Kamakiri #1
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 959
Card Name: Ceremonial Bell
Card Description: As long as this card remains face-up on the field, both players must show their respective hands.

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Card ID: 960
Card Name: Sonic Bird
Card Description: When this card is Normal or Flip Summoned, you can add 1 Ritual Spell Card from your Deck to your hand.

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Card ID: 961
Card Name: Mystic Tomato
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 962
Card Name: Kotodama
Card Description: If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped-face up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)

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Card ID: 963
Card Name: Gaia Power
Card Description: Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.

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Card ID: 964
Card Name: Umiiruka
Card Description: Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.

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Card ID: 965
Card Name: Molten Destruction
Card Description: Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points.

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Card ID: 966
Card Name: Rising Air Current
Card Description: Increase the ATK of all WIND monsters by 500 points and decrease their DEF by 400 points.

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Card ID: 967
Card Name: Luminous Spark
Card Description: Increase the ATK of all LIGHT monsters by 500 points and decrease their DEF by 400 points.

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Card ID: 968
Card Name: Mystic Plasma Zone
Card Description: Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.

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Card ID: 969
Card Name: Messenger of Peace
Card Description: Monsters with 1500 or more ATK cannot declare an attack. During each of your Standby Phases, pay 100 Life Points or destroy this card.

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Card ID: 970
Card Name: Michizure
Card Description: Activate only when a monster is sent from the field to your Graveyard. Select and destroy 1 monster on the field. (You can activate this card during the Damage Step.)

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Card ID: 971
Card Name: Gust
Card Description: You can activate this card when 1 or more of your Spell Cards are destroyed and sent from the field to the Graveyard by a card effect your opponent controls. Destroy 1 Spell or Trap Card on the field.

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Card ID: 972
Card Name: Driving Snow
Card Description: You can activate this card when 1 or more of your Trap Cards are destroyed and sent from the field to the Graveyard by a card effect your opponent controls. Destroy 1 Spell or Trap Card on the field.

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Card ID: 973
Card Name: Armored Glass
Card Description: You can activate this card when a monster is equipped with an Equip Card. Negate the effects of all Equip Cards on the field during the turn this card is activated.

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Card ID: 974
Card Name: World Suppression
Card Description: You can activate this card when a Field Spell Card is activated. Negate the Field Spell Card during the turn this card is activated.

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Card ID: 975
Card Name: Mystic Probe
Card Description: You can activate this card when a Continuous Spell Card is activated. Negate all Continuous Spell Cards during the turn this card is activated.

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Card ID: 976
Card Name: Metal Detector
Card Description: You can activate this card when a Continuous Trap Card is activated. Negate all Continuous Trap Cards during the turn this card is activated.

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Card ID: 977
Card Name: Numinous Healer
Card Description: You can only activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. Also, increase your Life Points by 500 points for each "Numinous Healer" card in your Graveyard.

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Card ID: 978
Card Name: Appropriate
Card Description: Activate only when your opponent draws a card(s), except during their Draw Phase. Draw 2 cards.

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Card ID: 979
Card Name: Forced Requisition
Card Description: You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.

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Card ID: 980
Card Name: Minor Goblin Official
Card Description: You can only activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of damage to your opponent's Life Points during each of his/her Standby Phases.

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Card ID: 981
Card Name: Gamble
Card Description: You can only activate this card when your opponent's hand is 6 or more cards and your hand is 2 or less. Toss a coin and call heads or tails. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.

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Card ID: 982
Card Name: DNA Surgery
Card Description: Activate by declaring 1 monster Type. All face-up monsters become that Type.

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Card ID: 983
Card Name: The Regulation of Tribe
Card Description: Select 1 Type of monster. Any monster of the selected Type cannot attack. To keep this card in effect, you must offer 1 monster from the field as a Tribute at each of your Standby Phases. If you cannot, this card is destroyed.

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Card ID: 984
Card Name: Backup Soldier
Card Description: Activate only if there are 5 or more monsters in your Graveyard. Add up to 3 non-Effect Monsters with 1500 or less ATK from your Graveyard to your hand.

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Card ID: 985
Card Name: Attack and Receive
Card Description: You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each "Attack and Receive" card in your Graveyard.

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Card ID: 986
Card Name: Major Riot
Card Description: You can activate this card when 1 or more of your monsters are returned from the field to your hand. Return all Monster Cards on the field to your respective hands. Both you and your opponent can then Special Summon from your hand the same number of Monster Cards on the field in face-down Defense Position.

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Card ID: 987
Card Name: Ceasefire
Card Description: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip Effects are not activated), also inflict 500 damage to your opponent for each Effect Monster on the field.

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Card ID: 988
Card Name: Light of Intervention
Card Description: While this card is on the field, Monster Cards cannot be Set or flipped face-down. If a Monster Card would be Set, it must be Normal Summoned in face-up Defense Position.

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Card ID: 989
Card Name: Respect Play
Card Description: During their respective turns, each player must show their opponent their hand.

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Card ID: 990
Card Name: Imperial Order
Card Description: Negate all Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card.

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Card ID: 991
Card Name: Skull Invitation
Card Description: Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.

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Card ID: 992
Card Name: Magical Hats
Card Description: During your opponent's Battle Phase: Choose 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in Defense Position. The 2 cards chosen from your Deck are treated as Normal Monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.

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Card ID: 993
Card Name: Nobleman of Crossout
Card Description: Target 1 face-down monster on the field; destroy that target, and if you do, banish it instead of sending it to the Graveyard, then, if it was a Flip Effect Monster, both players reveal their Main Decks, and banish all cards with that monster's name from both Decks.

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Card ID: 994
Card Name: Nobleman of Extermination
Card Description: Select, destroy, and remove from play 1 face-down Spell or Trap Card. If it was a Trap Card, both players must remove from play all copies of that card from their Decks.

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Card ID: 995
Card Name: The Shallow Grave
Card Description: Each player selects a monster in their Graveyard and Special Summons it in face-down Defense Position.

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Card ID: 996
Card Name: Premature Burial
Card Description: Activate this card by paying 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

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Card ID: 997
Card Name: Inspection
Card Description: During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.

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Card ID: 998
Card Name: Prohibition
Card Description: Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).

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Card ID: 999
Card Name: Morphing Jar #2
Card Description: FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.

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Card ID: 1000
Card Name: Bubonic Vermin
Card Description: FLIP: You can Special Summon 1 "Bubonic Vermin" from your Deck in face-down Defense Position. Then shuffle your Deck.

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Card ID: 1001
Card Name: Flame Champion
Card Description: A warrior protected by a flaming shield that nullifies any attack.

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Card ID: 1002
Card Name: Twin-Headed Fire Dragon
Card Description: Two dragons fused as one from the effects of the Big Bang.

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Card ID: 1003
Card Name: Darkfire Soldier #1
Card Description: An explosive expert from a special elite force.

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Card ID: 1004
Card Name: Mr. Volcano
Card Description: This seemingly mild-mannered creature has an extremely volatile temper.

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Card ID: 1005
Card Name: Darkfire Soldier #2
Card Description: A warrior who gained immeasurable power from the heart of a volcano.

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Card ID: 1006
Card Name: Kiseitai
Card Description: When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.

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Card ID: 1007
Card Name: Cyber Falcon
Card Description: A jet-powered hawk that travels at the speed of sound.

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Card ID: 1008
Card Name: Dark Bat
Card Description: Bats from the netherworld that use their hyper senses to detect their enemies.

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Card ID: 1009
Card Name: Flying Kamakiri #2
Card Description: A flying mantis that feeds primarily on insects.

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Card ID: 1010
Card Name: Sky Scout
Card Description: With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.

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Card ID: 1011
Card Name: Oni Tank T-34
Card Description: An armored tank possessed by a fiend that will pursue enemies until they're crushed.

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Card ID: 1012
Card Name: Overdrive
Card Description: An all-terrain armored vehicle armed with a heavy-duty machine gun.

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Card ID: 1013
Card Name: Buster Blader
Card Description: This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their Graveyard.

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Card ID: 1014
Card Name: Time Seal
Card Description: Skip the Draw Phase of your opponent's next turn.

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Card ID: 1015
Card Name: Graverobber
Card Description: Select 1 Spell Card from your opponent's Graveyard. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.

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Card ID: 1016
Card Name: Gift of The Mystical Elf
Card Description: Increase your Life Points by 300 points for each monster on the field.

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Card ID: 1017
Card Name: The Eye of Truth
Card Description: As long as this card remains face-up on the field, your opponent must show his/her hand. Your opponent increases his/her Life Points by 1000 points during each of his/her Standby Phases if he/she has a Spell Card in his/her hand.

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Card ID: 1018
Card Name: Dust Tornado
Card Description: Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.

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Card ID: 1019
Card Name: Call of the Haunted
Card Description: Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

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Card ID: 1020
Card Name: Solomon's Lawbook
Card Description: Skip your own Standby Phase.

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Card ID: 1021
Card Name: Earthshaker
Card Description: Select 2 Monster Card Attributes. Your opponent then selects 1 of the 2 Attributes and destroys all face-up monsters with that Attribute on the field.

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Card ID: 1022
Card Name: Enchanted Javelin
Card Description: Increase your Life Points by the ATK of 1 attacking monster.

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Card ID: 1023
Card Name: Mirror Wall
Card Description: Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card.

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Card ID: 1024
Card Name: Obelisk the Tormentor
Card Description: Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.

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Card ID: 1025
Card Name: Slifer the Sky Dragon
Card Description: Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.

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Card ID: 1026
Card Name: The Winged Dragon of Ra
Card Description: Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target.

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Card ID: 1027
Card Name: Windstorm of Etaqua
Card Description: Change the battle positions of all face-up monsters your opponent controls.

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Card ID: 1028
Card Name: Valkyrion the Magna Warrior
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or your side of the field. You can Tribute this card to target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your Graveyard; Special Summon those targets.

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Card ID: 1029
Card Name: Alligator's Sword Dragon
Card Description: "Baby Dragon" + "Alligator's Sword"
This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.

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Card ID: 1030
Card Name: Vorse Raider
Card Description: This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

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Card ID: 1031
Card Name: Ring of Destruction
Card Description: Target 1 face-up monster on the field; destroy that target, and if you do, inflict damage to both players equal to that target's ATK.

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Card ID: 1032
Card Name: Aqua Chorus
Card Description: If there are monsters with the same name on the field, increase the ATK and DEF of all of those monsters with the same name by 500 points.

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Card ID: 1033
Card Name: Sebek's Blessing
Card Description: Activate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that the monster inflicted to your opponent.

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Card ID: 1034
Card Name: Anti-Spell Fragrance
Card Description: Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.

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Card ID: 1035
Card Name: Riryoku
Card Description: Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the End Phase.

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Card ID: 1036
Card Name: Sword of Dragon's Soul
Card Description: This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage Calculation is applied normally.)

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Card ID: 1037
Card Name: Seal of the Ancients
Card Description: Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated.)

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Card ID: 1038
Card Name: Luminous Soldier
Card Description: If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step.

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Card ID: 1039
Card Name: King Tiger Wanghu
Card Description: When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 1040
Card Name: Command Knight
Card Description: All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this card for an attack.

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Card ID: 1041
Card Name: Wolf Axwielder
Card Description: Once it has started battle, this monster attacks fiercely and cannot stop.

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Card ID: 1042
Card Name: The Illusory Gentleman
Card Description: Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.

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Card ID: 1043
Card Name: Patrician of Darkness
Card Description: You choose the attack targets for your opponent's attacks.

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Card ID: 1044
Card Name: Birdface
Card Description: When this card is sent to the Graveyard as a result of battle, you can add 1 "Harpie Lady" from your Deck to your hand. Then shuffle your Deck.

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Card ID: 1045
Card Name: Kryuel
Card Description: When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.

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Card ID: 1046
Card Name: Airknight Parshath
Card Description: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card.

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Card ID: 1047
Card Name: Fairy King Truesdale
Card Description: While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF.

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Card ID: 1048
Card Name: Serpentine Princess
Card Description: If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck.

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Card ID: 1049
Card Name: Maiden of the Aqua
Card Description: As long as this card remains face-up on the field, the field is treated as "Umi" (however there is no increasing or decreasing of ATK/DEF due to "Umi"'s effect). If there is an active Field Spell Card on the field, this effect is not applied.

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Card ID: 1050
Card Name: Robotic Knight
Card Description: The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.

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Card ID: 1051
Card Name: Thunder Nyan Nyan
Card Description: If there is a non-LIGHT monster on your side of the field, destroy this face-up card.

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Card ID: 1052
Card Name: Molten Behemoth
Card Description: A giant born from magma, it attacks with a magma punch.

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Card ID: 1053
Card Name: Twin-Headed Behemoth
Card Description: During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: Special Summon it from the Graveyard, and make its ATK and DEF 1000. You can only use the effect of "Twin-Headed Behemoth" once per Duel.

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Card ID: 1054
Card Name: Injection Fairy Lily
Card Description: If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only.

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Card ID: 1055
Card Name: Woodland Sprite
Card Description: Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points.

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Card ID: 1056
Card Name: Arsenal Bug
Card Description: If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.

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Card ID: 1057
Card Name: Kinetic Soldier
Card Description: If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during damage calculation only.

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Card ID: 1058
Card Name: Jowls of Dark Demise
Card Description: FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly.

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Card ID: 1059
Card Name: Souleater
Card Description: A living wonder of mystery.

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Card ID: 1060
Card Name: Slate Warrior
Card Description: FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

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Card ID: 1061
Card Name: Shapesnatch
Card Description: A bow tie with horrible power, it attacks an opponent by controlling others.

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Card ID: 1062
Card Name: Electromagnetic Bagworm
Card Description: FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

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Card ID: 1063
Card Name: Timeater
Card Description: If this card destroys an opponent's monster by battle: Your opponent skips their next Main Phase 1.

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Card ID: 1064
Card Name: Mucus Yolk
Card Description: This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.

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Card ID: 1065
Card Name: Servant of Catabolism
Card Description: This monster may attack your opponent's Life Points directly.

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Card ID: 1066
Card Name: Rigorous Reaver
Card Description: FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.

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Card ID: 1067
Card Name: Moisture Creature
Card Description: If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field.

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Card ID: 1068
Card Name: Boneheimer
Card Description: This monster wanders the seas, sucking dry any creatures it may encounter.

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Card ID: 1069
Card Name: Flame Dancer
Card Description: This monster moves while swinging its burning rope.

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Card ID: 1070
Card Name: Sonic Jammer
Card Description: FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.

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Card ID: 1071
Card Name: Gearfried the Iron Knight
Card Description: When an Equip Card(s) is equipped to this card: Destroy the Equip Card(s).

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Card ID: 1072
Card Name: Humanoid Slime
Card Description: This slime apparently has some human genes in its genetic makeup.

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Card ID: 1073
Card Name: Worm Drake
Card Description: Once this monster wraps itself around a victim, there is no escape.

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Card ID: 1074
Card Name: Humanoid Worm Drake
Card Description: "Worm Drake"+"Humanoid Slime"

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Card ID: 1075
Card Name: Revival Jam
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.

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Card ID: 1076
Card Name: Flying Fish
Card Description: Three wishes are granted to those fortunate enough to see this monster in flight.

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Card ID: 1077
Card Name: Amphibian Beast
Card Description: On land or in the sea, the speed of this monster is unmatchable.

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Card ID: 1078
Card Name: Rocket Warrior
Card Description: During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase.

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Card ID: 1079
Card Name: The Legendary Fisherman
Card Description: While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.

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Card ID: 1080
Card Name: Robolady
Card Description: A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".

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Card ID: 1081
Card Name: Roboyarou
Card Description: A warrior fully covered with metal. It upgrades by fusing with "Robolady".

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Card ID: 1082
Card Name: Lightning Conger
Card Description: This massive eel generates huge charges of electricity and unleashes them as thunderbolts.

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Card ID: 1083
Card Name: Spherous Lady
Card Description: Many have been deceived by the beauty of this vampire.

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Card ID: 1084
Card Name: Shining Abyss
Card Description: This monster employs the powers of both Light and Darkness.

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Card ID: 1085
Card Name: Archfiend of Gilfer
Card Description: When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.

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Card ID: 1086
Card Name: Gadget Soldier
Card Description: A rust-free machine warrior born to battle.

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Card ID: 1087
Card Name: Grand Tiki Elder
Card Description: A masked monster that wields the most deadly of curses.

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Card ID: 1088
Card Name: The Masked Beast
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Curse of the Masked Beast".

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Card ID: 1089
Card Name: Melchid the Four-Face Beast
Card Description: This monster has four different masks for four different attacks.

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Card ID: 1090
Card Name: Nuvia the Wicked
Card Description: If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponents side of the field.

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Card ID: 1091
Card Name: Masked Beast Des Gardius
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field.

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Card ID: 1092
Card Name: The Mask of Remnants
Card Description: Shuffle this card into its owner's Deck, OR if this card was put into play by the effect of "Masked Beast Des Gardius", this card is treated as an Equip Card. Control of the equipped monster is switched.

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Card ID: 1093
Card Name: Soul Exchange
Card Description: Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 1094
Card Name: Chosen One
Card Description: Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 card among them. If it is a Monster Card, it is Special Summoned and send the remaining 2 cards to the Graveyard. If not, send all the cards to the Graveyard.

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Card ID: 1095
Card Name: Mask of Weakness
Card Description: Target 1 attacking monster; that target loses 700 ATK until the End Phase.

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Card ID: 1096
Card Name: Curse of the Masked Beast
Card Description: This card is used to Ritual Summon "The Masked Beast". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.

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Card ID: 1097
Card Name: Mask of Dispel
Card Description: Select 1 face-up Spell Card on the field. The controller of the Spell Card takes 500 points of damage during each of your Standby Phases. When the selected card is removed from the field, destroy this card.

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Card ID: 1098
Card Name: Mask of Restrict
Card Description: Cards cannot be Tributed.

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Card ID: 1099
Card Name: Mask of the Accursed
Card Description: The monster equipped with this card cannot attack. The controller of the equipped monster takes 500 points of damage during each of your Standby Phases.

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Card ID: 1100
Card Name: Mask of Brutality
Card Description: Increase the ATK of a monster equipped with this card by 1000 points and decrease its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you do not, destroy this card.

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Card ID: 1101
Card Name: Return of the Doomed
Card Description: Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters destroyed and sent to your Graveyard as a result of battle during this turn to your hand at the end of this turn.

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Card ID: 1102
Card Name: Lightning Blade
Card Description: Equip only to a Warrior-Type monster. It gains 800 ATK. All WATER monsters lose 500 ATK.

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Card ID: 1103
Card Name: Tornado Wall
Card Description: Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.

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Card ID: 1104
Card Name: Infinite Dismissal
Card Description: Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned.

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Card ID: 1105
Card Name: Fairy Box
Card Description: When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.

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Card ID: 1106
Card Name: Torrential Tribute
Card Description: When a monster(s) is Summoned: Destroy all monsters on the field.

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Card ID: 1107
Card Name: Multiplication of Ants
Card Description: Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 "Army Ant Tokens" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.

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Card ID: 1108
Card Name: De-Fusion
Card Description: Target 1 face-up Fusion Monster on the field; shuffle that target into the Extra Deck, then, if all the Fusion Material Monsters that were used for its Fusion Summon are in your Graveyard, you can Special Summon all of them.

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Card ID: 1109
Card Name: Jam Breeding Machine
Card Description: During each of your Standby Phases: Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except "Slime Tokens" (but you can Set).

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Card ID: 1110
Card Name: Nightmare's Steelcage
Card Description: This card remains on the field for 2 of your opponent's turns. While this card is face-up on the field, no monsters can attack.

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Card ID: 1111
Card Name: Infinite Cards
Card Description: There is no limit to the number of cards in players' hands.

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Card ID: 1112
Card Name: Jam Defender
Card Description: When an opponent's monster declares an attack on a monster you control: You can target 1 "Revival Jam" you control; switch the attack target to that target.

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Card ID: 1113
Card Name: Card of Safe Return
Card Description: When a monster is Special Summoned from your Graveyard, you can draw 1 card.

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Card ID: 1114
Card Name: Magic Cylinder
Card Description: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

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Card ID: 1115
Card Name: Solemn Wishes
Card Description: Increase your Life Points by 500 points each time you draw a card (or cards).

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Card ID: 1116
Card Name: Burning Land
Card Description: Destroy all Field Spell Cards on the field. Inflict 500 points of damage to each player's Life Points during his/her Standby Phase.

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Card ID: 1117
Card Name: Cold Wave
Card Description: This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.

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Card ID: 1118
Card Name: Fairy Meteor Crush
Card Description: If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 1119
Card Name: Limiter Removal
Card Description: Double the ATK of all Machine-Type monsters you controlled at both the activation and resolution of this card, until the End Phase. During the End Phase, destroy those monsters.

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Card ID: 1120
Card Name: Shift
Card Description: When your opponent targets exactly 1 monster you control (and no other cards) for an attack, or with a Spell/Trap effect: Target another monster you control that would be an appropriate target; that attack/Spell/Trap now targets the new target.

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Card ID: 1121
Card Name: Insect Imitation
Card Description: Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.

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Card ID: 1122
Card Name: Dimensionhole
Card Description: Select 1 monster on your side of the field and remove it from play until your next Standby Phase. While the monster is removed from play, the Monster Card Zone of the selected monster cannot be used.

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Card ID: 1123
Card Name: Magic Drain
Card Description: When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.

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Card ID: 1124
Card Name: Gravity Bind
Card Description: Level 4 or higher monsters cannot attack.

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Card ID: 1125
Card Name: Shadow of Eyes
Card Description: When a monster(s) is Set on your opponent's side of the field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.)

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Card ID: 1126
Card Name: Girochin Kuwagata
Card Description: Despite its small size, this monster has powerful jaws that can rip metal to shreds.

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Card ID: 1127
Card Name: Hayabusa Knight
Card Description: This card can make a second attack during each Battle Phase.

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Card ID: 1128
Card Name: Bombardment Beetle
Card Description: FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position.

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Card ID: 1129
Card Name: 4-Starred Ladybug of Doom
Card Description: FLIP: Destroy all Level 4 monsters your opponent controls.

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Card ID: 1130
Card Name: Gradius
Card Description: A high-performance jet fighter with power capsules for variable attack capabilities.

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Card ID: 1131
Card Name: Vampire Baby
Card Description: At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard this turn: You can Special Summon that monster to your side of the field.

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Card ID: 1132
Card Name: Mad Sword Beast
Card Description: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 1133
Card Name: Skull Mariner
Card Description: A pirate ship that appears out of the mist and sinks any seagoing vessels.

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Card ID: 1134
Card Name: The All-Seeing White Tiger
Card Description: A proud ruler of the jungle that some fear and others respect.

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Card ID: 1135
Card Name: Goblin Attack Force
Card Description: If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.

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Card ID: 1136
Card Name: Island Turtle
Card Description: A huge turtle that is often mistaken for an island.

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Card ID: 1137
Card Name: Wingweaver
Card Description: A six-winged fairy who prays for peace and hope.

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Card ID: 1138
Card Name: Science Soldier
Card Description: Soldiers equipped with state-of-the-art weaponry to face unknown creatures.

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Card ID: 1139
Card Name: Souls of the Forgotten
Card Description: A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.

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Card ID: 1140
Card Name: Dokuroyaiba
Card Description: A boomerang with brains that will pursue a target to the ends of the earth.

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Card ID: 1141
Card Name: Rain of Mercy
Card Description: Increase the Life Points of both players by 1000 points.

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Card ID: 1142
Card Name: Monster Recovery
Card Description: Unite 1 of your own monsters on your side of the field and your hand with your Deck and then shuffle it. Draw the same number of cards that were in your hand from the Deck. (You cannot activate this card if you have your opponent's card in your hand.)

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Card ID: 1143
Card Name: Type Zero Magic Crusher
Card Description: Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points.

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Card ID: 1144
Card Name: Yellow Luster Shield
Card Description: Increase the DEF of all monsters on your side of the field by 300 points.

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Card ID: 1145
Card Name: Creature Swap
Card Description: Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

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Card ID: 1146
Card Name: Spring of Rebirth
Card Description: Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.

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Card ID: 1147
Card Name: Thousand Knives
Card Description: If you control a "Dark Magician": Target 1 monster your opponent controls; destroy that target.

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Card ID: 1148
Card Name: Mystic Box
Card Description: Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.

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Card ID: 1149
Card Name: Ground Collapse
Card Description: Select 2 Monster Card Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card.

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Card ID: 1150
Card Name: Lady Panther
Card Description: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of your Deck.

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Card ID: 1151
Card Name: The Unfriendly Amazon
Card Description: Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.

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Card ID: 1152
Card Name: Amazoness Archer
Card Description: You can Tribute 2 monsters to inflict 1200 damage to your opponent.

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Card ID: 1153
Card Name: Crimson Sentry
Card Description: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck.

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Card ID: 1154
Card Name: Fire Princess
Card Description: Each time you gain Life Points, inflict 500 damage to your opponent.

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Card ID: 1155
Card Name: Lady Assailant of Flames
Card Description: FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points.

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Card ID: 1156
Card Name: Fire Sorcerer
Card Description: FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.

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Card ID: 1157
Card Name: Spirit of the Breeze
Card Description: As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.

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Card ID: 1158
Card Name: Dancing Fairy
Card Description: As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.

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Card ID: 1159
Card Name: Fairy Guardian
Card Description: Offer this face-up card as a Tribute to return 1 Spell Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck.

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Card ID: 1160
Card Name: Empress Mantis
Card Description: Queen of an army of giant mantises whose command moves legions.

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Card ID: 1161
Card Name: Cure Mermaid
Card Description: As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.

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Card ID: 1162
Card Name: Hysteric Fairy
Card Description: Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points.

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Card ID: 1163
Card Name: Bio-Mage
Card Description: A mysterious priest created as a result of the latest advances in biotechnology.

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Card ID: 1164
Card Name: The Forgiving Maiden
Card Description: Offer this face-up card as a Tribute to return to your hand 1 of your monsters destroyed as a result of battle during this turn.

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Card ID: 1165
Card Name: St. Joan
Card Description: "The Forgiving Maiden" + "Marie the Fallen One"

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Card ID: 1166
Card Name: Marie the Fallen One
Card Description: As long as this card is in the Graveyard, increase your Life Points by 200 points during each of your Standby Phases.

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Card ID: 1167
Card Name: Jar of Greed
Card Description: Draw 1 card from your Deck.

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Card ID: 1168
Card Name: Scroll of Bewitchment
Card Description: Select 1 Attribute. Change the Attribute of the equipped monster to the one you select.

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Card ID: 1169
Card Name: United We Stand
Card Description: The equipped monster gains 800 ATK and DEF for each face-up monster you control.

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Card ID: 1170
Card Name: Mage Power
Card Description: The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.

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Card ID: 1171
Card Name: Offerings to the Doomed
Card Description: Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.

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Card ID: 1172
Card Name: Meteor of Destruction
Card Description: If your opponent's Life Points are higher than 3000: Inflict 1000 damage to your opponent.

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Card ID: 1173
Card Name: Lightning Vortex
Card Description: Discard 1 card. Destroy all face-up monsters your opponent controls.

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Card ID: 1174
Card Name: Exchange
Card Description: Both players reveal their hands and add 1 card from each other's hand to their hand.

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Card ID: 1175
Card Name: The Portrait's Secret
Card Description: A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.

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Card ID: 1176
Card Name: The Gross Ghost of Fled Dreams
Card Description: This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.

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Card ID: 1177
Card Name: Headless Knight
Card Description: A haunted spirit of a falsely accused knight who wanders in search of truth and justice.

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Card ID: 1178
Card Name: Dark Necrofear
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend-Type monsters from your Graveyard. During the End Phase, if this card was destroyed by an opponent's card this turn (either by battle or by card effect) and sent to the Graveyard while it was a Monster Card in your possession: Target 1 face-up monster your opponent controls; equip this card from the Graveyard to that target. While this card is equipped to a monster by this effect, take control of that monster.

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Card ID: 1179
Card Name: Magic Formula
Card Description: Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. When this card is sent from the field to the Graveyard: Gain 1000 Life Points.

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Card ID: 1180
Card Name: Destiny Board
Card Description: At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up on the field. If you control the "Spirit Message" cards "I", "N", "A", and "L" in the proper order, you win the Duel. If any "Spirit Message" card or "Destiny Board" you control is removed from the field, all "Spirit Message" cards and "Destiny Board" you control are sent to the Graveyard.

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Card ID: 1181
Card Name: The Dark Door
Card Description: Only 1 monster can attack during each Battle Phase.

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Card ID: 1182
Card Name: Earthbound Spirit
Card Description: A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.

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Card ID: 1183
Card Name: Dark Spirit of the Silent
Card Description: Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)

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Card ID: 1184
Card Name: The Earl of Demise
Card Description: This gentlemanly creature is extremely wicked, feared by man and fiend alike.

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Card ID: 1185
Card Name: Dark Sage
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.

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Card ID: 1186
Card Name: Temple of the Kings
Card Description: The controller of this card can activate Trap Cards the same turn they are Set. If you control "Mystical Beast of Serket" and this card, you can send both to the Graveyard to Special Summon 1 monster from your hand, Deck, or Extra Deck.

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Card ID: 1187
Card Name: Judgment of Anubis
Card Description: When your opponent activates a Spell Card that would destroy a Spell/Trap Card(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

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Card ID: 1188
Card Name: Embodiment of Apophis
Card Description: During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.)

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Card ID: 1189
Card Name: Foolish Burial
Card Description: Send 1 monster from your Deck to the Graveyard.

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Card ID: 1190
Card Name: Makiu, the Magical Mist
Card Description: Target 1 face-up "Summoned Skull" or face-up Thunder-Type monster you control; destroy all monsters your opponent controls with DEF less than or equal to the ATK of that monster. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 1191
Card Name: Ancient Lamp
Card Description: During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and to resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation.

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Card ID: 1192
Card Name: Cyber Harpie Lady
Card Description: (This card's name is always treated as "Harpie Lady".)

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Card ID: 1193
Card Name: Mystical Beast of Serket
Card Description: Destroy this card if you do not control "Temple of the Kings". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK.

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Card ID: 1194
Card Name: Swift Gaia the Fierce Knight
Card Description: If this is the only card in your hand, you can Normal Summon it without Tributing.

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Card ID: 1195
Card Name: Obnoxious Celtic Guard
Card Description: This card cannot be destroyed by battle with a monster that has 1900 or more ATK.

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Card ID: 1196
Card Name: Zombyra the Dark
Card Description: This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.

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Card ID: 1197
Card Name: Spiritualism
Card Description: Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.

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Card ID: 1198
Card Name: Jowgen the Spiritualist
Card Description: You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.

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Card ID: 1199
Card Name: Kycoo the Ghost Destroyer
Card Description: When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

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Card ID: 1200
Card Name: Summoner of Illusions
Card Description: FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster during the End Phase of this turn.

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Card ID: 1201
Card Name: Bazoo the Soul-Eater
Card Description: Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until your opponent's End Phase.

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Card ID: 1202
Card Name: Soul of Purity and Light
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.

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Card ID: 1203
Card Name: Spirit of Flames
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your Graveyard. This card gains 300 ATK during your Battle Phase only.

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Card ID: 1204
Card Name: Aqua Spirit
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER monster in your Graveyard. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.

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Card ID: 1205
Card Name: The Rock Spirit
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.

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Card ID: 1206
Card Name: Garuda the Wind Spirit
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. During your opponent's End Phase, you can select 1 face-up monster your opponent controls, and change its battle position.

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Card ID: 1207
Card Name: Gilasaurus
Card Description: You can Special Summon this card (from your hand). When you do: Your opponent can target 1 monster in their Graveyard; your opponent Special Summons that target to their side of the field.

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Card ID: 1208
Card Name: Tornado Bird
Card Description: FLIP: Return 2 Spell or Trap Cards on the field to their owners' hands.

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Card ID: 1209
Card Name: Dreamsprite
Card Description: When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.

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Card ID: 1210
Card Name: Supply
Card Description: FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.

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Card ID: 1211
Card Name: Maryokutai
Card Description: You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it.

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Card ID: 1212
Card Name: Collected Power
Card Description: Target 1 face-up monster on the field; equip it with all Equip Cards on the field. If any of those Equip Cards is now equipped to an incorrect target, destroy that Equip Card.

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Card ID: 1213
Card Name: Royal Command
Card Description: Negate the activation and effects of all Flip Effects.

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Card ID: 1214
Card Name: Riryoku Field
Card Description: When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.

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Card ID: 1215
Card Name: Skull Lair
Card Description: Remove from play any number of Monster Cards in your Graveyard to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play.

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Card ID: 1216
Card Name: Graverobber's Retribution
Card Description: During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.

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Card ID: 1217
Card Name: Deal of Phantom
Card Description: Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster(s) are applied when this card is activated.

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Card ID: 1218
Card Name: Destruction Punch
Card Description: If the ATK of an attacking monster your opponent controls is lower than the DEF of the attacked Defense Position monster you control, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally.)

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Card ID: 1219
Card Name: Blind Destruction
Card Description: Once per turn, during your Standby Phase: Roll a six-sided die. If the result is 1-5, destroy all monsters on the field with the same Level as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field.

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Card ID: 1220
Card Name: The Emperor's Holiday
Card Description: Negate all Equip Card effects on the field.

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Card ID: 1221
Card Name: Cyclon Laser
Card Description: You can only equip this card to "Gradius". Increase the ATK of "Gradius" by 300 points. When the equipped "Gradius" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

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Card ID: 1222
Card Name: Spirit Message "I"
Card Description: This card can only be placed on the field by the effect of "Destiny Board".

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Card ID: 1223
Card Name: Spirit Message "N"
Card Description: This card can only be placed on the field by the effect of "Destiny Board".

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Card ID: 1224
Card Name: Spirit Message "A"
Card Description: This card can only be placed on the field by the effect of "Destiny Board".

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Card ID: 1225
Card Name: Spirit Message "L"
Card Description: This card can only be placed on the field by the effect of "Destiny Board".

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Card ID: 1226
Card Name: Bait Doll
Card Description: Target 1 Set card in the Spell & Trap Card Zone; reveal that target, force its activation if it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, destroy it. (If it is not a Trap Card, return it face-down.) When this card resolves, shuffle it into the Deck instead of sending it to the Graveyard.

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Card ID: 1227
Card Name: Fusion Gate
Card Description: While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.

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Card ID: 1228
Card Name: Ekibyo Drakmord
Card Description: The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand.

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Card ID: 1229
Card Name: Miracle Dig
Card Description: If 5 or more of your monsters are currently removed from play, return 3 of them to the Graveyard.

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Card ID: 1230
Card Name: Dragonic Attack
Card Description: This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points.

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Card ID: 1231
Card Name: Spirit Elimination
Card Description: When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.

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Card ID: 1232
Card Name: Vengeful Bog Spirit
Card Description: Monsters cannot attack the turn they are Summoned.

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Card ID: 1233
Card Name: Amazoness Swords Woman
Card Description: Your opponent takes all Battle Damage that you would have taken from a battle involving this card.

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Card ID: 1234
Card Name: Makyura the Destructor
Card Description: During the turn this card was sent to the Graveyard, you can activate Trap Cards from your hand.

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Card ID: 1235
Card Name: Amazoness Archers
Card Description: Activate only when your opponent declares an attack while you control an "Amazoness" monster. All monsters your opponent controls are changed to face-up Attack Position (Flip Effects are not activated), and lose 500 ATK as long as they remain face-up on the field. Your opponent must attack with all of their monsters.

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Card ID: 1236
Card Name: Rope of Life
Card Description: When a monster(s) is destroyed by battle and sent to your Graveyard: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.

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Card ID: 1237
Card Name: Spell Shattering Arrow
Card Description: Destroy all face-up Spell Cards your opponent controls, and if you do, inflict 500 damage to your opponent for each.

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Card ID: 1238
Card Name: Amazoness Chain Master
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can pay 1500 Life Points; look at your opponent's hand, then add 1 monster from their hand to your hand.

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Card ID: 1239
Card Name: Viser Des
Card Description: When this card is Normal Summoned, select 1 monster your opponent controls. Destroy that monster during your 3rd Standby Phase after the Summon. This card cannot be destroyed by battle until this effect is resolved.

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Card ID: 1240
Card Name: Amazoness Fighter
Card Description: You take no battle damage from attacks involving this card.

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Card ID: 1241
Card Name: Amazoness Spellcaster
Card Description: Target 1 "Amazoness" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn.

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Card ID: 1242
Card Name: Nightmare Wheel
Card Description: Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.

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Card ID: 1243
Card Name: Dramatic Rescue
Card Description: Activate only when a card is activated that targets an "Amazoness" monster. Return the targeted monster to its owner's hand and Special Summon 1 other monster from your hand.

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Card ID: 1244
Card Name: Byser Shock
Card Description: When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands.

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Card ID: 1245
Card Name: Dark Ruler Ha Des
Card Description: Cannot be Special Summoned from the Graveyard. Negate the effects of monsters destroyed by battle with Fiend-Type monsters you control.

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Card ID: 1246
Card Name: Dark Balter the Terrible
Card Description: "Possessed Dark Soul" + "Frontier Wiseman"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

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Card ID: 1247
Card Name: Lesser Fiend
Card Description: (This card is always treated as an "Archfiend" card.)
Banish any monster destroyed by battle with this card.

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Card ID: 1248
Card Name: Possessed Dark Soul
Card Description: You can Tribute this face-up card; take control of all face-up Level 3 or lower monsters your opponent currently controls.

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Card ID: 1249
Card Name: Winged Minion
Card Description: Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.

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Card ID: 1250
Card Name: Skull Knight #2
Card Description: If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 "Skull Knight #2" from your Deck. Then shuffle your Deck.

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Card ID: 1251
Card Name: Ryu-Kishin Clown
Card Description: When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.

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Card ID: 1252
Card Name: Twin-Headed Wolf
Card Description: When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle.

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Card ID: 1253
Card Name: Opticlops
Card Description: A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.

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Card ID: 1254
Card Name: Bark of Dark Ruler
Card Description: You can only activate this card during the Damage Step of a Battle Phase if a Fiend-Type monster on your side of the field battles. Pay Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.

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Card ID: 1255
Card Name: Fatal Abacus
Card Description: Each time 1 monster is sent from the field to the Graveyard, inflict 500 points of damage per card to the respective card owner's Life Points.

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Card ID: 1256
Card Name: Life Absorbing Machine
Card Description: During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn.

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Card ID: 1257
Card Name: The Puppet Magic of Dark Ruler
Card Description: Select 1 Fiend-Type monster from your Graveyard. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your Graveyard.

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Card ID: 1258
Card Name: Soul Demolition
Card Description: You can only activate this card's effect when you have a Fiend-Type monster on your side of the field. Pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's Graveyard. Remove the selected cards from play.

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Card ID: 1259
Card Name: Double Snare
Card Description: Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.

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Card ID: 1260
Card Name: Freed the Matchless General
Card Description: Negate any Spell effects that target this card, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 1261
Card Name: Throwstone Unit
Card Description: Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.

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Card ID: 1262
Card Name: Marauding Captain
Card Description: Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.

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Card ID: 1263
Card Name: Ryu Senshi
Card Description: "Warrior Dai Grepher" + "Spirit Ryu"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effects of a Spell Card that targets this card and destroy it.

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Card ID: 1264
Card Name: Warrior Dai Grepher
Card Description: The warrior who can manipulate dragons. Nobody knows his mysterious past.

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Card ID: 1265
Card Name: Mysterious Guard
Card Description: FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior-Type monster, you can target 1 additional face-up monster on the field; return the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior-Type monster.

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Card ID: 1266
Card Name: Frontier Wiseman
Card Description: As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards.

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Card ID: 1267
Card Name: Exiled Force
Card Description: You can Tribute this card to target 1 monster on the field; destroy that target.

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Card ID: 1268
Card Name: The Hunter with 7 Weapons
Card Description: When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.

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Card ID: 1269
Card Name: Shadow Tamer
Card Description: (This card is always treated as an "Archfiend" card.)
FLIP: Target 1 Fiend-Type monster your opponent controls; take control of that target until the End Phase.

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Card ID: 1270
Card Name: Dragon Manipulator
Card Description: FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase.

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Card ID: 1271
Card Name: The A. Forces
Card Description: All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you control.

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Card ID: 1272
Card Name: Reinforcement of the Army
Card Description: Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

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Card ID: 1273
Card Name: Array of Revealing Light
Card Description: Declare 1 Type of monster. Any monster of the declared Type cannot declare an attack during the turn it is Normal Summoned, Flip Summoned or Special Summoned.

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Card ID: 1274
Card Name: The Warrior Returning Alive
Card Description: Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.

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Card ID: 1275
Card Name: Ready for Intercepting
Card Description: Target 1 face-up Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position.

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Card ID: 1276
Card Name: A Feint Plan
Card Description: A player cannot attack face-down monsters during this turn.

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Card ID: 1277
Card Name: Tyrant Dragon
Card Description: During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can make a second attack. Negate any Trap effects that target this card, and if you do, destroy that Trap Card. This card cannot be Special Summoned from the Graveyard, unless you Tribute 1 Dragon-Type monster.

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Card ID: 1278
Card Name: Spear Dragon
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

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Card ID: 1279
Card Name: Spirit Ryu
Card Description: You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.

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Card ID: 1280
Card Name: The Dragon Dwelling in the Cave
Card Description: A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.

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Card ID: 1281
Card Name: Lizard Soldier
Card Description: A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.

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Card ID: 1282
Card Name: Fiend Skull Dragon
Card Description: "Cave Dragon" + "Lesser Fiend"
(This card is always treated as an "Archfiend" card.)
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

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Card ID: 1283
Card Name: Cave Dragon
Card Description: Cannot be Normal Summoned while you control a monster. This card cannot declare an attack unless you control another Dragon-Type monster.

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Card ID: 1284
Card Name: Gray Wing
Card Description: Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn.

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Card ID: 1285
Card Name: Troop Dragon
Card Description: If this card is destroyed and sent to the Graveyard as a result of battle, select and Special Summon 1 "Troop Dragon" from your Deck to your side of the field. Then shuffle your Deck.

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Card ID: 1286
Card Name: The Dragon's Bead
Card Description: Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card.

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Card ID: 1287
Card Name: A Wingbeat of Giant Dragon
Card Description: Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.

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Card ID: 1288
Card Name: Dragon's Gunfire
Card Description: Activate only if you control a face-up Dragon-Type monster. Activate 1 of these effects:
●Inflict 800 damage to your opponent.
●Select 1 face-up monster with 800 or less DEF, and destroy it.

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Card ID: 1289
Card Name: Stamping Destruction
Card Description: If you control a Dragon-Type monster: Target 1 Spell/Trap Card on the field; destroy that target, and if you do, inflict 500 damage to its controller.

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Card ID: 1290
Card Name: Super Rejuvenation
Card Description: During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon-Type monsters you discarded or Tributed from your hand or your side of the field this turn.

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Card ID: 1291
Card Name: Dragon's Rage
Card Description: During battle between an attacking Dragon-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 1292
Card Name: Burst Breath
Card Description: Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.

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Card ID: 1293
Card Name: Luster Dragon #2
Card Description: This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.

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Card ID: 1294
Card Name: Emergency Provisions
Card Description: Send any number of other Spell and Trap Cards you control to the Graveyard. Gain 1000 Life Points for each card sent.

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Card ID: 1295
Card Name: Keldo
Card Description: When this card is destroyed and sent to the Graveyard as a result of battle, select 2 cards from your opponent's Graveyard, add them to your opponent's Deck and the Deck is then shuffled.

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Card ID: 1296
Card Name: Dragged Down into the Grave
Card Description: Both players reveal their hands, discard 1 card from their opponent's hand to the Graveyard, then draw 1 card.

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Card ID: 1297
Card Name: Kaiser Glider
Card Description: This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.

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Card ID: 1298
Card Name: Spell Reproduction
Card Description: Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand.

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Card ID: 1299
Card Name: Shrink
Card Description: Target 1 face-up monster on the field; the original ATK of that monster is halved until the End Phase.

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Card ID: 1300
Card Name: Mudora
Card Description: The ATK of this card increases by 200 points for every Fairy-Type monster in your Graveyard.

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Card ID: 1301
Card Name: Cestus of Dagla
Card Description: You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount.

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Card ID: 1302
Card Name: Virus Cannon
Card Description: Tribute any number of non-Token monsters you control. For each Tributed monster, your opponent selects 1 Spell Card from their Deck and sends it to the Graveyard.

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Card ID: 1303
Card Name: Des Feral Imp
Card Description: FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck.

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Card ID: 1304
Card Name: Exchange of the Spirit
Card Description: Activate only while there are 15 or more cards in your Graveyard. Pay 1000 Life Points. Both players swap the card(s) in their Graveyard with the card(s) in their Deck. Then, both players shuffle their Decks.

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Card ID: 1305
Card Name: Kelbek
Card Description: A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally.

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Card ID: 1306
Card Name: Null and Void
Card Description: Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard.

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Card ID: 1307
Card Name: Zolga
Card Description: When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.

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Card ID: 1308
Card Name: Blast Held by a Tribute
Card Description: Activate only when your opponent declares an attack with a Tribute Summoned monster they control. Destroy all face-up Attack Position monsters they control and inflict 1000 damage to your opponent.

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Card ID: 1309
Card Name: Agido
Card Description: When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.)

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Card ID: 1310
Card Name: Silent Doom
Card Description: Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot attack.

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Card ID: 1311
Card Name: Fiber Jar
Card Description: FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards.

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Card ID: 1312
Card Name: Gradius' Option
Card Description: This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up "Gradius" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected "Gradius". If the selected "Gradius" is removed from the field, destroy this card.

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Card ID: 1313
Card Name: Maharaghi
Card Description: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.

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Card ID: 1314
Card Name: Inaba White Rabbit
Card Description: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.

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Card ID: 1315
Card Name: Yata-Garasu
Card Description: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.

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Card ID: 1316
Card Name: Susa Soldier
Card Description: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.

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Card ID: 1317
Card Name: Yamata Dragon
Card Description: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand.

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Card ID: 1318
Card Name: Great Long Nose
Card Description: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase.

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Card ID: 1319
Card Name: Otohime
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 face-up monster your opponent controls; change that target's battle position.

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Card ID: 1320
Card Name: Hino-Kagu-Tsuchi
Card Description: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent, they discard all cards in their hand during the next Draw Phase, before they draw.

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Card ID: 1321
Card Name: Asura Priest
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.

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Card ID: 1322
Card Name: Fushi No Tori
Card Description: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.

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Card ID: 1323
Card Name: Super Robolady
Card Description: "Robolady" + "Roboyarou"
You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.

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Card ID: 1324
Card Name: Super Roboyarou
Card Description: "Roboyarou" + "Robolady"
You can Special Summon "Super Robolady" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.

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Card ID: 1325
Card Name: Fengsheng Mirror
Card Description: Look at your opponent's hand. Select and discard 1 Spirit monster to the Graveyard if Spirit monsters exist in his/her hand.

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Card ID: 1326
Card Name: Heart of Clear Water
Card Description: If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)

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Card ID: 1327
Card Name: A Legendary Ocean
Card Description: This card's name is treated as "Umi". Reduce the Level of all WATER monsters in both players' hands and on the field by 1. All WATER monsters gain 200 ATK and DEF.

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Card ID: 1328
Card Name: Fusion Sword Murasame Blade
Card Description: You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.

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Card ID: 1329
Card Name: Smoke Grenade of the Thief
Card Description: When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from their hand and discard it to the Graveyard.

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Card ID: 1330
Card Name: Spiritual Energy Settle Machine
Card Description: As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands.

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Card ID: 1331
Card Name: Second Coin Toss
Card Description: When a coin toss is performed, you can choose to redo the coin toss. (If the toss involved multiple coin flips, redo all of them.) You can only use the effect of "Second Coin Toss" once per turn.

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Card ID: 1332
Card Name: Convulsion of Nature
Card Description: As long as this card remains face-up on the field, both players must turn their respective Decks upside down and proceed with the current Duel.

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Card ID: 1333
Card Name: The Secret of the Bandit
Card Description: This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card.

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Card ID: 1334
Card Name: After the Struggle
Card Description: This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.

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Card ID: 1335
Card Name: Magic Reflector
Card Description: Target 1 face-up Spell Card you control; place 1 counter on it. If it would ever be destroyed, remove the counter instead.

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Card ID: 1336
Card Name: Blast with Chain
Card Description: Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.

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Card ID: 1337
Card Name: Disappear
Card Description: Remove from play 1 card from your opponent's Graveyard.

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Card ID: 1338
Card Name: Bubble Crash
Card Description: This card can only be activated when any player has 6 or more cards on the field and/or in their hand. The player(s) then select and send cards to their respective Graveyards until the amount remaining on the field and in their hand is 5.

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Card ID: 1339
Card Name: Royal Oppression
Card Description: Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.

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Card ID: 1340
Card Name: Bottomless Trap Hole
Card Description: When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it instead of sending it to the Graveyard.

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Card ID: 1341
Card Name: Ominous Fortunetelling
Card Description: During your Standby Phase, select 1 random card from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect only once per turn.

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Card ID: 1342
Card Name: Spirit's Invitation
Card Description: Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.

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Card ID: 1343
Card Name: Nutrient Z
Card Description: This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.

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Card ID: 1344
Card Name: Drop Off
Card Description: When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.

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Card ID: 1345
Card Name: Fiend Comedian
Card Description: Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.

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Card ID: 1346
Card Name: Last Turn
Card Description: This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. After that, your opponent selects and Special Summons 1 monster from their Deck in face-up Attack Position and attacks your selected monster. (Any Battle Damage from this battle is treated as 0.) The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.

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Card ID: 1347
Card Name: Des Volstgalph
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent. Each time a Normal or Quick-Play Spell Card resolves, this card gains 200 ATK until the End Phase.

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Card ID: 1348
Card Name: Kaiser Sea Horse
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.

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Card ID: 1349
Card Name: Vampire Lord
Card Description: When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. During your next Standby Phase after this card in your possession was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard.

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Card ID: 1350
Card Name: Gora Turtle
Card Description: As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack.

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Card ID: 1351
Card Name: Sasuke Samurai
Card Description: At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.

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Card ID: 1352
Card Name: Poison Mummy
Card Description: FLIP: Inflict 500 damage to your opponent.

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Card ID: 1353
Card Name: Dark Dust Spirit
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all other face-up monsters on the field.

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Card ID: 1354
Card Name: Royal Keeper
Card Description: Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)

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Card ID: 1355
Card Name: Wandering Mummy
Card Description: You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.

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Card ID: 1356
Card Name: Great Dezard
Card Description: When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order:
One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them.
Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase.

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Card ID: 1357
Card Name: Swarm of Scarabs
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.

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Card ID: 1358
Card Name: Swarm of Locusts
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 1359
Card Name: Giant Axe Mummy
Card Description: You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.

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Card ID: 1360
Card Name: 8-Claws Scorpion
Card Description: Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.

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Card ID: 1361
Card Name: Guardian Sphinx
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.

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Card ID: 1362
Card Name: Pyramid Turtle
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.

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Card ID: 1363
Card Name: Dice Jar
Card Description: FLIP: Both players roll a six-sided die. The player with the lower result takes damage equal to their opponent's roll x 500. However, if the winner rolled a 6, the loser takes 6000 damage. If the rolls are the same, both players roll again.

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Card ID: 1364
Card Name: Dark Scorpion Burglars
Card Description: When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the Graveyard.

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Card ID: 1365
Card Name: Don Zaloog
Card Description: When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
●Discard 1 random card from their hand.
●Send the top 2 cards of their Deck to the Graveyard.

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Card ID: 1366
Card Name: Des Lacooda
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Draw 1 card.

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Card ID: 1367
Card Name: Fushioh Richie
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 "Great Dezard" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your Graveyard.

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Card ID: 1368
Card Name: Cobraman Sakuzy
Card Description: You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Spell and Trap Cards on your opponent's side of the field and then return them to their original position.

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Card ID: 1369
Card Name: Book of Life
Card Description: Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.

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Card ID: 1370
Card Name: Book of Taiyou
Card Description: Flip 1 face-down monster on the field into face-up Attack Position.

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Card ID: 1371
Card Name: Book of Moon
Card Description: Target 1 face-up monster on the field; change that target to face-down Defense Position.

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Card ID: 1372
Card Name: Mirage of Nightmare
Card Description: Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).

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Card ID: 1373
Card Name: Secret Pass to the Treasures
Card Description: Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly.

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Card ID: 1374
Card Name: Call of the Mummy
Card Description: Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.

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Card ID: 1375
Card Name: Timidity
Card Description: Neither player can destroy Set Spell and Trap Cards on the field until your opponent's next End Phase.

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Card ID: 1376
Card Name: Pyramid Energy
Card Description: You can select and activate 1 of the following effects:
●Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated.
●Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated.

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Card ID: 1377
Card Name: Tutan Mask
Card Description: When a Spell/Trap Card is activated that targets exactly 1 Zombie-Type monster on the field (and no other cards): Negate the activation, and if you do, destroy it.

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Card ID: 1378
Card Name: Ordeal of a Traveler
Card Description: When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand.

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Card ID: 1379
Card Name: Bottomless Shifting Sand
Card Description: At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed.

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Card ID: 1380
Card Name: Curse of Royal
Card Description: Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.

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Card ID: 1381
Card Name: Needle Ceiling
Card Description: When there are 4 or more monsters on the field: Destroy all face-up monsters.

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Card ID: 1382
Card Name: Statue of the Wicked
Card Description: When this face-down card is destroyed and sent to the Graveyard, Special Summon 1 "Wicked Token" (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000) on your side of the field.

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Card ID: 1383
Card Name: Dark Coffin
Card Description: When this face-down card is destroyed and sent to the Graveyard, your opponent selects and executes 1 of the following effects:
●Discard 1 random card in their hand.
●Select 1 monster on their side of the field and destroy it.

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Card ID: 1384
Card Name: Needle Wall
Card Description: Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Monster Card Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Monster Card Zone as the result. If the result is 6, roll again.

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Card ID: 1385
Card Name: Trap Dustshoot
Card Description: Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

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Card ID: 1386
Card Name: Pyro Clock of Destiny
Card Description: Move the turn count forward by 1 turn. The turn in which this card is activated continues as normal.

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Card ID: 1387
Card Name: Reckless Greed
Card Description: Draw 2 cards and skip your next 2 Draw Phases.

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Card ID: 1388
Card Name: Pharaoh's Treasure
Card Description: After activation, put this card face-up in your Deck and shuffle it. When you draw this card, send it to the Graveyard and add 1 card in your Graveyard (except this card) to your hand.

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Card ID: 1389
Card Name: Toon Dark Magician Girl
Card Description: Cannot be Normal Summoned/Set. Cannot be Special Summoned unless you control a face-up "Toon World". Must first be Special Summoned (from your hand) by Tributing the same number of monsters needed for a Tribute Summon (normally 1). If "Toon World" on the field is destroyed, destroy this card. This card can attack your opponent directly, unless they control a Toon Monster. If they do control one, this card must target a Toon Monster for its attacks. This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.

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Card ID: 1390
Card Name: Gilford the Lightning
Card Description: You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: Destroy all monsters your opponent controls.

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Card ID: 1391
Card Name: Exarion Universe
Card Description: During your Battle Step, if this card attacks a Defense Position monster: You can activate this effect; this card loses exactly 400 ATK, and if it does, it will inflict piercing battle damage to your opponent. These effects last until the End Phase.

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Card ID: 1392
Card Name: Legendary Fiend
Card Description: During each of your Standby Phases: This card gains 700 ATK.

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Card ID: 1393
Card Name: Toon Defense
Card Description: When an opponent's monster declares an attack targeting a face-up Level 4 or lower Toon Monster you control: You can make the attack a direct attack instead.

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Card ID: 1394
Card Name: Toon Table of Contents
Card Description: Add 1 "Toon" card or "Manga Ryu-Ran" from your Deck to your hand.

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Card ID: 1395
Card Name: Toon Masked Sorcerer
Card Description: This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Draw 1 card.

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Card ID: 1396
Card Name: Toon Gemini Elf
Card Description: This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.

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Card ID: 1397
Card Name: Toon Cannon Soldier
Card Description: This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.

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Card ID: 1398
Card Name: Toon Goblin Attack Force
Card Description: This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.

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Card ID: 1399
Card Name: Card of Sanctity
Card Description: Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand.

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Card ID: 1400
Card Name: Dark Designator
Card Description: Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand.

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Card ID: 1401
Card Name: Puppet Master
Card Description: When this card is Tribute Summoned: You can pay 2000 Life Points to target 2 Fiend-Type monsters in your Graveyard; Special Summon those targets. They cannot attack this turn.

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Card ID: 1402
Card Name: Gernia
Card Description: During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.

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Card ID: 1403
Card Name: Newdoria
Card Description: When this card is destroyed by battle and sent to the Graveyard: Target 1 monster on the field; destroy that target.

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Card ID: 1404
Card Name: Lord Poison
Card Description: When this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.

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Card ID: 1405
Card Name: Spell of Pain
Card Description: When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead.

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Card ID: 1406
Card Name: Blade Knight
Card Description: While you have 1 or less cards in your hand, this card gains 400 ATK. If you control no other monsters, negate the effects of Flip Effect Monsters destroyed by battle with this card.

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Card ID: 1407
Card Name: Helpoemer
Card Description: Cannot be Special Summoned from the Graveyard. If this card was destroyed by battle and sent to the Graveyard, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the Graveyard to activate and to resolve this effect.

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Card ID: 1408
Card Name: Hidden Soldiers
Card Description: When your opponent Normal or Flip Summons a monster: Special Summon 1 Level 4 or lower DARK monster from your hand.

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Card ID: 1409
Card Name: Gil Garth
Card Description: This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.

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Card ID: 1410
Card Name: Coffin Seller
Card Description: Each time a monster(s) is sent to your opponent's Graveyard: Inflict 300 damage to your opponent.

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Card ID: 1411
Card Name: Malevolent Catastrophe
Card Description: When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.

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Card ID: 1412
Card Name: Question
Card Description: When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field.

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Card ID: 1413
Card Name: Lava Golem
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage.

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Card ID: 1414
Card Name: Relieve Monster
Card Description: When an opponent's monster declares an attack: Target 1 monster you control; return that target to the hand, then Special Summon 1 Level 4 monster from your hand.

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Card ID: 1415
Card Name: Machine Duplication
Card Description: Target 1 Machine-Type monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.

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Card ID: 1416
Card Name: Dark Jeroid
Card Description: When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.

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Card ID: 1417
Card Name: Dragon Master Knight
Card Description: "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 500 ATK for each Dragon-Type monster you control, except this card.

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Card ID: 1418
Card Name: Five-Headed Dragon
Card Description: 5 Dragon-Type monsters
Must be Fusion Summoned, and cannot be Special Summoned by other ways. This card cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.

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Card ID: 1419
Card Name: Queen's Knight
Card Description: This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

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Card ID: 1420
Card Name: X-Head Cannon
Card Description: A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

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Card ID: 1421
Card Name: Enemy Controller
Card Description: Activate 1 of these effects.
●Target 1 face-up monster your opponent controls; change that target's battle position.
●Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

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Card ID: 1422
Card Name: Master Kyonshee
Card Description: A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.

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Card ID: 1423
Card Name: Kabazauls
Card Description: A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.

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Card ID: 1424
Card Name: Inpachi
Card Description: A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit.

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Card ID: 1425
Card Name: Gravekeeper's Spy
Card Description: FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.

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Card ID: 1426
Card Name: Gravekeeper's Curse
Card Description: When this card is Summoned: Inflict 500 damage to your opponent.

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Card ID: 1427
Card Name: Gravekeeper's Guard
Card Description: FLIP: Target 1 monster your opponent controls; return that target to the hand.

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Card ID: 1428
Card Name: Gravekeeper's Spear Soldier
Card Description: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 1429
Card Name: Gravekeeper's Vassal
Card Description: Any battle damage this card inflicts to your opponent is treated as effect damage instead.

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Card ID: 1430
Card Name: Gravekeeper's Watcher
Card Description: During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.

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Card ID: 1431
Card Name: Gravekeeper's Chief
Card Description: You can only control 1 face-up "Gravekeeper's Chief". Your Graveyard is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your Graveyard; Special Summon that target.

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Card ID: 1432
Card Name: Gravekeeper's Cannonholder
Card Description: You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.

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Card ID: 1433
Card Name: Gravekeeper's Assailant
Card Description: When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.

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Card ID: 1434
Card Name: A Man with Wdjat
Card Description: When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.

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Card ID: 1435
Card Name: Mystical Knight of Jackal
Card Description: When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck.

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Card ID: 1436
Card Name: A Cat of Ill Omen
Card Description: FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Trap Card to your hand instead.

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Card ID: 1437
Card Name: Yomi Ship
Card Description: When this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed this card.

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Card ID: 1438
Card Name: Winged Sage Falcos
Card Description: When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck.

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Card ID: 1439
Card Name: An Owl of Luck
Card Description: FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.

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Card ID: 1440
Card Name: Charm of Shabti
Card Description: During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle.

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Card ID: 1441
Card Name: Cobra Jar
Card Description: FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/Level 3/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.

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Card ID: 1442
Card Name: Spirit Reaper
Card Description: Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

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Card ID: 1443
Card Name: Nightmare Horse
Card Description: This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.

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Card ID: 1444
Card Name: Reaper on the Nightmare
Card Description: "Spirit Reaper" + "Nightmare Horse"
This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

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Card ID: 1445
Card Name: Card Shuffle
Card Description: Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn.

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Card ID: 1446
Card Name: Reasoning
Card Description: Your opponent declares a monster Level. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. If that monster is the same Level as the one declared by your opponent, send all excavated cards to the Graveyard. If not, Special Summon the excavated monster, also send the remaining cards to the Graveyard.

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Card ID: 1447
Card Name: Dark Room of Nightmare
Card Description: Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.

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Card ID: 1448
Card Name: Different Dimension Capsule
Card Description: Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.

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Card ID: 1449
Card Name: Necrovalley
Card Description: All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in either player's Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place.

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Card ID: 1450
Card Name: Buster Rancher
Card Description: Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more.

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Card ID: 1451
Card Name: Hieroglyph Lithograph
Card Description: Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.

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Card ID: 1452
Card Name: Dark Snake Syndrome
Card Description: During each of your Standby Phases: Inflict damage to both players. This damage begins at 200 and is doubled during each of your following Standby Phases.

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Card ID: 1453
Card Name: Terraforming
Card Description: Add 1 Field Spell Card from your Deck to your hand.

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Card ID: 1454
Card Name: Banner of Courage
Card Description: During your Battle Phase only, all face-up monsters you control gain 200 ATK.

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Card ID: 1455
Card Name: Metamorphosis
Card Description: Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

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Card ID: 1456
Card Name: Royal Tribute
Card Description: If you control "Necrovalley": Both players discard any monsters in their hands.

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Card ID: 1457
Card Name: Reversal Quiz
Card Description: Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones.

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Card ID: 1458
Card Name: Curse of Aging
Card Description: Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent's side of the field by 500 points until the end of the turn this card is activated.

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Card ID: 1459
Card Name: Barrel Behind the Door
Card Description: Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.

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Card ID: 1460
Card Name: Raigeki Break
Card Description: Discard 1 card to target 1 card on the field; destroy it.

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Card ID: 1461
Card Name: Narrow Pass
Card Description: This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field.

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Card ID: 1462
Card Name: Disturbance Strategy
Card Description: Your opponent shuffles their entire hand into the Deck, then draws the same number of cards.

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Card ID: 1463
Card Name: Trap of Board Eraser
Card Description: When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.

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Card ID: 1464
Card Name: Rite of Spirit
Card Description: Target 1 "Gravekeeper's" monster in your Graveyard; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".

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Card ID: 1465
Card Name: Non Aggression Area
Card Description: You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn.

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Card ID: 1466
Card Name: D. Tribe
Card Description: All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn.

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Card ID: 1467
Card Name: Y-Dragon Head
Card Description: Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 400 ATK and DEF. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

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Card ID: 1468
Card Name: XY-Dragon Cannon
Card Description: "X-Head Cannon" + "Y-Dragon Head"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field.

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Card ID: 1469
Card Name: Z-Metal Tank
Card Description: Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 600 ATK and DEF. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

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Card ID: 1470
Card Name: XYZ-Dragon Cannon
Card Description: "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the Graveyard. You can discard 1 card, then target 1 card your opponent controls; destroy that target.

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Card ID: 1471
Card Name: Soul Rope
Card Description: When a monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Pay 1000 Life Points; Special Summon 1 Level 4 monster from your Deck.

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Card ID: 1472
Card Name: King's Knight
Card Description: When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.

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Card ID: 1473
Card Name: Jack's Knight
Card Description: A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

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Card ID: 1474
Card Name: Interdimensional Matter Transporter
Card Description: Target 1 face-up monster you control; banish that target until the End Phase.

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Card ID: 1475
Card Name: Goblin Zombie
Card Description: When this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard. When this card is sent from the field to the Graveyard: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.

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Card ID: 1476
Card Name: Drillago
Card Description: If the only cards your opponent controls are face-up monsters with 1600 or more ATK, this card can attack your opponent directly.

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Card ID: 1477
Card Name: Lekunga
Card Description: You can banish 2 WATER monsters from your Graveyard; Special Summon 1 "Lekunga Token" (Plant-Type/WATER/Level 2/ATK 700/DEF 700) in Attack Position.

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Card ID: 1478
Card Name: Cloning
Card Description: When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the Graveyard, destroy this Token.

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Card ID: 1479
Card Name: Cost Down
Card Description: Discard 1 card; until the End Phase, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).

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Card ID: 1480
Card Name: People Running About
Card Description: Although they always suffer in silence, they swear an oath to inevitably revolt.

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Card ID: 1481
Card Name: Oppressed People
Card Description: They are oppressed, but believe they will have their freedom someday.

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Card ID: 1482
Card Name: United Resistance
Card Description: The people that gather to swear to fight their oppressors. A revolution is coming.

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Card ID: 1483
Card Name: Dark Blade
Card Description: They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

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Card ID: 1484
Card Name: Pitch-Dark Dragon
Card Description: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1485
Card Name: Kiryu
Card Description: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1486
Card Name: Decayed Commander
Card Description: When this card is Normal Summoned successfully, you can Special Summon 1 "Zombie Tiger" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

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Card ID: 1487
Card Name: Zombie Tiger
Card Description: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Decayed Commander" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1488
Card Name: Giant Orc
Card Description: If this card attacks, it is changed to Defense Position at the end of the Battle Phase. You cannot change this battle position until the end of your next turn.

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Card ID: 1489
Card Name: Second Goblin
Card Description: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1490
Card Name: Vampire Orchis
Card Description: When this monster is Normal Summoned successfully, you can Special Summon 1 "Des Dendle" from your hand.

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Card ID: 1491
Card Name: Des Dendle
Card Description: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampire Orchis" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/Level 1/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1492
Card Name: Burning Beast
Card Description: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1493
Card Name: Freezing Beast
Card Description: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1494
Card Name: Union Rider
Card Description: You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.

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Card ID: 1495
Card Name: D.D. Crazy Beast
Card Description: A monster that this card destroys as a result of battle is removed from play.

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Card ID: 1496
Card Name: Spell Canceller
Card Description: As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated.

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Card ID: 1497
Card Name: Neko Mane King
Card Description: During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.

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Card ID: 1498
Card Name: Helping Robo for Combat
Card Description: When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.

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Card ID: 1499
Card Name: Dimension Jar
Card Description: FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard.

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Card ID: 1500
Card Name: Great Phantom Thief
Card Description: Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the Graveyard.

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Card ID: 1501
Card Name: Roulette Barrel
Card Description: Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result.

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Card ID: 1502
Card Name: Paladin of White Dragon
Card Description: You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragons" cannot attack for the rest of this turn.

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Card ID: 1503
Card Name: White Dragon Ritual
Card Description: This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more.

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Card ID: 1504
Card Name: Frontline Base
Card Description: Once per turn: You can Special Summon 1 Level 4 or lower Union monster from your hand.

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Card ID: 1505
Card Name: Demotion
Card Description: Downgrade the monster equipped with this card by 2 Levels.

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Card ID: 1506
Card Name: Combination Attack
Card Description: During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.

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Card ID: 1507
Card Name: Kaiser Colosseum
Card Description: If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.

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Card ID: 1508
Card Name: Autonomous Action Unit
Card Description: Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.

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Card ID: 1509
Card Name: Poison of the Old Man
Card Description: Activate 1 of these effects;
●Gain 1200 Life Points.
●Inflict 800 damage to your opponent.

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Card ID: 1510
Card Name: Ante
Card Description: Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)

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Card ID: 1511
Card Name: Dark Core
Card Description: Discard 1 card, then target 1 face-up monster on the field; banish that target.

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Card ID: 1512
Card Name: Raregold Armor
Card Description: As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.

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Card ID: 1513
Card Name: Metalsilver Armor
Card Description: As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.

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Card ID: 1514
Card Name: Kishido Spirit
Card Description: Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.

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Card ID: 1515
Card Name: Tribute Doll
Card Description: Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned or Normal Set. It cannot attack this turn.

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Card ID: 1516
Card Name: Wave-Motion Cannon
Card Description: During your Main Phase, you can send this card to the Graveyard to inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

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Card ID: 1517
Card Name: Huge Revolution
Card Description: This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.

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Card ID: 1518
Card Name: Thunder of Ruler
Card Description: During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.

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Card ID: 1519
Card Name: Spell Shield Type-8
Card Description: Activate 1 of these effects.
●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.

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Card ID: 1520
Card Name: Meteorain
Card Description: During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

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Card ID: 1521
Card Name: Pineapple Blast
Card Description: When you Normal Summon a monster, if your opponent controls more monsters than you do: Destroy your opponent's monsters so that your opponent controls the same number of monsters as you (your opponent chooses which of their monsters are destroyed).

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Card ID: 1522
Card Name: Secret Barrel
Card Description: Inflict 200 damage to your opponent for each card in their hand and for each card they control.

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Card ID: 1523
Card Name: Physical Double
Card Description: During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.

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Card ID: 1524
Card Name: Rivalry of Warlords
Card Description: Each player can only control 1 Type of monster. Send all other face-up monsters they control to the Graveyard.

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Card ID: 1525
Card Name: Formation Union
Card Description: Select and activate 1 of the following effects:
●Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card.
●Unequip 1 of your equipped Union Monsters and Special Summon it to your side of the field in face-up Attack Position.

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Card ID: 1526
Card Name: Adhesion Trap Hole
Card Description: When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.

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Card ID: 1527
Card Name: XZ-Tank Cannon
Card Description: "X-Head Cannon" + "Z-Metal Tank"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field.

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Card ID: 1528
Card Name: YZ-Tank Dragon
Card Description: "Y-Dragon Head" + "Z-Metal Tank"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field.

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Card ID: 1529
Card Name: Final Attack Orders
Card Description: All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.

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Card ID: 1530
Card Name: Dark Paladin
Card Description: "Dark Magician" + "Buster Blader"
Must be Fusion Summoned and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. This card gains 500 ATK for each Dragon-Type monster on the field or in either player's Graveyard.

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Card ID: 1531
Card Name: Double Spell
Card Description: Discard 1 Spell Card, then target 1 Spell Card in your opponent's Graveyard; as this card's effect resolution, follow the target's card text as if you had used it yourself.

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Card ID: 1532
Card Name: Spell Absorption
Card Description: Each time a Spell Card is activated, gain 500 Life Points immediately after it resolves.

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Card ID: 1533
Card Name: Diffusion Wave-Motion
Card Description: Pay 1000 Life Points, then target 1 Level 7 or higher Spellcaster-Type monster you control; this turn, only that monster can attack, and it must attack all monsters your opponent controls, once each. The effects of Effect Monsters destroyed by these attacks do not activate and are negated.

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Card ID: 1534
Card Name: Fiend's Sanctuary
Card Description: Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any battle damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy this Token.

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Card ID: 1535
Card Name: Great Angus
Card Description: A very violent beast, it is always berserk. People say that they have never seen it silent.

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Card ID: 1536
Card Name: Aitsu
Card Description: He seems to be very unreliable, but he might have incredible potential.

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Card ID: 1537
Card Name: Sonic Duck
Card Description: A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.

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Card ID: 1538
Card Name: Luster Dragon
Card Description: A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

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Card ID: 1539
Card Name: Amazoness Paladin
Card Description: This card gains 100 ATK for each "Amazoness" monster you control.

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Card ID: 1540
Card Name: Amazoness Blowpiper
Card Description: Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.

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Card ID: 1541
Card Name: Amazoness Tiger
Card Description: You can only control 1 "Amazoness Tiger". This card gains 400 ATK for each "Amazoness" monster you control. Your opponent cannot attack any face-up "Amazoness" monsters, except this one.

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Card ID: 1542
Card Name: Skilled White Magician
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.

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Card ID: 1543
Card Name: Skilled Dark Magician
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

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Card ID: 1544
Card Name: Apprentice Magician
Card Description: When this card is Summoned: Target 1 face-up card that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position.

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Card ID: 1545
Card Name: Old Vindictive Magician
Card Description: FLIP: Target 1 monster your opponent controls; destroy that target.

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Card ID: 1546
Card Name: Chaos Command Magician
Card Description: Negate the effect of a Monster Card that targets this 1 card.

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Card ID: 1547
Card Name: Magical Marionette
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy 1 monster on the field.

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Card ID: 1548
Card Name: Pixie Knight
Card Description: When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck.

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Card ID: 1549
Card Name: Breaker the Magical Warrior
Card Description: When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 1550
Card Name: Magical Plant Mandragola
Card Description: FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.

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Card ID: 1551
Card Name: Magical Scientist
Card Description: Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.

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Card ID: 1552
Card Name: Royal Magical Library
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can remove 3 Spell Counters from this card to draw 1 card.

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Card ID: 1553
Card Name: Armor Exe
Card Description: This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.

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Card ID: 1554
Card Name: Tribe-Infecting Virus
Card Description: Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.

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Card ID: 1555
Card Name: Des Koala
Card Description: FLIP: Inflict 400 damage to your opponent for each card in their hand.

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Card ID: 1556
Card Name: Dark Scorpion - Cliff the Trap Remover
Card Description: When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
●Target 1 Spell/Trap Card on the field; destroy that target.
●Send the top 2 cards of their Deck to the Graveyard.

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Card ID: 1557
Card Name: Magical Merchant
Card Description: FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap Card. Add that card to your hand, also send the remaining cards to the Graveyard.

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Card ID: 1558
Card Name: Koitsu
Card Description: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1559
Card Name: Cat's Ear Tribe
Card Description: The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step.

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Card ID: 1560
Card Name: Ultimate Obedient Fiend
Card Description: This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.

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Card ID: 1561
Card Name: Dark Cat with White Tail
Card Description: FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.

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Card ID: 1562
Card Name: Pitch-Black Power Stone
Card Description: After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counter from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it.

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Card ID: 1563
Card Name: Big Bang Shot
Card Description: The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.

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Card ID: 1564
Card Name: Gather Your Mind
Card Description: Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn.

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Card ID: 1565
Card Name: Mass Driver
Card Description: Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.

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Card ID: 1566
Card Name: Senri Eye
Card Description: Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.

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Card ID: 1567
Card Name: Emblem of Dragon Destroyer
Card Description: Add 1 "Buster Blader" from your Deck or your Graveyard to your hand.

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Card ID: 1568
Card Name: Jar Robber
Card Description: You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck.

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Card ID: 1569
Card Name: My Body as a Shield
Card Description: When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field (except during the Damage Step): Pay 1500 Life Points; negate the activation, and if you do, destroy it.

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Card ID: 1570
Card Name: Spellbook Organization
Card Description: Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.

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Card ID: 1571
Card Name: Mega Ton Magical Cannon
Card Description: Remove 10 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field.

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Card ID: 1572
Card Name: Continuous Destruction Punch
Card Description: If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.

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Card ID: 1573
Card Name: Exhausting Spell
Card Description: Remove all Spell Counters on both sides of the field.

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Card ID: 1574
Card Name: Hidden Spellbook
Card Description: During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck.

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Card ID: 1575
Card Name: Miracle Restoring
Card Description: Remove 2 Spell Counters from your side of the field, then target 1 "Dark Magician" or "Buster Blader" in your Graveyard; Special Summon that target.

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Card ID: 1576
Card Name: Remove Brainwashing
Card Description: As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners.

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Card ID: 1577
Card Name: Disarmament
Card Description: Destroy all Equip Cards on the field.

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Card ID: 1578
Card Name: Anti-Spell
Card Description: Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.

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Card ID: 1579
Card Name: The Spell Absorbing Life
Card Description: Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.

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Card ID: 1580
Card Name: Metal Reflect Slime
Card Description: Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.

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Card ID: 1581
Card Name: Bowganian
Card Description: During each of your Standby Phases: Inflict 600 damage to your opponent.

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Card ID: 1582
Card Name: Magical Stone Excavation
Card Description: Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.

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Card ID: 1583
Card Name: Granadora
Card Description: When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the Graveyard, you take 2000 points of damage.

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Card ID: 1584
Card Name: Different Dimension Dragon
Card Description: This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK.

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Card ID: 1585
Card Name: Shinato, King of a Higher Plane
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.

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Card ID: 1586
Card Name: Dark Flare Knight
Card Description: "Dark Magician" + "Flame Swordsman"
You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.

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Card ID: 1587
Card Name: Mirage Knight
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card.

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Card ID: 1588
Card Name: Berserk Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.

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Card ID: 1589
Card Name: Exodia Necross
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Contract with Exodia". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" or "Left Leg of the Forbidden One" is not in your Graveyard.

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Card ID: 1590
Card Name: Battle Footballer
Card Description: A cyborg with high defense power. Originally it was invented for a football machine.

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Card ID: 1591
Card Name: Arsenal Summoner
Card Description: FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".

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Card ID: 1592
Card Name: Nin-Ken Dog
Card Description: A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.

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Card ID: 1593
Card Name: Acrobat Monkey
Card Description: An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.

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Card ID: 1594
Card Name: Guardian Elma
Card Description: Cannot be Summoned unless you control a face-up "Butterfly Dagger - Elma". When this card is Normal or Special Summoned: You can target 1 appropriate Equip Spell Card in your Graveyard; equip that target to this card.

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Card ID: 1595
Card Name: Guardian Ceal
Card Description: Cannot be Summoned unless you control a face-up "Shooting Star Bow - Ceal". You can send 1 Equip Spell Card you control that is equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.

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Card ID: 1596
Card Name: Guardian Grarl
Card Description: Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand).

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Card ID: 1597
Card Name: Guardian Baou
Card Description: Cannot be Summoned unless you control a face-up "Wicked-Breaking Flamberge - Baou". When this card destroys an opponent's monster by battle and sends it to the Graveyard: It gains 1000 ATK. Negate the effects of monsters destroyed by battle with this card.

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Card ID: 1598
Card Name: Guardian Kay'est
Card Description: Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.

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Card ID: 1599
Card Name: Guardian Tryce
Card Description: Cannot be Summoned unless you control a face-up "Twin Swords of Flashing Light - Tryce". When this card is destroyed and sent to the Graveyard: Special Summon the monster from the Graveyard that was used for its Tribute Summon.

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Card ID: 1600
Card Name: Gyaku-Gire Panda
Card Description: Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

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Card ID: 1601
Card Name: Blindly Loyal Goblin
Card Description: As long as this card remains face-up on the field, control of this card cannot switch.

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Card ID: 1602
Card Name: Despair from the Dark
Card Description: When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.

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Card ID: 1603
Card Name: Maju Garzett
Card Description: The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card.

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Card ID: 1604
Card Name: Fear from the Dark
Card Description: When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card.

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Card ID: 1605
Card Name: Dark Scorpion - Chick the Yellow
Card Description: When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
●Target 1 card on the field; return that target to the hand.
●Look at the top card of their Deck, then return it to the top or bottom of the Deck.

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Card ID: 1606
Card Name: D.D. Warrior Lady
Card Description: After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

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Card ID: 1607
Card Name: Thousand Needles
Card Description: When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step.

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Card ID: 1608
Card Name: Shinato's Ark
Card Description: This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.

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Card ID: 1609
Card Name: A Deal with Dark Ruler
Card Description: (This card is always treated as an "Archfiend" card.)
If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.

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Card ID: 1610
Card Name: Contract with Exodia
Card Description: You can only activate this card when you have "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard. Special Summon 1 "Exodia Necross" from your hand.

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Card ID: 1611
Card Name: Butterfly Dagger - Elma
Card Description: The equipped monster gains 300 ATK. When this card is destroyed and sent to the Graveyard while equipped: You can return this card to the hand.

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Card ID: 1612
Card Name: Shooting Star Bow - Ceal
Card Description: The equipped monster loses 1000 ATK, but it can attack your opponent directly.

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Card ID: 1613
Card Name: Gravity Axe - Grarl
Card Description: The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.

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Card ID: 1614
Card Name: Wicked-Breaking Flamberge - Baou
Card Description: Send 1 card from your hand to the Graveyard; equip this card to a monster. It gains 500 ATK. Negate the effects of monsters destroyed by battle with the equipped monster.

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Card ID: 1615
Card Name: Rod of Silence - Kay'est
Card Description: The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card.

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Card ID: 1616
Card Name: Twin Swords of Flashing Light - Tryce
Card Description: Send 1 card from your hand to the Graveyard; equip this card to a monster. It loses 500 ATK, but it can make a second attack during each Battle Phase.

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Card ID: 1617
Card Name: Precious Cards from Beyond
Card Description: When you Tribute Summon a monster using 2 or more Tributes: Draw 2 cards.

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Card ID: 1618
Card Name: Rod of the Mind's Eye
Card Description: If a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.

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Card ID: 1619
Card Name: Fairy of the Spring
Card Description: Target 1 Equip Spell Card in your Graveyard; add that target to your hand. That Equip Spell Card cannot be activated this turn.

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Card ID: 1620
Card Name: Token Thanksgiving
Card Description: Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.

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Card ID: 1621
Card Name: Morale Boost
Card Description: Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage.

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Card ID: 1622
Card Name: Non-Spellcasting Area
Card Description: All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects.

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Card ID: 1623
Card Name: Different Dimension Gate
Card Description: Activate this card by targeting 1 monster on each side of the field; banish those targets. When this card is destroyed and sent to the Graveyard: Return those banished monsters to the field in the same battle positions they were in.

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Card ID: 1624
Card Name: Staunch Defender
Card Description: You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters.

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Card ID: 1625
Card Name: Ojama Trio
Card Description: Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. The tokens cannot be Tributed for a Tribute Summon. When an "Ojama Token" is destroyed, the controller takes 300 points of damage.

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Card ID: 1626
Card Name: Arsenal Robber
Card Description: Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard.

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Card ID: 1627
Card Name: Skill Drain
Card Description: Activate by paying 1000 Life Points. The effects of all face-up monsters on the field are negated while those monsters are face-up on the field (but their effects can still be activated).

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Card ID: 1628
Card Name: Really Eternal Rest
Card Description: Destroy all monsters equipped with an Equip Card(s).

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Card ID: 1629
Card Name: Soul Taker
Card Description: Target 1 face-up monster your opponent controls; destroy that target, then your opponent gains 1000 Life Points.

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Card ID: 1630
Card Name: Magical Dimension
Card Description: If you control a Spellcaster-Type monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.

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Card ID: 1631
Card Name: Judgment of the Pharaoh
Card Description: Pay half your Life Points. Select and activate an appropriate effect which can be applied:
●If "Yu-Jo Friendship" is in your Graveyard, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s), or activate an Effect Monster's effect, and their monster's effects are negated.
●If "Unity" is in your Graveyard, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards.

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Card ID: 1632
Card Name: Yu-Jo Friendship
Card Description: Offer your opponent a handshake. If they accept your handshake, each player's Life Points become half the combined Life Points of both players. If you have "Unity" in your hand and show it to your opponent, they must accept the handshake.

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Card ID: 1633
Card Name: Unity
Card Description: Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monsters on your side of the field, until the end of this turn.

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Card ID: 1634
Card Name: Dark Magician Knight
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target.

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Card ID: 1635
Card Name: Knight's Title
Card Description: Tribute 1 face-up "Dark Magician"; Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.

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Card ID: 1636
Card Name: Sage's Stone
Card Description: If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.

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Card ID: 1637
Card Name: Gagagigo
Card Description: This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice.

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Card ID: 1638
Card Name: D.D. Trainer
Card Description: A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.

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Card ID: 1639
Card Name: Ojama Green
Card Description: He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

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Card ID: 1640
Card Name: Archfiend Soldier
Card Description: An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.

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Card ID: 1641
Card Name: Pandemonium Watchbear
Card Description: As long as this card remains face-up on your side of the field, "Pandemonium" on your side of the field is not destroyed by your opponent's card effects.

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Card ID: 1642
Card Name: Sasuke Samurai #2
Card Description: Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.

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Card ID: 1643
Card Name: Dark Scorpion - Gorg the Strong
Card Description: When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
●Target 1 monster your opponent controls; return that target to the top of the Deck.
●Send the top card of their Deck to the Graveyard.

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Card ID: 1644
Card Name: Dark Scorpion - Meanae the Thorn
Card Description: When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects:
●Add 1 "Dark Scorpion" card from your Deck to your hand.
●Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand.

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Card ID: 1645
Card Name: Outstanding Dog Marron
Card Description: When this card is sent to your Graveyard, add it to your Deck and shuffle it.

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Card ID: 1646
Card Name: Great Maju Garzett
Card Description: The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card.

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Card ID: 1647
Card Name: Iron Blacksmith Kotetsu
Card Description: FLIP: Add 1 Equip Spell Card from your Deck to your hand.

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Card ID: 1648
Card Name: Goblin of Greed
Card Description: As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.

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Card ID: 1649
Card Name: Mefist the Infernal General
Card Description: When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, discard 1 card randomly from your opponent's hand.

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Card ID: 1650
Card Name: Vilepawn Archfiend
Card Description: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains on the field, your opponent cannot attack any Archfiend Monster Card on your side of the field except "Vilepawn Archfiend".

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Card ID: 1651
Card Name: Shadowknight Archfiend
Card Description: The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.

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Card ID: 1652
Card Name: Darkbishop Archfiend
Card Description: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When an Archfiend Monster Card on your side of the field is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent's card.

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Card ID: 1653
Card Name: Desrook Archfiend
Card Description: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".

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Card ID: 1654
Card Name: Infernalqueen Archfiend
Card Description: The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.

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Card ID: 1655
Card Name: Terrorking Archfiend
Card Description: This card cannot be Normal Summoned or Flip Summoned unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. The effects of an Effect Monster that this card destroyed as a result of battle are negated.

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Card ID: 1656
Card Name: Skull Archfiend of Lightning
Card Description: During each of your Standby Phases, you must pay 500 Life Points (this is not optional), or this card is destroyed. Before resolving an opponent's card effect that targets this card, roll a six-sided die, negate the effect if you roll 1, 3, or 6, and if you do, destroy that card.

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Card ID: 1657
Card Name: Metallizing Parasite - Lunatite
Card Description: Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.)

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Card ID: 1658
Card Name: Tsukuyomi
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position.

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Card ID: 1659
Card Name: Legendary Flame Lord
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Incandescent Ordeal". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card.

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Card ID: 1660
Card Name: Dark Master - Zorc
Card Description: You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die,
then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.

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Card ID: 1661
Card Name: Incandescent Ordeal
Card Description: This card is used to Ritual Summon "Legendary Flame Lord". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.

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Card ID: 1662
Card Name: Contract with the Abyss
Card Description: This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.

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Card ID: 1663
Card Name: Contract with the Dark Master
Card Description: This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.

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Card ID: 1664
Card Name: Falling Down
Card Description: Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage.

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Card ID: 1665
Card Name: Checkmate
Card Description: Tribute 1 Archfiend monster on your side of the field. During this turn, 1 "Terrorking Archfiend" on your side of the field can attack your opponent's Life Points directly.

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Card ID: 1666
Card Name: Final Countdown
Card Description: Pay 2000 Life Points. After 20 turns have passed after you activate this card (counting the turn you activate this card as the 1st turn), you win the Duel.

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Card ID: 1667
Card Name: Archfiend's Oath
Card Description: Once per turn: You can pay 500 Life Points, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard.

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Card ID: 1668
Card Name: Mustering of the Dark Scorpions
Card Description: If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.

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Card ID: 1669
Card Name: Pandemonium
Card Description: Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand with a lower Level than the destroyed card.

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Card ID: 1670
Card Name: Altar for Tribute
Card Description: Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster.

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Card ID: 1671
Card Name: Frozen Soul
Card Description: You can only activate this card when your Life Points are at least 2000 lower than your opponent's. Skip your opponent's next Battle Phase.

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Card ID: 1672
Card Name: Battle-Scarred
Card Description: Select 1 Archfiend monster on your side of the field to activate this card. Your opponent also pays the same Life Points that you pay for the selected monster during the Standby Phase. If this card is removed from the field, destroy the selected monster. When the selected monster is removed from the field, destroy this card.

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Card ID: 1673
Card Name: Dark Scorpion Combination
Card Description: You can only activate this card when there are "Don Zaloog", "Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow", "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. During this turn, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted to your opponent by each of those cards becomes 400 points.

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Card ID: 1674
Card Name: Archfiend's Roar
Card Description: Pay 500 Life Points, then target 1 "Archfiend" monster in your Graveyard; Special Summon that target. It cannot be Tributed. Destroy it during the End Phase of this turn.

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Card ID: 1675
Card Name: Dice Re-Roll
Card Description: One time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.)

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Card ID: 1676
Card Name: Spell Vanishing
Card Description: Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard.

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Card ID: 1677
Card Name: Sakuretsu Armor
Card Description: When an opponent's monster declares an attack: Target the attacking monster; destroy that target.

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Card ID: 1678
Card Name: Ray of Hope
Card Description: Add 2 LIGHT monsters from your Graveyard to your Deck and shuffle it.

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Card ID: 1679
Card Name: Nightmare Penguin
Card Description: All face-up WATER monsters you control gain 200 ATK. When this card is flipped face-up: Target 1 card your opponent controls; return that target to the hand.

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Card ID: 1680
Card Name: Perfect Machine King
Card Description: This card gains 500 ATK for each other Machine-Type monster on the field.

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Card ID: 1681
Card Name: Chiron the Mage
Card Description: Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 1682
Card Name: Ojama Yellow
Card Description: He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

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Card ID: 1683
Card Name: Ojama Black
Card Description: He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

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Card ID: 1684
Card Name: Soul Tiger
Card Description: The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.

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Card ID: 1685
Card Name: Big Koala
Card Description: A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.

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Card ID: 1686
Card Name: Des Kangaroo
Card Description: If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. (Damage calculation is applied normally.)

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Card ID: 1687
Card Name: Crimson Ninja
Card Description: FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)

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Card ID: 1688
Card Name: Strike Ninja
Card Description: Once per turn, during either player's turn: You can banish 2 DARK monsters from your Graveyard; banish this face-up card until the End Phase.

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Card ID: 1689
Card Name: Gale Lizard
Card Description: FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand.

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Card ID: 1690
Card Name: Spirit of the Pot of Greed
Card Description: While this card is in face-up Attack Position on the field, if a player activates "Pot of Greed", they can draw 1 more card.

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Card ID: 1691
Card Name: Chopman the Desperate Outlaw
Card Description: When this card is Flip Summoned, you can equip 1 Equip Spell Card in your Graveyard to this card.

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Card ID: 1692
Card Name: Sasuke Samurai #3
Card Description: When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.

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Card ID: 1693
Card Name: D.D. Scout Plane
Card Description: Once per turn, during the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position.

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Card ID: 1694
Card Name: Berserk Gorilla
Card Description: If this card is in face-up Defense Position, destroy this card. This card must attack if able.

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Card ID: 1695
Card Name: Freed the Brave Wanderer
Card Description: Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.

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Card ID: 1696
Card Name: Coach Goblin
Card Description: While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.

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Card ID: 1697
Card Name: Witch Doctor of Chaos
Card Description: FLIP: Select 1 Monster Card from you or your opponent's Graveyard. Remove it from play.

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Card ID: 1698
Card Name: Chaos Necromancer
Card Description: The ATK of this card is the number of Monster Cards in your Graveyard x 300.

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Card ID: 1699
Card Name: Chaosrider Gustaph
Card Description: Once per turn, you can remove from play up to 2 Spell Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.

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Card ID: 1700
Card Name: Inferno
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster in your Graveyard. When this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 1500 points of damage to your opponent's Life Points.

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Card ID: 1701
Card Name: Fenrir
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.

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Card ID: 1702
Card Name: Gigantes
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.

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Card ID: 1703
Card Name: Silpheed
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand.

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Card ID: 1704
Card Name: Chaos Sorcerer
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

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Card ID: 1705
Card Name: Gren Maju Da Eiza
Card Description: This card's ATK and DEF are each equal to the number of your removed from play cards x 400.

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Card ID: 1706
Card Name: Black Luster Soldier - Envoy of the Beginning
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn, you can activate 1 of these effects.
●Target 1 monster on the field; banish that target face-up. This card cannot attack the turn you activate this effect.
●During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

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Card ID: 1707
Card Name: Fuhma Shuriken
Card Description: Equip only to a "Ninja" monster. It gains 700 ATK. When this card is sent from the field to the Graveyard: Inflict 700 damage to your opponent.

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Card ID: 1708
Card Name: Heart of the Underdog
Card Description: During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.

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Card ID: 1709
Card Name: Wild Nature's Release
Card Description: Target 1 Beast or Beast-Warrior-Type monster; it gains ATK equal to its current DEF until the End Phase. During the End Phase, destroy it.

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Card ID: 1710
Card Name: Ojama Delta Hurricane!!
Card Description: You can only activate this card while "Ojama Green", "Ojama Yellow" and "Ojama Black" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.

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Card ID: 1711
Card Name: Stumbling
Card Description: Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.

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Card ID: 1712
Card Name: Chaos End
Card Description: You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.

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Card ID: 1713
Card Name: Chaos Greed
Card Description: You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your Graveyard. Draw 2 cards from your Deck.

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Card ID: 1714
Card Name: D.D. Designator
Card Description: Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand.

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Card ID: 1715
Card Name: D.D. Borderline
Card Description: While there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.

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Card ID: 1716
Card Name: Recycle
Card Description: During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your Graveyard and return it to the bottom of your Deck.

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Card ID: 1717
Card Name: Primal Seed
Card Description: If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand.

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Card ID: 1718
Card Name: Thunder Crash
Card Description: Destroy all monsters on your side of the field. Inflict damage to your opponent's Life Points equal to the number of monsters destroyed x 300 points.

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Card ID: 1719
Card Name: Dimension Distortion
Card Description: You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.

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Card ID: 1720
Card Name: Reload
Card Description: Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

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Card ID: 1721
Card Name: Soul Absorption
Card Description: Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.

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Card ID: 1722
Card Name: Big Burn
Card Description: You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.

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Card ID: 1723
Card Name: Blasting the Ruins
Card Description: You can only activate this card if there are 30 or more cards in your Graveyard. Inflict 3000 points of damage to your opponent's Life Points.

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Card ID: 1724
Card Name: Cursed Seal of the Forbidden Spell
Card Description: Discard 1 Spell Card. Negate the activation and effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards with that name during the rest of this Duel.

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Card ID: 1725
Card Name: Tower of Babel
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card. When the 4th Spell Counter is place on this card, destroy this card and inflict 3000 points of damage to the player that activated the Spell Card at that time.

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Card ID: 1726
Card Name: Spatial Collapse
Card Description: You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.

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Card ID: 1727
Card Name: Chain Disappearance
Card Description: When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.

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Card ID: 1728
Card Name: Zero Gravity
Card Description: Change the battle positions of all face-up monsters on the field.

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Card ID: 1729
Card Name: Dark Mirror Force
Card Description: When an opponent's monster declares an attack: Banish all Defense Position monsters your opponent controls.

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Card ID: 1730
Card Name: Energy Drain
Card Description: Select 1 face-up monster on your side of the field. Increase the ATK and DEF of the monster by an amount equal to the number of cards in your opponent's hand x 200 points, until the End Phase.

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Card ID: 1731
Card Name: Chaos Emperor Dragon - Envoy of the End
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can pay 1000 Life Points; send all cards in both players' hands and on the field to the Graveyard, then inflict 300 damage to your opponent for each card sent to the Graveyard by this effect.

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Card ID: 1732
Card Name: Magician's Valkyria
Card Description: Your opponent cannot target face-up Spellcaster-Type monsters for attacks, except this one.

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Card ID: 1733
Card Name: Giga Gagagigo
Card Description: In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.

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Card ID: 1734
Card Name: Mad Dog of Darkness
Card Description: He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.

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Card ID: 1735
Card Name: Neo Bug
Card Description: A huge bug-like monster said to come from another planet. It gathers in swarms.

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Card ID: 1736
Card Name: Sea Serpent Warrior of Darkness
Card Description: A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.

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Card ID: 1737
Card Name: Terrorking Salmon
Card Description: A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.

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Card ID: 1738
Card Name: Blazing Inpachi
Card Description: A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.

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Card ID: 1739
Card Name: Burning Algae
Card Description: When this card is sent to the Graveyard, increase your opponent's Life Points by 1000 points.

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Card ID: 1740
Card Name: The Thing in the Crater
Card Description: When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.

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Card ID: 1741
Card Name: Molten Zombie
Card Description: When this card is Special Summoned from the Graveyard: Draw 1 card.

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Card ID: 1742
Card Name: Dark Magician of Chaos
Card Description: When this card is Normal or Special Summoned: You can target 1 Spell Card in your Graveyard; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead.

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Card ID: 1743
Card Name: Manticore of Darkness
Card Description: During the End Phase of the turn this card was sent to the Graveyard: You can send to the Graveyard 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or your side of the field; Special Summon this card from your Graveyard.

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Card ID: 1744
Card Name: Stealth Bird
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.

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Card ID: 1745
Card Name: Sacred Crane
Card Description: When this card is Special Summoned, the controller of this card draws 1 card.

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Card ID: 1746
Card Name: Enraged Battle Ox
Card Description: If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 1747
Card Name: Don Turtle
Card Description: When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of "Don Turtle"(s) from your hand.

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Card ID: 1748
Card Name: Balloon Lizard
Card Description: Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.

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Card ID: 1749
Card Name: Dark Driceratops
Card Description: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 1750
Card Name: Hyper Hammerhead
Card Description: At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.

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Card ID: 1751
Card Name: Black Tyranno
Card Description: If the only cards your opponent controls are Defense Position monsters, this card can attack your opponent directly.

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Card ID: 1752
Card Name: Anti-Aircraft Flower
Card Description: By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.

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Card ID: 1753
Card Name: Prickle Fairy
Card Description: While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.

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Card ID: 1754
Card Name: Insect Princess
Card Description: While this card is face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster as a result of battle, increase the ATK of this card by 500 points.

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Card ID: 1755
Card Name: Amphibious Bugroth MK-3
Card Description: As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.

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Card ID: 1756
Card Name: Torpedo Fish
Card Description: While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.

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Card ID: 1757
Card Name: Levia-Dragon - Daedalus
Card Description: You can send 1 face-up "Umi" you control to the Graveyard; destroy all other cards on the field.

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Card ID: 1758
Card Name: Orca Mega-Fortress of Darkness
Card Description: By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.

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Card ID: 1759
Card Name: Cannonball Spear Shellfish
Card Description: While "Umi" is face-up on the field, this card is unaffected by any Spell Cards.

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Card ID: 1760
Card Name: Mataza the Zapper
Card Description: This card can make a second attack during each Battle Phase. Control of this face-up card on the field cannot switch.

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Card ID: 1761
Card Name: Guardian Angel Joan
Card Description: When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the original ATK of that destroyed monster in the Graveyard.

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Card ID: 1762
Card Name: Manju of the Ten Thousand Hands
Card Description: When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.

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Card ID: 1763
Card Name: Getsu Fuhma
Card Description: If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.

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Card ID: 1764
Card Name: Ryu Kokki
Card Description: At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.

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Card ID: 1765
Card Name: Gryphon's Feather Duster
Card Description: Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.

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Card ID: 1766
Card Name: Stray Lambs
Card Description: Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).

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Card ID: 1767
Card Name: Smashing Ground
Card Description: Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)

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Card ID: 1768
Card Name: Dimension Fusion
Card Description: Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.

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Card ID: 1769
Card Name: Dedication through Light and Darkness
Card Description: Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.

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Card ID: 1770
Card Name: Salvage
Card Description: Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.

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Card ID: 1771
Card Name: Ultra Evolution Pill
Card Description: Tribute 1 Reptile-Type monster; Special Summon 1 Dinosaur-Type monster from your hand.

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Card ID: 1772
Card Name: Earth Chant
Card Description: This card can be used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.

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Card ID: 1773
Card Name: Jade Insect Whistle
Card Description: Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.

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Card ID: 1774
Card Name: Destruction Ring
Card Description: Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.

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Card ID: 1775
Card Name: Fiend's Hand Mirror
Card Description: Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.

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Card ID: 1776
Card Name: Compulsory Evacuation Device
Card Description: Target 1 monster on the field; return that target to the hand.

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Card ID: 1777
Card Name: A Hero Emerges
Card Description: When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard.

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Card ID: 1778
Card Name: Self-Destruct Button
Card Description: You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.

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Card ID: 1779
Card Name: Curse of Darkness
Card Description: Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage.

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Card ID: 1780
Card Name: Begone, Knave!
Card Description: If a monster inflicts Battle Damage to a player, return the monster to its owner's hand.

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Card ID: 1781
Card Name: DNA Transplant
Card Description: Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.

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Card ID: 1782
Card Name: Robbin' Zombie
Card Description: Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of their Deck to the Graveyard.

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Card ID: 1783
Card Name: Trap Jammer
Card Description: When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.

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Card ID: 1784
Card Name: Invader of Darkness
Card Description: Your opponent cannot activate Quick-Play Spell Cards.

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Card ID: 1785
Card Name: Twinheaded Beast
Card Description: This card can attack twice during the same Battle Phase.

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Card ID: 1786
Card Name: Winged Rhynos
Card Description: During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.

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Card ID: 1787
Card Name: Brain Crusher
Card Description: Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target.

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Card ID: 1788
Card Name: Abyss Soldier
Card Description: Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.

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Card ID: 1789
Card Name: Bitelon
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 1790
Card Name: Inferno Hammer
Card Description: When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.

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Card ID: 1791
Card Name: Emes the Infinity
Card Description: Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points.

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Card ID: 1792
Card Name: D.D. Assailant
Card Description: After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.

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Card ID: 1793
Card Name: Teva
Card Description: When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.

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Card ID: 1794
Card Name: Gora Turtle of Illusion
Card Description: Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.

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Card ID: 1795
Card Name: Zoma the Spirit
Card Description: Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.

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Card ID: 1796
Card Name: Maximum Six
Card Description: When this card is Tribute Summoned: Roll a six-sided die, and this card gains ATK equal to the result x 200.

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Card ID: 1797
Card Name: Dangerous Machine Type-6
Card Description: During each of your Standby Phases: Roll a six-sided die and apply the result.
●1: Discard 1 card.
●2: Your opponent discards 1 card.
●3: Draw 1 card.
●4: Your opponent draws 1 card.
●5: Destroy 1 monster your opponent controls.
●6: Destroy this card.

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Card ID: 1798
Card Name: Sixth Sense
Card Description: Declare 2 numbers from 1 to 6, then your opponent rolls a six-sided die, and if the result is one of the numbers you declared, you draw that many cards. Otherwise, send a number of cards from the top of your Deck to the Graveyard equal to the result.

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Card ID: 1799
Card Name: Gogiga Gagagigo
Card Description: His soul long-since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....

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Card ID: 1800
Card Name: Warrior of Zera
Card Description: A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.

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Card ID: 1801
Card Name: Sealmaster Meisei
Card Description: One of the few people who has a good command of Talismans. His history is a mystery.

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Card ID: 1802
Card Name: Mystical Shine Ball
Card Description: A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.

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Card ID: 1803
Card Name: Metal Armored Bug
Card Description: A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.

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Card ID: 1804
Card Name: The Agent of Judgment - Saturn
Card Description: While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control a face-up "The Sanctuary in the Sky", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.

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Card ID: 1805
Card Name: The Agent of Wisdom - Mercury
Card Description: During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.

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Card ID: 1806
Card Name: The Agent of Creation - Venus
Card Description: You can pay 500 Life Points; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.

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Card ID: 1807
Card Name: The Agent of Force - Mars
Card Description: This card is unaffected by any Spell Cards. While you control a face-up "The Sanctuary in the Sky" and your Life Points are higher than your opponent's, this card gains ATK and DEF by the difference between your and your opponent's Life Points.

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Card ID: 1808
Card Name: The Unhappy Girl
Card Description: While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.

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Card ID: 1809
Card Name: Soul-Absorbing Bone Tower
Card Description: If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.

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Card ID: 1810
Card Name: The Kick Man
Card Description: When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your Graveyard to this card.

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Card ID: 1811
Card Name: Vampire Lady
Card Description: When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

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Card ID: 1812
Card Name: Rocket Jumper
Card Description: If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.

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Card ID: 1813
Card Name: Avatar of The Pot
Card Description: By sending 1 "Pot of Greed" from your hand to the Graveyard, draw 3 cards from your Deck.

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Card ID: 1814
Card Name: Legendary Jujitsu Master
Card Description: If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.

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Card ID: 1815
Card Name: KA-2 Des Scissors
Card Description: When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.

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Card ID: 1816
Card Name: Needle Burrower
Card Description: When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.

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Card ID: 1817
Card Name: Blowback Dragon
Card Description: Once per turn: You can target 1 card your opponent controls; toss a coin 3 times, and destroy that target if at least 2 of the results are Heads.

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Card ID: 1818
Card Name: Zaborg the Thunder Monarch
Card Description: When this card is Tribute Summoned: Target 1 monster on the field; destroy that target.

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Card ID: 1819
Card Name: Atomic Firefly
Card Description: When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.

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Card ID: 1820
Card Name: Mermaid Knight
Card Description: As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.

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Card ID: 1821
Card Name: Piranha Army
Card Description: The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.

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Card ID: 1822
Card Name: Two Thousand Needles
Card Description: When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.

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Card ID: 1823
Card Name: Disc Fighter
Card Description: If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.

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Card ID: 1824
Card Name: Arcane Archer of the Forest
Card Description: While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.

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Card ID: 1825
Card Name: Lady Ninja Yae
Card Description: By discarding 1 WIND monster from your hand to the Graveyard, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.

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Card ID: 1826
Card Name: Goblin King
Card Description: While you control another Fiend-Type monster, this card cannot be attacked. The ATK and DEF of this card are each equal to the number of Fiend-Type monsters on the field (excluding this card) x 1000.

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Card ID: 1827
Card Name: Solar Flare Dragon
Card Description: While you control another Pyro-Type monster, this card cannot be attacked. During each of your End Phases: Inflict 500 damage to your opponent.

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Card ID: 1828
Card Name: White Magician Pikeru
Card Description: During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.

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Card ID: 1829
Card Name: Archlord Zerato
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "The Sanctuary in the Sky" is on the field. If "The Sanctuary in the Sky" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the Graveyard, destroy all monsters on your opponent's side of the field. If "The Sanctuary in the Sky" is not on your side of the field, this effect is not applied.

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Card ID: 1830
Card Name: Opti-Camouflage Armor
Card Description: You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.

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Card ID: 1831
Card Name: Mystik Wok
Card Description: Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.

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Card ID: 1832
Card Name: Burst Stream of Destruction
Card Description: If you control a "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragons" cannot attack the turn you activate this card.

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Card ID: 1833
Card Name: Monster Gate
Card Description: Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the other revealed cards to the Graveyard.

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Card ID: 1834
Card Name: Weapon Change
Card Description: Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.

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Card ID: 1835
Card Name: The Sanctuary in the Sky
Card Description: Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.

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Card ID: 1836
Card Name: Earthquake
Card Description: Change all face-up monsters on the field to Defense Position.

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Card ID: 1837
Card Name: Talisman of Trap Sealing
Card Description: You can only activate this card while there is a face-up "Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.

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Card ID: 1838
Card Name: Goblin Thief
Card Description: Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.

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Card ID: 1839
Card Name: Backfire
Card Description: When a FIRE monster(s) you control is destroyed and sent to the Graveyard: Inflict 500 damage to your opponent.

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Card ID: 1840
Card Name: Micro Ray
Card Description: Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.

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Card ID: 1841
Card Name: Light of Judgment
Card Description: If "The Sanctuary in the Sky" is on the field, you can activate this card by discarding 1 LIGHT monster from your hand to the Graveyard. Choose 1 card your opponent controls or 1 card in their hand (you can look at their hand), and send it to the Graveyard.

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Card ID: 1842
Card Name: Talisman of Spell Sealing
Card Description: You can only activate this card while there is a face-up "Sealmaster Meisei" on your side of the field. While this card is face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When "Sealmaster Meisei" is removed from the field, destroy this card.

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Card ID: 1843
Card Name: Wall of Revealing Light
Card Description: Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.

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Card ID: 1844
Card Name: Solar Ray
Card Description: Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.

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Card ID: 1845
Card Name: Ninjitsu Art of Transformation
Card Description: Tribute 1 face-up "Ninja" monster you control; Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level less than or equal to the Level of the Tributed card + 3 from your hand or Deck. When this card leaves the field, destroy that monster.

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Card ID: 1846
Card Name: Beckoning Light
Card Description: Discard your entire hand, then for each card you discarded to the Graveyard by this effect, add 1 LIGHT monster from your Graveyard to your hand.

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Card ID: 1847
Card Name: Draining Shield
Card Description: When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.

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Card ID: 1848
Card Name: Armor Break
Card Description: Negate the activation of an Equip Spell Card and destroy it.

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Card ID: 1849
Card Name: Mazera DeVille
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.

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Card ID: 1850
Card Name: Marshmallon
Card Description: After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage. Cannot be destroyed by battle.

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Card ID: 1851
Card Name: Doomcaliber Knight
Card Description: Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.

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Card ID: 1852
Card Name: Shield Crush
Card Description: Target 1 Defense Position monster on the field; destroy that target.

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Card ID: 1853
Card Name: Gemini Imps
Card Description: During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.

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Card ID: 1854
Card Name: Return Zombie
Card Description: During your Standby Phase: You can pay 500 Life Points; add this card from your Graveyard to your hand. You must have no cards in your hand to activate and to resolve this effect.

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Card ID: 1855
Card Name: Legacy of Yata-Garasu
Card Description: Activate 1 of these effects:
●Draw 1 card.
●Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.

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Card ID: 1856
Card Name: Marshmallon Glasses
Card Description: While this card and "Marshmallon" are face-up on your side of the field, your opponent cannot select a card other than "Marshmallon" as an attack target.

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Card ID: 1857
Card Name: Call of the Earthbound
Card Description: Activate only when an opponent's monster declares an attack. You select the target of the attack.

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Card ID: 1858
Card Name: Mokey Mokey
Card Description: An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.

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Card ID: 1859
Card Name: Gigobyte
Card Description: He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....

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Card ID: 1860
Card Name: Kozaky
Card Description: A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.

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Card ID: 1861
Card Name: Fiend Scorpion
Card Description: A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.

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Card ID: 1862
Card Name: Pharaoh's Servant
Card Description: An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waver.

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Card ID: 1863
Card Name: Pharaonic Protector
Card Description: The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.

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Card ID: 1864
Card Name: Spirit of the Pharaoh
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your Graveyard.

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Card ID: 1865
Card Name: Theban Nightmare
Card Description: While you have no cards in your hand nor in your Spell & Trap Card Zones, this card gains 1500 ATK.

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Card ID: 1866
Card Name: Aswan Apparition
Card Description: If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your Graveyard to the top of your Deck.

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Card ID: 1867
Card Name: Protector of the Sanctuary
Card Description: Your opponent cannot draw cards except during Draw Phases.

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Card ID: 1868
Card Name: Nubian Guard
Card Description: If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck.

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Card ID: 1869
Card Name: Legacy Hunter
Card Description: When this card attacks a face-down Defense Position monster and destroys it and sends it to the Graveyard as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.

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Card ID: 1870
Card Name: Desertapir
Card Description: FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select "Desertapir".

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Card ID: 1871
Card Name: Sand Gambler
Card Description: Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.

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Card ID: 1872
Card Name: 3-Hump Lacooda
Card Description: If there are 3 face-up "3-Hump Lacooda" cards on your side of the field, Tribute 2 of them to draw 3 cards.

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Card ID: 1873
Card Name: Ghost Knight of Jackal
Card Description: You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this card as a result of battle to your side of the field in face-up Defense Position.

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Card ID: 1874
Card Name: Absorbing Kid from the Sky
Card Description: When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.

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Card ID: 1875
Card Name: Elephant Statue of Blessing
Card Description: When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.

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Card ID: 1876
Card Name: Elephant Statue of Disaster
Card Description: When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.

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Card ID: 1877
Card Name: Spirit Caller
Card Description: FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.

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Card ID: 1878
Card Name: Emissary of the Afterlife
Card Description: When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.

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Card ID: 1879
Card Name: Grave Protector
Card Description: Any monster destroyed by battle is shuffled into the Deck instead of going to the Graveyard.

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Card ID: 1880
Card Name: Double Coston
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.

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Card ID: 1881
Card Name: Regenerating Mummy
Card Description: When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.

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Card ID: 1882
Card Name: Night Assailant
Card Description: FLIP: Target 1 monster your opponent controls; destroy that target.
When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.

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Card ID: 1883
Card Name: Man-Thro' Tro'
Card Description: By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.

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Card ID: 1884
Card Name: King of the Swamp
Card Description: You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can discard this card to the Graveyard: Add 1 "Polymerization" from your Deck to your hand.

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Card ID: 1885
Card Name: Emissary of the Oasis
Card Description: While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.

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Card ID: 1886
Card Name: Special Hurricane
Card Description: Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.

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Card ID: 1887
Card Name: Order to Charge
Card Description: Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, Tribute the selected Normal Monster and destroy 1 monster on your opponent's side of the field.

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Card ID: 1888
Card Name: Sword of the Soul-Eater
Card Description: You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.

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Card ID: 1889
Card Name: Dust Barrier
Card Description: Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.

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Card ID: 1890
Card Name: Soul Reversal
Card Description: Return 1 Flip Effect Monster from your Graveyard to the top of your Deck.

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Card ID: 1891
Card Name: Spell Economics
Card Description: You do not pay Life Points to activate Spell Cards.

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Card ID: 1892
Card Name: Blessings of the Nile
Card Description: Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.

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Card ID: 1893
Card Name: 7
Card Description: When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.

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Card ID: 1894
Card Name: Level Limit - Area B
Card Description: Change all face-up Level 4 or higher monsters to Defense Position.

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Card ID: 1895
Card Name: Enchanting Fitting Room
Card Description: Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon to your side of the field all Level 3 or lower Normal Monsters among the picked-up cards. Return all the other picked-up cards to your Deck and the Deck is then shuffled.

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Card ID: 1896
Card Name: The Law of the Normal
Card Description: You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.

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Card ID: 1897
Card Name: Dark Magic Attack
Card Description: If you control a "Dark Magician": Destroy all Spell and Trap Cards your opponent controls.

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Card ID: 1898
Card Name: Delta Attacker
Card Description: You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.

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Card ID: 1899
Card Name: Thousand Energy
Card Description: Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.

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Card ID: 1900
Card Name: Triangle Power
Card Description: Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.

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Card ID: 1901
Card Name: The Third Sarcophagus
Card Description: This card can only be placed on the field by the effect of "The First Sarcophagus".

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Card ID: 1902
Card Name: The Second Sarcophagus
Card Description: This card can only be placed on the field by the effect of "The First Sarcophagus".

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Card ID: 1903
Card Name: The First Sarcophagus
Card Description: During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck.

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Card ID: 1904
Card Name: Dora of Fate
Card Description: You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.

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Card ID: 1905
Card Name: Judgment of the Desert
Card Description: The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.

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Card ID: 1906
Card Name: Human-Wave Tactics
Card Description: During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.

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Card ID: 1907
Card Name: Curse of Anubis
Card Description: Change all Effect Monsters on the field to Defense Position. This turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.

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Card ID: 1908
Card Name: Desert Sunlight
Card Description: All monsters on your side of the field are changed to face-up Defense Position.

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Card ID: 1909
Card Name: Des Counterblow
Card Description: Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.

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Card ID: 1910
Card Name: Labyrinth of Nightmare
Card Description: Once per turn, during each player's End Phase: Change the battle positions of all face-up monsters the turn player controls.

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Card ID: 1911
Card Name: Soul Resurrection
Card Description: Special Summon 1 Normal Monster from your Graveyard in Defense Position. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 1912
Card Name: Order to Smash
Card Description: Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can Tribute the selected Normal Monster and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.

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Card ID: 1913
Card Name: The End of Anubis
Card Description: While this card is face-up on the field, all effects of Spell, Trap, and Monster Cards that target a card(s) in the Graveyard or that activate in the Graveyard are negated.

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Card ID: 1914
Card Name: Necroface
Card Description: When this card is Normal Summoned, shuffle all removed from play cards into their owner's Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck.

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Card ID: 1915
Card Name: Gandora the Dragon of Destruction
Card Description: Cannot be Special Summoned. You can pay half your Life Points; destroy all other cards on the field, and if you do, banish them. This card gains 300 ATK for each card destroyed this way. During the End Phase of the turn this card was Summoned: Send it to the Graveyard.

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Card ID: 1916
Card Name: Return from the Different Dimension
Card Description: Pay half your Life Points; Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.

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Card ID: 1917
Card Name: Pyramid of Light
Card Description: If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play.

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Card ID: 1918
Card Name: Blue-Eyes Shining Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Blue-Eyes Ultimate Dragon" you control. This card gains 300 ATK for each Dragon-Type monster in your Graveyard. You can negate the effects of Spells, Traps, and Effect Monsters that target this card.

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Card ID: 1919
Card Name: Familiar Knight
Card Description: When this card is destroyed by battle and sent to the Graveyard: Each player can Special Summon 1 Level 4 monster from their hand.

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Card ID: 1920
Card Name: Rare Metal Dragon
Card Description: This card cannot be Normal Summoned or Set.

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Card ID: 1921
Card Name: Peten the Dark Clown
Card Description: When this card is sent to your Graveyard: You can banish this card from your Graveyard; Special Summon 1 "Peten the Dark Clown" from your hand or Deck.

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Card ID: 1922
Card Name: Sorcerer of Dark Magic
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 1923
Card Name: Andro Sphinx
Card Description: You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster.

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Card ID: 1924
Card Name: Sphinx Teleia
Card Description: You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the DEF of the destroyed monster.

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Card ID: 1925
Card Name: Theinen the Great Sphinx
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of the End Phase.

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Card ID: 1926
Card Name: Inferno Tempest
Card Description: When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.

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Card ID: 1927
Card Name: Watapon
Card Description: If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.

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Card ID: 1928
Card Name: Charcoal Inpachi
Card Description: A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.

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Card ID: 1929
Card Name: Neo Aqua Madoor
Card Description: The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice.

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Card ID: 1930
Card Name: Skull Dog Marron
Card Description: A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.

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Card ID: 1931
Card Name: Goblin Calligrapher
Card Description: A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke.

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Card ID: 1932
Card Name: Ultimate Insect LV1
Card Description: While this card is on the field, it is unaffected by the effects of Spell Cards. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

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Card ID: 1933
Card Name: Horus the Black Flame Dragon LV4
Card Description: Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.

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Card ID: 1934
Card Name: Horus the Black Flame Dragon LV6
Card Description: This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.

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Card ID: 1935
Card Name: Horus the Black Flame Dragon LV8
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.

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Card ID: 1936
Card Name: Dark Mimic LV1
Card Description: FLIP: Draw 1 card.
During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.

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Card ID: 1937
Card Name: Dark Mimic LV3
Card Description: If this card is destroyed by battle and sent to the Graveyard: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.

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Card ID: 1938
Card Name: Mystic Swordsman LV2
Card Description: At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.

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Card ID: 1939
Card Name: Mystic Swordsman LV4
Card Description: Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.

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Card ID: 1940
Card Name: Armed Dragon LV3
Card Description: During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.

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Card ID: 1941
Card Name: Armed Dragon LV5
Card Description: You can send 1 monster from your hand to the Graveyard to target 1 face-up monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.

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Card ID: 1942
Card Name: Armed Dragon LV7
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the Graveyard; destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK.

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Card ID: 1943
Card Name: Horus' Servant
Card Description: Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects.

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Card ID: 1944
Card Name: Red-Eyes B. Chick
Card Description: You can send this face-up card you control to the Graveyard; Special Summon 1 "Red-Eyes B. Dragon" from your hand.

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Card ID: 1945
Card Name: Malice Doll of Demise
Card Description: During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard.

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Card ID: 1946
Card Name: Ninja Grandmaster Sasuke
Card Description: At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.

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Card ID: 1947
Card Name: Rafflesia Seduction
Card Description: FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of this turn.

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Card ID: 1948
Card Name: Ultimate Baseball Kid
Card Description: This card gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the Graveyard; inflict 500 damage to your opponent.

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Card ID: 1949
Card Name: Mobius the Frost Monarch
Card Description: When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.

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Card ID: 1950
Card Name: Element Dragon
Card Description: This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●FIRE: This card gains 500 ATK.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

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Card ID: 1951
Card Name: Element Soldier
Card Description: This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●WATER: Control of this card cannot switch.
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.

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Card ID: 1952
Card Name: Howling Insect
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Insect-Type monster with 1500 or less ATK from your Deck.

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Card ID: 1953
Card Name: Masked Dragon
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.

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Card ID: 1954
Card Name: Mind on Air
Card Description: Your opponent must play with their hand revealed.

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Card ID: 1955
Card Name: Unshaven Angler
Card Description: When Tribute Summoning a WATER monster, you can treat this 1 monster as 2 Tributes.

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Card ID: 1956
Card Name: The Trojan Horse
Card Description: When Tribute Summoning an EARTH monster, you can treat this 1 monster as 2 Tributes.

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Card ID: 1957
Card Name: Nobleman-Eater Bug
Card Description: FLIP: Destroy 2 monsters on the field.

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Card ID: 1958
Card Name: Enraged Muka Muka
Card Description: This card gains 400 ATK and DEF for each card in your hand.

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Card ID: 1959
Card Name: Hade-Hane
Card Description: FLIP: You can return up to 3 monsters on the field to the owner's hand.

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Card ID: 1960
Card Name: Penumbral Soldier Lady
Card Description: If this card battles a LIGHT monster, this card gains 1000 ATK during the Damage Step only.

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Card ID: 1961
Card Name: Ojama King
Card Description: "Ojama Green" + "Ojama Yellow" + "Ojama Black"
Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

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Card ID: 1962
Card Name: Master of Oz
Card Description: "Big Koala" + "Des Kangaroo"

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Card ID: 1963
Card Name: Sanwitch
Card Description: "Sangan" + "Witch of the Black Forest"

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Card ID: 1964
Card Name: Dark Factory of Mass Production
Card Description: Target 2 Normal Monsters in your Graveyard; add those targets to your hand.

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Card ID: 1965
Card Name: Hammer Shot
Card Description: Destroy the 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.)

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Card ID: 1966
Card Name: Mind Wipe
Card Description: Activate only if your opponent has 3 or less cards in their hand. Your opponent adds their hand to the Deck and shuffles it, then draws the same number of cards they added to the Deck.

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Card ID: 1967
Card Name: Abyssal Designator
Card Description: Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.

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Card ID: 1968
Card Name: Level Up!
Card Description: Send 1 face-up "LV" monster you control to the Graveyard; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.

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Card ID: 1969
Card Name: Inferno Fire Blast
Card Description: Target 1 face-up "Red-Eyes B. Dragon" you control; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.

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Card ID: 1970
Card Name: The Graveyard in the Fourth Dimension
Card Description: Add 2 "LV" monsters from your Graveyard to your Deck and shuffle it.

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Card ID: 1971
Card Name: Two-Man Cell Battle
Card Description: During each player's End Phase, the turn player can Special Summon 1 Level 4 Normal Monster from their hand.

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Card ID: 1972
Card Name: Big Wave Small Wave
Card Description: Destroy all face-up WATER monsters you control, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.

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Card ID: 1973
Card Name: Fusion Weapon
Card Description: Equip only to a Level 6 or lower Fusion Monster. The equipped monster gains 1500 ATK and DEF.

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Card ID: 1974
Card Name: Ritual Weapon
Card Description: Equip only to a Level 6 or lower Ritual Monster. The equipped monster gains 1500 ATK and DEF.

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Card ID: 1975
Card Name: Taunt
Card Description: Activate only during your opponent's Main Phase 1; select 1 monster on your side of the field. While the selected card remains on the field, if your opponent attacks with a monster(s) this turn, they must select the selected monster as the attack target.

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Card ID: 1976
Card Name: Absolute End
Card Description: Activate only during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks.

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Card ID: 1977
Card Name: Spirit Barrier
Card Description: While you control a monster, you take no battle damage.

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Card ID: 1978
Card Name: Ninjitsu Art of Decoy
Card Description: Target 1 face-up "Ninja" monster you control; it cannot be destroyed by battle.

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Card ID: 1979
Card Name: Enervating Mist
Card Description: Your opponent's hand size limit becomes 5.

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Card ID: 1980
Card Name: Heavy Slump
Card Description: If your opponent has 8 or more cards in their hand: They shuffle their entire hand into the Deck, then draw 2 cards.

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Card ID: 1981
Card Name: Greed
Card Description: Each time a player draws cards because of a card effect, they take 500 damage during the End Phase for each card drawn by the card effect.

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Card ID: 1982
Card Name: Mind Crush
Card Description: Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.

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Card ID: 1983
Card Name: Cemetary Bomb
Card Description: Inflict 100 damage to your opponent for each card in their Graveyard.

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Card ID: 1984
Card Name: Hallowed Life Barrier
Card Description: Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.

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Card ID: 1985
Card Name: The Tricky
Card Description: You can Special Summon this card (from your hand) by discarding 1 card.

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Card ID: 1986
Card Name: Green Gadget
Card Description: When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

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Card ID: 1987
Card Name: Stronghold the Moving Fortress
Card Description: Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK.

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Card ID: 1988
Card Name: Red Gadget
Card Description: When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

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Card ID: 1989
Card Name: Yellow Gadget
Card Description: When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

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Card ID: 1990
Card Name: Tricky Spell 4
Card Description: Send 1 face-up "The Tricky" you control to the Graveyard; Special Summon "Tricky Tokens" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position, equal to the number of monsters your opponent controls. "Tricky Tokens" cannot declare an attack.

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Card ID: 1991
Card Name: Shattered Axe
Card Description: Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It loses 500 ATK. When that target is destroyed, destroy this card.

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Card ID: 1992
Card Name: Blockman
Card Description: You can Tribute this card; Special Summon in Defense Position, a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of your turns this card has been face-up on your side of the field. These Tokens cannot declare an attack.

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Card ID: 1993
Card Name: Gold Sarcophagus
Card Description: Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand.

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Card ID: 1994
Card Name: Silent Swordsman LV3
Card Description: Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up.

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Card ID: 1995
Card Name: Silent Swordsman LV5
Card Description: This card is unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.

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Card ID: 1996
Card Name: Silent Swordsman LV7
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.

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Card ID: 1997
Card Name: Silent Magician LV4
Card Description: Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.

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Card ID: 1998
Card Name: Magician's Circle
Card Description: When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.

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Card ID: 1999
Card Name: Magicians Unite
Card Description: If you control 2 or more Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn.

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Card ID: 2000
Card Name: Silent Magician LV8
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. This card is unaffected by your opponent's Spell effects.

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Card ID: 2001
Card Name: Woodborg Inpachi
Card Description: The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which is considered more important.

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Card ID: 2002
Card Name: Mighty Guard
Card Description: A machine soldier that was developed as a guard. It is made of rust-proof metal.

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Card ID: 2003
Card Name: Bokoichi the Freightening Car
Card Description: A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken.

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Card ID: 2004
Card Name: Harpie Girl
Card Description: A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.

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Card ID: 2005
Card Name: The Creator
Card Description: Cannot be Special Summoned from the Graveyard. Once per turn: You can target 1 monster in your Graveyard; send 1 card from your hand to the Graveyard, and if you do, Special Summon that target.

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Card ID: 2006
Card Name: The Creator Incarnate
Card Description: You can Tribute this card; Special Summon 1 "The Creator" from your hand.

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Card ID: 2007
Card Name: Ultimate Insect LV3
Card Description: If this card was Special Summoned by the effect of "Ultimate Insect LV1", while it remains on the field all of your opponent's monsters lose 300 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

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Card ID: 2008
Card Name: Mystic Swordsman LV6
Card Description: Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster, and if you do, you can place it on top of your opponent's Deck instead of sending it to the Graveyard.

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Card ID: 2009
Card Name: Heavy Mech Support Platform
Card Description: Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 2010
Card Name: Element Magician
Card Description: This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●WATER: Control of this card cannot switch.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

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Card ID: 2011
Card Name: Element Saurus
Card Description: This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●FIRE: This card gains 500 ATK.
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.

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Card ID: 2012
Card Name: Roc from the Valley of Haze
Card Description: When this card is sent directly from your hand to the Graveyard, add this card to the Deck and shuffle it.

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Card ID: 2013
Card Name: Sasuke Samurai #4
Card Description: If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.

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Card ID: 2014
Card Name: Harpie Lady 1
Card Description: (This card's name is always treated as "Harpie Lady".)
All WIND monsters gain 300 ATK.

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Card ID: 2015
Card Name: Harpie Lady 2
Card Description: (This card's name is always treated as "Harpie Lady".)
Negate the effects of Flip Effect Monsters this card destroys by battle.

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Card ID: 2016
Card Name: Harpie Lady 3
Card Description: (This card's name is always treated as "Harpie Lady".)
An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns.

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Card ID: 2017
Card Name: Raging Flame Sprite
Card Description: This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK.

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Card ID: 2018
Card Name: Thestalos the Firestorm Monarch
Card Description: When this card is Tribute Summoned, discard 1 random card from your opponent's hand. If it was a Monster Card, inflict damage to your opponent equal to its Level x 100.

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Card ID: 2019
Card Name: Eagle Eye
Card Description: When this card is Normal Summoned successfully, no Trap Cards can be activated.

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Card ID: 2020
Card Name: Tactical Espionage Expert
Card Description: When this card is Normal Summoned successfully, no Trap Cards can be activated.

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Card ID: 2021
Card Name: Invasion of Flames
Card Description: When this card is Normal Summoned successfully, no Trap Cards can be activated.

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Card ID: 2022
Card Name: Creeping Doom Manta
Card Description: When this card is Normal Summoned successfully, no Trap Cards can be activated.

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Card ID: 2023
Card Name: Pitch-Black Warwolf
Card Description: Your opponent cannot activate Trap Cards during the Battle Phase.

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Card ID: 2024
Card Name: Mirage Dragon
Card Description: Your opponent cannot activate Trap Cards during the Battle Phase.

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Card ID: 2025
Card Name: Gaia Soul the Combustible Collective
Card Description: Once per turn: You can Tribute up to 2 Pyro-Type monsters; this card gains 1000 ATK for each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During the End Phase: Destroy this card.

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Card ID: 2026
Card Name: Fox Fire
Card Description: During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.

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Card ID: 2027
Card Name: Big Core
Card Description: Put 3 counters on this card when you Normal Summon it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step.

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Card ID: 2028
Card Name: Fusilier Dragon, the Dual-Mode Beast
Card Description: You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved.

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Card ID: 2029
Card Name: Dekoichi the Battlechanted Locomotive
Card Description: FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.

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Card ID: 2030
Card Name: A-Team: Trap Disposal Unit
Card Description: This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.

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Card ID: 2031
Card Name: Homunculus the Alchemic Being
Card Description: Once per turn, you can change the Attribute of this monster.

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Card ID: 2032
Card Name: Dark Blade the Dragon Knight
Card Description: "Dark Blade" + "Pitch-Dark Dragon"
Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

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Card ID: 2033
Card Name: Mokey Mokey King
Card Description: "Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey"
When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.

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Card ID: 2034
Card Name: Serial Spell
Card Description: Activate only when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card.

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Card ID: 2035
Card Name: Harpies' Hunting Ground
Card Description: All Winged Beast-Type monsters gain 200 ATK and DEF. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 2036
Card Name: Triangle Ecstasy Spark
Card Description: Until the End Phase, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap Card effects on the field.

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Card ID: 2037
Card Name: Necklace of Command
Card Description: When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either:
●Draw 1 card. OR
●Discard 1 random card from your opponent's hand.

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Card ID: 2038
Card Name: Flint
Card Description: A monster equipped with this card loses 300 ATK and cannot change its Battle Position or attack. If the equipped monster is destroyed, select 1 monster on the field and equip this card to that monster.

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Card ID: 2039
Card Name: Mokey Mokey Smackdown
Card Description: While a face-up "Mokey Mokey" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of each "Mokey Mokey" on your side of the field becomes 3000 until the end of this turn.

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Card ID: 2040
Card Name: Back to Square One
Card Description: Discard 1 card, then target 1 monster on the field; place that target on the top of the Deck.

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Card ID: 2041
Card Name: Monster Reincarnation
Card Description: Discard 1 card, then target 1 monster in your Graveyard; add it to your hand.

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Card ID: 2042
Card Name: Ballista of Rampart Smashing
Card Description: If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.

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Card ID: 2043
Card Name: Lighten the Load
Card Description: Once per turn, you can add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card.

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Card ID: 2044
Card Name: Malice Dispersion
Card Description: Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards.

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Card ID: 2045
Card Name: Divine Wrath
Card Description: When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.

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Card ID: 2046
Card Name: Xing Zhen Hu
Card Description: Activate by selecting 2 Set Spell or Trap Cards on the field. The selected Spell or Trap Cards cannot be activated.

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Card ID: 2047
Card Name: Rare Metalmorph
Card Description: Target 1 face-up Machine-Type monster on the field; it gains 500 ATK, also, once while this card remains on the field, negate a Spell effect that targets that monster. When that monster leaves the field, destroy this card.

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Card ID: 2048
Card Name: Fruits of Kozaky's Studies
Card Description: Look at the top 3 cards of your Deck and return those cards to the top of the Deck in any order.

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Card ID: 2049
Card Name: Mind Haxorz
Card Description: Pay 500 Life Points. Look at your opponent's hand and all Set cards on their side of the field.

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Card ID: 2050
Card Name: Fuh-Rin-Ka-Zan
Card Description: When there are face-up WIND, WATER, FIRE and EARTH monster(s) on the field: Apply 1 of these effects.
●Destroy all monsters your opponent controls.
●Destroy all Spell and Trap Cards your opponent controls.
●Discard 2 random cards from your opponent's hand.
●Draw 2 cards.

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Card ID: 2051
Card Name: Chain Burst
Card Description: Each time a player activates a Trap Card, they take 1000 damage immediately after it resolves.

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Card ID: 2052
Card Name: Pikeru's Circle of Enchantment
Card Description: Damage to you from card effects becomes 0 until the end of this turn.

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Card ID: 2053
Card Name: Spell Purification
Card Description: Discard 1 card from your hand. Destroy all face-up Continuous Spell Cards.

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Card ID: 2054
Card Name: Astral Barrier
Card Description: If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.

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Card ID: 2055
Card Name: Covering Fire
Card Description: During the Damage Step, while an opponent's monster is attacking a monster you control: Target 1 other face-up monster you control; your attacked monster gains ATK equal to that target's ATK during the Damage Step only.

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Card ID: 2056
Card Name: Castle Gate
Card Description: This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.

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Card ID: 2057
Card Name: Owner's Seal
Card Description: Return control of all monsters on the field to their original owners.

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Card ID: 2058
Card Name: Space Mambo
Card Description: A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.

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Card ID: 2059
Card Name: Divine Dragon Ragnarok
Card Description: A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea.

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Card ID: 2060
Card Name: Chu-Ske the Mouse Fighter
Card Description: A fiery mouse, travelling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.

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Card ID: 2061
Card Name: Insect Knight
Card Description: Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.

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Card ID: 2062
Card Name: Sacred Phoenix of Nephthys
Card Description: During your next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all Spell and Trap Cards on the field.

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Card ID: 2063
Card Name: Hand of Nephthys
Card Description: You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.

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Card ID: 2064
Card Name: Ultimate Insect LV5
Card Description: If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

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Card ID: 2065
Card Name: Granmarg the Rock Monarch
Card Description: When this card is Tribute Summoned: Target 1 Set card on the field; destroy that target.

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Card ID: 2066
Card Name: Element Valkyrie
Card Description: This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●FIRE: This card gains 500 ATK.
●WATER: Control of this card cannot switch.

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Card ID: 2067
Card Name: Element Doom
Card Description: This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.

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Card ID: 2068
Card Name: Maji-Gire Panda
Card Description: Each time a Beast-Type monster(s) on the field is destroyed, this card gains 500 ATK.

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Card ID: 2069
Card Name: Catnipped Kitty
Card Description: This card cannot be attacked if there is another Beast-Type monster on your side of the field. Once per turn, you can make the DEF of 1 monster on your opponent's side of the field 0 until the end of this turn.

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Card ID: 2070
Card Name: Behemoth the King of All Animals
Card Description: This card can be Normal Summoned or Set with 1 Tribute. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters.

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Card ID: 2071
Card Name: Big-Tusked Mammoth
Card Description: Monsters your opponent controls cannot attack the turn they are Summoned.

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Card ID: 2072
Card Name: Kangaroo Champ
Card Description: A monster that battles with this card is changed to Defense Position after damage calculation.

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Card ID: 2073
Card Name: Hyena
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck.

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Card ID: 2074
Card Name: Blade Rabbit
Card Description: When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.

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Card ID: 2075
Card Name: Mecha-Dog Marron
Card Description: When this card is destroyed by battle and sent to the Graveyard, inflict 1000 damage to both players. When this card on the field is destroyed and sent to the Graveyard except by battle, inflict 1000 damage to your opponent.

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Card ID: 2076
Card Name: Blast Magician
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed.

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Card ID: 2077
Card Name: Gearfried the Swordmaster
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint" and cannot be Special Summoned by other ways. When an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.

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Card ID: 2078
Card Name: Armed Samurai - Ben Kei
Card Description: For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.

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Card ID: 2079
Card Name: Shadowslayer
Card Description: If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.

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Card ID: 2080
Card Name: Golem Sentry
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.

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Card ID: 2081
Card Name: Abare Ushioni
Card Description: Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.

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Card ID: 2082
Card Name: The Light - Hex-Sealed Fusion
Card Description: You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding LIGHT Fusion Monster from your Extra Deck.

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Card ID: 2083
Card Name: The Dark - Hex-Sealed Fusion
Card Description: You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding DARK Fusion Monster from your Extra Deck.

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Card ID: 2084
Card Name: The Earth - Hex-Sealed Fusion
Card Description: You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding EARTH Fusion Monster from your Extra Deck.

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Card ID: 2085
Card Name: Whirlwind Prodigy
Card Description: When Tribute Summoning a WIND monster, you can treat this 1 monster as 2 Tributes.

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Card ID: 2086
Card Name: Flame Ruler
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a FIRE monster.

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Card ID: 2087
Card Name: Firebird
Card Description: Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK.

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Card ID: 2088
Card Name: Rescue Cat
Card Description: You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase.

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Card ID: 2089
Card Name: Brain Jacker
Card Description: FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the equipped monster. Your opponent gains 500 Life Points during each of their Standby Phases.

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Card ID: 2090
Card Name: Gatling Dragon
Card Description: "Barrel Dragon" + "Blowback Dragon"
Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of Heads.

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Card ID: 2091
Card Name: King Dragun
Card Description: "Lord of D." + "Divine Dragon Ragnarok"
Your opponent cannot select any Dragon-Type monsters as the target(s) of Spell, Trap, or Monster Card effects. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand.

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Card ID: 2092
Card Name: A Feather of the Phoenix
Card Description: Discard 1 card, then target 1 card in your Graveyard; return that target to the top of your Deck.

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Card ID: 2093
Card Name: Poison Fangs
Card Description: Each time a Beast-Type monster inflicts Battle Damage to your opponent, inflict 500 damage to your opponent.

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Card ID: 2094
Card Name: Swords of Concealing Light
Card Description: When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.

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Card ID: 2095
Card Name: Spiral Spear Strike
Card Description: When a "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight" or "Gaia the Dragon Champion" you control attacks a Defense Position monster, if the ATK of that card is higher than the DEF of the Defense Position monster, inflict the difference as Battle Damage to your opponent. If "Gaia the Dragon Champion" inflicts Battle Damage with this effect, draw 2 cards and discard 1 card.

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Card ID: 2096
Card Name: Release Restraint
Card Description: Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.

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Card ID: 2097
Card Name: Centrifugal Field
Card Description: When a Fusion Monster(s) is destroyed by a card effect and sent to the Graveyard: Its owner targets 1 Fusion Material Monster in their Graveyard that is listed on that Fusion Monster; that player Special Summons that target.

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Card ID: 2098
Card Name: Fulfillment of the Contract
Card Description: Pay 800 Life Points. Select 1 Ritual Monster from your Graveyard, Special Summon it, and equip it with this card. When this card is destroyed, remove the equipped monster from play.

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Card ID: 2099
Card Name: Re-Fusion
Card Description: Pay 800 Life Points. Select 1 Fusion Monster from your Graveyard, Special Summon it, and equip it with this card. When this card is destroyed, remove the equipped monster from play.

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Card ID: 2100
Card Name: The Big March of Animals
Card Description: Until the end of this turn, all face-up Beast-Type monsters on your side of the field gain 200 ATK for each Beast-Type monster on your side of the field.

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Card ID: 2101
Card Name: Cross Counter
Card Description: If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.

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Card ID: 2102
Card Name: Pole Position
Card Description: The face-up monster(s) with the highest ATK on the field is unaffected by the effects of Spell Cards. When "Pole Position" is removed from the field, destroy the face-up monster(s) with the highest ATK on the field.

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Card ID: 2103
Card Name: Penalty Game!
Card Description: When your opponent has 4 cards in their hand: Activate 1 of these effects.
●Your opponent cannot draw during their next Draw Phase.
●Your opponent cannot activate Spell/Trap Cards this turn.

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Card ID: 2104
Card Name: Threatening Roar
Card Description: Your opponent cannot declare an attack this turn.

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Card ID: 2105
Card Name: Phoenix Wing Wind Blast
Card Description: Discard 1 card, then target 1 card your opponent controls; place that target on the top of the Deck.

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Card ID: 2106
Card Name: Good Goblin Housekeeping
Card Description: Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.

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Card ID: 2107
Card Name: Beast Soul Swap
Card Description: Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand.

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Card ID: 2108
Card Name: Assault on GHQ
Card Description: Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your opponent's Deck to the Graveyard.

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Card ID: 2109
Card Name: D.D. Dynamite
Card Description: Inflict 300 damage to your opponent for each of their removed from play cards.

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Card ID: 2110
Card Name: Deck Devastation Virus
Card Description: Tribute 1 DARK monster with 2000 or more ATK; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.

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Card ID: 2111
Card Name: Elemental Burst
Card Description: Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.

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Card ID: 2112
Card Name: Forced Ceasefire
Card Description: Discard 1 card from your hand. No Trap Cards can be activated until the end of this turn.

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Card ID: 2113
Card Name: Vampire's Curse
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.

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Card ID: 2114
Card Name: Union Attack
Card Description: Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict battle damage to your opponent, also other face-up Attack Position monsters cannot attack.

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Card ID: 2115
Card Name: Blood Sucker
Card Description: When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the Graveyard.

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Card ID: 2116
Card Name: Overpowering Eye
Card Description: Target 1 Zombie-Type monster you control with 2000 or less ATK; it can attack your opponent directly this turn.

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Card ID: 2117
Card Name: Red-Eyes Darkness Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot be Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard.

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Card ID: 2118
Card Name: Vampire Genesis
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control, and cannot be Special Summoned by other ways. Once per turn: You can discard 1 Zombie-Type monster to the Graveyard, then target 1 Zombie-Type monster in your Graveyard with a Level less than the discarded Zombie-Type monster's; Special Summon that target.

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Card ID: 2119
Card Name: Kaibaman
Card Description: You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.

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Card ID: 2120
Card Name: Machina Soldier
Card Description: When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 "Machina" monster from your hand, except "Machina Soldier".

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Card ID: 2121
Card Name: Machina Defender
Card Description: FLIP: Add 1 "Commander Covington" from your Deck to your hand.

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Card ID: 2122
Card Name: Machina Sniper
Card Description: "Machina" monsters cannot be attacked, except "Machina Sniper".

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Card ID: 2123
Card Name: Commander Covington
Card Description: You can send 1 face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard; Special Summon 1 "Machina Force" from your hand or Deck.

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Card ID: 2124
Card Name: Machina Force
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by "Commander Covington", and cannot be Special Summoned by other ways. You must pay 1000 Life Points to declare an attack with this card. You can send this face-up card you control to the Graveyard, then target 1 "Machina Soldier", "Machina Sniper", and "Machina Defender" in your Graveyard; Special Summon those targets.

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Card ID: 2125
Card Name: Elemental HERO Avian
Card Description: A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

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Card ID: 2126
Card Name: Elemental HERO Burstinatrix
Card Description: A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.

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Card ID: 2127
Card Name: Elemental HERO Clayman
Card Description: An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

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Card ID: 2128
Card Name: Elemental HERO Sparkman
Card Description: An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

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Card ID: 2129
Card Name: Winged Kuriboh
Card Description: If this card on the field is destroyed and sent to the Graveyard: Any further Battle Damage you take this turn becomes 0.

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Card ID: 2130
Card Name: Ancient Gear Golem
Card Description: Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

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Card ID: 2131
Card Name: Ancient Gear Beast
Card Description: Cannot be Special Summoned. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard). If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

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Card ID: 2132
Card Name: Ancient Gear Soldier
Card Description: If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

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Card ID: 2133
Card Name: Millennium Scorpion
Card Description: Each time this card destroys 1 monster on your opponent's side of the field by battle and sends it to the Graveyard, this card gains 500 ATK.

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Card ID: 2134
Card Name: Ultimate Insect LV7
Card Description: If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF.

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Card ID: 2135
Card Name: Lost Guardian
Card Description: The original DEF of this card equals the number of your banished Rock-Type monsters x 700.

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Card ID: 2136
Card Name: Hieracosphinx
Card Description: Your opponent cannot select a face-down Defense Position monster as an attack target.

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Card ID: 2137
Card Name: Criosphinx
Card Description: When a monster is returned from the field to the owner's hand, the owner of the returned monster selects and sends 1 card in their hand to the Graveyard.

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Card ID: 2138
Card Name: Moai Interceptor Cannons
Card Description: Once per turn, you can flip this card into face-down Defense Position.

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Card ID: 2139
Card Name: Megarock Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700.

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Card ID: 2140
Card Name: Dummy Golem
Card Description: FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.

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Card ID: 2141
Card Name: Grave Ohja
Card Description: While there is a face-down Defense Position monster(s) on your side of the field, no player can select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 damage to your opponent.

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Card ID: 2142
Card Name: Mine Golem
Card Description: When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.

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Card ID: 2143
Card Name: Monk Fighter
Card Description: Battle Damage to this card's controller from a battle involving this card becomes 0.

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Card ID: 2144
Card Name: Master Monk
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.

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Card ID: 2145
Card Name: Guardian Statue
Card Description: Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.

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Card ID: 2146
Card Name: Medusa Worm
Card Description: Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.

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Card ID: 2147
Card Name: D.D. Survivor
Card Description: During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.

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Card ID: 2148
Card Name: Mid Shield Gardna
Card Description: Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.

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Card ID: 2149
Card Name: White Ninja
Card Description: FLIP: Target 1 Defense Position monster on the field; destroy that target.

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Card ID: 2150
Card Name: Aussa the Earth Charmer
Card Description: FLIP: While this card is face-up on the field, take control of 1 EARTH monster your opponent controls.

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Card ID: 2151
Card Name: Eria the Water Charmer
Card Description: FLIP: Target 1 face-up WATER monster your opponent controls; take control of that target while this card is face-up on the field.

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Card ID: 2152
Card Name: Hiita the Fire Charmer
Card Description: FLIP: Target 1 face-up FIRE monster your opponent controls; take control of that target while this card is face-up on the field.

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Card ID: 2153
Card Name: Wynn the Wind Charmer
Card Description: FLIP: While this card is face-up on the field, take control of 1 WIND monster your opponent controls.

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Card ID: 2154
Card Name: Batteryman AA
Card Description: If all "Batteryman AA"(s) on your side of the field are in Attack Position, this card gains 1000 ATK for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position, this card gains 1000 DEF for each "Batteryman AA" on your side of the field.

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Card ID: 2155
Card Name: Des Wombat
Card Description: Any damage to you from a card effect becomes 0.

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Card ID: 2156
Card Name: King of the Skull Servants
Card Description: The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card.

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Card ID: 2157
Card Name: Reshef the Dark Being
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Once per turn, by discarding 1 Spell Card from your hand, take control of 1 monster on your opponent's side of the field until the end of this turn.

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Card ID: 2158
Card Name: Elemental Mistress Doriado
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.

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Card ID: 2159
Card Name: Elemental HERO Flame Wingman
Card Description: "Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

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Card ID: 2160
Card Name: Elemental HERO Thunder Giant
Card Description: "Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.

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Card ID: 2161
Card Name: Gift of the Martyr
Card Description: Send 1 monster on your side of the field to the Graveyard. Select 1 monster on your side of the field. The selected monster gains ATK equal to the ATK of the sent monster until the end of this turn.

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Card ID: 2162
Card Name: Double Attack
Card Description: Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.

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Card ID: 2163
Card Name: Battery Charger
Card Description: Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.

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Card ID: 2164
Card Name: Kaminote Blow
Card Description: Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.

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Card ID: 2165
Card Name: Doriado's Blessing
Card Description: This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.

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Card ID: 2166
Card Name: Final Ritual of the Ancients
Card Description: This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.

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Card ID: 2167
Card Name: Legendary Black Belt
Card Description: Equip only to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster.

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Card ID: 2168
Card Name: Nitro Unit
Card Description: Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.

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Card ID: 2169
Card Name: Shifting Shadows
Card Description: Once per turn, by paying 300 Life Points, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.

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Card ID: 2170
Card Name: Impenetrable Formation
Card Description: Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, the selected monster gains 700 DEF. When the selected monster is removed from the field, destroy this card.

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Card ID: 2171
Card Name: Hero Signal
Card Description: When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.

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Card ID: 2172
Card Name: Pikeru's Second Sight
Card Description: Until your opponent's second End Phase, your opponent shows you all cards that they draw before adding them to their hand.

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Card ID: 2173
Card Name: Minefield Eruption
Card Description: Inflict 1000 damage to your opponent for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field.

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Card ID: 2174
Card Name: Kozaky's Self-Destruct Button
Card Description: Inflict 1000 damage to the player who destroyed this Set card.

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Card ID: 2175
Card Name: Mispolymerization
Card Description: Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Extra Decks.

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Card ID: 2176
Card Name: Level Conversion Lab
Card Description: Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn.

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Card ID: 2177
Card Name: Rock Bombardment
Card Description: Send 1 Rock-Type monster from your Deck to the Graveyard; inflict 500 damage to your opponent.

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Card ID: 2178
Card Name: Grave Lure
Card Description: Turn the top card of your opponent's Deck face-up, then your opponent shuffles their Deck. When your opponent draws the face-up card, immediately send it to the Graveyard.

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Card ID: 2179
Card Name: Token Feastevil
Card Description: Activate only when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 damage to your opponent for each destroyed Token.

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Card ID: 2180
Card Name: Spell-Stopping Statute
Card Description: Activate only when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it.

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Card ID: 2181
Card Name: Royal Surrender
Card Description: Activate only when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.

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Card ID: 2182
Card Name: Lone Wolf
Card Description: Activate only if the 1 and only monster on your side of the field is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster cannot be destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.

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Card ID: 2183
Card Name: Infernal Flame Emperor
Card Description: This card cannot be Special Summoned. When this card is Tribute Summoned, you can remove from play up to 5 FIRE monsters in your Graveyard. Destroy a number of Spell/Trap Cards on the field equal to the number of monsters removed from play for this effect.

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Card ID: 2184
Card Name: Mutant Mindmaster
Card Description: When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.

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Card ID: 2185
Card Name: Divine Knight Ishzark
Card Description: After damage calculation, when this card destroys a monster by battle: Banish that monster.

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Card ID: 2186
Card Name: Ocean Dragon Lord - Neo-Daedalus
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Levia-Dragon - Daedalus". You can send "Umi" you control to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card.

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Card ID: 2187
Card Name: Green Baboon, Defender of the Forest
Card Description: If this card is in your hand or Graveyard when a face-up Beast-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): You can pay 1000 Life Points; Special Summon this card.

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Card ID: 2188
Card Name: Cycroid
Card Description: The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!

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Card ID: 2189
Card Name: Patroid
Card Description: Once per turn, during your Main Phase, you can look at 1 face-down card your opponent controls, then return it to its original position.

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Card ID: 2190
Card Name: Gyroid
Card Description: Once per turn, this card cannot be destroyed by battle.

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Card ID: 2191
Card Name: Steamroid
Card Description: If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.

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Card ID: 2192
Card Name: Drillroid
Card Description: Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.

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Card ID: 2193
Card Name: UFOroid
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Machine-Type monster with 1500 or less ATK from your Deck in face-up Attack Position.

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Card ID: 2194
Card Name: Jetroid
Card Description: At the time this card is selected as an attack target by an opponent's monster, you can activate Trap Card(s) from your hand.

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Card ID: 2195
Card Name: Cyber Dragon
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

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Card ID: 2196
Card Name: Wroughtweiler
Card Description: When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.

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Card ID: 2197
Card Name: Dark Catapulter
Card Description: During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. You can remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that many Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.

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Card ID: 2198
Card Name: Elemental HERO Bubbleman
Card Description: If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.

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Card ID: 2199
Card Name: Steam Gyroid
Card Description: "Gyroid" + "Steamroid"

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Card ID: 2200
Card Name: UFOroid Fighter
Card Description: "UFOroid" + 1 Warrior-Type monster
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.

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Card ID: 2201
Card Name: Cyber Twin Dragon
Card Description: "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. This card can make a second attack during each Battle Phase.

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Card ID: 2202
Card Name: Cyber End Dragon
Card Description: "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 2203
Card Name: Power Bond
Card Description: Fusion Summon 1 Machine-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.

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Card ID: 2204
Card Name: Skyscraper
Card Description: When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.

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Card ID: 2205
Card Name: Summoner Monk
Card Description: Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

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Card ID: 2206
Card Name: The Wicked Dreadroot
Card Description: This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.

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Card ID: 2207
Card Name: Winged Kuriboh LV10
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned with "Transcendent Wings" and cannot be Special Summoned by other ways. During your opponent's Battle Phase: You can Tribute this face-up card; destroy all Attack Position monsters your opponent controls and inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).

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Card ID: 2208
Card Name: Transcendent Wings
Card Description: Send 1 "Winged Kuriboh" you control and 2 cards from your hand to the Graveyard; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.

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Card ID: 2209
Card Name: Bubble Shuffle
Card Description: Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand.

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Card ID: 2210
Card Name: Spark Blaster
Card Description: Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.

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Card ID: 2211
Card Name: Van'Dalgyon the Dark Dragon Lord
Card Description: After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of cards negated:
●Spell: Inflict 1500 damage to your opponent.
●Trap: Select and destroy 1 card your opponent controls.
●Effect Monster: Select 1 monster in your Graveyard and Special Summon it.

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Card ID: 2212
Card Name: Soitsu
Card Description: Apparently totally unreliable, he wonders if he has incredible potential.

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Card ID: 2213
Card Name: Mad Lobster
Card Description: A gourmet food renowned by the Dark World upper crust. It has sensational flavor.

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Card ID: 2214
Card Name: Jerry Beans Man
Card Description: Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.

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Card ID: 2215
Card Name: Cybernetic Magician
Card Description: You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.

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Card ID: 2216
Card Name: Cybernetic Cyclopean
Card Description: While you have no cards in your hand, this card gains 1000 ATK.

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Card ID: 2217
Card Name: Mechanical Hound
Card Description: While you have no cards in your hand, your opponent cannot activate Spell Cards.

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Card ID: 2218
Card Name: Cyber Archfiend
Card Description: At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.

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Card ID: 2219
Card Name: Goblin Elite Attack Force
Card Description: If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.

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Card ID: 2220
Card Name: B.E.S. Crystal Core
Card Description: When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.

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Card ID: 2221
Card Name: Giant Kozaky
Card Description: If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.

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Card ID: 2222
Card Name: Indomitable Fighter Lei Lei
Card Description: If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

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Card ID: 2223
Card Name: Protective Soul Ailin
Card Description: Once per turn, you can equip this card to an "Indomitable Fighter Lei Lei" you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, you can change that monster's battle position once per turn. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

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Card ID: 2224
Card Name: Doitsu
Card Description: Once per turn, you can equip this card to a "Soitsu" you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 2500 ATK. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

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Card ID: 2225
Card Name: Des Frog
Card Description: When this card is Tribute Summoned, you can Special Summon "Des Frog"(s) from your hand or Deck up to the number of "T.A.D.P.O.L.E."(s) in your Graveyard.

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Card ID: 2226
Card Name: T.A.D.P.O.L.E.
Card Description: When this card you control is destroyed by battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand.

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Card ID: 2227
Card Name: Poison Draw Frog
Card Description: When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed by battle), you can draw 1 card.

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Card ID: 2228
Card Name: Tyranno Infinity
Card Description: The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.

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Card ID: 2229
Card Name: Batteryman C
Card Description: If all "Batteryman C"(s) you control are in Attack Position, all Machine-Type monsters you control gain 500 ATK for each "Batteryman C" you control. If all "Batteryman C"(s) you control are in Defense Position, all Machine-Type monsters you control gain 500 DEF for each "Batteryman C" you control.

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Card ID: 2230
Card Name: Ebon Magician Curran
Card Description: During your Standby Phase, inflict 300 damage to your opponent for each monster they control.

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Card ID: 2231
Card Name: D.D.M. - Different Dimension Master
Card Description: Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters.

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Card ID: 2232
Card Name: Fusion Recovery
Card Description: Target 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, in your Graveyard; add them to your hand.

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Card ID: 2233
Card Name: Miracle Fusion
Card Description: Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an "Elemental HERO" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

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Card ID: 2234
Card Name: Dragon's Mirror
Card Description: Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

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Card ID: 2235
Card Name: System Down
Card Description: Pay 1000 Life Points; banish all face-up Machine-Type monsters your opponent controls and in their Graveyard.

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Card ID: 2236
Card Name: Des Croaking
Card Description: Activate only while you control 3 face-up "Des Frogs". Destroy all cards your opponent controls.

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Card ID: 2237
Card Name: Pot of Generosity
Card Description: Return 2 cards from your hand to your Deck. Then shuffle your Deck.

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Card ID: 2238
Card Name: Shien's Spy
Card Description: Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.

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Card ID: 2239
Card Name: Fire Darts
Card Description: You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.

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Card ID: 2240
Card Name: Spiritual Earth Art - Kurogane
Card Description: Tribute 1 EARTH monster. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster.

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Card ID: 2241
Card Name: Spiritual Water Art - Aoi
Card Description: Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the Graveyard.

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Card ID: 2242
Card Name: Spiritual Fire Art - Kurenai
Card Description: Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.

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Card ID: 2243
Card Name: Spiritual Wind Art - Miyabi
Card Description: Tribute 1 WIND monster to select 1 card your opponent controls. Place that card on the bottom of the Deck.

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Card ID: 2244
Card Name: A Rival Appears!
Card Description: Select 1 face-up monster your opponent controls. Special Summon 1 monster from your hand that has the same Level as the selected monster.

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Card ID: 2245
Card Name: Magical Explosion
Card Description: Activate only while you have no cards in your hand. Inflict 200 damage to your opponent for each Spell Card in your Graveyard.

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Card ID: 2246
Card Name: Rising Energy
Card Description: Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.

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Card ID: 2247
Card Name: D.D. Trap Hole
Card Description: When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.

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Card ID: 2248
Card Name: Conscription
Card Description: Excavate the top card of your opponent's Deck, and if it is a monster that can be Normal Summoned/Set, Special Summon it to your side of the field. Otherwise, add that card to your opponent's hand.

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Card ID: 2249
Card Name: Dimension Wall
Card Description: Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.

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Card ID: 2250
Card Name: Prepare to Strike Back
Card Description: Each time your opponent declares a face-up Defense Position monster as an attack target, toss a coin and call it. If you call it right, change the targeted monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the amount that the ATK of the attacking monster is higher than the DEF of the attack target.

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Card ID: 2251
Card Name: The Selection
Card Description: Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.

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Card ID: 2252
Card Name: Trap of Darkness
Card Description: Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your Graveyard. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card.

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Card ID: 2253
Card Name: Arcana Knight Joker
Card Description: "Queen's Knight" + "Jack's Knight" + "King's Knight"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn, during either player's turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or monster effect: You can discard the same type of card (Spell, Trap, or Monster Card); negate the effect.

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Card ID: 2254
Card Name: Gilford the Legend
Card Description: Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your Graveyard as possible to a Warrior-Type monster(s) you control.

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Card ID: 2255
Card Name: Warrior Lady of the Wasteland
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.

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Card ID: 2256
Card Name: Divine Sword - Phoenix Blade
Card Description: Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your Graveyard you can remove from play 2 Warrior-Type monsters in your Graveyard to add this card to your hand.

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Card ID: 2257
Card Name: Dreadscythe Harvester
Card Description: You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.

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Card ID: 2258
Card Name: Elemental HERO Shining Flare Wingman
Card Description: "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

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Card ID: 2259
Card Name: Level Modulation
Card Description: Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.

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Card ID: 2260
Card Name: Ojamuscle
Card Description: Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.

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Card ID: 2261
Card Name: Ojamagic
Card Description: When this card is sent from the hand or the field to the Graveyard, add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.

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Card ID: 2262
Card Name: V-Tiger Jet
Card Description: This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.

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Card ID: 2263
Card Name: Blade Skater
Card Description: An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.

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Card ID: 2264
Card Name: Reborn Zombie
Card Description: While you have no cards in your hand and this card is in Attack Position, it cannot be destroyed by battle.

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Card ID: 2265
Card Name: Chthonian Soldier
Card Description: When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.

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Card ID: 2266
Card Name: W-Wing Catapult
Card Description: Once per turn, you can equip this card to a "V-Tiger Jet" you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, the equipped monster gains 400 ATK and DEF. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

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Card ID: 2267
Card Name: Infernal Incinerator
Card Description: This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.

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Card ID: 2268
Card Name: Elemental HERO Bladedge
Card Description: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 2269
Card Name: Elemental HERO Wildheart
Card Description: This card is unaffected by the effects of Trap Cards.

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Card ID: 2270
Card Name: Hydrogeddon
Card Description: When this card destroys a monster your opponent controls by battle and sends it to the Graveyard: You can Special Summon 1 "Hydrogeddon" from your Deck.

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Card ID: 2271
Card Name: Oxygeddon
Card Description: When this card is destroyed by battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 damage to both players.

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Card ID: 2272
Card Name: Water Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Bonding - H2O". The ATK of FIRE monsters and Pyro-Type monsters becomes 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddons" and 1 "Oxygeddon" from your Graveyard.

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Card ID: 2273
Card Name: Etoile Cyber
Card Description: If this card attacks your opponent directly, it gains 500 ATK during the Damage Step only.

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Card ID: 2274
Card Name: VW-Tiger Catapult
Card Description: "V-Tiger Jet" + "W-Wing Catapult"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization"). You can discard 1 card to change the battle position of 1 monster your opponent controls. (Flip Effects are not activated at this time.)

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Card ID: 2275
Card Name: VWXYZ-Dragon Catapult Cannon
Card Description: "VW-Tiger Catapult" + "XYZ-Dragon Cannon"
This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization"). Once per turn, remove from play 1 card your opponent controls. When this card attacks, you can change the battle position of the attack target. (Flip Effects are not activated at this time.)

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Card ID: 2276
Card Name: Cyber Blader
Card Description: "Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card cannot be destroyed by battle. While your opponent controls only 2 monsters, double this card's ATK. While your opponent controls only 3 monsters, negate the effects of your opponent's Spell, Trap, and Effect Monster Cards.

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Card ID: 2277
Card Name: Elemental HERO Rampart Blaster
Card Description: "Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.

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Card ID: 2278
Card Name: Elemental HERO Tempest
Card Description: "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.

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Card ID: 2279
Card Name: Elemental HERO Wildedge
Card Description: "Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).

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Card ID: 2280
Card Name: Chthonian Alliance
Card Description: The equipped monster gains 800 ATK for each other face-up monster on the field that has the same name it does.

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Card ID: 2281
Card Name: Feather Shot
Card Description: Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.

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Card ID: 2282
Card Name: Bonding - H2O
Card Description: Tribute 2 "Hydrogeddons" and 1 "Oxygeddon". Special Summon 1 "Water Dragon" from your hand, Deck or Graveyard.

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Card ID: 2283
Card Name: Chthonian Polymer
Card Description: Activate only when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster to take control of that Fusion Monster.

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Card ID: 2284
Card Name: Chthonian Blast
Card Description: When a face-up monster you control is destroyed and sent to the Graveyard: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, inflict damage to both players equal to half of that monster's ATK.

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Card ID: 2285
Card Name: Hero Barrier
Card Description: Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.

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Card ID: 2286
Card Name: Feather Wind
Card Description: When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it.

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Card ID: 2287
Card Name: Zure, Knight of Dark World
Card Description: The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.

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Card ID: 2288
Card Name: B.E.S. Tetran
Card Description: When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.

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Card ID: 2289
Card Name: Nanobreaker
Card Description: If this card attacks a face-up Level 3 or lower monster, destroy the monster immediately with this card's effect without applying damage calculation.

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Card ID: 2290
Card Name: Rapid-Fire Magician
Card Description: Inflict 400 damage to your opponent each time you activate a Normal Spell Card.

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Card ID: 2291
Card Name: Beiige, Vanguard of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.

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Card ID: 2292
Card Name: Broww, Huntsman of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.

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Card ID: 2293
Card Name: Brron, Mad King of Dark World
Card Description: When this card inflicts battle damage to your opponent: You can discard 1 card.

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Card ID: 2294
Card Name: Sillva, Warlord of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.

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Card ID: 2295
Card Name: Goldd, Wu-Lord of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).

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Card ID: 2296
Card Name: Scarr, Scout of Dark World
Card Description: When this card is destroyed by battle and sent to the Graveyard: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.

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Card ID: 2297
Card Name: Familiar-Possessed - Aussa
Card Description: You can send 1 "Aussa the Earth Charmer" and 1 EARTH monster you control to the Graveyard to Special Summon this card from your hand or Deck. If you do, this card gets the following effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2298
Card Name: Familiar-Possessed - Eria
Card Description: You can send 1 "Eria the Water Charmer" and 1 WATER monster you control to the Graveyard to Special Summon this card from your hand or Deck. If you do, this card gets the following effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2299
Card Name: Familiar-Possessed - Hiita
Card Description: You can send 1 "Hiita the Fire Charmer" and 1 FIRE monster you control to the Graveyard to Special Summon this card from your hand or Deck. If you do, this card gets the following effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2300
Card Name: Familiar-Possessed - Wynn
Card Description: You can send 1 "Wynn the Wind Charmer" and 1 WIND monster you control to the Graveyard to Special Summon this card from your hand or Deck. If you do, this card gets the following effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2301
Card Name: Pot of Avarice
Card Description: Target 5 monsters in your Graveyard; shuffle all 5 into the Deck, then draw 2 cards.

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Card ID: 2302
Card Name: Dark World Lightning
Card Description: Target 1 Set card on the field; destroy that target, then discard 1 card.

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Card ID: 2303
Card Name: Branch!
Card Description: When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster.

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Card ID: 2304
Card Name: Boss Rush
Card Description: You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck.

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Card ID: 2305
Card Name: Gateway to Dark World
Card Description: Target 1 "Dark World" monster in your Graveyard; Special Summon that target. You cannot Summon other monsters the turn you activate this card (but you can Set).

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Card ID: 2306
Card Name: The Forces of Darkness
Card Description: Target 2 "Dark World" monsters in your Graveyard; add those targets to your hand.

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Card ID: 2307
Card Name: Dark Deal
Card Description: When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes "Your opponent discards 1 random card".

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Card ID: 2308
Card Name: Simultaneous Loss
Card Description: Each player sends the top card of their Deck to the Graveyard.

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Card ID: 2309
Card Name: Weed Out
Card Description: Pay 500 Life Points. Destroy all face-up Attack Position Level 3 monsters.

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Card ID: 2310
Card Name: The League of Uniform Nomenclature
Card Description: Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster.

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Card ID: 2311
Card Name: Roll Out!
Card Description: Target 1 Union monster in your Graveyard; equip that target to an appropriate monster you control.

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Card ID: 2312
Card Name: Non-Fusion Area
Card Description: Neither player can Fusion Summon.

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Card ID: 2313
Card Name: Level Limit - Area A
Card Description: Change all face-up Level 3 or lower monsters to Attack Position.

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Card ID: 2314
Card Name: Armed Changer
Card Description: Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand.

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Card ID: 2315
Card Name: Tualatin
Card Description: If you controlled 2 or more monsters at the start of your opponent's Battle Phase and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, choose an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.

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Card ID: 2316
Card Name: Elemental HERO Necroshade
Card Description: Once, while this card is in the Graveyard, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster from your hand without Tributes.

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Card ID: 2317
Card Name: Hero Ring
Card Description: Target 1 Warrior-Type monster with 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.

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Card ID: 2318
Card Name: Elemental HERO Mudballman
Card Description: "Elemental HERO Bubbleman" + "Elemental HERO Clayman"
Must be Fusion Summoned and cannot be Special Summoned by other ways.

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Card ID: 2319
Card Name: Dark Eradicator Warlock
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician". Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent.

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Card ID: 2320
Card Name: Mythical Beast Cerberus
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase.

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Card ID: 2321
Card Name: Magical Blast
Card Description: Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.

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Card ID: 2322
Card Name: Elemental HERO Steam Healer
Card Description: "Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Gain Life Points equal to the ATK of that destroyed monster in the Graveyard.

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Card ID: 2323
Card Name: Burst Return
Card Description: If you control a face-up "Elemental HERO Burstinatrix": Return all face-up "Elemental HERO" monsters on the field to the hand, except "Elemental HERO Burstinatrix".

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Card ID: 2324
Card Name: Bubble Blaster
Card Description: You can only equip this card to "Elemental Hero Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.

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Card ID: 2325
Card Name: Bubble Illusion
Card Description: You can only activate this card while there is a face-up "Elemental Hero Bubbleman" on your side of the field. During this turn, you can activate 1 Trap Card from your hand.

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Card ID: 2326
Card Name: Clay Charge
Card Description: When an "Elemental HERO Clayman" you control is targeted for an attack (even if it is face-down, but reveal it to your opponent in that case): Destroy the attacking monster and that "Elemental HERO Clayman", and inflict 800 damage to your opponent.

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Card ID: 2327
Card Name: Armed Dragon LV10
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the Graveyard to destroy all face-up monsters your opponent controls.

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Card ID: 2328
Card Name: Magical Mallet
Card Description: Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

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Card ID: 2329
Card Name: Inferno Reckless Summon
Card Description: When exactly 1 monster with 1500 or less ATK is Special Summoned to your side of the field while your opponent controls a face-up monster: Your opponent chooses 1 face-up monster they control, you Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and Graveyard, in face-up Attack Position, also your opponent Special Summons all cards with the same name as the chosen monster from their hand, Deck, and Graveyard.

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Card ID: 2330
Card Name: Ring of Defense
Card Description: When a Trap effect that inflicts damage is activated: Make that effect damage 0.

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Card ID: 2331
Card Name: The Grave of Enkindling
Card Description: You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. You and your opponent each select 1 monster from your respective Graveyards and Special Summon them in Defense Position. Neither monster Special Summoned by this card's effect can change its battle position while it is face-up on the field, except with a card effect.

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Card ID: 2332
Card Name: Lancer Dragonute
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2333
Card Name: Mist Body
Card Description: The equipped monster cannot be destroyed by battle. (Damage calculation is applied normally.)

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Card ID: 2334
Card Name: Axe Dragonute
Card Description: If this card attacks, change it to Defense Position at the end of the Damage Step.

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Card ID: 2335
Card Name: White-Horned Dragon
Card Description: When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's Graveyard; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect.

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Card ID: 2336
Card Name: Dark Red Enchanter
Card Description: When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card.

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Card ID: 2337
Card Name: Gorz the Emissary of Darkness
Card Description: When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage:
●Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took.
●Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.

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Card ID: 2338
Card Name: Uria, Lord of Searing Flames
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the Graveyard, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your Graveyard. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.

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Card ID: 2339
Card Name: Hamon, Lord of Striking Thunder
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the Graveyard, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks.

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Card ID: 2340
Card Name: Raviel, Lord of Phantasms
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 "Phantasm Token" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase.

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Card ID: 2341
Card Name: Elemental HERO Neo Bubbleman
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.

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Card ID: 2342
Card Name: Hero Kid
Card Description: When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.

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Card ID: 2343
Card Name: Cyber Barrier Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.

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Card ID: 2344
Card Name: Cyber Laser Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Photon Generator Unit". Once per turn, you can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card.

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Card ID: 2345
Card Name: Ancient Gear
Card Description: If you control an "Ancient Gear", you can Special Summon this card (from your hand) in face-up Attack Position.

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Card ID: 2346
Card Name: Hero Heart
Card Description: Target 1 face-up "Elemental HERO" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase.

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Card ID: 2347
Card Name: Magnet Circle LV2
Card Description: Special Summon 1 Level 2 or lower Machine-Type monster from your hand.

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Card ID: 2348
Card Name: Ancient Gear Factory
Card Description: Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.

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Card ID: 2349
Card Name: Ancient Gear Drill
Card Description: If you control an "Ancient Gear" monster: Discard 1 card; Set 1 Spell Card directly from your Deck. This turn, that Spell Card cannot be activated.

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Card ID: 2350
Card Name: Phantasmal Martyrs
Card Description: Activate only while you have 2 or more cards in your hand, and control a face-up "Uria, Lord of Searing Flames" or "Hamon, Lord of Striking Thunder". Send your entire hand to the Graveyard to Special Summon 3 "Phantasmal Martyr Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position.

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Card ID: 2351
Card Name: Cyclone Boomerang
Card Description: Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect.

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Card ID: 2352
Card Name: Photon Generator Unit
Card Description: Tribute 2 "Cyber Dragons". Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.

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Card ID: 2353
Card Name: Ancient Gear Castle
Card Description: All "Ancient Gear" monsters gain 300 ATK. Each time a monster(s) is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s).

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Card ID: 2354
Card Name: Super Junior Confrontation
Card Description: Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase.

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Card ID: 2355
Card Name: Miracle Kids
Card Description: Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase.

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Card ID: 2356
Card Name: Attack Reflector Unit
Card Description: Tribute 1 "Cyber Dragon". Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.

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Card ID: 2357
Card Name: Damage Condenser
Card Description: When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in face-up Attack Position.

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Card ID: 2358
Card Name: Treasure Map
Card Description: You can only activate this card in response to the activation of an effect that would return this card from the field to the hand. Draw 2 cards from your Deck and discard 1 card from your hand.

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Card ID: 2359
Card Name: Hero Spirit
Card Description: During the Battle Phase, if an "Elemental HERO" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0.

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Card ID: 2360
Card Name: Ancient Gear Cannon
Card Description: You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.

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Card ID: 2361
Card Name: Proto-Cyber Dragon
Card Description: This card's name becomes "Cyber Dragon" while it is on the field.

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Card ID: 2362
Card Name: Adhesive Explosive
Card Description: Before damage calculation, if this card was attacked by an opponent's monster and was in face-down Defense Position at the start of the Damage Step: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to.

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Card ID: 2363
Card Name: Machine King Prototype
Card Description: This card gains 100 ATK and DEF for each other Machine-Type monster on the field.

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Card ID: 2364
Card Name: B.E.S. Covered Core
Card Description: When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.

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Card ID: 2365
Card Name: D.D. Guide
Card Description: When this card is Normal Summoned, give control of it to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.

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Card ID: 2366
Card Name: Chain Thrasher
Card Description: This card can attack 1 additional time during the same Battle Phase for each "Chain Thrasher" in your Graveyard.

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Card ID: 2367
Card Name: Disciple of the Forbidden Spell
Card Description: When this card is Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If this card attacks a monster that has a declared Attribute, destroy the monster with this card's effect without applying damage calculation.

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Card ID: 2368
Card Name: Tenkabito Shien
Card Description: This card is unaffected by the effects of Trap Cards.

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Card ID: 2369
Card Name: Parasitic Ticky
Card Description: The ATK and DEF of this card are each equal to the number of tokens on the field x 500.

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Card ID: 2370
Card Name: Gokipon
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can add 1 Insect-Type monster with 1500 or less ATK from your Deck to your hand.

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Card ID: 2371
Card Name: Silent Insect
Card Description: This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Negate the effects of all Continuous Spell Cards and Continuous Trap Cards.

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Card ID: 2372
Card Name: Chainsaw Insect
Card Description: At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.

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Card ID: 2373
Card Name: Anteatereatingant
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards you control to the Graveyard. You can destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card cannot attack during this turn.

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Card ID: 2374
Card Name: Saber Beetle
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2375
Card Name: Doom Dozer
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 Insect-Type monsters from your Graveyard, and cannot be Special Summoned by other ways. When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the Graveyard.

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Card ID: 2376
Card Name: Treeborn Frog
Card Description: During your Standby Phase, if this card is in your Graveyard and you do not control a "Treeborn Frog": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.

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Card ID: 2377
Card Name: Beelze Frog
Card Description: This card gains 300 ATK for each "T.A.D.P.O.L.E." in your Graveyard.

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Card ID: 2378
Card Name: Princess Pikeru
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, gain 800 Life Points for each monster you control.

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Card ID: 2379
Card Name: Princess Curran
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, inflict 600 damage to your opponent for each monster they control.

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Card ID: 2380
Card Name: Memory Crusher
Card Description: If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.

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Card ID: 2381
Card Name: Malice Ascendant
Card Description: During your opponent's Standby Phase, send 1 card from the top of their Deck to the Graveyard for each "Malice Ascendant" in your Graveyard.

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Card ID: 2382
Card Name: Grass Phantom
Card Description: This card gains 500 ATK for each "Grass Phantom" in your Graveyard.

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Card ID: 2383
Card Name: Sand Moth
Card Description: When this face-down Defense Position card is destroyed and sent to the Graveyard, except by battle, switch the original ATK and DEF of this card and Special Summon it.

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Card ID: 2384
Card Name: Divine Dragon - Excelion
Card Description: When this card is Normal Summoned, it gets 1 of the following effects for each "Divine Dragon - Excelion" in your Graveyard when this effect resolves (your choice). These effects cannot accumulate.
●This card gains 1000 ATK.
●If this card destroys an opponent's monster by battle, it can attack once again in a row.
●When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.

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Card ID: 2385
Card Name: Ruin, Queen of Oblivion
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". If this card destroys an opponent's monster by battle, it can attack once again in a row.

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Card ID: 2386
Card Name: Demise, King of Armageddon
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". You can pay 2000 Life Points to destroy all cards on the field, except this card.

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Card ID: 2387
Card Name: D.3.S. Frog
Card Description: "Des Frog" + "Des Frog" + "Des Frog"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each "Treeborn Frog" in your Graveyard.

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Card ID: 2388
Card Name: Symbol of Heritage
Card Description: Activate only while there are 3 Monster Cards with the same name in your Graveyard. Select 1 of those monsters, Special Summon it, and equip it with this card. When this card is destroyed, destroy the equipped monster.

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Card ID: 2389
Card Name: Trial of the Princesses
Card Description: Equip only to "White Magician Pikeru" or "Ebon Magician Curran"; it gains 800 ATK. During a turn that the equipped monster destroyed a Level 5 or higher monster by battle, you can Tribute the equipped monster and this card to Special Summon from your hand or Deck: 1 "Princess Pikeru" if you Tributed "White Magician Pikeru", or 1 "Princess Curran" if you Tributed "Ebon Magician Curran".

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Card ID: 2390
Card Name: End of the World
Card Description: This card can be used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon.

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Card ID: 2391
Card Name: Samsara
Card Description: Monster Cards Tributed for a Ritual Summon are returned to the owner's Deck instead of being sent to the Graveyard.

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Card ID: 2392
Card Name: Karma Cut
Card Description: Discard 1 card to select 1 face-up monster your opponent controls, and remove it from play. Then, remove from play any cards in your opponent's Graveyard with the same name as that monster.

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Card ID: 2393
Card Name: Next to be Lost
Card Description: Select 1 face-up monster you control. Send 1 card from your Deck to the Graveyard with the same name as the selected card.

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Card ID: 2394
Card Name: Generation Shift
Card Description: Target 1 face-up monster you control; destroy that target, then add 1 card with the same name as the destroyed card from your Deck to your hand.

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Card ID: 2395
Card Name: Full Salvo
Card Description: When this card resolves, send your entire hand to the Graveyard. Inflict 200 damage to your opponent for each card you sent to the Graveyard by this effect.

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Card ID: 2396
Card Name: Success Probability 0%
Card Description: Send 2 random Fusion Monsters from your opponent's Extra Deck to the Graveyard.

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Card ID: 2397
Card Name: Option Hunter
Card Description: Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Gain Life Points equal to the original ATK of the destroyed monster.

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Card ID: 2398
Card Name: Goblin Out of the Frying Pan
Card Description: Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.

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Card ID: 2399
Card Name: Malfunction
Card Description: Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.

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Card ID: 2400
Card Name: The Flute of Summoning Kuriboh
Card Description: Add 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck to your hand, OR Special Summon 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck.

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Card ID: 2401
Card Name: Elemental HERO Electrum
Card Description: "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.

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Card ID: 2402
Card Name: Exxod, Master of The Guard
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "sphinx" monster. Each time an EARTH monster is Flip Summoned while this card remains face-up on the field, inflict 1000 damage to your opponent.

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Card ID: 2403
Card Name: Great Spirit
Card Description: Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.

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Card ID: 2404
Card Name: Canyon
Card Description: If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster.

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Card ID: 2405
Card Name: Elemental HERO Wild Wingman
Card Description: "Elemental HERO Wildheart" + "Elemental HERO Avian"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 2406
Card Name: Elemental HERO Necroid Shaman
Card Description: "Elemental HERO Wildheart" + "Elemental HERO Necroshade"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.

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Card ID: 2407
Card Name: Golden Homunculus
Card Description: This card gains 300 ATK and DEF for each of your banished cards.

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Card ID: 2408
Card Name: Helios - The Primordial Sun
Card Description: This card's ATK and DEF are each equal to the number of removed from play monsters x 100.

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Card ID: 2409
Card Name: Helios Duo Megistus
Card Description: This card can be Special Summoned by Tributing 1 "Helios - The Primordial Sun" on your side of the field. The ATK and DEF of this card become the number of monsters that are removed from play x 200 points. If this card is destroyed as a result of battle and sent to the Graveyard, this card will be Special Summoned during the End Phase, increasing the ATK and DEF by 300 points.

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Card ID: 2410
Card Name: Helios Trice Megistus
Card Description: You can Special Summon this card by Tributing 1 "Helios Duo Megistus". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase and it gains 500 ATK and DEF.

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Card ID: 2411
Card Name: Elemental HERO Neos
Card Description: A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.

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Card ID: 2412
Card Name: Dandylion
Card Description: When this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.

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Card ID: 2413
Card Name: Elemental HERO Phoenix Enforcer
Card Description: "Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle.

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Card ID: 2414
Card Name: Elemental HERO Shining Phoenix Enforcer
Card Description: "Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.

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Card ID: 2415
Card Name: Elemental HERO Mariner
Card Description: "Elemental HERO Bubbleman" + "Elemental HERO Avian"
Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.

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Card ID: 2416
Card Name: Destiny HERO - Doom Lord
Card Description: Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation.

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Card ID: 2417
Card Name: Destiny HERO - Captain Tenacious
Card Description: Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.

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Card ID: 2418
Card Name: Destiny HERO - Diamond Dude
Card Description: Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the Graveyard, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card).

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Card ID: 2419
Card Name: Destiny HERO - Dreadmaster
Card Description: If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except face-up "Destiny HERO" monsters, then you can Special Summon up to 2 "Destiny HERO" monsters from your Graveyard. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control.

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Card ID: 2420
Card Name: Cyber Kirin
Card Description: You can Tribute this card to make any effect damage you take this turn 0.

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Card ID: 2421
Card Name: Cyber Phoenix
Card Description: While this card is in Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control (and no other cards). When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.

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Card ID: 2422
Card Name: Cyber Tutu
Card Description: If the ATK of each monster your opponent controls is higher than the ATK of this card, this card can attack your opponent directly.

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Card ID: 2423
Card Name: Cyber Gymnast
Card Description: Once per turn: You can discard 1 card, then target 1 face-up Attack Position monster your opponent controls; destroy that target.

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Card ID: 2424
Card Name: Cyber Prima
Card Description: When this card is Tribute Summoned: Destroy all face-up Spell Cards on the field.

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Card ID: 2425
Card Name: Guard Penalty
Card Description: Select 1 monster on the field. If it is changed to Defense Position this turn, draw 1 card.

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Card ID: 2426
Card Name: Clock Tower Prison
Card Description: During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.

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Card ID: 2427
Card Name: Misfortune
Card Description: Select 1 face-up monster your opponent controls. Inflict damage to your opponent equal to half that monster's original ATK. Your monsters cannot attack this turn.

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Card ID: 2428
Card Name: Grand Convergence
Card Description: If you control "Macro Cosmos": Inflict 300 damage to your opponent and destroy all monsters on the field.

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Card ID: 2429
Card Name: H - Heated Heart
Card Description: Target 1 face-up monster you control; until the End Phase, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 2430
Card Name: E - Emergency Call
Card Description: Add 1 "Elemental HERO" monster from your Deck to your hand.

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Card ID: 2431
Card Name: R - Righteous Justice
Card Description: Destroy Spell/Trap Cards equal to the number of face-up "Elemental HERO" cards you control.

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Card ID: 2432
Card Name: O - Oversoul
Card Description: Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.

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Card ID: 2433
Card Name: Hero Flash!!
Card Description: Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.

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Card ID: 2434
Card Name: Elemental Recharge
Card Description: Gain 1000 Life Points for each face-up "Elemental HERO" monster you control.

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Card ID: 2435
Card Name: Destruction of Destiny
Card Description: Send 3 cards from the top of your Deck to the Graveyard, and take 1000 damage for each Spell or Trap Card sent to the Graveyard this way.

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Card ID: 2436
Card Name: D - Time
Card Description: When an "Elemental HERO" monster you control leaves the field: Add 1 "Destiny HERO" monster from your Deck to your hand whose Level is less than or equal to that "Elemental HERO" monster's Level.

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Card ID: 2437
Card Name: Destiny Signal
Card Description: When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck.

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Card ID: 2438
Card Name: D - Shield
Card Description: When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle.

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Card ID: 2439
Card Name: Elemental Absorber
Card Description: Remove from play 1 Monster Card in your hand to activate this card. Your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.

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Card ID: 2440
Card Name: Macro Cosmos
Card Description: When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.

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Card ID: 2441
Card Name: Searchlightman
Card Description: FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn.

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Card ID: 2442
Card Name: Victory Viper XX03
Card Description: When this card destroys an opponent's monster by battle, select and activate 1 of the following effects:
●This card gains 400 ATK.
●Destroy 1 face-up Spell or Trap Card.
●Special Summon 1 "Option Token". It always has the same Type, Attribute, Level, ATK and DEF as this card.

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Card ID: 2443
Card Name: Super-Electromagnetic Voltech Dragon
Card Description: If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
●Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card.
●Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
●Batteryman AA: This card gains 1000 ATK.

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Card ID: 2444
Card Name: Harpie's Pet Baby Dragon
Card Description: This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon".
●1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon".
●2 or more: Double the original ATK and DEF of this card.
●3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.

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Card ID: 2445
Card Name: Majestic Mech - Senku
Card Description: When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the Graveyard.

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Card ID: 2446
Card Name: Majestic Mech - Ohka
Card Description: You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard.

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Card ID: 2447
Card Name: Majestic Mech - Goryu
Card Description: You can Tribute Summon (but not Set) this card with 1 Tribute. If Summoned this way, during the End Phase: Send it to the Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 2448
Card Name: Bountiful Artemis
Card Description: Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).

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Card ID: 2449
Card Name: Royal Knight
Card Description: When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster.

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Card ID: 2450
Card Name: Herald of Purple Light
Card Description: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an opponent's Trap Card and destroy it. This effect can be activated during either player's turn.

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Card ID: 2451
Card Name: Herald of Green Light
Card Description: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an opponent's Spell Card and destroy it. This effect can be activated during either player's turn.

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Card ID: 2452
Card Name: Layard the Liberator
Card Description: Add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.

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Card ID: 2453
Card Name: Banisher of the Radiance
Card Description: Any card sent to the Graveyard is banished instead.

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Card ID: 2454
Card Name: Voltanis the Adjudicator
Card Description: After 1 of your Counter Trap Cards has been activated and has resolved, you can Tribute all monsters you control to Special Summon this card. If this card is Special Summoned in this way, you can destroy cards your opponent controls up to the number of Fairy-Type monsters you Tributed.

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Card ID: 2455
Card Name: Guard Dog
Card Description: FLIP: Your opponent cannot Special Summon for the rest of this turn.

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Card ID: 2456
Card Name: Whirlwind Weasel
Card Description: FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.

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Card ID: 2457
Card Name: Avalanching Aussa
Card Description: Once per turn, you can Tribute 1 EARTH monster (except this card) to Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if "Avalanching Aussa" is removed from your side of the field.

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Card ID: 2458
Card Name: Raging Eria
Card Description: Once per turn, you can Tribute 1 WATER monster (except this card) to Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if "Raging Eria" is removed from your side of the field.

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Card ID: 2459
Card Name: Blazing Hiita
Card Description: Once per turn, you can Tribute 1 FIRE monster (except this card) to Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field.

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Card ID: 2460
Card Name: Storming Wynn
Card Description: Once per turn, you can Tribute 1 WIND monster (except this card) to Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if "Storming Wynn" is removed from your side of the field.

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Card ID: 2461
Card Name: Batteryman D
Card Description: Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").

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Card ID: 2462
Card Name: Swift Birdman Joe
Card Description: If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands.

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Card ID: 2463
Card Name: Celestial Transformation
Card Description: Special Summon 1 Fairy-Type monster from your hand. That monster's ATK is halved, and it is destroyed during the End Phase.

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Card ID: 2464
Card Name: Power Capsule
Card Description: Select 1 face-up "Victory Viper XX03" you control to activate this card. Select 1 effect of "Victory Viper XX03", and apply it as this card's effect.

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Card ID: 2465
Card Name: Dimensional Fissure
Card Description: Any monster sent to the Graveyard is banished instead.

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Card ID: 2466
Card Name: Life Equalizer
Card Description: Activate only when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.

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Card ID: 2467
Card Name: Icarus Attack
Card Description: Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.

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Card ID: 2468
Card Name: Miraculous Descent
Card Description: Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.

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Card ID: 2469
Card Name: Synthetic Seraphim
Card Description: Each time a Counter Trap Card is activated, Special Summon 1 "Synthetic Seraphim Token" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).

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Card ID: 2470
Card Name: Forced Back
Card Description: Negate the Normal Summon or Flip Summon of a monster and return it to its owner's hand.

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Card ID: 2471
Card Name: Simorgh, Bird of Divinity
Card Description: This card cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WIND. Each player takes 1000 damage during each of their End Phases, while this card remains face-up on the field. This damage is decreased by 500 for each Spell/Trap Card the player controls.

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Card ID: 2472
Card Name: Sonic Shooter
Card Description: If there are no cards in your opponent's Spell & Trap Card Zones, this card can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card.

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Card ID: 2473
Card Name: Hysteric Party
Card Description: Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.

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Card ID: 2474
Card Name: Puppet King
Card Description: When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.

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Card ID: 2475
Card Name: Cyber Dinosaur
Card Description: When your opponent Special Summons a monster from their hand (except during the Damage Step): You can Special Summon this card from your hand.

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Card ID: 2476
Card Name: Elemental HERO Woodsman
Card Description: Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.

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Card ID: 2477
Card Name: Elemental HERO Terra Firma
Card Description: "Elemental HERO Ocean" + "Elemental HERO Woodsman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.

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Card ID: 2478
Card Name: Elemental HERO Ocean
Card Description: Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.

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Card ID: 2479
Card Name: Chimeratech Overdragon
Card Description: "Cyber Dragon" + 1 or more Machine-Type monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become equal to the number of Fusion Material Monsters used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.

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Card ID: 2480
Card Name: Expressroid
Card Description: When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid".

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Card ID: 2481
Card Name: Ambulanceroid
Card Description: When a "roid" monster is added from your Graveyard to your hand, you can Special Summon that monster.

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Card ID: 2482
Card Name: Cyber Summon Blaster
Card Description: Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.

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Card ID: 2483
Card Name: Submarineroid
Card Description: This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position.

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Card ID: 2484
Card Name: Super Vehicroid Jumbo Drill
Card Description: "Steamroid" + "Drillroid" + "Submarineroid"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2485
Card Name: Stealthroid
Card Description: If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another "roid" monster.

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Card ID: 2486
Card Name: Decoyroid
Card Description: While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except "Decoyroid".

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Card ID: 2487
Card Name: Truckroid
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.

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Card ID: 2488
Card Name: Ambulance Rescueroid
Card Description: "Rescueroid" + "Ambulanceroid"
This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.

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Card ID: 2489
Card Name: Rescueroid
Card Description: When a "roid" monster you control is destroyed by battle and sent to the Graveyard, you can return that monster to its owner's hand.

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Card ID: 2490
Card Name: No Entry!!
Card Description: Change all Attack Position monsters to Defense Position.

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Card ID: 2491
Card Name: Supercharge
Card Description: When your opponent declares an attack while the only monsters you control are Machine-Type "roid" monster(s): Draw 2 cards.

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Card ID: 2492
Card Name: Vehicroid Connection Zone
Card Description: Send to the Graveyard, from your side of the field or your hand, Fusion Material Monsters that are listed on a "Vehicroid" Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this card cannot be destroyed by the effects of Spells, Traps, and Effect Monsters, and its effects cannot be negated.

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Card ID: 2493
Card Name: Wonder Garage
Card Description: When this face-down card is destroyed and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Machine-Type "roid" monster from your hand.

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Card ID: 2494
Card Name: Destiny HERO - Blade Master
Card Description: During your opponent's Battle Phase: You can discard this card; all face-up "Destiny HERO" monsters you control gain 800 ATK until the End Phase.

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Card ID: 2495
Card Name: Destiny HERO - Dasher
Card Description: Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.

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Card ID: 2496
Card Name: Destiny HERO - Double Dude
Card Description: Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect.

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Card ID: 2497
Card Name: Destiny HERO - Defender
Card Description: During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.

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Card ID: 2498
Card Name: Destiny HERO - Fear Monger
Card Description: During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target.

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Card ID: 2499
Card Name: Destiny HERO - Dogma
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points.

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Card ID: 2500
Card Name: Dark City
Card Description: When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.

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Card ID: 2501
Card Name: Mausoleum of the Emperor
Card Description: During either player's Main Phase: The turn player can pay 1000 Life Points x the number of monsters normally needed for the Tribute Summon of a monster (max. 2000); that player Normal Summons/Sets that monster without Tributing. (This is their one Normal Summon/Set for that turn. This is not a Tribute Summon.)

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Card ID: 2502
Card Name: D - Chain
Card Description: Target a "Destiny HERO" monster you control; equip this card to that target. It gains 500 ATK. When it destroys a monster your opponent controls by battle and sends it to the Graveyard: Inflict 500 damage to your opponent.

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Card ID: 2503
Card Name: D - Spirit
Card Description: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand. You must not control any face-up "Destiny HERO" monsters to activate and to resolve this effect.

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Card ID: 2504
Card Name: Destiny Mirage
Card Description: When a "Destiny HERO" monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Special Summon, to your side of the field, all "Destiny HERO" monsters that were destroyed and sent to either Graveyard this turn.

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Card ID: 2505
Card Name: Chrysalis Dolphin
Card Description: By Tributing this card while "Neo Space" is on the field, Special Summon 1 "Neo-Spacian Aqua Dolphin" from your hand or Deck.

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Card ID: 2506
Card Name: Elemental HERO Dark Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Dark Panther"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.

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Card ID: 2507
Card Name: Elemental HERO Aqua Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.

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Card ID: 2508
Card Name: Elemental HERO Flare Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Flare Scarab"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.

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Card ID: 2509
Card Name: Neo-Spacian Aqua Dolphin
Card Description: Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage.

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Card ID: 2510
Card Name: Neo-Spacian Air Hummingbird
Card Description: Once per turn: You can gain 500 Life Points for each card in your opponent's hand.

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Card ID: 2511
Card Name: Neo-Spacian Grand Mole
Card Description: At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation).

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Card ID: 2512
Card Name: Neo-Spacian Glow Moss
Card Description: When this card attacks or is attacked: Your opponent draws 1 card. Reveal it, and based on its type apply this effect.
●Monster: End the Battle Phase.
●Spell: If this card is attacking, you can change it to a direct attack instead.
●Trap: Change this card to Defense Position.

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Card ID: 2513
Card Name: Neo-Spacian Dark Panther
Card Description: Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, while you control this face-up card, this card's name and effects become those of that target.

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Card ID: 2514
Card Name: Neo-Spacian Flare Scarab
Card Description: This card gains 400 ATK for each Spell/Trap Card your opponent controls.

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Card ID: 2515
Card Name: Contact
Card Description: Send all "Chrysalis" monsters you control to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.

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Card ID: 2516
Card Name: Neo Space
Card Description: "Elemental HERO Neos" and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.

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Card ID: 2517
Card Name: Black Stego
Card Description: When this face-up Attack Position card is targeted for an attack: Change this card to Defense Position.

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Card ID: 2518
Card Name: Ultimate Tyranno
Card Description: If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each.

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Card ID: 2519
Card Name: Rallis the Star Bird
Card Description: This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase.

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Card ID: 2520
Card Name: Fake Hero
Card Description: Special Summon 1 "Elemental HERO" monster from your hand. That monster cannot attack, and returns to the hand during the End Phase.

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Card ID: 2521
Card Name: Common Soul
Card Description: Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.

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Card ID: 2522
Card Name: Spell Calling
Card Description: When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.

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Card ID: 2523
Card Name: Future Fusion
Card Description: Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the Graveyard, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.

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Card ID: 2524
Card Name: Overload Fusion
Card Description: Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

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Card ID: 2525
Card Name: Elemental HERO Stratos
Card Description: When this card is Normal or Special Summoned: You can activate 1 of these effects.
●You can destroy Spell/Trap Cards on the field, up to the number of "HERO" monsters you control, except this card.
●Add 1 "HERO" monster from your Deck to your hand.

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Card ID: 2526
Card Name: HERO's Bond
Card Description: If there is a face-up "HERO" monster on the field: Special Summon 2 Level 4 or lower "Elemental HERO" monsters from your hand.

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Card ID: 2527
Card Name: Dragonic Knight
Card Description: When the effect of an opponent's monster is activated that targets and destroys a card(s) you control, you can send the targeted card(s) to the Graveyard to Special Summon this card from your hand.

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Card ID: 2528
Card Name: Zeta Reticulant
Card Description: You can Tribute 1 "Eva Token" to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 "Eva Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500).

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Card ID: 2529
Card Name: Sabersaurus
Card Description: This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.

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Card ID: 2530
Card Name: Miracle Jurassic Egg
Card Description: While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.

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Card ID: 2531
Card Name: Black Ptera
Card Description: When this card is sent from the field to the Graveyard, except by being destroyed by battle: Return it to the hand.

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Card ID: 2532
Card Name: Babycerasaurus
Card Description: When this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.

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Card ID: 2533
Card Name: Alien Grey
Card Description: FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.

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Card ID: 2534
Card Name: Alien Mars
Card Description: The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".

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Card ID: 2535
Card Name: Alien Skull
Card Description: You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

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Card ID: 2536
Card Name: Alien Hunter
Card Description: If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.

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Card ID: 2537
Card Name: Alien Warrior
Card Description: When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

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Card ID: 2538
Card Name: Alien Mother
Card Description: If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.

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Card ID: 2539
Card Name: Cosmic Horror Gangi'el
Card Description: If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

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Card ID: 2540
Card Name: Flying Saucer Muusik'i
Card Description: While this card is face-up on the field, you can select and add 1 "Alien" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.

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Card ID: 2541
Card Name: Crop Circles
Card Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 "Alien" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.

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Card ID: 2542
Card Name: The Paths of Destiny
Card Description: Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.

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Card ID: 2543
Card Name: Orbital Bombardment
Card Description: Send 1 "Alien" monster from your side of the field to the Graveyard to activate this card. Destroy 1 Spell or Trap Card on the field.

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Card ID: 2544
Card Name: Fossil Excavation
Card Description: Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Its effects are negated. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 2545
Card Name: Brainwashing Beam
Card Description: Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.

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Card ID: 2546
Card Name: Royal Writ of Taxation
Card Description: Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.

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Card ID: 2547
Card Name: Cyclone Blade
Card Description: Equip only to a "Destiny HERO" monster. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 2548
Card Name: Toy Magician
Card Description: You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of "Toy Magicians" on the field.

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Card ID: 2549
Card Name: Super Conductor Tyranno
Card Description: Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activate this effect.

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Card ID: 2550
Card Name: Hunting Instinct
Card Description: When a monster(s) is Special Summoned to your opponent's side of the field: Special Summon 1 Dinosaur-Type monster from your hand.

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Card ID: 2551
Card Name: Survival Instinct
Card Description: Banish any number of Dinosaur-Type monsters from your Graveyard; gain 400 Life Points for each Dinosaur-Type monster banished to activate this card.

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Card ID: 2552
Card Name: Big Evolution Pill
Card Description: Tribute 1 Dinosaur-Type monster; while this card is face-up on the field, you can Normal Summon Dinosaur-Type monsters without Tributing. This card remains on the field for 3 of your opponent's turns.

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Card ID: 2553
Card Name: Light and Darkness Dragon
Card Description: Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).

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Card ID: 2554
Card Name: Tail Swipe
Card Description: Target 1 Level 5 or higher Dinosaur-Type monster you control; if that Dinosaur-Type monster is still face-up on the field, choose up to 2 monsters your opponent controls that have a lower Level than it, or are face-down, and return them to the hand.

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Card ID: 2555
Card Name: Jurassic World
Card Description: All Dinosaur-Type monsters gain 300 ATK and DEF.

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Card ID: 2556
Card Name: Volcanic Eruption
Card Description: During your End Phase, if you control "Jurassic World": Destroy all cards on the field.

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Card ID: 2557
Card Name: Seismic Shockwave
Card Description: Activate this card when a face-up Dinosaur-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Choose 3 of your opponent's unused Spell & Trap Card Zones. Those Card Zones cannot be used. Destroy this card during your 3rd Standby Phase after activation. If you do: You can target 1 Dinosaur-Type monster in your Graveyard; add that target to your hand.

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Card ID: 2558
Card Name: Cyberdark Horn
Card Description: When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.

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Card ID: 2559
Card Name: Cyberdark Edge
Card Description: When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, the equipped monster is destroyed instead.

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Card ID: 2560
Card Name: Cyberdark Keel
Card Description: When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. If this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.

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Card ID: 2561
Card Name: Cyberdark Dragon
Card Description: "Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.

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Card ID: 2562
Card Name: Super Vehicroid - Stealth Union
Card Description: "Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
When this card attacks, its original ATK is halved until the end of the Damage Step. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, during your Main Phase, you can select 1 face-up monster on the field, except a Machine-Type monster, and equip it to this card. While equipped by this effect, this card can attack all monsters your opponent controls once each.

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Card ID: 2563
Card Name: Ancient Gear Engineer
Card Description: Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 2564
Card Name: Ancient Gear Tank
Card Description: Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard: Inflict 600 damage to your opponent.

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Card ID: 2565
Card Name: Ancient Gear Explosive
Card Description: Target 1 "Ancient Gear" monster you control; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK.

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Card ID: 2566
Card Name: Ancient Gear Fist
Card Description: Equip only to an "Ancient Gear" monster. At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.

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Card ID: 2567
Card Name: Cyber Ogre
Card Description: By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.

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Card ID: 2568
Card Name: Cyber Esper
Card Description: While this card is in face-up Attack Position, you can look at every card your opponent draws.

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Card ID: 2569
Card Name: Cyber Ogre 2
Card Description: "Cyber Ogre" + "Cyber Ogre"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.

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Card ID: 2570
Card Name: Cyber Shadow Gardna
Card Description: Activate only during your opponent's Main Phase. After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK ?/DEF ?). (This card is still treated as a Trap Card.) If this card is selected as an attack target, the ATK and DEF of this card become the ATK and DEF of the attacking monster. This card is Set in its Spell & Trap Card Zone during your opponent's End Phase.

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Card ID: 2571
Card Name: Byroad Sacrifice
Card Description: Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 "Cyber Ogre" from your hand.

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Card ID: 2572
Card Name: Trojan Blast
Card Description: Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK.

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Card ID: 2573
Card Name: Elemental HERO Knospe
Card Description: Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly.

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Card ID: 2574
Card Name: Rose Bud
Card Description: Tribute 1 "Elemental HERO Knospe"; Special Summon 1 "Elemental HERO Poison Rose" from your hand or Deck.

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Card ID: 2575
Card Name: Elemental HERO Poison Rose
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks.

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Card ID: 2576
Card Name: Greed Quasar
Card Description: This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle.

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Card ID: 2577
Card Name: Allure Queen LV3
Card Description: Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV5" from your hand or Deck.

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Card ID: 2578
Card Name: Allure Queen LV5
Card Description: Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV3", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 "Allure Queen LV7" from your hand or Deck.

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Card ID: 2579
Card Name: Allure Queen LV7
Card Description: Once per turn, during your Main Phase, if this card was Special Summoned by the effect of "Allure Queen LV5", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.

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Card ID: 2580
Card Name: Dark Lucius LV4
Card Description: The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or Deck.

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Card ID: 2581
Card Name: Dark Lucius LV6
Card Description: If this card was Special Summoned by the effect of "Dark Lucius LV4", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 "Dark Lucius LV8" from your hand or Deck.

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Card ID: 2582
Card Name: Dark Lucius LV8
Card Description: If this card was Special Summoned by the effect of "Dark Lucius LV6", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.

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Card ID: 2583
Card Name: Snipe Hunter
Card Description: You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.

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Card ID: 2584
Card Name: Blast Asmodian
Card Description: If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.

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Card ID: 2585
Card Name: Vanity's Fiend
Card Description: This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters.

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Card ID: 2586
Card Name: Barrier Statue of the Abyss
Card Description: No monsters can be Special Summoned, except for DARK monsters.

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Card ID: 2587
Card Name: Barrier Statue of the Torrent
Card Description: No monsters can be Special Summoned, except for WATER monsters.

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Card ID: 2588
Card Name: Barrier Statue of the Inferno
Card Description: No monsters can be Special Summoned, except for FIRE monsters.

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Card ID: 2589
Card Name: Barrier Statue of the Stormwinds
Card Description: No monsters can be Special Summoned, except for WIND monsters.

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Card ID: 2590
Card Name: Barrier Statue of the Drought
Card Description: No monsters can be Special Summoned, except for EARTH monsters.

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Card ID: 2591
Card Name: Barrier Statue of the Heavens
Card Description: No monsters can be Special Summoned, except for LIGHT monsters.

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Card ID: 2592
Card Name: Vanity's Ruler
Card Description: This card cannot be Special Summoned. Your opponent cannot Special Summon monsters.

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Card ID: 2593
Card Name: Iris, the Earth Mother
Card Description: After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.

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Card ID: 2594
Card Name: Lightning Punisher
Card Description: After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.

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Card ID: 2595
Card Name: Queen's Bodyguard
Card Description: "Allure Queen" monsters on your side of the field cannot be selected as an attack target.

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Card ID: 2596
Card Name: Combo Fighter
Card Description: If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.

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Card ID: 2597
Card Name: Combo Master
Card Description: If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.

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Card ID: 2598
Card Name: Man Beast of Ares
Card Description: After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.

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Card ID: 2599
Card Name: Rampaging Rhynos
Card Description: Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.

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Card ID: 2600
Card Name: Storm Shooter
Card Description: Once per turn, you can select and activate 1 of these effects:
●Move this card to an adjacent unoccupied Monster Card Zone.
●Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand.

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Card ID: 2601
Card Name: Alien Infiltrator
Card Description: Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.

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Card ID: 2602
Card Name: Corruption Cell "A"
Card Description: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field.

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Card ID: 2603
Card Name: Flash of the Forbidden Spell
Card Description: Activate only when all of your opponent's Monster Card Zones are occupied by monsters. Destroy all monsters on your opponent's side of the field.

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Card ID: 2604
Card Name: Ritual Foregone
Card Description: Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn.

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Card ID: 2605
Card Name: Instant Fusion
Card Description: Pay 1000 Life Points; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) It cannot attack, and is destroyed during the End Phase. You can only activate 1 "Instant Fusion" per turn.

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Card ID: 2606
Card Name: Counter Cleaner
Card Description: Pay 500 Life Points. Remove all counters from the field.

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Card ID: 2607
Card Name: Linear Accelerator Cannon
Card Description: Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn.

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Card ID: 2608
Card Name: Chain Strike
Card Description: Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

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Card ID: 2609
Card Name: Miraculous Rebirth
Card Description: Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

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Card ID: 2610
Card Name: Mystical Wind Typhoon
Card Description: Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

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Card ID: 2611
Card Name: Level Down!?
Card Description: Select 1 face-up "LV" monster on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's Graveyard to their side of the field with the same name but lower "LV" (ignoring the Summoning conditions).

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Card ID: 2612
Card Name: Degenerate Circuit
Card Description: The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.

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Card ID: 2613
Card Name: Senet Switch
Card Description: Once per turn, during your Main Phase, you can move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone.

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Card ID: 2614
Card Name: Blasting Fuse
Card Description: Activate only when all (4) zones of this card's column are occupied. Destroy all cards in this column.

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Card ID: 2615
Card Name: Straight Flush
Card Description: Activate only when all of your opponent's Spell & Trap Card Zones are occupied. Destroy all cards in your opponent's Spell & Trap Card Zones.

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Card ID: 2616
Card Name: Justi-Break
Card Description: Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters.

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Card ID: 2617
Card Name: Dimensional Inversion
Card Description: Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters.

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Card ID: 2618
Card Name: Chain Healing
Card Description: Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.

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Card ID: 2619
Card Name: Chain Detonation
Card Description: Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.

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Card ID: 2620
Card Name: Accumulated Fortune
Card Description: Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

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Card ID: 2621
Card Name: Vanity's Call
Card Description: Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them.

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Card ID: 2622
Card Name: Black Horn of Heaven
Card Description: When your opponent would Special Summon a monster: Negate the Special Summon, and if you do, destroy it.

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Card ID: 2623
Card Name: Goka, the Pyre of Malice
Card Description: If you control a FIRE monster, you can Special Summon this card (from your hand). When you do: Target 1 FIRE monster you control; destroy that target. During each of your Standby Phases: Special Summon 1 "Fireball Token" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster; this card gains 500 ATK until the End Phase.

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Card ID: 2624
Card Name: Terra Firma Gravity
Card Description: During your opponent's Battle Phase, if you control "Elemental HERO Terra Firma": This turn, all Level 4 or lower monsters your opponent controls that can attack a face-up "Elemental HERO Terra Firma" you control must attack it, and cannot otherwise attack.

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Card ID: 2625
Card Name: Elemental HERO Heat
Card Description: This card gains 200 ATK for each face-up "Elemental HERO" monster you control.

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Card ID: 2626
Card Name: Cold Enchanter
Card Description: You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field.

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Card ID: 2627
Card Name: Ancient Gear Gadjiltron Dragon
Card Description: If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains corresponding effects if you Tribute Summon it by Tributing these monsters.
●Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Red Gadget: When this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.

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Card ID: 2628
Card Name: Ancient Gear Gadjiltron Chimera
Card Description: This card gains corresponding effects if you Tribute Summon it by Tributing these monsters.
●Green Gadget: This card gains 300 ATK.
●Red Gadget: When this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.

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Card ID: 2629
Card Name: Boot-Up Soldier - Dread Dynamo
Card Description: While you control a "Gadget" monster, this card gains 2000 ATK.

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Card ID: 2630
Card Name: Ancient Gear Workshop
Card Description: Target 1 "Ancient Gear" monster in your Graveyard; return that target to your hand.

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Card ID: 2631
Card Name: Stray Asmodian
Card Description: When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points.

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Card ID: 2632
Card Name: Abaki
Card Description: When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.

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Card ID: 2633
Card Name: Flame Ogre
Card Description: This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card.

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Card ID: 2634
Card Name: Card Trooper
Card Description: Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card.

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Card ID: 2635
Card Name: Light Laser
Card Description: Equip only to a LIGHT Warrior-Type monster. Remove from play any monsters that battle with it at the end of Damage Step.

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Card ID: 2636
Card Name: Burial from a Different Dimension
Card Description: Select up to 3 removed from play monsters, and return them to their owners' Graveyards.

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Card ID: 2637
Card Name: Edge Hammer
Card Description: Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.

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Card ID: 2638
Card Name: Kid Guard
Card Description: When an opponent's monster declares an attack: Tribute 1 "Hero Kid"; negate the attack, then add 1 "Elemental HERO" monster from your Deck to your hand.

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Card ID: 2639
Card Name: Infernal Dragon
Card Description: If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster.

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Card ID: 2640
Card Name: Ruthless Denial
Card Description: Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.

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Card ID: 2641
Card Name: Return Soul
Card Description: Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owners' Decks.

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Card ID: 2642
Card Name: Damage Polarizer
Card Description: Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.

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Card ID: 2643
Card Name: Fusion Guard
Card Description: Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Extra Deck to the Graveyard.

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Card ID: 2644
Card Name: Destiny HERO - Malicious
Card Description: You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck.

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Card ID: 2645
Card Name: Destiny Draw
Card Description: Discard 1 "Destiny HERO" card; draw 2 cards.

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Card ID: 2646
Card Name: Over Destiny
Card Description: Target 1 "Destiny HERO" monster in your Graveyard; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level. The Special Summoned monster is destroyed during the End Phase of this turn.

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Card ID: 2647
Card Name: D - Counter
Card Description: When a "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster.

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Card ID: 2648
Card Name: Eternal Dread
Card Description: Put 2 Clock Counters on "Clock Tower Prison".

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Card ID: 2649
Card Name: Phantom Beast Cross-Wing
Card Description: While this card is in the Graveyard, "Gazelle the King of Mythical Beasts" and all "Phantom Beast" monsters on the field gain 300 ATK.

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Card ID: 2650
Card Name: Phantom Beast Wild-Horn
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 2651
Card Name: Phantom Beast Thunder-Pegasus
Card Description: When your opponent's monster declares an attack, you can remove from play this card from your Graveyard to make the Battle Damage taken by 1 "Gazelle the King of Mythical Beasts" or "Phantom Beast" monster 0. When this happens, that monster is not destroyed by battle.

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Card ID: 2652
Card Name: Phantom Beast Rock-Lizard
Card Description: If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by an opponent's card effect, inflict 2000 damage to your opponent.

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Card ID: 2653
Card Name: Gene-Warped Warwolf
Card Description: This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.

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Card ID: 2654
Card Name: Frostosaurus
Card Description: This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.

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Card ID: 2655
Card Name: Spiral Serpent
Card Description: When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.

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Card ID: 2656
Card Name: The Six Samurai - Yariza
Card Description: While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 2657
Card Name: The Six Samurai - Zanji
Card Description: At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 2658
Card Name: The Six Samurai - Nisashi
Card Description: While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 2659
Card Name: The Six Samurai - Yaichi
Card Description: Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 2660
Card Name: The Six Samurai - Kamon
Card Description: Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 2661
Card Name: The Six Samurai - Irou
Card Description: At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 2662
Card Name: Great Shogun Shien
Card Description: If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.

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Card ID: 2663
Card Name: Shien's Footsoldier
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck.

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Card ID: 2664
Card Name: Sage of Silence
Card Description: If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn.

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Card ID: 2665
Card Name: Sage of Stillness
Card Description: If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn.

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Card ID: 2666
Card Name: Reign-Beaux, Overlord of Dark World
Card Description: If this card is discarded from your hand to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control.

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Card ID: 2667
Card Name: Kahkki, Guerilla of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: Target 1 monster on the field; destroy that target.

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Card ID: 2668
Card Name: Gren, Tactician of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: Target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 2669
Card Name: Fusion Devourer
Card Description: When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.

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Card ID: 2670
Card Name: Electric Virus
Card Description: You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.

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Card ID: 2671
Card Name: Puppet Plant
Card Description: You can discard this card to the Graveyard, then target 1 Warrior or Spellcaster-Type monster your opponent controls; take control of that target until the End Phase.

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Card ID: 2672
Card Name: Marionette Mite
Card Description: You can discard this card to the Graveyard to take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the End Phase this turn.

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Card ID: 2673
Card Name: D.D. Crow
Card Description: During either player's turn: You can discard this card to the Graveyard to target 1 card in your opponent's Graveyard; banish that target.

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Card ID: 2674
Card Name: Raging Earth
Card Description: When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-EARTH monsters.

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Card ID: 2675
Card Name: Silent Abyss
Card Description: When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-WATER monsters.

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Card ID: 2676
Card Name: Firestorm Prominence
Card Description: When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters.

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Card ID: 2677
Card Name: Destruction Cyclone
Card Description: When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-WIND monsters.

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Card ID: 2678
Card Name: Umbral Soul
Card Description: When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-DARK monsters.

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Card ID: 2679
Card Name: Radiant Spirit
Card Description: When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-LIGHT monsters.

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Card ID: 2680
Card Name: Alien Psychic
Card Description: This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack.

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Card ID: 2681
Card Name: Elemental HERO Glow Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Glow Moss"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type.
●Monster: This card cannot attack this turn.
●Spell: This card can attack your opponent directly this turn.
●Trap: Change this card to Defense Position.

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Card ID: 2682
Card Name: Elemental HERO Air Neos
Card Description: "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird"
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.

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Card ID: 2683
Card Name: Elemental HERO Grand Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Grand Mole"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck.

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Card ID: 2684
Card Name: Lycanthrope
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Synthesis Spell". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard.

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Card ID: 2685
Card Name: Cú Chulainn the Awakened
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Emblem of the Awakening". Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn.

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Card ID: 2686
Card Name: Neos Force
Card Description: Equip only to "Elemental HERO Neos". It gains 800 ATK. When it destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the original ATK of the destroyed monster in the Graveyard. During the End Phase: Shuffle this card into the Deck.

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Card ID: 2687
Card Name: "A" Cell Scatter Burst
Card Description: Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.

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Card ID: 2688
Card Name: Ancient Rules
Card Description: Special Summon 1 Level 5 or higher Normal Monster from your hand.

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Card ID: 2689
Card Name: Advanced Ritual Art
Card Description: Choose 1 Ritual Monster in your hand, send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's, then Ritual Summon 1 of that Ritual Monster from your hand.

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Card ID: 2690
Card Name: Synthesis Spell
Card Description: This card is used to Ritual Summon "Lycanthrope". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand.

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Card ID: 2691
Card Name: Emblem of the Awakening
Card Description: This card is used to Ritual Summon "Cú Chulainn the Awakened". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand.

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Card ID: 2692
Card Name: Twister
Card Description: Pay 500 Life Points. Destroy 1 face-up Spell or Trap Card.

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Card ID: 2693
Card Name: Legendary Ebon Steed
Card Description: Equip only to a "Six Samurai" monster. It gains 200 ATK and DEF. If it would be destroyed, destroy this card instead.

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Card ID: 2694
Card Name: Card Trader
Card Description: Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.

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Card ID: 2695
Card Name: Dark World Dealings
Card Description: Each player draws 1 card, then each player discards 1 card.

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Card ID: 2696
Card Name: Shien's Castle of Mist
Card Description: When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.

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Card ID: 2697
Card Name: Skyscraper 2 - Hero City
Card Description: Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target.

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Card ID: 2698
Card Name: Change of Hero - Reflector Ray
Card Description: When an "Elemental HERO" Fusion Monster you control is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to its original Level × 300.

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Card ID: 2699
Card Name: Hero Medal
Card Description: When this Set card is destroyed and sent to the Graveyard by an opponent's card effect, shuffle this card into its owner's Deck. Then draw 1 card.

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Card ID: 2700
Card Name: Return of the Six Samurai
Card Description: Target 1 "Six Samurai" monster in your Graveyard; Special Summon that target. Destroy it during the End Phase of this turn.

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Card ID: 2701
Card Name: Eliminating the League
Card Description: Discard 1 Spell Card. Destroy 1 face-up monster your opponent controls. Check your opponent's hand, and all cards in their hand with the same name as the destroyed card are sent to the Graveyard.

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Card ID: 2702
Card Name: Flashbang
Card Description: Activate only after damage calculation when a monster your opponent controls made a direct attack. It is now the End Phase of this turn.

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Card ID: 2703
Card Name: The Transmigration Prophecy
Card Description: Target 2 cards in the Graveyard(s); shuffle those targets into the Deck(s).

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Card ID: 2704
Card Name: Anti-Fusion Device
Card Description: Destroy 1 face-up Fusion Monster on the field.

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Card ID: 2705
Card Name: Ritual Sealing
Card Description: Destroy 1 face-up Ritual Monster on the field.

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Card ID: 2706
Card Name: Birthright
Card Description: Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

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Card ID: 2707
Card Name: Swift Samurai Storm!
Card Description: Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn.

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Card ID: 2708
Card Name: Cloak and Dagger
Card Description: Declare 1 Monster Card name. If your opponent Normal Summons, Special Summons, or flips that monster(s) face-up, remove that monster(s) and this card from play.

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Card ID: 2709
Card Name: Pulling the Rug
Card Description: Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.

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Card ID: 2710
Card Name: Blizzard Dragon
Card Description: Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.

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Card ID: 2711
Card Name: Metal Shooter
Card Description: When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead.

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Card ID: 2712
Card Name: Des Mosquito
Card Description: When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.

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Card ID: 2713
Card Name: Elemental HERO Lady Heat
Card Description: During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control.

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Card ID: 2714
Card Name: Ice Master
Card Description: You can Special Summon this card (from your hand) by Tributing 2 WATER monsters. Once per turn: You can target 1 face-up monster on the field; place an Ice Counter on that target. You can Tribute this card; destroy all monsters with an Ice Counter(s).

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Card ID: 2715
Card Name: Elemental HERO Inferno
Card Description: "Elemental HERO Heat" + "Elemental HERO Lady Heat"
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only.

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Card ID: 2716
Card Name: Angel O7
Card Description: When this card is Tribute Summoned, it gains the following effect:
●The effects of Effect Monsters cannot be activated.

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Card ID: 2717
Card Name: Hunter Owl
Card Description: This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target.

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Card ID: 2718
Card Name: Masked Chopper
Card Description: If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.

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Card ID: 2719
Card Name: Neo-Parshath, the Sky Paladin
Card Description: You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points.

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Card ID: 2720
Card Name: Meltiel, Sage of the Sky
Card Description: Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is face-up on the field, destroy 1 card your opponent controls.

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Card ID: 2721
Card Name: Harvest Angel of Wisdom
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand.

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Card ID: 2722
Card Name: Freya, Spirit of Victory
Card Description: While you control a face-up Fairy-Type monster(s) other than "Freya, Spirit of Victory", this card cannot be selected as an attack target. All Fairy-Type monsters you control gain 400 ATK and DEF.

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Card ID: 2723
Card Name: Nova Summoner
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is face-up on the field, you can Special Summon 1 "Airknight Parshath" instead.

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Card ID: 2724
Card Name: Radiant Jeral
Card Description: When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field.

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Card ID: 2725
Card Name: Gellenduo
Card Description: This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy-Type monster.

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Card ID: 2726
Card Name: Aegis of Gaia
Card Description: Gain 3000 Life Points. If this face-up card is removed from the field, take 3000 damage.

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Card ID: 2727
Card Name: Carrierroid
Card Description: When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.

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Card ID: 2728
Card Name: Armoroid
Card Description: When you Tribute Summon this card by Tributing at least 1 "roid" monster, remove from play all Spell and Trap Cards on the field.

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Card ID: 2729
Card Name: Elemental HERO Voltic
Card Description: When this card inflicts Battle Damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.

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Card ID: 2730
Card Name: Mosaic Manticore
Card Description: During the Standby Phase of your next turn after you Tribute Summoned this face-up card on the field: Special Summon, from the Graveyard, as many monster(s) as possible that were used for its Tribute Summon. They cannot declare an attack, and their effects are negated.

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Card ID: 2731
Card Name: Belial - Marquis of Darkness
Card Description: Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects.

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Card ID: 2732
Card Name: Crystal Beast Amethyst Cat
Card Description: This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2733
Card Name: Crystal Beast Amber Mammoth
Card Description: When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2734
Card Name: Crystal Beacon
Card Description: Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect.

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Card ID: 2735
Card Name: Crystal Beast Ruby Carbuncle
Card Description: When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2736
Card Name: Crystal Beast Emerald Tortoise
Card Description: Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2737
Card Name: Crystal Beast Topaz Tiger
Card Description: If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2738
Card Name: Crystal Beast Cobalt Eagle
Card Description: Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2739
Card Name: Crystal Beast Sapphire Pegasus
Card Description: When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

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Card ID: 2740
Card Name: Ancient City - Rainbow Ruins
Card Description: You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve these effects.
●1+: This card cannot be destroyed by card effects.
●2+: Once per turn (including the opponent's) you can halve the Battle Damage you take.
●3+: During either player's turn, when a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation, and if you do, destroy it.
●4+: Once per turn, during your Main Phase: You can draw 1 card.
●5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.

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Card ID: 2741
Card Name: Rare Value
Card Description: If there are 2 or more face-up "Crystal Beast" cards in your Spell & Trap Card Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard, then you draw 2 cards.

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Card ID: 2742
Card Name: Last Resort
Card Description: Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card.

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Card ID: 2743
Card Name: Volcanic Shell
Card Description: Once per turn: You can pay 500 Life Points; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the Graveyard to activate and to resolve this effect.

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Card ID: 2744
Card Name: Volcanic Scattershot
Card Description: When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card, you can send 2 "Volcanic Scattershots" from your hand / Deck to the Graveyard to destroy all monsters your opponent controls.

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Card ID: 2745
Card Name: Triggered Summon
Card Description: Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand.

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Card ID: 2746
Card Name: Volcanic Doomfire
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.

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Card ID: 2747
Card Name: Blaze Accelerator
Card Description: You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.

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Card ID: 2748
Card Name: Soul of Fire
Card Description: Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.

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Card ID: 2749
Card Name: Tri-Blaze Accelerator
Card Description: Activate only by sending 1 face-up "Blaze Accelerator" on your side of the field to the Graveyard. You can send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack during this turn if you do.

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Card ID: 2750
Card Name: Wild Fire
Card Description: Pay 500 Life Points. Destroy a face-up "Blaze Accelerator" card you control and destroy all monsters on the field. Then, Special Summon 1 "Wild Fire Token" (Pyro-Type/FIRE/LEVEL 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn.

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Card ID: 2751
Card Name: Firewall
Card Description: When your opponent declares a direct attack, you can negate that monster's attack by removing from play 1 Pyro-Type monster in your Graveyard. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.

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Card ID: 2752
Card Name: The Wicked Avatar
Card Description: This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest ATK on the field (except "The Wicked Avatar").

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Card ID: 2753
Card Name: The Wicked Eraser
Card Description: This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card.

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Card ID: 2754
Card Name: Spell Striker
Card Description: You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack your opponent directly. You take no battle damage from attacks involving this card.

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Card ID: 2755
Card Name: Exploder Dragon
Card Description: When this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.

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Card ID: 2756
Card Name: Destiny HERO - Disk Commander
Card Description: When this card is Special Summoned from the Graveyard: Draw 2 cards.

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Card ID: 2757
Card Name: Destiny HERO - Plasma
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up Effect Monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect).

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Card ID: 2758
Card Name: Volcanic Blaster
Card Description: When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck.

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Card ID: 2759
Card Name: Volcanic Slicer
Card Description: Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.

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Card ID: 2760
Card Name: Volcanic Hammerer
Card Description: Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn.

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Card ID: 2761
Card Name: Elemental HERO Captain Gold
Card Description: You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.

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Card ID: 2762
Card Name: Gravekeeper's Commandant
Card Description: You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

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Card ID: 2763
Card Name: Warrior of Atlantis
Card Description: You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.

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Card ID: 2764
Card Name: Destroyersaurus
Card Description: You can discard this card to the Graveyard; add 1 "Jurassic World" from your Deck to your hand.

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Card ID: 2765
Card Name: Zeradias, Herald of Heaven
Card Description: You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not face-up on the field, destroy this card.

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Card ID: 2766
Card Name: Archfiend General
Card Description: You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field but "Pandemonium" is not on the field, destroy this card.

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Card ID: 2767
Card Name: Harpie Queen
Card Description: You can discard this card to the Graveyard; add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.

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Card ID: 2768
Card Name: Sky Scourge Enrise
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Type monsters and 1 DARK Fiend monster in your Graveyard. Once per turn, you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn.

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Card ID: 2769
Card Name: Sky Scourge Norleras
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card.

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Card ID: 2770
Card Name: Sky Scourge Invicil
Card Description: This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:
●LIGHT Fairy-Type monster: Negate the effects of all Spell Cards.
●DARK Fiend-Type monster: Negate the effects of all Trap Cards.

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Card ID: 2771
Card Name: Goe Goe the Gallant Ninja
Card Description: When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect.

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Card ID: 2772
Card Name: Mei-Kou, Master of Barriers
Card Description: You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field.

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Card ID: 2773
Card Name: Raiza the Storm Monarch
Card Description: When this card is Tribute Summoned: Target 1 card on the field; place that target on the top of the Deck.

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Card ID: 2774
Card Name: Seismic Crasher
Card Description: Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap Card you control to the Graveyard to inflict 500 damage to your opponent.

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Card ID: 2775
Card Name: Dweller in the Depths
Card Description: This card gains 300 ATK for each face-up Continuous Spell Card you control.

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Card ID: 2776
Card Name: Magna-Slash Dragon
Card Description: You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls.

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Card ID: 2777
Card Name: Gravi-Crush Dragon
Card Description: You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls.

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Card ID: 2778
Card Name: Crystal Blessing
Card Description: Target up to 2 "Crystal Beast" monsters in your Graveyard; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards.

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Card ID: 2779
Card Name: Crystal Abundance
Card Description: Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect.

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Card ID: 2780
Card Name: Crystal Promise
Card Description: Target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.

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Card ID: 2781
Card Name: Lucky Iron Axe
Card Description: The equipped monster gains 500 ATK. When this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.

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Card ID: 2782
Card Name: Tornado
Card Description: Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.

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Card ID: 2783
Card Name: Field Barrier
Card Description: Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier".

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Card ID: 2784
Card Name: "A" Cell Breeding Device
Card Description: During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls.

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Card ID: 2785
Card Name: Otherworld - The "A" Zone
Card Description: If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only.

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Card ID: 2786
Card Name: Crystal Raigeki
Card Description: Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target 1 card your opponent controls; destroy that target.

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Card ID: 2787
Card Name: Volcanic Recharge
Card Description: Return up to 3 "Volcanic" Monster Cards from your Graveyard to your Deck.

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Card ID: 2788
Card Name: Terrible Deal
Card Description: Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.

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Card ID: 2789
Card Name: Breakthrough!
Card Description: Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn.

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Card ID: 2790
Card Name: Backs to the Wall
Card Description: Pay Life Points so that you only have 100 left. Special Summon as many "Six Samurai" monsters from your Graveyard as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control.

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Card ID: 2791
Card Name: Introduction to Gallantry
Card Description: Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card.

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Card ID: 2792
Card Name: Secrets of the Gallant
Card Description: Select 1 Normal Monster you control. When the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards.

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Card ID: 2793
Card Name: Radiant Mirror Force
Card Description: Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls.

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Card ID: 2794
Card Name: Hard-sellin' Goblin
Card Description: Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand.

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Card ID: 2795
Card Name: Hard-sellin' Zombie
Card Description: Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's Graveyard and return it to the bottom of their Deck.

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Card ID: 2796
Card Name: Mass Hypnosis
Card Description: Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.

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Card ID: 2797
Card Name: Gem Flash Energy
Card Description: During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300.

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Card ID: 2798
Card Name: Voltic Kong
Card Description: When this card inflicts Battle Damage to your opponent: Send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control.

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Card ID: 2799
Card Name: Botanical Lion
Card Description: This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card on the field cannot switch.

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Card ID: 2800
Card Name: Gravity Behemoth
Card Description: If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect.

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Card ID: 2801
Card Name: Grandmaster of the Six Samurai
Card Description: You can only control 1 face-up "Grandmaster of the Six Samurai". If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand.

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Card ID: 2802
Card Name: Diabolos, King of the Abyss
Card Description: This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. This card cannot be Tributed by a card's effect. During your opponent's Draw Phase, before their draw, look at the top card of their Deck, then put that card on the top or bottom of their Deck.

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Card ID: 2803
Card Name: Lich Lord, King of the Underworld
Card Description: If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand.

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Card ID: 2804
Card Name: Prometheus, King of the Shadows
Card Description: When you Normal Summon this card, remove from play any number of DARK monsters from your Graveyard. This card gains 400 ATK for each removed card, until the End Phase of this turn.

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Card ID: 2805
Card Name: Mist Archfiend
Card Description: You can Normal Summon this card without Tributing. If you do, during the End Phase it is destroyed and you take 1000 damage.

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Card ID: 2806
Card Name: Plague Wolf
Card Description: Once per turn: You can make this card's ATK become double its original ATK, until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.

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Card ID: 2807
Card Name: Recurring Nightmare
Card Description: Select 2 DARK monsters with 0 DEF in your Graveyard and return them to your hand.

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Card ID: 2808
Card Name: Sword of Dark Rites
Card Description: Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand.

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Card ID: 2809
Card Name: Eradicator Epidemic Virus
Card Description: Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type.

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Card ID: 2810
Card Name: Cocoon Party
Card Description: Special Summon 1 "Chrysalis" monster from your Deck for each "Neo-Spacian" monster with a different name in your Graveyard.

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Card ID: 2811
Card Name: Chrysalis Chicky
Card Description: You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Air Hummingbird" from your hand or Deck.

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Card ID: 2812
Card Name: Chrysalis Pantail
Card Description: You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Dark Panther" from your hand or Deck.

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Card ID: 2813
Card Name: Chrysalis Pinny
Card Description: You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Glow Moss" from your hand or Deck.

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Card ID: 2814
Card Name: Cocoon Veil
Card Description: Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard.

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Card ID: 2815
Card Name: Convert Contact
Card Description: Activate only while you control no monsters. Send 1 "Neo-Spacian" monster from your hand and 1 from your Deck to the Graveyard. Then draw 2 cards.

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Card ID: 2816
Card Name: Hero Counterattack
Card Description: When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster.

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Card ID: 2817
Card Name: Fifth Hope
Card Description: Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card).

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Card ID: 2818
Card Name: NEX
Card Description: Send 1 face-up "Neo-Spacian" monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Extra Deck.

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Card ID: 2819
Card Name: Reverse of Neos
Card Description: Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.

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Card ID: 2820
Card Name: Venom Swamp
Card Description: During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.

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Card ID: 2821
Card Name: Snake Whistle
Card Description: Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck.

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Card ID: 2822
Card Name: Snake Rain
Card Description: Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.

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Card ID: 2823
Card Name: Damage = Reptile
Card Description: Once per turn, when you take Battle Damage from a battle involving a Reptile-Type monster, you can Special Summon 1 Reptile-Type monster from your Deck with ATK less than or equal to the Battle Damage you took.

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Card ID: 2824
Card Name: Snake Deity's Command
Card Description: Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it.

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Card ID: 2825
Card Name: Rise of the Snake Deity
Card Description: When a face-up "Vennominon the King of Poisonous Snakes" you control is destroyed, except by battle: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand or Deck.

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Card ID: 2826
Card Name: Mirror Gate
Card Description: When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.

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Card ID: 2827
Card Name: Rainbow Dragon
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned.
●During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent.
●You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Deck.

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Card ID: 2828
Card Name: Chrysalis Larva
Card Description: You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Flare Scarab" from your hand or Deck.

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Card ID: 2829
Card Name: Chrysalis Mole
Card Description: You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck.

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Card ID: 2830
Card Name: Neo-Spacian Marine Dolphin
Card Description: This card's name is also treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.

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Card ID: 2831
Card Name: Elemental HERO Marine Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Marine Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand.

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Card ID: 2832
Card Name: Elemental HERO Darkbright
Card Description: "Elemental HERO Sparkman" + "Elemental HERO Necroshade"
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.

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Card ID: 2833
Card Name: Elemental HERO Magma Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.

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Card ID: 2834
Card Name: Necro Gardna
Card Description: During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).

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Card ID: 2835
Card Name: Ojama Knight
Card Description: 1 "Ojama" monster + 1 "Ojama" monster
Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.

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Card ID: 2836
Card Name: Venom Snake
Card Description: Once per turn, you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.

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Card ID: 2837
Card Name: Venom Boa
Card Description: Once per turn, you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.

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Card ID: 2838
Card Name: Venom Serpent
Card Description: Once per turn, you can place 1 Venom Counter on 1 monster your opponent controls.

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Card ID: 2839
Card Name: Vennominon the King of Poisonous Snakes
Card Description: Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card.

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Card ID: 2840
Card Name: Vennominaga the Deity of Poisonous Snakes
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.

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Card ID: 2841
Card Name: A Hero Lives
Card Description: When you control no face-up monsters: Pay half your Life Points; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.

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Card ID: 2842
Card Name: Ritual Raven
Card Description: If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute.

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Card ID: 2843
Card Name: Venom Shot
Card Description: Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls.

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Card ID: 2844
Card Name: Alien Shocktrooper
Card Description: The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.

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Card ID: 2845
Card Name: Volcanic Rat
Card Description: This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear.

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Card ID: 2846
Card Name: Renge, Gatekeeper of Dark World
Card Description: His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.

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Card ID: 2847
Card Name: Hunter Dragon
Card Description: This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack.

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Card ID: 2848
Card Name: Venom Cobra
Card Description: Hard scales cover all parts of this gigantic cobra. It hunts by shooting out massive amounts of venom, but because of its large size, its attack pattern is easily predicted.

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Card ID: 2849
Card Name: Elemental HERO Neos Alius
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●This face-up card's name becomes "Elemental HERO Neos".

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Card ID: 2850
Card Name: Chthonian Emperor Dragon
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack twice during the same Battle Phase.

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Card ID: 2851
Card Name: Aquarian Alessa
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card.

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Card ID: 2852
Card Name: Lucky Pied Piper
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.

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Card ID: 2853
Card Name: Grasschopper
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack all monsters your opponent controls once each.

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Card ID: 2854
Card Name: Goggle Golem
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original ATK of this card becomes 2100.

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Card ID: 2855
Card Name: Dawnbreak Gardna
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original DEF of this card becomes 2300.

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Card ID: 2856
Card Name: Doom Shaman
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect.

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Card ID: 2857
Card Name: King Pyron
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can inflict 1000 damage to your opponent.

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Card ID: 2858
Card Name: Shadow Delver
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.

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Card ID: 2859
Card Name: Flint Lock
Card Description: Once per turn, you can equip a "Flint" on the field to this card. You can take any "Flint" equipped to this card and equip it to another face-up monster. This card can only be equipped with 1 "Flint" at a time. While equipped with "Flint", this card is unaffected by "Flint's" effect and cannot be destroyed by battle.

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Card ID: 2860
Card Name: Gravitic Orb
Card Description: FLIP: Change the battle positions of all face-up monsters your opponent controls.

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Card ID: 2861
Card Name: Phantom Cricket
Card Description: FLIP: Return 1 face-down monster from the field to the top of its owner's Deck.

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Card ID: 2862
Card Name: Crystal Seer
Card Description: FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and put the other card on the bottom of your Deck.

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Card ID: 2863
Card Name: Neo Space Pathfinder
Card Description: You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand.

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Card ID: 2864
Card Name: Frost and Flame Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 FIRE and 2 WATER monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 monster on the field; destroy that target.

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Card ID: 2865
Card Name: Desert Twister
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.

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Card ID: 2866
Card Name: Razor Lizard
Card Description: While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.

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Card ID: 2867
Card Name: Light Effigy
Card Description: If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.

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Card ID: 2868
Card Name: Dark Effigy
Card Description: If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.

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Card ID: 2869
Card Name: Zombie Master
Card Description: Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 2870
Card Name: Cocoon Rebirth
Card Description: You can Tribute 1 face-up "Chrysalis" monster you control to Special Summon 1 "Neo-Spacian" monster written in the card text of that card from either player's Graveyard.

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Card ID: 2871
Card Name: Cyberdark Impact!
Card Description: Return 1 "Cyberdark Horn", "Cyberdark Edge" and "Cyberdark Keel" from your side of the field, hand, or Graveyard to your Deck. Special Summon 1 "Cyberdark Dragon" from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

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Card ID: 2872
Card Name: Flint Missile
Card Description: Destroy 1 monster equipped with "Flint". You can return this card to your Deck instead of sending it to the Graveyard after it resolves.

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Card ID: 2873
Card Name: Double Summon
Card Description: You can conduct 2 Normal Summons/Sets this turn, not just 1.

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Card ID: 2874
Card Name: Summoner's Art
Card Description: Add 1 Level 5 or higher Normal Monster from your Deck to your hand.

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Card ID: 2875
Card Name: Creature Seizure
Card Description: Each player gives their opponent control of 1 of their monsters (controller's choice). You must choose a face-up Normal Monster.

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Card ID: 2876
Card Name: Phalanx Pike
Card Description: The equipped monster gains 900 ATK for each card in either Graveyard that has the same name it does.

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Card ID: 2877
Card Name: Symbols of Duty
Card Description: Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster.

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Card ID: 2878
Card Name: Amulet of Ambition
Card Description: Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels (during that battle only). When this card is sent to the Graveyard, you can return it to the top of the Deck.

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Card ID: 2879
Card Name: Broken Bamboo Sword
Card Description: The equipped monster gains 0 ATK.

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Card ID: 2880
Card Name: Ambush Fangs
Card Description: Activate only when a face-up "Venom" monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then place 1 Venom Counter on the monster that attacked.

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Card ID: 2881
Card Name: Venom Burn
Card Description: Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed.

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Card ID: 2882
Card Name: Common Charity
Card Description: Draw 2 cards, then remove from play 1 Normal Monster Card from your hand. If you don't have any Normal Monster Cards in your hand to remove, send all cards in your hand to the Graveyard.

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Card ID: 2883
Card Name: Destructive Draw
Card Description: If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.

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Card ID: 2884
Card Name: Shield Spear
Card Description: Target 1 face-up monster on the field; it gains 400 ATK and DEF until the End Phase.

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Card ID: 2885
Card Name: Strike Slash
Card Description: When a monster you control declares an attack: Until the End Phase, that monster gains 700 ATK, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 2886
Card Name: Spell Reclamation
Card Description: Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand.

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Card ID: 2887
Card Name: Trap Reclamation
Card Description: Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the Graveyard, return it to its owner's hand.

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Card ID: 2888
Card Name: Gift Card
Card Description: Your opponent gains 3000 Life Points.

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Card ID: 2889
Card Name: The Gift of Greed
Card Description: Your opponent draws 2 cards.

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Card ID: 2890
Card Name: Counter Counter
Card Description: Negate the activation of a Counter Trap Card, and destroy it.

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Card ID: 2891
Card Name: Volcanic Rocket
Card Description: When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.

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Card ID: 2892
Card Name: Felgrand Dragon
Card Description: This monster cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. When this card is Special Summoned select 1 monster in your Graveyard. This card gains ATK equal to the Level of that monster x 200.

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Card ID: 2893
Card Name: Darkblaze Dragon
Card Description: When this card is Special Summoned from the Graveyard, its ATK and DEF increase to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster.

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Card ID: 2894
Card Name: Herald of Creation
Card Description: Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.

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Card ID: 2895
Card Name: Decoy Dragon
Card Description: When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your Graveyard, Special Summon it, and switch the attack target to that monster.

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Card ID: 2896
Card Name: Trade-In
Card Description: Discard 1 Level 8 monster; draw 2 cards.

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Card ID: 2897
Card Name: The Big Saturn
Card Description: Cannot be Special Summoned from the hand or Deck. Once per turn: You can discard 1 card and pay 1000 Life Points; this card gains 1000 ATK until the End Phase. When this card in your possession is destroyed by your opponent's card effect and sent to your Graveyard: Both players take damage equal to this card's ATK in the Graveyard.

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Card ID: 2898
Card Name: Elemental HERO Plasma Vice
Card Description: "Elemental HERO Sparkman" + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.

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Card ID: 2899
Card Name: Over Limit
Card Description: Pay 500 Life Points. Special Summon from both players' Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn.

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Card ID: 2900
Card Name: Contact Out
Card Description: Return 1 "Neos" Fusion Monster you control to the Extra Deck. If all the Fusion Material Monsters listed on that Fusion Monster are in your Deck, you can Special Summon them.

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Card ID: 2901
Card Name: Swing of Memories
Card Description: Special Summon 1 Normal Monster from your Graveyard. It is destroyed during the End Phase of this turn.

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Card ID: 2902
Card Name: Evil HERO Inferno Wing
Card Description: "Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the Graveyard.

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Card ID: 2903
Card Name: Evil HERO Malicious Edge
Card Description: If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 2904
Card Name: Evil HERO Infernal Gainer
Card Description: During your Main Phase 1: You can banish this card to target 1 face-up Fiend-Type monster you control; that target can attack twice during each Battle Phase. During your second Standby Phase after this effect was activated: Special Summon this banished card in face-up Attack Position.

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Card ID: 2905
Card Name: Evil HERO Lightning Golem
Card Description: "Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy that target.

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Card ID: 2906
Card Name: Evil HERO Dark Gaia
Card Description: 1 Fiend-Type monster + 1 Rock-Type monster
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)

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Card ID: 2907
Card Name: Dark Fusion
Card Description: Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the opponent's Spells, Traps, or card effects this turn.

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Card ID: 2908
Card Name: Cloudian - Eye of the Typhoon
Card Description: This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack, change the battle positions of all face-up monsters, except "Cloudian" monsters.

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Card ID: 2909
Card Name: Cloudian - Ghost Fog
Card Description: This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.

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Card ID: 2910
Card Name: Cloudian - Nimbusman
Card Description: This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field.

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Card ID: 2911
Card Name: Cloudian - Sheep Cloud
Card Description: When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Cloudian Tokens" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a "Cloudian" monster.

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Card ID: 2912
Card Name: Cloudian - Poison Cloud
Card Description: When this card is destroyed by battle and sent to the Graveyard, if it was face-up at the start of the Damage Step: Destroy the monster that destroyed it, and if you do, inflict 800 damage to your opponent.

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Card ID: 2913
Card Name: Diamond-Dust Cyclone
Card Description: Select 1 monster with 4 or more Fog Counters. Destroy it and then draw 1 card for every 4 Fog Counters that were on it.

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Card ID: 2914
Card Name: Summon Cloud
Card Description: Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or from either player's Graveyard. If you Special Summon a monster from the Graveyard with this effect, destroy this card.

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Card ID: 2915
Card Name: Lucky Cloud
Card Description: During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards.

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Card ID: 2916
Card Name: Natural Disaster
Card Description: Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the Graveyard by the effect of a "Cloudian" monster.

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Card ID: 2917
Card Name: Rain Storm
Card Description: Select 1 "Cloudian" monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect:
●1000 points: Destroy 1 Spell or Trap Card your opponent controls.
●2000 points: Destroy 2 cards your opponent controls.

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Card ID: 2918
Card Name: Elemental HERO Chaos Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization.") During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times.
●3 Heads: Destroy all monsters your opponent controls.
●2 Heads: For the rest of this turn, the effects of all face-up monsters your opponent controls are negated.
●1 Head: Return all monsters you control to the hand.

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Card ID: 2919
Card Name: Chamberlain of the Six Samurai
Card Description: The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.

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Card ID: 2920
Card Name: Cloudian - Smoke Ball
Card Description: Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.

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Card ID: 2921
Card Name: Cloudian - Acid Cloud
Card Description: This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card.

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Card ID: 2922
Card Name: Cloudian - Cirrostratus
Card Description: This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field.

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Card ID: 2923
Card Name: Cloudian - Altus
Card Description: This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand.

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Card ID: 2924
Card Name: Cloudian - Turbulence
Card Description: This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 "Cloudian - Smoke Ball" from your Deck or from either player's Graveyard.

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Card ID: 2925
Card Name: Gladiator Beast Alexander
Card Description: This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander".

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Card ID: 2926
Card Name: Gladiator Beast Spartacus
Card Description: This card cannot be Special Summoned except by the effect of "Gladiator Beast Hoplomus". When this card is Special Summoned, add 1 "Gladiator Beast" Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Spartacus".

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Card ID: 2927
Card Name: Gladiator Beast Murmillo
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo".

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Card ID: 2928
Card Name: Gladiator Beast Bestiari
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari".

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Card ID: 2929
Card Name: Gladiator Beast Laquari
Card Description: If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari".

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Card ID: 2930
Card Name: Gladiator Beast Hoplomus
Card Description: If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus".

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Card ID: 2931
Card Name: Gladiator Beast Dimacari
Card Description: If this card was Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari".

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Card ID: 2932
Card Name: Gladiator Beast Secutor
Card Description: If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor".

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Card ID: 2933
Card Name: Test Ape
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.

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Card ID: 2934
Card Name: Witch Doctor of Sparta
Card Description: Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck.

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Card ID: 2935
Card Name: Infinity Dark
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls.

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Card ID: 2936
Card Name: Magical Reflect Slime
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Your opponent takes all Battle Damage that you would have taken from a battle involving this card.

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Card ID: 2937
Card Name: Ancient Gear Knight
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.

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Card ID: 2938
Card Name: Goblin Black Ops
Card Description: This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

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Card ID: 2939
Card Name: Gambler of Legend
Card Description: Once per turn, you can toss a coin 3 times and apply the appropriate effect:
●3 Heads: Destroy all monsters your opponent controls.
●2 Heads: Discard 1 random card from your opponent's hand.
●1 Head: Destroy 1 card you control.
●3 Tails: Discard your entire hand.

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Card ID: 2940
Card Name: Enishi, Shien's Chancellor
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect.

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Card ID: 2941
Card Name: Spirit of the Six Samurai
Card Description: Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 2942
Card Name: Alien Telepath
Card Description: Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

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Card ID: 2943
Card Name: Alien Hypno
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it.

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Card ID: 2944
Card Name: Superalloy Beast Raptinus
Card Description: 1 Gemini Monster + 1 Gemini Monster
All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.

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Card ID: 2945
Card Name: Gladiator Beast Gaiodiaz
Card Description: "Gladiator Beast Spartacus" + 1 "Gladiator Beast" monster
This card can only be Special Summoned from your Extra Deck, by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Spartacus".

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Card ID: 2946
Card Name: Gladiator Beast Heraklinos
Card Description: "Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 2947
Card Name: Fog Control
Card Description: Tribute 1 face-up "Cloudian" monster you control. Place 3 Fog Counters on 1 face-up monster.

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Card ID: 2948
Card Name: Cloudian Squall
Card Description: During each of your Standby Phases, place 1 Fog Counter on every face-up monster.

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Card ID: 2949
Card Name: Super Double Summon
Card Description: Select 1 Gemini monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.

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Card ID: 2950
Card Name: Colosseum - Cage of the Gladiator Beasts
Card Description: Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed.

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Card ID: 2951
Card Name: Gladiator Beast's Battle Halberd
Card Description: Equip only to a "Gladiator Beast" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.

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Card ID: 2952
Card Name: Gladiator Beast's Battle Gladius
Card Description: Equip only to a "Gladiator Beast" monster. It gains 300 ATK. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.

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Card ID: 2953
Card Name: Gladiator Beast's Battle Manica
Card Description: Equip only to a "Gladiator Beast" monster. It cannot be destroyed by battle (Damage calculation is applied normally). When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.

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Card ID: 2954
Card Name: Gladiator Beast's Respite
Card Description: Shuffle 2 "Gladiator Beast" cards from your hand into the Deck, then draw 3 cards.

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Card ID: 2955
Card Name: Gladiator's Return
Card Description: Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card.

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Card ID: 2956
Card Name: Soul Devouring Bamboo Sword
Card Description: Select 1 monster equipped with a "Bamboo Sword" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a "Bamboo Sword" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation.

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Card ID: 2957
Card Name: Cunning of the Six Samurai
Card Description: Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.

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Card ID: 2958
Card Name: "A" Cell Incubator
Card Description: Each time an A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters.

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Card ID: 2959
Card Name: Updraft
Card Description: Remove all Fog Counters from the field. Inflict 300 damage to your opponent for each Fog Counter you removed.

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Card ID: 2960
Card Name: Release from Stone
Card Description: Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 2961
Card Name: Light-Imprisoning Mirror
Card Description: Negate all LIGHT monster effects activated on the field or in the Graveyard.

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Card ID: 2962
Card Name: Shadow-Imprisoning Mirror
Card Description: Negate all DARK monster effects activated on the field or in the Graveyard.

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Card ID: 2963
Card Name: Disarm
Card Description: Return 1 "Gladiator Beast" card from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it.

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Card ID: 2964
Card Name: Parry
Card Description: Return 1 "Gladiator Beast" card from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it.

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Card ID: 2965
Card Name: Swiftstrike Armor
Card Description: During your Draw Phase, each time you draw a "Six Samurai" Monster Card(s): You can reveal it; Special Summon it.

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Card ID: 2966
Card Name: Double-Edged Sword Technique
Card Description: Target 2 "Six Samurai" monsters in your Graveyard; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.

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Card ID: 2967
Card Name: Energy-Absorbing Monolith
Card Description: Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken.

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Card ID: 2968
Card Name: Cell Explosion Virus
Card Description: Activate only when an opponent's monster with an A-Counter(s) declares an attack. Destroy all Attack Position monsters your opponent controls.

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Card ID: 2969
Card Name: Detonator Circle "A"
Card Description: Destroy 1 face-up monster with an A-Counter(s), and then inflict 1000 damage to each player.

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Card ID: 2970
Card Name: Interdimensional Warp
Card Description: Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters.

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Card ID: 2971
Card Name: Foolish Revival
Card Description: Select 1 monster from your opponent's Graveyard, and Special Summon it in face-up Defense Position on your opponent's side of the field.

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Card ID: 2972
Card Name: An Unfortunate Report
Card Description: Your opponent conducts their next Battle Phase twice.

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Card ID: 2973
Card Name: Fiendish Engine̠©
Card Description: During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.

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Card ID: 2974
Card Name: Gemini Summoner
Card Description: Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)

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Card ID: 2975
Card Name: Ocean's Keeper
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 "Thousand-Eyes Jellyfish" or 1 "Cranium Fish" from your Deck to your hand.

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Card ID: 2976
Card Name: Thousand-Eyes Jellyfish
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Ocean's Keeper". Your opponent must play with their hand revealed.

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Card ID: 2977
Card Name: Cranium Fish
Card Description: You can Special Summon this card by Tributing 1 "Ocean's Keeper". You can discard 1 WATER monster to the Graveyard to destroy 1 face-down card.

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Card ID: 2978
Card Name: Abyssal Kingshark
Card Description: Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.

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Card ID: 2979
Card Name: Mormolith
Card Description: You can Tribute 1 face-up EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed card.

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Card ID: 2980
Card Name: Fossil Tusker
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 400 damage to your opponent.

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Card ID: 2981
Card Name: Phantom Dragonray Bronto
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original ATK of this card becomes 2300. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

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Card ID: 2982
Card Name: Il Blud
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Zombie-Type monster from your hand or from either player's Graveyard. When this card leaves the field, destroy all Zombie-Type monsters Special Summoned by this card's effect.

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Card ID: 2983
Card Name: Blazewing Butterfly
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard, except "Blazewing Butterfly". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect.

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Card ID: 2984
Card Name: Armityle the Chaos Phantom
Card Description: "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.

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Card ID: 2985
Card Name: White Night Dragon
Card Description: During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the target to this card.

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Card ID: 2986
Card Name: Arcana Force EX - The Light Ruler
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand.
●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it.

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Card ID: 2987
Card Name: Card Blocker
Card Description: When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase.

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Card ID: 2988
Card Name: Beast King Barbaros
Card Description: You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.

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Card ID: 2989
Card Name: Splendid Venus
Card Description: All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of Spell/Trap Cards you control cannot be negated.

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Card ID: 2990
Card Name: Mad Reloader
Card Description: When this card is destroyed by battle and sent to the Graveyard: Send 2 cards from your hand to the Graveyard, and if you do, draw 2 cards.

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Card ID: 2991
Card Name: Dark Bribe
Card Description: When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

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Card ID: 2992
Card Name: Chaos Burst
Card Description: Activate only by Tributing 1 monster when your opponent's monster declares an attack. Destroy the attacking monster. Then inflict 1000 damage to your opponent.

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Card ID: 2993
Card Name: Phantom of Chaos
Card Description: Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, and if you do, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect.

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Card ID: 2994
Card Name: Nurse Reficule the Fallen One
Card Description: Any effect that would cause your opponent to gain Life Points instead inflicts the same amount of damage to your opponent.

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Card ID: 2995
Card Name: Dark Cure
Card Description: When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice.

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Card ID: 2996
Card Name: Brutal Potion
Card Description: This card becomes an Equip Card, and equips to 1 monster you control. Once per turn, when you inflict damage to your opponent with a card effect, the equipped monster gains 1000 ATK until the End Phase.

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Card ID: 2997
Card Name: Shutendoji
Card Description: Once per turn, you can activate 1 of these effects.
●Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
●Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.

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Card ID: 2998
Card Name: Mezuki
Card Description: You can banish this card from your Graveyard, then target 1 Zombie-Type monster in your Graveyard; Special Summon that target.

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Card ID: 2999
Card Name: Gladiator Beast Andal
Card Description: This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.

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Card ID: 3000
Card Name: Atlantean Pikeman
Card Description: The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.

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Card ID: 3001
Card Name: Earth Effigy
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.

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Card ID: 3002
Card Name: Wind Effigy
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a WIND Normal Monster.

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Card ID: 3003
Card Name: Gemini Lancer
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3004
Card Name: Imprisoned Queen Archfiend
Card Description: During each of your Standby Phases, you must pay 1000 Life Points (this is not optional), or this card is destroyed. During your Standby Phase: Target 1 Level 4 or lower Fiend-Type monster on the field; that target gains 1000 ATK until the End Phase. "Pandemonium" must be on the field and this card must be in your Graveyard to activate and to resolve this effect.

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Card ID: 3005
Card Name: Dark End Dragon
Card Description: 1 Tuner + 1 or more non-Tuner DARK monsters
Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.

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Card ID: 3006
Card Name: Light End Dragon
Card Description: 1 Tuner + 1 or more non-Tuner LIGHT monsters
At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase.

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Card ID: 3007
Card Name: Evil HERO Infernal Prodigy
Card Description: If you control no monsters, you can Special Summon this card (from your hand) in face-up Attack Position. During the End Phase, if you Tributed this card this turn to Tribute Summon a "HERO" monster: Draw 1 card.

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Card ID: 3008
Card Name: Armor Breaker
Card Description: Once per turn, you can equip this card to a Warrior-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed by battle, destroy this card instead.)

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Card ID: 3009
Card Name: Evil HERO Wild Cyclone
Card Description: "Elemental HERO Avian" + "Elemental HERO Wildheart"
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent: Destroy all face-down Spell and Trap Cards your opponent controls.

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Card ID: 3010
Card Name: Evil HERO Infernal Sniper
Card Description: "Elemental HERO Clayman" + "Elemental HERO Burstinatrix"
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phases: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.

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Card ID: 3011
Card Name: Evil HERO Malicious Fiend
Card Description: "Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend-Type monster
Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.

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Card ID: 3012
Card Name: Dark Calling
Card Description: Banish, from your hand or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with "Dark Fusion", then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon with "Dark Fusion".)

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Card ID: 3013
Card Name: Revoke Fusion
Card Description: Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.

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Card ID: 3014
Card Name: Hero's Rule 2
Card Description: Negate the activation of an Effect Monster, Spell or Trap Card that targets a card(s) in the Graveyard, and destroy it.

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Card ID: 3015
Card Name: Phantom Skyblaster
Card Description: When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During each of your Standby Phases: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.

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Card ID: 3016
Card Name: Grave Squirmer
Card Description: When this card is destroyed by battle and sent to the Graveyard: Target 1 card on the field; destroy that target.

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Card ID: 3017
Card Name: Grinder Golem
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.

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Card ID: 3018
Card Name: Crystal Counter
Card Description: Send all cards in your Spell & Trap Card Zone to the Graveyard. Place as many "Crystal Beast" monsters as possible from your Graveyard in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. During the End Phase, destroy all face-up "Crystal Beast" cards you control.

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Card ID: 3019
Card Name: Crystal Pair
Card Description: When a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn.

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Card ID: 3020
Card Name: Hand Destruction
Card Description: Each player sends 2 cards from their hand to the Graveyard, then each player draws 2 cards.

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Card ID: 3021
Card Name: Crystal Release
Card Description: Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the Graveyard: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card.

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Card ID: 3022
Card Name: Crystal Tree
Card Description: Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Card Zone: Place 1 Crystal Counter on this card. You can send this card to the Graveyard; take a number of "Crystal Beast" monsters from your Deck equal to the number of Crystal Counters that were on this card, then place those monsters face-up in your Spell & Trap Card Zone as Continuous Spell Cards.

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Card ID: 3023
Card Name: Exodius the Ultimate Forbidden Lord
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling all monsters in your Graveyard into the Deck, and cannot be Special Summoned by other ways. When this card declares an attack: Send 1 monster from your hand or Deck to the Graveyard. This card gains 1000 ATK for each Normal Monster in your Graveyard. If this face-up card would leave the field, banish it instead. If there are 5 different "Forbidden One" cards in your Graveyard that were sent there by this card's effect, you win the Duel.

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Card ID: 3024
Card Name: Thunder King Rai-Oh
Card Description: Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.

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Card ID: 3025
Card Name: Deep Diver
Card Description: At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 monster from your Deck and place it on top of your Deck.

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Card ID: 3026
Card Name: Burden of the Mighty
Card Description: Each face-up monster your opponent controls loses 100 ATK x its own Level.

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Card ID: 3027
Card Name: Dimensional Prison
Card Description: When an opponent's monster declares an attack: Target that attacking monster; banish that target.

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Card ID: 3028
Card Name: Vortex Trooper
Card Description: When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. When this card is destroyed: Draw 1 card.

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Card ID: 3029
Card Name: Chimeratech Fortress Dragon
Card Description: "Cyber Dragon" + 1 or more Machine-Type monsters
Cannot be used as a Fusion Material Monster. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Material Monsters used for its Special Summon.

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Card ID: 3030
Card Name: Fog King
Card Description: You can Tribute 1 monster, or no monsters, to Normal Summon (but not Set) this card. The ATK of this card becomes the combined original ATK of the Tributed monsters. Cards cannot be Tributed.

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Card ID: 3031
Card Name: Fossil Dyna Pachycephalo
Card Description: Neither player can Special Summon monsters. When this card is flipped face-up: Destroy all Special Summoned monsters on the field.

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Card ID: 3032
Card Name: Rainbow Dark Dragon
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your Graveyard, and cannot be Special Summoned by other ways. You can banish all other DARK monsters you control and from your Graveyard; this card gains 500 ATK for each card banished this way.

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Card ID: 3033
Card Name: Samsara Lotus
Card Description: During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.

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Card ID: 3034
Card Name: Regenerating Rose
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Regenerating Rose Tokens" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).

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Card ID: 3035
Card Name: Yubel
Card Description: This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.

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Card ID: 3036
Card Name: Yubel - Terror Incarnate
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard.

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Card ID: 3037
Card Name: Yubel - The Ultimate Nightmare
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.

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Card ID: 3038
Card Name: Armored Cybern
Card Description: Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK, and if it does, destroy that target. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 3039
Card Name: Cyber Valley
Card Description: You can use 1 of these effects.
●When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase.
●You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards.
●You can target 1 card in your Graveyard; banish this card and 1 card from your hand, then place that target on top of the Deck.

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Card ID: 3040
Card Name: Cyber Ouroboros
Card Description: When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.

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Card ID: 3041
Card Name: Volcanic Counter
Card Description: When you take battle damage while this card is in your Graveyard: Banish it from your Graveyard, then if there is a FIRE monster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.

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Card ID: 3042
Card Name: Destiny HERO - Dunker
Card Description: You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent.

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Card ID: 3043
Card Name: Destiny HERO - Departed
Card Description: During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.

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Card ID: 3044
Card Name: Dark Horus
Card Description: Once per turn, after resolving a Spell Card that was activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your Graveyard; Special Summon that target. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 3045
Card Name: The Dark Creator
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 DARK monster in your Graveyard; Special Summon that target.

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Card ID: 3046
Card Name: Dark Nephthys
Card Description: If you have 3 or more DARK monsters in your Graveyard and this card in your hand: You can banish 2 of them from your Graveyard; send this card from your hand to the Graveyard. During your next Standby Phase after this card was sent to the Graveyard by this effect: Special Summon this card from the Graveyard. When this card is Special Summoned: Target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 3047
Card Name: Dark Armed Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your Graveyard, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your Graveyard, then target 1 card on the field; destroy that target.

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Card ID: 3048
Card Name: Dark Crusader
Card Description: You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK.

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Card ID: 3049
Card Name: Armageddon Knight
Card Description: When this card is Summoned, you can send 1 DARK monster from your Deck to the Graveyard.

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Card ID: 3050
Card Name: Doomsday Horror
Card Description: The ATK and DEF of this card are each equal to the number of removed from play DARK monsters x 300. When this card is destroyed and sent to the Graveyard, return all removed from play DARK monsters to their owners' Graveyards.

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Card ID: 3051
Card Name: Obsidian Dragon
Card Description: Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them.

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Card ID: 3052
Card Name: Shadowpriestess of Ohm
Card Description: You can Tribute 1 face-up DARK monster you control to inflict 800 damage to your opponent.

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Card ID: 3053
Card Name: Gigaplant
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can Special Summon 1 Insect-Type or Plant-Type monster from your hand or Graveyard.

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Card ID: 3054
Card Name: Future Samurai
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.

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Card ID: 3055
Card Name: Vengeful Shinobi
Card Description: When this face-up Attack Position card is targeted for an attack: Draw 1 card.

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Card ID: 3056
Card Name: The Immortal Bushi
Card Description: While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card from your Graveyard. You must also control no monsters to activate and to resolve this effect.

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Card ID: 3057
Card Name: Field-Commander Rahz
Card Description: When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except "Field-Commander Rahz", and place it on top of your Deck.

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Card ID: 3058
Card Name: Gladiator Beast Darius
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can target 1 "Gladiator Beast" monster in your Graveyard; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius".

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Card ID: 3059
Card Name: Black Veloci
Card Description: If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.

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Card ID: 3060
Card Name: Superancient Deepsea King Coelacanth
Card Description: Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. During either player's turn, when this face-up card on the field is targeted by a card effect: You can Tribute 1 other Fish-Type monster; negate the activation, and if you do, destroy that card.

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Card ID: 3061
Card Name: Cannon Soldier MK-2
Card Description: You can Tribute 2 monsters to inflict 1500 damage to your opponent.

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Card ID: 3062
Card Name: The Calculator
Card Description: The ATK of this card is the combined Levels of all face-up monsters you control x 300.

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Card ID: 3063
Card Name: Sea Koala
Card Description: Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.

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Card ID: 3064
Card Name: Blue Thunder T-45
Card Description: If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.

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Card ID: 3065
Card Name: Magnetic Mosquito
Card Description: FLIP: Destroy all face-up Machine-Type monsters on the field.

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Card ID: 3066
Card Name: Neo-Spacian Twinkle Moss
Card Description: This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:
●Monster: End the Battle Phase.
●Spell: You can change this card's attack to a direct attack.
●Trap: This monster is changed to Defense Position.

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Card ID: 3067
Card Name: Elemental HERO Storm Neos
Card Description: "Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck.

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Card ID: 3068
Card Name: Rainbow Neos
Card Description: "Elemental HERO Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon"
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects.
●Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck.
●Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck.
●Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.

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Card ID: 3069
Card Name: Rainbow Veil
Card Description: If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.

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Card ID: 3070
Card Name: Super Polymerization
Card Description: Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either side of the field as Fusion Materials. Cards and effects cannot be activated in response to this card's activation.

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Card ID: 3071
Card Name: Vicious Claw
Card Description: The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand.

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Card ID: 3072
Card Name: Instant Neo Space
Card Description: Equip only to a Fusion Monster that lists "Elemental HERO Neos" as a Fusion Material Monster. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck or Graveyard.

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Card ID: 3073
Card Name: Mirage Tube
Card Description: This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.

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Card ID: 3074
Card Name: Spell Chronicle
Card Description: Send all cards in your hand to the Graveyard. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.

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Card ID: 3075
Card Name: Dimension Explosion
Card Description: Return 1 face-up Fusion Monster you control to the Extra Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.

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Card ID: 3076
Card Name: Cybernetic Zone
Card Description: Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.

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Card ID: 3077
Card Name: The Beginning of the End
Card Description: Activate only if there are 7 or more DARK monsters in your Graveyard. Remove from play 5 DARK monsters from your Graveyard to draw 3 cards.

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Card ID: 3078
Card Name: Dark Eruption
Card Description: Target 1 DARK monster with 1500 or less ATK in your Graveyard; add that target to your hand.

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Card ID: 3079
Card Name: Fires of Doomsday
Card Description: Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Set).

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Card ID: 3080
Card Name: Unleash Your Power!
Card Description: All Gemini monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.

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Card ID: 3081
Card Name: Chain Summoning
Card Description: Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

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Card ID: 3082
Card Name: Acidic Downpour
Card Description: All EARTH monsters lose 500 ATK and gain 400 DEF.

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Card ID: 3083
Card Name: Six Samurai United
Card Description: Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard; draw 1 card for each Bushido Counter on this card.

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Card ID: 3084
Card Name: Gladiator Beast's Battle Archfiend Shield
Card Description: Equip only to a "Gladiator Beast" monster. If the equipped monster would be destroyed, destroy this card instead. When this card is sent to your Graveyard because the equipped monster you controlled was shuffled into your Deck: Return this card to your hand.

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Card ID: 3085
Card Name: Gladiator Proving Ground
Card Description: Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.

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Card ID: 3086
Card Name: Dark World Grimoire
Card Description: During your End Phase, if you discard a monster(s) to the Graveyard because you had more cards than your hand size limit: You can target 1 of those monsters; Special Summon that target.

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Card ID: 3087
Card Name: Rainbow Path
Card Description: When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand.

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Card ID: 3088
Card Name: Rainbow Life
Card Description: Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.

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Card ID: 3089
Card Name: Sinister Seeds
Card Description: When a monster you control is destroyed by a battle in which you took damage, and it was in face-up Attack Position at the start of the Damage Step and when it was destroyed: Special Summon 1 "Sinister Seed Token" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of battle damage you took from that battle.

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Card ID: 3090
Card Name: Hate Buster
Card Description: Activate only when a face-up Fiend-Type monster you control is selected as an attack target. Select the opponent's attacking monster and your attack target monster, destroy them and inflict damage to your opponent equal to the original ATK of the opponent's destroyed attacking monster.

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Card ID: 3091
Card Name: Chain Material
Card Description: Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.

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Card ID: 3092
Card Name: Alchemy Cycle
Card Description: The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.

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Card ID: 3093
Card Name: Cybernetic Hidden Technology
Card Description: When an opponent's monster declares an attack: You can send to the Graveyard 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as a Fusion Material Monster, then target the attacking monster; destroy that target.

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Card ID: 3094
Card Name: Dark Spirit Art - Greed
Card Description: Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.

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Card ID: 3095
Card Name: Dark Illusion
Card Description: Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card.

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Card ID: 3096
Card Name: Escape from the Dark Dimension
Card Description: Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.

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Card ID: 3097
Card Name: Gemini Trap Hole
Card Description: Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.

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Card ID: 3098
Card Name: Drastic Drop Off
Card Description: When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.

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Card ID: 3099
Card Name: All-Out Attacks
Card Description: All monsters that are Special Summoned are changed to face-up Attack Position and must attack, if able, during the turn they are Special Summoned.

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Card ID: 3100
Card Name: Double Tag Team
Card Description: Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck.

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Card ID: 3101
Card Name: Offering to the Snake Deity
Card Description: Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.

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Card ID: 3102
Card Name: Cry Havoc!
Card Description: You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.

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Card ID: 3103
Card Name: Transmigration Break
Card Description: Any cards that would be returned to the Deck from the Graveyard are removed from play instead.

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Card ID: 3104
Card Name: Fine
Card Description: Discard 2 cards.

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Card ID: 3105
Card Name: Gladiator Beast Octavius
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-down Spell or Trap Card in the Spell & Trap Card Zone; destroy that target. At the end of your Battle Phase, if this card attacked or was attacked: Shuffle this card into the Deck or discard 1 card.

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Card ID: 3106
Card Name: Gladiator Beast Torax
Card Description: If this card was Special Summoned by the effect of a "Gladiator Beast" monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card.

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Card ID: 3107
Card Name: Test Tiger
Card Description: If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.

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Card ID: 3108
Card Name: Defensive Tactics
Card Description: If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck.

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Card ID: 3109
Card Name: Dragon Ice
Card Description: When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field.

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Card ID: 3110
Card Name: Tongue Twister
Card Description: If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play.

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Card ID: 3111
Card Name: Skreech
Card Description: If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the Graveyard.

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Card ID: 3112
Card Name: Royal Firestorm Guards
Card Description: When this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.

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Card ID: 3113
Card Name: Veil of Darkness
Card Description: During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card.

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Card ID: 3114
Card Name: Security Orb
Card Description: Activate only when your opponent's monster declares an attack. Change the battle position of that monster. When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card your opponent controls, destroy 1 monster on the field.

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Card ID: 3115
Card Name: Fire Trooper
Card Description: When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent.

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Card ID: 3116
Card Name: Elemental HERO Prisma
Card Description: Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the Graveyard; this card's name becomes the sent monster's name until the End Phase.

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Card ID: 3117
Card Name: Card Ejector
Card Description: Once per turn: You can target 1 card in your opponent's Graveyard; banish that target.

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Card ID: 3118
Card Name: Hidden Armory
Card Description: Send the top card of your Deck to the Graveyard; add 1 Equip Spell Card from your Deck or Graveyard to your hand. You cannot Normal Summon/Set during the turn you activate this card.

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Card ID: 3119
Card Name: Assault Armor
Card Description: Equip only to a Warrior-Type monster that is the only monster you control. It gains 300 ATK. During your Main Phase 1, you can send this equipped card to the Graveyard to allow the equipped monster to attack twice during each Battle Phase this turn.

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Card ID: 3120
Card Name: Evil Blast
Card Description: Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.

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Card ID: 3121
Card Name: Ice Queen
Card Description: Cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell Card in your Graveyard; add that target to your hand. You must have 3 or more Spellcaster-Type monsters in your Graveyard to activate and to resolve this effect.

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Card ID: 3122
Card Name: Gaap the Divine Soldier
Card Description: All monsters are changed to face-up Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend-Type monsters in your hand; this card gains 300 ATK for each, until the End Phase.

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Card ID: 3123
Card Name: Caius the Shadow Monarch
Card Description: When this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.

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Card ID: 3124
Card Name: Dimensional Alchemist
Card Description: Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your Graveyard, you can select 1 of your removed from play monsters and return it to your hand.

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Card ID: 3125
Card Name: Samsara Kaiser
Card Description: When you Tribute Summon a monster by Tributing this card, return this card to your hand.

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Card ID: 3126
Card Name: D.D.R. - Different Dimension Reincarnation
Card Description: Discard 1 card, then target 1 of your banished monsters; Special Summon it in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.

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Card ID: 3127
Card Name: By Order of the Emperor
Card Description: You can choose to negate the activation of an Effect Monster's effect that activates when a monster is Normal Summoned (including itself). If you do, that Effect Monster's controller draws 1 card.

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Card ID: 3128
Card Name: Evil Dragon Ananta
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and Graveyard. This card's ATK and DEF are each equal to the number of monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.

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Card ID: 3129
Card Name: Winged Kuriboh LV9
Card Description: During either player's turn, as Chain Link 3 or higher: You can Special Summon this card from your hand. Spell Cards that have been activated are banished instead of being sent to the Graveyard. The ATK and DEF of this card are each equal to the number of Spell Cards in your opponent's Graveyard x 500. You can only control 1 face-up "Winged Kuriboh LV9".

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Card ID: 3130
Card Name: Blizzed, Defender of the Ice Barrier
Card Description: When this card is destroyed by battle and sent to the Graveyard, draw 1 card.

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Card ID: 3131
Card Name: Blizzard Warrior
Card Description: If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return that card to either the top or the bottom of their Deck.

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Card ID: 3132
Card Name: Cryomancer of the Ice Barrier
Card Description: While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.

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Card ID: 3133
Card Name: Mist Valley Thunderbird
Card Description: When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the turn it was Special Summoned by this effect.

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Card ID: 3134
Card Name: Mist Valley Shaman
Card Description: Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase.

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Card ID: 3135
Card Name: Mist Valley Soldier
Card Description: While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by the battle, returns to its owner's hand at the end of the Damage Step.

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Card ID: 3136
Card Name: Flamvell Dragnov
Card Description: When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can remove from play this card in your Graveyard, along with 1 face-up FIRE monster you control, to add 1 "Flamvell Dragnov" from your Deck to your hand.

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Card ID: 3137
Card Name: Flamvell Magician
Card Description: While you control an "Ally of Justice" monster(s), this card gains 400 ATK.

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Card ID: 3138
Card Name: Flamvell Guard
Card Description: A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.

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Card ID: 3139
Card Name: X-Saber Axel
Card Description: While you control this face-up card, when a "Saber" monster is destroyed by battle and sent to the Graveyard, draw 1 card.

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Card ID: 3140
Card Name: X-Saber Airbellum
Card Description: When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.

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Card ID: 3141
Card Name: X-Saber Uruz
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Tribute this card to return the destroyed card to the top of its owner's Deck.

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Card ID: 3142
Card Name: Commander Gottoms, Swordmaster
Card Description: All face-up "Saber" monsters you control gain 400 ATK.

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Card ID: 3143
Card Name: Ally of Justice Clausolas
Card Description: A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.

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Card ID: 3144
Card Name: Ally of Justice Garadholg
Card Description: If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.

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Card ID: 3145
Card Name: Ally of Justice Rudra
Card Description: If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.

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Card ID: 3146
Card Name: Worm Apocalypse
Card Description: FLIP: Target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 3147
Card Name: Worm Barses
Card Description: When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position.

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Card ID: 3148
Card Name: Worm Cartaros
Card Description: FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand.

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Card ID: 3149
Card Name: Worm Dimikles
Card Description: FLIP: This card gains 300 ATK and DEF.

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Card ID: 3150
Card Name: Worm Erokin
Card Description: This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type "Worm" monster on the field and change it to face-down Defense Position.

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Card ID: 3151
Card Name: Brionac, Dragon of the Ice Barrier
Card Description: 1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard to target the same number of cards on the field; return those targets to the hand.

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Card ID: 3152
Card Name: Mist Wurm
Card Description: 1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand.

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Card ID: 3153
Card Name: Flamvell Uruquizas
Card Description: 1 Tuner + 1 or more non-Tuner monsters
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.

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Card ID: 3154
Card Name: X-Saber Urbellum
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.

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Card ID: 3155
Card Name: Ally of Justice Catastor
Card Description: 1 Tuner + 1 or more non-Tuner monsters
At the start of the Damage Step, if this card battles a non-DARK monster: Destroy that monster.

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Card ID: 3156
Card Name: Wrath of Neos
Card Description: Select 1 face-up "Elemental HERO Neos" you control. Return it to the Deck and destroy all cards on the field.

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Card ID: 3157
Card Name: Detonate
Card Description: Destroy all face-up "Kuriboh" and "Kuriboh Tokens" you control, then destroy cards your opponent controls, up to the number of "Kuriboh" and "Kuriboh Tokens" destroyed by this effect.

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Card ID: 3158
Card Name: Berserker Crush
Card Description: Remove from play 1 monster from your Graveyard. The ATK and DEF of 1 face-up "Winged Kuriboh" you control become equal to the ATK and DEF of that monster, until the End Phase of this turn.

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Card ID: 3159
Card Name: Evolution Burst
Card Description: If you control a "Cyber Dragon": Target 1 card your opponent controls; destroy that target. "Cyber Dragons" cannot attack the turn you activate this card.

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Card ID: 3160
Card Name: Red-Eyes Darkness Metal Dragon
Card Description: You can Special Summon this card (from your hand) by banishing 1 Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".

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Card ID: 3161
Card Name: Gaia Plate the Earth Giant
Card Description: You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.

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Card ID: 3162
Card Name: Sauropod Brachion
Card Description: Cannot be Special Summoned from the Deck. You can Tribute Summon (but not Set) this card by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Change all other monsters to face-down Defense Position. If your opponent attacks this card, any battle damage they take is doubled.

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Card ID: 3163
Card Name: Tethys, Goddess of Light
Card Description: While this card is face-up on the field, when you draw a Fairy-Type monster(s), you can reveal 1 of those monsters to draw 1 more card.

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Card ID: 3164
Card Name: Dark Grepher
Card Description: You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the Graveyard.

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Card ID: 3165
Card Name: Darklord Zerato
Card Description: If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. During the End Phase, if this card activated this effect this turn: Destroy this card.

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Card ID: 3166
Card Name: Darknight Parshath
Card Description: If this card destroys an opponent's monster by battle: You can banish 1 DARK monster from your Graveyard; draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.

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Card ID: 3167
Card Name: Deepsea Macrotrema
Card Description: When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.

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Card ID: 3168
Card Name: Metabo Globster
Card Description: When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 "Metabo Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.

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Card ID: 3169
Card Name: Golden Flying Fish
Card Description: You can Tribute 1 other Fish-Type monster to destroy 1 card on the field.

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Card ID: 3170
Card Name: Prime Material Dragon
Card Description: Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a card or effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy it.

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Card ID: 3171
Card Name: Lonefire Blossom
Card Description: Once per turn: You can Tribute 1 face-up Plant-Type monster; Special Summon 1 Plant-Type monster from your Deck.

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Card ID: 3172
Card Name: Aztekipede, the Worm Warrior
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect-Type monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.

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Card ID: 3173
Card Name: Allure of Darkness
Card Description: Draw 2 cards, then banish 1 DARK monster from your hand, or, if you don't have any in your hand, send all cards in your hand to the Graveyard.

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Card ID: 3174
Card Name: Athena
Card Description: Each time a Fairy-Type monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy-Type monster you control to the Graveyard, except "Athena", then target 1 Fairy-Type monster in your Graveyard, except "Athena"; Special Summon that target.

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Card ID: 3175
Card Name: Hecatrice
Card Description: You can discard this card to the Graveyard to add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.

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Card ID: 3176
Card Name: Valhalla, Hall of the Fallen
Card Description: Once per turn, if you control no monsters you can Special Summon 1 Fairy-Type monster from your hand.

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Card ID: 3177
Card Name: Honest
Card Description: During your Main Phase: You can return this card from the field to the hand. During either player's Damage Step, when a LIGHT monster you control battles: You can send this card from your hand to the Graveyard; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.

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Card ID: 3178
Card Name: Cross Porter
Card Description: You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.

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Card ID: 3179
Card Name: Miracle Flipper
Card Description: If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.

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Card ID: 3180
Card Name: Destiny HERO - Dread Servant
Card Description: When this card is Normal Summoned: Place 1 Clock Counter on "Clock Tower Prison". When this card is destroyed by battle and sent to the Graveyard: You can target 1 Spell/Trap Card you control; destroy that target.

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Card ID: 3181
Card Name: Volcanic Queen
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the Graveyard to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage.

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Card ID: 3182
Card Name: Jinzo - Returner
Card Description: This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.

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Card ID: 3183
Card Name: Jinzo - Lord
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.

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Card ID: 3184
Card Name: Arcana Force 0 - The Fool
Card Description: This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect.
●Heads: Negate your card effects that target this card, and destroy them.
●Tails: Negate your opponent's card effects that target this card, and destroy them.

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Card ID: 3185
Card Name: Arcana Force I - The Magician
Card Description: When this card is Summoned, toss a coin:
●Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn.
●Tails: When a Spell Card is activated, your opponent gains 500 Life Points.

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Card ID: 3186
Card Name: Arcana Force III - The Empress
Card Description: When this card is Summoned, toss a coin:
●Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand.
●Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.

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Card ID: 3187
Card Name: Arcana Force IV - The Emperor
Card Description: When this card is Summoned, toss a coin:
●Heads: All "Arcana Force" monsters you control gain 500 ATK.
●Tails: All "Arcana Force" monsters you control lose 500 ATK.

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Card ID: 3188
Card Name: Arcana Force VI - The Lovers
Card Description: When this card is Summoned, toss a coin:
● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster.
● Tails: You cannot Tribute Summon "Arcana Force" monsters.

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Card ID: 3189
Card Name: Arcana Force VII - The Chariot
Card Description: When this card is Summoned, toss a coin:
●Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field.
●Tails: Your opponent gains control of this card.

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Card ID: 3190
Card Name: Arcana Force XIV - Temperance
Card Description: During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field.
●Heads: Halve all Battle Damage you take.
●Tails: Halve all Battle Damage your opponent takes.

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Card ID: 3191
Card Name: Arcana Force XVIII - The Moon
Card Description: When this card is Summoned, toss a coin:
●Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0).
●Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.

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Card ID: 3192
Card Name: Arcana Force XXI - The World
Card Description: When this card is Summoned, toss a coin:
●Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn.
●Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.

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Card ID: 3193
Card Name: Arcana Force EX - The Dark Ruler
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
●Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn.
●Tails: If this card is destroyed, destroy all cards on the field.

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Card ID: 3194
Card Name: Jain, Lightsworn Paladin
Card Description: If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

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Card ID: 3195
Card Name: Lyla, Lightsworn Sorceress
Card Description: You can target 1 Spell/Trap Card your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.

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Card ID: 3196
Card Name: Garoth, Lightsworn Warrior
Card Description: Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the Graveyard, then draw 1 card for each "Lightsworn" monster sent to the Graveyard by this effect.

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Card ID: 3197
Card Name: Lumina, Lightsworn Summoner
Card Description: Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your Graveyard; Special Summon that target. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

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Card ID: 3198
Card Name: Ryko, Lightsworn Hunter
Card Description: FLIP: You can target 1 card on the field; destroy that target (if any), also, after that, send the top 3 cards of your Deck to the Graveyard.

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Card ID: 3199
Card Name: Wulf, Lightsworn Beast
Card Description: Cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard: Special Summon it.

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Card ID: 3200
Card Name: Celestia, Lightsworn Angel
Card Description: When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the Graveyard, then target up to 2 cards your opponent controls; destroy those targets.

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Card ID: 3201
Card Name: Gragonith, Lightsworn Dragon
Card Description: This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

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Card ID: 3202
Card Name: Judgment Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. You can pay 1000 Life Points; destroy all other cards on the field. During each of your End Phases: Send the top 4 cards of your Deck to the Graveyard.

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Card ID: 3203
Card Name: Dark Valkyria
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.

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Card ID: 3204
Card Name: Substitoad
Card Description: You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle.

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Card ID: 3205
Card Name: Unifrog
Card Description: This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls.

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Card ID: 3206
Card Name: Batteryman Charger
Card Description: When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.

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Card ID: 3207
Card Name: Batteryman Industrial Strength
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.

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Card ID: 3208
Card Name: Batteryman Micro-Cell
Card Description: FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.

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Card ID: 3209
Card Name: Goblin Recon Squad
Card Description: If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

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Card ID: 3210
Card Name: Interplanetary Invader "A"
Card Description: Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.

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Card ID: 3211
Card Name: Diskblade Rider
Card Description: Once per turn, you can remove from play 1 Normal Trap Card from your Graveyard. This card gains 500 ATK until the End Phase of your opponent's turn.

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Card ID: 3212
Card Name: Golden Ladybug
Card Description: Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase.

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Card ID: 3213
Card Name: DUCKER Mobile Cannon
Card Description: FLIP: Target 1 Level 4 monster in your Graveyard; add that target to your hand.

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Card ID: 3214
Card Name: The Lady in Wight
Card Description: Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.

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Card ID: 3215
Card Name: Simorgh, Bird of Ancestry
Card Description: Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.

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Card ID: 3216
Card Name: Cloudian - Storm Dragon
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Cloudian" monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.

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Card ID: 3217
Card Name: Phantom Dragon
Card Description: When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.

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Card ID: 3218
Card Name: Destiny End Dragoon
Card Description: "Destiny HERO - Plasma" + "Destiny HERO - Dogma"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your Graveyard: You can banish 1 "Destiny HERO" card from your Graveyard; Special Summon this card.

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Card ID: 3219
Card Name: Ultimate Ancient Gear Golem
Card Description: "Ancient Gear Golem" + 2 "Ancient Gear" monsters
This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, you can Special Summon 1 "Ancient Gear Golem" from your Graveyard, ignoring the Summoning conditions.

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Card ID: 3220
Card Name: Gladiator Beast Gyzarus
Card Description: "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari".

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Card ID: 3221
Card Name: Hero Mask
Card Description: Target 1 face-up monster you control; send 1 "Elemental HERO" monster from your Deck to the Graveyard, then that target's name becomes the sent monster's name, until the End Phase.

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Card ID: 3222
Card Name: Space Gift
Card Description: Draw 1 card for each different "Neo-Spacian" name on the monsters you control.

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Card ID: 3223
Card Name: Demise of the Land
Card Description: Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.

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Card ID: 3224
Card Name: D - Formation
Card Description: Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster.

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Card ID: 3225
Card Name: Spell Gear
Card Description: Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.

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Card ID: 3226
Card Name: Cup of Ace
Card Description: Toss a coin:
●Heads: draw 2 cards.
●Tails: your opponent draws 2 cards.

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Card ID: 3227
Card Name: Light Barrier
Card Description: During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:
●When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.

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Card ID: 3228
Card Name: Solar Recharge
Card Description: Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.

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Card ID: 3229
Card Name: Realm of Light
Card Description: Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead.

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Card ID: 3230
Card Name: Wetlands
Card Description: All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.

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Card ID: 3231
Card Name: Quick Charger
Card Description: Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.

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Card ID: 3232
Card Name: Short Circuit
Card Description: Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.

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Card ID: 3233
Card Name: Light of Redemption
Card Description: Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand.

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Card ID: 3234
Card Name: Mystical Cards of Light
Card Description: You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw.

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Card ID: 3235
Card Name: Level Tuning
Card Description: Reduce the Level of all face-up monsters you control by 1, until the End Phase.

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Card ID: 3236
Card Name: Deck Lockdown
Card Description: Neither player can add cards from their Deck to their hand except by drawing them. Monsters cannot be Special Summoned from the Main Deck. Destroy this card during your 2nd Standby Phase after activation.

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Card ID: 3237
Card Name: Ribbon of Rebirth
Card Description: During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field.

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Card ID: 3238
Card Name: Golden Bamboo Sword
Card Description: Activate only if you control a "Bamboo Sword" Equip Spell Card. Draw 2 cards.

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Card ID: 3239
Card Name: Limit Reverse
Card Description: Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.

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Card ID: 3240
Card Name: Hero Blast
Card Description: Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then destroy 1 face-up monster your opponent controls with ATK less than or equal to the target's ATK.

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Card ID: 3241
Card Name: Rainbow Gravity
Card Description: If you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard: Special Summon 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck or Graveyard, ignoring the Summoning conditions.

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Card ID: 3242
Card Name: D - Fortune
Card Description: When your opponent declares a direct attack: Banish 1 "Destiny HERO" monster from your Graveyard; end the Battle Phase.

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Card ID: 3243
Card Name: Reversal of Fate
Card Description: Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result.

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Card ID: 3244
Card Name: Tour of Doom
Card Description: During your opponent's Standby Phase, toss a coin:
●Heads: Your opponent cannot Normal or Flip Summon until the End Phase.
●Tails: You cannot Normal or Flip Summon during your next turn.

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Card ID: 3245
Card Name: Arcana Call
Card Description: Select 1 "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result.

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Card ID: 3246
Card Name: Light Spiral
Card Description: Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck.

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Card ID: 3247
Card Name: Glorious Illusion
Card Description: Target 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that target. When that target leaves the field, destroy this card.

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Card ID: 3248
Card Name: Destruction Jammer
Card Description: Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.

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Card ID: 3249
Card Name: Froggy Forcefield
Card Description: Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls.

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Card ID: 3250
Card Name: Portable Battery Pack
Card Description: Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.

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Card ID: 3251
Card Name: Gladiator Lash
Card Description: Activate only when you Special Summon a "Gladiator Beast" monster. Your opponent discards 1 card of their choice.

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Card ID: 3252
Card Name: Raging Cloudian
Card Description: Activate only when a "Cloudian" monster(s) you control is destroyed by its own effect and sent to the Graveyard. Special Summon 1 of those monsters from your Graveyard in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect.

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Card ID: 3253
Card Name: Sanguine Swamp
Card Description: If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation.

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Card ID: 3254
Card Name: Lucky Chance
Card Description: When an Effect Monster's effect that requires only 1 coin toss is activated, call Heads or Tails. If you call it right, draw 1 card.

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Card ID: 3255
Card Name: Summon Limit
Card Description: Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)

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Card ID: 3256
Card Name: Dice Try!
Card Description: When your opponent activates a Spell/Trap Card, or monster effect, that requires a dice roll: Negate the activation, and if you do, destroy it.

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Card ID: 3257
Card Name: Emperor Sem
Card Description: Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.

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Card ID: 3258
Card Name: Kuraz the Light Monarch
Card Description: When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.

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Card ID: 3259
Card Name: Maiden of Macabre
Card Description: Each time this card destroys an opponent's monster by battle, place 1 Spell Counter on it. This card gains 200 ATK for each Spell Counter on it.

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Card ID: 3260
Card Name: Hanewata
Card Description: During either player's turn, you can discard this card to make any effect damage you take this turn 0.

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Card ID: 3261
Card Name: Nimble Musasabi
Card Description: When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.

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Card ID: 3262
Card Name: Oyster Meister
Card Description: When this card is sent from the field to the Graveyard, except when destroyed by battle, Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0).

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Card ID: 3263
Card Name: Dharc the Dark Charmer
Card Description: FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.

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Card ID: 3264
Card Name: Gigantic Cephalotus
Card Description: This card gains 200 ATK each time a Plant-Type monster is sent from the field to the Graveyard.

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Card ID: 3265
Card Name: Nettles
Card Description: If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.

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Card ID: 3266
Card Name: Queen of Thorns
Card Description: 1 Tuner + 1 or more non-Tuner Plant-Type monsters
Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand.

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Card ID: 3267
Card Name: Horseytail
Card Description: When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Horseytail Token" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard.

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Card ID: 3268
Card Name: Cursed Fig
Card Description: When this card is destroyed by battle and sent to the Graveyard: Target 2 Set Spell/Trap Cards on the field; while this card is in the Graveyard, those Set cards cannot be activated.

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Card ID: 3269
Card Name: Miracle Fertilizer
Card Description: Once per turn: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.

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Card ID: 3270
Card Name: Overworked
Card Description: Destroy each monster whose ATK is higher than its original ATK.

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Card ID: 3271
Card Name: Herald of Orange Light
Card Description: During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation and destroy it.

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Card ID: 3272
Card Name: Herald of Perfection
Card Description: You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.

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Card ID: 3273
Card Name: Twin-Barrel Dragon
Card Description: When this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 Heads, destroy it.

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Card ID: 3274
Card Name: Izanagi
Card Description: You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.

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Card ID: 3275
Card Name: Izanami
Card Description: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.

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Card ID: 3276
Card Name: B.E.S. Big Core MK-2
Card Description: If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.

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Card ID: 3277
Card Name: Road Warrior
Card Description: "Road Synchron" + 2 or more non-Tuner monsters
Once per turn, you can Special Summon 1 Level 2 or lower Warrior-Type or Machine-Type monster from your Deck.

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Card ID: 3278
Card Name: Sword of Kusanagi
Card Description: Equip only to a Spirit monster. During battle, when it attacks a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.

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Card ID: 3279
Card Name: Orb of Yasaka
Card Description: Equip only to a Spirit monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.

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Card ID: 3280
Card Name: Mirror of Yata
Card Description: Equip only to a Spirit monster. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.

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Card ID: 3281
Card Name: Geartown
Card Description: Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.

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Card ID: 3282
Card Name: Tune Warrior
Card Description: The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.

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Card ID: 3283
Card Name: Water Spirit
Card Description: This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

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Card ID: 3284
Card Name: Sonic Chick
Card Description: This card cannot be destroyed by battle with a monster that has 1900 or more ATK.

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Card ID: 3285
Card Name: Junk Synchron
Card Description: When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effect(s) is negated.

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Card ID: 3286
Card Name: Speed Warrior
Card Description: During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.

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Card ID: 3287
Card Name: Magna Drago
Card Description: Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK.

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Card ID: 3288
Card Name: Frequency Magician
Card Description: When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.

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Card ID: 3289
Card Name: Synchro Boost
Card Description: The equipped monster gains 500 ATK, and its Level is increased by 1.

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Card ID: 3290
Card Name: Synchro Blast Wave
Card Description: Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls.

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Card ID: 3291
Card Name: Synchronized Realm
Card Description: Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent.

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Card ID: 3292
Card Name: Scrap-Iron Scarecrow
Card Description: When an opponent's monster declares an attack: Target the attacking monster; negate that target's attack, then Set this card face-down instead of sending it to the Graveyard.

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Card ID: 3293
Card Name: Miniaturize
Card Description: Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.

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Card ID: 3294
Card Name: Junk Warrior
Card Description: "Junk Synchron" + 1 or more non-Tuner monsters
When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control.

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Card ID: 3295
Card Name: Gaia Knight, the Force of Earth
Card Description: 1 Tuner + 1 or more non-Tuner monsters

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Card ID: 3296
Card Name: Colossal Fighter
Card Description: 1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

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Card ID: 3297
Card Name: Turbo Booster
Card Description: If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.

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Card ID: 3298
Card Name: Nitro Synchron
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.

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Card ID: 3299
Card Name: Quillbolt Hedgehog
Card Description: If you control a face-up Tuner monster: You can Special Summon this card from your Graveyard. If this card was Summoned this way, banish it when it leaves the field.

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Card ID: 3300
Card Name: Ghost Gardna
Card Description: When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.

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Card ID: 3301
Card Name: Shield Warrior
Card Description: During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.

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Card ID: 3302
Card Name: Small Piece Golem
Card Description: When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Medium Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.

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Card ID: 3303
Card Name: Medium Piece Golem
Card Description: When this card is Summoned, if you control a "Big Piece Golem", you can Special Summon 1 "Small Piece Golem" from your Deck. That monster's effect is negated while it is face-up on the field.

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Card ID: 3304
Card Name: Big Piece Golem
Card Description: If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.

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Card ID: 3305
Card Name: Sinister Sprocket
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro Monster, you can destroy 1 face-up Spell or Trap Card.

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Card ID: 3306
Card Name: Dark Resonator
Card Description: Once per turn, this card cannot be destroyed by battle.

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Card ID: 3307
Card Name: Twin-Shield Defender
Card Description: When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.

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Card ID: 3308
Card Name: Jutte Fighter
Card Description: Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.

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Card ID: 3309
Card Name: Handcuffs Dragon
Card Description: When this card is destroyed by battle with an attacking monster your opponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card.

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Card ID: 3310
Card Name: Montage Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 other monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original Levels of the sent monsters x 300.

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Card ID: 3311
Card Name: Gonogo
Card Description: An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.

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Card ID: 3312
Card Name: Mind Master
Card Description: You can pay 800 Life Points and Tribute 1 Psychic-Type monster, except "Mind Master", to Special Summon 1 Level 4 or lower Psychic-Type monster from your Deck in face-up Attack Position.

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Card ID: 3313
Card Name: Doctor Cranium
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.

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Card ID: 3314
Card Name: Krebons
Card Description: When this card is targeted for an attack: You can pay 800 Life Points; negate the attack.

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Card ID: 3315
Card Name: Mind Protector
Card Description: This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters.

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Card ID: 3316
Card Name: Psychic Commander
Card Description: When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.

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Card ID: 3317
Card Name: Psychic Snail
Card Description: You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. That monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.

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Card ID: 3318
Card Name: Telekinetic Shocker
Card Description: If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.

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Card ID: 3319
Card Name: Destructotron
Card Description: During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap Card your opponent controls.

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Card ID: 3320
Card Name: Gladiator Beast Equeste
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste".

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Card ID: 3321
Card Name: Jenis, Lightsworn Mender
Card Description: During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn, inflict 500 damage to your opponent and gain 500 Life Points.

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Card ID: 3322
Card Name: Mecha Bunny
Card Description: When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.

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Card ID: 3323
Card Name: Kunoichi
Card Description: When control of this face-up card changes, its new controller discards 1 random card.

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Card ID: 3324
Card Name: Beast of the Pharaoh
Card Description: If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.

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Card ID: 3325
Card Name: Dark Hunter
Card Description: This card's effect changes depending on the number of DARK monsters in your Graveyard.
●1 or fewer: This card loses 400 ATK.
●2 to 4: This card gains 400 ATK.
●5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls.

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Card ID: 3326
Card Name: Kinka-byo
Card Description: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your Graveyard. When this card is removed from the field, remove from play that monster.

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Card ID: 3327
Card Name: Yamato-no-Kami
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Spirit monster from your Graveyard. This card returns to its owner's hand during the End Phase of the turn it is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.

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Card ID: 3328
Card Name: Silent Strider
Card Description: You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.

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Card ID: 3329
Card Name: Noisy Gnat
Card Description: You can send this card from your hand to the Graveyard to target 1 face-up monster on the field; increase that target's Level by 1, until the End Phase.

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Card ID: 3330
Card Name: Multiple Piece Golem
Card Description: "Big Piece Golem" + "Medium Piece Golem"
At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.

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Card ID: 3331
Card Name: Nitro Warrior
Card Description: "Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. If this attacking card destroys an opponent's monster by battle: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then attack it with this card.

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Card ID: 3332
Card Name: Stardust Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
During either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard.

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Card ID: 3333
Card Name: Red Dragon Archfiend
Card Description: 1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect.

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Card ID: 3334
Card Name: Goyo Guardian
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.

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Card ID: 3335
Card Name: Magical Android
Card Description: 1 Tuner + 1 or more non-Tuner monsters
During your End Phase, gain 600 Life Points for each face-up Psychic-Type monster you control.

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Card ID: 3336
Card Name: Thought Ruler Archfiend
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. You can pay 1000 Life Points to negate the activation of a Spell or Trap Card that targets exactly 1 Psychic-Type monster, and destroy it.

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Card ID: 3337
Card Name: Fighting Spirit
Card Description: The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.

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Card ID: 3338
Card Name: Domino Effect
Card Description: When a monster your opponent controls is destroyed by battle and sent to the Graveyard, you can send 1 monster you control to the Graveyard to destroy 1 monster your opponent controls.

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Card ID: 3339
Card Name: Junk Barrage
Card Description: When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half the destroyed monster's ATK.

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Card ID: 3340
Card Name: Battle Tuned
Card Description: Remove from play 1 Tuner monster from your Graveyard. Target face-up monster you control gains ATK equal to the removed monster's ATK.

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Card ID: 3341
Card Name: De-Synchro
Card Description: Target 1 face-up Synchro Monster; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.

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Card ID: 3342
Card Name: Lightwave Tuning
Card Description: Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field.

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Card ID: 3343
Card Name: Psi-Station
Card Description: When a Psychic-Type monster is Normal Summoned, you can pay 500 Life Points to have it gain 300 ATK and increase its Level by 1.

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Card ID: 3344
Card Name: Psi-Impulse
Card Description: Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. Then, they draw 3 cards.

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Card ID: 3345
Card Name: Emergency Teleport
Card Description: Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck. During the End Phase this turn, remove from play that monster.

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Card ID: 3346
Card Name: Lightsworn Sabre
Card Description: Equip only to a "Lightsworn" monster. It gains 700 ATK. When this card is sent from your Deck to your Graveyard, you can equip it to 1 "Lightsworn" monster you control.

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Card ID: 3347
Card Name: Unstable Evolution
Card Description: While your Life Points are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your Life Points are higher than your opponent's, its original ATK becomes 1000.

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Card ID: 3348
Card Name: Recycling Batteries
Card Description: Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.

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Card ID: 3349
Card Name: Book of Eclipse
Card Description: Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and your opponent draws 1 card for each.

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Card ID: 3350
Card Name: Equip Shot
Card Description: Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (other effects cannot be activated during this battle).

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Card ID: 3351
Card Name: Graceful Revival
Card Description: Select 1 Level 2 or lower monster from your Graveyard and Special Summon it in Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.

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Card ID: 3352
Card Name: Defense Draw
Card Description: Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Draw 1 card.

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Card ID: 3353
Card Name: Remote Revenge
Card Description: Activate only when a monster you control is targeted by a Spell, Trap or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.

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Card ID: 3354
Card Name: Spacegate
Card Description: Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.

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Card ID: 3355
Card Name: Synchro Deflector
Card Description: Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls.

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Card ID: 3356
Card Name: Broken Blocker
Card Description: Activate only when a Defense Position monster you control, whose DEF is higher than its ATK, is destroyed by battle. Special Summon up to 2 monsters with the same name as that monster from your Deck in face-up Defense Position.

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Card ID: 3357
Card Name: Machine Lord Ür
Card Description: This card can attack all monsters your opponent controls once each. If this card attacks or is attacked, your opponent takes no battle damage.

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Card ID: 3358
Card Name: Telepathic Power
Card Description: Activate only when a face-up Psychic-Type monster you control is attacked and destroyed by battle with an opponent's monster. Destroy the monster that attacked, and gain Life Points equal to its ATK.

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Card ID: 3359
Card Name: Mind Over Matter
Card Description: Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card.

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Card ID: 3360
Card Name: Gladiator Beast War Chariot
Card Description: When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it.

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Card ID: 3361
Card Name: Lightsworn Barrier
Card Description: When a face-up "Lightsworn" monster you control is selected as an attack target, you can send the top 2 cards of your Deck to the Graveyard to negate the attack.

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Card ID: 3362
Card Name: Intercept
Card Description: Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster.

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Card ID: 3363
Card Name: Judgment of Thunder
Card Description: Activate only when you Summon a Thunder-Type monster(s). Destroy 1 card your opponent controls.

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Card ID: 3364
Card Name: Psychic Rejuvenation
Card Description: Gain 1000 Life Points for each face-up Psychic-Type monster you control.

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Card ID: 3365
Card Name: Fish Depth Charge
Card Description: Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card.

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Card ID: 3366
Card Name: Needlebug Nest
Card Description: Send the top 5 cards of your Deck to the Graveyard.

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Card ID: 3367
Card Name: Dark Simorgh
Card Description: While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.

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Card ID: 3368
Card Name: Alector, Sovereign of Birds
Card Description: If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up "Alector, Sovereign of Birds" on the field.

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Card ID: 3369
Card Name: Power Filter
Card Description: Neither player can Special Summon monsters with 1000 or less ATK.

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Card ID: 3370
Card Name: Dupe Frog
Card Description: This card's name is treated as "Des Frog" while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster except "Dupe Frog" or "Frog the Jam" from your Deck or Graveyard to your hand.

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Card ID: 3371
Card Name: Psychic Overload
Card Description: Select 3 Psychic-Type monsters in your Graveyard. Return them to the Deck, then draw 2 cards.

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Card ID: 3372
Card Name: Beast Machine King Barbaros Ür
Card Description: You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.

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Card ID: 3373
Card Name: Guardian of Order
Card Description: If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 "Guardian of Order".

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Card ID: 3374
Card Name: Aurkus, Lightsworn Druid
Card Description: "Lightsworn" monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

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Card ID: 3375
Card Name: Ehren, Lightsworn Monk
Card Description: Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

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Card ID: 3376
Card Name: Dark General Freed
Card Description: Cannot be Special Summoned. Negate any Spell effects that target a face-up DARK monster(s) you control, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 DARK monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 3377
Card Name: Magical Exemplar
Card Description: Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.

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Card ID: 3378
Card Name: Maniacal Servant
Card Description: Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase.

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Card ID: 3379
Card Name: Flame Spirit Ignis
Card Description: You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monsters in your Graveyard.

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Card ID: 3380
Card Name: Super-Ancient Dinobeast
Card Description: You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster(s) is Special Summoned from your Graveyard (except during the Damage Step): You can draw 1 card.

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Card ID: 3381
Card Name: Vanquishing Light
Card Description: Tribute 1 "Lightsworn" monster. Negate the Summon of a monster and destroy it.

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Card ID: 3382
Card Name: Red Ogre
Card Description: When this card is Normal Summoned: You can send any number of cards from your hand to the Graveyard, then target the same number of cards on the field; return those targets to the hand.

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Card ID: 3383
Card Name: Neos Wiseman
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up "Elemental HERO Neos" and 1 face-up "Yubel" you control to the Graveyard, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF.

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Card ID: 3384
Card Name: Elemental HERO Divine Neos
Card Description: Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.

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Card ID: 3385
Card Name: Genex Controller
Card Description: As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.

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Card ID: 3386
Card Name: Genex Undine
Card Description: When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the Graveyard; add 1 "Genex Controller" from your Deck to your hand.

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Card ID: 3387
Card Name: Genex Power Planner
Card Description: When this card is Normal Summoned, you can add 1 Level 3 "Genex" Effect Monster from your Deck to your hand.

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Card ID: 3388
Card Name: Genex Searcher
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position.

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Card ID: 3389
Card Name: Genex Worker
Card Description: You can Tribute this card to Special Summon 1 "Genex" monster from your hand.

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Card ID: 3390
Card Name: Reese the Ice Mistress
Card Description: This card cannot be destroyed by battle with a Level 4 or higher monster.

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Card ID: 3391
Card Name: Royal Knight of the Ice Barrier
Card Description: When this card is Tribute Summoned, Special Summon 1 "Ice Coffin Token" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon.

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Card ID: 3392
Card Name: Numbing Grub in the Ice Barrier
Card Description: When this card is Normal Summoned, select 1 unused Monster Card Zone. While this card is face-up on the field, that selected Monster Card Zone cannot be used.

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Card ID: 3393
Card Name: Mist Valley Watcher
Card Description: Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.

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Card ID: 3394
Card Name: Mist Condor
Card Description: You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.

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Card ID: 3395
Card Name: Mist Valley Windmaster
Card Description: Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards.

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Card ID: 3396
Card Name: Flamvell Poun
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can add 1 monster with 200 DEF from your Deck to your hand.

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Card ID: 3397
Card Name: Flamvell Archer
Card Description: Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all "Flamvell" monsters on the field gain 800 ATK until the End Phase.

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Card ID: 3398
Card Name: Flamvell Fiend
Card Description: When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your Graveyard.

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Card ID: 3399
Card Name: X-Saber Anu Piranha
Card Description: A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.

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Card ID: 3400
Card Name: X-Saber Galahad
Card Description: If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack.

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Card ID: 3401
Card Name: X-Saber Palomuro
Card Description: When another "Saber" monster you control is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points to Special Summon this card from the Graveyard.

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Card ID: 3402
Card Name: X-Saber Pashuul
Card Description: This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.

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Card ID: 3403
Card Name: Ally Salvo
Card Description: When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them.

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Card ID: 3404
Card Name: Ally of Justice Thousand Arms
Card Description: This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.

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Card ID: 3405
Card Name: Ally of Justice Unknown Crusher
Card Description: When this card battles a LIGHT monster, remove that monster from play after damage calculation.

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Card ID: 3406
Card Name: Worm Falco
Card Description: FLIP: Change all face-up Reptile-Type "Worm" monsters you control to face-down Defense Position, except this card.

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Card ID: 3407
Card Name: Worm Gulse
Card Description: Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.

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Card ID: 3408
Card Name: Worm Hope
Card Description: FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card.
When this card is sent from the field to the Graveyard, send 1 card from your hand to the Graveyard.

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Card ID: 3409
Card Name: Worm Illidan
Card Description: Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it.

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Card ID: 3410
Card Name: Worm Jetelikpse
Card Description: FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position.

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Card ID: 3411
Card Name: Worm King
Card Description: This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.

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Card ID: 3412
Card Name: Hydro Genex
Card Description: "Genex Controller" + 1 or more non-Tuner WATER monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.

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Card ID: 3413
Card Name: X-Saber Wayne
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.

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Card ID: 3414
Card Name: Ally of Justice Light Gazer
Card Description: 1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.

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Card ID: 3415
Card Name: Chaos-End Master
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 or less ATK from your Deck.

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Card ID: 3416
Card Name: Sphere of Chaos
Card Description: While this card is face-up on the field its Attribute is also treated as LIGHT. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your Deck to your hand.

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Card ID: 3417
Card Name: Genex Neutron
Card Description: During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand.

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Card ID: 3418
Card Name: Ally of Justice Cyclone Creator
Card Description: Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.

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Card ID: 3419
Card Name: Road Synchron
Card Description: If this card is used for the Synchro Summon of a monster other than "Road Warrior", its Level is reduced by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase.

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Card ID: 3420
Card Name: Goblin Decoy Squad
Card Description: When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

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Card ID: 3421
Card Name: Jade Knight
Card Description: While this card is in Attack Position, Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the Graveyard: You can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand.

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Card ID: 3422
Card Name: Tree Otter
Card Description: Once per turn, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase.

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Card ID: 3423
Card Name: Koalo-Koala
Card Description: "Sea Koala" + "Tree Otter"
You can send 1 Beast-Type monster from your hand to the Graveyard to target 1 monster your opponent controls; destroy it.

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Card ID: 3424
Card Name: Zombie Mammoth
Card Description: Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.

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Card ID: 3425
Card Name: Doomkaiser Dragon
Card Description: "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.

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Card ID: 3426
Card Name: Plaguespreader Zombie
Card Description: You can place 1 card from your hand on the top of the Deck; Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field.

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Card ID: 3427
Card Name: The White Stone of Legend
Card Description: When this card is sent to the Graveyard: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.

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Card ID: 3428
Card Name: Revived King Ha Des
Card Description: "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters
Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.

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Card ID: 3429
Card Name: Cyber Shark
Card Description: If you control a WATER monster, you can Normal Summon this card without Tributing.

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Card ID: 3430
Card Name: Hand of the Six Samurai
Card Description: If you control another face-up "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster to target 1 monster on the field; destroy that target.

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Card ID: 3431
Card Name: Red-Eyes Zombie Dragon
Card Description: You can Tribute Summon this card in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field.

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Card ID: 3432
Card Name: Malevolent Mech - Goku En
Card Description: You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard, then take damage equal to its ATK in the Graveyard. This card must be the only Zombie-Type monster on the field to activate and to resolve this effect.

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Card ID: 3433
Card Name: Paladin of the Cursed Dragon
Card Description: Once per turn: You can target 1 Level 4 or lower Zombie-Type monster in your opponent's Graveyard, that was destroyed by battle; Special Summon that target to your side of the field.

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Card ID: 3434
Card Name: Zombie World
Card Description: All monsters on the field and in every Graveyard become Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.

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Card ID: 3435
Card Name: Imperial Iron Wall
Card Description: Cards cannot be banished.

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Card ID: 3436
Card Name: Avenging Knight Parshath
Card Description: 1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3437
Card Name: Counselor Lily
Card Description: When this card is sent to the Graveyard for a Synchro Summon, you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.

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Card ID: 3438
Card Name: Grapple Blocker
Card Description: When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.

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Card ID: 3439
Card Name: Telekinetic Charging Cell
Card Description: Equip only to a Psychic-Type monster. You do not have to pay Life Points to activate its effect(s). When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand.

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Card ID: 3440
Card Name: Charge of the Light Brigade
Card Description: Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

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Card ID: 3441
Card Name: Healing Wave Generator
Card Description: Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.

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Card ID: 3442
Card Name: Turbo Synchron
Card Description: When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took.

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Card ID: 3443
Card Name: Mad Archfiend
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position.

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Card ID: 3444
Card Name: Wall of Ivy
Card Description: FLIP: Special Summon 1 "Ivy Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.

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Card ID: 3445
Card Name: Copy Plant
Card Description: Once per turn, you can select 1 face-up Plant-Type monster on the field to have this card's Level become equal to the selected monster's Level, until the End Phase.

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Card ID: 3446
Card Name: Morphtronic Celfon
Card Description: ÏWhile in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from top of your Deck equal to the roll and Special Summon 1 Level 4 or lower "Morphtronic" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.
●While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from top of your Deck equal to the roll, then return them in the same order.─

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Card ID: 3447
Card Name: Morphtronic Magnen
Card Description: ÏWhile in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target.
●While in Defense Position: Your opponent cannot select another monster as an attack target.

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Card ID: 3448
Card Name: Morphtronic Datatron
Card Description: ÏWhile in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent.
●While in Defense Position: Once per turn, you can inflict 300 damage to your opponent.

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Card ID: 3449
Card Name: Morphtronic Boomboxen
Card Description: ÏWhile in Attack Position, this card can attack twice during each Battle Phase.
●Once per turn, while in Defense Position, when a face-up "Morphtronic" monster you control is targeted for an attack: You can negate the attack.

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Card ID: 3450
Card Name: Morphtronic Cameran
Card Description: ÏWhile in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Morphtronic" monster from your hand or Graveyard, except "Morphtronic Cameran".
●While in Defense Position: "Morphtronic" monsters on the field cannot be targeted by effects.

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Card ID: 3451
Card Name: Morphtronic Radion
Card Description: ÏWhile in Attack Position: "Morphtronic" monsters you control gain 800 ATK.
●While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF.

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Card ID: 3452
Card Name: Morphtronic Clocken
Card Description: ÏWhile in Attack Position: This card gains 500 ATK for each Morph Counter on it.
●While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.

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Card ID: 3453
Card Name: Gadget Hauler
Card Description: Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each.

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Card ID: 3454
Card Name: Gadget Driver
Card Description: You can send this card from your hand to the Graveyard and select any number of face-up "Morphtronic" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.

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Card ID: 3455
Card Name: Search Striker
Card Description: If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.

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Card ID: 3456
Card Name: Pursuit Chaser
Card Description: When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.

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Card ID: 3457
Card Name: Iron Chain Repairman
Card Description: When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower "Iron Chain" monster from your Graveyard, except "Iron Chain Repairman". This card cannot attack the turn you activate this effect.

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Card ID: 3458
Card Name: Iron Chain Snake
Card Description: During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.

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Card ID: 3459
Card Name: Iron Chain Blaster
Card Description: Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent.

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Card ID: 3460
Card Name: Iron Chain Coil
Card Description: Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.

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Card ID: 3461
Card Name: Power Injector
Card Description: Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.

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Card ID: 3462
Card Name: Storm Caller
Card Description: You can put your opponent's monsters that are destroyed by battle with other Psychic-Type monsters on top of their owner's Deck instead of sending them to the Graveyard. When this card is destroyed by a card effect, this card's controller takes damage equal to its original ATK.

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Card ID: 3463
Card Name: Psychic Jumper
Card Description: Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper". Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect.

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Card ID: 3464
Card Name: Botanical Girl
Card Description: When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.

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Card ID: 3465
Card Name: Tytannial, Princess of Camellias
Card Description: During either player's turn, when a card or effect that targets a card(s) on the field is activated: You can Tribute 1 face-up Plant-Type monster; negate the activation, and if you do, destroy it.

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Card ID: 3466
Card Name: Fabled Raven
Card Description: Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the End Phase.

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Card ID: 3467
Card Name: Comrade Swordsman of Landstar
Card Description: All Warrior-Type monsters you control gain 400 ATK.

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Card ID: 3468
Card Name: Tiger Dragon
Card Description: When this card is Tribute Summoned by Tributing a Dragon-Type monster: You can target up to 2 face-down Spell/Trap Cards your opponent controls; destroy those targets.

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Card ID: 3469
Card Name: Turbo Warrior
Card Description: "Turbo Synchron" + 1 or more non-Tuner monsters
When this card attacks a Level 6 or higher Synchro Monster, halve that monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.

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Card ID: 3470
Card Name: Black Rose Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard to target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and reduce its ATK to 0 until the End Phase.

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Card ID: 3471
Card Name: Iron Chain Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
You can remove from play all "Iron Chain" monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.

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Card ID: 3472
Card Name: Psychic Lifetrancer
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.

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Card ID: 3473
Card Name: Card Rotator
Card Description: Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)

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Card ID: 3474
Card Name: Seed of Deception
Card Description: Special Summon 1 Level 2 or lower Plant-Type monster from your hand.

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Card ID: 3475
Card Name: Mark of the Rose
Card Description: Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.

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Card ID: 3476
Card Name: Black Garden
Card Description: When a monster(s) is Normal or Special Summoned, except by the effect of "Black Garden": Halve its ATK, also you Special Summon 1 "Rose Token" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your Graveyard with ATK equal to the total ATK of all Plant-Type monsters on the field; destroy this card and as many Plant-Type monsters on the field as possible, then if the total ATK the destroyed monsters had on the field is equal to that target's ATK, Special Summon that target.

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Card ID: 3477
Card Name: Factory of 100 Machines
Card Description: Remove from play all "Morphtronic" monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.

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Card ID: 3478
Card Name: Morphtronic Accelerator
Card Description: Return 1 "Morphtronic" monster from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.

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Card ID: 3479
Card Name: Morphtronic Cord
Card Description: Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.

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Card ID: 3480
Card Name: Morphtronic Engine
Card Description: Equip only to a Level 3 "Morphtronic" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.

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Card ID: 3481
Card Name: Poison Chain
Card Description: During the End Phase of your turn, if you did not attack, you can make your opponent send cards equal to the number of face-up "Iron Chain" monsters you control from the top of their Deck to the Graveyard.

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Card ID: 3482
Card Name: Paralyzing Chain
Card Description: When a card(s) is sent from your opponent's Deck to the Graveyard by a card effect, inflict 300 damage to your opponent.

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Card ID: 3483
Card Name: Teleport
Card Description: Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.

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Card ID: 3484
Card Name: Psychokinesis
Card Description: Activate only while you control a face-up Psychic-Type monster. Destroy 1 card on the field and take 1000 damage.

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Card ID: 3485
Card Name: Fragrance Storm
Card Description: Destroy 1 face-up Plant-Type monster on the field and draw 1 card. If that card is a Plant-Type monster, you can reveal it to your opponent and draw 1 more card.

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Card ID: 3486
Card Name: The World Tree
Card Description: Each time a Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove Flower Counters to activate this card's effects:
●Remove 1: Target face-up Plant-Type monster gains 400 ATK and DEF until the End Phase.
●Remove 2: Destroy 1 card on the field.
●Remove 3: Select 1 Plant-Type monster from your Graveyard and Special Summon it.

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Card ID: 3487
Card Name: Everliving Underworld Cannon
Card Description: Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent.

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Card ID: 3488
Card Name: Secret Village of the Spellcasters
Card Description: If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.

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Card ID: 3489
Card Name: Omega Goggles
Card Description: Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.

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Card ID: 3490
Card Name: Battle Mania
Card Description: Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.

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Card ID: 3491
Card Name: Confusion Chaff
Card Description: Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).

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Card ID: 3492
Card Name: Urgent Tuning
Card Description: Activate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the Graveyard.)

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Card ID: 3493
Card Name: Synchro Strike
Card Description: Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.

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Card ID: 3494
Card Name: Prideful Roar
Card Description: During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay Life Points equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.

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Card ID: 3495
Card Name: Revival Gift
Card Description: Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.

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Card ID: 3496
Card Name: Lineage of Destruction
Card Description: Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.

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Card ID: 3497
Card Name: Doppelganger
Card Description: When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent.

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Card ID: 3498
Card Name: Morphtransition
Card Description: Activate only when a face-up "Morphtronic" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected "Morphtronic" monster.

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Card ID: 3499
Card Name: Morphtronic Monitron
Card Description: When a "Morphtronic" monster is Summoned, you can change it to face-up Defense Position.

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Card ID: 3500
Card Name: Psychic Trigger
Card Description: Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your Graveyard. Remove them from play and draw 2 cards.

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Card ID: 3501
Card Name: Pollinosis
Card Description: When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant-Type monster; negate the Summon or activation, and if you do, destroy that card.

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Card ID: 3502
Card Name: Bamboo Scrap
Card Description: Tribute 1 Plant-Type monster. Special Summon 2 "Plant Tokens" (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's side of the field in Defense Position.

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Card ID: 3503
Card Name: Plant Food Chain
Card Description: Equip this card to a Plant-Type monster you control. It gains 500 ATK. If this card is destroyed by a card effect while equipped, you can Special Summon 1 Plant-Type monster from your Graveyard.

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Card ID: 3504
Card Name: Trap of the Imperial Tomb
Card Description: When a Zombie-Type monster(s) is Special Summoned from your opponent's Graveyard to your side of the field: Target 2 cards on the field; destroy those targets.

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Card ID: 3505
Card Name: DNA Checkup
Card Description: Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards.

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Card ID: 3506
Card Name: Gozen Match
Card Description: Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the Graveyard.

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Card ID: 3507
Card Name: Giant Trap Hole
Card Description: When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.

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Card ID: 3508
Card Name: Kasha
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.

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Card ID: 3509
Card Name: Parallel World Fusion
Card Description: Choose an "Elemental HERO" Fusion Monster in your Extra Deck whose listed Fusion Material Monsters are banished, shuffle the banished Fusion Material Monsters into the Deck, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You cannot Special Summon another monster(s) during the turn you activate this card.

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Card ID: 3510
Card Name: Flip Flop Frog
Card Description: Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".

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Card ID: 3511
Card Name: Naturia Beetle
Card Description: Switch the original ATK and DEF of this card each time a Spell Card is activated.

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Card ID: 3512
Card Name: Naturia Rock
Card Description: When a Trap Card is activated, you can send the top card of your Deck to the Graveyard to Special Summon this card from your hand.

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Card ID: 3513
Card Name: Naturia Guardian
Card Description: When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase.

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Card ID: 3514
Card Name: Naturia Vein
Card Description: You can Tribute this card and 1 "Naturia" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it.

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Card ID: 3515
Card Name: Genex Furnace
Card Description: If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing.

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Card ID: 3516
Card Name: Genex Gaia
Card Description: If this card would be destroyed, you can destroy 1 "Genex Controller" monster you control instead.

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Card ID: 3517
Card Name: Genex Spare
Card Description: Once per turn, if you control another "Genex" monster, you can make this card's name "Genex Controller" until the End Phase.

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Card ID: 3518
Card Name: Genex Turbine
Card Description: While you control this face-up card, all face-up "Genex" monsters you control gain 400 ATK.

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Card ID: 3519
Card Name: Genex Doctor
Card Description: You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field.

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Card ID: 3520
Card Name: Genex Solar
Card Description: You can Normal Summon this card by Tributing 1 "Genex" monster. Inflict 500 damage to your opponent each time a face-up "Genex" monster you control is sent to the Graveyard.

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Card ID: 3521
Card Name: Dai-sojo of the Ice Barrier
Card Description: When this card is Normal or Flip Summoned, it is changed to Defense Position. While this card is face-up on the field, face-up "Ice Barrier" monsters you control cannot be destroyed by effects of Spell or Trap Cards.

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Card ID: 3522
Card Name: Medium of the Ice Barrier
Card Description: If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.

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Card ID: 3523
Card Name: Mist Valley Baby Roc
Card Description: When this card is sent directly from the hand to the Graveyard, you can Special Summon it.

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Card ID: 3524
Card Name: Mist Valley Executor
Card Description: When this card is Normal Summoned, return all face-up Spell or Trap Cards on the field to their owners' hands.

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Card ID: 3525
Card Name: Flamvell Grunika
Card Description: When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200.

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Card ID: 3526
Card Name: Flamvell Baby
Card Description: During your Main Phase, you can send this card from your hand to the Graveyard to select 1 face-up FIRE monster you control and give it 400 ATK.

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Card ID: 3527
Card Name: Ally Mind
Card Description: A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.

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Card ID: 3528
Card Name: Ally of Justice Nullfier
Card Description: Effects of LIGHT monsters that battled this card are negated.

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Card ID: 3529
Card Name: Ally of Justice Searcher
Card Description: Once per turn, discard 1 card to select 1 face-down Defense Position monster your opponent controls and change it to face-up Attack Position. Flip Effects are not activated at this time.

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Card ID: 3530
Card Name: Ally of Justice Enemy Catcher
Card Description: When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase of this turn.

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Card ID: 3531
Card Name: Ally of Justice Thunder Armor
Card Description: The card cannot be Special Summoned. While you control this face-up card, during battle between an attacking "Ally of Justice" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 3532
Card Name: Ally of Justice Cosmic Gateway
Card Description: If your opponent controls 2 or more monsters including a LIGHT monster, you can Special Summon this card from your hand.

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Card ID: 3533
Card Name: Worm Linx
Card Description: FLIP: If this card is face-up during the End Phase, draw 1 card.

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Card ID: 3534
Card Name: Worm Millidith
Card Description: FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.

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Card ID: 3535
Card Name: Worm Noble
Card Description: FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage equal to half the ATK of the attacking monster.

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Card ID: 3536
Card Name: Naturia Beast
Card Description: 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 3537
Card Name: Dewloren, Tiger King of the Ice Barrier
Card Description: 1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn, you can return any number of face-up cards you control to the owner's hand. This card gains 500 ATK for each card returned to the owner's hand by this effect until the End Phase of this turn.

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Card ID: 3538
Card Name: Thermal Genex
Card Description: "Genex Controller" + 1 or more non-Tuner FIRE monsters
This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each "Genex" monster in your Graveyard.

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Card ID: 3539
Card Name: Geo Genex
Card Description: "Genex Controller" + 1 or more non-Tuner EARTH monsters
Once per turn, if you control a face-up Level 4 or lower "Genex" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up Level 4 or lower "Genex" monster(s).

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Card ID: 3540
Card Name: Ally of Justice Field Marshal
Card Description: 1 Tuner + 2 or more non-Tuner monsters
This card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the Graveyard, the controller of this card draws 1 card.

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Card ID: 3541
Card Name: Genesis Dragon
Card Description: Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.

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Card ID: 3542
Card Name: Gallis the Star Beast
Card Description: You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.

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Card ID: 3543
Card Name: Red-Eyes Wyvern
Card Description: During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".

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Card ID: 3544
Card Name: Darkness Destroyer
Card Description: Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 3545
Card Name: White Night Queen
Card Description: Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target.

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Card ID: 3546
Card Name: Fortress Warrior
Card Description: You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.

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Card ID: 3547
Card Name: Tuningware
Card Description: If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.

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Card ID: 3548
Card Name: Armory Arm
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

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Card ID: 3549
Card Name: Give and Take
Card Description: Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.

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Card ID: 3550
Card Name: Limiter Overload
Card Description: When this card is sent to the Graveyard, Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.

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Card ID: 3551
Card Name: Shield Wing
Card Description: Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.

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Card ID: 3552
Card Name: Vice Dragon
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved.

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Card ID: 3553
Card Name: Summon Reactor〠ûSK
Card Description: The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor〠ûY FI", 1 face-up "Spell Reactor〠ûRE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.

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Card ID: 3554
Card Name: Flying Fortress SKY FIRE
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor〠ûSK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects:
●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent.
●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.

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Card ID: 3555
Card Name: Trap Reactor〠ûY FI
Card Description: Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.

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Card ID: 3556
Card Name: Black Salvo
Card Description: When this card is Normal Summoned, you can select 1 Level 4 DARK Machine-Type monster from your Graveyard, and Special Summon it in face-up Defense Position. Its effect(s) is negated.

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Card ID: 3557
Card Name: Spell Reactor〠ûRE
Card Description: Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.

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Card ID: 3558
Card Name: Rose Tentacles
Card Description: Cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle: Inflict 300 damage to your opponent.

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Card ID: 3559
Card Name: Turret Warrior
Card Description: You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK.

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Card ID: 3560
Card Name: Debris Dragon
Card Description: When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your Graveyard; Special Summon that target in face-up Attack Position. Its effects are negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.

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Card ID: 3561
Card Name: Hyper Synchron
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster: That monster gains 800 ATK, also banish that face-up monster during the End Phase.

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Card ID: 3562
Card Name: Red Dragon Archfiend/Assault Mode
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard.

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Card ID: 3563
Card Name: Trap Eater
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.

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Card ID: 3564
Card Name: Twin-Sword Marauder
Card Description: Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 3565
Card Name: Dark Tinker
Card Description: When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.

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Card ID: 3566
Card Name: Blackwing - Gale the Whirlwind
Card Description: If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.

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Card ID: 3567
Card Name: Blackwing - Bora the Spear
Card Description: If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3568
Card Name: Blackwing - Sirocco the Dawn
Card Description: If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn: You can target 1 "Blackwing" monster you control; until the End Phase, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.

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Card ID: 3569
Card Name: Twilight Rose Knight
Card Description: Your opponent cannot select a Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.─

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Card ID: 3570
Card Name: Morphtronic Boarden
Card Description: ÏWhile in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
●While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.─

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Card ID: 3571
Card Name: Morphtronic Slingen
Card Description: ÏWhile in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field.
●While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.

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Card ID: 3572
Card Name: Doomkaiser Dragon/Assault Mode
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.

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Card ID: 3573
Card Name: Hyper Psychic Blaster/Assault Mode
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.

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Card ID: 3574
Card Name: Arcanite Magician/Assault Mode
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.

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Card ID: 3575
Card Name: Arcane Apprentice
Card Description: If this card is sent to the Graveyard for a Synchro Summon, you can add 1 "Assault Mode Activate" from your Deck to your hand.

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Card ID: 3576
Card Name: Assault Mercenary
Card Description: Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.

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Card ID: 3577
Card Name: Assault Beast
Card Description: You can discard this card to the Graveyard to add 1 "Assault Mode Activate" from your Deck to your hand.

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Card ID: 3578
Card Name: Night Wing Sorceress
Card Description: You can activate "Assault Mode Activate" the turn it is Set.

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Card ID: 3579
Card Name: Lifeforce Harmonizer
Card Description: When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.

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Card ID: 3580
Card Name: Gladiator Beast Samnite
Card Description: If this card was Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Samnite".

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Card ID: 3581
Card Name: Inmato
Card Description: When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.

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Card ID: 3582
Card Name: Scanner
Card Description: Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.

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Card ID: 3583
Card Name: Dimension Fortress Weapon
Card Description: Cards cannot be sent from the Deck to the Graveyard.

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Card ID: 3584
Card Name: Desert Protector
Card Description: This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.

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Card ID: 3585
Card Name: Cross-Sword Beetle
Card Description: While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 3586
Card Name: Bee List Soldier
Card Description: You can Tribute this card and 1 face-up Insect-Type monster, except "Bee List Soldier", to draw 2 cards.

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Card ID: 3587
Card Name: Hydra Viper
Card Description: Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.

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Card ID: 3588
Card Name: Alien Overlord
Card Description: You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".

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Card ID: 3589
Card Name: Alien Ammonite
Card Description: When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.

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Card ID: 3590
Card Name: Dark Strike Fighter
Card Description: 1 Tuner + 1 or more non-Tuner monsters
You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200.

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Card ID: 3591
Card Name: Blackwing Armor Master
Card Description: 1 "Blackwing" Tuner + 1 or more non-Tuner monsters
Cannot be destroyed by battle, and you take no battle damage from battles involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the End Phase.

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Card ID: 3592
Card Name: Hyper Psychic Blaster
Card Description: 1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step.

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Card ID: 3593
Card Name: Arcanite Magician
Card Description: 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your side of the field to target 1 card your opponent controls; destroy that target.

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Card ID: 3594
Card Name: Cosmic Fortress Gol'gar
Card Description: "Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.

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Card ID: 3595
Card Name: Prevention Star
Card Description: Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the Graveyard, remove from play the selected monster.

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Card ID: 3596
Card Name: Vengeful Servant
Card Description: When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller.

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Card ID: 3597
Card Name: Star Blast
Card Description: Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.

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Card ID: 3598
Card Name: Raptor Wing Strike
Card Description: Return 1 face-up "Blackwing" monster you control to the Deck. Add 1 "Blackwing" monster from your Deck to your hand.

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Card ID: 3599
Card Name: Morphtronic Rusty Engine
Card Description: Equip only to a "Morphtronic" monster. If the equipped monster is destroyed, inflict damage to each player equal to its original ATK.

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Card ID: 3600
Card Name: Morphtronic Map
Card Description: Each time a monster's battle position is changed, place 1 Morph Counter on this card. All "Morphtronic" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 "Morphtronic" monster from your Graveyard.

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Card ID: 3601
Card Name: Assault Overload
Card Description: Tribute 1 "/Assault Mode" monster. Inflict damage to both players equal to its Level x 200.

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Card ID: 3602
Card Name: Assault Teleport
Card Description: Return 1 "/Assault Mode" monster from your hand to the Deck. Draw 2 cards.

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Card ID: 3603
Card Name: Assault Revival
Card Description: Remove from play 1 "Assault Mode Activate" from your Graveyard. Destroy all monsters you control and Special Summon 1 "/Assault Mode" monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.

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Card ID: 3604
Card Name: Psychic Sword
Card Description: Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).

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Card ID: 3605
Card Name: Telekinetic Power Well
Card Description: Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.

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Card ID: 3606
Card Name: Indomitable Gladiator Beast
Card Description: Target face-up "Gladiator Beast" monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 "Gladiator Beast" cards from your Graveyard to the Deck to return this card to your hand.

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Card ID: 3607
Card Name: Seed Cannon
Card Description: Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the Graveyard to inflict 500 damage to your opponent for each Plant Counter on it.

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Card ID: 3608
Card Name: Super Solar Nutrient
Card Description: Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

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Card ID: 3609
Card Name: Six Scrolls of the Samurai
Card Description: Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.

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Card ID: 3610
Card Name: Verdant Sanctuary
Card Description: When a face-up Insect-Type monster is destroyed and sent to the Graveyard, its controller can add 1 Insect-Type monster with the same Level as the destroyed monster from their Deck to their hand.

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Card ID: 3611
Card Name: Arcane Barrier
Card Description: Each time a Spellcaster-Type monster(s) on the field is destroyed face-up, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster-Type monster you control to the Graveyard; draw 1 card for each Spell Counter that was on this card.

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Card ID: 3612
Card Name: Mysterious Triangle
Card Description: Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.

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Card ID: 3613
Card Name: Assault Mode Activate
Card Description: Tribute 1 Synchro Monster. Special Summon 1 "/Assault Mode" monster whose name includes the Tributed monster's name from your Deck in Attack Position.

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Card ID: 3614
Card Name: Spirit Force
Card Description: Activate only during damage calculation during your opponent's turn. You take no Battle Damage from that battle. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.

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Card ID: 3615
Card Name: Descending Lost Star
Card Description: Select 1 Synchro Monster in your Graveyard and Special Summon it in face-up Defense Position. Its effect is negated, its Level is reduced by 1, and its DEF becomes 0. Its battle position cannot be changed.

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Card ID: 3616
Card Name: Shining Silver Force
Card Description: Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.

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Card ID: 3617
Card Name: Half or Nothing
Card Description: During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
●Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
●End the Battle Phase.

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Card ID: 3618
Card Name: Nightmare Archfiends
Card Description: Tribute 1 monster. Special Summon 3 "Nightmare Archfiend Tokens" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's side of the field in Attack Position. When a "Nightmare Archfiend Token" is destroyed, its controller takes 800 damage.

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Card ID: 3619
Card Name: Ebon Arrow
Card Description: Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.

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Card ID: 3620
Card Name: Ivy Shackles
Card Description: While it is your turn, all face-up monsters your opponent controls become Plant-Type monsters. When this face-up card on the field is destroyed and sent to the Graveyard by an opponent's card effect, draw 1 card.

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Card ID: 3621
Card Name: Fake Explosion
Card Description: Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor〠ûSK" from your hand or Graveyard.

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Card ID: 3622
Card Name: Morphtronic Forcefield
Card Description: Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand.

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Card ID: 3623
Card Name: Morphtronic Mix-up
Card Description: If you control 2 or more face-up "Morphtronic" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2.

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Card ID: 3624
Card Name: Assault Slash
Card Description: Activate only while you control an "/Assault Mode" monster. Destroy all face-up monsters on the field.

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Card ID: 3625
Card Name: Assault Counter
Card Description: Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.

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Card ID: 3626
Card Name: Psychic Tuning
Card Description: Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.

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Card ID: 3627
Card Name: Metaphysical Regeneration
Card Description: Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the Graveyard this turn.

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Card ID: 3628
Card Name: Trojan Gladiator Beast
Card Description: Special Summon 1 "Gladiator Beast" monster from your hand to your opponent's side of the field. Then, draw 1 card.

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Card ID: 3629
Card Name: Wall of Thorns
Card Description: When a Plant-Type monster you control is targeted for an attack: Destroy all Attack Position monsters your opponent controls.

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Card ID: 3630
Card Name: Planet Pollutant Virus
Card Description: Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.

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Card ID: 3631
Card Name: Victoria
Card Description: Once per turn: You can target 1 Dragon-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.

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Card ID: 3632
Card Name: Rose, Warrior of Revenge
Card Description: When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.

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Card ID: 3633
Card Name: Seed of Flame
Card Description: When this card you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Plant-Type monster, except "Seed of Flame", from your Graveyard. Also, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.

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Card ID: 3634
Card Name: Cactus Fighter
Card Description: If this card destroys an opponent's monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent's side of the field in Defense Position.

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Card ID: 3635
Card Name: Overdrive Teleporter
Card Description: This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.

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Card ID: 3636
Card Name: Rai-Jin
Card Description: All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.

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Card ID: 3637
Card Name: Rai-Mei
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.

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Card ID: 3638
Card Name: Gladiator Beast Retiari
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari".

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Card ID: 3639
Card Name: Night's End Sorcerer
Card Description: When this card is Special Summoned, you can remove from play up to 2 cards from your opponent's Graveyard.

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Card ID: 3640
Card Name: Tempest Magician
Card Description: 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.

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Card ID: 3641
Card Name: Treacherous Trap Hole
Card Description: If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

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Card ID: 3642
Card Name: Ido the Supreme Magical Force
Card Description: You cannot Summon monsters. You can only control 1 "Ido the Supreme Magical Force". If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control.

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Card ID: 3643
Card Name: Violet Witch
Card Description: When this card is destroyed by battle and sent to the Graveyard, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.

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Card ID: 3644
Card Name: Tragoedia
Card Description: When you take Battle Damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the Graveyard to target 1 face-up monster your opponent controls with the same Level as the sent monster; take control of that target. Once per turn: You can target 1 monster in your Graveyard; this card's Level becomes the same as that target's, until the End Phase.

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Card ID: 3645
Card Name: Ancient Fairy Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn: You can destroy a Field Spell Card(s) and gain 1000 Life Points, then you can add 1 Field Spell Card from your Deck to your hand.

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Card ID: 3646
Card Name: Stardust Dragon/Assault Mode
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase. When this card on the field is destroyed, you can Special Summon 1 "Stardust Dragon" from your Graveyard.

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Card ID: 3647
Card Name: Fabled Lurrie
Card Description: When this card is discarded to the Graveyard, Special Summon it.

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Card ID: 3648
Card Name: Fabled Grimro
Card Description: If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".

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Card ID: 3649
Card Name: Fabled Gallabas
Card Description: You can discard 1 card to the Graveyard to select and destroy 1 face-up monster your opponent controls with DEF less than or equal to this card's ATK.

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Card ID: 3650
Card Name: Fabled Kushano
Card Description: You can discard 1 "Fabled" monster to the Graveyard except "Fabled Kushano" to add this card from your Graveyard to your hand.

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Card ID: 3651
Card Name: Jurrac Protops
Card Description: This card gains 100 ATK for each monster your opponent controls.

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Card ID: 3652
Card Name: Jurrac Velo
Card Description: When this face-up Attack Position card you control is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.

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Card ID: 3653
Card Name: Jurrac Monoloph
Card Description: This card can attack all monsters your opponent controls once each.

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Card ID: 3654
Card Name: Jurrac Tyrannus
Card Description: You can Tribute 1 Dinosaur-Type monster to have this card gain 500 ATK. When this card destroys an opponent's monster by battle and sends it to the Graveyard, this card gains 300 ATK.

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Card ID: 3655
Card Name: Naturia Antjaw
Card Description: When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower "Naturia" monster from your Deck.

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Card ID: 3656
Card Name: Naturia Spiderfang
Card Description: This card cannot declare an attack unless your opponent activated a Spell, Trap or Monster effect.

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Card ID: 3657
Card Name: Naturia Rosewhip
Card Description: Your opponent can activate a Spell or Trap Card only once per turn.

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Card ID: 3658
Card Name: Naturia Cosmobeet
Card Description: When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.

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Card ID: 3659
Card Name: Genex Blastfan
Card Description: When this card is Special Summoned, you can add to your hand 1 DARK "Genex" monster from your Deck.

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Card ID: 3660
Card Name: Genex Recycled
Card Description: Once per turn, you can select 1 "Genex" monster in your Graveyard. Until the End Phase, this card's name is treated as the selected monster's name.

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Card ID: 3661
Card Name: Genex Army
Card Description: When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.

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Card ID: 3662
Card Name: Pilgrim of the Ice Barrier
Card Description: This card cannot be destroyed by battle with a monster with 1900 or more ATK.

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Card ID: 3663
Card Name: Geomancer of the Ice Barrier
Card Description: Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with the declared Attribute. This effect can be used only once while this card is face-up on the field.

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Card ID: 3664
Card Name: Mist Valley Falcon
Card Description: This card cannot declare an attack unless you return 1 card you control to the hand.

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Card ID: 3665
Card Name: Mist Valley Apex Avian
Card Description: When an effect is activated, you can select 1 face-up "Mist Valley" card you control. Return that "Mist Valley" card to its owner's hand, negate the effect's activation, and destroy the card whose effect was activated.

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Card ID: 3666
Card Name: Ally of Justice Reverse Break
Card Description: If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.

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Card ID: 3667
Card Name: Ally of Justice Unlimiter
Card Description: You can Tribute this card to select 1 face-up "Ally of Justice" monster you control and double its original ATK until the End Phase of this turn.

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Card ID: 3668
Card Name: Worm Opera
Card Description: FLIP: All face-up monsters on the field loses 500 ATK, except Reptile-Type "Worm" monsters.

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Card ID: 3669
Card Name: Worm Prince
Card Description: If this card destroys an opponent's monster by battle, you can add to your hand 1 Reptile-Type "Worm" monster from your Deck. Destroy this card during the End Phase if you do not control a Reptile-Type "Worm" monster other than this card.

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Card ID: 3670
Card Name: Worm Queen
Card Description: You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon from your Deck 1 Reptile-Type "Worm" monster with a Level less than or equal to the Tributed monster.

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Card ID: 3671
Card Name: Worm Rakuyeh
Card Description: This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.

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Card ID: 3672
Card Name: Fabled Valkyrus
Card Description: 1 "Fabled" Tuner + 1 or more non-Tuner monsters
Once per turn, you can discard 1 Fiend-Type monster to draw 1 card.

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Card ID: 3673
Card Name: Jurrac Giganoto
Card Description: 1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
While this card is face-up on the field, all face-up "Jurrac" monsters you control gain 200 ATK for each "Jurrac" monster in your Graveyard.

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Card ID: 3674
Card Name: Naturia Leodrake
Card Description: 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters

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Card ID: 3675
Card Name: Windmill Genex
Card Description: "Genex Controller" + 1 or more non-Tuner WIND monsters
This card gains 300 ATK for each Spell and Trap Card Set on the field. You can send 1 card from your hand to the Graveyard to select and destroy 1 Set Spell or Trap Card.

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Card ID: 3676
Card Name: Mist Valley Thunder Lord
Card Description: 1 Tuner + 1 or more non-Tuner "Mist Valley" monsters
Once per turn, you can select and return 1 card you control to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.

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Card ID: 3677
Card Name: Elemental HERO Gaia
Card Description: 1 "Elemental HERO" monster + 1 EARTH monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.

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Card ID: 3678
Card Name: Elemental HERO Ice Edge
Card Description: When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.

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Card ID: 3679
Card Name: Elemental HERO Absolute Zero
Card Description: 1 "HERO" monster + 1 WATER monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 500 ATK for each face-up WATER monster on the field, except "Elemental HERO Absolute Zero". When this card leaves the field: Destroy all monsters your opponent controls.

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Card ID: 3680
Card Name: Endymion, the Master Magician
Card Description: You can Special Summon this card (from your hand or Graveyard) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. When you do: Target 1 Spell Card in your Graveyard; add that target to your hand. Once per turn: You can discard 1 Spell Card, then target 1 card on the field; destroy that target.

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Card ID: 3681
Card Name: Disenchanter
Card Description: Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner's hand.

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Card ID: 3682
Card Name: Defender, the Magical Knight
Card Description: When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your side of the field for each of those monsters, instead.

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Card ID: 3683
Card Name: Magical Citadel of Endymion
Card Description: Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.

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Card ID: 3684
Card Name: Spell Power Grasp
Card Description: Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.

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Card ID: 3685
Card Name: Power Tool Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can choose 3 Equip Spell Cards from your Deck, then your opponent randomly picks 1 of them to add to your hand, and you shuffle the rest into the Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead.

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Card ID: 3686
Card Name: Colossal Fighter/Assault Mode
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.

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Card ID: 3687
Card Name: Dark Voltanis
Card Description: After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.

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Card ID: 3688
Card Name: Prime Material Falcon
Card Description: When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.

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Card ID: 3689
Card Name: Bone Crusher
Card Description: When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.

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Card ID: 3690
Card Name: Alien Kid
Card Description: Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)

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Card ID: 3691
Card Name: Totem Dragon
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your Graveyard during your Standby Phase and you control no monsters, you can Special Summon this card in Attack Position. You cannot activate this effect if there are any monsters in your Graveyard that are not Dragon-Type. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.

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Card ID: 3692
Card Name: Royal Swamp Eel
Card Description: If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.

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Card ID: 3693
Card Name: Submarine Frog
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3694
Card Name: Code A Ancient Ruins
Card Description: Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.

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Card ID: 3695
Card Name: Synchro Change
Card Description: Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.

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Card ID: 3696
Card Name: Rockstone Warrior
Card Description: You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Rockstone Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.

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Card ID: 3697
Card Name: Level Warrior
Card Description: If there are no monsters on the field, you can Normal Summon this card as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) as a Level 4 monster.

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Card ID: 3698
Card Name: Strong Wind Dragon
Card Description: This card cannot be destroyed by battle with a monster that has the same ATK. When this card is Tribute Summoned by Tributing a Dragon-Type monster, it gains ATK equal to half the ATK of the Tributed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3699
Card Name: Dark Verger
Card Description: When a Plant-Type Tuner monster is Normal Summoned to your side of the field, you can Special Summon this card from your Graveyard in Attack Position.

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Card ID: 3700
Card Name: Phoenixian Seed
Card Description: You can send this face-up card to the Graveyard to Special Summon 1 "Phoenixian Cluster Amaryllis" from your hand.

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Card ID: 3701
Card Name: Phoenixian Cluster Amaryllis
Card Description: This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.

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Card ID: 3702
Card Name: Hedge Guard
Card Description: During damage calculation, in either player's turn: You can send this card from your hand to the Graveyard; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.

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Card ID: 3703
Card Name: Evil Thorn
Card Description: You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 "Evil Thorn"(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated.

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Card ID: 3704
Card Name: Blackwing - Blizzard the Far North
Card Description: This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Blackwing" monster from your Graveyard in face-up Defense Position.

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Card ID: 3705
Card Name: Blackwing - Shura the Blue Flame
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck. That monster's effect(s) is negated.

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Card ID: 3706
Card Name: Blackwing - Kalut the Moon Shadow
Card Description: During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the End Phase.

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Card ID: 3707
Card Name: Blackwing - Elphin the Raven
Card Description: If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change the battle position of that target.─

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Card ID: 3708
Card Name: Morphtronic Remoten
Card Description: ÏOnce per turn, while in Attack Position: You can target 1 "Morphtronic" monster in your Graveyard; banish that target and add 1 "Morphtronic" monster with the same Level as the target from your Deck to your hand.
●Once per turn, while in Defense Position: You can send 1 "Morphtronic" monster from your hand to the Graveyard and add 1 other "Morphtronic" monster with the same Level as that monster from your Graveyard to your hand.

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Card ID: 3709
Card Name: Morphtronic Videon
Card Description: ÏWhile in Attack Position: This card gains 800 ATK for each Equip Card equipped to it.
●While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.─

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Card ID: 3710
Card Name: Morphtronic Scopen
Card Description: ÏWhile in Attack Position: Once per turn, you can Special Summon 1 Level 4 "Morphtronic" monster from your hand. Destroy it during the End Phase.
●While in Defense Position: While this card is in face-up Defense Position, it is Level 4.

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Card ID: 3711
Card Name: Gadget Arms
Card Description: FLIP: Select 1 "Morphtronic" Spell or Trap Card in your Graveyard and add it to your hand.

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Card ID: 3712
Card Name: Torapart
Card Description: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.

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Card ID: 3713
Card Name: Earthbound Immortal Aslla piscu
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all face-up monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed.

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Card ID: 3714
Card Name: Earthbound Immortal Ccapac Apu
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.

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Card ID: 3715
Card Name: Koa'ki Meiru Valafar
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3716
Card Name: Koa'ki Meiru Powerhand
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field.

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Card ID: 3717
Card Name: Koa'ki Meiru Guardian
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.

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Card ID: 3718
Card Name: Koa'ki Meiru Drago
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.

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Card ID: 3719
Card Name: Koa'ki Meiru Ice
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.

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Card ID: 3720
Card Name: Koa'ki Meiru Doom
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.

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Card ID: 3721
Card Name: Brain Golem
Card Description: Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.

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Card ID: 3722
Card Name: Minoan Centaur
Card Description: This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.

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Card ID: 3723
Card Name: Reinforced Human Psychic Borg
Card Description: Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.

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Card ID: 3724
Card Name: Master Gig
Card Description: Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.

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Card ID: 3725
Card Name: Emissary from Pandemonium
Card Description: This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.

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Card ID: 3726
Card Name: Gigastone Omega
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.

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Card ID: 3727
Card Name: Alien Dog
Card Description: When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.

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Card ID: 3728
Card Name: Spined Gillman
Card Description: All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.

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Card ID: 3729
Card Name: Deep Sea Diva
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.

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Card ID: 3730
Card Name: Mermaid Archer
Card Description: Once per turn: You can target 1 face-up Level 3 or lower monster you control; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) While equipped with a monster by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the monster equipped to it with this effect, instead.

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Card ID: 3731
Card Name: Lava Dragon
Card Description: You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.

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Card ID: 3732
Card Name: Vanguard of the Dragon
Card Description: You can send 1 Dragon-Type monster from your hand to the Graveyard; this card gains 300 ATK. When this card you control is sent to your Graveyard by your opponent's card effect: You can target 1 Dragon-Type Normal Monster in either player's Graveyard; Special Summon that target.

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Card ID: 3733
Card Name: G.B. Hunter
Card Description: Cards on the field cannot be returned to the Deck.

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Card ID: 3734
Card Name: Exploder Dragonwing
Card Description: 1 Tuner + 1 or more non-Tuner Dragon-Type monsters
If this card battles a monster whose ATK is equal to or less than the ATK of this card, you can destroy the monster immediately with this card's effect without applying damage calculation, and inflict damage to your opponent equal to that monster's ATK.

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Card ID: 3735
Card Name: Blackwing Armed Wing
Card Description: 1 "Blackwing" Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 3736
Card Name: Trident Dragion
Card Description: 1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
This monster cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, you can destroy up to 2 cards you control. If you do, for each card destroyed by this effect, this card gains 1 additional attack this turn.

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Card ID: 3737
Card Name: Sea Dragon Lord Gishilnodon
Card Description: 1 Tuner + 1 Level 3 non-Tuner monster
When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.

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Card ID: 3738
Card Name: One for One
Card Description: Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.

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Card ID: 3739
Card Name: Mind Trust
Card Description: Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.

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Card ID: 3740
Card Name: Thorn of Malice
Card Description: Equip only to "Black Rose Dragon" or a Plant-Type monster. It gains 600 ATK. When it attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent. If it attacks a monster, that monster loses 600 ATK and DEF after damage calculation. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.

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Card ID: 3741
Card Name: Magic Planter
Card Description: Send 1 face-up Continuous Trap Card you control to the Graveyard. Draw 2 cards.

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Card ID: 3742
Card Name: Wonder Clover
Card Description: Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.

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Card ID: 3743
Card Name: Against the Wind
Card Description: Select 1 "Blackwing" monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.

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Card ID: 3744
Card Name: Black Whirlwind
Card Description: When a "Blackwing" monster is Normal Summoned to your side of the field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.

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Card ID: 3745
Card Name: Junk Box
Card Description: Select and Special Summon 1 Level 4 or lower "Morphtronic" monster from your Graveyard. Destroy it during the End Phase.

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Card ID: 3746
Card Name: Double Tool C&D
Card Description: Equip only to a "Power Tool Dragon" or Level 4 or higher Machine-Type "Morphtronic" monster you control. While equipped:
●During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase.
●During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.

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Card ID: 3747
Card Name: Morphtronic Repair Unit
Card Description: Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster.

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Card ID: 3748
Card Name: Iron Core of Koa'ki Meiru
Card Description: During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.

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Card ID: 3749
Card Name: Iron Core Immediate Disposal
Card Description: Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.

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Card ID: 3750
Card Name: Urgent Synthesis
Card Description: Return 1 "Iron Core of Koa'ki Meiru" from your Graveyard to the Deck. Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your hand or your Graveyard.

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Card ID: 3751
Card Name: Psychic Path
Card Description: Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand.

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Card ID: 3752
Card Name: Natural Tune
Card Description: Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.

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Card ID: 3753
Card Name: Supremacy Berry
Card Description: If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.

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Card ID: 3754
Card Name: Forbidden Chalice
Card Description: Target 1 face-up monster on the field; until the End Phase, that target gains 400 ATK, but its effects are negated.

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Card ID: 3755
Card Name: Calming Magic
Card Description: This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.

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Card ID: 3756
Card Name: Miracle Locus
Card Description: Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the End Phase, and if it does, it can attack up to 2 monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.

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Card ID: 3757
Card Name: Crimson Fire
Card Description: Activate only when your opponent activates a Spell or Trap Card that inflicts damage while you control a face-up "Red Dragon Archfiend". You take no damage, and your opponent takes twice the effect damage you would have taken, instead.

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Card ID: 3758
Card Name: Tuner Capture
Card Description: Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.

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Card ID: 3759
Card Name: Overdoom Line
Card Description: All Plant-Type monsters Special Summoned from the Graveyard to your side of field while this card is face-up on the field gain 1000 ATK. Destroy this card during your 2nd End Phase after activation.

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Card ID: 3760
Card Name: Wicked Rebirth
Card Description: Pay 800 Life Points, select 1 Synchro Monster from your Graveyard, and Special Summon it in face-up Attack Position. Its effect is negated, and this turn it cannot declare an attack. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 3761
Card Name: Delta Crow - Anti Reverse
Card Description: If you control a "Blackwing" monster: Destroy all face-down Spell and Trap Cards your opponent controls. If you control exactly 3 "Blackwing" monsters, you can activate this card from your hand.

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Card ID: 3762
Card Name: Level Retuner
Card Description: Reduce the Level of 1 face-up monster you control by up to 2.

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Card ID: 3763
Card Name: Fake Feather
Card Description: Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.

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Card ID: 3764
Card Name: Trap Stun
Card Description: Negate all other Trap Card effects on the field this turn.

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Card ID: 3765
Card Name: Morphtronic Bind
Card Description: While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot declare an attack or change their battle positions.

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Card ID: 3766
Card Name: Reckoned Power
Card Description: Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.

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Card ID: 3767
Card Name: Automatic Laser
Card Description: When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 "Iron Core of Koa'ki Meiru" in your hand to activate this card. Destroy that Summoned monster(s).

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Card ID: 3768
Card Name: Attack of the Cornered Rat
Card Description: If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)

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Card ID: 3769
Card Name: Proof of Powerlessness
Card Description: Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.

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Card ID: 3770
Card Name: Bone Temple Block
Card Description: Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.

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Card ID: 3771
Card Name: Grave of the Super Ancient Organism
Card Description: All face-up Level 6 or higher Special Summoned monsters on the field cannot declare an attack or activate their effects.

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Card ID: 3772
Card Name: Swallow Flip
Card Description: Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.

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Card ID: 3773
Card Name: Mirror of Oaths
Card Description: When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.

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Card ID: 3774
Card Name: Fabled Urustos
Card Description: While you have 2 or less cards in your hand, all face-up "Fabled" monsters you control gain 400 ATK.

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Card ID: 3775
Card Name: Fabled Krus
Card Description: When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.

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Card ID: 3776
Card Name: Fabled Topi
Card Description: If your opponent has 2 or more cards in their hand than you do, you can reveal 1 "Fabled" monster in your hand and Tribute this face-up card to select 2 Spell or Trap Cards your opponent controls, and destroy them.

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Card ID: 3777
Card Name: Fabled Soulkius
Card Description: If this card is in your Graveyard: You can send 2 cards, except "Fabled Soulkius", from your hand to the Graveyard; Special Summon this card from the Graveyard.

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Card ID: 3778
Card Name: Fabled Miztoji
Card Description: You can send this card from your hand to the Graveyard to select 1 face-up "Fabled" monster you control. The selected monster is treated as a Tuner monster while face-up on the field.

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Card ID: 3779
Card Name: Jurrac Ptera
Card Description: If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.

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Card ID: 3780
Card Name: Jurrac Iguanon
Card Description: If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.

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Card ID: 3781
Card Name: Jurrac Brachis
Card Description: While another face-up "Jurrac" monster is on the field, this card cannot be destroyed by battle.

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Card ID: 3782
Card Name: Jurrac Spinos
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard, Special Summon 1 "Spinos Token" (Dinosaur-Type/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's side of the field.

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Card ID: 3783
Card Name: Naturia Dragonfly
Card Description: This card cannot be destroyed by battle with a monster that has 2000 or more ATK. This card gains 200 ATK for each "Naturia" monster in your Graveyard.

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Card ID: 3784
Card Name: Naturia Sunflower
Card Description: You can Tribute this card and 1 "Naturia" monster to negate the activation of an effect of an Effect Monster your opponent controls, and destroy it.

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Card ID: 3785
Card Name: Naturia Cliff
Card Description: When this card is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Naturia" monster from your Deck in face-up Attack Position.

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Card ID: 3786
Card Name: Naturia Tulip
Card Description: While you control this face-up card, each time your opponent activates a Spell or Trap Card, all face-up "Naturia" monsters you control gain 500 ATK until the End Phase.

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Card ID: 3787
Card Name: R-Genex Turbo
Card Description: When this card is Normal Summoned, you can add 1 Level 1 "Genex" monster from your Deck to your hand.

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Card ID: 3788
Card Name: R-Genex Overseer
Card Description: When this card is Normal or Special Summoned, you can Special Summon 1 Level 3 or lower "Genex" monster from your hand.

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Card ID: 3789
Card Name: R-Genex Crusher
Card Description: When this card is Normal Summoned, you can add 1 Level 4 "R-Genex" monster from your Deck to your hand.

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Card ID: 3790
Card Name: R-Genex Magma
Card Description: When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand.

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Card ID: 3791
Card Name: Shock Troops of the Ice Barrier
Card Description: You can Tribute this card to select 1 face-up WATER monster on the field, destroy it, and add 1 "Ice Barrier" monster from your Deck to your hand.

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Card ID: 3792
Card Name: Samurai of the Ice Barrier
Card Description: When this face-up Attack Position card is changed to face-up Defense Position: Destroy this card, and if you do, draw 1 card.

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Card ID: 3793
Card Name: Dewdark of the Ice Barrier
Card Description: If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.

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Card ID: 3794
Card Name: Caravan of the Ice Barrier
Card Description: Once per turn, you can select 2 "Ice Barrier" monsters in your Graveyard. Return the selected monsters to the Deck and each player draws 1 card.

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Card ID: 3795
Card Name: Worm Solid
Card Description: This card gains 100 DEF for each Reptile-Type "Worm" monster in your Graveyard. If your opponent takes Battle Damage from attacking this card, at the end of the Damage Step select 1 Spell or Trap Card your opponent controls, and destroy it.

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Card ID: 3796
Card Name: Worm Tentacles
Card Description: Once per turn, you can remove from play 1 Reptile-Type "Worm" monster in your Graveyard to allow this card to attack twice during the same Battle Phase.

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Card ID: 3797
Card Name: Worm Ugly
Card Description: When you Tribute Summon a Reptile-Type "Worm" monster by Tributing this card, you can Special Summon this card from your Graveyard to your opponent's side of the field, in face-up Attack Position.

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Card ID: 3798
Card Name: Worm Victory
Card Description: FLIP: Destroy all face-up monsters on the field, except Reptile-Type "Worm" monsters. This card gains 500 ATK for each Reptile-Type "Worm" monster in your Graveyard.

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Card ID: 3799
Card Name: Fabled Leviathan
Card Description: 1 "Fabled" Tuner + 1 or more non-Tuner monsters
When this card on the field is destroyed and sent to the Graveyard, you can select up to 3 "Fabled" monsters in your Graveyard. Add them to your hand.

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Card ID: 3800
Card Name: Jurrac Velphito
Card Description: 1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.

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Card ID: 3801
Card Name: Naturia Barkion
Card Description: 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
During either player's turn, when a Trap Card is activated: You can banish 2 cards from your Graveyard; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 3802
Card Name: Locomotion R-Genex
Card Description: 1 "Genex" Tuner + 1 or more non-Tuner DARK monsters
When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)

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Card ID: 3803
Card Name: Gungnir, Dragon of the Ice Barrier
Card Description: 1 Tuner + 1 or more non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the Graveyard to target the same number of cards your opponent controls; destroy them.

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Card ID: 3804
Card Name: Snowman Eater
Card Description: When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.

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Card ID: 3805
Card Name: Ojama Red
Card Description: When this card is Normal Summoned, you can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.

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Card ID: 3806
Card Name: Ojama Blue
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 2 "Ojama" cards from your Deck to your hand (this can include "Ojamuscle").

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Card ID: 3807
Card Name: Ojama Country
Card Description: Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)

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Card ID: 3808
Card Name: Shiba-Warrior Taro
Card Description: This card cannot be destroyed by battle. When a card on the field is destroyed by battle or by a card effect, return this face-up card to its owner's hand.

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Card ID: 3809
Card Name: Supersonic Skull Flame
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Skull Flame" from your Graveyard. Once per turn, you can inflict 400 damage to your opponent for each "Burning Skull Head" in your Graveyard. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Skull Flame" from your Graveyard.

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Card ID: 3810
Card Name: Skull Flame
Card Description: Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase.

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Card ID: 3811
Card Name: Burning Skull Head
Card Description: When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play "Skull Flame" to its owner's Graveyard.

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Card ID: 3812
Card Name: Skull Conductor
Card Description: If this card is face-up on the field at the end of the Battle Phase: Destroy this face-up card. You can send this card from your hand to the Graveyard; Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.

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Card ID: 3813
Card Name: Infernity Archfiend
Card Description: When you draw this card (except during the Damage Step), if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.

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Card ID: 3814
Card Name: Infernity Dwarf
Card Description: While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 3815
Card Name: Infernity Guardian
Card Description: While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.

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Card ID: 3816
Card Name: Infernity Destroyer
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 1600 damage to your opponent. You must have no cards in your hand to activate and to resolve this effect.

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Card ID: 3817
Card Name: Court of Justice
Card Description: Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control a face-up Level 1 Fairy-Type monster to activate and to resolve this effect. You can only activate the effect of one "Court of Justice" per turn.

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Card ID: 3818
Card Name: Powered Tuner
Card Description: This card gains 500 ATK for each face-up Tuner monster on the field.

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Card ID: 3819
Card Name: Pride of the Weak
Card Description: When a Level 2 or lower monster you control destroys an opponent's monster by battle and sends it to the Graveyard, if you have no cards in your hand, draw 2 cards.

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Card ID: 3820
Card Name: Gottoms' Emergency Call
Card Description: If a face-up "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any Graveyard; Special Summon both to your side of the field.

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Card ID: 3821
Card Name: Archlord Kristya
Card Description: If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your Graveyard; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the Deck, instead.

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Card ID: 3822
Card Name: Darklord Asmodeus
Card Description: This card cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. When this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.

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Card ID: 3823
Card Name: Darklord Superbia
Card Description: When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target.

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Card ID: 3824
Card Name: Darklord Edeh Arae
Card Description: If this card is Special Summoned from the Graveyard, it gains the following effect.
●If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 3825
Card Name: Kuribon
Card Description: During damage calculation, if this card is being attacked by your opponent's monster: You take no Battle Damage from this battle, your opponent gains Life Points equal to the attacking monster's ATK, and you return this card to your hand.

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Card ID: 3826
Card Name: Sunny Pixie
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster: Gain 1000 Life Points.

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Card ID: 3827
Card Name: Sunlight Unicorn
Card Description: Once per turn: You can reveal the top card of your Deck, and if it is an Equip Spell Card, add it to your hand, otherwise place it on the bottom of your Deck.

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Card ID: 3828
Card Name: Blackwing - Mistral the Silver Shield
Card Description: If this card on the field is destroyed and sent to the Graveyard, reduce the battle damage you take from the next attack this turn to 0.

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Card ID: 3829
Card Name: Blackwing - Vayu the Emblem of Honor
Card Description: If this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your Graveyard, you can remove from play this card plus 1 non-Tuner "Blackwing" monster in your Graveyard, and Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated.

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Card ID: 3830
Card Name: Blackwing - Fane the Steel Chain
Card Description: This card can attack your opponent directly. When this card attacks your opponent directly and inflicts battle damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position.

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Card ID: 3831
Card Name: Morphtronic Magnen Bar
Card Description: ÏWhile in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other monsters cannot attack the turn you activate this effect.
●While in Defense Position: Monsters you control cannot attack.

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Card ID: 3832
Card Name: Jester Lord
Card Description: While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones.

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Card ID: 3833
Card Name: Jester Confit
Card Description: You can Special Summon this card from your hand in face-up Attack Position. If you do, return this card and 1 face-up monster your opponent controls to the hand during the End Phase of your opponent's next turn. You can only control 1 face-up "Jester Confit".

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Card ID: 3834
Card Name: Fortune Lady Light
Card Description: This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 "Fortune Lady" monster from your Deck.

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Card ID: 3835
Card Name: Fortune Lady Fire
Card Description: This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned in face-up Attack Position by the effect of a "Fortune Lady" card, destroy 1 face-up monster your opponent controls, and inflict damage to your opponent equal to the destroyed monster's ATK.

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Card ID: 3836
Card Name: Infernity Beast
Card Description: If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.

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Card ID: 3837
Card Name: Darksea Rescue
Card Description: If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card.

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Card ID: 3838
Card Name: Darksea Float
Card Description: When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card.

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Card ID: 3839
Card Name: Turbo Rocket
Card Description: While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent.

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Card ID: 3840
Card Name: Earthbound Immortal Cusillu
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this face-up card you control would be destroyed by battle, you can Tribute 1 other monster you control instead, and halve your opponent's Life Points.

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Card ID: 3841
Card Name: Earthbound Immortal Chacu Challhua
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can inflict damage equal to half this card's DEF to your opponent. If you do, this card cannot attack that turn. Also, if this card is in face-up Defense Position on the field, your opponent cannot conduct their Battle Phase.

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Card ID: 3842
Card Name: Koa'ki Meiru Boulder
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of Koa'ki Meiru" or 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck to your hand.

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Card ID: 3843
Card Name: Koa'ki Meiru Crusader
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 "Koa'ki Meiru" card from your Graveyard to your hand.

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Card ID: 3844
Card Name: Koa'ki Meiru Speeder
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.

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Card ID: 3845
Card Name: Koa'ki Meiru Tornado
Card Description: You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls.

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Card ID: 3846
Card Name: Koa'ki Meiru Hydro Barrier
Card Description: You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except "Koa'ki Meiru" monsters.

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Card ID: 3847
Card Name: Scary Moth
Card Description: Each player can only Special Summon a monster(s) once per turn.

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Card ID: 3848
Card Name: Shiny Black "C"
Card Description: During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target.

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Card ID: 3849
Card Name: Armed Sea Hunter
Card Description: After damage calculation, if this card battles an Effect Monster: Negate the effects of that monster (including in the Graveyard). You must control another face-up WATER monster to activate and to resolve this effect. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.

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Card ID: 3850
Card Name: Divine Dragon Aquabizarre
Card Description: Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your Graveyard to return it to the top of your Deck.

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Card ID: 3851
Card Name: Fishborg Blaster
Card Description: If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER.

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Card ID: 3852
Card Name: Shark Cruiser
Card Description: If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.

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Card ID: 3853
Card Name: Armored Axon Kicker
Card Description: If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from your Graveyard with ATK less than or equal to the damage you took.

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Card ID: 3854
Card Name: Genetic Woman
Card Description: Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand.

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Card ID: 3855
Card Name: Magicat
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck.

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Card ID: 3856
Card Name: Cyborg Doctor
Card Description: Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster.

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Card ID: 3857
Card Name: White Potan
Card Description: If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.

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Card ID: 3858
Card Name: Minefieldriller
Card Description: When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand.

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Card ID: 3859
Card Name: XX-Saber Faultroll
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.

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Card ID: 3860
Card Name: XX-Saber Ragigura
Card Description: When this card is Normal or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.

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Card ID: 3861
Card Name: Flamvell Firedog
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except "Flamvell Firedog".

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Card ID: 3862
Card Name: Ancient Crimson Ape
Card Description: When a monster(s) you control is destroyed and sent to the Graveyard, gain 1000 Life Points.

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Card ID: 3863
Card Name: Falchioͮ²
Card Description: If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●Send 1 LIGHT Machine-Type monster with 1200 or less ATK from your Deck to your Graveyard.
●Target 1 LIGHT Machine-Type monster with 1200 or less ATK in your Graveyard; Special Summon that target.

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Card ID: 3864
Card Name: Turbo Cannon
Card Description: "Turbo Rocket" + 1 or more non-Tuner monsters
Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.

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Card ID: 3865
Card Name: Archfiend Zombie-Skull
Card Description: "Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters
Face-up Zombie-Type monsters you control cannot be destroyed by card effects.

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Card ID: 3866
Card Name: Ancient Sacred Wyvern
Card Description: 1 LIGHT Tuner + 1 or more non-Tuner monsters
While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. While your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card.

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Card ID: 3867
Card Name: XX-Saber Gottoms
Card Description: 1 Tuner + 1 or more EARTH monsters
You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.

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Card ID: 3868
Card Name: Release Restraint Wave
Card Description: Target 1 face-up Equip Spell Card you control; destroy the Equip Spell Card and all face-down Spell and Trap Cards your opponent controls.

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Card ID: 3869
Card Name: Silver Wing
Card Description: Equip only to a Level 8 or higher Dragon-Type Synchro Monster. Up to twice per turn, if it would be destroyed by battle, it is not destroyed. If it would be destroyed by a card effect, you can destroy this card instead.

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Card ID: 3870
Card Name: Advance Draw
Card Description: Tribute 1 face-up Level 8 or higher monster you control. Draw 2 cards.

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Card ID: 3871
Card Name: Ancient Forest
Card Description: When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase.

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Card ID: 3872
Card Name: Emergency Assistance
Card Description: Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was destroyed by a card effect and sent to the Graveyard this turn.

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Card ID: 3873
Card Name: Spirit Burner
Card Description: Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting a normal draw during your Draw Phase.

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Card ID: 3874
Card Name: Future Visions
Card Description: When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.

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Card ID: 3875
Card Name: Core Compression
Card Description: Reveal 1 "Iron Core of Koa'ki Meiru" in your hand and discard 1 "Koa'ki Meiru" monster to activate this card. Draw 2 cards.

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Card ID: 3876
Card Name: Core Blaster
Card Description: Equip only to a "Koa'ki Meiru" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the Graveyard, you can return this card to your hand.

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Card ID: 3877
Card Name: Solidarity
Card Description: If you have only 1 original Type of monster in your Graveyard, all monsters you control with the same Type gain 800 ATK.

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Card ID: 3878
Card Name: Hydro Pressure Cannon
Card Description: Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard.

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Card ID: 3879
Card Name: Water Hazard
Card Description: Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.

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Card ID: 3880
Card Name: Brain Research Lab
Card Description: Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. If successful, place 1 Psychic Counter on this card. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it.

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Card ID: 3881
Card Name: Saber Slash
Card Description: Destroy a number of face-up cards on the field equal to the number of face-up Attack Position "X-Saber" monsters you control.

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Card ID: 3882
Card Name: Sword of Sparkles
Card Description: Equip only to an "X-Saber" monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your Graveyard to the top of your Deck.

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Card ID: 3883
Card Name: Rekindling
Card Description: Special Summon from your Graveyard as many FIRE monsters as possible with 200 DEF. During the End Phase, banish all monsters that were Special Summoned by this effect.

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Card ID: 3884
Card Name: Ancient Leaf
Card Description: If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.

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Card ID: 3885
Card Name: Fossil Dig
Card Description: Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand.

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Card ID: 3886
Card Name: Skill Successor
Card Description: Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the End Phase.

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Card ID: 3887
Card Name: Reinforce Truth
Card Description: Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 3888
Card Name: Pixie Ring
Card Description: While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack.

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Card ID: 3889
Card Name: Fairy Wind
Card Description: Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300.

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Card ID: 3890
Card Name: Imperial Custom
Card Description: Face-up Continuous Trap Cards cannot be destroyed, except "Imperial Custom". You can only control 1 "Imperial Custom".

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Card ID: 3891
Card Name: Discord
Card Description: Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.

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Card ID: 3892
Card Name: Slip of Fortune
Card Description: Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase.

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Card ID: 3893
Card Name: Depth Amulet
Card Description: When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation.

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Card ID: 3894
Card Name: Damage Translation
Card Description: Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.

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Card ID: 3895
Card Name: Battle Teleportation
Card Description: Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent.

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Card ID: 3896
Card Name: Core Reinforcement
Card Description: Select and Special Summon 1 "Koa'ki Meiru" monster from your Graveyard in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 3897
Card Name: Iron Core Luster
Card Description: Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.

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Card ID: 3898
Card Name: Battle of the Elements
Card Description: Activate only while all monsters on the field are face-up. Both players send monsters they control to the Graveyard so that they each control only 1 Attribute.

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Card ID: 3899
Card Name: Aegis of the Ocean Dragon Lord
Card Description: Until the End Phase, face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects.

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Card ID: 3900
Card Name: Psychic Soul
Card Description: Tribute 1 Psychic-Type monster you control. Gain Life Points equal to the Level of the Tributed monster x 300.

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Card ID: 3901
Card Name: Flamvell Counter
Card Description: When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.

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Card ID: 3902
Card Name: At One With the Sword
Card Description: Activate while the only monster you control is 1 face-up "X-Saber" monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.

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Card ID: 3903
Card Name: A Major Upset
Card Description: Tribute 1 face-up Attack Position Level 2 or lower monster you control. Return all face-up Level 7 or higher Special Summoned monsters to the hand.

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Card ID: 3904
Card Name: Battlestorm
Card Description: This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 3 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.

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Card ID: 3905
Card Name: Koa'ki Meiru War Arms
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)

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Card ID: 3906
Card Name: Immortal Ruler
Card Description: This card cannot be Special Summoned. You can Tribute this card to add 1 "Zombie World" from your Graveyard to your hand.

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Card ID: 3907
Card Name: Hardened Armed Dragon
Card Description: You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the Graveyard. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.

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Card ID: 3908
Card Name: Moja
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 Beast-Type monster from your Graveyard to your hand.

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Card ID: 3909
Card Name: Beast Striker
Card Description: Once per turn, you can discard 1 card to Special Summon 1 "Moja" from your Deck.

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Card ID: 3910
Card Name: King of the Beasts
Card Description: You can Tribute 1 face-up "Moja" you control to Special Summon this card from your hand or Graveyard. There can only be 1 face-up "King of the Beasts" on the field.

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Card ID: 3911
Card Name: Swallow's Nest
Card Description: Tribute 1 face-up Winged Beast-Type monster you control to Special Summon 1 Winged Beast-Type monster from the Deck with the same Level as the Tributed monster.

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Card ID: 3912
Card Name: Overwhelm
Card Description: Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card.

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Card ID: 3913
Card Name: Berserking
Card Description: Once per turn, during your Main Phase or your opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK.

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Card ID: 3914
Card Name: Darklord Desire
Card Description: Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.

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Card ID: 3915
Card Name: Dragunity Dux
Card Description: This card gains 200 ATK for each face-up "Dragunity" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.

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Card ID: 3916
Card Name: Dragunity Legionnaire
Card Description: When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card. You can send 1 "Dragunity" card from your Spell & Trap Card Zone to the Graveyard to select 1 face-up monster your opponent controls, and destroy it.

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Card ID: 3917
Card Name: Dragunity Tribus
Card Description: When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the Graveyard.

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Card ID: 3918
Card Name: Dragunity Darkspear
Card Description: Once per turn, you can Tribute 1 Dragon-Type "Dragunity" monster to select 1 Level 4 or lower Winged Beast-Type monster in your Graveyard, and Special Summon it.

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Card ID: 3919
Card Name: Dragunity Phalanx
Card Description: Once per turn, while this card is equipped to a monster as an Equip Card by a card effect, you can Special Summon this card.

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Card ID: 3920
Card Name: Fabled Dyf
Card Description: When a "Fabled" monster is sent from the hand to your Graveyard, you can Tribute this card to select that monster, and Special Summon it from the Graveyard.

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Card ID: 3921
Card Name: Fabled Ashenveil
Card Description: If this card attacks or is attacked, during damage calculation (in either player's turn): You can send 1 card from your hand to the Graveyard once per battle; this card gains 600 ATK during that damage calculation only.

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Card ID: 3922
Card Name: Fabled Oltro
Card Description: Once per turn, you can send 1 card from your hand to the Graveyard to Special Summon 1 Level 3 "Fabled" monster from your hand.

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Card ID: 3923
Card Name: Jurrac Titano
Card Description: Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.

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Card ID: 3924
Card Name: Jurrac Guaiba
Card Description: If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.

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Card ID: 3925
Card Name: Jurrac Stauriko
Card Description: If this card is destroyed by battle, Special Summon 2 "Jurrac Tokens" (Dinosaur-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a "Jurrac" monster.

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Card ID: 3926
Card Name: Naturia Horneedle
Card Description: When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster.

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Card ID: 3927
Card Name: Naturia Fruitfly
Card Description: All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up "Naturia" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase.

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Card ID: 3928
Card Name: Naturia Hydrangea
Card Description: If the effect of a "Naturia" monster you control was activated during this turn, you can Special Summon this card from your hand.

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Card ID: 3929
Card Name: R-Genex Accelerator
Card Description: When a "Genex" monster is added from your Deck to your hand, you can reveal that monster to Special Summon it.

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Card ID: 3930
Card Name: R-Genex Oracle
Card Description: If this card is added from your Deck to your hand by the effect of a "Genex" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Genex" monster.

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Card ID: 3931
Card Name: R-Genex Ultimum
Card Description: When this face-up card on the field is destroyed and sent to the Graveyard, you can select 2 "Genex" monsters from your Graveyard, and return them to the Deck.

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Card ID: 3932
Card Name: Spellbreaker of the Ice Barrier
Card Description: Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.

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Card ID: 3933
Card Name: General Grunard of the Ice Barrier
Card Description: During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon or Set. This effect can only be used once per turn.

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Card ID: 3934
Card Name: Ally of Justice Omni-Weapon
Card Description: When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.

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Card ID: 3935
Card Name: Ally of Justice Quarantine
Card Description: Neither player can Special Summon LIGHT monsters.

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Card ID: 3936
Card Name: Ally of Justice Cycle Reader
Card Description: You can discard this card to the Graveyard to select up to 2 LIGHT monsters in your opponent's Graveyard, and remove them from play. This effect can be activated during either player's turn.

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Card ID: 3937
Card Name: Worm Warlord
Card Description: This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row.

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Card ID: 3938
Card Name: Worm Xex
Card Description: When this card is Normal Summoned, you can send 1 Reptile-Type "Worm" monster from your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle.

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Card ID: 3939
Card Name: Worm Yagan
Card Description: If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return it to its owner's hand.

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Card ID: 3940
Card Name: Worm Zero
Card Description: 2 or more Reptile-Type "Worm" monsters
For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects:
●2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position.
●4+: You can remove from play 1 Reptile-Type monster from your Graveyard to send 1 monster on the field to the Graveyard.
●6+: Once per turn, you can draw 1 card.

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Card ID: 3941
Card Name: Dragunity Knight - Gae Bulg
Card Description: 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
If this card attacks or is attacked, during the Damage Step you can remove from play 1 (only) Winged Beast-Type monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase.

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Card ID: 3942
Card Name: Fabled Ragin
Card Description: 1 "Fabled" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand.

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Card ID: 3943
Card Name: Vindikite R-Genex
Card Description: 1 "Genex" Tuner + 1 or more non-Tuner WIND monsters
Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand.

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Card ID: 3944
Card Name: Ally of Justice Decisive Armor
Card Description: 1 Tuner + 2 or more non-Tuner monsters
Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects:
●Select 1 Set card your opponent controls, and destroy it.
●Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls.
●Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard.

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Card ID: 3945
Card Name: Lancer Lindwurm
Card Description: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 3946
Card Name: Golem Dragon
Card Description: Your opponent cannot target face-up Dragon-Type monsters for attacks, except this one.

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Card ID: 3947
Card Name: Cyber Larva
Card Description: If this face-up card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Cyber Larva" from your Deck.

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Card ID: 3948
Card Name: Dragonic Tactics
Card Description: Tribute 2 Dragon-Type monsters; Special Summon 1 Level 8 Dragon-Type monster from your Deck.

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Card ID: 3949
Card Name: Dragunity Knight - Gae Dearg
Card Description: 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster.

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Card ID: 3950
Card Name: Cyber Eltanin
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine-Type monsters from your side of the field and your Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF become the number of monsters banished for its Special Summon x 500. When this card is Special Summoned: Send all other face-up monsters on the field to the Graveyard.

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Card ID: 3951
Card Name: Phoenix Gearfried
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If your opponent activates a Spell Card: You can target 1 Gemini monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it.

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Card ID: 3952
Card Name: Evocator Chevalier
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.

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Card ID: 3953
Card Name: Featherizer
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini monster from your Deck to the Graveyard and draw 1 card.

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Card ID: 3954
Card Name: Gemini Soldier
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier".

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Card ID: 3955
Card Name: Supervise
Card Description: Equip only to a Gemini monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the Graveyard, select and Special Summon 1 Normal Monster from your Graveyard.

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Card ID: 3956
Card Name: Majestic Dragon
Card Description: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Majestic" monster.

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Card ID: 3957
Card Name: Stardust Xiaolong
Card Description: When you Synchro Summon "Stardust Dragon", you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.

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Card ID: 3958
Card Name: Max Warrior
Card Description: If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved.

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Card ID: 3959
Card Name: Quickdraw Synchron
Card Description: You can Special Summon this card (from your hand) by sending 1 monster from your hand to the Graveyard. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a "Synchron" monster as a Tuner.

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Card ID: 3960
Card Name: Level Eater
Card Description: If this card is in the Graveyard: You can target 1 face-up Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.

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Card ID: 3961
Card Name: Zero Gardna
Card Description: You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage during this turn. This effect can be activated during either player's turn.

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Card ID: 3962
Card Name: Regulus
Card Description: Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.

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Card ID: 3963
Card Name: Infernity Necromancer
Card Description: When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.

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Card ID: 3964
Card Name: Fortune Lady Wind
Card Description: This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up "Fortune Lady" monsters you control.

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Card ID: 3965
Card Name: Fortune Lady Water
Card Description: This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up "Fortune Lady" monster except "Fortune Lady Water", draw 2 cards.

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Card ID: 3966
Card Name: Fortune Lady Dark
Card Description: This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard.

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Card ID: 3967
Card Name: Fortune Lady Earth
Card Description: This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.

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Card ID: 3968
Card Name: Solitaire Magician
Card Description: Once per turn, you can select 1 face-up "Fortune Lady" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected "Fortune Lady" monster by 3, and destroy the other selected monster.

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Card ID: 3969
Card Name: Catoblepas and the Witch of Fate
Card Description: When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).

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Card ID: 3970
Card Name: Dark Spider
Card Description: Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.

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Card ID: 3971
Card Name: Ground Spider
Card Description: Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.

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Card ID: 3972
Card Name: Relinquished Spider
Card Description: If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.

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Card ID: 3973
Card Name: Spyder Spider
Card Description: When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.

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Card ID: 3974
Card Name: Mother Spider
Card Description: If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.

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Card ID: 3975
Card Name: Reptilianne Gorgon
Card Description: If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.

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Card ID: 3976
Card Name: Reptilianne Medusa
Card Description: Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.

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Card ID: 3977
Card Name: Reptilianne Scylla
Card Description: If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.

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Card ID: 3978
Card Name: Reptilianne Viper
Card Description: When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.

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Card ID: 3979
Card Name: Earthbound Immortal Ccarayhua
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.

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Card ID: 3980
Card Name: Earthbound Immortal Uru
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.

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Card ID: 3981
Card Name: Earthbound Immortal Wiraqocha Rasca
Card Description: There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.

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Card ID: 3982
Card Name: Koa'ki Meiru Sea Panther
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.

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Card ID: 3983
Card Name: Koa'ki Meiru Rooklord
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 "Koa'ki Meiru" monster. When this card is Normal Summoned, you can remove from play 1 "Koa'ki Meiru" card in your Graveyard to destroy up to 2 cards your opponent controls.

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Card ID: 3984
Card Name: Tuned Magician
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card is treated as a Tuner.

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Card ID: 3985
Card Name: Crusader of Endymion
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase.

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Card ID: 3986
Card Name: Woodland Archer
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.

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Card ID: 3987
Card Name: Knight of the Red Lotus
Card Description: If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.

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Card ID: 3988
Card Name: Energy Bravery
Card Description: Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.

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Card ID: 3989
Card Name: Swap Frog
Card Description: You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 "Frog" monster, except "Swap Frog" or "Frog the Jam", in addition to your Normal Summon or Set this turn.

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Card ID: 3990
Card Name: Lord British Space Fighter
Card Description: If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
●You can attack once again in a row.
●Select and destroy 1 Set card on the field.
●Special Summon 1 "Multi Token" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).

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Card ID: 3991
Card Name: Oshaleon
Card Description: While you control this face-up Attack Position card, your opponent cannot select a monster other than "Oshaleon" as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 or less ATK from your Deck to your hand.

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Card ID: 3992
Card Name: Djinn Releaser of Rituals
Card Description: When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.

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Card ID: 3993
Card Name: Djinn Presider of Rituals
Card Description: When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.

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Card ID: 3994
Card Name: Divine Grace - Northwemko
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Grace". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.

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Card ID: 3995
Card Name: Majestic Star Dragon
Card Description: "Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster
You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Stardust Dragon" from your Graveyard.

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Card ID: 3996
Card Name: Blackwing - Silverwind the Ascendant
Card Description: 1 "Blackwing" Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once.

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Card ID: 3997
Card Name: Reptilianne Hydra
Card Description: 1 "Reptilianne" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.

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Card ID: 3998
Card Name: Black Brutdrago
Card Description: 1 Tuner + 1 or more non-Tuner Gemini monsters
Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.

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Card ID: 3999
Card Name: Explosive Magician
Card Description: 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
You can remove 2 Spell Counters from your side of the field to select and destroy 1 Spell or Trap Card your opponent controls.

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Card ID: 4000
Card Name: Spider Web
Card Description: If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.

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Card ID: 4001
Card Name: Earthbound Whirlwind
Card Description: Activate only while you control a face-up "Earthbound Immortal" monster. Destroy all Spell and Trap Cards your opponent controls.

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Card ID: 4002
Card Name: Savage Colosseum
Card Description: If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.

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Card ID: 4003
Card Name: Attack Pheromones
Card Description: If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type.

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Card ID: 4004
Card Name: Molting Escape
Card Description: Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.

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Card ID: 4005
Card Name: Reptilianne Spawn
Card Description: Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.

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Card ID: 4006
Card Name: Fortune's Future
Card Description: Select 1 of your removed from play "Fortune Lady" monsters and return it to the Graveyard. Then draw 2 cards.

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Card ID: 4007
Card Name: Time Passage
Card Description: Increase the Level of 1 face-up "Fortune Lady" monster you control by 3, until the End Phase.

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Card ID: 4008
Card Name: Iron Core Armor
Card Description: Equip only to a "Koa'ki Meiru" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.

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Card ID: 4009
Card Name: Herculean Power
Card Description: Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.

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Card ID: 4010
Card Name: Gemini Spark
Card Description: Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.

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Card ID: 4011
Card Name: Ritual of Grace
Card Description: This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn.

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Card ID: 4012
Card Name: Preparation of Rites
Card Description: Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then you can add to your hand 1 Ritual Spell Card from your Graveyard.

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Card ID: 4013
Card Name: Moray of Greed
Card Description: Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.

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Card ID: 4014
Card Name: Spiritual Forest
Card Description: Each turn, the first face-up Beast, Beast-Warrior, or Plant-Type monster you control that would be destroyed by battle, is not destroyed.

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Card ID: 4015
Card Name: Raging Mad Plants
Card Description: Face-up Plant-Type monsters you control gain 300 ATK for each Plant-Type monster in your Graveyard; this increase lasts until the End Phase. During the End Phase of this turn, destroy all face-up Plant-Type monsters you control.

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Card ID: 4016
Card Name: Insect Neglect
Card Description: When your opponent's monster declares an attack, you can remove from play 1 Insect-Type monster from your Graveyard to negate the attack.

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Card ID: 4017
Card Name: Faustian Bargain
Card Description: Send 1 Special Summoned monster on either side of the field to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand.

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Card ID: 4018
Card Name: Slip Summon
Card Description: Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.

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Card ID: 4019
Card Name: Synchro Barrier
Card Description: Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.

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Card ID: 4020
Card Name: Enlightenment
Card Description: You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).

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Card ID: 4021
Card Name: Bending Destiny
Card Description: If the only face-up monsters you control are "Fortune Lady" monsters, you can activate this card. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.

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Card ID: 4022
Card Name: Inherited Fortune
Card Description: Activate during the turn a face-up "Fortune Lady" monster you control was destroyed. Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase.

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Card ID: 4023
Card Name: Spider Egg
Card Description: Activate only when your opponent declares a direct attack, while you have 3 or more Insect-Type monsters in your Graveyard. Negate that attack. Special Summon 3 "Spider Tokens" (Insect-Type/EARTH/Level 1/ATK 100/DEF100) in Attack Position.

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Card ID: 4024
Card Name: Wolf in Sheep's Clothing
Card Description: Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck.

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Card ID: 4025
Card Name: Earthbound Wave
Card Description: Activate only while you control a face-up "Earthbound Immortal" monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it.

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Card ID: 4026
Card Name: Roar of the Earthbound
Card Description: Once per turn, when your opponent's monster declares an attack, if the ATK of the attacking monster is lower than that of a face-up "Earthbound Immortal" monster you control, destroy the attacking monster and inflict damage to your opponent equal to half the destroyed monster's ATK.

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Card ID: 4027
Card Name: Limit Impulse
Card Description: Send 2 cards from your hand to the Graveyard. Special Summon 2 "Soul Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon.

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Card ID: 4028
Card Name: Infernity Force
Card Description: Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.

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Card ID: 4029
Card Name: Nega-Ton Corepanel
Card Description: Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it.

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Card ID: 4030
Card Name: Gemini Counter
Card Description: Change 1 face-up Gemini monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.

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Card ID: 4031
Card Name: Gemini Booster
Card Description: Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.

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Card ID: 4032
Card Name: Ritual Buster
Card Description: Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.

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Card ID: 4033
Card Name: Stygian Dirge
Card Description: Reduce the Levels of all monsters your opponent controls by 1.

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Card ID: 4034
Card Name: Seal of Wickedness
Card Description: Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card.

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Card ID: 4035
Card Name: Appointer of the Red Lotus
Card Description: Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until your opponent's next End Phase.

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Card ID: 4036
Card Name: Koa'ki Meiru Bergzak
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.

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Card ID: 4037
Card Name: Warm Worm
Card Description: If this card is destroyed, send the top 3 cards of your opponent's Deck to the Graveyard.

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Card ID: 4038
Card Name: Worm Bait
Card Description: Activate only if you control a face-up Insect-Type monster. Special Summon 2 "Worm Tokens" (Insect-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field. You cannot Normal Summon or Special Summon Level 3 or 4 monsters the turn you activate this card.

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Card ID: 4039
Card Name: Regretful Rebirth
Card Description: When a monster you control is destroyed by battle and sent to the Graveyard: Target that monster; Special Summon it in face-up Defense Position, but it is destroyed during your End Phase.

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Card ID: 4040
Card Name: Shield Worm
Card Description: When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up Insect-Type monster you control.

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Card ID: 4041
Card Name: XX-Saber Gardestrike
Card Description: If you have 2 or more "X-Saber" monsters in your Graveyard and control no monsters, you can Special Summon this card from your hand.

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Card ID: 4042
Card Name: XX-Saber Fulhelmknight
Card Description: Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this card destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Graveyard.

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Card ID: 4043
Card Name: Koa'ki Meiru Ghoulungulate
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead.

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Card ID: 4044
Card Name: Koa'ki Meiru Gravirose
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in your hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.

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Card ID: 4045
Card Name: Psychic Emperor
Card Description: When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your Graveyard.

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Card ID: 4046
Card Name: Card Guard
Card Description: When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).

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Card ID: 4047
Card Name: Flamvell Commando
Card Description: This card cannot be Special Summoned. This card can only be Normal Summoned by Tributing 1 "Flamvell" monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to inflict damage to your opponent equal to that monster's ATK.

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Card ID: 4048
Card Name: Pseudo Space
Card Description: Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase.

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Card ID: 4049
Card Name: Greed Grado
Card Description: Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by a card effect. Draw 2 cards.

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Card ID: 4050
Card Name: Revival of the Immortals
Card Description: Select 1 "Earthbound Immortal" monster in your Graveyard. Special Summon that monster. It cannot declare an attack this turn. Whenever it battles, your opponent takes no Battle Damage.

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Card ID: 4051
Card Name: Orichalcos Shunoros
Card Description: This card cannot be Normal Summoned or Set. If a Normal Monster you control is destroyed by battle, you can Special Summon this card from your hand. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects.

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Card ID: 4052
Card Name: Guardian Eatos
Card Description: If you have no monsters in your Graveyard, you can Special Summon this card (from your hand). You can send 1 of your Equip Spell Cards equipped to this card to the Graveyard, then target up to 3 monsters in your opponent's Graveyard; banish those targets, and if you do, this card gains 500 ATK for each monster banished by this effect, until the end of this turn.

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Card ID: 4053
Card Name: Darkness Neosphere
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.

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Card ID: 4054
Card Name: Clear Vice Dragon
Card Description: You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.

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Card ID: 4055
Card Name: Clear World
Card Description: During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control.
●LIGHT: Play with your hand revealed at all times.
●DARK: If you control 2 or more monsters, you cannot declare an attack.
●EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target.
●WATER: During your End Phase: Discard 1 card.
●FIRE: During your End Phase: Take 1000 damage.
●WIND: You must pay 500 Life Points to activate a Spell Card.

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Card ID: 4056
Card Name: Elemental HERO Flash
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" Monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.

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Card ID: 4057
Card Name: Elemental HERO The Shining
Card Description: 1 "Elemental HERO" monster + 1 LIGHT monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.

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Card ID: 4058
Card Name: Genex Ally Duradark
Card Description: Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect.

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Card ID: 4059
Card Name: The Fabled Rubyruda
Card Description: When this face-up card you control is selected as an attack target, you can discard 1 "Fabled" monster to negate the attack.

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Card ID: 4060
Card Name: Dragunity Knight - Vajrayana
Card Description: 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is Synchro Summoned: You can target 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard; equip that target to this card. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard; double this card's ATK until the End Phase.

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Card ID: 4061
Card Name: Genex Ally Remote
Card Description: Once per turn, you can select 1 face-up Tuner monster on the field. The selected monster's name is treated as "Genex Controller" until the End Phase.

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Card ID: 4062
Card Name: Genex Ally Powercell
Card Description: Other face-up monsters you control with the same Attribute as this card gain 500 ATK.

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Card ID: 4063
Card Name: Genex Ally Changer
Card Description: Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute until the End Phase.

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Card ID: 4064
Card Name: Genex Ally Volcannon
Card Description: Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select 1 face-up monster your opponent controls, destroy it, and inflict damage to your opponent equal to the Level of the destroyed monster x 400.

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Card ID: 4065
Card Name: Genex Ally Solid
Card Description: Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards.

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Card ID: 4066
Card Name: The Fabled Chawa
Card Description: During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand.

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Card ID: 4067
Card Name: The Fabled Catsith
Card Description: When this card is discarded to the Graveyard, select 1 face-up card on the field, and destroy it.

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Card ID: 4068
Card Name: The Fabled Cerburrel
Card Description: When this card is discarded to the Graveyard, Special Summon it.

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Card ID: 4069
Card Name: The Fabled Ganashia
Card Description: When this card is discarded to the Graveyard, Special Summon it. If this card is Special Summoned this way, it gains 200 ATK and is removed from play when it is removed from the field.

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Card ID: 4070
Card Name: The Fabled Nozoochee
Card Description: During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.

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Card ID: 4071
Card Name: Dragunity Militum
Card Description: Once per turn, you can select 1 "Dragunity" card in your Spell & Trap Card Zone, and Special Summon it.

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Card ID: 4072
Card Name: Dragunity Primus Pilus
Card Description: When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type "Dragunity" monster you control. Equip it with 1 Level 3 or lower Dragon-Type "Dragunity" monster from your Deck.

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Card ID: 4073
Card Name: Dragunity Brandistock
Card Description: While this card is equipped to a monster, that monster can attack twice during each Battle Phase.

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Card ID: 4074
Card Name: Dragunity Javelin
Card Description: If this face-up card is destroyed while in the Monster Card Zone, you can equip it to 1 face-up Winged Beast-Type "Dragunity" monster you control, instead of sending it to the Graveyard.

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Card ID: 4075
Card Name: Jurrac Dino
Card Description: Once during each player's End Phase, if this card destroyed an opponent's monster by battle this turn, you can Tribute 1 "Jurrac" monster to draw 2 cards.

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Card ID: 4076
Card Name: Jurrac Gallim
Card Description: When this card is destroyed by battle and sent to the Graveyard: Your opponent can discard 1 card to negate this card's effect, otherwise destroy the monster that destroyed this card.

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Card ID: 4077
Card Name: Jurrac Aeolo
Card Description: You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.

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Card ID: 4078
Card Name: Jurrac Herra
Card Description: When a Defense Position "Jurrac" monster you control, except "Jurrac Herra", is destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand or Graveyard.

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Card ID: 4079
Card Name: Naturia Butterfly
Card Description: Once per turn, when your opponent's monster declares an attack, you can send the top card of your Deck to the Graveyard and negate that attack.

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Card ID: 4080
Card Name: Naturia Ladybug
Card Description: When you Synchro Summon a "Naturia" Synchro Monster, you can Special Summon this card from your Graveyard. During your Main Phase, you can Tribute this card to select 1 face-up "Naturia" monster you control. It gains 1000 ATK until the End Phase.

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Card ID: 4081
Card Name: Naturia Strawberry
Card Description: Once per turn, when your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; this card gains 100 ATK x the Level of that monster, until the End Phase.

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Card ID: 4082
Card Name: Defender of the Ice Barrier
Card Description: While you control another face-up "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.

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Card ID: 4083
Card Name: Warlock of the Ice Barrier
Card Description: While you control another face-up "Ice Barrier" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.

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Card ID: 4084
Card Name: Sacred Spirit of the Ice Barrier
Card Description: This card cannot be Special Summoned. This card returns to the hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up "Ice Barrier" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.

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Card ID: 4085
Card Name: General Raiho of the Ice Barrier
Card Description: When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).

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Card ID: 4086
Card Name: Genex Ally Triarm
Card Description: "Genex Controller" + 1 or more non-Tuner monsters
This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters. Once per turn, you can discard 1 card to activate one of its effects:
●WIND: Send 1 random card from your opponent's hand to the Graveyard.
●WATER: Select 1 Spell/Trap Card on the field, and destroy it.
●DARK: Select 1 face-up LIGHT monster on the field, destroy it and draw 1 card.

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Card ID: 4087
Card Name: The Fabled Unicore
Card Description: 1 "Fabled" Tuner + 1 or more non-Tuner monsters
While you and your opponent have the same number of cards in hand, negate all Spell, Trap, and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.

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Card ID: 4088
Card Name: Dragunity Knight - Trident
Card Description: 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
Once per turn, you can send up to 3 cards you control to the Graveyard to look at your opponent's Extra Deck and send an equal number of cards from there to the Graveyard.

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Card ID: 4089
Card Name: Jurrac Meteor
Card Description: 1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters
When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.

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Card ID: 4090
Card Name: Naturia Landoise
Card Description: 1 EARTH Tuner + 1 or more non-Tuner EARTH monsters
While this card is face-up on the field, you can send 1 Spell Card from your hand to the Graveyard to negate the activation of an Effect Monster's effect and destroy it.

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Card ID: 4091
Card Name: Gauntlet Warrior
Card Description: You can Tribute this card to activate its effect. If you do, each face-up Warrior-Type monster you control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked. This effect can be activated during either player's turn.

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Card ID: 4092
Card Name: Eccentric Boy
Card Description: When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effect, its effect(s) is negated, and it is removed from play when removed from the field.

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Card ID: 4093
Card Name: Junk Archer
Card Description: "Junk Synchron" + 1 or more non-Tuner monsters
Once per turn, you can select 1 monster your opponent controls. Remove that monster from play. During the End Phase of this turn, it returns to your opponent's side of the field, in the same Battle Position.

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Card ID: 4094
Card Name: Scrubbed Raid
Card Description: During the Battle Phase, you can send 1 card you control to the Graveyard, except this card, to end the Battle Phase.

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Card ID: 4095
Card Name: Tuner's Barrier
Card Description: Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn.

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Card ID: 4096
Card Name: Ape Fighter
Card Description: If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.

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Card ID: 4097
Card Name: Closed Forest
Card Description: All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated while this card is face-up on the field. Field Spell Cards cannot be activated the turn this card is destroyed.

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Card ID: 4098
Card Name: Roaring Earth
Card Description: During battle between an attacking Beast-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. When your opponent takes Battle Damage from this effect, select 1 face-up monster they control. It loses 500 ATK and DEF.

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Card ID: 4099
Card Name: Ape Magician
Card Description: Cannot be Special Summoned. Once per turn, if this card is in face-up Attack Position: You can send 1 monster from your hand to the Graveyard to target 1 face-up Defense Position monster your opponent controls; take control of it until the End Phase. It cannot change its battle position this turn.

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Card ID: 4100
Card Name: Elemental HERO Great Tornado
Card Description: 1 "Elemental HERO" monster + 1 WIND monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.

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Card ID: 4101
Card Name: Koa'ki Meiru Beetle
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.

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Card ID: 4102
Card Name: Koa'ki Meiru Maximus
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.

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Card ID: 4103
Card Name: Shire, Lightsworn Spirit
Card Description: This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.

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Card ID: 4104
Card Name: Rinyan, Lightsworn Rogue
Card Description: FLIP: Return 1 "Lightsworn" monster from your Graveyard to your Deck and draw 1 card.

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Card ID: 4105
Card Name: Yellow Baboon, Archer of the Forest
Card Description: When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand.

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Card ID: 4106
Card Name: Gemini Scorpion
Card Description: When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.

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Card ID: 4107
Card Name: Metabo-Shark
Card Description: When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to your Deck.

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Card ID: 4108
Card Name: Earthbound Revival
Card Description: Discard 1 card. Select 1 "Earthbound Immortal" monster and 1 Field Spell Card in your Graveyard, and add them to your hand.

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Card ID: 4109
Card Name: Reptilianne Poison
Card Description: Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.

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Card ID: 4110
Card Name: Gateway of the Six
Card Description: Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to activate these effects.
●2 Counters: Target 1 face-up "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the End Phase.
●4 Counters: Add 1 "Six Samurai" monster from your Deck or Graveyard to your hand.
●6 Counters: Target 1 "Shien" Effect Monster in your Graveyard; Special Summon that target.

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Card ID: 4111
Card Name: Underground Arachnid
Card Description: 1 DARK Tuner + 1 non-Tuner Insect-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can select 1 face-up monster your opponent controls, and equip it to this card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)

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Card ID: 4112
Card Name: Hundred Eyes Dragon
Card Description: 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters
Once per turn, you can activate this card's effect by removing from play 1 Level 6 or lower DARK Effect Monster from your Graveyard. Until the End Phase, treat this card's name as that monster's name, and this card gains the same effects as that monster while face-up on the field. When this card is destroyed and sent to the Graveyard, add 1 "Earthbound Immortal" monster from your Deck to your hand.

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Card ID: 4113
Card Name: Zeman the Ape King
Card Description: 1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.

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Card ID: 4114
Card Name: Backup Warrior
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.

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Card ID: 4115
Card Name: Miracle's Wake
Card Description: Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it from your Graveyard.

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Card ID: 4116
Card Name: Starlight Road
Card Description: When a card or effect is activated that destroys 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

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Card ID: 4117
Card Name: Unicycular
Card Description: The third of the brothers, following Tricular and Bicular.

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Card ID: 4118
Card Name: Bicular
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.

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Card ID: 4119
Card Name: Tricular
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Bicular" from your hand or Deck.

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Card ID: 4120
Card Name: Drill Synchron
Card Description: While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.

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Card ID: 4121
Card Name: Ogre of the Scarlet Sorrow
Card Description: During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.

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Card ID: 4122
Card Name: Battle Fader
Card Description: When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.

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Card ID: 4123
Card Name: Power Supplier
Card Description: Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)

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Card ID: 4124
Card Name: Magic Hole Golem
Card Description: Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.

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Card ID: 4125
Card Name: Power Invader
Card Description: If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.

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Card ID: 4126
Card Name: Dark Bug
Card Description: When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.

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Card ID: 4127
Card Name: Sword Master
Card Description: If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 4128
Card Name: Witch of the Black Rose
Card Description: This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.

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Card ID: 4129
Card Name: Rose Fairy
Card Description: If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card: You can Special Summon this card.

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Card ID: 4130
Card Name: Dragon Queen of Tragic Endings
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard.

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Card ID: 4131
Card Name: Reptilianne Servant
Card Description: Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.

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Card ID: 4132
Card Name: Reptilianne Gardna
Card Description: When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.

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Card ID: 4133
Card Name: Reptilianne Naga
Card Description: This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.

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Card ID: 4134
Card Name: Reptilianne Vaskii
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.

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Card ID: 4135
Card Name: Oracle of the Sun
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card on the field is destroyed and sent to the Graveyard: You can add 1 "Fire Ant Ascator" or "Supay" from your Deck to your hand.

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Card ID: 4136
Card Name: Fire Ant Ascator
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can select and Special Summon 1 Level 5 monster from your Graveyard. Its effect(s) is negated, and it is sent to the Graveyard during the End Phase of this turn.

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Card ID: 4137
Card Name: Weeping Idol
Card Description: You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.

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Card ID: 4138
Card Name: Apocatequil
Card Description: While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.

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Card ID: 4139
Card Name: Supay
Card Description: When this card is sent from the field to the Graveyard by a card effect, you can Special Summon 1 "Oracle of the Sun" from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn.

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Card ID: 4140
Card Name: Informer Spider
Card Description: When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.

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Card ID: 4141
Card Name: Koa'ki Meiru Urnight
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".

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Card ID: 4142
Card Name: XX-Saber Garsem
Card Description: When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.

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Card ID: 4143
Card Name: Gravekeeper's Visionary
Card Description: You can Tribute Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card would be destroyed, you can discard 1 "Gravekeeper's" monster instead.

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Card ID: 4144
Card Name: Gravekeeper's Descendant
Card Description: You can Tribute 1 other face-up "Gravekeeper's" monster to target 1 card your opponent controls; destroy that target.

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Card ID: 4145
Card Name: Black Potan
Card Description: If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.

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Card ID: 4146
Card Name: Shreddder
Card Description: Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's.

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Card ID: 4147
Card Name: Pandaborg
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.

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Card ID: 4148
Card Name: Codarus
Card Description: You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.

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Card ID: 4149
Card Name: Consecrated Light
Card Description: Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.

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Card ID: 4150
Card Name: Gundari
Card Description: This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).

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Card ID: 4151
Card Name: Cyber Dragon Zwei
Card Description: If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn: You can reveal 1 Spell Card in your hand; this card's name becomes "Cyber Dragon" until the End Phase. This card's name becomes "Cyber Dragon" while it is in the Graveyard.

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Card ID: 4152
Card Name: Oilman
Card Description: Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4153
Card Name: Djinn Cursenchanter of Rituals
Card Description: When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated.

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Card ID: 4154
Card Name: Djinn Prognosticator of Rituals
Card Description: When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.

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Card ID: 4155
Card Name: Garlandolf, King of Destruction
Card Description: This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.

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Card ID: 4156
Card Name: Majestic Red Dragon
Card Description: "Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster
This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.

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Card ID: 4157
Card Name: Drill Warrior
Card Description: "Drill Synchron" + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.

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Card ID: 4158
Card Name: Sun Dragon Inti
Card Description: "Fire Ant Ascator" + 1 or more non-Tuner monsters
When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 "Moon Dragon Quilla" from your Graveyard.

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Card ID: 4159
Card Name: Moon Dragon Quilla
Card Description: "Supay" + 1 or more non-Tuner monsters
When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 "Sun Dragon Inti" from your Graveyard.

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Card ID: 4160
Card Name: XX-Saber Hyunlei
Card Description: 1 Tuner + 1 or more non-Tuner "X-Saber" monsters
When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.

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Card ID: 4161
Card Name: Cards of Consonance
Card Description: Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.

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Card ID: 4162
Card Name: Variety Comes Out
Card Description: Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.

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Card ID: 4163
Card Name: Reptilianne Rage
Card Description: The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.

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Card ID: 4164
Card Name: Advance Force
Card Description: You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.

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Card ID: 4165
Card Name: Viper's Rebirth
Card Description: Activate only if all monsters in your Graveyard are Reptile-Type. Select 1 non-Tuner monster in your Graveyard. Special Summon it. Destroy it during the End Phase.

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Card ID: 4166
Card Name: Temple of the Sun
Card Description: Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.

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Card ID: 4167
Card Name: Rocket Pilder
Card Description: While the equipped monster is attacking, it cannot be destroyed by battle. At the end of the Damage Step, if the equipped monster attacked: The attack target loses ATK equal to the ATK of the equipped monster, until the End Phase.

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Card ID: 4168
Card Name: Break! Draw!
Card Description: Equip only to a Machine-Type monster. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. Destroy this card during your 3rd End Phase after activation.

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Card ID: 4169
Card Name: Power Pickaxe
Card Description: Once per turn, you can select and remove from play 1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.

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Card ID: 4170
Card Name: Spiders' Lair
Card Description: Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field.

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Card ID: 4171
Card Name: Iron Core Specimen Lab
Card Description: During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.

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Card ID: 4172
Card Name: Gravekeeper's Stele
Card Description: Target 2 "Gravekeeper's" monsters in your Graveyard; add those targets to your hand. This effect cannot be negated by the effect of "Necrovalley".

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Card ID: 4173
Card Name: Machine Assembly Line
Card Description: All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.

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Card ID: 4174
Card Name: Ritual of Destruction
Card Description: This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.

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Card ID: 4175
Card Name: Ascending Soul
Card Description: Once per turn, when a Ritual Monster is Ritual Summoned, you can select and add to your hand 1 monster in your Graveyard that was Tributed for the Ritual Summon.

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Card ID: 4176
Card Name: Ritual Cage
Card Description: You take no Battle Damage from battles involving a face-up Ritual Monster you control. Also, face-up Ritual Monsters you control cannot be targeted or destroyed by the effects of Effect Monsters.

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Card ID: 4177
Card Name: Pot of Benevolence
Card Description: Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.

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Card ID: 4178
Card Name: Synchro Control
Card Description: Activate only if you have no Synchro Monsters on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.

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Card ID: 4179
Card Name: Changing Destiny
Card Description: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You gain Life Points equal to half the target's ATK.
●Your opponent takes damage equal to half the target's ATK.

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Card ID: 4180
Card Name: Fiendish Chain
Card Description: Activate this card by targeting 1 Effect Monster on the field; its effects are negated, also it cannot attack. When it is destroyed, destroy this card.

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Card ID: 4181
Card Name: Nature's Reflection
Card Description: During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points.

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Card ID: 4182
Card Name: Serpent Suppression
Card Description: Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.

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Card ID: 4183
Card Name: Meteor Flare
Card Description: Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.

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Card ID: 4184
Card Name: Offering to the Immortals
Card Description: Activate only when your opponent's monster declares a direct attack while you have 3000 or less Life Points. Negate the attack, and Special Summon 2 "Ceremonial Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and add 1 "Earthbound Immortal" card, "Earthbound Revival", or "Roar of the Earthbound" from your Deck to your hand. "Ceremonial Tokens" cannot be Tributed, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material monsters.

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Card ID: 4185
Card Name: Destruct Potion
Card Description: Select 1 monster you control. Destroy it, and gain Life Points equal to its ATK.

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Card ID: 4186
Card Name: Call of the Reaper
Card Description: Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or 1 "Fire Ant Ascator" from your Graveyard.

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Card ID: 4187
Card Name: Lair Wire
Card Description: Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.

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Card ID: 4188
Card Name: Core Blast
Card Description: You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.

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Card ID: 4189
Card Name: Saber Hole
Card Description: Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.

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Card ID: 4190
Card Name: Machine King - 3000 B.C.
Card Description: Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.

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Card ID: 4191
Card Name: Alien Brain
Card Description: Activate only when a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Take control of the attacking monster, and treat it as a Reptile-Type monster.

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Card ID: 4192
Card Name: Forgotten Temple of the Deep
Card Description: While this card is on the field, this card's name becomes "Umi". Once per turn, during either player's turn: You can target 1 face-up Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.

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Card ID: 4193
Card Name: Tuner's Scheme
Card Description: Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.

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Card ID: 4194
Card Name: Psi-Curse
Card Description: Activate only when a face-up Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Destroy the attacking monster, and inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.

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Card ID: 4195
Card Name: Widespread Dud
Card Description: Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s).

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Card ID: 4196
Card Name: Inverse Universe
Card Description: Switch the ATK and DEF of all face-up Effect Monsters on the field.

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Card ID: 4197
Card Name: Machina Fortress
Card Description: You can discard Machine-Type monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or Graveyard). When this card is destroyed by battle and sent to the Graveyard: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

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Card ID: 4198
Card Name: Machina Gearframe
Card Description: When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4199
Card Name: Machina Peacekeeper
Card Description: When this card on the field is destroyed and sent to the Graveyard: You can add 1 Union monster from your Deck to your hand. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4200
Card Name: Scrap Recycler
Card Description: When this card is Normal or Special Summoned: You can send 1 Machine-Type monster from your Deck to the Graveyard. Once per turn: You can shuffle 2 Level 4 Machine-Type EARTH monsters from your Graveyard into the Deck; draw 1 card.

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Card ID: 4201
Card Name: Machina Armored Unit
Card Description: Once per turn, when a Machine-Type monster is destroyed by battle and sent to your Graveyard: You can Special Summon 1 Machine-Type monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the Graveyard.

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Card ID: 4202
Card Name: Lion Alligator
Card Description: While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 4203
Card Name: Transforming Sphere
Card Description: Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position.

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Card ID: 4204
Card Name: Spawn Alligator
Card Description: During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the Graveyard.

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Card ID: 4205
Card Name: Neo Flamvell Origin
Card Description: If you control a face-up "Flamvell" monster, except "Neo Flamvell Origin", and your opponent has 3 or less cards in their Graveyard, you can Special Summon this card from your hand.

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Card ID: 4206
Card Name: Neo Flamvell Hedgehog
Card Description: If this card is destroyed by battle, select 1 card in your opponent's Graveyard and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your Graveyard, except "Neo Flamvell Hedgehog", and add it to your hand.

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Card ID: 4207
Card Name: Neo Flamvell Shaman
Card Description: If this card destroys an opponent's monster by battle while you have 3 or more "Flamvell" monsters in your Graveyard, select 1 card in your opponent's Graveyard and remove it from play. If your opponent does not have any Spell Cards in their Graveyard when this effect activates, inflict 500 damage to your opponent.

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Card ID: 4208
Card Name: Neo Flamvell Garuda
Card Description: During your End Phase, if you control another face-up "Flamvell" monster, select 1 card in your opponent's Graveyard and remove it from play.

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Card ID: 4209
Card Name: Neo Flamvell Sabre
Card Description: While your opponent has 4 or less cards in their Graveyard, this card gains 600 ATK. While your opponent has 8 or more cards in their Graveyard, this card loses 300 ATK.

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Card ID: 4210
Card Name: Genex Ally Chemistrer
Card Description: You can declare 1 Attribute and discard this card to select 1 face-up "Genex" monster you control. That monster becomes that Attribute. This effect can be activated during either player's turn.

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Card ID: 4211
Card Name: Genex Ally Birdman
Card Description: You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned this way, remove it from play when it is removed from the field.

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Card ID: 4212
Card Name: Genex Ally Bellflame
Card Description: Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict 300 damage to your opponent for each Genex Counter on this card.

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Card ID: 4213
Card Name: Genex Ally Crusher
Card Description: Once per turn, when a monster with the same Attribute as this card is Normal Summoned to your side of the field, you can select 1 card your opponent controls, and destroy it.

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Card ID: 4214
Card Name: Genex Ally Reliever
Card Description: If you negate the activation of a Spell Card, Trap Card, or Effect Monster's effect activated by your opponent, you can Special Summon this card from your hand.

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Card ID: 4215
Card Name: The Fabled Peggulsus
Card Description: When this card is discarded to the Graveyard, you can Special Summon it face-down on your side of the field. When this card is flipped face-up, you can reveal 1 "Fabled" monster in your hand to send 1 "Fabled" monster from your Deck to the Graveyard.

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Card ID: 4216
Card Name: The Fabled Kokkator
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can discard 1 "Fabled" monster to draw 1 card.

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Card ID: 4217
Card Name: Fabled Dianaira
Card Description: You can Tribute Summon this card in face-up Attack Position by Tributing 1 "Fabled" monster. Once per turn, the effect of the first Normal Spell Card your opponent activates becomes "Your opponent discards 1 card". ("Your opponent" means the controller of this monster.)

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Card ID: 4218
Card Name: Dragunity Corsesca
Card Description: This effect can only be activated while this card is equipped to a monster. If the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.

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Card ID: 4219
Card Name: Dragunity Partisan
Card Description: When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster is treated as a Tuner monster.

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Card ID: 4220
Card Name: Dragunity Pilum
Card Description: When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type "Dragunity" monster from your hand, then equip it with this card. While this card is equipped to a monster, that monster can attack your opponent directly. When you do, Battle Damage inflicted to your opponent (by the equipped monster) is halved.

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Card ID: 4221
Card Name: Dragunity Angusticlavii
Card Description: While this card is equipped with a Dragon-Type "Dragunity" monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 4222
Card Name: Naturia Stinkbug
Card Description: When a face-up "Naturia" monster you control is selected as an attack target, you can send this face-up card you control to the Graveyard to negate that attack and end the Battle Phase.

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Card ID: 4223
Card Name: Naturia Mantis
Card Description: When your opponent Normal Summons a monster, you can send 1 "Naturia" monster from your hand to the Graveyard to destroy that monster.

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Card ID: 4224
Card Name: Naturia Ragweed
Card Description: When your opponent draws a card(s), except during the Draw Phase, you can send this face-up card you control to the Graveyard to draw 2 cards.

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Card ID: 4225
Card Name: Naturia White Oak
Card Description: When this card is targeted by an opponent's card effect, you can send this face-up card you control to the Graveyard to Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck. They cannot declare an attack, and are destroyed during your End Phase.

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Card ID: 4226
Card Name: Strategist of the Ice Barrier
Card Description: Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard to draw 1 card.

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Card ID: 4227
Card Name: Secret Guards of the Ice Barrier
Card Description: Face-up "Ice Barrier" monsters you control cannot be targeted by effects of your opponent's Effect Monsters.

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Card ID: 4228
Card Name: General Gantala of the Ice Barrier
Card Description: Once per turn, during your End Phase, you can select 1 "Ice Barrier" monster in your Graveyard, except "General Gantala of the Ice Barrier", and Special Summon it.

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Card ID: 4229
Card Name: Naturia Exterio
Card Description: "Naturia Beast" + "Naturia Barkion"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your Graveyard, then sending the top card of your Deck to the Graveyard.

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Card ID: 4230
Card Name: Ancient Flamvell Deity
Card Description: 1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters
When this card is Synchro Summoned, remove from play cards from your opponent's Graveyard up to the number of cards in their hand. This card gains 200 ATK for each card removed from play by this effect.

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Card ID: 4231
Card Name: Genex Ally Triforce
Card Description: 1 "Genex" Tuner + 1 or more non-Tuner monsters
This card's effects depend on the Attribute(s) of its non-Tuner Synchro Material Monsters.
●EARTH: If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
●FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster.
●LIGHT: Once per turn, you can select 1 LIGHT monster in your Graveyard and Special Summon it in face-down Defense Position.

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Card ID: 4232
Card Name: The Fabled Kudabbi
Card Description: 1 "Fabled" Tuner + 1 or more non-Tuner monsters
This card gains the following effect based on the number of cards in your hand:
●0: This card cannot be destroyed by battle or card effects.
●3 or more: Destroy this card during the End Phase.

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Card ID: 4233
Card Name: Dragunity Knight - Barcha
Card Description: 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is Synchro Summoned, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, and equip them to this card. This card gains 300 ATK for each "Dragunity" card equipped to this card.

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Card ID: 4234
Card Name: Trishula, Dragon of the Ice Barrier
Card Description: 1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.)

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Card ID: 4235
Card Name: The Tyrant Neptune
Card Description: Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monster(s) Tributed for its Tribute Summon. When this card is Tribute Summoned: Target 1 Effect Monster in the Graveyard that was Tributed for the Tribute Summon; this card's name becomes that target's name, and this card gains that target's effects.

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Card ID: 4236
Card Name: The Atmosphere
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.

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Card ID: 4237
Card Name: Junk Blader
Card Description: You can banish 1 "Junk" monster from your Graveyard; this card gains 400 ATK until the End Phase.

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Card ID: 4238
Card Name: Lightning Warrior
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 300 damage to your opponent for each card in your opponent's hand.

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Card ID: 4239
Card Name: Samurai Sword Baron
Card Description: Once per turn, you can select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position.

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Card ID: 4240
Card Name: Stygian Security
Card Description: When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Level 1 Fiend-Type monster from your Deck.

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Card ID: 4241
Card Name: Stygian Sergeants
Card Description: 1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard, it can gain 800 ATK (until the end of the Battle Phase) and attack once again in a row.

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Card ID: 4242
Card Name: Stygian Street Patrol
Card Description: When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.

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Card ID: 4243
Card Name: Armored Bee
Card Description: Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.

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Card ID: 4244
Card Name: Great Poseidon Beetle
Card Description: If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.

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Card ID: 4245
Card Name: Quick-Span Knight
Card Description: If this card is sent to the Graveyard for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.

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Card ID: 4246
Card Name: XX-Saber Emmersblade
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.

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Card ID: 4247
Card Name: Alchemist of Black Spells
Card Description: Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on.

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Card ID: 4248
Card Name: Super-Nimble Mega Hamster
Card Description: FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.

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Card ID: 4249
Card Name: Cactus Bouncer
Card Description: This card cannot be Special Summoned. While a Plant-Type monster other than this card is face-up on the field, neither player can Special Summon monsters.

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Card ID: 4250
Card Name: Dragonic Guard
Card Description: Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.

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Card ID: 4251
Card Name: The Dragon Dwelling in the Deep
Card Description: Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.

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Card ID: 4252
Card Name: Djinn Disserere of Rituals
Card Description: When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is not affected by Trap Cards.

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Card ID: 4253
Card Name: Earthbound Linewalker
Card Description: "Earthbound Immortal" monsters cannot be destroyed by their own effects.

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Card ID: 4254
Card Name: Gravekeeper's Priestess
Card Description: While there is no face-up Field Spell Card, the field is treated as "Necrovalley". All "Gravekeeper's" monsters gain 200 ATK and DEF.

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Card ID: 4255
Card Name: Core Transport Unit
Card Description: Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.

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Card ID: 4256
Card Name: Genex Ally Axel
Card Description: 1 "Genex" Tuner + 1 or more non-Tuner monsters
Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase.

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Card ID: 4257
Card Name: Blackwing - Ghibli the Searing Wind
Card Description: When your opponent declares a direct attack, you can Special Summon this card from your hand. Once per turn, you can switch the original ATK and DEF of this card, until the End Phase.

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Card ID: 4258
Card Name: Blackwing - Gust the Backblast
Card Description: If you control no cards, you can Special Summon this card from your hand. While this card is face-up on the field, if your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.

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Card ID: 4259
Card Name: Blackwing - Breeze the Zephyr
Card Description: If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Blackwing" monster.

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Card ID: 4260
Card Name: Changer Synchron
Card Description: If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.

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Card ID: 4261
Card Name: Card Breaker
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the Graveyard.

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Card ID: 4262
Card Name: Second Booster
Card Description: You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.

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Card ID: 4263
Card Name: Archfiend Interceptor
Card Description: While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.

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Card ID: 4264
Card Name: Dread Dragon
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.

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Card ID: 4265
Card Name: Trust Guardian
Card Description: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step.

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Card ID: 4266
Card Name: Flare Resonator
Card Description: The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK.

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Card ID: 4267
Card Name: Synchro Magnet
Card Description: This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.

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Card ID: 4268
Card Name: Infernity Mirage
Card Description: This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.

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Card ID: 4269
Card Name: Infernity Randomizer
Card Description: Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage.

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Card ID: 4270
Card Name: Infernity Beetle
Card Description: While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.

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Card ID: 4271
Card Name: Infernity Avenger
Card Description: When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.

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Card ID: 4272
Card Name: Revival Rose
Card Description: If a Level 5 or higher Plant-Type monster you control is destroyed, you can Special Summon this card from the Graveyard.

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Card ID: 4273
Card Name: Morphtronic Vacuumen
Card Description: ÏWhile in Attack Position: Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to inflict 500 damage to your opponent.
●While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card as an Equip Card. (You can only equip 1 monster at a time to this card by this effect.)

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Card ID: 4274
Card Name: Bird of Roses
Card Description: When this face-up Attack Position card is destroyed by battle with an opponent's attacking monster and sent to the Graveyard, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position.

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Card ID: 4275
Card Name: Spore
Card Description: If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.

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Card ID: 4276
Card Name: Fairy Archer
Card Description: During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one "Fairy Archer" can have its effect activated per turn.

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Card ID: 4277
Card Name: Biofalcon
Card Description: When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.

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Card ID: 4278
Card Name: Cherry Inmato
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can Special Summon up to 2 "Inmato" monsters from your Deck. They cannot be used as Synchro Material Monsters this turn.

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Card ID: 4279
Card Name: Magidog
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type monster, you can select and add 1 Field Spell Card from your Graveyard to your hand.

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Card ID: 4280
Card Name: Lyna the Light Charmer
Card Description: FLIP: Take control of 1 LIGHT monster your opponent controls, while this card is face-up on the field.

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Card ID: 4281
Card Name: Wattgiraffe
Card Description: This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, your opponent cannot activate Spells, Traps, Spell/Trap effects, or Monster Card effects until the End Phase of this turn.

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Card ID: 4282
Card Name: Wattfox
Card Description: If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.

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Card ID: 4283
Card Name: Wattwoodpecker
Card Description: This card can attack twice during each Battle Phase. Any monster that battles with this card cannot change its battle position.

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Card ID: 4284
Card Name: Koa'ki Meiru Sandman
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of a Trap Card and destroy it.

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Card ID: 4285
Card Name: Memory Crush King
Card Description: When this card inflicts Battle Damage to your opponent by a direct attack, remove from play all Synchro Monsters in your opponent's Graveyard, and inflict 1000 damage to your opponent for each monster removed.

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Card ID: 4286
Card Name: Delta Tri
Card Description: If this card destroys an opponent's monster by battle, select and activate 1 of these effects:
●Select 1 appropriate Union monster in your Graveyard and equip it to this card.
●Select 1 face-up LIGHT Machine-Type monster you control, and return it to the Deck. Then draw 1 card.

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Card ID: 4287
Card Name: Trigon
Card Description: Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4288
Card Name: Testudo erat Numen
Card Description: Neither player can Special Summon monsters with 1800 or more ATK.

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Card ID: 4289
Card Name: Ronintoadin
Card Description: This card's name is treated as "Des Frog" while face-up on the field. You can remove from play 1 "Frog" monster in your Graveyard, except "Frog the Jam", to Special Summon this card from your Graveyard. This card cannot be used as a Synchro Material Monster.

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Card ID: 4290
Card Name: Batteryman AAA
Card Description: When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.

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Card ID: 4291
Card Name: Batteryman Fuel Cell
Card Description: If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.

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Card ID: 4292
Card Name: Key Mouse
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 3 or lower Beast-Type monster from your Deck to your hand.

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Card ID: 4293
Card Name: Ally of Justice Core Destroyer
Card Description: If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation).

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Card ID: 4294
Card Name: Hunter of Black Feathers
Card Description: While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls.

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Card ID: 4295
Card Name: Black-Winged Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card to target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and inflict damage to your opponent equal to the ATK lost by that monster because of this effect.

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Card ID: 4296
Card Name: Chaos King Archfiend
Card Description: 1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card declares an attack, you can switch the ATK and DEF of all face-up monsters your opponent controls, until the end of the Battle Phase.

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Card ID: 4297
Card Name: Infernity Doom Dragon
Card Description: 1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, if you have no cards in your hand, you can select 1 monster your opponent controls. Destroy that monster and inflict damage to your opponent equal to half its ATK. This card cannot attack during the same turn you activate this effect.

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Card ID: 4298
Card Name: Splendid Rose
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of 1 face-up monster your opponent controls, until the End Phase of this turn. If this card attacks, during the same Battle Phase you can remove from play 1 Plant-Type monster in your Graveyard to halve the ATK of this card (until the End Phase) and attack once again.

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Card ID: 4299
Card Name: Chaos Goddess
Card Description: 1 LIGHT Tuner + 2 or more non-Tuner DARK monsters
Once per turn, you can send 1 LIGHT monster from your hand to the Graveyard to select 1 Level 5 or higher DARK monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster.

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Card ID: 4300
Card Name: Black-Winged Strafe
Card Description: Send 1 "Blackwing" monster from your hand to the Graveyard to select 1 Defense Position monster your opponent controls. Send that monster to the Graveyard.

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Card ID: 4301
Card Name: Cards for Black Feathers
Card Description: Remove from play 1 "Blackwing" monster in your hand to draw 2 cards. You cannot Special Summon during the same turn you activate this card. You can only activate 1 "Cards for Black Feathers" per turn.

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Card ID: 4302
Card Name: ZERO-MAX
Card Description: Activate only if you have no cards in your hand. Select 1 "Infernity" monster in your Graveyard. Special Summon it, and destroy all face-up monsters on the field with ATK lower than the Special Summoned monster's ATK. You cannot conduct your Battle Phase during the same turn you activate this card.

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Card ID: 4303
Card Name: Infernity Launcher
Card Description: Once per turn, you can send 1 "Infernity" monster from your hand to the Graveyard. While you have no cards in your hand, you can send this card from the field to the Graveyard to select up to 2 "Infernity" monsters in your Graveyard and Special Summon them.

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Card ID: 4304
Card Name: Into the Void
Card Description: Activate only if you have 3 or more cards in your hand. Draw 1 card. During the End Phase of this turn, discard all the cards in your hand.

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Card ID: 4305
Card Name: Intercept Wave
Card Description: All Synchro Monsters on the field are changed to Defense Position. And then, return all face-up Synchro Monsters to the Extra Deck during the End Phase.

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Card ID: 4306
Card Name: Pyramid of Wonders
Card Description: All Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.

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Card ID: 4307
Card Name: The Fountain in the Sky
Card Description: When a LIGHT monster is destroyed by battle and sent to your Graveyard, you can remove that monster from play to gain Life Points equal to its ATK.

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Card ID: 4308
Card Name: Dragon Laser
Card Description: Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the Graveyard, and destroy all monsters your opponent controls.

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Card ID: 4309
Card Name: Wattcube
Card Description: Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your Graveyard. You can send this face-up card from the field to the Graveyard to have 1 face-up Thunder-Type monster you control gain 1000 ATK.

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Card ID: 4310
Card Name: Electromagnetic Shield
Card Description: Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.

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Card ID: 4311
Card Name: Worm Call
Card Description: Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Reptile-Type "Worm" monster from your hand in face-down Defense Position.

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Card ID: 4312
Card Name: Magic Triangle of the Ice Barrier
Card Description: Reveal 3 "Ice Barrier" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 "Ice Barrier" monster from your hand.

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Card ID: 4313
Card Name: Koa'ki Meiru Initialize!
Card Description: Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand.

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Card ID: 4314
Card Name: Dawn of the Herald
Card Description: This card is used to Ritual Summon "Herald of Perfection". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When "Herald of Perfection" is Ritual Summoned by this card's effect: You can banish this card from your Graveyard to target 1 of the monsters in your Graveyard that was Tributed for that Ritual Summon; return that target to your hand.

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Card ID: 4315
Card Name: Forbidden Graveyard
Card Description: Activate by discarding 1 card. Effects that activate in the Graveyard this turn are negated.

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Card ID: 4316
Card Name: Leeching the Light
Card Description: Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase.

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Card ID: 4317
Card Name: Corridor of Agony
Card Description: Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field.

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Card ID: 4318
Card Name: Power Frame
Card Description: When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.

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Card ID: 4319
Card Name: Blackwing - Backlash
Card Description: Activate only when your opponent's monster declares a direct attack while you have 5 or more "Blackwing" monsters in your Graveyard. Destroy all monsters your opponent controls.

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Card ID: 4320
Card Name: Blackwing - Bombardment
Card Description: Tribute 1 "Blackwing" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase.

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Card ID: 4321
Card Name: Black Thunder
Card Description: Activate only when a "Blackwing" monster you control is destroyed by battle and sent to the Graveyard. Inflict 400 damage to your opponent for each card your opponent controls.

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Card ID: 4322
Card Name: Guard Mines
Card Description: Activate only when a card is activated with an effect that would target and destroy 1 monster you control. Negate the effect and destroy that card. Then inflict 500 damage to your opponent.

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Card ID: 4323
Card Name: Infernity Reflector
Card Description: Activate only by discarding all the cards in your hand when an "Infernity" monster you control is destroyed by battle and sent to the Graveyard. Select and Special Summon that monster from your Graveyard, and inflict 1000 damage to your opponent.

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Card ID: 4324
Card Name: Infernity Break
Card Description: Activate only if you have no cards in your hand. Select 1 "Infernity" card in your Graveyard and remove it from play. Select 1 card your opponent controls and destroy it.

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Card ID: 4325
Card Name: Damage Gate
Card Description: When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.

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Card ID: 4326
Card Name: Infernity Inferno
Card Description: Discard up to 2 cards, and send the same number of "Infernity" cards from your Deck to the Graveyard.

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Card ID: 4327
Card Name: Phantom Hand
Card Description: Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.

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Card ID: 4328
Card Name: Assault Spirits
Card Description: After activation, treat this card as an Equip Card, and equip it to a monster you control. Once per turn, during the equipped monster's attack, you can send 1 monster with 1000 or less ATK from your hand to the Graveyard during the Damage Step to have the equipped monster gain the ATK of the sent monster, until the End Phase.

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Card ID: 4329
Card Name: Blossom Bombardment
Card Description: Activate only when a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard. Inflict damage to your opponent equal to the destroyed monster's original ATK.

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Card ID: 4330
Card Name: Morphtronics, Scramble!
Card Description: Activate only when your opponent declares a direct attack while you control no monsters. Negate that attack and Special Summon 1 "Morphtronic" monster from your hand.

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Card ID: 4331
Card Name: Power Break
Card Description: Activate only while you control a face-up "Power Tool Dragon". Select up to 3 Equip Cards on your side of the field and/or in your Graveyard and return them to the Deck, and inflict 500 damage to your opponent for each card returned.

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Card ID: 4332
Card Name: Koa'ki Meiru Shield
Card Description: Activate only when your opponent's monster declares an attack if you have 2 or more "Iron Core of Koa'ki Meiru" in your Graveyard. Destroy all face-up Attack Position monsters your opponent controls.

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Card ID: 4333
Card Name: Crevice Into the Different Dimension
Card Description: Declare 1 Attribute and select a total of 2 monsters with that Attribute from the Graveyards. Remove those monsters from play.

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Card ID: 4334
Card Name: Synchro Ejection
Card Description: Select 1 face-up Synchro Monster your opponent controls and remove it from play. Then, your opponent draws 1 card.

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Card ID: 4335
Card Name: Chaos Trap Hole
Card Description: When a LIGHT or DARK monster would be Summoned: Pay 2000 Life Points; negate the Summon, and if you do, banish it.

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Card ID: 4336
Card Name: Danipon
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can add 1 Insect-Type monster with 1000 DEF or less from your Deck to your hand.

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Card ID: 4337
Card Name: Sweet Corn
Card Description: Once per turn, during your Main Phase 2: You can pay 500 Life Points; Special Summon 1 "Maize Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0).

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Card ID: 4338
Card Name: Vampire Koala
Card Description: When this card inflicts Battle Damage to your opponent by battle with a monster: Gain Life Points equal to the Battle Damage inflicted.

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Card ID: 4339
Card Name: Wild Tornado
Card Description: Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the Graveyard, select and destroy 1 face-up card on the field.

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Card ID: 4340
Card Name: Junk Destroyer
Card Description: "Junk Synchron" + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.

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Card ID: 4341
Card Name: Rapid Warrior
Card Description: During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect.

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Card ID: 4342
Card Name: Synchron Explorer
Card Description: When this card is Normal Summoned, you can select 1 "Synchron" monster in your Graveyard and Special Summon it. Its effects are negated.

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Card ID: 4343
Card Name: Half Shut
Card Description: Target 1 face-up monster on the field; it cannot be destroyed by battle this turn, but its ATK is halved until the End Phase.

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Card ID: 4344
Card Name: Malefic Blue-Eyes White Dragon
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

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Card ID: 4345
Card Name: Malefic Stardust Dragon
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck, and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

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Card ID: 4346
Card Name: Elemental HERO Neos Knight
Card Description: "Elemental HERO Neos" + 1 Warrior-Type monster
This card cannot be Special Summoned except by Fusion Summon. This card gains ATK equal to half the ATK of the Warrior-Type Fusion Material Monster used to Fusion Summon this card, other than "Elemental HERO Neos". This card can attack twice during each Battle Phase. If this card attacks or is attacked, your opponent takes no Battle Damage.

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Card ID: 4347
Card Name: Malefic Paradox Dragon
Card Description: "Malefic Parallel Gear" + 1 non-Tuner "Malefic" monster
When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's Graveyard, and Special Summon it. There can only be 1 face-up "Malefic Paradox Dragon" on the field. If "Malefic World" is not face-up on the field, destroy this card.

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Card ID: 4348
Card Name: Blizzard Princess
Card Description: You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. After this card was Normal Summoned, your opponent cannot activate Spell/Trap Cards for the rest of that turn.

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Card ID: 4349
Card Name: Malefic Red-Eyes B. Dragon
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Red-Eyes B. Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

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Card ID: 4350
Card Name: Gem-Knight Garnet
Card Description: The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.

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Card ID: 4351
Card Name: Gem-Knight Sapphire
Card Description: His Sapphire power commands the waters to protect him from attack. His comrades trust in his silent protection.

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Card ID: 4352
Card Name: Gem-Knight Tourmaline
Card Description: He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.

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Card ID: 4353
Card Name: Gem-Knight Alexandrite
Card Description: You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.

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Card ID: 4354
Card Name: Gem-Armadillo
Card Description: When this card is Normal Summoned: You can add 1 "Gem-Knight" monster from your Deck to your hand.

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Card ID: 4355
Card Name: Gem-Merchant
Card Description: During the Damage Step, in either player's turn, when a face-up EARTH Normal Monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; that monster gains 1000 ATK and DEF until the End Phase.

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Card ID: 4356
Card Name: Laval Miller
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can send 2 "Laval" monsters from your Deck to the Graveyard.

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Card ID: 4357
Card Name: Soaring Eagle Above the Searing Land
Card Description: If this card is sent to the Graveyard for a Synchro Summon: You can Special Summon this card. You must have 3 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. If this card is Special Summoned with this effect, banish it when it leaves the field.

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Card ID: 4358
Card Name: Laval Warrior
Card Description: When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. You must have 4 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect.

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Card ID: 4359
Card Name: Prominence, Molten Swordsman
Card Description: Once per turn, during either player's turn: You can banish 1 "Laval" monster from your Graveyard; this card gains 300 ATK until the End Phase.

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Card ID: 4360
Card Name: Laval Forest Sprite
Card Description: When this card is sent from the field to the Graveyard: All face-up "Laval" monsters you currently control gain 200 ATK for each "Laval" monster in your Graveyard, until the End Phase.

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Card ID: 4361
Card Name: Kayenn, the Master Magma Blacksmith
Card Description: You can banish this card from your Graveyard; all face-up "Laval" monsters you currently control gain 400 ATK.

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Card ID: 4362
Card Name: Laval Burner
Card Description: If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).

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Card ID: 4363
Card Name: Laval Judgment Lord
Card Description: Once per turn: You can banish 1 "Laval" monster from your Graveyard; inflict 1000 damage to your opponent. "Laval Judgment Lord" cannot declare an attack the turn this effect is activated.

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Card ID: 4364
Card Name: Vylon Cube
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand.

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Card ID: 4365
Card Name: Vylon Vanguard
Card Description: When this card is destroyed by a card effect and sent to the Graveyard: You can draw 1 card for each Equip Card that was equipped to this card.

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Card ID: 4366
Card Name: Vylon Charger
Card Description: All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card.

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Card ID: 4367
Card Name: Vylon Soldier
Card Description: When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.

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Card ID: 4368
Card Name: Gem-Knight Ruby
Card Description: "Gem-Knight Garnet" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster; this card gains ATK equal to the Tributed monster's ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 4369
Card Name: Gem-Knight Aquamarine
Card Description: "Gem-Knight Sapphire" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.

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Card ID: 4370
Card Name: Gem-Knight Topaz
Card Description: "Gem-Knight Tourmaline" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

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Card ID: 4371
Card Name: Lavalval Dragon
Card Description: 1 Tuner + 1 or more non-Tuner FIRE monsters
You can shuffle 2 "Laval" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.

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Card ID: 4372
Card Name: Laval the Greater
Card Description: 1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead.

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Card ID: 4373
Card Name: Vylon Sigma
Card Description: 1 LIGHT Tuner + 1 or more non-Tuner LIGHT monsters
When this card declares an attack, if it is the only monster you control: You can equip 1 Equip Spell Card from your Deck to this face-up card.

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Card ID: 4374
Card Name: Vylon Epsilon
Card Description: 1 LIGHT Tuner + 1 or more non-Tuner monsters
Equip Cards equipped to this card cannot be targeted by cards or effects. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.

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Card ID: 4375
Card Name: Gem-Knight Fusion
Card Description: Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this card is in the Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.

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Card ID: 4376
Card Name: Searing Fire Wall
Card Description: Banish any number of "Laval" monsters from your Graveyard; Special Summon an equal number of "Laval Tokens" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position.

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Card ID: 4377
Card Name: Vylon Material
Card Description: Equip only to a "Vylon" monster. It gains 600 ATK. If this face-up card is sent from the field to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.

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Card ID: 4378
Card Name: Gem-Enhancement
Card Description: Tribute 1 "Gem-Knight" monster, then target 1 "Gem-Knight" monster in your Graveyard; Special Summon that target from the Graveyard.

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Card ID: 4379
Card Name: Molten Whirlwind Wall
Card Description: All face-up "Laval" monsters you control gain 100 ATK for each "Laval" monster in your Graveyard.

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Card ID: 4380
Card Name: Earthquake Giant
Card Description: Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position.

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Card ID: 4381
Card Name: Effect Veiler
Card Description: During your opponent's Main Phase: You can send this card from your hand to the Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that opponent's face-up monster's effects until the End Phase (this is a Quick Effect).

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Card ID: 4382
Card Name: Dash Warrior
Card Description: If this card attacks, it gains 1200 ATK during the Damage Step only.

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Card ID: 4383
Card Name: Damage Eater
Card Description: During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.

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Card ID: 4384
Card Name: A/D Changer
Card Description: You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.

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Card ID: 4385
Card Name: Stronghold Guardian
Card Description: If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase.

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Card ID: 4386
Card Name: Playful Possum
Card Description: During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. During your Standby Phase, if this card was destroyed by this effect: You can Special Summon this card from the Graveyard.

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Card ID: 4387
Card Name: Egotistical Ape
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects:
●Increase the Level of this card by the Level of the Beast-Type monster.
●Decrease the Level of this card by the Level of the Beast-Type monster.

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Card ID: 4388
Card Name: Uni-Horned Familiar
Card Description: When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field.

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Card ID: 4389
Card Name: Monoceros
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard.

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Card ID: 4390
Card Name: D.D. Unicorn Knight
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.

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Card ID: 4391
Card Name: Unibird
Card Description: You can remove from play this card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster.

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Card ID: 4392
Card Name: Bicorn Re'em
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard.

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Card ID: 4393
Card Name: Mine Mole
Card Description: Once per turn, this card cannot be destroyed by battle. If this card is sent to the Graveyard as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play.

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Card ID: 4394
Card Name: Trident Warrior
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.

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Card ID: 4395
Card Name: Delta Flyer
Card Description: Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.

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Card ID: 4396
Card Name: Rhinotaurus
Card Description: If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase.

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Card ID: 4397
Card Name: Hypnocorn
Card Description: When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target.

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Card ID: 4398
Card Name: Scrap Chimera
Card Description: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.

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Card ID: 4399
Card Name: Scrap Goblin
Card Description: This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand.

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Card ID: 4400
Card Name: Scrap Beast
Card Description: If this face-up Defense Position card is targeted for an attack, at the end of the Battle Phase: Destroy this card. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard: You can target 1 "Scrap" monster in your Graveyard, except "Scrap Beast"; add that target to your hand.

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Card ID: 4401
Card Name: Scrap Hunter
Card Description: Once per turn, you can select 1 face-up "Scrap" monster you control, except this card, destroy it, and send 1 Tuner monster from your Deck to the Graveyard.

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Card ID: 4402
Card Name: Scrap Golem
Card Description: Once per turn, you can select 1 Level 4 or lower "Scrap" monster in your Graveyard and Special Summon it to either player's side of the field.

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Card ID: 4403
Card Name: Wattbetta
Card Description: When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.

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Card ID: 4404
Card Name: Wattlemur
Card Description: If this card in its owner's possession is destroyed by your opponent's card (either by battle or by card effect): Your opponent cannot conduct their Battle Phase during their next turn.

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Card ID: 4405
Card Name: Wattpheasant
Card Description: This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.

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Card ID: 4406
Card Name: Naturia Mosquito
Card Description: While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card.

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Card ID: 4407
Card Name: Naturia Beans
Card Description: Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 damage to your opponent.

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Card ID: 4408
Card Name: Naturia Bamboo Shoot
Card Description: If this card is Tribute Summoned by Tributing a "Naturia" monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards.

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Card ID: 4409
Card Name: Amazoness Sage
Card Description: At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 4410
Card Name: Amazoness Trainee
Card Description: Monsters destroyed by battle with this card are returned to the bottom of the Deck instead of going to the Graveyard. If this card destroys an opponent's monster by battle: It gains 200 ATK.

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Card ID: 4411
Card Name: Amazoness Queen
Card Description: "Amazoness" monsters you control cannot be destroyed by battle.

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Card ID: 4412
Card Name: Lock Cat
Card Description: When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.

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Card ID: 4413
Card Name: Elephun
Card Description: When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand.

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Card ID: 4414
Card Name: Synchro Fusionist
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with "Polymerization" or "Fusion" in the card name, except "Diffusion Wave-Motion".

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Card ID: 4415
Card Name: Ambitious Gofer
Card Description: Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.

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Card ID: 4416
Card Name: Final Psychic Ogre
Card Description: If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand.

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Card ID: 4417
Card Name: Dragon Knight Draco-Equiste
Card Description: 1 Dragon-Type Synchro Monster + 1 Warrior-Type monster
This monster can only be Special Summoned by Fusion Summon from the Extra Deck. Once per turn, you can select 1 Dragon-Type Synchro Monster in the Graveyard. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.

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Card ID: 4418
Card Name: Ultimate Axon Kicker
Card Description: 1 Psychic-Type Synchro Monster + 1 Psychic-Type monster
This monster can only be Special Summoned by Fusion Summon from the Extra Deck. This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.

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Card ID: 4419
Card Name: Thunder Unicorn
Card Description: 1 Beast-Type Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.

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Card ID: 4420
Card Name: Voltic Bicorn
Card Description: 1 Beast-Type Tuner + 1 or more non-Tuner monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard.

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Card ID: 4421
Card Name: Lightning Tricorn
Card Description: 1 Tuner + 1 or more non-Tuner Beast-Type monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it.

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Card ID: 4422
Card Name: Scrap Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 non-Synchro "Scrap" monster in your Graveyard; Special Summon that target.

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Card ID: 4423
Card Name: Wattchimera
Card Description: 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.

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Card ID: 4424
Card Name: Blind Spot Strike
Card Description: Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.

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Card ID: 4425
Card Name: Double Cyclone
Card Description: Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s).

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Card ID: 4426
Card Name: Scrapyard
Card Description: Add 1 "Scrap" Tuner monster from your Deck to your hand.

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Card ID: 4427
Card Name: Scrapstorm
Card Description: Target 1 "Scrap" monster you control; send 1 "Scrap" monster from your Deck to the Graveyard, then draw 1 card, then destroy that monster.

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Card ID: 4428
Card Name: Scrap Sheen
Card Description: Select 1 face-up "Scrap" monster you control and destroy it. All face-up "Scrap" monsters you control gain 1000 ATK until the End Phase.

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Card ID: 4429
Card Name: Wattcine
Card Description: When a Thunder-Type monster you control inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted.

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Card ID: 4430
Card Name: Naturia Forest
Card Description: If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand.

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Card ID: 4431
Card Name: Landoise's Luminous Moss
Card Description: Activate only if you control a face-up "Naturia" monster. The opponent's Effect Monsters cannot activate their effects this turn.

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Card ID: 4432
Card Name: Amazoness Village
Card Description: All "Amazoness" monsters gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard.

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Card ID: 4433
Card Name: Amazoness Fighting Spirit
Card Description: If an "Amazoness" monster attacks a monster with higher ATK, the attacking monster gains 1000 ATK during damage calculation only.

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Card ID: 4434
Card Name: Unicorn Beacon
Card Description: Select 1 removed from play Level 5 or lower Beast-Type or Winged Beast-Type monster. Remove from play 1 card in your hand and Special Summon the selected monster in Attack Position.

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Card ID: 4435
Card Name: Beast Rage
Card Description: All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type monsters.

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Card ID: 4436
Card Name: Miracle Synchro Fusion
Card Description: Remove from play, from your side of the field or your Graveyard, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by your opponent's card effect and sent to the Graveyard, draw 1 card.

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Card ID: 4437
Card Name: Pestilence
Card Description: Equip only to a Warrior-Type, Beast-Warrior-Type, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.

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Card ID: 4438
Card Name: Cursed Armaments
Card Description: The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.

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Card ID: 4439
Card Name: Wiseman's Chalice
Card Description: If you control no monsters, select 1 monster in your opponent's Graveyard. Special Summon it. It cannot be Tributed, or used as a Synchro Material Monster. During the End Phase of this turn, give control of that Special Summoned monster to your opponent.

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Card ID: 4440
Card Name: Summoning Curse
Card Description: When a monster is Special Summoned, the controller of that monster chooses 1 card in their hand and removes it from play. During each of your End Phases, pay 500 Life Points or destroy this card.

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Card ID: 4441
Card Name: Pot of Duality
Card Description: Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.

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Card ID: 4442
Card Name: Desperate Tag
Card Description: If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.

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Card ID: 4443
Card Name: Battle Instinct
Card Description: Activate only when your opponent declares a direct attack and you control no monsters. Special Summon 1 Level 4 or lower Beast-Type monster from your hand, in face-up Attack Position.

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Card ID: 4444
Card Name: Howl of the Wild
Card Description: When a monster you control destroys an opponent's monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent for each face-up Beast-Type monster you control.

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Card ID: 4445
Card Name: Parallel Selection
Card Description: Activate only when a Synchro Monster you control is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard. Select 1 of your removed from play Spell Cards and add it to your hand.

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Card ID: 4446
Card Name: Reanimation Wave
Card Description: Activate only when your opponent's monster declares a direct attack. Select 1 Synchro Monster in your Graveyard with a Level less than or equal to the attacking monster's. The Battle Damage you take from that attack is halved. At the end of the Damage Step, Special Summon the selected Synchro Monster from the Graveyard.

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Card ID: 4447
Card Name: Barrier Wave
Card Description: Activate by Tributing 1 Synchro Monster when an opponent's monster declares an attack. Change all Attack Position monsters your opponent controls to Defense Position. Then, inflict damage to your opponent equal to the attacking monster's DEF.

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Card ID: 4448
Card Name: Chain Whirlwind
Card Description: Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them.

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Card ID: 4449
Card Name: Scrap Rage
Card Description: Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase.

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Card ID: 4450
Card Name: Wattcannon
Card Description: Once per turn, when a Level 4 or lower Thunder-Type monster(s) is Normal or Special Summoned to the field, inflict 600 damage to your opponent.

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Card ID: 4451
Card Name: Amazoness Willpower
Card Description: Select 1 "Amazoness" monster in your Graveyard and Special Summon it in Attack Position. It cannot change its battle position and must attack if able. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 4452
Card Name: Queen's Pawn
Card Description: Activate only when an "Amazoness" monster you control destroys an opponent's monster by battle and sends it to the Graveyard. Special Summon 1 Level 4 or lower "Amazoness" monster from your Deck.

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Card ID: 4453
Card Name: Beast Rising
Card Description: Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect.

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Card ID: 4454
Card Name: Horn of the Phantom Beast
Card Description: Target 1 Beast or Beast-Warrior-Type monster you control; equip this card to that target. It gains 800 ATK. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.

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Card ID: 4455
Card Name: Paradox Fusion
Card Description: Activate by removing 1 face-up Fusion Monster you control from play. Negate the activation of a Spell or Trap Card, OR the Special Summon of a monster, and destroy that card. During your 2nd End Phase, return the removed Fusion Monster to the field in face-up Attack Position.

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Card ID: 4456
Card Name: Solemn Warning
Card Description: When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.

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Card ID: 4457
Card Name: Anti-Magic Prism
Card Description: When your opponent activates a Quick-Play Spell Card, select 1 card on the field and destroy it.

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Card ID: 4458
Card Name: Chivalry
Card Description: Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.

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Card ID: 4459
Card Name: Light of Destruction
Card Description: When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard.

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Card ID: 4460
Card Name: Gash the Dust Lord
Card Description: When this card inflicts battle damage to your opponent: Increase the Level of this card by 1 (max. 12).

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Card ID: 4461
Card Name: Junk Forward
Card Description: If you control no monsters, you can Special Summon this card (from your hand).

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Card ID: 4462
Card Name: Scarred Warrior
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.

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Card ID: 4463
Card Name: Sergeant Electro
Card Description: Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated.

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Card ID: 4464
Card Name: XX-Saber Boggart Knight
Card Description: When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "X-Saber" monster.

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Card ID: 4465
Card Name: XX-Saber Darksoul
Card Description: During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.

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Card ID: 4466
Card Name: Saber Vault
Card Description: Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.

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Card ID: 4467
Card Name: Koa'ki Meiru Prototype
Card Description: If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800).

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Card ID: 4468
Card Name: Core Overclock
Card Description: All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK, until the End Phase.

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Card ID: 4469
Card Name: Wave-Motion Inferno
Card Description: While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.

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Card ID: 4470
Card Name: Infernity Barrier
Card Description: When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.

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Card ID: 4471
Card Name: Snyffus
Card Description: Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field.

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Card ID: 4472
Card Name: Nimble Sunfish
Card Description: When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-Type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck.

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Card ID: 4473
Card Name: Akz, the Pumer
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster to activate 1 of the following effects:
●Double this card's ATK until the End Phase.
●This card can attack your opponent directly this turn.

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Card ID: 4474
Card Name: Dark Highlander
Card Description: 1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters
Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.

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Card ID: 4475
Card Name: Malefic Cyber End Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

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Card ID: 4476
Card Name: Malefic Truth Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Malefic" monster you control, except "Malefic Truth Dragon", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or Graveyard. There can only be 1 "Malefic" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.

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Card ID: 4477
Card Name: Malefic Parallel Gear
Card Description: When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 "Malefic" monster in your hand.

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Card ID: 4478
Card Name: Malefic Rainbow Dragon
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Rainbow Dragon" from your hand or Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

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Card ID: 4479
Card Name: Junk Gardna
Card Description: "Junk Synchron" + 1 or more non-Tuner monsters
Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the Graveyard, you can select 1 monster on the field and change its battle position.

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Card ID: 4480
Card Name: Dragunity Arma Leyvaten
Card Description: You can Special Summon this card from your hand or Graveyard by removing from play 1 face-up monster you control equipped with a "Dragunity" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your Graveyard, except "Dragunity Arma Leyvaten", and equip it to this card. When this card is sent to the Graveyard by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the Graveyard, and Special Summon that monster from the Graveyard.

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Card ID: 4481
Card Name: Dragunity Arma Mystletainn
Card Description: You can Special Summon this card from your hand by sending 1 face-up "Dragunity" monster you control to the Graveyard. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type "Dragunity" monster in your Graveyard, and equip it to this card.

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Card ID: 4482
Card Name: Dragunity Aklys
Card Description: When this card is Normal Summoned, you can Special Summon 1 "Dragunity" monster from your hand, then equip it with this card. When this card is sent to the Graveyard while equipped to a monster, select 1 card on the field, and destroy it.

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Card ID: 4483
Card Name: Dragon Ravine
Card Description: Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects:
●Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand.
●Send 1 Dragon-Type monster from your Deck to the Graveyard.

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Card ID: 4484
Card Name: Dragon Mastery
Card Description: Each monster you control that is equipped with a "Dragunity" monster(s) gains 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type "Dragunity" monster from your hand.

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Card ID: 4485
Card Name: Phantom Magician
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position.

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Card ID: 4486
Card Name: Mask Change
Card Description: Target 1 face-up "HERO" monster you control; send it to the Graveyard, then Special Summon 1 "Masked HERO" monster from the Extra Deck with the same Attribute that the "HERO" monster had when it was on the field.

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Card ID: 4487
Card Name: Masked HERO Goka
Card Description: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 100 ATK for each "HERO" monster in your Graveyard.

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Card ID: 4488
Card Name: Masked HERO Vapor
Card Description: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects.

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Card ID: 4489
Card Name: Vision HERO Adoration
Card Description: 2 "HERO" monsters
Once per turn: You can target 1 face-up monster your opponent controls and 1 face-up "HERO" monster you control, except this card; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the End Phase.

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Card ID: 4490
Card Name: Swift Scarecrow
Card Description: When your opponent's monster declares a direct attack: You can discard this card; negate the attack, then end the Battle Phase (this is a Quick Effect).

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Card ID: 4491
Card Name: Mirror Ladybug
Card Description: If you control at least 1 face-up monster and have no monsters in your Graveyard, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.

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Card ID: 4492
Card Name: Reed Butterfly
Card Description: If your opponent controls a face-up Synchro Monster(s) and you control no face-up Synchro Monsters, you can Special Summon this card from your hand.

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Card ID: 4493
Card Name: Needle Soldier
Card Description: If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 4494
Card Name: Necro Linker
Card Description: You can Tribute this card to select 1 "Synchron" Tuner monster in your Graveyard. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.

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Card ID: 4495
Card Name: Rescue Warrior
Card Description: You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it.

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Card ID: 4496
Card Name: Power Giant
Card Description: You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.

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Card ID: 4497
Card Name: Vice Berserker
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.

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Card ID: 4498
Card Name: Lancer Archfiend
Card Description: Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent.

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Card ID: 4499
Card Name: Power Breaker
Card Description: When this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

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Card ID: 4500
Card Name: Extra Veiler
Card Description: When your opponent Special Summons a monster(s), you can Special Summon this card from your hand. During the turn this card is Special Summoned by this effect, your opponent takes any effect damage you would have taken from their card effects, instead.

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Card ID: 4501
Card Name: Synchro Soldier
Card Description: Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.

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Card ID: 4502
Card Name: Creation Resonator
Card Description: If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your hand.

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Card ID: 4503
Card Name: Attack Gainer
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase.

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Card ID: 4504
Card Name: Blackwing - Etesian of Two Swords
Card Description: If a "Blackwing" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the Graveyard to inflict 1000 damage to your opponent.

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Card ID: 4505
Card Name: Blackwing - Aurora the Northern Lights
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 face-up monsters you control (1 "Blackwing" Tuner and 1 non-Tuner) and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Blackwing" Synchro Monster from your Extra Deck; this card's name, ATK, and effects become the same as that monster's, until the End Phase.

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Card ID: 4506
Card Name: Blackwing - Abrolhos the Megaquake
Card Description: This card cannot be Special Summoned. Any monster that battles with this card is not destroyed by that battle, and returns to the hand after damage calculation. Once per turn, during your Main Phase 1, you can have this card lose 1000 ATK, and return all cards in your opponent's Spell and Trap Card Zone to the hand.

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Card ID: 4507
Card Name: Glow-Up Bulb
Card Description: You can send the top card of your Deck to the Graveyard and Special Summon this card from the Graveyard. Each player can only use the effect of "Glow-Up Bulb" once per Duel.

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Card ID: 4508
Card Name: Karakuri Soldier mdl 236 "Nisamu"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Karakuri" monster from your Deck in face-up Attack Position.

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Card ID: 4509
Card Name: Karakuri Merchant mdl 177 "Inashichi"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, add 1 "Karakuri" card from your Deck to your hand.

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Card ID: 4510
Card Name: Karakuri Strategist mdl 248 "Nishipachi"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field, and change its battle position.

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Card ID: 4511
Card Name: Karakuri Ninja mdl 339 "Sazank"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the Graveyard. During the turn this card is flipped face-up, it can attack your opponent directly.

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Card ID: 4512
Card Name: Karakuri Bushi mdl 6318 "Muzanichiha"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK.

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Card ID: 4513
Card Name: Scrap Soldier
Card Description: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Soldier", and add it to your hand.

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Card ID: 4514
Card Name: Scrap Searcher
Card Description: When a "Scrap" monster you control, except "Scrap Searcher", is destroyed and sent to the Graveyard while this card is in the Graveyard, you can Special Summon this card from your Graveyard. When this card is Special Summoned, destroy all face-up monsters you control, except "Scrap" monsters.

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Card ID: 4515
Card Name: Wattkiwi
Card Description: "Watt" monsters you control cannot be destroyed by battle while they are attacking.

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Card ID: 4516
Card Name: Watthopper
Card Description: Your opponent cannot select another face-up "Watt" monster as an attack target, or target them with card effects.

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Card ID: 4517
Card Name: Wattdragonfly
Card Description: If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 "Watt" monster from your Deck.

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Card ID: 4518
Card Name: Wattsquirrel
Card Description: This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled, after damage calculation (including in the Graveyard).

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Card ID: 4519
Card Name: Naturia Cherries
Card Description: If this card is sent from the field to the Graveyard by your opponent's card (including by battle, card effect, or by being destroyed), you can Special Summon up to 2 "Naturia Cherries" from your Deck in face-down Defense Position.

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Card ID: 4520
Card Name: Naturia Pumpkin
Card Description: When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 "Naturia" monster from your hand.

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Card ID: 4521
Card Name: Naturia Stag Beetle
Card Description: Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 "Naturia" monster in your Graveyard. Special Summon that monster from the Graveyard.

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Card ID: 4522
Card Name: Dance Princess of the Ice Barrier
Card Description: Once per turn, if you control another face-up "Ice Barrier" monster, you can reveal any number of "Ice Barrier" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.

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Card ID: 4523
Card Name: Chain Dog
Card Description: This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the Graveyard. If this card is Special Summoned this way, remove it from play when it is removed from the field.

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Card ID: 4524
Card Name: Wightmare
Card Description: While it is in the Graveyard, this card's name is treated as "Skull Servant". You can discard this card to activate 1 of the following effects:
●Select 1 of your removed from play "Skull Servant" or "Wightmare", and return it to your Graveyard.
●Select 1 of your removed from play "The Lady in Wight" or "King of the Skull Servants", and Special Summon it.

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Card ID: 4525
Card Name: Anarchist Monk Ranshin
Card Description: When this card you control is sent to your Graveyard by your opponent's card (either by battle, by card effect, or by being destroyed): Target 1 monster in your opponent's Graveyard; banish that target.

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Card ID: 4526
Card Name: Delg the Dark Monarch
Card Description: When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.

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Card ID: 4527
Card Name: Supreme Arcanite Magician
Card Description: 1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate 1 of the following effects:
●Select 1 card on the field, and destroy it.
●Draw 1 card.

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Card ID: 4528
Card Name: Gaia Drake, the Universal Force
Card Description: 1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster
This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.

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Card ID: 4529
Card Name: Shooting Star Dragon
Card Description: 1 Tuner Synchro Monster + "Stardust Dragon"
Each of these can be activated once per turn:
●Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed.
●Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card.
●When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.

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Card ID: 4530
Card Name: Formula Synchron
Card Description: 1 Tuner + 1 non-Tuner monster
When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster (this is a Quick Effect).

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Card ID: 4531
Card Name: Red Nova Dragon
Card Description: 2 Tuners + "Red Dragon Archfiend"
This card gains 500 ATK for each Tuner monster in your Graveyard. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.

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Card ID: 4532
Card Name: Karakuri Shogun mdl 00 "Burei"
Card Description: 1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn: You can target 1 monster on the field; change its battle position.

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Card ID: 4533
Card Name: Scrap Twin Dragon
Card Description: 1 "Scrap" Tuner + 1 or more non-Tuner monsters
Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.

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Card ID: 4534
Card Name: Tuning
Card Description: Add 1 "Synchron" Tuner monster from your Deck to your hand, then send the top card of your Deck to the Graveyard.

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Card ID: 4535
Card Name: Karakuri Showdown Castle
Card Description: When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this face-up card on the field is destroyed and sent to the Graveyard, you can select 1 Level 4 or higher "Karakuri" monster in your Graveyard, and Special Summon it.

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Card ID: 4536
Card Name: Golden Gearbox
Card Description: Select 1 face-up "Karakuri" monster on the field. It gains 500 ATK and 1500 DEF, until the End Phase.

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Card ID: 4537
Card Name: Karakuri Anatomy
Card Description: Each time a "Karakuri" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the Graveyard to draw 1 card for each Karakuri Counter on this card.

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Card ID: 4538
Card Name: Scrap Lube
Card Description: Select 1 "Scrap" monster in your Graveyard. Special Summon that monster from the Graveyard. Its effects are negated. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 4539
Card Name: Wattcastle
Card Description: Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation.

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Card ID: 4540
Card Name: Wattjustment
Card Description: Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts Battle Damage to your opponent, draw 1 card.

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Card ID: 4541
Card Name: Barkion's Bark
Card Description: Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn.

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Card ID: 4542
Card Name: Leodrake's Mane
Card Description: Select 1 face-up "Naturia" monster you control. Its ATK becomes 3000, and its effects are negated, until the End Phase.

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Card ID: 4543
Card Name: Medallion of the Ice Barrier
Card Description: Add 1 "Ice Barrier" monster from your Deck to your hand.

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Card ID: 4544
Card Name: Mirror of the Ice Barrier
Card Description: During this turn, each time a card(s) is removed from play from your hand, your side of the field, and/or your Graveyard by the effect of an opponent's Effect Monster:
●If a card in your hand is removed from play, remove from play up to 2 random cards in your opponent's hand.
●If a card you control is removed from play, remove from play up to 2 cards your opponent controls.
●If a card in your Graveyard is removed from play, remove from play up to 2 cards in your opponent's Graveyard.

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Card ID: 4545
Card Name: Koa'ki Ring
Card Description: Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.

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Card ID: 4546
Card Name: Darkworld Shackles
Card Description: The equipped monster cannot attack, also its ATK and DEF become 100. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.

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Card ID: 4547
Card Name: Axe of Fools
Card Description: The equipped monster gains 1000 ATK, but its effects are negated. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.

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Card ID: 4548
Card Name: Cursed Bill
Card Description: When the equipped monster is destroyed and this card is sent to the Graveyard, inflict damage to the player who controlled the equipped monster, equal to the monster's original DEF.

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Card ID: 4549
Card Name: Tokkosho of Ghost Destroying
Card Description: When the equipped monster inflicts Battle Damage to your opponent, you can select up to 2 monsters in your opponent's Graveyard, and remove them from play.

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Card ID: 4550
Card Name: White Elephant's Gift
Card Description: Send 1 face-up non-Effect Monster you control to the Graveyard; draw 2 cards.

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Card ID: 4551
Card Name: Heat Wave
Card Description: This card can only be activated at the start of Main Phase 1. Neither player can Normal or Special Summon an Effect Monster, until your next Draw Phase.

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Card ID: 4552
Card Name: D2 Shield
Card Description: Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF.

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Card ID: 4553
Card Name: Red Screen
Card Description: Your opponent's monsters cannot declare attacks. This card's controller must pay 1000 Life Points during each of their End Phases (this is not optional), or this card is destroyed. If "Red Dragon Archfiend" is face-up on the field, you can select 1 Level 1 Tuner monster in your Graveyard, then destroy this card and Special Summon that monster.

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Card ID: 4554
Card Name: Blackback
Card Description: Activate only during your turn. Select 1 "Blackwing" monster with 2000 or less ATK in your Graveyard, and Special Summon it. You cannot Normal Summon or Set the turn you activate this card.

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Card ID: 4555
Card Name: Defenders Intersect
Card Description: Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated.

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Card ID: 4556
Card Name: Gravity Collapse
Card Description: Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.

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Card ID: 4557
Card Name: Blackwing - Boobytrap
Card Description: When this Set card is destroyed by your opponent's card effect while you control a face-up "Blackwing" monster, inflict 1000 damage to your opponent and draw 1 card.

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Card ID: 4558
Card Name: Star Siphon
Card Description: Activate only when a Synchro Monster is Special Summoned, by selecting it. Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level is that of the selected monster, and the selected monster is now Level 1.

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Card ID: 4559
Card Name: Half Counter
Card Description: During damage calculation, if a monster you control is being attacked: Target that monster you control; that target gains ATK equal to half the original ATK of the attacking monster, until the End Phase.

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Card ID: 4560
Card Name: Karakuri Trick House
Card Description: Activate only when the battle position of a face-up "Karakuri" monster you control is changed. Select 1 card on the field, and destroy it.

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Card ID: 4561
Card Name: Karakuri Klock
Card Description: Activate only when a face-up Defense Position "Karakuri" monster is selected as an attack target. Destroy all face-up monsters your opponent controls.

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Card ID: 4562
Card Name: Scrap Crash
Card Description: Activate only when a "Scrap" monster you control is destroyed and sent to the Graveyard. Destroy all face-up Spell/Trap Cards on the field.

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Card ID: 4563
Card Name: Wattkeeper
Card Description: Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase.

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Card ID: 4564
Card Name: Exterio's Fang
Card Description: Activate only if you control a face-up "Naturia" monster and have at least 1 card in your hand. Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, send 1 card from your hand to the Graveyard.

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Card ID: 4565
Card Name: Vanity's Emptiness
Card Description: Neither player can Special Summon monsters. Destroy this card when a card is sent from the Deck or the field to your Graveyard.

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Card ID: 4566
Card Name: Different Dimension Ground
Card Description: This turn, any monster sent to the Graveyard is removed from play instead.

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Card ID: 4567
Card Name: Powersink Stone
Card Description: Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.

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Card ID: 4568
Card Name: Tyrant's Temper
Card Description: Tribute 1 monster to activate this card. All face-up monsters on the field that you own are unaffected by other Trap Cards.

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Card ID: 4569
Card Name: Darkfall
Card Description: When your opponent Special Summons 2 or more face-up monsters at the same time: Send those monsters to the Graveyard, then send all monsters in the opponent's hand and Deck to the Graveyard that have the same name as the monsters sent to the Graveyard by this effect.

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Card ID: 4570
Card Name: Gishki Abyss
Card Description: When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss".

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Card ID: 4571
Card Name: Gishki Vanity
Card Description: During your Main Phase: You can discard this card; this turn, your opponent cannot activate Spells, Traps, Spell/Trap effects, or Monster Card effects when a "Gishki" monster is Ritual Summoned, or when a "Gishki" Ritual Spell Card is activated.

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Card ID: 4572
Card Name: Gishki Marker
Card Description: When this card is Summoned: You can target 1 "Gishki" Ritual Monster or "Gishki" Ritual Spell Card in your Graveyard; add that target to your hand.

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Card ID: 4573
Card Name: Gishki Chain
Card Description: When this card is Normal Summoned: Look at the top 3 cards of your Deck. If there is a Ritual Monster(s) or Ritual Spell Card(s), you can reveal one of them to your opponent and add it to your hand. Then return the other cards to your Deck in the order of your choice.

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Card ID: 4574
Card Name: Gishki Ariel
Card Description: FLIP: You can add 1 "Gishki" monster from your Deck to your hand.

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Card ID: 4575
Card Name: Gishki Shadow
Card Description: If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.

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Card ID: 4576
Card Name: Gusto Gulldo
Card Description: When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.

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Card ID: 4577
Card Name: Gusto Egul
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower non-Tuner "Gusto" monster from your Deck.

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Card ID: 4578
Card Name: Gusto Thunbolt
Card Description: At the end of the Battle Phase, if this card is in the Graveyard because it was destroyed by battle and sent to the Graveyard this turn: You can banish 1 "Gusto" monster from your Graveyard; Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.

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Card ID: 4579
Card Name: Winda, Priestess of Gusto
Card Description: When this card is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gusto" Tuner monster from your Deck.

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Card ID: 4580
Card Name: Caam, Serenity of Gusto
Card Description: Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck; draw 1 card.

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Card ID: 4581
Card Name: Windaar, Sage of Gusto
Card Description: When this card destroys a monster by battle and sends it to the Graveyard: You can target 1 Level 3 or lower "Gusto" monster in your Graveyard; Special Summon that target in face-up Defense Position.

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Card ID: 4582
Card Name: Steelswarm Cell
Card Description: If you control no monsters, you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster.

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Card ID: 4583
Card Name: Steelswarm Scout
Card Description: At the start of your Main Phase 1, if you control no Spell/Trap Cards: You can Special Summon this card from your Graveyard. You cannot Special Summon another monster(s) the turn you activate this effect. While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster.

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Card ID: 4584
Card Name: Steelswarm Gatekeeper
Card Description: If a "Steelswarm" monster is Tribute Summoned face-up while this card is face-up on the field, you can Normal Summon or Set 1 monster in addition to your Normal Summon or Set that turn.

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Card ID: 4585
Card Name: Steelswarm Caller
Card Description: When a "Steelswarm" monster is Tribute Summoned face-up by Tributing this card: You can Special Summon 1 Level 4 or lower "Steelswarm" monster from your Deck.

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Card ID: 4586
Card Name: Steelswarm Mantis
Card Description: When this card is Tribute Summoned by Tributing a "Steelswarm" monster: You can pay 1000 Life Points to target 1 "Steelswarm" monster in your Graveyard; Special Summon that target.

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Card ID: 4587
Card Name: Steelswarm Moth
Card Description: When this card is Tribute Summoned by Tributing a "Steelswarm" monster: You can pay 1000 Life Points to target up to 2 cards your opponent controls; return those targets to the hand.

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Card ID: 4588
Card Name: Steelswarm Girastag
Card Description: You can Tribute Summon this card in face-up Attack Position by Tributing 1 "Steelswarm" monster. When this card is Tribute Summoned by Tributing a "Steelswarm" monster(s): You can target 1 card your opponent controls; send that target to the Graveyard and gain 1000 Life Points.

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Card ID: 4589
Card Name: Steelswarm Caucastag
Card Description: When this card is Tribute Summoned by Tributing 2 "Steelswarm" monsters: Activate 1 of these effects.
●Destroy all monsters on the field, except this card.
●Destroy all Spell and Trap Cards on the field.

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Card ID: 4590
Card Name: Evigishki Mind Augus
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any Graveyard(s); shuffle those targets into the Deck.

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Card ID: 4591
Card Name: Evigishki Soul Ogre
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can discard 1 "Gishki" monster to target 1 face-up card your opponent controls; shuffle that target into the Deck.

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Card ID: 4592
Card Name: Daigusto Gulldos
Card Description: 1 Tuner + 1 or more non-Tuner "Gusto" monsters
Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.

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Card ID: 4593
Card Name: Daigusto Eguls
Card Description: 1 Tuner + 1 or more non-Tuner "Gusto" monsters
Once per turn, during your End Phase: You can banish 1 WIND monster from your Graveyard to target 1 face-down card your opponent controls; destroy that target.

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Card ID: 4594
Card Name: Gishki Aquamirror
Card Description: This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 "Gishki" Ritual Monster in your Graveyard; return that target to the hand.

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Card ID: 4595
Card Name: Contact with Gusto
Card Description: Target 2 "Gusto" monsters in your Graveyard and 1 card your opponent controls; shuffle both targets in your Graveyard into the Deck, then destroy the opponent's target.

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Card ID: 4596
Card Name: First Step Towards Infestation
Card Description: Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand; draw 1 card.

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Card ID: 4597
Card Name: Aquamirror Meditation
Card Description: Reveal 1 Ritual Spell Card in your hand to target 2 "Gishki" monsters in your Graveyard; return them to the hand.

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Card ID: 4598
Card Name: Blessings for Gusto
Card Description: Target 2 "Gusto" monsters in your Graveyard, plus a third "Gusto" monster in your Graveyard; shuffle both of the first 2 targets into your Deck, then Special Summon the third target.

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Card ID: 4599
Card Name: Infestation Wave
Card Description: Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand to target 1 card your opponent controls; destroy that target.

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Card ID: 4600
Card Name: Vylon Delta
Card Description: 1 Tuner + 1 or more non-Tuner LIGHT monsters
If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.

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Card ID: 4601
Card Name: Seven Swords Warrior
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.

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Card ID: 4602
Card Name: Ignition Beast Volcannon
Card Description: 1 Machine-Type monster + 1 Pyro-Type monster
When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.

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Card ID: 4603
Card Name: Vision HERO Trinity
Card Description: 3 "HERO" monsters
During the turn this card was Fusion Summoned, its ATK is double its original ATK. This Fusion Summoned card can attack 3 times during each Battle Phase. This card cannot attack your opponent directly.

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Card ID: 4604
Card Name: Troposphere
Card Description: If you Tribute Summon this card, the Tribute must be Winged Beast-Type. This card is unaffected by the effects of Trap Cards.

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Card ID: 4605
Card Name: Fleur Synchron
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand.

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Card ID: 4606
Card Name: Chevalier de Fleur
Card Description: "Fleur Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card.

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Card ID: 4607
Card Name: Liberty at Last!
Card Description: When a monster you control is destroyed by battle and sent to the Graveyard: Target 2 face-up monsters on the field; shuffle those targets into the Deck.

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Card ID: 4608
Card Name: Noble Knight Joan
Card Description: If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can send 1 card from your hand to the Graveyard, then target 1 Level 4 or lower Warrior-Type monster in your Graveyard; add that target to your hand.

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Card ID: 4609
Card Name: Scrap Archfiend
Card Description: 1 Tuner + 1 or more non-Tuner monsters

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Card ID: 4610
Card Name: Amazoness Scouts
Card Description: During either player's turn: You can Tribute this card; this turn, face-up "Amazoness" monsters you currently control cannot be targeted by monster effects, and cannot be destroyed by card effects.

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Card ID: 4611
Card Name: Naturia Pineapple
Card Description: All face-up monsters you control are treated as Plant-Type. During your Standby Phase, if you do not control a face-up "Naturia Pineapple", and have no monsters in your Graveyard except Plant or Beast-Type: You can Special Summon this card from your Graveyard. You must not control any Spell or Trap Cards to activate and resolve this effect.

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Card ID: 4612
Card Name: D.D. Destroyer
Card Description: When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it.

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Card ID: 4613
Card Name: Dark Desertapir
Card Description: When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your Graveyard and Special Summon it.

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Card ID: 4614
Card Name: Psychic Nightmare
Card Description: 1 Tuner + 1 or more non-Tuner Psychic-Type monsters
Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.

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Card ID: 4615
Card Name: Guts of Steel
Card Description: Select 3 "Scrap" monsters in your Graveyard. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the rest from play.

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Card ID: 4616
Card Name: Amazoness Heirloom
Card Description: Equip only to an "Amazoness" monster. Once per turn, that monster cannot be destroyed by battle. When the equipped monster attacks, after damage calculation, destroy the attack target.

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Card ID: 4617
Card Name: Amazoness Shamanism
Card Description: Destroy all face-up "Amazoness" monsters you control. Then, you can Special Summon any number of Level 4 or lower "Amazoness" monsters from your Graveyard in face-up Defense Position, up to the number of monsters destroyed by this effect.

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Card ID: 4618
Card Name: Super Rush Recklessly
Card Description: Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck.

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Card ID: 4619
Card Name: Gem-Knight Emerald
Card Description: You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.

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Card ID: 4620
Card Name: Vylon Ohm
Card Description: When this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target. During your next Standby Phase, add it to your hand.

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Card ID: 4621
Card Name: Laval Dual Slasher
Card Description: 1 Tuner + 1 or more non-Tuner FIRE monsters
This card gains effects based on the number of "Laval" monsters in your Graveyard:
●2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row.
●3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 4622
Card Name: Junk Defender
Card Description: When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF.

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Card ID: 4623
Card Name: Frozen Fitzgerald
Card Description: 1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the Graveyard, while you control no monsters, you can discard 1 card to Special Summon this card from the Graveyard in face-up Defense Position.

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Card ID: 4624
Card Name: Dark Diviner
Card Description: 1 DARK Tuner + 1 non-Tuner Insect-Type monster
This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Send the top 3 cards of your opponent's Deck to the Graveyard.

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Card ID: 4625
Card Name: Dark Flattop
Card Description: 1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters
Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand.

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Card ID: 4626
Card Name: Driven Daredevil
Card Description: 1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters
This card cannot be destroyed by battle when attacked by a monster with higher ATK. After damage calculation, if this card was attacked by a monster with higher ATK: Destroy the opponent's monster it battled.

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Card ID: 4627
Card Name: Blood Mefist
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent.

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Card ID: 4628
Card Name: Malefic World
Card Description: While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Shuffle the rest back into your Deck.

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Card ID: 4629
Card Name: Malefic Claw Stream
Card Description: Activate only if you control a face-up "Malefic" monster. Select 1 monster your opponent controls, and destroy it.

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Card ID: 4630
Card Name: Boost Warrior
Card Description: If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.

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Card ID: 4631
Card Name: Justice Bringer
Card Description: Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.

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Card ID: 4632
Card Name: Bri Synchron
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.

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Card ID: 4633
Card Name: Big One Warrior
Card Description: During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.

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Card ID: 4634
Card Name: Battle Waltz
Card Description: Select 1 face-up Synchro Monster you control. Special Summon 1 "Waltz Token" with the same Type, Attribute, Level, ATK and DEF as that monster. Players take no Battle Damage from battles involving this Token.

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Card ID: 4635
Card Name: Synchro Gift
Card Description: Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK.

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Card ID: 4636
Card Name: Card of Sacrifice
Card Description: Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change battle position the turn you activate this card.

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Card ID: 4637
Card Name: Synchro Material
Card Description: Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 4638
Card Name: Blackwing - Kochi the Daybreak
Card Description: If this card was Special Summoned, it cannot be used as a Synchro Material Monster.

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Card ID: 4639
Card Name: Blackwing - Jetstream the Blue Sky
Card Description: During damage calculation, you can send this card from your hand to the Graveyard to prevent a "Blackwing" monster you control from being destroyed by this battle.

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Card ID: 4640
Card Name: Blackwing - Zephyros the Elite
Card Description: If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card from the Graveyard, and if you do, take 400 damage. You can only use the effect of "Blackwing - Zephyros the Elite" once per Duel.

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Card ID: 4641
Card Name: Black Feather Beacon
Card Description: Activate only when you take damage from a card effect. Special Summon 1 Level 4 or lower "Blackwing" monster from your hand.

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Card ID: 4642
Card Name: Black Return
Card Description: Activate only when exactly 1 "Blackwing" monster is Special Summoned, by selecting 1 face-up monster your opponent controls. Gain Life Points equal to the ATK of that monster, and return it to the hand.

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Card ID: 4643
Card Name: Blaze Fenix, the Burning Bombardment Bird
Card Description: 1 Machine-Type monster + 1 Pyro-Type monster
Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.

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Card ID: 4644
Card Name: Meklord Emperor Wisel
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 face-up Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during either player's turn, when an opponent's Spell Card is activated: You can negate the activation, and if you do, destroy it.

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Card ID: 4645
Card Name: Meklord Emperor Granel
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard: You can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase: You can target 1 of those equipped monsters; Special Summon that target to your side of the field in face-up Defense Position.

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Card ID: 4646
Card Name: Meklord Emperor Skiel
Card Description: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the Graveyard to allow this card to attack your opponent directly this turn.

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Card ID: 4647
Card Name: Meklord Fortress
Card Description: Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. When this card is destroyed and sent from the field to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand.

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Card ID: 4648
Card Name: Masked HERO Acid
Card Description: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK.

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Card ID: 4649
Card Name: Archfiend Empress
Card Description: If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your Graveyard, instead. When this card is destroyed and sent from the field to the Graveyard, you can select 1 Level 6 or higher DARK Fiend-Type monster in your Graveyard, except "Archfiend Empress", and Special Summon it.

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Card ID: 4650
Card Name: Skull Meister
Card Description: During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect.

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Card ID: 4651
Card Name: Droll & Lock Bird
Card Description: If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, you can send this card from your hand to the Graveyard. For the rest of this turn, neither player can add card(s) from their Deck to their hand. (Drawing cards is also considered as "adding a card to the hand.")

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Card ID: 4652
Card Name: Spellstone Sorcerer Karood
Card Description: Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.

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Card ID: 4653
Card Name: Scrap Mind Reader
Card Description: Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters.

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Card ID: 4654
Card Name: Gravekeeper's Recruiter
Card Description: When this card you control is sent to your Graveyard: Add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand.

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Card ID: 4655
Card Name: Psi-Blocker
Card Description: Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the end of your opponent's next turn.

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Card ID: 4656
Card Name: Koa'ki Meiru Wall
Card Description: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy it.

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Card ID: 4657
Card Name: Karakuri Barrel mdl 96 "Shinkuro"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.

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Card ID: 4658
Card Name: Mischief of the Yokai
Card Description: Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up monster, and reduce its Level by 1, until the End Phase. This effect cannot be activated the turn this card is sent to the Graveyard.

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Card ID: 4659
Card Name: Master Hyperion
Card Description: You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

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Card ID: 4660
Card Name: The Agent of Mystery - Earth
Card Description: When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

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Card ID: 4661
Card Name: The Agent of Miracles - Jupiter
Card Description: Once per turn, you can remove from play 1 "The Agent" monster in your Graveyard to select 1 face-up LIGHT Fairy-Type monster you control. The selected monster gains 800 ATK until the End Phase. While "The Sanctuary in the Sky" is face-up on the field, once per turn, you can discard 1 Fairy-Type monster to select 1 of your removed from play LIGHT Fairy-Type monster, and Special Summon it.

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Card ID: 4662
Card Name: Cards from the Sky
Card Description: Remove from play 1 LIGHT Fairy-Type monster in your hand and draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.

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Card ID: 4663
Card Name: Divine Punishment
Card Description: Activate only if "The Sanctuary in the Sky" is face-up on the field. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy that card.

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Card ID: 4664
Card Name: Cosmic Compass
Card Description: When this card is Normal Summoned, you can Special Summon a number of "Compass Tokens" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.

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Card ID: 4665
Card Name: Doppelwarrior
Card Description: When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 2 "Doppel Tokens" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position.

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Card ID: 4666
Card Name: Stardust Phantom
Card Description: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.

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Card ID: 4667
Card Name: D.D. Sprite
Card Description: You can Special Summon this card from your hand by removing from play 1 face-up monster you control. If you do, return the removed from play monster to the field during the next Standby Phase.

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Card ID: 4668
Card Name: Top Runner
Card Description: All face-up Synchro Monsters you control gain 600 ATK.

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Card ID: 4669
Card Name: Barrier Resonator
Card Description: During either player's turn, you can send this card from your hand to the Graveyard to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.

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Card ID: 4670
Card Name: Blackwing - Boreas the Sharp
Card Description: You can remove from play this card from the Graveyard to select 1 face-up "Blackwing" monster you control. If that monster attacks this turn, you take no Battle Damage from that battle, it is not destroyed by that battle, and you destroy the opponent's monster that it battled, after damage calculation.

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Card ID: 4671
Card Name: Blackwing - Brisote the Tailwind
Card Description: If 2 or more face-up "Blackwing" monsters you control are destroyed in the same turn, you can Special Summon this card from your hand. If this card is sent to the Graveyard as a Synchro Material Monster, you gain 600 Life Points.

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Card ID: 4672
Card Name: Blackwing - Calima the Haze
Card Description: During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the Graveyard to select 1 Synchro Monster in your Graveyard, and Special Summon it. It is removed from play at the end of the Battle Phase.

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Card ID: 4673
Card Name: Tanngrisnir of the Nordic Beasts
Card Description: When this card is destroyed by battle and sent to the Graveyard: Special Summon 2 "Nordic Beast Tokens" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).

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Card ID: 4674
Card Name: Guldfaxe of the Nordic Beasts
Card Description: If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).

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Card ID: 4675
Card Name: Garmr of the Nordic Beasts
Card Description: If this card battles a Level 4 or lower monster, you can return that monster to the hand after damage calculation.

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Card ID: 4676
Card Name: Tanngnjostr of the Nordic Beasts
Card Description: When a monster you control is destroyed by battle and sent to your Graveyard, you can Special Summon this card from your hand. Once per turn, when this Defense Position card on the field is changed to face-up Attack Position, you can Special Summon 1 "Nordic Beast" monster from your Deck in face-up Defense Position, except "Tanngnjostr of the Nordic Beasts".

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Card ID: 4677
Card Name: Ljosalf of the Nordic Alfar
Card Description: When this card is Normal Summoned, you can select 1 face-up monster you control, except this card. Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to the selected monster's Level.

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Card ID: 4678
Card Name: Svartalf of the Nordic Alfar
Card Description: When this card is Normal Summoned: You can target 1 "Nordic" monster in your Graveyard; add that target to your hand.

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Card ID: 4679
Card Name: Dverg of the Nordic Alfar
Card Description: During the turn this card is Normal Summoned, you can Normal Summon 1 "Nordic" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the Graveyard, select 1 "Nordic Relic" card in your Graveyard, and add it to your hand.

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Card ID: 4680
Card Name: Valkyrie of the Nordic Ascendant
Card Description: When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.

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Card ID: 4681
Card Name: Mimir of the Nordic Ascendant
Card Description: Once per turn, at the start of your Standby Phase, if you control a face-up "Nordic" monster, you can send 1 Spell Card from your hand to the Graveyard to Special Summon this card from your Graveyard.

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Card ID: 4682
Card Name: Tyr of the Nordic Champions
Card Description: Your opponent cannot select a "Nordic" monster as an attack target, except "Tyr of the Nordic Champions". If there is no other face-up "Nordic" monster on the field, destroy this card.

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Card ID: 4683
Card Name: Legendary Six Samurai - Kizan
Card Description: If you control a face-up "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.

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Card ID: 4684
Card Name: Legendary Six Samurai - Enishi
Card Description: Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.

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Card ID: 4685
Card Name: Legendary Six Samurai - Kageki
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.

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Card ID: 4686
Card Name: Legendary Six Samurai - Shinai
Card Description: If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai".

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Card ID: 4687
Card Name: Legendary Six Samurai - Mizuho
Card Description: If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field.

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Card ID: 4688
Card Name: Kagemusha of the Six Samurai
Card Description: During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.

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Card ID: 4689
Card Name: Shien's Squire
Card Description: During damage calculation, in either player's turn, if a "Six Samurai" monster you control battles: You can send this card from your hand to the Graveyard; that monster cannot be destroyed by battle this turn.

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Card ID: 4690
Card Name: Karakuri Watchdog mdl 313 "Saizan"
Card Description: This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.

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Card ID: 4691
Card Name: Karakuri Ninja mdl 919 "Kuick"
Card Description: This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.

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Card ID: 4692
Card Name: Scrap Worm
Card Description: This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.

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Card ID: 4693
Card Name: Scrap Shark
Card Description: When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.

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Card ID: 4694
Card Name: Wattberyx
Card Description: When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.

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Card ID: 4695
Card Name: Wattmole
Card Description: This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.

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Card ID: 4696
Card Name: Symphonic Warrior Basses
Card Description: Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.

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Card ID: 4697
Card Name: Symphonic Warrior Drumss
Card Description: Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.

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Card ID: 4698
Card Name: Symphonic Warrior Piaano
Card Description: Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Monster Type.

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Card ID: 4699
Card Name: Majioshaleon
Card Description: Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Card ID: 4700
Card Name: Yaksha
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 Spell/Trap Card your opponent controls; return that target to the hand.

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Card ID: 4701
Card Name: Thor, Lord of the Aesir
Card Description: 1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn: You can negate the effects of all face-up monsters your opponent currently controls, until the End Phase. During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Beast" Tuner monster from your Graveyard; Special Summon this card from the Graveyard. When Summoned this way: Inflict 800 damage to your opponent.

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Card ID: 4702
Card Name: Loki, Lord of the Aesir
Card Description: 1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase: You can negate the activation, and if you do, destroy it (this is a Quick Effect). During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Alfar" Tuner monster from your Graveyard; Special Summon this card from the Graveyard. When Summoned this way: You can target 1 Trap Card in your Graveyard; add that target to your hand.

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Card ID: 4703
Card Name: Odin, Father of the Aesir
Card Description: 1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn: You can make this card be unaffected by Spell/Trap effects until the End Phase. During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Ascendant" Tuner monster from your Graveyard; Special Summon this card from the Graveyard. When Summoned this way: You can draw 1 card.

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Card ID: 4704
Card Name: Legendary Six Samurai - Shi En
Card Description: 1 Warrior-Type Tuner + 1 or more non-Tuner "Six Samurai" monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy it. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

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Card ID: 4705
Card Name: Karakuri Steel Shogun mdl 00X "Bureido"
Card Description: 1 Tuner + 1 or more non-Tuner Machine-Type monsters
When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.

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Card ID: 4706
Card Name: Atomic Scrap Dragon
Card Description: 1 "Scrap" Tuner + 2 or more non-Tuner monsters
Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.

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Card ID: 4707
Card Name: Watthydra
Card Description: 1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.

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Card ID: 4708
Card Name: Nordic Relic Draupnir
Card Description: Equip only to an "Aesir" or "Nordic" monster. It gains 800 ATK. If this face-up card on the field is destroyed by a card effect, you can add 1 "Nordic Relic" card from your Deck to your hand.

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Card ID: 4709
Card Name: Gotterdammerung
Card Description: Select 1 face-up "Aesir" monster you control. Give control of that monster to your opponent. During your opponent's next End Phase, destroy the selected monster and remove from play all cards your opponent controls.

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Card ID: 4710
Card Name: March Towards Ragnarok
Card Description: Select 1 face-up "Aesir" monster you control. Until the End Phase of this turn, it is unaffected by the effects of other Spell/Trap Cards, but its effect(s) are negated.

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Card ID: 4711
Card Name: Shien's Smoke Signal
Card Description: Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.

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Card ID: 4712
Card Name: Six Strike - Triple Impact
Card Description: If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:
●Destroy all face-up monsters your opponent controls.
●Destroy all face-up Spell/Trap Cards your opponent controls.
●Destroy all Set Spell/Trap Cards your opponent controls.

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Card ID: 4713
Card Name: Asceticism of the Six Samurai
Card Description: Select 1 face-up "Six Samurai" monster you control. Special Summon 1 "Six Samurai" monster from your Deck with a different name but equal ATK to the selected monster. During the End Phase of this turn, destroy the selected monster.

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Card ID: 4714
Card Name: Temple of the Six
Card Description: Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.

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Card ID: 4715
Card Name: Karakuri Cash Cache
Card Description: Select 1 face-up "Karakuri" monster you control. Add 1 Level 4 or lower "Karakuri" monster from your Deck to your hand and change the battle position of the selected monster.

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Card ID: 4716
Card Name: Karakuri Gold Dust
Card Description: Activate only during the Battle Phase. Select 2 face-up "Karakuri" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.

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Card ID: 4717
Card Name: Wattkey
Card Description: Face-up "Watt" monsters you control can attack your opponent directly this turn.

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Card ID: 4718
Card Name: Stardust Shimmer
Card Description: Select 1 Dragon-Type Synchro Monster in your Graveyard. Remove from play other monsters in your Graveyard whose total Levels equal the Level of the selected monster and Special Summon it from the Graveyard.

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Card ID: 4719
Card Name: Resonator Engine
Card Description: Select 2 "Resonator" monsters in your Graveyard. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in the Graveyard to the Deck.

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Card ID: 4720
Card Name: Token Sundae
Card Description: Destroy all Tokens you control, then destroy cards on the field up to the number of Tokens destroyed by this effect.

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Card ID: 4721
Card Name: Foolish Return
Card Description: Select 1 card in your opponent's Graveyard. Return it to the Deck.

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Card ID: 4722
Card Name: Divine Wind of Mist Valley
Card Description: Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.

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Card ID: 4723
Card Name: Vylon Matter
Card Description: Select 3 Equip Spell Cards in your Graveyard. Return them to the Deck and apply 1 of these effects:
●Draw 1 card.
●Destroy 1 card your opponent controls.

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Card ID: 4724
Card Name: Forbidden Lance
Card Description: Target 1 face-up monster on the field; until the End Phase, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

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Card ID: 4725
Card Name: Terminal World
Card Description: Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.

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Card ID: 4726
Card Name: Hope for Escape
Card Description: Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's.

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Card ID: 4727
Card Name: Zero Force
Card Description: Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.

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Card ID: 4728
Card Name: Blackboost
Card Description: Remove from play 2 face-up "Blackwing" Tuner monsters you control to draw 2 cards.

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Card ID: 4729
Card Name: Divine Relic Mjollnir
Card Description: Select 1 face-up "Aesir" monster you control. It can attack twice during each Battle Phase this turn.

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Card ID: 4730
Card Name: Solemn Authority
Card Description: Select 1 face-up "Aesir" monster you control. While this card is on the field, that monster cannot be targeted by other card effects. Send this card to the Graveyard during your 2nd Standby Phase after activation.

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Card ID: 4731
Card Name: Nordic Relic Brisingamen
Card Description: Target 1 face-up monster you control and 1 face-up monster your opponent controls; the ATK of the first target becomes equal to the original ATK of the second target, until the End Phase.

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Card ID: 4732
Card Name: Nordic Relic Laevateinn
Card Description: Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.

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Card ID: 4733
Card Name: Nordic Relic Gungnir
Card Description: Remove from play 1 face-up "Aesir" or "Nordic" monster you control to select 1 card on the field. Destroy that card. During your 2nd End Phase after activation, the monster you removed to activate this card returns to the field in face-up Attack Position.

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Card ID: 4734
Card Name: The Golden Apples
Card Description: When you take battle damage while you control no monsters: Gain Life Points equal to the battle damage you took, and if you do, Special Summon 1 "Malus Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.

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Card ID: 4735
Card Name: Odin's Eye
Card Description: Once per turn, during each player's Standby Phase, you can select 1 face-up "Aesir" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.

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Card ID: 4736
Card Name: Gleipnir, the Fetters of Fenrir
Card Description: Add 1 "Nordic" monster from your Deck to your hand.

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Card ID: 4737
Card Name: Musakani Magatama
Card Description: When your opponent activates a Spell Card, Trap Card, or monster effect that destroys a card(s), while you control a face-up "Six Samurai" monster: Negate the activation, and if you do, destroy it.

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Card ID: 4738
Card Name: Shien's Scheme
Card Description: If a "Six Samurai" monster you control is destroyed by battle: Special Summon up to 2 "Six Samurai" monsters from your hand.

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Card ID: 4739
Card Name: Token Stampede
Card Description: All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle.

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Card ID: 4740
Card Name: Xing Zhen Hu Replica
Card Description: Select 1 Set Spell/Trap Card on the field. It cannot be activated. Cards and effects cannot be activated in response to this card's activation.

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Card ID: 4741
Card Name: Tyrant's Tirade
Card Description: Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated.

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Card ID: 4742
Card Name: Tiki Curse
Card Description: Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.

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Card ID: 4743
Card Name: Tiki Soul
Card Description: Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can Set it in the Spell & Trap Card Zone instead.

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Card ID: 4744
Card Name: Gem-Knight Crystal
Card Description: A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.

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Card ID: 4745
Card Name: Laval Volcano Handmaiden
Card Description: When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.

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Card ID: 4746
Card Name: Laval Cannon
Card Description: When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.

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Card ID: 4747
Card Name: Vylon Sphere
Card Description: If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the Graveyard to target 1 Equip Spell Card in your Graveyard; equip that target to the monster this card was equipped to.

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Card ID: 4748
Card Name: Vylon Tetra
Card Description: If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.

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Card ID: 4749
Card Name: Vylon Stella
Card Description: If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.

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Card ID: 4750
Card Name: Vylon Prism
Card Description: If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.

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Card ID: 4751
Card Name: Vylon Hept
Card Description: Once per turn: You can target 1 "Vylon" Monster Card you control that is an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field.

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Card ID: 4752
Card Name: Gishki Reliever
Card Description: When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up "Gishki" monster to activate and to resolve this effect.

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Card ID: 4753
Card Name: Gishki Noellia
Card Description: When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Cards or "Gishki" Monster Cards to the Graveyard, then return the other cards to the bottom of your Deck in any order.

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Card ID: 4754
Card Name: Gusto Squirro
Card Description: When this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 5 or higher "Gusto" monster from your Deck.

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Card ID: 4755
Card Name: Reeze, Whirlwind of Gusto
Card Description: Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up "Gusto" monster you control; switch control of both monsters.

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Card ID: 4756
Card Name: Steelswarm Genome
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a "Steelswarm" monster.

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Card ID: 4757
Card Name: Steelswarm Sentinel
Card Description: While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects.

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Card ID: 4758
Card Name: Steelswarm Sting
Card Description: When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.

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Card ID: 4759
Card Name: Steelswarm Longhorn
Card Description: Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target.

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Card ID: 4760
Card Name: Steelswarm Hercules
Card Description: Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.

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Card ID: 4761
Card Name: Evigishki Tetrogre
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the Graveyard.

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Card ID: 4762
Card Name: Gem-Knight Citrine
Card Description: 1 "Gem-Knight" monster + 1 Pyro-Type monster
Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

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Card ID: 4763
Card Name: Gem-Knight Prismaura
Card Description: 1 "Gem-Knight" monster + 1 Thunder-Type monster
Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.

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Card ID: 4764
Card Name: Laval Stennon
Card Description: 1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card.

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Card ID: 4765
Card Name: Vylon Alpha
Card Description: 1 "Vylon" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Equip Spell Card in your Graveyard; equip that target to this card. While this card is equipped with an Equip Card, it cannot be destroyed by Spell/Trap effects, except for Equip Cards.

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Card ID: 4766
Card Name: Vylon Omega
Card Description: 2 Tuners + 1 non-Tuner "Vylon" monster
When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 "Vylon" monster in your Graveyard; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the Graveyard; negate the activation, and if you do, destroy that monster.

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Card ID: 4767
Card Name: Daigusto Sphreez
Card Description: 1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.

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Card ID: 4768
Card Name: Vylon Component
Card Description: Equip only to a "Vylon" monster. If it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.

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Card ID: 4769
Card Name: Vylon Element
Card Description: When any face-up "Vylon" Equip Card(s) you control are destroyed (except during the Damage Step): You can Special Summon an equal or lower number of "Vylon" Tuner monsters from your Deck. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a "Vylon" Synchro Monster.

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Card ID: 4770
Card Name: Forbidden Arts of the Gishki
Card Description: This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 4771
Card Name: Pyroxene Fusion
Card Description: Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

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Card ID: 4772
Card Name: Infestation Ripples
Card Description: Pay 500 Life Points to target 1 Level 4 or lower "Steelswarm" monster in your Graveyard; Special Summon it from the Graveyard.

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Card ID: 4773
Card Name: Infestation Tool
Card Description: Send 1 "Steelswarm" monster from your Deck to the Graveyard to target 1 face-up "Steelswarm" monster you control; it gains 800 ATK until the End Phase.

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Card ID: 4774
Card Name: Barbaroid, the Ultimate Battle Machine
Card Description: 5 Machine-Type "roid" monsters
This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.

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Card ID: 4775
Card Name: Fallen Angel of Roses
Card Description: You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except "Fallen Angel of Roses". If you do, banish this card when it leaves the field.

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Card ID: 4776
Card Name: Machina Cannon
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.

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Card ID: 4777
Card Name: Gladiator Beast Lanista
Card Description: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster in your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista".

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Card ID: 4778
Card Name: Blackwing - Jin the Rain Shadow
Card Description: If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation).

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Card ID: 4779
Card Name: Scrap Orthros
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling a face-up "Scrap" monster. When Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Orthros", and add it to your hand.

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Card ID: 4780
Card Name: Elemental HERO Nova Master
Card Description: 1 "Elemental HERO" monster + 1 FIRE monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card destroys an opponent's monster by battle: Draw 1 card.

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Card ID: 4781
Card Name: Naturia Eggplant
Card Description: When this card is sent from the field to the Graveyard, you can select 1 "Naturia" monster in your Graveyard, except "Naturia Eggplant", and add it to your hand.

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Card ID: 4782
Card Name: Gem-Turtle
Card Description: FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.

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Card ID: 4783
Card Name: Laval Lancelord
Card Description: You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand.

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Card ID: 4784
Card Name: Gishki Beast
Card Description: When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.

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Card ID: 4785
Card Name: X-Saber Souza
Card Description: 1 Tuner + 1 or more non-Tuner "X-Saber" monsters
During your Main Phase: You can Tribute 1 "X-Saber" monster to choose 1 of these effects; this card gains that effect until the End Phase.
●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster.
●This card cannot be destroyed by Trap effects.

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Card ID: 4786
Card Name: Necro Fleur
Card Description: If this card is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 "Sorciere de Fleur" from your Deck.

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Card ID: 4787
Card Name: Sorciere de Fleur
Card Description: When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.

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Card ID: 4788
Card Name: Z-ONE
Card Description: When this Set card is destroyed and sent to the Graveyard, select 1 Continuous Spell or Field Spell Card in your Graveyard, and add it to your hand.

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Card ID: 4789
Card Name: Blue Rose Dragon
Card Description: When this card is destroyed and sent from the field to the Graveyard, you can select 1 "Black Rose Dragon" or 1 Plant-Type monster in your Graveyard, and Special Summon it.

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Card ID: 4790
Card Name: Vortex the Whirlwind
Card Description: 1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck.

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Card ID: 4791
Card Name: Vanadis of the Nordic Ascendant
Card Description: You can substitute this card for any 1 "Nordic" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Nordic" monsters. Once per turn, you can send 1 "Nordic" monster from your Deck to the Graveyard to change this card's Level to the Level of the monster sent to the Graveyard, until the End Phase.

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Card ID: 4792
Card Name: Shien's Daredevil
Card Description: When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.

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Card ID: 4793
Card Name: Karakuri Muso mdl 818 "Haipa"
Card Description: This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

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Card ID: 4794
Card Name: Scrap Breaker
Card Description: If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.

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Card ID: 4795
Card Name: Chaos Hunter
Card Description: When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.

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Card ID: 4796
Card Name: Maxx "C"
Card Description: During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

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Card ID: 4797
Card Name: The Nordic Lights
Card Description: "Nordic" monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up "Nordic" monsters.

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Card ID: 4798
Card Name: Nordic Relic Megingjord
Card Description: Select 1 face-up "Aesir" or "Nordic" monster you control. Its ATK/DEF become double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.

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Card ID: 4799
Card Name: Six Strike - Thunder Blast
Card Description: Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.
●Target 1 monster your opponent controls; destroy that target.
●Target 1 card your opponent controls; return that target to the hand.

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Card ID: 4800
Card Name: Blackwing - Gladius the Midnight Sun
Card Description: If the only face-up monster you control is 1 "Blackwing" monster other than "Blackwing - Gladius the Midnight Sun", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.

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Card ID: 4801
Card Name: Junk Servant
Card Description: If you control a face-up "Junk" monster, you can Special Summon this card from your hand.

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Card ID: 4802
Card Name: Unknown Synchron
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of "Unknown Synchron" once per Duel.

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Card ID: 4803
Card Name: Salvage Warrior
Card Description: When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard.

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Card ID: 4804
Card Name: Necro Defender
Card Description: During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.

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Card ID: 4805
Card Name: Mystic Piper
Card Description: You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn.

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Card ID: 4806
Card Name: Force Resonator
Card Description: You can send this face-up card you control to the Graveyard to select 1 face-up monster you control. If that monster attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step.

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Card ID: 4807
Card Name: Clock Resonator
Card Description: Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.

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Card ID: 4808
Card Name: Blackwing - Hillen the Tengu-wind
Card Description: When you take 2000 or more Battle Damage from your opponent's monster's direct attack while this card is in the Graveyard, you can select 1 Level 3 or lower "Blackwing" monster in your Graveyard. Special Summon that monster and this card from the Graveyard. Their effects are negated. Each player can only use the effect of "Blackwing - Hillen the Tengu-wind" once per Duel.

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Card ID: 4809
Card Name: Blackwing - Kogarashi the Wanderer
Card Description: When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects.─

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Card ID: 4810
Card Name: Morphtronic Lantron
Card Description: ÏWhile in Attack Position: Any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.
●While in Defense Position: When this card is destroyed by battle and sent to the Graveyard, you take no Battle Damage this turn.

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Card ID: 4811
Card Name: Morphtronic Staplen
Card Description: ÏWhile in Attack Position: Your opponent cannot select another monster as an attack target. If this card is destroyed by battle, the monster that destroyed this card loses 300 ATK.
●While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, after damage calculation, select 1 face-up Attack Position monster your opponent controls. Change it to Defense Position and this card to Attack Position.

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Card ID: 4812
Card Name: Meklord Army of Wisel
Card Description: This card gains 100 ATK for each face-up "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster your opponent controls, you can activate this effect. During that battle, if the DEF of the attack target is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

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Card ID: 4813
Card Name: Meklord Army of Skiel
Card Description: This card gains 200 ATK for each face-up "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Meklord Army" monster from your Deck.

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Card ID: 4814
Card Name: Meklord Army of Granel
Card Description: This card gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the End Phase.

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Card ID: 4815
Card Name: Meklord Astro Dragon Asterisk
Card Description: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up "Meklord" monsters. When this card is Special Summoned, you can select any number of face-up "Meklord" monsters you control, except this card, and send them to the Graveyard. This card's ATK is equal to the total original ATK of the monsters sent to the Graveyard by this effect. While this card is face-up on the field, when a Synchro Monster(s) is Special Summoned, inflict 1000 damage to the player that Summoned.

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Card ID: 4816
Card Name: T.G. Cyber Magician
Card Description: If you use this face-up card you control as a Synchro Material Monster for a "T.G." Synchro Monster, you can use "T.G." monsters in your hand as non-Tuner Synchro Material Monsters. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician".

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Card ID: 4817
Card Name: T.G. Striker
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".

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Card ID: 4818
Card Name: T.G. Jet Falcon
Card Description: If this card is sent to the Graveyard as a Synchro Material Monster, inflict 500 damage to your opponent.

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Card ID: 4819
Card Name: T.G. Catapult Dragon
Card Description: Once per turn, you can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.

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Card ID: 4820
Card Name: T.G. Warwolf
Card Description: When a Level 4 or lower monster is Special Summoned, you can Special Summon this card from your hand. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".

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Card ID: 4821
Card Name: T.G. Rush Rhino
Card Description: If this card attacks, it gains 400 ATK during the Damage Step only. During the End Phase, if this card was destroyed on the field and sent to the Graveyard this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".

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Card ID: 4822
Card Name: Buster Blaster
Card Description: Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4823
Card Name: Esper Girl
Card Description: When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand.

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Card ID: 4824
Card Name: Mental Seeker
Card Description: When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck. Choose 1 of those cards and remove it from play. Then, shuffle the others into the Deck.

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Card ID: 4825
Card Name: Silent Psychic Wizard
Card Description: When this card is Normal Summoned, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon that removed monster.

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Card ID: 4826
Card Name: Serene Psychic Witch
Card Description: When this card on the field is destroyed and sent to the Graveyard: You can banish 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, if this card stays in the Graveyard: Special Summon the monster banished by this card's effect.

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Card ID: 4827
Card Name: Hushed Psychic Cleric
Card Description: When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it.

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Card ID: 4828
Card Name: Elder of the Six Samurai
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

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Card ID: 4829
Card Name: Shien's Advisor
Card Description: When this card is Normal Summoned, if you control a face-up "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.

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Card ID: 4830
Card Name: Karakuri Komachi mdl 224 "Ninishi"
Card Description: This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)

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Card ID: 4831
Card Name: Karakuri Ninja mdl 7749 "Nanashick"
Card Description: This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control.

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Card ID: 4832
Card Name: Scrap Kong
Card Description: When this card is Normal Summoned, destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Kong", and add it to your hand.

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Card ID: 4833
Card Name: Tradetoad
Card Description: Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard.

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Card ID: 4834
Card Name: Gladiator Beast Tygerius
Card Description: This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from your Deck to your hand.

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Card ID: 4835
Card Name: Jar Turtle
Card Description: Each time "Jar of Greed" is activated, draw 1 card.

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Card ID: 4836
Card Name: Aurora Paragon
Card Description: Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.

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Card ID: 4837
Card Name: Junk Berserker
Card Description: "Junk Synchron" + 1 or more non-Tuner monsters
You can remove from play 1 "Junk" monster from your Graveyard to select 1 face-up monster your opponent controls. That monster loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy that monster at the start of the Damage Step (without damage calculation).

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Card ID: 4838
Card Name: Life Stream Dragon
Card Description: 1 Tuner + "Power Tool Dragon"
When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card on the field would be destroyed, you can remove from play 1 Equip Spell Card from your Graveyard instead.

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Card ID: 4839
Card Name: T.G. Recipro Dragonfly
Card Description: 1 Tuner + 1 non-Tuner monster
Once per turn, you can select 1 face-up "T.G." Synchro Monster you control, except this card. Send it to the Graveyard. Then, if all of the Synchro Monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.

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Card ID: 4840
Card Name: T.G. Wonder Magician
Card Description: 1 Tuner + 1 or more non-Tuner "T.G." monsters
When this card is Synchro Summoned, select 1 Spell/Trap Card on the field and destroy it. When this card on the field is destroyed, draw 1 card. During your opponent's Main Phase, you can Synchro Summon using this face-up card you control as a Synchro Material Monster.

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Card ID: 4841
Card Name: T.G. Power Gladiator
Card Description: 1 Tuner + 1 or more non-Tuner "T.G." monsters
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card on the field is destroyed, draw 1 card.

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Card ID: 4842
Card Name: T.G. Blade Blaster
Card Description: 1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
When an opponent's Spell/Trap Card is activated that targets this card, you can send 1 card from your hand to the Graveyard to negate the effect. Once per opponent's turn, you can remove from play 1 "T.G." monster from your Graveyard to remove this face-up card on the field from play. During the next Standby Phase, Special Summon this card, if removed by this effect.

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Card ID: 4843
Card Name: T.G. Halberd Cannon
Card Description: 1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
This card cannot be Special Summoned except by Synchro Summon. Once per turn, while this card is face-up on the field, you can negate the Summon of a monster and destroy it. When this card is sent from the field to the Graveyard, you can select 1 "T.G." monster in your Graveyard, and Special Summon it.

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Card ID: 4844
Card Name: Overmind Archfiend
Card Description: 1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters
Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect.

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Card ID: 4845
Card Name: Scarlet Security
Card Description: Activate only if you control a face-up "Red Dragon Archfiend". Destroy all Spell/Trap Cards your opponent controls.

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Card ID: 4846
Card Name: Red Dragon Vase
Card Description: Activate only if you control a face-up "Red Dragon Archfiend". Draw 2 cards. You cannot Normal or Special Summon another monster until the end of your opponent's turn if you activate this card.

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Card ID: 4847
Card Name: Resonator Call
Card Description: Add 1 "Resonator" monster from your Deck to your hand.

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Card ID: 4848
Card Name: Resonant Destruction
Card Description: When a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material Monster, select 1 card your opponent controls and destroy it. Destroy this card during your 2nd End Phase after activation.

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Card ID: 4849
Card Name: Fortissimo the Mobile Fortress
Card Description: Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand.

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Card ID: 4850
Card Name: Boon of the Meklord Emperor
Card Description: Activate only if the only face-up monsters on the field are 2 "Meklord" monsters. Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 4851
Card Name: The Resolute Meklord Army
Card Description: "Meklord Army" monsters you control in face-up Attack Position cannot be destroyed by battle, but their effects are negated.

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Card ID: 4852
Card Name: Reboot
Card Description: Shuffle 1 "Meklord" monster from your hand into the Deck to select 1 "Meklord" card in your Graveyard, and add it to your hand.

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Card ID: 4853
Card Name: TGX1-HL
Card Description: Select 1 face-up "T.G." monster you control. Halve the ATK and DEF of that monster and destroy 1 Spell/Trap Card on the field.

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Card ID: 4854
Card Name: TGX300
Card Description: All face-up monsters you control gain 300 ATK for each face-up "T.G." monster you control.

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Card ID: 4855
Card Name: ESP Amplifier
Card Description: All face-up Psychic-Type monsters you controlled when this card was activated gain 300 ATK for each of your Psychic-Type monsters that is removed from play when this card resolves. During the End Phase, remove from play all monsters that were affected by this effect.

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Card ID: 4856
Card Name: Psychic Feel Zone
Card Description: Select 2 of your removed from play monsters (1 Psychic-Type Tuner and 1 Psychic-Type non-Tuner), return them to the Graveyard, and Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck in face-up Defense Position, whose Level equals the total Levels of the returned monsters.

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Card ID: 4857
Card Name: Shien's Dojo
Card Description: Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the Graveyard; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.

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Card ID: 4858
Card Name: Runaway Karakuri
Card Description: Select 1 face-up "Karakuri" monster on the field. Until the End Phase, it gains 1000 ATK but its effect(s) is negated.

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Card ID: 4859
Card Name: Contact with the Aquamirror
Card Description: If you control a face-up WATER monster, activate 1 of these effects. If you control a face-up WATER Ritual Monster, you can activate both of these effects:
●Look at all Set cards in your opponent's Spell & Trap Card Zones.
●Look at the 2 top cards of either player's Deck and return them to the top of the Deck in any order.

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Card ID: 4860
Card Name: Soundproofed
Card Description: This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase.

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Card ID: 4861
Card Name: Out of the Blue
Card Description: Destroy this card if your opponent activates a card or effect that targets a card(s) in the Graveyard. When this card is destroyed by this effect and sent to the Graveyard, your opponent shuffles all cards in their Graveyard into the Deck.

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Card ID: 4862
Card Name: Self-Mummification
Card Description: Select 1 monster you control, and send it to the Graveyard.

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Card ID: 4863
Card Name: Red Carpet
Card Description: Activate only if a face-up Dragon-Type Synchro Monster is on the field. Select up to 2 "Resonator" monsters in your Graveyard. Special Summon those monsters.

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Card ID: 4864
Card Name: Power-Up Adapter
Card Description: After activation, treat this card as an Equip Card and equip it to 1 face-up "Morphtronic" monster you control. The equipped monster cannot attack. Then, select 1 face-up monster on the field, except the equipped monster. It gains ATK equal to the ATK of the equipped monster.

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Card ID: 4865
Card Name: Chaos Infinity
Card Description: Change all Defense Position monsters on the field to face-up Attack Position. Then, Special Summon 1 "Meklord" monster from your Deck or Graveyard. Its effect(s) is negated, and it is destroyed during the End Phase.

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Card ID: 4866
Card Name: Mektimed Blast
Card Description: Select 1 face-up "Meklord" monster you control and 1 card your opponent controls. Destroy both cards.

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Card ID: 4867
Card Name: Meklord Factory
Card Description: Activate only when a face-up "Meklord" monster on the field is selected as an attack target. Select 1 "Meklord Army" monster in your Graveyard, and add it to your hand. Then, destroy the attack target.

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Card ID: 4868
Card Name: TGX3-DX2
Card Description: Select 3 "T.G." monsters in your Graveyard. Shuffle them into your Deck, then draw 2 cards.

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Card ID: 4869
Card Name: TG-SX1
Card Description: Activate only when a "T.G." monster you control destroys an opponent's monster by battle and sends it to the Graveyard. Select 1 "T.G." Synchro Monster in your Graveyard, and Special Summon it.

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Card ID: 4870
Card Name: TG1-EM1
Card Description: Select 1 monster your opponent controls and 1 face-up "T.G." monster you control. Switch control of those monsters.

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Card ID: 4871
Card Name: Psychic Reactor
Card Description: Activate only if you control a face-up Psychic-Type monster. This turn, when a face-up Psychic-Type monster you control battles an opponent's monster, remove both monsters from play.

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Card ID: 4872
Card Name: Brain Hazard
Card Description: Select 1 of your removed from play Psychic-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.

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Card ID: 4873
Card Name: Six Style - Dual Wield
Card Description: If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.

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Card ID: 4874
Card Name: Karakuri Cash Shed
Card Description: Activate only if you control a "Karakuri" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it.

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Card ID: 4875
Card Name: Tyrant's Tantrum
Card Description: Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard.

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Card ID: 4876
Card Name: Debunk
Card Description: Negate the activation of an Effect Monster's effect that activates in the hand or in the Graveyard, and remove it from play.

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Card ID: 4877
Card Name: Sealing Ceremony of Mokuton
Card Description: Once per turn, you can Tribute 1 face-up EARTH monster to select up to 2 cards in the opponent's Graveyard, and remove them from play.

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Card ID: 4878
Card Name: Safe Zone
Card Description: Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be targeted or destroyed by your opponent's card effects, or be destroyed by battle. It cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

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Card ID: 4879
Card Name: Localized Tornado
Card Description: Shuffle all cards from your hand and Graveyard into the Deck.

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Card ID: 4880
Card Name: W Nebula Meteorite
Card Description: Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck.

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Card ID: 4881
Card Name: Catapult Warrior
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can Tribute 1 "Junk" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster.

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Card ID: 4882
Card Name: T.G. Hyper Librarian
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 4883
Card Name: Vampire Dragon
Card Description: When this Tribute Summoned card is sent from the field to the Graveyard: You can add 1 Level 4 or lower monster from your Deck to your hand.

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Card ID: 4884
Card Name: Masked HERO Dian
Card Description: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.

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Card ID: 4885
Card Name: The Supremacy Sun
Card Description: Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the Graveyard, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.

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Card ID: 4886
Card Name: Zubaba Knight
Card Description: At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.

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Card ID: 4887
Card Name: Ganbara Knight
Card Description: When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.

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Card ID: 4888
Card Name: Feedback Warrior
Card Description: When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.

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Card ID: 4889
Card Name: Speed Bird
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can target 2 Level 2 monsters in your Graveyard; Special Summon them, but their effects are negated.

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Card ID: 4890
Card Name: Key Man the Key Warrior
Card Description: Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase.

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Card ID: 4891
Card Name: Tenshin
Card Description: This card gains 400 ATK for each face-up Level 2 monster you control.

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Card ID: 4892
Card Name: Shine Knight
Card Description: This card is Level 4 while in face-up Defense Position.

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Card ID: 4893
Card Name: Blustering Winds
Card Description: Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.

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Card ID: 4894
Card Name: Harmonic Waves
Card Description: Target 1 face-up monster on the field; it becomes Level 4 until the End Phase.

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Card ID: 4895
Card Name: Xyz Energy
Card Description: Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target.

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Card ID: 4896
Card Name: Reinforced Space
Card Description: Each face-up Xyz Monster you control gains 300 ATK for each Xyz Material attached to it, until the End Phase.

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Card ID: 4897
Card Name: Xyz Effect
Card Description: When you Xyz Summon a monster: You can target 1 card on the field; destroy it.

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Card ID: 4898
Card Name: Number 39: Utopia
Card Description: 2 Level 4 monsters
When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.

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Card ID: 4899
Card Name: Gachi Gachi Gantetsu
Card Description: 2 Level 2 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.

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Card ID: 4900
Card Name: Grenosaurus
Card Description: 2 Level 3 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.

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Card ID: 4901
Card Name: Buten
Card Description: During your Main Phase: You can banish this card from the Graveyard to target 1 face-up Level 4 or lower LIGHT Fairy-Type monster you control; it is treated as a Tuner monster while face-up on the field.

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Card ID: 4902
Card Name: Doom Donuts
Card Description: FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.

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Card ID: 4903
Card Name: Nimble Manta
Card Description: When this card is sent from the field to the Graveyard by a card effect: You can Special Summon any number of "Nimble Manta" from your Deck.

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Card ID: 4904
Card Name: Rage of the Deep Sea
Card Description: This card gains 500 ATK and DEF for each Fish, Sea Serpent, or Aqua-Type monster in your Graveyard.

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Card ID: 4905
Card Name: Gem-Knight Obsidian
Card Description: If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.

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Card ID: 4906
Card Name: Gem-Knight Iolite
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.

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Card ID: 4907
Card Name: Gem-Knight Amber
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.

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Card ID: 4908
Card Name: Laval Lakeside Lady
Card Description: If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.

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Card ID: 4909
Card Name: Laval Coatl
Card Description: If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Summon this card (from your hand).

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Card ID: 4910
Card Name: Laval Blaster
Card Description: When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect.

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Card ID: 4911
Card Name: Vylon Pentachloro
Card Description: Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4912
Card Name: Vylon Tesseract
Card Description: Once per turn, you can either: Target 1 face-up "Vylon" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower "Vylon" monster in your Graveyard; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

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Card ID: 4913
Card Name: Vylon Stigma
Card Description: Once per turn, during either player's turn: You can target 1 face-up "Vylon" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.

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Card ID: 4914
Card Name: Gishki Vision
Card Description: If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.

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Card ID: 4915
Card Name: Gishki Emilia
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up "Gishki" monster to activate and to resolve this effect.

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Card ID: 4916
Card Name: Gishki Mollusk
Card Description: When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.

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Card ID: 4917
Card Name: Gusto Falco
Card Description: When this face-up card on the field is sent to the Graveyard, except by battle: You can Special Summon 1 "Gusto" monster from your Deck in face-down Defense Position.

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Card ID: 4918
Card Name: Kamui, Hope of Gusto
Card Description: FLIP: Special Summon 1 "Gusto" Tuner monster from your Deck.

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Card ID: 4919
Card Name: Musto, Oracle of Gusto
Card Description: Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.

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Card ID: 4920
Card Name: Evigishki Gustkraken
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.

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Card ID: 4921
Card Name: Gem-Knight Amethyst
Card Description: 1 "Gem-Knight" monster + 1 Aqua-Type monster
Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.

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Card ID: 4922
Card Name: Lavalval Dragun
Card Description: 1 Tuner + 1 or more non-Tuner FIRE monsters
Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.

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Card ID: 4923
Card Name: Daigusto Falcos
Card Description: 1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.

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Card ID: 4924
Card Name: Gem-Knight Pearl
Card Description: 2 Level 4 monsters

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Card ID: 4925
Card Name: Lavalval Ignis
Card Description: 2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase.

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Card ID: 4926
Card Name: Vylon Disigma
Card Description: 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.

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Card ID: 4927
Card Name: Evigishki Merrowgeist
Card Description: 2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.

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Card ID: 4928
Card Name: Daigusto Phoenix
Card Description: 2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

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Card ID: 4929
Card Name: Particle Fusion
Card Description: Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.

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Card ID: 4930
Card Name: Vylon Polytope
Card Description: Target any number of "Vylon" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.

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Card ID: 4931
Card Name: Vylon Segment
Card Description: Equip only to a "Vylon" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.

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Card ID: 4932
Card Name: Dustflame Blast
Card Description: Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.

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Card ID: 4933
Card Name: Aquamirror Illusion
Card Description: Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.

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Card ID: 4934
Card Name: Whirlwind of Gusto
Card Description: If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.

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Card ID: 4935
Card Name: Steelswarm Roach
Card Description: 2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

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Card ID: 4936
Card Name: Gagaga Magician
Card Description: Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

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Card ID: 4937
Card Name: Gogogo Golem
Card Description: Once per turn, this Defense Position card cannot be destroyed by battle.

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Card ID: 4938
Card Name: Achacha Archer
Card Description: When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.

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Card ID: 4939
Card Name: Goblindbergh
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.

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Card ID: 4940
Card Name: Big Jaws
Card Description: At the end of the Battle Phase, if this card attacked: Banish it.

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Card ID: 4941
Card Name: Skull Kraken
Card Description: When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card.

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Card ID: 4942
Card Name: Drill Barnacle
Card Description: This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.

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Card ID: 4943
Card Name: Jawsman
Card Description: Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card.

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Card ID: 4944
Card Name: Crashbug X
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect.

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Card ID: 4945
Card Name: Crashbug Y
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect.

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Card ID: 4946
Card Name: Crashbug Z
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect.

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Card ID: 4947
Card Name: Super Crashbug
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.

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Card ID: 4948
Card Name: Wind-Up Soldier
Card Description: During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.

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Card ID: 4949
Card Name: Wind-Up Magician
Card Description: If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.

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Card ID: 4950
Card Name: Wind-Up Juggler
Card Description: After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can be used only once while this card is face-up on the field.

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Card ID: 4951
Card Name: Wind-Up Dog
Card Description: During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.

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Card ID: 4952
Card Name: Wind-Up Snail
Card Description: During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.

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Card ID: 4953
Card Name: Spearfish Soldier
Card Description: This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.

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Card ID: 4954
Card Name: Flyfang
Card Description: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.

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Card ID: 4955
Card Name: Skystarray
Card Description: This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.

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Card ID: 4956
Card Name: Airorca
Card Description: Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.

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Card ID: 4957
Card Name: Wingtortoise
Card Description: When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)

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Card ID: 4958
Card Name: Space-Time Police
Card Description: When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field.

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Card ID: 4959
Card Name: Time Escaper
Card Description: You can discard this card and target 1 face-up Psychic-Type monster you control; banish it until your next Standby Phase. This effect can be activated during either player's turn.

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Card ID: 4960
Card Name: Gem-Elephant
Card Description: During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.

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Card ID: 4961
Card Name: Laval Magma Cannoneer
Card Description: Up to twice per turn: You can send 1 FIRE monster from your hand to the Graveyard; inflict 500 damage to your opponent.

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Card ID: 4962
Card Name: Gishki Diviner
Card Description: Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.

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Card ID: 4963
Card Name: Gusto Codor
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.

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Card ID: 4964
Card Name: Saambell the Summoner
Card Description: During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.

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Card ID: 4965
Card Name: Geargiano
Card Description: You can Tribute this card, then target 1 Level 4 Machine-Type monster in your Graveyard; Special Summon it, but its effects are negated.

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Card ID: 4966
Card Name: Poki Draco
Card Description: When this card is Normal Summoned: You can add 1 "Poki Draco" from your Deck to your hand.

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Card ID: 4967
Card Name: Master of the Flaming Dragonswords
Card Description: When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase.

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Card ID: 4968
Card Name: Perditious Puppeteer
Card Description: Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster.

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Card ID: 4969
Card Name: Blue-Blooded Oni
Card Description: When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.

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Card ID: 4970
Card Name: Ghost Ship
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard.

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Card ID: 4971
Card Name: Absolute Crusader
Card Description: When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster.

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Card ID: 4972
Card Name: The Great Emperor Penguin
Card Description: You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin".

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Card ID: 4973
Card Name: Milla the Temporal Magician
Card Description: When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

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Card ID: 4974
Card Name: Number 17: Leviathan Dragon
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

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Card ID: 4975
Card Name: Submersible Carrier Aero Shark
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.

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Card ID: 4976
Card Name: Number 34: Terror-Byte
Card Description: 3 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.

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Card ID: 4977
Card Name: Wind-Up Zenmaister
Card Description: 2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.

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Card ID: 4978
Card Name: Leviair the Sea Dragon
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.

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Card ID: 4979
Card Name: Tiras, Keeper of Genesis
Card Description: 2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.

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Card ID: 4980
Card Name: Wonder Wand
Card Description: Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards.

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Card ID: 4981
Card Name: Double or Nothing!
Card Description: When a monster's attack is negated: Target that monster; during this Battle Phase, it can attack once again, and if it does, its ATK is doubled during the Damage Step only.

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Card ID: 4982
Card Name: Thunder Short
Card Description: Inflict 400 damage to your opponent for each monster they control.

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Card ID: 4983
Card Name: Aqua Jet
Card Description: Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.

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Card ID: 4984
Card Name: Surface
Card Description: Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your Graveyard; Special Summon it in face-up Defense Position.

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Card ID: 4985
Card Name: Crashbug Road
Card Description: Each player can Special Summon 1 monster from their hand with the same Level as 1 face-up Level 4 or lower monster they control.

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Card ID: 4986
Card Name: Infected Mail
Card Description: Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the Graveyard at the end of the Battle Phase.

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Card ID: 4987
Card Name: Cracking
Card Description: Once per turn, when a monster(s) is sent from the field to the Graveyard by a card effect: Inflict 800 damage to the owner of the monster(s).

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Card ID: 4988
Card Name: Legendary Wind-Up Key
Card Description: Change all face-up "Wind-Up" monsters you control to face-down Defense Position.

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Card ID: 4989
Card Name: Wind-Up Factory
Card Description: Once per turn, if an effect of a "Wind-Up" monster is activated (except during the Damage Step): You can add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.

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Card ID: 4990
Card Name: Fish and Kicks
Card Description: If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it.

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Card ID: 4991
Card Name: Future Glow
Card Description: Banish 1 Psychic-Type monster from your Graveyard, and note its Level. All face-up Psychic-Type monsters you control gain ATK equal to that Level x 200.

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Card ID: 4992
Card Name: Vylon Filament
Card Description: Equip only to a "Vylon" monster. If the equipped monster attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.

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Card ID: 4993
Card Name: Quill Pen of Gulldos
Card Description: Target 2 WIND monsters in your Graveyard and 1 card on the field; shuffle both of those first 2 targets into your Deck and return the other to the hand.

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Card ID: 4994
Card Name: Star Changer
Card Description: Target 1 face-up monster on the field and activate 1 of these effects;
●Increase that target's Level by 1.
●Reduce that target's Level by 1.

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Card ID: 4995
Card Name: Oni-Gami Combo
Card Description: Target 1 face-up Xyz Monster you control and detach all of its Xyz Material; this turn, that target can attack twice during the same Battle Phase.

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Card ID: 4996
Card Name: Resonance Device
Card Description: Target 2 face-up monsters you control with the same Type and Attribute; change one of their Levels to the current Level of the other, until the End Phase.

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Card ID: 4997
Card Name: Peeking Goblin
Card Description: Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order.

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Card ID: 4998
Card Name: Asleep at the Switch
Card Description: When your opponent gains Life Points: Target 1 monster your opponent controls; destroy that target.

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Card ID: 4999
Card Name: Poseidon Wave
Card Description: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict 800 damage to your opponent for each face-up Fish, Sea Serpent, or Aqua-Type monster you control.

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Card ID: 5000
Card Name: Explosive Urchin
Card Description: Activate only when your opponent activates a Trap Card. During your Standby Phase: Inflict 1000 damage to your opponent. Your opponent must control a face-up Trap Card for you to activate and resolve this effect. During your 3rd End Phase after activation, send this card to the Graveyard.

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Card ID: 5001
Card Name: Damage Vaccine̠© MAX
Card Description: When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.

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Card ID: 5002
Card Name: Overwind
Card Description: Target 1 face-up "Wind-Up" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 "Overwind" per turn.

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Card ID: 5003
Card Name: Underworld Egg Clutch
Card Description: When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand.

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Card ID: 5004
Card Name: Oh F!sh!
Card Description: When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it.

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Card ID: 5005
Card Name: Bright Future
Card Description: Target 2 of your banished Psychic-Type monsters; return both those targets to the Graveyard and draw 1 card.

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Card ID: 5006
Card Name: Past Image
Card Description: If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position.

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Card ID: 5007
Card Name: Burgeoning Whirlflame
Card Description: When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand.

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Card ID: 5008
Card Name: Treaty on Uniform Nomenclature
Card Description: If you control 2 or more face-up monsters with the same name, except Tokens: Apply this effect, depending on how many you control.
●Exactly 2: Destroy 1 Spell/Trap Card your opponent controls.
●Exactly 3: Destroy all Spell/Trap Cards your opponent controls.

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Card ID: 5009
Card Name: Utopian Aura
Card Description: Detach 1 Xyz Material from a monster you control; the face-up Xyz Monsters you currently control cannot be destroyed by card effects until the End Phase.

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Card ID: 5010
Card Name: United Front
Card Description: When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it.

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Card ID: 5011
Card Name: Curse of the Circle
Card Description: Target 1 monster your opponent controls; your opponent cannot Tribute it, or use it as a Synchro Material Monster.

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Card ID: 5012
Card Name: Tyrant's Tummyache
Card Description: Activate by Tributing 1 monster. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card.

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Card ID: 5013
Card Name: Attention!
Card Description: Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different Level than it.

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Card ID: 5014
Card Name: Raigeki Bottle
Card Description: Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.

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Card ID: 5015
Card Name: Gravelstorm
Card Description: Target 1 Spell/Trap Card on each side of the field; return them to the hand.

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Card ID: 5016
Card Name: Metaion, the Timelord
Card Description: Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down).

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Card ID: 5017
Card Name: Reborn Tengu
Card Description: When this card is removed from the field, Special Summon 1 "Reborn Tengu" from your Deck.

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Card ID: 5018
Card Name: Dodger Dragon
Card Description: The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned.

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Card ID: 5019
Card Name: Mara of the Nordic Alfar
Card Description: If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 "Nordic" monsters in your hand.

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Card ID: 5020
Card Name: Tour Guide From the Underworld
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.

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Card ID: 5021
Card Name: Psi-Beast
Card Description: When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card's Level becomes the Level of that monster.

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Card ID: 5022
Card Name: Gladiator Beast Essedarii
Card Description: 2 "Gladiator Beast" monsters
This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".)

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Card ID: 5023
Card Name: Gladiator Taming
Card Description: If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects:
●Select 1 face-up monster your opponent controls, and change its battle position.
●Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase.

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Card ID: 5024
Card Name: Full House
Card Description: Select 2 face-up Spell/Trap Cards (except this card) and 3 Set Spell/Trap Cards. Destroy the selected cards.

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Card ID: 5025
Card Name: Psychic Shockwave
Card Description: Activate only when your opponent activates a Trap Card. Discard 1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type monster from your Deck.

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Card ID: 5026
Card Name: Sephylon, the Ultimate Timelord
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or Graveyard, also its effects are negated and its ATK becomes 4000.

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Card ID: 5027
Card Name: Infernity Knight
Card Description: When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from the Graveyard.

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Card ID: 5028
Card Name: Endless Decay
Card Description: If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.

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Card ID: 5029
Card Name: Grapha, Dragon Lord of Dark World
Card Description: You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

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Card ID: 5030
Card Name: Snoww, Unlight of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.

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Card ID: 5031
Card Name: Ceruli, Guru of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.

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Card ID: 5032
Card Name: The Gates of Dark World
Card Description: All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.

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Card ID: 5033
Card Name: Dark Scheme
Card Description: Your opponent can discard 1 card to negate this card's effect, otherwise both players discard 2 cards, then draw 2 cards.

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Card ID: 5034
Card Name: Celestial Wolf Lord, Blue Sirius
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.

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Card ID: 5035
Card Name: Bunilla
Card Description: This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!

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Card ID: 5036
Card Name: Rabidragon
Card Description: It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.

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Card ID: 5037
Card Name: Rai Rider
Card Description: If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.

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Card ID: 5038
Card Name: Stinging Swordsman
Card Description: When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand.

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Card ID: 5039
Card Name: Kagetokage
Card Description: Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.

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Card ID: 5040
Card Name: Acorno
Card Description: During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.

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Card ID: 5041
Card Name: Pinecono
Card Description: If this card is sent to the Graveyard by the effect of "Acorno": You can Special Summon this card from the Graveyard.

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Card ID: 5042
Card Name: Friller Rabca
Card Description: When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn.

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Card ID: 5043
Card Name: Shark Stickers
Card Description: When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.

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Card ID: 5044
Card Name: Needle Sunfish
Card Description: When this card is sent to the Graveyard: Target 1 face-up monster your opponent controls; that target loses 500 ATK.

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Card ID: 5045
Card Name: Galaxy-Eyes Photon Dragon
Card Description: You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both the opponent's monster and this card. At the end of the Battle Phase, return any monsters banished by this effect to the field, and if the other monster was an Xyz Monster, this card gains 500 ATK for each Xyz Material it had when it was banished.

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Card ID: 5046
Card Name: Daybreaker
Card Description: When this card is Special Summoned: You can Special Summon 1 "Daybreaker" from your hand.

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Card ID: 5047
Card Name: Lightserpent
Card Description: If this card is sent from the hand to your Graveyard: You can Special Summon it from the Graveyard. This card cannot be used as a Synchro Material Monster.

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Card ID: 5048
Card Name: Plasma Ball
Card Description: This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.

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Card ID: 5049
Card Name: Photon Cerberus
Card Description: During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.

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Card ID: 5050
Card Name: Evoltile Gephyro
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target.

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Card ID: 5051
Card Name: Evoltile Westlo
Card Description: FLIP: Special Summon 1 "Evolsaur" monster from your Deck.

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Card ID: 5052
Card Name: Evoltile Odonto
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Evolsaur" monster from your hand.

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Card ID: 5053
Card Name: Evolsaur Vulcano
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 "Evolsaur" monster in your Graveyard; Special Summon that target. It cannot declare an attack.

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Card ID: 5054
Card Name: Evolsaur Cerato
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an "Evoltile" monster, each time this card destroys an opponent's monster by battle: You can add 1 "Evoltile" monster from your Deck to your hand.

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Card ID: 5055
Card Name: Evolsaur Diplo
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 5056
Card Name: Wind-Up Warrior
Card Description: You can target 1 face-up "Wind-Up" monster you control; increase its Level by 1 and its ATK by 600, until the End Phase. This effect can only be used once while this card is face-up on the field.

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Card ID: 5057
Card Name: Wind-Up Knight
Card Description: When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.

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Card ID: 5058
Card Name: Wind-Up Hunter
Card Description: You can Tribute 1 face-up "Wind-Up" monster, except "Wind-Up Hunter"; send 1 random card from your opponent's hand to the Graveyard. This effect can only be used once while this card is face-up on the field.

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Card ID: 5059
Card Name: Wind-Up Bat
Card Description: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.

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Card ID: 5060
Card Name: Wind-Up Kitten
Card Description: You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.

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Card ID: 5061
Card Name: D.D. Telepon
Card Description: If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.

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Card ID: 5062
Card Name: Wattcobra
Card Description: This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.

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Card ID: 5063
Card Name: Naturia Marron
Card Description: When this card is Normal Summoned: You can send 1 "Naturia" monster from your Deck to the Graveyard. Once per turn: You can target 2 "Naturia" monsters in your Graveyard; shuffle both those targets into the Deck, then draw 1 card.

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Card ID: 5064
Card Name: Prior of the Ice Barrier
Card Description: If you control a face-up "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 "Ice Barrier" monster in your Graveyard, except "Prior of the Ice Barrier"; Special Summon that target.

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Card ID: 5065
Card Name: Senior Silver Ninja
Card Description: When this card is flipped face-up: You can Special Summon any number of "Ninja" monsters, except "Senior Silver Ninja", from your hand and/or Graveyard in face-down Defense Position. There can only be 1 face-up "Senior Silver Ninja" on the field.

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Card ID: 5066
Card Name: Rodenut
Card Description: Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.

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Card ID: 5067
Card Name: Fenghuang
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.

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Card ID: 5068
Card Name: Tribe-Shocking Virus
Card Description: Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.

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Card ID: 5069
Card Name: Goblin Pothole Squad
Card Description: When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole".

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Card ID: 5070
Card Name: Creepy Coney
Card Description: FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.

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Card ID: 5071
Card Name: Rescue Rabbit
Card Description: Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of "Rescue Rabbit" once per turn.

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Card ID: 5072
Card Name: Baby Tiragon
Card Description: 3 Level 1 monsters
During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly.

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Card ID: 5073
Card Name: Number 83: Galaxy Queen
Card Description: 3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 5074
Card Name: Black Ray Lancer
Card Description: 2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects until the End Phase.

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Card ID: 5075
Card Name: Number 10: Illumiknight
Card Description: 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.

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Card ID: 5076
Card Name: Number 20: Giga-Brilliant
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

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Card ID: 5077
Card Name: Evolzar Laggia
Card Description: 2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

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Card ID: 5078
Card Name: Thunder End Dragon
Card Description: 2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.

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Card ID: 5079
Card Name: Attraffic Control
Card Description: If your opponent controls 3 or more monsters, they cannot declare an attack.

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Card ID: 5080
Card Name: Ego Boost
Card Description: When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.

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Card ID: 5081
Card Name: Monster Slots
Card Description: Target 1 face-up monster you control and 1 monster in your Graveyard with the same Level; banish the target from the Graveyard, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.

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Card ID: 5082
Card Name: Cross Attack
Card Description: Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.

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Card ID: 5083
Card Name: Xyz Gift
Card Description: If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.

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Card ID: 5084
Card Name: Photon Veil
Card Description: Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2 or more monsters, they must have the same name.

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Card ID: 5085
Card Name: Photon Lead
Card Description: Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.

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Card ID: 5086
Card Name: Photon Booster
Card Description: Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase.

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Card ID: 5087
Card Name: Evo-Karma
Card Description: When a monster(s) is Special Summoned by the effect of an "Evoltile" monster you control, your opponent cannot activate cards or effects.

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Card ID: 5088
Card Name: Evo-Miracle
Card Description: Target 1 monster that was Special Summoned by the effect of an "Evoltile" monster; this turn, it cannot be destroyed by battle or by card effects.

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Card ID: 5089
Card Name: Zenmailfunction
Card Description: Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.

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Card ID: 5090
Card Name: Extra Gate
Card Description: Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card.

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Card ID: 5091
Card Name: Shard of Greed
Card Description: Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the Graveyard; draw 2 cards.

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Card ID: 5092
Card Name: Murmur of the Forest
Card Description: Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand.

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Card ID: 5093
Card Name: Tri-Wight
Card Description: Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special Summon them from the Graveyard.

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Card ID: 5094
Card Name: One Day of Peace
Card Description: Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

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Card ID: 5095
Card Name: Space Cyclone
Card Description: Detach 1 Xyz Material from a monster.

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Card ID: 5096
Card Name: Poisonous Winds
Card Description: WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.

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Card ID: 5097
Card Name: Heartfelt Appeal
Card Description: When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack.

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Card ID: 5098
Card Name: Fiery Fervor
Card Description: Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only.

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Card ID: 5099
Card Name: Damage Diet
Card Description: Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)

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Card ID: 5100
Card Name: Copy Knight
Card Description: When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.)

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Card ID: 5101
Card Name: Mirror Mail
Card Description: When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.

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Card ID: 5102
Card Name: Fish Rain
Card Description: When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)

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Card ID: 5103
Card Name: Icy Crevasse
Card Description: When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard, and if you do, inflict damage to your opponent equal to its original ATK in the Graveyard.

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Card ID: 5104
Card Name: Lumenize
Card Description: When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.

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Card ID: 5105
Card Name: Evolutionary Bridge
Card Description: When a monster you control is targeted for an attack: Target 1 "Evoltile" monster in your Graveyard; Special Summon that target, then switch the attack target to that monster and conduct damage calculation.

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Card ID: 5106
Card Name: Zenmairch
Card Description: Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's.

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Card ID: 5107
Card Name: Wattcancel
Card Description: When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it.

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Card ID: 5108
Card Name: Champion's Vigilance
Card Description: If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.

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Card ID: 5109
Card Name: Darklight
Card Description: Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.

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Card ID: 5110
Card Name: Tyrant's Throes
Card Description: Activate by Tributing 2 Normal Monsters (except Tokens). Neither player can Normal or Special Summon Effect Monsters.

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Card ID: 5111
Card Name: Sound the Retreat!
Card Description: Return all monsters you control to the hand.

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Card ID: 5112
Card Name: Deep Dark Trap Hole
Card Description: When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).

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Card ID: 5113
Card Name: Eisbahn
Card Description: When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position.

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Card ID: 5114
Card Name: Sealing Ceremony of Suiton
Card Description: Once per turn: You can send 1 WATER monster from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target.

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Card ID: 5115
Card Name: Sonic Warrior
Card Description: When this card is sent to the Graveyard: All Level 2 or lower monsters you currently control gain 500 ATK.

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Card ID: 5116
Card Name: Influence Dragon
Card Description: Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.

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Card ID: 5117
Card Name: Crimson Blader
Card Description: 1 Tuner + 1 or more non-Tuner monsters
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.

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Card ID: 5118
Card Name: Bright Star Dragon
Card Description: When this card is Normal Summoned: You can target 1 face-up monster on the field, except this card; increase that target's Level by 2 until the End Phase.

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Card ID: 5119
Card Name: Gem-Knight Sardonyx
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.

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Card ID: 5120
Card Name: Laval Phlogis
Card Description: When this card is sent to the Graveyard: All "Laval" monsters you currently control gain 300 ATK.

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Card ID: 5121
Card Name: Gishki Avance
Card Description: Once per turn: You can choose 1 "Gishki" monster from your Deck and place it on top of your Deck.

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Card ID: 5122
Card Name: Gusto Griffin
Card Description: If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.

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Card ID: 5123
Card Name: Constellar Sheratan
Card Description: When this card is Normal Summoned: You can add 1 "Constellar" monster from your Deck to your hand.

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Card ID: 5124
Card Name: Constellar Aldebaran
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 3 "Constellar" monster from your hand.

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Card ID: 5125
Card Name: Constellar Algiedi
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 4 "Constellar" monster from your hand.

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Card ID: 5126
Card Name: Constellar Pollux
Card Description: During the turn this card was Normal Summoned, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

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Card ID: 5127
Card Name: Constellar Zubeneschamali
Card Description: When this card is Normal or Special Summoned: You can add 1 "Constellar" monster from your Deck to your hand.

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Card ID: 5128
Card Name: Constellar Virgo
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 5 "Constellar" monster from your hand in face-up Defense Position.

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Card ID: 5129
Card Name: Evilswarm Heliotrope
Card Description: .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "etanimretxE !etacidarE !etanimilE"

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Card ID: 5130
Card Name: Evilswarm Zahak
Card Description: When this face-up card you control is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to your Graveyard: Target 1 Special Summoned Level 5 or higher monster on the field; destroy that target.

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Card ID: 5131
Card Name: Evilswarm Ketos
Card Description: You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 5132
Card Name: Evilswarm O'lantern
Card Description: You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.

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Card ID: 5133
Card Name: Evilswarm Mandragora
Card Description: If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).

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Card ID: 5134
Card Name: Evilswarm Hraesvelg
Card Description: FLIP: Target 1 face-up card your opponent controls; return that target to the hand.

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Card ID: 5135
Card Name: Evigishki Levianima
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card declares an attack: Draw 1 card, and if you do, reveal it, then if it was a "Gishki" monster, look at 1 random card in your opponent's hand.

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Card ID: 5136
Card Name: Gem-Knight Zirconia
Card Description: 1 "Gem-Knight" monster + 1 Rock-Type monster

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Card ID: 5137
Card Name: Lavalval Chain
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects;
●Send 1 card from your Deck to the Graveyard.
●Choose 1 monster from your Deck and place it on top of your Deck.

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Card ID: 5138
Card Name: Daigusto Emeral
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
●Target 1 non-Effect Monster in your Graveyard; Special Summon that target.

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Card ID: 5139
Card Name: Constellar Hyades
Card Description: 2 Level 3 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.

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Card ID: 5140
Card Name: Constellar Pleiades
Card Description: 2 Level 5 LIGHT monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand.

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Card ID: 5141
Card Name: Evilswarm Nightmare
Card Description: 2 Level 4 DARK monsters
When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position.

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Card ID: 5142
Card Name: Evilswarm Bahamut
Card Description: 2 Level 4 "lswarm" monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.

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Card ID: 5143
Card Name: Molten Conduction Field
Card Description: Send 2 "Laval" monsters from your Deck to the Graveyard.

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Card ID: 5144
Card Name: Gishki Photomirror
Card Description: This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).

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Card ID: 5145
Card Name: Constellar Star Chart
Card Description: Once per turn, when a "Constellar" Xyz Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can draw 1 card.

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Card ID: 5146
Card Name: Fragment Fusion
Card Description: Banish from your Graveyard the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase.

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Card ID: 5147
Card Name: Dust Storm of Gusto
Card Description: Your opponent cannot activate cards or effects when "Gusto" monsters you control declare their attacks this turn.

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Card ID: 5148
Card Name: Infestation Infection
Card Description: Once per turn: You can shuffle 1 "lswarm" monster from your hand or face-up from your side of the field into the Main Deck; add 1 "lswarm" monster from your Deck to your hand.

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Card ID: 5149
Card Name: Flelf
Card Description: Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase.

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Card ID: 5150
Card Name: Chewbone
Card Description: FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100/DEF 300) in Defense Position to your opponent's side of the field.

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Card ID: 5151
Card Name: Triple Star Trion
Card Description: During the End Phase, if this card is in the Graveyard because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from your Graveyard.

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Card ID: 5152
Card Name: Mira the Star-Bearer
Card Description: 3 Level 1 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.

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Card ID: 5153
Card Name: Shining Elf
Card Description: 2 Level 2 monsters
When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.

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Card ID: 5154
Card Name: Elemental HERO Escuridao
Card Description: 1 "Elemental HERO" monster + 1 DARK monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.

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Card ID: 5155
Card Name: Xyz Veil
Card Description: Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects.

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Card ID: 5156
Card Name: Sea Lancer
Card Description: You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect.

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Card ID: 5157
Card Name: Piercing Moray
Card Description: Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 5158
Card Name: Lost Blue Breaker
Card Description: If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 5159
Card Name: Pain Painter
Card Description: While this card is face-up on the field, its name is treated as "Plaguespreader Zombie". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a Zombie-Type monster.

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Card ID: 5160
Card Name: Orient Dragon
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: Target 1 face-up Synchro Monster your opponent controls; banish that target.

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Card ID: 5161
Card Name: Adreus, Keeper of Armageddon
Card Description: 2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.

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Card ID: 5162
Card Name: Fish and Swaps
Card Description: Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand.

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Card ID: 5163
Card Name: Painful Return
Card Description: Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand.

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Card ID: 5164
Card Name: Smashing Horn
Card Description: When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.

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Card ID: 5165
Card Name: Dododo Warrior
Card Description: You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.

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Card ID: 5166
Card Name: Number 61: Volcasaurus
Card Description: 2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.

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Card ID: 5167
Card Name: Number 19: Freezadon
Card Description: 2 Level 5 monsters
Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials.

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Card ID: 5168
Card Name: Gagagaback
Card Description: During the turn a "Gagaga" monster you control was destroyed by battle and sent to the Graveyard: Special Summon from your Graveyard as many monsters as possible that were destroyed by battle this turn, in face-up Defense Position, then take 600 damage for each monster Special Summoned by this effect. You can only activate 1 "Gagagaback" per turn.

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Card ID: 5169
Card Name: Gagagashield
Card Description: Target 1 Spellcaster-Type monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.

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Card ID: 5170
Card Name: Number 56: Gold Rat
Card Description: 3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.

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Card ID: 5171
Card Name: Number 30: Acid Golem of Destruction
Card Description: 2 Level 3 monsters
During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.

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Card ID: 5172
Card Name: Infernity Archer
Card Description: If you have no cards in your hand, this card can attack your opponent directly.

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Card ID: 5173
Card Name: Number 16: Shock Master
Card Description: 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.

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Card ID: 5174
Card Name: Number 11: Big Eye
Card Description: 2 Level 7 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect.

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Card ID: 5175
Card Name: Alexandrite Dragon
Card Description: Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.

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Card ID: 5176
Card Name: Photon Sabre Tiger
Card Description: When this card is Normal or Flip Summoned: You can add 1 "Photon Sabre Tiger" from your Deck to your hand. If you do not control another "Photon Sabre Tiger", this card loses 800 ATK.

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Card ID: 5177
Card Name: Evolsaur Pelta
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand.

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Card ID: 5178
Card Name: Wind-Up Rabbit
Card Description: During either player's turn: You can target 1 "Wind-Up" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.

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Card ID: 5179
Card Name: D-Boyz
Card Description: FLIP: You can Special Summon any number of "D-Boyz" from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.

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Card ID: 5180
Card Name: Latinum, Exarch of Dark World
Card Description: If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the Graveyard, then that target (if any) gains 500 ATK.

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Card ID: 5181
Card Name: Evolzar Dolkka
Card Description: 2 Level 4 Dinosaur-Type monsters
During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

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Card ID: 5182
Card Name: Wind-Up Zenmaines
Card Description: 2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

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Card ID: 5183
Card Name: Xyz Territory
Card Description: When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.

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Card ID: 5184
Card Name: Dark Smog
Card Description: Once per turn: You can target 1 monster in your opponent's Graveyard; discard 1 Fiend-Type monster, and if you do, banish that target.

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Card ID: 5185
Card Name: Wind-Up Arsenal Zenmaioh
Card Description: 2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.

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Card ID: 5186
Card Name: M-X-Saber Invoker
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.

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Card ID: 5187
Card Name: Kurivolt
Card Description: You can target 1 face-up Xyz Monster that has Xyz Material; detach 1 Xyz Material from it, and if you do, Special Summon 1 "Kurivolt" from your Deck. This card cannot be used as a Synchro Material Monster.

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Card ID: 5188
Card Name: Darklon
Card Description: When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase).

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Card ID: 5189
Card Name: Gagaga Girl
Card Description: You can target 1 "Gagaga Magician" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect.
●When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.

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Card ID: 5190
Card Name: Gogogo Giant
Card Description: When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

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Card ID: 5191
Card Name: ZW - Unicorn Spear
Card Description: You can target 1 "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 "ZW - Unicorn Spear".

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Card ID: 5192
Card Name: Shocktopus
Card Description: When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.

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Card ID: 5193
Card Name: Photon Lizard
Card Description: You can Tribute this card; add 1 Level 4 or lower "Photon" monster from your Deck to your hand. You can only use this effect of "Photon Lizard" once per turn.

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Card ID: 5194
Card Name: Photon Thrasher
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack.

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Card ID: 5195
Card Name: Photon Crusher
Card Description: If this card attacks, it is changed to Defense Position at the end of the Damage Step.

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Card ID: 5196
Card Name: Photon Leo
Card Description: When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck.

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Card ID: 5197
Card Name: Photon Circle
Card Description: Any Battle Damage you take from battles involving this card is halved.

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Card ID: 5198
Card Name: Reverse Buster
Card Description: This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacked a face-down Defense Position monster, at the start of the Damage Step: You can destroy that face-down monster.

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Card ID: 5199
Card Name: Flame Armor Ninja
Card Description: When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1.

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Card ID: 5200
Card Name: Air Armor Ninja
Card Description: When this card is Summoned: You can target 1 "Ninja" monster you control; reduce its Level by 1.

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Card ID: 5201
Card Name: Aqua Armor Ninja
Card Description: When your opponent's monster declares a direct attack, if you have another "Ninja" monster in your Graveyard: You can banish this card from your Graveyard to target the attacking monster; negate that attack.

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Card ID: 5202
Card Name: Earth Armor Ninja
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

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Card ID: 5203
Card Name: Inzektor Hornet
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 card on the field; destroy that target.

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Card ID: 5204
Card Name: Inzektor Ant
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead.

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Card ID: 5205
Card Name: Inzektor Centipede
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.

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Card ID: 5206
Card Name: Inzektor Dragonfly
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.

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Card ID: 5207
Card Name: Inzektor Giga-Mantis
Card Description: You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.

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Card ID: 5208
Card Name: Inzektor Giga-Weevil
Card Description: You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard; Special Summon that target. This effect of "Inzektor Giga-Weevil" can only be used once per turn.

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Card ID: 5209
Card Name: Wind-Up Rat
Card Description: During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.

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Card ID: 5210
Card Name: Wind-Up Honeybee
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.

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Card ID: 5211
Card Name: Evoltile Pleuro
Card Description: If this card you control is destroyed and sent to your Graveyard: You can Special Summon 1 "Evolsaur" monster from your hand.

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Card ID: 5212
Card Name: Evoltile Casinerio
Card Description: At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase.

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Card ID: 5213
Card Name: Evolsaur Elias
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand.

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Card ID: 5214
Card Name: Evolsaur Terias
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: This card loses 500 ATK.

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Card ID: 5215
Card Name: Ninja Grandmaster Hanzo
Card Description: When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".

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Card ID: 5216
Card Name: Masked Ninja Ebisu
Card Description: Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn.

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Card ID: 5217
Card Name: Upstart Golden Ninja
Card Description: Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position.

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Card ID: 5218
Card Name: Chow Len the Prophet
Card Description: Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.

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Card ID: 5219
Card Name: Familiar-Possessed - Dharc
Card Description: You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 5220
Card Name: Dark Blade the Captain of the Evil World
Card Description: Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.

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Card ID: 5221
Card Name: Trance Archfiend
Card Description: Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.

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Card ID: 5222
Card Name: Divine Dragon Apocralyph
Card Description: Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand.

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Card ID: 5223
Card Name: Darkstorm Dragon
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell and Trap Cards on the field.

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Card ID: 5224
Card Name: Numen erat Testudo
Card Description: Neither player can Special Summon monsters with 1800 or less ATK.

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Card ID: 5225
Card Name: Twin Photon Lizard
Card Description: 2 "Photon" monsters
You can Tribute this card; Special Summon, from your Graveyard, both of the Fusion Material Monsters used for the Fusion Summon of this card.

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Card ID: 5226
Card Name: Number C39: Utopia Ray
Card Description: 3 Level 4 LIGHT monsters
You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.

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Card ID: 5227
Card Name: Blade Armor Ninja
Card Description: 2 Level 4 Warrior-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.

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Card ID: 5228
Card Name: Number 12: Crimson Shadow Armor Ninja
Card Description: 2 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.

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Card ID: 5229
Card Name: Number 96: Dark Mist
Card Description: 3 Level 2 monsters
Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.

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Card ID: 5230
Card Name: Wind-Up Carrier Zenmaity
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Wind-Up" monster from your hand or Deck. When a face-up "Wind-up" monster on the field is destroyed and sent to your Graveyard (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.

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Card ID: 5231
Card Name: Evolzar Solda
Card Description: 2 Level 6 Dinosaur-Type monsters
This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s).

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Card ID: 5232
Card Name: Inzektor Exa-Beetle
Card Description: 2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.

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Card ID: 5233
Card Name: Full-Force Strike
Card Description: Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy that opponent's monster after damage calculation.

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Card ID: 5234
Card Name: Gagagabolt
Card Description: If you control a "Gagaga" monster: Target 1 card on the field; destroy that target.

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Card ID: 5235
Card Name: Double Defender
Card Description: Once per turn, when an opponent's monster declares an attack while you control 2 or more face-up Defense Position monsters: You can target the attacking monster; negate that attack.

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Card ID: 5236
Card Name: Galaxy Storm
Card Description: Target 1 face-up Xyz Monster on the field that has no Xyz Material; destroy that target.

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Card ID: 5237
Card Name: Armor Ninjitsu Art of Alchemy
Card Description: If you control a "Ninjitsu Art" card: Destroy all face-up "Ninjitsu Art" cards you control, then draw 2 cards.

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Card ID: 5238
Card Name: Star Light, Star Bright
Card Description: Target 1 face-up monster you control; all face-up monsters you currently control with an ATK or DEF equal to that monster's become the same Level as that monster, until the End Phase.

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Card ID: 5239
Card Name: Armor Blast
Card Description: Target 1 face-up "Inzektor" card you control and 2 face-up cards your opponent controls; destroy them.

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Card ID: 5240
Card Name: Inzektor Sword - Zektkaliber
Card Description: Equip only to an "Inzektor" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the Graveyard: Target 1 "Inzektor" monster in your Graveyard; add that target to your hand.

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Card ID: 5241
Card Name: Weights & Zenmaisures
Card Description: Target 2 face-up "Wind-Up" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card.

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Card ID: 5242
Card Name: Primordial Soup
Card Description: Once per turn, during your Main Phase: You can shuffle up to 2 "Evolsaur" monsters from your hand into the Deck, then draw the same number of cards. You can only control 1 face-up "Primordial Soup".

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Card ID: 5243
Card Name: Evo-Force
Card Description: Tribute 1 "Evoltile" monster; Special Summon 1 "Evolsaur" monster from your Deck. It is treated as if it was Special Summoned by the effect of an "Evoltile" monster.

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Card ID: 5244
Card Name: Dark Mambele
Card Description: If you control 3 or more DARK monsters: Target 1 face-up card on the field; banish that target.

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Card ID: 5245
Card Name: Creeping Darkness
Card Description: Banish 2 DARK monsters from your Graveyard; add 1 Level 4 DARK monster from your Deck to your hand.

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Card ID: 5246
Card Name: Shrine of Mist Valley
Card Description: Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Its effects are negated.

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Card ID: 5247
Card Name: Xyz Burst
Card Description: If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.

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Card ID: 5248
Card Name: Galaxy Wave
Card Description: Each time you Xyz Summon: Inflict 500 damage to your opponent.

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Card ID: 5249
Card Name: Dicephoon
Card Description: Roll a six-sided die. If the result is 2, 3, or 4, destroy 1 Spell/Trap Card on the field. If it is 5, destroy 2 Spell/Trap Cards on the field. If it is 1 or 6, you take 1000 damage.

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Card ID: 5250
Card Name: Counterforce
Card Description: When a monster's attack is negated that targeted a face-up Attack Position monster: Inflict damage to your opponent equal to the difference in ATK between the 2 monsters.

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Card ID: 5251
Card Name: Gagagaguard
Card Description: If you control 2 or more face-up "Gagaga" monsters: This turn, monsters you control cannot be destroyed by battle or by card effects.

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Card ID: 5252
Card Name: Xyz Reflect
Card Description: When a Spell Card, Trap Card, or monster effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation, and if you do, destroy it, then inflict 800 damage to your opponent.

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Card ID: 5253
Card Name: Splash Capture
Card Description: When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target.

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Card ID: 5254
Card Name: Armor Ninjitsu Art of Freezing
Card Description: When an opponent's monster declares an attack, if you control a face-up "Ninja" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up "Ninja" monster(s).

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Card ID: 5255
Card Name: Armor Ninjitsu Art of Rust Mist
Card Description: When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up "Ninja" monster: Halve the ATK of that Special Summoned monster(s).

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Card ID: 5256
Card Name: Inzektor Orb
Card Description: Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 "Inzektor" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the Graveyard; negate that effect.

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Card ID: 5257
Card Name: Variable Form
Card Description: Once per turn, you can activate 1 of these effects.
●Target 2 face-up "Inzektor" monsters you control; equip one to the other.
●Target 1 "Inzektor" monster you control that is an Equip Card; Special Summon that target in face-up Defense Position.

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Card ID: 5258
Card Name: Zenmailstrom
Card Description: Tribute 1 "Wind-Up" monster with 1500 or more ATK; Special Summon 1 "Wind-Up" monster from your hand, then you can Special Summon 1 "Wind-Up" monster from your Deck with the same ATK as the monster Special Summoned by this effect.

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Card ID: 5259
Card Name: Degen-Force
Card Description: Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or Graveyard.

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Card ID: 5260
Card Name: Evo-Branch
Card Description: Target 1 face-up Reptile-Type monster you control; destroy it and Special Summon 1 "Evoltile" monster in face-down Defense Position from your Deck.

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Card ID: 5261
Card Name: Ninjitsu Art of Super-Transformation
Card Description: Target 1 face-up "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the Graveyard, then Special Summon to your side of the field 1 Dragon, Dinosaur, or Sea Serpent-Type monster from your Deck whose Level is less than or equal to the combined Levels of the sent monster(s). When this card leaves the field, banish that monster.

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Card ID: 5262
Card Name: Xyz Reborn
Card Description: Target 1 Xyz Monster in your Graveyard; Special Summon it and attach this card to it as an Xyz Material.

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Card ID: 5263
Card Name: Over Capacity
Card Description: When your opponent Special Summons a monster: Banish all face-up Level 2 or lower monsters on the field.

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Card ID: 5264
Card Name: The Huge Revolution is Over
Card Description: When a Spell Card, Trap Card, or Effect Monster's effect is activated that destroys 2 or more cards on the field: Negate the activation and banish it.

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Card ID: 5265
Card Name: Royal Prison
Card Description: Monsters cannot be Special Summoned from the Graveyard.

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Card ID: 5266
Card Name: Sealing Ceremony of Katon
Card Description: Once per turn: You can banish 1 FIRE monster from your Graveyard to target 1 card in your opponent's Graveyard; banish that target.

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Card ID: 5267
Card Name: Lightpulsar Dragon
Card Description: You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can Special Summon this card (from your Graveyard) by sending 1 LIGHT and 1 DARK monster from your hand to the Graveyard. When this card is sent from the field to the Graveyard: You can target 1 Level 5 or higher DARK Dragon-Type monster in your Graveyard; Special Summon that target.

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Card ID: 5268
Card Name: Darkflare Dragon
Card Description: You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the Graveyard, then target 1 card in either Graveyard; banish that target.

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Card ID: 5269
Card Name: Eclipse Wyvern
Card Description: If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the Graveyard is banished: You can add the monster banished by this effect to your hand.

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Card ID: 5270
Card Name: Chaos Zone
Card Description: Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the Graveyard by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.

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Card ID: 5271
Card Name: Dragon's Rebirth
Card Description: Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or Graveyard.

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Card ID: 5272
Card Name: Zubaba Buster
Card Description: If this card inflicts battle damage to your opponent, at the end of that Damage Step: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, this card loses 800 ATK.

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Card ID: 5273
Card Name: Chachaka Archer
Card Description: Once per turn: You can target 1 Spell/Trap Card on the field; destroy it.

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Card ID: 5274
Card Name: Superdreadnought Rail Cannon Gustav Max
Card Description: 2 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.

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Card ID: 5275
Card Name: Number 7: Lucky Straight
Card Description: 3 Level 7 monsters
You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700 until your opponent's next End Phase, then if the total roll was exactly 7, apply 1 of these effects.
●Send all other cards on the field to the Graveyard.
●Special Summon 1 monster from your hand or from either Graveyard.
●Draw 3 cards, then discard 2 cards.

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Card ID: 5276
Card Name: Kagemucha Knight
Card Description: When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.

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Card ID: 5277
Card Name: Photon Wyvern
Card Description: When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.

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Card ID: 5278
Card Name: Rosaria, the Stately Fallen Angel
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.

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Card ID: 5279
Card Name: Ma'at
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 LIGHT Dragon-Type monster and 1 LIGHT Fairy-Type monster you control to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; excavate the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the Graveyard. This card's ATK and DEF each become equal to the number of cards added to your hand by this effect x 1000.

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Card ID: 5280
Card Name: Gravity Warrior
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.

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Card ID: 5281
Card Name: Void Ogre Dragon
Card Description: 1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.

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Card ID: 5282
Card Name: Photon Sanctuary
Card Description: Special Summon 2 "Photon Tokens" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.

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Card ID: 5283
Card Name: Photon Current
Card Description: When a face-up LIGHT Dragon-Type monster you control is targeted for an attack: The attack target gains ATK equal to the attacking monster's ATK, until the end of the Damage Step.

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Card ID: 5284
Card Name: D.D. Esper Star Sparrow
Card Description: There can only be 1 "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If Summoned this way, banish it when it leaves the field.

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Card ID: 5285
Card Name: Beast-Warrior Puma
Card Description: You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.

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Card ID: 5286
Card Name: Phoenix Beast Gairuda
Card Description: If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only.

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Card ID: 5287
Card Name: Ironhammer the Giant
Card Description: If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.

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Card ID: 5288
Card Name: D.D. Jet Iron
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda" and "Ironhammer the Giant" in your Graveyard; Special Summon those targets.

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Card ID: 5289
Card Name: Aye-Iron
Card Description: Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.

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Card ID: 5290
Card Name: Tin Goldfish
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.

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Card ID: 5291
Card Name: Gearspring Spirit
Card Description: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.

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Card ID: 5292
Card Name: Gem-Knight Lazuli
Card Description: If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.

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Card ID: 5293
Card Name: Gishki Natalia
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck.

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Card ID: 5294
Card Name: Constellar Siat
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 "Constellar" monster you control or in your Graveyard; this card's Level becomes the current Level of that monster. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "Constellar" monster.

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Card ID: 5295
Card Name: Constellar Rasalhague
Card Description: You can Tribute this card; Special Summon 1 "Constellar" monster from your hand or Graveyard in face-up Defense Position, except "Constellar Rasalhague".

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Card ID: 5296
Card Name: Constellar Leonis
Card Description: During your Main Phase, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

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Card ID: 5297
Card Name: Constellar Acubens
Card Description: When this card is Normal or Special Summoned: All "Constellar" monsters you currently control gain 500 ATK.

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Card ID: 5298
Card Name: Constellar Kaus
Card Description: Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Constellar" monster on the field to activate 1 of these effects;
●Increase its Level by 1.
●Reduce its Level by 1.

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Card ID: 5299
Card Name: Constellar Alrescha
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Constellar" monster from your hand in face-up Defense Position.

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Card ID: 5300
Card Name: Constellar Antares
Card Description: When this card is Normal or Special Summoned: You can target 1 "Constellar" monster in your Graveyard; add that target to your hand.

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Card ID: 5301
Card Name: Evilswarm Castor
Card Description: During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

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Card ID: 5302
Card Name: Evilswarm Obliviwisp
Card Description: If this card battles a monster, after damage calculation: Negate the effects of that monster (including in the Graveyard).

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Card ID: 5303
Card Name: Evilswarm Azzathoth
Card Description: FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck.

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Card ID: 5304
Card Name: Evilswarm Thunderbird
Card Description: During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.

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Card ID: 5305
Card Name: Evilswarm Salamandra
Card Description: Up to twice per turn: You can banish 1 monster from your Graveyard; this card gains 300 ATK until your opponent's next End Phase.

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Card ID: 5306
Card Name: Evilswarm Golem
Card Description: Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target.

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Card ID: 5307
Card Name: Evilswarm Coppelia
Card Description: Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase.

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Card ID: 5308
Card Name: Sophia, Goddess of Rebirth
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and Graveyards. Cards and effects cannot be activated in response to this effect's activation.

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Card ID: 5309
Card Name: Gishki Psychelone
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.

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Card ID: 5310
Card Name: Gishki Zielgigas
Card Description: You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck.

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Card ID: 5311
Card Name: Gem-Knight Seraphinite
Card Description: 1 "Gem-Knight" monster + 1 LIGHT monster
Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

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Card ID: 5312
Card Name: Gem-Knight Master Diamond
Card Description: 3 "Gem-Knight" monsters
Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name and original effect become the same as that banished monster's.

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Card ID: 5313
Card Name: Tin Archduke
Card Description: 3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)

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Card ID: 5314
Card Name: Constellar Praesepe
Card Description: 2 Level 4 "Constellar" monsters
Once per turn, during the Damage Step of either player's turn, when a "Constellar" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.

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Card ID: 5315
Card Name: Constellar Ptolemy M7
Card Description: 2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return that target to the hand.

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Card ID: 5316
Card Name: Evilswarm Thanatos
Card Description: 2 Level 4 DARK monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn.

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Card ID: 5317
Card Name: Evilswarm Ophion
Card Description: 2 Level 4 "lswarm" monsters
While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.

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Card ID: 5318
Card Name: Evilswarm Ouroboros
Card Description: 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field.
●Target 1 card your opponent controls; return that target to the hand.
●Send 1 random card from your opponent's hand to the Graveyard.
●Target 1 card in your opponent's Graveyard; banish that target.

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Card ID: 5319
Card Name: Iron Call
Card Description: If you control a Machine-Type monster: Target 1 Level 4 or lower Machine-Type monster in your Graveyard; Special Summon that target. Its effects are negated. Destroy it during the End Phase.

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Card ID: 5320
Card Name: Constellar Star Cradle
Card Description: Target 2 "Constellar" monsters in your Graveyard; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 5321
Card Name: Infestation Pandemic
Card Description: All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.

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Card ID: 5322
Card Name: Constellar Meteor
Card Description: During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step.

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Card ID: 5323
Card Name: Infestation Terminus
Card Description: Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.

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Card ID: 5324
Card Name: Constellar Omega
Card Description: 2 Level 4 LIGHT monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all "Constellar" monsters you currently control are unaffected by Spell/Trap effects this turn.

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Card ID: 5325
Card Name: Tour Bus From the Underworld
Card Description: When this card is sent to the Graveyard: Target 1 monster in either player's Graveyard, except "Tour Bus From the Underworld"; shuffle that target into the Deck.

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Card ID: 5326
Card Name: White Dragon Ninja
Card Description: Cannot be Special Summoned, except with a "Ninjitsu Art" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects.

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Card ID: 5327
Card Name: Interplanetarypurplythorny Dragon
Card Description: If a monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand.

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Card ID: 5328
Card Name: Inzektor Hopper
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect.

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Card ID: 5329
Card Name: Evoltile Najasho
Card Description: If this card on the field is Tributed: You can Special Summon 1 "Evolsaur" monster from your Deck.

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Card ID: 5330
Card Name: Wind-Up Shark
Card Description: When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects.
●Increase this card's Level by 1, until the End Phase.
●Reduce this card's Level by 1, until the End Phase.

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Card ID: 5331
Card Name: Photon Trident
Card Description: Target 1 face-up "Photon" monster you control; until the End Phase, it gains 700 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When it inflicts Battle Damage to your opponent this turn: You can target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 5332
Card Name: Inzektor Axe - Zektahawk
Card Description: Equip only to an "Inzektor" monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards.

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Card ID: 5333
Card Name: Evo-Instant
Card Description: Tribute 1 Reptile-Type monster; Special Summon 1 "Evolsaur" monster from your Deck.

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Card ID: 5334
Card Name: Ninjitsu Art of Duplication
Card Description: Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters.

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Card ID: 5335
Card Name: Wattaildragon
Card Description: Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents.
IMPORTANT: Capturing the "Wattaildragon" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.

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Card ID: 5336
Card Name: Hieratic Seal of the Sun Dragon Overlord
Card Description: A mysterious engraved Hieratic relic. It was thought to be a simple stone, but it was actually infused with the power of a sun-wielding dragon. Aeons passed, and the power of the relic grew and grew until it finally shone like the sun itself.

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Card ID: 5337
Card Name: Overlay Owl
Card Description: Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field.

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Card ID: 5338
Card Name: Tasuke Knight
Card Description: When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel.

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Card ID: 5339
Card Name: Gagaga Gardna
Card Description: When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.

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Card ID: 5340
Card Name: Cardcar D
Card Description: Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.

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Card ID: 5341
Card Name: Overlay Eater
Card Description: You can banish this card from your Graveyard; take 1 Xyz Material from a monster your opponent controls and attach it to an Xyz Monster you control as Xyz Material.

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Card ID: 5342
Card Name: Hammer Shark
Card Description: Once per turn: You can reduce the Level of this card by 1, and if you do, Special Summon 1 Level 3 or lower WATER monster from your hand.

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Card ID: 5343
Card Name: Hammer Bounzer
Card Description: If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If this card attacks an opponent's monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

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Card ID: 5344
Card Name: Blade Bounzer
Card Description: Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.

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Card ID: 5345
Card Name: Phantom Bounzer
Card Description: If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand.

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Card ID: 5346
Card Name: Morpho Butterspy
Card Description: Once per turn, when the battle position of an opponent's monster(s) is changed (except during the Damage Step): You can target one of those monsters; it loses 1000 ATK and DEF.

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Card ID: 5347
Card Name: Swallowtail Butterspy
Card Description: When another monster you control inflicts battle damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the battle damage inflicted.

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Card ID: 5348
Card Name: Moonlit Papillon
Card Description: When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 4 or lower "Butterspy" monster from your Deck.

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Card ID: 5349
Card Name: Jumbo Drill
Card Description: When this card is Normal Summoned: You can increase the Levels of all Machine-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

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Card ID: 5350
Card Name: Rocket Arrow Express
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send your entire hand to the Graveyard (min.1).

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Card ID: 5351
Card Name: Cameraclops
Card Description: If this card attacks a face-up monster on the field, at the start of the Damage Step: Destroy that monster. Its DEF must be higher than this card's ATK to activate and to resolve this effect.

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Card ID: 5352
Card Name: Hieratic Dragon of Nuit
Card Description: Once per turn, during either player's turn, when this face-up card on the field is targeted by a Spell Card, Trap Card, or card effect: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

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Card ID: 5353
Card Name: Hieratic Dragon of Gebeb
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 "Hieratic" Normal Monster from your hand, Deck or Graveyard.

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Card ID: 5354
Card Name: Hieratic Dragon of Eset
Card Description: You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up "Hieratic" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

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Card ID: 5355
Card Name: Hieratic Dragon of Nebthet
Card Description: You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

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Card ID: 5356
Card Name: Hieratic Dragon of Tefnuit
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, also make its ATK and DEF 0.

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Card ID: 5357
Card Name: Hieratic Dragon of Su
Card Description: You can Special Summon this card (from your hand) by Tributing 1 "Hieratic" monster. Once per turn: You can Tribute 1 "Hieratic" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or Graveyard, and make its ATK and DEF 0.

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Card ID: 5358
Card Name: Hieratic Dragon of Asar
Card Description: You can Special Summon this card (from your hand) by banishing 1 LIGHT Dragon-Type monster and 1 Dragon-Type Normal Monster from your Graveyard. If this face-up card on the field would be destroyed, you can Tribute 1 face-up "Hieratic" monster instead, except this card.

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Card ID: 5359
Card Name: Hieratic Dragon of Sutekh
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 3 Dragon-Type Normal Monsters from your Graveyard. Once per turn: You can banish 1 Dragon-Type monster from your Graveyard to target 1 card on the field; destroy that target.

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Card ID: 5360
Card Name: Evoltile Lagosucho
Card Description: When this card is Normal Summoned: You can send 1 "Evolsaur" monster from your Deck to the Graveyard. When this card is flipped face-up: You can Special Summon 1 "Evoltile" monster from your Deck.

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Card ID: 5361
Card Name: Evolsaur Darwino
Card Description: When this card is Special Summoned by the effect of an "Evoltile" monster: You can target 1 face-up monster on the field; increase that target's Level by up to 2.

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Card ID: 5362
Card Name: Inzektor Firefly
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an "Inzektor" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF.

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Card ID: 5363
Card Name: Inzektor Ladybug
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the Graveyard to target 1 face-up monster you control; increase that target's Level by up to 2.

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Card ID: 5364
Card Name: Inzektor Earwig
Card Description: Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the Graveyard while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase.

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Card ID: 5365
Card Name: Inzektor Giga-Cricket
Card Description: If this card is in your Graveyard: You can banish 1 Insect-Type monster from your Graveyard to target 1 face-up "Inzektor" monster you control; equip this card from the Graveyard to that target. This effect of "Inzektor Giga-Cricket" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 5366
Card Name: Lightray Sorcerer
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) while 3 or more of your LIGHT monsters are banished, and cannot be Special Summoned by other ways. Once per turn: You can target 1 of your banished LIGHT monsters and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, banish the second target. This card cannot attack during the turn you activate this effect.

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Card ID: 5367
Card Name: Lightray Daedalus
Card Description: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them.

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Card ID: 5368
Card Name: Lightray Gearfried
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect.

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Card ID: 5369
Card Name: Lightray Diabolos
Card Description: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard. Once per turn: You can banish 1 LIGHT monster from your Graveyard to target 1 Set card your opponent controls; reveal that target, then return that target to either the top or bottom of the Deck.

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Card ID: 5370
Card Name: Lady of D.
Card Description: Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the Graveyard instead.

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Card ID: 5371
Card Name: Absorbing Jar
Card Description: FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.

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Card ID: 5372
Card Name: Red-Headed Oni
Card Description: When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).

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Card ID: 5373
Card Name: Flame Tiger
Card Description: During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.

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Card ID: 5374
Card Name: Nomadic Force
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card to target 1 face-down Defense Position monster your opponent controls; destroy that target.

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Card ID: 5375
Card Name: Neo Galaxy-Eyes Photon Dragon
Card Description: 3 Level 8 monsters
When this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its Materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 Xyz Material from this card; detach all Xyz Materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.

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Card ID: 5376
Card Name: Number 32: Shark Drake
Card Description: 3 Level 4 monsters
Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.

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Card ID: 5377
Card Name: Photon Strike Bounzer
Card Description: 2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.

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Card ID: 5378
Card Name: Photon Papilloperative
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.

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Card ID: 5379
Card Name: Number 25: Force Focus
Card Description: 2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.

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Card ID: 5380
Card Name: Gaia Dragon, the Thunder Charger
Card Description: 2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

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Card ID: 5381
Card Name: Hieratic Dragon King of Atum
Card Description: 2 Level 6 Dragon-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect.

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Card ID: 5382
Card Name: Hieratic Sun Dragon Overlord of Heliopolis
Card Description: 2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

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Card ID: 5383
Card Name: Queen Dragun Djinn
Card Description: 2 Level 4 monsters
Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.

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Card ID: 5384
Card Name: Inzektor Exa-Stag
Card Description: 2 Level 5 Insect-Type monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect.

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Card ID: 5385
Card Name: Bound Wand
Card Description: Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, and this card is sent to your Graveyard as a result: You can Special Summon that monster from the Graveyard.

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Card ID: 5386
Card Name: Mini-Guts
Card Description: Tribute 1 monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. This turn, when it is destroyed by battle and sent to their Graveyard: Inflict damage to your opponent equal to its original ATK in the Graveyard.

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Card ID: 5387
Card Name: Falling Current
Card Description: Target 1 face-up monster you control and declare a Level between 1 and 3; it becomes that Level.

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Card ID: 5388
Card Name: Berserk Scales
Card Description: Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK, also it cannot attack your opponent directly for the rest of this turn. During the End Phase of this turn, it loses 2000 ATK.

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Card ID: 5389
Card Name: Night Beam
Card Description: Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.

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Card ID: 5390
Card Name: Hieratic Seal of Convocation
Card Description: Add 1 "Hieratic" monster from your Deck to your hand.

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Card ID: 5391
Card Name: Hieratic Seal of Supremacy
Card Description: Special Summon 1 "Hieratic" monster from your hand.

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Card ID: 5392
Card Name: Evo-Diversity
Card Description: Add 1 "Evoltile" or "Evolsaur" monster from your Deck to your hand. You can only activate 1 "Evo-Diversity" per turn.

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Card ID: 5393
Card Name: Evo-Price
Card Description: Once per turn, if a monster is Special Summoned by the effect of an "Evoltile" monster (except during the Damage Step): You can target 1 card on the field; destroy that target.

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Card ID: 5394
Card Name: Final Inzektion
Card Description: Send 5 face-up "Inzektor" cards you control to the Graveyard; destroy all cards your opponent controls, also, during the Battle Phase of this turn, your opponent cannot activate monster effects that activate in the hand or Graveyard.

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Card ID: 5395
Card Name: Inzektor Crossbow - Zektarrow
Card Description: Equip only to an "Inzektor" monster. It gains 500 ATK. Your opponent cannot activate cards or effects in response to the activation of the equipped monster's effects.

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Card ID: 5396
Card Name: Xyz Unit
Card Description: Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank x 200. If the equipped monster you control would detach its Xyz Material to activate its effect: You can detach this card as 1 of the Xyz Materials.

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Card ID: 5397
Card Name: That Wacky Magic!
Card Description: Banish all Spell Cards from your Graveyard; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished x 300.

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Card ID: 5398
Card Name: Constellar Belt
Card Description: The activation of LIGHT monsters' effects cannot be negated.

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Card ID: 5399
Card Name: Storm
Card Description: Destroy all Spell/Trap Cards you control, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of your own cards you destroyed.

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Card ID: 5400
Card Name: Nitwit Outwit
Card Description: Discard 1 monster, then target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.

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Card ID: 5401
Card Name: Gamushara
Card Description: When a Defense Position monster you control is targeted for an attack: Change that Defense Position monster to face-up Attack Position. Then, if the attacking monster is destroyed by that battle and sent to the Graveyard: Inflict damage to your opponent equal to that monster's original ATK in the Graveyard.

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Card ID: 5402
Card Name: Commander of Swords
Card Description: When your opponent draws for their normal draw in their Draw Phase: They reveal the card(s) they drew, then if any is a Spell/Trap Card, you apply 1 of these effects.
●Discard all cards they drew.
●Destroy 1 Spell/Trap Card they control.

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Card ID: 5403
Card Name: Bounzer Guard
Card Description: Target 1 face-up "Bounzer" monster you control; this turn, it cannot be targeted by other card effects, or be destroyed by battle. This turn, if an opponent's monster attacks, it must target that monster for an attack if it is still on the field.

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Card ID: 5404
Card Name: Butterflyoke
Card Description: When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's battle position.

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Card ID: 5405
Card Name: Hieratic Seal of Banishment
Card Description: Tribute 1 "Hieratic" monster to target 1 card your opponent controls; banish that target.

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Card ID: 5406
Card Name: Hieratic Seal of Reflection
Card Description: When a Spell Card, Trap Card, or monster effect is activated: Tribute 1 "Hieratic" monster; negate the activation, and if you do, destroy it.

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Card ID: 5407
Card Name: Zekt Conversion
Card Description: When a face-up "Inzektor" monster you control is targeted for an attack: Target the attacking monster; equip the attack target to that attacking monster. Take control of the equipped monster while it is equipped with an "Inzektor" monster by this effect.

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Card ID: 5408
Card Name: Inzektor Gauntlet
Card Description: Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects.

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Card ID: 5409
Card Name: Return
Card Description: When your opponent adds a card(s) from the Graveyard to their hand: They must shuffle 1 of those cards into their Deck.

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Card ID: 5410
Card Name: Dimension Slice
Card Description: When a monster(s) is Special Summoned to your side of the field (except during the Damage Step): Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.

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Card ID: 5411
Card Name: Spiritual Light Art - Hijiri
Card Description: Tribute 1 LIGHT monster to target 1 banished monster; your opponent can reveal 1 Trap Card from their hand to negate this card's effect, otherwise you Special Summon that monster.

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Card ID: 5412
Card Name: Sealing Ceremony of Raiton
Card Description: Once per turn: You can return 1 face-up WIND monster you control to the bottom of the Main Deck to target up to 2 cards in your opponent's Graveyard; banish those targets.

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Card ID: 5413
Card Name: Aquamirror Cycle
Card Description: Target 1 face-up WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand.

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Card ID: 5414
Card Name: Double Payback
Card Description: Activate only when you take 1000 or more damage from your opponent's card effect: Place 1 Payback Counter on this card for every 1000 damage you took. During the End Phase of your opponent's next turn: Destroy this card, and if you do, inflict 2000 damage to your opponent for each Payback Counter on this card.

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Card ID: 5415
Card Name: Hazy Flame Hyppogrif
Card Description: Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 other FIRE monster; this card gains 300 ATK.

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Card ID: 5416
Card Name: Eco, Mystical Spirit of the Forest
Card Description: When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.

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Card ID: 5417
Card Name: Beetron
Card Description: You can send 1 face-up Spell/Trap Card you control to the Graveyard to target 1 Level 4 or lower Insect-Type monster in your Graveyard; Special Summon that target in face-up Defense Position. The effect of "Beetron" can only be used once per turn.

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Card ID: 5418
Card Name: Snowdust Dragon
Card Description: You can Special Summon this card (from your hand) by removing 4 Ice Counters from anywhere on the field. Other monsters with Ice Counters cannot attack or change their battle positions.

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Card ID: 5419
Card Name: Snow Dragon
Card Description: When this card is destroyed by battle or by a card effect and sent to the Graveyard: Place 1 Ice Counter on each face-up monster on the field.

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Card ID: 5420
Card Name: Uminotaurus
Card Description: If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 5421
Card Name: Fishborg Launcher
Card Description: If you have a monster(s) in your Graveyard other than "Fishborg Launcher", and all of them are WATER: You can Special Summon this card from your Graveyard. If you do, banish it when it leaves the field. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WATER monster. You can only use the effect of "Fishborg Launcher" once per turn.

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Card ID: 5422
Card Name: Dragard
Card Description: When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.

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Card ID: 5423
Card Name: Noble Knight Artorigus
Card Description: No one shall ever know the truth behind
That fateful day. Artorigus went forth
To where the brilliant sword didst lay.
 Twas the first of many feats so great,
A legend through and through. We sing of him,
Artorigus, the Noble and the brave.
-From the Tales of the Noble Knights

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Card ID: 5424
Card Name: Ancient Dragon
Card Description: When this card inflicts Battle Damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500.

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Card ID: 5425
Card Name: Hieratic Seal of the Dragon King
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can Tribute this card; Special Summon 1 "Hieratic" monster, except "Hieratic Seal of the Dragon King", from your hand, Deck or Graveyard, in face-up Defense Position.

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Card ID: 5426
Card Name: Evoltile Elginero
Card Description: When this card on the field is Tributed and sent to the Graveyard: Draw 1 card, then, you can shuffle 1 Dinosaur-Type monster from your hand into the Deck, then add 1 "Evoltile" monster from your Deck to your hand.

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Card ID: 5427
Card Name: Lightray Grepher
Card Description: You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck.

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Card ID: 5428
Card Name: Tardy Orc
Card Description: This card cannot attack the turn it is Normal Summoned.

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Card ID: 5429
Card Name: Draconnection
Card Description: Reveal 1 Dragon-Type monster in your hand, add 1 Dragon-Type monster with the same Level from your Deck to your hand, then shuffle the revealed monster into the Deck.

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Card ID: 5430
Card Name: Trial and Tribulation
Card Description: You can only activate 1 "Trial and Tribulation" per turn. During the End Phase of the turn this card was activated, apply this effect, depending on the number of monsters you Tributed from the field and from your hand this turn, except Tokens.
●1: Draw 1 card.
●2: Add 2 monsters from your Graveyard to your hand.
●3+: Destroy up to 3 face-up cards on the field.

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Card ID: 5431
Card Name: Hieratic Seal From the Ashes
Card Description: Once per turn, during your opponent's turn: You can send 1 "Hieratic" monster from your Deck to your Graveyard. Once per turn, during your turn: You can target 1 of your banished "Hieratic" monsters; return that target to the Graveyard. When this face-up card on the field is sent to the Graveyard: Target 1 "Hieratic" monster in your Graveyard; Special Summon that target.

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Card ID: 5432
Card Name: Xyz Wrath
Card Description: Once per turn, when a Level 5 or higher monster's effect is activated (except during the Damage Step), and you control an Xyz Monster: You can discard 1 card; negate the effect, and if you do, destroy that monster.

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Card ID: 5433
Card Name: Muzurhythm the String Djinn
Card Description: 2 Level 3 monsters
When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn.

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Card ID: 5434
Card Name: Temtempo the Percussion Djinn
Card Description: 2 Level 3 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and if you do, all "Djinn" Xyz Monsters you currently control gain 500 ATK.

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Card ID: 5435
Card Name: Melomelody the Brass Djinn
Card Description: 2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; it can make a second attack during each Battle Phase this turn.

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Card ID: 5436
Card Name: Maestroke the Symphony Djinn
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.

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Card ID: 5437
Card Name: Number 50: Blackship of Corn
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

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Card ID: 5438
Card Name: Number 15: Gimmick Puppet Giant Grinder
Card Description: 2 Level 8 monsters
Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.

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Card ID: 5439
Card Name: Trance the Magic Swordsman
Card Description: A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space.

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Card ID: 5440
Card Name: Damage Mage
Card Description: When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.

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Card ID: 5441
Card Name: ZW - Phoenix Bow
Card Description: You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow".

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Card ID: 5442
Card Name: Photon Caesar
Card Description: When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck.

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Card ID: 5443
Card Name: Heroic Challenger - Spartan
Card Description: Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase.

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Card ID: 5444
Card Name: Heroic Challenger - War Hammer
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.

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Card ID: 5445
Card Name: Heroic Challenger - Swordshield
Card Description: During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle.

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Card ID: 5446
Card Name: Heroic Challenger - Double Lance
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Heroic Challenger - Double Lance" from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster.

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Card ID: 5447
Card Name: Chronomaly Mayan Machine
Card Description: This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.

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Card ID: 5448
Card Name: Chronomaly Colossal Head
Card Description: You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn.

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Card ID: 5449
Card Name: Chronomaly Golden Jet
Card Description: Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.

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Card ID: 5450
Card Name: Chronomaly Crystal Bones
Card Description: If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or Graveyard, except "Chronomaly Crystal Bones".

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Card ID: 5451
Card Name: Chronomaly Crystal Skull
Card Description: If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn.

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Card ID: 5452
Card Name: Chronomaly Moai
Card Description: If you control a face-up "Chronomaly" monster, you can Special Summon this card (from your hand) in face-up Defense Position.

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Card ID: 5453
Card Name: Spellbook Magician of Prophecy
Card Description: When this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell Card from your Deck to your hand.

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Card ID: 5454
Card Name: Amores of Prophecy
Card Description: Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.

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Card ID: 5455
Card Name: Temperance of Prophecy
Card Description: During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.

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Card ID: 5456
Card Name: Strength of Prophecy
Card Description: Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500.

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Card ID: 5457
Card Name: Charioteer of Prophecy
Card Description: Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.

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Card ID: 5458
Card Name: High Priestess of Prophecy
Card Description: You can reveal 3 "Spellbook" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell Card from your hand or Graveyard, then target 1 card on the field; destroy that target.

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Card ID: 5459
Card Name: Madolche Mewfeuille
Card Description: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand.

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Card ID: 5460
Card Name: Madolche Baaple
Card Description: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.

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Card ID: 5461
Card Name: Madolche Chouxvalier
Card Description: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters for attacks, except "Madolche Chouxvalier".

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Card ID: 5462
Card Name: Madolche Magileine
Card Description: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand.

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Card ID: 5463
Card Name: Madolche Butlerusk
Card Description: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up "Madolche" monster on the field to activate and to resolve this effect.

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Card ID: 5464
Card Name: Madolche Puddingcess
Card Description: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.

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Card ID: 5465
Card Name: Geargiano Mk-II
Card Description: When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position.

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Card ID: 5466
Card Name: Geargiaccelerator
Card Description: If you control a "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand.

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Card ID: 5467
Card Name: Geargiarsenal
Card Description: This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position.

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Card ID: 5468
Card Name: Geargiarmor
Card Description: Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor".

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Card ID: 5469
Card Name: Uniflora, Mystical Beast of the Forest
Card Description: If all the monsters in your Graveyard are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or Graveyard, except "Uniflora, Mystical Beast of the Forest", but it cannot attack this turn.

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Card ID: 5470
Card Name: Little Trooper
Card Description: If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position.

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Card ID: 5471
Card Name: Silver Sentinel
Card Description: You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any).

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Card ID: 5472
Card Name: Dust Knight
Card Description: FLIP: Send 1 EARTH monster from your Deck to the Graveyard.

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Card ID: 5473
Card Name: Block Golem
Card Description: If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn.

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Card ID: 5474
Card Name: Atlantean Attack Squad
Card Description: This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.

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Card ID: 5475
Card Name: Illusory Snatcher
Card Description: When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster.

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Card ID: 5476
Card Name: Grandsoil the Elemental Lord
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's Graveyard; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn.

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Card ID: 5477
Card Name: Three Thousand Needles
Card Description: At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.

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Card ID: 5478
Card Name: Goblin Marauding Squad
Card Description: When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.

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Card ID: 5479
Card Name: Heroic Champion - Excalibur
Card Description: 2 Level 4 Warrior-Type monsters
Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.

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Card ID: 5480
Card Name: Chronomaly Crystal Chrononaut
Card Description: 2 Level 3 monsters
Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would have taken from battles involving this card.

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Card ID: 5481
Card Name: Number 33: Chronomaly Machu Mech
Card Description: 2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.

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Card ID: 5482
Card Name: Superdimensional Robot Galaxy Destroyer
Card Description: 3 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

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Card ID: 5483
Card Name: Hierophant of Prophecy
Card Description: 2 Level 7 Spellcaster-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard.

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Card ID: 5484
Card Name: Gear Gigant X
Card Description: 2 Level 4 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.

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Card ID: 5485
Card Name: Alchemic Magician
Card Description: 3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.

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Card ID: 5486
Card Name: Soul of Silvermountain
Card Description: 2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position.

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Card ID: 5487
Card Name: Fairy King Albverdich
Card Description: 2 Level 4 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.

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Card ID: 5488
Card Name: Sword Breaker
Card Description: 2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.

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Card ID: 5489
Card Name: Gagagarevenge
Card Description: Target 1 "Gagaga" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy the equipped monster. When this card is sent to the Graveyard because the equipped monster was used as an Xyz Material: All Xyz Monsters you currently control gain 300 ATK.

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Card ID: 5490
Card Name: Overlay Regen
Card Description: Target 1 face-up Xyz Monster on the field; attach this card to it as an Xyz Material.

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Card ID: 5491
Card Name: Heroic Chance
Card Description: Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn.

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Card ID: 5492
Card Name: Chronomaly Technology
Card Description: Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters.

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Card ID: 5493
Card Name: Chronomaly Pyramid Eye Tablet
Card Description: All "Chronomaly" monsters you control gain 800 ATK.

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Card ID: 5494
Card Name: Galaxy Queen's Light
Card Description: Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase.

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Card ID: 5495
Card Name: Spellbook of Secrets
Card Description: Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

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Card ID: 5496
Card Name: Spellbook of Power
Card Description: Target 1 Spellcaster-Type monster you control; until the End Phase, it gains 1000 ATK. Also, until the End Phase, each time it destroys an opponent's monster by battle: You can add 1 "Spellbook" Spell Card from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.

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Card ID: 5497
Card Name: Spellbook of Life
Card Description: Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.

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Card ID: 5498
Card Name: Spellbook of Wisdom
Card Description: Target 1 Spellcaster-Type monster on the field and activate 1 of these effects;
●That face-up monster is unaffected by other Spell effects this turn.
●That face-up monster is unaffected by Trap effects this turn.

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Card ID: 5499
Card Name: Madolche Chateau
Card Description: When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. All "Madolche" monsters on the field gain 500 ATK and DEF. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.

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Card ID: 5500
Card Name: Where Arf Thou?
Card Description: If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.

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Card ID: 5501
Card Name: Generation Force
Card Description: If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand.

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Card ID: 5502
Card Name: Catapult Zone
Card Description: Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead.

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Card ID: 5503
Card Name: Cold Feet
Card Description: You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn.

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Card ID: 5504
Card Name: Impenetrable Attack
Card Description: During the Battle Phase, activate 1 of these effects.
●Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase.
●You take no battle damage during this Battle Phase.

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Card ID: 5505
Card Name: Gagagarush
Card Description: When a face-up "Gagaga" monster(s) you control is targeted by the effect of an opponent's monster: Negate the effect of that opponent's monster, and if you do, destroy it, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the Graveyard (whichever is higher).

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Card ID: 5506
Card Name: Heroic Retribution Sword
Card Description: Target 1 face-up "Heroic" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster.

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Card ID: 5507
Card Name: Stonehenge Methods
Card Description: When a face-up "Chronomaly" monster(s) you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower "Chronomaly" monster from your Deck in face-up Defense Position. It cannot change its battle position.

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Card ID: 5508
Card Name: Madolche Lesson
Card Description: Target 1 "Madolche" monster in your Graveyard; shuffle that target into the Deck, and if you do, all "Madolche" monsters you currently control gain 800 ATK and DEF, then you can shuffle 1 other monster from your Graveyard into the Deck.

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Card ID: 5509
Card Name: Madolche Waltz
Card Description: Each time a "Madolche" monster you control attacks or is attacked, after damage calculation: Inflict 300 damage to your opponent.

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Card ID: 5510
Card Name: Madolche Tea Break
Card Description: When a Spell/Trap Card is activated, if you have no monsters in your Graveyard: Negate the activation, and if you do, return it to the hand, then, if you control a face-up "Madolche Puddingcess", you can destroy 1 card your opponent controls.

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Card ID: 5511
Card Name: Xyz Soul
Card Description: Target 1 Xyz Monster in either player's Graveyard; all monsters you currently control gain ATK equal to its Rank x 200, then you can shuffle it into the Extra Deck. This ATK increase lasts until the End Phase.

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Card ID: 5512
Card Name: Compulsory Escape Device
Card Description: Each player chooses 1 monster they control, then shuffles it into the Deck.

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Card ID: 5513
Card Name: Turnabout
Card Description: If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position.

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Card ID: 5514
Card Name: Void Trap Hole
Card Description: When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of one of those monsters with 2000 or more ATK, and if you do, destroy it.

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Card ID: 5515
Card Name: Three of a Kind
Card Description: If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets.

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Card ID: 5516
Card Name: Soul Drain
Card Description: Activate by paying 1000 Life Points. Monsters that are banished, as well as monsters in the Graveyard, cannot activate their effects (that start a Chain).

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Card ID: 5517
Card Name: Rebound
Card Description: When your opponent activates a Spell Card, Trap Card, or monster effect that returns a card(s) from the field to the hand: Negate that effect, and if you do, send 1 card from your opponent's hand (at random) or from their side of the field to the Graveyard. When this Set card is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card.

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Card ID: 5518
Card Name: Lucky Punch
Card Description: Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.

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Card ID: 5519
Card Name: Papa-Corn
Card Description: While a Field Spell Card is face-up on the field, this card gains 1000 ATK.

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Card ID: 5520
Card Name: Number 6: Chronomaly Atlandis
Card Description: 2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.

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Card ID: 5521
Card Name: Miracle Contact
Card Description: Shuffle into the Deck, from your hand, field, or Graveyard, the Fusion Material Monsters that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as a Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.

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Card ID: 5522
Card Name: Advanced Dark
Card Description: All "Crystal Beast" monsters on the field and in the Graveyard become DARK. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle.

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Card ID: 5523
Card Name: Thunder Sea Horse
Card Description: You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect.

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Card ID: 5524
Card Name: Number 40: Gimmick Puppet of Strings
Card Description: 2 Level 8 monsters
Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster on the field, except this card. If you do, during your opponent's next End Phase: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.

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Card ID: 5525
Card Name: Shadow of the Six Samurai - Shien
Card Description: 2 Level 4 "Six Samurai" monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.

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Card ID: 5526
Card Name: Poseidra, the Atlantean Dragon
Card Description: You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each.

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Card ID: 5527
Card Name: Atlantean Dragoons
Card Description: All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons".

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Card ID: 5528
Card Name: Atlantean Marksman
Card Description: When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.

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Card ID: 5529
Card Name: Atlantean Heavy Infantry
Card Description: During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.

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Card ID: 5530
Card Name: Call of the Atlanteans
Card Description: Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon a monster(s) during the turn you activate this card.

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Card ID: 5531
Card Name: Gagaga Caesar
Card Description: Cannot attack unless you control another face-up "Gagaga" monster. Once per turn: You can banish 1 monster from your Graveyard that has a Level; the Levels of all face-up "Gagaga" monsters you currently control become the Level of that monster. This card cannot be used as a Synchro Material Monster.

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Card ID: 5532
Card Name: Bull Blader
Card Description: When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.

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Card ID: 5533
Card Name: Achacha Chanbara
Card Description: During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.

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Card ID: 5534
Card Name: Mogmole
Card Description: When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.

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Card ID: 5535
Card Name: Grandram
Card Description: If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position.

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Card ID: 5536
Card Name: Tripod Fish
Card Description: When this card is Special Summoned from the Graveyard: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1.

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Card ID: 5537
Card Name: Deep Sweeper
Card Description: You can Tribute this card, then target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 5538
Card Name: Heroic Challenger - Extra Sword
Card Description: An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
●When it is Xyz Summoned: It gains 1000 ATK.

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Card ID: 5539
Card Name: Heroic Challenger - Night Watchman
Card Description: If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster.

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Card ID: 5540
Card Name: Planet Pathfinder
Card Description: You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.

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Card ID: 5541
Card Name: Solar Wind Jammer
Card Description: If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.

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Card ID: 5542
Card Name: Heraldic Beast Aberconway
Card Description: If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn.

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Card ID: 5543
Card Name: Heraldic Beast Berners Falcon
Card Description: When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4.

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Card ID: 5544
Card Name: Mermail Abysslinde
Card Description: If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your Deck, except "Mermail Abysslinde". You can only use the effect of "Mermail Abysslinde" once per turn.

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Card ID: 5545
Card Name: Mermail Abyssgunde
Card Description: If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.

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Card ID: 5546
Card Name: Mermail Abysshilde
Card Description: If this card is sent to the Graveyard: You can Special Summon 1 "Mermail" monster from your hand, except "Mermail Abysshilde". You can only use the effect of "Mermail Abysshilde" once per turn.

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Card ID: 5547
Card Name: Mermail Abyssturge
Card Description: When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard, then target 1 Level 3 or lower WATER monster in your Graveyard; add that target to your hand. You can only use the effect of "Mermail Abyssturge" once per turn.

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Card ID: 5548
Card Name: Mermail Abysspike
Card Description: When this card is Normal or Special Summoned: You can discard 1 WATER monster to the Graveyard; add 1 Level 3 WATER monster from your Deck to your hand. You can only use the effect of "Mermail Abysspike" once per turn.

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Card ID: 5549
Card Name: Mermail Abysslung
Card Description: Your opponent cannot target face-up WATER monsters for attacks, except this one. All WATER monsters you control gain 300 ATK.

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Card ID: 5550
Card Name: Mermail Abyssmegalo
Card Description: You can discard 2 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can add 1 "Abyss-" Spell/Trap Card from your Deck to your hand. You can Tribute 1 other face-up Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.

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Card ID: 5551
Card Name: Stoic of Prophecy
Card Description: When this card is sent to the Graveyard: Add 1 Level 3 "Prophecy" monster from your Deck to your hand.

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Card ID: 5552
Card Name: Hermit of Prophecy
Card Description: Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.

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Card ID: 5553
Card Name: Justice of Prophecy
Card Description: During your End Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.

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Card ID: 5554
Card Name: Emperor of Prophecy
Card Description: You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 "Spellbook" card from your Graveyard to target 1 face-up monster your opponent controls; take control of that target until the End Phase. You can only use the effect of "Emperor of Prophecy" once per turn. This card cannot attack during the turn you activate this effect.

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Card ID: 5555
Card Name: Madolche Cruffssant
Card Description: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn: You can target 1 face-up "Madolche" card you control, except this card; return it to the hand, and if you do, increase this card's Level by 1 and ATK by 300.

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Card ID: 5556
Card Name: Madolche Marmalmaide
Card Description: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is flipped face-up: You can target 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand.

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Card ID: 5557
Card Name: Madolche Messengelato
Card Description: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a face-up Beast-Type "Madolche" monster to activate and to resolve this effect.

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Card ID: 5558
Card Name: Abyss Warrior
Card Description: Once per turn: You can discard 1 WATER monster to the Graveyard, then target 1 monster in either player's Graveyard; return that target to either the top or bottom of the Deck.

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Card ID: 5559
Card Name: Snowman Creator
Card Description: When this card is Summoned: You can create a number of Ice Counters equal to the number of WATER monsters you control, place them on a face-up monster(s) your opponent controls, then, if you placed 3 or more Ice Counters by this effect, you can destroy 1 card your opponent controls.

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Card ID: 5560
Card Name: Fishborg Planter
Card Description: Once, while this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, then, if it is a WATER monster, Special Summon this card from the Graveyard. You can only use the effect of "Fishborg Planter" once per turn.

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Card ID: 5561
Card Name: Nimble Angler
Card Description: If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".

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Card ID: 5562
Card Name: Shore Knight
Card Description: Once per turn, when the battle position of this face-up card on the field is changed: Send 1 WATER monster from your Deck to the Graveyard.

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Card ID: 5563
Card Name: Mecha Sea Dragon Plesion
Card Description: If you control a face-up Sea Serpent-Type monster, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 WATER monster to target 1 face-up card your opponent controls; destroy that target.

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Card ID: 5564
Card Name: Metallizing Parasite - Soltite
Card Description: Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster cannot be targeted or destroyed by your opponent's monster effects. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)

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Card ID: 5565
Card Name: Moulinglacia the Elemental Lord
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use the effect of "Moulinglacia the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.

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Card ID: 5566
Card Name: House Duston
Card Description: When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.

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Card ID: 5567
Card Name: Puny Penguin
Card Description: When this card is sent from the field to the Graveyard after being flipped face-up: Target 1 "Penguin" monster in your Graveyard, except "Puny Penguin"; Special Summon that target in face-up Attack Position or face-down Defense Position.

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Card ID: 5568
Card Name: Missing Force
Card Description: If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of that target until the End Phase. You cannot Special Summon or conduct your Battle Phase during the turn you activate this effect.

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Card ID: 5569
Card Name: Number C32: Shark Drake Veiss
Card Description: 4 Level 4 WATER monsters
You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.

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Card ID: 5570
Card Name: One-Eyed Skill Gainer
Card Description: 3 Level 4 monsters
You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.

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Card ID: 5571
Card Name: Gagaga Cowboy
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position.
●Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only.
●Defense Position: Inflict 800 damage to your opponent.

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Card ID: 5572
Card Name: Heroic Champion - Gandiva
Card Description: 2 Level 4 Warrior-Type monsters
Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).

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Card ID: 5573
Card Name: Heroic Champion - Kusanagi
Card Description: 3 Level 4 Warrior-Type monsters
Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.

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Card ID: 5574
Card Name: Number 9: Dyson Sphere
Card Description: 2 Level 9 monsters
Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.

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Card ID: 5575
Card Name: Number 8: Heraldic King Genom-Heritage
Card Description: 2 Level 4 "Heraldic Beast" monsters
Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes last until the End Phase.

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Card ID: 5576
Card Name: Mermail Abyssgaios
Card Description: 2 Level 7 WATER monsters
While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.

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Card ID: 5577
Card Name: Empress of Prophecy
Card Description: 2 Level 5 Spellcaster-Type monsters
This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then reveal the top 5 cards of your Deck and destroy monsters on the field up to the number of "Spellbook" cards revealed, then return the revealed cards to the top of the Deck in any order.

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Card ID: 5578
Card Name: Madolche Queen Tiaramisu
Card Description: 2 Level 4 "Madolche" monsters
Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.

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Card ID: 5579
Card Name: Snowdust Giant
Card Description: 2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters from your hand, and place that many Ice Counters on face-up monsters on the field. Non-WATER monsters on the field lose 200 ATK for each Ice Counter on the field.

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Card ID: 5580
Card Name: Gagagigo the Risen
Card Description: 3 Level 4 monsters

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Card ID: 5581
Card Name: One-Shot Wand
Card Description: Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.

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Card ID: 5582
Card Name: Different Dimension Deepsea Trench
Card Description: When this card resolves: Banish 1 WATER monster from your hand, Graveyard, or face-up on your field. Then, when this face-up card on the field is destroyed: Special Summon that banished monster to your side of the field.

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Card ID: 5583
Card Name: Tannhauser Gate
Card Description: Target 2 monsters you control of the same Type with 1000 or less ATK; both monsters' Levels become the combined Levels of those 2 monsters.

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Card ID: 5584
Card Name: Gravity Blaster
Card Description: Equip only to a Machine-Type monster. Once per turn: You can activate this effect; it permanently gains 400 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If it battles an opponent's monster, that monster's effect is negated during the Battle Phase only.

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Card ID: 5585
Card Name: Advanced Heraldry Art
Card Description: Target 2 "Heraldic Beast" monsters in your Graveyard; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.

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Card ID: 5586
Card Name: Abyss-scale of the Kraken
Card Description: Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

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Card ID: 5587
Card Name: Lemuria, the Forgotten City
Card Description: This card's name is treated as "Umi". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase.

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Card ID: 5588
Card Name: Spellbook of Eternity
Card Description: Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.

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Card ID: 5589
Card Name: Spellbook of Fate
Card Description: If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn.
●1: Return 1 Set Spell/Trap Card on the field to the hand.
●2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position.
●3: Banish 1 card your opponent controls.

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Card ID: 5590
Card Name: The Grand Spellbook Tower
Card Description: Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can return 1 "Spellbook" Spell Card from your Graveyard to the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card is destroyed by your opponent's card and sent to the Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.

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Card ID: 5591
Card Name: Madolche Ticket
Card Description: When a "Madolche" card(s) is returned from your side of the field or Graveyard to your hand or Main Deck by a card effect: Add 1 "Madolche" monster from your Deck to your hand. If you control a face-up Fairy-Type "Madolche" monster, you can Special Summon the monster from your Deck in face-up Attack Position instead of adding it to your hand. You can only use the effect of "Madolche Ticket" once per turn.

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Card ID: 5592
Card Name: Forbidden Dress
Card Description: Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.

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Card ID: 5593
Card Name: Final Gesture
Card Description: Target 1 face-up Level 3 monster you control; Special Summon 1 monster with the same name as that monster from your hand or Graveyard. Its effects are negated. During the End Phase of this turn, destroy the face-up monster that was targeted by this card.

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Card ID: 5594
Card Name: Mind Pollutant
Card Description: Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase.

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Card ID: 5595
Card Name: The Humble Sentry
Card Description: Reveal your hand, choose 1 card, and shuffle it into the Deck.

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Card ID: 5596
Card Name: Battle Break
Card Description: When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.

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Card ID: 5597
Card Name: Bubble Bringer
Card Description: Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card from the field to the Graveyard to target 2 Level 3 or lower WATER monsters with the same name in your Graveyard; Special Summon those targets. Their effects are negated.

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Card ID: 5598
Card Name: Heroic Gift
Card Description: If your opponent's Life Points are 2000 or less: Make their Life Points 8000, and if you do, draw 2 cards. You can only activate 1 "Heroic Gift" per turn.

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Card ID: 5599
Card Name: Heroic Advance
Card Description: When a face-up "Heroic" monster you control is targeted for an attack: Target another face-up Level 4 or lower "Heroic" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle.

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Card ID: 5600
Card Name: Xyz Xtreme !!
Card Description: When an Xyz Monster you control is destroyed by battle: Pay 1000 Life Points; you reveal 1 Xyz Monster from the Extra Deck with a Rank less than or equal to that destroyed monster's, and so can your opponent (simultaneously). The player who revealed the monster with lower ATK takes damage equal to the difference between the revealed monsters' ATK's. If the opponent doesn't reveal a monster, inflict damage to your opponent equal to the ATK of your revealed monster.

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Card ID: 5601
Card Name: Abyss-squall
Card Description: Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.

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Card ID: 5602
Card Name: Abyss-sphere
Card Description: Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.

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Card ID: 5603
Card Name: Abyss-strom
Card Description: Send 1 face-up "Umi" you control to the Graveyard; send all Spell and Trap Cards on the field to the Graveyard.

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Card ID: 5604
Card Name: Madolchepalooza
Card Description: Special Summon any number of "Madolche" monsters from your hand, but shuffle them into the Deck during the End Phase.

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Card ID: 5605
Card Name: Memory of an Adversary
Card Description: When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field.

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Card ID: 5606
Card Name: Magic Deflector
Card Description: For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.

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Card ID: 5607
Card Name: That Wacky Alchemy!
Card Description: If a face-up Spell Card(s) in your opponent's Spell & Trap Card Zones is sent to the Graveyard: You can target 1 face-up monster on the field; destroy that target.

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Card ID: 5608
Card Name: Cash Back
Card Description: When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck.

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Card ID: 5609
Card Name: Unification
Card Description: Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monsters they control, then sends all face-up monsters they control with a different Level to the Graveyard.

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Card ID: 5610
Card Name: Retort
Card Description: When your opponent activates a Spell/Trap Card with the same name as one in your Graveyard: Negate the activation, and if you do, destroy that card. Then you can add 1 card with that name from your Graveyard to your hand.

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Card ID: 5611
Card Name: Blackwing - Damascus the Polar Night
Card Description: During either player's turn: You can discard this card to target 1 "Blackwing" monster you control; it gains 500 ATK until the End Phase.

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Card ID: 5612
Card Name: Pahunder
Card Description: Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon.

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Card ID: 5613
Card Name: Mahunder
Card Description: Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.

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Card ID: 5614
Card Name: Sishunder
Card Description: When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand.

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Card ID: 5615
Card Name: Number 91: Thunder Spark Dragon
Card Description: 3 Level 4 monsters
Once per turn, you can activate 1 of these effects.
●Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field.
●Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.

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Card ID: 5616
Card Name: Spirit Converter
Card Description: Once per turn: You can target 1 Xyz Monster you control; attach 1 face-up Level 4 LIGHT monster you control to that target as an Xyz Material. When this card is sent from the field to the Graveyard: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your Graveyard; add those targets to your hand.

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Card ID: 5617
Card Name: Noble Knight Gawayn
Card Description: If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position.

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Card ID: 5618
Card Name: Prophecy Destroyer
Card Description: If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.

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Card ID: 5619
Card Name: Lightray Madoor
Card Description: If 3 or more of your LIGHT monsters are banished, you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.

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Card ID: 5620
Card Name: Blue Dragon Ninja
Card Description: Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.

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Card ID: 5621
Card Name: Imairuka
Card Description: When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Send the top card of your Deck to the Graveyard, then, if it was a WATER monster, draw 1 card.

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Card ID: 5622
Card Name: Revival Golem
Card Description: The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects.
●Special Summon this card from the Graveyard.
●Add this card from the Graveyard to your hand.

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Card ID: 5623
Card Name: Noble Arms - Gallatin
Card Description: You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.

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Card ID: 5624
Card Name: Spellbook Library of the Crescent
Card Description: If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.

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Card ID: 5625
Card Name: Advance Zone
Card Description: Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, depending on the number of monsters you Tributed for Tribute Summons this turn.
●1 or more: Destroy 1 Set card your opponent controls.
●2 or more: Draw 1 card.
●3 or more: Add 1 monster from your Graveyard to your hand.

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Card ID: 5626
Card Name: Ninjitsu Art of Shadow Sealing
Card Description: Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position.

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Card ID: 5627
Card Name: Number 69: Heraldry Crest
Card Description: 3 Level 4 monsters
When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of "Number 69: Heraldry Crest" once per turn.

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Card ID: 5628
Card Name: Number 88: Gimmick Puppet of Leo
Card Description: 3 Level 8 monsters
Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.

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Card ID: 5629
Card Name: The Seal of Orichalcos
Card Description: All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. When this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from your Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel.

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Card ID: 5630
Card Name: Brotherhood of the Fire Fist - Horse Prince
Card Description: 1 FIRE Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.

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Card ID: 5631
Card Name: Brotherhood of the Fire Fist - Spirit
Card Description: Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of "Brotherhood of the Fire Fist - Spirit" once per turn.

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Card ID: 5632
Card Name: Brotherhood of the Fire Fist - Lion Emperor
Card Description: 2 Level 3 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.

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Card ID: 5633
Card Name: Bahamut Shark
Card Description: 2 Level 4 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

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Card ID: 5634
Card Name: Photon Pirate
Card Description: You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn.

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Card ID: 5635
Card Name: Photon Satellite
Card Description: Once per turn: You can target 1 other "Photon" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters.

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Card ID: 5636
Card Name: Photon Slasher
Card Description: If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position.

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Card ID: 5637
Card Name: Kuriphoton
Card Description: During either player's turn: You can send this card from your hand to the Graveyard and pay 2000 Life Points; you take no damage this turn. If this card is in your Graveyard: You can send 1 "Photon" monster from your hand to the Graveyard, except "Kuriphoton"; add this card from your Graveyard to your hand. You can only use this effect of "Kuriphoton" once per turn.

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Card ID: 5638
Card Name: Dimension Wanderer
Card Description: When a monster is banished by the effect of "Galaxy-Eyes Photon Dragon": You can send this card from your hand to the Graveyard; inflict 3000 damage to your opponent. You can only use the effect of "Dimension Wanderer" once per turn.

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Card ID: 5639
Card Name: Galaxy Wizard
Card Description: Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".

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Card ID: 5640
Card Name: Galaxy Knight
Card Description: If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. When you do: Target 1 "Galaxy-Eyes Photon Dragon" in your Graveyard (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in face-up Defense Position. This ATK decrease lasts until the End Phase.

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Card ID: 5641
Card Name: Starliege Paladynamo
Card Description: 2 Level 4 LIGHT monsters
Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.

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Card ID: 5642
Card Name: Message in a Bottle
Card Description: Target 3 monsters with different Levels in your Graveyard; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card.

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Card ID: 5643
Card Name: Accellight
Card Description: If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.

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Card ID: 5644
Card Name: Galaxy Expedition
Card Description: If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in face-up Defense Position. You can only activate 1 "Galaxy Expedition" per turn.

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Card ID: 5645
Card Name: Galaxy Zero
Card Description: Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.

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Card ID: 5646
Card Name: Fire King High Avatar Garunix
Card Description: During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".

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Card ID: 5647
Card Name: Fire King Avatar Barong
Card Description: If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".

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Card ID: 5648
Card Name: Fire King Avatar Kirin
Card Description: If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.

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Card ID: 5649
Card Name: Onslaught of the Fire Kings
Card Description: If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.

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Card ID: 5650
Card Name: Circle of the Fire Kings
Card Description: Target 1 FIRE monster you control and 1 FIRE monster in your Graveyard; destroy that monster you control, and if you do, Special Summon that other monster from your Graveyard. You can only activate 1 "Circle of the Fire Kings" per turn.

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Card ID: 5651
Card Name: Ignoble Knight of Black Laundsallyn
Card Description: You can send 1 face-up LIGHT Normal Monster you control to the Graveyard; Special Summon this card from your hand or Graveyard. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. You can only use this effect of "Ignoble Knight of Black Laundsallyn" once per turn. You can only control 1 face-up "Ignoble Knight of Black Laundsallyn".

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Card ID: 5652
Card Name: Mermail Abyssmander
Card Description: You can banish this card from your Graveyard to activate 1 of these effects;
●Increase the Levels of all "Mermail" monsters you currently control by 1.
●Increase the Levels of all "Mermail" monsters you currently control by 2.

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Card ID: 5653
Card Name: Red Dragon Ninja
Card Description: When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your Graveyard to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of "Red Dragon Ninja" once per turn.

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Card ID: 5654
Card Name: Slushy
Card Description: When this card is Normal Summoned: You can send 1 "Slushy" from your Deck to the Graveyard. If you have 3 copies of "Slushy" total, either banished and/or in your Graveyard (combined): You can banish this card from your Graveyard to target 1 Level 5 or higher Sea Serpent-Type monster in your Graveyard; Special Summon that target. You can only use the Special Summoning effect of "Slushy" once per turn.

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Card ID: 5655
Card Name: Abyss Dweller
Card Description: 2 Level 4 monsters
While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's Graveyard cannot be activated this turn.

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Card ID: 5656
Card Name: Giant Soldier of Steel
Card Description: 2 Level 3 Rock-Type monsters
This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.

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Card ID: 5657
Card Name: Noble Arms - Arfeudutyr
Card Description: You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster permanently loses 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.

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Card ID: 5658
Card Name: Spellbook Library of the Heliosphere
Card Description: If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Reveal the top 2 cards of your Deck, add any revealed "Spellbook" Spell Cards to your hand, and shuffle any remaining cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.

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Card ID: 5659
Card Name: Spellbook Star Hall
Card Description: Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.

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Card ID: 5660
Card Name: Attack the Moon!
Card Description: Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 5661
Card Name: Dododo Bot
Card Description: Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

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Card ID: 5662
Card Name: Gogogo Ghost
Card Description: If this card is Special Summoned: You can target 1 "Gogogo Golem" in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of "Gogogo Ghost" once per turn.

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Card ID: 5663
Card Name: Bacon Saver
Card Description: During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.

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Card ID: 5664
Card Name: Amarylease
Card Description: During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.

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Card ID: 5665
Card Name: ZW - Lightning Blade
Card Description: You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".

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Card ID: 5666
Card Name: ZW - Tornado Bringer
Card Description: You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".

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Card ID: 5667
Card Name: ZW - Ultimate Shield
Card Description: When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up "ZW - Ultimate Shield".

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Card ID: 5668
Card Name: Gagaga Clerk
Card Description: If you control a "Gagaga" monster other than "Gagaga Clerk", you can Special Summon this card (from your hand).

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Card ID: 5669
Card Name: Spear Shark
Card Description: When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 5670
Card Name: Double Shark
Card Description: When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.

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Card ID: 5671
Card Name: Xyz Remora
Card Description: You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a WATER monster.

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Card ID: 5672
Card Name: Hyper-Ancient Shark Megalodon
Card Description: When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.

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Card ID: 5673
Card Name: Heraldic Beast Basilisk
Card Description: After damage calculation: Destroy any opponent's monster that battles this card.

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Card ID: 5674
Card Name: Heraldic Beast Eale
Card Description: If you control 2 or more "Heraldic Beast" monsters, you can Special Summon this card (from your hand).

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Card ID: 5675
Card Name: Heraldic Beast Twin-Headed Eagle
Card Description: You can banish this card from your Graveyard to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 "Heraldic Beast" monsters in your Graveyard; attach those monsters from the Graveyard to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of "Heraldic Beast Twin-Headed Eagle" once per turn.

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Card ID: 5676
Card Name: Heraldic Beast Unicorn
Card Description: You can banish this card from your Graveyard to target 1 Psychic-Type Xyz Monster in your Graveyard; Special Summon it. Its effects are negated. You can only use the effect of "Heraldic Beast Unicorn" once per turn.

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Card ID: 5677
Card Name: Heraldic Beast Leo
Card Description: During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the Graveyard: Add 1 "Heraldic Beast" monster from your Deck to your hand, except "Heraldic Beast Leo". You can only use this effect of "Heraldic Beast Leo" once per turn.

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Card ID: 5678
Card Name: Garbage Ogre
Card Description: You can send this card from your hand to the Graveyard; add 1 "Garbage Lord" from your Deck to your hand. You can only use the effect of "Garbage Ogre" once per turn.

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Card ID: 5679
Card Name: Garbage Lord
Card Description: You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.

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Card ID: 5680
Card Name: Orbital 7
Card Description: When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters on this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand.

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Card ID: 5681
Card Name: Brotherhood of the Fire Fist - Hawk
Card Description: If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.

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Card ID: 5682
Card Name: Brotherhood of the Fire Fist - Raven
Card Description: If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. "Fire Formation" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.

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Card ID: 5683
Card Name: Brotherhood of the Fire Fist - Gorilla
Card Description: Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard to target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 5684
Card Name: Brotherhood of the Fire Fist - Bear
Card Description: Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard, then target 1 monster on the field; destroy that target.

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Card ID: 5685
Card Name: Brotherhood of the Fire Fist - Dragon
Card Description: Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard to target 1 "Fire Fist" monster in your Graveyard, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.

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Card ID: 5686
Card Name: Brotherhood of the Fire Fist - Snake
Card Description: Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.

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Card ID: 5687
Card Name: Brotherhood of the Fire Fist - Swallow
Card Description: You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type monsters you control cannot be targeted by your opponent's card effects.

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Card ID: 5688
Card Name: Hazy Flame Cerbereus
Card Description: You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.

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Card ID: 5689
Card Name: Hazy Flame Griffin
Card Description: If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.

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Card ID: 5690
Card Name: Hazy Flame Sphynx
Card Description: Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.

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Card ID: 5691
Card Name: Hazy Flame Peryton
Card Description: Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.

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Card ID: 5692
Card Name: Mermail Abyssdine
Card Description: When this card is added from your Deck or Graveyard to your hand by a card effect: You can Special Summon this card from your hand. You must control a "Mermail" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a "Mermail" monster: You can target 1 Level 3 or lower "Mermail" monster in your Graveyard; Special Summon that target. You can only use 1 "Mermail Abyssdine" effect per turn, and only once that turn.

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Card ID: 5693
Card Name: Mermail Abyssnose
Card Description: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can discard 1 WATER monster to the Graveyard; Special Summon 1 "Mermail" monster from your Deck in face-up Defense Position. You can only use the effect of "Mermail Abyssnose" once per turn.

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Card ID: 5694
Card Name: Mermail Abyssleed
Card Description: You can discard 3 other WATER monsters to the Graveyard; Special Summon this card from your hand. When you do: You can target 1 "Abyss-" Spell/Trap Card in your Graveyard; add that target to your hand. You can Tribute 1 other face-up Attack Position "Mermail" monster; send 1 random card from your opponent's hand to the Graveyard. You can only use this effect of "Mermail Abyssleed" once per turn.

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Card ID: 5695
Card Name: Fool of Prophecy
Card Description: Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.

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Card ID: 5696
Card Name: Reaper of Prophecy
Card Description: When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn.
●3 or more: This card gains 600 ATK.
●4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand.
●5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.

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Card ID: 5697
Card Name: Brushfire Knight
Card Description: When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. You can only use 1 "Brushfire Knight" effect per turn, and only once that turn.

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Card ID: 5698
Card Name: Inari Fire
Card Description: You can only control 1 face-up "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.

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Card ID: 5699
Card Name: Valkyrian Knight
Card Description: Your opponent cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". When this card is destroyed by battle and sent to the Graveyard: You can banish 1 Warrior-Type monster and this card from your Graveyard to target 1 Level 5 or higher Warrior-Type monster in your Graveyard; Special Summon that target.

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Card ID: 5700
Card Name: Pyrorex the Elemental Lord
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of "Pyrorex the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.

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Card ID: 5701
Card Name: Pyrotech Mech - Shiryu
Card Description: You can Tribute Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 5702
Card Name: Leotaur
Card Description: If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.

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Card ID: 5703
Card Name: Star Drawing
Card Description: If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.
●When it is Xyz Summoned: Draw 1 card.

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Card ID: 5704
Card Name: Red Duston
Card Description: Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".

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Card ID: 5705
Card Name: Number 92: Heart-eartH Dragon
Card Description: 3 Level 9 monsters
This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.

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Card ID: 5706
Card Name: Number 53: Heart-eartH
Card Description: 3 Level 5 monsters
Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)

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Card ID: 5707
Card Name: ZW - Leo Arms
Card Description: 2 Level 5 monsters
This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

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Card ID: 5708
Card Name: Brotherhood of the Fire Fist - Tiger King
Card Description: 2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the Graveyard: You can send 3 "Fire Formation" Spell/Trap Cards you control to the Graveyard; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.

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Card ID: 5709
Card Name: Hazy Flame Basiltrice
Card Description: 2 or more (max. 5) Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
●3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
●4 or more: This card cannot be targeted by your opponent's card effects.
●5: This card cannot be destroyed by card effects.

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Card ID: 5710
Card Name: Mermail Abysstrite
Card Description: 3 Level 3 monsters
During either player's turn, when your opponent targets exactly 1 face-up "Mermail" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abysstrite"; Special Summon that target.

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Card ID: 5711
Card Name: Diamond Dire Wolf
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

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Card ID: 5712
Card Name: Lightning Chidori
Card Description: 2 Level 4 WIND monsters
When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.

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Card ID: 5713
Card Name: Slacker Magician
Card Description: 2 Level 1 monsters
Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.

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Card ID: 5714
Card Name: Zerozerock
Card Description: Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.

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Card ID: 5715
Card Name: Gagagadraw
Card Description: Banish 3 "Gagaga" monsters from your Graveyard; draw 2 cards.

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Card ID: 5716
Card Name: Xyz Double Back
Card Description: During the turn a face-up Xyz Monster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your Graveyard that was destroyed this turn and 1 monster in your Graveyard with ATK less than or equal to that Xyz Monster's; Special Summon these targets, but they are destroyed during the End Phase.

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Card ID: 5717
Card Name: Heraldry Reborn
Card Description: Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it.

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Card ID: 5718
Card Name: Fire Formation - Tensu
Card Description: During your Main Phase, you can Normal Summon 1 Beast-Warrior-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior-Type monsters you control gain 100 ATK.

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Card ID: 5719
Card Name: Fire Formation - Tenki
Card Description: When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

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Card ID: 5720
Card Name: Hazy Pillar
Card Description: You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.

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Card ID: 5721
Card Name: Abyss-scale of Cetus
Card Description: Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

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Card ID: 5722
Card Name: Spellbook of the Master
Card Description: If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.

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Card ID: 5723
Card Name: The Big Cattle Drive
Card Description: If you control a Beast, Beast-Warrior, or Winged Beast-Type monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card.

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Card ID: 5724
Card Name: March of the Monarchs
Card Description: Tribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. You cannot Special Summon monsters from your Extra Deck.

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Card ID: 5725
Card Name: Quick Booster
Card Description: Target 1 Quick-Play Spell Card in your Graveyard, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your Graveyard: You can add 1 Quick-Play Spell Card from your Deck to your hand, except "Quick Booster".

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Card ID: 5726
Card Name: After the Storm
Card Description: If there are no other cards on the field: Target 1 WATER or WIND monster in your Graveyard; add that target to your hand.

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Card ID: 5727
Card Name: Goblin Circus
Card Description: During each of your End Phases: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.

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Card ID: 5728
Card Name: Dimension Gate
Card Description: When this card is activated: Target 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.

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Card ID: 5729
Card Name: Xyz Dimension Splash
Card Description: If this Set card is banished: You can Special Summon 2 Level 8 WATER monsters from your Deck. Their effects are negated, also they cannot declare an attack or be Tributed.

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Card ID: 5730
Card Name: Heraldry Change
Card Description: When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase.

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Card ID: 5731
Card Name: Fire Formation - Tensen
Card Description: When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the End Phase. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.

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Card ID: 5732
Card Name: Fire Formation - Tenken
Card Description: Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.

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Card ID: 5733
Card Name: Ultimate Fire Formation - Seito
Card Description: Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect.

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Card ID: 5734
Card Name: Hazy Glory
Card Description: You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand.

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Card ID: 5735
Card Name: Abyss-scorn
Card Description: Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.

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Card ID: 5736
Card Name: Spikeshield with Chain
Card Description: Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only.

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Card ID: 5737
Card Name: Xyz Tribalrivals
Card Description: Face-up Xyz Monsters on the field with 2 or more Xyz Materials cannot be destroyed by card effects. After damage calculation, if an Xyz Monster you control battles an opponent's monster: Destroy that opponent's monster. That Xyz Monster must have 2 or more Xyz Materials attached to activate and to resolve this effect.

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Card ID: 5738
Card Name: Breakthrough Skill
Card Description: Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.

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Card ID: 5739
Card Name: Jurrac Impact
Card Description: If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.

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Card ID: 5740
Card Name: Dice-nied
Card Description: Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result.

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Card ID: 5741
Card Name: Constellar Sombre
Card Description: You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.
You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
●This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.

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Card ID: 5742
Card Name: Evilswarm Kerykeion
Card Description: You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute.
You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
●This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.

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Card ID: 5743
Card Name: Coach King Giantrainer
Card Description: 3 Level 8 monsters
You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Coach King Giantrainer" up to thrice per turn.

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Card ID: 5744
Card Name: Coach Captain Bearman
Card Description: You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.

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Card ID: 5745
Card Name: Coach Soldier Wolfbark
Card Description: You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of "Coach Soldier Wolfbark" once per turn.

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Card ID: 5746
Card Name: Brotherhood of the Fire Fist - Rooster
Card Description: When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.

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Card ID: 5747
Card Name: Fire King Avatar Yaksha
Card Description: If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.

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Card ID: 5748
Card Name: White Dragon Wyverburster
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "White Dragon Wyverburster" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "Black Dragon Collapserpent" from your Deck to your hand.

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Card ID: 5749
Card Name: Kidmodo Dragon
Card Description: If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of "Kidmodo Dragon" once per turn.

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Card ID: 5750
Card Name: Fishborg Archer
Card Description: If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn.

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Card ID: 5751
Card Name: Secret Sanctuary of the Spellcasters
Card Description: When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent's side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards: That monster cannot attack or activate its effects this turn. (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card.

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Card ID: 5752
Card Name: Black Dragon Collapserpent
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon "Black Dragon Collapserpent" once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 "White Dragon Wyverburster" from your Deck to your hand.

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Card ID: 5753
Card Name: Fencing Fire Ferret
Card Description: When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.

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Card ID: 5754
Card Name: Kujakujaku
Card Description: If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn.

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Card ID: 5755
Card Name: Armored Kappa
Card Description: 2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel.

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Card ID: 5756
Card Name: Oh Tokenbaum!
Card Description: Tribute 2 or more Tokens with the same Level, then target monsters in your Graveyard with that same Level, up to the number of Tokens Tributed; Special Summon those targets. Their effects are negated. Destroy them during the End Phase.

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Card ID: 5757
Card Name: Noble Arms - Caliburn
Card Description: You can only control 1 face-up "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 Life Points. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn.

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Card ID: 5758
Card Name: Noble Knight Medraut
Card Description: This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect.
●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in face-up Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell Card you control.

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Card ID: 5759
Card Name: Hazy Flame Mantikor
Card Description: Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.

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Card ID: 5760
Card Name: Mermail Abyssteus
Card Description: You can discard 1 other WATER monster to the Graveyard; Special Summon this card from your hand. When you do: Add 1 Level 4 or lower "Mermail" monster from your Deck to your hand. You can only use this effect of "Mermail Abyssteus" once per turn.

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Card ID: 5761
Card Name: Bonfire Colossus
Card Description: If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.

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Card ID: 5762
Card Name: Mystical Fairy Elfuria
Card Description: Once per turn: You can reveal 1 WIND monster in your hand; until your opponent's next End Phase, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Materials.

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Card ID: 5763
Card Name: Artorigus, King of the Noble Knights
Card Description: 2 Level 4 "Noble Knight" monsters
When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control.

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Card ID: 5764
Card Name: Infernal Flame Vixen
Card Description: 2 Pyro-Type Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any Graveyard(s); banish those targets.

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Card ID: 5765
Card Name: Spell Wall
Card Description: Activate 1 of these effects. Your opponent takes no further damage this turn.
●During this turn, no Summon of a Spellcaster-Type monster can be negated, and when a Spellcaster-Type monster is Summoned, your opponent cannot activate cards or effects.
●Target 1 Spellcaster-Type monster you control; if it attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.

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Card ID: 5766
Card Name: Kickfire
Card Description: Once per turn, when a face-up FIRE monster(s) you control is destroyed by a card effect, place 1 counter on this card for each destroyed FIRE monster. During either player's Standby Phase: You can send this card to the Graveyard; inflict 1000 damage to your opponent for each counter on this card.

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Card ID: 5767
Card Name: Bachibachibachi
Card Description: An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 5768
Card Name: Gogogo Gigas
Card Description: While this card is in your Graveyard, if you Special Summon a "Gogogo" monster(s) (except during the Damage Step): You can Special Summon this card from your Graveyard in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of "Gogogo Gigas" once per turn.

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Card ID: 5769
Card Name: Mimimic
Card Description: If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon "Mimimic" once per turn this way.

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Card ID: 5770
Card Name: Dotedotengu
Card Description: If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.

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Card ID: 5771
Card Name: Tatakawa Knight
Card Description: If the activation of your Spell/Trap Card is negated by your opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent.

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Card ID: 5772
Card Name: Little Fairy
Card Description: Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.

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Card ID: 5773
Card Name: Sharkraken
Card Description: You can Special Summon this card (from your hand) by Tributing 1 WATER monster.

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Card ID: 5774
Card Name: Big Whale
Card Description: When this card is Tribute Summoned: You can Tribute this card; Special Summon 3 Level 3 WATER monsters from your Deck. Their effects are negated.

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Card ID: 5775
Card Name: Starfish
Card Description: Once per turn: You can increase the Levels of all "Starfish" you currently control by 1.

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Card ID: 5776
Card Name: Panther Shark
Card Description: If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Eagle Shark", you can Special Summon this card (from your hand). You can only control 1 "Panther Shark".

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Card ID: 5777
Card Name: Eagle Shark
Card Description: If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control "Panther Shark", you can Special Summon this card (from your hand). You can only control 1 "Eagle Shark".

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Card ID: 5778
Card Name: Blizzard Falcon
Card Description: If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn.

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Card ID: 5779
Card Name: Aurora Wing
Card Description: When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn.

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Card ID: 5780
Card Name: Radius, the Half-Moon Dragon
Card Description: If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.

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Card ID: 5781
Card Name: Parsec, the Interstellar Dragon
Card Description: If you control a Level 8 monster, you can Normal Summon this card without Tributing.

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Card ID: 5782
Card Name: Battlin' Boxer Headgeared
Card Description: When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.

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Card ID: 5783
Card Name: Battlin' Boxer Glassjaw
Card Description: When this card is targeted for an attack: Destroy this card. When this card is sent to the Graveyard by a card effect: You can target 1 "Battlin' Boxer" monster in your Graveyard, except "Battlin' Boxer Glassjaw"; add that target to your hand.

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Card ID: 5784
Card Name: Battlin' Boxer Sparrer
Card Description: If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.

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Card ID: 5785
Card Name: Battlin' Boxer Switchitter
Card Description: When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.

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Card ID: 5786
Card Name: Battlin' Boxer Counterpunch
Card Description: During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the End Phase. You can only use the effect of "Battlin' Boxer Counterpunch" once per turn.

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Card ID: 5787
Card Name: Mecha Phantom Beast Megaraptor
Card Description: When a Token(s) is Special Summoned to your side of the field: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast Megaraptor" once per turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 "Mecha Phantom Beast" monster from your Deck to your hand.

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Card ID: 5788
Card Name: Mecha Phantom Beast Tetherwolf
Card Description: When this card is Normal Summoned: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase.

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Card ID: 5789
Card Name: Mecha Phantom Beast Blackfalcon
Card Description: When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.

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Card ID: 5790
Card Name: Mecha Phantom Beast Stealthray
Card Description: When this card inflicts battle damage to your opponent: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.

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Card ID: 5791
Card Name: Mecha Phantom Beast Hamstrat
Card Description: When this card is flipped face-up: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. You can only use this effect of "Mecha Phantom Beast Hamstrat" once per turn.

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Card ID: 5792
Card Name: Brotherhood of the Fire Fist - Wolf
Card Description: If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.

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Card ID: 5793
Card Name: Brotherhood of the Fire Fist - Leopard
Card Description: During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.

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Card ID: 5794
Card Name: Brotherhood of the Fire Fist - Rhino
Card Description: If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.

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Card ID: 5795
Card Name: Brotherhood of the Fire Fist - Buffalo
Card Description: If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.

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Card ID: 5796
Card Name: Mermail Abyssocea
Card Description: You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn.

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Card ID: 5797
Card Name: Wheel of Prophecy
Card Description: When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.

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Card ID: 5798
Card Name: Madolche Hootcake
Card Description: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.

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Card ID: 5799
Card Name: Legendary Atlantean Tridon
Card Description: You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 "Poseidra, the Atlantean Dragon" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.

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Card ID: 5800
Card Name: Fire King Avatar Garunix
Card Description: If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck.

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Card ID: 5801
Card Name: Harpie Channeler
Card Description: You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.

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Card ID: 5802
Card Name: Altitude Knight
Card Description: Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.

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Card ID: 5803
Card Name: Windrose the Elemental Lord
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.

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Card ID: 5804
Card Name: Redox, Dragon Ruler of Boulders
Card Description: If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn.

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Card ID: 5805
Card Name: Tidal, Dragon Ruler of Waterfalls
Card Description: If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.

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Card ID: 5806
Card Name: Blaster, Dragon Ruler of Infernos
Card Description: If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.

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Card ID: 5807
Card Name: Tempest, Dragon Ruler of Storms
Card Description: If this card is in your hand or Graveyard: You can banish a total of 2 WIND and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WIND monster to the Graveyard; add 1 Dragon-Type monster from your Deck to your hand. If this card is banished: You can add 1 WIND Dragon-Type monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.

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Card ID: 5808
Card Name: Risebell the Star Adjuster
Card Description: When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase.

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Card ID: 5809
Card Name: Green Duston
Card Description: Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up "Green Duston".

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Card ID: 5810
Card Name: Number 107: Galaxy-Eyes Tachyon Dragon
Card Description: 2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 Xyz Material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.

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Card ID: 5811
Card Name: Gauntlet Launcher
Card Description: 2 Level 6 monsters
You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.

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Card ID: 5812
Card Name: Fairy Cheer Girl
Card Description: 2 Level 4 Fairy-Type monsters
You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of "Fairy Cheer Girl" once per turn.

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Card ID: 5813
Card Name: CXyz Dark Fairy Cheer Girl
Card Description: 3 Level 5 monsters
When this card is sent from the field to the Graveyard: Draw 1 card. If this card has "Fairy Cheer Girl" as an Xyz Material, it gains this effect.
●When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand.

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Card ID: 5814
Card Name: Shark Fortress
Card Description: 2 Level 5 monsters
Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.

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Card ID: 5815
Card Name: Ice Beast Zerofyne
Card Description: 2 Level 4 Winged Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).

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Card ID: 5816
Card Name: Battlin' Boxer Lead Yoke
Card Description: 2 Level 4 "Battlin' Boxer" monsters
If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.

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Card ID: 5817
Card Name: Number 105: Battlin' Boxer Star Cestus
Card Description: 3 Level 4 monsters
During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.

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Card ID: 5818
Card Name: Number C105: Battlin' Boxer Comet Cestus
Card Description: 4 Level 5 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

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Card ID: 5819
Card Name: Mecha Phantom Beast Dracossack
Card Description: 2 Level 7 monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.

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Card ID: 5820
Card Name: Brotherhood of the Fire Fist - Cardinal
Card Description: 2 Level 4 "Fire Fist" monsters
You can detach 2 Xyz Materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your Graveyard and/or face-up on your side of the field, and 2 cards in your opponent's Graveyard and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.

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Card ID: 5821
Card Name: Harpie's Pet Phantasmal Dragon
Card Description: 3 Level 4 WIND monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.

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Card ID: 5822
Card Name: King of the Feral Imps
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.

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Card ID: 5823
Card Name: Gagagawind
Card Description: Special Summon 1 "Gagaga" monster from your hand as a Level 4 monster.

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Card ID: 5824
Card Name: Magnum Shield
Card Description: Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position.
●Attack Position: It gains ATK equal to its original DEF.
●Defense Position: It gains DEF equal to its original ATK.

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Card ID: 5825
Card Name: Xyz Revenge
Card Description: If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your Graveyard; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 "Xyz Revenge" per turn.

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Card ID: 5826
Card Name: Rank-Up-Magic Barian's Force
Card Description: Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.

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Card ID: 5827
Card Name: Scramble!! Scramble!!
Card Description: If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of "Mecha Phantom Beast Tokens"; Special Summon an equal number of "Mecha Phantom Beast" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 "Scramble!! Scramble!!" per turn.

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Card ID: 5828
Card Name: Fire Formation - Gyokkou
Card Description: Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.

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Card ID: 5829
Card Name: Spellbook of Judgment
Card Description: During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.

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Card ID: 5830
Card Name: Abyss-scale of the Mizuchi
Card Description: Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

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Card ID: 5831
Card Name: Hysteric Sign
Card Description: When this card is activated: Add 1 "Elegant Egotist" from your Deck or Graveyard to your hand. During the End Phase of the turn this card was sent from the field or hand to the Graveyard: Add up to 3 "Harpie" cards with different names from your Deck to your hand. You can only activate 1 "Hysteric Sign" effect per turn, and only once that turn.

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Card ID: 5832
Card Name: Sacred Sword of Seven Stars
Card Description: Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.

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Card ID: 5833
Card Name: Jewels of the Valiant
Card Description: If exactly 1 monster is banished from your Graveyard (and no other cards are banished at the same time), except during the Damage Step: You can send, from your Deck to the Graveyard, 1 monster that has a different Attribute from that banished monster. You can only use the effect of "Jewels of the Valiant" once per turn.

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Card ID: 5834
Card Name: Summon Breaker
Card Description: During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.

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Card ID: 5835
Card Name: Pinpoint Guard
Card Description: When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn.

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Card ID: 5836
Card Name: Memory Loss
Card Description: When a face-up Attack Position monster your opponent controls just activated an effect (except during the Damage Step): Negate that effect, and if you do, change that monster to face-up Defense Position.

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Card ID: 5837
Card Name: Torrential Reborn
Card Description: When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn.

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Card ID: 5838
Card Name: Xyz Block
Card Description: When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.

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Card ID: 5839
Card Name: Aerial Recharge
Card Description: Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard.

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Card ID: 5840
Card Name: Do a Barrel Roll
Card Description: When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it.

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Card ID: 5841
Card Name: Fire Formation - Kaiyo
Card Description: During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.

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Card ID: 5842
Card Name: Madolche Nights
Card Description: When a monster effect is activated, if you have no monsters in your Graveyard: Negate the activation, then if you control "Madolche Puddingcess", shuffle 1 random card from your opponent's hand into the Deck.

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Card ID: 5843
Card Name: Geargiagear
Card Description: Special Summon 2 "Geargiano" monsters from your Deck and increase their Levels by 1. You can only activate 1 "Geargiagear" per turn.

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Card ID: 5844
Card Name: High Tide on Fire Island
Card Description: If you control a Level 7 or higher WATER or FIRE monster: Apply the appropriate effects, in sequence, depending on the Attributes of monsters you control at that time.
●WATER: Special Summon as many WATER monsters as possible that were sent to your Graveyard to activate monster effects this turn, then destroy 1 monster you control.
●FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the Graveyard.

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Card ID: 5845
Card Name: Mind Drain
Card Description: Activate this card by paying 1000 Life Points. Effects of monsters in the hand cannot be activated.

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Card ID: 5846
Card Name: Dragoncarnation
Card Description: Target 1 of your banished Dragon-Type monsters; add that target to your hand.

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Card ID: 5847
Card Name: Harpie Dancer
Card Description: You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.

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Card ID: 5848
Card Name: Gagaga Child
Card Description: If you control a "Gagaga" monster other than "Gagaga Child", you can Special Summon this card (from your hand). When you do: You can target 1 "Gagaga" monster you control with a different Level than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect.

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Card ID: 5849
Card Name: Magical Undertaker
Card Description: FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target.

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Card ID: 5850
Card Name: Caligo Claw Crow
Card Description: If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon "Caligo Claw Crow" once per turn this way.

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Card ID: 5851
Card Name: Swords of Burning Light
Card Description: While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card.

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Card ID: 5852
Card Name: Puzzle Reborn
Card Description: If exactly 1 monster you control (and no other cards) is destroyed by a card effect: Target that monster; Special Summon that target.

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Card ID: 5853
Card Name: Number C39: Utopia Ray V
Card Description: 3 Level 5 monsters
When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your Graveyard; return that target to the Extra Deck. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

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Card ID: 5854
Card Name: Rank-Up-Magic Limited Barian's Force
Card Description: Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

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Card ID: 5855
Card Name: ZW - Eagle Claw
Card Description: If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 "ZW - Eagle Claw".

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Card ID: 5856
Card Name: Ganbara Lancer
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position.

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Card ID: 5857
Card Name: Bite Bug
Card Description: If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK.

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Card ID: 5858
Card Name: Crane Crane
Card Description: When this card is Normal Summoned: You can target 1 Level 3 monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use this effect of "Crane Crane" once per turn.

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Card ID: 5859
Card Name: Gentlemander
Card Description: When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.

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Card ID: 5860
Card Name: Reactan, Dragon Ruler of Pebbles
Card Description: You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn.

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Card ID: 5861
Card Name: Stream, Dragon Ruler of Droplets
Card Description: You can discard this card AND 1 Dragon-Type or WATER monster; Special Summon 1 "Tidal, Dragon Ruler of Waterfalls" from your Deck. It cannot attack this turn. You can only use the effect of "Stream, Dragon Ruler of Droplets" once per turn.

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Card ID: 5862
Card Name: Duck Fighter
Card Description: If this card is in your hand or Graveyard: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of "Duck Fighter" once per turn.

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Card ID: 5863
Card Name: Burner, Dragon Ruler of Sparks
Card Description: You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.

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Card ID: 5864
Card Name: Lightning, Dragon Ruler of Drafts
Card Description: You can discard this card AND 1 Dragon-Type or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck. It cannot attack this turn. You can only use the effect of "Lightning, Dragon Ruler of Drafts" once per turn.

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Card ID: 5865
Card Name: Madolche Chickolates
Card Description: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn, when the battle position of a "Madolche" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a "Madolche" monster, it cannot attack, also its effects are negated.

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Card ID: 5866
Card Name: Vivid Knight
Card Description: During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand.

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Card ID: 5867
Card Name: Maiden with Eyes of Blue
Card Description: When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or Graveyard. During either player's turn, when a card or effect is activated that targets this face-up card (except during the Damage Step): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or Graveyard. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.

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Card ID: 5868
Card Name: Rider of the Storm Winds
Card Description: You can target 1 Dragon-Type Normal Monster you control; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If a monster equipped with this card would be destroyed, destroy this card instead.

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Card ID: 5869
Card Name: Dragon Shrine
Card Description: Send 1 Dragon-Type monster from your Deck to the Graveyard, then, if that monster in your Graveyard is a Dragon-Type Normal Monster, you can send 1 more Dragon-Type monster from your Deck to the Graveyard. You can only activate 1 "Dragon Shrine" per turn.

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Card ID: 5870
Card Name: Silver's Cry
Card Description: Target 1 Dragon-Type Normal Monster in your Graveyard; Special Summon that target. You can only activate 1 "Silver's Cry" per turn.

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Card ID: 5871
Card Name: Castle of Dragon Souls
Card Description: Once per turn: You can banish 1 Dragon-Type monster from your Graveyard, then target 1 monster you control; it gains 700 ATK until the End Phase (even after this card leaves the field or the monster becomes unaffected by card effects). When this face-up card on the field is sent to the Graveyard: You can target 1 of your banished Dragon-Type monsters; Special Summon that target. You can only control 1 "Castle of Dragon Souls".

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Card ID: 5872
Card Name: Azure-Eyes Silver Dragon
Card Description: 1 Tuner + 1 or more non-Tuner Normal Monsters
When this card is Special Summoned: Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects until the end of the next turn. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your Graveyard; Special Summon that target.

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Card ID: 5873
Card Name: Mecha Phantom Beast Turtletracer
Card Description: This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed.

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Card ID: 5874
Card Name: Noble Knight Gwalchavad
Card Description: This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect.
●You can target 1 "Noble Knight" monster in your Graveyard; add it to your hand, and if you do, destroy 1 "Noble Arms" Equip Spell Card you control. You can only use this effect of "Noble Knight Gwalchavad" once per turn.

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Card ID: 5875
Card Name: Brotherhood of the Fire Fist - Coyote
Card Description: If you control a "Fire Formation" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand).

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Card ID: 5876
Card Name: Mermail Abyssbalaen
Card Description: You can discard 4 other "Mermail" monsters to the Graveyard; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of "Mermail" monsters in your Graveyard (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position "Mermail" monster; this card gains the following effect this turn.
●At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.

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Card ID: 5877
Card Name: Trifortressops
Card Description: During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If this card is Special Summoned this way, it is unaffected by other card effects, but loses 500 DEF during each player's Standby Phase.

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Card ID: 5878
Card Name: Ghost Fairy Elfobia
Card Description: Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.

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Card ID: 5879
Card Name: Totem Bird
Card Description: 2 Level 3 WIND monsters
During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.

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Card ID: 5880
Card Name: Noble Arms of Destiny
Card Description: You can only control 1 face-up "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.

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Card ID: 5881
Card Name: Spellbook of Miracles
Card Description: Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.

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Card ID: 5882
Card Name: Five Brothers Explosion
Card Description: When this card is activated: Gain 500 Life Points for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your Graveyard by your opponent's card effect: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your Graveyard.

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Card ID: 5883
Card Name: DZW - Chimera Clad
Card Description: You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.

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Card ID: 5884
Card Name: V Salamander
Card Description: When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.

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Card ID: 5885
Card Name: Interceptomato
Card Description: During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).

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Card ID: 5886
Card Name: Spell Recycler
Card Description: When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck.

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Card ID: 5887
Card Name: Xyz Agent
Card Description: If this card is in your Graveyard: You can target 1 "Utopia" Xyz Monster you control; attach this card from the Graveyard to it as an Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.

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Card ID: 5888
Card Name: Super Defense Robot Lio
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn, when exactly 1 "Super Defense Robot" monster or "Orbital 7" (and no other cards) is added from your Graveyard to your hand (except during the Damage Step): You can Special Summon it from your hand.

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Card ID: 5889
Card Name: Super Defense Robot Elephan
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.

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Card ID: 5890
Card Name: Super Defense Robot Monki
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.

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Card ID: 5891
Card Name: Star Seraph Scout
Card Description: When this card is Normal Summoned: You can Special Summon 1 "Star Seraph" monster from your hand.

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Card ID: 5892
Card Name: Star Seraph Sage
Card Description: Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.

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Card ID: 5893
Card Name: Star Seraph Sword
Card Description: Once per turn: You can send 1 "Star Seraph" monster from your hand to the Graveyard; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.

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Card ID: 5894
Card Name: Umbral Horror Ghoul
Card Description: Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 "Umbral Horror" monster with 0 ATK from your hand.

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Card ID: 5895
Card Name: Umbral Horror Unform
Card Description: When this card is destroyed by battle and sent to the Graveyard while attacking a monster: You can Special Summon 2 "Umbral Horror" monsters from your Deck. You can only use the effect of "Umbral Horror Unform" once per turn.

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Card ID: 5896
Card Name: Umbral Horror Will o' the Wisp
Card Description: When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.

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Card ID: 5897
Card Name: Schwarzschild Limit Dragon
Card Description: If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).

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Card ID: 5898
Card Name: Bujin Yamato
Card Description: Once per turn, during your End Phase: You can add 1 "Bujin" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 "Bujin Yamato".

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Card ID: 5899
Card Name: Bujingi Quilin
Card Description: If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "Bujingi Quilin" once per turn.

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Card ID: 5900
Card Name: Bujingi Turtle
Card Description: During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control: You can banish this card from your Graveyard; negate that effect.

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Card ID: 5901
Card Name: Bujingi Wolf
Card Description: Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.

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Card ID: 5902
Card Name: Bujingi Crane
Card Description: During damage calculation (in either player's turn), if a Beast-Warrior-Type "Bujin" monster you control battles an opponent's monster: You can send this card from your hand to the Graveyard; the ATK of your monster becomes double its original ATK, during that damage calculation only.

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Card ID: 5903
Card Name: Bujingi Ophidian
Card Description: During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can attack your opponent directly this turn.

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Card ID: 5904
Card Name: Mecha Phantom Beast Warbluran
Card Description: If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn.

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Card ID: 5905
Card Name: Mecha Phantom Beast Blue Impala
Card Description: Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are "Mecha Phantom Beast" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).

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Card ID: 5906
Card Name: Mecha Phantom Beast Coltwing
Card Description: When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.

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Card ID: 5907
Card Name: Mecha Phantom Beast Harrliard
Card Description: Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand.

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Card ID: 5908
Card Name: Brotherhood of the Fire Fist - Boar
Card Description: Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.

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Card ID: 5909
Card Name: Brotherhood of the Fire Fist - Caribou
Card Description: During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.

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Card ID: 5910
Card Name: World of Prophecy
Card Description: When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.

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Card ID: 5911
Card Name: Archfiend Heiress
Card Description: If this card is sent to the Graveyard because of a card effect or being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use the effect of "Archfiend Heiress" once per turn.

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Card ID: 5912
Card Name: Archfiend Cavalry
Card Description: If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.

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Card ID: 5913
Card Name: Archfiend Emperor, the First Lord of Horror
Card Description: You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or Graveyard, then target 1 card on the field; destroy that target.

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Card ID: 5914
Card Name: Traptrix Atrax
Card Description: This card is unaffected by the effects of "Hole" Normal Trap Cards. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.

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Card ID: 5915
Card Name: Traptrix Myrmeleo
Card Description: This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap Card from your Deck to your hand. When this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.

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Card ID: 5916
Card Name: Traptrix Nepenthes
Card Description: This card is unaffected by the effects of "Hole" Normal Trap Cards. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use the effect of "Traptrix Nepenthes" once per turn.

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Card ID: 5917
Card Name: The Calibrator
Card Description: This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.

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Card ID: 5918
Card Name: Talaya, Princess of Cherry Blossoms
Card Description: This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects.

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Card ID: 5919
Card Name: Cheepcheepcheep
Card Description: FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck.

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Card ID: 5920
Card Name: Masked Chameleon
Card Description: Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.

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Card ID: 5921
Card Name: Flying "C"
Card Description: When your opponent Normal or Special Summons a monster(s), except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.

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Card ID: 5922
Card Name: Yellow Duston
Card Description: Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".

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Card ID: 5923
Card Name: Mecha Phantom Beast Concoruda
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.

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Card ID: 5924
Card Name: Brotherhood of the Fire Fist - Kirin
Card Description: 1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters
When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.

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Card ID: 5925
Card Name: Mist Bird Clausolas
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.

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Card ID: 5926
Card Name: Underworld Fighter Balmung
Card Description: 1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.

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Card ID: 5927
Card Name: Armades, Keeper of Boundaries
Card Description: 1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

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Card ID: 5928
Card Name: HTS Psyhemuth
Card Description: 1 Tuner + 1 or more non-Tuner monsters
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

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Card ID: 5929
Card Name: Star Eater
Card Description: 1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

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Card ID: 5930
Card Name: Number C39: Utopia Ray Victory
Card Description: 3 Level 5 monsters
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect.
●When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.

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Card ID: 5931
Card Name: Shark Caesar
Card Description: 3 or more (max. 5) Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.

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Card ID: 5932
Card Name: Starliege Lord Galaxion
Card Description: 2 Level 4 "Photon" monsters
Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached.
●1: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand.
●2: Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.

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Card ID: 5933
Card Name: Googly-Eyes Drum Dragon
Card Description: 2 Level 8 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then, you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.

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Card ID: 5934
Card Name: Ice Princess Zereort
Card Description: 2 Level 5 Winged Beast-Type monsters
You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.

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Card ID: 5935
Card Name: Number 102: Star Seraph Sentry
Card Description: 3 Level 4 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.

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Card ID: 5936
Card Name: Number 66: Master Key Beetle
Card Description: 2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead.

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Card ID: 5937
Card Name: Number 104: Masquerade
Card Description: 3 Level 4 monsters
During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

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Card ID: 5938
Card Name: Number C104: Umbral Horror Masquerade
Card Description: 4 Level 5 monsters
When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect.
●Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.

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Card ID: 5939
Card Name: Bujintei Susanowo
Card Description: 2 Level 4 "Bujin" monsters
This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".

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Card ID: 5940
Card Name: Herald of Pure Light
Card Description: 2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.

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Card ID: 5941
Card Name: Rank-Up-Magic Numeron Force
Card Description: Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.

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Card ID: 5942
Card Name: Xyz Reception
Card Description: Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.

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Card ID: 5943
Card Name: Sargasso the D.D. Battlefield
Card Description: Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster.

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Card ID: 5944
Card Name: Sargasso Lighthouse
Card Description: When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Sargasso the D.D. Battlefield". When this Set card is sent to the Graveyard: You can add 1 "Sargasso the D.D. Battlefield" from your Deck to your hand.

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Card ID: 5945
Card Name: Bujincarnation
Card Description: If your opponent controls a monster and you control no monsters: Target 1 "Bujin" monster in your Graveyard and 1 of your banished "Bujin" monsters; Special Summon both targets. They cannot be used as Xyz Material for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.

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Card ID: 5946
Card Name: Vertical Landing
Card Description: Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 "Vertical Landing" per turn.

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Card ID: 5947
Card Name: Fire Formation - Yoko
Card Description: When you activate this card, you can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster, and if you do, destroy that card. All Beast-Warrior-Type monsters you control gain 100 ATK.

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Card ID: 5948
Card Name: Archfiend Palabyrinth
Card Description: All Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard, 1 "Archfiend" monster with same Level as the targeted monster. You can only use this effect of "Archfiend Palabyrinth" once per turn.

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Card ID: 5949
Card Name: Transmodify
Card Description: Send 1 face-up monster you control to the Graveyard; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the Graveyard, but 1 Level higher. You can only activate 1 "Transmodify" per turn.

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Card ID: 5950
Card Name: Black and White Wave
Card Description: If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card.

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Card ID: 5951
Card Name: Single Purchase
Card Description: If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name.

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Card ID: 5952
Card Name: Reverse Glasses
Card Description: Halve the ATK of all face-up monsters currently on the field, until the End Phase.

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Card ID: 5953
Card Name: Xyz Revenge Shuffle
Card Description: When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; return that face-up attack target to the Extra Deck, then Special Summon this card's target from the Graveyard, and if you do, attach this card to it, as an Xyz Material.

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Card ID: 5954
Card Name: Corrupted Keys
Card Description: Target 1 face-up Xyz Monster you control; Special Summon 3 "Umbral Horror Mirage Tokens" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these tokens.

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Card ID: 5955
Card Name: Vain Betrayer
Card Description: When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the Graveyard. When that monster leaves the field, destroy this card.

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Card ID: 5956
Card Name: Bujin Regalia - The Sword
Card Description: Activate 1 of these effects.
●Target 1 "Bujin" monster in your Graveyard; add that target to your hand.
●Target 1 of your banished "Bujin" monsters; send that target to the Graveyard.

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Card ID: 5957
Card Name: Bujinfidel
Card Description: Tribute 1 Beast-Warrior-Type "Bujin" monster, then target 1 "Bujin" monster with a different name in your Graveyard; Special Summon that target.

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Card ID: 5958
Card Name: Sonic Boom
Card Description: During your turn: Target 1 "Mecha Phantom Beast" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster, destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.

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Card ID: 5959
Card Name: Traptrix Trap Hole Nightmare
Card Description: When a monster your opponent controls that was Special Summoned this turn activates its effect: Negate that effect, and if you do, destroy that card.

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Card ID: 5960
Card Name: Xyz Reversal
Card Description: Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control; switch control of both monsters.

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Card ID: 5961
Card Name: Shapesister
Card Description: Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shapesister" per turn.

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Card ID: 5962
Card Name: Armageddon Designator
Card Description: Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel.

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Card ID: 5963
Card Name: Chronomaly Aztec Mask Golem
Card Description: During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".

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Card ID: 5964
Card Name: Chronomaly Cabrera Trebuchet
Card Description: Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.

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Card ID: 5965
Card Name: Chronomaly Mud Golem
Card Description: If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 5966
Card Name: Chronomaly Sol Monolith
Card Description: Once per turn: You can target 1 "Chronomaly" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.

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Card ID: 5967
Card Name: Gimmick Puppet Egg Head
Card Description: You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects;
●Inflict 800 damage to your opponent.
●This card's Level becomes 8 until the End Phase.

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Card ID: 5968
Card Name: Gimmick Puppet Gear Changer
Card Description: Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster.

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Card ID: 5969
Card Name: Gimmick Puppet Twilight Joker
Card Description: When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.

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Card ID: 5970
Card Name: Gimmick Puppet Scissor Arms
Card Description: When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.

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Card ID: 5971
Card Name: Gimmick Puppet Nightmare
Card Description: You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.

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Card ID: 5972
Card Name: Heroic Challenger - Ambush Soldier
Card Description: During your Standby Phase: You can Tribute this card; Special Summon up to 2 "Heroic Challenger" monsters from your hand and/or Graveyard, except "Heroic Challenger - Ambush Soldier". You can only use this effect of "Heroic Challenger - Ambush Soldier" once per turn. When you do: You can banish this card from your Graveyard; make all "Heroic Challenger" monsters you currently control become Level 1.

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Card ID: 5973
Card Name: Heroic Challenger - Clasp Sword
Card Description: When this card is Special Summoned by the effect of a "Heroic Challenger" monster: You can add 1 "Heroic Challenger" monster from your Deck to your hand. You can only use the effect of "Heroic Challenger - Clasp Sword" once per turn.

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Card ID: 5974
Card Name: Blue Mountain Butterspy
Card Description: Cannot be Normal Summoned/Set. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.

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Card ID: 5975
Card Name: Box of Friends
Card Description: If this card is destroyed and sent to the Graveyard: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position. You can only use this effect of "Box of Friends" once per turn. Monsters Special Summoned by this effect cannot be used as a Synchro Material Monster, also they are destroyed during your next End Phase.

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Card ID: 5976
Card Name: Zombowwow
Card Description: When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.

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Card ID: 5977
Card Name: Number 54: Lion Heart
Card Description: 3 Level 1 monsters
This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.

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Card ID: 5978
Card Name: Number 44: Sky Pegasus
Card Description: 2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect.

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Card ID: 5979
Card Name: Number 49: Fortune Tune
Card Description: 2 Level 3 monsters
During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.

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Card ID: 5980
Card Name: Number 57: Tri-Head Dust Dragon
Card Description: 3 Level 4 monsters
When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this card is face-up on the field, that Card Zone cannot be used.

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Card ID: 5981
Card Name: Number 63: Shamoji Soldier
Card Description: 2 Level 1 monsters
You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects;
●At the start of your opponent's next Standby Phase, each player draws 1 card.
●Each player gains 1000 Life Points.

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Card ID: 5982
Card Name: Number 74: Master of Blades
Card Description: 2 Level 7 monsters
During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.

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Card ID: 5983
Card Name: Number 85: Crazy Box
Card Description: 2 Level 4 monsters
This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result.
1: Halve your Life Points.
2: Draw 1 card.
3: Your opponent discards 1 card.
4: Negate the effects of 1 face-up card on the field until the end of this turn.
5: Destroy 1 card on the field.
6: Destroy this card.

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Card ID: 5984
Card Name: Number 87: Queen of the Night
Card Description: 3 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
●Target 1 Plant-Type monster on the field; change that target to face-down Defense Position.
●Target 1 face-up monster on the field; that target gains 300 ATK.

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Card ID: 5985
Card Name: Mechquipped Angineer
Card Description: 2 Level 3 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.

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Card ID: 5986
Card Name: CXyz Mechquipped Djinn Angeneral
Card Description: 3 Level 4 monsters
When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has "Mechquipped Angineer" as an Xyz Material, it gains this effect.
●When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.

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Card ID: 5987
Card Name: CXyz Coach Lord Ultimatrainer
Card Description: 4 Level 9 monsters
This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent.

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Card ID: 5988
Card Name: Norito the Moral Leader
Card Description: 2 Level 6 Spellcaster-Type monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.

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Card ID: 5989
Card Name: CXyz Simon the Great Moral Leader
Card Description: 3 Level 7 monsters
This card is unaffected by other monster effects. If this card has "Norito the Moral Leader" as an Xyz Material, it gains this effect.
●Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn.

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Card ID: 5990
Card Name: Comics Hero King Arthur
Card Description: 2 Level 4 Warrior-Type monsters
If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.

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Card ID: 5991
Card Name: CXyz Comics Hero Legend Arthur
Card Description: 3 Level 5 monsters
Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect.
●When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.

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Card ID: 5992
Card Name: Battlecruiser Dianthus
Card Description: 3 Level 3 monsters
You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.

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Card ID: 5993
Card Name: CXyz Battleship Cherry Blossom
Card Description: 4 Level 4 monsters
Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand than you do: They discard 1 card. If this card has "Battlecruiser Dianthus" as an Xyz Material, it gains this effect.
●You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of "CXyz Battleship Cherry Blossom" once per turn.

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Card ID: 5994
Card Name: Skypalace Gangaridai
Card Description: 2 Level 10 monsters
You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.

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Card ID: 5995
Card Name: CXyz Skypalace Babylon
Card Description: 3 Level 11 monsters
When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the original ATK of the destroyed monster in the Graveyard. If this card has "Skypalace Gangaridai" as an Xyz Material, it gains this effect.
●Once per turn, if this card destroys a monster by battle: You can detach 1 Xyz Material from this card; it can make a second attack in a row.

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Card ID: 5996
Card Name: Photon Alexandra Queen
Card Description: 2 Level 4 "Butterspy" monsters
You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.

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Card ID: 5997
Card Name: Night Papilloperative
Card Description: 3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.

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Card ID: 5998
Card Name: Unformed Void
Card Description: 3 Level 4 monsters
Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).

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Card ID: 5999
Card Name: Princess Cologne
Card Description: 2 Level 4 monsters
When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.

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Card ID: 6000
Card Name: Puppet Ritual
Card Description: If your opponent's Life Points are at least 2000 higher than yours: You can target 2 Level 8 "Gimmick Puppet" monsters in your Graveyard; Special Summon those targets. You can only activate 1 "Puppet Ritual" per turn. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 6001
Card Name: Stoic Challenge
Card Description: You can only control 1 "Stoic Challenge". Equip only to a face-up Xyz Monster that has Xyz Material. It gains 600 ATK for each Xyz Material attached to a monster you control, and any battle damage your opponent takes from battles involving it and their monster is doubled, but its effects cannot be activated. During your opponent's End Phase: Send this card to the Graveyard. When this card leaves the field, destroy the equipped monster.

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Card ID: 6002
Card Name: Overlay Capture
Card Description: Target 1 face-up Xyz Monster your opponent controls that has Xyz Material and 1 face-up Xyz Monster you control; detach all Xyz Materials from the opponent's monster, and if you do, attach this card to your monster as an Xyz Material.

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Card ID: 6003
Card Name: Number Wall
Card Description: Activate only if you control a "Number" monster. "Number" monsters on the field cannot be destroyed by card effects, and cannot be destroyed by battle except with another "Number" monster. When a "Number" monster you control is destroyed, destroy this card.

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Card ID: 6004
Card Name: Heraldry Record
Card Description: When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it.

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Card ID: 6005
Card Name: Butterspy Protection
Card Description: Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved.

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Card ID: 6006
Card Name: Labradorite Dragon
Card Description: The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.

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Card ID: 6007
Card Name: Chow Chow Chan
Card Description: When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).

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Card ID: 6008
Card Name: Malicevorous Spoon
Card Description: When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.

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Card ID: 6009
Card Name: Malicevorous Fork
Card Description: You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.

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Card ID: 6010
Card Name: Malicevorous Knife
Card Description: When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.

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Card ID: 6011
Card Name: Battlin' Boxer Rib Gardna
Card Description: During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.

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Card ID: 6012
Card Name: Battlin' Boxer Rabbit Puncher
Card Description: At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.

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Card ID: 6013
Card Name: Secret Sect Druid Wid
Card Description: If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.

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Card ID: 6014
Card Name: Secret Sect Druid Dru
Card Description: When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.

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Card ID: 6015
Card Name: Mythic Tree Dragon
Card Description: Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.

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Card ID: 6016
Card Name: Mythic Water Dragon
Card Description: If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.

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Card ID: 6017
Card Name: Armed Protector Dragon
Card Description: Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.

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Card ID: 6018
Card Name: Soul Drain Dragon
Card Description: Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.

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Card ID: 6019
Card Name: Baby Raccoon Ponpoko
Card Description: When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.

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Card ID: 6020
Card Name: Baby Raccoon Tantan
Card Description: FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".

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Card ID: 6021
Card Name: Ghostrick Lantern
Card Description: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.

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Card ID: 6022
Card Name: Ghostrick Specter
Card Description: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.

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Card ID: 6023
Card Name: Ghostrick Witch
Card Description: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.

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Card ID: 6024
Card Name: Ghostrick Yuki-onna
Card Description: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.

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Card ID: 6025
Card Name: Ghostrick Jiangshi
Card Description: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.

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Card ID: 6026
Card Name: Ghostrick Stein
Card Description: Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.

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Card ID: 6027
Card Name: Bujin Mikazuchi
Card Description: When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".

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Card ID: 6028
Card Name: Bujingi Crow
Card Description: When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.

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Card ID: 6029
Card Name: Bujingi Ibis
Card Description: During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

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Card ID: 6030
Card Name: Bujingi Boar
Card Description: If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase.

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Card ID: 6031
Card Name: Bujingi Centipede
Card Description: If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.

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Card ID: 6032
Card Name: Mecha Phantom Beast Sabre Hawk
Card Description: This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.

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Card ID: 6033
Card Name: Mecha Phantom Beast Kalgriffin
Card Description: You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).

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Card ID: 6034
Card Name: Vampire Sorcerer
Card Description: If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap Card from your Deck to your hand. You can banish this card from your Graveyard; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.

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Card ID: 6035
Card Name: Shadow Vampire
Card Description: When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.

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Card ID: 6036
Card Name: Vampire Grace
Card Description: When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.

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Card ID: 6037
Card Name: Pumprincess the Princess of Ghosts
Card Description: If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.

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Card ID: 6038
Card Name: Yellow-Bellied Oni
Card Description: When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.

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Card ID: 6039
Card Name: Vampire Hunter
Card Description: At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.

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Card ID: 6040
Card Name: Aratama
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".

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Card ID: 6041
Card Name: Rasetsu
Card Description: Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.

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Card ID: 6042
Card Name: Skelesaurus
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.

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Card ID: 6043
Card Name: Knight Day Grepher
Card Description: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.

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Card ID: 6044
Card Name: Genomix Fighter
Card Description: You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type.

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Card ID: 6045
Card Name: Mariña, Princess of Sunflowers
Card Description: If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.

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Card ID: 6046
Card Name: Granmarg the Mega Monarch
Card Description: You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect.
●Also, draw 1 card after that.

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Card ID: 6047
Card Name: Swarm of Crows
Card Description: Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.

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Card ID: 6048
Card Name: Terrene Toothed Tsuchinoko
Card Description: When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.

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Card ID: 6049
Card Name: Risebell the Star Psycher
Card Description: Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1.

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Card ID: 6050
Card Name: Blue Duston
Card Description: Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller's hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up "Blue Duston".

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Card ID: 6051
Card Name: Number C96: Dark Storm
Card Description: 4 Level 3 DARK monsters
This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
●Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of the opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.

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Card ID: 6052
Card Name: Number 65: Djinn Buster
Card Description: 2 Level 2 DARK monsters
During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.

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Card ID: 6053
Card Name: Number C65: King Overfiend
Card Description: 3 Level 3 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
●Effect Monsters your opponent controls cannot activate their effects.

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Card ID: 6054
Card Name: Battlin' Boxer Cheat Commissioner
Card Description: 2 Level 3 monsters
All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.

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Card ID: 6055
Card Name: Number 46: Dragluon
Card Description: 2 Level 8 Dragon-Type monsters
Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Special Summon 1 Dragon-Type monster from your hand.
●Target 1 Dragon-Type monster your opponent controls; take control of that target.
●Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.

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Card ID: 6056
Card Name: Number 64: Ronin Raccoon Sandayu
Card Description: 2 Level 2 Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.

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Card ID: 6057
Card Name: Ghostrick Alucard
Card Description: 2 Level 3 monsters
Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

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Card ID: 6058
Card Name: Bujintei Kagutsuchi
Card Description: 2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".

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Card ID: 6059
Card Name: Crimson Knight Vampire Bram
Card Description: 2 Level 5 Zombie-Type monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position.

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Card ID: 6060
Card Name: Meliae of the Trees
Card Description: 2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Send 1 Plant-Type monster from your Deck to the Graveyard.
●Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.

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Card ID: 6061
Card Name: Divine Dragon Knight Felgrand
Card Description: 2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.

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Card ID: 6062
Card Name: Puralis, the Purple Pyrotile
Card Description: 1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.

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Card ID: 6063
Card Name: Giganticastle
Card Description: 1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.

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Card ID: 6064
Card Name: Gagagatag
Card Description: All "Gagaga" monsters you currently control gain 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn.

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Card ID: 6065
Card Name: Battlin' Boxing Spirits
Card Description: Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.

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Card ID: 6066
Card Name: Dragon Shield
Card Description: Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.

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Card ID: 6067
Card Name: Ghostrick Mansion
Card Description: Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.

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Card ID: 6068
Card Name: Bujin Regalia - The Mirror
Card Description: At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated.

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Card ID: 6069
Card Name: Vampire Kingdom
Card Description: Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target.

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Card ID: 6070
Card Name: Pot of Dichotomy
Card Description: At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.

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Card ID: 6071
Card Name: Swords at Dawn
Card Description: Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn.

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Card ID: 6072
Card Name: Return of the Monarchs
Card Description: You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects;
●Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
●Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of "Return of the Monarchs" once per turn.

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Card ID: 6073
Card Name: Sacred Serpent's Wake
Card Description: You can only activate 1 "Sacred Serpent's Wake" per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro or Xyz): Activate 1 or more effects, depending on the number of different kinds you control, and resolve in sequence;
●2 or more: Target 1 monster in your Graveyard or 1 of your banished monsters; add that target to your hand.
●3 or more: Target 1 Trap Card in your Graveyard; add that target to your hand.
●4: Target 1 Spell Card in your Graveyard, except "Sacred Serpent's Wake"; add that target to your hand.

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Card ID: 6074
Card Name: Magicalized Duston Mop
Card Description: You can only control 1 "Magicalized Duston Mop". The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Duston" monster from your Deck to your hand.

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Card ID: 6075
Card Name: Burst Rebirth
Card Description: Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.

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Card ID: 6076
Card Name: Numbers Overlay Boost
Card Description: Target 1 "Number" Xyz Monster you control that has no Xyz Materials; attach 2 monsters from your hand to that face-up Xyz Monster, as Xyz Materials.

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Card ID: 6077
Card Name: Intrigue Shield
Card Description: Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.

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Card ID: 6078
Card Name: Ghostrick Vanish
Card Description: Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.

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Card ID: 6079
Card Name: Ghostrick Scare
Card Description: Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).

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Card ID: 6080
Card Name: Vampire Takeover
Card Description: If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn.

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Card ID: 6081
Card Name: Mistake
Card Description: Neither player can add cards from their Deck to their hand except by drawing them.

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Card ID: 6082
Card Name: Chain Ignition
Card Description: Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.

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Card ID: 6083
Card Name: Grisaille Prison
Card Description: If you control a face-up monster that was Tribute, Ritual, or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.

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Card ID: 6084
Card Name: Survival of the Fittest
Card Description: Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent's monster by battle and sends it to the Graveyard: The equipped monster can make a second attack on an opponent's monster in a row.